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1 | - | Player = game.Players.StefanukSwAg |
1 | + | Player = game.Players.memberhero |
2 | Char = Player.Character | |
3 | Head = Char.Head | |
4 | Torso = Char.Torso | |
5 | h = Char.Humanoid | |
6 | ||
7 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
8 | local gairo = Instance.new("BodyGyro") | |
9 | gairo.Parent = nil | |
10 | ||
11 | if Char:findFirstChild("Weapon",true) ~= nil then | |
12 | Char:findFirstChild("Weapon",true).Parent = nil | |
13 | end | |
14 | ||
15 | bets = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "} | |
16 | --col = {"Really black,"Black"} | |
17 | --col = {"Really red","Really black","Black"} | |
18 | col = {"Really black","Really black","Really red"} | |
19 | Anims = {} | |
20 | act = {key = {}} | |
21 | for i=1,#bets do table.insert(act.key,bets) end | |
22 | act.mousedown = false | |
23 | act.keydown = false | |
24 | act.Walking = false | |
25 | act.Jumping = false | |
26 | act.Anim = "" | |
27 | hitted=false | |
28 | roflcopter=false | |
29 | bodypos=Instance.new("BodyPosition") | |
30 | holdshoot=false | |
31 | Prop = {} | |
32 | ||
33 | difficulty=0.05 | |
34 | Prop.LegLength = 5 | |
35 | Prop.LegWide = 1 | |
36 | Prop.BallSize = 0.9 | |
37 | ||
38 | --[[difficulty=0.1 | |
39 | Prop.LegLength = 4 | |
40 | Prop.LegWide = 0.8 | |
41 | Prop.BallSize = 1 | |
42 | ||
43 | difficulty=0.01 | |
44 | Prop.LegLength = 50 | |
45 | Prop.LegWide = 10 | |
46 | Prop.BallSize = 10.3 | |
47 | ||
48 | Prop.LegLength = 150 | |
49 | Prop.LegWide = 60 | |
50 | Prop.BallSize = 60.3]] | |
51 | ||
52 | coroutine.resume(coroutine.create(function() | |
53 | for i=0,50 do | |
54 | wait() | |
55 | h.WalkSpeed=18 | |
56 | --h.WalkSpeed=5 | |
57 | walksped=h.WalkSpeed | |
58 | h.MaxHealth=math.huge | |
59 | h.Health=math.huge | |
60 | end | |
61 | end)) | |
62 | ||
63 | Spider = {w = {}} | |
64 | attack = false | |
65 | attackdebounce = false | |
66 | ||
67 | it = Instance.new | |
68 | bc = BrickColor.new | |
69 | v3 = Vector3.new | |
70 | cf = CFrame.new | |
71 | ca = CFrame.Angles | |
72 | pi = math.pi | |
73 | rd = math.rad | |
74 | br = BrickColor.new | |
75 | ||
76 | function r(pa,ob) | |
77 | pcall(function() pa[ob]:Remove() end) | |
78 | end | |
79 | ||
80 | function p(pa,sh,x,y,z,c,a,tr,re,bc) | |
81 | local fp = it("Part",pa) | |
82 | fp.formFactor = "Custom" | |
83 | fp.Shape = sh | |
84 | fp.Size = v3(x,y,z) | |
85 | fp.CanCollide = c | |
86 | fp.Anchored = false | |
87 | fp.BrickColor = br(bc) | |
88 | fp.Transparency = tr | |
89 | fp.Reflectance = re | |
90 | fp.BottomSurface = 0 | |
91 | fp.TopSurface = 0 | |
92 | fp.CFrame = Torso.CFrame + Vector3.new(0,50,0) | |
93 | fp.Velocity = Vector3.new(0,10,0) | |
94 | fp:BreakJoints() | |
95 | return fp | |
96 | end | |
97 | ||
98 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
99 | local fw = it("Weld",pa) | |
100 | fw.Part0 = p0 fw.Part1 = p1 | |
101 | fw.C0 = cf(x,y,z) *ca(a,b,c) | |
102 | return fw | |
103 | end | |
104 | ||
105 | function spm(ty,pa,ss) | |
106 | local sp = it("SpecialMesh",pa) | |
107 | sp.MeshType = ty | |
108 | sp.Scale = Vector3.new(ss,ss,ss) | |
109 | end | |
110 | ||
111 | ||
112 | pcall(function() Torso.Spider:Remove() end) | |
113 | wait(0.1) | |
114 | pack = it("Model",Torso) | |
115 | pack.Name = "Spider" | |
116 | ||
117 | Spider.Back = p(pack,"Block",1.2,1.7,0.5,false,false,0,0,col[1]) | |
118 | --Right Arm | |
119 | Spider.RAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb1,Prop.BallSize) | |
120 | Spider.w.RAb1 = weld(Spider.RAb1,Spider.Back,Spider.RAb1,0.5,0.6,0.35,0,0,0) Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
121 | Spider.RAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
122 | Spider.w.RAa1 = weld(Spider.RAa1,Spider.RAb1,Spider.RAa1,0,Prop.LegLength/2,0,0,0,0) | |
123 | Spider.RAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb2,Prop.BallSize) | |
124 | Spider.w.RAb2 = weld(Spider.RAb2,Spider.RAa1,Spider.RAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
125 | Spider.RAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
126 | Spider.w.RAa2 = weld(Spider.RAa2,Spider.RAb2,Spider.RAa2,0,Prop.LegLength/2,0,0,0,0) | |
127 | --Left Arm | |
128 | Spider.LAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb1,Prop.BallSize) | |
129 | Spider.w.LAb1 = weld(Spider.LAb1,Spider.Back,Spider.LAb1,-0.5,0.6,0.35,0,0,0) Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
130 | Spider.LAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
131 | Spider.w.LAa1 = weld(Spider.LAa1,Spider.LAb1,Spider.LAa1,0,Prop.LegLength/2,0,0,0,0) | |
132 | Spider.LAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb2,Prop.BallSize) | |
133 | Spider.w.LAb2 = weld(Spider.LAb2,Spider.LAa1,Spider.LAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
134 | Spider.LAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
135 | Spider.w.LAa2 = weld(Spider.LAa2,Spider.LAb2,Spider.LAa2,0,Prop.LegLength/2,0,0,0,0) | |
136 | --Upper Right | |
137 | Spider.URb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb1,Prop.BallSize) | |
138 | Spider.w.URb1 = weld(Spider.URb1,Spider.Back,Spider.URb1,0.5,-0.6,0.35,0,0,0) Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
139 | Spider.URa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
140 | Spider.w.URa1 = weld(Spider.URa1,Spider.URb1,Spider.URa1,0,Prop.LegLength/2,0,0,0,0) | |
141 | Spider.URb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb2,Prop.BallSize) | |
142 | Spider.w.URb2 = weld(Spider.URb2,Spider.URa1,Spider.URb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
143 | Spider.URa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
144 | Spider.w.URa2 = weld(Spider.URa2,Spider.URb2,Spider.URa2,0,Prop.LegLength/2,0,0,0,0) | |
145 | --Upper Left | |
146 | Spider.ULb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb1,Prop.BallSize) | |
147 | Spider.w.ULb1 = weld(Spider.ULb1,Spider.Back,Spider.ULb1,-0.5,-0.6,0.35,0,0,0) Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
148 | Spider.ULa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
149 | Spider.w.ULa1 = weld(Spider.ULa1,Spider.ULb1,Spider.ULa1,0,Prop.LegLength/2,0,0,0,0) | |
150 | Spider.ULb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb2,Prop.BallSize) | |
151 | Spider.w.ULb2 = weld(Spider.ULb2,Spider.ULa1,Spider.ULb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
152 | Spider.ULa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
153 | Spider.w.ULa2 = weld(Spider.ULa2,Spider.ULb2,Spider.ULa2,0,Prop.LegLength/2,0,0,0,0) | |
154 | --Lower Right | |
155 | Spider.LRb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb1,Prop.BallSize) | |
156 | Spider.w.LRb1 = weld(Spider.LRb1,Spider.Back,Spider.LRb1,0.5,-0.6,0.35,0,0,0) Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
157 | Spider.LRa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
158 | Spider.w.LRa1 = weld(Spider.LRa1,Spider.LRb1,Spider.LRa1,0,Prop.LegLength/2,0,0,0,0) | |
159 | Spider.LRb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb2,Prop.BallSize) | |
160 | Spider.w.LRb2 = weld(Spider.LRb2,Spider.LRa1,Spider.LRb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
161 | Spider.LRa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
162 | Spider.w.LRa2 = weld(Spider.LRa2,Spider.LRb2,Spider.LRa2,0,Prop.LegLength/2,0,0,0,0) | |
163 | --Lower Left | |
164 | Spider.LLb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb1,Prop.BallSize) | |
165 | Spider.w.LLb1 = weld(Spider.LLb1,Spider.Back,Spider.LLb1,-0.5,-0.6,0.35,0,0,0) Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
166 | Spider.LLa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
167 | Spider.w.LLa1 = weld(Spider.LLa1,Spider.LLb1,Spider.LLa1,0,Prop.LegLength/2,0,0,0,0) | |
168 | Spider.LLb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb2,Prop.BallSize) | |
169 | Spider.w.LLb2 = weld(Spider.LLb2,Spider.LLa1,Spider.LLb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
170 | Spider.LLa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
171 | Spider.w.LLa2 = weld(Spider.LLa2,Spider.LLb2,Spider.LLa2,0,Prop.LegLength/2,0,0,0,0) | |
172 | ||
173 | local prt1 = Instance.new("Part") | |
174 | prt1.formFactor = 1 | |
175 | prt1.Parent = pack | |
176 | prt1.CanCollide = false | |
177 | prt1.BrickColor = br(col[1]) | |
178 | prt1.Name = "Part1" | |
179 | prt1.Size = Vector3.new(1,1,1) | |
180 | prt1.Position = Torso.Position | |
181 | local prt2 = Instance.new("Part") | |
182 | prt2.formFactor = 1 | |
183 | prt2.Parent = pack | |
184 | prt2.CanCollide = false | |
185 | prt2.BrickColor = BrickColor.new("Really red") | |
186 | prt2.Name = "Part2" | |
187 | prt2.Reflectance=0.3 | |
188 | prt2.Size = Vector3.new(1,2,1) | |
189 | prt2.Position = Torso.Position | |
190 | local prt3 = Instance.new("Part") | |
191 | prt3.formFactor = 1 | |
192 | prt3.Parent = pack | |
193 | prt3.CanCollide = false | |
194 | prt3.BrickColor = BrickColor.new("Medium stone grey") | |
195 | prt3.Name = "Part3" | |
196 | prt3.Reflectance=0.6 | |
197 | prt3.Size = Vector3.new(1,2,1) | |
198 | prt3.Position = Torso.Position | |
199 | local prt4 = Instance.new("Part") | |
200 | prt4.formFactor = 1 | |
201 | prt4.Parent = pack | |
202 | prt4.CanCollide = false | |
203 | prt4.BrickColor = BrickColor.new("Really red") | |
204 | prt4.Name = "Part4" | |
205 | prt4.Reflectance=0.3 | |
206 | prt4.Size = Vector3.new(1,1,1) | |
207 | prt4.Position = Torso.Position | |
208 | local prt5 = Instance.new("Part") | |
209 | prt5.formFactor = 1 | |
210 | prt5.Parent = pack | |
211 | prt5.CanCollide = false | |
212 | prt5.BrickColor = br(col[1]) | |
213 | prt5.Name = "Part5" | |
214 | prt5.Size = Vector3.new(1,1,1) | |
215 | prt5.Position = Torso.Position | |
216 | local prt6 = Instance.new("Part") | |
217 | prt6.formFactor = 1 | |
218 | prt6.Parent = pack | |
219 | prt6.CanCollide = false | |
220 | prt6.BrickColor = br(col[1]) | |
221 | prt6.Name = "Part6" | |
222 | prt6.Size = Vector3.new(1,1,1) | |
223 | prt6.Position = Torso.Position | |
224 | local prt7 = Instance.new("Part") | |
225 | prt7.formFactor = 1 | |
226 | prt7.Parent = pack | |
227 | prt7.CanCollide = false | |
228 | prt7.BrickColor = BrickColor.new("Really black") | |
229 | prt7.Name = "Part7" | |
230 | prt7.Size = Vector3.new(1,1,1) | |
231 | prt7.Position = Torso.Position | |
232 | local prt8 = Instance.new("Part") | |
233 | prt8.formFactor = 1 | |
234 | prt8.Parent = pack | |
235 | prt8.CanCollide = false | |
236 | prt8.BrickColor = br(col[1]) | |
237 | prt8.Name = "Part8" | |
238 | prt8.Size = Vector3.new(1,1,1) | |
239 | prt8.Position = Torso.Position | |
240 | local prt9 = Instance.new("Part") | |
241 | prt9.formFactor = 1 | |
242 | prt9.Parent = pack | |
243 | prt9.CanCollide = false | |
244 | prt9.BrickColor = br(col[1]) | |
245 | prt9.Name = "Part9" | |
246 | prt9.Size = Vector3.new(1,1,1) | |
247 | prt9.Position = Torso.Position | |
248 | local prt10 = Instance.new("Part") | |
249 | prt10.formFactor = 1 | |
250 | prt10.Parent = pack | |
251 | prt10.CanCollide = false | |
252 | prt10.BrickColor = br(col[1]) | |
253 | prt10.Name = "Part10" | |
254 | prt10.Size = Vector3.new(1,1,1) | |
255 | prt10.Position = Torso.Position | |
256 | local prt11 = Instance.new("Part") | |
257 | prt11.formFactor = 1 | |
258 | prt11.Parent = pack | |
259 | prt11.CanCollide = false | |
260 | prt11.BrickColor = br(col[1]) | |
261 | prt11.Name = "Part11" | |
262 | prt11.Size = Vector3.new(1,1,1) | |
263 | prt11.Position = Torso.Position | |
264 | local prt12 = Instance.new("Part") | |
265 | prt12.formFactor = 1 | |
266 | prt12.Parent = pack | |
267 | prt12.CanCollide = false | |
268 | prt12.BrickColor = br(col[1]) | |
269 | prt12.Name = "Part12" | |
270 | prt12.Size = Vector3.new(1,1,1) | |
271 | prt12.Position = Torso.Position | |
272 | ||
273 | local msh1 = Instance.new("BlockMesh") | |
274 | msh1.Parent = prt1 | |
275 | --msh1.Scale = Vector3.new(0.9,0.8,3) | |
276 | msh1.Scale = Vector3.new(Prop.LegWide/0.9,Prop.LegWide/1,Prop.LegLength/1.3) | |
277 | local msh2 = Instance.new("BlockMesh") | |
278 | msh2.Parent = prt2 | |
279 | --msh2.Scale = Vector3.new(0.3,2.5,1) | |
280 | msh2.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/1.6,Prop.LegWide*1.3) | |
281 | local msh3 = Instance.new("BlockMesh") | |
282 | msh3.Parent = prt3 | |
283 | --msh3.Scale = Vector3.new(0.1,2.6,1.5) | |
284 | msh3.Scale = Vector3.new(Prop.LegWide/6,Prop.LegLength/1.6,Prop.LegWide*1.9) | |
285 | local msh4 = Instance.new("SpecialMesh") | |
286 | msh4.Parent = prt4 | |
287 | msh4.MeshType = "Wedge" | |
288 | --msh4.Scale = Vector3.new(0.3,2,1) | |
289 | msh4.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/2,Prop.LegWide*1.3) | |
290 | local msh5 = Instance.new("CylinderMesh") | |
291 | msh5.Parent = prt5 | |
292 | --msh5.Scale = Vector3.new(1.5,1,1.5) | |
293 | msh5.Scale = Vector3.new(Prop.LegWide*2,Prop.LegLength/4,Prop.LegWide*2) | |
294 | local msh6 = Instance.new("CylinderMesh") | |
295 | msh6.Parent = prt6 | |
296 | --msh6.Scale = Vector3.new(2.5,1.6,2.5) | |
297 | msh6.Scale = Vector3.new(Prop.LegWide*3.1,Prop.LegLength/2.5,Prop.LegWide*3.1) | |
298 | local msh7 = Instance.new("CylinderMesh") | |
299 | msh7.Parent = prt7 | |
300 | --msh7.Scale = Vector3.new(1.4,1.7,1.4) | |
301 | msh7.Scale = Vector3.new(Prop.LegWide*1.8,Prop.LegLength/2.3,Prop.LegWide*1.8) | |
302 | local msh8 = Instance.new("BlockMesh") | |
303 | msh8.Parent = prt8 | |
304 | --msh8.Scale = Vector3.new(0.5,2,0.5) | |
305 | msh8.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
306 | local msh9 = Instance.new("BlockMesh") | |
307 | msh9.Parent = prt9 | |
308 | --msh9.Scale = Vector3.new(0.5,2,0.5) | |
309 | msh9.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
310 | local msh10 = Instance.new("BlockMesh") | |
311 | msh10.Parent = prt10 | |
312 | --msh10.Scale = Vector3.new(0.5,2,0.5) | |
313 | msh10.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
314 | local msh11 = Instance.new("BlockMesh") | |
315 | msh11.Parent = prt11 | |
316 | --msh11.Scale = Vector3.new(0.5,2,0.5) | |
317 | msh11.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
318 | local msh12 = Instance.new("BlockMesh") | |
319 | msh12.Parent = prt12 | |
320 | --msh12.Scale = Vector3.new(0.5,2,0.5) | |
321 | msh12.Scale = Vector3.new(0,0,0) | |
322 | ||
323 | local wld1 = Instance.new("Weld") | |
324 | wld1.Parent = prt1 | |
325 | wld1.Part0 = prt1 | |
326 | wld1.Part1 = Spider.RAa2 | |
327 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) | |
328 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/6,0) | |
329 | local wld2 = Instance.new("Weld") | |
330 | wld2.Parent = prt2 | |
331 | wld2.Part0 = prt2 | |
332 | wld2.Part1 = prt1 | |
333 | --wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
334 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
335 | local wld3 = Instance.new("Weld") | |
336 | wld3.Parent = prt3 | |
337 | wld3.Part0 = prt3 | |
338 | wld3.Part1 = prt1 | |
339 | --wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
340 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
341 | local wld4 = Instance.new("Weld") | |
342 | wld4.Parent = prt4 | |
343 | wld4.Part0 = prt4 | |
344 | wld4.Part1 = prt2 | |
345 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-4.2,0) | |
346 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.1,0) | |
347 | local wld5 = Instance.new("Weld") | |
348 | wld5.Parent = prt5 | |
349 | wld5.Part0 = prt5 | |
350 | wld5.Part1 = Spider.LAa2 | |
351 | --wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2.5,0) | |
352 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.6,0) | |
353 | local wld6 = Instance.new("Weld") | |
354 | wld6.Parent = prt6 | |
355 | wld6.Part0 = prt6 | |
356 | wld6.Part1 = prt5 | |
357 | --wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.5,0) | |
358 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/2.6,0) | |
359 | local wld7 = Instance.new("Weld") | |
360 | wld7.Parent = prt7 | |
361 | wld7.Part0 = prt7 | |
362 | wld7.Part1 = prt6 | |
363 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
364 | local wld8 = Instance.new("Weld") | |
365 | wld8.Parent = prt8 | |
366 | wld8.Part0 = prt8 | |
367 | wld8.Part1 = prt6 | |
368 | --wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(1.5,-1,0) | |
369 | wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(Prop.LegWide*2,-Prop.LegLength/4,0) | |
370 | local wld9 = Instance.new("Weld") | |
371 | wld9.Parent = prt9 | |
372 | wld9.Part0 = prt9 | |
373 | wld9.Part1 = prt6 | |
374 | --wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-1.5,-1,0) | |
375 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-Prop.LegWide*2,-Prop.LegLength/4,0) | |
376 | local wld10 = Instance.new("Weld") | |
377 | wld10.Parent = prt10 | |
378 | wld10.Part0 = prt10 | |
379 | wld10.Part1 = prt6 | |
380 | --wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-1,-1.5) | |
381 | wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,-Prop.LegWide*2) | |
382 | local wld11 = Instance.new("Weld") | |
383 | wld11.Parent = prt11 | |
384 | wld11.Part0 = prt11 | |
385 | wld11.Part1 = prt6 | |
386 | --wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-1,1.5) | |
387 | wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,Prop.LegWide*2) | |
388 | local wld12 = Instance.new("Weld") | |
389 | wld12.Parent = prt12 | |
390 | wld12.Part0 = prt12 | |
391 | wld12.Part1 = prt6 | |
392 | --wld12.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(0,0,0) | |
393 | wld12.C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,0) * CFrame.new(0,0,0) | |
394 | ||
395 | wait() | |
396 | Spider.w.Back = weld(Spider.Back,Torso,Spider.Back,0,0,0.5,0,0,0) | |
397 | wait() | |
398 | Torso.CFrame = Torso.CFrame + Vector3.new(0,10,0) | |
399 | ||
400 | function Anim() | |
401 | attack=true | |
402 | for i=0,1,0.1 do | |
403 | wait() | |
404 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(70-(70*i)),0) | |
405 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(40+(50*i)),0) | |
406 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(-70+(70*i)),0) | |
407 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(-40-(50*i)),0) | |
408 | end | |
409 | bodypos=Instance.new("BodyPosition") | |
410 | bodypos.P=500 | |
411 | bodypos.D=100 | |
412 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
413 | bodypos.position=Head.Position+Vector3.new(0,50,0) | |
414 | bodypos.Parent=Head | |
415 | while roflcopter==true do | |
416 | for i = 0,1,0.1 do | |
417 | wait() | |
418 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(70-(70)),0) | |
419 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(90+(360*i)),0) | |
420 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(-70+(70)),0) | |
421 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(-90+(360*i)),0) | |
422 | end | |
423 | end | |
424 | bodypos.Parent=nil | |
425 | for i=0,1,0.1 do | |
426 | wait() | |
427 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(70-(70-70*i)),0) | |
428 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(90-(50*i)),0) | |
429 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(-70+(70-70*i)),0) | |
430 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(-90+(50*i)),0) | |
431 | end | |
432 | attack=false | |
433 | end | |
434 | ||
435 | function RoflCopter() | |
436 | act.Jumping=true | |
437 | for i=0,1,0.1 do | |
438 | wait() | |
439 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
440 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
441 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
442 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
443 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
444 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
445 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
446 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
447 | end | |
448 | bodypos.P=500 | |
449 | bodypos.D=100 | |
450 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
451 | bodypos.position=Head.Position+Vector3.new(0,10,0) | |
452 | bodypos.Parent=Head | |
453 | while roflcopter==true do | |
454 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
455 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
456 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
457 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
458 | for i=0,1,0.1 do | |
459 | wait() | |
460 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40+360*i),0) | |
461 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
462 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40+360*i),0) | |
463 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
464 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40+360*i),0) | |
465 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
466 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40+360*i),0) | |
467 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
468 | end | |
469 | derpcon1:disconnect() | |
470 | derpcon2:disconnect() | |
471 | derpcon3:disconnect() | |
472 | derpcon4:disconnect() | |
473 | end | |
474 | bodypos.Parent=nil | |
475 | for i=0,1,0.1 do | |
476 | wait() | |
477 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
478 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
479 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
480 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
481 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
482 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
483 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
484 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
485 | end | |
486 | act.Jumping=false | |
487 | end | |
488 | ||
489 | function Shoot() | |
490 | attack=true | |
491 | for i=0,1,0.1 do | |
492 | wait() | |
493 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
494 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
495 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70),0) | |
496 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20*i),math.rad(-40+40*i),0) | |
497 | end | |
498 | gairo.Parent = Head | |
499 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
500 | gairo.P = 20e+003 | |
501 | gairo.cframe = Head.CFrame | |
502 | for i=0,1,0.1 do | |
503 | wait() | |
504 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
505 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
506 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
507 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20*i),math.rad(-70-20*i),0) | |
508 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80*i),math.rad(-40+40),0) | |
509 | end | |
510 | wait(0.1) | |
511 | for i = 1,3 do | |
512 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
513 | shoottrail2(prt7) | |
514 | wait(0.5) | |
515 | end | |
516 | for i=0,1,0.1 do | |
517 | wait() | |
518 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57-1.57*i) | |
519 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
520 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
521 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20+30*i),math.rad(-70-20+20*i),0) | |
522 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80-100*i),math.rad(-40+40-40*i),0) | |
523 | end | |
524 | gairo.Parent=nil | |
525 | Torso.Neck.C0=necko | |
526 | attack=false | |
527 | end | |
528 | ||
529 | function Shoot2() | |
530 | attack=true | |
531 | for i=0,1,0.1 do | |
532 | wait() | |
533 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
534 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
535 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60*i),math.rad(-70),0) | |
536 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15*i),math.rad(-40-60*i),0) | |
537 | end | |
538 | for i=0,0.3,0.1 do | |
539 | wait(0.1) | |
540 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
541 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
542 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60),math.rad(-70),0) | |
543 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+40*i),math.rad(-40-60),0) | |
544 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
545 | shoottrail2(prt7) | |
546 | end | |
547 | for i=0,1,0.1 do | |
548 | wait() | |
549 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
550 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
551 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60+60*i),math.rad(-70),0) | |
552 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+20-55*i),math.rad(-40-60+60*i),0) | |
553 | end | |
554 | attack=false | |
555 | end | |
556 | ||
557 | function Shoot3() | |
558 | attack=true | |
559 | for i=0,1,0.1 do | |
560 | wait() | |
561 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
562 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
563 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70+70*i),math.rad(90*i)) | |
564 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60*i),math.rad(-40+40*i),math.rad(3*i)) | |
565 | end | |
566 | for i=0,1,0.1 do | |
567 | wait() | |
568 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
569 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
570 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60*i),math.rad(-70+70),math.rad(90)) | |
571 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40*i),math.rad(-40+40),math.rad(3)) | |
572 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
573 | shoottrail2(prt7) | |
574 | end | |
575 | for i=0,1,0.1 do | |
576 | wait() | |
577 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
578 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
579 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60-10*i),math.rad(-70+70-70*i),math.rad(90-90*i)) | |
580 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40-100*i),math.rad(-40+40-40*i),math.rad(3-3*i)) | |
581 | end | |
582 | attack=false | |
583 | end | |
584 | ||
585 | function Shoot4() | |
586 | attack=true | |
587 | for i=0,1,0.1 do | |
588 | wait() | |
589 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
590 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
591 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60*i),math.rad(-70+70*i),math.rad(0)) | |
592 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(-40+40*i),math.rad(0)) | |
593 | end | |
594 | for i=0,1,0.1 do | |
595 | wait() | |
596 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
597 | shoottrail2(prt7) | |
598 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
599 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
600 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60),math.rad(-70+70),math.rad(0)) | |
601 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50*i),math.rad(-40+40),math.rad(0)) | |
602 | end | |
603 | for i=0,1,0.1 do | |
604 | wait() | |
605 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
606 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
607 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60-60*i),math.rad(-70+70-70*i),math.rad(0)) | |
608 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50-100*i),math.rad(-40+40-40*i),math.rad(0)) | |
609 | end | |
610 | attack=false | |
611 | end | |
612 | ||
613 | function Attack() | |
614 | attack=true | |
615 | for i=0,1,0.1 do | |
616 | wait() | |
617 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
618 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
619 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
620 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
621 | end | |
622 | ss(1) | |
623 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
624 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
625 | for i=0,1,0.2 do | |
626 | wait() | |
627 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80+90*i),math.rad(70-70),0) | |
628 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70*i),math.rad(40-40),0) | |
629 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
630 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
631 | end | |
632 | wait(0.1) | |
633 | con1:disconnect() | |
634 | con2:disconnect() | |
635 | for i=0,1,0.1 do | |
636 | wait() | |
637 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120+10-10*i),math.rad(70-70+70*i),0) | |
638 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70-70*i),math.rad(40-40+40*i),0) | |
639 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
640 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
641 | end | |
642 | attack=false | |
643 | end | |
644 | ||
645 | function MegaBonk() | |
646 | attack=true | |
647 | for i=0,1,0.1 do | |
648 | wait() | |
649 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
650 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
651 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
652 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
653 | end | |
654 | wait(0.1) | |
655 | for i=0,1,0.02 do | |
656 | wait() | |
657 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
658 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30*i),math.rad(70-70),0) | |
659 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30*i),math.rad(40-40),0) | |
660 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
661 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
662 | end | |
663 | ss(1.3) | |
664 | con1=prt2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
665 | con2=Spider.RAa2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
666 | for i=0,1,0.2 do | |
667 | wait() | |
668 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
669 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30+110*i),math.rad(70-70),0) | |
670 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120*i),math.rad(40-40),0) | |
671 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
672 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
673 | end | |
674 | MMMAGIC(prt4,Prop.BallSize*4,Prop.BallSize*4,Prop.BallSize*4,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
675 | wait(0.5) | |
676 | con1:disconnect() | |
677 | con2:disconnect() | |
678 | for i=0,1,0.1 do | |
679 | wait() | |
680 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-110+110),math.rad(70-70+70*i),0) | |
681 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120-100*i),math.rad(40-40+40*i),0) | |
682 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
683 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
684 | end | |
685 | attack=false | |
686 | end | |
687 | ||
688 | function DualAttack() | |
689 | attack=true | |
690 | for i=0,1,0.1 do | |
691 | wait() | |
692 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30*i),math.rad(70-90*i),0) | |
693 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40+40*i),0) | |
694 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
695 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
696 | end | |
697 | ss(1) | |
698 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
699 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
700 | for i=0,1,0.2 do | |
701 | wait() | |
702 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30),math.rad(70-90+100*i),0) | |
703 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(40+40),0) | |
704 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
705 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
706 | end | |
707 | con1:disconnect() | |
708 | con2:disconnect() | |
709 | for i=0,1,0.1 do | |
710 | wait() | |
711 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30+30*i),math.rad(70-90+100-10*i),0) | |
712 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(40+40-40*i),0) | |
713 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
714 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
715 | end | |
716 | attack=false | |
717 | end | |
718 | ||
719 | function Stomp() | |
720 | attack=true | |
721 | local vel2 = Instance.new("BodyVelocity") | |
722 | vel2.Parent = Player.Character.Torso | |
723 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
724 | vel2.velocity = Vector3.new(0,1,0) * 20 | |
725 | wait(0.05) | |
726 | vel2.Parent=nil | |
727 | act.Jumping=true | |
728 | Char.Humanoid.WalkSpeed=0 | |
729 | for i=0,1,0.1 do | |
730 | wait() | |
731 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(-40),0) | |
732 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
733 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
734 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
735 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(40),0) | |
736 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
737 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
738 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
739 | end | |
740 | for i=0,1,0.1 do | |
741 | wait() | |
742 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(-40),0) | |
743 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
744 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40+40*i),0) | |
745 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
746 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(40),0) | |
747 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
748 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40-40*i),0) | |
749 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
750 | end | |
751 | ss(0.9) | |
752 | con1=Spider.URa1.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
753 | con2=Spider.URa2.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
754 | for i=0,1,0.2 do | |
755 | wait() | |
756 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(-40),0) | |
757 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
758 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(-40+40),0) | |
759 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
760 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(40),0) | |
761 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
762 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(40-40),0) | |
763 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
764 | end | |
765 | wait(0.1) | |
766 | con1:disconnect() | |
767 | con2:disconnect() | |
768 | for i=0,1,0.1 do | |
769 | wait() | |
770 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(-40),0) | |
771 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
772 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(-40+40-40*i),0) | |
773 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
774 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(40),0) | |
775 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
776 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(40-40+40*i),0) | |
777 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
778 | end | |
779 | Char.Humanoid.WalkSpeed=walksped | |
780 | act.Jumping=false | |
781 | attack=false | |
782 | end | |
783 | ||
784 | function Jump() | |
785 | attack=true | |
786 | act.Jumping=true | |
787 | for i=0,1,0.1 do | |
788 | wait() | |
789 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(-40),0) | |
790 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
791 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40),0) | |
792 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
793 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(40),0) | |
794 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
795 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40),0) | |
796 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
797 | end | |
798 | for i=0,1,0.2 do | |
799 | wait() | |
800 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(-40),0) | |
801 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
802 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(-40),0) | |
803 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
804 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(40),0) | |
805 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
806 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(40),0) | |
807 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
808 | end | |
809 | local vel2 = Instance.new("BodyVelocity") | |
810 | vel2.Parent = Player.Character.Torso | |
811 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
812 | vel2.velocity = Vector3.new(0,1,0) * 100 | |
813 | wait(0.1) | |
814 | vel2.Parent=nil | |
815 | for i=0,1,0.1 do | |
816 | wait() | |
817 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(-40),0) | |
818 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
819 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(-40),0) | |
820 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
821 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(40),0) | |
822 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
823 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(40),0) | |
824 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
825 | end | |
826 | act.Jumping=false | |
827 | attack=false | |
828 | end | |
829 | ||
830 | function shoottrail2(pos1) | |
831 | coroutine.resume(coroutine.create(function() | |
832 | spread2 = 0 | |
833 | range2 = Prop.LegLength*150 | |
834 | rangepower = Prop.LegLength*1.5 | |
835 | local spreadvector = (Vector3.new(math.random(-spread2,spread2),math.random(-spread2,spread2),math.random(-spread2,spread2)) / 100) * (pos1.Position).magnitude/100 | |
836 | --local dir = Head.CFrame.lookVector+spreadvector | |
837 | local dir = prt12.CFrame.lookVector+spreadvector | |
838 | local hit2,pos = rayCast(pos1.Position,dir,10,pack) | |
839 | local rangepos = range2 | |
840 | local function drawtrail(From,To) | |
841 | local effectsmsh = Instance.new("CylinderMesh") | |
842 | effectsmsh.Scale = Vector3.new(1,1,1) | |
843 | effectsmsh.Name = "Mesh" | |
844 | local effectsg = Instance.new("Part") | |
845 | effectsg.formFactor = 3 | |
846 | effectsg.CanCollide = false | |
847 | effectsg.Name = "Eff" | |
848 | effectsg.Locked = true | |
849 | effectsg.Anchored = true | |
850 | effectsg.Size = Vector3.new(Prop.LegLength/4,Prop.LegLength/5,Prop.LegLength/4) | |
851 | effectsg.Parent = pack | |
852 | effectsmsh.Parent = effectsg | |
853 | effectsg.BrickColor = BrickColor.new("Really black") | |
854 | effectsg.Reflectance = 0.25 | |
855 | local LP = From | |
856 | local point1 = To | |
857 | local mg = (LP - point1).magnitude | |
858 | effectsmsh.Scale = Vector3.new(1,mg*5,1) | |
859 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
860 | coroutine.resume(coroutine.create(function() | |
861 | for i = 0 , 1 , 0.2 do | |
862 | wait() | |
863 | effectsg.Transparency = 1*i | |
864 | effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i) | |
865 | end | |
866 | effectsg.Parent = nil | |
867 | end)) | |
868 | end | |
869 | local newpos = pos1.Position | |
870 | local inc = rangepower | |
871 | repeat | |
872 | wait() | |
873 | rangepos = rangepos - 10 | |
874 | dir = dir | |
875 | hit2,pos = rayCast(newpos,dir,inc,pack) | |
876 | drawtrail(newpos,pos) | |
877 | newpos = newpos + (dir * inc) | |
878 | if alt==1 then | |
879 | inc = 10 | |
880 | if inc >= 20 then | |
881 | inc = inc - 10 | |
882 | end | |
883 | end | |
884 | if hit2 ~= nil then | |
885 | rangepos = 0 | |
886 | end | |
887 | until rangepos <= 0 | |
888 | if hit2 ~= nil then | |
889 | local effectsmsh = Instance.new("SpecialMesh") | |
890 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
891 | --effectsmsh.Scale = Vector3.new(1,1,2.5) | |
892 | effectsmsh.Scale = Vector3.new(3,3,3) | |
893 | local effectsg = Instance.new("Part") | |
894 | effectsg.formFactor = 3 | |
895 | effectsg.CanCollide = false | |
896 | effectsg.Name = "Arrow" | |
897 | effectsg.Locked = true | |
898 | effectsg.Transparency = 1 | |
899 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
900 | effectsg.Parent = pack | |
901 | effectsg.BrickColor = BrickColor.new("Really black") | |
902 | effectsmsh.Parent = effectsg | |
903 | effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2 | |
904 | local efwel = Instance.new("Weld") | |
905 | efwel.Parent = effectsg | |
906 | efwel.Part0 = effectsg | |
907 | efwel.Part1 = hit2 | |
908 | efwel.Parent = nil | |
909 | effectsg.Anchored = true | |
910 | local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
911 | --local HitPos = prt1.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
912 | --local HitPos = prt1.Position + (prt1.CFrame.lookVector * .5) | |
913 | local CJ = CFrame.new(HitPos) | |
914 | local C0 = effectsg.CFrame:inverse() * CJ | |
915 | local C1 = hit2.CFrame:inverse() * CJ | |
916 | --efwel.C0 = C0 | |
917 | --efwel.C1 = C1 | |
918 | --efwel.Parent = effectsg | |
919 | Damg = Prop.LegLength*5 | |
920 | coroutine.resume(coroutine.create(function() | |
921 | boomsound(1) | |
922 | coroutine.resume(coroutine.create(function() | |
923 | local c = game.Workspace:GetChildren(); | |
924 | for i = 1, #c do | |
925 | local hum = c:findFirstChild("Humanoid") | |
926 | if hum ~= nil and hum.Health ~= 0 then | |
927 | local head = c:findFirstChild("Head"); | |
928 | if head ~= nil then | |
929 | local targ = head.Position - effectsg.Position; | |
930 | local mag = targ.magnitude; | |
931 | if mag <= Prop.LegLength*3 then | |
932 | wait() | |
933 | DBHit(head,effectsg,Prop.LegLength) | |
934 | end | |
935 | end | |
936 | end | |
937 | end | |
938 | end)) | |
939 | EVENMOARMAGIX(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,0,0,0,BrickColor.new("Black")) | |
940 | for i = 0,5 do | |
941 | wait() | |
942 | MMMAGIC(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,BrickColor.new("Black")) | |
943 | end | |
944 | end)) | |
945 | coroutine.resume(coroutine.create(function() | |
946 | wait(3) | |
947 | effectsg.Parent = nil | |
948 | end)) | |
949 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then | |
950 | hum = hit2.Parent.Humanoid | |
951 | attackdebounce = false | |
952 | Damagefunc1(hit2,Damg,50) | |
953 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then | |
954 | hum = hit2.Parent.Parent.Humanoid | |
955 | attackdebounce = false | |
956 | Damagefunc1(hit2,Damg,50) | |
957 | end | |
958 | end | |
959 | end)) | |
960 | end | |
961 | ||
962 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , Ignore Descendants | |
963 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
964 | end | |
965 | ||
966 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
967 | local msh1 = Instance.new("BlockMesh") | |
968 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
969 | S=Instance.new("Part") | |
970 | S.Name="Effect" | |
971 | S.formFactor=0 | |
972 | S.Size=Vector3.new(x1,y1,z1) | |
973 | S.BrickColor=color | |
974 | S.Reflectance = 0 | |
975 | S.TopSurface=0 | |
976 | S.BottomSurface=0 | |
977 | S.Transparency=0 | |
978 | S.Anchored=true | |
979 | S.CanCollide=false | |
980 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
981 | S.Parent=pack | |
982 | msh1.Parent = S | |
983 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
984 | end | |
985 | ||
986 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
987 | local msh1 = Instance.new("BlockMesh") | |
988 | msh1.Scale = Vector3.new(x1,y1,z1) | |
989 | S=Instance.new("Part") | |
990 | S.Name="Effect" | |
991 | S.formFactor=0 | |
992 | S.Size=Vector3.new(1,1,1) | |
993 | S.BrickColor=color | |
994 | S.Reflectance = 0 | |
995 | S.TopSurface=0 | |
996 | S.BottomSurface=0 | |
997 | S.Transparency=0 | |
998 | S.Anchored=true | |
999 | S.CanCollide=false | |
1000 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1001 | S.Parent=pack | |
1002 | msh1.Parent = S | |
1003 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1004 | end | |
1005 | ||
1006 | function MOREMAGIX(part,cframe,x,y,z,color) | |
1007 | p2=Instance.new("Part") | |
1008 | p2.Name="Blast" | |
1009 | p2.TopSurface=0 | |
1010 | p2.BottomSurface=0 | |
1011 | p2.CanCollide=false | |
1012 | p2.Anchored=true | |
1013 | p2.BrickColor=color | |
1014 | p2.Size=Vector3.new(x,y,z) | |
1015 | p2.formFactor="Symmetric" | |
1016 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
1017 | p2.Parent=pack | |
1018 | m=Instance.new("BlockMesh") | |
1019 | m.Parent=p2 | |
1020 | m.Name="BlastMesh" | |
1021 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
1022 | end | |
1023 | ||
1024 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1025 | local msh1 = Instance.new("SpecialMesh") | |
1026 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1027 | msh1.MeshType = "Sphere" | |
1028 | S=Instance.new("Part") | |
1029 | S.Name="Effect" | |
1030 | S.formFactor=0 | |
1031 | S.Size=Vector3.new(x1,y1,z1) | |
1032 | S.BrickColor=color | |
1033 | S.Reflectance = 0 | |
1034 | S.TopSurface=0 | |
1035 | S.BottomSurface=0 | |
1036 | S.Transparency=0 | |
1037 | S.Anchored=true | |
1038 | S.CanCollide=false | |
1039 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1040 | S.Parent=pack | |
1041 | msh1.Parent = S | |
1042 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1043 | end | |
1044 | ||
1045 | print("Y U NU GIVE CREDIT.") | |
1046 | ||
1047 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1048 | local msh1 = Instance.new("SpecialMesh") | |
1049 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1050 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1051 | S=Instance.new("Part") | |
1052 | S.Name="Effect" | |
1053 | S.formFactor=0 | |
1054 | S.Size=Vector3.new(1,1,1) | |
1055 | S.BrickColor=color | |
1056 | S.Reflectance = 0 | |
1057 | S.TopSurface=0 | |
1058 | S.BottomSurface=0 | |
1059 | S.Transparency=0 | |
1060 | S.Anchored=true | |
1061 | S.CanCollide=false | |
1062 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1063 | S.Parent=pack | |
1064 | msh1.Parent = S | |
1065 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1066 | end | |
1067 | ||
1068 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1069 | local msh1 = Instance.new("SpecialMesh") | |
1070 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1071 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1072 | S=Instance.new("Part") | |
1073 | S.Name="Effect" | |
1074 | S.formFactor=0 | |
1075 | S.Size=Vector3.new(1,1,1) | |
1076 | S.BrickColor=color | |
1077 | S.Reflectance = 0 | |
1078 | S.TopSurface=0 | |
1079 | S.BottomSurface=0 | |
1080 | S.Transparency=0 | |
1081 | S.Anchored=true | |
1082 | S.CanCollide=false | |
1083 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1084 | S.Parent=pack | |
1085 | msh1.Parent = S | |
1086 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1087 | end | |
1088 | ||
1089 | function DerpMagic(part,x1,y1,z1,x2,y2,z2,color) | |
1090 | local msh1 = Instance.new("BlockMesh") | |
1091 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1092 | S=Instance.new("Part") | |
1093 | S.Name="Effect" | |
1094 | S.formFactor=0 | |
1095 | S.Size=Vector3.new(x1,y1,z1) | |
1096 | S.BrickColor=color | |
1097 | S.Reflectance = 0 | |
1098 | S.TopSurface=0 | |
1099 | S.BottomSurface=0 | |
1100 | S.Transparency=0 | |
1101 | S.Anchored=true | |
1102 | S.CanCollide=false | |
1103 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1104 | S.Parent=pack | |
1105 | msh1.Parent = S | |
1106 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1107 | end | |
1108 | ||
1109 | ||
1110 | function ss(pitch) | |
1111 | ||
1112 | local SlashSound = Instance.new("Sound") | |
1113 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
1114 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1115 | SlashSound.Parent = workspace | |
1116 | SlashSound.Volume = .7 | |
1117 | SlashSound.Pitch = pitch | |
1118 | SlashSound.PlayOnRemove = true | |
1119 | coroutine.resume(coroutine.create(function() | |
1120 | wait(0) | |
1121 | SlashSound.Parent = nil | |
1122 | end)) | |
1123 | end | |
1124 | function equipsound(pitch) | |
1125 | ||
1126 | local SlashSound = Instance.new("Sound") | |
1127 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1128 | SlashSound.Parent = workspace | |
1129 | SlashSound.Volume = .5 | |
1130 | SlashSound.Pitch = pitch | |
1131 | SlashSound.PlayOnRemove = true | |
1132 | coroutine.resume(coroutine.create(function() | |
1133 | wait(0) | |
1134 | SlashSound.Parent = nil | |
1135 | end)) | |
1136 | end | |
1137 | function magicsound(pitch) | |
1138 | ||
1139 | local SlashSound = Instance.new("Sound") | |
1140 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1141 | SlashSound.Parent = workspace | |
1142 | SlashSound.Volume = .5 | |
1143 | SlashSound.Pitch = pitch | |
1144 | SlashSound.PlayOnRemove = true | |
1145 | coroutine.resume(coroutine.create(function() | |
1146 | wait(0) | |
1147 | SlashSound.Parent = nil | |
1148 | end)) | |
1149 | end | |
1150 | function critsound(pitch) | |
1151 | ||
1152 | local SlashSound = Instance.new("Sound") | |
1153 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1154 | SlashSound.Parent = workspace | |
1155 | SlashSound.Volume = .7 | |
1156 | SlashSound.Pitch = pitch | |
1157 | SlashSound.PlayOnRemove = true | |
1158 | coroutine.resume(coroutine.create(function() | |
1159 | wait(0) | |
1160 | SlashSound.Parent = nil | |
1161 | end)) | |
1162 | end | |
1163 | function spikesound(pitch) | |
1164 | ||
1165 | local SlashSound = Instance.new("Sound") | |
1166 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1167 | SlashSound.Parent = workspace | |
1168 | SlashSound.Volume = .7 | |
1169 | SlashSound.Pitch = pitch | |
1170 | SlashSound.PlayOnRemove = true | |
1171 | coroutine.resume(coroutine.create(function() | |
1172 | wait(0) | |
1173 | SlashSound.Parent = nil | |
1174 | end)) | |
1175 | end | |
1176 | function boomsound(pitch) | |
1177 | ||
1178 | local SlashSound = Instance.new("Sound") | |
1179 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
1180 | SlashSound.Parent = workspace | |
1181 | SlashSound.Volume = .7 | |
1182 | SlashSound.Pitch = pitch | |
1183 | SlashSound.PlayOnRemove = true | |
1184 | coroutine.resume(coroutine.create(function() | |
1185 | wait(0) | |
1186 | SlashSound.Parent = nil | |
1187 | end)) | |
1188 | end | |
1189 | function lasersound(pitch) | |
1190 | ||
1191 | local SlashSound = Instance.new("Sound") | |
1192 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
1193 | SlashSound.Parent = workspace | |
1194 | SlashSound.Volume = .5 | |
1195 | SlashSound.Pitch = pitch | |
1196 | SlashSound.PlayOnRemove = true | |
1197 | coroutine.resume(coroutine.create(function() | |
1198 | wait(0) | |
1199 | SlashSound.Parent = nil | |
1200 | end)) | |
1201 | end | |
1202 | function omnomnom(pitch) | |
1203 | ||
1204 | local SlashSound = Instance.new("Sound") | |
1205 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=12544690" | |
1206 | SlashSound.Parent = workspace | |
1207 | SlashSound.Volume = .5 | |
1208 | SlashSound.Pitch = pitch | |
1209 | SlashSound.PlayOnRemove = true | |
1210 | coroutine.resume(coroutine.create(function() | |
1211 | wait(0) | |
1212 | SlashSound.Parent = nil | |
1213 | end)) | |
1214 | end | |
1215 | function boomsound(pitch) | |
1216 | ||
1217 | local SlashSound = Instance.new("Sound") | |
1218 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
1219 | SlashSound.Parent = workspace | |
1220 | SlashSound.Volume = .7 | |
1221 | SlashSound.Pitch = pitch | |
1222 | SlashSound.PlayOnRemove = true | |
1223 | coroutine.resume(coroutine.create(function() | |
1224 | wait(0) | |
1225 | SlashSound.Parent = nil | |
1226 | end)) | |
1227 | end | |
1228 | ||
1229 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1230 | local msh1 = Instance.new("BlockMesh") | |
1231 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1232 | S=Instance.new("Part") | |
1233 | S.Name="Effect" | |
1234 | S.formFactor=0 | |
1235 | S.Size=Vector3.new(x1,y1,z1) | |
1236 | S.BrickColor=color | |
1237 | S.Reflectance = 0 | |
1238 | S.TopSurface=0 | |
1239 | S.BottomSurface=0 | |
1240 | S.Transparency=0 | |
1241 | S.Anchored=true | |
1242 | S.CanCollide=false | |
1243 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1244 | S.Parent=workspace | |
1245 | msh1.Parent = S | |
1246 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1247 | end | |
1248 | ||
1249 | attackdebounce = false | |
1250 | Damagefunc1=function(hit,Damage,Knockback) | |
1251 | if hit.Parent==nil then | |
1252 | return | |
1253 | end | |
1254 | CPlayer=Bin | |
1255 | h=hit.Parent:FindFirstChild("Humanoid") | |
1256 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1257 | if attackdebounce == false then | |
1258 | critsound(2) | |
1259 | attackdebounce = true | |
1260 | coroutine.resume(coroutine.create(function() | |
1261 | wait(0.1) | |
1262 | attackdebounce = false | |
1263 | end)) | |
1264 | Damage=Damage | |
1265 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1266 | return | |
1267 | end]] | |
1268 | c=Instance.new("ObjectValue") | |
1269 | c.Name="creator" | |
1270 | c.Value=game.Players.LocalPlayer | |
1271 | c.Parent=h | |
1272 | game:GetService("Debris"):AddItem(c,.5) | |
1273 | -- print(c.Value) | |
1274 | if math.random(0,99)+math.random()<=5 then | |
1275 | CRIT=true | |
1276 | Damage=Damage*150 | |
1277 | --[[ Knockback=Knockback*2 | |
1278 | r=Instance.new("BodyAngularVelocity") | |
1279 | r.P=3000 | |
1280 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1281 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1282 | r.Parent=hit.Parent.Torso]] | |
1283 | --critsound(2) | |
1284 | ||
1285 | end | |
1286 | Damage=Damage+math.random(50,100) | |
1287 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1288 | h:TakeDamage(Damage) | |
1289 | showDamage(hit.Parent,Damage,50) | |
1290 | vp=Instance.new("BodyVelocity") | |
1291 | vp.P=500 | |
1292 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1293 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1294 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1295 | if Knockback>0 then | |
1296 | vp.Parent=hit.Parent.Torso | |
1297 | end | |
1298 | game:GetService("Debris"):AddItem(vp,.25) | |
1299 | --[[ r=Instance.new("BodyAngularVelocity") | |
1300 | r.P=3000 | |
1301 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1302 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1303 | r.Parent=hit.Parent.Torso]] | |
1304 | game:GetService("Debris"):AddItem(r,.5) | |
1305 | c=Instance.new("ObjectValue") | |
1306 | c.Name="creator" | |
1307 | c.Value=Player | |
1308 | c.Parent=h | |
1309 | game:GetService("Debris"):AddItem(c,.5) | |
1310 | CRIT=false | |
1311 | hitDeb=true | |
1312 | AttackPos=6 | |
1313 | end | |
1314 | end | |
1315 | end | |
1316 | ||
1317 | Damagefunc2=function(hit,Damage,Knockback) | |
1318 | if hit.Parent==nil then | |
1319 | return | |
1320 | end | |
1321 | CPlayer=Bin | |
1322 | h=hit.Parent:FindFirstChild("Humanoid") | |
1323 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1324 | if attackdebounce == false then | |
1325 | critsound(1) | |
1326 | attackdebounce = true | |
1327 | coroutine.resume(coroutine.create(function() | |
1328 | wait(0.1) | |
1329 | attackdebounce = false | |
1330 | end)) | |
1331 | Damage=Damage | |
1332 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1333 | return | |
1334 | end]] | |
1335 | c=Instance.new("ObjectValue") | |
1336 | c.Name="creator" | |
1337 | c.Value=game.Players.LocalPlayer | |
1338 | c.Parent=h | |
1339 | game:GetService("Debris"):AddItem(c,.5) | |
1340 | -- print(c.Value) | |
1341 | if math.random(0,99)+math.random()<=5 then | |
1342 | CRIT=true | |
1343 | Damage=Damage*100 | |
1344 | --[[ Knockback=Knockback*2 | |
1345 | r=Instance.new("BodyAngularVelocity") | |
1346 | r.P=3000 | |
1347 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1348 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1349 | r.Parent=hit.Parent.Torso]] | |
1350 | --critsound(2) | |
1351 | ||
1352 | end | |
1353 | Damage=Damage+math.random(50,100) | |
1354 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1355 | h:TakeDamage(Damage) | |
1356 | showDamage(hit.Parent,Damage,50) | |
1357 | vp=Instance.new("BodyVelocity") | |
1358 | vp.P=500 | |
1359 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1360 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1361 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1362 | rl=Instance.new("BodyAngularVelocity") | |
1363 | rl.P=3000 | |
1364 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
1365 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1366 | rl.Parent=t | |
1367 | game:GetService("Debris"):AddItem(rl,.2) | |
1368 | vl=Instance.new("BodyVelocity") | |
1369 | vl.P=4500 | |
1370 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1371 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
1372 | vl.Parent=t | |
1373 | game:GetService("Debris"):AddItem(vl,.2) | |
1374 | if Knockback>0 then | |
1375 | vp.Parent=hit.Parent.Torso | |
1376 | end | |
1377 | game:GetService("Debris"):AddItem(vp,.25) | |
1378 | --[[ r=Instance.new("BodyAngularVelocity") | |
1379 | r.P=3000 | |
1380 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1381 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1382 | r.Parent=hit.Parent.Torso]] | |
1383 | game:GetService("Debris"):AddItem(r,.5) | |
1384 | c=Instance.new("ObjectValue") | |
1385 | c.Name="creator" | |
1386 | c.Value=Player | |
1387 | c.Parent=h | |
1388 | game:GetService("Debris"):AddItem(c,.5) | |
1389 | CRIT=false | |
1390 | hitDeb=true | |
1391 | AttackPos=6 | |
1392 | end | |
1393 | end | |
1394 | end | |
1395 | ||
1396 | slashdamage1=function(hit,Damage,Knockback) | |
1397 | if hit.Parent==nil then | |
1398 | return | |
1399 | end | |
1400 | CPlayer=Bin | |
1401 | h=hit.Parent:FindFirstChild("Humanoid") | |
1402 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1403 | if attackdebounce == false then | |
1404 | attackdebounce = true | |
1405 | coroutine.resume(coroutine.create(function() | |
1406 | wait(0.1) | |
1407 | attackdebounce = false | |
1408 | end)) | |
1409 | Damage=Damage | |
1410 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1411 | return | |
1412 | end]] | |
1413 | c=Instance.new("ObjectValue") | |
1414 | c.Name="creator" | |
1415 | c.Value=game.Players.LocalPlayer | |
1416 | c.Parent=h | |
1417 | game:GetService("Debris"):AddItem(c,.5) | |
1418 | -- print(c.Value) | |
1419 | if math.random(0,99)+math.random()<=5 then | |
1420 | Damage=Damage*50 | |
1421 | --[[ Knockback=Knockback*2 | |
1422 | r=Instance.new("BodyAngularVelocity") | |
1423 | r.P=3000 | |
1424 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1425 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1426 | r.Parent=hit.Parent.Torso]] | |
1427 | --critsound(2) | |
1428 | ||
1429 | end | |
1430 | Damage=Damage+math.random(65,90) | |
1431 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1432 | h:TakeDamage(Damage) | |
1433 | showDamage(hit.Parent,Damage,50) | |
1434 | vp=Instance.new("BodyVelocity") | |
1435 | vp.P=500 | |
1436 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1437 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1438 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1439 | if Knockback>0 then | |
1440 | vp.Parent=hit.Parent.Torso | |
1441 | end | |
1442 | game:GetService("Debris"):AddItem(vp,.25) | |
1443 | --[[ r=Instance.new("BodyAngularVelocity") | |
1444 | r.P=3000 | |
1445 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1446 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1447 | r.Parent=hit.Parent.Torso]] | |
1448 | game:GetService("Debris"):AddItem(r,.5) | |
1449 | c=Instance.new("ObjectValue") | |
1450 | c.Name="creator" | |
1451 | c.Value=Player | |
1452 | c.Parent=h | |
1453 | game:GetService("Debris"):AddItem(c,.5) | |
1454 | CRIT=false | |
1455 | hitDeb=true | |
1456 | AttackPos=6 | |
1457 | end | |
1458 | end | |
1459 | end | |
1460 | ||
1461 | DBHit=function(hit,DB,Dmg) --credits to turdulator for making this function :D | |
1462 | if hit.Parent==nil then | |
1463 | return | |
1464 | end | |
1465 | h=hit.Parent:FindFirstChild("Humanoid") | |
1466 | if h==nil then | |
1467 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1468 | end | |
1469 | t=hit.Parent:FindFirstChild("Torso") | |
1470 | if h~=nil and t~=nil then | |
1471 | --[[ if h.Parent==Character then | |
1472 | return | |
1473 | end]] | |
1474 | critsound(1.5) | |
1475 | Damage=Dmg+math.random(20,100) | |
1476 | h:TakeDamage(Damage) | |
1477 | c=Instance.new("ObjectValue") | |
1478 | c.Name="creator" | |
1479 | c.Value=game.Players.LocalPlayer | |
1480 | c.Parent=h | |
1481 | game:GetService("Debris"):AddItem(c,.5) | |
1482 | showDamage(hit.Parent,Damage,59) | |
1483 | vl=Instance.new("BodyVelocity") | |
1484 | vl.P=4500 | |
1485 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1486 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
1487 | vl.Parent=t | |
1488 | game:GetService("Debris"):AddItem(vl,.2) | |
1489 | rl=Instance.new("BodyAngularVelocity") | |
1490 | rl.P=3000 | |
1491 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
1492 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1493 | rl.Parent=t | |
1494 | game:GetService("Debris"):AddItem(rl,.2) | |
1495 | else | |
1496 | if hit.CanCollide==false then | |
1497 | return | |
1498 | end | |
1499 | MagicCom:disconnect() | |
1500 | -- DBExplode(DB) | |
1501 | CRIT=false | |
1502 | end | |
1503 | end | |
1504 | ||
1505 | showDamage=function(Char,Dealt,du) | |
1506 | m=Instance.new("Model") | |
1507 | m.Name=tostring(Dealt) | |
1508 | h=Instance.new("Humanoid") | |
1509 | h.Health=math.huge | |
1510 | h.MaxHealth=math.huge | |
1511 | h.Parent=m | |
1512 | c=Instance.new("Part") | |
1513 | c.Transparency=0 | |
1514 | c.BrickColor=BrickColor:Red() | |
1515 | c.Name="Head" | |
1516 | c.TopSurface=0 | |
1517 | c.BottomSurface=0 | |
1518 | c.formFactor="Plate" | |
1519 | c.Size=Vector3.new(1,.4,1) | |
1520 | ms=Instance.new("CylinderMesh") | |
1521 | ms.Bevel=.1 | |
1522 | ms.Scale=Vector3.new(.8,.8,.8) | |
1523 | ms.Parent=c | |
1524 | c.Reflectance=0 | |
1525 | Instance.new("BodyGyro").Parent=c | |
1526 | c.Parent=m | |
1527 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1528 | f=Instance.new("BodyPosition") | |
1529 | f.P=2000 | |
1530 | f.D=100 | |
1531 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1532 | f.position=c.Position+Vector3.new(0,3,0) | |
1533 | f.Parent=c | |
1534 | game:GetService("Debris"):AddItem(m,.5+du) | |
1535 | c.CanCollide=false | |
1536 | m.Parent=workspace | |
1537 | c.CanCollide=false | |
1538 | end | |
1539 | ||
1540 | Anims.Walking = function() | |
1541 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1542 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1543 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1544 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1545 | for i=0,1,difficulty do | |
1546 | if act.Jumping ~= true then | |
1547 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
1548 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1549 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
1550 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1551 | wait() | |
1552 | end | |
1553 | end | |
1554 | coroutine.resume(coroutine.create(function() | |
1555 | for i=0,1,difficulty do | |
1556 | if act.Jumping ~= true then | |
1557 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
1558 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1559 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
1560 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1561 | wait() | |
1562 | end | |
1563 | end | |
1564 | for i=1,0,-difficulty do | |
1565 | if act.Jumping ~= true then | |
1566 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
1567 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1568 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
1569 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1570 | wait() | |
1571 | end | |
1572 | end | |
1573 | end)) | |
1574 | for i=1,0,-difficulty do | |
1575 | if act.Jumping ~= true then | |
1576 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
1577 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1578 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
1579 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1580 | wait() | |
1581 | end | |
1582 | end | |
1583 | derpcon1:disconnect() | |
1584 | derpcon2:disconnect() | |
1585 | derpcon3:disconnect() | |
1586 | derpcon4:disconnect() | |
1587 | if act.Jumping ~= true then | |
1588 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
1589 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
1590 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
1591 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
1592 | end | |
1593 | end | |
1594 | ||
1595 | ||
1596 | --[[while true do | |
1597 | wait() | |
1598 | if act.Walking == true then return end | |
1599 | if Torso.Velocity.magnitude >= 19 then | |
1600 | act.Walking = true | |
1601 | Anims.Walking() | |
1602 | act.Walking = false | |
1603 | end | |
1604 | end ]] | |
1605 | ||
1606 | t = it("Tool") | |
1607 | t.Equipped:connect(function(mouse) t:Remove() | |
1608 | Mouse = mouse | |
1609 | ||
1610 | mouse.KeyDown:connect(function(k) act.keydown = true | |
1611 | pcall(function() act.key[k:lower()] = true end) | |
1612 | local kk = k:lower() | |
1613 | if kk == "w" or kk == "a" or kk == "s" or kk == "d" then | |
1614 | if act.Walking == true then return end | |
1615 | while act.key["w"] == true or act.key["a"] == true or act.key["s"] == true or act.key["d"] == true do | |
1616 | act.Walking = true | |
1617 | Anims.Walking() | |
1618 | wait() | |
1619 | end | |
1620 | act.Walking = false | |
1621 | ||
1622 | end | |
1623 | if kk == "q" then | |
1624 | if roflcopter==false then | |
1625 | roflcopter=true | |
1626 | RoflCopter() | |
1627 | elseif roflcopter==true then | |
1628 | roflcopter=false | |
1629 | end | |
1630 | --[[if roflcopter==false then | |
1631 | roflcopter=true | |
1632 | Anim() | |
1633 | elseif roflcopter==true then | |
1634 | roflcopter=false | |
1635 | end]] | |
1636 | end | |
1637 | if kk == "e" then | |
1638 | bodypos.position=bodypos.position+Vector3.new(0,10,0) | |
1639 | end | |
1640 | if kk == "r" then | |
1641 | bodypos.position=bodypos.position-Vector3.new(0,10,0) | |
1642 | end | |
1643 | if attack == true then return end | |
1644 | if kk == "f" then | |
1645 | Shoot() | |
1646 | end | |
1647 | if kk == "g" then | |
1648 | Shoot2() | |
1649 | end | |
1650 | if kk == "h" then | |
1651 | Shoot3() | |
1652 | end | |
1653 | if kk == "j" then | |
1654 | Shoot4() | |
1655 | end | |
1656 | if kk == "z" then | |
1657 | Attack() | |
1658 | end | |
1659 | if kk == "x" then | |
1660 | DualAttack() | |
1661 | end | |
1662 | if kk == "c" then | |
1663 | MegaBonk() | |
1664 | end | |
1665 | if kk == "v" then | |
1666 | Stomp() | |
1667 | end | |
1668 | if kk == " " then | |
1669 | Jump() | |
1670 | end | |
1671 | end) | |
1672 | ||
1673 | mouse.KeyUp:connect(function(k) act.keydown = false | |
1674 | pcall(function() act.key[k:lower()] = false end) | |
1675 | end) | |
1676 | ||
1677 | ||
1678 | end) | |
1679 | ||
1680 | wait(0.1) | |
1681 | t.Parent = Char | |
1682 | --lego |