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1 | wait(1) | |
2 | ---------------------------[[[ VARIABLES ]]]--------------------------- | |
3 | ||
4 | local plr = game.Players.LocalPlayer | |
5 | local chr = plr.Character | |
6 | local mou = plr:GetMouse() | |
7 | local leftarm = false | |
8 | local active = false | |
9 | local curkey = "f" | |
10 | local stunneds = {} | |
11 | ||
12 | ---------------------------[[[ PARTS ]]]--------------------------- | |
13 | ||
14 | -- 1 - Glock | |
15 | obj1 = Instance.new("Model") | |
16 | obj1.Name = "Glock" | |
17 | obj1.Parent = chr | |
18 | ||
19 | -- 2 - Part | |
20 | obj2 = Instance.new("Part") | |
21 | obj2.CFrame = CFrame.new(Vector3.new(14.25, 3.51428652, 46.8584824)) * CFrame.Angles(0.69812995195389, 0, -0) | |
22 | obj2.TopSurface = Enum.SurfaceType.Smooth | |
23 | obj2.BottomSurface = Enum.SurfaceType.Smooth | |
24 | obj2.Material = Enum.Material.Metal | |
25 | obj2.Size = Vector3.new(0.300000012, 0.200000003, 0.200000003) | |
26 | obj2.Anchored = true | |
27 | obj2.BrickColor = BrickColor.new("Black") | |
28 | obj2.Friction = 0.30000001192093 | |
29 | obj2.Shape = Enum.PartType.Block | |
30 | obj2.CanCollide = false | |
31 | obj2.Parent = obj1 | |
32 | ||
33 | -- 3 - Top | |
34 | obj3 = Instance.new("Part") | |
35 | obj3.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
36 | obj3.TopSurface = Enum.SurfaceType.Smooth | |
37 | obj3.BottomSurface = Enum.SurfaceType.Smooth | |
38 | obj3.Material = Enum.Material.Metal | |
39 | obj3.Size = Vector3.new(0.300000012, 0.300000012, 1.5) | |
40 | obj3.Anchored = true | |
41 | obj3.BrickColor = BrickColor.new("Crimson") | |
42 | obj3.Friction = 0.30000001192093 | |
43 | obj3.Shape = Enum.PartType.Block | |
44 | obj3.CanCollide = false | |
45 | obj3.Name = "Top" | |
46 | obj3.Parent = obj1 | |
47 | ||
48 | -- 4 - Top | |
49 | obj4 = Instance.new("Part") | |
50 | obj4.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
51 | obj4.TopSurface = Enum.SurfaceType.Smooth | |
52 | obj4.BottomSurface = Enum.SurfaceType.Smooth | |
53 | obj4.Material = Enum.Material.Metal | |
54 | obj4.Size = Vector3.new(0.200000003, 0.299999982, 0.300000012) | |
55 | obj4.Anchored = true | |
56 | obj4.BrickColor = BrickColor.new("Crimson") | |
57 | obj4.Friction = 0.30000001192093 | |
58 | obj4.Shape = Enum.PartType.Cylinder | |
59 | obj4.Name = "Top" | |
60 | obj4.CanCollide = false | |
61 | obj4.Parent = obj1 | |
62 | ||
63 | -- 5 - Part | |
64 | obj5 = Instance.new("Part") | |
65 | obj5.CFrame = CFrame.new(Vector3.new(14.25, 3.35359001, 47.1499939)) * CFrame.Angles(-1.5707978010178, 0, -0) | |
66 | obj5.TopSurface = Enum.SurfaceType.Smooth | |
67 | obj5.BottomSurface = Enum.SurfaceType.Smooth | |
68 | obj5.Material = Enum.Material.Metal | |
69 | obj5.Size = Vector3.new(0.300000012, 0.200000003, 0.299999982) | |
70 | obj5.Anchored = true | |
71 | obj5.BrickColor = BrickColor.new("Black") | |
72 | obj5.Friction = 0.30000001192093 | |
73 | obj5.Shape = Enum.PartType.Block | |
74 | obj5.CanCollide = false | |
75 | obj5.Parent = obj1 | |
76 | ||
77 | -- 6 - Part | |
78 | obj6 = Instance.new("Part") | |
79 | obj6.CFrame = CFrame.new(Vector3.new(14.25, 3.5999999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
80 | obj6.TopSurface = Enum.SurfaceType.Smooth | |
81 | obj6.BottomSurface = Enum.SurfaceType.Smooth | |
82 | obj6.Material = Enum.Material.Metal | |
83 | obj6.Size = Vector3.new(0.300000012, 0.200000003, 1.5) | |
84 | obj6.Anchored = true | |
85 | obj6.BrickColor = BrickColor.new("Black") | |
86 | obj6.CanCollide = false | |
87 | obj6.Friction = 0.30000001192093 | |
88 | obj6.Shape = Enum.PartType.Block | |
89 | obj6.Parent = obj1 | |
90 | ||
91 | -- 7 - Part | |
92 | obj7 = Instance.new("Part") | |
93 | obj7.CFrame = CFrame.new(Vector3.new(14.25, 3.60000014, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
94 | obj7.TopSurface = Enum.SurfaceType.Smooth | |
95 | obj7.BottomSurface = Enum.SurfaceType.Smooth | |
96 | obj7.Material = Enum.Material.Metal | |
97 | obj7.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012) | |
98 | obj7.Anchored = true | |
99 | obj7.BrickColor = BrickColor.new("Black") | |
100 | obj7.CanCollide = false | |
101 | obj7.Friction = 0.30000001192093 | |
102 | obj7.Shape = Enum.PartType.Cylinder | |
103 | obj7.Parent = obj1 | |
104 | ||
105 | -- 8 - Part | |
106 | obj8 = Instance.new("Part") | |
107 | obj8.CFrame = CFrame.new(Vector3.new(14.25, 3.15358996, 46.8499985)) * CFrame.Angles(1.1920913323138e-007, 0, -0) | |
108 | obj8.TopSurface = Enum.SurfaceType.Smooth | |
109 | obj8.BottomSurface = Enum.SurfaceType.Smooth | |
110 | obj8.Material = Enum.Material.Metal | |
111 | obj8.Size = Vector3.new(0.300000012, 0.200000003, 0.699999988) | |
112 | obj8.Anchored = true | |
113 | obj8.BrickColor = BrickColor.new("Black") | |
114 | obj8.Friction = 0.30000001192093 | |
115 | obj8.CanCollide = false | |
116 | obj8.Shape = Enum.PartType.Block | |
117 | obj8.Parent = obj1 | |
118 | ||
119 | -- 9 - Part | |
120 | obj9 = Instance.new("Part") | |
121 | obj9.CFrame = CFrame.new(Vector3.new(14.25, 3.27858996, 46.5067024)) * CFrame.Angles(-1.0471963882446, 0, -0) | |
122 | obj9.TopSurface = Enum.SurfaceType.Smooth | |
123 | obj9.BottomSurface = Enum.SurfaceType.Smooth | |
124 | obj9.Material = Enum.Material.Metal | |
125 | obj9.Size = Vector3.new(0.300000012, 0.300000012, 0.699999988) | |
126 | obj9.Anchored = true | |
127 | obj9.BrickColor = BrickColor.new("Black") | |
128 | obj9.CanCollide = false | |
129 | obj9.Friction = 0.30000001192093 | |
130 | obj9.Shape = Enum.PartType.Block | |
131 | obj9.Parent = obj1 | |
132 | ||
133 | local previous = nil | |
134 | for i,v in pairs(obj1:GetChildren()) do | |
135 | if v:IsA('BasePart') then | |
136 | if previous then | |
137 | local weld = Instance.new('Weld',v) | |
138 | weld.Part0 = v | |
139 | weld.Part1 = previous | |
140 | weld.C0 = v.CFrame:inverse() * previous.CFrame | |
141 | previous.Anchored = false | |
142 | end | |
143 | previous = v | |
144 | end | |
145 | end | |
146 | previous.Anchored = false | |
147 | ||
148 | ---------------------------[[[ FUNCTIONS ]]]--------------------------- | |
149 | ||
150 | function notify(msg,forever) | |
151 | local doit = coroutine.wrap(function() | |
152 | for i,v in pairs(plr.PlayerGui:GetChildren()) do | |
153 | if v.Name == "Notification" and v:IsA('ScreenGui') then | |
154 | v:Destroy() | |
155 | end | |
156 | end | |
157 | local gui = Instance.new('ScreenGui',plr.PlayerGui) | |
158 | gui.Name = "Notification" | |
159 | local frame = Instance.new('Frame',gui) | |
160 | frame.Position = UDim2.new(0,0,0,0) | |
161 | frame.Size = UDim2.new(1,0,0.2,0) | |
162 | frame.BackgroundTransparency = 1 | |
163 | local txt = Instance.new('TextLabel',frame) | |
164 | txt.TextColor3 = Color3.new(255,255,255) | |
165 | txt.TextStrokeColor3 = Color3.new(0, 0, 0) | |
166 | txt.TextStrokeTransparency = 0 | |
167 | txt.BackgroundTransparency = 1 | |
168 | txt.Text = "" | |
169 | txt.Size = UDim2.new(1,0,0.3,0) | |
170 | txt.Position = UDim2.new(0,0,0.4,0) | |
171 | txt.TextScaled = true | |
172 | txt.Font = "Code" | |
173 | txt.TextXAlignment = "Center" | |
174 | local tap = Instance.new("Sound") | |
175 | tap.Parent = plr.Backpack | |
176 | tap.SoundId = "rbxassetid://147982968" | |
177 | tap.TimePosition = 0.1 | |
178 | local str = msg | |
179 | local len = string.len(str) | |
180 | for i=1,len do | |
181 | txt.Text = string.sub(str,1,i) | |
182 | local pitche = math.random(2, 4) | |
183 | tap.PlaybackSpeed = pitche | |
184 | tap:Play() | |
185 | wait(0.05) | |
186 | end | |
187 | if forever == false then | |
188 | wait(1) | |
189 | while txt.TextTransparency < 1 do | |
190 | txt.TextTransparency = txt.TextTransparency + 0.1 | |
191 | txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1 | |
192 | wait() | |
193 | end | |
194 | gui:Destroy() | |
195 | end | |
196 | end) | |
197 | doit() | |
198 | end | |
199 | ||
200 | ||
201 | function damage(playa,hita) | |
202 | local hitz = hita.Name | |
203 | local heyy = hitz | |
204 | if hitz == "Right Arm" then | |
205 | local Limb = playa:FindFirstChild("Right Arm") | |
206 | local ters = playa:FindFirstChild('Torso') | |
207 | if Limb and ters then | |
208 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end | |
209 | for i,v in pairs(Limb:GetChildren()) do | |
210 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
211 | v:Destroy() | |
212 | end | |
213 | end | |
214 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
215 | local Joint = Instance.new("Glue") | |
216 | Joint.Name = "RightShoulder" | |
217 | Joint.Part0 = ters | |
218 | Joint.Part1 = Limb | |
219 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
220 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
221 | Joint.Parent = ters | |
222 | ||
223 | local B = Instance.new("Part") | |
224 | B.TopSurface = 0 | |
225 | B.BottomSurface = 0 | |
226 | B.formFactor = "Symmetric" | |
227 | B.Size = Vector3.new(1, 1, 1) | |
228 | B.Transparency = 1 | |
229 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
230 | B.Parent = playa | |
231 | local W = Instance.new("Weld") | |
232 | W.Part0 = Limb | |
233 | W.Part1 = B | |
234 | W.C0 = CFrame.new(0, -0.5, 0) | |
235 | W.Parent = Limb | |
236 | end | |
237 | elseif hitz == "Left Arm" then | |
238 | local Limb = playa:FindFirstChild("Left Arm") | |
239 | local ters = playa:FindFirstChild('Torso') | |
240 | if Limb and ters then | |
241 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end | |
242 | for i,v in pairs(Limb:GetChildren()) do | |
243 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
244 | v:Destroy() | |
245 | end | |
246 | end | |
247 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
248 | local Joint = Instance.new("Glue") | |
249 | Joint.Name = "LeftShoulder" | |
250 | Joint.Part0 = ters | |
251 | Joint.Part1 = Limb | |
252 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
253 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
254 | Joint.Parent = ters | |
255 | local B = Instance.new("Part") | |
256 | B.TopSurface = 0 | |
257 | B.BottomSurface = 0 | |
258 | B.formFactor = "Symmetric" | |
259 | B.Size = Vector3.new(1, 1, 1) | |
260 | B.Transparency = 1 | |
261 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
262 | B.Parent = playa | |
263 | local W = Instance.new("Weld") | |
264 | W.Part0 = ters | |
265 | W.Part1 = B | |
266 | W.C0 = CFrame.new(0, -0.5, 0) | |
267 | W.Parent = Limb | |
268 | end | |
269 | elseif hitz == "Right Leg" then | |
270 | local Limb = playa:FindFirstChild("Right Leg") | |
271 | local ters = playa:FindFirstChild('Torso') | |
272 | if Limb and ters then | |
273 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end | |
274 | for i,v in pairs(Limb:GetChildren()) do | |
275 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
276 | v:Destroy() | |
277 | end | |
278 | end | |
279 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
280 | local Joint = Instance.new("Glue") | |
281 | Joint.Name = "Right Hip" | |
282 | Joint.Part0 = ters | |
283 | Joint.Part1 = Limb | |
284 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
285 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
286 | Joint.Parent = ters | |
287 | local B = Instance.new("Part") | |
288 | B.TopSurface = 0 | |
289 | B.BottomSurface = 0 | |
290 | B.formFactor = "Symmetric" | |
291 | B.Size = Vector3.new(1, 1, 1) | |
292 | B.Transparency = 1 | |
293 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
294 | B.Parent = playa | |
295 | local W = Instance.new("Weld") | |
296 | W.Part0 = Limb | |
297 | W.Part1 = B | |
298 | W.C0 = CFrame.new(0, -0.5, 0) | |
299 | W.Parent = Limb | |
300 | if playa:FindFirstChildOfClass('Humanoid') then | |
301 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
302 | local target = playa | |
303 | if target:FindFirstChild('HumanoidRootPart') then | |
304 | target.HumanoidRootPart:Destroy() | |
305 | end | |
306 | local found = false | |
307 | for i,v in pairs(stunneds) do | |
308 | if v == hum then | |
309 | found = true | |
310 | end | |
311 | end | |
312 | if found == false then | |
313 | table.insert(stunneds,hum) | |
314 | end | |
315 | end | |
316 | end | |
317 | elseif hitz == "Left Leg" then | |
318 | local Limb = playa:FindFirstChild("Left Leg") | |
319 | local ters = playa:FindFirstChild('Torso') | |
320 | if Limb and ters then | |
321 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end | |
322 | for i,v in pairs(Limb:GetChildren()) do | |
323 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then | |
324 | v:Destroy() | |
325 | end | |
326 | end | |
327 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
328 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
329 | local Joint = Instance.new("Glue") | |
330 | Joint.Name = "LeftHip" | |
331 | Joint.Part0 = ters | |
332 | Joint.Part1 = Limb | |
333 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
334 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
335 | Joint.Parent = ters | |
336 | ||
337 | local B = Instance.new("Part") | |
338 | B.TopSurface = 0 | |
339 | B.BottomSurface = 0 | |
340 | B.formFactor = "Symmetric" | |
341 | B.Size = Vector3.new(1, 1, 1) | |
342 | B.Transparency = 1 | |
343 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
344 | B.Parent = playa | |
345 | local W = Instance.new("Weld") | |
346 | W.Part0 = Limb | |
347 | W.Part1 = B | |
348 | W.C0 = CFrame.new(0, -0.5, 0) | |
349 | W.Parent = Limb | |
350 | Limb.CanCollide = false | |
351 | if playa:FindFirstChildOfClass('Humanoid') then | |
352 | local hum = playa:FindFirstChildOfClass('Humanoid') | |
353 | local target = playa | |
354 | if target:FindFirstChild('HumanoidRootPart') then | |
355 | target.HumanoidRootPart:Destroy() | |
356 | end | |
357 | local found = false | |
358 | for i,v in pairs(stunneds) do | |
359 | if v == hum then | |
360 | found = true | |
361 | end | |
362 | end | |
363 | if found == false then | |
364 | table.insert(stunneds,hum) | |
365 | end | |
366 | end | |
367 | end | |
368 | else | |
369 | local playa2 = playa | |
370 | playa.Archivable = true | |
371 | local playa = playa:Clone() | |
372 | playa.Archivable = false | |
373 | playa2:Destroy() | |
374 | playa.Parent = workspace | |
375 | local Gibs = game.Workspace | |
376 | print(playa) | |
377 | local Torso = playa.Torso | |
378 | local Head = playa:FindFirstChild("Head") | |
379 | local function Scan(ch) | |
380 | local e | |
381 | for e = 1,#ch do | |
382 | Scan(ch[e]:GetChildren()) | |
383 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
384 | ch[e]:remove() | |
385 | end | |
386 | end | |
387 | end | |
388 | Scan(playa:GetChildren()) | |
389 | if playa:FindFirstChild('HumanoidRootPart') then | |
390 | playa:FindFirstChild('HumanoidRootPart'):Destroy() | |
391 | end | |
392 | local hum2 = playa:FindFirstChildOfClass("Humanoid") | |
393 | ||
394 | ||
395 | if hum2 ~= nil then | |
396 | hum2.Name = "Humanoid2" | |
397 | hum2.PlatformStand = true | |
398 | hum2.Health = 0 | |
399 | end | |
400 | local ch = playa:GetChildren() | |
401 | local i | |
402 | for i = 1,#ch do | |
403 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
404 | ch[i]:remove() | |
405 | end | |
406 | end | |
407 | ||
408 | if Head then | |
409 | local Neck = Instance.new("Weld") | |
410 | Neck.Name = "Neck" | |
411 | Neck.Part0 = Torso | |
412 | Neck.Part1 = Head | |
413 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
414 | Neck.C1 = CFrame.new() | |
415 | Neck.Parent = Torso | |
416 | end | |
417 | local Limb = playa:FindFirstChild("Right Arm") | |
418 | if Limb then | |
419 | ||
420 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
421 | local Joint = Instance.new("Glue") | |
422 | Joint.Name = "RightShoulder" | |
423 | Joint.Part0 = Torso | |
424 | Joint.Part1 = Limb | |
425 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
426 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
427 | Joint.Parent = Torso | |
428 | ||
429 | local B = Instance.new("Part") | |
430 | B.TopSurface = 0 | |
431 | B.BottomSurface = 0 | |
432 | B.formFactor = "Symmetric" | |
433 | B.Size = Vector3.new(1, 1, 1) | |
434 | B.Transparency = 1 | |
435 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
436 | B.Parent = playa | |
437 | local W = Instance.new("Weld") | |
438 | W.Part0 = Limb | |
439 | W.Part1 = B | |
440 | W.C0 = CFrame.new(0, -0.5, 0) | |
441 | W.Parent = Limb | |
442 | end | |
443 | local Limb = playa:FindFirstChild("Left Arm") | |
444 | if Limb then | |
445 | ||
446 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
447 | local Joint = Instance.new("Glue") | |
448 | Joint.Name = "LeftShoulder" | |
449 | Joint.Part0 = Torso | |
450 | Joint.Part1 = Limb | |
451 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
452 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
453 | Joint.Parent = Torso | |
454 | ||
455 | local B = Instance.new("Part") | |
456 | B.TopSurface = 0 | |
457 | B.BottomSurface = 0 | |
458 | B.formFactor = "Symmetric" | |
459 | B.Size = Vector3.new(1, 1, 1) | |
460 | B.Transparency = 1 | |
461 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
462 | B.Parent = playa | |
463 | local W = Instance.new("Weld") | |
464 | W.Part0 = Limb | |
465 | W.Part1 = B | |
466 | W.C0 = CFrame.new(0, -0.5, 0) | |
467 | W.Parent = Limb | |
468 | end | |
469 | local Limb = playa:FindFirstChild("Right Leg") | |
470 | if Limb then | |
471 | ||
472 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
473 | local Joint = Instance.new("Glue") | |
474 | Joint.Name = "RightHip" | |
475 | Joint.Part0 = Torso | |
476 | Joint.Part1 = Limb | |
477 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
478 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
479 | Joint.Parent = Torso | |
480 | ||
481 | local B = Instance.new("Part") | |
482 | B.TopSurface = 0 | |
483 | B.BottomSurface = 0 | |
484 | B.formFactor = "Symmetric" | |
485 | B.Size = Vector3.new(1, 1, 1) | |
486 | B.Transparency = 1 | |
487 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
488 | B.Parent = playa | |
489 | local W = Instance.new("Weld") | |
490 | W.Part0 = Limb | |
491 | W.Part1 = B | |
492 | W.C0 = CFrame.new(0, -0.5, 0) | |
493 | W.Parent = Limb | |
494 | end | |
495 | local Limb = playa:FindFirstChild("Left Leg") | |
496 | if Limb then | |
497 | ||
498 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
499 | local Joint = Instance.new("Glue") | |
500 | Joint.Name = "LeftHip" | |
501 | Joint.Part0 = Torso | |
502 | Joint.Part1 = Limb | |
503 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
504 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
505 | Joint.Parent = Torso | |
506 | ||
507 | local B = Instance.new("Part") | |
508 | B.TopSurface = 0 | |
509 | B.BottomSurface = 0 | |
510 | B.formFactor = "Symmetric" | |
511 | B.Size = Vector3.new(1, 1, 1) | |
512 | B.Transparency = 1 | |
513 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
514 | B.Parent = playa | |
515 | local W = Instance.new("Weld") | |
516 | W.Part0 = Limb | |
517 | W.Part1 = B | |
518 | W.C0 = CFrame.new(0, -0.5, 0) | |
519 | W.Parent = Limb | |
520 | end | |
521 | --[ | |
522 | local Bar = Instance.new("Part") | |
523 | Bar.TopSurface = 0 | |
524 | Bar.BottomSurface = 0 | |
525 | Bar.formFactor = "Symmetric" | |
526 | Bar.Size = Vector3.new(1, 1, 1) | |
527 | Bar.Transparency = 1 | |
528 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
529 | Bar.Parent = playa | |
530 | local Weld = Instance.new("Weld") | |
531 | Weld.Part0 = Torso | |
532 | Weld.Part1 = Bar | |
533 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
534 | Weld.Parent = Torso | |
535 | --]] | |
536 | playa.Parent = Gibs | |
537 | game.Debris:AddItem(playa, 12) | |
538 | end | |
539 | end | |
540 | ||
541 | ||
542 | function calculate() | |
543 | if leftarm and chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Left Shoulder") and chr:FindFirstChild('Left Arm') then | |
544 | local Head = plr.Character.Head | |
545 | local RightShoulder = plr.Character.Torso["Left Shoulder"] | |
546 | local RightArm = plr.Character["Left Arm"] | |
547 | local MousePosition = mou.Hit.p | |
548 | local ToMouse = (MousePosition - Head.Position).unit | |
549 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
550 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((-Head.Size.X / 2) + (-RightArm.Size.X / 2)), ((-Head.Size.Y / 2) - (-RightArm.Size.Z / 2)), 0))) | |
551 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(-1 ,0, -1)).unit | |
552 | local Look = (Head.CFrame.lookVector * Vector3.new(-1, 0, -1)).unit | |
553 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
554 | if tostring(LateralAngle) == "-1.#IND" then | |
555 | LateralAngle = 0 | |
556 | end | |
557 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
558 | --[[ | |
559 | if LateralAngle > (math.pi / 2) then | |
560 | LateralAngle = (math.pi / 2) | |
561 | if chr:FindFirstChild('Torso') then | |
562 | local Torso = chr.Torso | |
563 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
564 | if Point.Z > 0 then | |
565 | if Point.X > 0 then | |
566 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
567 | elseif Point.X < 0 then | |
568 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
569 | end | |
570 | end | |
571 | end | |
572 | end | |
573 | ]]-- | |
574 | print(LateralAngle) | |
575 | warn(math.pi / 2) | |
576 | if Cross.Y < 0 then | |
577 | LateralAngle = -LateralAngle | |
578 | end | |
579 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
580 | elseif chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Right Shoulder") and chr:FindFirstChild('Right Arm') then | |
581 | local Head = plr.Character.Head | |
582 | local RightShoulder = plr.Character.Torso["Right Shoulder"] | |
583 | local RightArm = plr.Character["Right Arm"] | |
584 | local MousePosition = mou.Hit.p | |
585 | local ToMouse = (MousePosition - Head.Position).unit | |
586 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
587 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
588 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
589 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
590 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
591 | if tostring(LateralAngle) == "-1.#IND" then | |
592 | LateralAngle = 0 | |
593 | end | |
594 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
595 | if LateralAngle > (math.pi / 2) then | |
596 | LateralAngle = (math.pi / 2) | |
597 | if chr:FindFirstChild('Torso') then | |
598 | local Torso = chr.Torso | |
599 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
600 | if Point.Z > 0 then | |
601 | if Point.X > 0 then | |
602 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
603 | elseif Point.X < 0 then | |
604 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
605 | end | |
606 | end | |
607 | end | |
608 | end | |
609 | if Cross.Y < 0 then | |
610 | LateralAngle = -LateralAngle | |
611 | end | |
612 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
613 | end | |
614 | end | |
615 | ||
616 | function fire() | |
617 | if mou.Target then | |
618 | local humanoid = mou.Target.Parent:FindFirstChildOfClass("Humanoid") | |
619 | if not humanoid then | |
620 | humanoid = mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
621 | end | |
622 | if humanoid then | |
623 | local coru = coroutine.wrap(function() | |
624 | damage(humanoid.Parent,mou.Target) | |
625 | end) | |
626 | coru() | |
627 | end | |
628 | end | |
629 | local beam = Instance.new("Part", workspace) | |
630 | beam.BrickColor = BrickColor.new("Really red") | |
631 | beam.FormFactor = "Custom" | |
632 | beam.Material = "Neon" | |
633 | beam.Transparency = 0.25 | |
634 | beam.Anchored = true | |
635 | beam.Locked = true | |
636 | beam.CanCollide = false | |
637 | local distance = (obj4.CFrame.p - mou.Hit.p).magnitude | |
638 | beam.Size = Vector3.new(0.2, 0.2, distance) | |
639 | beam.CFrame = CFrame.new(obj4.CFrame.p, mou.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
640 | game:GetService("Debris"):AddItem(beam, 0.05) | |
641 | local sound = Instance.new('Sound',obj4) | |
642 | sound.SoundId = 'rbxassetid://193444173' | |
643 | sound.Volume = 3 | |
644 | sound.EmitterSize = 40 | |
645 | sound.MaxDistance = 450 | |
646 | sound:Play() | |
647 | game:GetService("Debris"):AddItem(beam, sound.TimeLength) | |
648 | end | |
649 | ||
650 | ---------------------------[[[ SCRIPT ]]]--------------------------- | |
651 | if chr:FindFirstChild('Left Arm') == nil or chr:FindFirstChild('Torso') == nil or chr.Torso:FindFirstChild('Left Shoulder') == nil then | |
652 | leftarm = false | |
653 | end | |
654 | local weldas = Instance.new('Weld',obj2) | |
655 | if leftarm and chr:FindFirstChild('Left Arm') then | |
656 | weldas.Part0 = obj2 | |
657 | weldas.Part1 = chr["Left Arm"] | |
658 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
659 | elseif chr:FindFirstChild('Right Arm') then | |
660 | weldas.Part0 = obj2 | |
661 | weldas.Part1 = chr["Right Arm"] | |
662 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
663 | end | |
664 | ||
665 | ||
666 | if leftarm and chr:FindFirstChild('Left Arm') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild('Left Shoulder') then | |
667 | chr:FindFirstChild('Left Arm').AncestryChanged:connect(function(me,par) | |
668 | if par ~= chr and chr:FindFirstChild('Right Arm') then | |
669 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
670 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
671 | end | |
672 | leftarm = false | |
673 | end | |
674 | end) | |
675 | chr.Torso:FindFirstChild('Left Shoulder').AncestryChanged:connect(function(me,par) | |
676 | if par ~= chr:FindFirstChild('Torso') and chr:FindFirstChild('Right Arm') then | |
677 | if obj2 and obj2:FindFirstChildOfClass('Weld') then | |
678 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
679 | end | |
680 | end | |
681 | leftarm = false | |
682 | end) | |
683 | elseif leftarm then | |
684 | if obj2 and obj2:FindFirstChildOfClass('Weld') and chr:FindFirstChild('Right Arm') then | |
685 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"] | |
686 | end | |
687 | end | |
688 | ||
689 | mou.KeyDown:connect(function(key) | |
690 | if key == string.lower(curkey) then | |
691 | active = not active | |
692 | end | |
693 | end) | |
694 | ||
695 | plr.Chatted:connect(function(msg) | |
696 | if string.lower(string.sub(msg,1,5)) == "!bind" then | |
697 | curkey = string.lower(string.sub(msg,7,7)) | |
698 | notify([[Changed key for equip/unequip to "]]..curkey..[[".]],false) | |
699 | end | |
700 | end) | |
701 | ||
702 | game:GetService('RunService').Stepped:connect(function() | |
703 | if active and chr:FindFirstChild('Torso') then | |
704 | if leftarm then | |
705 | chr.Torso["Left Shoulder"].C0 = calculate() | |
706 | else | |
707 | chr.Torso["Right Shoulder"].C0 = calculate() | |
708 | end | |
709 | weldas.Part1 = chr["Right Arm"] | |
710 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
711 | elseif chr:FindFirstChild('Torso') and (chr.Torso:FindFirstChild('Left Shoulder') or chr.Torso:FindFirstChild('Right Shoulder')) then | |
712 | if leftarm then | |
713 | chr.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.Angles(0,-math.pi/2,0) | |
714 | else | |
715 | chr.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.Angles(0,math.pi/2,0) | |
716 | end | |
717 | weldas.Part1 = chr.Torso | |
718 | weldas.C0 = CFrame.new(-1,0,-1)*CFrame.Angles(math.rad(-90),0,0) | |
719 | end | |
720 | for i,v in pairs(stunneds) do | |
721 | v.PlatformStand = true | |
722 | end | |
723 | end) | |
724 | ||
725 | mou.Button1Down:connect(function() | |
726 | if active then | |
727 | fire() | |
728 | end | |
729 | end) | |
730 | ||
731 | notify([[Chat "!bind [key]" to bind a different key to equip/unequip. Current key is "f".]],false) |