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1 | local plr = game.Players.LocalPlayer | |
2 | do | |
3 | local filteredMessages = { ['___'] = '___' }; | |
4 | local onPropertyChanged = function (obj) | |
5 | if (obj:isDescendantOf (workspace)) then | |
6 | local objText = obj.Text; | |
7 | ||
8 | if (objText ~= '___' and objText:find '(%S)') then | |
9 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
10 | obj.Text = filteredMessages [objText]; | |
11 | elseif (not filteredMessages [objText]) then | |
12 | obj.Text = '___'; | |
13 | ||
14 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
15 | ||
16 | filteredMessages [objText] = filtered; | |
17 | filteredMessages [filtered] = filtered; | |
18 | ||
19 | obj.Text = filtered; | |
20 | end; | |
21 | end; | |
22 | end; | |
23 | end; | |
24 | ||
25 | local newInstance = Instance.new; | |
26 | Instance = { | |
27 | new = function (class, parent) | |
28 | local obj = newInstance (class, parent); | |
29 | ||
30 | if (pcall (function()return obj.Text;end)) then | |
31 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end); | |
32 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end); | |
33 | end; | |
34 | ||
35 | return obj; | |
36 | end; | |
37 | }; | |
38 | end; | |
39 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
40 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
41 | bbg.Size = UDim2.new(0,200,0,50) | |
42 | bbg.StudsOffset = Vector3.new(0,3,0) | |
43 | bbgTl = Instance.new("TextLabel",bbg) | |
44 | bbgTl.BackgroundTransparency = 1 | |
45 | bbgTl.Size = UDim2.new(10,0,1,0) | |
46 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
47 | bbgTl.Font = "Cartoon" | |
48 | bbgTl.Text = " " | |
49 | bbgTl.TextSize = 35 | |
50 | - | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) |
50 | + | bbgTl.TextStrokeColor3 = Color3.new(148,0,211) |
51 | - | bbgTl.TextColor3 = Color3.new(255,223,0) |
51 | + | bbgTl.TextColor3 = Color3.new(148,0,211) |
52 | bbgTl.TextStrokeTransparency = 0 | |
53 | bbgTl.TextWrapped = true | |
54 | plr.Chatted:connect(function(msg) | |
55 | bbgTl.Text = msg | |
56 | wait(9) | |
57 | if bbgTl.Text == msg then | |
58 | bbgTl.Text = " " | |
59 | end | |
60 | end) | |
61 | local d = game.Workspace.firebudgy:GetChildren() | |
62 | for i=1, #d do | |
63 | if (d[i].className == "Accessory") then | |
64 | d[i]:remove() | |
65 | end | |
66 | end | |
67 | Meshes = { | |
68 | Blast = '20329976', | |
69 | Crown = '1323306', | |
70 | Ring = '3270017', | |
71 | Claw = '10681506', | |
72 | Crystal = '9756362', | |
73 | Coil = '9753878', | |
74 | Cloud = '1095708', | |
75 | } | |
76 | clangsounds = { | |
77 | '199149119', | |
78 | '199149109', | |
79 | '199149072', | |
80 | '199149025', | |
81 | '199148971' | |
82 | } | |
83 | hitsounds = { | |
84 | '199149137', | |
85 | '199149186', | |
86 | '199149221', | |
87 | '199149235', | |
88 | '199149269', | |
89 | '199149297' | |
90 | } | |
91 | blocksounds = { | |
92 | '199148933', | |
93 | '199148947' | |
94 | } | |
95 | armorsounds = { | |
96 | '199149321', | |
97 | '199149338', | |
98 | '199149367', | |
99 | '199149409', | |
100 | '199149452' | |
101 | } | |
102 | woosh = { | |
103 | Heavy1 = '320557353', | |
104 | Heavy2 = '320557382', | |
105 | Heavy3 = '320557453', | |
106 | Heavy4 = '199144226', | |
107 | Heavy5 = '203691447', | |
108 | Heavy6 = '203691467', | |
109 | Heavy7 = '203691492', | |
110 | Light1 = '320557413', | |
111 | Light2 = '320557487', | |
112 | Light3 = '199145095', | |
113 | Light4 = '199145146', | |
114 | Light5 = '199145887', | |
115 | Light6 = '199145913', | |
116 | Light7 = '199145841', | |
117 | Medium1 = '320557518', | |
118 | Medium2 = '320557537', | |
119 | Medium3 = '320557563', | |
120 | Medium4 = '199145204' | |
121 | } | |
122 | music = {--i like music a lot | |
123 | Breaking = '179281636', | |
124 | FinalReckoning = '357375770', | |
125 | NotDeadYet = '346175829', | |
126 | Intense = '151514610', | |
127 | JumpP1 = '160536628', | |
128 | JumpP2 = '60536666', | |
129 | SonsOfWar = '158929777', | |
130 | WrathOfSea = '165520893', | |
131 | ProtecTorsofEarth = '160542922', | |
132 | SkyTitans = '179282324', | |
133 | ArchAngel = '144043274', | |
134 | Anticipation = '168614529', | |
135 | TheMartyred = '186849544', | |
136 | AwakeP1 = '335631255', | |
137 | AwakeP2 = '335631297', | |
138 | ReadyAimFireP1 = '342455387', | |
139 | ReadyAimFireP2 = '342455399', | |
140 | DarkLordP1 = '209567483', | |
141 | DarkLordP2 = '209567529', | |
142 | BloodDrainP1 = '162914123', | |
143 | BloodDrainP2 = '162914203', | |
144 | DanceOfSwords = '320473062', | |
145 | Opal = '286415112', | |
146 | Calamity = '190454307', | |
147 | Hypnotica = '155968128', | |
148 | Nemisis = '160453802', | |
149 | Breathe = '276963903', | |
150 | GateToTheRift = '270655227', | |
151 | InfernalBeserking = '244143404', | |
152 | Trust = '246184492', | |
153 | AwakeningTheProject = '245121821', | |
154 | BloodPain = '242545577', | |
155 | Chaos = '247241693', | |
156 | NightmareFictionHighStake = '248062278', | |
157 | TheWhiteWeapon = '247236446', | |
158 | Gale = '256851659', | |
159 | ImperialCode = '256848383', | |
160 | Blitzkrieg = '306431437', | |
161 | RhapsodyRage = '348690251', | |
162 | TheGodFist = '348541501', | |
163 | BattleForSoul = '321185592', | |
164 | TheDarkColossus = '305976780', | |
165 | EmpireOfAngels = '302580452', | |
166 | Kronos = '302205297', | |
167 | Exorcist = '299796054', | |
168 | CrimsonFlames = '297799220', | |
169 | UltimatePower = '295753229', | |
170 | DrivingInTheDark = '295753229', | |
171 | AscendToPower = '293860654', | |
172 | GodOfTheSun = '293612495', | |
173 | DarkRider = '293861765', | |
174 | Vengeance = '293375555', | |
175 | SoundOfWar = '293376196', | |
176 | HellsCrusaders = '293012202', | |
177 | Legend = '293011823', | |
178 | RisingSouls = '290524959' | |
179 | } | |
180 | misc = { | |
181 | GroundSlam = '199145477', | |
182 | LaserSlash = '199145497', | |
183 | RailGunFire = '199145534', | |
184 | Charge1 = '199145659', | |
185 | Charge2 = '169380469', | |
186 | Charge3 = '169380479', | |
187 | EmptyGun = '203691822', | |
188 | GunShoot = '203691837', | |
189 | Stomp1 = '200632875', | |
190 | Stomp2 = '200632561', | |
191 | TelsaCannonCharge = '169445572', | |
192 | TelsaCannonShoot = '169445602', | |
193 | AncientHymm = '245313442' | |
194 | } | |
195 | wait(1 / 60) | |
196 | local Player = game.Players.localPlayer | |
197 | local Character = Player.Character | |
198 | local Humanoid = Character.Humanoid | |
199 | local mouse = Player:GetMouse() | |
200 | local m = Instance.new('Model', Character) | |
201 | m.Name = "WeaponModel" | |
202 | local LeftArm = Character["Left Arm"] | |
203 | local RightArm = Character["Right Arm"] | |
204 | local LeftLeg = Character["Left Leg"] | |
205 | local RightLeg = Character["Right Leg"] | |
206 | local Head = Character.Head | |
207 | local Torso = Character.Torso | |
208 | local cam = game.Workspace.CurrentCamera | |
209 | local RootPart = Character.HumanoidRootPart | |
210 | local RootJoint = RootPart.RootJoint | |
211 | --cam.CameraSubject = Head | |
212 | local equipped = false | |
213 | local attack = false | |
214 | local Anim = 'Idle' | |
215 | local idle = 0 | |
216 | local sprint = false | |
217 | local battlestance = false | |
218 | local attacktype = 1 | |
219 | local state = 'none' | |
220 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
221 | local velocity = RootPart.Velocity.y | |
222 | local sine = 0 | |
223 | local change = 1 | |
224 | local on = false | |
225 | local grabbed = false | |
226 | local skill1 = false | |
227 | local skill2 = false | |
228 | local skill3 = false | |
229 | local skill4 = false | |
230 | local cooldown1 = 0 | |
231 | local cooldown2 = 0 | |
232 | local cooldown3 = 0 | |
233 | local cooldown4 = 0 | |
234 | local co1 = 10--how long it will take for skill to cooldown | |
235 | local co2 = 15 | |
236 | local co3 = 15 | |
237 | local co4 = 25 | |
238 | local inputserv = game:GetService('UserInputService') | |
239 | local typing = false | |
240 | local crit = false | |
241 | local critchance = 2--critical chance percentage | |
242 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
243 | local critdamageaddmax = 7--maximum amount | |
244 | local maxstamina = 100--max amount of stamina | |
245 | local stamina = 0--stamina you start out with | |
246 | local skill1stam = 10--how much stamina is needed for a skill | |
247 | local skill2stam = 10 | |
248 | local skill3stam = 20 | |
249 | local skill4stam = 30 | |
250 | local recovermana = 3--how much mana per second | |
251 | local defensevalue = 1--how much defense this character has | |
252 | local speedvalue = 1--how much speed this character has | |
253 | --speed is 16*speedvalue | |
254 | local mindamage = 5--self explanatory | |
255 | local maxdamage = 7--self explanatory | |
256 | local damagevalue = 1--how much damage this character has | |
257 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
258 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
259 | --asd | |
260 | local cn = CFrame.new-- make things easier :) | |
261 | local mr = math.rad | |
262 | local angles = CFrame.Angles | |
263 | local ud = UDim2.new | |
264 | local c3 = Color3.new | |
265 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
266 | --asd | |
267 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
268 | Humanoid.Animator:Destroy() | |
269 | ||
270 | --Angles For RootJoint `~` | |
271 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
272 | --Save Shoulders/Hips | |
273 | RSH, LSH = nil, nil | |
274 | RHS, LHS = nil, nil | |
275 | --Shoulders | |
276 | RW = Instance.new("Weld") | |
277 | LW = Instance.new("Weld") | |
278 | --Hips | |
279 | RH = Instance.new("Weld") | |
280 | LH = Instance.new("Weld") | |
281 | -- | |
282 | Player = Player | |
283 | ch = Character | |
284 | LHS = Torso["Left Hip"] | |
285 | RHS = Torso["Right Hip"] | |
286 | RSH = ch.Torso["Right Shoulder"] | |
287 | LSH = ch.Torso["Left Shoulder"] | |
288 | -- | |
289 | RSH.Parent = nil | |
290 | LSH.Parent = nil | |
291 | -- | |
292 | LHS.Parent = nil | |
293 | RHS.Parent = nil | |
294 | -- | |
295 | RW.Name = "RW" | |
296 | RW.Part0 = ch.Torso | |
297 | RW.C0 = cn(1.5, 0.5, 0) | |
298 | RW.C1 = cn(0, 0.5, 0) | |
299 | RW.Part1 = ch["Right Arm"] | |
300 | RW.Parent = ch.Torso | |
301 | -- | |
302 | LW.Name = "LW" | |
303 | LW.Part0 = ch.Torso | |
304 | LW.C0 = cn(-1.5, 0.5, 0) | |
305 | LW.C1 = cn(0, 0.5, 0) | |
306 | LW.Part1 = ch["Left Arm"] | |
307 | LW.Parent = ch.Torso | |
308 | -- | |
309 | LH.Name = "LH" | |
310 | LH.Part0 = ch.Torso | |
311 | LH.C0 = cn(-0.5, -2, 0) | |
312 | LH.Part1 = ch["Left Leg"] | |
313 | LH.Parent = ch.Torso | |
314 | -- | |
315 | RH.Name = "RH" | |
316 | RH.Part0 = ch.Torso | |
317 | RH.C0 = cn(0.5, -2, 0) | |
318 | RH.Part1 = ch["Right Leg"] | |
319 | RH.Parent = ch.Torso | |
320 | ||
321 | local Flying = false | |
322 | ||
323 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
324 | if Flying == true then | |
325 | if jump == "Jump" then | |
326 | Humanoid.Jump = false | |
327 | end | |
328 | end | |
329 | end) | |
330 | ||
331 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
332 | ||
333 | Torso.Transparency = 1 | |
334 | Head.Transparency = 1 | |
335 | LeftLeg.Transparency = 1 | |
336 | RightLeg.Transparency = 1 | |
337 | LeftArm.Transparency = 1 | |
338 | RightArm.Transparency = 1 | |
339 | ||
340 | for i,v in pairs (Character:GetChildren()) do | |
341 | if v.ClassName == "Hat" | |
342 | then v:Destroy() | |
343 | end | |
344 | end | |
345 | ||
346 | for i,v in pairs (Character.Head:GetChildren()) do | |
347 | if v.ClassName == "Decal" | |
348 | then v:Destroy() | |
349 | end | |
350 | end | |
351 | ||
352 | Character.Animate:Destroy() | |
353 | ||
354 | local scrn = Instance.new('ScreenGui') | |
355 | scrn.Parent = nil | |
356 | ||
357 | function makeframe(par, trans, pos, size, color) | |
358 | local frame = Instance.new('Frame', par) | |
359 | frame.BackgroundTransparency = trans | |
360 | frame.BorderSizePixel = 0 | |
361 | frame.Position = pos | |
362 | frame.Size = size | |
363 | frame.BackgroundColor3 = color | |
364 | return frame | |
365 | end | |
366 | function makelabel(par, text) | |
367 | local label = Instance.new('TextLabel', par) | |
368 | label.BackgroundTransparency = 1 | |
369 | label.Size = ud(1, 0, 1, 0) | |
370 | label.Position = ud(0, 0, 0, 0) | |
371 | label.TextColor3 = c3(255, 255, 255) | |
372 | label.TextStrokeTransparency = 0 | |
373 | label.FontSize = Enum.FontSize.Size32 | |
374 | label.Font = Enum.Font.SourceSansBold | |
375 | label.BorderSizePixel = 0 | |
376 | label.TextScaled = true | |
377 | label.Text = text | |
378 | end | |
379 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
380 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
381 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
382 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
383 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
384 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
385 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
386 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
387 | text1 = makelabel(framesk1, '[3] Skill3') | |
388 | text2 = makelabel(framesk2, '[4] Skill4') | |
389 | text3 = makelabel(framesk3, "[2] Skill2") | |
390 | text4 = makelabel(framesk4, '[1] Skill1') | |
391 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
392 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
393 | staminatext = makelabel(staminabar, 'Mana') | |
394 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
395 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
396 | healthtext = makelabel(healthbar, 'Health') | |
397 | ||
398 | local stats = Instance.new('Folder', Character) | |
399 | stats.Name = 'Stats' | |
400 | local block = Instance.new('BoolValue', stats) | |
401 | block.Name = 'Block' | |
402 | block.Value = false | |
403 | local stun = Instance.new('BoolValue', stats) | |
404 | stun.Name = 'Stun' | |
405 | stun.Value = false | |
406 | local defense = Instance.new('NumberValue', stats) | |
407 | defense.Name = 'Defence' | |
408 | defense.Value = defensevalue | |
409 | local speed = Instance.new('NumberValue', stats) | |
410 | speed.Name = 'Speed' | |
411 | speed.Value = speedvalue | |
412 | local damagea = Instance.new('NumberValue', stats) | |
413 | damagea.Name = 'Damage' | |
414 | damagea.Value = damagevalue | |
415 | ||
416 | function atktype(s, e) | |
417 | coroutine.resume(coroutine.create(function() | |
418 | attacktype = e | |
419 | wait(1.5) | |
420 | attacktype = s | |
421 | end)) | |
422 | end | |
423 | ||
424 | function turncrit() | |
425 | coroutine.resume(coroutine.create(function() | |
426 | print'CRITICAL!' | |
427 | crit = true | |
428 | wait(.25) | |
429 | crit = false | |
430 | end)) | |
431 | end | |
432 | ||
433 | function subtractstamina(k) | |
434 | if stamina >= k then | |
435 | stamina = stamina - k | |
436 | end | |
437 | end | |
438 | ||
439 | function clerp(a, b, t) | |
440 | return a:lerp(b, t) | |
441 | end | |
442 | ||
443 | function randomizer(percent) | |
444 | local randomized = math.random(0, 100) | |
445 | if randomized <= percent then | |
446 | return true | |
447 | elseif randomized >= percent then | |
448 | return false | |
449 | end | |
450 | end | |
451 | ||
452 | local RbxUtility = LoadLibrary("RbxUtility") | |
453 | local Create = RbxUtility.Create | |
454 | ||
455 | function RemoveOutlines(part) | |
456 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
457 | end | |
458 | ||
459 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
460 | local Part = Create("Part"){ | |
461 | formFactor = FormFactor, | |
462 | Parent = Parent, | |
463 | Reflectance = Reflectance, | |
464 | Transparency = Transparency, | |
465 | CanCollide = false, | |
466 | Locked = true, | |
467 | BrickColor = BrickColor.new(tostring(BColor)), | |
468 | Name = Name, | |
469 | Size = Size, | |
470 | Material = Material, | |
471 | } | |
472 | RemoveOutlines(Part) | |
473 | return Part | |
474 | end | |
475 | ||
476 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
477 | local Msh = Create(Mesh){ | |
478 | Parent = Part, | |
479 | Offset = OffSet, | |
480 | Scale = Scale, | |
481 | } | |
482 | if Mesh == "SpecialMesh" then | |
483 | Msh.MeshType = MeshType | |
484 | Msh.MeshId = MeshId | |
485 | end | |
486 | return Msh | |
487 | end | |
488 | ||
489 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
490 | local Weld = Create("Weld"){ | |
491 | Parent = Parent, | |
492 | Part0 = Part0, | |
493 | Part1 = Part1, | |
494 | C0 = C0, | |
495 | C1 = C1, | |
496 | } | |
497 | return Weld | |
498 | end | |
499 | ||
500 | function rayCast(pos, dir, maxl, ignore) | |
501 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore) | |
502 | end | |
503 | --Effects | |
504 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
505 | local p = Instance.new('Part', par or workspace) | |
506 | p.CFrame = pos1 | |
507 | p.Anchored = true | |
508 | p.Material = 'SmoothPlastic' | |
509 | p.CanCollide = false | |
510 | p.TopSurface = 0 | |
511 | p.Size = Vector3.new(1, 1, 1) | |
512 | p.BottomSurface = 0 | |
513 | p.Transparency = trans | |
514 | p.FormFactor = 'Custom' | |
515 | RemoveOutlines(p) | |
516 | local mesh = Instance.new('SpecialMesh', p) | |
517 | mesh.Scale = size | |
518 | if id ~= nil and type == nil then | |
519 | mesh.MeshId = 'rbxassetid://'..id | |
520 | elseif id == nil and type ~= nil then | |
521 | mesh.MeshType = type | |
522 | elseif id == nil and type == nil then | |
523 | mesh.MeshType = 'Brick' | |
524 | end | |
525 | coroutine.wrap(function() | |
526 | for i = 0, delay1, .1 do | |
527 | wait(1 / 60) | |
528 | p.CFrame = p.CFrame | |
529 | mesh.Scale = mesh.Scale + howmuch | |
530 | p.Transparency = p.Transparency + trans1 | |
531 | end | |
532 | p:Destroy() | |
533 | end)() | |
534 | return p | |
535 | end | |
536 | function clangy(cframe) | |
537 | wait(1 / 60) | |
538 | local clang = {} | |
539 | local dis = 0 | |
540 | local part = Instance.new('Part', nil) | |
541 | part.CFrame = cframe | |
542 | part.Anchored = true | |
543 | part.CanCollide = false | |
544 | - | part.BrickColor = BrickColor.new('New Yeller') |
544 | + | part.BrickColor = BrickColor.new('Lilac') |
545 | part.FormFactor = 'Custom' | |
546 | part.Name = 'clanger' | |
547 | part.Size = Vector3.new(.2, .2, .2) | |
548 | part.TopSurface = 10 | |
549 | part.BottomSurface = 10 | |
550 | part.RightSurface = 10 | |
551 | part.LeftSurface = 10 | |
552 | part.BackSurface = 10 | |
553 | part.FrontSurface = 10 | |
554 | --part.Material='Neon' | |
555 | part:BreakJoints() | |
556 | local mesh = Instance.new('BlockMesh', part) | |
557 | coroutine.wrap(function() | |
558 | for i = 1, 7 do | |
559 | wait(1 / 60) | |
560 | dis = dis + .2 | |
561 | local partc = part:clone() | |
562 | partc.Parent = workspace | |
563 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
564 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
565 | table.insert(clang, partc) | |
566 | end | |
567 | for i, v in pairs(clang) do | |
568 | coroutine.wrap(function() | |
569 | for i = 1, 10 do | |
570 | wait(.01) | |
571 | v.Transparency = v.Transparency + .1 | |
572 | end | |
573 | v:destroy() | |
574 | end)() | |
575 | end | |
576 | end)() | |
577 | end | |
578 | --damage effects | |
579 | function circle(color, pos1) | |
580 | local p = Instance.new('Part', m) | |
581 | p.BrickColor = BrickColor.new(color) | |
582 | p.CFrame = pos1 | |
583 | p.Anchored = true | |
584 | p.Material = 'Plastic' | |
585 | p.CanCollide = false | |
586 | p.TopSurface = 0 | |
587 | p.Size = Vector3.new(1, 1, 1) | |
588 | p.BottomSurface = 0 | |
589 | p.Transparency = 0.35 | |
590 | p.FormFactor = 'Custom' | |
591 | local mesh = Instance.new('CylinderMesh', p) | |
592 | mesh.Scale = Vector3.new(0, 0, 0) | |
593 | coroutine.wrap(function() | |
594 | for i = 0, 5, .1 do | |
595 | wait(1 / 60) | |
596 | p.CFrame = p.CFrame | |
597 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
598 | p.Transparency = p.Transparency + .025 | |
599 | end | |
600 | p:Destroy() | |
601 | end)() | |
602 | end | |
603 | function firespaz1(color, pos1) | |
604 | local p = Instance.new('Part', m) | |
605 | p.BrickColor = BrickColor.new(color) | |
606 | p.CFrame = pos1 | |
607 | p.Anchored = true | |
608 | p.Material = 'Plastic' | |
609 | p.CanCollide = false | |
610 | p.TopSurface = 0 | |
611 | p.Size = Vector3.new(1, 1, 1) | |
612 | p.BottomSurface = 0 | |
613 | p.Transparency = 0.5 | |
614 | p.FormFactor = 'Custom' | |
615 | local mesh = Instance.new('BlockMesh', p) | |
616 | mesh.Scale = Vector3.new(1, 1, 1) | |
617 | coroutine.wrap(function() | |
618 | for i = 0, 15, .1 do | |
619 | wait(1 / 30) | |
620 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
621 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
622 | p.Transparency = p.Transparency + .025 | |
623 | end | |
624 | p:Destroy() | |
625 | end)() | |
626 | end | |
627 | ||
628 | function pickrandom(tablesa) | |
629 | local randomized = tablesa[math.random(1, #tablesa)] | |
630 | return randomized | |
631 | end | |
632 | function sound(id, pitch, volume, par, last) | |
633 | local s = Instance.new('Sound', par or Torso) | |
634 | s.SoundId = 'rbxassetid://'..id | |
635 | s.Pitch = pitch or 1 | |
636 | s.Volume = volume or 1 | |
637 | wait() | |
638 | s:play() | |
639 | game.Debris:AddItem(s, last or 120) | |
640 | end | |
641 | function clangy(cframe) | |
642 | wait(1 / 60) | |
643 | local clang = {} | |
644 | local dis = 0 | |
645 | local part = Instance.new('Part', nil) | |
646 | part.CFrame = cframe | |
647 | part.Anchored = true | |
648 | part.CanCollide = false | |
649 | - | part.BrickColor = BrickColor.new('New Yeller') |
649 | + | part.BrickColor = BrickColor.new('Lilac') |
650 | part.FormFactor = 'Custom' | |
651 | part.Name = 'clanger' | |
652 | part.Size = Vector3.new(.2, .2, .2) | |
653 | part.TopSurface = 10 | |
654 | part.BottomSurface = 10 | |
655 | part.RightSurface = 10 | |
656 | part.LeftSurface = 10 | |
657 | part.BackSurface = 10 | |
658 | part.FrontSurface = 10 | |
659 | --part.Material='Neon' | |
660 | part:BreakJoints() | |
661 | local mesh = Instance.new('BlockMesh', part) | |
662 | coroutine.wrap(function() | |
663 | for i = 1, 7 do | |
664 | wait(1 / 60) | |
665 | dis = dis + .2 | |
666 | local partc = part:clone() | |
667 | partc.Parent = workspace | |
668 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
669 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
670 | table.insert(clang, partc) | |
671 | end | |
672 | for i, v in pairs(clang) do | |
673 | coroutine.wrap(function() | |
674 | for i = 1, 10 do | |
675 | wait(.01) | |
676 | v.Transparency = v.Transparency + .1 | |
677 | end | |
678 | v:destroy() | |
679 | end)() | |
680 | end | |
681 | end)() | |
682 | end | |
683 | --damage effects | |
684 | --Effects | |
685 | so = function(id, par, vol, pit) | |
686 | coroutine.resume(coroutine.create(function() | |
687 | local sou = Instance.new("Sound", par or workspace) | |
688 | sou.Volume = vol | |
689 | sou.Pitch = pit or 1 | |
690 | sou.SoundId = id | |
691 | wait() | |
692 | sou:play() | |
693 | game:GetService("Debris"):AddItem(sou, 6) | |
694 | end)) | |
695 | end | |
696 | ||
697 | local function getclosest(obj, distance) | |
698 | local last, lastx = distance + 1 | |
699 | for i, v in pairs(workspace:GetChildren()) do | |
700 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
701 | local t = v.Torso | |
702 | local dist = (t.Position - obj.Position).magnitude | |
703 | if dist <= distance then | |
704 | if dist < last then | |
705 | last = dist | |
706 | lastx = v | |
707 | end | |
708 | end | |
709 | end | |
710 | end | |
711 | return lastx | |
712 | end | |
713 | ||
714 | function makegui(cframe, text) | |
715 | local a = math.random(-10, 10) / 100 | |
716 | local c = Instance.new("Part") | |
717 | c.Transparency = 1 | |
718 | Instance.new("BodyGyro").Parent = c | |
719 | c.Parent = m | |
720 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
721 | local f = Instance.new("BodyPosition") | |
722 | f.P = 2000 | |
723 | f.D = 100 | |
724 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
725 | f.position = c.Position + Vector3.new(0, 3, 0) | |
726 | f.Parent = c | |
727 | game:GetService("Debris"):AddItem(c, .5 + 6) | |
728 | c.CanCollide = false | |
729 | m.Parent = workspace | |
730 | c.CanCollide = false | |
731 | local bg = Instance.new('BillboardGui', m) | |
732 | bg.Adornee = c | |
733 | bg.Size = UDim2.new(1, 0, 1, 0) | |
734 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
735 | bg.AlwaysOnTop = false | |
736 | local tl = Instance.new('TextLabel', bg) | |
737 | tl.BackgroundTransparency = 1 | |
738 | tl.Size = UDim2.new(1, 0, 1, 0) | |
739 | tl.Text = text | |
740 | tl.Font = 'SourceSansBold' | |
741 | tl.FontSize = 'Size42' | |
742 | if crit == true then | |
743 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
744 | else | |
745 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
746 | end | |
747 | tl.TextStrokeTransparency = 0 | |
748 | tl.TextScaled = true | |
749 | tl.TextWrapped = true | |
750 | coroutine.wrap(function() | |
751 | wait(2) | |
752 | for i = 1, 10 do | |
753 | wait() | |
754 | tl.TextTransparency = tl.TextTransparency + .1 | |
755 | end | |
756 | end)() | |
757 | end | |
758 | ||
759 | function tag(hum, Player) | |
760 | local creator = Instance.new('ObjectValue', hum) | |
761 | creator.Value = Player | |
762 | creator.Name = 'creator' | |
763 | end | |
764 | function untag(hum) | |
765 | if hum ~= nil then | |
766 | local tag = hum:findFirstChild("creator") | |
767 | if tag ~= nil then | |
768 | tag.Parent = nil | |
769 | end | |
770 | end | |
771 | end | |
772 | ||
773 | function tagPlayer(h) | |
774 | coroutine.wrap(function() | |
775 | tag(h, Player) | |
776 | wait(1) | |
777 | untag(h) | |
778 | end)() | |
779 | end | |
780 | function damage(hit, mind, maxd, knock, type, prop) | |
781 | --[[ | |
782 | to apply it to a Player directly, make the first arg go to the Players Torso | |
783 | 1 - normal type(damage and knockback) | |
784 | 2 - drain type(damage no knockback) | |
785 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
786 | 4 - heal(heals target) | |
787 | 5 - subtracts enemies defense | |
788 | 6 - subtracts enemies speed | |
789 | 7 - | |
790 | ]] | |
791 | if hit.Name:lower() == 'Hitbox' then | |
792 | local pos = CFrame.new(0, 1, -1) | |
793 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
794 | coroutine.wrap(function() | |
795 | for i = 1, 4 do | |
796 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
797 | end | |
798 | end)() | |
799 | end | |
800 | if hit.Parent == nil then | |
801 | return | |
802 | end | |
803 | local h = hit.Parent:FindFirstChild("Humanoid") | |
804 | for i, v in pairs(hit.Parent:children()) do | |
805 | if v:IsA("Humanoid") then | |
806 | h = v | |
807 | end | |
808 | end | |
809 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then | |
810 | h = hit.Parent.Parent:FindFirstChild('Humanoid') | |
811 | end | |
812 | if hit.Parent:IsA('Hat') then | |
813 | hit = hit.Parent.Parent:findFirstChild('Head') | |
814 | end | |
815 | local D = math.random(mind, maxd) * damagea.Value | |
816 | if h.Parent:FindFirstChild('Stats') then | |
817 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value | |
818 | elseif not h.Parent:FindFirstChild('Stats') then | |
819 | D = D | |
820 | end | |
821 | if h then | |
822 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
823 | end | |
824 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
825 | if type == 1 then | |
826 | tagPlayer(h) | |
827 | local asd = randomizer(critchance) | |
828 | if asd == true then | |
829 | turncrit() | |
830 | end | |
831 | if crit == false then | |
832 | h.Health = h.Health - D | |
833 | else | |
834 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
835 | end | |
836 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
837 | local vp = Instance.new('BodyVelocity') | |
838 | vp.P = 500 | |
839 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
840 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
841 | if knock > 0 then | |
842 | vp.Parent = hit.Parent.Torso | |
843 | end | |
844 | game:GetService("Debris"):AddItem(vp, .5) | |
845 | elseif type == 2 then | |
846 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100) | |
847 | local asd = randomizer(critchance) | |
848 | if asd == true then | |
849 | turncrit() | |
850 | end | |
851 | if crit == false then | |
852 | h.Health = h.Health - D | |
853 | else | |
854 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
855 | end | |
856 | tagPlayer(h) | |
857 | elseif type == 3 then | |
858 | tagPlayer(h) | |
859 | local asd = randomizer(critchance) | |
860 | if asd == true then | |
861 | turncrit() | |
862 | end | |
863 | if crit == false then | |
864 | h.Health = h.Health - D | |
865 | else | |
866 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
867 | end | |
868 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
869 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5) | |
870 | for i = 1, 10 do | |
871 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3))) | |
872 | end | |
873 | elseif type == 4 then | |
874 | h.Health = h.Health + D | |
875 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1) | |
876 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0)) | |
877 | end | |
878 | end | |
879 | end | |
880 | ||
881 | function subtrackstamina(k) | |
882 | if stamina >= k then | |
883 | stamina = stamina - k | |
884 | end | |
885 | end | |
886 | ||
887 | - | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) |
887 | + | Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Handle",Vector3.new(2.39999986, 1.20000005, 1.39999998)) |
888 | Handleweld=CreateWeld(m,Torso,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200019836, 2.05684233, -1.52587891e-005, -3.33786011e-006, 5.10364771e-007, -1.00000072, 7.4505806e-007, 0.999990106, 5.23030758e-006, 0.999992847, 1.10268593e-006, -2.98023224e-006)) | |
889 | CreateMesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
890 | - | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
890 | + | LLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
891 | LLeg1Connectorweld=CreateWeld(m,Handle,LLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.271961212, 0.323261261, 0.554561615, 0.953878522, 0.237942964, 0.183013678, -0.270872086, 0.945040286, 0.183021933, -0.12940976, -0.224147677, 0.965908945)) | |
892 | CreateMesh("SpecialMesh",LLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
893 | - | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
893 | + | LLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
894 | LLeg2Connectorweld=CreateWeld(m,Handle,LLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286304474, 0.549964905, 0.383785248, 0.87001282, -0.368683487, -0.327339649, 0.475172013, 0.804078519, 0.357260257, 0.131499231, -0.466358542, 0.874748588)) | |
895 | CreateMesh("SpecialMesh",LLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
896 | - | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
896 | + | NeckHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","NeckHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
897 | NeckHandleConnectorweld=CreateWeld(m,Handle,NeckHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014496, 2.2649765e-006, -1.52587891e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
898 | CreateMesh("SpecialMesh",NeckHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
899 | - | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
899 | + | RLeg2Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg2Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
900 | RLeg2Connectorweld=CreateWeld(m,Handle,RLeg2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.284488678, 0.502339363, -0.511051178, 0.866028607, -0.433008194, 0.249994621, 0.482959986, 0.853833973, -0.194110557, -0.12941049, 0.288845479, 0.948575199)) | |
901 | CreateMesh("SpecialMesh",RLeg2Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
902 | - | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
902 | + | RLeg1Connector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg1Connector",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
903 | RLeg1Connectorweld=CreateWeld(m,Handle,RLeg1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.434127808, 0.261667252, -0.51184082, 0.953878462, 0.277202159, 0.115192153, -0.270872086, 0.960207343, -0.0678096935, -0.129410967, 0.0334844999, 0.991011441)) | |
904 | CreateMesh("SpecialMesh",RLeg1Connector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
905 | - | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
905 | + | TailHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","TailHandleConnector",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
906 | TailHandleConnectorweld=CreateWeld(m,Handle,TailHandleConnector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800014496, -4.17232513e-006, -1.14440918e-005, 1.00000143, -4.71995372e-006, -3.57601493e-007, -4.71995372e-006, 0.999980211, 1.84771216e-006, -3.57601493e-007, 1.84771216e-006, 0.999985695)) | |
907 | - | CreateMesh("SpecialMesh",TailHandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
907 | + | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Lilac","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
908 | - | Wings=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Wings",Vector3.new(1.38, 0.600000024, 0.400000006)) |
908 | + | |
909 | - | Wingsweld=CreateWeld(m,Handle,Wings,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00999832153, -1.35054588, -0.870742798, -3.57603994e-007, 1.84772534e-006, 0.999992847, 0.707109332, 0.707094491, -2.27373675e-013, -0.707105219, 0.707105219, 0)) |
909 | + | |
910 | - | CreateMesh("SpecialMesh",Wings,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188700920 ",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.928000093)) |
910 | + | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
911 | - | HeadHandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright orange","HeadHandleConnector",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
911 | + | |
912 | CreateMesh("SpecialMesh",HeadHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
913 | BlinkPartL=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","BlinkPartL",Vector3.new(0.430000007, 0.349999994, 0.209999993)) | |
914 | - | HeadHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","HeadHandle",Vector3.new(0.799999774, 0.800000012, 1.19999993)) |
914 | + | |
915 | CreateMesh("SpecialMesh",BlinkPartL,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
916 | BlinkPartR=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","BlinkPartR",Vector3.new(0.430000007, 0.349999994, 0.209999919)) | |
917 | BlinkPartRweld=CreateWeld(m,HeadHandle,BlinkPartR,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668586731, 0.0254650116, 0.6536026, 0.963257611, 0.166627169, -0.210616693, 0.170450777, -0.985360563, 7.06354513e-007, -0.207533255, -0.035900455, -0.977568686)) | |
918 | CreateMesh("SpecialMesh",BlinkPartR,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
919 | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Head",Vector3.new(1.59999979, 1, 1.19999993)) | |
920 | Headweld=CreateWeld(m,HeadHandle,Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399993896, -0.100018501, -3.81469727e-006, 0.999994338, -7.45053441e-008, 0, 4.59620352e-013, 0.999994516, 5.40012479e-013, -6.82121026e-013, -1.62003744e-012, 1)) | |
921 | CreateMesh("SpecialMesh",Head,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
922 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
923 | - | Head=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Head",Vector3.new(1.59999979, 1, 1.19999993)) |
923 | + | |
924 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
925 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lilac","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
926 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35981369, -0.0811252594, -0.392364502, 0.499998569, 0.866011322, 1.38495011e-007, -0.836511791, 0.482955486, 0.258817196, 0.224141717, -0.129405871, 0.965918958)) | |
927 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
928 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lilac","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) | |
929 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) |
929 | + | |
930 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
931 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000003, 1.39999998, 0.200000003)) | |
932 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 1.39999998, 0.400000006)) |
932 | + | |
933 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
934 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
935 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148231506, -0.399997711, 0.999991596, -8.94065053e-008, -6.82121026e-013, -4.47030253e-008, 0.999991894, -1.00897068e-012, -4.54747351e-013, -1.05160325e-012, 1)) | |
936 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
937 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.599999785, 0.400000006, 0.399999917)) | |
938 | Partweld=CreateWeld(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.706802368, -0.148216248, 0.399990082, 0.999985158, -5.96041865e-008, -1.13686838e-012, -8.94065053e-008, 0.999985576, -1.15107923e-012, -6.82121026e-013, -1.44950718e-012, 1)) | |
939 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
940 | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
941 | LLeg1Handleweld=CreateWeld(m,LLeg1Connector,LLeg1Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0365982056, 0.0366020203, 0.193164825, 0.999997556, -8.96677375e-006, -5.36441803e-007, -8.96677375e-006, 0.999984801, 3.7252903e-006, -5.36441803e-007, 3.7252903e-006, 0.999984503)) | |
942 | CreateMesh("SpecialMesh",LLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
943 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
944 | - | LLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
944 | + | |
945 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
946 | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
947 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
947 | + | |
948 | CreateMesh("SpecialMesh",LLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
949 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
950 | - | LLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","LLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
950 | + | |
951 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
952 | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
953 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
953 | + | |
954 | CreateMesh("SpecialMesh",RLeg1Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
955 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
956 | - | RLeg1Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg1Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
956 | + | |
957 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
958 | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) | |
959 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
959 | + | |
960 | CreateMesh("SpecialMesh",RLeg2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
961 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) | |
962 | - | RLeg2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","RLeg2Handle",Vector3.new(0.599999726, 0.600000024, 0.600000024)) |
962 | + | |
963 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
964 | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
965 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(0.599999726, 1.20000005, 0.600000024)) |
965 | + | |
966 | CreateMesh("SpecialMesh",NeckHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
967 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) | |
968 | - | NeckHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","NeckHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
968 | + | |
969 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
970 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.5999999, 1, 1.39999998)) | |
971 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.5999999, 0.800000012, 0.99999994)) |
971 | + | |
972 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
973 | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) | |
974 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.5999999, 1, 1.39999998)) |
974 | + | |
975 | CreateMesh("SpecialMesh",TailHandle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
976 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) | |
977 | - | TailHandle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","TailHandle",Vector3.new(0.799999714, 0.800000012, 0.99999994)) |
977 | + | |
978 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
979 | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
980 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999974, 0.800000012, 0.99999994)) |
980 | + | |
981 | CreateMesh("SpecialMesh",Tail2HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
982 | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) | |
983 | - | Tail2HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail2HandleConnector",Vector3.new(0.599999726, 0.800000012, 0.799999952)) |
983 | + | |
984 | CreateMesh("SpecialMesh",Tail2Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
985 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) | |
986 | - | Tail2Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail2Handle",Vector3.new(0.599999726, 0.800000012, 0.799999952)) |
986 | + | |
987 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
988 | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
989 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999974, 0.800000012, 0.799999952)) |
989 | + | |
990 | CreateMesh("SpecialMesh",Tail3HandleConnector,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
991 | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Alder","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) | |
992 | - | Tail3HandleConnector=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail3HandleConnector",Vector3.new(0.599999845, 0.800000012, 0.799999952)) |
992 | + | |
993 | CreateMesh("SpecialMesh",Tail3Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
994 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.800000012, 0.200000003)) | |
995 | - | Tail3Handle=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Bright yellow","Tail3Handle",Vector3.new(0.599999845, 0.800000012, 0.799999952)) |
995 | + | |
996 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
997 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
998 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.11207199, 0.0611591339, 0.00499725342, 0.965926647, -0.258816153, -5.12227416e-008, 0.258816123, 0.965926647, -1.83936208e-007, 9.68575478e-008, 1.64000085e-007, 1)) | |
999 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1000 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1.79999983, 0.600000024, 0.200000003)) | |
1001 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07800674, 0.0849123001, -0.020816803, 0.965926468, 0.258816481, 2.40281224e-007, -0.258821636, 0.965915978, -1.06403604e-006, -1.3038516e-006, 2.83645932e-006, 0.999992907)) | |
1002 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1003 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Alder","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) | |
1004 | Partweld=CreateWeld(m,Tail3Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.400001526, -2.14576721e-006, -3.81469727e-006, 1, 2.3010216e-009, 0, 2.3010216e-009, 1, 0, 0, 0, 1.00000012)) | |
1005 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1006 | ||
1007 | - | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright yellow","Part",Vector3.new(1.39999986, 0.800000012, 0.799999952)) |
1007 | + | |
1008 | end) | |
1009 | ||
1010 | mouse.KeyDown:connect(function(k) | |
1011 | k = k:lower() | |
1012 | if k == "f" and attack == false and Flying == false then | |
1013 | Humanoid.CameraOffset = Vector3.new(0, -1, 0) | |
1014 | Humanoid.WalkSpeed = 25 | |
1015 | Flying = true | |
1016 | elseif k == "f" and attack == false and Flying == true then | |
1017 | Humanoid.CameraOffset = Vector3.new(0, -2, 0) | |
1018 | Humanoid.WalkSpeed = 16 | |
1019 | Flying = false | |
1020 | end | |
1021 | end) | |
1022 | ||
1023 | ||
1024 | inputserv.InputBegan:connect(function(k) | |
1025 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
1026 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
1027 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
1028 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
1029 | end | |
1030 | end) | |
1031 | ||
1032 | inputserv.InputBegan:connect(function(k) | |
1033 | if k.KeyCode == Enum.KeyCode.Slash then | |
1034 | local fin = nil | |
1035 | typing = true | |
1036 | fin = inputserv.InputBegan:connect(function(k) | |
1037 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
1038 | typing = false | |
1039 | fin:disconnect() | |
1040 | end | |
1041 | end) | |
1042 | end | |
1043 | end) | |
1044 | ||
1045 | function updateskills() | |
1046 | if cooldown1 <= co1 then | |
1047 | cooldown1 = cooldown1 + 1 / 30 | |
1048 | end | |
1049 | if cooldown2 <= co2 then | |
1050 | cooldown2 = cooldown2 + 1 / 30 | |
1051 | end | |
1052 | if cooldown3 <= co3 then | |
1053 | cooldown3 = cooldown3 + 1 / 30 | |
1054 | end | |
1055 | if cooldown4 <= co4 then | |
1056 | cooldown4 = cooldown4 + 1 / 30 | |
1057 | end | |
1058 | if stamina <= maxstamina then | |
1059 | stamina = stamina + recovermana / 30 | |
1060 | end | |
1061 | end | |
1062 | ||
1063 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1064 | while Part.Parent~=nil do | |
1065 | wait(5) | |
1066 | for i=0,1,0.2 do | |
1067 | wait() | |
1068 | BlinkPartR.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1069 | end | |
1070 | for i=0,1,0.2 do | |
1071 | wait() | |
1072 | BlinkPartR.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1073 | end | |
1074 | end | |
1075 | end),BlinkPartR,BlinkPartRweld) | |
1076 | ||
1077 | coroutine.resume(coroutine.create(function(Part,Weld) | |
1078 | while Part.Parent~=nil do | |
1079 | wait(5) | |
1080 | for i=0,1,0.2 do | |
1081 | wait() | |
1082 | BlinkPartL.Mesh.Scale = Vector3.new(.7-1*i,1,1) | |
1083 | end | |
1084 | for i=0,1,0.2 do | |
1085 | wait() | |
1086 | BlinkPartL.Mesh.Scale = Vector3.new(.7+.3*i,1,1) | |
1087 | end | |
1088 | end | |
1089 | end),BlinkPartL,BlinkPartLweld) | |
1090 | ||
1091 | game:GetService'RunService'.Heartbeat:connect(function() | |
1092 | updateskills() | |
1093 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1094 | velocity = RootPart.Velocity.y | |
1095 | sine = sine + change | |
1096 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1097 | if equipped == true or equipped == false then | |
1098 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
1099 | Anim = "Jump" | |
1100 | if attack == false then | |
1101 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 2) * angles(math.rad(50), math.rad(0), math.rad(0)), .3) | |
1102 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1103 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1104 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1105 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1106 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1107 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3) | |
1108 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1109 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1110 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
1111 | end | |
1112 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
1113 | Anim = "Fall" | |
1114 | if attack == false then | |
1115 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 1) * angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
1116 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), .3) | |
1117 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
1118 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1119 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1120 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1121 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), .3) | |
1122 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1123 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1124 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), .3) | |
1125 | end | |
1126 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
1127 | Anim = "Idle" | |
1128 | if attack == false and Flying == false then | |
1129 | change = 1 | |
1130 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1131 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+1.5*math.cos(sine/10))), .3) | |
1132 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-5+1.5*math.cos(sine/10))), .3) | |
1133 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1134 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1135 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1136 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2-3*math.cos(sine/10))), .3) | |
1137 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(15*math.cos(sine/15)), math.rad(5*math.cos(sine/25))), .3) | |
1138 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(-15*math.cos(sine/15)), math.rad(20*math.cos(sine/15)), math.rad(2*math.cos(sine/15))), .3) | |
1139 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(15*math.cos(sine/15)), math.rad(10*math.cos(sine/15)), math.rad(0)), .3) | |
1140 | elseif attack == false and Flying == true then | |
1141 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 2) * angles(math.rad(40+2*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1142 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+3*math.cos(sine/10))), .3) | |
1143 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20-3*math.cos(sine/10))), .3) | |
1144 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1145 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1146 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1147 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1148 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20-3*math.cos(sine/10))), .3) | |
1149 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10+2*math.cos(sine/10))), .3) | |
1150 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15-1.5*math.cos(sine/10))), .3) | |
1151 | end | |
1152 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
1153 | Anim = "Walk" | |
1154 | if attack == false and Flying == false then | |
1155 | change = 1 | |
1156 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 0, 0) * angles(math.rad(1.5+1*math.cos(sine/10)), math.rad(0), math.rad(0)), .3) | |
1157 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1158 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+1.5*math.cos(sine/10))), .3) | |
1159 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1160 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1161 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30*math.cos(sine/5))), .3) | |
1162 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30*math.cos(sine/4.5))), .3) | |
1163 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1164 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(2*math.cos(sine/15))), .3) | |
1165 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3*math.cos(sine/15))), .3) | |
1166 | elseif attack == false and Flying == true then | |
1167 | change = 1 | |
1168 | Handleweld.C0 = clerp(Handleweld.C0, cn(0, 3.5+.2*math.cos(sine/10), 1) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1169 | NeckHandleConnectorweld.C0 = clerp(NeckHandleConnectorweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10+1*math.cos(sine/10))), .3) | |
1170 | HeadHandleweld.C0 = clerp(HeadHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20+1*math.cos(sine/10))), .3) | |
1171 | LLeg1Handleweld.C0 = clerp(LLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1172 | LLeg2Handleweld.C0 = clerp(LLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1173 | RLeg1Handleweld.C0 = clerp(RLeg1Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40+5*math.cos(sine/10))), .3) | |
1174 | RLeg2Handleweld.C0 = clerp(RLeg2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30+5*math.cos(sine/10))), .3) | |
1175 | TailHandleweld.C0 = clerp(TailHandleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10-3*math.cos(sine/10))), .3) | |
1176 | Tail2Handleweld.C0 = clerp(Tail2Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(5+2*math.cos(sine/10))), .3) | |
1177 | Tail3Handleweld.C0 = clerp(Tail3Handleweld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(3-1.5*math.cos(sine/10))), .3) | |
1178 | end | |
1179 | end | |
1180 | end | |
1181 | end) | |
1182 | ||
1183 | local plr = game.Players.LocalPlayer | |
1184 | Workspace.firebudgy.Humanoid.MaxHealth = math.huge | |
1185 | Instance.new("ForceField",plr.Character).Visible = false | |
1186 | ||
1187 | mouse = plr:GetMouse() | |
1188 | mouse.Button1Down:connect(function() | |
1189 | if plr.Character.Parent ~= workspace.Camera then | |
1190 | if mouse ~= nil then | |
1191 | if mouse.Target ~= nil then | |
1192 | part = mouse.Target | |
1193 | bp = Instance.new("BodyPosition",part) | |
1194 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1195 | bp.Position = part.Position | |
1196 | particles = Instance.new("ParticleEmitter",part) | |
1197 | particles.Color = ColorSequence.new(Color3.new(148,0,211)) | |
1198 | particles.Size = NumberSequence.new(1) | |
1199 | particles.Texture = "rbxassetid://292289455" | |
1200 | particles.VelocitySpread = 360 | |
1201 | - | particles.Color = ColorSequence.new(Color3.new(1,0.6,0)) |
1201 | + | |
1202 | particles.RotSpeed = NumberRange.new(0) | |
1203 | particles.Rotation = NumberRange.new(0) | |
1204 | particles.Rate = 250 | |
1205 | particles.Lifetime = NumberRange.new(.2,.4) | |
1206 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1207 | dwn = true | |
1208 | end | |
1209 | end | |
1210 | while dwn == true do | |
1211 | wait() | |
1212 | bp.Position = mouse.hit.p | |
1213 | if part then | |
1214 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
1215 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
1216 | end | |
1217 | end | |
1218 | end | |
1219 | end | |
1220 | end) | |
1221 | mouse.Button1Up:connect(function() | |
1222 | dwn = false | |
1223 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end | |
1224 | if bp then bp:Destroy() end | |
1225 | if particles then particles:Destroy() end | |
1226 | end) | |
1227 | bbgTl.Text = "Draggo Lizard Edit by firebudgy" | |
1228 | Wait(4) | |
1229 | bbgTl.Text = " " | |
1230 | while true do | |
1231 | - | bbgTl.Text = "Electric Dragon Edit by firebudgy" |
1231 | + | |
1232 | wait() | |
1233 | end | |
1234 | game.Workspace.firebudgy.Humanoid.name = "Lizard" |