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1 | local p = game.Players.LocalPlayer | |
2 | local char = p.Character | |
3 | local mouse = p:GetMouse() | |
4 | local larm = char["Left Arm"] | |
5 | local rarm = char["Right Arm"] | |
6 | local lleg = char["Left Leg"] | |
7 | local rleg = char["Right Leg"] | |
8 | local hed = char.Head | |
9 | local torso = char.Torso | |
10 | local hum = char.Humanoid | |
11 | local cam = game.Workspace.CurrentCamera | |
12 | local root = char.HumanoidRootPart | |
13 | local deb = false | |
14 | local shot = 0 | |
15 | local debris=game:service"Debris" | |
16 | local l = game:GetService("Lighting") | |
17 | local rs = game:GetService("RunService").RenderStepped | |
18 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
19 | math.randomseed(os.time()) | |
20 | for i,v in pairs(char:children()) do | |
21 | if v:IsA("Hat") then | |
22 | v:Destroy() | |
23 | end | |
24 | end | |
25 | for i,v in pairs (hed:GetChildren()) do | |
26 | if v:IsA("Sound") then | |
27 | v:Destroy() | |
28 | end | |
29 | end | |
30 | ---------------------------------------------------- | |
31 | Debounces = { | |
32 | CanAttack = true; | |
33 | NoIdl = false; | |
34 | Slashing = false; | |
35 | Slashed = false; | |
36 | RPunch = false; | |
37 | RPunched = false; | |
38 | LPunch = false; | |
39 | LPunched = false; | |
40 | } | |
41 | local Touche = {char.Name, } | |
42 | ---------------------------------------------------- | |
43 | hed.face.Texture = "rbxassetid://33395282" | |
44 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
45 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
46 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
47 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
48 | ---------------------------------------------------- | |
49 | ypcall(function() | |
50 | char.Shirt:Destroy() | |
51 | char.Pants:Destroy() | |
52 | shirt = Instance.new("Shirt", char) | |
53 | shirt.Name = "Shirt" | |
54 | pants = Instance.new("Pants", char) | |
55 | pants.Name = "Pants" | |
56 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=513620832" | |
57 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=513621366" | |
58 | end) | |
59 | ---------------------------------------------------- | |
60 | LoudVolume = false | |
61 | Submerged = false | |
62 | Music = true | |
63 | script.Name = "GOKU" | |
64 | Player = game.Players.LocalPlayer | |
65 | c = game.Players.LocalPlayer.Character | |
66 | Head = c.Head | |
67 | anim = c.Humanoid.Animator | |
68 | Humanoid = c:findFirstChild("Humanoid") | |
69 | Humanoid.Name = "InfiniteBeing" | |
70 | b23 = Instance.new("BoolValue", c) | |
71 | b23.Name = "InfiniteHuman" | |
72 | rage = false | |
73 | p = game.Players.LocalPlayer | |
74 | Music = false | |
75 | local Effects = {} | |
76 | attack = false | |
77 | local attacking = false | |
78 | vt = Vector3.new | |
79 | bc = BrickColor.new | |
80 | br = BrickColor.random | |
81 | it = Instance.new | |
82 | cf = CFrame.new | |
83 | euler = CFrame.fromEulerAnglesXYZ | |
84 | angles = CFrame.Angles | |
85 | matr = math.random | |
86 | mouse = Player:GetMouse() | |
87 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
88 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
89 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
90 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
91 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
92 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
93 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
94 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
95 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
96 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
97 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
98 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
99 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
100 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
101 | RH = c.Torso:FindFirstChild("Right Hip") | |
102 | LH = c.Torso:FindFirstChild("Left Hip") | |
103 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
104 | N = c.Torso:FindFirstChild("Neck") | |
105 | cf = CFrame.new | |
106 | ang = CFrame.Angles | |
107 | rd = math.rad | |
108 | rd2 = math.random | |
109 | function swait(num) | |
110 | if num == 0 or num == nil then | |
111 | game:service("RunService").Heartbeat:wait(0) | |
112 | else | |
113 | for i = 0, num do | |
114 | game:service("RunService").Heartbeat:wait(0) | |
115 | end | |
116 | end | |
117 | end | |
118 | function lerpz(joint, prop, cfrmz, alp) | |
119 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
120 | end | |
121 | function resetlerp() | |
122 | RJ.C0 = RJC0 | |
123 | RJ.C1 = RJC1 | |
124 | N.C0 = NC0 | |
125 | N.C1 = NC1 | |
126 | RS.C0 = RSC0 | |
127 | RS.C1 = RSC1 | |
128 | LS.C0 = LSC0 | |
129 | LS.C1 = LSC1 | |
130 | RH.C0 = RHC0 | |
131 | RH.C1 = RHC1 | |
132 | LH.C0 = LHC0 | |
133 | LH.C1 = LHC1 | |
134 | end | |
135 | for _, c in pairs(c:children()) do | |
136 | if c.className == "Accessory" then | |
137 | c.Parent = nil | |
138 | end | |
139 | end | |
140 | local S2 = Instance.new("Sound", c.HumanoidRootPart) | |
141 | S2.SoundId = "" | |
142 | S2.Volume = 0 | |
143 | S2.Looped = true | |
144 | local P = Instance.new("Part", c) | |
145 | P.CanCollide = false | |
146 | P.Size = Vector3.new(0.2, 0.2, 0.2) | |
147 | - | P.BrickColor = BrickColor.new("Really black") |
147 | + | P.BrickColor = BrickColor.new("Carnation pink") |
148 | local M = Instance.new("SpecialMesh", P) | |
149 | - | M.MeshId = "rbxassetid://884095858" |
149 | + | M.MeshId = "rbxassetid://560718478" |
150 | - | M.Scale = Vector3.new(0.04, 0.04, 0.04) |
150 | + | M.Scale = Vector3.new(6.25, 6.25, 6.25) |
151 | - | M.Offset = Vector3.new(-0.225, 0.65, -0.1) |
151 | + | M.Offset = Vector3.new(-0.05, 0.9, 0.5) |
152 | local W = Instance.new("Weld", c.Head) | |
153 | W.Part0 = c.Head | |
154 | W.Part1 = P | |
155 | - | W.C0 = CFrame.Angles(0, math.rad(180), 0) |
155 | + | W.C0 = CFrame.Angles(0, math.rad(0), 0) |
156 | trazx = Instance.new("ParticleEmitter") | |
157 | function New(Object, Parent, Name, Data) | |
158 | local Object = Instance.new(Object) | |
159 | for Index, Value in pairs(Data or {}) do | |
160 | Object[Index] = Value | |
161 | end | |
162 | Object.Parent = Parent | |
163 | Object.Name = Name | |
164 | return Object | |
165 | end | |
166 | Form = "None" | |
167 | function SSJB() | |
168 | if Form == "None" then | |
169 | Form = "SSJB" | |
170 | hed.face.Texture = "rbxassetid://439123785" | |
171 | attack = true | |
172 | anim.Parent = nil | |
173 | for i = 1, 35 do | |
174 | swait() | |
175 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
176 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
177 | lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3) | |
178 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
179 | lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3) | |
180 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
181 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
182 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
183 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
184 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
185 | end | |
186 | local S = Instance.new("Sound", c.HumanoidRootPart) | |
187 | S.SoundId = "rbxassetid://263260463" | |
188 | S.Volume = 1 | |
189 | S:Play() | |
190 | local S2 = Instance.new("Sound", c.HumanoidRootPart) | |
191 | S2.SoundId = "rbxassetid://600060450" | |
192 | S2.Looped = true | |
193 | S2:Play() | |
194 | for i = 1, 15 do | |
195 | swait() | |
196 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5) | |
197 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5) | |
198 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5) | |
199 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
200 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5) | |
201 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
202 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5) | |
203 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
204 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5) | |
205 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
206 | end | |
207 | for i, v in pairs(c:children()) do | |
208 | if v.ClassName == "Part" then | |
209 | local tra = trazx:clone() | |
210 | tra.Parent = v | |
211 | tra.LightEmission = 1 | |
212 | - | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) |
212 | + | tra.Color = ColorSequence.new(Color3.new(255, 0, 0)) |
213 | tra.Rate = 15 | |
214 | tra.Rotation = NumberRange.new(-5, 5) | |
215 | tra.Lifetime = NumberRange.new(1.5, 2) | |
216 | tra.Size = NumberSequence.new({ | |
217 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
218 | NumberSequenceKeypoint.new(1, 0, 0) | |
219 | }) | |
220 | tra.Transparency = NumberSequence.new({ | |
221 | NumberSequenceKeypoint.new(0, 1, 0), | |
222 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
223 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
224 | NumberSequenceKeypoint.new(1, 1, 0) | |
225 | }) | |
226 | tra.Speed = NumberRange.new(0.5) | |
227 | tra.VelocitySpread = 360 | |
228 | tra.VelocityInheritance = 0.5 | |
229 | tra.ZOffset = 2 | |
230 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
231 | end | |
232 | end | |
233 | local tra = trazx:clone() | |
234 | tra.Parent = c.HumanoidRootPart | |
235 | tra.Texture = "rbxassetid://347730682" | |
236 | tra.LightEmission = 0.8 | |
237 | - | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) |
237 | + | tra.Color = ColorSequence.new(Color3.new(255, 0, 100)) |
238 | tra.Rate = 250 | |
239 | tra.Rotation = NumberRange.new(-5, 5) | |
240 | tra.Lifetime = NumberRange.new(0.75) | |
241 | tra.Size = NumberSequence.new({ | |
242 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
243 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
244 | }) | |
245 | tra.Transparency = NumberSequence.new({ | |
246 | NumberSequenceKeypoint.new(0, 1, 0), | |
247 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
248 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
249 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
250 | NumberSequenceKeypoint.new(1, 1, 0) | |
251 | }) | |
252 | tra.Speed = NumberRange.new(15) | |
253 | tra.VelocitySpread = 360 | |
254 | tra.VelocityInheritance = 0.5 | |
255 | tra.ZOffset = 3.5 | |
256 | tra.Acceleration = Vector3.new(0, 25, 0) | |
257 | for i = 1, 25 do | |
258 | for i = 1, 3 do | |
259 | swait() | |
260 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 0.5) | |
261 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5) | |
262 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 0.5) | |
263 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
264 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 0.5) | |
265 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
266 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 0.5) | |
267 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
268 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 0.5) | |
269 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
270 | end | |
271 | for i = 1, 3 do | |
272 | swait() | |
273 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5) | |
274 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5) | |
275 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 0.5) | |
276 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
277 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 0.5) | |
278 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
279 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5) | |
280 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
281 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5) | |
282 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
283 | end | |
284 | end | |
285 | local S3 = Instance.new("Sound", c.HumanoidRootPart) | |
286 | S3.SoundId = "rbxassetid://740811119" | |
287 | S3.Volume = 10 | |
288 | S3:Play() | |
289 | S2.SoundId = "rbxassetid://600060450" | |
290 | S2:Play() | |
291 | local SE = Instance.new("ChorusSoundEffect", S3) | |
292 | tra.LightEmission = 0.8 | |
293 | - | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) |
293 | + | tra.Color = ColorSequence.new(Color3.new(255, 0, 0)) -- asd |
294 | tra.Rate = 250 | |
295 | tra.Rotation = NumberRange.new(-5, 5) | |
296 | tra.Lifetime = NumberRange.new(0.2, 0.4) | |
297 | tra.Size = NumberSequence.new({ | |
298 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
299 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
300 | }) | |
301 | tra.Transparency = NumberSequence.new({ | |
302 | NumberSequenceKeypoint.new(0, 1, 0), | |
303 | NumberSequenceKeypoint.new(0.0399, 0.8, 0), | |
304 | NumberSequenceKeypoint.new(0.394, 0.8, 0), | |
305 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
306 | NumberSequenceKeypoint.new(1, 1, 0) | |
307 | }) | |
308 | tra.Speed = NumberRange.new(5) | |
309 | tra.VelocitySpread = 360 | |
310 | tra.VelocityInheritance = 0.5 | |
311 | tra.ZOffset = 3.5 | |
312 | tra.Acceleration = Vector3.new(0, 150, 0) | |
313 | - | P.BrickColor = BrickColor.new("Carnation pink") |
313 | + | P.BrickColor = BrickColor.new("Really red") |
314 | W.C0 = CFrame.Angles(0, 0, 0) | |
315 | P.Material = "Neon" | |
316 | local M = Instance.new("SpecialMesh", P) | |
317 | M.MeshId = "rbxassetid://560718478" | |
318 | M.Scale = Vector3.new(6.25, 6.25, 6.25) | |
319 | M.Offset = Vector3.new(-0.05, 0.9, 0.5) | |
320 | local s = Instance.new("Sound", c.Head) | |
321 | s.SoundId = "rbxassetid://568141359" | |
322 | s.Volume = 1 | |
323 | s.Looped = true | |
324 | s:play() | |
325 | for i = 1, 50 do | |
326 | swait() | |
327 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
328 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
329 | lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3) | |
330 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
331 | lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3) | |
332 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
333 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
334 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
335 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
336 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
337 | end | |
338 | resetlerp() | |
339 | attack = false | |
340 | anim.Parent = Humanoid | |
341 | elseif Form == "SSJB" then | |
342 | Form = "Kaioken" | |
343 | attack = true | |
344 | anim.Parent = nil | |
345 | for i = 1, 35 do | |
346 | swait() | |
347 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
348 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
349 | lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(140)), 0.3) | |
350 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
351 | lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-45), rd(0), rd(-140)), 0.3) | |
352 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
353 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
354 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
355 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
356 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
357 | end | |
358 | local S = Instance.new("Sound", c.HumanoidRootPart) | |
359 | S.SoundId = "rbxassetid://263260463" | |
360 | S.Volume = 1 | |
361 | S:Play() | |
362 | S2.SoundId = "rbxassetid://336074463" | |
363 | S2:Play() | |
364 | for i = 1, 15 do | |
365 | swait() | |
366 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 0.5) | |
367 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 0.5) | |
368 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(45)), 0.5) | |
369 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
370 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-45)), 0.5) | |
371 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
372 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 0.5) | |
373 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
374 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 0.5) | |
375 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
376 | end | |
377 | local tra = trazx:clone() | |
378 | tra.Parent = c.HumanoidRootPart | |
379 | tra.Texture = "rbxassetid://347730682" | |
380 | tra.LightEmission = 0.8 | |
381 | - | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) |
381 | + | tra.Color = ColorSequence.new(Color3.new(255, 0, 0)) |
382 | tra.Rate = 250 | |
383 | tra.Rotation = NumberRange.new(-5, 5) | |
384 | tra.Lifetime = NumberRange.new(0.3) | |
385 | tra.Size = NumberSequence.new({ | |
386 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
387 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
388 | }) | |
389 | tra.Transparency = NumberSequence.new({ | |
390 | NumberSequenceKeypoint.new(0, 1, 0), | |
391 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
392 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
393 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
394 | NumberSequenceKeypoint.new(1, 1, 0) | |
395 | }) | |
396 | tra.Speed = NumberRange.new(75) | |
397 | tra.VelocitySpread = 360 | |
398 | tra.VelocityInheritance = 0.5 | |
399 | tra.ZOffset = 3 | |
400 | tra.Acceleration = Vector3.new(0, 350, 0) | |
401 | local S4 = Instance.new("Sound", c.HumanoidRootPart) | |
402 | S4.SoundId = "rbxassetid://738749992" | |
403 | S4.Volume = 5 | |
404 | S4:Play() | |
405 | for i = 1, 2 do | |
406 | local SE = Instance.new("ChorusSoundEffect", S4) | |
407 | end | |
408 | for i = 1, 23 do | |
409 | for i = 1, 3 do | |
410 | swait() | |
411 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.4) * ang(rd(12), rd(0), rd(0)), 1) | |
412 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1) | |
413 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(50)), 1) | |
414 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
415 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-50)), 1) | |
416 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
417 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-12), rd(12)), 1) | |
418 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
419 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(12), rd(-12)), 1) | |
420 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
421 | end | |
422 | for i = 1, 3 do | |
423 | swait() | |
424 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.35) * ang(rd(10), rd(0), rd(0)), 1) | |
425 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(35), rd(0), rd(0)), 1) | |
426 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(5), rd(45)), 1) | |
427 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
428 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(-45)), 1) | |
429 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
430 | lerpz(RH, "C0", RHC0 * cf(0.35, 0.35, 0.05) * ang(rd(0), rd(-10), rd(10)), 1) | |
431 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
432 | lerpz(LH, "C0", LHC0 * cf(-0.35, 0.35, 0.05) * ang(rd(0), rd(10), rd(-10)), 1) | |
433 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
434 | end | |
435 | end | |
436 | local S3 = Instance.new("Sound", c.HumanoidRootPart) | |
437 | S3.SoundId = "rbxassetid://590580746" | |
438 | S3.Volume = 1.5 | |
439 | S3:Play() | |
440 | S2.SoundId = "rbxassetid://590580496" | |
441 | S2:Play() | |
442 | tra.LightEmission = 0.8 | |
443 | - | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) |
443 | + | tra.Color = ColorSequence.new(Color3.new(255, 0, 0)) |
444 | tra.Rate = 250 | |
445 | tra.Rotation = NumberRange.new(-5, 5) | |
446 | tra.Lifetime = NumberRange.new(0.3) | |
447 | tra.Size = NumberSequence.new({ | |
448 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
449 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
450 | }) | |
451 | tra.Transparency = NumberSequence.new({ | |
452 | NumberSequenceKeypoint.new(0, 1, 0), | |
453 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
454 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
455 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
456 | NumberSequenceKeypoint.new(1, 1, 0) | |
457 | }) | |
458 | tra.Speed = NumberRange.new(25) | |
459 | tra.VelocitySpread = 360 | |
460 | tra.VelocityInheritance = 0.5 | |
461 | tra.ZOffset = 3 | |
462 | tra.Acceleration = Vector3.new(0, 350, 0) | |
463 | for i = 1, 50 do | |
464 | swait() | |
465 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
466 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
467 | lerpz(RS, "C0", RSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(-25)), 0.3) | |
468 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
469 | lerpz(LS, "C0", LSC0 * cf(0, 0, -0.5) * ang(rd(-25), rd(0), rd(25)), 0.3) | |
470 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
471 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
472 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
473 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
474 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
475 | end | |
476 | resetlerp() | |
477 | attack = false | |
478 | anim.Parent = Humanoid | |
479 | end | |
480 | end | |
481 | ButtonDown = false | |
482 | CombatDebounce = false | |
483 | Combo = 1 | |
484 | mouse.Button1Down:connect(function() | |
485 | if CombatDebounce == true then | |
486 | return | |
487 | end | |
488 | CombatDebounce = true | |
489 | ButtonDown = true | |
490 | if Form == "None" then | |
491 | local SP = Instance.new("Sound", c.HumanoidRootPart) | |
492 | SP.SoundId = "rbxassetid://696622391" | |
493 | SP.PlaybackSpeed = math.random(90, 120) / 100 | |
494 | SP.Volume = 5 | |
495 | SP:Play() | |
496 | for i, v in pairs(game.Workspace:children()) do | |
497 | if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then | |
498 | v.Humanoid.Health = v.Humanoid.Health - 15 | |
499 | end | |
500 | end | |
501 | if Combo == 1 then | |
502 | Combo = 2 | |
503 | for i = 1, 3 do | |
504 | swait() | |
505 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(60)), 0.8) | |
506 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-60)), 0.8) | |
507 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 0.8) | |
508 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
509 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
510 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
511 | lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
512 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
513 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.8) | |
514 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
515 | end | |
516 | for i = 1, 4 do | |
517 | swait() | |
518 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(15), rd(100)), 0.5) | |
519 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-100)), 0.5) | |
520 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(90)), 0.5) | |
521 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
522 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
523 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
524 | lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
525 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
526 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
527 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
528 | end | |
529 | CombatDebounce = false | |
530 | for i = 1, 2 do | |
531 | swait() | |
532 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
533 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
534 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
535 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
536 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
537 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
538 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
539 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
540 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
541 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
542 | end | |
543 | elseif Combo == 2 then | |
544 | Combo = 3 | |
545 | for i = 1, 3 do | |
546 | swait() | |
547 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-80)), 0.8) | |
548 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8) | |
549 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8) | |
550 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
551 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
552 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
553 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
554 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
555 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8) | |
556 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
557 | end | |
558 | for i = 1, 4 do | |
559 | swait() | |
560 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(-160)), 0.5) | |
561 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5) | |
562 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5) | |
563 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
564 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
565 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
566 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
567 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
568 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5) | |
569 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
570 | end | |
571 | CombatDebounce = false | |
572 | for i = 1, 2 do | |
573 | swait() | |
574 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
575 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
576 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
577 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
578 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
579 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
580 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
581 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
582 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
583 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
584 | end | |
585 | elseif Combo == 3 then | |
586 | Combo = 4 | |
587 | for i = 1, 3 do | |
588 | swait() | |
589 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(80)), 0.8) | |
590 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8) | |
591 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-80)), 0.8) | |
592 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
593 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
594 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
595 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
596 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8) | |
597 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
598 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
599 | end | |
600 | for i = 1, 4 do | |
601 | swait() | |
602 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(160)), 0.5) | |
603 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5) | |
604 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-90)), 0.5) | |
605 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
606 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
607 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
608 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5) | |
609 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
610 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
611 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
612 | end | |
613 | CombatDebounce = false | |
614 | for i = 1, 2 do | |
615 | swait() | |
616 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
617 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
618 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
619 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
620 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
621 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
622 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
623 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
624 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
625 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
626 | end | |
627 | elseif Combo == 4 then | |
628 | Combo = 1 | |
629 | for i = 1, 3 do | |
630 | swait() | |
631 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-80)), 0.8) | |
632 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(40)), 0.8) | |
633 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(80)), 0.8) | |
634 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
635 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
636 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
637 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
638 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
639 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(-60)), 0.8) | |
640 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8) | |
641 | end | |
642 | for i = 1, 4 do | |
643 | swait() | |
644 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-160)), 0.5) | |
645 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.5) | |
646 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(90)), 0.5) | |
647 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
648 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
649 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
650 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
651 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
652 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(60), rd(-95)), 0.5) | |
653 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
654 | end | |
655 | CombatDebounce = false | |
656 | for i = 1, 2 do | |
657 | swait() | |
658 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
659 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
660 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
661 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
662 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
663 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
664 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
665 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
666 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
667 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45) | |
668 | end | |
669 | end | |
670 | else | |
671 | while ButtonDown == true do | |
672 | local SP = Instance.new("Sound", c.HumanoidRootPart) | |
673 | SP.SoundId = "rbxassetid://696622391" | |
674 | SP.PlaybackSpeed = math.random(90, 120) / 100 | |
675 | SP.Volume = 5 | |
676 | SP:Play() | |
677 | for i, v in pairs(game.Workspace:children()) do | |
678 | if v:findFirstChild("Humanoid") ~= nil and v:findFirstChild("HumanoidRootPart") ~= nil and v ~= c and v.HumanoidRootPart.Position - c.HumanoidRootPart.Position.magnitude <= 6 then | |
679 | v.Humanoid.Health = v.Humanoid.Health - 15 | |
680 | end | |
681 | end | |
682 | if Combo == 1 then | |
683 | Combo = 2 | |
684 | for i = 1, 1 do | |
685 | swait() | |
686 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1) | |
687 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1) | |
688 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-60), rd(110)), 1) | |
689 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
690 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
691 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
692 | lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
693 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
694 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 1) | |
695 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
696 | end | |
697 | for i = 1, 2 do | |
698 | swait() | |
699 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.75) | |
700 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.75) | |
701 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
702 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
703 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
704 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
705 | lerpz(RH, "C0", RHC0 * cf(0.5, 0.75, 0) * ang(rd(math.random(-90, 90)), rd(math.random(-90, 90)), rd(0)), 0.75) | |
706 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
707 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
708 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
709 | end | |
710 | CombatDebounce = false | |
711 | for i = 1, 2 do | |
712 | swait() | |
713 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
714 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
715 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
716 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
717 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
718 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
719 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
720 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
721 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
722 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7) | |
723 | end | |
724 | elseif Combo == 2 then | |
725 | Combo = 3 | |
726 | for i = 1, 1 do | |
727 | swait() | |
728 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1) | |
729 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1) | |
730 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1) | |
731 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
732 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
733 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
734 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
735 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
736 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1) | |
737 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
738 | end | |
739 | for i = 1, 3 do | |
740 | swait() | |
741 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.5) | |
742 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.5) | |
743 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5) | |
744 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
745 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5) | |
746 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
747 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.5) | |
748 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
749 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.5) | |
750 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
751 | end | |
752 | CombatDebounce = false | |
753 | for i = 1, 2 do | |
754 | swait() | |
755 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
756 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
757 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
758 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
759 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
760 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
761 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
762 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
763 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
764 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
765 | end | |
766 | elseif Combo == 3 then | |
767 | Combo = 4 | |
768 | for i = 1, 1 do | |
769 | swait() | |
770 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1) | |
771 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1) | |
772 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1) | |
773 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
774 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
775 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
776 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
777 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 1) | |
778 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
779 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
780 | end | |
781 | for i = 1, 3 do | |
782 | swait() | |
783 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(160)), 0.75) | |
784 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(60)), 0.75) | |
785 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75) | |
786 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
787 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
788 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
789 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(-math.random(-90, 90))), 0.75) | |
790 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
791 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
792 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
793 | end | |
794 | CombatDebounce = false | |
795 | for i = 1, 2 do | |
796 | swait() | |
797 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
798 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
799 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
800 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
801 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
802 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
803 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
804 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
805 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
806 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
807 | end | |
808 | elseif Combo == 4 then | |
809 | Combo = 1 | |
810 | for i = 1, 1 do | |
811 | swait() | |
812 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 1) | |
813 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 1) | |
814 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
815 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
816 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
817 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
818 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
819 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
820 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 1) | |
821 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
822 | end | |
823 | for i = 1, 3 do | |
824 | swait() | |
825 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-math.random(-180, 180))), 0.76) | |
826 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(math.random(-180, 180))), 0.76) | |
827 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
828 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
829 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
830 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
831 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
832 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
833 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(math.random(-90, 90)), rd(math.random(-90, 90))), 0.75) | |
834 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
835 | end | |
836 | CombatDebounce = false | |
837 | for i = 1, 2 do | |
838 | swait() | |
839 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
840 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
841 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
842 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
843 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
844 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
845 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
846 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
847 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
848 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.76) | |
849 | end | |
850 | end | |
851 | end | |
852 | end | |
853 | resetlerp() | |
854 | end) | |
855 | mouse.Button1Up:connect(function() | |
856 | ButtonDown = false | |
857 | end) | |
858 | function Kamehameha() | |
859 | resetlerp() | |
860 | CombatDebounce = true | |
861 | attack = true | |
862 | anim.Parent = nil | |
863 | c.HumanoidRootPart.Anchored = true | |
864 | local P = Instance.new("Part", c) | |
865 | P.CanCollide = false | |
866 | P.Size = Vector3.new(0.2, 0.2, 0.2) | |
867 | P.Transparency = 1 | |
868 | local W2 = Instance.new("Weld", c["Right Arm"]) | |
869 | W2.Part0 = c["Right Arm"] | |
870 | W2.Part1 = P | |
871 | W2.C0 = CFrame.new(0, -1, 0) | |
872 | local tra | |
873 | if Form == "Kaioken" then | |
874 | tra = trazx:clone() | |
875 | tra.Parent = P | |
876 | tra.LightEmission = 1 | |
877 | tra.Color = ColorSequence.new({ | |
878 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
879 | ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)), | |
880 | ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 1)) | |
881 | }) | |
882 | tra.Rate = 50 | |
883 | tra.Rotation = NumberRange.new(-360, 360) | |
884 | tra.Lifetime = NumberRange.new(1) | |
885 | tra.Size = NumberSequence.new({ | |
886 | NumberSequenceKeypoint.new(0, 0.273, 0), | |
887 | NumberSequenceKeypoint.new(0.779, 0.984, 0.492), | |
888 | NumberSequenceKeypoint.new(1, 3.06, 0) | |
889 | }) | |
890 | tra.Transparency = NumberSequence.new({ | |
891 | NumberSequenceKeypoint.new(0, 1, 0), | |
892 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
893 | NumberSequenceKeypoint.new(0.862, 0, 0), | |
894 | NumberSequenceKeypoint.new(1, 1, 0) | |
895 | }) | |
896 | tra.Speed = NumberRange.new(0) | |
897 | tra.VelocitySpread = 360 | |
898 | tra.LockedToPart = true | |
899 | tra.ZOffset = 3.6 | |
900 | else | |
901 | tra = trazx:clone() | |
902 | tra.Parent = P | |
903 | tra.LightEmission = 1 | |
904 | tra.Color = ColorSequence.new({ | |
905 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
906 | ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)), | |
907 | ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1)) | |
908 | }) | |
909 | tra.Rate = 50 | |
910 | tra.Rotation = NumberRange.new(-360, 360) | |
911 | tra.Lifetime = NumberRange.new(1) | |
912 | tra.Size = NumberSequence.new({ | |
913 | NumberSequenceKeypoint.new(0, 0.273, 0), | |
914 | NumberSequenceKeypoint.new(0.779, 0.984, 0.492), | |
915 | NumberSequenceKeypoint.new(1, 3.06, 0) | |
916 | }) | |
917 | tra.Transparency = NumberSequence.new({ | |
918 | NumberSequenceKeypoint.new(0, 1, 0), | |
919 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
920 | NumberSequenceKeypoint.new(0.862, 0, 0), | |
921 | NumberSequenceKeypoint.new(1, 1, 0) | |
922 | }) | |
923 | tra.Speed = NumberRange.new(0) | |
924 | tra.VelocitySpread = 360 | |
925 | tra.LockedToPart = true | |
926 | tra.ZOffset = 3.6 | |
927 | end | |
928 | local S4 = Instance.new("Sound", c.HumanoidRootPart) | |
929 | S4.SoundId = "rbxassetid://825760017" | |
930 | S4.Volume = 1 | |
931 | S4:Play() | |
932 | for i = 1, 300 do | |
933 | swait() | |
934 | c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p) | |
935 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5) | |
936 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5) | |
937 | lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5) | |
938 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
939 | lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5) | |
940 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
941 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5) | |
942 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
943 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5) | |
944 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
945 | end | |
946 | if Form == "Kaioken" then | |
947 | tra.Size = NumberSequence.new({ | |
948 | NumberSequenceKeypoint.new(0, 0, 0), | |
949 | NumberSequenceKeypoint.new(0.4, 6.92, 0.492), | |
950 | NumberSequenceKeypoint.new(1, 3.44, 0) | |
951 | }) | |
952 | else | |
953 | tra.Size = NumberSequence.new({ | |
954 | NumberSequenceKeypoint.new(0, 0, 0), | |
955 | NumberSequenceKeypoint.new(0.275, 4.92, 0.492), | |
956 | NumberSequenceKeypoint.new(1, 1.44, 0) | |
957 | }) | |
958 | end | |
959 | W2.C0 = CFrame.new(0, -2.5, 0) | |
960 | S4:Stop() | |
961 | S4.SoundId = "rbxassetid://256643436" | |
962 | S4:Play() | |
963 | S4.Volume = 5 | |
964 | tra.ZOffset = 3.6 | |
965 | for i = 1, 4 do | |
966 | swait() | |
967 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
968 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
969 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5) | |
970 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
971 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5) | |
972 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
973 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
974 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
975 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
976 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
977 | end | |
978 | local PE, PE3 | |
979 | if Form ~= "Kaioken" then | |
980 | PE = Instance.new("Part", c) | |
981 | PE.Size = Vector3.new(2, 2, 2) | |
982 | PE.Material = "Neon" | |
983 | PE.BrickColor = BrickColor.new("Light blue") | |
984 | PE.CanCollide = false | |
985 | PE.Anchored = true | |
986 | else | |
987 | PE = Instance.new("Part", c) | |
988 | PE.Size = Vector3.new(4, 4, 4) | |
989 | PE.Material = "Neon" | |
990 | PE.BrickColor = BrickColor.new("Bright red") | |
991 | PE.CanCollide = false | |
992 | PE.Anchored = true | |
993 | PE3 = Instance.new("Part", c) | |
994 | PE3.Size = Vector3.new(4.1, 4.1, 4.1) | |
995 | PE3.Material = "Neon" | |
996 | PE3.Transparency = 0.5 | |
997 | PE3.BrickColor = BrickColor.new("Light blue") | |
998 | PE3.CanCollide = false | |
999 | PE3.Anchored = true | |
1000 | end | |
1001 | local Charge2 = 0 | |
1002 | for i = 1, 100 do | |
1003 | Charge2 = Charge2 + 1 | |
1004 | PE.Size = PE.Size + Vector3.new(0, 0, 2) | |
1005 | if Form == "Kaioken" then | |
1006 | PE3.Size = PE3.Size + Vector3.new(0, 0, 2) | |
1007 | end | |
1008 | PE.Touched:connect(function(Hit) | |
1009 | if Hit.Anchored == false and Hit.Parent ~= c then | |
1010 | local BV2 = Instance.new("BodyVelocity", Hit) | |
1011 | BV2.Velocity = c.HumanoidRootPart.CFrame.lookVector * 400 | |
1012 | BV2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
1013 | game.Debris:AddItem(BV2, 0.5) | |
1014 | end | |
1015 | swait() | |
1016 | end) | |
1017 | if Form == "Kaioken" then | |
1018 | PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1019 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1020 | else | |
1021 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1022 | end | |
1023 | swait() | |
1024 | end | |
1025 | tra.Enabled = false | |
1026 | for i = 1, 80 do | |
1027 | Charge2 = Charge2 + 1 | |
1028 | if Form == "Kaioken" then | |
1029 | PE3.Size = PE3.Size + Vector3.new(-0.025, -0.025, 4) | |
1030 | PE3.Velocity = Vector3.new(0, 0, 0) | |
1031 | PE3.Transparency = PE3.Transparency + 0.0125 | |
1032 | PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4) | |
1033 | PE.Velocity = Vector3.new(0, 0, 0) | |
1034 | PE.Transparency = PE.Transparency + 0.0125 | |
1035 | PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1036 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1037 | else | |
1038 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 + -2 * Charge2) | |
1039 | PE.Size = PE.Size + Vector3.new(-0.025, -0.025, 4) | |
1040 | PE.Velocity = Vector3.new(0, 0, 0) | |
1041 | PE.Transparency = PE.Transparency + 0.0125 | |
1042 | end | |
1043 | swait() | |
1044 | end | |
1045 | P:remove() | |
1046 | PE:remove() | |
1047 | c.HumanoidRootPart.Anchored = false | |
1048 | if Form == "Kaioken" then | |
1049 | PE3:remove() | |
1050 | end | |
1051 | anim.Parent = Humanoid | |
1052 | resetlerp() | |
1053 | attack = false | |
1054 | CombatDebounce = false | |
1055 | end | |
1056 | function SuperKamehameha() | |
1057 | resetlerp() | |
1058 | CombatDebounce = true | |
1059 | attack = true | |
1060 | anim.Parent = nil | |
1061 | c.HumanoidRootPart.Anchored = true | |
1062 | local P = Instance.new("Part", c) | |
1063 | P.CanCollide = false | |
1064 | P.Size = Vector3.new(0.2, 0.2, 0.2) | |
1065 | P.Transparency = 1 | |
1066 | local W2 = Instance.new("Weld", c["Right Arm"]) | |
1067 | W2.Part0 = c["Right Arm"] | |
1068 | W2.Part1 = P | |
1069 | W2.C0 = CFrame.new(0, -1, 0) | |
1070 | local tra | |
1071 | if Form == "Kaioken" then | |
1072 | tra = trazx:clone() | |
1073 | tra.Parent = P | |
1074 | tra.LightEmission = 1 | |
1075 | tra.Color = ColorSequence.new({ | |
1076 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
1077 | ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)), | |
1078 | ColorSequenceKeypoint.new(1, Color3.new(1, 0.19607843137254902, 0.7843137254901961)) | |
1079 | }) | |
1080 | tra.Rate = 50 | |
1081 | tra.Rotation = NumberRange.new(-360, 360) | |
1082 | tra.Lifetime = NumberRange.new(0.5) | |
1083 | tra.Size = NumberSequence.new({ | |
1084 | NumberSequenceKeypoint.new(0, 0.4, 0), | |
1085 | NumberSequenceKeypoint.new(0.779, 2, 0.492), | |
1086 | NumberSequenceKeypoint.new(1, 4.5, 0) | |
1087 | }) | |
1088 | tra.Transparency = NumberSequence.new({ | |
1089 | NumberSequenceKeypoint.new(0, 1, 0), | |
1090 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
1091 | NumberSequenceKeypoint.new(0.862, 0, 0), | |
1092 | NumberSequenceKeypoint.new(1, 1, 0) | |
1093 | }) | |
1094 | tra.Speed = NumberRange.new(0) | |
1095 | tra.VelocitySpread = 360 | |
1096 | tra.LockedToPart = true | |
1097 | tra.ZOffset = 3.6 | |
1098 | else | |
1099 | tra = trazx:clone() | |
1100 | tra.Parent = P | |
1101 | tra.LightEmission = 1 | |
1102 | tra.Color = ColorSequence.new({ | |
1103 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
1104 | ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)), | |
1105 | ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1)) | |
1106 | }) | |
1107 | tra.Rate = 50 | |
1108 | tra.Rotation = NumberRange.new(-360, 360) | |
1109 | tra.Lifetime = NumberRange.new(0.5) | |
1110 | tra.Size = NumberSequence.new({ | |
1111 | NumberSequenceKeypoint.new(0, 0.4, 0), | |
1112 | NumberSequenceKeypoint.new(0.779, 2, 0.492), | |
1113 | NumberSequenceKeypoint.new(1, 4.5, 0) | |
1114 | }) | |
1115 | tra.Transparency = NumberSequence.new({ | |
1116 | NumberSequenceKeypoint.new(0, 1, 0), | |
1117 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
1118 | NumberSequenceKeypoint.new(0.862, 0, 0), | |
1119 | NumberSequenceKeypoint.new(1, 1, 0) | |
1120 | }) | |
1121 | tra.Speed = NumberRange.new(0) | |
1122 | tra.VelocitySpread = 360 | |
1123 | tra.LockedToPart = true | |
1124 | tra.ZOffset = 3.6 | |
1125 | end | |
1126 | local S4 = Instance.new("Sound", P) | |
1127 | S4.SoundId = "rbxassetid://858904104" | |
1128 | S4.Volume = 2.5 | |
1129 | S4:Play() | |
1130 | for i = 1, 300 do | |
1131 | swait() | |
1132 | c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p) | |
1133 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(15), rd(-5), rd(-90)), 0.5) | |
1134 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5) | |
1135 | lerpz(RS, "C0", RSC0 * cf(0, 0.25, 0) * ang(rd(35), rd(15), rd(35)), 0.5) | |
1136 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1137 | lerpz(LS, "C0", LSC0 * cf(0, 0.25, -0.5) * ang(rd(65), rd(15), rd(-35)), 0.5) | |
1138 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1139 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(5)), 0.5) | |
1140 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1141 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.5) | |
1142 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1143 | end | |
1144 | if Form == "Kaioken" then | |
1145 | tra.Size = NumberSequence.new({ | |
1146 | NumberSequenceKeypoint.new(0, 14, 0), | |
1147 | NumberSequenceKeypoint.new(0.275, 14, 0.492), | |
1148 | NumberSequenceKeypoint.new(1, 14, 0) | |
1149 | }) | |
1150 | else | |
1151 | tra.Size = NumberSequence.new({ | |
1152 | NumberSequenceKeypoint.new(0, 10, 0), | |
1153 | NumberSequenceKeypoint.new(0.275, 10, 0.492), | |
1154 | NumberSequenceKeypoint.new(1, 10, 0) | |
1155 | }) | |
1156 | end | |
1157 | W2:remove() | |
1158 | P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5) | |
1159 | P.Anchored = true | |
1160 | S4:Stop() | |
1161 | S4.SoundId = "rbxassetid://870984991" | |
1162 | S4:Play() | |
1163 | S4.Volume = 5 | |
1164 | tra.ZOffset = 3.6 | |
1165 | for i = 1, 4 do | |
1166 | swait() | |
1167 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1168 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1169 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(90)), 0.5) | |
1170 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1171 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(-90)), 0.5) | |
1172 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1173 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
1174 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1175 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
1176 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1177 | end | |
1178 | local PE, PE3 | |
1179 | if Form ~= "Kaioken" then | |
1180 | PE = Instance.new("Part", c) | |
1181 | PE.Size = Vector3.new(5, 5, 5) | |
1182 | PE.Material = "Neon" | |
1183 | PE.BrickColor = BrickColor.new("Light blue") | |
1184 | PE.CanCollide = false | |
1185 | PE.Anchored = true | |
1186 | else | |
1187 | PE = Instance.new("Part", c) | |
1188 | PE.Size = Vector3.new(9, 9, 9) | |
1189 | PE.Material = "Neon" | |
1190 | PE.BrickColor = BrickColor.new("Bright red") | |
1191 | PE.CanCollide = false | |
1192 | PE.Anchored = true | |
1193 | PE3 = Instance.new("Part", c) | |
1194 | PE3.Size = Vector3.new(9.1, 9.1, 9.1) | |
1195 | PE3.Material = "Neon" | |
1196 | PE3.Transparency = 0.5 | |
1197 | PE3.BrickColor = BrickColor.new("Light blue") | |
1198 | PE3.CanCollide = false | |
1199 | PE3.Anchored = true | |
1200 | end | |
1201 | local Charge2 = 0 | |
1202 | for i = 1, 100 do | |
1203 | Charge2 = Charge2 + 1 | |
1204 | PE.Size = PE.Size + Vector3.new(0, 0, 4) | |
1205 | if Form == "Kaioken" then | |
1206 | PE3.Size = PE3.Size + Vector3.new(0, 0, 4) | |
1207 | end | |
1208 | PE.Touched:connect(function(Hit) | |
1209 | if Hit.Anchored == false and Hit.Parent ~= c then | |
1210 | Hit:remove() | |
1211 | end | |
1212 | swait() | |
1213 | end) | |
1214 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2) | |
1215 | if Form == "Kaioken" then | |
1216 | PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2) | |
1217 | end | |
1218 | swait() | |
1219 | end | |
1220 | tra.Enabled = false | |
1221 | for i = 1, 80 do | |
1222 | Charge2 = Charge2 + 1 | |
1223 | PE.Size = PE.Size + Vector3.new(-0.2, -0.2, 4) | |
1224 | PE.Velocity = Vector3.new(0, 0, 0) | |
1225 | PE.Transparency = PE.Transparency + 0.025 | |
1226 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -2 * Charge2) | |
1227 | PE.CFrame = PE.CFrame * CFrame.new(0, 0, -6) | |
1228 | if Form == "Kaioken" then | |
1229 | PE3.Size = PE3.Size + Vector3.new(-0.2005, -0.2005, 4) | |
1230 | PE3.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 0, -6 + -2 * Charge2) | |
1231 | end | |
1232 | swait() | |
1233 | end | |
1234 | game.Debris:AddItem(PE, 0) | |
1235 | game.Debris:AddItem(P, 10) | |
1236 | if Form == "Kaioken" then | |
1237 | game.Debris:AddItem(PE, 0) | |
1238 | end | |
1239 | anim.Parent = Humanoid | |
1240 | resetlerp() | |
1241 | c.HumanoidRootPart.Anchored = false | |
1242 | attack = false | |
1243 | CombatDebounce = false | |
1244 | end | |
1245 | function FireSpiritBomb(Bomb) | |
1246 | local Hit = false | |
1247 | Spawn(function() | |
1248 | if Hit == true then | |
1249 | return | |
1250 | end | |
1251 | Bomb.CFrame = Bomb.CFrame * CFrame.new(0, 0, -1) | |
1252 | swait() | |
1253 | end) | |
1254 | end | |
1255 | function SpiritBomb() | |
1256 | resetlerp() | |
1257 | CombatDebounce = true | |
1258 | attack = true | |
1259 | anim.Parent = nil | |
1260 | c.HumanoidRootPart.Anchored = true | |
1261 | local PE | |
1262 | PE = Instance.new("Part", c) | |
1263 | PE.Size = Vector3.new(0.2, 0.2, 0.2) | |
1264 | PE.Material = "Neon" | |
1265 | PE.BrickColor = BrickColor.new("Light blue") | |
1266 | PE.CanCollide = false | |
1267 | PE.Anchored = true | |
1268 | PE.Shape = "Ball" | |
1269 | local P = Instance.new("Part", c) | |
1270 | P.CanCollide = false | |
1271 | P.Size = Vector3.new(0.2, 0.2, 0.2) | |
1272 | P.Transparency = 1 | |
1273 | local tra | |
1274 | tra = trazx:clone() | |
1275 | tra.Parent = P | |
1276 | tra.LightEmission = 1 | |
1277 | tra.Color = ColorSequence.new({ | |
1278 | ColorSequenceKeypoint.new(0, Color3.new(0, 0.6666666666666666, 1)), | |
1279 | ColorSequenceKeypoint.new(0.5, Color3.new(0.3843137254901961, 0.8666666666666667, 1)), | |
1280 | ColorSequenceKeypoint.new(1, Color3.new(0, 0.6666666666666666, 1)) | |
1281 | }) | |
1282 | tra.Rate = 50 | |
1283 | tra.Rotation = NumberRange.new(-360, 360) | |
1284 | tra.Lifetime = NumberRange.new(0.5) | |
1285 | tra.Size = NumberSequence.new({ | |
1286 | NumberSequenceKeypoint.new(0, 0.4, 0), | |
1287 | NumberSequenceKeypoint.new(0.779, 2, 0.492), | |
1288 | NumberSequenceKeypoint.new(1, 4.5, 0) | |
1289 | }) | |
1290 | tra.Transparency = NumberSequence.new({ | |
1291 | NumberSequenceKeypoint.new(0, 1, 0), | |
1292 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
1293 | NumberSequenceKeypoint.new(0.862, 0, 0), | |
1294 | NumberSequenceKeypoint.new(1, 1, 0) | |
1295 | }) | |
1296 | tra.Speed = NumberRange.new(0) | |
1297 | tra.VelocitySpread = 360 | |
1298 | tra.LockedToPart = true | |
1299 | tra.ZOffset = 4 | |
1300 | local S4 = Instance.new("Sound", P) | |
1301 | S4.SoundId = "rbxassetid://858904104" | |
1302 | S4.Volume = 2.5 | |
1303 | S4:Play() | |
1304 | for i = 1, 50 do | |
1305 | swait() | |
1306 | c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p) | |
1307 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1308 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1309 | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5) | |
1310 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1311 | lerpz(LS, "C0", LSC0 * cf(0, 0.5, 0) * ang(rd(10), rd(0), rd(180)), 0.5) | |
1312 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1313 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5) | |
1314 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1315 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5) | |
1316 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1317 | end | |
1318 | for i = 1, 900 do | |
1319 | c.HumanoidRootPart.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p) | |
1320 | tra.Size = NumberSequence.new({ | |
1321 | NumberSequenceKeypoint.new(0, 0.2 + 0.05 * i, 0), | |
1322 | NumberSequenceKeypoint.new(1, 0.2 + 0.05 * i, 0) | |
1323 | }) | |
1324 | PE.Size = PE.Size + Vector3.new(0.05, 0.05, 0.05) | |
1325 | PE.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0) | |
1326 | P.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0) | |
1327 | swait() | |
1328 | end | |
1329 | for i = 1, 4 do | |
1330 | swait() | |
1331 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(10), rd(0)), 0.5) | |
1332 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1333 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.5) | |
1334 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1335 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.5) | |
1336 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1337 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5) | |
1338 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1339 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.5) | |
1340 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
1341 | end | |
1342 | local W2 = Instance.new("Weld", PE) | |
1343 | W2.Part0 = PE | |
1344 | W2.Part1 = P | |
1345 | W2.C0 = CFrame.new(0, 0, 0) | |
1346 | S4:Stop() | |
1347 | S4.SoundId = "rbxassetid://870984991" | |
1348 | S4:Play() | |
1349 | S4.Volume = 5 | |
1350 | PE.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0, 0, 0)).p, mouse.hit.p) | |
1351 | PE.CFrame = PE.CFrame * CFrame.new(0, 0, -25) | |
1352 | FireSpiritBomb(PE) | |
1353 | anim.Parent = Humanoid | |
1354 | resetlerp() | |
1355 | c.HumanoidRootPart.Anchored = false | |
1356 | attack = false | |
1357 | CombatDebounce = false | |
1358 | end | |
1359 | mouse.KeyDown:connect(function(key) | |
1360 | if attack == true then | |
1361 | return | |
1362 | end | |
1363 | if key == "z" then | |
1364 | Kamehameha() | |
1365 | end | |
1366 | if key == "x" then | |
1367 | SuperKamehameha() | |
1368 | end | |
1369 | if key == "c" then | |
1370 | SpiritBomb() | |
1371 | end | |
1372 | if key == "m" then | |
1373 | SSJB() | |
1374 | end | |
1375 | end) | |
1376 | game:GetService("RunService").RenderStepped:connect(function() | |
1377 | Humanoid.MaxHealth = Humanoid.MaxHealth * 2 | |
1378 | Humanoid.Health = Humanoid.MaxHealth * 2 | |
1379 | if attack == false then | |
1380 | for i, v in pairs(c:children()) do | |
1381 | if v.ClassName == "Accessory" then | |
1382 | for i, v2 in pairs(v:children()) do | |
1383 | if v2.ClassName == "Part" then | |
1384 | v2.Anchored = false | |
1385 | end | |
1386 | end | |
1387 | end | |
1388 | end | |
1389 | for i, v in pairs(c:children()) do | |
1390 | if v.ClassName == "Part" then | |
1391 | v.Anchored = false | |
1392 | end | |
1393 | end | |
1394 | end | |
1395 | end) |