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1 | - | local p = game.Players.LocalPlayer |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end local p = game.Players.LocalPlayer | |
6 | local char = p.Character | |
7 | local Character = char | |
8 | local Mau5 = p:GetMouse() | |
9 | local larm = char["Left Arm"] | |
10 | local rarm = char["Right Arm"] | |
11 | local lleg = char["Left Leg"] | |
12 | local rleg = char["Right Leg"] | |
13 | local hed = char.Head | |
14 | local torso = char.Torso | |
15 | local hum = char.Humanoid | |
16 | local cam = game.Workspace.CurrentCamera | |
17 | local root = char.HumanoidRootPart | |
18 | local RootPart = root | |
19 | local l = game:GetService("Lighting") | |
20 | local debris = game:GetService("Debris") | |
21 | local rs = game:GetService("RunService").RenderStepped | |
22 | local Damaged = {} | |
23 | it = Instance.new | |
24 | vt = Vector3.new | |
25 | cn = CFrame.new | |
26 | euler = CFrame.fromEulerAnglesXYZ | |
27 | angles = CFrame.Angles | |
28 | local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
29 | Debounces = { | |
30 | CanAttack = true, | |
31 | NoIdle = false, | |
32 | Anger = false, | |
33 | OrbMove1 = false, | |
34 | OrbMove2 = false, | |
35 | OrbMove3 = false, | |
36 | OrbMove4 = false, | |
37 | OrbMove5 = false, | |
38 | OrbMove6 = false, | |
39 | OrbMove7 = false, | |
40 | OrbMove8 = false | |
41 | } | |
42 | function Lerp(a, b, t) | |
43 | local qa = { | |
44 | QuaternionFromCFrame(a) | |
45 | } | |
46 | local qb = { | |
47 | QuaternionFromCFrame(b) | |
48 | } | |
49 | local ax, ay, az = a.x, a.y, a.z | |
50 | local bx, by, bz = b.x, b.y, b.z | |
51 | local _t = 1 - t | |
52 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
53 | end | |
54 | local Lerp = CFrame.new().lerp | |
55 | function QuaternionFromCFrame(cf) | |
56 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
57 | local trace = m00 + m11 + m22 | |
58 | if trace > 0 then | |
59 | local s = math.sqrt(1 + trace) | |
60 | local recip = 0.5 / s | |
61 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
62 | else | |
63 | local i = 0 | |
64 | if m00 < m11 then | |
65 | i = 1 | |
66 | end | |
67 | if i == 0 and m00 or m11 < m22 then | |
68 | i = 2 | |
69 | end | |
70 | if i == 0 then | |
71 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
72 | local recip = 0.5 / s | |
73 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
74 | elseif i == 1 then | |
75 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
76 | local recip = 0.5 / s | |
77 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
78 | elseif i == 2 then | |
79 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
80 | local recip = 0.5 / s | |
81 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
82 | end | |
83 | end | |
84 | end | |
85 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
86 | local xs, ys, zs = x + x, y + y, z + z | |
87 | local wx, wy, wz = w * xs, w * ys, w * zs | |
88 | local xx = x * xs | |
89 | local xy = x * ys | |
90 | local xz = x * zs | |
91 | local yy = y * ys | |
92 | local yz = y * zs | |
93 | local zz = z * zs | |
94 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
95 | end | |
96 | function QuaternionSlerp(a, b, t) | |
97 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
98 | local startInterp, finishInterp | |
99 | if cosTheta >= 1.0E-4 then | |
100 | if 1 - cosTheta > 1.0E-4 then | |
101 | local theta = math.acos(cosTheta) | |
102 | local invSinTheta = 1 / math.sin(theta) | |
103 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
104 | finishInterp = math.sin(t * theta) * invSinTheta | |
105 | else | |
106 | startInterp = 1 - t | |
107 | finishInterp = t | |
108 | if 1 + cosTheta > 1.0E-4 then | |
109 | local theta = math.acos(-cosTheta) | |
110 | local invSinTheta = 1 / math.sin(theta) | |
111 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
112 | finishInterp = math.sin(t * theta) * invSinTheta | |
113 | else | |
114 | startInterp = t - 1 | |
115 | finishInterp = t | |
116 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
117 | end | |
118 | end | |
119 | end | |
120 | end | |
121 | function scaleTween(strt, fnsh, tim) | |
122 | local com1 = { | |
123 | strt.X, | |
124 | strt.Y, | |
125 | strt.Z | |
126 | } | |
127 | local com2 = { | |
128 | fnsh.X, | |
129 | fnsh.Y, | |
130 | fnsh.Z | |
131 | } | |
132 | for i, v in pairs(com1) do | |
133 | com1[i] = v + (com2[i] - v) * tim | |
134 | end | |
135 | return Vector3.new(com1[1], com1[2], com1[3]) | |
136 | end | |
137 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
138 | local wld = Instance.new("Weld", wp1) | |
139 | wld.Part0 = wp0 | |
140 | wld.Part1 = wp1 | |
141 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
142 | end | |
143 | ||
144 | function TakeDamage(a, b) | |
145 | a:TakeDamage(b) | |
146 | end | |
147 | ||
148 | function WeldBetween(a, b) | |
149 | weld = Instance.new("Weld", a) | |
150 | weld.Name = "W" | |
151 | weld.Part0 = a | |
152 | weld.Part1 = b | |
153 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
154 | return weld | |
155 | end | |
156 | function Lerp2(a, b, i) | |
157 | return a:lerp(b, i) | |
158 | end | |
159 | function HasntDamaged(plrname) | |
160 | local ret = true | |
161 | for _, v in pairs(Damaged) do | |
162 | if v == plrname then | |
163 | ret = false | |
164 | end | |
165 | end | |
166 | return ret | |
167 | end | |
168 | function nooutline(part) | |
169 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
170 | end | |
171 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
172 | local fp = it("Part") | |
173 | fp.formFactor = formfactor | |
174 | fp.Parent = parent | |
175 | fp.Reflectance = reflectance | |
176 | fp.Transparency = transparency | |
177 | fp.CanCollide = false | |
178 | fp.Locked = true | |
179 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
180 | fp.Name = name | |
181 | fp.Size = size | |
182 | fp.Position = Character.Torso.Position | |
183 | nooutline(fp) | |
184 | fp.Material = material | |
185 | fp:BreakJoints() | |
186 | return fp | |
187 | end | |
188 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
189 | local mesh = it(Mesh) | |
190 | mesh.Parent = part | |
191 | if Mesh == "SpecialMesh" then | |
192 | mesh.MeshType = meshtype | |
193 | mesh.MeshId = meshid | |
194 | end | |
195 | mesh.Offset = offset | |
196 | mesh.Scale = scale | |
197 | return mesh | |
198 | end | |
199 | function weld(parent, part0, part1, c0, c1) | |
200 | local weld = it("Weld") | |
201 | weld.Parent = parent | |
202 | weld.Part0 = part0 | |
203 | weld.Part1 = part1 | |
204 | weld.C0 = c0 | |
205 | weld.C1 = c1 | |
206 | return weld | |
207 | end | |
208 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock) | |
209 | if hit.Parent == nil then | |
210 | return | |
211 | end | |
212 | local h = hit.Parent:FindFirstChild("Humanoid") | |
213 | for _, v in pairs(hit.Parent:children()) do | |
214 | if v:IsA("Humanoid") then | |
215 | h = v | |
216 | end | |
217 | end | |
218 | if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then | |
219 | h = hit.Parent.Parent:FindFirstChild("Humanoid") | |
220 | end | |
221 | if hit.Parent.className == "Hat" then | |
222 | hit = hit.Parent.Parent:findFirstChild("Head") | |
223 | end | |
224 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
225 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
226 | return | |
227 | end | |
228 | local c = Instance.new("ObjectValue") | |
229 | c.Name = "creator" | |
230 | c.Value = game:service("Players").LocalPlayer | |
231 | c.Parent = h | |
232 | game:GetService("Debris"):AddItem(c, 0.5) | |
233 | local Damage = math.random(minim, maxim) | |
234 | local blocked = false | |
235 | local block = hit.Parent:findFirstChild("Block") | |
236 | if block ~= nil then | |
237 | print(block.className) | |
238 | if block.className == "NumberValue" and block.Value > 0 then | |
239 | blocked = true | |
240 | if decreaseblock == nil then | |
241 | block.Value = block.Value - 1 | |
242 | end | |
243 | end | |
244 | if block.className == "IntValue" and block.Value > 0 then | |
245 | blocked = true | |
246 | if decreaseblock ~= nil then | |
247 | block.Value = block.Value - 1 | |
248 | end | |
249 | end | |
250 | end | |
251 | if blocked == false then | |
252 | TakeDamage(h, Damage) | |
253 | ShowDamage(hit.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
254 | else | |
255 | TakeDamage(h, Damage / 2) | |
256 | ShowDamage(hit.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color) | |
257 | end | |
258 | if Type == "Knockdown" then | |
259 | hum = hit.Parent.Humanoid | |
260 | hum.PlatformStand = true | |
261 | coroutine.resume(coroutine.create(function(HHumanoid) | |
262 | swait(1) | |
263 | HHumanoid.PlatformStand = false | |
264 | end), hum) | |
265 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
266 | local bodvol = Instance.new("BodyVelocity") | |
267 | bodvol.velocity = angle * knockback | |
268 | bodvol.P = 5000 | |
269 | bodvol.maxForce = Vector3.new(8000, 8000, 8000) | |
270 | bodvol.Parent = hit | |
271 | local rl = Instance.new("BodyAngularVelocity") | |
272 | rl.P = 3000 | |
273 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
274 | rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
275 | rl.Parent = hit | |
276 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
277 | game:GetService("Debris"):AddItem(rl, 0.5) | |
278 | elseif Type == "Normal" then | |
279 | local vp = Instance.new("BodyVelocity") | |
280 | vp.P = 500 | |
281 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
282 | if KnockbackType == 1 then | |
283 | vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
284 | elseif KnockbackType == 2 then | |
285 | vp.velocity = Property.CFrame.lookVector * knockback | |
286 | end | |
287 | if knockback > 0 then | |
288 | vp.Parent = hit.Parent.Torso | |
289 | end | |
290 | game:GetService("Debris"):AddItem(vp, 0.1) | |
291 | elseif Type == "Up" then | |
292 | local bodyVelocity = Instance.new("BodyVelocity") | |
293 | bodyVelocity.velocity = vt(0, 60, 0) | |
294 | bodyVelocity.P = 5000 | |
295 | bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000) | |
296 | bodyVelocity.Parent = hit | |
297 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
298 | local rl = Instance.new("BodyAngularVelocity") | |
299 | rl.P = 3000 | |
300 | rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000 | |
301 | rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) | |
302 | rl.Parent = hit | |
303 | game:GetService("Debris"):AddItem(rl, 0.5) | |
304 | elseif Type == "Snare" then | |
305 | local bp = Instance.new("BodyPosition") | |
306 | bp.P = 2000 | |
307 | bp.D = 100 | |
308 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
309 | bp.position = hit.Parent.Torso.Position | |
310 | bp.Parent = hit.Parent.Torso | |
311 | game:GetService("Debris"):AddItem(bp, 1) | |
312 | elseif Type == "Target" then | |
313 | local Targetting = false | |
314 | if Targetting == false then | |
315 | local ZTarget = hit.Parent.Torso | |
316 | coroutine.resume(coroutine.create(function(Part) | |
317 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
318 | swait(5) | |
319 | so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5) | |
320 | end), ZTarget) | |
321 | local TargHum = ZTarget.Parent:findFirstChild("Humanoid") | |
322 | local targetgui = Instance.new("BillboardGui") | |
323 | targetgui.Parent = ZTarget | |
324 | targetgui.Size = UDim2.new(10, 100, 10, 100) | |
325 | local targ = Instance.new("ImageLabel") | |
326 | targ.Parent = targetgui | |
327 | targ.BackgroundTransparency = 1 | |
328 | targ.Image = "rbxassetid://4834067" | |
329 | targ.Size = UDim2.new(1, 0, 1, 0) | |
330 | cam.CameraType = "Scriptable" | |
331 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
332 | local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
333 | workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
334 | Targetting = true | |
335 | local RocketTarget = ZTarget | |
336 | for i = 1, Property do | |
337 | if 0 < TargHum.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then | |
338 | swait() | |
339 | end | |
340 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) | |
341 | dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z) | |
342 | cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0) | |
343 | end | |
344 | Targetting = false | |
345 | RocketTarget = nil | |
346 | targetgui.Parent = nil | |
347 | cam.CameraType = "Custom" | |
348 | end | |
349 | end | |
350 | local debounce = Instance.new("BoolValue") | |
351 | debounce.Name = "DebounceHit" | |
352 | debounce.Parent = hit.Parent | |
353 | debounce.Value = true | |
354 | game:GetService("Debris"):AddItem(debounce, Delay) | |
355 | c = Instance.new("ObjectValue") | |
356 | c.Name = "creator" | |
357 | c.Value = Player | |
358 | c.Parent = h | |
359 | game:GetService("Debris"):AddItem(c, 0.5) | |
360 | end | |
361 | end | |
362 | function ShowDamage(Pos, Text, Time, Color) | |
363 | local Rate = 0.03333333333333333 | |
364 | local Pos = Pos or Vector3.new(0, 0, 0) | |
365 | local Text = Text or "" | |
366 | local Time = Time or 2 | |
367 | local Color = Color or Color3.new(1, 0, 0) | |
368 | local EffectPart = part("Custom", workspace, "Neon", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
369 | EffectPart.Anchored = true | |
370 | local BillboardGui = Instance.new("BillboardGui") | |
371 | BillboardGui.Size = UDim2.new(3, 3, 3, 3) | |
372 | BillboardGui.Adornee = EffectPart | |
373 | local TextLabel = Instance.new("TextLabel") | |
374 | TextLabel.BackgroundTransparency = 1 | |
375 | TextLabel.Size = UDim2.new(3, 3, 3, 3) | |
376 | TextLabel.Text = Text | |
377 | TextLabel.TextColor3 = Color | |
378 | TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color | |
379 | TextLabel.TextScaled = true | |
380 | TextLabel.TextStrokeTransparency = 0 | |
381 | TextLabel.Font = Enum.Font.SourceSansBold | |
382 | TextLabel.Parent = BillboardGui | |
383 | BillboardGui.Parent = EffectPart | |
384 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
385 | EffectPart.Parent = game:GetService("Workspace") | |
386 | Delay(0, function() | |
387 | local Frames = Time / Rate | |
388 | for Frame = 1, Frames do | |
389 | wait(Rate) | |
390 | local Percent = Frame / Frames | |
391 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
392 | TextLabel.TextTransparency = Percent | |
393 | TextLabel.TextStrokeTransparency = Percent | |
394 | end | |
395 | if EffectPart and EffectPart.Parent then | |
396 | EffectPart:Destroy() | |
397 | end | |
398 | end) | |
399 | end | |
400 | function LoadOutfit() | |
401 | local Player = game.Players.LocalPlayer | |
402 | local InsertService = game:GetService("InsertService") | |
403 | local char = Player.Character | |
404 | local face = char.Head.face | |
405 | local color = char["Body Colors"] | |
406 | local Data = { | |
407 | Pants = "rbxassetid://163845518", | |
408 | Shirt = "rbxassetid://225706293", | |
409 | Hat = 30380659, | |
410 | Face = "rbxassetid://159139241", | |
411 | BodyColor = "Pastel brown" | |
412 | } | |
413 | for i, v in pairs(char:children()) do | |
414 | if v.ClassName == "Hat" then | |
415 | v:Destroy() | |
416 | elseif v.ClassName == "Shirt" then | |
417 | v:Destroy() | |
418 | elseif v.ClassName == "Pants" then | |
419 | v:Destroy() | |
420 | end | |
421 | end | |
422 | color.HeadColor = BrickColor.new("Pastel brown") | |
423 | color.TorsoColor = BrickColor.new("Pastel brown") | |
424 | color.LeftArmColor = BrickColor.new("Pastel brown") | |
425 | color.LeftLegColor = BrickColor.new("Pastel brown") | |
426 | color.RightArmColor = BrickColor.new("Pastel brown") | |
427 | color.RightLegColor = BrickColor.new("Pastel brown") | |
428 | face.Texture = Data.Face | |
429 | InsertService:LoadAsset(Data.Hat):children()[1].Parent = char | |
430 | local shirt = Instance.new("Shirt", char) | |
431 | shirt.ShirtTemplate = Data.Shirt | |
432 | local pants = Instance.new("Pants", char) | |
433 | pants.PantsTemplate = Data.Pants | |
434 | end | |
435 | function MakeOrb(Type) | |
436 | local this = {} | |
437 | local LightOrDark | |
438 | if Type == nil then | |
439 | LightOrDark = math.random(0, 1) | |
440 | else | |
441 | LightOrDark = Type | |
442 | end | |
443 | local Orb = Instance.new("Part", Orbs) | |
444 | Orb.Anchored = true | |
445 | Orb.Material = "Neon" | |
446 | if LightOrDark == 1 then | |
447 | Orb.BrickColor = BrickColor.new("Fucking Gray") | |
448 | else | |
449 | Orb.BrickColor = BrickColor.new("Fucking Gray") | |
450 | end | |
451 | Orb.CFrame = torso.CFrame | |
452 | Orb.CanCollide = false | |
453 | Orb.Shape = "Ball" | |
454 | Orb.Size = Vector3.new(0.9, 0.9, 0.9) | |
455 | Orb.BottomSurface = "Smooth" | |
456 | Orb.TopSurface = "Smooth" | |
457 | Orb.Locked = true | |
458 | local Outline = Instance.new("Part", Orbs) | |
459 | Outline.Anchored = true | |
460 | Outline.Material = "Neon" | |
461 | if LightOrDark == 1 then | |
462 | Outline.BrickColor = BrickColor.new("Fucking Gray") | |
463 | else | |
464 | Outline.BrickColor = BrickColor.new("Fucking Gray") | |
465 | end | |
466 | Outline.CFrame = torso.CFrame | |
467 | Outline.CanCollide = false | |
468 | Outline.Shape = "Ball" | |
469 | Outline.Size = Vector3.new(1, 1, 1) | |
470 | Outline.BottomSurface = "Smooth" | |
471 | Outline.TopSurface = "Smooth" | |
472 | Outline.Transparency = 0.75 | |
473 | Outline.Locked = true | |
474 | local OrbWeld = newWeld(Outline, Orb, 0, 0, 0) | |
475 | weld = Instance.new("Weld", Orb) | |
476 | weld.Part0 = Orb | |
477 | weld.Part1 = Outline | |
478 | weld.C0 = CFrame.new(0, 0, 0) | |
479 | local OrbMesh = Instance.new("SpecialMesh", Orb) | |
480 | OrbMesh.MeshType = "Sphere" | |
481 | OrbMesh.Scale = Vector3.new(0.9, 0.9, 0.9) | |
482 | local OutlineMesh = Instance.new("SpecialMesh", Outline) | |
483 | OutlineMesh.MeshType = "Sphere" | |
484 | OutlineMesh.Scale = Vector3.new(1, 1, 1) | |
485 | function this.Size(v3) | |
486 | OrbMesh.Scale = Lerp2(OrbMesh.Scale, v3 - Vector3.new(0.1, 0.1, 0.1), 0.3) | |
487 | OutlineMesh.Scale = Lerp2(OutlineMesh.Scale, v3, 0.3) | |
488 | end | |
489 | function this.CFrame(cf) | |
490 | Orb.CFrame = cf | |
491 | Outline.CFrame = Orb.CFrame | |
492 | end | |
493 | return Orb, Outline, this | |
494 | end | |
495 | function TailedBeastBomb() | |
496 | local this = {} | |
497 | local TailedBeastBomb = Instance.new("Model", char) | |
498 | local Outer = Instance.new("Part", TailedBeastBomb) | |
499 | Outer.Material = "Neon" | |
500 | Outer.Name = "Outer" | |
501 | Outer.BrickColor = BrickColor.new("Really black") | |
502 | Outer.CFrame = CFrame.new(0, 0, 0) | |
503 | Outer.Locked = true | |
504 | Outer.Size = Vector3.new(4, 4, 4) | |
505 | Outer.CanCollide = false | |
506 | Outer.Transparency = 0.25 | |
507 | local OuterMesh = Instance.new("SpecialMesh", Outer) | |
508 | OuterMesh.MeshType = "Sphere" | |
509 | OuterMesh.Scale = Vector3.new(1, 1, 1) | |
510 | local Inner = Instance.new("Part", TailedBeastBomb) | |
511 | Inner.Material = "Neon" | |
512 | Inner.Name = "Inner" | |
513 | Inner.BrickColor = BrickColor.new("Institutional white") | |
514 | Inner.CFrame = Outer.CFrame | |
515 | Inner.Locked = true | |
516 | Inner.Size = Outer.Size - Vector3.new(1, 1, 1) | |
517 | Inner.CanCollide = false | |
518 | Inner.Transparency = 0.8 | |
519 | local InnerMesh = Instance.new("SpecialMesh", Inner) | |
520 | InnerMesh.MeshType = "Sphere" | |
521 | InnerMesh.Scale = Vector3.new(1, 1, 1) | |
522 | local InnerOuterWeld = Instance.new("Weld", Inner) | |
523 | InnerOuterWeld.Part0 = Inner | |
524 | InnerOuterWeld.Part1 = Outer | |
525 | InnerOuterWeld.C0 = CFrame.new(0, 0, 0) | |
526 | local Core = Instance.new("Part", TailedBeastBomb) | |
527 | Core.Material = "Neon" | |
528 | Core.Name = "Core" | |
529 | Core.BrickColor = BrickColor.new("New Yeller") | |
530 | Core.CFrame = Outer.CFrame | |
531 | Core.Locked = true | |
532 | Core.Size = Inner.Size - Vector3.new(2, 2, 2) | |
533 | Core.CanCollide = false | |
534 | Core.Shape = 0 | |
535 | Core.Transparency = 0 | |
536 | local CoreMesh = Instance.new("SpecialMesh", Core) | |
537 | CoreMesh.MeshType = "Sphere" | |
538 | CoreMesh.Scale = Vector3.new(1, 1, 1) | |
539 | local InnerCoreWeld = Instance.new("Weld", Inner) | |
540 | InnerCoreWeld.Part0 = Inner | |
541 | InnerCoreWeld.Part1 = Core | |
542 | InnerCoreWeld.C0 = CFrame.new(0, 0, 0) | |
543 | function this.reSize(v3) | |
544 | Outer.Size = Lerp2(Outer.Size, v3, 0.3) | |
545 | Inner.Size = Lerp2(Inner.Size, Outer.Size - Vector3.new(1, 1, 1), 0.3) | |
546 | Core.Size = Lerp2(Core.Size, Inner.Size - Vector3.new(2, 2, 2), 0.3) | |
547 | end | |
548 | return Outer, Inner, Core, this | |
549 | end | |
550 | function SpawnRasengan(m, cf) | |
551 | local Rasengan = Instance.new("Part", m) | |
552 | Rasengan.BrickColor = BrickColor.new("Bright blue") | |
553 | Rasengan.Material = "Neon" | |
554 | Rasengan.Anchored = true | |
555 | Rasengan.CFrame = cf or CFrame.new(0, 0, 0) | |
556 | Rasengan.CanCollide = false | |
557 | Rasengan.CanCollide = true | |
558 | Rasengan.BottomSurface = "Smooth" | |
559 | Rasengan.TopSurface = "Smooth" | |
560 | Rasengan.Locked = true | |
561 | Rasengan.Size = Vector3.new(0.9, 0.9, 0.9) | |
562 | local RasenganMesh = Instance.new("SpecialMesh", Rasengan) | |
563 | RasenganMesh.MeshType = "Sphere" | |
564 | local Outline = Instance.new("Part", m) | |
565 | Outline.BrickColor = BrickColor.new("Institutional white") | |
566 | Outline.Material = "Neon" | |
567 | Outline.Transparency = 0.7 | |
568 | Outline.Anchored = true | |
569 | Outline.CanCollide = false | |
570 | Outline.CanCollide = true | |
571 | Outline.BottomSurface = "Smooth" | |
572 | Outline.TopSurface = "Smooth" | |
573 | Outline.Locked = true | |
574 | Outline.CFrame = Rasengan.CFrame | |
575 | Outline.Size = Rasengan.Size + Vector3.new(0.1, 0.1, 0.1) | |
576 | local OutlineMesh = Instance.new("SpecialMesh", Outline) | |
577 | OutlineMesh.MeshType = "Sphere" | |
578 | local RasenWeld = Instance.new("Weld", Rasengan) | |
579 | RasenWeld.Part0 = Rasengan | |
580 | RasenWeld.Part1 = Outline | |
581 | RasenWeld.C0 = CFrame.new(0, 0, 0) | |
582 | return Rasengan, Outline | |
583 | end | |
584 | function SpawnRasenShurikan(m, cf) | |
585 | local Rasengan, Outline = SpawnRasengan(m, cf) | |
586 | local this = {} | |
587 | local interval = 0 | |
588 | Rasengan.BrickColor = BrickColor.new("Crimson") | |
589 | Outline.BrickColor = BrickColor.new("Really black") | |
590 | local Shurikan = Instance.new("Part", m) | |
591 | Shurikan.BrickColor = BrickColor.new("Institutional white") | |
592 | Shurikan.Material = "Neon" | |
593 | Shurikan.Anchored = true | |
594 | Shurikan.CanCollide = false | |
595 | Shurikan.BottomSurface = "Smooth" | |
596 | Shurikan.TopSurface = "Smooth" | |
597 | Shurikan.Locked = true | |
598 | Shurikan.Size = Vector3.new(1, 1, 1) | |
599 | Shurikan.CFrame = Rasengan.CFrame | |
600 | local ShurikanMesh = Instance.new("SpecialMesh", Shurikan) | |
601 | ShurikanMesh.MeshType = "FileMesh" | |
602 | ShurikanMesh.MeshId = "rbxassetid://11376946" | |
603 | ShurikanMesh.Scale = Vector3.new(7, 7, 7) | |
604 | ShurikanMesh.TextureId = "rbxassetid://269748808" | |
605 | function this.Start() | |
606 | local Event = game:GetService("RunService").RenderStepped:connect(function() | |
607 | interval = interval + 60 | |
608 | Shurikan.CFrame = Rasengan.CFrame * CFrame.Angles(math.rad(0), math.rad(interval), math.rad(0)) | |
609 | end) | |
610 | this.Connections = Event | |
611 | end | |
612 | function this.Stop() | |
613 | this.Connections:disconnect() | |
614 | Shurikan.CFrame = Rasengan.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
615 | end | |
616 | return Rasengan, Outline, Shurikan, ShurikanMesh, this | |
617 | end | |
618 | function InstanceService() | |
619 | local OldInstance = Instance | |
620 | local Instance = newproxy(true) | |
621 | local Meta = getmetatable(Instance) | |
622 | local InstanceData = { | |
623 | Properties = { | |
624 | __READONLY = {ClassName = "Instance"} | |
625 | }, | |
626 | Methods = {}, | |
627 | Events = {}, | |
628 | Private = { | |
629 | Registered = {}, | |
630 | Util = LoadLibrary("RbxUtility") | |
631 | }, | |
632 | __META = {SERVICE_MODEL_VERSION = "0.1.0"} | |
633 | } | |
634 | local Properties = InstanceData.Properties | |
635 | local Methods = InstanceData.Methods | |
636 | local Events = InstanceData.Events | |
637 | local Private = InstanceData.Private | |
638 | local function CreateEvent(EventName) | |
639 | Events[EventName] = {} | |
640 | local Signal = Private.Util.CreateSignal() | |
641 | local Event = InstanceData.Events[EventName] | |
642 | function Event:connect(func) | |
643 | local this = {} | |
644 | if self ~= Event then | |
645 | error("connect must be called with `:`, not `.`", 2) | |
646 | end | |
647 | if type(func) ~= "function" then | |
648 | error("Argument #1 of connect must be a function, got a " .. type(func), 2) | |
649 | end | |
650 | Signal:connect(func) | |
651 | function this:disconnect() | |
652 | if self ~= this then | |
653 | error("disconnect must be called with `:`, not `.`", 2) | |
654 | end | |
655 | Signal:disconnect() | |
656 | end | |
657 | return this | |
658 | end | |
659 | return Signal | |
660 | end | |
661 | local CheckSelf = function(self) | |
662 | repeat | |
663 | if not self then | |
664 | return false, "\":\" Expected, got \".\"" | |
665 | else | |
666 | if not self or type(self) == "table" then | |
667 | end | |
668 | do return false, "\"userdata or table\" Expected, got \"" .. type(self) .. "\"" end | |
669 | do break end | |
670 | if not self or type(self) ~= "table" then | |
671 | end | |
672 | return true | |
673 | end | |
674 | until true | |
675 | end | |
676 | local function MetaIndex(_table, index) | |
677 | if Properties[index] and index:sub(1, 2) ~= "__" then | |
678 | return Properties[index] | |
679 | elseif Properties.__READONLY[index] then | |
680 | return Properties.__READONLY[index] | |
681 | elseif Methods[index] then | |
682 | return Methods[index] | |
683 | elseif Events[index] then | |
684 | return Events[index] | |
685 | end | |
686 | end | |
687 | local function MetaNewIndex(_table, index, value) | |
688 | if Properties[index] and index:sub(1, 2) ~= "__" and type(value) ~= "function" then | |
689 | if index:sub(1, 2) == "__" then | |
690 | return error(index .. " is not a valid member of " .. Properties.__READONLY.ClassName) | |
691 | else | |
692 | Properties[index] = value | |
693 | end | |
694 | end | |
695 | end | |
696 | function Methods.register(name, constructor) | |
697 | if type(name) ~= "string" then | |
698 | error("Argument #1 of register must be a string, got a " .. type(name)) | |
699 | end | |
700 | if type(constructor) ~= "function" then | |
701 | error("Argument #2 of register must be a function, got a " .. type(constructor)) | |
702 | end | |
703 | Private.Registered[name] = constructor | |
704 | end | |
705 | function Methods.new(name, parent, options) | |
706 | local Parent | |
707 | if type(parent) == "table" then | |
708 | if parent[Parent] then | |
709 | Parent = options[Parent] | |
710 | else | |
711 | Parent = nil | |
712 | end | |
713 | elseif type(parent) == "userdata" then | |
714 | Parent = parent | |
715 | end | |
716 | if Private.Registered[name] then | |
717 | return Private.Registered[name](Parent, options) | |
718 | else | |
719 | return OldInstance.new(name, Parent) | |
720 | end | |
721 | end | |
722 | Meta.__index = MetaIndex | |
723 | Meta.__newindex = MetaNewIndex | |
724 | Meta.__metatable = "The metatable is locked" | |
725 | return Instance | |
726 | end | |
727 | function TruthSeekerOrb() | |
728 | local O1, O2 = MakeOrb() | |
729 | local Orb = newproxy(true) | |
730 | local OrbMeta = getmetatable(Orb) | |
731 | local OrbProperties = { | |
732 | ReadOnly = { | |
733 | ClassName = "TruthSeekerOrb", | |
734 | _VERSION = "0.1.0" | |
735 | }, | |
736 | Parent = Orbs, | |
737 | CFrame = CFrame.new(0, 0, 0), | |
738 | Size = Vector3.new(0, 0, 0), | |
739 | Touched = O1.Touched, | |
740 | Outline = O2 | |
741 | } | |
742 | local OrbPrivateData = {Orb = O1, Outline = O2} | |
743 | local OrbMethods = {} | |
744 | function OrbMeta.__index(_table, index) | |
745 | if OrbProperties[index] then | |
746 | if index == "CFrame" then | |
747 | return OrbPrivateData.Orb.CFrame | |
748 | elseif index == "Size" then | |
749 | return OrbPrivateData.Orb.Size | |
750 | elseif index == "ReadOnly" then | |
751 | return nil | |
752 | elseif index == "Parent" then | |
753 | return OrbPrivateData.Orb.Parent | |
754 | else | |
755 | return OrbProperties[index] | |
756 | end | |
757 | elseif OrbProperties.ReadOnly[index] then | |
758 | return OrbProperties.ReadOnly[index] | |
759 | elseif OrbMethods[index] then | |
760 | return OrbMethods[index] | |
761 | end | |
762 | end | |
763 | function OrbMeta.__newindex(_table, index, value) | |
764 | if OrbProperties[index] then | |
765 | if not type(value) ~= "function" then | |
766 | if index == "CFrame" then | |
767 | OrbPrivateData.Orb.CFrame = value | |
768 | OrbPrivateData.Outline.CFrame = value | |
769 | elseif index == "Size" then | |
770 | OrbPrivateData.Orb.Mesh.Scale = Lerp2(OrbPrivateData.Orb.Mesh.Scale, value - Vector3.new(0.1, 0.1, 0.1), 0.3) | |
771 | OrbPrivateData.Outline.Mesh.Scale = Lerp2(OrbPrivateData.Outline.Mesh.Scale, value, 0.3) | |
772 | elseif index == "Parent" then | |
773 | OrbPrivateData.Orb.Parent = value | |
774 | OrbPrivateData.Outline.Parent = value | |
775 | elseif index == "ReadOnly" then | |
776 | return error("can't set protected value") | |
777 | else | |
778 | OrbProperties[index] = value | |
779 | end | |
780 | end | |
781 | elseif OrbProperties.ReadOnly[index] then | |
782 | return error("can't set value") | |
783 | end | |
784 | end | |
785 | local CheckSelf = function(s) | |
786 | if not s then | |
787 | return false, "\":\" Expected, got \".\"" | |
788 | end | |
789 | return true, "" | |
790 | end | |
791 | function OrbMethods:Destroy() | |
792 | assert(CheckSelf(self)) | |
793 | OrbPrivateData.Orb:Destroy() | |
794 | OrbPrivateData.Outline:Destroy() | |
795 | end | |
796 | return Orb | |
797 | end | |
798 | function Rasengan(m, options) | |
799 | local m = Instance.new("Model", m) | |
800 | local r, o = SpawnRasengan(m, options.CFrame or nil) | |
801 | local Rasengan = newproxy(true) | |
802 | local RasenganMeta = getmetatable(Rasengan) | |
803 | local RasenganData = {Rasengan = r, Outline = o} | |
804 | local RasenganProperties = { | |
805 | __Protected = {ClassName = "Rasengan"}, | |
806 | Parent = m, | |
807 | Size = Vector3.new(0, 0, 0), | |
808 | CFrame = CFrame.new(0, 0, 0), | |
809 | Transparency = 0 | |
810 | } | |
811 | local RasenganMethods = {} | |
812 | local RasenganEvents = {} | |
813 | local CreateSignal = function() | |
814 | local this = {} | |
815 | local mBindableEvent = Instance.new("BindableEvent") | |
816 | local mAllCns = {} | |
817 | function this:connect(func) | |
818 | if self ~= this then | |
819 | error("connect must be called with `:`, not `.`", 2) | |
820 | end | |
821 | if type(func) ~= "function" then | |
822 | error("Argument #1 of connect must be a function, got a " .. type(func), 2) | |
823 | end | |
824 | local cn = mBindableEvent.Event:connect(func) | |
825 | mAllCns[cn] = true | |
826 | local pubCn = {} | |
827 | function pubCn:disconnect() | |
828 | cn:disconnect() | |
829 | mAllCns[cn] = nil | |
830 | end | |
831 | return pubCn | |
832 | end | |
833 | function this:disconnect() | |
834 | if self ~= this then | |
835 | error("disconnect must be called with `:`, not `.`", 2) | |
836 | end | |
837 | for cn, _ in pairs(mAllCns) do | |
838 | cn:disconnect() | |
839 | mAllCns[cn] = nil | |
840 | end | |
841 | end | |
842 | function this:wait() | |
843 | if self ~= this then | |
844 | error("wait must be called with `:`, not `.`", 2) | |
845 | end | |
846 | return mBindableEvent.Event:wait() | |
847 | end | |
848 | function this:fire(...) | |
849 | if self ~= this then | |
850 | error("fire must be called with `:`, not `.`", 2) | |
851 | end | |
852 | mBindableEvent:Fire(...) | |
853 | end | |
854 | return this | |
855 | end | |
856 | local function CreateEvent(EventName) | |
857 | RasenganEvents[EventName] = {} | |
858 | local Signal = CreateSignal() | |
859 | local Event = RasenganEvents[EventName] | |
860 | function Event:connect(func) | |
861 | local this = {} | |
862 | if self ~= Event then | |
863 | error("connect must be called with `:`, not `.`", 2) | |
864 | end | |
865 | if type(func) ~= "function" then | |
866 | error("Argument #1 of connect must be a function, got a " .. type(func), 2) | |
867 | end | |
868 | Signal:connect(func) | |
869 | function this:disconnect() | |
870 | if self ~= this then | |
871 | error("disconnect must be called with `:`, not `.`", 2) | |
872 | end | |
873 | Signal:disconnect() | |
874 | end | |
875 | return this | |
876 | end | |
877 | return Signal | |
878 | end | |
879 | local Touched = CreateEvent("Touched") | |
880 | local Method = RasenganMethods | |
881 | local CheckSelf = function(self) | |
882 | if not self then | |
883 | return false, "\":\" Expected, got \".\"" | |
884 | else | |
885 | return true | |
886 | end | |
887 | end | |
888 | function Method:Destroy() | |
889 | assert(CheckSelf(self)) | |
890 | if m then | |
891 | m:Destroy() | |
892 | end | |
893 | if RasenganData.Outline then | |
894 | RasenganData.Outline:Destroy() | |
895 | end | |
896 | if RasenganData.Rasengan then | |
897 | RasenganData.Rasengan:Destroy() | |
898 | end | |
899 | end | |
900 | local function Handle_GET_Property(index) | |
901 | if index == "Parent" then | |
902 | return RasenganData.Rasengan.Parent | |
903 | elseif index == "Size" then | |
904 | return RasenganData.Rasengan.Size | |
905 | elseif index == "CFrame" then | |
906 | return RasenganData.Rasengan.CFrame | |
907 | elseif index == "Transparency" then | |
908 | return RasenganData.Rasengan.Transparency | |
909 | end | |
910 | end | |
911 | local function Handle_SET_Property(index, value) | |
912 | if index == "Parent" then | |
913 | RasenganData.Rasengan.Parent = value | |
914 | RasenganData.Outline.Parent = value | |
915 | elseif index == "Size" then | |
916 | RasenganData.Rasengan.Size = Lerp2(RasenganData.Rasengan.Size, value - Vector3.new(0.1, 0.1, 0.1) * value, 0.3) | |
917 | RasenganData.Outline.Size = Lerp2(RasenganData.Outline.Size, value, 0.3) | |
918 | elseif index == "CFrame" then | |
919 | RasenganData.Rasengan.CFrame = value | |
920 | RasenganData.Outline.CFrame = value | |
921 | elseif index == "Transparency" then | |
922 | RasenganData.Rasengan.Transparency = value / 0.7 | |
923 | RasenganData.Outline.Transparency = value / 0.7 | |
924 | end | |
925 | end | |
926 | function RasenganMeta.__index(_table, index) | |
927 | if RasenganProperties[index] then | |
928 | if index:sub(1, 2) == "__" then | |
929 | return nil | |
930 | else | |
931 | return Handle_GET_Property(index) | |
932 | end | |
933 | elseif RasenganProperties.__Protected[index] then | |
934 | return RasenganProperties.__Protected[index] | |
935 | elseif RasenganMethods[index] then | |
936 | return RasenganMethods[index] | |
937 | elseif RasenganEvents[index] then | |
938 | return RasenganEvents[index] | |
939 | else | |
940 | error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
941 | end | |
942 | end | |
943 | function RasenganMeta.__newindex(_table, index, value) | |
944 | if RasenganProperties[index] then | |
945 | if not type(value) ~= "function" then | |
946 | if index:sub(1, 2) == "__" then | |
947 | return error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
948 | else | |
949 | Handle_SET_Property(index, value) | |
950 | end | |
951 | end | |
952 | elseif RasenganProperties.__Protected[index] then | |
953 | return error("can't set value") | |
954 | else | |
955 | error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
956 | end | |
957 | end | |
958 | RasenganMeta.__metatable = "The metatable is locked" | |
959 | return Rasengan | |
960 | end | |
961 | function RasenShurikan(m, options) | |
962 | local m = Instance.new("Model", m) | |
963 | local r, o, s, sm, lib = SpawnRasenShurikan(m, options.CFrame or nil) | |
964 | local Rasengan = newproxy(true) | |
965 | local RasenganMeta = getmetatable(Rasengan) | |
966 | local RasenganData = { | |
967 | Rasengan = r, | |
968 | Outline = o, | |
969 | Shurikan = s, | |
970 | ShurikanMesh = sm, | |
971 | Lib = lib | |
972 | } | |
973 | local RasenganProperties = { | |
974 | __Protected = {ClassName = "Rasengan"}, | |
975 | Parent = m, | |
976 | Size = Vector3.new(0, 0, 0), | |
977 | CFrame = CFrame.new(0, 0, 0), | |
978 | Transparency = 0, | |
979 | Base = r, | |
980 | Outline = o | |
981 | } | |
982 | local RasenganMethods = {} | |
983 | local RasenganEvents = {} | |
984 | local CreateSignal = function() | |
985 | local this = {} | |
986 | local mBindableEvent = Instance.new("BindableEvent") | |
987 | local mAllCns = {} | |
988 | function this:connect(func) | |
989 | if self ~= this then | |
990 | error("connect must be called with `:`, not `.`", 2) | |
991 | end | |
992 | if type(func) ~= "function" then | |
993 | error("Argument #1 of connect must be a function, got a " .. type(func), 2) | |
994 | end | |
995 | local cn = mBindableEvent.Event:connect(func) | |
996 | mAllCns[cn] = true | |
997 | local pubCn = {} | |
998 | function pubCn:disconnect() | |
999 | cn:disconnect() | |
1000 | mAllCns[cn] = nil | |
1001 | end | |
1002 | return pubCn | |
1003 | end | |
1004 | function this:disconnect() | |
1005 | if self ~= this then | |
1006 | error("disconnect must be called with `:`, not `.`", 2) | |
1007 | end | |
1008 | for cn, _ in pairs(mAllCns) do | |
1009 | cn:disconnect() | |
1010 | mAllCns[cn] = nil | |
1011 | end | |
1012 | end | |
1013 | function this:wait() | |
1014 | if self ~= this then | |
1015 | error("wait must be called with `:`, not `.`", 2) | |
1016 | end | |
1017 | return mBindableEvent.Event:wait() | |
1018 | end | |
1019 | function this:fire(...) | |
1020 | if self ~= this then | |
1021 | error("fire must be called with `:`, not `.`", 2) | |
1022 | end | |
1023 | mBindableEvent:Fire(...) | |
1024 | end | |
1025 | return this | |
1026 | end | |
1027 | local function CreateEvent(EventName) | |
1028 | RasenganEvents[EventName] = {} | |
1029 | local Signal = CreateSignal() | |
1030 | local Event = RasenganEvents[EventName] | |
1031 | function Event:connect(func) | |
1032 | local this = {} | |
1033 | if self ~= Event then | |
1034 | error("connect must be called with `:`, not `.`", 2) | |
1035 | end | |
1036 | if type(func) ~= "function" then | |
1037 | error("Argument #1 of connect must be a function, got a " .. type(func), 2) | |
1038 | end | |
1039 | Signal:connect(func) | |
1040 | function this:disconnect() | |
1041 | if self ~= this then | |
1042 | error("disconnect must be called with `:`, not `.`", 2) | |
1043 | end | |
1044 | Signal:disconnect() | |
1045 | end | |
1046 | return this | |
1047 | end | |
1048 | return Signal | |
1049 | end | |
1050 | local Method = RasenganMethods | |
1051 | local CheckSelf = function(self) | |
1052 | if not self then | |
1053 | return false, "\":\" Expected, got \".\"" | |
1054 | else | |
1055 | return true | |
1056 | end | |
1057 | end | |
1058 | function Method:Start() | |
1059 | assert(CheckSelf(self)) | |
1060 | RasenganData.Lib.Start() | |
1061 | end | |
1062 | function Method:Stop() | |
1063 | assert(CheckSelf(self)) | |
1064 | RasenganData.Lib.Stop() | |
1065 | end | |
1066 | function Method:Destroy(t) | |
1067 | assert(CheckSelf(self)) | |
1068 | if t == "Rasengan" then | |
1069 | RasenganData.Rasengan:Destroy() | |
1070 | elseif t == "Outline" then | |
1071 | RasenganData.Outline:Destroy() | |
1072 | elseif t == "Shurikan" then | |
1073 | RasenganData.Shurikan:Destroy() | |
1074 | else | |
1075 | if m then | |
1076 | m:Destroy() | |
1077 | end | |
1078 | if RasenganData.Rasengan then | |
1079 | RasenganData.Rasengan:Destroy() | |
1080 | end | |
1081 | if RasenganData.Outline then | |
1082 | RasenganData.Outline:Destroy() | |
1083 | end | |
1084 | if RasenganData.Shurikan then | |
1085 | RasenganData.Shurikan:Destroy() | |
1086 | end | |
1087 | end | |
1088 | end | |
1089 | local function Handle_GET_Property(index) | |
1090 | if index == "Parent" then | |
1091 | return RasenganData.Rasengan.Parent | |
1092 | elseif index == "Size" then | |
1093 | return RasenganData.Rasengan.Size | |
1094 | elseif index == "CFrame" then | |
1095 | return RasenganData.Rasengan.CFrame | |
1096 | elseif index == "Transparency" then | |
1097 | return RasenganData.Rasengan.Transparency | |
1098 | else | |
1099 | return RasenganProperties[index] | |
1100 | end | |
1101 | end | |
1102 | local function Handle_SET_Property(index, value) | |
1103 | if index == "Parent" then | |
1104 | RasenganData.Rasengan.Parent = value | |
1105 | RasenganData.Outline.Parent = value | |
1106 | RasenganData.Shurikan.Parent = value | |
1107 | elseif index == "Size" then | |
1108 | RasenganData.Rasengan.Size = Lerp2(RasenganData.Rasengan.Size, value - Vector3.new(0.1, 0.1, 0.1) * value, 0.3) | |
1109 | RasenganData.Outline.Size = Lerp2(RasenganData.Outline.Size, value, 0.3) | |
1110 | RasenganData.ShurikanMesh.Scale = Lerp2(RasenganData.ShurikanMesh.Scale, value * 5.5, 0.3) | |
1111 | elseif index == "CFrame" then | |
1112 | RasenganData.Rasengan.CFrame = value | |
1113 | RasenganData.Outline.CFrame = value | |
1114 | RasenganData.Shurikan.CFrame = value | |
1115 | elseif index == "Transparency" then | |
1116 | RasenganData.Rasengan.Transparency = value / 0.7 | |
1117 | RasenganData.Outline.Transparency = value / 0.7 | |
1118 | end | |
1119 | end | |
1120 | function RasenganMeta.__index(_table, index) | |
1121 | if RasenganProperties[index] then | |
1122 | if index:sub(1, 2) == "__" then | |
1123 | return nil | |
1124 | else | |
1125 | return Handle_GET_Property(index) | |
1126 | end | |
1127 | elseif RasenganProperties.__Protected[index] then | |
1128 | return RasenganProperties.__Protected[index] | |
1129 | elseif RasenganMethods[index] then | |
1130 | return RasenganMethods[index] | |
1131 | elseif RasenganEvents[index] then | |
1132 | return RasenganEvents[index] | |
1133 | else | |
1134 | error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
1135 | end | |
1136 | end | |
1137 | function RasenganMeta.__newindex(_table, index, value) | |
1138 | if RasenganProperties[index] then | |
1139 | if not type(value) ~= "function" then | |
1140 | if index:sub(1, 2) == "__" then | |
1141 | return error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
1142 | else | |
1143 | Handle_SET_Property(index, value) | |
1144 | end | |
1145 | end | |
1146 | elseif RasenganProperties.__Protected[index] then | |
1147 | return error("can't set value") | |
1148 | else | |
1149 | error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName) | |
1150 | end | |
1151 | end | |
1152 | RasenganMeta.__metatable = "The metatable is locked" | |
1153 | return Rasengan | |
1154 | end | |
1155 | local Instance = InstanceService() | |
1156 | Instance.register("TruthSeekerOrb", TruthSeekerOrb) | |
1157 | Instance.register("Rasengan", Rasengan) | |
1158 | Instance.register("RasenShurikan", RasenShurikan) | |
1159 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1160 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1161 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1162 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1163 | newWeld(torso, hed, 0, 1.5, 0) | |
1164 | newWeld(torso, lleg, -0.5, -1, 0) | |
1165 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1166 | newWeld(torso, rleg, 0.5, -1, 0) | |
1167 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1168 | newWeld(root, torso, 0, -1, 0) | |
1169 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1170 | local laDef = CFrame.new(-1.5, 0.5, 0) | |
1171 | local raDef = CFrame.new(1.5, 0.5, 0) | |
1172 | local hDef = CFrame.new(0, 1.5, 0) | |
1173 | local tDef = CFrame.new(0, -1, 0) | |
1174 | local llDef = CFrame.new(-0.5, -1, 0) | |
1175 | local rlDef = CFrame.new(0.5, -1, 0) | |
1176 | Orbs = Instance.new("Model", char) | |
1177 | Orbs.Name = "Truthseeker Orbs" | |
1178 | local Orb1 = Instance.new("TruthSeekerOrb") | |
1179 | local Orb2 = Instance.new("TruthSeekerOrb") | |
1180 | local Orb3 = Instance.new("TruthSeekerOrb") | |
1181 | local Orb4 = Instance.new("TruthSeekerOrb") | |
1182 | local Orb5 = Instance.new("TruthSeekerOrb") | |
1183 | local Orb6 = Instance.new("TruthSeekerOrb") | |
1184 | local Orb7 = Instance.new("TruthSeekerOrb") | |
1185 | local Orb8 = Instance.new("TruthSeekerOrb") | |
1186 | local Orbs_ = { | |
1187 | Orb1 = Orb1, | |
1188 | Orb2 = Orb2, | |
1189 | Orb3 = Orb3, | |
1190 | Orb4 = Orb4, | |
1191 | Orb5 = Orb5, | |
1192 | Orb6 = Orb6, | |
1193 | Orb7 = Orb7, | |
1194 | Orb8 = Orb8 | |
1195 | } | |
1196 | local CurrentHealth = hum.Health | |
1197 | local DebounceShot = false | |
1198 | local OGDesign = 1 | |
1199 | function TailedBeastBombAttack() | |
1200 | hum.WalkSpeed = 0 | |
1201 | Debounces.CanAttack = false | |
1202 | Debounces.NoIdle = true | |
1203 | for i = 1, 10 do | |
1204 | larm.Weld.C0 = Lerp(larm.Weld.C0, laDef * CFrame.Angles(math.rad(0), math.rad(20), math.rad(-80)), 0.2) | |
1205 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 45, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2) | |
1206 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, raDef * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(80)), 0.2) | |
1207 | hed.Weld.C0 = Lerp(hed.Weld.C0, hDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2) | |
1208 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, llDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2) | |
1209 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, rlDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2) | |
1210 | wait() | |
1211 | end | |
1212 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
1213 | if SinglePlayer then | |
1214 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1215 | end | |
1216 | local List = {} | |
1217 | for i, v in pairs(workspace:GetChildren()) do | |
1218 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and Distance >= (v.Torso.Position - Position).magnitude then | |
1219 | table.insert(List, v) | |
1220 | end | |
1221 | end | |
1222 | return List | |
1223 | end | |
1224 | local Outer, Inner, Core, Control = TailedBeastBomb() | |
1225 | local SetupWeld = Instance.new("Weld", Inner) | |
1226 | SetupWeld.Part0 = Inner | |
1227 | SetupWeld.Part1 = torso | |
1228 | SetupWeld.C0 = CFrame.new(0, 0, 10) | |
1229 | wait() | |
1230 | Core.Anchored = true | |
1231 | Outer.Anchored = true | |
1232 | Inner.Anchored = true | |
1233 | for i = 1, 16 do | |
1234 | Control.reSize(Lerp2(Outer.Size, Vector3.new(23, 23, 23), 0.3)) | |
1235 | wait() | |
1236 | end | |
1237 | wait(0.5) | |
1238 | for i = 1, 20 do | |
1239 | larm.Weld.C0 = Lerp(larm.Weld.C0, laDef * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(-80)), 0.2) | |
1240 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 45, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
1241 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, raDef * CFrame.Angles(math.rad(0), math.rad(80), math.rad(80)), 0.2) | |
1242 | hed.Weld.C0 = Lerp(hed.Weld.C0, hDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2) | |
1243 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, llDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.2) | |
1244 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, rlDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.2) | |
1245 | wait() | |
1246 | end | |
1247 | SetupWeld:remove() | |
1248 | Core.Anchored = false | |
1249 | Outer.Anchored = false | |
1250 | Inner.Anchored = false | |
1251 | Shooter = Instance.new("BodyVelocity", Inner) | |
1252 | Shooter.maxForce = Vector3.new(1, 1, 1) * math.huge | |
1253 | Shooter.velocity = torso.CFrame.lookVector * 100 | |
1254 | Shooter2 = Instance.new("BodyVelocity", Core) | |
1255 | Shooter2.maxForce = Vector3.new(1, 1, 1) * math.huge | |
1256 | Shooter2.velocity = torso.CFrame.lookVector * 100 | |
1257 | Shooter3 = Instance.new("BodyVelocity", Outer) | |
1258 | Shooter3.maxForce = Vector3.new(1, 1, 1) * math.huge | |
1259 | Shooter3.velocity = torso.CFrame.lookVector * 100 | |
1260 | Explode = Core.Touched:connect(function(hit) | |
1261 | if hit ~= char and hit.Name ~= "Outer" and hit.Name ~= "Inner" then | |
1262 | Inner:Destroy() | |
1263 | Outer:Destroy() | |
1264 | do | |
1265 | local cf = Core.CFrame | |
1266 | Shooter2:Destroy() | |
1267 | Core.Anchored = true | |
1268 | Explode:disconnect() | |
1269 | Core.Size = Vector3.new(3, 3, 3) | |
1270 | Core.Touched:connect(function(hit) | |
1271 | end) | |
1272 | Core.CanCollide = false | |
1273 | local part3 = Instance.new("Part", rarm) | |
1274 | part3.Anchored = true | |
1275 | part3.CanCollide = false | |
1276 | part3.Locked = true | |
1277 | part3.TopSurface = "SmoothNoOutlines" | |
1278 | part3.BottomSurface = "SmoothNoOutlines" | |
1279 | part3.FormFactor = "Custom" | |
1280 | part3.Size = Vector3.new(1, 1, 1) | |
1281 | part3.CFrame = Core.CFrame | |
1282 | part3.Transparency = 0 | |
1283 | part3.BrickColor = BrickColor.new("Institutional white") | |
1284 | local mesh3 = Instance.new("SpecialMesh", part3) | |
1285 | mesh3.MeshType = "Sphere" | |
1286 | mesh3.Scale = Vector3.new(1, 1, 1) | |
1287 | local part4 = Instance.new("Part", rarm) | |
1288 | part4.Material = "Neon" | |
1289 | part4.Anchored = true | |
1290 | part4.CanCollide = false | |
1291 | part4.Locked = true | |
1292 | part4.TopSurface = "SmoothNoOutlines" | |
1293 | part4.BottomSurface = "SmoothNoOutlines" | |
1294 | part4.FormFactor = "Custom" | |
1295 | part4.Size = Vector3.new(1, 1, 1) | |
1296 | part4.CFrame = Core.CFrame | |
1297 | part4.Transparency = 1 | |
1298 | part4.BrickColor = BrickColor.new("New Yeller") | |
1299 | local mesh4 = Instance.new("SpecialMesh", part4) | |
1300 | mesh4.MeshType = "Sphere" | |
1301 | mesh4.Scale = Vector3.new(0.5, 0.5, 0.5) | |
1302 | local part7 = Instance.new("Part", rarm) | |
1303 | part7.Material = "Neon" | |
1304 | part7.Anchored = true | |
1305 | part7.CanCollide = false | |
1306 | part7.Locked = true | |
1307 | part7.TopSurface = "SmoothNoOutlines" | |
1308 | part7.BottomSurface = "SmoothNoOutlines" | |
1309 | part7.FormFactor = "Custom" | |
1310 | part7.Size = Vector3.new(1, 1, 1) | |
1311 | part7.CFrame = Core.CFrame | |
1312 | part7.Transparency = 0 | |
1313 | part7.BrickColor = BrickColor.new("Really black") | |
1314 | local mesh7 = Instance.new("SpecialMesh", part7) | |
1315 | mesh7.MeshType = "Sphere" | |
1316 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1317 | for i, v in pairs(FindNearestTorso(Core.CFrame.p, 80)) do | |
1318 | if v:FindFirstChild("Humanoid") then | |
1319 | Damagefunc(Core, v.Torso, 10, 20, math.random(3, 6), "Normal", RootPart, 0.05, 1) | |
1320 | v.Humanoid.PlatformStand = true | |
1321 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1322 | end | |
1323 | end | |
1324 | local acos = math.acos | |
1325 | local sqrt = math.sqrt | |
1326 | local Vec3 = Vector3.new | |
1327 | local fromAxisAngle = CFrame.fromAxisAngle | |
1328 | local function toAxisAngle(CFr) | |
1329 | local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components() | |
1330 | local Angle = math.acos((R00 + R11 + R22 - 1) / 2) | |
1331 | local A = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2 | |
1332 | A = A == 0 and 1.0E-5 or A | |
1333 | local B = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2 | |
1334 | B = B == 0 and 1.0E-5 or B | |
1335 | local C = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2 | |
1336 | C = C == 0 and 1.0E-5 or C | |
1337 | local x = (R21 - R12) / sqrt(A) | |
1338 | local y = (R02 - R20) / sqrt(B) | |
1339 | local z = (R10 - R01) / sqrt(C) | |
1340 | return Vec3(x, y, z), Angle | |
1341 | end | |
1342 | function ApplyTrig(Num, Func) | |
1343 | local Min, Max = Func(0), Func(1) | |
1344 | local i = Func(Num) | |
1345 | return (i - Min) / (Max - Min) | |
1346 | end | |
1347 | function LerpCFrame(CFrame1, CFrame2, Num) | |
1348 | local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2) | |
1349 | return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num | |
1350 | end | |
1351 | function Crater(Torso, Radius) | |
1352 | Spawn(function() | |
1353 | local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10) | |
1354 | local Ignore = {} | |
1355 | for i, v in pairs(game:GetService("Players"):GetPlayers()) do | |
1356 | if v.Character ~= nil then | |
1357 | Ignore[#Ignore + 1] = v.Character | |
1358 | end | |
1359 | end | |
1360 | local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore) | |
1361 | if Hit == nil then | |
1362 | return | |
1363 | end | |
1364 | local Parts = {} | |
1365 | for i = 1, 360, 10 do | |
1366 | local P = Instance.new("Part", Torso.Parent) | |
1367 | P.Anchored = true | |
1368 | P.FormFactor = "Custom" | |
1369 | P.BrickColor = BrickColor.new("Really black") | |
1370 | P.Material = "Neon" | |
1371 | P.TopSurface = "Smooth" | |
1372 | P.BottomSurface = "Smooth" | |
1373 | P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100) | |
1374 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
1375 | Parts[#Parts + 1] = { | |
1376 | P, | |
1377 | P.CFrame, | |
1378 | (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), | |
1379 | P.Size | |
1380 | } | |
1381 | if math.random(0, 5) == 0 then | |
1382 | local P = Instance.new("Part", Torso.Parent) | |
1383 | P.Anchored = true | |
1384 | P.FormFactor = "Custom" | |
1385 | P.BrickColor = Hit.BrickColor | |
1386 | P.Material = Hit.Material | |
1387 | P.TopSurface = "Smooth" | |
1388 | P.BottomSurface = "Smooth" | |
1389 | P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100) | |
1390 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
1391 | Parts[#Parts + 1] = { | |
1392 | P, | |
1393 | P.CFrame, | |
1394 | CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), | |
1395 | P.Size | |
1396 | } | |
1397 | end | |
1398 | end | |
1399 | for i = 0, 1, 0.05 do | |
1400 | for i2, v in pairs(Parts) do | |
1401 | v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos)) | |
1402 | end | |
1403 | wait(0.02) | |
1404 | end | |
1405 | for i, v in pairs(Parts) do | |
1406 | if v[1].Size.X > 2.1 then | |
1407 | v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0) | |
1408 | end | |
1409 | v[1].Anchored = false | |
1410 | end | |
1411 | for i = 0, 1, 0.05 do | |
1412 | for i2, v in pairs(Parts) do | |
1413 | v[1].Transparency = i | |
1414 | if i == 1 then | |
1415 | v[1]:Destroy() | |
1416 | elseif i >= 0.25 then | |
1417 | v[1].CanCollide = false | |
1418 | end | |
1419 | end | |
1420 | wait(0.02) | |
1421 | end | |
1422 | Parts = nil | |
1423 | end) | |
1424 | end | |
1425 | function ROW(out, trans, s, wt, t, ang, plus) | |
1426 | for i = 1, 360, 360 / t do | |
1427 | local c = Instance.new("Part", game.Workspace) | |
1428 | c.FormFactor = 3 | |
1429 | c.TopSurface = 0 | |
1430 | c.BottomSurface = 0 | |
1431 | c.Size = s | |
1432 | c.Anchored = true | |
1433 | c.CanCollide = wt | |
1434 | c.Material = "Neon" | |
1435 | c.Transparency = trans | |
1436 | c.BrickColor = BrickColor.new("Really black") | |
1437 | c.CFrame = CFrame.new(Core.CFrame.x, 0, Core.CFrame.z) * CFrame.Angles(math.rad(20), math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
1438 | c.Locked = true | |
1439 | game.Debris:AddItem(c, 15) | |
1440 | end | |
1441 | end | |
1442 | function Part(x, y, z, color, tr, cc, an, parent) | |
1443 | local p = Instance.new("Part", parent or Weapon) | |
1444 | p.formFactor = "Custom" | |
1445 | p.Size = Vector3.new(x, y, z) | |
1446 | p.BrickColor = BrickColor.new(color) | |
1447 | p.CanCollide = cc | |
1448 | p.Transparency = tr | |
1449 | p.Anchored = an | |
1450 | p.TopSurface, p.BottomSurface = 0, 0 | |
1451 | p.Locked = true | |
1452 | p:BreakJoints() | |
1453 | return p | |
1454 | end | |
1455 | function Mesh(par, num, x, y, z) | |
1456 | local msh = _ | |
1457 | if num == 1 then | |
1458 | msh = Instance.new("CylinderMesh", par) | |
1459 | elseif num == 2 then | |
1460 | msh = Instance.new("SpecialMesh", par) | |
1461 | msh.MeshType = 3 | |
1462 | elseif num == 3 then | |
1463 | msh = Instance.new("BlockMesh", par) | |
1464 | elseif num == 4 then | |
1465 | msh = Instance.new("SpecialMesh", par) | |
1466 | msh.MeshType = "Torso" | |
1467 | elseif type(num) == "string" then | |
1468 | msh = Instance.new("SpecialMesh", par) | |
1469 | msh.MeshId = num | |
1470 | end | |
1471 | msh.Scale = Vector3.new(x, y, z) | |
1472 | return msh | |
1473 | end | |
1474 | function explosion(col1, col2, cfr, sz, rng, dmg) | |
1475 | local a = Part(1, 1, 1, col1, 0.5, false, true, workspace) | |
1476 | local a2 = Part(1, 1, 1, col2, 0.5, false, true, workspace) | |
1477 | local a3 = Part(1, 1, 1, col2, 0.5, false, true, workspace) | |
1478 | v1, v2, v3 = sz.x, sz.y, sz.z | |
1479 | local m = Mesh(a, "http://www.roblox.com/asset/?id=1185246", v1, v2, v3) | |
1480 | local m2 = Mesh(a2, 3, v1 / 3, v2 / 3, v3 / 3) | |
1481 | local m3 = Mesh(a3, 3, v1 / 3, v2 / 3, v3 / 3) | |
1482 | a.CFrame = cfr | |
1483 | a2.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random()) | |
1484 | a3.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random()) | |
1485 | Spawn(function() | |
1486 | while wait() do | |
1487 | if a.Transparency >= 1 then | |
1488 | a:Destroy() | |
1489 | a2:Destroy() | |
1490 | a3:Destroy() | |
1491 | break | |
1492 | end | |
1493 | m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1) | |
1494 | m2.Scale = m2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
1495 | m3.Scale = m3.Scale + Vector3.new(0.1, 0.1, 0.1) | |
1496 | a.Transparency = a.Transparency + 0.05 | |
1497 | a2.Transparency = a2.Transparency + 0.05 | |
1498 | a3.Transparency = a3.Transparency + 0.05 | |
1499 | end | |
1500 | end) | |
1501 | end | |
1502 | local part = Instance.new("Part", rarm) | |
1503 | part.Anchored = true | |
1504 | part.CanCollide = false | |
1505 | part.Locked = true | |
1506 | part.FormFactor = "Custom" | |
1507 | part.Size = Vector3.new(1, 1, 1) | |
1508 | part.CFrame = Core.CFrame * CFrame.new(0, 0, 0) | |
1509 | part.Transparency = 1 | |
1510 | part.BrickColor = BrickColor.new("Really black") | |
1511 | local mesh = Instance.new("SpecialMesh", part) | |
1512 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1513 | mesh.Scale = Vector3.new(2, 2, 2) | |
1514 | local part2 = part:clone() | |
1515 | part2.Parent = rarm | |
1516 | part2.BrickColor = BrickColor.new("Really black") | |
1517 | local part5 = part:clone() | |
1518 | part5.Parent = rarm | |
1519 | part5.BrickColor = BrickColor.new("New Yeller") | |
1520 | local part6 = part:clone() | |
1521 | part6.Parent = rarm | |
1522 | part6.BrickColor = BrickColor.new("Institutional white") | |
1523 | local mesh2 = mesh:clone() | |
1524 | mesh2.Parent = part2 | |
1525 | mesh2.Scale = Vector3.new(3, 3, 3) | |
1526 | local mesh5 = mesh:clone() | |
1527 | mesh5.Parent = part5 | |
1528 | mesh5.Scale = Vector3.new(3, 3, 3) | |
1529 | local mesh6 = mesh:clone() | |
1530 | mesh6.Parent = part6 | |
1531 | mesh6.Scale = Vector3.new(3, 3, 3) | |
1532 | local blast = Instance.new("Part", rarm) | |
1533 | blast.BrickColor = BrickColor.new("Really black") | |
1534 | blast.Anchored = true | |
1535 | blast.CanCollide = false | |
1536 | blast.Locked = true | |
1537 | blast.Size = Vector3.new(1, 1, 1) | |
1538 | blast.TopSurface = "Smooth" | |
1539 | blast.BottomSurface = "Smooth" | |
1540 | blast.Transparency = 0.9 | |
1541 | blast.CFrame = HandCF | |
1542 | local bm = Instance.new("SpecialMesh", blast) | |
1543 | bm.Scale = Vector3.new(5, 1, 5) | |
1544 | bm.MeshId = "rbxassetid://3270017" | |
1545 | local blast2 = Instance.new("Part", rarm) | |
1546 | blast2.BrickColor = BrickColor.new("New Yeller") | |
1547 | blast2.Anchored = true | |
1548 | blast2.CanCollide = false | |
1549 | blast2.Locked = true | |
1550 | blast2.Size = Vector3.new(1, 1, 1) | |
1551 | blast2.TopSurface = "Smooth" | |
1552 | blast2.BottomSurface = "Smooth" | |
1553 | blast2.Transparency = 0.9 | |
1554 | blast2.CFrame = HandCF | |
1555 | local bm2 = Instance.new("SpecialMesh", blast2) | |
1556 | bm2.Scale = Vector3.new(3, 1, 3) | |
1557 | bm2.MeshId = "rbxassetid://3270017" | |
1558 | local blast3 = Instance.new("Part", rarm) | |
1559 | blast3.BrickColor = BrickColor.new("Institutional white") | |
1560 | blast3.Anchored = true | |
1561 | blast3.CanCollide = false | |
1562 | blast3.Locked = true | |
1563 | blast3.Size = Vector3.new(1, 1, 1) | |
1564 | blast3.TopSurface = "Smooth" | |
1565 | blast3.BottomSurface = "Smooth" | |
1566 | blast3.Transparency = 0.9 | |
1567 | blast3.CFrame = HandCF | |
1568 | local bm3 = Instance.new("SpecialMesh", blast3) | |
1569 | bm3.Scale = Vector3.new(3, 1, 3) | |
1570 | bm3.MeshId = "rbxassetid://3270017" | |
1571 | for i = 1, 120 do | |
1572 | rs:wait() | |
1573 | Core.Transparency = Core.Transparency + 0.008333333333333333 | |
1574 | part.Transparency = part.Transparency + 0.008333333333333333 | |
1575 | part2.Transparency = part2.Transparency + 0.008333333333333333 | |
1576 | part3.Transparency = part3.Transparency + 0.008333333333333333 | |
1577 | part4.Transparency = part4.Transparency + 0.008333333333333333 | |
1578 | part5.Transparency = part5.Transparency + 0.008333333333333333 | |
1579 | part6.Transparency = part6.Transparency + 0.008333333333333333 | |
1580 | part7.Transparency = part7.Transparency + 0.008333333333333333 | |
1581 | blast.Transparency = blast.Transparency + 0.008333333333333333 | |
1582 | blast2.Transparency = blast2.Transparency + 0.008333333333333333 | |
1583 | blast3.Transparency = blast3.Transparency + 0.008333333333333333 | |
1584 | Core.Size = Core.Size + Vector3.new(0.8, 0.8, 0.8) | |
1585 | mesh.Scale = mesh.Scale + Vector3.new(1, 0.2, 1) | |
1586 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1, 0.2, 1.1) | |
1587 | mesh3.Scale = mesh3.Scale + Vector3.new(3, 3, 3) | |
1588 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7, 1.7, 1.7) | |
1589 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6, 0.2, 1.6) | |
1590 | mesh6.Scale = mesh6.Scale + Vector3.new(2, 0.2, 2) | |
1591 | mesh7.Scale = mesh7.Scale + Vector3.new(4, 4, 4) | |
1592 | bm.Scale = bm.Scale + Vector3.new(6, 6, 0.2) | |
1593 | bm2.Scale = bm2.Scale + Vector3.new(4, 4, 0.2) | |
1594 | bm3.Scale = bm3.Scale + Vector3.new(4, 4, 0.2) | |
1595 | Core.CFrame = cf | |
1596 | part.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(i * 2), 0) | |
1597 | part2.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(-i * 2), 0) | |
1598 | part3.CFrame = Core.CFrame | |
1599 | part4.CFrame = Core.CFrame | |
1600 | part7.CFrame = Core.CFrame | |
1601 | part5.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(i * 2.6), 0) | |
1602 | part6.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(-i * 2.4), 0) | |
1603 | blast.CFrame = Core.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1604 | blast2.CFrame = Core.CFrame * CFrame.Angles(math.rad(-i * 4), math.rad(i * 4), math.rad(0)) | |
1605 | blast3.CFrame = Core.CFrame * CFrame.Angles(math.rad(180 + i * 4), math.rad(90 - i * 4), math.rad(0)) | |
1606 | rs:wait() | |
1607 | end | |
1608 | Core:Destroy() | |
1609 | part:Destroy() | |
1610 | part2:Destroy() | |
1611 | part3:Destroy() | |
1612 | part4:Destroy() | |
1613 | part5:Destroy() | |
1614 | part6:Destroy() | |
1615 | part7:Destroy() | |
1616 | blast:Destroy() | |
1617 | blast2:Destroy() | |
1618 | blast3:Destroy() | |
1619 | end | |
1620 | end | |
1621 | end) | |
1622 | Debounces.CanAttack = true | |
1623 | Debounces.NoIdle = false | |
1624 | hum.WalkSpeed = 16 | |
1625 | end | |
1626 | function TruthSeekerOrbSheild() | |
1627 | Debounces.CanAttack = false | |
1628 | Debounces.NoIdle = true | |
1629 | Defence = true | |
1630 | CurrentHealth = hum.Health | |
1631 | torso.Anchored = true | |
1632 | Shield = Instance.new("Part", Orbs) | |
1633 | Shield.Shape = "Ball" | |
1634 | Shield.CanCollide = true | |
1635 | Shield.Anchored = true | |
1636 | Shield.Material = "Neon" | |
1637 | Shield.Name = "Shield" | |
1638 | Shield.Locked = true | |
1639 | Shield.Transparency = 0.3 | |
1640 | Shield.BrickColor = BrickColor.new("Really black") | |
1641 | Shield.Size = Vector3.new(10.1, 10.1, 10.1) | |
1642 | Shield.CFrame = torso.CFrame | |
1643 | function onDamage(Part) | |
1644 | if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then | |
1645 | Part.Anchored = true | |
1646 | if Part:findFirstChild("Mesh") ~= nil then | |
1647 | z = Part:findFirstChild("Mesh") | |
1648 | for i = 1, 5 do | |
1649 | z.Scale = z.Scale + Vector3.new(1, 1, 1) | |
1650 | wait(0.05) | |
1651 | end | |
1652 | end | |
1653 | end | |
1654 | end | |
1655 | Checker = Instance.new("Part", char) | |
1656 | Checker.Transparency = 0.99 | |
1657 | Checker.Shape = "Ball" | |
1658 | Checker.Material = "Neon" | |
1659 | Checker.BrickColor = BrickColor.new("Institutional white") | |
1660 | Checker.Anchored = false | |
1661 | Checker.Locked = true | |
1662 | Checker.CFrame = torso.CFrame | |
1663 | Checker.CanCollide = false | |
1664 | Checker.Size = Vector3.new(20, 20, 20) | |
1665 | newWeld(Checker, torso, 0, 0, 0) | |
1666 | Checker.Touched:connect(onDamage) | |
1667 | InnerShield = Instance.new("Part", Orbs) | |
1668 | InnerShield.CanCollide = true | |
1669 | InnerShield.Anchored = true | |
1670 | InnerShield.Material = "Neon" | |
1671 | InnerShield.Name = "InnerShield" | |
1672 | InnerShield.Shape = "Ball" | |
1673 | InnerShield.Locked = true | |
1674 | InnerShield.BrickColor = BrickColor.new("Royal purple") | |
1675 | InnerShield.Size = Vector3.new(10, 10, 10) | |
1676 | InnerShield.CFrame = Shield.CFrame | |
1677 | newWeld(InnerShield, Shield, 0, 0, 0) | |
1678 | newWeld(Shield, torso, 0, 0, 0) | |
1679 | spawn(function() | |
1680 | while Defence == true do | |
1681 | hum.Health = CurrentHealth | |
1682 | hum.WalkSpeed = 0 | |
1683 | wait() | |
1684 | end | |
1685 | end) | |
1686 | for i = 1, 16 do | |
1687 | for i, v in pairs(Orbs:children()) do | |
1688 | if v:IsA("Part") and v.Name ~= "InnerShield" and v.Name ~= "Shield" then | |
1689 | v.Transparency = v.Transparency + 0.1 | |
1690 | end | |
1691 | end | |
1692 | wait() | |
1693 | end | |
1694 | end | |
1695 | function TruthSeekerOrbSheildUp() | |
1696 | Defence = false | |
1697 | Debounces.CanAttack = true | |
1698 | Debounces.NoIdle = false | |
1699 | Shield.CanCollide = false | |
1700 | InnerShield.CanCollide = false | |
1701 | for i = 1, 16 do | |
1702 | Shield.Transparency = Shield.Transparency + 0.1 | |
1703 | InnerShield.Transparency = InnerShield.Transparency + 0.1 | |
1704 | wait() | |
1705 | end | |
1706 | Shield:Destroy() | |
1707 | Checker:Destroy() | |
1708 | torso.Anchored = false | |
1709 | InnerShield:Destroy() | |
1710 | hum.WalkSpeed = 16 | |
1711 | for i = 1, 16 do | |
1712 | for i, v in pairs(Orbs:children()) do | |
1713 | if v:IsA("Part") then | |
1714 | v.Transparency = v.Transparency - 0.1 | |
1715 | end | |
1716 | end | |
1717 | wait() | |
1718 | end | |
1719 | end | |
1720 | function TruthSeekerOrbAttack() | |
1721 | local selected = math.random(1, 8) | |
1722 | local Orb = Orbs_["Orb" .. selected] | |
1723 | local Outline = Orb.Outline | |
1724 | local nPos | |
1725 | local sound = Instance.new("Sound", hed) | |
1726 | sound.SoundId = "rbxassetid://553462044" | |
1727 | sound.Volume = 0.35 | |
1728 | sound.Pitch = 1.4 + math.random() / 5 | |
1729 | sound:play() | |
1730 | game:service("Debris"):AddItem(sound, 5) | |
1731 | if Debounces["OrbMove" .. selected] == true then | |
1732 | return | |
1733 | end | |
1734 | Debounces["OrbMove" .. selected] = true | |
1735 | for i = 1, 12 do | |
1736 | Orb.CFrame = Lerp(Outline.CFrame, Mau5.Hit, 0.3) | |
1737 | nPos = Outline.CFrame.p | |
1738 | wait() | |
1739 | end | |
1740 | Orb.Touched:connect(function(hit) | |
1741 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= game:service'Players'.LocalPlayer.Name and Debounces["OrbMove" .. selected] == true then | |
1742 | hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2/2/2) | |
1743 | end | |
1744 | end) | |
1745 | Debounces["OrbMove" .. selected] = false | |
1746 | wait(0.1) | |
1747 | end | |
1748 | local origHealth = {} | |
1749 | local OrbOfHealingEquipped = false | |
1750 | local OrbOfDiscordEquipped = false | |
1751 | local Darkness = Instance.new("Sound", char.Torso) | |
1752 | Darkness.SoundId = "rbxassetid://418097747" | |
1753 | Darkness.Volume = 0.8 | |
1754 | local Healing = Instance.new("Sound", char.Torso) | |
1755 | Healing.SoundId = "rbxassetid://418097928" | |
1756 | Healing.Volume = 0.8 | |
1757 | function OrbOfDiscord(Target) | |
1758 | if Target.Parent:IsA("Accessory") then | |
1759 | Target = Target.Parent | |
1760 | end | |
1761 | local tplr = game:service("Players"):GetPlayerFromCharacter(Target) | |
1762 | if tplr and tplr.TeamColor == p.TeamColor then | |
1763 | return | |
1764 | end | |
1765 | if OrbOfDiscordEquipped == Target.Parent then | |
1766 | print("same target?") | |
1767 | return | |
1768 | end | |
1769 | if OrbOfHealingEquipped == Target.Parent then | |
1770 | OrbOfHealingEquipped = false | |
1771 | end | |
1772 | if Target.Parent:findFirstChild("ForceField") then | |
1773 | OrbOfDiscordEquipped = false | |
1774 | return | |
1775 | end | |
1776 | OrbOfDiscordEquipped = Target.Parent | |
1777 | local OD1, OD2 = MakeOrb(1) | |
1778 | OD1.BrickColor = BrickColor.new("Royal purple") | |
1779 | OD2.BrickColor = BrickColor.new("Really black") | |
1780 | OD1.Parent = Target.Parent | |
1781 | OD2.Parent = Target.Parent | |
1782 | if not origHealth[Target.Parent] then | |
1783 | origHealth[Target.Parent] = Target.Parent:findFirstChild("Humanoid").MaxHealth | |
1784 | end | |
1785 | Darkness:Play() | |
1786 | spawn(function() | |
1787 | while wait(0.2) and OrbOfDiscordEquipped == Target.Parent do | |
1788 | Target.Parent:FindFirstChild("Humanoid").MaxHealth = origHealth[Target.Parent] * 0.7 | |
1789 | if OrbOfDiscordEquipped == false or OrbOfDiscordEquipped ~= Target.Parent then | |
1790 | break | |
1791 | end | |
1792 | local chars = {} | |
1793 | for i, v in pairs(workspace:children()) do | |
1794 | if v:FindFirstChild("Humanoid") then | |
1795 | table.insert(chars, v) | |
1796 | end | |
1797 | end | |
1798 | local hit, pos, surfaceNormal = workspace:FindPartOnRayWithIgnoreList(Ray.new(root.Position, Target.Parent:FindFirstChild("HumanoidRootPart").Position - root.Position), { | |
1799 | char, | |
1800 | unpack(chars) | |
1801 | }) | |
1802 | if hit then | |
1803 | print("Line of sight broken!") | |
1804 | OrbOfDiscordEquipped = false | |
1805 | break | |
1806 | end | |
1807 | end | |
1808 | end) | |
1809 | while wait() and OrbOfDiscordEquipped == Target.Parent do | |
1810 | OD1.CFrame = Lerp(OD1.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 3 + math.sin(angle2) * 0.32, 2), 0.3) | |
1811 | OD2.CFrame = Lerp(OD2.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 3 + math.sin(angle2) * 0.32, 2), 0.3) | |
1812 | if OrbOfDiscordEquipped == false then | |
1813 | break | |
1814 | end | |
1815 | end | |
1816 | local prevHealth = Target.Parent:FindFirstChild("Humanoid").Health | |
1817 | Target.Parent:FindFirstChild("Humanoid").MaxHealth = origHealth[Target.Parent] | |
1818 | Target.Parent:FindFirstChild("Humanoid").Health = prevHealth / (origHealth[Target.Parent] * 0.7) * origHealth[Target.Parent] | |
1819 | OD1:Destroy() | |
1820 | OD2:Destroy() | |
1821 | if OrbOfDiscordEquipped == Target.Parent then | |
1822 | OrbOfDiscordEquipped = false | |
1823 | end | |
1824 | end | |
1825 | function OrbOfHealing(Target) | |
1826 | if Target.Parent:IsA("Accessory") then | |
1827 | Target = Target.Parent | |
1828 | end | |
1829 | local tplr = game:service("Players"):GetPlayerFromCharacter(Target) | |
1830 | if tplr and tplr.TeamColor ~= p.TeamColor then | |
1831 | return | |
1832 | end | |
1833 | if OrbOfHealingEquipped == Target.Parent then | |
1834 | return | |
1835 | end | |
1836 | if OrbOfDiscordEquipped == Target.Parent then | |
1837 | OrbOfDiscordEquipped = false | |
1838 | end | |
1839 | if OrbOfHealingEquipped ~= false then | |
1840 | OrbOfHealingEquipped = false | |
1841 | wait() | |
1842 | end | |
1843 | if Target.Parent:findFirstChild("ForceField") then | |
1844 | OrbOfHealingEquipped = false | |
1845 | return | |
1846 | end | |
1847 | OrbOfHealingEquipped = Target.Parent | |
1848 | local OH1, OH2 = MakeOrb(1) | |
1849 | OH1.BrickColor = BrickColor.new("New Yeller") | |
1850 | OH2.BrickColor = BrickColor.new("Institutional white") | |
1851 | OH1.Parent = Target.Parent | |
1852 | OH2.Parent = Target.Parent | |
1853 | Healing:Play() | |
1854 | spawn(function() | |
1855 | while wait(1) and OrbOfHealingEquipped == Target.Parent do | |
1856 | Target.Parent:FindFirstChild("Humanoid").Health = Target.Parent:FindFirstChild("Humanoid").Health + 5 | |
1857 | if OrbOfHealingEquipped == false then | |
1858 | break | |
1859 | end | |
1860 | end | |
1861 | end) | |
1862 | spawn(function() | |
1863 | while wait(0.2) do | |
1864 | local chars = {} | |
1865 | for i, v in pairs(workspace:children()) do | |
1866 | if v:FindFirstChild("Humanoid") then | |
1867 | table.insert(chars, v) | |
1868 | end | |
1869 | end | |
1870 | local hit, pos, surfaceNormal = workspace:FindPartOnRayWithIgnoreList(Ray.new(root.Position, Target.Parent:FindFirstChild("HumanoidRootPart").Position - root.Position), { | |
1871 | char, | |
1872 | unpack(chars) | |
1873 | }) | |
1874 | if hit then | |
1875 | print("Line of sight broken!") | |
1876 | OrbOfHealingEquipped = false | |
1877 | break | |
1878 | end | |
1879 | end | |
1880 | end) | |
1881 | while OrbOfHealingEquipped do | |
1882 | OH1.CFrame = Lerp(OH1.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 1.8 + math.sin(angle2) * 0.32, 2), 0.3) | |
1883 | OH2.CFrame = Lerp(OH2.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 1.8 + math.sin(angle2) * 0.32, 2), 0.3) | |
1884 | if OrbOfHealingEquipped == false then | |
1885 | break | |
1886 | end | |
1887 | wait() | |
1888 | end | |
1889 | OH1:Destroy() | |
1890 | OH2:Destroy() | |
1891 | OrbOfHealingEquipped = false | |
1892 | end | |
1893 | Mau5.KeyDown:connect(function(key) | |
1894 | if key == "g" then | |
1895 | TailedBeastBombAttack() | |
1896 | elseif key == "q" then | |
1897 | SpawnRasenShurikan(workspace) | |
1898 | end | |
1899 | if key == "e" then | |
1900 | local Targ = Mau5.Target | |
1901 | Debounces.NoIdle = true | |
1902 | for i = 1, 5 do | |
1903 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8) | |
1904 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8) | |
1905 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
1906 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8) | |
1907 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8) | |
1908 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8) | |
1909 | wait() | |
1910 | end | |
1911 | Debounces.NoIdle = false | |
1912 | print(Targ.Parent:FindFirstChild("Humanoid")) | |
1913 | if Targ and Targ.Parent and Targ.Parent:FindFirstChild("Humanoid") then | |
1914 | OrbOfHealing(Targ.Parent:FindFirstChild("Torso") or Targ.Parent:FindFirstChild("UpperTorso")) | |
1915 | end | |
1916 | if Targ and Targ.Parent:IsA("Accessory") and Targ.Parent.Parent:FindFirstChild("Humanoid") then | |
1917 | OrbOfHealing(Targ.Parent.Parent:FindFirstChild("Torso") or Targ.Parent.Parent:FindFirstChild("UpperTorso")) | |
1918 | end | |
1919 | end | |
1920 | if key == "f" then | |
1921 | local Targ = Mau5.Target | |
1922 | Debounces.NoIdle = true | |
1923 | for i = 1, 5 do | |
1924 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8) | |
1925 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8) | |
1926 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
1927 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8) | |
1928 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8) | |
1929 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8) | |
1930 | wait() | |
1931 | end | |
1932 | Debounces.NoIdle = false | |
1933 | print(Targ.Parent:FindFirstChild("Humanoid")) | |
1934 | if Targ and Targ.Parent and Targ.Parent:FindFirstChild("Humanoid") then | |
1935 | OrbOfDiscord(Targ.Parent:FindFirstChild("Torso") or Targ.Parent:FindFirstChild("UpperTorso")) | |
1936 | end | |
1937 | if Targ and Targ.Parent:IsA("Accessory") and Targ.Parent.Parent:FindFirstChild("Humanoid") then | |
1938 | OrbOfDiscord(Targ.Parent.Parent:FindFirstChild("Torso") or Targ.Parent.Parent:FindFirstChild("UpperTorso")) | |
1939 | end | |
1940 | end | |
1941 | end) | |
1942 | Mau5.KeyUp:connect(function(key) | |
1943 | end) | |
1944 | WhichHand = 0 | |
1945 | Mau5.Button1Down:connect(function() | |
1946 | if DebounceShot == false and Debounces.NoIdle == false then | |
1947 | Debounces.NoIdle = true | |
1948 | if WhichHand == 0 then | |
1949 | for i = 1, 5 do | |
1950 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8) | |
1951 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8) | |
1952 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
1953 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8) | |
1954 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8) | |
1955 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8) | |
1956 | wait() | |
1957 | end | |
1958 | WhichHand = 1 | |
1959 | Debounces.NoIdle = false | |
1960 | TruthSeekerOrbAttack() | |
1961 | else | |
1962 | for i = 1, 5 do | |
1963 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8) | |
1964 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8) | |
1965 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
1966 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8) | |
1967 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8) | |
1968 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), -0.5, 0), 0.8) | |
1969 | wait() | |
1970 | end | |
1971 | WhichHand = 0 | |
1972 | Debounces.NoIdle = false | |
1973 | TruthSeekerOrbAttack() | |
1974 | end | |
1975 | end | |
1976 | end) | |
1977 | local sine = 0 | |
1978 | local twirl = 0 | |
1979 | local change = 1 | |
1980 | angle = 0 | |
1981 | angle2 = 0 | |
1982 | angle3 = 0 | |
1983 | anglespeed = 2 | |
1984 | anglespeed2 = 1 | |
1985 | anglespeed3 = 0.4 | |
1986 | game:GetService("RunService").RenderStepped:connect(function() | |
1987 | angle = angle % 100 + anglespeed / 10 | |
1988 | angle2 = angle2 % 100 + anglespeed2 / 10 | |
1989 | angle3 = angle3 % 100 + anglespeed3 / 10 | |
1990 | char.Humanoid.FreeFalling:connect(function(f) | |
1991 | if f then | |
1992 | ffing = true | |
1993 | else | |
1994 | ffing = false | |
1995 | end | |
1996 | end) | |
1997 | if Debounces.Anger == false then | |
1998 | if Debounces.OrbMove1 == false then | |
1999 | Orb1.CFrame = Lerp(Orb1.CFrame, torso.CFrame * CFrame.new(0, 3 + math.sin(angle2) * 0.2, 2), 0.04) | |
2000 | end | |
2001 | if Debounces.OrbMove2 == false then | |
2002 | Orb2.CFrame = Lerp(Orb2.CFrame, torso.CFrame * CFrame.new(0, -3 + math.sin(angle2) * 0.32, 2), 0.03) | |
2003 | end | |
2004 | if Debounces.OrbMove3 == false then | |
2005 | Orb3.CFrame = Lerp(Orb3.CFrame, torso.CFrame * CFrame.new(3, 0 + math.sin(angle2) * 0.22, 2), 0.06) | |
2006 | end | |
2007 | if Debounces.OrbMove4 == false then | |
2008 | Orb4.CFrame = Lerp(Orb4.CFrame, torso.CFrame * CFrame.new(-3, 0 + math.sin(angle2) * 0.12, 2), 0.08) | |
2009 | end | |
2010 | if Debounces.OrbMove5 == false then | |
2011 | Orb5.CFrame = Lerp(Orb5.CFrame, torso.CFrame * CFrame.new(-2, -2 + math.sin(angle2) * 0.12, 2), 0.07) | |
2012 | end | |
2013 | if Debounces.OrbMove6 == false then | |
2014 | Orb6.CFrame = Lerp(Orb6.CFrame, torso.CFrame * CFrame.new(-2, 2 + math.sin(angle2) * 0.12, 2), 0.4) | |
2015 | end | |
2016 | if Debounces.OrbMove7 == false then | |
2017 | Orb7.CFrame = Lerp(Orb7.CFrame, torso.CFrame * CFrame.new(2, 2 + math.sin(angle2) * 0.12, 2), 0.2) | |
2018 | end | |
2019 | if Debounces.OrbMove8 == false then | |
2020 | Orb8.CFrame = Lerp(Orb8.CFrame, torso.CFrame * CFrame.new(2, -2 + math.sin(angle2) * 0.12, 2), 0.05) | |
2021 | end | |
2022 | else | |
2023 | if Debounces.OrbMove1 == false then | |
2024 | Orb1.CFrame = Lerp(Orb1.CFrame, torso.CFrame * CFrame.new(0, 3 + math.sin(angle2) * 0.2, 2) * CFrame.new(math.sin(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.04) | |
2025 | end | |
2026 | if Debounces.OrbMove2 == false then | |
2027 | Orb2.CFrame = Lerp(Orb2.CFrame, torso.CFrame * CFrame.new(0, -3 + math.sin(angle2) * 0.32, 2) * CFrame.new(math.sin(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.03) | |
2028 | end | |
2029 | if Debounces.OrbMove3 == false then | |
2030 | Orb3.CFrame = Lerp(Orb3.CFrame, torso.CFrame * CFrame.new(3, 0 + math.sin(angle2) * 0.22, 2) * CFrame.new(math.tan(angle / 6), math.sin(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.06) | |
2031 | end | |
2032 | if Debounces.OrbMove4 == false then | |
2033 | Orb4.CFrame = Lerp(Orb4.CFrame, torso.CFrame * CFrame.new(-3, 0 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), math.sin(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.08) | |
2034 | end | |
2035 | if Debounces.OrbMove5 == false then | |
2036 | Orb5.CFrame = Lerp(Orb5.CFrame, torso.CFrame * CFrame.new(-2, -2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), -math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.07) | |
2037 | end | |
2038 | if Debounces.OrbMove6 == false then | |
2039 | Orb6.CFrame = Lerp(Orb6.CFrame, torso.CFrame * CFrame.new(-2, 2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.4) | |
2040 | end | |
2041 | if Debounces.OrbMove7 == false then | |
2042 | Orb7.CFrame = Lerp(Orb7.CFrame, torso.CFrame * CFrame.new(2, 2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.cos(angle / 6), math.tan(angle2 / 6), math.tan(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.2) | |
2043 | end | |
2044 | if Debounces.OrbMove8 == false then | |
2045 | Orb8.CFrame = Lerp(Orb8.CFrame, torso.CFrame * CFrame.new(2, -2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.cos(angle / 6), -math.tan(angle2 / 6), math.tan(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.05) | |
2046 | end | |
2047 | end | |
2048 | sine = sine + change | |
2049 | if jumpn == true then | |
2050 | animpose = "Jumping" | |
2051 | elseif ffing == true then | |
2052 | animpose = "Freefalling" | |
2053 | elseif 2 > (torso.Velocity * Vector3.new(1, 0, 1)).magnitude then | |
2054 | animpose = "Idle" | |
2055 | elseif (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then | |
2056 | animpose = "Walking" | |
2057 | elseif (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then | |
2058 | animpose = "Running" | |
2059 | end | |
2060 | if animpose ~= lastanimpose then | |
2061 | sine = 0 | |
2062 | if Debounces.NoIdle ~= false or animpose == "Idle" then | |
2063 | elseif animpose == "Walking" then | |
2064 | else | |
2065 | if animpose == "Running" then | |
2066 | else | |
2067 | end | |
2068 | end | |
2069 | end | |
2070 | lastanimpose = animpose | |
2071 | if Debounces.NoIdle == false then | |
2072 | if animpose == "Idle" then | |
2073 | change = 0.5 | |
2074 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(-30)), 0.2) | |
2075 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(30)), 0.2) | |
2076 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
2077 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, 1.3), 0.4) | |
2078 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, -1.2), 0.4) | |
2079 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 7), 0) * angles(math.rad(0), 0, 0), 0.2) | |
2080 | elseif animpose == "Walking" then | |
2081 | change = 0.5 | |
2082 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(-30)), 0.2) | |
2083 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(30)), 0.2) | |
2084 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)) | |
2085 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, 1.3), 0.4) | |
2086 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, -1.2), 0.4) | |
2087 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 7), 0) * angles(math.rad(0), 0, 0), 0.2) | |
2088 | elseif animpose == "Running" then | |
2089 | change = 0.5 | |
2090 | twirl = twirl + 1 | |
2091 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(0.7, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, -1.3), 0.2) | |
2092 | larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-0.7, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, 1.2), 0.2) | |
2093 | hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0.5, math.rad(0)) | |
2094 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
2095 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
2096 | torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 4), 0) * angles(math.rad(-90), 0, 0) * angles(0, sine / 10, 0), 0.5) | |
2097 | elseif animpose == "Freefalling" then | |
2098 | change = 0.5 | |
2099 | end | |
2100 | end | |
2101 | end) | |
2102 | hum.MaxHealth = 150 | |
2103 | wait() | |
2104 | hum.Health = 150 | |
2105 | function dispose() | |
2106 | for i, v in pairs(getfenv(0)) do | |
2107 | v = nil | |
2108 | end | |
2109 | error = nil | |
2110 | print = nil | |
2111 | warn = nil | |
2112 | script:Destroy() | |
2113 | script = nil | |
2114 | end | |
2115 | hum.Died:connect(dispose) | |
2116 | char.Changed:connect(function() | |
2117 | if char.Parent == nil then | |
2118 | dispose() | |
2119 | end | |
2120 | end) |