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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | --// Made by Cronizete | |
8 | --// There's some secret functions c; | |
9 | ||
10 | plr = game:GetService("Players").LocalPlayer | |
11 | char = plr.Character | |
12 | hum = char:FindFirstChildOfClass'Humanoid' | |
13 | hum.BodyDepthScale.Value = 1 | |
14 | hum.BodyHeightScale.Value = 1 | |
15 | hum.BodyWidthScale.Value = 1 | |
16 | hum.HeadScale.Value = 1 | |
17 | lclick = false | |
18 | mouse = plr:GetMouse() | |
19 | size = 1 | |
20 | rlick = false | |
21 | human = char.Humanoid | |
22 | root = char.HumanoidRootPart | |
23 | head = char.Head | |
24 | lshold = char["LeftUpperArm"].LeftShoulder | |
25 | rshold = char["RightUpperArm"].RightShoulder | |
26 | lelbow = char["LeftLowerArm"].LeftElbow | |
27 | relbow = char["RightLowerArm"].RightElbow | |
28 | lelbo = lelbow.C0 | |
29 | relbo = relbow.C0 | |
30 | rsho = rshold.C0 | |
31 | lsho = lshold.C0 | |
32 | jumping = false | |
33 | chipmesh = "" | |
34 | rad = math.rad | |
35 | shield = false | |
36 | disguise = "" | |
37 | step = workspace:WaitForChild('Base') | |
38 | slam = false | |
39 | ff=Instance.new('ForceField', char) | |
40 | ff.Visible = false | |
41 | dis = false | |
42 | neck = char.Head.Neck | |
43 | local ang = -5 | |
44 | local ang2 = -5 | |
45 | local sine = 0 | |
46 | local change = 0.5 | |
47 | arm = 0 | |
48 | char:FindFirstChild'Animate':Destroy() | |
49 | hum.Animator.Parent = nil | |
50 | nec = neck.C0 | |
51 | punch = false | |
52 | spikek = false | |
53 | cooldown = true | |
54 | random = math.random | |
55 | mainc = char.Head.BrickColor | |
56 | chip = false | |
57 | color = char.Head.BrickColor | |
58 | mainf = char.Head.face.Texture | |
59 | wings = false | |
60 | face = mainf | |
61 | lleg = char["LeftUpperLeg"].LeftHip | |
62 | rleg = char["RightUpperLeg"].RightHip | |
63 | rle = rleg.C0 | |
64 | lle = lleg.C0 | |
65 | torso = char:FindFirstChild('UpperTorso') | |
66 | butf = false | |
67 | previ = "" | |
68 | jir = false | |
69 | legslam = false | |
70 | waist = torso.Waist | |
71 | wais = waist.C0 | |
72 | rtorso = char.LowerTorso.Root | |
73 | rtors = rtorso.C0 | |
74 | float = false | |
75 | signs = false | |
76 | fold = Instance.new('Folder', char) | |
77 | sat = false | |
78 | asdasd = false | |
79 | ||
80 | --// Configs | |
81 | ||
82 | vol1 = 6 | |
83 | vol2 = 3 | |
84 | parts = 30 | |
85 | damage = 50 | |
86 | size = Vector3.new(27.67, 0.05, 25.43) | |
87 | ||
88 | --// Sfx | |
89 | ||
90 | local s1 = Instance.new('Sound', lleg.Parent) -- Explosion | |
91 | s1.SoundId = "rbxassetid://138210320" | |
92 | ||
93 | local s2 = Instance.new('Sound', char.RightUpperArm) -- Punch | |
94 | s2.SoundId = "rbxassetid://145486953" | |
95 | ||
96 | local s3 = Instance.new('Sound', char.HumanoidRootPart) -- Wings | |
97 | s3.SoundId = "rbxassetid://999998561" | |
98 | s3.Looped = true | |
99 | ||
100 | local s4 = Instance.new('Sound', char.Head) -- Crunch | |
101 | s4.SoundId = "rbxassetid://181027147" | |
102 | s4.Looped = false | |
103 | ||
104 | local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass) | |
105 | s5.Volume = 6 | |
106 | s5.SoundId = "rbxassetid://429617891" | |
107 | s5.Looped = true | |
108 | ||
109 | local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals) | |
110 | s6.Volume = 6 | |
111 | s6.SoundId = "rbxassetid://174216216" | |
112 | s6.Looped = true | |
113 | ||
114 | local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand) | |
115 | s7.Volume = 6 | |
116 | s7.SoundId = "rbxassetid://336575096" | |
117 | s7.Looped = true | |
118 | ||
119 | local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice) | |
120 | s8.Volume = 6 | |
121 | s8.SoundId = "rbxassetid://138214900" | |
122 | s8.Looped = true | |
123 | ||
124 | local s9 = Instance.new('Sound', char.LeftHand) -- Chips take out | |
125 | s9.Volume = 6 | |
126 | s9.SoundId = "rbxassetid://873073853" | |
127 | s9.Looped = false | |
128 | ||
129 | local s10 = Instance.new('Sound', char.LeftHand) -- Jutsu | |
130 | s10.Volume = 4 | |
131 | s10.SoundId = "rbxassetid://147722098" | |
132 | s10.Looped = false | |
133 | ||
134 | local s11 = Instance.new('Sound') -- Jutsu | |
135 | s11.Volume = 4 | |
136 | s11.SoundId = "rbxassetid://158712406" | |
137 | s11.Looped = false | |
138 | ||
139 | local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal) | |
140 | s12.Volume = 6 | |
141 | s12.SoundId = "rbxassetid://549006073" | |
142 | s12.Looped = true | |
143 | ||
144 | local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff) | |
145 | s13.Volume = 6 | |
146 | s13.SoundId = "rbxassetid://156659098" | |
147 | s13.Looped = true | |
148 | ||
149 | local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet) | |
150 | s14.Volume = 9 | |
151 | s14.SoundId = "rbxassetid://133705377" | |
152 | s14.Looped = true | |
153 | ||
154 | local s15 = Instance.new('Sound', char.HumanoidRootPart) -- smoke | |
155 | s15.Volume = 3 | |
156 | s15.SoundId = "rbxassetid://722960601" | |
157 | s15.Looped = false | |
158 | ||
159 | --// Outfit | |
160 | ||
161 | for _, a in pairs(char:children()) do | |
162 | if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then | |
163 | a:Destroy() | |
164 | end | |
165 | end | |
166 | ||
167 | bc = char:FindFirstChild('Body Colors') | |
168 | bc.HeadColor = BrickColor.new('Light orange') | |
169 | bc.LeftArmColor = BrickColor.new('Light orange') | |
170 | bc.RightArmColor = BrickColor.new('Light orange') | |
171 | bc.LeftLegColor = BrickColor.new('Light orange') | |
172 | bc.RightLegColor = BrickColor.new('Light orange') | |
173 | bc.TorsoColor = BrickColor.new('Light orange') | |
174 | ||
175 | local p1 = Instance.new('Part', char) | |
176 | p1.Anchored = false | |
177 | p1.CanCollide = false | |
178 | p1.BrickColor = BrickColor.new('Rust') | |
179 | local w = Instance.new('Weld', p1) | |
180 | w.Part0 = p1 | |
181 | w.Part1 = char:FindFirstChild'Head' | |
182 | w.C0 = CFrame.new(0,1,-1.3) | |
183 | local m1 = Instance.new('SpecialMesh', p1) | |
184 | m1.MeshId = "rbxassetid://560193297" | |
185 | m1.TextureId = "" | |
186 | m1.Scale = Vector3.new(6,5,5) | |
187 | ||
188 | local p = Instance.new('Part', char) | |
189 | p.Anchored = false | |
190 | p.CanCollide = false | |
191 | local w = Instance.new('Weld', p) | |
192 | w.Part0 = p | |
193 | w.Part1 = char:FindFirstChild'Head' | |
194 | w.C0 = CFrame.new(0, -0.35, 0) | |
195 | local m = Instance.new('SpecialMesh', p) | |
196 | m.MeshId = "http://www.roblox.com/asset/?id=1286425" | |
197 | m.TextureId = "rbxassetid://999070662" | |
198 | m.Scale = Vector3.new(1.01, 1.01, 1.01) | |
199 | ||
200 | char.Head:FindFirstChild('face').Texture = "rbxassetid://0" | |
201 | ||
202 | local s = Instance.new('Shirt', char) | |
203 | s.ShirtTemplate = "rbxassetid://274369116" | |
204 | local p2 = Instance.new('Pants', char) | |
205 | p2.PantsTemplate = "rbxassetid://56461131" | |
206 | ||
207 | char.Archivable = true | |
208 | ||
209 | --// Functions | |
210 | ||
211 | function wsfx(a) | |
212 | coroutine.resume(coroutine.create(function() | |
213 | s11.Parent = a | |
214 | s11:Play() | |
215 | wait(1) | |
216 | s11:Stop() | |
217 | end)) | |
218 | end | |
219 | ||
220 | function sit() | |
221 | hum.WalkSpeed = 0 | |
222 | hum.JumpPower = 0 | |
223 | for i = 0,1,0.1 do | |
224 | wait() | |
225 | rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -1.143, 0),i) | |
226 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-17.303), 0, 0),i) | |
227 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(0, 0, math.rad(9.454)),i) | |
228 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(-11.001)),i) | |
229 | lleg.C0 = lleg.C0:lerp(lle *CFrame.new(-0.016, -0.459, 0.002) * CFrame.Angles(math.rad(89.725), math.rad(-2.005), math.rad(-8.881)), i) | |
230 | rleg.C0 = rleg.C0:lerp(rle * CFrame.new(0.039, -0.426, -0.167) * CFrame.Angles(math.rad(88.236), math.rad(2.177), math.rad(7.219)), i) | |
231 | end | |
232 | end | |
233 | ||
234 | function stand() | |
235 | hum.WalkSpeed = 16 | |
236 | hum.JumpPower = 50 | |
237 | for i = 0,1,0.1 do | |
238 | wait() | |
239 | rtorso.C0 = rtorso.C0:lerp(rtors,i) | |
240 | neck.C0 = neck.C0:lerp(nec,i) | |
241 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
242 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
243 | lleg.C0 = lleg.C0:lerp(lle, i) | |
244 | rleg.C0 = rleg.C0:lerp(rle, i) | |
245 | end | |
246 | end | |
247 | ||
248 | function hands() | |
249 | local a = 5 | |
250 | local b = 1 | |
251 | local c = 8 | |
252 | for i = 0,1,0.1 do | |
253 | wait() | |
254 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.065, -0.142, -0.077) * CFrame.Angles(math.rad(71.448), 0, math.rad(-26.413)),i) | |
255 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.183, -0.23, -0.159) * CFrame.Angles(math.rad(71.448), math.rad(-0.401), math.rad(35.122)),i) | |
256 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-42.284)),i) | |
257 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(42.972)),i) | |
258 | end | |
259 | wait(.2) | |
260 | s10:Play() | |
261 | wait(.8) | |
262 | for i = 0,1,0.1 do | |
263 | wait() | |
264 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
265 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
266 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
267 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
268 | end | |
269 | wait(.05) | |
270 | for i = 1,20 do | |
271 | local p = Instance.new('Part', workspace) | |
272 | previ = p | |
273 | p.BrickColor = BrickColor.new('Burnt Sienna') | |
274 | p.Material = 'Concrete' | |
275 | p.Anchored = true | |
276 | p.CanCollide = false | |
277 | p.Size = Vector3.new(2.79, 26.82, 2.88) | |
278 | p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a | |
279 | p.Position = p.Position + Vector3.new(0,-27,0) | |
280 | a = a + 5 | |
281 | for i = 1,8 do | |
282 | wait() | |
283 | p.Position = p.Position + Vector3.new(0,b,0) | |
284 | b = b + 1 | |
285 | end | |
286 | b = 1 | |
287 | p.Touched:connect(function(hit) | |
288 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
289 | targ = hit.Parent | |
290 | humtarg = targ:FindFirstChildOfClass'Humanoid' | |
291 | humtarg:TakeDamage(humtarg.MaxHealth/2/2) | |
292 | end | |
293 | end) | |
294 | end | |
295 | end | |
296 | ||
297 | function hands2() | |
298 | for i = 0,1,0.1 do | |
299 | wait() | |
300 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.065, -0.142, -0.077) * CFrame.Angles(math.rad(71.448), 0, math.rad(-26.413)),i) | |
301 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.183, -0.23, -0.159) * CFrame.Angles(math.rad(71.448), math.rad(-0.401), math.rad(35.122)),i) | |
302 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-42.284)),i) | |
303 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(42.972)),i) | |
304 | end | |
305 | wait(.2) | |
306 | s10:Play() | |
307 | wait(.8) | |
308 | for i = 0,1,0.1 do | |
309 | wait() | |
310 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
311 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
312 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
313 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
314 | end | |
315 | wait(.05) | |
316 | local num = 0 | |
317 | local model = Instance.new("Model") | |
318 | model.Name = "Circle" | |
319 | model.Parent = char | |
320 | ||
321 | local part = Instance.new('Part') | |
322 | part.Transparency = 1 | |
323 | part.CanCollide = false | |
324 | part.Size = Vector3.new(0.2,0.2,0.2) | |
325 | part.Position = root.Position + root.CFrame.lookVector * 22 | |
326 | ||
327 | local position = part.CFrame * CFrame.new(0,-27,0) --Set this to the center of your circle. | |
328 | local number = 70 --Change 10 to the number of sides you want your circle to have. The more bricks you have, the smoother the circle will be. | |
329 | local radius = 16 --Change 5 to the radius you want your circle to be. | |
330 | size = Vector3.new(1, 26, 2) --Set this to the size of each brick in your circle. | |
331 | ||
332 | for i=1, number do | |
333 | local part = Instance.new("Part") | |
334 | game.Debris:AddItem(part,30) | |
335 | part.BrickColor = BrickColor.new("Burnt Sienna") | |
336 | part.Material = 'Concrete' | |
337 | part.formFactor = "Symmetric" | |
338 | part.Anchored = true | |
339 | part.CanCollide = true | |
340 | part.Parent = model | |
341 | part.Size = size | |
342 | local sine = math.sin((360/number + 360/number*i)/(180/math.pi)) | |
343 | local cosine = math.cos((360/number + 360/number*i)/(180/math.pi)) | |
344 | part.CFrame = position + Vector3.new(radius*sine, 0, radius*cosine) | |
345 | part.CFrame = part.CFrame*CFrame.fromEulerAnglesXYZ(0, (360/number + 360/number*i)/(180/math.pi), 0) | |
346 | end | |
347 | for _, a in pairs(model:children()) do | |
348 | if a:IsA('Part') then | |
349 | for i = 1, 27 do | |
350 | coroutine.resume(coroutine.create(function() | |
351 | wait() | |
352 | a.CFrame = a.CFrame:lerp(a.CFrame*CFrame.new(0,12,0),.1) | |
353 | end)) | |
354 | end | |
355 | end | |
356 | end | |
357 | end | |
358 | ||
359 | function clear(a) | |
360 | for _, b in pairs(a:children()) do | |
361 | if b:IsA('Shirt') or b:IsA('Pants') then | |
362 | b:Destroy() | |
363 | end | |
364 | end | |
365 | end | |
366 | ||
367 | function sp(a,b,c) | |
368 | local s = Instance.new('Shirt', a) | |
369 | s.ShirtTemplate = b | |
370 | local p2 = Instance.new('Pants', a) | |
371 | p2.PantsTemplate = c | |
372 | end | |
373 | ||
374 | function unisc() | |
375 | d = Instance.new('Part', char) | |
376 | d.Transparency = 1 | |
377 | d.CanCollide = false | |
378 | d.Anchored = true | |
379 | d.CFrame = char:FindFirstChild'Ino'.HumanoidRootPart.CFrame | |
380 | c = d:Clone() | |
381 | c.Parent = char | |
382 | c.CFrame = char:FindFirstChild'Shikamaru'.HumanoidRootPart.CFrame | |
383 | wait(.6) | |
384 | smoke(d) | |
385 | smoke(c) | |
386 | char:FindFirstChild'Shikamaru':Destroy() | |
387 | char:FindFirstChild'Ino':Destroy() | |
388 | end | |
389 | ||
390 | function isc() | |
391 | p1.Transparency = 1 | |
392 | p.Transparency = 1 | |
393 | ||
394 | local ino = char:Clone() | |
395 | local shika = char:Clone() | |
396 | ||
397 | p1.Transparency = 0 | |
398 | p.Transparency = 0 | |
399 | ||
400 | ino.Name = "Ino" | |
401 | shika.Name = "Shikamaru" | |
402 | ||
403 | clear(ino) | |
404 | clear(shika) | |
405 | ||
406 | sp(ino,"http://www.roblox.com/asset/?id=45739375","http://www.roblox.com/asset/?id=45739424") | |
407 | sp(shika,"rbxassetid://398113258","rbxassetid://398113725") | |
408 | ||
409 | local p1 = Instance.new('Part', shika) | |
410 | p1.Anchored = false | |
411 | p1.CanCollide = false | |
412 | p1.BrickColor = BrickColor.new('Rust') | |
413 | local w = Instance.new('Weld', p1) | |
414 | w.Part0 = p1 | |
415 | w.Part1 = shika:FindFirstChild'Head' | |
416 | w.C0 = CFrame.new(0,-0.25,0.499) * CFrame.Angles(rad(0),rad(180),rad(0)) | |
417 | local m1 = Instance.new('SpecialMesh', p1) | |
418 | m1.MeshId = "rbxassetid://524467395" | |
419 | m1.TextureId = "rbxassetid://524467404" | |
420 | m1.Scale = Vector3.new(0.065,0.065,0.065) | |
421 | ||
422 | local p1 = Instance.new('Part', ino) | |
423 | p1.Anchored = false | |
424 | p1.CanCollide = false | |
425 | p1.BrickColor = BrickColor.new('Rust') | |
426 | local w = Instance.new('Weld', p1) | |
427 | w.Part0 = p1 | |
428 | w.Part1 = ino:FindFirstChild'Head' | |
429 | w.C0 = CFrame.new(0,1.8,.399) * CFrame.Angles(rad(0),rad(180),rad(0)) | |
430 | local m1 = Instance.new('SpecialMesh', p1) | |
431 | m1.MeshId = "rbxassetid://521487839" | |
432 | m1.TextureId = "rbxassetid://521963117" | |
433 | m1.Scale = Vector3.new(0.075,0.07,0.07) | |
434 | ||
435 | ino.Parent = char | |
436 | shika.Parent = char | |
437 | ||
438 | ino.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(5,0,0) | |
439 | shika.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(-5,0,-0) | |
440 | ||
441 | smoke(ino.HumanoidRootPart) | |
442 | smoke(shika.HumanoidRootPart) | |
443 | end | |
444 | ||
445 | function redp() | |
446 | for i = 0,1,0.1 do | |
447 | wait() | |
448 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(20.512)),i) | |
449 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-33.976), math.rad(44.118), math.rad(25.096)),i) | |
450 | end | |
451 | local p = Instance.new('Part', lshold.Parent) | |
452 | game:service'Debris':AddItem(p,3.5) | |
453 | p.Anchored = false | |
454 | p.CanCollide = false | |
455 | p.BrickColor = BrickColor.new('Really red') | |
456 | p.Size = Vector3.new(0.2,0.2,0.2) | |
457 | p.Shape = "Ball" | |
458 | local w = Instance.new('Weld', p) | |
459 | w.Part0 = p | |
460 | w.Part1 = char:FindFirstChild('LeftHand') | |
461 | w.C0 = CFrame.new(-0.6, 0, 0) | |
462 | end | |
463 | ||
464 | function eat() | |
465 | redp() | |
466 | wait(.7) | |
467 | for i = 0,1,0.1 do | |
468 | wait() | |
469 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(48.128), 0, 0),i) | |
470 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20.913), math.rad(27.903), math.rad(10.141)),i) | |
471 | end | |
472 | wait(1.5) | |
473 | for i = 0,1,0.1 do | |
474 | wait() | |
475 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(95.627), math.rad(19.481), math.rad(52.426)),i) | |
476 | end | |
477 | wait(.9) | |
478 | for i = 0,1,0.1 do | |
479 | wait() | |
480 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
481 | neck.C0 = neck.C0:lerp(nec,i) | |
482 | end | |
483 | end | |
484 | ||
485 | function unwing() | |
486 | vol1 = 6 | |
487 | vol2 = 3 | |
488 | parts = 30 | |
489 | damage = 50 | |
490 | size = Vector3.new(27.67, 0.05, 25.43) | |
491 | hum.WalkSpeed = 16 | |
492 | hum.JumpPower = 50 | |
493 | ||
494 | for i = 0,2 do | |
495 | s3.Volume = s3.Volume - 0.1 | |
496 | wait() | |
497 | end | |
498 | s3:Stop() | |
499 | ||
500 | for i = 1,8 do | |
501 | wait() | |
502 | for _, a in pairs(char:FindFirstChild'UpperTorso':children()) do | |
503 | if a.Name == "WingLeft" or a.Name == "WingRight" then | |
504 | a.Transparency = a.Transparency + 0.05 | |
505 | end | |
506 | end | |
507 | end | |
508 | for _, a in pairs(char:FindFirstChild'UpperTorso':children()) do | |
509 | if a.Name == "WingLeft" or a.Name == "WingRight" then | |
510 | a:Destroy() | |
511 | end | |
512 | end | |
513 | end | |
514 | ||
515 | function wing() | |
516 | vol1 = 10 | |
517 | vol2 = 7 | |
518 | parts = 75 | |
519 | damage = 100 | |
520 | size = Vector3.new(55, 0.05, 55) | |
521 | hum.WalkSpeed = 45 | |
522 | hum.JumpPower = 100 | |
523 | ||
524 | local p1 = Instance.new('Part', char.UpperTorso) -- Left | |
525 | p1.Anchored = false | |
526 | p1.Name = "WingLeft" | |
527 | p1.CanCollide = false | |
528 | p1.Transparency = 1 | |
529 | local w = Instance.new('Weld', p1) | |
530 | w.Part0 = p1 | |
531 | w.Part1 = char:FindFirstChild'UpperTorso' | |
532 | w.C0 = CFrame.new(7, -3, 0) * CFrame.Angles(rad(0),rad(35),rad(0)) | |
533 | local m = Instance.new('SpecialMesh', p1) | |
534 | m.MeshId = "http://www.roblox.com/asset/?id=92135524" | |
535 | m.TextureId = "http://www.roblox.com/asset/?id=101072441" | |
536 | m.Scale = Vector3.new(3, 3, 3) | |
537 | ||
538 | local p = Instance.new('Part', char.UpperTorso) -- Right | |
539 | p.Anchored = false | |
540 | p.CanCollide = false | |
541 | p.Name = "WingRight" | |
542 | p.Transparency = 1 | |
543 | local w = Instance.new('Weld', p) | |
544 | w.Part0 = p | |
545 | w.Part1 = char:FindFirstChild'UpperTorso' | |
546 | w.C0 = CFrame.new(-7, -3, 0) | |
547 | local m = Instance.new('SpecialMesh', p) | |
548 | m.MeshId = "http://www.roblox.com/asset/?id=92135508" | |
549 | m.TextureId = "http://www.roblox.com/asset/?id=101072441" | |
550 | m.Scale = Vector3.new(3, 3, 3) | |
551 | ||
552 | s3:Play() | |
553 | s3.Volume = 0 | |
554 | ||
555 | for i = 1,15 do | |
556 | wait() | |
557 | s3.Volume = s3.Volume + 0.1 | |
558 | end | |
559 | ||
560 | for i = 1,8 do | |
561 | wait() | |
562 | p1.Transparency = p1.Transparency - 0.05 | |
563 | p.Transparency = p.Transparency - 0.05 | |
564 | end | |
565 | end | |
566 | ||
567 | function debris(a, b, c) | |
568 | for j = 1, c do | |
569 | local pr = Instance.new("Part") | |
570 | pr.Name = "" | |
571 | pr.Anchored = true | |
572 | pr.BrickColor = b.BrickColor | |
573 | pr.CanCollide = true | |
574 | pr.Material = b.Material | |
575 | pr.Transparency = b.Transparency | |
576 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
577 | pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
578 | pr.Parent = workspace | |
579 | game.Debris:AddItem(pr, 15) | |
580 | end | |
581 | end | |
582 | ||
583 | function hit(b) | |
584 | for _,v in pairs(workspace:children()) do | |
585 | if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then | |
586 | if (v.HumanoidRootPart.Position-char:FindFirstChild('HumanoidRootPart').Position).magnitude <=b then | |
587 | v:FindFirstChildOfClass'Humanoid':TakeDamage(v:FindFirstChildOfClass'Humanoid'.MaxHealth/2) | |
588 | end | |
589 | end | |
590 | end | |
591 | end | |
592 | ||
593 | function punchh() | |
594 | for i = 0,1,0.2 do | |
595 | wait() | |
596 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(85.142), 0, 0),i) | |
597 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(92.876), math.rad(-13.808), math.rad(29.507)),i) | |
598 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-11.345), math.rad(-16.215), math.rad(-3.209)),i) | |
599 | end | |
600 | wait(.05) | |
601 | for i = 0,1,0.1 do | |
602 | wait() | |
603 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
604 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
605 | neck.C0 = neck.C0:lerp(nec,i) | |
606 | end | |
607 | end | |
608 | ||
609 | function fx() | |
610 | local part = Instance.new("Part", workspace) | |
611 | part.BrickColor = color | |
612 | part.Transparency = 0.2 | |
613 | part.CFrame = CFrame.new(-66, 12.0000153, 80.3000031, -1, -0, -0, -0, -0, -1, -0, -1, -0) | |
614 | part.Anchored = true | |
615 | part.CanCollide = false | |
616 | part.BrickColor = step.BrickColor | |
617 | part.Material = step.Material | |
618 | part.FormFactor = Enum.FormFactor. Symmetric | |
619 | part.Size = Vector3.new(0.2,0.2,0.2) | |
620 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(90),math.rad(180),math.rad(90)) | |
621 | part.BottomSurface = Enum.SurfaceType.Smooth | |
622 | part.TopSurface = Enum.SurfaceType.Smooth | |
623 | local pa = part:Clone() | |
624 | pa.CFrame = char:FindFirstChild'HumanoidRootPart'.CFrame * CFrame.new(0,-2.5,0) | |
625 | pa.Parent = workspace | |
626 | pa.Size = size | |
627 | pa.Transparency = 1 | |
628 | pa.CanCollide = false | |
629 | game.Debris:AddItem(pa, 20) | |
630 | local dec = Instance.new('Decal', pa) | |
631 | dec.Texture = "http://www.roblox.com/asset/?id=483309292" | |
632 | dec.Face = "Top" | |
633 | local b1 = Instance.new("SpecialMesh", part) | |
634 | b1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
635 | b1.TextureId = "" | |
636 | b1.MeshType = Enum.MeshType.FileMesh | |
637 | b1.Name = "Mesh" | |
638 | b1.Scale = Vector3.new(0.2, 0.2, 0.2) | |
639 | s1:Play() | |
640 | debris(char:FindFirstChild('HumanoidRootPart').CFrame,step,parts) | |
641 | hit(damage) | |
642 | for i=0,30,1 do | |
643 | wait() | |
644 | b1.Scale = b1.Scale + Vector3.new(size,size,size) | |
645 | part.Transparency = part.Transparency + 0.05 | |
646 | end | |
647 | end | |
648 | ||
649 | function smoke(a) | |
650 | coroutine.resume(coroutine.create(function() | |
651 | s15:Play() | |
652 | local pe = Instance.new("ParticleEmitter", a) | |
653 | pe.Acceleration = Vector3.new(0, 8, 0) | |
654 | pe.Lifetime = NumberRange.new(1, 1.5) | |
655 | pe.Rate = 20000 | |
656 | pe.RotSpeed = NumberRange.new(-30, 30) | |
657 | pe.Rotation = NumberRange.new(0, 360) | |
658 | pe.Size = NumberSequence.new({ | |
659 | NumberSequenceKeypoint.new(0, 4.38, 0), | |
660 | NumberSequenceKeypoint.new(0.672, 4.14, 0), | |
661 | NumberSequenceKeypoint.new(1, 1.48, 0) | |
662 | }) | |
663 | pe.Texture = "rbxassetid://244221440" | |
664 | pe.Transparency = NumberSequence.new({ | |
665 | NumberSequenceKeypoint.new(0, 0, 0), | |
666 | NumberSequenceKeypoint.new(0.529, 0.3, 0), | |
667 | NumberSequenceKeypoint.new(1, 1, 1) | |
668 | }) | |
669 | pe.ZOffset = 5 | |
670 | pe.VelocitySpread = 360 | |
671 | pe.Enabled = true | |
672 | wait(.2) | |
673 | pe.Enabled = false | |
674 | end)) | |
675 | end | |
676 | ||
677 | function transform(a) | |
678 | if a == true then | |
679 | p1.BrickColor = BrickColor.new('Institutional white') | |
680 | p.Transparency = 1 | |
681 | p2.PantsTemplate = "http://www.roblox.com/asset/?id=44382868" | |
682 | s.ShirtTemplate = "http://www.roblox.com/asset/?id=44382849" | |
683 | smoke(char.HumanoidRootPart) | |
684 | elseif a == false then | |
685 | p1.BrickColor = BrickColor.new('Rust') | |
686 | p.Transparency = 0 | |
687 | p2.PantsTemplate = "rbxassetid://56461131" | |
688 | s.ShirtTemplate = "rbxassetid://274369116" | |
689 | smoke(char.HumanoidRootPart) | |
690 | end | |
691 | end | |
692 | ||
693 | function chips() | |
694 | for i = 0,1,0.1 do | |
695 | wait() | |
696 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(0, 0, math.rad(20.512)),i) | |
697 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-33.976), math.rad(44.118), math.rad(25.096)),i) | |
698 | end | |
699 | wait(1.2) | |
700 | local p = Instance.new('Part', lshold.Parent) | |
701 | chipmesh = p | |
702 | p.Anchored = false | |
703 | p.CanCollide = false | |
704 | p.Size = Vector3.new(0.2,0.2,0.2) | |
705 | local m = Instance.new('SpecialMesh', p) | |
706 | m.MeshId = "http://www.roblox.com/asset/?id=19106014" | |
707 | m.TextureId = "http://www.roblox.com/asset/?id=342436716" | |
708 | local w = Instance.new('Weld', p) | |
709 | w.Part0 = p | |
710 | w.Part1 = char:FindFirstChild('LeftHand') | |
711 | w.C0 = CFrame.new(0,1,0) | |
712 | s9:Play() | |
713 | for i = 0,1,0.1 do | |
714 | wait() | |
715 | neck.C0 = neck.C0:lerp(nec,i) | |
716 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(65.718), math.rad(0.802), math.rad(-33.174)),i) | |
717 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(55.978), 0, 0),i) | |
718 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(math.rad(7.391), math.rad(-3.266), math.rad(-23.606)),i) | |
719 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(56.322)),i) | |
720 | end | |
721 | end | |
722 | ||
723 | function nochips() | |
724 | chipmesh:FindFirstChildOfClass'Weld':Destroy() | |
725 | chipmesh.Anchored = false | |
726 | chipmesh.CanCollide = true | |
727 | for i = 0,1,0.1 do | |
728 | wait() | |
729 | neck.C0 = neck.C0:lerp(nec,i) | |
730 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
731 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
732 | relbow.C0 = relbow.C0:lerp(relbo,i) | |
733 | lelbow.C0 = lelbow.C0:lerp(lelbo,i) | |
734 | end | |
735 | end | |
736 | ||
737 | function spike() | |
738 | for _, a in pairs(char:children()) do | |
739 | if a:IsA('BasePart') and a.Name ~= "HumanoidRootPart" then | |
740 | a.Transparency = 1 | |
741 | end | |
742 | end | |
743 | for _, a in pairs(char:children()) do | |
744 | if a:IsA('Accessory') and a.Name ~= "HumanoidRootPart" then | |
745 | a.Handle.Transparency = 1 | |
746 | end | |
747 | end | |
748 | hum.WalkSpeed = 85 | |
749 | hum.JumpPower = 85 | |
750 | local p = Instance.new('Part', char) | |
751 | p.Anchored = true | |
752 | p.Name = "SpikeBall" | |
753 | p.CanCollide = false | |
754 | p.Size = Vector3.new(0.05,0.05,0.05) | |
755 | local w = Instance.new('Weld', p) | |
756 | w.Part0 = p | |
757 | w.Part1 = char:FindFirstChild'HumanoidRootPart' | |
758 | w.C0 = CFrame.new(0, 0, 0) | |
759 | local m = Instance.new('SpecialMesh', p) | |
760 | m.MeshId = "http://www.roblox.com/asset/?id=24388358" | |
761 | m.TextureId = "http://www.roblox.com/asset/?id=31538635" | |
762 | m.Scale = Vector3.new(17,17,17) | |
763 | hum.HipHeight = 6 | |
764 | end | |
765 | ||
766 | function leg() | |
767 | legslam = true | |
768 | for i = 0,1,0.1 do | |
769 | wait() | |
770 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i) | |
771 | lleg.C0 = lleg.C0:lerp(lle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i) | |
772 | end | |
773 | wait(.7) | |
774 | for i = 0,1,0.1 do | |
775 | wait() | |
776 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i) | |
777 | lleg.C0 = lleg.C0:lerp(lle*CFrame.new(0, -0.134, -0.71),i) | |
778 | end | |
779 | fx() | |
780 | for i = 0,1,0.1 do | |
781 | wait() | |
782 | neck.C0 = neck.C0:lerp(nec,i) | |
783 | lleg.C0 = lleg.C0:lerp(lle,i) | |
784 | end | |
785 | legslam = false | |
786 | end | |
787 | ||
788 | --// Touched functions | |
789 | ||
790 | char:FindFirstChild('LeftFoot').Touched:connect(function(hit) | |
791 | if hit:IsA('Part') and hit.Parent.Name ~= plr.Name then | |
792 | step = hit | |
793 | end | |
794 | end) | |
795 | ||
796 | char:FindFirstChild('LeftHand').Touched:connect(function(hit) | |
797 | if hit.Parent and punch and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
798 | local targ = hit.Parent | |
799 | punch = false | |
800 | s2:Play() | |
801 | targ:FindFirstChildOfClass'Humanoid':TakeDamage(targ:FindFirstChildOfClass'Humanoid'.MaxHealth/2) | |
802 | end | |
803 | end) | |
804 | ||
805 | --// Buttons | |
806 | ||
807 | mouse.KeyDown:connect(function(k) | |
808 | if sat == false and k == "q" and cooldown then | |
809 | legslam = true | |
810 | cooldown = false | |
811 | leg() | |
812 | cooldown = true | |
813 | legslam = false | |
814 | end | |
815 | if sat == false and k == "z" and cooldown then | |
816 | cooldown = false | |
817 | signs = true | |
818 | hands2() | |
819 | signs = false | |
820 | cooldown = true | |
821 | end | |
822 | if sat == false and k == "g" and cooldown then | |
823 | cooldown = false | |
824 | signs = true | |
825 | hands() | |
826 | signs = false | |
827 | cooldown = true | |
828 | end | |
829 | if sat == false and k == "e" and chip == false and cooldown then | |
830 | cooldown = false | |
831 | punch = true | |
832 | punchh() | |
833 | cooldown = true | |
834 | punch = false | |
835 | end | |
836 | if sat == false and k == "v" and chip == false and cooldown then | |
837 | if asdasd == false then | |
838 | cooldown = false | |
839 | asdasd = true | |
840 | isc() | |
841 | cooldown = true | |
842 | elseif asdasd == true and cooldown and chip == false and sat == false then | |
843 | asdasd = false | |
844 | cooldown = false | |
845 | unisc() | |
846 | cooldown = true | |
847 | end | |
848 | end | |
849 | if k == "f" and float == false and cooldown then | |
850 | if chip == false then | |
851 | chip = true | |
852 | cooldown = false | |
853 | chips() | |
854 | cooldown = true | |
855 | elseif chip and cooldown then | |
856 | cooldown = false | |
857 | nochips() | |
858 | chip = false | |
859 | cooldown = true | |
860 | end | |
861 | end | |
862 | if sat == false and k == "r" and chip == false and cooldown then | |
863 | if butf == false then | |
864 | wings = true | |
865 | cooldown = false | |
866 | butf = true | |
867 | eat() | |
868 | wait(.5) | |
869 | wing() | |
870 | float = true | |
871 | wings = false | |
872 | cooldown = true | |
873 | elseif butf == true and cooldown then | |
874 | cooldown = false | |
875 | butf = false | |
876 | unwing() | |
877 | float = false | |
878 | cooldown = true | |
879 | end | |
880 | end | |
881 | if k == "c" and chip == false and cooldown then | |
882 | if sat == false then | |
883 | cooldown = false | |
884 | sat = true | |
885 | sit() | |
886 | cooldown = true | |
887 | elseif sat == true and cooldown then | |
888 | sat = false | |
889 | cooldown = false | |
890 | stand() | |
891 | cooldown = true | |
892 | end | |
893 | end | |
894 | end) | |
895 | ||
896 | --// Left click | |
897 | ||
898 | mouse.Button1Down:connect(function() | |
899 | if chip and cooldown then | |
900 | cooldown=false | |
901 | hum.WalkSpeed = 0 | |
902 | chipmesh:FindFirstChildOfClass'Weld':Destroy() | |
903 | chipmesh.Anchored = true | |
904 | chipmesh.CFrame = char:FindFirstChild'LeftHand'.CFrame * CFrame.new(0,-1,0) | |
905 | local p = Instance.new('Part', lshold.Parent) | |
906 | p.Anchored = false | |
907 | p.CanCollide = false | |
908 | p.BrickColor = BrickColor.new('Cool yellow') | |
909 | p.Size = Vector3.new(0.2,0.2,0.2) | |
910 | local m = Instance.new('SpecialMesh', p) | |
911 | m.MeshId = "http://www.roblox.com/asset/?id=20939848" | |
912 | m.TextureId = "" | |
913 | m.Scale = Vector3.new(0.2, 0.2, 0.2) | |
914 | local w = Instance.new('Weld', p) | |
915 | w.Part0 = p | |
916 | w.Part1 = char:FindFirstChild('LeftHand') | |
917 | w.C0 = CFrame.new(0,.5,0) | |
918 | for i = 0,1,0.1 do | |
919 | wait() | |
920 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(95.627), math.rad(19.481), math.rad(52.426)),i) | |
921 | end | |
922 | wait(.005) | |
923 | s4:Play() | |
924 | p:Destroy() | |
925 | for i = 0,1,0.1 do | |
926 | wait() | |
927 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(55.978), 0, 0),i) | |
928 | end | |
929 | local w = Instance.new('Weld', chipmesh) | |
930 | w.Part0 = chipmesh | |
931 | w.Part1 = char:FindFirstChild('LeftHand') | |
932 | w.C0 = CFrame.new(0,1,0) | |
933 | chipmesh.Anchored = false | |
934 | if sat == false then | |
935 | hum.WalkSpeed = 16 | |
936 | elseif sat == true then | |
937 | hum.WalkSpeed = 0 | |
938 | end | |
939 | cooldown = true | |
940 | end | |
941 | end) | |
942 | ||
943 | --// Anti Laser | |
944 | ||
945 | for _, a in pairs(game:service'Players':players()) do | |
946 | a.Backpack.ChildAdded:connect(function(p) | |
947 | if p:IsA('Tool') and p:FindFirstChildOfClass'Part' and p:FindFirstChildOfClass'LocalScript' then | |
948 | p:Destroy() | |
949 | end | |
950 | end) | |
951 | end | |
952 | ||
953 | --// Loops | |
954 | ||
955 | a = 0 | |
956 | b = 0 | |
957 | c = 30 | |
958 | d = -30 | |
959 | ||
960 | game:GetService('RunService').RenderStepped:connect(function() | |
961 | b = b + 8 | |
962 | hum.PlatformStand = false | |
963 | if char.UpperTorso:FindFirstChild('WingLeft') then | |
964 | char.UpperTorso.WingLeft.Weld.C0 = CFrame.new(8, -3, 0) * CFrame.Angles(rad(0),rad(a),rad(0)) | |
965 | char.UpperTorso.WingRight.Weld.C0 = CFrame.new(-8, -3, 0) * CFrame.Angles(rad(0),rad(-a),rad(0)) | |
966 | end | |
967 | if char:FindFirstChild('SpikeBall') then | |
968 | char.SpikeBall.CFrame = char.HumanoidRootPart.CFrame | |
969 | char.SpikeBall.Rotation = Vector3.new(b,b,b) | |
970 | end | |
971 | if spikek then | |
972 | hit(10) | |
973 | local part = Instance.new('Part', workspace) | |
974 | part.Name = "ground" | |
975 | part.BrickColor = step.BrickColor | |
976 | part.Material = step.Material | |
977 | part.Anchored = true | |
978 | part.Size = Vector3.new(7.31, 1, 13.74) | |
979 | part.CanCollide = false | |
980 | part.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-6.7,0) | |
981 | game.Debris:AddItem(part,0.5) | |
982 | end | |
983 | end) | |
984 | ||
985 | game:GetService('RunService').RenderStepped:connect(function() | |
986 | sine = change+sine | |
987 | ang = ang+0.08 | |
988 | ang2 = ang2+0.01 | |
989 | rad = math.rad | |
990 | sin = math.sin | |
991 | arm = arm + 0.06 | |
992 | ||
993 | if sat == false and signs == false and chip == false and jumping == false and float == true and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
994 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1) | |
995 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1) | |
996 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
997 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
998 | end | |
999 | ||
1000 | if sat == false and jumping == false and float == false and punch == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1001 | lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1002 | rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1003 | ||
1004 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1) | |
1005 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1) | |
1006 | ||
1007 | elseif sat == false and jumping == false and float == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1008 | lleg.C0 = lleg.C0:lerp(lle,0.1) | |
1009 | rleg.C0 = rleg.C0:lerp(rle,0.1) | |
1010 | end | |
1011 | ||
1012 | if sat == false and signs == false and chip == false and jumping == false and float == false and punch == false and legslam == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1013 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1014 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1015 | ||
1016 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1017 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1018 | end | |
1019 | ||
1020 | if sat == false and signs == false and chip == false and legslam == false and wings == false and punch == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1021 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1022 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1023 | neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1024 | lleg.C0 = lleg.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lle * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1025 | rleg.C0 = rleg.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rle * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1026 | waist.C0 = waist.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * wais * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1027 | end | |
1028 | ||
1029 | if hum:GetState() == Enum.HumanoidStateType.Jumping then | |
1030 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1031 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1032 | end | |
1033 | end) | |
1034 | ||
1035 | game:GetService('RunService').RenderStepped:connect(function() | |
1036 | if step.Material == Enum.Material.Grass then | |
1037 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1038 | s5:Resume() | |
1039 | else | |
1040 | s5:Stop() | |
1041 | end | |
1042 | end | |
1043 | end) | |
1044 | ||
1045 | game:GetService('RunService').RenderStepped:connect(function() | |
1046 | if step.Material == Enum.Material.Wood or step.Material == Enum.Material.WoodPlanks or step.Material == Enum.Material.Neon or step.Material == Enum.Material.Plastic or step.Material == Enum.Material.SmoothPlastic then | |
1047 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1048 | s6:Resume() | |
1049 | else | |
1050 | s6:Stop() | |
1051 | end | |
1052 | end | |
1053 | end) | |
1054 | ||
1055 | game:GetService('RunService').RenderStepped:connect(function() | |
1056 | if step.Material == Enum.Material.Sand then | |
1057 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1058 | s7:Resume() | |
1059 | else | |
1060 | s7:Stop() | |
1061 | end | |
1062 | end | |
1063 | end) | |
1064 | ||
1065 | game:GetService('RunService').RenderStepped:connect(function() | |
1066 | if step.Material == Enum.Material.Ice then | |
1067 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1068 | s8:Resume() | |
1069 | else | |
1070 | s8:Stop() | |
1071 | end | |
1072 | end | |
1073 | end) | |
1074 | ||
1075 | game:GetService('RunService').RenderStepped:connect(function() | |
1076 | if step.Material == Enum.Material.Metal or step.Material == Enum.Material.DiamondPlate then | |
1077 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1078 | s12:Resume() | |
1079 | else | |
1080 | s12:Stop() | |
1081 | end | |
1082 | end | |
1083 | end) | |
1084 | ||
1085 | game:GetService('RunService').RenderStepped:connect(function() | |
1086 | if step.Material == Enum.Material.Granite or step.Material == Enum.Material.Brick or step.Material == Enum.Material.CorrodedMetal or step.Material == Enum.Material.Concrete or step.Material == Enum.Material.Pebble or step.Material == Enum.Material.Marble or step.Material == Enum.Material.Cobblestone then | |
1087 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1088 | s13:Resume() | |
1089 | else | |
1090 | s13:Stop() | |
1091 | end | |
1092 | end | |
1093 | end) | |
1094 | ||
1095 | game:GetService('RunService').RenderStepped:connect(function() | |
1096 | if step.Material == Enum.Material.Fabric then | |
1097 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1098 | s14:Resume() | |
1099 | else | |
1100 | s14:Stop() | |
1101 | end | |
1102 | end | |
1103 | end) | |
1104 | ||
1105 | game:GetService('RunService').RenderStepped:connect(function() | |
1106 | if Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1107 | s8:Stop() | |
1108 | s7:Stop() | |
1109 | s6:Stop() | |
1110 | s5:Stop() | |
1111 | s12:Stop() | |
1112 | s13:Stop() | |
1113 | end | |
1114 | end) | |
1115 | ||
1116 | while wait() do | |
1117 | s1.Volume = vol1 | |
1118 | s2.Volume = vol2 | |
1119 | for i = 1,12 do | |
1120 | wait() | |
1121 | a = a + 2 | |
1122 | end | |
1123 | for i = 1,12 do | |
1124 | wait() | |
1125 | a = a - 2 | |
1126 | end | |
1127 | end |