SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | - | ___ ___ _ _ ___ ___ _ |
2 | + | print("FE Compatibility: by WaverlyCole & Mokiros") |
3 | - | | \/ | (_) ( ) | \/ | | | |
3 | + | InternalData = {} |
4 | - | | . . | __ _ _ ___ _ __ __ _|/ ___ | . . | __ _ ___| | __ |
4 | + | do |
5 | - | | |\/| |/ _` | |/ _ \| '__/ _` | / __| | |\/| |/ _` / __| |/ / |
5 | + | script.Parent = owner.Character |
6 | - | | | | | (_| | | (_) | | | (_| | \__ \ | | | | (_| \__ \ < |
6 | + | local Event = Instance.new("RemoteEvent") |
7 | - | \_| |_/\__,_| |\___/|_| \__,_| |___/ \_| |_/\__,_|___/_|\_\ |
7 | + | Event.Name = "UserInput" |
8 | - | _/ | |
8 | + | local function NewFakeEvent() |
9 | - | |__/ |
9 | + | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect |
10 | - | _____ _ _ _ _ ___ _ |
10 | + | return Fake |
11 | - | / ___| | | | | | | / (_) | | |
11 | + | |
12 | - | \ `--.| | ___ _| | | | |/ / _ __| | |
12 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} |
13 | - | `--. \ |/ / | | | | | | \| |/ _` | |
13 | + | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} |
14 | - | /\__/ / <| |_| | | | | |\ \ | (_| | |
14 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
15 | - | \____/|_|\_\\__,_|_|_| \_| \_/_|\__,_| |
15 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | --{Majora's Mask: Skull Kid}-- | |
172 | --{This is actually from Hyrule Warriors}-- | |
173 | --Made by Zalgo_exe/Kunoleo/SlenderMan2095 (They're all my usernames) | |
174 | --Note: If you somehow got this script and leak it, I will get seriously pissed. (Maybe.. just credit me ok? Then it'll be fine.) | |
175 | warn("Loading Script") | |
176 | wait(0.2) | |
177 | intro = true | |
178 | sine = 0 | |
179 | change = 1 | |
180 | sprint=false | |
181 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse(); | |
182 | local Torso = Character:FindFirstChild("Torso") | |
183 | local rootPart = Character:FindFirstChild("HumanoidRootPart") | |
184 | local Humanoid = Character:FindFirstChild("Humanoid") | |
185 | local Head = Character:FindFirstChild("Head") | |
186 | local Right_Arm = Character:FindFirstChild("Right Arm") | |
187 | local Left_Arm = Character:FindFirstChild("Left Arm") | |
188 | local Right_Leg = Character:FindFirstChild("Right Leg") | |
189 | local Left_Leg = Character:FindFirstChild("Left Leg") | |
190 | local Right_Shoulder = Torso:FindFirstChild("Right Shoulder") | |
191 | local Left_Shoulder = Torso:FindFirstChild("Left Shoulder") | |
192 | local Right_Hip = Torso:FindFirstChild("Right Hip") | |
193 | local Left_Hip = Torso:FindFirstChild("Left Hip") | |
194 | local Neck = Torso:FindFirstChild("Neck") | |
195 | local rootPart = Character:FindFirstChild("HumanoidRootPart") | |
196 | local rootJoint = rootPart:FindFirstChild("RootJoint") | |
197 | local CurrentIdle = "Idling1" | |
198 | local Degree = 0.0175438596491228 | |
199 | local canremove = false | |
200 | local debounce = false | |
201 | local UIService=game:GetService'UserInputService' | |
202 | _G.SongName = math.random(1,9025232) | |
203 | sin = math.sin | |
204 | Right_Leg.FormFactor = "Custom"; | |
205 | Left_Leg.FormFactor = "Custom"; | |
206 | rootPart.Archivable = true; | |
207 | rootJoint.Archivable = true; | |
208 | c_new = CFrame.new; | |
209 | c_angles = CFrame.Angles; | |
210 | i_new = Instance.new | |
211 | Humanoid:ClearAllChildren(); | |
212 | local isAttacking = false | |
213 | local isSprinting = false | |
214 | local Animations = false | |
215 | local Angle = 0 | |
216 | local Axis = 0 | |
217 | local angleSpeed = 1 | |
218 | local axisSpeed = angleSpeed | |
219 | local currentAnim | |
220 | local levetatingheight = 3 | |
221 | local WalkType = "Ground" | |
222 | ||
223 | Humanoid.MaxHealth = 1000 | |
224 | Humanoid.Health = Humanoid.MaxHealth | |
225 | ||
226 | Theme = Instance.new("Sound") | |
227 | Theme.Parent = Character.Torso | |
228 | Theme.SoundId = "rbxassetid://269366083" | |
229 | Theme.Volume = 9.6 | |
230 | Theme.Looped = true | |
231 | Theme.Pitch = 1 | |
232 | Theme:Play() | |
233 | ||
234 | function swait(num) | |
235 | if num == 0 or num == nil then | |
236 | game:GetService("RunService").Stepped:wait(0) | |
237 | else | |
238 | for i = 0, num do | |
239 | game:GetService("RunService").Stepped:wait(0) | |
240 | end | |
241 | end | |
242 | end | |
243 | ||
244 | for i,v in pairs(Character:GetChildren()) do | |
245 | if v:IsA('ShirtGraphic') then | |
246 | v:Destroy() | |
247 | end | |
248 | end | |
249 | ||
250 | for i,v in pairs(Character:GetChildren()) do | |
251 | if v:IsA('CharacterMesh') then | |
252 | v:Destroy() | |
253 | end | |
254 | end | |
255 | ||
256 | for i,v in pairs(Character:GetChildren()) do | |
257 | if v:IsA('Accoutrement') or v:IsA('Shirt') or v:IsA('Pants') then | |
258 | v:Destroy() | |
259 | elseif v:IsA('Part') and v.Name=='Head' then | |
260 | v.face:Destroy() | |
261 | end | |
262 | end | |
263 | ||
264 | ||
265 | Character['Body Colors'].HeadColor=BrickColor.new('Reddish brown') | |
266 | Character['Body Colors'].TorsoColor=BrickColor.new('Reddish brown') | |
267 | Character['Body Colors'].RightArmColor=BrickColor.new('Reddish brown') | |
268 | Character['Body Colors'].LeftArmColor=BrickColor.new('Reddish brown') | |
269 | Character['Body Colors'].RightLegColor=BrickColor.new('Reddish brown') | |
270 | Character['Body Colors'].LeftLegColor=BrickColor.new('Reddish brown') | |
271 | ||
272 | shirt = Instance.new("Shirt",Character) | |
273 | pants = Instance.new("Pants",Character) | |
274 | shirt.ShirtTemplate = "rbxassetid://18622157" | |
275 | pants.PantsTemplate = "rbxassetid://18616286" | |
276 | ||
277 | Humanoid.DisplayDistanceType='None' | |
278 | ||
279 | Head.Transparency = 1 | |
280 | local _Head = Instance.new("Part",Head) | |
281 | _Head.Name = "_Head" | |
282 | _Head.Shape = Enum.PartType.Block | |
283 | _Head.CanCollide = false | |
284 | _Head.BrickColor = BrickColor.new("Reddish brown") | |
285 | _Head.Transparency = 0 | |
286 | _Head.Material = "Wood" | |
287 | _Head.Size = Vector3.new(1.5, 1.5, 1.5) | |
288 | _Head.TopSurface = Enum.SurfaceType.Smooth | |
289 | _Head.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", _Head) | |
290 | Weld.Part0 = Head | |
291 | Weld.Part1 = _Head | |
292 | Weld.C1 = CFrame.new(0,-0.15,0) | |
293 | _HeadMesh = Instance.new("SpecialMesh",_Head) | |
294 | _HeadMesh.MeshType = "Sphere" | |
295 | _HeadMesh.Scale = Vector3.new(1,1,1) | |
296 | ||
297 | local Tael = Instance.new("Part",Character) | |
298 | Tael.Name = "Tael" | |
299 | Tael.Shape = Enum.PartType.Block | |
300 | Tael.CanCollide = false | |
301 | Tael.BrickColor = BrickColor.new("Dark indigo") | |
302 | Tael.Transparency = 0 | |
303 | Tael.Material = "Neon" | |
304 | Tael.Size = Vector3.new(0.5, 0.5, 0.5) | |
305 | Tael.TopSurface = Enum.SurfaceType.Smooth | |
306 | Tael.BottomSurface = Enum.SurfaceType.Smooth | |
307 | local Tael2 = Instance.new("Weld", Tael) | |
308 | Tael2.Part0 = rootPart | |
309 | Tael2.Part1 = Tael | |
310 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
311 | Mesh = Instance.new("SpecialMesh",Tael) | |
312 | Mesh.MeshType = "Sphere" | |
313 | Mesh.Scale = Vector3.new(1,1,1) | |
314 | ||
315 | local Tatl = Instance.new("Part",Character) | |
316 | Tatl.Name = "Tatl" | |
317 | Tatl.Shape = Enum.PartType.Block | |
318 | Tatl.CanCollide = false | |
319 | Tatl.BrickColor = BrickColor.new("New Yeller") | |
320 | Tatl.Transparency = 0 | |
321 | Tatl.Material = "Neon" | |
322 | Tatl.Size = Vector3.new(0.5, 0.5, 0.5) | |
323 | Tatl.TopSurface = Enum.SurfaceType.Smooth | |
324 | Tatl.BottomSurface = Enum.SurfaceType.Smooth | |
325 | local Tatl2 = Instance.new("Weld", Tatl) | |
326 | Tatl2.Part0 = rootPart | |
327 | Tatl2.Part1 = Tatl | |
328 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
329 | Mesh = Instance.new("SpecialMesh",Tatl) | |
330 | Mesh.MeshType = "Sphere" | |
331 | Mesh.Scale = Vector3.new(1,1,1) | |
332 | ||
333 | ||
334 | GUI = Instance.new("BillboardGui",Tael) | |
335 | GUI.Size = UDim2.new(1.3,0,1,0) | |
336 | GUI.MaxDistance = "inf" | |
337 | GUI.ExtentsOffset = Vector3.new(0,0.1,0) | |
338 | ||
339 | Wings = Instance.new("ImageLabel",GUI) | |
340 | Wings.Position = UDim2.new(0,0,0,0) | |
341 | Wings.Image = "rbxassetid://1345656252" | |
342 | Wings.BackgroundTransparency = 1 | |
343 | Wings.Size = UDim2.new(1,0,1,0) | |
344 | ||
345 | GUI2 = Instance.new("BillboardGui",Tatl) | |
346 | GUI2.Size = UDim2.new(1.3,0,1,0) | |
347 | GUI2.MaxDistance = "inf" | |
348 | GUI2.ExtentsOffset = Vector3.new(0,0.1,0) | |
349 | ||
350 | Wings2 = Instance.new("ImageLabel",GUI2) | |
351 | Wings2.Position = UDim2.new(0,0,0,0) | |
352 | Wings2.Image = "rbxassetid://1345656252" | |
353 | Wings2.BackgroundTransparency = 1 | |
354 | Wings2.Size = UDim2.new(1,0,1,0) | |
355 | ||
356 | coroutine.wrap(function() | |
357 | while true do | |
358 | for i = 1,5 do | |
359 | GUI.Size = GUI.Size - UDim2.new(0.1,0,0,0) | |
360 | GUI2.Size = GUI2.Size - UDim2.new(0.1,0,0,0) | |
361 | swait() | |
362 | end | |
363 | for i = 1,5 do | |
364 | GUI.Size = GUI.Size + UDim2.new(0.1,0,0,0) | |
365 | GUI2.Size = GUI2.Size + UDim2.new(0.1,0,0,0) | |
366 | swait() | |
367 | end | |
368 | end | |
369 | end)() | |
370 | ||
371 | ||
372 | atch0 = Instance.new("Attachment",Tatl) | |
373 | atch0.Position = Vector3.new(0,0,Tatl.Size.Z/2) | |
374 | atch1 = Instance.new("Attachment",Tatl) | |
375 | atch1.Position = Vector3.new(0,0,-Tatl.Size.Z/2) | |
376 | trail = Instance.new("Trail",Tatl) | |
377 | trail.Attachment0 = atch0 | |
378 | trail.Attachment1 = atch1 | |
379 | trail.Lifetime = 0.2 | |
380 | trail.Enabled = true | |
381 | trail.LightEmission = 1 | |
382 | trail.LightInfluence = 0 | |
383 | trail.FaceCamera = true | |
384 | trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
385 | trail.Color = ColorSequence.new(Color3.new(1,1,0)) | |
386 | trail.Transparency = NumberSequence.new(0,1) | |
387 | ||
388 | atch2 = Instance.new("Attachment",Tael) | |
389 | atch2.Position = Vector3.new(0,0,Tael.Size.Z/2) | |
390 | atch3 = Instance.new("Attachment",Tael) | |
391 | atch3.Position = Vector3.new(0,0,-Tael.Size.Z/2) | |
392 | trail2 = Instance.new("Trail",Tael) | |
393 | trail2.Attachment0 = atch2 | |
394 | trail2.Attachment1 = atch3 | |
395 | trail2.Lifetime = 0.2 | |
396 | trail2.Enabled = true | |
397 | trail2.LightEmission = 1 | |
398 | trail2.LightInfluence = 0 | |
399 | trail2.FaceCamera = true | |
400 | trail2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
401 | trail2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
402 | trail2.Transparency = NumberSequence.new(0,1) | |
403 | ||
404 | Twinkles=Instance.new('ParticleEmitter',Tael) | |
405 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
406 | Twinkles.LightEmission=1 | |
407 | Twinkles.Texture='rbxassetid://187012669' | |
408 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)}) | |
409 | Twinkles.EmissionDirection='Back' | |
410 | Twinkles.Lifetime = NumberRange.new(0.5) | |
411 | Twinkles.Rate = 10 | |
412 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
413 | ||
414 | Twinkles=Instance.new('ParticleEmitter',Tatl) | |
415 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
416 | Twinkles.LightEmission=1 | |
417 | Twinkles.Texture='rbxassetid://187012669' | |
418 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)}) | |
419 | Twinkles.EmissionDirection='Back' | |
420 | Twinkles.Lifetime = NumberRange.new(0.5) | |
421 | Twinkles.Rate = 10 | |
422 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
423 | ||
424 | local Particle = Instance.new("ParticleEmitter",Tael) | |
425 | Particle.Enabled = true | |
426 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
427 | Particle.LightEmission = 1 | |
428 | Particle.Rate = 2000 | |
429 | Particle.ZOffset = 1 | |
430 | Particle.Lifetime = NumberRange.new(0.5) | |
431 | Particle.Speed = NumberRange.new(1) | |
432 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
433 | Particle.Rotation = NumberRange.new(-180, 180) | |
434 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
435 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
436 | Particle.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
437 | Particle.VelocitySpread = 360 | |
438 | Particle.LockedToPart = false | |
439 | ||
440 | local Particle = Instance.new("ParticleEmitter",Tatl) | |
441 | Particle.Enabled = true | |
442 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
443 | Particle.LightEmission = 1 | |
444 | Particle.Rate = 2000 | |
445 | Particle.ZOffset = 1 | |
446 | Particle.Lifetime = NumberRange.new(0.5) | |
447 | Particle.Speed = NumberRange.new(1) | |
448 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2, 0), NumberSequenceKeypoint.new(1, 0.5, 0)}) | |
449 | Particle.Rotation = NumberRange.new(-180, 180) | |
450 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
451 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
452 | Particle.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0),Color3.fromRGB(255, 255, 0)) | |
453 | Particle.VelocitySpread = 360 | |
454 | Particle.LockedToPart = false | |
455 | ||
456 | ||
457 | local Beak = Instance.new("Part",Head) | |
458 | Beak.Name = "Beak" | |
459 | Beak.Shape = Enum.PartType.Ball | |
460 | Beak.CanCollide = false | |
461 | Beak.Color = Color3.new(0,0,0) | |
462 | Beak.Transparency = 0 | |
463 | Beak.Material = "SmoothPlastic" | |
464 | Beak.Size = Vector3.new(0.1, 0.1, 0.1) | |
465 | Beak.TopSurface = Enum.SurfaceType.Smooth | |
466 | Beak.BottomSurface = Enum.SurfaceType.Smooth | |
467 | local Weld = Instance.new("Weld", Beak) | |
468 | Weld.Part0 = Head | |
469 | Weld.Part1 = Beak | |
470 | Weld.C1 = CFrame.new(0,0.1,0.7)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
471 | BeakMesh = Instance.new("FileMesh",Beak) | |
472 | BeakMesh.MeshId = "http://www.roblox.com/asset/?id=1241049633" | |
473 | BeakMesh.TextureId = "http://www.roblox.com/asset/?id=1179215218" | |
474 | BeakMesh.Scale = Vector3.new(0.5,0.15,0.1) | |
475 | BeakMesh.VertexColor = Vector3.new(1,0.5,0) | |
476 | ||
477 | local Mask = Instance.new("Part",Head) | |
478 | Mask.Name = "Majora's Mask" | |
479 | Mask.Shape = Enum.PartType.Ball | |
480 | Mask.CanCollide = false | |
481 | Mask.Color = Color3.new(0,0,0) | |
482 | Mask.Transparency = 1 | |
483 | Mask.Material = "SmoothPlastic" | |
484 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
485 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
486 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
487 | local MaskWeld = Instance.new("Weld", Mask) | |
488 | MaskWeld.Part0 = Head | |
489 | MaskWeld.Part1 = Mask | |
490 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
491 | MaskMesh = Instance.new("FileMesh",Mask) | |
492 | MaskMesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
493 | MaskMesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
494 | MaskMesh.Scale = Vector3.new(0.38,0.38,0.38) | |
495 | ||
496 | local Ocarina = Instance.new("Part",Character) | |
497 | Ocarina.Name = "Link's Ocarina" | |
498 | Ocarina.Shape = Enum.PartType.Ball | |
499 | Ocarina.CanCollide = false | |
500 | Ocarina.Color = Color3.new(0,0,0) | |
501 | Ocarina.Transparency = 1 | |
502 | Ocarina.Material = "SmoothPlastic" | |
503 | Ocarina.Size = Vector3.new(0.1, 0.1, 0.1) | |
504 | Ocarina.TopSurface = Enum.SurfaceType.Smooth | |
505 | Ocarina.BottomSurface = Enum.SurfaceType.Smooth | |
506 | local OcarinaWeld = Instance.new("Weld", Ocarina) | |
507 | OcarinaWeld.Part0 = Left_Arm | |
508 | OcarinaWeld.Part1 = Ocarina | |
509 | OcarinaWeld.C1 = CFrame.new(-0.2,0,1)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
510 | OcarinaMesh = Instance.new("FileMesh",Ocarina) | |
511 | OcarinaMesh.MeshId = "http://www.roblox.com/asset/?id=1591417841" | |
512 | OcarinaMesh.TextureId = "http://www.roblox.com/asset/?id=1591417870" | |
513 | OcarinaMesh.Scale = Vector3.new(0.05,0.05,0.05) | |
514 | ||
515 | local Hat = Instance.new("Part",Head) | |
516 | Hat.Name = "Hat" | |
517 | Hat.Shape = Enum.PartType.Ball | |
518 | Hat.CanCollide = false | |
519 | Hat.Color = Color3.new(0,0,0) | |
520 | Hat.Transparency = 0 | |
521 | Hat.Material = "SmoothPlastic" | |
522 | Hat.Size = Vector3.new(0.1, 0.1, 0.1) | |
523 | Hat.TopSurface = Enum.SurfaceType.Smooth | |
524 | Hat.BottomSurface = Enum.SurfaceType.Smooth | |
525 | local Weld = Instance.new("Weld", Hat) | |
526 | Weld.Part0 = Head | |
527 | Weld.Part1 = Hat | |
528 | Weld.C1 = CFrame.new(0,-1,0.1)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(0),math.rad(0)) | |
529 | HatMesh = Instance.new("FileMesh",Hat) | |
530 | HatMesh.MeshId = "http://www.roblox.com/asset/?id=12811687" | |
531 | HatMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
532 | HatMesh.Scale = Vector3.new(1.2,1.4,1.4) | |
533 | ||
534 | local Poncho = Instance.new("Part",Torso) | |
535 | Poncho.Name = "Poncho" | |
536 | Poncho.Shape = Enum.PartType.Ball | |
537 | Poncho.CanCollide = false | |
538 | Poncho.Color = Color3.fromRGB(157, 168, 0) | |
539 | Poncho.Transparency = 0 | |
540 | Poncho.Material = "SmoothPlastic" | |
541 | Poncho.Size = Vector3.new(0.1, 0.1, 0.1) | |
542 | Poncho.TopSurface = Enum.SurfaceType.Smooth | |
543 | Poncho.BottomSurface = Enum.SurfaceType.Smooth | |
544 | local Weld = Instance.new("Weld", Poncho) | |
545 | Weld.Part0 = Torso | |
546 | Weld.Part1 = Poncho | |
547 | Weld.C1 = CFrame.new(0.25,-0.05,0.45)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-90),math.rad(0)) | |
548 | PonchoMesh = Instance.new("FileMesh",Poncho) | |
549 | PonchoMesh.MeshId = "http://www.roblox.com/asset/?id=2057076845" | |
550 | --PonchoMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
551 | PonchoMesh.Scale = Vector3.new(0.25,0.2,0.2) | |
552 | ||
553 | local BodMesh = Instance.new("CharacterMesh", Character) | |
554 | BodMesh.BodyPart = "Torso" | |
555 | BodMesh.MeshId = "27111894" | |
556 | local BodMesh = Instance.new("CharacterMesh", Character) | |
557 | BodMesh.BodyPart = "RightArm" | |
558 | BodMesh.MeshId = "27111864" | |
559 | local BodMesh = Instance.new("CharacterMesh", Character) | |
560 | BodMesh.BodyPart = "LeftArm" | |
561 | BodMesh.MeshId = "27111419" | |
562 | local BodMesh = Instance.new("CharacterMesh", Character) | |
563 | BodMesh.BodyPart = "RightLeg" | |
564 | BodMesh.MeshId = "27111882" | |
565 | local BodMesh = Instance.new("CharacterMesh", Character) | |
566 | BodMesh.BodyPart = "LeftLeg" | |
567 | BodMesh.MeshId = "27111857" | |
568 | ||
569 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
570 | wld = Instance.new("Weld", wp1) | |
571 | wld.Part0 = wp0 | |
572 | wld.Part1 = wp1 | |
573 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
574 | return wld | |
575 | end | |
576 | ||
577 | function noOutline(part) | |
578 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
579 | end | |
580 | ||
581 | local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent) | |
582 | local partie = i_new("Part",parent) | |
583 | partie.Name=Name | |
584 | partie.BrickColor = BrickColor.new(Color) | |
585 | partie.Material = Material | |
586 | partie.Shape = Shape | |
587 | partie.Transparency = Transparency | |
588 | partie.Size = Size | |
589 | partie.CFrame = CFrame | |
590 | partie.CanCollide = CanCollide | |
591 | partie.Anchored = Anchored | |
592 | return partie | |
593 | end | |
594 | ||
595 | local REye=Part('REye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character) | |
596 | newWeld(Head,REye,.305,.13,-.655) | |
597 | local LEye=Part('LEye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character) | |
598 | newWeld(Head,LEye,-.305,.13,-.655) | |
599 | local REye=Part('REye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character) | |
600 | newWeld(Head,REye,.3,.13,-.625) | |
601 | local LEye=Part('LEye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character) | |
602 | newWeld(Head,LEye,-.3,.13,-.625) | |
603 | ||
604 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
605 | local mesh = i_new(Mesh) | |
606 | mesh.Parent = part | |
607 | if Mesh == "SpecialMesh" then | |
608 | mesh.MeshType = meshtype | |
609 | mesh.MeshId = meshid | |
610 | end | |
611 | mesh.Offset = offset | |
612 | mesh.Scale = scale | |
613 | return mesh | |
614 | end | |
615 | ||
616 | function findCloseHumanoid(centre, distance) | |
617 | local tab = {} | |
618 | for _, child in pairs(game.Workspace:GetChildren()) do | |
619 | if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then | |
620 | local vtors = child.Torso | |
621 | local mag = math.abs((vtors.Position - centre).magnitude) | |
622 | if distance >= mag then | |
623 | table.insert(tab, child.Humanoid) | |
624 | end | |
625 | end | |
626 | end | |
627 | return tab | |
628 | end | |
629 | ||
630 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
631 | if SinglePlayer then | |
632 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
633 | end | |
634 | local List = {} | |
635 | for i, v in pairs(workspace:GetChildren()) do | |
636 | if v:IsA("Model") then | |
637 | if v:findFirstChild("Torso") then | |
638 | if v ~= Character then | |
639 | if (v.Torso.Position - Position).magnitude <= Distance then | |
640 | table.insert(List, v) | |
641 | end | |
642 | end | |
643 | end | |
644 | end | |
645 | end | |
646 | return List | |
647 | end | |
648 | ||
649 | --[[ | |
650 | S = Instance.new("Sound") | |
651 | S.Parent = Character.Torso | |
652 | S.SoundId = "rbxassetid://337667089" | |
653 | S.Volume = 10 | |
654 | S.Looped = false | |
655 | S.Pitch = 1 | |
656 | S:Play() | |
657 | --]] | |
658 | ||
659 | mouse = Player:GetMouse() | |
660 | ||
661 | ||
662 | attack = false -- Self Explanatory | |
663 | attack2 = false -- Disables Movement | |
664 | fattack = false -- Fairies Stop Buzzing and attacks | |
665 | ||
666 | local Effects = Instance.new("Folder",Character) | |
667 | Effects.Name = "Effects and Decoys" | |
668 | ||
669 | function Intro() | |
670 | attack = true | |
671 | attack2 = true | |
672 | Animations = true | |
673 | ||
674 | local Decoy = Instance.new("Part",Head) | |
675 | Decoy.Name = "Majora's Decoy" | |
676 | Decoy.Shape = Enum.PartType.Ball | |
677 | Decoy.CanCollide = false | |
678 | Decoy.Anchored = true | |
679 | Decoy.Color = Color3.new(0,0,0) | |
680 | Decoy.Transparency = 0 | |
681 | Decoy.Material = "SmoothPlastic" | |
682 | Decoy.Size = Vector3.new(0.1, 0.1, 0.1) | |
683 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
684 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
685 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
686 | Mesh = Instance.new("FileMesh",Decoy) | |
687 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
688 | Mesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
689 | Mesh.Scale = Vector3.new(0.38,0.38,0.38) | |
690 | ||
691 | for i = 0,1,0.01 do | |
692 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
693 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
694 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
695 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
696 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(-math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
697 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine/7.5)/15, 10 + i*-10) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
698 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, 0 - math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/7.5)/15,math.rad(0), math.rad(0)), 0.15) | |
699 | swait() | |
700 | end | |
701 | S = Instance.new("Sound") | |
702 | S.Parent = Character.Torso | |
703 | S.SoundId = "rbxassetid://2057274656" | |
704 | S.Volume = 10 | |
705 | S.Looped = false | |
706 | S.Pitch = 1 | |
707 | S:Play() | |
708 | for i = 0,1,0.01 do | |
709 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
710 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
711 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
712 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
713 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-10), math.rad(0),math.rad(0)), 0.15) | |
714 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
715 | swait() | |
716 | end | |
717 | ||
718 | ||
719 | for i = 0,1,0.01 do | |
720 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(-20)), 0.15) | |
721 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(20)), 0.15) | |
722 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
723 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
724 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
725 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
726 | swait() | |
727 | end | |
728 | Decoy.Anchored = false | |
729 | local Weld = Instance.new("Weld", Decoy) | |
730 | Weld.Part0 = Torso | |
731 | Weld.Part1 = Decoy | |
732 | Weld.C1 = CFrame.new(0,2,-1.5)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(180),math.rad(0)) | |
733 | for i = 0,1,0.01 do | |
734 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-30)), 0.15) | |
735 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(30)), 0.15) | |
736 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
737 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
738 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
739 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
740 | swait() | |
741 | end | |
742 | Decoy.Anchored = true | |
743 | Weld:Destroy() | |
744 | for i = 1,18 do | |
745 | Decoy.CFrame = Decoy.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(10)) | |
746 | swait() | |
747 | end | |
748 | for i = 0,1,0.01 do | |
749 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-20)), 0.15) | |
750 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(20)), 0.15) | |
751 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
752 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
753 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
754 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
755 | swait() | |
756 | end | |
757 | for i = 1,5 do | |
758 | Decoy.CFrame = Decoy.CFrame * CFrame.new(0,-0.25,0) | |
759 | swait() | |
760 | end | |
761 | Decoy:Destroy() | |
762 | Mask.Transparency = 0 | |
763 | ||
764 | S = Instance.new("Sound") | |
765 | S.Parent = Character.Torso | |
766 | S.SoundId = "rbxassetid://2057161687" | |
767 | S.Volume = 10 | |
768 | S.Looped = false | |
769 | S.Pitch = 1 | |
770 | S:Play() | |
771 | ||
772 | Theme.SoundId = "rbxassetid://200893259" | |
773 | Theme:Play() | |
774 | for i = 0,1,0.01 do | |
775 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(-60),math.rad(0)), 0.15) | |
776 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(60),math.rad(0)), 0.15) | |
777 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
778 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
779 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
780 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20),math.rad(0), math.rad(0)), 0.15) | |
781 | swait() | |
782 | end | |
783 | ||
784 | for i = 0,0.05,0.01 do | |
785 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(-0),math.rad(0)), 0.15) | |
786 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
787 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
788 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
789 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-30), math.rad(0),math.rad(0)), 0.15) | |
790 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
791 | swait() | |
792 | end | |
793 | ||
794 | for i = 0,1,0.01 do | |
795 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(-0),math.rad(0)), 0.15) | |
796 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(0),math.rad(0)), 0.15) | |
797 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
798 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
799 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
800 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
801 | swait() | |
802 | end | |
803 | ||
804 | S = Instance.new("Sound") | |
805 | S.Parent = Character.Torso | |
806 | S.SoundId = "rbxassetid://160195008" | |
807 | S.Volume = 10 | |
808 | S.Looped = false | |
809 | S.Pitch = 1 | |
810 | S:Play() | |
811 | ||
812 | fattack = true | |
813 | for i = 0,2,0.01 do | |
814 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(-0),math.rad(0)), 0.15) | |
815 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
816 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
817 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
818 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
819 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20 + math.random(-100,100)/10),math.rad(0), math.rad(math.random(-100,100)/10)), 0.4) | |
820 | local rng2 = Instance.new("Part",Character) | |
821 | rng2.Anchored = true | |
822 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
823 | rng2.CanCollide = false | |
824 | rng2.FormFactor = 3 | |
825 | rng2.Name = "Shockwave" | |
826 | rng2.Size = Vector3.new(1, 1, 1) | |
827 | rng2.Transparency = 0.35 | |
828 | rng2.TopSurface = 0 | |
829 | rng2.BottomSurface = 0 | |
830 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
831 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
832 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
833 | rngm2.Scale = Vector3.new(0, 0, 0) | |
834 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
835 | Spawn(function() | |
836 | for i = 1, 60, 2 do | |
837 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
838 | rngm2.Scale = Vector3.new(5 + i*0.3, 2 - i*0.1 ,5 + i*0.3) | |
839 | rng2.Transparency = i/30 | |
840 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
841 | swait() | |
842 | end | |
843 | wait() | |
844 | rng2:Destroy() | |
845 | end) | |
846 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
847 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
848 | swait() | |
849 | end | |
850 | Theme.SoundId = "rbxassetid://302493616" | |
851 | Theme:Play() | |
852 | Ocarina.Transparency = 0 | |
853 | Animations = false | |
854 | attack2 = false | |
855 | fattack = false | |
856 | attack = false | |
857 | end | |
858 | --[[ Laughing and pointing | |
859 | function Laugh() | |
860 | attack = true | |
861 | attack2 = true | |
862 | Animations = true | |
863 | lafz = math.random(1,3) | |
864 | S = Instance.new("Sound") | |
865 | S.Parent = Character.Torso | |
866 | if lafz == 1 then | |
867 | S.SoundId = "rbxassetid://2057149157" | |
868 | elseif lafz == 2 then | |
869 | S.SoundId = "rbxassetid://2057150436" | |
870 | elseif lafz == 3 then | |
871 | S.SoundId = "rbxassetid://2057595082" | |
872 | end | |
873 | S.Volume = 10 | |
874 | S.Looped = false | |
875 | S.Pitch = 1 | |
876 | S:Play() | |
877 | for i = 0,1,0.01 do | |
878 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
879 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
880 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
881 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
882 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
883 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
884 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
885 | swait() | |
886 | end | |
887 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
888 | ||
889 | Animations = false | |
890 | attack2 = false | |
891 | attack = false | |
892 | end | |
893 | --]] | |
894 | ||
895 | local Create = LoadLibrary("RbxUtility").Create | |
896 | function Laugh() | |
897 | attack = true | |
898 | attack2 = true | |
899 | Animations = true | |
900 | lafz = math.random(1,5) | |
901 | S = Instance.new("Sound") | |
902 | S.Parent = Character.Torso | |
903 | if lafz == 1 then | |
904 | S.SoundId = "rbxassetid://2057149157" | |
905 | elseif lafz == 2 then | |
906 | S.SoundId = "rbxassetid://2057150436" | |
907 | elseif lafz == 3 then | |
908 | S.SoundId = "rbxassetid://2057595082" | |
909 | elseif lafz == 4 then | |
910 | S.SoundId = "rbxassetid://2065249482" | |
911 | elseif lafz == 5 then | |
912 | S.SoundId = "rbxassetid://2065252593" | |
913 | end | |
914 | S.Volume = 10 | |
915 | S.Looped = false | |
916 | S.Pitch = 1 | |
917 | S:Play() | |
918 | S = Instance.new("Sound") | |
919 | S.Parent = Character.Torso | |
920 | S.SoundId = "rbxassetid://21338895" | |
921 | S.Volume = 4 | |
922 | S.Looped = false | |
923 | S.Pitch = 0.8 | |
924 | S:Play() | |
925 | laughi = math.random(1,3) | |
926 | if laughi == 1 then | |
927 | for i = 0,1,0.01 do | |
928 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
929 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
930 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
931 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
932 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(10) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
933 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
934 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
935 | swait() | |
936 | end | |
937 | elseif laughi == 2 then | |
938 | for i = 0,1,0.01 do | |
939 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
940 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
941 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
942 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
943 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
944 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
945 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
946 | swait() | |
947 | end | |
948 | elseif laughi == 3 then | |
949 | for i = 0,1,0.01 do | |
950 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
951 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
952 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
953 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
954 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
955 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
956 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
957 | swait() | |
958 | end | |
959 | end | |
960 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
961 | ||
962 | Animations = false | |
963 | attack2 = false | |
964 | attack = false | |
965 | end | |
966 | ||
967 | target = nil | |
968 | function Laser() | |
969 | attack = true | |
970 | attack2 = true | |
971 | Animations = true | |
972 | ||
973 | local Hitbox = Instance.new("Part",Head) | |
974 | Hitbox.Name = "Hitbox" | |
975 | Hitbox.Shape = Enum.PartType.Block | |
976 | Hitbox.CanCollide = false | |
977 | Hitbox.Color = Color3.new(0,0,0) | |
978 | Hitbox.Transparency = 1 | |
979 | Hitbox.Material = "Metal" | |
980 | Hitbox.Size = Vector3.new(0.25, 0.25, 15) | |
981 | Hitbox.TopSurface = Enum.SurfaceType.Smooth | |
982 | Hitbox.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hitbox) | |
983 | Weld.Part0 = Head | |
984 | Weld.Part1 = Hitbox | |
985 | Weld.C1 = CFrame.new(0,0,8) | |
986 | ||
987 | local Lahsr = Instance.new("Part",Head) | |
988 | Lahsr.Name = "Lahsr" | |
989 | Lahsr.Shape = Enum.PartType.Block | |
990 | Lahsr.CanCollide = false | |
991 | Lahsr.Color = Color3.new(1,0.2,0) | |
992 | Lahsr.Transparency = 1 | |
993 | Lahsr.Material = "Neon" | |
994 | Lahsr.Size = Vector3.new(0.25, 0.25, 16) | |
995 | Lahsr.TopSurface = Enum.SurfaceType.Smooth | |
996 | Lahsr.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Lahsr) | |
997 | Weld.Part0 = Head | |
998 | Weld.Part1 = Lahsr | |
999 | Weld.C1 = CFrame.new(0.45,-0.24,8) | |
1000 | Miehsh = Instance.new("SpecialMesh",Lahsr) | |
1001 | Miehsh.MeshType = "Sphere" | |
1002 | Miehsh.Scale = Vector3.new(1,1,1) | |
1003 | ||
1004 | local Layzar = Instance.new("Part",Head) | |
1005 | Layzar.Name = "Layzar" | |
1006 | Layzar.Shape = Enum.PartType.Block | |
1007 | Layzar.CanCollide = false | |
1008 | Layzar.Color = Color3.new(1,0.2,0) | |
1009 | Layzar.Transparency = 1 | |
1010 | Layzar.Material = "Neon" | |
1011 | Layzar.Size = Vector3.new(0.25, 0.25, 16) | |
1012 | Layzar.TopSurface = Enum.SurfaceType.Smooth | |
1013 | Layzar.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Layzar) | |
1014 | Weld.Part0 = Head | |
1015 | Weld.Part1 = Layzar | |
1016 | Weld.C1 = CFrame.new(-0.45,-0.24,8) | |
1017 | Miehsh = Instance.new("SpecialMesh",Layzar) | |
1018 | Miehsh.MeshType = "Sphere" | |
1019 | Miehsh.Scale = Vector3.new(1,1,1) | |
1020 | ||
1021 | S = Instance.new("Sound") | |
1022 | S.Parent = Character.Torso | |
1023 | S.SoundId = "rbxassetid://2057149157" | |
1024 | S.Volume = 10 | |
1025 | S.Looped = false | |
1026 | S.Pitch = 1 | |
1027 | S:Play() | |
1028 | ||
1029 | for i = 0,0.15,0.01 do | |
1030 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
1031 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
1032 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1033 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1034 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1035 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90), math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1036 | swait() | |
1037 | end | |
1038 | S = Instance.new("Sound") | |
1039 | S.Parent = Character.Torso | |
1040 | S.SoundId = "rbxassetid://215270668" | |
1041 | S.Volume = 5 | |
1042 | S.Looped = false | |
1043 | S.Pitch = 1 | |
1044 | S:Play() | |
1045 | Lahsr.Transparency = 0 | |
1046 | Layzar.Transparency = 0 | |
1047 | for i = 0,0.8,0.01 do | |
1048 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
1049 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
1050 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1051 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1052 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1053 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90) - i*3.8, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1054 | Layzar.Transparency = Layzar.Transparency + 0.005 | |
1055 | Lahsr.Transparency = Lahsr.Transparency + 0.005 | |
1056 | Laserhitbox=Hitbox.Touched:connect(function(hit) | |
1057 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1058 | target = hit.Parent.Name | |
1059 | hit.Parent.Humanoid:TakeDamage(math.random(4,8)) | |
1060 | S = Instance.new("Sound") | |
1061 | S.Parent = Character.Torso | |
1062 | S.SoundId = "rbxassetid://545219984" | |
1063 | S.Volume = 8 | |
1064 | S.Looped = false | |
1065 | S.Pitch = 1 | |
1066 | S:Play() | |
1067 | end | |
1068 | end) | |
1069 | ||
1070 | local rng2 = Instance.new("Part",Effects) | |
1071 | rng2.Anchored = true | |
1072 | rng2.Color = Color3.new(1,0.2,0) | |
1073 | rng2.CanCollide = false | |
1074 | rng2.FormFactor = 3 | |
1075 | rng2.Name = "Shockwave" | |
1076 | rng2.Material = "Neon" | |
1077 | rng2.Size = Vector3.new(1, 1, 1) | |
1078 | rng2.Transparency = 0.35 | |
1079 | rng2.TopSurface = 0 | |
1080 | rng2.BottomSurface = 0 | |
1081 | rng2.CFrame = Head.CFrame | |
1082 | rng2.CFrame = rng2.CFrame * CFrame.new(1,0,-15) | |
1083 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1084 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1085 | rngm2.Offset = Vector3.new(0,0,0) | |
1086 | rngm2.MeshType = "Sphere" | |
1087 | Spawn(function() | |
1088 | for i = 1, 60, 2 do | |
1089 | rngm2.Scale = Vector3.new(2 - i*0.1,2 - i*0.1 ,2 - i*0.1) | |
1090 | rng2.Transparency = i/30 | |
1091 | swait() | |
1092 | end | |
1093 | wait() | |
1094 | rng2:Destroy() | |
1095 | end) | |
1096 | ||
1097 | local rng2 = Instance.new("Part",Character) | |
1098 | rng2.Anchored = true | |
1099 | rng2.Color = Color3.new(1,0.2,0) | |
1100 | rng2.CanCollide = false | |
1101 | rng2.FormFactor = 3 | |
1102 | rng2.Name = "Shockwave" | |
1103 | rng2.Size = Vector3.new(1, 1, 1) | |
1104 | rng2.Transparency = 0.35 | |
1105 | rng2.TopSurface = 0 | |
1106 | rng2.BottomSurface = 0 | |
1107 | rng2.CFrame = Head.CFrame | |
1108 | rng2.CFrame = rng2.CFrame * CFrame.new(0,0,-17) * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1109 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1110 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1111 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1112 | rngm2.Offset = Vector3.new(0,0,0) | |
1113 | Spawn(function() | |
1114 | for i = 1, 60, 2 do | |
1115 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
1116 | rng2.Transparency = i/30 | |
1117 | swait() | |
1118 | end | |
1119 | wait() | |
1120 | rng2:Destroy() | |
1121 | end) | |
1122 | ||
1123 | target = nil | |
1124 | swait() | |
1125 | end | |
1126 | Lahsr:Destroy() | |
1127 | Layzar:Destroy() | |
1128 | Hitbox:Destroy() | |
1129 | ||
1130 | Animations = false | |
1131 | attack2 = false | |
1132 | wait(0.25) | |
1133 | attack = false | |
1134 | end | |
1135 | ||
1136 | function ShadowBomb() | |
1137 | attack = true | |
1138 | attack2 = true | |
1139 | Animations = true | |
1140 | ||
1141 | local SB = Instance.new("Part",Effects) | |
1142 | SB.Name = "ShadowBallz" | |
1143 | SB.Shape = Enum.PartType.Block | |
1144 | SB.CanCollide = false | |
1145 | SB.BrickColor = BrickColor.new("Dark indigo") | |
1146 | SB.Transparency = 0 | |
1147 | SB.Material = "Neon" | |
1148 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
1149 | SB.TopSurface = Enum.SurfaceType.Smooth | |
1150 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
1151 | SBWeld.Part0 = rootPart | |
1152 | SBWeld.Part1 = SB | |
1153 | SBWeld.C1 = CFrame.new(0,-18,0) | |
1154 | grow = Instance.new("SpecialMesh",SB) | |
1155 | grow.MeshType = "Sphere" | |
1156 | grow.Scale = Vector3.new(0,0,0) | |
1157 | ||
1158 | SBS = Instance.new("Sound") | |
1159 | SBS.Parent = SB | |
1160 | SBS.SoundId = "rbxassetid://300916082" | |
1161 | SBS.Volume = 8 | |
1162 | SBS.Looped = false | |
1163 | SBS.Pitch = 0 | |
1164 | SBS:Play() | |
1165 | ||
1166 | S = Instance.new("Sound") | |
1167 | S.Parent = Character.Torso | |
1168 | S.SoundId = "rbxassetid://2061650183" | |
1169 | S.Volume = 10 | |
1170 | S.Looped = false | |
1171 | S.Pitch = 1 | |
1172 | S:Play() | |
1173 | fattack = true | |
1174 | for i = 0,2.7,0.01 do | |
1175 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(160) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
1176 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(160) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
1177 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
1178 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
1179 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1180 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1181 | grow.Scale = grow.Scale + Vector3.new(0.2,0.2,0.2) | |
1182 | SBS.Pitch = SBS.Pitch + 0.0025 | |
1183 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
1184 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
1185 | local rng2 = Instance.new("Part",Character) | |
1186 | rng2.Anchored = true | |
1187 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1188 | rng2.CanCollide = false | |
1189 | rng2.FormFactor = 3 | |
1190 | rng2.Name = "Shockwave" | |
1191 | rng2.Size = Vector3.new(1, 1, 1) | |
1192 | rng2.Transparency = 0.35 | |
1193 | rng2.TopSurface = 0 | |
1194 | rng2.BottomSurface = 0 | |
1195 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1196 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1197 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1198 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1199 | rngm2.Offset = Vector3.new(0,0,0) | |
1200 | Spawn(function() | |
1201 | for i = 1, 60, 2 do | |
1202 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
1203 | rng2.Transparency = i/30 | |
1204 | swait() | |
1205 | end | |
1206 | wait() | |
1207 | rng2:Destroy() | |
1208 | end) | |
1209 | ||
1210 | local rng2 = Instance.new("Part",Character) | |
1211 | rng2.Anchored = true | |
1212 | rng2.BrickColor = BrickColor.new("Really black") | |
1213 | rng2.CanCollide = false | |
1214 | rng2.FormFactor = 3 | |
1215 | rng2.Name = "Shockwave" | |
1216 | rng2.Size = Vector3.new(1, 1, 1) | |
1217 | rng2.Transparency = 0.35 | |
1218 | rng2.TopSurface = 0 | |
1219 | rng2.BottomSurface = 0 | |
1220 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1221 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1222 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1223 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1224 | rngm2.Offset = Vector3.new(0,0,0) | |
1225 | Spawn(function() | |
1226 | for i = 1, 60, 2 do | |
1227 | rngm2.Scale = Vector3.new(0 + i*0.3, 0 + i*0.3 ,0 + i*0.3) | |
1228 | rng2.Transparency = i/30 | |
1229 | swait() | |
1230 | end | |
1231 | wait() | |
1232 | rng2:Destroy() | |
1233 | end) | |
1234 | ||
1235 | swait() | |
1236 | end | |
1237 | S = Instance.new("Sound") | |
1238 | S.Parent = Character.Torso | |
1239 | S.SoundId = "rbxassetid://199145761" | |
1240 | S.Volume = 5 | |
1241 | S.Looped = false | |
1242 | S.Pitch = 1 | |
1243 | S:Play() | |
1244 | Point = Instance.new("BodyGyro") | |
1245 | Point.Parent = rootPart | |
1246 | Point.D = 175 | |
1247 | Point.P = 20000 | |
1248 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
1249 | for i = 0,0.25,0.01 do | |
1250 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
1251 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(90) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
1252 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
1253 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
1254 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
1255 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 4 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-60) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1256 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1257 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
1258 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
1259 | swait() | |
1260 | end | |
1261 | Point:Destroy() | |
1262 | fattack = false | |
1263 | ||
1264 | SBWeld:Destroy() | |
1265 | ||
1266 | S = Instance.new("Sound") | |
1267 | S.Parent = SB | |
1268 | S.SoundId = "rbxassetid://1202657035" | |
1269 | S.Volume = 8 | |
1270 | S.Looped = false | |
1271 | S.Pitch = 1 | |
1272 | S.PlayOnRemove = true | |
1273 | ||
1274 | SB.CanCollide = true | |
1275 | local bodyVelocity2 = Create("BodyVelocity")({ | |
1276 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
1277 | P = 5000, | |
1278 | maxForce = Vector3.new(8000, 8000, 8000), | |
1279 | Parent = SB | |
1280 | }) | |
1281 | ||
1282 | ||
1283 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
1284 | SB.Touched:connect(function(hit) | |
1285 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
1286 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 15)) do | |
1287 | if v:FindFirstChild('Humanoid') then | |
1288 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(40,60) | |
1289 | end | |
1290 | end | |
1291 | local rng2 = Instance.new("Part",Effects) | |
1292 | rng2.Anchored = true | |
1293 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1294 | rng2.CanCollide = false | |
1295 | rng2.FormFactor = 3 | |
1296 | rng2.Name = "Shockwave" | |
1297 | rng2.Material = "Neon" | |
1298 | rng2.Size = Vector3.new(1, 1, 1) | |
1299 | rng2.Transparency = 0.35 | |
1300 | rng2.TopSurface = 0 | |
1301 | rng2.BottomSurface = 0 | |
1302 | rng2.CFrame = SB.CFrame | |
1303 | SB:Destroy() | |
1304 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1305 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1306 | rngm2.Offset = Vector3.new(0,0,0) | |
1307 | rngm2.MeshType = "Sphere" | |
1308 | Spawn(function() | |
1309 | for i = 1, 60, 2 do | |
1310 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
1311 | rng2.Transparency = i/60 | |
1312 | swait() | |
1313 | end | |
1314 | wait() | |
1315 | rng2:Destroy() | |
1316 | end) | |
1317 | for i = 1,6 do | |
1318 | local rng2 = Instance.new("Part",Character) | |
1319 | rng2.Anchored = true | |
1320 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1321 | rng2.CanCollide = false | |
1322 | rng2.FormFactor = 3 | |
1323 | rng2.Name = "Shockwave" | |
1324 | rng2.Size = Vector3.new(1, 1, 1) | |
1325 | rng2.Transparency = 0.35 | |
1326 | rng2.TopSurface = 0 | |
1327 | rng2.BottomSurface = 0 | |
1328 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1329 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1330 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1331 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1332 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
1333 | Spawn(function() | |
1334 | for i = 1, 60, 2 do | |
1335 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
1336 | rng2.Transparency = i/30 | |
1337 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1338 | swait() | |
1339 | end | |
1340 | wait() | |
1341 | rng2:Destroy() | |
1342 | end) | |
1343 | ||
1344 | local rng2 = Instance.new("Part",Character) | |
1345 | rng2.Anchored = true | |
1346 | rng2.BrickColor = BrickColor.new("Really black") | |
1347 | rng2.CanCollide = false | |
1348 | rng2.FormFactor = 3 | |
1349 | rng2.Name = "Shockwave" | |
1350 | rng2.Size = Vector3.new(1, 1, 1) | |
1351 | rng2.Transparency = 0.35 | |
1352 | rng2.TopSurface = 0 | |
1353 | rng2.BottomSurface = 0 | |
1354 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1355 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1356 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1357 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1358 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
1359 | Spawn(function() | |
1360 | for i = 1, 60, 2 do | |
1361 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
1362 | rng2.Transparency = i/30 | |
1363 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1364 | swait() | |
1365 | end | |
1366 | wait() | |
1367 | rng2:Destroy() | |
1368 | end) | |
1369 | end | |
1370 | end | |
1371 | end) | |
1372 | ||
1373 | lafz = math.random(1,3) | |
1374 | S = Instance.new("Sound") | |
1375 | S.Parent = Character.Torso | |
1376 | if lafz == 1 then | |
1377 | S.SoundId = "rbxassetid://2057149157" | |
1378 | elseif lafz == 2 then | |
1379 | S.SoundId = "rbxassetid://2057150436" | |
1380 | elseif lafz == 3 then | |
1381 | S.SoundId = "rbxassetid://2057595082" | |
1382 | end | |
1383 | S.Volume = 10 | |
1384 | S.Looped = false | |
1385 | S.Pitch = 1 | |
1386 | S:Play() | |
1387 | S = Instance.new("Sound") | |
1388 | S.Parent = Character.Torso | |
1389 | S.SoundId = "rbxassetid://21338895" | |
1390 | S.Volume = 4 | |
1391 | S.Looped = false | |
1392 | S.Pitch = 0.8 | |
1393 | S:Play() | |
1394 | for i = 0,1,0.01 do | |
1395 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
1396 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
1397 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1398 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1399 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
1400 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
1401 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
1402 | swait() | |
1403 | end | |
1404 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
1405 | ||
1406 | Animations = false | |
1407 | attack2 = false | |
1408 | attack = false | |
1409 | end | |
1410 | ||
1411 | function Attackone() | |
1412 | attack = true | |
1413 | fattack = true | |
1414 | Animations = true | |
1415 | S = Instance.new("Sound") | |
1416 | S.Parent = Character.Torso | |
1417 | S.SoundId = "rbxassetid://1890071374" | |
1418 | S.Volume = 8 | |
1419 | S.Looped = false | |
1420 | S.Pitch = 1.7 | |
1421 | S:Play() | |
1422 | ||
1423 | S = Instance.new("Sound") | |
1424 | S.Parent = Character.Torso | |
1425 | S.SoundId = "rbxassetid://2064874129" | |
1426 | S.Volume = 10 | |
1427 | S.Looped = false | |
1428 | S.Pitch = 1 | |
1429 | S:Play() | |
1430 | ||
1431 | S = Instance.new("Sound") | |
1432 | S.Parent = Character.Torso | |
1433 | S.SoundId = "rbxassetid://2066402292" | |
1434 | S.Volume = 9.5 | |
1435 | S.Looped = false | |
1436 | S.Pitch = 1 | |
1437 | S.TimePosition = 0.25 | |
1438 | S:Play() | |
1439 | ||
1440 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
1441 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
1442 | tale=Tael.Touched:connect(function(hit) | |
1443 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1444 | target = hit.Parent.Name | |
1445 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1446 | S = Instance.new("Sound") | |
1447 | S.Parent = Character.Torso | |
1448 | S.SoundId = "rbxassetid://1907654067" | |
1449 | S.Volume = 8 | |
1450 | S.Looped = false | |
1451 | S.Pitch = 1 | |
1452 | S:Play() | |
1453 | end | |
1454 | end) | |
1455 | tattle=Tatl.Touched:connect(function(hit) | |
1456 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1457 | target = hit.Parent.Name | |
1458 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1459 | S = Instance.new("Sound") | |
1460 | S.Parent = Character.Torso | |
1461 | S.SoundId = "rbxassetid://1907654067" | |
1462 | S.Volume = 8 | |
1463 | S.Looped = false | |
1464 | S.Pitch = 1 | |
1465 | S:Play() | |
1466 | end | |
1467 | end) | |
1468 | for i = 0,0.08,0.01 do | |
1469 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1470 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1471 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1472 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-15) - math.sin(sine/7.5)/25), 0.15) | |
1473 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) + math.sin(sine/7.5)/25), 0.15) | |
1474 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(-20)), 0.15) | |
1475 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1476 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,-1,0) | |
1477 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,-1,0) | |
1478 | swait() | |
1479 | end | |
1480 | tale:disconnect() | |
1481 | tattle:disconnect() | |
1482 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1483 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1484 | ||
1485 | target = nil | |
1486 | Animations = false | |
1487 | fattack = false | |
1488 | attack = false | |
1489 | end | |
1490 | ||
1491 | function Attacktwo() | |
1492 | attack = true | |
1493 | fattack = true | |
1494 | Animations = true | |
1495 | S = Instance.new("Sound") | |
1496 | S.Parent = Character.Torso | |
1497 | S.SoundId = "rbxassetid://1890071374" | |
1498 | S.Volume = 8 | |
1499 | S.Looped = false | |
1500 | S.Pitch = 1.7 | |
1501 | S:Play() | |
1502 | ||
1503 | S = Instance.new("Sound") | |
1504 | S.Parent = Character.Torso | |
1505 | S.SoundId = "rbxassetid://2066402292" | |
1506 | S.Volume = 9.5 | |
1507 | S.Looped = false | |
1508 | S.Pitch = 1 | |
1509 | S.TimePosition = 0.25 | |
1510 | S:Play() | |
1511 | ||
1512 | Tatl2.C1 = CFrame.new(2.5,-6,3) | |
1513 | Tael2.C1 = CFrame.new(-2.5,-6,3) | |
1514 | tale=Tael.Touched:connect(function(hit) | |
1515 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1516 | target = hit.Parent.Name | |
1517 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1518 | S = Instance.new("Sound") | |
1519 | S.Parent = Character.Torso | |
1520 | S.SoundId = "rbxassetid://1907654067" | |
1521 | S.Volume = 8 | |
1522 | S.Looped = false | |
1523 | S.Pitch = 1 | |
1524 | S:Play() | |
1525 | end | |
1526 | end) | |
1527 | tattle=Tatl.Touched:connect(function(hit) | |
1528 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1529 | target = hit.Parent.Name | |
1530 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1531 | S = Instance.new("Sound") | |
1532 | S.Parent = Character.Torso | |
1533 | S.SoundId = "rbxassetid://1907654067" | |
1534 | S.Volume = 8 | |
1535 | S.Looped = false | |
1536 | S.Pitch = 1 | |
1537 | S:Play() | |
1538 | end | |
1539 | end) | |
1540 | for i = 0,0.08,0.01 do | |
1541 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1542 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1543 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1544 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) - math.sin(sine/7.5)/25), 0.15) | |
1545 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(15) + math.sin(sine/7.5)/25), 0.15) | |
1546 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(-1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(20)), 0.15) | |
1547 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1548 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,1,0) | |
1549 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,1,0) | |
1550 | swait() | |
1551 | end | |
1552 | tattle:disconnect() | |
1553 | tale:disconnect() | |
1554 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1555 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1556 | ||
1557 | target = nil | |
1558 | Animations = false | |
1559 | fattack = false | |
1560 | attack = false | |
1561 | end | |
1562 | ||
1563 | function Attackthree() | |
1564 | attack = true | |
1565 | fattack = true | |
1566 | Animations = true | |
1567 | S = Instance.new("Sound") | |
1568 | S.Parent = Character.Torso | |
1569 | S.SoundId = "rbxassetid://1890071374" | |
1570 | S.Volume = 8 | |
1571 | S.Looped = false | |
1572 | S.Pitch = 1.8 | |
1573 | S:Play() | |
1574 | S = Instance.new("Sound") | |
1575 | S.Parent = Character.Torso | |
1576 | S.SoundId = "rbxassetid://2057150436" | |
1577 | S.Volume = 10 | |
1578 | S.Looped = false | |
1579 | S.Pitch = 1 | |
1580 | S:Play() | |
1581 | Tatl2.C1 = CFrame.new(1,0,3) | |
1582 | Tael2.C1 = CFrame.new(-1,0,3) | |
1583 | tale=Tael.Touched:connect(function(hit) | |
1584 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1585 | target = hit.Parent.Name | |
1586 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1587 | S = Instance.new("Sound") | |
1588 | S.Parent = Character.Torso | |
1589 | S.SoundId = "rbxassetid://1907654067" | |
1590 | S.Volume = 8 | |
1591 | S.Looped = false | |
1592 | S.Pitch = 1 | |
1593 | S:Play() | |
1594 | end | |
1595 | end) | |
1596 | tattle=Tatl.Touched:connect(function(hit) | |
1597 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1598 | target = hit.Parent.Name | |
1599 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1600 | S = Instance.new("Sound") | |
1601 | S.Parent = Character.Torso | |
1602 | S.SoundId = "rbxassetid://1907654067" | |
1603 | S.Volume = 8 | |
1604 | S.Looped = false | |
1605 | S.Pitch = 1 | |
1606 | S:Play() | |
1607 | end | |
1608 | end) | |
1609 | for i = 0,0.4,0.01 do | |
1610 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
1611 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
1612 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1613 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1614 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1615 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-10) - math.sin(sine/15)/15 , math.rad(180), math.rad(0)), 0.15) | |
1616 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(5) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
1617 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
1618 | local rng2 = Instance.new("Part",Character) | |
1619 | rng2.Anchored = true | |
1620 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1621 | rng2.CanCollide = false | |
1622 | rng2.FormFactor = 3 | |
1623 | rng2.Name = "Shockwave" | |
1624 | rng2.Size = Vector3.new(1, 1, 1) | |
1625 | rng2.Transparency = 0.6 | |
1626 | rng2.TopSurface = 0 | |
1627 | rng2.BottomSurface = 0 | |
1628 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
1629 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1630 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1631 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1632 | rngm2.Offset = Vector3.new(0,-2,-0.5) | |
1633 | Spawn(function() | |
1634 | for i = 1, 60, 2 do | |
1635 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
1636 | rngm2.Scale = Vector3.new(5 + i*0.3, 9 + i*0.1 ,5 + i*0.3) | |
1637 | rng2.Transparency = i/15 | |
1638 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1639 | swait() | |
1640 | end | |
1641 | wait() | |
1642 | rng2:Destroy() | |
1643 | end) | |
1644 | swait() | |
1645 | end | |
1646 | tattle:disconnect() | |
1647 | tale:disconnect() | |
1648 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
1649 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1650 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1651 | ||
1652 | target = nil | |
1653 | Animations = false | |
1654 | fattack = false | |
1655 | attack = false | |
1656 | end | |
1657 | ||
1658 | function Attackfour() | |
1659 | attack = true | |
1660 | fattack = true | |
1661 | Animations = true | |
1662 | Tatl2.C1 = CFrame.new(2,0,-1) | |
1663 | Tael2.C1 = CFrame.new(-2,0,-1) | |
1664 | con1=Head.Touched:connect(function(hit) | |
1665 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then | |
1666 | target = hit.Parent.Name | |
1667 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
1668 | S = Instance.new("Sound") | |
1669 | S.Parent = Character.Torso | |
1670 | S.SoundId = "rbxassetid://1907654067" | |
1671 | S.Volume = 8 | |
1672 | S.Looped = false | |
1673 | S.Pitch = 1 | |
1674 | S:Play() | |
1675 | end | |
1676 | end) | |
1677 | for i = 0,0.25,0.01 do | |
1678 | rootPart.Velocity = rootPart.CFrame.lookVector * 80 | |
1679 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
1680 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1681 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1682 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1683 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
1684 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1685 | swait() | |
1686 | end | |
1687 | con1:disconnect() | |
1688 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1689 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1690 | ||
1691 | target = nil | |
1692 | Animations = false | |
1693 | fattack = false | |
1694 | attack = false | |
1695 | end | |
1696 | ||
1697 | function Attackfive() | |
1698 | attack = true | |
1699 | fattack = true | |
1700 | Animations = true | |
1701 | S = Instance.new("Sound") | |
1702 | S.Parent = Character.Torso | |
1703 | S.SoundId = "rbxassetid://1890071374" | |
1704 | S.Volume = 8 | |
1705 | S.Looped = false | |
1706 | S.Pitch = 1.7 | |
1707 | S:Play() | |
1708 | ||
1709 | twirl = Instance.new("Sound") | |
1710 | twirl.Parent = Character.Torso | |
1711 | twirl.SoundId = "rbxassetid://1152719084" | |
1712 | twirl.Volume = 8 | |
1713 | twirl.Looped = false | |
1714 | twirl.Pitch = 1.7 | |
1715 | twirl:Play() | |
1716 | ||
1717 | S = Instance.new("Sound") | |
1718 | S.Parent = Character.Torso | |
1719 | S.SoundId = "rbxassetid://2065259544" | |
1720 | S.Volume = 10 | |
1721 | S.Looped = false | |
1722 | S.Pitch = 1 | |
1723 | S:Play() | |
1724 | ||
1725 | Tatl2.C1 = CFrame.new(5,-1,0) | |
1726 | Tael2.C1 = CFrame.new(-6,0,0) | |
1727 | tale=Tael.Touched:connect(function(hit) | |
1728 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
1729 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
1730 | S = Instance.new("Sound") | |
1731 | S.Parent = Character.Torso | |
1732 | S.SoundId = "rbxassetid://1907654067" | |
1733 | S.Volume = 8 | |
1734 | S.Looped = false | |
1735 | S.Pitch = 1 | |
1736 | S:Play() | |
1737 | end | |
1738 | end) | |
1739 | tattle=Tatl.Touched:connect(function(hit) | |
1740 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
1741 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
1742 | S = Instance.new("Sound") | |
1743 | S.Parent = Character.Torso | |
1744 | S.SoundId = "rbxassetid://1907654067" | |
1745 | S.Volume = 8 | |
1746 | S.Looped = false | |
1747 | S.Pitch = 1 | |
1748 | S:Play() | |
1749 | end | |
1750 | end) | |
1751 | for i = 0,0.5,0.01 do | |
1752 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(90) + math.sin(sine/7.5)/15), 0.15) | |
1753 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-90)), 0.15) | |
1754 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1755 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1756 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15, math.rad(0) - i*30, math.rad(0)), 0.15) | |
1757 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1758 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
1759 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
1760 | swait() | |
1761 | end | |
1762 | ||
1763 | S = Instance.new("Sound") | |
1764 | S.Parent = Character.Torso | |
1765 | S.SoundId = "rbxassetid://2066402292" | |
1766 | S.Volume = 9.5 | |
1767 | S.Looped = false | |
1768 | S.Pitch = 1 | |
1769 | S.TimePosition = 0.25 | |
1770 | S:Play() | |
1771 | ||
1772 | twirl:Destroy() | |
1773 | tale:disconnect() | |
1774 | tattle:disconnect() | |
1775 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1776 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1777 | ||
1778 | target = nil | |
1779 | Animations = false | |
1780 | fattack = false | |
1781 | attack = false | |
1782 | end | |
1783 | ||
1784 | function Attacksix() | |
1785 | attack = true | |
1786 | fattack = true | |
1787 | Animations = true | |
1788 | ||
1789 | S = Instance.new("Sound") | |
1790 | S.Parent = Character.Torso | |
1791 | S.SoundId = "rbxassetid://2061663467" | |
1792 | S.Volume = 10 | |
1793 | S.Looped = false | |
1794 | S.Pitch = 1 | |
1795 | S:Play() | |
1796 | ||
1797 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
1798 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
1799 | ||
1800 | for i = 0,0.08,0.01 do | |
1801 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1802 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1803 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1804 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1805 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 10 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
1806 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1807 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
1808 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
1809 | swait() | |
1810 | end | |
1811 | ||
1812 | for i = 0,0.08,0.01 do | |
1813 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
1814 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
1815 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
1816 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1817 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1818 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
1819 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
1820 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
1821 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
1822 | swait() | |
1823 | end | |
1824 | local rng2 = Instance.new("Part",Character) | |
1825 | rng2.Anchored = true | |
1826 | rng2.BrickColor = BrickColor.new("Medium stone grey") | |
1827 | rng2.CanCollide = false | |
1828 | rng2.FormFactor = 3 | |
1829 | rng2.Name = "Shockwave" | |
1830 | rng2.Size = Vector3.new(1, 1, 1) | |
1831 | rng2.Transparency = 0.35 | |
1832 | rng2.TopSurface = 0 | |
1833 | rng2.BottomSurface = 0 | |
1834 | rng2.CFrame = rootPart.CFrame | |
1835 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1836 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1837 | rngm2.Scale = Vector3.new(1, 0, 1) | |
1838 | rngm2.Offset = Vector3.new(0,0,-2) | |
1839 | Spawn(function() | |
1840 | for i = 1, 60, 2 do | |
1841 | rngm2.Scale = Vector3.new(1 + i*0.3, 5 - i*0.1 ,1 + i*0.3) | |
1842 | rng2.Transparency = i/30 | |
1843 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1844 | swait() | |
1845 | end | |
1846 | wait() | |
1847 | rng2:Destroy() | |
1848 | end) | |
1849 | S = Instance.new("Sound") | |
1850 | S.Parent = Character.Torso | |
1851 | S.SoundId = "rbxassetid://2064874783" | |
1852 | S.Volume = 8 | |
1853 | S.Looped = false | |
1854 | S.Pitch = 1 | |
1855 | S:Play() | |
1856 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
1857 | if v:FindFirstChild('Humanoid') then | |
1858 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10,20) | |
1859 | end | |
1860 | end | |
1861 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1862 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1863 | ||
1864 | target = nil | |
1865 | Animations = false | |
1866 | fattack = false | |
1867 | attack = false | |
1868 | end | |
1869 | ||
1870 | function Attackseven() | |
1871 | attack = true | |
1872 | fattack = true | |
1873 | Animations = true | |
1874 | S = Instance.new("Sound") | |
1875 | S.Parent = Character.Torso | |
1876 | S.SoundId = "rbxassetid://1890059896" | |
1877 | S.Volume = 8 | |
1878 | S.Looped = false | |
1879 | S.Pitch = 1.8 | |
1880 | S:Play() | |
1881 | ||
1882 | S = Instance.new("Sound") | |
1883 | S.Parent = Character.Torso | |
1884 | S.SoundId = "rbxassetid://2057595082" | |
1885 | S.Volume = 10 | |
1886 | S.Looped = false | |
1887 | S.Pitch = 1 | |
1888 | S:Play() | |
1889 | ||
1890 | twirl = Instance.new("Sound") | |
1891 | twirl.Parent = Character.Torso | |
1892 | twirl.SoundId = "rbxassetid://1152719084" | |
1893 | twirl.Volume = 8 | |
1894 | twirl.Looped = false | |
1895 | twirl.Pitch = 1.7 | |
1896 | twirl:Play() | |
1897 | Tatl2.C1 = CFrame.new(5,0,0) | |
1898 | Tael2.C1 = CFrame.new(-5,0,0) | |
1899 | for i = 0,0.35,0.01 do | |
1900 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
1901 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
1902 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
1903 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
1904 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
1905 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0) - i*30, math.rad(0)), 0.15) | |
1906 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(68) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
1907 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
1908 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
1909 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
1910 | if v:FindFirstChild('Humanoid') then | |
1911 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,8) | |
1912 | end | |
1913 | end | |
1914 | local rng2 = Instance.new("Part",Character) | |
1915 | rng2.Anchored = true | |
1916 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
1917 | rng2.CanCollide = false | |
1918 | rng2.FormFactor = 3 | |
1919 | rng2.Name = "Shockwave" | |
1920 | rng2.Size = Vector3.new(1, 1, 1) | |
1921 | rng2.Transparency = 0.35 | |
1922 | rng2.TopSurface = 0 | |
1923 | rng2.BottomSurface = 0 | |
1924 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
1925 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
1926 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1927 | rngm2.Scale = Vector3.new(0, 0, 0) | |
1928 | rngm2.Offset = Vector3.new(0,-5,-0.5) | |
1929 | Spawn(function() | |
1930 | for i = 1, 60, 2 do | |
1931 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
1932 | rngm2.Scale = Vector3.new(4 + i*0.3, 8 + i*0.1 ,4 + i*0.3) | |
1933 | rng2.Transparency = i/30 | |
1934 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
1935 | swait() | |
1936 | end | |
1937 | wait() | |
1938 | rng2:Destroy() | |
1939 | end) | |
1940 | swait() | |
1941 | end | |
1942 | twirl:Destroy() | |
1943 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
1944 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
1945 | ||
1946 | target = nil | |
1947 | Animations = false | |
1948 | fattack = false | |
1949 | attack = false | |
1950 | end | |
1951 | ||
1952 | function ShadowBallBarrage() | |
1953 | local SB = Instance.new("Part",Effects) | |
1954 | SB.Name = "ShadowBallz" | |
1955 | SB.Shape = Enum.PartType.Block | |
1956 | SB.CanCollide = false | |
1957 | SB.BrickColor = BrickColor.new("Dark indigo") | |
1958 | SB.Transparency = 0 | |
1959 | SB.Material = "Neon" | |
1960 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
1961 | SB.TopSurface = Enum.SurfaceType.Smooth | |
1962 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
1963 | SBWeld.Part0 = Right_Arm | |
1964 | SBWeld.Part1 = SB | |
1965 | SBWeld.C1 = CFrame.new(0,1,0) | |
1966 | boom = Instance.new("SpecialMesh",SB) | |
1967 | boom.MeshType = "Sphere" | |
1968 | boom.Scale = Vector3.new(3,3,3) | |
1969 | S = Instance.new("Sound") | |
1970 | S.Parent = SB | |
1971 | S.SoundId = "rbxassetid://315746833" | |
1972 | S.Volume = 5 | |
1973 | S.Looped = false | |
1974 | S.Pitch = 2 | |
1975 | S:Play() | |
1976 | ||
1977 | S = Instance.new("Sound") | |
1978 | S.Parent = SB | |
1979 | S.SoundId = "rbxassetid://203691653" | |
1980 | S.Volume = 8 | |
1981 | S.Looped = false | |
1982 | S.Pitch = 1 | |
1983 | S.PlayOnRemove = true | |
1984 | for i = 0,0.04,0.01 do | |
1985 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
1986 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1987 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1988 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1989 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(10)), 0.15) | |
1990 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
1991 | swait() | |
1992 | end | |
1993 | for i = 0,0.05,0.01 do | |
1994 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(120) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
1995 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
1996 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1997 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
1998 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(20)), 0.15) | |
1999 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2000 | swait() | |
2001 | end | |
2002 | ||
2003 | SBWeld:Destroy() | |
2004 | SB.CanCollide = true | |
2005 | local bodyVelocity2 = Create("BodyVelocity")({ | |
2006 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
2007 | P = 5000, | |
2008 | maxForce = Vector3.new(8000, 8000, 8000), | |
2009 | Parent = SB | |
2010 | }) | |
2011 | ||
2012 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
2013 | SB.Touched:connect(function(hit) | |
2014 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
2015 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
2016 | if v:FindFirstChild('Humanoid') then | |
2017 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10 | |
2018 | end | |
2019 | end | |
2020 | local rng2 = Instance.new("Part",Effects) | |
2021 | rng2.Anchored = true | |
2022 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2023 | rng2.CanCollide = false | |
2024 | rng2.FormFactor = 3 | |
2025 | rng2.Name = "Shockwave" | |
2026 | rng2.Material = "Neon" | |
2027 | rng2.Size = Vector3.new(1, 1, 1) | |
2028 | rng2.Transparency = 0.35 | |
2029 | rng2.TopSurface = 0 | |
2030 | rng2.BottomSurface = 0 | |
2031 | rng2.CFrame = SB.CFrame | |
2032 | SB:Destroy() | |
2033 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2034 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2035 | rngm2.Offset = Vector3.new(0,0,0) | |
2036 | rngm2.MeshType = "Sphere" | |
2037 | Spawn(function() | |
2038 | for i = 1, 60, 2 do | |
2039 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
2040 | rng2.Transparency = i/60 | |
2041 | swait() | |
2042 | end | |
2043 | wait() | |
2044 | rng2:Destroy() | |
2045 | end) | |
2046 | for i = 1,6 do | |
2047 | local rng2 = Instance.new("Part",Character) | |
2048 | rng2.Anchored = true | |
2049 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2050 | rng2.CanCollide = false | |
2051 | rng2.FormFactor = 3 | |
2052 | rng2.Name = "Shockwave" | |
2053 | rng2.Size = Vector3.new(1, 1, 1) | |
2054 | rng2.Transparency = 0.35 | |
2055 | rng2.TopSurface = 0 | |
2056 | rng2.BottomSurface = 0 | |
2057 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2058 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2059 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2060 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2061 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2062 | Spawn(function() | |
2063 | for i = 1, 60, 2 do | |
2064 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2065 | rng2.Transparency = i/30 | |
2066 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2067 | swait() | |
2068 | end | |
2069 | wait() | |
2070 | rng2:Destroy() | |
2071 | end) | |
2072 | ||
2073 | local rng2 = Instance.new("Part",Character) | |
2074 | rng2.Anchored = true | |
2075 | rng2.BrickColor = BrickColor.new("Really black") | |
2076 | rng2.CanCollide = false | |
2077 | rng2.FormFactor = 3 | |
2078 | rng2.Name = "Shockwave" | |
2079 | rng2.Size = Vector3.new(1, 1, 1) | |
2080 | rng2.Transparency = 0.35 | |
2081 | rng2.TopSurface = 0 | |
2082 | rng2.BottomSurface = 0 | |
2083 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2084 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2085 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2086 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2087 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2088 | Spawn(function() | |
2089 | for i = 1, 60, 2 do | |
2090 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2091 | rng2.Transparency = i/30 | |
2092 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2093 | swait() | |
2094 | end | |
2095 | wait() | |
2096 | rng2:Destroy() | |
2097 | end) | |
2098 | end | |
2099 | end | |
2100 | end) | |
2101 | end | |
2102 | ||
2103 | function ShadowBallBarrage2() | |
2104 | local SB = Instance.new("Part",Effects) | |
2105 | SB.Name = "ShadowBallz" | |
2106 | SB.Shape = Enum.PartType.Block | |
2107 | SB.CanCollide = false | |
2108 | SB.BrickColor = BrickColor.new("Dark indigo") | |
2109 | SB.Transparency = 0 | |
2110 | SB.Material = "Neon" | |
2111 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
2112 | SB.TopSurface = Enum.SurfaceType.Smooth | |
2113 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB) | |
2114 | SBWeld.Part0 = Left_Arm | |
2115 | SBWeld.Part1 = SB | |
2116 | SBWeld.C1 = CFrame.new(0,1,0) | |
2117 | booem = Instance.new("SpecialMesh",SB) | |
2118 | booem.MeshType = "Sphere" | |
2119 | booem.Scale = Vector3.new(3,3,3) | |
2120 | S = Instance.new("Sound") | |
2121 | S.Parent = SB | |
2122 | S.SoundId = "rbxassetid://315746833" | |
2123 | S.Volume = 5 | |
2124 | S.Looped = false | |
2125 | S.Pitch = 2 | |
2126 | S:Play() | |
2127 | ||
2128 | S = Instance.new("Sound") | |
2129 | S.Parent = SB | |
2130 | S.SoundId = "rbxassetid://203691653" | |
2131 | S.Volume = 8 | |
2132 | S.Looped = false | |
2133 | S.Pitch = 1 | |
2134 | S.PlayOnRemove = true | |
2135 | for i = 0,0.04,0.01 do | |
2136 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2137 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(-30) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
2138 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2139 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2140 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-10)), 0.15) | |
2141 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2142 | swait() | |
2143 | end | |
2144 | for i = 0,0.05,0.01 do | |
2145 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2146 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
2147 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2148 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2149 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-20)), 0.15) | |
2150 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2151 | swait() | |
2152 | end | |
2153 | ||
2154 | SBWeld:Destroy() | |
2155 | SB.CanCollide = true | |
2156 | local bodyVelocity2 = Create("BodyVelocity")({ | |
2157 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
2158 | P = 5000, | |
2159 | maxForce = Vector3.new(8000, 8000, 8000), | |
2160 | Parent = SB | |
2161 | }) | |
2162 | ||
2163 | ||
2164 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
2165 | SB.Touched:connect(function(hit) | |
2166 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
2167 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
2168 | if v:FindFirstChild('Humanoid') then | |
2169 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10 | |
2170 | end | |
2171 | end | |
2172 | local rng2 = Instance.new("Part",Effects) | |
2173 | rng2.Anchored = true | |
2174 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2175 | rng2.CanCollide = false | |
2176 | rng2.FormFactor = 3 | |
2177 | rng2.Name = "Shockwave" | |
2178 | rng2.Material = "Neon" | |
2179 | rng2.Size = Vector3.new(1, 1, 1) | |
2180 | rng2.Transparency = 0.35 | |
2181 | rng2.TopSurface = 0 | |
2182 | rng2.BottomSurface = 0 | |
2183 | rng2.CFrame = SB.CFrame | |
2184 | SB:Destroy() | |
2185 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2186 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2187 | rngm2.Offset = Vector3.new(0,0,0) | |
2188 | rngm2.MeshType = "Sphere" | |
2189 | Spawn(function() | |
2190 | for i = 1, 60, 2 do | |
2191 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
2192 | rng2.Transparency = i/60 | |
2193 | swait() | |
2194 | end | |
2195 | wait() | |
2196 | rng2:Destroy() | |
2197 | end) | |
2198 | for i = 1,6 do | |
2199 | local rng2 = Instance.new("Part",Character) | |
2200 | rng2.Anchored = true | |
2201 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2202 | rng2.CanCollide = false | |
2203 | rng2.FormFactor = 3 | |
2204 | rng2.Name = "Shockwave" | |
2205 | rng2.Size = Vector3.new(1, 1, 1) | |
2206 | rng2.Transparency = 0.35 | |
2207 | rng2.TopSurface = 0 | |
2208 | rng2.BottomSurface = 0 | |
2209 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2210 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2211 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2212 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2213 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2214 | Spawn(function() | |
2215 | for i = 1, 60, 2 do | |
2216 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2217 | rng2.Transparency = i/30 | |
2218 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2219 | swait() | |
2220 | end | |
2221 | wait() | |
2222 | rng2:Destroy() | |
2223 | end) | |
2224 | ||
2225 | local rng2 = Instance.new("Part",Character) | |
2226 | rng2.Anchored = true | |
2227 | rng2.BrickColor = BrickColor.new("Really black") | |
2228 | rng2.CanCollide = false | |
2229 | rng2.FormFactor = 3 | |
2230 | rng2.Name = "Shockwave" | |
2231 | rng2.Size = Vector3.new(1, 1, 1) | |
2232 | rng2.Transparency = 0.35 | |
2233 | rng2.TopSurface = 0 | |
2234 | rng2.BottomSurface = 0 | |
2235 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2236 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2237 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2238 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2239 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2240 | Spawn(function() | |
2241 | for i = 1, 60, 2 do | |
2242 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2243 | rng2.Transparency = i/30 | |
2244 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2245 | swait() | |
2246 | end | |
2247 | wait() | |
2248 | rng2:Destroy() | |
2249 | end) | |
2250 | end | |
2251 | end | |
2252 | end) | |
2253 | end | |
2254 | ||
2255 | function ShadowBarrage() | |
2256 | attack = true | |
2257 | attack2 = true | |
2258 | Animations = true | |
2259 | Ocarina.Transparency = 1 | |
2260 | Point = Instance.new("BodyGyro") | |
2261 | Point.Parent = rootPart | |
2262 | Point.D = 175 | |
2263 | Point.P = 20000 | |
2264 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
2265 | for i = 1,5 do | |
2266 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
2267 | ShadowBallBarrage() | |
2268 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
2269 | ShadowBallBarrage2() | |
2270 | end | |
2271 | Point:Destroy() | |
2272 | Ocarina.Transparency = 0 | |
2273 | Animations = false | |
2274 | attack2 = false | |
2275 | attack = false | |
2276 | end | |
2277 | ||
2278 | function MajorasWrath() | |
2279 | attack = true | |
2280 | attack2 = true | |
2281 | Animations = true | |
2282 | fattack = true | |
2283 | Ocarina.Transparency = 1 | |
2284 | S = Instance.new("Sound") | |
2285 | S.Parent = Character.Torso | |
2286 | S.SoundId = "rbxassetid://2061656299" | |
2287 | S.Volume = 10 | |
2288 | S.Looped = false | |
2289 | S.Pitch = 1 | |
2290 | S:Play() | |
2291 | ||
2292 | local Particle = Instance.new("ParticleEmitter",Torso) | |
2293 | Particle.Enabled = true | |
2294 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2295 | Particle.Rate = 2000 | |
2296 | Particle.ZOffset = 1 | |
2297 | Particle.Lifetime = NumberRange.new(0.5) | |
2298 | Particle.Speed = NumberRange.new(1) | |
2299 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2300 | Particle.Rotation = NumberRange.new(-180, 180) | |
2301 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
2302 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2303 | Particle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0)) | |
2304 | Particle.VelocitySpread = 360 | |
2305 | Particle.LockedToPart = false | |
2306 | ||
2307 | local Particle2 = Instance.new("ParticleEmitter",Right_Arm) | |
2308 | Particle2.Enabled = true | |
2309 | Particle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2310 | Particle2.Rate = 2000 | |
2311 | Particle2.ZOffset = 1 | |
2312 | Particle2.Lifetime = NumberRange.new(0.5) | |
2313 | Particle2.Speed = NumberRange.new(1) | |
2314 | Particle2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2315 | Particle2.Rotation = NumberRange.new(-180, 180) | |
2316 | Particle2.RotSpeed = NumberRange.new(-180, 180) | |
2317 | Particle2.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2318 | Particle2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2319 | Particle2.VelocitySpread = 360 | |
2320 | Particle2.LockedToPart = false | |
2321 | ||
2322 | local Particle3 = Instance.new("ParticleEmitter",Left_Arm) | |
2323 | Particle3.Enabled = true | |
2324 | Particle3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2325 | Particle3.Rate = 2000 | |
2326 | Particle3.ZOffset = 1 | |
2327 | Particle3.Lifetime = NumberRange.new(0.5) | |
2328 | Particle3.Speed = NumberRange.new(1) | |
2329 | Particle3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2330 | Particle3.Rotation = NumberRange.new(-180, 180) | |
2331 | Particle3.RotSpeed = NumberRange.new(-180, 180) | |
2332 | Particle3.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2333 | Particle3.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2334 | Particle3.VelocitySpread = 360 | |
2335 | Particle3.LockedToPart = false | |
2336 | ||
2337 | local Particle4 = Instance.new("ParticleEmitter",Right_Leg) | |
2338 | Particle4.Enabled = true | |
2339 | Particle4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2340 | Particle4.Rate = 2000 | |
2341 | Particle4.ZOffset = 1 | |
2342 | Particle4.Lifetime = NumberRange.new(0.5) | |
2343 | Particle4.Speed = NumberRange.new(1) | |
2344 | Particle4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2345 | Particle4.Rotation = NumberRange.new(-180, 180) | |
2346 | Particle4.RotSpeed = NumberRange.new(-180, 180) | |
2347 | Particle4.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2348 | Particle4.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2349 | Particle4.VelocitySpread = 360 | |
2350 | Particle4.LockedToPart = false | |
2351 | ||
2352 | local Particle5 = Instance.new("ParticleEmitter",Left_Leg) | |
2353 | Particle5.Enabled = true | |
2354 | Particle5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2355 | Particle5.Rate = 2000 | |
2356 | Particle5.ZOffset = 1 | |
2357 | Particle5.Lifetime = NumberRange.new(0.5) | |
2358 | Particle5.Speed = NumberRange.new(1) | |
2359 | Particle5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)}) | |
2360 | Particle5.Rotation = NumberRange.new(-180, 180) | |
2361 | Particle5.RotSpeed = NumberRange.new(-180, 180) | |
2362 | Particle5.Texture = "http://www.roblox.com/asset/?id=303194966" | |
2363 | Particle5.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
2364 | Particle5.VelocitySpread = 360 | |
2365 | Particle5.LockedToPart = false | |
2366 | ||
2367 | ||
2368 | for i = 0,0.25,0.01 do | |
2369 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
2370 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
2371 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
2372 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
2373 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
2374 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
2375 | swait() | |
2376 | end | |
2377 | for i = 0,0.8,0.01 do | |
2378 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(-60) + math.sin(sine/2)/1, math.rad(-60) - math.sin(sine/20)/10), 0.15) | |
2379 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(60) + math.sin(sine/2)/1, math.rad(60) + math.sin(sine/20)/10), 0.15) | |
2380 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.85, -0.25) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2381 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.85, -0.25) * c_angles(math.rad(15) + math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2382 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-20) - math.sin(sine/15)/15 , math.rad(0) + math.sin(sine/4)/3, math.rad(0)), 0.15) | |
2383 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/2)/1, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2384 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
2385 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
2386 | swait() | |
2387 | end | |
2388 | S = Instance.new("Sound") | |
2389 | S.Parent = Character.Torso | |
2390 | S.SoundId = "rbxassetid://300916082" | |
2391 | S.Volume = 8 | |
2392 | S.Looped = false | |
2393 | S.Pitch = 1 | |
2394 | S:Play() | |
2395 | S = Instance.new("Sound") | |
2396 | S.Parent = Character.Torso | |
2397 | S.SoundId = "rbxassetid://21338895" | |
2398 | S.Volume = 4 | |
2399 | S.Looped = false | |
2400 | S.Pitch = 1 | |
2401 | S:Play() | |
2402 | for i = 0,0.6,0.01 do | |
2403 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(-10) - math.sin(sine/20)/10), 0.15) | |
2404 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(10) + math.sin(sine/20)/10), 0.15) | |
2405 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
2406 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
2407 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
2408 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0) + math.sin(sine/1)/1, math.rad(0)), 0.15) | |
2409 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/7,math.rad(4) - math.sin(sine/7.5)/7,math.rad(0) + math.sin(sine/7.5)/8) | |
2410 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/5,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/15) | |
2411 | local rng2 = Instance.new("Part",Character) | |
2412 | rng2.Anchored = true | |
2413 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2414 | rng2.CanCollide = false | |
2415 | rng2.FormFactor = 3 | |
2416 | rng2.Name = "Shockwave" | |
2417 | rng2.Size = Vector3.new(1, 1, 1) | |
2418 | rng2.Transparency = 0.35 | |
2419 | rng2.TopSurface = 0 | |
2420 | rng2.BottomSurface = 0 | |
2421 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2422 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2423 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2424 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2425 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2426 | Spawn(function() | |
2427 | for i = 1, 60, 2 do | |
2428 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2429 | rngm2.Scale = Vector3.new(5 + i*0.3, 1 + i*0.2 ,5 + i*0.3) | |
2430 | rng2.Transparency = i/30 | |
2431 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2432 | swait() | |
2433 | end | |
2434 | wait() | |
2435 | rng2:Destroy() | |
2436 | end) | |
2437 | ||
2438 | local rng2 = Instance.new("Part",Character) | |
2439 | rng2.Anchored = true | |
2440 | rng2.BrickColor = BrickColor.new("Really black") | |
2441 | rng2.CanCollide = false | |
2442 | rng2.FormFactor = 3 | |
2443 | rng2.Name = "Shockwave" | |
2444 | rng2.Size = Vector3.new(1, 1, 1) | |
2445 | rng2.Transparency = 0.35 | |
2446 | rng2.TopSurface = 0 | |
2447 | rng2.BottomSurface = 0 | |
2448 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2449 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2450 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2451 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2452 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2453 | Spawn(function() | |
2454 | for i = 1, 60, 2 do | |
2455 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2456 | rngm2.Scale = Vector3.new(5 + i*1, 0 + i*0.1 ,5 + i*1) | |
2457 | rng2.Transparency = i/30 | |
2458 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2459 | swait() | |
2460 | end | |
2461 | wait() | |
2462 | rng2:Destroy() | |
2463 | end) | |
2464 | swait() | |
2465 | end | |
2466 | S = Instance.new("Sound") | |
2467 | S.Parent = Character.Torso | |
2468 | S.SoundId = "rbxassetid://338601305" | |
2469 | S.Volume = 8 | |
2470 | S.Looped = false | |
2471 | S.Pitch = 1 | |
2472 | S:Play() | |
2473 | ||
2474 | S = Instance.new("Sound") | |
2475 | S.Parent = Character.Torso | |
2476 | S.SoundId = "rbxassetid://1135968340" | |
2477 | S.Volume = 7 | |
2478 | S.Looped = false | |
2479 | S.Pitch = 1 | |
2480 | S:Play() | |
2481 | ||
2482 | ||
2483 | S = Instance.new("Sound") | |
2484 | S.Parent = Character.Torso | |
2485 | S.SoundId = "rbxassetid://2057161687" | |
2486 | S.Volume = 10 | |
2487 | S.Looped = false | |
2488 | S.Pitch = 1 | |
2489 | S:Play() | |
2490 | for i, v in pairs(FindNearestTorso(rootPart.CFrame.p, 20)) do | |
2491 | if v:FindFirstChild('Humanoid') then | |
2492 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(666,1050)/10 | |
2493 | end | |
2494 | end | |
2495 | local rng2 = Instance.new("Part",Effects) | |
2496 | rng2.Anchored = true | |
2497 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2498 | rng2.CanCollide = false | |
2499 | rng2.FormFactor = 3 | |
2500 | rng2.Name = "Shockwave" | |
2501 | rng2.Material = "Neon" | |
2502 | rng2.Size = Vector3.new(1, 1, 1) | |
2503 | rng2.Transparency = 0.35 | |
2504 | rng2.TopSurface = 0 | |
2505 | rng2.BottomSurface = 0 | |
2506 | rng2.CFrame = rootPart.CFrame | |
2507 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2508 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2509 | rngm2.Offset = Vector3.new(0,0,0) | |
2510 | rngm2.MeshType = "Sphere" | |
2511 | Spawn(function() | |
2512 | for i = 1, 60, 2 do | |
2513 | rngm2.Scale = Vector3.new(0 + i*1, 0 + i*1 ,0 + i*1) | |
2514 | rng2.Transparency = i/60 | |
2515 | swait() | |
2516 | end | |
2517 | wait() | |
2518 | rng2:Destroy() | |
2519 | end) | |
2520 | Particle:Destroy() | |
2521 | Particle2:Destroy() | |
2522 | Particle3:Destroy() | |
2523 | Particle4:Destroy() | |
2524 | Particle5:Destroy() | |
2525 | for i = 0,0.8,0.01 do | |
2526 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
2527 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
2528 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
2529 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
2530 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
2531 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
2532 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
2533 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
2534 | ||
2535 | local rng2 = Instance.new("Part",Effects) | |
2536 | rng2.Anchored = true | |
2537 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2538 | rng2.CanCollide = false | |
2539 | rng2.FormFactor = 3 | |
2540 | rng2.Name = "Shockwave" | |
2541 | rng2.Material = "Neon" | |
2542 | rng2.Size = Vector3.new(1, 1, 1) | |
2543 | rng2.Transparency = 0.35 | |
2544 | rng2.TopSurface = 0 | |
2545 | rng2.BottomSurface = 0 | |
2546 | rng2.CFrame = rootPart.CFrame | |
2547 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2548 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2549 | rngm2.Offset = Vector3.new(0,0,0) | |
2550 | rngm2.MeshType = "Sphere" | |
2551 | Spawn(function() | |
2552 | for i = 1, 60, 2 do | |
2553 | rngm2.Scale = Vector3.new(0 + i*1.5, 0 + i*1.5 ,0 + i*1.5) | |
2554 | rng2.Transparency = i/60 | |
2555 | swait() | |
2556 | end | |
2557 | wait() | |
2558 | rng2:Destroy() | |
2559 | end) | |
2560 | ||
2561 | local rng2 = Instance.new("Part",Character) | |
2562 | rng2.Anchored = true | |
2563 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2564 | rng2.CanCollide = false | |
2565 | rng2.FormFactor = 3 | |
2566 | rng2.Name = "Shockwave" | |
2567 | rng2.Size = Vector3.new(1, 1, 1) | |
2568 | rng2.Transparency = 0.35 | |
2569 | rng2.TopSurface = 0 | |
2570 | rng2.BottomSurface = 0 | |
2571 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2572 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2573 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2574 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2575 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2576 | Spawn(function() | |
2577 | for i = 1, 60, 2 do | |
2578 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2579 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
2580 | rng2.Transparency = i/30 | |
2581 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2582 | swait() | |
2583 | end | |
2584 | wait() | |
2585 | rng2:Destroy() | |
2586 | end) | |
2587 | ||
2588 | local rng2 = Instance.new("Part",Character) | |
2589 | rng2.Anchored = true | |
2590 | rng2.BrickColor = BrickColor.new("Really black") | |
2591 | rng2.CanCollide = false | |
2592 | rng2.FormFactor = 3 | |
2593 | rng2.Name = "Shockwave" | |
2594 | rng2.Size = Vector3.new(1, 1, 1) | |
2595 | rng2.Transparency = 0.35 | |
2596 | rng2.TopSurface = 0 | |
2597 | rng2.BottomSurface = 0 | |
2598 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
2599 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2600 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2601 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2602 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2603 | Spawn(function() | |
2604 | for i = 1, 60, 2 do | |
2605 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
2606 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
2607 | rng2.Transparency = i/30 | |
2608 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2609 | swait() | |
2610 | end | |
2611 | wait() | |
2612 | rng2:Destroy() | |
2613 | end) | |
2614 | ||
2615 | local rng2 = Instance.new("Part",Character) | |
2616 | rng2.Anchored = true | |
2617 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
2618 | rng2.CanCollide = false | |
2619 | rng2.FormFactor = 3 | |
2620 | rng2.Name = "Shockwave" | |
2621 | rng2.Size = Vector3.new(1, 1, 1) | |
2622 | rng2.Transparency = 0.35 | |
2623 | rng2.TopSurface = 0 | |
2624 | rng2.BottomSurface = 0 | |
2625 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2626 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2627 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2628 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2629 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2630 | Spawn(function() | |
2631 | for i = 1, 60, 2 do | |
2632 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
2633 | rng2.Transparency = i/30 | |
2634 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2635 | swait() | |
2636 | end | |
2637 | wait() | |
2638 | rng2:Destroy() | |
2639 | end) | |
2640 | ||
2641 | local rng2 = Instance.new("Part",Character) | |
2642 | rng2.Anchored = true | |
2643 | rng2.BrickColor = BrickColor.new("Really black") | |
2644 | rng2.CanCollide = false | |
2645 | rng2.FormFactor = 3 | |
2646 | rng2.Name = "Shockwave" | |
2647 | rng2.Size = Vector3.new(1, 1, 1) | |
2648 | rng2.Transparency = 0.35 | |
2649 | rng2.TopSurface = 0 | |
2650 | rng2.BottomSurface = 0 | |
2651 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2652 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2653 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2654 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2655 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2656 | Spawn(function() | |
2657 | for i = 1, 60, 2 do | |
2658 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
2659 | rng2.Transparency = i/30 | |
2660 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2661 | swait() | |
2662 | end | |
2663 | wait() | |
2664 | rng2:Destroy() | |
2665 | end) | |
2666 | ||
2667 | swait() | |
2668 | end | |
2669 | fattack = false | |
2670 | for i = 0,2,0.01 do | |
2671 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2672 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2673 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2674 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2675 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
2676 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
2677 | swait() | |
2678 | end | |
2679 | ||
2680 | Ocarina.Transparency = 0 | |
2681 | Animations = false | |
2682 | attack2 = false | |
2683 | attack = false | |
2684 | end | |
2685 | ||
2686 | function Tornado() | |
2687 | attack = true | |
2688 | attack2 = true | |
2689 | Animations = true | |
2690 | ||
2691 | S = Instance.new("Sound") | |
2692 | S.Parent = Character.Torso | |
2693 | S.SoundId = "rbxassetid://455375894" | |
2694 | S.Volume = 8 | |
2695 | S.Looped = false | |
2696 | S.Pitch = 1 | |
2697 | S.TimePosition = 0.25 | |
2698 | S:Play() | |
2699 | ||
2700 | for i = 0,2.6,0.01 do | |
2701 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(-40) + math.sin(sine/3.75)/5,math.rad(-45)), 0.15) | |
2702 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(40) - math.sin(sine/3.75)/5,math.rad(45)), 0.15) | |
2703 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2704 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
2705 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0) + math.sin(sine/7.5)/4), 0.15) | |
2706 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
2707 | swait() | |
2708 | end | |
2709 | local tornada = Instance.new("Part",Character) | |
2710 | tornada.Anchored = true | |
2711 | tornada.BrickColor = BrickColor.new("Dark stone grey") | |
2712 | tornada.CanCollide = false | |
2713 | tornada.FormFactor = 3 | |
2714 | tornada.Name = "Shockwave" | |
2715 | tornada.Size = Vector3.new(1, 1, 1) | |
2716 | tornada.Transparency = 0.35 | |
2717 | tornada.TopSurface = 0 | |
2718 | tornada.BottomSurface = 0 | |
2719 | tornada.CFrame = rootPart.CFrame * CFrame.new(0,0,-10) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
2720 | local rngm2 = Instance.new("SpecialMesh", tornada) | |
2721 | rngm2.MeshId = "http://www.roblox.com/asset/?id=36755354" | |
2722 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2723 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2724 | for i, v in pairs(FindNearestTorso(tornada.CFrame.p, 20)) do | |
2725 | if v:FindFirstChild('Humanoid') then | |
2726 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart")) | |
2727 | bodpos.D = 175 | |
2728 | bodpos.P = 20000 | |
2729 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
2730 | bodpos.Position = tornada.Position + Vector3.new(0,15,0) | |
2731 | target = v | |
2732 | coroutine.wrap(function() | |
2733 | for i = 0,2.5,0.01 do | |
2734 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(1,5)/100 | |
2735 | swait() | |
2736 | end | |
2737 | bodpos:Destroy() | |
2738 | end)() | |
2739 | end | |
2740 | end | |
2741 | Spawn(function() | |
2742 | for i = 1, 60, 2 do | |
2743 | rngm2.Scale = Vector3.new(0.2 + i*0.25, 0 + i*0.3 ,0.2 + i*0.25) | |
2744 | tornada.CFrame = tornada.CFrame * CFrame.new(0,-0.5,0) | |
2745 | swait() | |
2746 | end | |
2747 | for i = 0,2,0.01 do | |
2748 | tornada.CFrame = tornada.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
2749 | swait() | |
2750 | end | |
2751 | for i = 1, 60, 2 do | |
2752 | rngm2.Scale = Vector3.new(7 + i*0.3, 6 + i*1 ,7 + i*0.3) | |
2753 | tornada.Transparency = i/30 | |
2754 | swait() | |
2755 | end | |
2756 | wait() | |
2757 | tornada:Destroy() | |
2758 | end) | |
2759 | for i = 0,2,0.01 do | |
2760 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2761 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
2762 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2763 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2764 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
2765 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2766 | swait() | |
2767 | end | |
2768 | ||
2769 | local SB = Instance.new("Part",Effects) | |
2770 | SB.Name = "ShadowBallz" | |
2771 | SB.Shape = Enum.PartType.Block | |
2772 | SB.CanCollide = false | |
2773 | SB.BrickColor = BrickColor.new("Deep orange") | |
2774 | SB.Transparency = 0 | |
2775 | SB.Material = "Neon" | |
2776 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
2777 | SB.TopSurface = Enum.SurfaceType.Smooth | |
2778 | SB.BottomSurface = Enum.SurfaceType.Smooth | |
2779 | SB.CFrame = tornada.CFrame * CFrame.new(0,-10,0) | |
2780 | boom = Instance.new("SpecialMesh",SB) | |
2781 | boom.MeshType = "Sphere" | |
2782 | boom.Scale = Vector3.new(6,6,6) | |
2783 | S = Instance.new("Sound") | |
2784 | S.Parent = SB | |
2785 | S.SoundId = "rbxassetid://213656638" | |
2786 | S.Volume = 5 | |
2787 | S.Looped = false | |
2788 | S.Pitch = 2 | |
2789 | S:Play() | |
2790 | ||
2791 | S = Instance.new("Sound") | |
2792 | S.Parent = SB | |
2793 | S.SoundId = "rbxassetid://206049428" | |
2794 | S.Volume = 8 | |
2795 | S.Looped = false | |
2796 | S.Pitch = 1 | |
2797 | S.PlayOnRemove = true | |
2798 | ||
2799 | SB.CanCollide = true | |
2800 | ||
2801 | SB.Touched:connect(function(hit) | |
2802 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
2803 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
2804 | if v:FindFirstChild('Humanoid') then | |
2805 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,30) | |
2806 | end | |
2807 | end | |
2808 | local rng2 = Instance.new("Part",Effects) | |
2809 | rng2.Anchored = true | |
2810 | rng2.BrickColor = BrickColor.new("Really red") | |
2811 | rng2.CanCollide = false | |
2812 | rng2.FormFactor = 3 | |
2813 | rng2.Name = "Shockwave" | |
2814 | rng2.Material = "Neon" | |
2815 | rng2.Size = Vector3.new(1, 1, 1) | |
2816 | rng2.Transparency = 0.35 | |
2817 | rng2.TopSurface = 0 | |
2818 | rng2.BottomSurface = 0 | |
2819 | rng2.CFrame = SB.CFrame | |
2820 | SB:Destroy() | |
2821 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2822 | rngm2.Scale = Vector3.new(1, 0, 1) | |
2823 | rngm2.Offset = Vector3.new(0,0,0) | |
2824 | rngm2.MeshType = "Sphere" | |
2825 | Spawn(function() | |
2826 | for i = 1, 60, 2 do | |
2827 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
2828 | rng2.Transparency = i/60 | |
2829 | swait() | |
2830 | end | |
2831 | wait() | |
2832 | rng2:Destroy() | |
2833 | end) | |
2834 | for i = 1,6 do | |
2835 | local rng2 = Instance.new("Part",Character) | |
2836 | rng2.Anchored = true | |
2837 | rng2.BrickColor = BrickColor.new("Deep orange") | |
2838 | rng2.CanCollide = false | |
2839 | rng2.FormFactor = 3 | |
2840 | rng2.Name = "Shockwave" | |
2841 | rng2.Size = Vector3.new(1, 1, 1) | |
2842 | rng2.Transparency = 0.35 | |
2843 | rng2.TopSurface = 0 | |
2844 | rng2.BottomSurface = 0 | |
2845 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2846 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2847 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2848 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2849 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2850 | Spawn(function() | |
2851 | for i = 1, 60, 2 do | |
2852 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2853 | rng2.Transparency = i/30 | |
2854 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2855 | swait() | |
2856 | end | |
2857 | wait() | |
2858 | rng2:Destroy() | |
2859 | end) | |
2860 | ||
2861 | local rng2 = Instance.new("Part",Character) | |
2862 | rng2.Anchored = true | |
2863 | rng2.BrickColor = BrickColor.new("New Yeller") | |
2864 | rng2.CanCollide = false | |
2865 | rng2.FormFactor = 3 | |
2866 | rng2.Name = "Shockwave" | |
2867 | rng2.Size = Vector3.new(1, 1, 1) | |
2868 | rng2.Transparency = 0.35 | |
2869 | rng2.TopSurface = 0 | |
2870 | rng2.BottomSurface = 0 | |
2871 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2872 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
2873 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2874 | rngm2.Scale = Vector3.new(0, 0, 0) | |
2875 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
2876 | Spawn(function() | |
2877 | for i = 1, 60, 2 do | |
2878 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
2879 | rng2.Transparency = i/30 | |
2880 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
2881 | swait() | |
2882 | end | |
2883 | wait() | |
2884 | rng2:Destroy() | |
2885 | end) | |
2886 | end | |
2887 | end | |
2888 | end) | |
2889 | ||
2890 | for i = 0,0.8,0.01 do | |
2891 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
2892 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
2893 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
2894 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
2895 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
2896 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
2897 | swait() | |
2898 | end | |
2899 | S = Instance.new("Sound") | |
2900 | S.Parent = Character.Torso | |
2901 | S.SoundId = "rbxassetid://2064874783" | |
2902 | S.Volume = 10 | |
2903 | S.Looped = false | |
2904 | S.Pitch = 1 | |
2905 | S:Play() | |
2906 | attack2 = false | |
2907 | target = nil | |
2908 | Animations = false | |
2909 | attack = false | |
2910 | end | |
2911 | ||
2912 | function FallingMoon() -- Are you sure you wanna do this? | |
2913 | attack = true | |
2914 | Animations = true | |
2915 | Ocarina.Transparency = 1 | |
2916 | -- This is it, life on this planet ends here -- | |
2917 | local Moon = Instance.new("Part",game.Workspace) | |
2918 | Moon.Name = "You're Dead" | |
2919 | Moon.Shape = Enum.PartType.Ball | |
2920 | Moon.CanCollide = true | |
2921 | Moon.Anchored = true | |
2922 | Moon.Color = Color3.new(0,0,0) | |
2923 | Moon.Material = "SmoothPlastic" | |
2924 | Moon.Size = Vector3.new(1000, 1000, 1000) | |
2925 | Moon.TopSurface = Enum.SurfaceType.Smooth | |
2926 | Moon.BottomSurface = Enum.SurfaceType.Smooth | |
2927 | Moon.CFrame = rootPart.CFrame * CFrame.new(0,10000,0) | |
2928 | Moon.CFrame = Moon.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
2929 | MoonMesh = Instance.new("FileMesh",Moon) | |
2930 | MoonMesh.MeshId = "http://www.roblox.com/asset/?id=1432303611" | |
2931 | MoonMesh.TextureId = "http://www.roblox.com/asset/?id=1432303667" | |
2932 | MoonMesh.Scale = Vector3.new(15,15,15) | |
2933 | ||
2934 | ||
2935 | game.Lighting.Brightness = 0 | |
2936 | game.Lighting.TimeOfDay = 0 | |
2937 | game.Lighting.OutdoorAmbient = Color3.fromRGB(127,50,50) | |
2938 | ski = Instance.new("Sky",game.Lighting) | |
2939 | ski.MoonAngularSize = 0 | |
2940 | ski.StarCount = 0 | |
2941 | ||
2942 | ||
2943 | ||
2944 | ||
2945 | Theme:Destroy() | |
2946 | S = Instance.new("Sound") | |
2947 | S.Parent = Character | |
2948 | S.SoundId = "rbxassetid://160745944" | |
2949 | S.Volume = 10 | |
2950 | S.Looped = false | |
2951 | S.Pitch = 0.7 | |
2952 | S:Play() | |
2953 | ||
2954 | ||
2955 | S = Instance.new("Sound") | |
2956 | S.Parent = Character | |
2957 | S.SoundId = "rbxassetid://306183328" | |
2958 | S.Volume = 10 | |
2959 | S.Looped = true | |
2960 | S.Pitch = 1 | |
2961 | S:Play() | |
2962 | ||
2963 | coroutine.wrap(function() | |
2964 | while true do | |
2965 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2966 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
2967 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2968 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
2969 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
2970 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
2971 | Humanoid.MaxHealth = 1e100 | |
2972 | Humanoid.Health = 1e100 | |
2973 | swait() | |
2974 | end | |
2975 | end)() | |
2976 | coroutine.wrap(function() | |
2977 | while true do | |
2978 | Moon.CFrame = Moon.CFrame * CFrame.new(0,1,0) | |
2979 | swait() | |
2980 | end | |
2981 | end)() | |
2982 | ||
2983 | Moon.Touched:connect(function(hit) | |
2984 | if(not Character:IsAncestorOf(hit)) then | |
2985 | for i, v in pairs(FindNearestTorso(Moon.CFrame.p, 99999999999999999999999)) do | |
2986 | if v:FindFirstChild('Humanoid') then | |
2987 | v:FindFirstChild("Humanoid").Health = 0 | |
2988 | end | |
2989 | end | |
2990 | end | |
2991 | end) | |
2992 | ||
2993 | end | |
2994 | ||
2995 | function MagicTrap() | |
2996 | attack = true | |
2997 | attack2 = true | |
2998 | Animations = true | |
2999 | ||
3000 | lafz = math.random(1,2) | |
3001 | S = Instance.new("Sound") | |
3002 | S.Parent = Character.Torso | |
3003 | if lafz == 1 then | |
3004 | S.SoundId = "rbxassetid://2065249482" | |
3005 | elseif lafz == 2 then | |
3006 | S.SoundId = "rbxassetid://2065252593" | |
3007 | end | |
3008 | S.Volume = 10 | |
3009 | S.Looped = false | |
3010 | S.Pitch = 1 | |
3011 | S:Play() | |
3012 | S = Instance.new("Sound") | |
3013 | S.Parent = Character.Torso | |
3014 | S.SoundId = "rbxassetid://21338895" | |
3015 | S.Volume = 4 | |
3016 | S.Looped = false | |
3017 | S.Pitch = 0.8 | |
3018 | S:Play() | |
3019 | ||
3020 | CircleMagic = Instance.new("Part",Character) | |
3021 | CircleMagic.Transparency=1 | |
3022 | CircleMagic.Size=Vector3.new(30,0,30) | |
3023 | CircleMagic.Anchored=true | |
3024 | CircleMagic.CanCollide=false | |
3025 | CircleMagic.CFrame = rootPart.CFrame * CFrame.new(0,-3,-15) | |
3026 | CMT=Instance.new('Decal',CircleMagic) | |
3027 | CMT.Face='Top' | |
3028 | CMT.Texture='http://www.roblox.com/asset/?id=1193737071' | |
3029 | CMT.Transparency=1 | |
3030 | ||
3031 | for i = 0,1.5,0.01 do | |
3032 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
3033 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
3034 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
3035 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
3036 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
3037 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
3038 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
3039 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
3040 | swait() | |
3041 | CMT.Transparency = CMT.Transparency - 0.006 | |
3042 | end | |
3043 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
3044 | ||
3045 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 20)) do | |
3046 | if v:FindFirstChild('Humanoid') then | |
3047 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart")) | |
3048 | bodpos.D = 175 | |
3049 | bodpos.P = 20000 | |
3050 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
3051 | bodpos.Position = CircleMagic.Position + Vector3.new(0,4,0) | |
3052 | target = v | |
3053 | coroutine.wrap(function() | |
3054 | for i = 0,2.5,0.01 do | |
3055 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,30)/100 | |
3056 | swait() | |
3057 | end | |
3058 | bodpos:Destroy() | |
3059 | end)() | |
3060 | end | |
3061 | end | |
3062 | ||
3063 | Spawn(function() | |
3064 | wait(1.5) | |
3065 | for i = 1,9 do | |
3066 | CMT.Transparency = CMT.Transparency + 0.1 | |
3067 | swait() | |
3068 | end | |
3069 | CircleMagic:Destroy() | |
3070 | end) | |
3071 | for i = 0,0.5,0.01 do | |
3072 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
3073 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
3074 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
3075 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
3076 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
3077 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
3078 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
3079 | swait() | |
3080 | end | |
3081 | S = Instance.new("Sound") | |
3082 | S.Parent = Character.Torso | |
3083 | S.SoundId = "rbxassetid://323678263" | |
3084 | S.Volume = 9.5 | |
3085 | S.Looped = false | |
3086 | S.Pitch = 1 | |
3087 | S:Play() | |
3088 | for i = 0,0.5,0.01 do | |
3089 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(60),math.rad(0),math.rad(-60)), 0.15) | |
3090 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(80),math.rad(0),math.rad(60)), 0.15) | |
3091 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
3092 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
3093 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(5)), 0.15) | |
3094 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0), math.rad(0)), 0.15) | |
3095 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
3096 | swait() | |
3097 | end | |
3098 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 25)) do | |
3099 | if v:FindFirstChild('Humanoid') then | |
3100 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(30,40) | |
3101 | end | |
3102 | end | |
3103 | local rng2 = Instance.new("Part",Effects) | |
3104 | rng2.Anchored = true | |
3105 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
3106 | rng2.CanCollide = false | |
3107 | rng2.FormFactor = 3 | |
3108 | rng2.Name = "Shockwave" | |
3109 | rng2.Material = "Neon" | |
3110 | rng2.Size = Vector3.new(1, 1, 1) | |
3111 | rng2.Transparency = 0.35 | |
3112 | rng2.TopSurface = 0 | |
3113 | rng2.BottomSurface = 0 | |
3114 | rng2.CFrame = CircleMagic.CFrame | |
3115 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3116 | rngm2.Scale = Vector3.new(1, 0, 1) | |
3117 | rngm2.Offset = Vector3.new(0,0,0) | |
3118 | rngm2.MeshType = "Sphere" | |
3119 | Spawn(function() | |
3120 | for i = 1, 60, 2 do | |
3121 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
3122 | rng2.Transparency = i/60 | |
3123 | swait() | |
3124 | end | |
3125 | wait() | |
3126 | rng2:Destroy() | |
3127 | end) | |
3128 | for i = 1,6 do | |
3129 | local rng2 = Instance.new("Part",Character) | |
3130 | rng2.Anchored = true | |
3131 | rng2.BrickColor = BrickColor.new("Dark indigo") | |
3132 | rng2.CanCollide = false | |
3133 | rng2.FormFactor = 3 | |
3134 | rng2.Name = "Shockwave" | |
3135 | rng2.Size = Vector3.new(1, 1, 1) | |
3136 | rng2.Transparency = 0.35 | |
3137 | rng2.TopSurface = 0 | |
3138 | rng2.BottomSurface = 0 | |
3139 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3140 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3141 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3142 | rngm2.Scale = Vector3.new(0, 0, 0) | |
3143 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
3144 | Spawn(function() | |
3145 | for i = 1, 60, 2 do | |
3146 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
3147 | rng2.Transparency = i/30 | |
3148 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
3149 | swait() | |
3150 | end | |
3151 | wait() | |
3152 | rng2:Destroy() | |
3153 | end) | |
3154 | ||
3155 | local rng2 = Instance.new("Part",Character) | |
3156 | rng2.Anchored = true | |
3157 | rng2.BrickColor = BrickColor.new("Really black") | |
3158 | rng2.CanCollide = false | |
3159 | rng2.FormFactor = 3 | |
3160 | rng2.Name = "Shockwave" | |
3161 | rng2.Size = Vector3.new(1, 1, 1) | |
3162 | rng2.Transparency = 0.35 | |
3163 | rng2.TopSurface = 0 | |
3164 | rng2.BottomSurface = 0 | |
3165 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3166 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
3167 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3168 | rngm2.Scale = Vector3.new(0, 0, 0) | |
3169 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
3170 | Spawn(function() | |
3171 | for i = 1, 60, 2 do | |
3172 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
3173 | rng2.Transparency = i/30 | |
3174 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
3175 | swait() | |
3176 | end | |
3177 | wait() | |
3178 | rng2:Destroy() | |
3179 | end) | |
3180 | end | |
3181 | for i = 0,0.5,0.01 do | |
3182 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
3183 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
3184 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
3185 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
3186 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
3187 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
3188 | swait() | |
3189 | end | |
3190 | ||
3191 | target = nil | |
3192 | Animations = false | |
3193 | attack2 = false | |
3194 | attack = false | |
3195 | end | |
3196 | ||
3197 | -- Moves -- | |
3198 | ||
3199 | mouse.KeyDown:connect(function(key) | |
3200 | if key == "r" and attack == false then | |
3201 | Laugh() | |
3202 | end end) | |
3203 | ||
3204 | mouse.KeyDown:connect(function(key) | |
3205 | if key == "n" and attack == false then | |
3206 | MagicTrap() | |
3207 | end end) | |
3208 | ||
3209 | mouse.KeyDown:connect(function(key) | |
3210 | if key == "t" and attack == false then | |
3211 | Laser() | |
3212 | end end) | |
3213 | ||
3214 | mouse.KeyDown:connect(function(key) | |
3215 | if key == "v" and attack == false then | |
3216 | ShadowBomb() | |
3217 | end end) | |
3218 | ||
3219 | mouse.KeyDown:connect(function(key) | |
3220 | if key == "m" and attack == false then | |
3221 | MajorasWrath() | |
3222 | end end) | |
3223 | ||
3224 | mouse.KeyDown:connect(function(key) | |
3225 | if key == "c" and attack == false then | |
3226 | Tornado() | |
3227 | end end) | |
3228 | ||
3229 | mouse.KeyDown:connect(function(key) | |
3230 | if key == ";" and attack == false then | |
3231 | FallingMoon() | |
3232 | end end) | |
3233 | ||
3234 | mouse.KeyDown:connect(function(key) | |
3235 | if key == "b" and attack == false then | |
3236 | ShadowBarrage() | |
3237 | end end) | |
3238 | ||
3239 | attk = 1 | |
3240 | mouse.Button1Down:connect(function(key) | |
3241 | if attack == false then | |
3242 | if attk == 1 then | |
3243 | Attackone() | |
3244 | attk = attk + 1 | |
3245 | elseif attk == 2 then | |
3246 | Attacktwo() | |
3247 | attk = attk + 1 | |
3248 | elseif attk == 3 then | |
3249 | Attackthree() | |
3250 | attk = attk + 1 | |
3251 | elseif attk == 4 then | |
3252 | Attackfour() | |
3253 | attk = attk + 1 | |
3254 | elseif attk == 5 then | |
3255 | Attackfive() | |
3256 | attk = attk + 1 | |
3257 | elseif attk == 6 then | |
3258 | Attacksix() | |
3259 | attk = attk + 1 | |
3260 | elseif attk == 7 then | |
3261 | Attackseven() | |
3262 | attk = 1 | |
3263 | end | |
3264 | end | |
3265 | end) | |
3266 | ||
3267 | -- End Of Moves -- | |
3268 | ||
3269 | ||
3270 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants | |
3271 | return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
3272 | end | |
3273 | ||
3274 | function QuaternionFromCFrame(cf) | |
3275 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
3276 | local trace = m00 + m11 + m22 | |
3277 | if trace > 0 then | |
3278 | local s = math.sqrt(1 + trace) | |
3279 | local recip = 0.5/s | |
3280 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
3281 | else | |
3282 | local i = 0 | |
3283 | if m11 > m00 then | |
3284 | i = 1 | |
3285 | end | |
3286 | if m22 > (i == 0 and m00 or m11) then | |
3287 | i = 2 | |
3288 | end | |
3289 | if i == 0 then | |
3290 | local s = math.sqrt(m00-m11-m22+1) | |
3291 | local recip = 0.5/s | |
3292 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
3293 | elseif i == 1 then | |
3294 | local s = math.sqrt(m11-m22-m00+1) | |
3295 | local recip = 0.5/s | |
3296 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
3297 | elseif i == 2 then | |
3298 | local s = math.sqrt(m22-m00-m11+1) | |
3299 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
3300 | end | |
3301 | end | |
3302 | end | |
3303 | ||
3304 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
3305 | local xs, ys, zs = x + x, y + y, z + z | |
3306 | local wx, wy, wz = w*xs, w*ys, w*zs | |
3307 | local xx = x*xs | |
3308 | local xy = x*ys | |
3309 | local xz = x*zs | |
3310 | local yy = y*ys | |
3311 | local yz = y*zs | |
3312 | local zz = z*zs | |
3313 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
3314 | end | |
3315 | ||
3316 | function QuaternionSlerp(a, b, t) | |
3317 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
3318 | local startInterp, finishInterp; | |
3319 | if cosTheta >= 0.0001 then | |
3320 | if (1 - cosTheta) > 0.0001 then | |
3321 | local theta = math.acos(cosTheta) | |
3322 | local invSinTheta = 1/math.sin(theta) | |
3323 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
3324 | finishInterp = math.sin(t*theta)*invSinTheta | |
3325 | else | |
3326 | startInterp = 1-t | |
3327 | finishInterp = t | |
3328 | end | |
3329 | else | |
3330 | if (1+cosTheta) > 0.0001 then | |
3331 | local theta = math.acos(-cosTheta) | |
3332 | local invSinTheta = 1/math.sin(theta) | |
3333 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
3334 | finishInterp = math.sin(t*theta)*invSinTheta | |
3335 | else | |
3336 | startInterp = t-1 | |
3337 | finishInterp = t | |
3338 | end | |
3339 | end | |
3340 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
3341 | end | |
3342 | ||
3343 | function clerp(a, b, t) | |
3344 | local qa = {QuaternionFromCFrame(a)} | |
3345 | local qb = {QuaternionFromCFrame(b)} | |
3346 | local ax, ay, az = a.x, a.y, a.z | |
3347 | local bx, by, bz = b.x, b.y, b.z | |
3348 | local _t = 1-t | |
3349 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
3350 | end | |
3351 | ||
3352 | swait() | |
3353 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
3354 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
3355 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
3356 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
3357 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
3358 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Left_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
3359 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
3360 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Right_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
3361 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
3362 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
3363 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
3364 | ||
3365 | local punches={ | |
3366 | a=false, | |
3367 | b=false, | |
3368 | c=false | |
3369 | } | |
3370 | ||
3371 | UIService.InputBegan:connect(function(Input,GUIProcessed) | |
3372 | if not GUIProcessed and Input.UserInputType==Enum.UserInputType.MouseButton1 then | |
3373 | if punches.a==false then | |
3374 | punches.a=true wait(.4) punches.a=false | |
3375 | else | |
3376 | punches.a=true | |
3377 | print('a ',punches.a) | |
3378 | if punches.b==false then | |
3379 | punches.b=true wait(.4) punches.b=false | |
3380 | else | |
3381 | punches.b=true | |
3382 | print('b ',punches.b) | |
3383 | if punches.c==false then | |
3384 | punches.c=true wait(.4) punches.c=false | |
3385 | else | |
3386 | punches.c=true | |
3387 | print('c ',punches.c) | |
3388 | print('a ',punches.a,'b ',punches.b,'c ',punches.c) | |
3389 | end | |
3390 | end | |
3391 | end | |
3392 | elseif not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
3393 | sprint=true | |
3394 | end | |
3395 | end) | |
3396 | ||
3397 | UIService.InputEnded:connect(function(Input,GUIProcessed) | |
3398 | if not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
3399 | sprint=false | |
3400 | end | |
3401 | end) | |
3402 | ||
3403 | coroutine.wrap(function() | |
3404 | while true do | |
3405 | if fattack == false then | |
3406 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
3407 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
3408 | swait() | |
3409 | else | |
3410 | swait() | |
3411 | end | |
3412 | end | |
3413 | end)() | |
3414 | ||
3415 | coroutine.wrap(function() | |
3416 | while true do | |
3417 | if sprint == false then | |
3418 | if attack2 == false then | |
3419 | Humanoid.WalkSpeed = 8 | |
3420 | Humanoid.JumpPower = 50 | |
3421 | elseif attack2 == true then | |
3422 | Humanoid.WalkSpeed = 0 | |
3423 | Humanoid.JumpPower = 0 | |
3424 | end | |
3425 | elseif sprint == true then | |
3426 | if attack2 == false then | |
3427 | Humanoid.WalkSpeed = 25 | |
3428 | Humanoid.JumpPower = 100 | |
3429 | elseif attack2 == true then | |
3430 | Humanoid.WalkSpeed = 0 | |
3431 | Humanoid.JumpPower = 0 | |
3432 | end | |
3433 | end | |
3434 | wait() | |
3435 | end | |
3436 | end)() | |
3437 | ||
3438 | idly = 0 | |
3439 | idle = idly | |
3440 | ||
3441 | coroutine.wrap(function() | |
3442 | while true do | |
3443 | if currentAnim == "Idling" and attack == false and attack2 == false then | |
3444 | idle=idle+1 | |
3445 | swait() | |
3446 | else | |
3447 | idle=idly | |
3448 | swait() | |
3449 | end | |
3450 | end | |
3451 | end)() | |
3452 | ||
3453 | ||
3454 | mouse.KeyDown:connect(function(key) | |
3455 | if key == "q" and attack == false then | |
3456 | idle = 2500 | |
3457 | end end) | |
3458 | ||
3459 | --[[ Base Animation | |
3460 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3461 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3462 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3463 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
3464 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
3465 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
3466 | ]]-- | |
3467 | ||
3468 | --[[ Idle Anim | |
3469 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3470 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3471 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3472 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3473 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
3474 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3475 | --]] | |
3476 | warn("Loaded") | |
3477 | warn("Skull Kid script Made by Zalgo_exe") | |
3478 | game:GetService("RunService").RenderStepped:connect(function() | |
3479 | Angle = (Angle % 100) + angleSpeed/10 | |
3480 | Axis = (Axis % 100) + axisSpeed/10 | |
3481 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
3482 | jumpVel = Torso.Velocity.Y | |
3483 | sine = change + sine | |
3484 | ||
3485 | if(Humanoid.Jump) and jumpVel > 1 then | |
3486 | currentAnim = "Jumping" | |
3487 | elseif walkingMagnitude < 2 then | |
3488 | currentAnim = "Idling" | |
3489 | elseif isSprinting == true then | |
3490 | currentAnim = "Sprinting" | |
3491 | elseif walkingMagnitude > 2 then | |
3492 | currentAnim = "Walking" | |
3493 | elseif isAttacking == true then | |
3494 | currentAnim = "Attacking" | |
3495 | end | |
3496 | ||
3497 | if currentAnim == "Jumping" and Animations == false then | |
3498 | angleSpeed = 2 | |
3499 | axisSpeed = 2 | |
3500 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3501 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3502 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3503 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3504 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3505 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
3506 | elseif currentAnim == "Idling" and Animations == false then | |
3507 | if idle >= 0 and idle < 2000 then | |
3508 | angleSpeed = 1 | |
3509 | axisSpeed = 1 | |
3510 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3511 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3512 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3513 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3514 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
3515 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3516 | elseif idle >= 2000 then | |
3517 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
3518 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
3519 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
3520 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
3521 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
3522 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
3523 | end | |
3524 | elseif currentAnim == "Walking" and Animations == false then | |
3525 | if sprint==false then | |
3526 | angleSpeed = 1 | |
3527 | axisSpeed = 1 | |
3528 | Humanoid.WalkSpeed = 30 | |
3529 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3530 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(100) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3531 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3532 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3533 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
3534 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3535 | else | |
3536 | angleSpeed = 1 | |
3537 | axisSpeed = 1 | |
3538 | Humanoid.WalkSpeed = 45 | |
3539 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
3540 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
3541 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
3542 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
3543 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
3544 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
3545 | end | |
3546 | end | |
3547 | end) | |
3548 | if intro == true then | |
3549 | Intro() | |
3550 | else | |
3551 | Ocarina.Transparency = 0 | |
3552 | Mask.Transparency = 0 | |
3553 | Theme.SoundId = "rbxassetid://302493616" | |
3554 | Theme:Play() | |
3555 | end |