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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Your fucking script is assholic use h/ dumbass") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | - | do print("Execute the c00l Kidd stuff")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end |
5 | + | do print("Execute the c00l Kidd stuff - datlol 2016")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end |
6 | - | --+2 rep triangulum on v3rm for scripts |
6 | + | |
7 | ||
8 | Player=game:GetService("Players").LocalPlayer | |
9 | Character=Player.Character | |
10 | PlayerGui=Player.PlayerGui | |
11 | Backpack=Player.Backpack | |
12 | Torso=Character.Torso | |
13 | Head=Character.Head | |
14 | Humanoid=Character.Humanoid | |
15 | m=Instance.new('Model',Character) | |
16 | LeftArm=Character["Left Arm"] | |
17 | LeftLeg=Character["Left Leg"] | |
18 | RightArm=Character["Right Arm"] | |
19 | RightLeg=Character["Right Leg"] | |
20 | LS=Torso["Left Shoulder"] | |
21 | LH=Torso["Left Hip"] | |
22 | RS=Torso["Right Shoulder"] | |
23 | RH=Torso["Right Hip"] | |
24 | Face = Head.face | |
25 | Neck=Torso.Neck | |
26 | it=Instance.new | |
27 | attacktype=1 | |
28 | vt=Vector3.new | |
29 | cf=CFrame.new | |
30 | euler=CFrame.fromEulerAnglesXYZ | |
31 | angles=CFrame.Angles | |
32 | cloaked=false | |
33 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
34 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
35 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
36 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
37 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
38 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
39 | RootPart=Character.HumanoidRootPart | |
40 | RootJoint=RootPart.RootJoint | |
41 | RootCF=euler(-1.57,0,3.14) | |
42 | attack = false | |
43 | attackdebounce = false | |
44 | deb=false | |
45 | equipped=true | |
46 | hand=false | |
47 | MMouse=nil | |
48 | combo=0 | |
49 | mana=0 | |
50 | trispeed=.2 | |
51 | attackmode='none' | |
52 | local idle=0 | |
53 | local Anim="Idle" | |
54 | local Effects={} | |
55 | local gun=false | |
56 | local shoot=false | |
57 | player=nil | |
58 | mana=0 | |
59 | ||
60 | mouse=Player:GetMouse() | |
61 | --save shoulders | |
62 | RSH, LSH=nil, nil | |
63 | --welds | |
64 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
65 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
66 | LH=Torso["Left Hip"] | |
67 | RH=Torso["Right Hip"] | |
68 | TorsoColor=Torso.BrickColor | |
69 | function NoOutline(Part) | |
70 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
71 | end | |
72 | player=Player | |
73 | ch=Character | |
74 | RSH=ch.Torso["Right Shoulder"] | |
75 | LSH=ch.Torso["Left Shoulder"] | |
76 | -- | |
77 | RSH.Parent=nil | |
78 | LSH.Parent=nil | |
79 | -- | |
80 | RW.Name="Right Shoulder" | |
81 | RW.Part0=ch.Torso | |
82 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
83 | RW.C1=cf(0, 0.5, 0) | |
84 | RW.Part1=ch["Right Arm"] | |
85 | RW.Parent=ch.Torso | |
86 | -- | |
87 | LW.Name="Left Shoulder" | |
88 | LW.Part0=ch.Torso | |
89 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
90 | LW.C1=cf(0, 0.5, 0) | |
91 | LW.Part1=ch["Left Arm"] | |
92 | LW.Parent=ch.Torso | |
93 | ||
94 | Player=game:GetService('Players').LocalPlayer | |
95 | Character=Player.Character | |
96 | Mouse=Player:GetMouse() | |
97 | m=Instance.new('Model',Character) | |
98 | ||
99 | ||
100 | local function weldBetween(a, b) | |
101 | local weldd = Instance.new("ManualWeld") | |
102 | weldd.Part0 = a | |
103 | weldd.Part1 = b | |
104 | weldd.C0 = CFrame.new() | |
105 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
106 | weldd.Parent = a | |
107 | return weldd | |
108 | end | |
109 | ||
110 | function swait(num) | |
111 | if num==0 or num==nil then | |
112 | game:service'RunService'.Stepped:wait(0) | |
113 | else | |
114 | for i=0,num do | |
115 | game:service'RunService'.Stepped:wait(0) | |
116 | end | |
117 | end | |
118 | end | |
119 | ||
120 | function nooutline(part) | |
121 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
122 | end | |
123 | ||
124 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
125 | local fp=it("Part") | |
126 | fp.formFactor=formfactor | |
127 | fp.Parent=parent | |
128 | fp.Reflectance=reflectance | |
129 | fp.Transparency=transparency | |
130 | fp.CanCollide=false | |
131 | fp.Locked=true | |
132 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
133 | fp.Name=name | |
134 | fp.Size=size | |
135 | fp.Position=Character.Torso.Position | |
136 | nooutline(fp) | |
137 | fp.Material=material | |
138 | fp:BreakJoints() | |
139 | return fp | |
140 | end | |
141 | ||
142 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
143 | local mesh=it(Mesh) | |
144 | mesh.Parent=part | |
145 | if Mesh=="SpecialMesh" then | |
146 | mesh.MeshType=meshtype | |
147 | mesh.MeshId=meshid | |
148 | end | |
149 | mesh.Offset=offset | |
150 | mesh.Scale=scale | |
151 | return mesh | |
152 | end | |
153 | ||
154 | function weld(parent,part0,part1,c0,c1) | |
155 | local weld=it("Weld") | |
156 | weld.Parent=parent | |
157 | weld.Part0=part0 | |
158 | weld.Part1=part1 | |
159 | weld.C0=c0 | |
160 | weld.C1=c1 | |
161 | return weld | |
162 | end | |
163 | ||
164 | ||
165 | local function CFrameFromTopBack(at, top, back) | |
166 | local right = top:Cross(back) | |
167 | return CFrame.new(at.x, at.y, at.z, | |
168 | right.x, top.x, back.x, | |
169 | right.y, top.y, back.y, | |
170 | right.z, top.z, back.z) | |
171 | end | |
172 | ||
173 | function Triangle(a, b, c) | |
174 | local edg1 = (c-a):Dot((b-a).unit) | |
175 | local edg2 = (a-b):Dot((c-b).unit) | |
176 | local edg3 = (b-c):Dot((a-c).unit) | |
177 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
178 | a, b, c = a, b, c | |
179 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
180 | a, b, c = b, c, a | |
181 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
182 | a, b, c = c, a, b | |
183 | else | |
184 | assert(false, "unreachable") | |
185 | end | |
186 | ||
187 | local len1 = (c-a):Dot((b-a).unit) | |
188 | local len2 = (b-a).magnitude - len1 | |
189 | local width = (a + (b-a).unit*len1 - c).magnitude | |
190 | ||
191 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
192 | ||
193 | local list = {} | |
194 | ||
195 | local TrailColor = ("Dark grey") | |
196 | ||
197 | if len1 > 0.01 then | |
198 | local w1 = Instance.new('WedgePart', m) | |
199 | game:GetService("Debris"):AddItem(w1,5) | |
200 | w1.Material = "SmoothPlastic" | |
201 | w1.FormFactor = 'Custom' | |
202 | w1.BrickColor = BrickColor.new(TrailColor) | |
203 | w1.Transparency = 0 | |
204 | w1.Reflectance = 0 | |
205 | w1.Material = "SmoothPlastic" | |
206 | w1.CanCollide = false | |
207 | NoOutline(w1) | |
208 | local sz = Vector3.new(0.2, width, len1) | |
209 | w1.Size = sz | |
210 | local sp = Instance.new("SpecialMesh",w1) | |
211 | sp.MeshType = "Wedge" | |
212 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
213 | w1:BreakJoints() | |
214 | w1.Anchored = true | |
215 | w1.Parent = workspace | |
216 | w1.Transparency = 0.7 | |
217 | table.insert(Effects,{w1,"Disappear",.01}) | |
218 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
219 | table.insert(list,w1) | |
220 | end | |
221 | ||
222 | if len2 > 0.01 then | |
223 | local w2 = Instance.new('WedgePart', m) | |
224 | game:GetService("Debris"):AddItem(w2,5) | |
225 | w2.Material = "SmoothPlastic" | |
226 | w2.FormFactor = 'Custom' | |
227 | w2.BrickColor = BrickColor.new(TrailColor) | |
228 | w2.Transparency = 0 | |
229 | w2.Reflectance = 0 | |
230 | w2.Material = "SmoothPlastic" | |
231 | w2.CanCollide = false | |
232 | NoOutline(w2) | |
233 | local sz = Vector3.new(0.2, width, len2) | |
234 | w2.Size = sz | |
235 | local sp = Instance.new("SpecialMesh",w2) | |
236 | sp.MeshType = "Wedge" | |
237 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
238 | w2:BreakJoints() | |
239 | w2.Anchored = true | |
240 | w2.Parent = workspace | |
241 | w2.Transparency = 0.7 | |
242 | table.insert(Effects,{w2,"Disappear",.01}) | |
243 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
244 | table.insert(list,w2) | |
245 | end | |
246 | return unpack(list) | |
247 | end | |
248 | ||
249 | ||
250 | so = function(id,par,vol,pit) | |
251 | coroutine.resume(coroutine.create(function() | |
252 | local sou = Instance.new("Sound",par or workspace) | |
253 | sou.Volume=vol | |
254 | sou.Pitch=pit or 1 | |
255 | sou.SoundId=id | |
256 | swait() | |
257 | sou:play() | |
258 | game:GetService("Debris"):AddItem(sou,6) | |
259 | end)) | |
260 | end | |
261 | ||
262 | function clerp(a,b,t) | |
263 | local qa = {QuaternionFromCFrame(a)} | |
264 | local qb = {QuaternionFromCFrame(b)} | |
265 | local ax, ay, az = a.x, a.y, a.z | |
266 | local bx, by, bz = b.x, b.y, b.z | |
267 | local _t = 1-t | |
268 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
269 | end | |
270 | ||
271 | function QuaternionFromCFrame(cf) | |
272 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
273 | local trace = m00 + m11 + m22 | |
274 | if trace > 0 then | |
275 | local s = math.sqrt(1 + trace) | |
276 | local recip = 0.5/s | |
277 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
278 | else | |
279 | local i = 0 | |
280 | if m11 > m00 then | |
281 | i = 1 | |
282 | end | |
283 | if m22 > (i == 0 and m00 or m11) then | |
284 | i = 2 | |
285 | end | |
286 | if i == 0 then | |
287 | local s = math.sqrt(m00-m11-m22+1) | |
288 | local recip = 0.5/s | |
289 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
290 | elseif i == 1 then | |
291 | local s = math.sqrt(m11-m22-m00+1) | |
292 | local recip = 0.5/s | |
293 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
294 | elseif i == 2 then | |
295 | local s = math.sqrt(m22-m00-m11+1) | |
296 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
297 | end | |
298 | end | |
299 | end | |
300 | ||
301 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
302 | local xs, ys, zs = x + x, y + y, z + z | |
303 | local wx, wy, wz = w*xs, w*ys, w*zs | |
304 | local xx = x*xs | |
305 | local xy = x*ys | |
306 | local xz = x*zs | |
307 | local yy = y*ys | |
308 | local yz = y*zs | |
309 | local zz = z*zs | |
310 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
311 | end | |
312 | ||
313 | function QuaternionSlerp(a, b, t) | |
314 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
315 | local startInterp, finishInterp; | |
316 | if cosTheta >= 0.0001 then | |
317 | if (1 - cosTheta) > 0.0001 then | |
318 | local theta = math.acos(cosTheta) | |
319 | local invSinTheta = 1/math.sin(theta) | |
320 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
321 | finishInterp = math.sin(t*theta)*invSinTheta | |
322 | else | |
323 | startInterp = 1-t | |
324 | finishInterp = t | |
325 | end | |
326 | else | |
327 | if (1+cosTheta) > 0.0001 then | |
328 | local theta = math.acos(-cosTheta) | |
329 | local invSinTheta = 1/math.sin(theta) | |
330 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
331 | finishInterp = math.sin(t*theta)*invSinTheta | |
332 | else | |
333 | startInterp = t-1 | |
334 | finishInterp = t | |
335 | end | |
336 | end | |
337 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
338 | end | |
339 | ||
340 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
341 | ||
342 | ||
343 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
344 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
345 | end | |
346 | ||
347 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
348 | if hit.Parent==nil then | |
349 | return | |
350 | end | |
351 | h=hit.Parent:FindFirstChild("Humanoid") | |
352 | for _,v in pairs(hit.Parent:children()) do | |
353 | if v:IsA("Humanoid") then | |
354 | h=v | |
355 | end | |
356 | end | |
357 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
358 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
359 | end | |
360 | if hit.Parent.className=="Hat" then | |
361 | hit=hit.Parent.Parent:findFirstChild("Head") | |
362 | end | |
363 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
364 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
365 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
366 | return | |
367 | end]] | |
368 | -- hs(hit,1.2) | |
369 | c=Instance.new("ObjectValue") | |
370 | c.Name="creator" | |
371 | c.Value=game:service("Players").LocalPlayer | |
372 | c.Parent=h | |
373 | game:GetService("Debris"):AddItem(c,.5) | |
374 | Damage=math.random(minim,maxim) | |
375 | -- h:TakeDamage(Damage) | |
376 | blocked=false | |
377 | block=hit.Parent:findFirstChild("Block") | |
378 | if block~=nil then | |
379 | print(block.className) | |
380 | if block.className=="NumberValue" then | |
381 | if block.Value>0 then | |
382 | blocked=true | |
383 | if decreaseblock==nil then | |
384 | block.Value=block.Value-1 | |
385 | end | |
386 | end | |
387 | end | |
388 | if block.className=="IntValue" then | |
389 | if block.Value>0 then | |
390 | blocked=true | |
391 | if decreaseblock~=nil then | |
392 | block.Value=block.Value-1 | |
393 | end | |
394 | end | |
395 | end | |
396 | end | |
397 | if blocked==false then | |
398 | -- h:TakeDamage(Damage) | |
399 | h.Health=h.Health-Damage | |
400 | showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller")) | |
401 | else | |
402 | h.Health=h.Health-(Damage/2) | |
403 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
404 | end | |
405 | if Type=="Knockdown" then | |
406 | hum=hit.Parent.Humanoid | |
407 | hum.PlatformStand=true | |
408 | coroutine.resume(coroutine.create(function(HHumanoid) | |
409 | swait(1) | |
410 | HHumanoid.PlatformStand=false | |
411 | end),hum) | |
412 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
413 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
414 | local bodvol=Instance.new("BodyVelocity") | |
415 | bodvol.velocity=angle*knockback | |
416 | bodvol.P=5000 | |
417 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
418 | bodvol.Parent=hit | |
419 | rl=Instance.new("BodyAngularVelocity") | |
420 | rl.P=3000 | |
421 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
422 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
423 | rl.Parent=hit | |
424 | game:GetService("Debris"):AddItem(bodvol,.5) | |
425 | game:GetService("Debris"):AddItem(rl,.5) | |
426 | elseif Type=="Normal" then | |
427 | vp=Instance.new("BodyVelocity") | |
428 | vp.P=500 | |
429 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
430 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
431 | if KnockbackType==1 then | |
432 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
433 | elseif KnockbackType==2 then | |
434 | vp.velocity=Property.CFrame.lookVector*knockback | |
435 | end | |
436 | if knockback>0 then | |
437 | vp.Parent=hit.Parent.Torso | |
438 | end | |
439 | game:GetService("Debris"):AddItem(vp,.5) | |
440 | elseif Type=="Up" then | |
441 | local bodyVelocity=Instance.new("BodyVelocity") | |
442 | bodyVelocity.velocity=vt(0,60,0) | |
443 | bodyVelocity.P=5000 | |
444 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
445 | bodyVelocity.Parent=hit | |
446 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
447 | rl=Instance.new("BodyAngularVelocity") | |
448 | rl.P=3000 | |
449 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
450 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
451 | rl.Parent=hit | |
452 | game:GetService("Debris"):AddItem(rl,.5) | |
453 | elseif Type=="Snare" then | |
454 | bp=Instance.new("BodyPosition") | |
455 | bp.P=2000 | |
456 | bp.D=100 | |
457 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
458 | bp.position=hit.Parent.Torso.Position | |
459 | bp.Parent=hit.Parent.Torso | |
460 | game:GetService("Debris"):AddItem(bp,1) | |
461 | elseif Type=="Target" then | |
462 | if Targetting==false then | |
463 | ZTarget=hit.Parent.Torso | |
464 | coroutine.resume(coroutine.create(function(Part) | |
465 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
466 | swait(5) | |
467 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
468 | end),ZTarget) | |
469 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
470 | targetgui=Instance.new("BillboardGui") | |
471 | targetgui.Parent=ZTarget | |
472 | targetgui.Size=UDim2.new(10,100,10,100) | |
473 | targ=Instance.new("ImageLabel") | |
474 | targ.Parent=targetgui | |
475 | targ.BackgroundTransparency=1 | |
476 | targ.Image="rbxassetid://4834067" | |
477 | targ.Size=UDim2.new(1,0,1,0) | |
478 | cam.CameraType="Scriptable" | |
479 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
480 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
481 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
482 | Targetting=true | |
483 | RocketTarget=ZTarget | |
484 | for i=1,Property do | |
485 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
486 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
487 | swait() | |
488 | end | |
489 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
490 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
491 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
492 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
493 | end | |
494 | Targetting=false | |
495 | RocketTarget=nil | |
496 | targetgui.Parent=nil | |
497 | cam.CameraType="Custom" | |
498 | end | |
499 | end | |
500 | debounce=Instance.new("BoolValue") | |
501 | debounce.Name="DebounceHit" | |
502 | debounce.Parent=hit.Parent | |
503 | debounce.Value=true | |
504 | game:GetService("Debris"):AddItem(debounce,Delay) | |
505 | c=Instance.new("ObjectValue") | |
506 | c.Name="creator" | |
507 | c.Value=Player | |
508 | c.Parent=h | |
509 | game:GetService("Debris"):AddItem(c,.5) | |
510 | CRIT=false | |
511 | hitDeb=true | |
512 | AttackPos=6 | |
513 | end | |
514 | end | |
515 | ||
516 | showDamage=function(Char,Dealt,du,Color) | |
517 | m=Instance.new("Model") | |
518 | m.Name=tostring(Dealt) | |
519 | h=Instance.new("Humanoid") | |
520 | h.Health=0 | |
521 | h.MaxHealth=0 | |
522 | h.Parent=m | |
523 | c=Instance.new("Part") | |
524 | c.Transparency=0 | |
525 | c.BrickColor=Color | |
526 | c.Name="Head" | |
527 | c.TopSurface=0 | |
528 | c.BottomSurface=0 | |
529 | c.formFactor="Plate" | |
530 | c.Size=Vector3.new(1,.4,1) | |
531 | ms=Instance.new("CylinderMesh") | |
532 | ms.Scale=Vector3.new(.8,.8,.8) | |
533 | if CRIT==true then | |
534 | ms.Scale=Vector3.new(1,1.25,1) | |
535 | end | |
536 | ms.Parent=c | |
537 | c.Reflectance=0 | |
538 | Instance.new("BodyGyro").Parent=c | |
539 | c.Parent=m | |
540 | if Char:findFirstChild("Head")~=nil then | |
541 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
542 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
543 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
544 | end | |
545 | f=Instance.new("BodyPosition") | |
546 | f.P=2000 | |
547 | f.D=100 | |
548 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
549 | f.position=c.Position+Vector3.new(0,3,0) | |
550 | f.Parent=c | |
551 | game:GetService("Debris"):AddItem(m,.5+du) | |
552 | c.CanCollide=false | |
553 | m.Parent=workspace | |
554 | c.CanCollide=false | |
555 | end | |
556 | ||
557 | VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998)) | |
558 | handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642)) | |
559 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024)) | |
560 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0)) | |
561 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
562 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012)) | |
563 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008)) | |
564 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
565 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998)) | |
566 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046)) | |
567 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998)) | |
568 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854)) | |
569 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
570 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014)) | |
571 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
572 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
573 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014)) | |
574 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
575 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
576 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014)) | |
577 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
578 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
579 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014)) | |
580 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
581 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
582 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014)) | |
583 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
584 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
584 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
585 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008)) | |
586 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
587 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012)) | |
588 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008)) | |
589 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
590 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003)) |
590 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003)) |
591 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854)) | |
592 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
593 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
593 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003)) |
594 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008)) | |
595 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
596 | FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003)) | |
597 | FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642)) | |
598 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
599 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642)) | |
600 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
601 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) |
601 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036)) |
602 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927)) | |
603 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
604 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003)) |
604 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003)) |
605 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212)) | |
606 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
607 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
608 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139)) | |
609 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
610 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993)) | |
611 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015)) | |
612 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
613 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024)) | |
614 | Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0)) | |
615 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
616 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001)) | |
617 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1)) | |
618 | mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5)) | |
619 | local Decal1 = Instance.new("Decal",FlagLogo) | |
620 | - | Decal1.Texture = "http://www.roblox.com/asset/?id=147337085" |
620 | + | Decal1.Texture = "http://www.roblox.com/asset/?id=536171037" |
621 | Decal1.Face = "Front" | |
622 | local Decal2 = Instance.new("Decal",FlagLogo) | |
623 | - | Decal2.Texture = "http://www.roblox.com/asset/?id=147337085" |
623 | + | Decal2.Texture = "http://www.roblox.com/asset/?id=536171037" |
624 | Decal2.Face = "Back" | |
625 | - | Humanoid.WalkSpeed = 50 |
625 | + | Humanoid.WalkSpeed = 55 |
626 | ||
627 | function ALLAHUAKBAR() | |
628 | attack = true | |
629 | - | local speak = {"BAM welp there goes the buddhaist"} |
629 | + | local speak = {"PRAISE ALLAH 38294847948238424892428498342429482482984 TIMES A DAY ALLAHUAKBAR"} |
630 | local colors = {"Green","Green","Green"} -- The only 3 colors, adding more will error. | |
631 | local chat = game:GetService("Chat") | |
632 | chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) | |
633 | for i = 0,1,0.05 do | |
634 | swait() | |
635 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
636 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
637 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
638 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
639 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
640 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
641 | end | |
642 | for i = 0,1,0.05 do | |
643 | swait() | |
644 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
645 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
646 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3) | |
647 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
648 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
649 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
650 | end | |
651 | for i = 1,20 do | |
652 | --so("http://roblox.com/asset/?id=197815953",workspace,1,1) | |
653 | so("rbxassetid://134854740",Torso,1,1.3) | |
654 | so("rbxassetid://247893371",workspace,1,1) | |
655 | so("rbxassetid://137994058",Torso,1,1) | |
656 | so("rbxassetid://165969964",Torso,1,1) | |
657 | local S = Instance.new("Explosion",workspace) | |
658 | S.Position = Torso.Position | |
659 | S.BlastPressure = 5 | |
660 | S.BlastRadius = 50 | |
661 | S.ExplosionType = 2 | |
662 | end | |
663 | attack = false | |
664 | end | |
665 | ||
666 | mouse.Button1Down:connect(function() | |
667 | ALLAHUAKBAR() | |
668 | end) | |
669 | ||
670 | mouse.KeyDown:connect(function(k) | |
671 | k=k:lower() | |
672 | ||
673 | end) | |
674 | ||
675 | ||
676 | local sine = 0 | |
677 | local change = 1 | |
678 | local val = 0 | |
679 | ||
680 | while true do | |
681 | swait() | |
682 | sine = sine + change | |
683 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
684 | local velderp=RootPart.Velocity.y | |
685 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
686 | if equipped==true or equipped==false then | |
687 | if attack==false then | |
688 | idle=idle+1 | |
689 | else | |
690 | idle=0 | |
691 | end | |
692 | if idle>=500 then | |
693 | if attack==false then | |
694 | --Sheath() | |
695 | end | |
696 | end | |
697 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
698 | Anim="Jump" | |
699 | if attack==false then | |
700 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
701 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
702 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
703 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
704 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
705 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
706 | end | |
707 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
708 | Anim="Fall" | |
709 | if attack==false then | |
710 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
711 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
712 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3) | |
713 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
714 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
715 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
716 | end | |
717 | elseif torvel<1 and hitfloor~=nil then | |
718 | Anim="Idle" | |
719 | if attack==false then | |
720 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3) | |
721 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3) | |
722 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3) | |
723 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
724 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
725 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
726 | end | |
727 | elseif torvel>2 and hitfloor~=nil then | |
728 | Anim="Walk" | |
729 | if attack==false then | |
730 | change=3 | |
731 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
732 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
733 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3) | |
734 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3) | |
735 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
736 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
737 | end | |
738 | end | |
739 | end | |
740 | if #Effects>0 then | |
741 | --table.insert(Effects,{prt,"Block1",delay}) | |
742 | for e=1,#Effects do | |
743 | if Effects[e]~=nil then | |
744 | --for j=1,#Effects[e] do | |
745 | local Thing=Effects[e] | |
746 | if Thing~=nil then | |
747 | local Part=Thing[1] | |
748 | local Mode=Thing[2] | |
749 | local Delay=Thing[3] | |
750 | local IncX=Thing[4] | |
751 | local IncY=Thing[5] | |
752 | local IncZ=Thing[6] | |
753 | if Thing[1].Transparency<=1 then | |
754 | if Thing[2]=="Block1" then | |
755 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
756 | Mesh=Thing[1].Mesh | |
757 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
758 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
759 | elseif Thing[2]=="Cylinder" then | |
760 | Mesh=Thing[1].Mesh | |
761 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
762 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
763 | elseif Thing[2]=="Blood" then | |
764 | Mesh=Thing[7] | |
765 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
766 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
767 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
768 | elseif Thing[2]=="Elec" then | |
769 | Mesh=Thing[1].Mesh | |
770 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
771 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
772 | elseif Thing[2]=="Disappear" then | |
773 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
774 | end | |
775 | else | |
776 | Part.Parent=nil | |
777 | table.remove(Effects,e) | |
778 | end | |
779 | end | |
780 | --end | |
781 | end | |
782 | end | |
783 | end | |
784 | end |