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1 | plr = game:GetService("Players").LocalPlayer | |
2 | char = plr.Character | |
3 | hum = char.Humanoid | |
4 | local cam = game.Workspace.CurrentCamera | |
5 | local Controller = plr.PlayerScripts:WaitForChild("ControlScript") | |
6 | Camera = cam | |
7 | local CamInterrupt = false | |
8 | local TwoD = false | |
9 | local TargetInfo = {nil, nil} | |
10 | cam.CameraType = "Custom" | |
11 | t = char.Torso | |
12 | h = char.Head | |
13 | ra = char["Right Arm"] | |
14 | la = char["Left Arm"] | |
15 | rl = char["Right Leg"] | |
16 | ll = char["Left Leg"] | |
17 | tors = char.Torso | |
18 | lleg = char["Left Leg"] | |
19 | root = char.HumanoidRootPart | |
20 | hed = char.Head | |
21 | rleg = char["Right Leg"] | |
22 | rarm = char["Right Arm"] | |
23 | larm = char["Left Arm"] | |
24 | radian = math.rad | |
25 | random = math.random | |
26 | Vec3 = Vector3.new | |
27 | Inst = Instance.new | |
28 | cFrame = CFrame.new | |
29 | Euler = CFrame.fromEulerAnglesXYZ | |
30 | vt = Vector3.new | |
31 | bc = BrickColor.new | |
32 | br = BrickColor.random | |
33 | it = Instance.new | |
34 | cf = CFrame.new | |
35 | local eff = true | |
36 | local shielding = false | |
37 | ||
38 | local Booleans = { | |
39 | CamFollow = true, | |
40 | GyroUse = true | |
41 | } | |
42 | ||
43 | function lerp(object, newCFrame, alpha) | |
44 | return object:lerp(newCFrame, alpha) | |
45 | end | |
46 | ||
47 | local Directer = Inst("BodyGyro", root) | |
48 | Directer.MaxTorque = Vec3(0, 0, 0) | |
49 | Directer.P = 600000 | |
50 | local CPart = Inst("Part") | |
51 | CPart.Anchored = true | |
52 | CPart.CanCollide = false | |
53 | CPart.Locked = true | |
54 | CPart.Transparency = 1 | |
55 | ||
56 | local rainbowmode = false | |
57 | local chaosmode = false | |
58 | ||
59 | kan = Instance.new("Sound",char) | |
60 | kan.Volume = 1.25 | |
61 | kan.TimePosition = 0 | |
62 | kan.PlaybackSpeed = 1 | |
63 | kan.Pitch = 1 | |
64 | kan.SoundId = "rbxassetid://0" | |
65 | kan.Name = "wrecked" | |
66 | kan.Looped = true | |
67 | kan:Play() | |
68 | ||
69 | function newTheme(ID,timepos,pitch,vol) | |
70 | local kanz = kan | |
71 | --kanz:Stop() | |
72 | --kanz.Volume = vol | |
73 | --kanz.TimePosition = timepos | |
74 | kanz.PlaybackSpeed = pitch | |
75 | kanz.Pitch = pitch | |
76 | kanz.SoundId = ID | |
77 | kanz.Name = "wrecked" | |
78 | kanz.Looped = true | |
79 | kanz.Volume = 0.3 | |
80 | --kanz:Play() | |
81 | --coroutine.resume(coroutine.create(function() | |
82 | --wait(0.05) | |
83 | --end)) | |
84 | end | |
85 | ||
86 | function newThemeCust(ID,timepos,pitch,vol) | |
87 | local kanz = kan | |
88 | kanz:Stop() | |
89 | kanz.Volume = vol | |
90 | kanz.TimePosition = timepos | |
91 | kanz.PlaybackSpeed = pitch | |
92 | kanz.Pitch = pitch | |
93 | kanz.SoundId = ID | |
94 | kanz.Name = "wrecked" | |
95 | kanz.Looped = true | |
96 | kanz:Play() | |
97 | coroutine.resume(coroutine.create(function() | |
98 | wait(0.05) | |
99 | end)) | |
100 | end | |
101 | ||
102 | ||
103 | ||
104 | function CameraShake(Times, Power, PlayerTarget) | |
105 | coroutine.resume(coroutine.create(function() | |
106 | FV = Instance.new("BoolValue", PlayerTarget) | |
107 | FV.Name = "CameraShake" | |
108 | for ShakeNum=1,Times do | |
109 | swait() | |
110 | local ef=Power | |
111 | if ef>=1 then | |
112 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
113 | else | |
114 | ef=Power*10 | |
115 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
116 | end | |
117 | end | |
118 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
119 | FV:Destroy() | |
120 | end)) | |
121 | end | |
122 | ||
123 | function CameraEnshaking(Length,Intensity) | |
124 | coroutine.resume(coroutine.create(function() | |
125 | local intensity = 1*Intensity | |
126 | local rotM = 0.01*Intensity | |
127 | for i = 0, Length, 0.1 do | |
128 | swait() | |
129 | intensity = intensity - 0.05*Intensity/Length | |
130 | rotM = rotM - 0.0005*Intensity/Length | |
131 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
132 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
133 | end | |
134 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
135 | end)) | |
136 | end | |
137 | CamShake=function(Part,Distan,Power,Times) | |
138 | local de=Part.Position | |
139 | for i,v in pairs(workspace:children()) do | |
140 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
141 | for _,c in pairs(v:children()) do | |
142 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
143 | local Noob=v.Humanoid | |
144 | if Noob~=nil then | |
145 | coroutine.resume(coroutine.create(function() | |
146 | FV = Instance.new("BoolValue", Noob) | |
147 | FV.Name = "CameraShake" | |
148 | for ShakeNum=1,Times do | |
149 | swait() | |
150 | local ef=Power | |
151 | if ef>=1 then | |
152 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
153 | else | |
154 | ef=Power*10 | |
155 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
156 | end | |
157 | end | |
158 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
159 | FV:Destroy() | |
160 | end)) | |
161 | CameraShake(Times, Power, Noob) | |
162 | end | |
163 | end | |
164 | end | |
165 | end | |
166 | end | |
167 | end | |
168 | ||
169 | function chatfunc(text,color) | |
170 | local chat = coroutine.wrap(function() | |
171 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
172 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
173 | end | |
174 | local naeeym2 = Instance.new("BillboardGui",Character) | |
175 | naeeym2.Size = UDim2.new(0,100,0,40) | |
176 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
177 | naeeym2.Adornee = Character.Head | |
178 | naeeym2.Name = "TalkingBillBoard" | |
179 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
180 | tecks2.BackgroundTransparency = 1 | |
181 | tecks2.BorderSizePixel = 0 | |
182 | tecks2.Text = "" | |
183 | tecks2.Font = "SciFi" | |
184 | tecks2.TextSize = 30 | |
185 | tecks2.TextStrokeTransparency = 0 | |
186 | tecks2.TextColor3 = color | |
187 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
188 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
189 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
190 | tecks3.BackgroundTransparency = 1 | |
191 | tecks3.BorderSizePixel = 0 | |
192 | tecks3.Text = "" | |
193 | tecks3.Font = "SciFi" | |
194 | tecks3.TextSize = 30 | |
195 | tecks3.TextStrokeTransparency = 0 | |
196 | tecks3.TextColor3 = Color3.new(0,0,0) | |
197 | tecks3.TextStrokeColor3 = color | |
198 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
199 | coroutine.resume(coroutine.create(function() | |
200 | while true do | |
201 | swait(1) | |
202 | plr.Character.wrecked.Volume = 0.3 | |
203 | if chaosmode == true then | |
204 | tecks2.TextColor3 = BrickColor.random().Color | |
205 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
206 | end | |
207 | tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
208 | tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) | |
209 | tecks2.Rotation = math.random(-5,5) | |
210 | tecks3.Rotation = math.random(-5,5) | |
211 | end | |
212 | end)) | |
213 | for i = 1,string.len(text),1 do | |
214 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
215 | tecks2.Text = string.sub(text,1,i) | |
216 | tecks3.Text = string.sub(text,1,i) | |
217 | swait(1) | |
218 | end | |
219 | wait(1) | |
220 | local randomrot = math.random(1,2) | |
221 | if randomrot == 1 then | |
222 | for i = 1, 50 do | |
223 | swait() | |
224 | tecks2.Rotation = tecks2.Rotation - .75 | |
225 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
226 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
227 | tecks3.Rotation = tecks2.Rotation + .75 | |
228 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
229 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
230 | end | |
231 | elseif randomrot == 2 then | |
232 | for i = 1, 50 do | |
233 | swait() | |
234 | tecks2.Rotation = tecks2.Rotation + .75 | |
235 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
236 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
237 | tecks3.Rotation = tecks2.Rotation - .75 | |
238 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
239 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
240 | end | |
241 | end | |
242 | naeeym2:Destroy() | |
243 | end) | |
244 | chat() | |
245 | end | |
246 | ||
247 | ||
248 | local Create = LoadLibrary("RbxUtility").Create | |
249 | ||
250 | CFuncs = { | |
251 | ["Part"] = { | |
252 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
253 | local Part = Create("Part"){ | |
254 | Parent = Parent, | |
255 | Reflectance = Reflectance, | |
256 | Transparency = Transparency, | |
257 | CanCollide = false, | |
258 | Locked = true, | |
259 | BrickColor = BrickColor.new(tostring(BColor)), | |
260 | Name = Name, | |
261 | Size = Size, | |
262 | Material = Material, | |
263 | } | |
264 | RemoveOutlines(Part) | |
265 | return Part | |
266 | end; | |
267 | }; | |
268 | ||
269 | ["Mesh"] = { | |
270 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
271 | local Msh = Create(Mesh){ | |
272 | Parent = Part, | |
273 | Offset = OffSet, | |
274 | Scale = Scale, | |
275 | } | |
276 | if Mesh == "SpecialMesh" then | |
277 | Msh.MeshType = MeshType | |
278 | Msh.MeshId = MeshId | |
279 | end | |
280 | return Msh | |
281 | end; | |
282 | }; | |
283 | ||
284 | ["Mesh"] = { | |
285 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
286 | local Msh = Create(Mesh){ | |
287 | Parent = Part, | |
288 | Offset = OffSet, | |
289 | Scale = Scale, | |
290 | } | |
291 | if Mesh == "SpecialMesh" then | |
292 | Msh.MeshType = MeshType | |
293 | Msh.MeshId = MeshId | |
294 | end | |
295 | return Msh | |
296 | end; | |
297 | }; | |
298 | ||
299 | ["Weld"] = { | |
300 | Create = function(Parent, Part0, Part1, C0, C1) | |
301 | local Weld = Create("Weld"){ | |
302 | Parent = Parent, | |
303 | Part0 = Part0, | |
304 | Part1 = Part1, | |
305 | C0 = C0, | |
306 | C1 = C1, | |
307 | } | |
308 | return Weld | |
309 | end; | |
310 | }; | |
311 | ||
312 | ["Sound"] = { | |
313 | Create = function(id, par, vol, pit) | |
314 | coroutine.resume(coroutine.create(function() | |
315 | local S = Create("Sound"){ | |
316 | Volume = vol, | |
317 | Name = "EffectSoundo", | |
318 | Pitch = pit or 1, | |
319 | SoundId = id, | |
320 | Parent = par or workspace, | |
321 | } | |
322 | wait() | |
323 | S:play() | |
324 | game:GetService("Debris"):AddItem(S, 10) | |
325 | end)) | |
326 | end; | |
327 | }; | |
328 | ||
329 | ["LongSound"] = { | |
330 | Create = function(id, par, vol, pit) | |
331 | coroutine.resume(coroutine.create(function() | |
332 | local S = Create("Sound"){ | |
333 | Volume = vol, | |
334 | Pitch = pit or 1, | |
335 | SoundId = id, | |
336 | Parent = par or workspace, | |
337 | } | |
338 | wait() | |
339 | S:play() | |
340 | game:GetService("Debris"):AddItem(S, 30) | |
341 | end)) | |
342 | end; | |
343 | }; | |
344 | ||
345 | ["ParticleEmitter"] = { | |
346 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
347 | local fp = Create("ParticleEmitter"){ | |
348 | Parent = Parent, | |
349 | Color = ColorSequence.new(Color1, Color2), | |
350 | LightEmission = LightEmission, | |
351 | Size = Size, | |
352 | Texture = Texture, | |
353 | Transparency = Transparency, | |
354 | ZOffset = ZOffset, | |
355 | Acceleration = Accel, | |
356 | Drag = Drag, | |
357 | LockedToPart = LockedToPart, | |
358 | VelocityInheritance = VelocityInheritance, | |
359 | EmissionDirection = EmissionDirection, | |
360 | Enabled = Enabled, | |
361 | Lifetime = LifeTime, | |
362 | Rate = Rate, | |
363 | Rotation = Rotation, | |
364 | RotSpeed = RotSpeed, | |
365 | Speed = Speed, | |
366 | VelocitySpread = VelocitySpread, | |
367 | } | |
368 | return fp | |
369 | end; | |
370 | }; | |
371 | ||
372 | CreateTemplate = { | |
373 | ||
374 | }; | |
375 | } | |
376 | ||
377 | ||
378 | ||
379 | New = function(Object, Parent, Name, Data) | |
380 | local Object = Instance.new(Object) | |
381 | for Index, Value in pairs(Data or {}) do | |
382 | Object[Index] = Value | |
383 | end | |
384 | Object.Parent = Parent | |
385 | Object.Name = Name | |
386 | return Object | |
387 | end | |
388 | local halocolor = BrickColor.new("Dark blue") | |
389 | local halocolor2 = BrickColor.new("Dark blue") | |
390 | local starcolor = BrickColor.new("Dark blue") | |
391 | local lunacolor = BrickColor.new("Dark blue") | |
392 | local lunacolor2 = BrickColor.new("Dark blue") | |
393 | local wepcolor = BrickColor.new("Dark blue") | |
394 | local maincolor = BrickColor.new("Dark blue") | |
395 | local m = Instance.new("Model",char) | |
396 | local m2 = Instance.new("Model",char) | |
397 | local m3 = Instance.new("Model",char) | |
398 | local mw1 = Instance.new("Model",char) | |
399 | local mw2 = Instance.new("Model",char) | |
400 | ||
401 | local extrawingmod1 = Instance.new("Model",char) | |
402 | local extrawingmod2 = Instance.new("Model",char) | |
403 | ||
404 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
405 | local p = Instance.new("Part") | |
406 | p.TopSurface = 0 | |
407 | p.BottomSurface = 0 | |
408 | p.Parent = parent | |
409 | p.Size = Vector3.new(0.1,0.1,0.1) | |
410 | p.Transparency = transparency | |
411 | p.Reflectance = reflectance | |
412 | p.CanCollide = false | |
413 | p.Locked = true | |
414 | p.BrickColor = brickcolor | |
415 | p.Material = material | |
416 | return p | |
417 | end | |
418 | ||
419 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
420 | local mesh = Instance.new("SpecialMesh",parent) | |
421 | mesh.MeshType = meshtype | |
422 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
423 | return mesh | |
424 | end | |
425 | ||
426 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
427 | local mesh = Instance.new("SpecialMesh",parent) | |
428 | mesh.MeshType = "FileMesh" | |
429 | mesh.MeshId = meshid | |
430 | mesh.Scale = Vector3.new(x1,y1,z1) | |
431 | return mesh | |
432 | end | |
433 | ||
434 | ||
435 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
436 | local mesh = Instance.new("SpecialMesh",parent) | |
437 | mesh.MeshType = "FileMesh" | |
438 | mesh.MeshId = meshid | |
439 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
440 | mesh.Scale = Vector3.new(x1,y1,z1) | |
441 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
442 | return mesh | |
443 | end | |
444 | ||
445 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
446 | local weld = Instance.new("Weld") | |
447 | weld.Parent = parent | |
448 | weld.Part0 = part0 | |
449 | weld.Part1 = part1 | |
450 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
451 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
452 | return weld | |
453 | end | |
454 | ||
455 | ||
456 | -------------- | |
457 | local secondchar = Instance.new("Model",char) | |
458 | local GhostCol = BrickColor.new("Dark blue") | |
459 | local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
460 | CreateMesh(sectors,"Brick",2*8,2*8,1*8) | |
461 | local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
462 | ||
463 | local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
464 | CreateMesh(seclarm,"Brick",1*8,2*8,1*8) | |
465 | local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
466 | ||
467 | local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
468 | CreateMesh(secrarm,"Brick",1*8,2*8,1*8) | |
469 | local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
470 | ||
471 | local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
472 | CreateMesh(seclleg,"Brick",1*8,2*8,1*8) | |
473 | local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
474 | ||
475 | local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
476 | CreateMesh(secrleg,"Brick",1*8,2*8,1*8) | |
477 | local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
478 | ||
479 | local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) | |
480 | CreateMesh(seched,"Brick",1*8,1*8,1*8) | |
481 | local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
482 | -------------- | |
483 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
484 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
485 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
486 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
487 | ||
488 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
489 | CreateMesh(handle,"Brick",0,0,0) | |
490 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
491 | local valuaring = 10 | |
492 | for i = 0, 49 do | |
493 | valuaring = valuaring + 10 | |
494 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
495 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
496 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
497 | end | |
498 | ||
499 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
500 | CreateMesh(handle,"Brick",0,0,0) | |
501 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
502 | local valuaring = 10 | |
503 | for i = 0, 49 do | |
504 | valuaring = valuaring + 10 | |
505 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
506 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
507 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
508 | end | |
509 | ||
510 | ||
511 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
512 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
513 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
514 | ||
515 | --- Left wing. | |
516 | ||
517 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
518 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
519 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
520 | ||
521 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
522 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
523 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
524 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
525 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
526 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
527 | A0 = Instance.new('Attachment',wed) | |
528 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
529 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
530 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
531 | A1 = Instance.new('Attachment',wed) | |
532 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
533 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
534 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
535 | ||
536 | tl1 = Instance.new('Trail',wed) | |
537 | tl1.Attachment0 = A0 | |
538 | tl1.Attachment1 = A1 | |
539 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
540 | tl1.LightEmission = 1 | |
541 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
542 | tl1.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
543 | tl1.Lifetime = 0.6 | |
544 | ||
545 | ||
546 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
547 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
548 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
549 | ||
550 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
551 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
552 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
553 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
554 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
555 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
556 | A0 = Instance.new('Attachment',wed) | |
557 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
558 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
559 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
560 | A1 = Instance.new('Attachment',wed) | |
561 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
562 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
563 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
564 | ||
565 | tl2 = Instance.new('Trail',wed) | |
566 | tl2.Attachment0 = A0 | |
567 | tl2.Attachment1 = A1 | |
568 | --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
569 | tl2.LightEmission = 1 | |
570 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
571 | tl2.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
572 | tl2.Lifetime = 0.6 | |
573 | ||
574 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
575 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
576 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
577 | ||
578 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
579 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
580 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
581 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
582 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
583 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
584 | A0 = Instance.new('Attachment',wed) | |
585 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
586 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
587 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
588 | A1 = Instance.new('Attachment',wed) | |
589 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
590 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
591 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
592 | ||
593 | tl3 = Instance.new('Trail',wed) | |
594 | tl3.Attachment0 = A0 | |
595 | tl3.Attachment1 = A1 | |
596 | --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
597 | tl3.LightEmission = 1 | |
598 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
599 | tl3.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
600 | tl3.Lifetime = 0.6 | |
601 | ||
602 | tl1.Enabled = false | |
603 | tl2.Enabled = false | |
604 | tl3.Enabled = false | |
605 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
606 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
607 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
608 | ||
609 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
610 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
611 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
612 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
613 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
614 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
615 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
616 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
617 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
618 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
619 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
620 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
621 | ||
622 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
623 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
624 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
625 | ||
626 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
627 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
628 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
629 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
630 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
631 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
632 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
633 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
634 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
635 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
636 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
637 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
638 | ||
639 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
640 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
641 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
642 | ||
643 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
644 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
645 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
646 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
647 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
648 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
649 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
650 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
651 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
652 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
653 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
654 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
655 | ||
656 | -- Right wing. | |
657 | ||
658 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
659 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
660 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
661 | ||
662 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
663 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
664 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
665 | A0 = Instance.new('Attachment',wed) | |
666 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
667 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
668 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
669 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
670 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
671 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
672 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
673 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
674 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
675 | A1 = Instance.new('Attachment',wed) | |
676 | ||
677 | tr1 = Instance.new('Trail',wed) | |
678 | tr1.Attachment0 = A0 | |
679 | tr1.Attachment1 = A1 | |
680 | --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
681 | tr1.LightEmission = 1 | |
682 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
683 | tr1.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
684 | tr1.Lifetime = 0.6 | |
685 | ||
686 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
687 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
688 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
689 | ||
690 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
691 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
692 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
693 | A0 = Instance.new('Attachment',wed) | |
694 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
695 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
696 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
697 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
698 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
699 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
700 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
701 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
702 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
703 | A1 = Instance.new('Attachment',wed) | |
704 | ||
705 | tr2 = Instance.new('Trail',wed) | |
706 | tr2.Attachment0 = A0 | |
707 | tr2.Attachment1 = A1 | |
708 | --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
709 | tr2.LightEmission = 1 | |
710 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
711 | tr2.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
712 | tr2.Lifetime = 0.6 | |
713 | ||
714 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
715 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
716 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
717 | ||
718 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
719 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
720 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
721 | A0 = Instance.new('Attachment',wed) | |
722 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
723 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
724 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
725 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
726 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
727 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
728 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
729 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
730 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
731 | A1 = Instance.new('Attachment',wed) | |
732 | ||
733 | tr3 = Instance.new('Trail',wed) | |
734 | tr3.Attachment0 = A0 | |
735 | tr3.Attachment1 = A1 | |
736 | --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
737 | tr3.LightEmission = 1 | |
738 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
739 | tr3.Color = ColorSequence.new(BrickColor.new('Dark blue').Color) | |
740 | tr3.Lifetime = 0.6 | |
741 | ||
742 | ||
743 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
744 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
745 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
746 | ||
747 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
748 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
749 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
750 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
751 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
752 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
754 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
755 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
756 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
757 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
758 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
759 | ||
760 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
761 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
762 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
763 | ||
764 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
765 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
766 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
767 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
768 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
769 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
770 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
771 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
772 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
773 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
774 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
775 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
776 | ||
777 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
778 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
779 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
780 | ||
781 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
782 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
783 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
784 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
785 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
786 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
787 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
788 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
789 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
790 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
791 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
792 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
793 | ||
794 | ---- HERES THE RING | |
795 | ||
796 | ||
797 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
798 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
799 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
800 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
801 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
802 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
803 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
804 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
805 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
806 | ||
807 | ||
808 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
809 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
810 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
811 | ||
812 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
813 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
814 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
815 | ||
816 | ||
817 | ||
818 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
819 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
820 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
821 | ||
822 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
823 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
824 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
825 | ||
826 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
827 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
828 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
829 | ||
830 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
831 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
832 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
833 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
834 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
835 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
836 | ||
837 | --- second ring | |
838 | ||
839 | ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
840 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
841 | CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
842 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
843 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
844 | CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
845 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
846 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
847 | CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
848 | ||
849 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
850 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
851 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
852 | ||
853 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
854 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
855 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
856 | ||
857 | ||
858 | ||
859 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
860 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
861 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
862 | ||
863 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
864 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
865 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
866 | ||
867 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
868 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
869 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
870 | ||
871 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
872 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
873 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
874 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
875 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
876 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
877 | ||
878 | ||
879 | --//====================================================\\-- | |
880 | --|| EDIT BY VOYQGO | |
881 | --\\====================================================//-- | |
882 | ||
883 | m = game.Players.LocalPlayer | |
884 | char = m.Character | |
885 | local txt = Instance.new("BillboardGui", char) | |
886 | txt.Adornee = char.Head | |
887 | txt.Name = "_status" | |
888 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
889 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
890 | local text = Instance.new("TextLabel", txt) | |
891 | text.Size = UDim2.new(10, 0, 7, 0) | |
892 | text.FontSize = "Size24" | |
893 | text.TextScaled = true | |
894 | text.TextTransparency = 0 | |
895 | text.BackgroundTransparency = 1 | |
896 | text.TextTransparency = 0 | |
897 | text.TextStrokeTransparency = 0 | |
898 | text.Font = "Bodoni" | |
899 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
900 | v = Instance.new("Part") | |
901 | v.Name = "ColorBrick" | |
902 | v.Parent = m.Character | |
903 | v.Anchored = true | |
904 | v.CanCollide = false | |
905 | v.BottomSurface = "Smooth" | |
906 | v.TopSurface = "Smooth" | |
907 | v.Size = Vector3.new(10, 5, 3) | |
908 | v.Transparency = 1 | |
909 | v.CFrame = char.Torso.CFrame | |
910 | v.BrickColor = BrickColor.new("Really black") | |
911 | v.Transparency = 1 | |
912 | v.Shape = "Block" | |
913 | spawn(function() | |
914 | local TweenService = game:GetService("TweenService") | |
915 | local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)} | |
916 | local Int = 0 | |
917 | while wait(0.5) do | |
918 | if Int == #Colours then Int = 0 end | |
919 | Int = Int+1 | |
920 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play() | |
921 | end | |
922 | end) | |
923 | text.Text = "Ultimate kill bot" | |
924 | ||
925 | --whitelist-- | |
926 | if game.Players.LocalPlayer.userId == 436044798 or game.Players.LocalPlayer.userId == 154360296 or game.Players.LocalPlayer.userId == 202752887 or game.Players.LocalPlayer.userId == 403895933 | |
927 | then | |
928 | -- friend list | |
929 | print([[ | |
930 | ______________________________________________________________________________________________________________________________________ | |
931 | ||
932 | Whitelist system | |
933 | sawgamer1 | |
934 | voyqgo | |
935 | Itzmeitzme | |
936 | avishrbj | |
937 | nobodyspecial11 | |
938 | ||
939 | ____________________________________________________________________________________________________________________________________ | |
940 | ]]) | |
941 | ||
942 | function checkfriendlist(model) | |
943 | local friend = true | |
944 | local target = nil | |
945 | if model.ClassName == "Player" then | |
946 | target = model | |
947 | else | |
948 | target = game:GetService("Players"):GetPlayerFromCharacter(model) | |
949 | end | |
950 | if target ~= nil then | |
951 | if target:IsFriendsWith(374237174) then friend = true end | |
952 | end | |
953 | return friend | |
954 | end | |
955 | ||
956 | if checkfriendlist(game:GetService("Players").LocalPlayer) == false and not game:GetService("Players").LocalPlayer:FindFirstChild("Kyu's Temp Really blacklist") then | |
957 | warn("You're not whitelisted") | |
958 | --wait(1) | |
959 | --error("Script has been stopped.") | |
960 | end | |
961 | ||
962 | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)") | |
963 | ||
964 | else | |
965 | while true do | |
966 | wait() | |
967 | local blind = Instance.new('ScreenGui') | |
968 | local user = game.Players.LocalPlayer | |
969 | blind.Parent = user.PlayerGui | |
970 | local scr = Instance.new('TextLabel') | |
971 | scr.Parent = blind | |
972 | scr.Text = "Ur not whitelisted "..game.Players.LocalPlayer.Name.." " | |
973 | scr.TextScaled = true | |
974 | scr.Font = Enum.Font.Arial | |
975 | scr.TextColor = BrickColor.new(0, 255, 0) | |
976 | scr.BackgroundColor3 = Color3.new(0, 255, 0) | |
977 | scr.BorderColor3 = Color3.new(0, 255, 0) | |
978 | scr.Position = UDim2.new(0, 0, 0, 0) | |
979 | scr.Size = UDim2.new(1, 1, 1, 1) | |
980 | end | |
981 | end | |
982 | ||
983 | -- | |
984 | local Player = game:GetService('Players').LocalPlayer | |
985 | repeat wait() until Player.Character | |
986 | local Character = Player.Character | |
987 | ||
988 | --All The Settings for Trails in this Script | |
989 | TrailSettings = { | |
990 | Lifetime = 0.7, | |
991 | Texture = 'rbxassetid://31270182', | |
992 | --Color1 is for UpperBody and Accessories, Color2 is for Lower Body | |
993 | Color1 = ColorSequence.new(BrickColor.new('Really red').Color,BrickColor.new('Really red').Color), | |
994 | Color2 = ColorSequence.new(BrickColor.new('Really red').Color,BrickColor.new('Really red').Color), | |
995 | AllBody = true, | |
996 | UpperBodyOnly = false, | |
997 | LowerBodyOnly = false, | |
998 | Accessories = false, | |
999 | Extras = true, | |
1000 | R15 = false, --Change to true if you're using R15 | |
1001 | R15Parts = { | |
1002 | 'UpperTorso', | |
1003 | 'LowerTorso', | |
1004 | } | |
1005 | } | |
1006 | ||
1007 | local Trail; --Making other Trails uses this in this Script | |
1008 | ||
1009 | --UpperBody Function | |
1010 | UpperBody = function() | |
1011 | if TrailSettings.R15 == false then | |
1012 | A0 = Instance.new('Attachment',Character.Torso) | |
1013 | A1 = Instance.new('Attachment',Character.Head) | |
1014 | A2 = Instance.new('Attachment',Character['Right Arm']) | |
1015 | A3 = Instance.new('Attachment',Character['Left Arm']) | |
1016 | Trail = Instance.new('Trail',Character) | |
1017 | Trail.Attachment0 = A0 | |
1018 | Trail.Attachment1 = A1 | |
1019 | Trail.Texture = TrailSettings.Texture | |
1020 | Trail.Color = TrailSettings.Color1 | |
1021 | Trail.Lifetime = TrailSettings.Lifetime | |
1022 | local Trail2 = Trail:Clone() | |
1023 | Trail2.Parent = Character | |
1024 | Trail2.Attachment1 = A2 | |
1025 | local Trail3 = Trail:Clone() | |
1026 | Trail3.Parent = Character | |
1027 | Trail3.Attachment1 = A3 | |
1028 | local Trail6 = Trail:Clone() | |
1029 | Trail6.Parent = Character | |
1030 | Trail6.Attachment0 = A1 | |
1031 | Trail6.Attachment1 = A2 | |
1032 | local Trail7 = Trail:Clone() | |
1033 | Trail7.Parent = Character | |
1034 | Trail7.Attachment0 = A1 | |
1035 | Trail7.Attachment1 = A3 | |
1036 | else | |
1037 | A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]]) | |
1038 | A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]]) | |
1039 | A1 = Instance.new('Attachment',Character.Head) | |
1040 | A2 = Instance.new('Attachment',Character['RightUpperArm']) | |
1041 | A2R = Instance.new('Attachment',Character['RightLowerArm']) | |
1042 | A3 = Instance.new('Attachment',Character['LeftUpperArm']) | |
1043 | A3R = Instance.new('Attachment',Character['LeftLowerArm']) | |
1044 | Trail = Instance.new('Trail',Character) | |
1045 | Trail.Attachment0 = A0 | |
1046 | Trail.Attachment1 = A1 | |
1047 | Trail.Texture = TrailSettings.Texture | |
1048 | Trail.Color = TrailSettings.Color1 | |
1049 | Trail.Lifetime = TrailSettings.Lifetime | |
1050 | local Trail2 = Trail:Clone() | |
1051 | Trail2.Parent = Character | |
1052 | Trail2.Attachment1 = A2 | |
1053 | local Trail3 = Trail:Clone() | |
1054 | Trail3.Parent = Character | |
1055 | Trail3.Attachment1 = A3 | |
1056 | local Trail6 = Trail:Clone() | |
1057 | Trail6.Parent = Character | |
1058 | Trail6.Attachment0 = A1 | |
1059 | Trail6.Attachment1 = A2 | |
1060 | local Trail7 = Trail:Clone() | |
1061 | Trail7.Parent = Character | |
1062 | Trail7.Attachment0 = A1 | |
1063 | Trail7.Attachment1 = A3 | |
1064 | --R15 Trails | |
1065 | local Trail1R = Trail:Clone() | |
1066 | Trail1R.Parent = Character | |
1067 | Trail1R.Attachment1 = A2R | |
1068 | local Trail2R = Trail:Clone() | |
1069 | Trail2R.Parent = Character | |
1070 | Trail2R.Attachment1 = A3R | |
1071 | local Trail6R = Trail:Clone() | |
1072 | Trail6.Parent = Character | |
1073 | Trail6.Attachment0 = A1 | |
1074 | Trail6.Attachment1 = A2R | |
1075 | local Trail7R = Trail:Clone() | |
1076 | Trail7.Parent = Character | |
1077 | Trail7.Attachment0 = A1 | |
1078 | Trail7.Attachment1 = A3R | |
1079 | end | |
1080 | end | |
1081 | ||
1082 | --Lower Body Function | |
1083 | LowerBody = function() | |
1084 | if TrailSettings.R15 == false then | |
1085 | A4 = Instance.new('Attachment',Character['Right Leg']) | |
1086 | A5 = Instance.new('Attachment',Character['Left Leg']) | |
1087 | local Trail4 = Trail:Clone() | |
1088 | Trail4.Parent = Character | |
1089 | Trail4.Attachment1 = A4 | |
1090 | local Trail5 = Trail:Clone() | |
1091 | Trail5.Parent = Character | |
1092 | Trail5.Attachment1 = A5 | |
1093 | local Trail8 = Trail:Clone() | |
1094 | Trail8.Parent = Character | |
1095 | Trail8.Attachment0 = A2 | |
1096 | Trail8.Attachment1 = A4 | |
1097 | Trail8.Color = TrailSettings.Color2 | |
1098 | local Trail9 = Trail:Clone() | |
1099 | Trail9.Parent = Character | |
1100 | Trail9.Attachment0 = A3 | |
1101 | Trail9.Attachment1 = A5 | |
1102 | Trail9.Color = TrailSettings.Color2 | |
1103 | local FT = Trail:Clone() | |
1104 | FT.Parent = Character | |
1105 | FT.Attachment0 = A4 | |
1106 | FT.Attachment1 = A5 | |
1107 | FT.Color = TrailSettings.Color2 | |
1108 | else | |
1109 | A4 = Instance.new('Attachment',Character['RightLowerLeg']) | |
1110 | A4R = Instance.new('Attachment',Character['RightUpperLeg']) | |
1111 | A5 = Instance.new('Attachment',Character['LeftLowerLeg']) | |
1112 | A5R = Instance.new('Attachment',Character['LeftUpperLeg']) | |
1113 | local Trail4 = Trail:Clone() | |
1114 | Trail4.Parent = Character | |
1115 | Trail4.Attachment1 = A4 | |
1116 | local Trail5 = Trail:Clone() | |
1117 | Trail5.Parent = Character | |
1118 | Trail5.Attachment1 = A5 | |
1119 | local Trail8 = Trail:Clone() | |
1120 | Trail8.Parent = Character | |
1121 | Trail8.Attachment0 = A2 | |
1122 | Trail8.Attachment1 = A4 | |
1123 | Trail8.Color = TrailSettings.Color2 | |
1124 | local Trail9 = Trail:Clone() | |
1125 | Trail9.Parent = Character | |
1126 | Trail9.Attachment0 = A3 | |
1127 | Trail9.Attachment1 = A5 | |
1128 | Trail9.Color = TrailSettings.Color2 | |
1129 | local FT = Trail:Clone() | |
1130 | FT.Parent = Character | |
1131 | FT.Attachment0 = A4 | |
1132 | FT.Attachment1 = A5 | |
1133 | FT.Color = TrailSettings.Color2 | |
1134 | --R15 Trails | |
1135 | local Trail3R = Trail:Clone() | |
1136 | Trail3R.Parent = Character | |
1137 | Trail3R.Attachment1 = A4R | |
1138 | local Trail4R = Trail:Clone() | |
1139 | Trail4R.Parent = Character | |
1140 | Trail4R.Attachment1 = A5R | |
1141 | local Trail8 = Trail:Clone() | |
1142 | Trail8.Parent = Character | |
1143 | Trail8.Attachment0 = A2R | |
1144 | Trail8.Attachment1 = A4R | |
1145 | Trail8.Color = TrailSettings.Color2 | |
1146 | local Trail9 = Trail:Clone() | |
1147 | Trail9.Parent = Character | |
1148 | Trail9.Attachment0 = A3R | |
1149 | Trail9.Attachment1 = A5R | |
1150 | Trail9.Color = TrailSettings.Color2 | |
1151 | local FT2R = Trail:Clone() | |
1152 | FT2R.Parent = Character | |
1153 | FT2R.Attachment0 = A4R | |
1154 | FT2R.Attachment1 = A5R | |
1155 | FT2R.Color = TrailSettings.Color2 | |
1156 | end | |
1157 | end | |
1158 | ||
1159 | --All Body Function calling Both Functions | |
1160 | AllBody = function() | |
1161 | UpperBody() | |
1162 | LowerBody() | |
1163 | end | |
1164 | ||
1165 | --Checking to make sure that Only some Variables are Selected else do All Body | |
1166 | if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
1167 | TrailSettings.UpperBodyOnly = false | |
1168 | TrailSettings.LowerBodyOnly = false | |
1169 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then | |
1170 | TrailSettings.UpperBodyOnly = false | |
1171 | TrailSettings.LowerBodyOnly = false | |
1172 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then | |
1173 | TrailSettings.UpperBodyOnly = false | |
1174 | TrailSettings.LowerBodyOnly = false | |
1175 | elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
1176 | TrailSettings.AllBody = true | |
1177 | TrailSettings.UpperBodyOnly = false | |
1178 | TrailSettings.LowerBodyOnly = false | |
1179 | end | |
1180 | ||
1181 | --Call Trail Functions | |
1182 | if TrailSettings.UpperBodyOnly == true then | |
1183 | UpperBody() | |
1184 | print('Called Upper Body Trail') | |
1185 | elseif TrailSettings.LowerBodyOnly == true then | |
1186 | LowerBody() | |
1187 | print('Called Lower Body Trail') | |
1188 | elseif TrailSettings.AllBody == true then | |
1189 | AllBody() | |
1190 | print('Called Full Body Trail') | |
1191 | end | |
1192 | ||
1193 | --Trails for Accessories | |
1194 | if TrailSettings.Accessories == true then | |
1195 | for Index,Item in pairs(Character:GetChildren()) do | |
1196 | if Item:IsA'Accessory' then | |
1197 | local AA = Instance.new('Attachment',Item.Handle) | |
1198 | local ATrail = Trail:Clone() | |
1199 | ATrail.Parent = Character | |
1200 | ATrail.Attachment1 = AA | |
1201 | end | |
1202 | end | |
1203 | end | |
1204 | ||
1205 | --Extras | |
1206 | if TrailSettings.Extras == true then | |
1207 | --Making an Invisible Platform Part | |
1208 | local a = Instance.new('Part',Character) | |
1209 | a.CanCollide = false | |
1210 | a.Size = Vector3.new(2,.2,2) | |
1211 | a.Transparency = 1 | |
1212 | ||
1213 | --Constantly putting it under your feet | |
1214 | if TrailSettings.R15 == false then | |
1215 | spawn(function() | |
1216 | game:GetService('RunService').RenderStepped:connect(function() | |
1217 | a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0) | |
1218 | end) | |
1219 | end) | |
1220 | else | |
1221 | spawn(function() | |
1222 | game:GetService('RunService').RenderStepped:connect(function() | |
1223 | a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0) | |
1224 | end) | |
1225 | end) | |
1226 | end | |
1227 | ||
1228 | --Make a Trail from both feet to the Platform | |
1229 | spawn(function() | |
1230 | repeat wait() until Trail | |
1231 | local AB = Instance.new('Attachment',a) | |
1232 | local ABT = Trail:Clone() | |
1233 | ABT.Parent = Character | |
1234 | ABT.Attachment0 = A4 | |
1235 | ABT.Attachment1 = AB | |
1236 | ABT.Color = TrailSettings.Color2 | |
1237 | local ABT2 = Trail:Clone() | |
1238 | ABT2.Parent = Character | |
1239 | ABT2.Attachment0 = A5 | |
1240 | ABT2.Attachment1 = AB | |
1241 | ABT2.Color = TrailSettings.Color2 | |
1242 | end) | |
1243 | end | |
1244 | -- | |
1245 | ||
1246 | print("will guys this one of my good edits") | |
1247 | print("i will do more edits soon this was so fun to make") | |
1248 | print("call this Ultimate kill bot") | |
1249 | print("Guys this was so fun to edit") | |
1250 | print("so hv fun with this") | |
1251 | print("i add Trail") | |
1252 | ||
1253 | wait(0.2) | |
1254 | ||
1255 | Player = game:GetService("Players").LocalPlayer | |
1256 | PlayerGui = Player.PlayerGui | |
1257 | Cam = workspace.CurrentCamera | |
1258 | Backpack = Player.Backpack | |
1259 | Character = Player.Character | |
1260 | Humanoid = Character.Humanoid | |
1261 | Mouse = Player:GetMouse() | |
1262 | RootPart = Character["HumanoidRootPart"] | |
1263 | Torso = Character["Torso"] | |
1264 | Head = Character["Head"] | |
1265 | RightArm = Character["Right Arm"] | |
1266 | LeftArm = Character["Left Arm"] | |
1267 | RightLeg = Character["Right Leg"] | |
1268 | LeftLeg = Character["Left Leg"] | |
1269 | RootJoint = RootPart["RootJoint"] | |
1270 | Neck = Torso["Neck"] | |
1271 | RightShoulder = Torso["Right Shoulder"] | |
1272 | LeftShoulder = Torso["Left Shoulder"] | |
1273 | RightHip = Torso["Right Hip"] | |
1274 | LeftHip = Torso["Left Hip"] | |
1275 | ||
1276 | IT = Instance.new | |
1277 | CF = CFrame.new | |
1278 | VT = Vector3.new | |
1279 | RAD = math.rad | |
1280 | C3 = Color3.new | |
1281 | UD2 = UDim2.new | |
1282 | BRICKC = BrickColor.new | |
1283 | ANGLES = CFrame.Angles | |
1284 | EULER = CFrame.fromEulerAnglesXYZ | |
1285 | COS = math.cos | |
1286 | ACOS = math.acos | |
1287 | SIN = math.sin | |
1288 | ASIN = math.asin | |
1289 | ABS = math.abs | |
1290 | MRANDOM = math.random | |
1291 | FLOOR = math.floor | |
1292 | ||
1293 | --//=================================\\ | |
1294 | --|| USEFUL VALUES | |
1295 | --\\=================================// | |
1296 | ||
1297 | Animation_Speed = 3 | |
1298 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1299 | local Speed = 16 | |
1300 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1301 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1302 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
1303 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
1304 | local DAMAGEMULTIPLIER = 1 | |
1305 | local ANIM = "Idle" | |
1306 | local ATTACK = false | |
1307 | local EQUIPPED = false | |
1308 | local HOLD = false | |
1309 | local COMBO = 1 | |
1310 | local Rooted = false | |
1311 | local SINE = 0 | |
1312 | local KEYHOLD = false | |
1313 | local CHANGE = 2 / Animation_Speed | |
1314 | local WALKINGANIM = false | |
1315 | local VALUE1 = false | |
1316 | local VALUE2 = false | |
1317 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1318 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1319 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1320 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
1321 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
1322 | WEAPONGUI.Name = "Weapon GUI" | |
1323 | local Weapon = IT("Model") | |
1324 | Weapon.Name = "Adds" | |
1325 | local Effects = IT("Folder", Weapon) | |
1326 | Effects.Name = "Effects" | |
1327 | local ANIMATOR = Humanoid.Animator | |
1328 | local ANIMATE = Character.Animate | |
1329 | local UNANCHOR = true | |
1330 | local LAUGHS = {834001699,834001752,834001797,834001828} | |
1331 | local SONGS = {534861083,530959353,1534958855,0} | |
1332 | local CHOICE = MRANDOM(1,4) | |
1333 | ||
1334 | --//=================================\\ | |
1335 | --\\=================================// | |
1336 | ||
1337 | ||
1338 | --//=================================\\ | |
1339 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
1340 | --\\=================================// | |
1341 | ||
1342 | ArtificialHB = Instance.new("BindableEvent", script) | |
1343 | ArtificialHB.Name = "ArtificialHB" | |
1344 | ||
1345 | script:WaitForChild("ArtificialHB") | |
1346 | ||
1347 | frame = Frame_Speed | |
1348 | tf = 0 | |
1349 | allowframeloss = false | |
1350 | tossremainder = false | |
1351 | lastframe = tick() | |
1352 | script.ArtificialHB:Fire() | |
1353 | ||
1354 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1355 | tf = tf + s | |
1356 | if tf >= frame then | |
1357 | if allowframeloss then | |
1358 | script.ArtificialHB:Fire() | |
1359 | lastframe = tick() | |
1360 | else | |
1361 | for i = 1, math.floor(tf / frame) do | |
1362 | script.ArtificialHB:Fire() | |
1363 | end | |
1364 | lastframe = tick() | |
1365 | end | |
1366 | if tossremainder then | |
1367 | tf = 0 | |
1368 | else | |
1369 | tf = tf - frame * math.floor(tf / frame) | |
1370 | end | |
1371 | end | |
1372 | end) | |
1373 | ||
1374 | --//=================================\\ | |
1375 | --\\=================================// | |
1376 | ||
1377 | --//=================================\\ | |
1378 | --|| SOME FUNCTIONS | |
1379 | --\\=================================// | |
1380 | ||
1381 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
1382 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
1383 | end | |
1384 | ||
1385 | function PositiveAngle(NUMBER) | |
1386 | if NUMBER >= 0 then | |
1387 | NUMBER = 0 | |
1388 | end | |
1389 | return NUMBER | |
1390 | end | |
1391 | ||
1392 | function NegativeAngle(NUMBER) | |
1393 | if NUMBER <= 0 then | |
1394 | NUMBER = 0 | |
1395 | end | |
1396 | return NUMBER | |
1397 | end | |
1398 | ||
1399 | function Swait(NUMBER) | |
1400 | if NUMBER == 0 or NUMBER == nil then | |
1401 | ArtificialHB.Event:wait() | |
1402 | else | |
1403 | for i = 1, NUMBER do | |
1404 | ArtificialHB.Event:wait() | |
1405 | end | |
1406 | end | |
1407 | end | |
1408 | ||
1409 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1410 | local NEWMESH = IT(MESH) | |
1411 | if MESH == "SpecialMesh" then | |
1412 | NEWMESH.MeshType = MESHTYPE | |
1413 | if MESHID ~= "nil" and MESHID ~= "" then | |
1414 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1415 | end | |
1416 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1417 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1418 | end | |
1419 | end | |
1420 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
1421 | NEWMESH.Scale = SCALE | |
1422 | NEWMESH.Parent = PARENT | |
1423 | return NEWMESH | |
1424 | end | |
1425 | ||
1426 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
1427 | local NEWPART = IT("Part") | |
1428 | NEWPART.formFactor = FORMFACTOR | |
1429 | NEWPART.Reflectance = REFLECTANCE | |
1430 | NEWPART.Transparency = TRANSPARENCY | |
1431 | NEWPART.CanCollide = false | |
1432 | NEWPART.Locked = true | |
1433 | NEWPART.Anchored = true | |
1434 | if ANCHOR == false then | |
1435 | NEWPART.Anchored = false | |
1436 | end | |
1437 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
1438 | NEWPART.Name = NAME | |
1439 | NEWPART.Size = SIZE | |
1440 | NEWPART.Position = Torso.Position | |
1441 | NEWPART.Material = MATERIAL | |
1442 | NEWPART:BreakJoints() | |
1443 | NEWPART.Parent = PARENT | |
1444 | return NEWPART | |
1445 | end | |
1446 | ||
1447 | local function weldBetween(a, b) | |
1448 | local weldd = Instance.new("ManualWeld") | |
1449 | weldd.Part0 = a | |
1450 | weldd.Part1 = b | |
1451 | weldd.C0 = CFrame.new() | |
1452 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1453 | weldd.Parent = a | |
1454 | return weldd | |
1455 | end | |
1456 | ||
1457 | ||
1458 | function QuaternionFromCFrame(cf) | |
1459 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1460 | local trace = m00 + m11 + m22 | |
1461 | if trace > 0 then | |
1462 | local s = math.sqrt(1 + trace) | |
1463 | local recip = 0.5 / s | |
1464 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1465 | else | |
1466 | local i = 0 | |
1467 | if m11 > m00 then | |
1468 | i = 1 | |
1469 | end | |
1470 | if m22 > (i == 0 and m00 or m11) then | |
1471 | i = 2 | |
1472 | end | |
1473 | if i == 0 then | |
1474 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1475 | local recip = 0.5 / s | |
1476 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1477 | elseif i == 1 then | |
1478 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1479 | local recip = 0.5 / s | |
1480 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1481 | elseif i == 2 then | |
1482 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1483 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1484 | end | |
1485 | end | |
1486 | end | |
1487 | ||
1488 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1489 | local xs, ys, zs = x + x, y + y, z + z | |
1490 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1491 | local xx = x * xs | |
1492 | local xy = x * ys | |
1493 | local xz = x * zs | |
1494 | local yy = y * ys | |
1495 | local yz = y * zs | |
1496 | local zz = z * zs | |
1497 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1498 | end | |
1499 | ||
1500 | function QuaternionSlerp(a, b, t) | |
1501 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1502 | local startInterp, finishInterp; | |
1503 | if cosTheta >= 0.0001 then | |
1504 | if (1 - cosTheta) > 0.0001 then | |
1505 | local theta = ACOS(cosTheta) | |
1506 | local invSinTheta = 1 / SIN(theta) | |
1507 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
1508 | finishInterp = SIN(t * theta) * invSinTheta | |
1509 | else | |
1510 | startInterp = 1 - t | |
1511 | finishInterp = t | |
1512 | end | |
1513 | else | |
1514 | if (1 + cosTheta) > 0.0001 then | |
1515 | local theta = ACOS(-cosTheta) | |
1516 | local invSinTheta = 1 / SIN(theta) | |
1517 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1518 | finishInterp = SIN(t * theta) * invSinTheta | |
1519 | else | |
1520 | startInterp = t - 1 | |
1521 | finishInterp = t | |
1522 | end | |
1523 | end | |
1524 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1525 | end | |
1526 | ||
1527 | function Clerp(a, b, t) | |
1528 | local qa = {QuaternionFromCFrame(a)} | |
1529 | local qb = {QuaternionFromCFrame(b)} | |
1530 | local ax, ay, az = a.x, a.y, a.z | |
1531 | local bx, by, bz = b.x, b.y, b.z | |
1532 | local _t = 1 - t | |
1533 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1534 | end | |
1535 | ||
1536 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1537 | local frame = IT("Frame") | |
1538 | frame.BackgroundTransparency = TRANSPARENCY | |
1539 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1540 | frame.Position = POSITION | |
1541 | frame.Size = SIZE | |
1542 | frame.BackgroundColor3 = COLOR | |
1543 | frame.BorderColor3 = BORDERCOLOR | |
1544 | frame.Name = NAME | |
1545 | frame.Parent = PARENT | |
1546 | return frame | |
1547 | end | |
1548 | ||
1549 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1550 | local label = IT("TextLabel") | |
1551 | label.BackgroundTransparency = 1 | |
1552 | label.Size = UD2(1, 0, 1, 0) | |
1553 | label.Position = UD2(0, 0, 0, 0) | |
1554 | label.TextColor3 = TEXTCOLOR | |
1555 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1556 | label.TextTransparency = TRANSPARENCY | |
1557 | label.FontSize = TEXTFONTSIZE | |
1558 | label.Font = TEXTFONT | |
1559 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1560 | label.TextScaled = false | |
1561 | label.Text = TEXT | |
1562 | label.Name = NAME | |
1563 | label.Parent = PARENT | |
1564 | return label | |
1565 | end | |
1566 | ||
1567 | function NoOutlines(PART) | |
1568 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
1569 | end | |
1570 | ||
1571 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
1572 | local NEWWELD = IT(TYPE) | |
1573 | NEWWELD.Part0 = PART0 | |
1574 | NEWWELD.Part1 = PART1 | |
1575 | NEWWELD.C0 = C0 | |
1576 | NEWWELD.C1 = C1 | |
1577 | NEWWELD.Parent = PARENT | |
1578 | return NEWWELD | |
1579 | end | |
1580 | ||
1581 | local S = IT("Sound") | |
1582 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
1583 | local NEWSOUND = nil | |
1584 | coroutine.resume(coroutine.create(function() | |
1585 | NEWSOUND = S:Clone() | |
1586 | NEWSOUND.Parent = PARENT | |
1587 | NEWSOUND.Volume = VOLUME | |
1588 | NEWSOUND.Pitch = PITCH | |
1589 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1590 | NEWSOUND:play() | |
1591 | if DOESLOOP == true then | |
1592 | NEWSOUND.Looped = true | |
1593 | else | |
1594 | repeat wait(1) until NEWSOUND.Playing == false | |
1595 | NEWSOUND:remove() | |
1596 | end | |
1597 | end)) | |
1598 | return NEWSOUND | |
1599 | end | |
1600 | ||
1601 | function CFrameFromTopBack(at, top, back) | |
1602 | local right = top:Cross(back) | |
1603 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
1604 | end | |
1605 | ||
1606 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1607 | function WACKYEFFECT(Table) | |
1608 | local TYPE = (Table.EffectType or "Sphere") | |
1609 | local SIZE = (Table.Size or VT(1,1,1)) | |
1610 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
1611 | local TRANSPARENCY = (Table.Transparency or 0) | |
1612 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
1613 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
1614 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
1615 | local ROTATION1 = (Table.RotationX or 0) | |
1616 | local ROTATION2 = (Table.RotationY or 0) | |
1617 | local ROTATION3 = (Table.RotationZ or 0) | |
1618 | local MATERIAL = (Table.Material or "Neon") | |
1619 | local COLOR = (Table.Color or C3(1,1,1)) | |
1620 | local TIME = (Table.Time or 45) | |
1621 | local SOUNDID = (Table.SoundID or nil) | |
1622 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
1623 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
1624 | coroutine.resume(coroutine.create(function() | |
1625 | local PLAYSSOUND = false | |
1626 | local SOUND = nil | |
1627 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
1628 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
1629 | PLAYSSOUND = true | |
1630 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
1631 | end | |
1632 | EFFECT.Color = COLOR | |
1633 | local MSH = nil | |
1634 | if TYPE == "Sphere" then | |
1635 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
1636 | elseif TYPE == "Block" then | |
1637 | MSH = IT("BlockMesh",EFFECT) | |
1638 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
1639 | elseif TYPE == "Wave" then | |
1640 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
1641 | elseif TYPE == "Ring" then | |
1642 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
1643 | elseif TYPE == "Slash" then | |
1644 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1645 | elseif TYPE == "Round Slash" then | |
1646 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1647 | elseif TYPE == "Swirl" then | |
1648 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
1649 | elseif TYPE == "Skull" then | |
1650 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
1651 | elseif TYPE == "Crystal" then | |
1652 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
1653 | end | |
1654 | if MSH ~= nil then | |
1655 | local MOVESPEED = nil | |
1656 | if MOVEDIRECTION ~= nil then | |
1657 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
1658 | end | |
1659 | local GROWTH = SIZE - ENDSIZE | |
1660 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
1661 | if TYPE == "Block" then | |
1662 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1663 | else | |
1664 | EFFECT.CFrame = CFRAME | |
1665 | end | |
1666 | for LOOP = 1, TIME+1 do | |
1667 | Swait() | |
1668 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
1669 | if TYPE == "Wave" then | |
1670 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
1671 | end | |
1672 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1673 | if TYPE == "Block" then | |
1674 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1675 | else | |
1676 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1677 | end | |
1678 | if MOVEDIRECTION ~= nil then | |
1679 | local ORI = EFFECT.Orientation | |
1680 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
1681 | EFFECT.Orientation = ORI | |
1682 | end | |
1683 | end | |
1684 | if PLAYSSOUND == false then | |
1685 | EFFECT:remove() | |
1686 | else | |
1687 | repeat Swait() until SOUND.Playing == false | |
1688 | EFFECT:remove() | |
1689 | end | |
1690 | else | |
1691 | if PLAYSSOUND == false then | |
1692 | EFFECT:remove() | |
1693 | else | |
1694 | repeat Swait() until SOUND.Playing == false | |
1695 | EFFECT:remove() | |
1696 | end | |
1697 | end | |
1698 | end)) | |
1699 | end | |
1700 | ||
1701 | function MakeForm(PART,TYPE) | |
1702 | if TYPE == "Cyl" then | |
1703 | local MSH = IT("CylinderMesh",PART) | |
1704 | elseif TYPE == "Ball" then | |
1705 | local MSH = IT("SpecialMesh",PART) | |
1706 | MSH.MeshType = "Sphere" | |
1707 | elseif TYPE == "Wedge" then | |
1708 | local MSH = IT("SpecialMesh",PART) | |
1709 | MSH.MeshType = "Wedge" | |
1710 | end | |
1711 | end | |
1712 | ||
1713 | Debris = game:GetService("Debris") | |
1714 | ||
1715 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1716 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1717 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
1718 | end | |
1719 | ||
1720 | function CharacterFade(COLOR,TIMER) | |
1721 | coroutine.resume(coroutine.create(function() | |
1722 | local FADE = IT("Model",Effects) | |
1723 | for _, c in pairs(Character:GetChildren()) do | |
1724 | if c.ClassName == "Part" and c ~= RootPart then | |
1725 | local FADER = c:Clone() | |
1726 | FADER.Color = COLOR | |
1727 | FADER.CFrame = c.CFrame | |
1728 | FADER.Parent = FADE | |
1729 | FADER.Anchored = true | |
1730 | FADER.Transparency = 0.25 | |
1731 | FADER:BreakJoints() | |
1732 | FADER.Material = "Glass" | |
1733 | FADER:ClearAllChildren() | |
1734 | if FADER.Name == "Head" then | |
1735 | FADER.Size = VT(1,1,1) | |
1736 | end | |
1737 | end | |
1738 | end | |
1739 | local TRANS = 0.75/TIMER | |
1740 | for i = 1, TIMER do | |
1741 | Swait() | |
1742 | for _, c in pairs(FADE:GetChildren()) do | |
1743 | if c.ClassName == "Part" then | |
1744 | c.Transparency = c.Transparency + TRANS | |
1745 | end | |
1746 | end | |
1747 | end | |
1748 | FADE:remove() | |
1749 | end)) | |
1750 | end | |
1751 | ||
1752 | local PE=Instance.new("ParticleEmitter") | |
1753 | PE.LightEmission=0.3 | |
1754 | PE.Size=NumberSequence.new(0) | |
1755 | PE.Transparency=NumberSequence.new(0,1) | |
1756 | PE.Rotation=NumberRange.new(0,360) | |
1757 | PE.LockedToPart = false | |
1758 | PE.Speed = NumberRange.new(0,0,0) | |
1759 | PE.ZOffset = 0.3 | |
1760 | PE.Rate = 999 | |
1761 | PE.VelocitySpread = 25 | |
1762 | PE.Name = "Particles" | |
1763 | ||
1764 | function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
1765 | local particle = nil | |
1766 | coroutine.resume(coroutine.create(function(PART) | |
1767 | particle = PE:Clone() | |
1768 | Swait() | |
1769 | particle.Rate = 999 | |
1770 | particle.Parent = art | |
1771 | particle.Acceleration = accel | |
1772 | if type == "Fire" then | |
1773 | local EyeSizes={ | |
1774 | NumberSequenceKeypoint.new(0,size,size/2), | |
1775 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
1776 | } | |
1777 | particle.Size = NumberSequence.new(EyeSizes) | |
1778 | elseif type == "Smoke" then | |
1779 | local EyeSizes={ | |
1780 | NumberSequenceKeypoint.new(0,size/5,0), | |
1781 | NumberSequenceKeypoint.new(1,size*2,0.5) | |
1782 | } | |
1783 | particle.Size = NumberSequence.new(EyeSizes) | |
1784 | elseif type == "Solid" then | |
1785 | local EyeSizes={ | |
1786 | NumberSequenceKeypoint.new(0,size,0), | |
1787 | NumberSequenceKeypoint.new(1,size,0) | |
1788 | } | |
1789 | particle.Size = NumberSequence.new(EyeSizes) | |
1790 | end | |
1791 | particle.Lifetime=NumberRange.new(lifetime) | |
1792 | particle.Drag = drag | |
1793 | if locked == true then | |
1794 | particle.LockedToPart = true | |
1795 | end | |
1796 | particle.Speed = NumberRange.new(speed*0.8,speed) | |
1797 | particle.Texture = "http://www.roblox.com/asset/?id=1179557490" | |
1798 | particle.Enabled = isenabledbydefault | |
1799 | particle.Color = ColorSequence.new(Color3.new(255/255, 176/255, 0)) | |
1800 | end)) | |
1801 | return particle | |
1802 | end | |
1803 | ||
1804 | --//=================================\\ | |
1805 | --|| RAGDOLL STUFF | |
1806 | --\\=================================// | |
1807 | ||
1808 | function Kill(Char) | |
1809 | local NewCharacter = IT("Model",Effects) | |
1810 | NewCharacter.Name = "Ow im ded ;-;" | |
1811 | for _, c in pairs(Char:GetDescendants()) do | |
1812 | if c:IsA("BasePart") and c.Transparency == 0 then | |
1813 | if c.Parent == Char then | |
1814 | getbloody(c,5) | |
1815 | end | |
1816 | c:BreakJoints() | |
1817 | c.Material = "Glass" | |
1818 | c.Color = C3(0.5,0,0) | |
1819 | c.CanCollide = true | |
1820 | c.Transparency = 0.3 | |
1821 | if c:FindFirstChildOfClass("SpecialMesh") then | |
1822 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
1823 | end | |
1824 | if c.Name == "Head" then | |
1825 | c:ClearAllChildren() | |
1826 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
1827 | end | |
1828 | if c.ClassName == "MeshPart" then | |
1829 | c.TextureID = "" | |
1830 | end | |
1831 | if c:FindFirstChildOfClass("BodyPosition") then | |
1832 | c:FindFirstChildOfClass("BodyPosition"):remove() | |
1833 | end | |
1834 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
1835 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
1836 | end | |
1837 | c.Parent = NewCharacter | |
1838 | c.Name = "DeadPart" | |
1839 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
1840 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
1841 | end | |
1842 | end | |
1843 | Char:remove() | |
1844 | Debris:AddItem(NewCharacter,5) | |
1845 | end | |
1846 | ||
1847 | function ApplyAoE(POSITION,RANGE,BRUTAL) | |
1848 | local CHILDREN = workspace:GetDescendants() | |
1849 | for index, CHILD in pairs(CHILDREN) do | |
1850 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
1851 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
1852 | if HUM then | |
1853 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
1854 | if TORSO then | |
1855 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
1856 | if BRUTAL == true then | |
1857 | Kill(CHILD) | |
1858 | else | |
1859 | CHILD:BreakJoints() | |
1860 | end | |
1861 | end | |
1862 | end | |
1863 | end | |
1864 | end | |
1865 | end | |
1866 | end | |
1867 | ||
1868 | function BulletDetection(FROM,TO,BRUTAL) | |
1869 | local AIMHIT,AIMPOS,NORMAL = CastProperRay(FROM,TO,2000,Character) | |
1870 | coroutine.resume(coroutine.create(function() | |
1871 | if AIMHIT ~= nil then | |
1872 | if AIMHIT.Parent ~= Character then | |
1873 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
1874 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then | |
1875 | if BRUTAL == true then | |
1876 | Kill(AIMHIT.Parent) | |
1877 | else | |
1878 | getbloody(AIMHIT,15) | |
1879 | AIMHIT.Parent:BreakJoints() | |
1880 | if AIMHIT.Name == "Head" then | |
1881 | AIMHIT.Name = "HEADSHOT" | |
1882 | AIMHIT:remove() | |
1883 | end | |
1884 | end | |
1885 | else | |
1886 | if BRUTAL == true then | |
1887 | Kill(AIMHIT.Parent.Parent) | |
1888 | else | |
1889 | AIMHIT.Parent.Parent:BreakJoints() | |
1890 | end | |
1891 | end | |
1892 | end | |
1893 | end | |
1894 | end | |
1895 | end)) | |
1896 | SpawnTrail(FROM,AIMPOS) | |
1897 | return AIMHIT,AIMPOS,NORMAL | |
1898 | end | |
1899 | ||
1900 | function recurse(root,callback,i) | |
1901 | i= i or 0 | |
1902 | for _,v in pairs(root:GetChildren()) do | |
1903 | i = i + 1 | |
1904 | callback(i,v) | |
1905 | ||
1906 | if #v:GetChildren() > 0 then | |
1907 | i = recurse(v,callback,i) | |
1908 | end | |
1909 | end | |
1910 | ||
1911 | return i | |
1912 | end | |
1913 | ||
1914 | function ragdollJoint(character, part0, part1, attachmentName, className, properties) | |
1915 | attachmentName = attachmentName.."RigAttachment" | |
1916 | local constraint = Instance.new(className.."Constraint") | |
1917 | constraint.Attachment0 = part0:FindFirstChild(attachmentName) | |
1918 | constraint.Attachment1 = part1:FindFirstChild(attachmentName) | |
1919 | constraint.Name = "RagdollConstraint"..part1.Name | |
1920 | ||
1921 | for _,propertyData in next,properties or {} do | |
1922 | constraint[propertyData[1]] = propertyData[2] | |
1923 | end | |
1924 | ||
1925 | constraint.Parent = character | |
1926 | end | |
1927 | ||
1928 | function getAttachment0(character, attachmentName) | |
1929 | for _,child in next,character:GetChildren() do | |
1930 | local attachment = child:FindFirstChild(attachmentName) | |
1931 | if attachment then | |
1932 | return attachment | |
1933 | end | |
1934 | end | |
1935 | end | |
1936 | ||
1937 | function ArtificialHitbox(Part) | |
1938 | local HITBOX = CreatePart(3, Part, "Metal", 0, 1, "Really black", "Hitbox", Part.Size/2, false) | |
1939 | HITBOX.CanCollide = true | |
1940 | HITBOX.CFrame = Part.CFrame | |
1941 | weldBetween(Part,HITBOX) | |
1942 | end | |
1943 | ||
1944 | function R15Ragdoll(character,KeepArms) | |
1945 | character:BreakJoints() | |
1946 | coroutine.resume(coroutine.create(function() | |
1947 | recurse(character, function(_,v) | |
1948 | if v:IsA("Attachment") then | |
1949 | v.Axis = Vector3.new(0, 1, 0) | |
1950 | v.SecondaryAxis = Vector3.new(0, 0, 1) | |
1951 | v.Rotation = Vector3.new(0, 0, 0) | |
1952 | end | |
1953 | end) | |
1954 | for _,child in next,character:GetChildren() do | |
1955 | if child:IsA("Accoutrement") then | |
1956 | for _,part in next,child:GetChildren() do | |
1957 | if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then | |
1958 | local attachment1 = part:FindFirstChildOfClass("Attachment") | |
1959 | local attachment0 = getAttachment0(character,attachment1.Name) | |
1960 | if attachment0 and attachment1 then | |
1961 | local constraint = Instance.new("HingeConstraint") | |
1962 | constraint.Attachment0 = attachment0 | |
1963 | constraint.Attachment1 = attachment1 | |
1964 | constraint.LimitsEnabled = true | |
1965 | constraint.UpperAngle = 0 | |
1966 | constraint.LowerAngle = 0 | |
1967 | constraint.Parent = character | |
1968 | end | |
1969 | ArtificialHitbox(part) | |
1970 | elseif part.Name == "HumanoidRootPart" then | |
1971 | part:remove() | |
1972 | end | |
1973 | end | |
1974 | end | |
1975 | end | |
1976 | ||
1977 | ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", { | |
1978 | {"LimitsEnabled",true}; | |
1979 | {"UpperAngle",5}; | |
1980 | }) | |
1981 | if character:FindFirstChild("Head") then | |
1982 | ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "BallSocket", { | |
1983 | {"LimitsEnabled",true}; | |
1984 | {"UpperAngle",15}; | |
1985 | }) | |
1986 | end | |
1987 | ||
1988 | local handProperties = { | |
1989 | {"LimitsEnabled", true}; | |
1990 | {"UpperAngle",0}; | |
1991 | {"LowerAngle",0}; | |
1992 | } | |
1993 | ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) | |
1994 | ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) | |
1995 | ||
1996 | local shinProperties = { | |
1997 | {"LimitsEnabled", true}; | |
1998 | {"UpperAngle", 0}; | |
1999 | {"LowerAngle", -75}; | |
2000 | } | |
2001 | ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) | |
2002 | ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) | |
2003 | ||
2004 | local footProperties = { | |
2005 | {"LimitsEnabled", true}; | |
2006 | {"UpperAngle", 15}; | |
2007 | {"LowerAngle", -45}; | |
2008 | } | |
2009 | ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) | |
2010 | ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) | |
2011 | if KeepArms == true then | |
2012 | ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") | |
2013 | ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") | |
2014 | ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") | |
2015 | ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") | |
2016 | end | |
2017 | ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") | |
2018 | ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") | |
2019 | Debris:AddItem(character,5) | |
2020 | end)) | |
2021 | end | |
2022 | function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS) | |
2023 | coroutine.resume(coroutine.create(function() | |
2024 | local METEOR = IT("Model",Effects) | |
2025 | METEOR.Name = "Meteorite" | |
2026 | local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
2027 | METEOR.PrimaryPart = CENTER | |
2028 | local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
2029 | PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2030 | for i = 1, 15 do | |
2031 | local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Really red", "Fire", VT(5.1,1,5.1)*SIZE) | |
2032 | FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2033 | end | |
2034 | if ISDEBREE ~= true then | |
2035 | METEOR:SetPrimaryPartCFrame(CF(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
2036 | else | |
2037 | METEOR:SetPrimaryPartCFrame(CF(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
2038 | end | |
2039 | local IMPACT = false | |
2040 | CreateSound(463593339, CENTER, 10, 0.6) | |
2041 | if SIZE >= 3.5 then | |
2042 | for i = 1, MRANDOM(3,7) do | |
2043 | SpawnMeteor(CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SIZE*15).p) | |
2044 | end | |
2045 | end | |
2046 | for i = 1, 200 do | |
2047 | Swait() | |
2048 | local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF(CENTER.Position,POS).lookVector, 3, Character) | |
2049 | if HITFLOOR == nil then | |
2050 | local ORI = CENTER.Orientation | |
2051 | METEOR:SetPrimaryPartCFrame(CF(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
2052 | else | |
2053 | if HITFLOOR.Anchored == true then | |
2054 | CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5) | |
2055 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),8,VT(4,4,4)*SIZE,5,175) | |
2056 | end | |
2057 | IMPACT = true | |
2058 | break | |
2059 | end | |
2060 | end | |
2061 | if IMPACT == true then | |
2062 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
2063 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5}) | |
2064 | WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
2065 | ApplyAoE(CENTER.Position,30*SIZE) | |
2066 | end | |
2067 | METEOR:remove() | |
2068 | end)) | |
2069 | end | |
2070 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
2071 | if FLOOR ~= nil then | |
2072 | coroutine.resume(coroutine.create(function() | |
2073 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
2074 | PART.CFrame = CF(POSITION) | |
2075 | for i = 1, 45 do | |
2076 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
2077 | RingPiece.Material = FLOOR.Material | |
2078 | RingPiece.Color = FLOOR.Color | |
2079 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
2080 | Debris:AddItem(RingPiece,SWAIT) | |
2081 | end | |
2082 | PART:remove() | |
2083 | end)) | |
2084 | end | |
2085 | end | |
2086 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
2087 | if FLOOR ~= nil then | |
2088 | for i = 1, AMOUNT do | |
2089 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
2090 | DEBREE.Material = FLOOR.Material | |
2091 | DEBREE.Color = FLOOR.Color | |
2092 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
2093 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
2094 | coroutine.resume(coroutine.create(function() | |
2095 | Swait(15) | |
2096 | DEBREE.Parent = workspace | |
2097 | DEBREE.CanCollide = true | |
2098 | Debris:AddItem(DEBREE,SWAIT) | |
2099 | end)) | |
2100 | end | |
2101 | end | |
2102 | end | |
2103 | function SpawnSmite(POS) | |
2104 | local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, Character) | |
2105 | local EMITPOS = HITPOS | |
2106 | if HITFLOOR ~= nil then | |
2107 | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then | |
2108 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent) | |
2109 | EMITPOS = HITPOS | |
2110 | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
2111 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent) | |
2112 | EMITPOS = HITPOS | |
2113 | end | |
2114 | end | |
2115 | if HITFLOOR ~= nil then | |
2116 | ApplyAoE(EMITPOS,10) | |
2117 | WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
2118 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
2119 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
2120 | for i = 1, 5 do | |
2121 | local TOPOS = CF(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,12) | |
2122 | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
2123 | end | |
2124 | end | |
2125 | end | |
2126 | function Ragdoll(Character2,CharTorso,KeepArms) | |
2127 | coroutine.resume(coroutine.create(function() | |
2128 | Character2:BreakJoints() | |
2129 | local hum = Character2:findFirstChild("Humanoid") | |
2130 | hum:remove() | |
2131 | local function Scan(ch) | |
2132 | local e | |
2133 | for e = 1,#ch do | |
2134 | Scan(ch[e]:GetChildren()) | |
2135 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
2136 | ch[e]:remove() | |
2137 | end | |
2138 | end | |
2139 | end | |
2140 | local NEWHUM = IT("Humanoid") | |
2141 | NEWHUM.Name = "Corpse" | |
2142 | NEWHUM.Health = 0 | |
2143 | NEWHUM.MaxHealth = 0 | |
2144 | NEWHUM.PlatformStand = true | |
2145 | NEWHUM.Parent = Character2 | |
2146 | NEWHUM.DisplayDistanceType = "None" | |
2147 | ||
2148 | local ch = Character2:GetChildren() | |
2149 | local i | |
2150 | for i = 1,#ch do | |
2151 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2152 | ch[i]:remove() | |
2153 | end | |
2154 | end | |
2155 | ||
2156 | local Torso2 = Character2.Torso | |
2157 | local movevector = Vector3.new() | |
2158 | ||
2159 | if Torso2 then | |
2160 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
2161 | local Head = Character2:FindFirstChild("Head") | |
2162 | if Head then | |
2163 | local Neck = Instance.new("Weld") | |
2164 | Neck.Name = "Neck" | |
2165 | Neck.Part0 = Torso2 | |
2166 | Neck.Part1 = Head | |
2167 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
2168 | Neck.C1 = CFrame.new() | |
2169 | Neck.Parent = Torso2 | |
2170 | ||
2171 | end | |
2172 | local Limb = Character2:FindFirstChild("Right Arm") | |
2173 | if Limb and KeepArms == true then | |
2174 | ||
2175 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
2176 | local Joint = Instance.new("Glue") | |
2177 | Joint.Name = "RightShoulder" | |
2178 | Joint.Part0 = Torso2 | |
2179 | Joint.Part1 = Limb | |
2180 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2181 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2182 | Joint.Parent = Torso2 | |
2183 | ||
2184 | local B = Instance.new("Part") | |
2185 | B.TopSurface = 0 | |
2186 | B.BottomSurface = 0 | |
2187 | B.formFactor = "Symmetric" | |
2188 | B.Size = Vector3.new(1, 1, 1) | |
2189 | B.Transparency = 1 | |
2190 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2191 | B.Parent = Character2 | |
2192 | local W = Instance.new("Weld") | |
2193 | W.Part0 = Limb | |
2194 | W.Part1 = B | |
2195 | W.C0 = CFrame.new(0, -0.5, 0) | |
2196 | W.Parent = Limb | |
2197 | ||
2198 | end | |
2199 | local Limb = Character2:FindFirstChild("Left Arm") | |
2200 | if Limb and KeepArms == true then | |
2201 | ||
2202 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
2203 | local Joint = Instance.new("Glue") | |
2204 | Joint.Name = "LeftShoulder" | |
2205 | Joint.Part0 = Torso2 | |
2206 | Joint.Part1 = Limb | |
2207 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2208 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2209 | Joint.Parent = Torso2 | |
2210 | ||
2211 | local B = Instance.new("Part") | |
2212 | B.TopSurface = 0 | |
2213 | B.BottomSurface = 0 | |
2214 | B.formFactor = "Symmetric" | |
2215 | B.Size = Vector3.new(1, 1, 1) | |
2216 | B.Transparency = 1 | |
2217 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2218 | B.Parent = Character2 | |
2219 | local W = Instance.new("Weld") | |
2220 | W.Part0 = Limb | |
2221 | W.Part1 = B | |
2222 | W.C0 = CFrame.new(0, -0.5, 0) | |
2223 | W.Parent = Limb | |
2224 | ||
2225 | end | |
2226 | local Limb = Character2:FindFirstChild("Right Leg") | |
2227 | if Limb then | |
2228 | ||
2229 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
2230 | local Joint = Instance.new("Glue") | |
2231 | Joint.Name = "RightHip" | |
2232 | Joint.Part0 = Torso2 | |
2233 | Joint.Part1 = Limb | |
2234 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2235 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2236 | Joint.Parent = Torso2 | |
2237 | ||
2238 | local B = Instance.new("Part") | |
2239 | B.TopSurface = 0 | |
2240 | B.BottomSurface = 0 | |
2241 | B.formFactor = "Symmetric" | |
2242 | B.Size = Vector3.new(1, 1, 1) | |
2243 | B.Transparency = 1 | |
2244 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2245 | B.Parent = Character2 | |
2246 | local W = Instance.new("Weld") | |
2247 | W.Part0 = Limb | |
2248 | W.Part1 = B | |
2249 | W.C0 = CFrame.new(0, -0.5, 0) | |
2250 | W.Parent = Limb | |
2251 | ||
2252 | end | |
2253 | local Limb = Character2:FindFirstChild("Left Leg") | |
2254 | if Limb then | |
2255 | ||
2256 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
2257 | local Joint = Instance.new("Glue") | |
2258 | Joint.Name = "LeftHip" | |
2259 | Joint.Part0 = Torso2 | |
2260 | Joint.Part1 = Limb | |
2261 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2262 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2263 | Joint.Parent = Torso2 | |
2264 | ||
2265 | local B = Instance.new("Part") | |
2266 | B.TopSurface = 0 | |
2267 | B.BottomSurface = 0 | |
2268 | B.formFactor = "Symmetric" | |
2269 | B.Size = Vector3.new(1, 1, 1) | |
2270 | B.Transparency = 1 | |
2271 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2272 | B.Parent = Character2 | |
2273 | local W = Instance.new("Weld") | |
2274 | W.Part0 = Limb | |
2275 | W.Part1 = B | |
2276 | W.C0 = CFrame.new(0, -0.5, 0) | |
2277 | W.Parent = Limb | |
2278 | ||
2279 | end | |
2280 | --[ | |
2281 | local Bar = Instance.new("Part") | |
2282 | Bar.TopSurface = 0 | |
2283 | Bar.BottomSurface = 0 | |
2284 | Bar.formFactor = "Symmetric" | |
2285 | Bar.Size = Vector3.new(1, 1, 1) | |
2286 | Bar.Transparency = 1 | |
2287 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
2288 | Bar.Parent = Character2 | |
2289 | local Weld = Instance.new("Weld") | |
2290 | Weld.Part0 = Torso2 | |
2291 | Weld.Part1 = Bar | |
2292 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
2293 | Weld.Parent = Torso2 | |
2294 | --]] | |
2295 | end | |
2296 | Character2.Parent = workspace | |
2297 | Debris:AddItem(Character2,5) | |
2298 | ||
2299 | return Character2,Torso2 | |
2300 | end)) | |
2301 | end | |
2302 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
2303 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
2304 | end | |
2305 | ||
2306 | function PositiveAngle(NUMBER) | |
2307 | if NUMBER >= 0 then | |
2308 | NUMBER = 0 | |
2309 | end | |
2310 | return NUMBER | |
2311 | end | |
2312 | ||
2313 | function NegativeAngle(NUMBER) | |
2314 | if NUMBER <= 0 then | |
2315 | NUMBER = 0 | |
2316 | end | |
2317 | return NUMBER | |
2318 | end | |
2319 | ||
2320 | function Swait(NUMBER) | |
2321 | if NUMBER == 0 or NUMBER == nil then | |
2322 | ArtificialHB.Event:wait() | |
2323 | else | |
2324 | for i = 1, NUMBER do | |
2325 | ArtificialHB.Event:wait() | |
2326 | end | |
2327 | end | |
2328 | end | |
2329 | ||
2330 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
2331 | local NEWMESH = IT(MESH) | |
2332 | if MESH == "SpecialMesh" then | |
2333 | NEWMESH.MeshType = MESHTYPE | |
2334 | if MESHID ~= "nil" and MESHID ~= "" then | |
2335 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
2336 | end | |
2337 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
2338 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
2339 | end | |
2340 | end | |
2341 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
2342 | NEWMESH.Scale = SCALE | |
2343 | NEWMESH.Parent = PARENT | |
2344 | return NEWMESH | |
2345 | end | |
2346 | ||
2347 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
2348 | local NEWPART = IT("Part") | |
2349 | NEWPART.formFactor = FORMFACTOR | |
2350 | NEWPART.Reflectance = REFLECTANCE | |
2351 | NEWPART.Transparency = TRANSPARENCY | |
2352 | NEWPART.CanCollide = false | |
2353 | NEWPART.Locked = true | |
2354 | NEWPART.Anchored = true | |
2355 | if ANCHOR == false then | |
2356 | NEWPART.Anchored = false | |
2357 | end | |
2358 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
2359 | NEWPART.Name = NAME | |
2360 | NEWPART.Size = SIZE | |
2361 | NEWPART.Position = Torso.Position | |
2362 | NEWPART.Material = MATERIAL | |
2363 | NEWPART:BreakJoints() | |
2364 | NEWPART.Parent = PARENT | |
2365 | return NEWPART | |
2366 | end | |
2367 | ||
2368 | local function weldBetween(a, b) | |
2369 | local weldd = IT("Weld") | |
2370 | weldd.Part0 = a | |
2371 | weldd.Part1 = b | |
2372 | weldd.C0 = CF() | |
2373 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2374 | weldd.Parent = a | |
2375 | return weldd | |
2376 | end | |
2377 | ||
2378 | ||
2379 | function QuaternionFromCFrame(cf) | |
2380 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2381 | local trace = m00 + m11 + m22 | |
2382 | if trace > 0 then | |
2383 | local s = math.sqrt(1 + trace) | |
2384 | local recip = 0.5 / s | |
2385 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2386 | else | |
2387 | local i = 0 | |
2388 | if m11 > m00 then | |
2389 | i = 1 | |
2390 | end | |
2391 | if m22 > (i == 0 and m00 or m11) then | |
2392 | i = 2 | |
2393 | end | |
2394 | if i == 0 then | |
2395 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2396 | local recip = 0.5 / s | |
2397 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2398 | elseif i == 1 then | |
2399 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2400 | local recip = 0.5 / s | |
2401 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2402 | elseif i == 2 then | |
2403 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2404 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2405 | end | |
2406 | end | |
2407 | end | |
2408 | ||
2409 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2410 | local xs, ys, zs = x + x, y + y, z + z | |
2411 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2412 | local xx = x * xs | |
2413 | local xy = x * ys | |
2414 | local xz = x * zs | |
2415 | local yy = y * ys | |
2416 | local yz = y * zs | |
2417 | local zz = z * zs | |
2418 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2419 | end | |
2420 | ||
2421 | function QuaternionSlerp(a, b, t) | |
2422 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2423 | local startInterp, finishInterp; | |
2424 | if cosTheta >= 0.0001 then | |
2425 | if (1 - cosTheta) > 0.0001 then | |
2426 | local theta = ACOS(cosTheta) | |
2427 | local invSinTheta = 1 / SIN(theta) | |
2428 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
2429 | finishInterp = SIN(t * theta) * invSinTheta | |
2430 | else | |
2431 | startInterp = 1 - t | |
2432 | finishInterp = t | |
2433 | end | |
2434 | else | |
2435 | if (1 + cosTheta) > 0.0001 then | |
2436 | local theta = ACOS(-cosTheta) | |
2437 | local invSinTheta = 1 / SIN(theta) | |
2438 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
2439 | finishInterp = SIN(t * theta) * invSinTheta | |
2440 | else | |
2441 | startInterp = t - 1 | |
2442 | finishInterp = t | |
2443 | end | |
2444 | end | |
2445 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2446 | end | |
2447 | ||
2448 | function Clerp(a, b, t) | |
2449 | local qa = {QuaternionFromCFrame(a)} | |
2450 | local qb = {QuaternionFromCFrame(b)} | |
2451 | local ax, ay, az = a.x, a.y, a.z | |
2452 | local bx, by, bz = b.x, b.y, b.z | |
2453 | local _t = 1 - t | |
2454 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2455 | end | |
2456 | ||
2457 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
2458 | local frame = IT("Frame") | |
2459 | frame.BackgroundTransparency = TRANSPARENCY | |
2460 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
2461 | frame.Position = POSITION | |
2462 | frame.Size = SIZE | |
2463 | frame.BackgroundColor3 = COLOR | |
2464 | frame.BorderColor3 = BORDERCOLOR | |
2465 | frame.Name = NAME | |
2466 | frame.Parent = PARENT | |
2467 | return frame | |
2468 | end | |
2469 | ||
2470 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
2471 | local label = IT("TextLabel") | |
2472 | label.BackgroundTransparency = 1 | |
2473 | label.Size = UD2(1, 0, 1, 0) | |
2474 | label.Position = UD2(0, 0, 0, 0) | |
2475 | label.TextColor3 = TEXTCOLOR | |
2476 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
2477 | label.TextTransparency = TRANSPARENCY | |
2478 | label.FontSize = TEXTFONTSIZE | |
2479 | label.Font = TEXTFONT | |
2480 | label.BorderSizePixel = BORDERSIZEPIXEL | |
2481 | label.TextScaled = false | |
2482 | label.Text = TEXT | |
2483 | label.Name = NAME | |
2484 | label.Parent = PARENT | |
2485 | return label | |
2486 | end | |
2487 | ||
2488 | function NoOutlines(PART) | |
2489 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
2490 | end | |
2491 | ||
2492 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
2493 | local NEWWELD = IT(TYPE) | |
2494 | NEWWELD.Part0 = PART0 | |
2495 | NEWWELD.Part1 = PART1 | |
2496 | NEWWELD.C0 = C0 | |
2497 | NEWWELD.C1 = C1 | |
2498 | NEWWELD.Parent = PARENT | |
2499 | return NEWWELD | |
2500 | end | |
2501 | ||
2502 | local S = IT("Sound") | |
2503 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
2504 | local NEWSOUND = nil | |
2505 | coroutine.resume(coroutine.create(function() | |
2506 | NEWSOUND = S:Clone() | |
2507 | NEWSOUND.Parent = PARENT | |
2508 | NEWSOUND.Volume = VOLUME | |
2509 | NEWSOUND.Pitch = PITCH | |
2510 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2511 | NEWSOUND:play() | |
2512 | if DOESLOOP == true then | |
2513 | NEWSOUND.Looped = true | |
2514 | else | |
2515 | repeat wait(1) until NEWSOUND.Playing == false | |
2516 | NEWSOUND:remove() | |
2517 | end | |
2518 | end)) | |
2519 | return NEWSOUND | |
2520 | end | |
2521 | ||
2522 | function CFrameFromTopBack(at, top, back) | |
2523 | local right = top:Cross(back) | |
2524 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
2525 | end | |
2526 | ||
2527 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2528 | function WACKYEFFECT(Table) | |
2529 | local TYPE = (Table.EffectType or "Sphere") | |
2530 | local SIZE = (Table.Size or VT(1,1,1)) | |
2531 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2532 | local TRANSPARENCY = (Table.Transparency or 0) | |
2533 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2534 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2535 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2536 | local ROTATION1 = (Table.RotationX or 0) | |
2537 | local ROTATION2 = (Table.RotationY or 0) | |
2538 | local ROTATION3 = (Table.RotationZ or 0) | |
2539 | local MATERIAL = (Table.Material or "Neon") | |
2540 | local COLOR = (Table.Color or C3(1,1,1)) | |
2541 | local TIME = (Table.Time or 45) | |
2542 | local SOUNDID = (Table.SoundID or nil) | |
2543 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2544 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2545 | coroutine.resume(coroutine.create(function() | |
2546 | local PLAYSSOUND = false | |
2547 | local SOUND = nil | |
2548 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2549 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2550 | PLAYSSOUND = true | |
2551 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2552 | end | |
2553 | EFFECT.Color = COLOR | |
2554 | local MSH = nil | |
2555 | if TYPE == "Sphere" then | |
2556 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2557 | elseif TYPE == "Block" then | |
2558 | MSH = IT("BlockMesh",EFFECT) | |
2559 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
2560 | elseif TYPE == "Wave" then | |
2561 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2562 | elseif TYPE == "Ring" then | |
2563 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2564 | elseif TYPE == "Slash" then | |
2565 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2566 | elseif TYPE == "Round Slash" then | |
2567 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2568 | elseif TYPE == "Swirl" then | |
2569 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2570 | elseif TYPE == "Skull" then | |
2571 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2572 | elseif TYPE == "Crystal" then | |
2573 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2574 | end | |
2575 | if MSH ~= nil then | |
2576 | local MOVESPEED = nil | |
2577 | if MOVEDIRECTION ~= nil then | |
2578 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2579 | end | |
2580 | local GROWTH = SIZE - ENDSIZE | |
2581 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2582 | if TYPE == "Block" then | |
2583 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2584 | else | |
2585 | EFFECT.CFrame = CFRAME | |
2586 | end | |
2587 | for LOOP = 1, TIME+1 do | |
2588 | Swait() | |
2589 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2590 | if TYPE == "Wave" then | |
2591 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2592 | end | |
2593 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2594 | if TYPE == "Block" then | |
2595 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2596 | else | |
2597 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2598 | end | |
2599 | if MOVEDIRECTION ~= nil then | |
2600 | local ORI = EFFECT.Orientation | |
2601 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2602 | EFFECT.Orientation = ORI | |
2603 | end | |
2604 | end | |
2605 | if PLAYSSOUND == false then | |
2606 | EFFECT:remove() | |
2607 | else | |
2608 | SOUND.Stopped:Connect(function() | |
2609 | EFFECT:remove() | |
2610 | end) | |
2611 | end | |
2612 | else | |
2613 | if PLAYSSOUND == false then | |
2614 | EFFECT:remove() | |
2615 | else | |
2616 | repeat Swait() until SOUND.Playing == false | |
2617 | EFFECT:remove() | |
2618 | end | |
2619 | end | |
2620 | end)) | |
2621 | end | |
2622 | ||
2623 | function MakeForm(PART,TYPE) | |
2624 | if TYPE == "Cyl" then | |
2625 | local MSH = IT("CylinderMesh",PART) | |
2626 | elseif TYPE == "Ball" then | |
2627 | local MSH = IT("SpecialMesh",PART) | |
2628 | MSH.MeshType = "Sphere" | |
2629 | elseif TYPE == "Wedge" then | |
2630 | local MSH = IT("SpecialMesh",PART) | |
2631 | MSH.MeshType = "Wedge" | |
2632 | end | |
2633 | end | |
2634 | ||
2635 | Debris = game:GetService("Debris") | |
2636 | ||
2637 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
2638 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
2639 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
2640 | end | |
2641 | ||
2642 | function turnto(position) | |
2643 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
2644 | end | |
2645 | ||
2646 | function SpawnTrail(FROM,TO,BIG) | |
2647 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Really red", "Trail", VT(0,0,0)) | |
2648 | MakeForm(TRAIL,"Cyl") | |
2649 | local DIST = (FROM - TO).Magnitude | |
2650 | if BIG == true then | |
2651 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2652 | else | |
2653 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2654 | end | |
2655 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2656 | coroutine.resume(coroutine.create(function() | |
2657 | for i = 1, 5 do | |
2658 | Swait() | |
2659 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2660 | end | |
2661 | TRAIL:remove() | |
2662 | end)) | |
2663 | end | |
2664 | ||
2665 | local asd = Instance.new("ParticleEmitter") | |
2666 | asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0)) | |
2667 | asd.LightEmission = .1 | |
2668 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
2669 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)}) | |
2670 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
2671 | asd.Transparency = bbb | |
2672 | asd.Size = aaa | |
2673 | asd.ZOffset = .9 | |
2674 | asd.Acceleration = Vector3.new(0, -15, 0) | |
2675 | asd.LockedToPart = false | |
2676 | asd.EmissionDirection = "Back" | |
2677 | asd.Lifetime = NumberRange.new(1, 2) | |
2678 | asd.Rotation = NumberRange.new(-100, 100) | |
2679 | asd.RotSpeed = NumberRange.new(-100, 100) | |
2680 | asd.Speed = NumberRange.new(10) | |
2681 | asd.Enabled = false | |
2682 | asd.VelocitySpread = 999 | |
2683 | ||
2684 | function getbloody(victim,amount) | |
2685 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Really red", "Blood", victim.Size) | |
2686 | PART.CFrame = victim.CFrame | |
2687 | local HITPLAYERSOUNDS = {"356551938","264486467"} | |
2688 | Debris:AddItem(PART,5) | |
2689 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
2690 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
2691 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
2692 | local prtcl = asd:Clone() | |
2693 | prtcl.Parent = PART | |
2694 | prtcl:Emit(amount*10) | |
2695 | end | |
2696 | ||
2697 | local Particle = IT("ParticleEmitter",nil) | |
2698 | Particle.Enabled = false | |
2699 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
2700 | Particle.LightEmission = 0.5 | |
2701 | Particle.Rate = 150 | |
2702 | Particle.ZOffset = 1 | |
2703 | Particle.Rotation = NumberRange.new(-180, 180) | |
2704 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
2705 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
2706 | Particle.Color = ColorSequence.new(C3(255, 0, 0),C3(255, 0, 0)) | |
2707 | ||
2708 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false}) | |
2709 | function ParticleEmitter(Table) | |
2710 | local PRTCL = Particle:Clone() | |
2711 | local Speed = Table.Speed or 5 | |
2712 | local Drag = Table.Drag or 0 | |
2713 | local Size1 = Table.Size1 or 1 | |
2714 | local Size2 = Table.Size2 or 5 | |
2715 | local Lifetime1 = Table.Lifetime1 or 1 | |
2716 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
2717 | local Parent = Table.Parent or Torso | |
2718 | local Emit = Table.Emit or 100 | |
2719 | local Offset = Table.Offset or 360 | |
2720 | local Acel = Table.Acel or VT(0,0,0) | |
2721 | local Enabled = Table.Enabled or false | |
2722 | PRTCL.Parent = Parent | |
2723 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
2724 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
2725 | PRTCL.Speed = NumberRange.new(Speed) | |
2726 | PRTCL.VelocitySpread = Offset | |
2727 | PRTCL.Drag = Drag | |
2728 | PRTCL.Acceleration = Acel | |
2729 | if Enabled == false then | |
2730 | PRTCL:Emit(Emit) | |
2731 | Debris:AddItem(PRTCL,Lifetime2) | |
2732 | else | |
2733 | PRTCL.Enabled = true | |
2734 | end | |
2735 | return PRTCL | |
2736 | end | |
2737 | ||
2738 | --//=================================\\ | |
2739 | --|| WEAPON CREATION | |
2740 | --\\=================================// | |
2741 | ||
2742 | local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false) | |
2743 | PRT.Color = C3(0,0,0) | |
2744 | local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0)) | |
2745 | CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0)) | |
2746 | local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(1,1,1),false) | |
2747 | PRT.Color = C3(0,0,0) | |
2748 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2749 | CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0)) | |
2750 | for i = 1, 16 do | |
2751 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/16.2, "Dark stone grey", "FaceGradient", VT(1.01,0.65,1.01),false) | |
2752 | FACE.Color = C3(0,0,0) | |
2753 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
2754 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.45-(i-1)/25,0), CF(0, 0, 0)) | |
2755 | end | |
2756 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) | |
2757 | MakeForm(Eye,"Ball") | |
2758 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
2759 | local LASTPART = Head | |
2760 | for i = 1, 20 do | |
2761 | local MATH = (1-(i/25)) | |
2762 | if LASTPART == Head then | |
2763 | local Horn = CreatePart(3, Character, "Neon", 0, 0, "White", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
2764 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0)) | |
2765 | LASTPART = Horn | |
2766 | Horn.Color = C3((i*3-3)/255,0,0) | |
2767 | else | |
2768 | local Horn = CreatePart(3, Character, "Neon", 0, 0, "White", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
2769 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0)) | |
2770 | LASTPART = Horn | |
2771 | Horn.Color = C3((i*3-3)/255,0,0) | |
2772 | end | |
2773 | local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Eye", VT(0,0.35,0.41),false) | |
2774 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2775 | end | |
2776 | ||
2777 | local Handle = CreatePart(3, Character, "Metal", 0, 0, "", "Part", VT(0.2,1.2,0.2),false) | |
2778 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0)) | |
2779 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.8,0.2),false) | |
2780 | MakeForm(Part,"Wedge") | |
2781 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2782 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.6),false) | |
2783 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2784 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false) | |
2785 | MakeForm(Part,"Cyl") | |
2786 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2787 | for i = 1, 8 do | |
2788 | local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0,0.35,0.41),false) | |
2789 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2790 | end | |
2791 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.2,0.5,0.2),false) | |
2792 | MakeForm(Part,"Wedge") | |
2793 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2794 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0.39,0.41,0.39),false) | |
2795 | MakeForm(Part,"Cyl") | |
2796 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2797 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.5,0.5),false) | |
2798 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2799 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.4,0.5),false) | |
2800 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2801 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.2,0,0.6),false) | |
2802 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3)) | |
2803 | local RightBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.28,5,0.28),false) | |
2804 | MakeForm(RightBarrel,"Cyl") | |
2805 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, RightBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0)) | |
2806 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0,0.2,0.2),false) | |
2807 | MakeForm(Part,"Wedge") | |
2808 | CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2809 | local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0.2,0,0.2),false) | |
2810 | MakeForm(RightHole,"Cyl") | |
2811 | CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, RightHole, CF(0, 2.5, 0), CF(0, 0, 0)) | |
2812 | local Handle = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.2,1.2,0.2),false) | |
2813 | local LeftArmGraps = CreateWeldOrSnapOrMotor("Weld", Handle, LeftArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0)) | |
2814 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.2,0.8,0.2),false) | |
2815 | MakeForm(Part,"Wedge") | |
2816 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2817 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.5,0.6),false) | |
2818 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2819 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.4,0.4,0.4),false) | |
2820 | MakeForm(Part,"Cyl") | |
2821 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2822 | for i = 1, 8 do | |
2823 | local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0,0.35,0.41),false) | |
2824 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2825 | end | |
2826 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
2827 | MakeForm(Part,"Wedge") | |
2828 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2829 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0.39,0.41,0.39),false) | |
2830 | MakeForm(Part,"Cyl") | |
2831 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2832 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.5,0.5),false) | |
2833 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2834 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.4,0.5),false) | |
2835 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2836 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.2,0,0.6),false) | |
2837 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3)) | |
2838 | local LeftBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0.28,5,0.28),false) | |
2839 | MakeForm(LeftBarrel,"Cyl") | |
2840 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, LeftBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0)) | |
2841 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Part", VT(0,0.2,0.2),false) | |
2842 | MakeForm(Part,"Wedge") | |
2843 | CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2844 | local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Really red", "Eye", VT(0.2,0,0.2),false) | |
2845 | MakeForm(LeftHole,"Cyl") | |
2846 | CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, LeftHole, CF(0, 2.5, 0), CF(0, 0, 0)) | |
2847 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false) | |
2848 | MakeForm(Eye,"Ball") | |
2849 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
2850 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false) | |
2851 | MakeForm(Eye,"Ball") | |
2852 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
2853 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) | |
2854 | MakeForm(Eye,"Ball") | |
2855 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
2856 | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false) | |
2857 | MakeForm(Eye,"Ball") | |
2858 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
2859 | local A = IT("Attachment",Torso) | |
2860 | A.Position = VT(1,1.3,0) | |
2861 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2862 | local B = IT("Attachment",Torso) | |
2863 | B.Position = VT(-1.3,-0.6,0) | |
2864 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2865 | local ChainLink = IT("Beam",Torso) | |
2866 | ChainLink.Texture = "rbxassetid://343533707" | |
2867 | ChainLink.Color = ColorSequence.new(C3(1,0,0)) | |
2868 | ChainLink.TextureSpeed = 1 | |
2869 | ChainLink.FaceCamera = true | |
2870 | ChainLink.Width0 = 1 | |
2871 | ChainLink.Width1 = 1 | |
2872 | ChainLink.TextureLength = 3 | |
2873 | ChainLink.Attachment0 = A | |
2874 | ChainLink.Attachment1 = B | |
2875 | ChainLink.CurveSize0 = 1.6 | |
2876 | ChainLink.CurveSize1 = 1.6 | |
2877 | ChainLink.FaceCamera = true | |
2878 | ChainLink.Transparency = NumberSequence.new(0) | |
2879 | local ChainLink = IT("Beam",Torso) | |
2880 | ChainLink.Texture = "rbxassetid://343533707" | |
2881 | ChainLink.Color = ColorSequence.new(C3(1,0,0)) | |
2882 | ChainLink.TextureSpeed = 1 | |
2883 | ChainLink.FaceCamera = true | |
2884 | ChainLink.Width0 = 1 | |
2885 | ChainLink.Width1 = 1 | |
2886 | ChainLink.TextureLength = 3 | |
2887 | ChainLink.Attachment0 = B | |
2888 | ChainLink.Attachment1 = A | |
2889 | ChainLink.CurveSize0 = 1.6 | |
2890 | ChainLink.CurveSize1 = 1.6 | |
2891 | ChainLink.FaceCamera = true | |
2892 | ChainLink.Transparency = NumberSequence.new(0) | |
2893 | local A = IT("Attachment",Torso) | |
2894 | A.Position = VT(1.3,-0.85,0) | |
2895 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2896 | local B = IT("Attachment",Torso) | |
2897 | B.Position = VT(-1,2,0) | |
2898 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2899 | local ChainLink = IT("Beam",Torso) | |
2900 | ChainLink.Texture = "rbxassetid://343533707" | |
2901 | ChainLink.Color = ColorSequence.new(C3(1,0,0)) | |
2902 | ChainLink.TextureSpeed = 1 | |
2903 | ChainLink.FaceCamera = true | |
2904 | ChainLink.Width0 = 1 | |
2905 | ChainLink.Width1 = 1 | |
2906 | ChainLink.TextureLength = 3 | |
2907 | ChainLink.Attachment0 = A | |
2908 | ChainLink.Attachment1 = B | |
2909 | ChainLink.CurveSize0 = 1.3 | |
2910 | ChainLink.CurveSize1 = 1.3 | |
2911 | ChainLink.FaceCamera = true | |
2912 | ChainLink.Transparency = NumberSequence.new(0) | |
2913 | local ChainLink = IT("Beam",Torso) | |
2914 | ChainLink.Texture = "rbxassetid://343533707" | |
2915 | ChainLink.Color = ColorSequence.new(C3(1,0,0)) | |
2916 | ChainLink.TextureSpeed = 1 | |
2917 | ChainLink.FaceCamera = true | |
2918 | ChainLink.Width0 = 1 | |
2919 | ChainLink.Width1 = 1 | |
2920 | ChainLink.TextureLength = 3 | |
2921 | ChainLink.Attachment0 = B | |
2922 | ChainLink.Attachment1 = A | |
2923 | ChainLink.CurveSize0 = 1.3 | |
2924 | ChainLink.CurveSize1 = 1.3 | |
2925 | ChainLink.FaceCamera = true | |
2926 | ChainLink.Transparency = NumberSequence.new(0) | |
2927 | ||
2928 | local A = IT("Attachment",RightBarrel) | |
2929 | A.Position = VT(0,-2.5,0) | |
2930 | local B = IT("Attachment",RightBarrel) | |
2931 | B.Position = VT(0,2.5,0) | |
2932 | local Trail = IT("Trail",RightBarrel) | |
2933 | Trail.Attachment0 = A | |
2934 | Trail.Attachment1 = B | |
2935 | Trail.Lifetime = 0.2 | |
2936 | Trail.Color = ColorSequence.new(BRICKC"Really red".Color) | |
2937 | Trail.Transparency = NumberSequence.new(0, 1) | |
2938 | Trail.Enabled = false | |
2939 | ||
2940 | local DUST = CreateParticles(RightArm,VT(0,0,0),5,2,"Smoke",false,false,5,0) | |
2941 | DUST.ZOffset = 1 | |
2942 | RightArm.Transparency = 1 | |
2943 | local BasePart = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(1,2,1),false) | |
2944 | CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, BasePart, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2945 | local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(1.4,1.4,1.4),false) | |
2946 | MakeForm(Sphere,"Ball") | |
2947 | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.2,0.8,0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2948 | local LaserPart = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0.3,0.3,0.1),false) | |
2949 | MakeForm(LaserPart,"Ball") | |
2950 | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, LaserPart, CF(0,0,-0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2951 | local Bump = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(0.3,0.3,0.2),false) | |
2952 | MakeForm(Bump,"Ball") | |
2953 | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Bump, CF(0,0,0.65) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2954 | local BottomLaser = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0.4,0,0.4),false) | |
2955 | MakeForm(BottomLaser,"Cyl") | |
2956 | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, BottomLaser, CF(0,-1,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2957 | local Part1 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.5,0.5),false) | |
2958 | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Part1, CF(0,-0.76,-0.26) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2959 | local Part2 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.5,0.5),false) | |
2960 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part2, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-25)), CF(0, -0.25, 0)) | |
2961 | local Part3 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.5,0.5),false) | |
2962 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part1, Part3, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-90)), CF(0, -0.26, 0)) | |
2963 | local Part4 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.56,0.5),false) | |
2964 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part4, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, -0.26, 0)) | |
2965 | local Part5 = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.56,0.5),false) | |
2966 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part5, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-125)), CF(0, -0.26, 0)) | |
2967 | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.25,0.5),false) | |
2968 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part4, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(25)), CF(0, -0.26/2, 0)) | |
2969 | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(0,0.3,0.5),false) | |
2970 | CreateWeldOrSnapOrMotor("Weld", BasePart, Part2, Part, CF(0,0.25,0) * ANGLES(RAD(0), RAD(0), RAD(-65)), CF(0, -0.31/2, 0)) | |
2971 | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(1.4,0,1.4),false) | |
2972 | MakeForm(Part,"Cyl") | |
2973 | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0.035,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2974 | local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really red", "Part", VT(1.4,0,1.4),false) | |
2975 | MakeForm(Part,"Cyl") | |
2976 | CreateWeldOrSnapOrMotor("Weld", Sphere, Sphere, Part, CF(0,-0.035,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, 0, 0)) | |
2977 | local Sphere = CreatePart(3, Weapon, "Metal", 0, 0, "Really red", "Part", VT(0.3,1.6,0.7),false) | |
2978 | MakeForm(Sphere,"Ball") | |
2979 | CreateWeldOrSnapOrMotor("Weld", BasePart, BasePart, Sphere, CF(0.45,0.5,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2980 | ||
2981 | for _, c in pairs(Weapon:GetChildren()) do | |
2982 | if c.ClassName == "Part" then | |
2983 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2984 | end | |
2985 | end | |
2986 | ||
2987 | local SKILLTEXTCOLOR = C3(1,0,0) | |
2988 | local SKILLFONT = "SciFi" | |
2989 | local SKILLTEXTSIZE = 5 | |
2990 | ||
2991 | Weapon.Parent = Character | |
2992 | ||
2993 | Humanoid.Died:connect(function() | |
2994 | ATTACK = true | |
2995 | end) | |
2996 | ||
2997 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
2998 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.86, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
2999 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.82, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
3000 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.78, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
3001 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.74, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
3002 | local SKILL6FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.8, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") | |
3003 | ||
3004 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 1") | |
3005 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 2") | |
3006 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 3") | |
3007 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 4") | |
3008 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[E]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 5") | |
3009 | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[X]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.5, "Text 6") | |
3010 | ||
3011 | --//=================================\\ | |
3012 | --|| ATTACK FUNCTIONS AND STUFF | |
3013 | --\\=================================// | |
3014 | ||
3015 | function swait(NUMBER) | |
3016 | if NUMBER == 0 or NUMBER == nil then | |
3017 | ArtificialHB.Event:wait() | |
3018 | else | |
3019 | for i = 1, NUMBER do | |
3020 | ArtificialHB.Event:wait() | |
3021 | end | |
3022 | end | |
3023 | end | |
3024 | ||
3025 | function chatfunc(text) | |
3026 | local chat = coroutine.wrap(function() | |
3027 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
3028 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
3029 | end | |
3030 | local Bill = Instance.new("BillboardGui",Character) | |
3031 | Bill.Size = UDim2.new(0,100,0,40) | |
3032 | Bill.StudsOffset = Vector3.new(0,3,0) | |
3033 | Bill.Adornee = Character.Head | |
3034 | Bill.Name = "TalkingBillBoard" | |
3035 | local Hehe = Instance.new("TextLabel",Bill) | |
3036 | Hehe.BackgroundTransparency = 1 | |
3037 | Hehe.BorderSizePixel = 0 | |
3038 | Hehe.Text = "" | |
3039 | Hehe.Font = "Garamond" | |
3040 | Hehe.TextSize = 40 | |
3041 | Hehe.TextStrokeTransparency = 0 | |
3042 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
3043 | coroutine.resume(coroutine.create(function() | |
3044 | while Hehe ~= nil do | |
3045 | swait() | |
3046 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
3047 | Hehe.Rotation = math.random(-5,5) | |
3048 | Hehe.TextColor3 = Color3.new(255, 0, 0) | |
3049 | Hehe.TextStrokeColor3 = Color3.new(0,0,0) | |
3050 | end | |
3051 | end)) | |
3052 | for i = 1,string.len(text),1 do | |
3053 | swait() | |
3054 | Hehe.Text = string.sub(text,1,i) | |
3055 | end | |
3056 | swait(90)--Re[math.random(1, 93)] | |
3057 | for i = 0, 1, .025 do | |
3058 | swait() | |
3059 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
3060 | Hehe.TextStrokeTransparency = i | |
3061 | Hehe.TextTransparency = i | |
3062 | end | |
3063 | Bill:Destroy() | |
3064 | end) | |
3065 | chat() | |
3066 | end | |
3067 | ||
3068 | function onChatted(msg) | |
3069 | chatfunc(msg) | |
3070 | end | |
3071 | ||
3072 | Player.Chatted:connect(onChatted) | |
3073 | ||
3074 | chatfunc("im surprised you last this long") | |
3075 | wait(4) | |
3076 | chatfunc("im the one who will...") | |
3077 | wait(4) | |
3078 | chatfunc("KILL YOU") | |
3079 | wait(5) | |
3080 | chatfunc("edit by voyqgo") | |
3081 | function Warp() | |
3082 | local HITFLOOR,HITPOS = Raycast(Mouse.Hit.p+VT(0,1,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 100, Character) | |
3083 | if HITFLOOR then | |
3084 | CharacterFade(C3(0.5,0,0),50) | |
3085 | HITPOS = HITPOS + VT(0,3.5,0) | |
3086 | local POS = RootPart.Position | |
3087 | RootPart.CFrame = CF(HITPOS,CF(POS,HITPOS)*CF(0,0,-100000).p) | |
3088 | CreateSound(289556450,Torso,2,MRANDOM(8,13)/10,false) | |
3089 | end | |
3090 | end | |
3091 | ||
3092 | function Unload() | |
3093 | ATTACK = true | |
3094 | Rooted = false | |
3095 | repeat | |
3096 | local GYRO = IT("BodyGyro",RootPart) | |
3097 | GYRO.D = 175 | |
3098 | GYRO.P = 20000 | |
3099 | GYRO.MaxTorque = VT(0,40000,0) | |
3100 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3101 | if COMBO == 1 then | |
3102 | COMBO = 2 | |
3103 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3104 | Swait() | |
3105 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3106 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3107 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3108 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3109 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3110 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3111 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3112 | end | |
3113 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = LeftHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3114 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3115 | CreateSound(145080998, LeftHole, 7, 1, false) | |
3116 | BulletDetection(LeftHole.Position,Mouse.Hit.p,false) | |
3117 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3118 | Swait() | |
3119 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3120 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3121 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3122 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3123 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3124 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3125 | end | |
3126 | elseif COMBO == 2 then | |
3127 | COMBO = 1 | |
3128 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3129 | Swait() | |
3130 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3131 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3132 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3133 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3134 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3135 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3136 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3137 | end | |
3138 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3139 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3140 | CreateSound(145080998, RightHole, 7, 1, false) | |
3141 | BulletDetection(RightHole.Position,Mouse.Hit.p,false) | |
3142 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3143 | Swait() | |
3144 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3145 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3146 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3147 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3148 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3149 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3150 | end | |
3151 | end | |
3152 | GYRO:remove() | |
3153 | until KEYHOLD == false | |
3154 | chatfunc("lets how you will die...") | |
3155 | ATTACK = false | |
3156 | Rooted = false | |
3157 | end | |
3158 | function Dash() | |
3159 | ATTACK = true | |
3160 | Rooted = false | |
3161 | local TARGET = nil | |
3162 | local TORS = nil | |
3163 | local GYRO = IT("BodyGyro",RootPart) | |
3164 | GYRO.D = 175 | |
3165 | GYRO.P = 20000 | |
3166 | GYRO.MaxTorque = VT(0,40000,0) | |
3167 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3168 | local RANGE = 5 | |
3169 | CreateSound(541909867, Torso, 7, 1, false) | |
3170 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(12,0.5,12), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0,1,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3171 | for i=0, 1, 0.1 / Animation_Speed do | |
3172 | Swait() | |
3173 | RootPart.CFrame = RootPart.CFrame * CF(0,0,-2) | |
3174 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
3175 | local CHILDREN = workspace:GetDescendants() | |
3176 | for index, CHILD in pairs(CHILDREN) do | |
3177 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3178 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3179 | if HUM then | |
3180 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3181 | if TORSO then | |
3182 | if (TORSO.Position - LeftHole.Position).Magnitude <= RANGE + TORSO.Size.Magnitude/5 then | |
3183 | RANGE = (TORSO.Position - LeftHole.Position).Magnitude | |
3184 | TARGET = HUM | |
3185 | TORS = TORSO | |
3186 | end | |
3187 | end | |
3188 | end | |
3189 | end | |
3190 | end | |
3191 | if TARGET then | |
3192 | break | |
3193 | end | |
3194 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-80)), 1 / Animation_Speed) | |
3195 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(80)), 1 / Animation_Speed) | |
3196 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3197 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3198 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3199 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3200 | end | |
3201 | GYRO:remove() | |
3202 | if TORS and TARGET then | |
3203 | Rooted = true | |
3204 | local BODYPOSITION = IT("BodyPosition", TORS) | |
3205 | BODYPOSITION.P = 2000 | |
3206 | BODYPOSITION.D = 100 | |
3207 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
3208 | for i=0, 1, 0.1 / Animation_Speed do | |
3209 | Swait() | |
3210 | TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
3211 | BODYPOSITION.Position = TORS.Position | |
3212 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3213 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3214 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3215 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3216 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3217 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3218 | end | |
3219 | for i=0, 0.4, 0.1 / Animation_Speed do | |
3220 | Swait() | |
3221 | TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
3222 | BODYPOSITION.Position = TORS.Position | |
3223 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3224 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3225 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(145), RAD(0), RAD(-65)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3226 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3227 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3228 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3229 | end | |
3230 | local LOOP = 0 | |
3231 | local LOOP2 = 0 | |
3232 | for i=0, 5, 0.1 / Animation_Speed do | |
3233 | Swait() | |
3234 | LOOP = LOOP + 1 | |
3235 | TORS.Anchored = true | |
3236 | LOOP2 = LOOP2 + 1 | |
3237 | if LOOP2 >= 5 then | |
3238 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3239 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3240 | CreateSound(145080998, RightHole, 7, 1, false) | |
3241 | SpawnTrail(RightHole.Position,RightHole.CFrame*CF(0,500,0).p) | |
3242 | LOOP2 = 0 | |
3243 | getbloody(TORS,1) | |
3244 | end | |
3245 | TORS.CFrame = LeftHole.CFrame * CF(0,TORS.Size.Z/2,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
3246 | BODYPOSITION.Position = TORS.Position | |
3247 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
3248 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
3249 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(145 + 2 * SIN(LOOP / 12)), RAD(0), RAD(-65)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3250 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(145), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3251 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3252 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3253 | end | |
3254 | BODYPOSITION:remove() | |
3255 | if TORS then | |
3256 | TORS.Anchored = false | |
3257 | Kill(TORS.Parent) | |
3258 | end | |
3259 | end | |
3260 | ATTACK = false | |
3261 | chatfunc("EAT THIS") | |
3262 | Rooted = false | |
3263 | end | |
3264 | function Deathbound() | |
3265 | CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 10, 1, false) | |
3266 | ATTACK = true | |
3267 | Rooted = true | |
3268 | for i=0, 1, 0.1 / Animation_Speed do | |
3269 | Swait() | |
3270 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 1 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3271 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3272 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3273 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 1, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3274 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3275 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3276 | end | |
3277 | local DONE = false | |
3278 | local GATE = nil | |
3279 | local GATESPIN = true | |
3280 | coroutine.resume(coroutine.create(function() | |
3281 | repeat | |
3282 | Swait() | |
3283 | if GATE ~= nil then | |
3284 | GATE.CFrame = GATE.CFrame * ANGLES(RAD(0), RAD(-3), RAD(0)) | |
3285 | end | |
3286 | until GATESPIN == false | |
3287 | end)) | |
3288 | coroutine.resume(coroutine.create(function() | |
3289 | repeat | |
3290 | Swait() | |
3291 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0.2 - 0.25 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3292 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3293 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3294 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3295 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3296 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3297 | until DONE == true | |
3298 | Swait(50) | |
3299 | for i = 1, 35 do | |
3300 | Swait(4) | |
3301 | local FIRED = false | |
3302 | local CHILDREN = workspace:GetDescendants() | |
3303 | for index, CHILD in pairs(CHILDREN) do | |
3304 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3305 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3306 | if HUM then | |
3307 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3308 | if TORSO then | |
3309 | if (TORSO.Position - GATE.Position).Magnitude <= GATE.Size.X/2.5 + TORSO.Size.Magnitude/5 then | |
3310 | local HITFLOOR,HITPOS = Raycast(TORSO.Position, (CF(TORSO.Position, TORSO.Position + VT(0, -1, 0))).lookVector, 15, Character) | |
3311 | local CFRAME = CF(HITPOS)*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15))) | |
3312 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 145080998, SoundPitch = 1.5, SoundVolume = 6}) | |
3313 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3314 | SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p) | |
3315 | Kill(CHILD) | |
3316 | FIRED = true | |
3317 | break | |
3318 | end | |
3319 | end | |
3320 | end | |
3321 | end | |
3322 | end | |
3323 | if FIRED == false then | |
3324 | local CFRAME = GATE.CFrame*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0,MRANDOM(2,math.ceil(GATE.Size.X/2.5)))*ANGLES(RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15)),RAD(MRANDOM(-15,15))) | |
3325 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = CFRAME*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 145080998, SoundPitch = 1.5, SoundVolume = 6}) | |
3326 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CFRAME, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3327 | SpawnTrail(CFRAME.p,CFRAME*CF(0,1000,0).p) | |
3328 | local HITBOD = Raycast(CFRAME.p, (CF(CFRAME.p, CFRAME.p + VT(0, 1, 0))).lookVector, 1000, Character) | |
3329 | if HITBOD ~= nil then | |
3330 | if HITBOD.Parent:FindFirstChildOfClass("Humanoid") then | |
3331 | Kill(HITBOD.Parent) | |
3332 | end | |
3333 | end | |
3334 | end | |
3335 | end | |
3336 | for i = 1, 45 do | |
3337 | Swait() | |
3338 | GATE.Size = GATE.Size - VT(3,0,3) | |
3339 | end | |
3340 | GATESPIN = false | |
3341 | GATE:remove() | |
3342 | end)) | |
3343 | Swait(15) | |
3344 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 15, Character) | |
3345 | GATE = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Gate", VT(0,0,0)) | |
3346 | local DECAL = IT("Decal",GATE) | |
3347 | DECAL.Texture = "http://www.roblox.com/asset/?id=26356434" | |
3348 | DECAL.Face = "Top" | |
3349 | GATE.CFrame = CF(HITPOS) | |
3350 | CreateSound(160772554, GATE, 7, 1.3, false) | |
3351 | for i = 1, 45 do | |
3352 | Swait() | |
3353 | GATE.Size = GATE.Size + VT(3,0,3) | |
3354 | end | |
3355 | CreateSound(145080998, RightHole, 7, 1, false) | |
3356 | CreateSound(145080998, LeftHole, 7, 1, false) | |
3357 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3358 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,2,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame*CF(0,-1,0) * ANGLES(RAD(180), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3359 | ATTACK = false | |
3360 | chatfunc("lets see how you like Death") | |
3361 | Rooted = false | |
3362 | DONE = true | |
3363 | end | |
3364 | function Morning_Star() | |
3365 | ATTACK = true | |
3366 | Rooted = true | |
3367 | CreateSound(LAUGHS[MRANDOM(1,#LAUGHS)], Torso, 7, 1, false) | |
3368 | for i=0, 1, 0.1 / Animation_Speed do | |
3369 | Swait() | |
3370 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3371 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3372 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3373 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3374 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3375 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3376 | end | |
3377 | coroutine.resume(coroutine.create(function() | |
3378 | local POS = Mouse.Hit.p | |
3379 | local RAY = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Strike", VT(0,2000,0)) | |
3380 | MakeForm(RAY,"Cyl") | |
3381 | local SPHERE = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Strike", VT(0,0,0)) | |
3382 | MakeForm(SPHERE,"Ball") | |
3383 | local SHIELD = CreatePart(3, Effects, "Neon", 0, 0.5, "Really black", "Strike", VT(0,0,0)) | |
3384 | MakeForm(SHIELD,"Ball") | |
3385 | SHIELD.CFrame = CF(POS) | |
3386 | RAY.CFrame = CF(POS) | |
3387 | SPHERE.CFrame = CF(POS) | |
3388 | CreateSound(440145570, SPHERE, 10, 0.8, false) | |
3389 | CreateSound(415700134, SPHERE, 10, 0.8, false) | |
3390 | for i = 1, 200 do | |
3391 | Swait() | |
3392 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(SPHERE.Size.X*1.2,5+(i),SPHERE.Size.X*1.2), Transparency = 0, Transparency2 = 1, CFrame = SPHERE.CFrame*ANGLES(RAD(0), RAD(i), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = i, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3393 | RAY.Size = RAY.Size + VT(0.05,0,0.05) | |
3394 | SPHERE.Size = SPHERE.Size + VT(2,2,2) | |
3395 | SHIELD.Size = SPHERE.Size + VT(3,3,3) | |
3396 | ApplyAoE(SPHERE.Position,SPHERE.Size.X/2,true) | |
3397 | end | |
3398 | for i = 1, 45 do | |
3399 | Swait() | |
3400 | RAY.Transparency = RAY.Transparency + 1/45 | |
3401 | SPHERE.Transparency = RAY.Transparency | |
3402 | SHIELD.Transparency = SPHERE.Transparency + 1/45 | |
3403 | end | |
3404 | RAY:remove() | |
3405 | SHIELD:remove() | |
3406 | SPHERE:remove() | |
3407 | end)) | |
3408 | for i=0, 1, 0.1 / Animation_Speed do | |
3409 | Swait() | |
3410 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3411 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3412 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(-45), RAD(85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3413 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(45), RAD(-85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3414 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3415 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3416 | end | |
3417 | ATTACK = false | |
3418 | chatfunc("HAAHAHAHAHAHA GO TO TO HELL") | |
3419 | Rooted = false | |
3420 | end | |
3421 | function Taunt() | |
3422 | ATTACK = true | |
3423 | Rooted = false | |
3424 | TAUNT = true | |
3425 | for i=0, 0.1, 0.1 / Animation_Speed do | |
3426 | Swait() | |
3427 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3428 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3429 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3430 | end | |
3431 | for i=0, 3, 0.1 / Animation_Speed do | |
3432 | Swait() | |
3433 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3434 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3435 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(15)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3436 | end | |
3437 | CreateSound(363808674, Torso, 10, 1.3) | |
3438 | for i=0, 1, 0.1 / Animation_Speed do | |
3439 | Swait() | |
3440 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(120)), 3 / Animation_Speed) | |
3441 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 3/ Animation_Speed) | |
3442 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(230), RAD(0), RAD(35)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3443 | end | |
3444 | WACKYEFFECT({EffectType = "Block", Size = VT(6,6,6), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3445 | CreateSound(649634100, Torso, 10, 0.8) | |
3446 | for i=0, 0.01, 0.1 / Animation_Speed do | |
3447 | Swait() | |
3448 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3449 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed) | |
3450 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed) | |
3451 | end | |
3452 | ATTACK = false | |
3453 | chatfunc("my Neck Snap this makes me more get more power...") | |
3454 | Rooted = false | |
3455 | TAUNT = false | |
3456 | end | |
3457 | function Smite() | |
3458 | ATTACK = true | |
3459 | Rooted = false | |
3460 | CreateSound(1368573150, RightArm, 3, 1.5) | |
3461 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3462 | Swait() | |
3463 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3464 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3465 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
3466 | end | |
3467 | local POWER = 0 | |
3468 | repeat | |
3469 | Swait() | |
3470 | WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3471 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3472 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
3473 | POWER = POWER + 0.5 | |
3474 | if POWER >= 85 then | |
3475 | POWER = 85 | |
3476 | end | |
3477 | until KEYHOLD == false | |
3478 | if POWER < 0.6 then | |
3479 | SpawnSmite(Mouse.Hit.p) | |
3480 | else | |
3481 | if POWER < 15 then | |
3482 | POWER = 15 | |
3483 | end | |
3484 | SpawnMeteor(Mouse.Hit.p,POWER/15) | |
3485 | end | |
3486 | ATTACK = false | |
3487 | chatfunc("GET Smite") | |
3488 | Rooted = false | |
3489 | end | |
3490 | ||
3491 | function Meteor_Shower() | |
3492 | ATTACK = true | |
3493 | Rooted = false | |
3494 | CreateSound(1368573150, RightArm, 3, 0.8) | |
3495 | CreateSound(649634100, Torso, 10, 0.8) | |
3496 | for i=0, 1.2, 0.1 / Animation_Speed do | |
3497 | Swait() | |
3498 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/2, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3499 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3500 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
3501 | end | |
3502 | local POS = Mouse.Hit.p | |
3503 | CreateSound(463593339, Effects, 3, 1) | |
3504 | coroutine.resume(coroutine.create(function() | |
3505 | for i = 1, 35 do | |
3506 | wait(MRANDOM(5,150)/100) | |
3507 | SpawnMeteor(CF(POS) * ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0,MRANDOM(0,1500)/10).p,MRANDOM(10,25)/10) | |
3508 | end | |
3509 | end)) | |
3510 | ATTACK = false | |
3511 | Rooted = false | |
3512 | end | |
3513 | function Extreme_Offset() | |
3514 | local HITFLOOR, HITPOS = Raycast(Mouse.Hit.p + VT(0, 1, 0), CF(Mouse.Hit.p + VT(0, 1, 0), Mouse.Hit.p - VT(0, 1, 0)).lookVector, 25, Character) | |
3515 | if HITFLOOR then | |
3516 | local ORIGINPOS = VT(RootPart.Position.X, HITPOS.Y + 8, RootPart.Position.Z) | |
3517 | CreateSound("1295446488", Torso, 5, 1) | |
3518 | for i = 1, 5 do | |
3519 | WACKYEFFECT({ | |
3520 | Time = MRANDOM(15, 35), | |
3521 | EffectType = "Round Slash", | |
3522 | Size = VT(0, 0, 0), | |
3523 | Size2 = VT(0.3, 0, 0.3), | |
3524 | Transparency = 0.5, | |
3525 | Transparency2 = 1, | |
3526 | CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(-25, 25)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-25, 25))), | |
3527 | MoveToPos = nil, | |
3528 | RotationX = MRANDOM(-50, 50) / 10, | |
3529 | RotationY = MRANDOM(-50, 50) / 10, | |
3530 | RotationZ = MRANDOM(-50, 50) / 10, | |
3531 | Material = "Neon", | |
3532 | Color = C3(1, 1, 1), | |
3533 | SoundID = nil, | |
3534 | SoundPitch = nil, | |
3535 | SoundVolume = nil | |
3536 | }) | |
3537 | end | |
3538 | ATTACK = true | |
3539 | Rooted = true | |
3540 | UNANCHOR = false | |
3541 | RootPart.Anchored = true | |
3542 | RootPart.CFrame = CF(HITPOS + VT(0, 8, 0), ORIGINPOS) * ANGLES(RAD(0), RAD(180), RAD(0)) | |
3543 | for i = 1, 5 do | |
3544 | WACKYEFFECT({ | |
3545 | Time = MRANDOM(15, 35), | |
3546 | EffectType = "Round Slash", | |
3547 | Size = VT(0, 0, 0), | |
3548 | Size2 = VT(0.3, 0, 0.3), | |
3549 | Transparency = 0.5, | |
3550 | Transparency2 = 1, | |
3551 | CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(-25, 25)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-25, 25))), | |
3552 | MoveToPos = nil, | |
3553 | RotationX = MRANDOM(-50, 50) / 10, | |
3554 | RotationY = MRANDOM(-50, 50) / 10, | |
3555 | RotationZ = MRANDOM(-50, 50) / 10, | |
3556 | Material = "Neon", | |
3557 | Color = C3(1, 1, 1), | |
3558 | SoundID = nil, | |
3559 | SoundPitch = nil, | |
3560 | SoundVolume = nil | |
3561 | }) | |
3562 | end | |
3563 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
3564 | Swait() | |
3565 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(150)), 2 / Animation_Speed) | |
3566 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3567 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
3568 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
3569 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3570 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 2 / Animation_Speed) | |
3571 | end | |
3572 | for i = 0, 1, 0.1 / Animation_Speed do | |
3573 | Swait() | |
3574 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(300)), 0.02 / Animation_Speed) | |
3575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.02 / Animation_Speed) | |
3576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 0.02 / Animation_Speed) | |
3577 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.02 / Animation_Speed) | |
3578 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.02 / Animation_Speed) | |
3579 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 0.02 / Animation_Speed) | |
3580 | end | |
3581 | for i = 1, 10 do | |
3582 | Swait() | |
3583 | RootPart.CFrame = RootPart.CFrame * CF(0, -0.4, 0) | |
3584 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(300)), 1.7 / Animation_Speed) | |
3585 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1.7 / Animation_Speed) | |
3586 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 1.7 / Animation_Speed) | |
3587 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.7 / Animation_Speed) | |
3588 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.7 / Animation_Speed) | |
3589 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.7 / Animation_Speed) | |
3590 | end | |
3591 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
3592 | Swait() | |
3593 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 1.5 / Animation_Speed) | |
3594 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1.5 / Animation_Speed) | |
3595 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
3596 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.5 / Animation_Speed) | |
3597 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
3598 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
3599 | end | |
3600 | local HITFLOOR, HITPOS = Raycast(RightArm.Position, CF(RightArm.Position, RightArm.Position + VT(0, -1, 0)).lookVector, 8, Character) | |
3601 | if HITFLOOR then | |
3602 | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then | |
3603 | local CHILDREN = HITFLOOR.Parent:GetDescendants() | |
3604 | for index, CHILD in pairs(CHILDREN) do | |
3605 | if CHILD:IsA("BasePart") and CHILD.Parent:FindFirstChildOfClass("Humanoid") then | |
3606 | for i = 1, 5 do | |
3607 | CreateFlyingDebree(CHILD, CF(CHILD.Position), 1, CHILD.Size / 2, 5, MRANDOM(15, 25)) | |
3608 | CHILD:remove() | |
3609 | end | |
3610 | end | |
3611 | end | |
3612 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
3613 | SOUNDPART.CFrame = CF(HITPOS) | |
3614 | Debris:AddItem(SOUNDPART, 5) | |
3615 | CreateSound("130972023", SOUNDPART, 6, 3) | |
3616 | CreateSound("182765513", SOUNDPART, 6, 1) | |
3617 | WACKYEFFECT({ | |
3618 | EffectType = "Ring", | |
3619 | Size = VT(0, 0, 0), | |
3620 | Size2 = VT(1, 1, 0), | |
3621 | Transparency = 0.7, | |
3622 | Transparency2 = 1, | |
3623 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
3624 | MoveToPos = nil, | |
3625 | RotationX = 0, | |
3626 | RotationY = 0, | |
3627 | RotationZ = 0, | |
3628 | Material = "Neon", | |
3629 | Color = C3(1, 1, 1), | |
3630 | SoundID = nil, | |
3631 | SoundPitch = nil, | |
3632 | SoundVolume = nil | |
3633 | }) | |
3634 | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
3635 | local CHILDREN = HITFLOOR.Parent.Parent:GetDescendants() | |
3636 | for index, CHILD in pairs(CHILDREN) do | |
3637 | if CHILD:IsA("BasePart") and CHILD.Parent:FindFirstChildOfClass("Humanoid") then | |
3638 | for i = 1, 5 do | |
3639 | CreateFlyingDebree(CHILD, CF(CHILD.Position), 1, CHILD.Size / 2, 5, MRANDOM(15, 25)) | |
3640 | CHILD:remove() | |
3641 | end | |
3642 | end | |
3643 | end | |
3644 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
3645 | SOUNDPART.CFrame = CF(HITPOS) | |
3646 | Debris:AddItem(SOUNDPART, 5) | |
3647 | CreateSound("130972023", SOUNDPART, 6, 3) | |
3648 | CreateSound("182765513", SOUNDPART, 6, 1) | |
3649 | WACKYEFFECT({ | |
3650 | EffectType = "Ring", | |
3651 | Size = VT(0, 0, 0), | |
3652 | Size2 = VT(1, 1, 0), | |
3653 | Transparency = 0.7, | |
3654 | Transparency2 = 1, | |
3655 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
3656 | MoveToPos = nil, | |
3657 | RotationX = 0, | |
3658 | RotationY = 0, | |
3659 | RotationZ = 0, | |
3660 | Material = "Neon", | |
3661 | Color = C3(1, 1, 1), | |
3662 | SoundID = nil, | |
3663 | SoundPitch = nil, | |
3664 | SoundVolume = nil | |
3665 | }) | |
3666 | elseif HITFLOOR.Anchored == false then | |
3667 | if HITFLOOR.Parent ~= workspace then | |
3668 | local CHILDREN = HITFLOOR.Parent:GetDescendants() | |
3669 | for index, CHILD in pairs(CHILDREN) do | |
3670 | if CHILD:IsA("BasePart") and CHILD.Position.Y < HITPOS.Y then | |
3671 | for i = 1, 5 do | |
3672 | CreateFlyingDebree(CHILD, CF(CHILD.Position), 1, CHILD.Size / 3, 5, MRANDOM(15, 25)) | |
3673 | end | |
3674 | CHILD:remove() | |
3675 | end | |
3676 | end | |
3677 | else | |
3678 | for i = 1, 5 do | |
3679 | CreateFlyingDebree(HITFLOOR, CF(HITFLOOR.Position), 1, HITFLOOR.Size / 3, 5, MRANDOM(15, 25)) | |
3680 | end | |
3681 | HITFLOOR:remove() | |
3682 | end | |
3683 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
3684 | SOUNDPART.CFrame = CF(HITPOS) | |
3685 | Debris:AddItem(SOUNDPART, 5) | |
3686 | CreateSound("130972023", SOUNDPART, 10, 3) | |
3687 | CreateSound("178452217", SOUNDPART, 6, 1) | |
3688 | WACKYEFFECT({ | |
3689 | EffectType = "Ring", | |
3690 | Size = VT(0, 0, 0), | |
3691 | Size2 = VT(1, 1, 0), | |
3692 | Transparency = 0.7, | |
3693 | Transparency2 = 1, | |
3694 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
3695 | MoveToPos = nil, | |
3696 | RotationX = 0, | |
3697 | RotationY = 0, | |
3698 | RotationZ = 0, | |
3699 | Material = "Neon", | |
3700 | Color = C3(1, 1, 1), | |
3701 | SoundID = nil, | |
3702 | SoundPitch = nil, | |
3703 | SoundVolume = nil | |
3704 | }) | |
3705 | else | |
3706 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
3707 | SOUNDPART.CFrame = CF(HITPOS) | |
3708 | Debris:AddItem(SOUNDPART, 5) | |
3709 | CreateSound("130972023", SOUNDPART, 10, 1) | |
3710 | CreateSound("130972023", SOUNDPART, 6, 0.7) | |
3711 | CreateDebreeRing(HITFLOOR, HITPOS, 5, VT(5, 5, 5), 5) | |
3712 | CreateDebreeRing(HITFLOOR, HITPOS, 8, VT(8, 8, 8), 5) | |
3713 | ApplyAoE(HITPOS, 15, 45, 75, 75, false) | |
3714 | ApplyAoE(HITPOS, 25, 25, 35, 35, false) | |
3715 | for i = 1, 5 do | |
3716 | CreateFlyingDebree(HITFLOOR, CF(HITPOS), 1, VT(MRANDOM(10, 30) / 10, MRANDOM(10, 30) / 10, MRANDOM(10, 30) / 10), 5, MRANDOM(75, 150)) | |
3717 | end | |
3718 | for i = 1, 5 do | |
3719 | CreateFlyingDebree(HITFLOOR, CF(HITPOS), 1, VT(MRANDOM(10, 30) / 2, MRANDOM(10, 30) / 2, MRANDOM(10, 30) / 2), 5, MRANDOM(75, 150)) | |
3720 | end | |
3721 | end | |
3722 | end | |
3723 | for i = 0, 1.2, 0.1 / Animation_Speed do | |
3724 | Swait() | |
3725 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 1.5 / Animation_Speed) | |
3726 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1.5 / Animation_Speed) | |
3727 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
3728 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.5 / Animation_Speed) | |
3729 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
3730 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
3731 | end | |
3732 | ATTACK = false | |
3733 | chatfunc("hmph your power can t be good") | |
3734 | Rooted = false | |
3735 | UNANCHOR = true | |
3736 | RootPart.Anchored = false | |
3737 | - | |
3737 | + | |
3738 | end | |
3739 | function TakeOnMe() | |
3740 | Speed = 5 | |
3741 | local MEME = CreateSound(288703954, Effects, 2, 1, false) | |
3742 | ATTACK = true | |
3743 | - | if ATTACK == false then |
3743 | + | |
3744 | local DANCE = true | |
3745 | local KEY = Mouse.KeyDown:connect(function(NEWKEY) | |
3746 | if NEWKEY == "p" then | |
3747 | DANCE = false | |
3748 | end | |
3749 | end) | |
3750 | PLAYSONG = false | |
3751 | while true do | |
3752 | - | KEYHOLD = true |
3752 | + | |
3753 | - | if Key == "z" and ATTACK == false then |
3753 | + | |
3754 | - | Unload() |
3754 | + | MEME.Parent = Effects |
3755 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.4+((15-i)/45)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3756 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3757 | - | if Key == "b" and ATTACK == false then |
3757 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.55, 0.75, 0) * ANGLES(RAD(0), RAD(0), RAD(-10)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
3758 | - | Dash() |
3758 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.55, 0.75, 0) * ANGLES(RAD(0), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
3759 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3760 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3761 | - | if Key == "c" and ATTACK == false then |
3761 | + | |
3762 | - | Smite() |
3762 | + | if DANCE == false then |
3763 | break | |
3764 | end | |
3765 | - | if Key == "v" and ATTACK == false then |
3765 | + | |
3766 | - | Deathbound() |
3766 | + | |
3767 | MEME.Parent = Effects | |
3768 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.4+((15-i)/45)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3769 | - | if Key == "e" and ATTACK == false then |
3769 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
3770 | - | Extreme_Offset() |
3770 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.55, 0.75, 0) * ANGLES(RAD(0), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
3771 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.55, 0.75, 0) * ANGLES(RAD(0), RAD(0), RAD(10)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3772 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3773 | - | if Key == "x" and ATTACK == false then |
3773 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.6, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
3774 | - | Morning_Star() |
3774 | + | |
3775 | end | |
3776 | PLAYSONG = true | |
3777 | - | if Key == "t" and ATTACK == false then |
3777 | + | KEY:Disconnect() |
3778 | - | Taunt() |
3778 | + | MEME:remove() |
3779 | Speed = 25 | |
3780 | ATTACK = false | |
3781 | chatfunc("why not i like to Dacne..") | |
3782 | Rooted = false | |
3783 | end | |
3784 | --//=================================\\ | |
3785 | --|| ASSIGN THINGS TO KEYS | |
3786 | --\\=================================// | |
3787 | ||
3788 | function MouseDown(Mouse) | |
3789 | if ATTACK == false then | |
3790 | end | |
3791 | end | |
3792 | ||
3793 | function MouseUp(Mouse) | |
3794 | HOLD = false | |
3795 | end | |
3796 | ||
3797 | function KeyDown(Key) | |
3798 | KEYHOLD = true | |
3799 | if Key == "z" and ATTACK == false then | |
3800 | Unload() | |
3801 | end | |
3802 | ||
3803 | if Key == "b" and ATTACK == false then | |
3804 | Dash() | |
3805 | end | |
3806 | ||
3807 | if Key == "c" and ATTACK == false then | |
3808 | Smite() | |
3809 | end | |
3810 | ||
3811 | if Key == "v" and ATTACK == false then | |
3812 | Deathbound() | |
3813 | end | |
3814 | ||
3815 | if Key == "e" and ATTACK == false then | |
3816 | Extreme_Offset() | |
3817 | end | |
3818 | ||
3819 | if Key == "x" and ATTACK == false then | |
3820 | Morning_Star() | |
3821 | end | |
3822 | ||
3823 | if Key == "p" and ATTACK == false then | |
3824 | TakeOnMe() | |
3825 | end | |
3826 | function KeyUp(Key) | |
3827 | KEYHOLD = false | |
3828 | end | |
3829 | ||
3830 | Mouse.Button1Down:connect(function(NEWKEY) | |
3831 | MouseDown(NEWKEY) | |
3832 | end) | |
3833 | Mouse.Button1Up:connect(function(NEWKEY) | |
3834 | MouseUp(NEWKEY) | |
3835 | end) | |
3836 | Mouse.KeyDown:connect(function(NEWKEY) | |
3837 | KeyDown(NEWKEY) | |
3838 | end) | |
3839 | Mouse.KeyUp:connect(function(NEWKEY) | |
3840 | KeyUp(NEWKEY) | |
3841 | end) | |
3842 | ||
3843 | --//=================================\\ | |
3844 | --\\=================================// | |
3845 | ||
3846 | function AntiTimeStop() | |
3847 | for _, c in pairs(Character:GetChildren()) do | |
3848 | if c:IsA("BasePart") then | |
3849 | c.Anchored = false | |
3850 | end | |
3851 | end | |
3852 | for _, c in pairs(Weapon:GetChildren()) do | |
3853 | if c:IsA("BasePart") then | |
3854 | c.Anchored = false | |
3855 | end | |
3856 | end | |
3857 | end | |
3858 | ||
3859 | --//=================================\\ | |
3860 | --|| WRAP THE WHOLE SCRIPT UP | |
3861 | --\\=================================// | |
3862 | ||
3863 | Humanoid.Changed:connect(function(Jump) | |
3864 | if Jump == "Jump" and (Disable_Jump == true) then | |
3865 | Humanoid.Jump = false | |
3866 | end | |
3867 | end) | |
3868 | ||
3869 | local sick = IT("Sound") | |
3870 | ||
3871 | while true do | |
3872 | Swait() | |
3873 | script.Parent = WEAPONGUI | |
3874 | ANIMATE.Parent = nil | |
3875 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
3876 | v:Stop(); | |
3877 | end | |
3878 | SINE = SINE + CHANGE | |
3879 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
3880 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
3881 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
3882 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
3883 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
3884 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3885 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3886 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2- 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(90 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3887 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(90 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
3888 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
3889 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3890 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3891 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3892 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3893 | end | |
3894 | if HITFLOOR == nil then | |
3895 | ANIM = "Midair" | |
3896 | if ATTACK == false then | |
3897 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3898 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3899 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3900 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.75, 0) * ANGLES(RAD(-15), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3901 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.2, -0.6) * ANGLES(RAD(15), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3902 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.2, -0.6) * ANGLES(RAD(15), RAD(-70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3903 | end | |
3904 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
3905 | ANIM = "Idle" | |
3906 | if ATTACK == false then | |
3907 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3908 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3909 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.35 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(10 - 15 * COS(SINE / 12))) * ANGLES(RAD(0), RAD(-15), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3910 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.35 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(-10 + 15 * COS(SINE / 12))) * ANGLES(RAD(0), RAD(15), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3911 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3912 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3913 | end | |
3914 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
3915 | ANIM = "Walk" | |
3916 | if ATTACK == false then | |
3917 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(10 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
3918 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(-10 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
3919 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.5 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(5)) * ANGLES(RAD(0), RAD(-15), RAD(0)) * RIGHTSHOULDERC0, 0.8 / Animation_Speed) | |
3920 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * ANGLES(RAD(0), RAD(15), RAD(0)) * LEFTSHOULDERC0, 0.8 / Animation_Speed) | |
3921 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
3922 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
3923 | end | |
3924 | end | |
3925 | ||
3926 | if Head:FindFirstChild("face") then | |
3927 | Head.face.Texture = "rbxassetid://120463437" | |
3928 | end | |
3929 | ||
3930 | ||
3931 | Humanoid.MaxHealth = "inf" | |
3932 | Humanoid.Health = "inf" | |
3933 | if Rooted == false then | |
3934 | Disable_Jump = false | |
3935 | Humanoid.WalkSpeed = Speed | |
3936 | elseif Rooted == true then | |
3937 | Disable_Jump = true | |
3938 | Humanoid.WalkSpeed = 0 | |
3939 | end | |
3940 | sick.Parent = Torso | |
3941 | sick:resume() | |
3942 | sick.Volume = 6.5 | |
3943 | sick.Pitch = 0.40 | |
3944 | sick.SoundId = "rbxassetid://1696854181" | |
3945 | sick.Name = "" | |
3946 | end | |
3947 | ||
3948 | --//=================================\\ | |
3949 | --\\=================================// | |
3950 | ||
3951 | --//====================================================\\-- | |
3952 | --|| END OF SCRIPT | |
3953 | --\\====================================================//-- |