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--Script made by Pedrorb03
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growingList = {}
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degrowingList = {}
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torso = Instance.new("Part") torso.Size = Vector3.new(0,0,0) torso.CanCollide = false
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torso.Anchored = true
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local mesh = Instance.new("SpecialMesh",torso) mesh.MeshId = "rbxassetid://1198391230" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
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arm = Instance.new("Part") arm.Size = Vector3.new(0,0,0) arm.CanCollide = false
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arm.Anchored = true
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local mesh = Instance.new("SpecialMesh",arm) mesh.MeshId = "rbxassetid://1198392540" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
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leg1 = Instance.new("Part") leg1.Size = Vector3.new(0,0,0) leg1.CanCollide = false
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leg1.Anchored = true
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local mesh = Instance.new("SpecialMesh",leg1) mesh.MeshId = "rbxassetid://1198394446" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.01,0.01,0.01)
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leg2 = Instance.new("Part") leg2.Size = Vector3.new(0,0,0) leg2.CanCollide = false
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leg2.Anchored = true
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local mesh = Instance.new("SpecialMesh",leg2) mesh.MeshId = "rbxassetid://1198393506" mesh.TextureId = "rbxassetid://1198391349" mesh.Scale = Vector3.new(0.02,0.02,0.02)
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headd = Instance.new("Part") headd.Size = Vector3.new(1,1,1) headd.CanCollide = false
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local mesh = Instance.new("SpecialMesh",headd) mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.MeshType = Enum.MeshType.Head
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headd.BrickColor = BrickColor.new("Pastel brown")
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headd.BrickColor = BrickColor.new("Really black")
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game:GetService("RunService").RenderStepped:connect(function()
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	for _,grow in pairs(growingList) do
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local cframe = grow.CFrame		
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		grow.Size = grow.Size+Vector3.new(1,1,1)
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		grow.Transparency = grow.Transparency+0.04
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	end
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	for _,degrow in pairs(degrowingList) do
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local cframe = degrow.CFrame		
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		degrow.Size = degrow.Size-Vector3.new(1,1,1)
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		degrow.Transparency = degrow.Transparency+0.04
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	end
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end)
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Basesong = Instance.new("Sound") 
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hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
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beforesong = Basesong:Clone()
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beforesong.Parent = game.Players.LocalPlayer.Character
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beforesong.Looped = true 
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beforesong.Volume = 3 
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beforesong.SoundId = "rbxassetid://1100971847"
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beforesong.SoundId = ""
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beforesong:Play()
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if game.Players.LocalPlayer.Character:FindFirstChild("Body Colors") then
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	game.Players.LocalPlayer.Character["Body Colors"]:remove()
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end
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if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
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	game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
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end
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if game.Players.LocalPlayer.Character:FindFirstChild("Shirt") then
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	game.Players.LocalPlayer.Character["Shirt"]:remove()
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end
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if game.Players.LocalPlayer.Character:FindFirstChild("Pants") then
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	game.Players.LocalPlayer.Character["Pants"]:remove()
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end
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for i=1,5 do
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	wait()
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for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
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	if hat.ClassName == "Accessory" then
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		hat:remove()
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	end
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	if hat:IsA("BasePart") then
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		hat.BrickColor = BrickColor.new("Pastel brown")
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		hat.BrickColor = BrickColor.new("Really black")
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	end
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end
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end
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game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
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game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
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Basepart = Instance.new("Part") 
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Baseparticle = Instance.new("ParticleEmitter")
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Basemesh = Instance.new("SpecialMesh") 
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local mesh = Basemesh:Clone()
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mesh.Parent = hair
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mesh.MeshId = "rbxassetid://1143041061"
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mesh.MeshId = "http://www.roblox.com/asset/?id=15730710"
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Baseweld = Instance.new("Weld")
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local weld = Baseweld:Clone()
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weld.Part0 = hair
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weld.Part1 = game.Players.LocalPlayer.Character.Head
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hair.Color = Color3.fromRGB(153, 125, 61)
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weld.C0 = CFrame.new(0,-0.25,0)*CFrame.Angles(0,math.rad(180),0)
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weld.Parent = hair
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shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character) 
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shirt.ShirtTemplate = "rbxassetid://804894303"
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shirt.ShirtTemplate = "rbxassetid://568828008"
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pants = Instance.new("Pants",game.Players.LocalPlayer.Character) 
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pants.PantsTemplate = "rbxassetid://189943600"
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pants.PantsTemplate = "rbxassetid://568828172"
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game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1142979747"
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game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://517341045"
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wait(1)
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game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "This can go two ways punk", "Green")
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wait(3)
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game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "You walk away", "Green")
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wait(3)
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game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Or I walk in your, face.", "Green")
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game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "Or I will use force.", "Green")
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wait(3)
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local counter = 0
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for i=1,200 do
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	wait()
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	counter = counter+1
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	if counter > 2 then
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		counter = 0
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		local part = Basepart:Clone()
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	part.Color = Color3.fromRGB(255,175,0)
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	part.Shape = Enum.PartType.Cylinder
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    part.Anchored = true
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part.CanCollide = false
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part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
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part.Parent = game.Workspace
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part.Material = Enum.Material.Neon
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part.Size = Vector3.new(1000000000,6,6)
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game:GetService("Debris"):AddItem(part,1)
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table.insert(degrowingList,part)
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local part = Basepart:Clone()
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	part.Color = Color3.fromRGB(255,175,0)
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	part.Shape = Enum.PartType.Ball
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    part.Anchored = true
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part.CanCollide = false
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part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
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part.Parent = game.Workspace
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part.Material = Enum.Material.Neon
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part.Size = Vector3.new(1,1,1)
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game:GetService("Debris"):AddItem(part,3)
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table.insert(growingList,part)
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	end
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for _,player in pairs(game.Workspace:GetChildren()) do
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	if player:FindFirstChild("Humanoid") then
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		player.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),0)
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	end
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end
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end
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	counter = counter+1
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for _,player in pairs(game.Workspace:GetChildren()) do
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	if player:FindFirstChild("Humanoid") then
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		player.Humanoid.CameraOffset = Vector3.new(0,0,0)
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	end
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	end
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local colorlist = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,255,255)),
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	ColorSequenceKeypoint.new(0.148,Color3.fromRGB(0,255,255)),
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	ColorSequenceKeypoint.new(0.193,Color3.fromRGB(72,0,255)),
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	ColorSequenceKeypoint.new(0.366,Color3.fromRGB(72,0,255)),
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	ColorSequenceKeypoint.new(0.4,Color3.fromRGB(0,255,255)),
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	ColorSequenceKeypoint.new(0.63,Color3.fromRGB(0,255,255)),
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	ColorSequenceKeypoint.new(0.8,Color3.fromRGB(72,0,255)),
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	ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,255))
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	}
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local uiParticle = Baseparticle:Clone()
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uiParticle.Color = ColorSequence.new(colorlist)
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uiParticle.LightEmission = 1
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uiParticle.Size = NumberSequence.new(0.8)
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uiParticle.LockedToPart = true
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uiParticle.Texture = "rbxassetid://1143059159"
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local transparencylist = { NumberSequenceKeypoint.new(0,1),
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	NumberSequenceKeypoint.new(0.5,0.67),
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	NumberSequenceKeypoint.new(1,1)
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}
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uiParticle.Transparency = NumberSequence.new(transparencylist)
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uiParticle.ZOffset = -1
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uiParticle.LockedToPart = true
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uiParticle.Lifetime = NumberRange.new(0.05,0.05)
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uiParticle.Speed = NumberRange.new(0,0)
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uiParticle.Rate = math.huge
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for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
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	if hat:IsA("BasePart") then
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		if hat.Name ~= "Head" and hat.Name ~= "HumanoidRootPart" then
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		uiParticle:Clone().Parent = hat
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		end
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	end
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end
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beforesong:Stop()
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mainsong = Basesong:Clone()
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mainsong.Parent = game.Players.LocalPlayer.Character
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mainsong.Looped = true 
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mainsong.Volume = 3 
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mainsong.SoundId = "rbxassetid://1106602456"
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mainsong.SoundId = ""
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mainsong:Play()
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game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80
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game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150
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game.Players.LocalPlayer.Character.Humanoid.Name = "LolFakeHumanoid"
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afterimages = {}
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game.Players.LocalPlayer.Character.Head.face:Clone().Parent = headd
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game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
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end)
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amcounter = 0
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local PhysicsService = game:GetService("PhysicsService")
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for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
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if part:FindFirstChild("ParticleEmitter") then
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			part.ParticleEmitter.Enabled = false
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		end
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	if part:IsA("BasePart") then
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		part.Transparency = 1
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	end
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end
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game.Players.LocalPlayer.Character.Head.face.Transparency = 1
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game:GetService("RunService").RenderStepped:connect(function()
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	for _,image in pairs(afterimages) do
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	for _,part in pairs(image:GetChildren()) do
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		if part:IsA("BasePart") then
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		part.Transparency = part.Transparency+0.1
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		if part:FindFirstChild("face") then
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			part.face.Transparency = part.face.Transparency+0.1
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		end
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		if part.Transparency > 0.9 then
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			image:remove()
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		end
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		end
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	end
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end
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	local image = Instance.new("Model",game.Workspace)
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	image.Name = "AfterImage"
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local head = headd:Clone()
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head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
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local hairc = hair:Clone()	
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head.Anchored = true
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head.Transparency = 0
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head.face.Transparency = 0
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hairc.Transparency = 0
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hairc.Anchored = true
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hairc.Weld:remove()
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head.Parent = image
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hairc.Parent = image
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local torsoc = torso:Clone()
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torsoc.Parent = image
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torsoc.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.Angles(0,math.rad(-180),0)
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local armc = arm:Clone()
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armc.Parent = image
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armc.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
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local armc = arm:Clone()
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armc.Parent = image
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armc.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
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local legc = leg1:Clone()
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legc.Parent = image
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legc.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
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local legc = leg2:Clone()
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legc.Parent = image
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legc.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
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table.insert(afterimages,image)
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game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
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end)