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1 | - | plr = game:GetService("Players").LocalPlayer |
1 | + | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
10 | ||
11 | print([[ | |
12 | ||
13 | Ramin9992/ramin999232: | |
14 | ||
15 | Leaked by me, Not created my me. | |
16 | ||
17 | _____________________________________________ | |
18 | ||
19 | ||
20 | LUNAR BANISHER | |
21 | ||
22 | ||
23 | ||
24 | I don't think you can't escape? | |
25 | ||
26 | _____________________________________________ | |
27 | ||
28 | ||
29 | ||
30 | Script Status: Leaked | |
31 | _____________________________________________ | |
32 | ||
33 | ||
34 | )]] | |
35 | ||
36 | ||
37 | plr = owner | |
38 | char = plr.Character | |
39 | hum = char.Humanoid | |
40 | local cam = game.Workspace.CurrentCamera | |
41 | Camera = cam | |
42 | local CamInterrupt = false | |
43 | local TwoD = false | |
44 | local TargetInfo = {nil, nil} | |
45 | cam.CameraType = "Custom" | |
46 | t = char.Torso | |
47 | h = char.Head | |
48 | ra = char["Right Arm"] | |
49 | la = char["Left Arm"] | |
50 | rl = char["Right Leg"] | |
51 | ll = char["Left Leg"] | |
52 | tors = char.Torso | |
53 | lleg = char["Left Leg"] | |
54 | root = char.HumanoidRootPart | |
55 | hed = char.Head | |
56 | rleg = char["Right Leg"] | |
57 | rarm = char["Right Arm"] | |
58 | larm = char["Left Arm"] | |
59 | radian = math.rad | |
60 | random = math.random | |
61 | Vec3 = Vector3.new | |
62 | Inst = Instance.new | |
63 | cFrame = CFrame.new | |
64 | Euler = CFrame.fromEulerAnglesXYZ | |
65 | vt = Vector3.new | |
66 | bc = BrickColor.new | |
67 | br = BrickColor.random | |
68 | it = Instance.new | |
69 | cf = CFrame.new | |
70 | ||
71 | local Booleans = { | |
72 | CamFollow = true, | |
73 | GyroUse = true | |
74 | } | |
75 | ||
76 | function lerp(object, newCFrame, alpha) | |
77 | return object:lerp(newCFrame, alpha) | |
78 | end | |
79 | ||
80 | local Directer = Inst("BodyGyro", root) | |
81 | Directer.MaxTorque = Vec3(0, 0, 0) | |
82 | Directer.P = 600000 | |
83 | local CPart = Inst("Part") | |
84 | CPart.Anchored = true | |
85 | CPart.CanCollide = false | |
86 | CPart.Locked = true | |
87 | CPart.Transparency = 1 | |
88 | ||
89 | local rainbowmode = false | |
90 | local chaosmode = false | |
91 | ||
92 | local kan = Instance.new("Sound",char) | |
93 | kan.Volume = 5 | |
94 | kan.TimePosition = 0 | |
95 | kan.PlaybackSpeed = 1 | |
96 | kan.Pitch = 1 | |
97 | kan.SoundId = "rbxassetid://561833161" | |
98 | kan.Name = "wrecked" | |
99 | kan.Looped = true | |
100 | kan:Play() | |
101 | ||
102 | local currentThemePlaying = kan.SoundId | |
103 | local currentPitch = kan.Pitch | |
104 | local currentVol = kan.Volume | |
105 | function newTheme(ID,timepos,pitch,vol) | |
106 | local kanz = kan | |
107 | --kanz:Stop() | |
108 | kanz.Volume = vol | |
109 | --kanz.TimePosition = timepos | |
110 | kanz.PlaybackSpeed = pitch | |
111 | kanz.Pitch = pitch | |
112 | kanz.SoundId = ID | |
113 | kanz.Name = "wrecked" | |
114 | kanz.Looped = true | |
115 | currentThemePlaying = kanz.SoundId | |
116 | currentVol = kanz.Volume | |
117 | currentPitch = kanz.Pitch | |
118 | --kanz:Play() | |
119 | --coroutine.resume(coroutine.create(function() | |
120 | --wait(0.05) | |
121 | --end)) | |
122 | end | |
123 | ||
124 | ||
125 | function newThemeCust(ID,timepos,pitch,vol) | |
126 | local kanz = kan | |
127 | kanz:Stop() | |
128 | kanz.Volume = vol | |
129 | kanz.TimePosition = timepos | |
130 | kanz.PlaybackSpeed = pitch | |
131 | kanz.Pitch = pitch | |
132 | kanz.SoundId = ID | |
133 | kanz.Name = "wrecked" | |
134 | kanz.Looped = true | |
135 | currentThemePlaying = kanz.SoundId | |
136 | currentVol = kanz.Volume | |
137 | currentPitch = kanz.Pitch | |
138 | kanz:Play() | |
139 | coroutine.resume(coroutine.create(function() | |
140 | wait(0.05) | |
141 | end)) | |
142 | end | |
143 | ||
144 | local mutedtog = false | |
145 | ||
146 | function CameraEnshaking(Length,Intensity) | |
147 | coroutine.resume(coroutine.create(function() | |
148 | local intensity = 1*Intensity | |
149 | local rotM = 0.01*Intensity | |
150 | for i = 0, Length, 0.1 do | |
151 | swait() | |
152 | intensity = intensity - 0.05*Intensity/Length | |
153 | rotM = rotM - 0.0005*Intensity/Length | |
154 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
155 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
156 | end | |
157 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
158 | end)) | |
159 | end | |
160 | CamShake=function(Part,Distan,Power,Times) | |
161 | local de=Part.Position | |
162 | for i,v in pairs(workspace:children()) do | |
163 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
164 | for _,c in pairs(v:children()) do | |
165 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
166 | local Noob=v.Humanoid | |
167 | if Noob~=nil then | |
168 | coroutine.resume(coroutine.create(function() | |
169 | FV = Instance.new("BoolValue", Noob) | |
170 | FV.Name = "CameraShake" | |
171 | for ShakeNum=1,Times do | |
172 | swait() | |
173 | local ef=Power | |
174 | if ef>=1 then | |
175 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
176 | else | |
177 | ef=Power*10 | |
178 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
179 | end | |
180 | end | |
181 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
182 | FV:Destroy() | |
183 | end)) | |
184 | CameraShake(Times, Power, Noob) | |
185 | end | |
186 | end | |
187 | end | |
188 | end | |
189 | end | |
190 | end | |
191 | ||
192 | ||
193 | function chatfunc(text,color,typet,font,timeex) | |
194 | local chat = coroutine.wrap(function() | |
195 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
196 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
197 | end | |
198 | local naeeym2 = Instance.new("BillboardGui",Character) | |
199 | naeeym2.Size = UDim2.new(0,100,0,40) | |
200 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
201 | naeeym2.Adornee = Character.Head | |
202 | naeeym2.Name = "TalkingBillBoard" | |
203 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
204 | tecks2.BackgroundTransparency = 1 | |
205 | tecks2.BorderSizePixel = 0 | |
206 | tecks2.Text = "" | |
207 | tecks2.Font = font | |
208 | tecks2.TextSize = 30 | |
209 | tecks2.TextStrokeTransparency = 0 | |
210 | tecks2.TextColor3 = color | |
211 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
212 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
213 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
214 | tecks3.BackgroundTransparency = 1 | |
215 | tecks3.BorderSizePixel = 0 | |
216 | tecks3.Text = "" | |
217 | tecks3.Font = font | |
218 | tecks3.TextSize = 30 | |
219 | tecks3.TextStrokeTransparency = 0 | |
220 | if typet == "Inverted" then | |
221 | tecks3.TextColor3 = Color3.new(0,0,0) | |
222 | tecks3.TextStrokeColor3 = color | |
223 | elseif typet == "Normal" then | |
224 | tecks3.TextColor3 = color | |
225 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
226 | end | |
227 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
228 | coroutine.resume(coroutine.create(function() | |
229 | while true do | |
230 | swait(1) | |
231 | if chaosmode == true then | |
232 | tecks2.TextColor3 = BrickColor.random().Color | |
233 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
234 | end | |
235 | end | |
236 | end)) | |
237 | modet.TextTransparency = modet.TextTransparency + 1 | |
238 | modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1 | |
239 | for i = 0, 74*timeex do | |
240 | swait() | |
241 | modet.TextTransparency = 1 | |
242 | modet.TextStrokeTransparency = 1 | |
243 | tecks2.Text = text | |
244 | tecks3.Text = text | |
245 | end | |
246 | local randomrot = math.random(1,2) | |
247 | if randomrot == 1 then | |
248 | for i = 1, 50 do | |
249 | swait() | |
250 | tecks2.Text = text | |
251 | tecks3.Text = text | |
252 | modet.TextTransparency = modet.TextTransparency - .02 | |
253 | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
254 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
255 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
256 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
257 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
258 | end | |
259 | elseif randomrot == 2 then | |
260 | for i = 1, 50 do | |
261 | swait() | |
262 | tecks2.Text = text | |
263 | tecks3.Text = text | |
264 | modet.TextTransparency = modet.TextTransparency - .02 | |
265 | modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02 | |
266 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
267 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
268 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
269 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
270 | end | |
271 | end | |
272 | modet.TextTransparency = 0 | |
273 | modet.TextStrokeTransparency = 0 | |
274 | if toggleTag == false then | |
275 | modet.TextTransparency = 1 | |
276 | modet.TextStrokeTransparency = 1 | |
277 | end | |
278 | naeeym2:Destroy() | |
279 | end) | |
280 | chat() | |
281 | end | |
282 | ||
283 | function bosschatfunc(text,color,watval) | |
284 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
285 | coroutine.resume(coroutine.create(function() | |
286 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
287 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
288 | end | |
289 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
290 | CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1) | |
291 | scrg.Name = "Dialog" | |
292 | local txtlb = Instance.new("TextLabel",scrg) | |
293 | txtlb.Text = "" | |
294 | txtlb.Font = "Bodoni" | |
295 | txtlb.TextColor3 = Color3.new(0,0,0) | |
296 | txtlb.TextStrokeTransparency = 0 | |
297 | txtlb.BackgroundTransparency = 0.75 | |
298 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
299 | txtlb.TextStrokeColor3 = color | |
300 | txtlb.TextScaled = true | |
301 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
302 | txtlb.TextXAlignment = "Left" | |
303 | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) | |
304 | local txtlb2 = Instance.new("TextLabel",scrg) | |
305 | txtlb2.Text = "Lunar Banisher" | |
306 | txtlb2.Font = "Arcade" | |
307 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
308 | txtlb2.TextStrokeTransparency = 0 | |
309 | txtlb2.BackgroundTransparency = 1 | |
310 | txtlb2.TextStrokeColor3 = color | |
311 | txtlb2.TextSize = 40 | |
312 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
313 | txtlb2.TextXAlignment = "Left" | |
314 | txtlb2.Position = UDim2.new(0,0,1,0) | |
315 | local fvalen = 0.55 | |
316 | local fval = -0.49 | |
317 | coroutine.resume(coroutine.create(function() | |
318 | while true do | |
319 | swait() | |
320 | if chaosmode == true then | |
321 | txtlb.Rotation = math.random(-1,1) | |
322 | txtlb2.Rotation = math.random(-1,1) | |
323 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
324 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
325 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
326 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
327 | end | |
328 | end | |
329 | end)) | |
330 | coroutine.resume(coroutine.create(function() | |
331 | while true do | |
332 | swait() | |
333 | if scrg.Parent ~= nil then | |
334 | fvalen = fvalen - 0.0001 | |
335 | elseif scrg.Parent == nil then | |
336 | break | |
337 | end | |
338 | end | |
339 | end)) | |
340 | local flol = 1.75 | |
341 | local flil = 1.6 | |
342 | coroutine.resume(coroutine.create(function() | |
343 | for i = 0, 9 do | |
344 | swait() | |
345 | fval = fval + 0.05 | |
346 | flol = flol - 0.1 | |
347 | flil = flil - 0.1 | |
348 | txtlb.Text = "" | |
349 | txtlb.Position = UDim2.new(0,0,flol,0) | |
350 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
351 | end | |
352 | txtlb.Text = text | |
353 | wait(watval) | |
354 | local valinc = 0 | |
355 | for i = 0, 99 do | |
356 | swait() | |
357 | valinc = valinc + 0.0001 | |
358 | flol = flol + valinc | |
359 | flil = flil + valinc | |
360 | txtlb.Rotation = txtlb.Rotation + valinc*20 | |
361 | txtlb2.Rotation = txtlb2.Rotation - valinc*50 | |
362 | txtlb.Position = UDim2.new(0,0,flol,0) | |
363 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
364 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
365 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
366 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
367 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
368 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
369 | end | |
370 | scrg:Destroy() | |
371 | end)) | |
372 | end)) | |
373 | end | |
374 | end | |
375 | ||
376 | local disably = false | |
377 | function warnedpeople(text,represfont,color,color2) | |
378 | if disably ~= true then | |
379 | CFuncs["Sound"].Create("rbxassetid://534859368", char, 2.5,1) | |
380 | CFuncs["Sound"].Create("rbxassetid://963718869", char, 1,1) | |
381 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
382 | coroutine.resume(coroutine.create(function() | |
383 | if v.PlayerGui:FindFirstChild("Spinny")~= nil then | |
384 | v.PlayerGui:FindFirstChild("Spinny"):destroy() | |
385 | end | |
386 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
387 | scrg.Name = "Spinny" | |
388 | local frm = Instance.new("Frame",scrg) | |
389 | frm.BackgroundTransparency = 0.25 | |
390 | frm.BackgroundColor3 = color | |
391 | frm.BorderSizePixel = 0 | |
392 | frm.Rotation = 45 | |
393 | frm.Size = UDim2.new(3,0,0,100) | |
394 | frm.Position = UDim2.new(-4,0,0,0) | |
395 | local frm2 = frm:Clone() | |
396 | frm2.Parent = scrg | |
397 | frm2.BackgroundColor3 = color2 | |
398 | frm2.Position = UDim2.new(-4.05,0,0,0) | |
399 | local imlb = Instance.new("ImageLabel",scrg) | |
400 | imlb.BackgroundTransparency = 1 | |
401 | imlb.BackgroundColor3 = Color3.new(0,0,0) | |
402 | imlb.Image = "rbxassetid://2344851144" | |
403 | imlb.Size = UDim2.new(0,750,0,750) | |
404 | imlb.ImageColor3 = color2 | |
405 | imlb.ImageTransparency = 0.25 | |
406 | imlb.Position = UDim2.new(-2.5,0,-2.5,0) | |
407 | local imlb2 = imlb:Clone() | |
408 | imlb2.Image = "rbxassetid://2325939897" | |
409 | imlb2.Size = UDim2.new(1,0,1,0) | |
410 | imlb2.ImageColor3 = color | |
411 | imlb2.ImageTransparency = 0 | |
412 | imlb2.Position = UDim2.new(0,0,0,0) | |
413 | local imlb3 = imlb:Clone() | |
414 | imlb3.Image = "rbxassetid://2344830904" | |
415 | imlb3.Size = UDim2.new(1,0,1,0) | |
416 | imlb3.ImageColor3 = color2 | |
417 | imlb3.ImageTransparency = 0 | |
418 | imlb3.Position = UDim2.new(0,0,0,0) | |
419 | local imlb4 = imlb:Clone() | |
420 | imlb4.Image = "rbxassetid://2344870656" | |
421 | imlb4.Size = UDim2.new(3,0,3,0) | |
422 | imlb4.ImageColor3 = Color3.new(1,1,1) | |
423 | imlb4.ImageTransparency = 0 | |
424 | imlb4.Position = UDim2.new(-1,0,-1,0) | |
425 | local imlb5 = imlb:Clone() | |
426 | imlb5.Image = "rbxassetid://2344870656" | |
427 | imlb5.Size = UDim2.new(10,0,10,0) | |
428 | imlb5.ImageColor3 = color2 | |
429 | imlb5.ImageTransparency = 0 | |
430 | imlb5.Position = UDim2.new(-4.5,0,-4.5,0) | |
431 | imlb2.Parent = imlb | |
432 | imlb3.Parent = imlb | |
433 | imlb4.Parent = imlb | |
434 | imlb5.Parent = imlb | |
435 | local txtlb2 = Instance.new("TextLabel",imlb) | |
436 | txtlb2.Text = text | |
437 | txtlb2.Font = represfont | |
438 | txtlb2.TextColor3 = color | |
439 | txtlb2.TextStrokeTransparency = 0 | |
440 | txtlb2.BackgroundTransparency = 1 | |
441 | txtlb2.TextStrokeColor3 = color2 | |
442 | txtlb2.TextScaled = true | |
443 | txtlb2.Size = UDim2.new(1,0,1,0) | |
444 | txtlb2.Position = UDim2.new(0,0,0,0) | |
445 | local fvalen = 0.55 | |
446 | local fval = -0.49 | |
447 | coroutine.resume(coroutine.create(function() | |
448 | while true do | |
449 | swait() | |
450 | if chaosmode == true then | |
451 | txtlb2.Rotation = math.random(-1,1) | |
452 | imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
453 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
454 | imlb.ImageColor3 = BrickColor.random().Color | |
455 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
456 | end | |
457 | end | |
458 | end)) | |
459 | coroutine.resume(coroutine.create(function() | |
460 | while true do | |
461 | swait() | |
462 | if scrg.Parent ~= nil then | |
463 | fvalen = fvalen - 0.0001 | |
464 | elseif scrg.Parent == nil then | |
465 | break | |
466 | end | |
467 | end | |
468 | end)) | |
469 | local flol = -5 | |
470 | local flil = 1.6 | |
471 | coroutine.resume(coroutine.create(function() | |
472 | for i = 0, 49 do | |
473 | swait() | |
474 | flol = flol + 0.125 | |
475 | flil = flil - 0.1 | |
476 | frm.Size = frm.Size + UDim2.new(0.1,0,0,0) | |
477 | frm.Rotation = frm.Rotation - 0.25 | |
478 | frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0) | |
479 | frm2.Rotation = frm.Rotation + 0.325 | |
480 | imlb3.Rotation = imlb3.Rotation - 10 | |
481 | imlb2.Rotation = imlb.Rotation + 7.5 | |
482 | imlb.Rotation = imlb.Rotation + 5 | |
483 | txtlb2.Rotation = txtlb2.Rotation - 5.125 | |
484 | imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0) | |
485 | end | |
486 | for i = 0, 99 do | |
487 | swait() | |
488 | fval = fval + 0.05 | |
489 | flol = flol + 0.005 | |
490 | frm.Size = frm.Size + UDim2.new(0.005,0,0,0) | |
491 | frm.Rotation = frm.Rotation - 0.075 | |
492 | frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0) | |
493 | frm2.Rotation = frm2.Rotation + 0.125 | |
494 | imlb3.Rotation = imlb3.Rotation - 2 | |
495 | imlb2.Rotation = imlb.Rotation + 1.5 | |
496 | imlb.Rotation = imlb.Rotation + 1 | |
497 | txtlb2.Rotation = txtlb2.Rotation - 1.125 | |
498 | imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0) | |
499 | end | |
500 | local valinc = 0 | |
501 | local vinc2 = 1 | |
502 | for i = 0, 99 do | |
503 | swait() | |
504 | vinc2 = vinc2 + 0.25 | |
505 | valinc = valinc + 0.0001 | |
506 | flol = flol + valinc | |
507 | flil = flil + valinc | |
508 | txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2 | |
509 | imlb3.Rotation = imlb3.Rotation - 2*vinc2 | |
510 | imlb.Rotation = imlb.Rotation + 1*vinc2 | |
511 | imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0) | |
512 | frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0) | |
513 | frm.Rotation = frm.Rotation + 0.1*vinc2 | |
514 | frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0) | |
515 | frm2.Rotation = frm2.Rotation + 0.225*vinc2 | |
516 | frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075 | |
517 | frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075 | |
518 | imlb.ImageTransparency = imlb.ImageTransparency + 0.005 | |
519 | imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01 | |
520 | imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01 | |
521 | imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
522 | imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01 | |
523 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
524 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
525 | end | |
526 | scrg:Destroy() | |
527 | end)) | |
528 | end)) | |
529 | end | |
530 | end | |
531 | end | |
532 | ||
533 | local Create = LoadLibrary("RbxUtility").Create | |
534 | ||
535 | CFuncs = { | |
536 | ["Part"] = { | |
537 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
538 | local Part = Create("Part"){ | |
539 | Parent = Parent, | |
540 | Reflectance = Reflectance, | |
541 | Transparency = Transparency, | |
542 | CanCollide = false, | |
543 | Locked = true, | |
544 | BrickColor = BrickColor.new(tostring(BColor)), | |
545 | Name = Name, | |
546 | Size = Size, | |
547 | Material = Material, | |
548 | } | |
549 | RemoveOutlines(Part) | |
550 | return Part | |
551 | end; | |
552 | }; | |
553 | ||
554 | ["Mesh"] = { | |
555 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
556 | local Msh = Create(Mesh){ | |
557 | Parent = Part, | |
558 | Offset = OffSet, | |
559 | Scale = Scale, | |
560 | } | |
561 | if Mesh == "SpecialMesh" then | |
562 | Msh.MeshType = MeshType | |
563 | Msh.MeshId = MeshId | |
564 | end | |
565 | return Msh | |
566 | end; | |
567 | }; | |
568 | ||
569 | ["Mesh"] = { | |
570 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
571 | local Msh = Create(Mesh){ | |
572 | Parent = Part, | |
573 | Offset = OffSet, | |
574 | Scale = Scale, | |
575 | } | |
576 | if Mesh == "SpecialMesh" then | |
577 | Msh.MeshType = MeshType | |
578 | Msh.MeshId = MeshId | |
579 | end | |
580 | return Msh | |
581 | end; | |
582 | }; | |
583 | ||
584 | ["Weld"] = { | |
585 | Create = function(Parent, Part0, Part1, C0, C1) | |
586 | local Weld = Create("Weld"){ | |
587 | Parent = Parent, | |
588 | Part0 = Part0, | |
589 | Part1 = Part1, | |
590 | C0 = C0, | |
591 | C1 = C1, | |
592 | } | |
593 | return Weld | |
594 | end; | |
595 | }; | |
596 | ||
597 | ["Sound"] = { | |
598 | Create = function(id, par, vol, pit) | |
599 | coroutine.resume(coroutine.create(function() | |
600 | local S = Create("Sound"){ | |
601 | Volume = vol, | |
602 | Name = "EffectSoundo", | |
603 | Pitch = pit or 1, | |
604 | SoundId = id, | |
605 | Parent = par or workspace, | |
606 | } | |
607 | wait() | |
608 | S:play() | |
609 | game:GetService("Debris"):AddItem(S, 10) | |
610 | end)) | |
611 | end; | |
612 | }; | |
613 | ||
614 | ["TimeSound"] = { | |
615 | Create = function(id, par, vol, pit, timepos) | |
616 | coroutine.resume(coroutine.create(function() | |
617 | local S = Create("Sound"){ | |
618 | Volume = vol, | |
619 | Name = "EffectSoundo", | |
620 | Pitch = pit or 1, | |
621 | SoundId = id, | |
622 | TimePosition = timepos, | |
623 | Parent = par or workspace, | |
624 | } | |
625 | wait() | |
626 | S:play() | |
627 | game:GetService("Debris"):AddItem(S, 10) | |
628 | end)) | |
629 | end; | |
630 | }; | |
631 | ["EchoSound"] = { | |
632 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
633 | coroutine.resume(coroutine.create(function() | |
634 | local Sas = Create("Sound"){ | |
635 | Volume = vol, | |
636 | Name = "EffectSoundo", | |
637 | Pitch = pit or 1, | |
638 | SoundId = id, | |
639 | TimePosition = timepos, | |
640 | Parent = par or workspace, | |
641 | } | |
642 | local E = Create("EchoSoundEffect"){ | |
643 | Delay = echodelay, | |
644 | Name = "Echo", | |
645 | Feedback = fedb, | |
646 | DryLevel = dryl, | |
647 | Parent = Sas, | |
648 | } | |
649 | wait() | |
650 | Sas:play() | |
651 | game:GetService("Debris"):AddItem(Sas, delays) | |
652 | end)) | |
653 | end; | |
654 | }; | |
655 | ||
656 | ["LongSound"] = { | |
657 | Create = function(id, par, vol, pit) | |
658 | coroutine.resume(coroutine.create(function() | |
659 | local S = Create("Sound"){ | |
660 | Volume = vol, | |
661 | Pitch = pit or 1, | |
662 | SoundId = id, | |
663 | Parent = par or workspace, | |
664 | } | |
665 | wait() | |
666 | S:play() | |
667 | game:GetService("Debris"):AddItem(S, 60) | |
668 | end)) | |
669 | end; | |
670 | }; | |
671 | ||
672 | ["ParticleEmitter"] = { | |
673 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
674 | local fp = Create("ParticleEmitter"){ | |
675 | Parent = Parent, | |
676 | Color = ColorSequence.new(Color1, Color2), | |
677 | LightEmission = LightEmission, | |
678 | Size = Size, | |
679 | Texture = Texture, | |
680 | Transparency = Transparency, | |
681 | ZOffset = ZOffset, | |
682 | Acceleration = Accel, | |
683 | Drag = Drag, | |
684 | LockedToPart = LockedToPart, | |
685 | VelocityInheritance = VelocityInheritance, | |
686 | EmissionDirection = EmissionDirection, | |
687 | Enabled = Enabled, | |
688 | Lifetime = LifeTime, | |
689 | Rate = Rate, | |
690 | Rotation = Rotation, | |
691 | RotSpeed = RotSpeed, | |
692 | Speed = Speed, | |
693 | VelocitySpread = VelocitySpread, | |
694 | } | |
695 | return fp | |
696 | end; | |
697 | }; | |
698 | ||
699 | CreateTemplate = { | |
700 | ||
701 | }; | |
702 | } | |
703 | ||
704 | ||
705 | ||
706 | New = function(Object, Parent, Name, Data) | |
707 | local Object = Instance.new(Object) | |
708 | for Index, Value in pairs(Data or {}) do | |
709 | Object[Index] = Value | |
710 | end | |
711 | Object.Parent = Parent | |
712 | Object.Name = Name | |
713 | return Object | |
714 | end | |
715 | local halocolor = BrickColor.new("Pastel light blue") | |
716 | local halocolor2 = BrickColor.new("Cool yellow") | |
717 | local starcolor = BrickColor.new("Bright yellow") | |
718 | local lunacolor = BrickColor.new("Navy blue") | |
719 | local lunacolor2 = BrickColor.new("Bright blue") | |
720 | local wepcolor = BrickColor.new("Really black") | |
721 | local maincolor = BrickColor.new("Really black") | |
722 | local m = Instance.new("Model",char) | |
723 | local m2 = Instance.new("Model",char) | |
724 | local m3 = Instance.new("Model",char) | |
725 | local mw1 = Instance.new("Model",char) | |
726 | local mw2 = Instance.new("Model",char) | |
727 | ||
728 | ||
729 | ||
730 | ||
731 | local extrawingmod1 = Instance.new("Model",char) | |
732 | local extrawingmod2 = Instance.new("Model",char) | |
733 | ||
734 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
735 | local p = Instance.new("Part") | |
736 | p.TopSurface = 0 | |
737 | p.BottomSurface = 0 | |
738 | p.Parent = parent | |
739 | p.Size = Vector3.new(0.1,0.1,0.1) | |
740 | p.Transparency = transparency | |
741 | p.Reflectance = reflectance | |
742 | p.CanCollide = false | |
743 | p.Locked = true | |
744 | p.BrickColor = brickcolor | |
745 | p.Material = material | |
746 | return p | |
747 | end | |
748 | ||
749 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
750 | local mesh = Instance.new("SpecialMesh",parent) | |
751 | mesh.MeshType = meshtype | |
752 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
753 | return mesh | |
754 | end | |
755 | ||
756 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
757 | local mesh = Instance.new("SpecialMesh",parent) | |
758 | mesh.MeshType = "FileMesh" | |
759 | mesh.MeshId = meshid | |
760 | mesh.Scale = Vector3.new(x1,y1,z1) | |
761 | return mesh | |
762 | end | |
763 | ||
764 | ||
765 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
766 | local mesh = Instance.new("SpecialMesh",parent) | |
767 | mesh.MeshType = "FileMesh" | |
768 | mesh.MeshId = meshid | |
769 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
770 | mesh.Scale = Vector3.new(x1,y1,z1) | |
771 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
772 | return mesh | |
773 | end | |
774 | ||
775 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
776 | local weld = Instance.new("Weld") | |
777 | weld.Parent = parent | |
778 | weld.Part0 = part0 | |
779 | weld.Part1 = part1 | |
780 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
781 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
782 | return weld | |
783 | end | |
784 | ||
785 | ||
786 | -------------- | |
787 | -------------- | |
788 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
789 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
790 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
791 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
792 | ||
793 | local handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
794 | CreateMesh(handle,"Brick",0,0,0) | |
795 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
796 | local valuaring = 10 | |
797 | for i = 0, 49 do | |
798 | valuaring = valuaring + 10 | |
799 | rn = CreateParta(mw2,0,0,"Neon",halocolor) | |
800 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
801 | CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
802 | end | |
803 | ||
804 | handlex = CreateParta(mw2,1,1,"Neon",maincolor) | |
805 | CreateMesh(handle,"Brick",0,0,0) | |
806 | CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
807 | local valuaring = 10 | |
808 | for i = 0, 49 do | |
809 | valuaring = valuaring + 10 | |
810 | rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
811 | CreateMesh(rn,"Brick",0.5,0.2,0.2) | |
812 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
813 | end | |
814 | ||
815 | ||
816 | local handle = CreateParta(m,1,1,"Neon",maincolor) | |
817 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
818 | local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
819 | ||
820 | --- Left wing. | |
821 | ||
822 | local lwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
823 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
824 | local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
825 | ||
826 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
827 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
828 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
829 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
830 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
831 | CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
832 | A0 = Instance.new('Attachment',wed) | |
833 | A0.Position = vt(0,0.25,0.25) | |
834 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
835 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
836 | CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
837 | A1 = Instance.new('Attachment',wed) | |
838 | A1.Position = vt(0,-0.25,-2) | |
839 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
840 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
841 | CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
842 | ||
843 | tl1 = Instance.new('Trail',wed) | |
844 | tl1.Attachment0 = A1 | |
845 | tl1.Attachment1 = A0 | |
846 | tl1.Texture = "rbxassetid://2108945559" | |
847 | tl1.LightEmission = 1 | |
848 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
849 | tl1.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
850 | tl1.Lifetime = 0.6 | |
851 | ||
852 | ||
853 | local lwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
854 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
855 | local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
856 | ||
857 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
858 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
859 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
860 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
861 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
862 | CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
863 | A0 = Instance.new('Attachment',wed) | |
864 | A0.Position = vt(0,0.25,0.25) | |
865 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
866 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
867 | CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
868 | A1 = Instance.new('Attachment',wed) | |
869 | A1.Position = vt(0,-0.25,-2) | |
870 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
871 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
872 | CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
873 | ||
874 | tl2 = Instance.new('Trail',wed) | |
875 | tl2.Attachment0 = A1 | |
876 | tl2.Attachment1 = A0 | |
877 | tl2.Texture = "rbxassetid://2108945559" | |
878 | tl2.LightEmission = 1 | |
879 | tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
880 | tl2.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
881 | tl2.Lifetime = 0.6 | |
882 | ||
883 | local lwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
884 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
885 | local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
886 | ||
887 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
888 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
889 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
890 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
891 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
892 | CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
893 | A0 = Instance.new('Attachment',wed) | |
894 | A0.Position = vt(0,0.25,0.25) | |
895 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
896 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
897 | CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
898 | A1 = Instance.new('Attachment',wed) | |
899 | A1.Position = vt(0,-0.25,-2) | |
900 | wed = CreateParta(mw1,0,0,"Neon",halocolor) | |
901 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
902 | CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
903 | ||
904 | tl3 = Instance.new('Trail',wed) | |
905 | tl3.Attachment0 = A1 | |
906 | tl3.Attachment1 = A0 | |
907 | tl3.Texture = "rbxassetid://2108945559" | |
908 | tl3.LightEmission = 1 | |
909 | tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
910 | tl3.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
911 | tl3.Lifetime = 0.6 | |
912 | ||
913 | tl1.Enabled = false | |
914 | tl2.Enabled = false | |
915 | tl3.Enabled = false | |
916 | local lwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
917 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
918 | local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
919 | ||
920 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
921 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
922 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
923 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
924 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
925 | CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
926 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
927 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
928 | CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
929 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
930 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
931 | CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
932 | ||
933 | local lwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
934 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
935 | local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
936 | ||
937 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
938 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
939 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
940 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
941 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
942 | CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
943 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
944 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
945 | CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
946 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
947 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
948 | CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
949 | ||
950 | local lwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
951 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
952 | local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
953 | ||
954 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
955 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
956 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
957 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
958 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
959 | CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
960 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
961 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
962 | CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
963 | wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) | |
964 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
965 | CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
966 | ||
967 | -- Right wing. | |
968 | ||
969 | local rwing1 = CreateParta(m,1,1,"Neon",maincolor) | |
970 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
971 | local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
972 | ||
973 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
974 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
975 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
976 | A0 = Instance.new('Attachment',wed) | |
977 | A0.Position = vt(0,0.25,0.25) | |
978 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
979 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
980 | CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
981 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
982 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
983 | CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
984 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
985 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
986 | CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
987 | A1 = Instance.new('Attachment',wed) | |
988 | A1.Position = vt(0,2,0.25) | |
989 | ||
990 | tr1 = Instance.new('Trail',wed) | |
991 | tr1.Attachment0 = A1 | |
992 | tr1.Attachment1 = A0 | |
993 | tr1.Texture = "rbxassetid://2108945559" | |
994 | tr1.LightEmission = 1 | |
995 | tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
996 | tr1.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
997 | tr1.Lifetime = 0.6 | |
998 | ||
999 | local rwing2 = CreateParta(m,1,1,"Neon",maincolor) | |
1000 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1001 | local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1002 | ||
1003 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1004 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1005 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1006 | A0 = Instance.new('Attachment',wed) | |
1007 | A0.Position = vt(0,0.25,0.25) | |
1008 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1009 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1010 | CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1011 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1012 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1013 | CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1014 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1015 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1016 | CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1017 | A1 = Instance.new('Attachment',wed) | |
1018 | A1.Position = vt(0,2,0.25) | |
1019 | ||
1020 | tr2 = Instance.new('Trail',wed) | |
1021 | tr2.Attachment0 = A1 | |
1022 | tr2.Attachment1 = A0 | |
1023 | tr2.Texture = "rbxassetid://2108945559" | |
1024 | tr2.LightEmission = 1 | |
1025 | tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1026 | tr2.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1027 | tr2.Lifetime = 0.6 | |
1028 | ||
1029 | local rwing3 = CreateParta(m,1,1,"Neon",maincolor) | |
1030 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1031 | local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1032 | ||
1033 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1034 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1035 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1036 | A0 = Instance.new('Attachment',wed) | |
1037 | A0.Position = vt(0,0.25,0.25) | |
1038 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1039 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1040 | CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1041 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1042 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1043 | CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1044 | wed = CreateParta(mw2,0,0,"Neon",halocolor) | |
1045 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1046 | CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1047 | A1 = Instance.new('Attachment',wed) | |
1048 | A1.Position = vt(0,2,0.25) | |
1049 | ||
1050 | tr3 = Instance.new('Trail',wed) | |
1051 | tr3.Attachment0 = A1 | |
1052 | tr3.Attachment1 = A0 | |
1053 | tr3.Texture = "rbxassetid://2108945559" | |
1054 | tr3.LightEmission = 1 | |
1055 | tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
1056 | tr3.Color = ColorSequence.new(BrickColor.new('Really blue').Color) | |
1057 | tr3.Lifetime = 0.6 | |
1058 | ||
1059 | ||
1060 | local rwing4 = CreateParta(m,1,1,"Neon",maincolor) | |
1061 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1062 | local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1063 | ||
1064 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1065 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1066 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1067 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1068 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1069 | CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1070 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1071 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1072 | CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1073 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1074 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1075 | CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1076 | ||
1077 | local rwing5 = CreateParta(m,1,1,"Neon",maincolor) | |
1078 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1079 | local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1080 | ||
1081 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1082 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1083 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1084 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1085 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1086 | CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1087 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1088 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1089 | CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1090 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1091 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1092 | CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1093 | ||
1094 | local rwing6 = CreateParta(m,1,1,"Neon",maincolor) | |
1095 | CreateMesh(handle,"Brick",0.5,0.5,0.5) | |
1096 | local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1097 | ||
1098 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1099 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1100 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1101 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1102 | CreateMesh(wed,"Wedge",0.05,0.5,0.5) | |
1103 | CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1104 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1105 | CreateMesh(wed,"Wedge",0.05,0.5,3) | |
1106 | CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1107 | wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) | |
1108 | CreateMesh(wed,"Wedge",0.05,3,0.5) | |
1109 | CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1110 | ||
1111 | --HERES THE RING | |
1112 | ||
1113 | ||
1114 | --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) | |
1115 | CreateMesh(ran,"Wedge",1.02,1.02,1.02) | |
1116 | CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1117 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1118 | CreateMesh(ran,"Wedge",0.9,0.9,1.025) | |
1119 | CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1120 | ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1121 | CreateMesh(ran,"Wedge",1.025,0.9,0.9) | |
1122 | CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1123 | ||
1124 | ||
1125 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1126 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1127 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1128 | ||
1129 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1130 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1131 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1132 | ||
1133 | ||
1134 | ||
1135 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1136 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1137 | CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1138 | ||
1139 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1140 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1141 | CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1142 | ||
1143 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1144 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1145 | CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1146 | ||
1147 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1148 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1149 | CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1150 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1151 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1152 | CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- | |
1153 | ||
1154 | --- second ring | |
1155 | ||
1156 | ||
1157 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1158 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1159 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1160 | ||
1161 | gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1162 | CreateMesh(gan,"Brick",1.075,0.1,1.075) | |
1163 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1164 | ||
1165 | ||
1166 | ||
1167 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1168 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1169 | CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1170 | ||
1171 | gan = CreateParta(m2,0,0,"Neon",halocolor2) | |
1172 | CreateMesh(gan,"Brick",1.095,0.035,1.095) | |
1173 | CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1174 | ||
1175 | gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) | |
1176 | CreateMesh(gane,"Brick",1.0625,0.2,1.0625) | |
1177 | CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1178 | ||
1179 | star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) | |
1180 | CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) | |
1181 | CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1182 | starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) | |
1183 | CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) | |
1184 | CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
1185 | ||
1186 | ||
1187 | ||
1188 | for i, v in pairs(m:GetChildren()) do | |
1189 | if v:IsA("Part") then | |
1190 | v.BrickColor = BrickColor.new("Really black") | |
1191 | v.Material = "Glass" | |
1192 | end | |
1193 | end | |
1194 | for i, v in pairs(m2:GetChildren()) do | |
1195 | if v:IsA("Part") then | |
1196 | v.BrickColor = BrickColor.new("Crimson") | |
1197 | v.Material = "Granite" | |
1198 | end | |
1199 | end | |
1200 | for i, v in pairs(m3:GetChildren()) do | |
1201 | if v:IsA("Part") then | |
1202 | v.BrickColor = BrickColor.new("Really blue") | |
1203 | v.Material = "Neon" | |
1204 | end | |
1205 | end | |
1206 | for i, v in pairs(mw2:GetChildren()) do | |
1207 | if v:IsA("Part") then | |
1208 | v.BrickColor = BrickColor.new("Really blue") | |
1209 | v.Material = "Neon" | |
1210 | end | |
1211 | end | |
1212 | for i, v in pairs(mw1:GetChildren()) do | |
1213 | if v:IsA("Part") then | |
1214 | v.Transparency = 1 | |
1215 | v.BrickColor = BrickColor.new("Really blue") | |
1216 | v.Material = "Neon" | |
1217 | end | |
1218 | end | |
1219 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1220 | if v:IsA("Part") then | |
1221 | v.Transparency = 1 | |
1222 | v.BrickColor = BrickColor.new("White") | |
1223 | v.Material = "Neon" | |
1224 | end | |
1225 | end | |
1226 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1227 | if v:IsA("Part") then | |
1228 | v.Transparency = 1 | |
1229 | v.BrickColor = BrickColor.new("White") | |
1230 | v.Material = "Neon" | |
1231 | end | |
1232 | end | |
1233 | local MAINRUINCOLOR = BrickColor.new("Navy blue") | |
1234 | local SECONDRUINCOLOR = BrickColor.new("Navy blue") | |
1235 | local THIRDRUINCOLOR = BrickColor.new("Really black") | |
1236 | ||
1237 | function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo) | |
1238 | for i, v in pairs(mw2:GetChildren()) do | |
1239 | if v:IsA("Part") then | |
1240 | v.BrickColor = one | |
1241 | v.Material = "Neon" | |
1242 | end | |
1243 | end | |
1244 | refec.Color = ColorSequence.new(one.Color) | |
1245 | refec2.Color = ColorSequence.new(one.Color) | |
1246 | refec3.Color = ColorSequence.new(one.Color) | |
1247 | tr1.Color = ColorSequence.new(one.Color) | |
1248 | tr2.Color = ColorSequence.new(one.Color) | |
1249 | tr3.Color = ColorSequence.new(one.Color) | |
1250 | imgl2.ImageColor3 = one.Color | |
1251 | circl.ImageColor3 = two.Color | |
1252 | techc.ImageColor3 = one.Color | |
1253 | circl2.ImageColor3 = one.Color | |
1254 | ned.TextColor3 = two.Color | |
1255 | ned.TextStrokeColor3 = one.Color | |
1256 | for i, v in pairs(mw1:GetChildren()) do | |
1257 | if v:IsA("Part") then | |
1258 | v.Transparency = 0 | |
1259 | v.BrickColor = two | |
1260 | v.Material = "Neon" | |
1261 | end | |
1262 | end | |
1263 | tl1.Color = ColorSequence.new(two.Color) | |
1264 | tl2.Color = ColorSequence.new(two.Color) | |
1265 | tl3.Color = ColorSequence.new(two.Color) | |
1266 | for i, v in pairs(m:GetChildren()) do | |
1267 | if v:IsA("Part") then | |
1268 | v.BrickColor = three | |
1269 | v.Material = "Ice" | |
1270 | end | |
1271 | end | |
1272 | for i, v in pairs(m2:GetChildren()) do | |
1273 | if v:IsA("Part") then | |
1274 | v.BrickColor = four | |
1275 | v.Material = "Ice" | |
1276 | end | |
1277 | end | |
1278 | for i, v in pairs(m3:GetChildren()) do | |
1279 | if v:IsA("Part") then | |
1280 | v.BrickColor = five | |
1281 | v.Material = "Neon" | |
1282 | end | |
1283 | end | |
1284 | for i, v in pairs(extrawingmod1:GetChildren()) do | |
1285 | if v:IsA("Part") then | |
1286 | v.Transparency = exonetran | |
1287 | v.BrickColor = exone | |
1288 | v.Material = "Neon" | |
1289 | end | |
1290 | end | |
1291 | for i, v in pairs(extrawingmod2:GetChildren()) do | |
1292 | if v:IsA("Part") then | |
1293 | v.Transparency = extwotran | |
1294 | v.BrickColor = extwo | |
1295 | v.Material = "Neon" | |
1296 | end | |
1297 | end | |
1298 | end | |
1299 | ||
1300 | function bosschatfunc(text,color,watval) | |
1301 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1302 | coroutine.resume(coroutine.create(function() | |
1303 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
1304 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
1305 | end | |
1306 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
1307 | scrg.Name = "Dialog" | |
1308 | local txtlb = Instance.new("TextLabel",scrg) | |
1309 | txtlb.Text = "" | |
1310 | txtlb.Font = "Bodoni" | |
1311 | txtlb.TextColor3 = Color3.new(0,0,0) | |
1312 | txtlb.TextStrokeTransparency = 0 | |
1313 | txtlb.BackgroundTransparency = 0.75 | |
1314 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
1315 | txtlb.TextStrokeColor3 = color | |
1316 | txtlb.TextScaled = true | |
1317 | txtlb.Size = UDim2.new(1,0,0.25,0) | |
1318 | txtlb.TextXAlignment = "Left" | |
1319 | txtlb.Position = UDim2.new(0,0,0.75 + 1,0) | |
1320 | local txtlb2 = Instance.new("TextLabel",scrg) | |
1321 | txtlb2.Text = "Chaotic:" | |
1322 | txtlb2.Font = "Arcade" | |
1323 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
1324 | txtlb2.TextStrokeTransparency = 0 | |
1325 | txtlb2.BackgroundTransparency = 1 | |
1326 | txtlb2.TextStrokeColor3 = color | |
1327 | txtlb2.TextSize = 40 | |
1328 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
1329 | txtlb2.TextXAlignment = "Left" | |
1330 | txtlb2.Position = UDim2.new(0,0,1,0) | |
1331 | local fvalen = 0.55 | |
1332 | local fval = -0.49 | |
1333 | coroutine.resume(coroutine.create(function() | |
1334 | while true do | |
1335 | Swait() | |
1336 | if MODE == "Sanity" then | |
1337 | txtlb.Rotation = math.random(-1,1) | |
1338 | txtlb2.Rotation = math.random(-1,1) | |
1339 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1340 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1341 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
1342 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
1343 | end | |
1344 | end | |
1345 | end)) | |
1346 | coroutine.resume(coroutine.create(function() | |
1347 | while true do | |
1348 | Swait() | |
1349 | if scrg.Parent ~= nil then | |
1350 | fvalen = fvalen - 0.0001 | |
1351 | elseif scrg.Parent == nil then | |
1352 | break | |
1353 | end | |
1354 | end | |
1355 | end)) | |
1356 | local flol = 1.75 | |
1357 | local flil = 1.6 | |
1358 | coroutine.resume(coroutine.create(function() | |
1359 | for i = 0, 9 do | |
1360 | Swait() | |
1361 | fval = fval + 0.05 | |
1362 | flol = flol - 0.1 | |
1363 | flil = flil - 0.1 | |
1364 | txtlb.Text = "" | |
1365 | txtlb.Position = UDim2.new(0,0,flol,0) | |
1366 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
1367 | end | |
1368 | txtlb.Text = text | |
1369 | wait(watval) | |
1370 | local valinc = 0 | |
1371 | for i = 0, 99 do | |
1372 | Swait() | |
1373 | valinc = valinc + 0.0001 | |
1374 | flol = flol + valinc | |
1375 | flil = flil + valinc | |
1376 | txtlb.Rotation = txtlb.Rotation + valinc*20 | |
1377 | txtlb2.Rotation = txtlb2.Rotation - valinc*50 | |
1378 | txtlb.Position = UDim2.new(0,0,flol,0) | |
1379 | txtlb2.Position = UDim2.new(0,0,flil,0) | |
1380 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
1381 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
1382 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
1383 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
1384 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
1385 | end | |
1386 | scrg:Destroy() | |
1387 | end)) | |
1388 | end)) | |
1389 | end | |
1390 | end | |
1391 | ||
1392 | function BigBlack(text,color,watval) | |
1393 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1394 | coroutine.resume(coroutine.create(function() | |
1395 | if v.PlayerGui:FindFirstChild("Dialog")~= nil then | |
1396 | v.PlayerGui:FindFirstChild("Dialog"):destroy() | |
1397 | end | |
1398 | local scrg = Instance.new("ScreenGui",v.PlayerGui) | |
1399 | scrg.Name = "Dialog" | |
1400 | local txtlb = Instance.new("TextLabel",scrg) | |
1401 | txtlb.Text = "" | |
1402 | txtlb.Font = "Bodoni" | |
1403 | txtlb.TextColor3 = Color3.new(0,0,0) | |
1404 | txtlb.TextStrokeTransparency = 1 | |
1405 | txtlb.BackgroundTransparency = 1 | |
1406 | txtlb.BackgroundColor3 = Color3.new(0,0,0) | |
1407 | txtlb.TextStrokeColor3 = color | |
1408 | txtlb.TextScaled = true | |
1409 | txtlb.Size = UDim2.new(1,0,1,0) | |
1410 | txtlb.TextXAlignment = "Center" | |
1411 | txtlb.Position = UDim2.new(0,0,6.75 + 1,0) | |
1412 | local txtlb2 = Instance.new("TextLabel",scrg) | |
1413 | txtlb2.Text = "Chaotic:" | |
1414 | txtlb2.Font = "Arcade" | |
1415 | txtlb2.TextColor3 = Color3.new(0,0,0) | |
1416 | txtlb2.TextStrokeTransparency = 0 | |
1417 | txtlb2.BackgroundTransparency = 1 | |
1418 | txtlb2.TextStrokeColor3 = color | |
1419 | txtlb2.TextSize = 40 | |
1420 | txtlb2.Size = UDim2.new(1,0,0.25,0) | |
1421 | txtlb2.TextXAlignment = "Left" | |
1422 | txtlb2.Position = UDim2.new(0,0,1,0) | |
1423 | local fvalen = 0.55 | |
1424 | local fval = -0.49 | |
1425 | coroutine.resume(coroutine.create(function() | |
1426 | while true do | |
1427 | Swait() | |
1428 | if MODE == "Sanity" then | |
1429 | txtlb.Rotation = math.random(-1,1) | |
1430 | txtlb2.Rotation = math.random(-1,1) | |
1431 | txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1432 | txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5) | |
1433 | txtlb.TextStrokeColor3 = BrickColor.random().Color | |
1434 | txtlb2.TextStrokeColor3 = BrickColor.random().Color | |
1435 | end | |
1436 | end | |
1437 | end)) | |
1438 | coroutine.resume(coroutine.create(function() | |
1439 | while true do | |
1440 | Swait() | |
1441 | if scrg.Parent ~= nil then | |
1442 | fvalen = fvalen - 0.0001 | |
1443 | elseif scrg.Parent == nil then | |
1444 | break | |
1445 | end | |
1446 | end | |
1447 | end)) | |
1448 | local flol = 1.05 | |
1449 | local flil = 0.75 | |
1450 | local flil2 = -0.2 | |
1451 | coroutine.resume(coroutine.create(function() | |
1452 | for i = 1,string.len(text),1 do | |
1453 | wait() | |
1454 | text.Text = string.sub(text,1,i) | |
1455 | end | |
1456 | end)) | |
1457 | coroutine.resume(coroutine.create(function() | |
1458 | for i = 0, 1 do | |
1459 | fval = fval + 0.05 | |
1460 | flol = flol - 0.1 | |
1461 | flil2 = flil2 + 0.1 | |
1462 | txtlb.Text = "" | |
1463 | txtlb.Position = UDim2.new(flil2,0,0,0) | |
1464 | txtlb.BackgroundTransparency = 1 - 0.1 | |
1465 | txtlb2.Position = UDim2.new(flil2,0,0,0) | |
1466 | end | |
1467 | ||
1468 | for i = 0, 99 do | |
1469 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency - 0.01 | |
1470 | txtlb.TextTransparency = txtlb.TextTransparency - 0.01 | |
1471 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency - 0.01 | |
1472 | txtlb2.TextTransparency = txtlb2.TextTransparency - 0.01 | |
1473 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency - 0.0025 | |
1474 | end | |
1475 | ||
1476 | txtlb.Text = text | |
1477 | wait(watval) | |
1478 | local valinc = 0 | |
1479 | for i = 0, 99 do | |
1480 | Swait() | |
1481 | valinc = valinc + 0.0002 | |
1482 | flol = flol + valinc | |
1483 | flil2 = flil2 + valinc | |
1484 | txtlb.Rotation = txtlb.Rotation + valinc*15 | |
1485 | txtlb2.Rotation = txtlb2.Rotation - valinc*15 | |
1486 | txtlb.Position = UDim2.new(flil2,0,0,0) | |
1487 | txtlb2.Position = UDim2.new(flil2,0,0,0) | |
1488 | txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01 | |
1489 | txtlb.TextTransparency = txtlb.TextTransparency + 0.01 | |
1490 | txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01 | |
1491 | txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01 | |
1492 | txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025 | |
1493 | end | |
1494 | scrg:Destroy() | |
1495 | end)) | |
1496 | end)) | |
1497 | end | |
1498 | end | |
1499 | ------ | |
1500 | ||
1501 | ||
1502 | function RemoveOutlines(part) | |
1503 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1504 | end | |
1505 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1506 | local Part = Create("Part")({ | |
1507 | Parent = Parent, | |
1508 | Reflectance = Reflectance, | |
1509 | Transparency = Transparency, | |
1510 | CanCollide = false, | |
1511 | Locked = true, | |
1512 | BrickColor = BrickColor.new(tostring(BColor)), | |
1513 | Name = Name, | |
1514 | Size = Size, | |
1515 | Material = Material | |
1516 | }) | |
1517 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
1518 | RemoveOutlines(Part) | |
1519 | return Part | |
1520 | end | |
1521 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1522 | local Msh = Create(Mesh)({ | |
1523 | Parent = Part, | |
1524 | Offset = OffSet, | |
1525 | Scale = Scale | |
1526 | }) | |
1527 | if Mesh == "SpecialMesh" then | |
1528 | Msh.MeshType = MeshType | |
1529 | Msh.MeshId = MeshId | |
1530 | end | |
1531 | return Msh | |
1532 | end | |
1533 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1534 | local Weld = Create("Weld")({ | |
1535 | Parent = Parent, | |
1536 | Part0 = Part0, | |
1537 | Part1 = Part1, | |
1538 | C0 = C0, | |
1539 | C1 = C1 | |
1540 | }) | |
1541 | return Weld | |
1542 | end | |
1543 | ||
1544 | ||
1545 | ||
1546 | Player = plr | |
1547 | PlayerGui = Player.PlayerGui | |
1548 | Cam = workspace.CurrentCamera | |
1549 | Backpack = Player.Backpack | |
1550 | Character = Player.Character | |
1551 | Humanoid = Character.Humanoid | |
1552 | RootPart = Character["HumanoidRootPart"] | |
1553 | Torso = Character["Torso"] | |
1554 | Head = Character["Head"] | |
1555 | RightArm = Character["Right Arm"] | |
1556 | LeftArm = Character["Left Arm"] | |
1557 | RightLeg = Character["Right Leg"] | |
1558 | LeftLeg = Character["Left Leg"] | |
1559 | RootJoint = RootPart["RootJoint"] | |
1560 | Neck = Torso["Neck"] | |
1561 | RightShoulder = Torso["Right Shoulder"] | |
1562 | LeftShoulder = Torso["Left Shoulder"] | |
1563 | RightHip = Torso["Right Hip"] | |
1564 | LeftHip = Torso["Left Hip"] | |
1565 | local sick = Instance.new("Sound",Torso) | |
1566 | sick.SoundId = "rbxassetid://1306847940" | |
1567 | sick.Looped = true | |
1568 | sick.Pitch = 1 | |
1569 | sick.Volume = 0 | |
1570 | sick.TimePosition = 0 | |
1571 | Character.Archivable = true | |
1572 | Humanoid.DisplayDistanceType = "None" | |
1573 | ||
1574 | local naeeym2 = Instance.new("BillboardGui",Character) | |
1575 | naeeym2.AlwaysOnTop = true | |
1576 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1577 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1578 | naeeym2.Adornee = Character.Head | |
1579 | naeeym2.Name = "Name" | |
1580 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1581 | tecks2.BackgroundTransparency = 1 | |
1582 | tecks2.TextScaled = true | |
1583 | tecks2.BorderSizePixel = 0 | |
1584 | tecks2.Text = "Lunar" | |
1585 | tecks2.Font = "Antique" | |
1586 | tecks2.TextSize = 30 | |
1587 | tecks2.TextTransparency = 1 | |
1588 | tecks2.TextStrokeTransparency = 1 | |
1589 | tecks2.TextColor3 = Color3.new(0/255,0/255,255/255) | |
1590 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1591 | tecks2.Parent = naeeym2 | |
1592 | ||
1593 | IT = Instance.new | |
1594 | CF = CFrame.new | |
1595 | VT = Vector3.new | |
1596 | RAD = math.rad | |
1597 | C3 = Color3.new | |
1598 | UD2 = UDim2.new | |
1599 | BRICKC = BrickColor.new | |
1600 | ANGLES = CFrame.Angles | |
1601 | EULER = CFrame.fromEulerAnglesXYZ | |
1602 | COS = math.cos | |
1603 | ACOS = math.acos | |
1604 | SIN = math.sin | |
1605 | ASIN = math.asin | |
1606 | ABS = math.abs | |
1607 | MRANDOM = math.random | |
1608 | FLOOR = math.floor | |
1609 | ||
1610 | --//=================================\\ | |
1611 | --|| USEFUL VALUES | |
1612 | --\\=================================// | |
1613 | ||
1614 | Animation_Speed = 3 | |
1615 | local FORCERESET = false | |
1616 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1617 | local Speed = 16 | |
1618 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1619 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
1620 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
1621 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
1622 | local DAMAGEMULTIPLIER = 1 | |
1623 | local ANIM = "Idle" | |
1624 | local ATTACK = false | |
1625 | local EQUIPPED = false | |
1626 | local HOLD = false | |
1627 | local COMBO = 1 | |
1628 | local Rooted = false | |
1629 | local INTRO = false | |
1630 | local Gun = IT("Model") | |
1631 | Gun.Name = "Gun" | |
1632 | local SINE = 0 | |
1633 | local KEYHOLD = false | |
1634 | local CHANGE = 2 / Animation_Speed | |
1635 | local WALKINGANIM = false | |
1636 | local VALUE1 = false | |
1637 | local VALUE2 = false | |
1638 | local ROBLOXIDLEANIMATION = IT("Animation") | |
1639 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
1640 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
1641 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
1642 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
1643 | WEAPONGUI.Name = "BanishV3Gui" | |
1644 | local Weapon = IT("Model") | |
1645 | Weapon.Name = "Adds" | |
1646 | local FaceGradient = IT("Folder", Character) | |
1647 | FaceGradient.Name = "FaceGradient" | |
1648 | local Effects = IT("Folder", Weapon) | |
1649 | Effects.Name = "Effects" | |
1650 | local ANIMATOR = Humanoid.Animator | |
1651 | local ANIMATE = Character:FindFirstChild("Animate") | |
1652 | local UNANCHOR = true | |
1653 | local TOBANISH = {} | |
1654 | script.Parent = PlayerGui | |
1655 | ||
1656 | --//=================================\\ | |
1657 | --\\=================================// | |
1658 | ||
1659 | ||
1660 | --//=================================\\ | |
1661 | --|| CUSTOMIZATION | |
1662 | --\\=================================// | |
1663 | ||
1664 | Class_Name = "Sharpshooter" | |
1665 | Weapon_Name = "Add-ons" | |
1666 | ||
1667 | Custom_Color_1 = BRICKC("Really black"); --1st color for the weapon. | |
1668 | Custom_Color_2 = BRICKC("Maroon"); --2nd color for the weapon. | |
1669 | ||
1670 | Custom_Color_3 = BRICKC("Navy blue"); --Color for the abilities. | |
1671 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
1672 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
1673 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
1674 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
1675 | ||
1676 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
1677 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
1678 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
1679 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
1680 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
1681 | ||
1682 | ||
1683 | Player_Size = 1 --Size of the player. | |
1684 | Animation_Speed = 3 | |
1685 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
1686 | ||
1687 | local Speed = 16 | |
1688 | local Effects2 = {} | |
1689 | ||
1690 | --//=================================\\ | |
1691 | --|| END OF CUSTOMIZATION | |
1692 | --\\=================================// | |
1693 | ||
1694 | ||
1695 | --//=================================\\ | |
1696 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
1697 | --\\=================================// | |
1698 | ||
1699 | ArtificialHB = Instance.new("BindableEvent", script) | |
1700 | ArtificialHB.Name = "ArtificialHB" | |
1701 | ||
1702 | script:WaitForChild("ArtificialHB") | |
1703 | ||
1704 | frame = Frame_Speed | |
1705 | tf = 0 | |
1706 | allowframeloss = false | |
1707 | tossremainder = false | |
1708 | lastframe = tick() | |
1709 | script.ArtificialHB:Fire() | |
1710 | ||
1711 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1712 | tf = tf + s | |
1713 | if tf >= frame then | |
1714 | if allowframeloss then | |
1715 | script.ArtificialHB:Fire() | |
1716 | lastframe = tick() | |
1717 | else | |
1718 | for i = 1, math.floor(tf / frame) do | |
1719 | script.ArtificialHB:Fire() | |
1720 | end | |
1721 | lastframe = tick() | |
1722 | end | |
1723 | if tossremainder then | |
1724 | tf = 0 | |
1725 | else | |
1726 | tf = tf - frame * math.floor(tf / frame) | |
1727 | end | |
1728 | end | |
1729 | end) | |
1730 | ||
1731 | --//=================================\\ | |
1732 | --\\=================================// | |
1733 | ||
1734 | --//=================================\\ | |
1735 | --|| SOME FUNCTIONS | |
1736 | --\\=================================// | |
1737 | ||
1738 | function Clerp(a, b, t) | |
1739 | local qa = {QuaternionFromCFrame(a)} | |
1740 | local qb = {QuaternionFromCFrame(b)} | |
1741 | local ax, ay, az = a.x, a.y, a.z | |
1742 | local bx, by, bz = b.x, b.y, b.z | |
1743 | local _t = 1 - t | |
1744 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1745 | end | |
1746 | ||
1747 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1748 | local frame = IT("Frame") | |
1749 | frame.BackgroundTransparency = TRANSPARENCY | |
1750 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1751 | frame.Position = POSITION | |
1752 | frame.Size = SIZE | |
1753 | frame.BackgroundColor3 = COLOR | |
1754 | frame.BorderColor3 = BORDERCOLOR | |
1755 | frame.Name = NAME | |
1756 | frame.Parent = PARENT | |
1757 | return frame | |
1758 | end | |
1759 | ||
1760 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1761 | local label = IT("TextLabel") | |
1762 | label.BackgroundTransparency = 1 | |
1763 | label.Size = UD2(1, 0, 1, 0) | |
1764 | label.Position = UD2(0, 0, 0, 0) | |
1765 | label.TextColor3 = TEXTCOLOR | |
1766 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1767 | label.TextTransparency = TRANSPARENCY | |
1768 | label.FontSize = TEXTFONTSIZE | |
1769 | label.Font = TEXTFONT | |
1770 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1771 | label.TextScaled = false | |
1772 | label.Text = TEXT | |
1773 | label.Name = NAME | |
1774 | label.Parent = PARENT | |
1775 | return label | |
1776 | end | |
1777 | ||
1778 | function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
1779 | if FLOOR ~= nil then | |
1780 | coroutine.resume(coroutine.create(function() | |
1781 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0)) | |
1782 | PART.CFrame = CF(POSITION) | |
1783 | for i = 1, 45 do | |
1784 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
1785 | RingPiece.Material = FLOOR.Material | |
1786 | RingPiece.Color = FLOOR.Color | |
1787 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1788 | Debris:AddItem(RingPiece,SWAIT) | |
1789 | end | |
1790 | PART:remove() | |
1791 | end)) | |
1792 | end | |
1793 | end | |
1794 | ||
1795 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
1796 | if FLOOR ~= nil then | |
1797 | for i = 1, AMOUNT do | |
1798 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
1799 | DEBREE.Material = FLOOR.Material | |
1800 | DEBREE.Color = FLOOR.Color | |
1801 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
1802 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
1803 | coroutine.resume(coroutine.create(function() | |
1804 | Swait(15) | |
1805 | DEBREE.Parent = workspace | |
1806 | DEBREE.CanCollide = true | |
1807 | Debris:AddItem(DEBREE,SWAIT) | |
1808 | end)) | |
1809 | end | |
1810 | end | |
1811 | end | |
1812 | ||
1813 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
1814 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
1815 | end | |
1816 | ||
1817 | function PositiveAngle(NUMBER) | |
1818 | if NUMBER >= 0 then | |
1819 | NUMBER = 0 | |
1820 | end | |
1821 | return NUMBER | |
1822 | end | |
1823 | ||
1824 | function NegativeAngle(NUMBER) | |
1825 | if NUMBER <= 0 then | |
1826 | NUMBER = 0 | |
1827 | end | |
1828 | return NUMBER | |
1829 | end | |
1830 | ||
1831 | function Swait(NUMBER) | |
1832 | if NUMBER == 0 or NUMBER == nil then | |
1833 | ArtificialHB.Event:wait() | |
1834 | else | |
1835 | for i = 1, NUMBER do | |
1836 | ArtificialHB.Event:wait() | |
1837 | end | |
1838 | end | |
1839 | end | |
1840 | ||
1841 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1842 | local NEWMESH = IT(MESH) | |
1843 | if MESH == "SpecialMesh" then | |
1844 | NEWMESH.MeshType = MESHTYPE | |
1845 | if MESHID ~= "nil" and MESHID ~= "" then | |
1846 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1847 | end | |
1848 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1849 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1850 | end | |
1851 | end | |
1852 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
1853 | NEWMESH.Scale = SCALE | |
1854 | NEWMESH.Parent = PARENT | |
1855 | return NEWMESH | |
1856 | end | |
1857 | ||
1858 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
1859 | local NEWPART = IT("Part") | |
1860 | NEWPART.formFactor = FORMFACTOR | |
1861 | NEWPART.Reflectance = REFLECTANCE | |
1862 | NEWPART.Transparency = TRANSPARENCY | |
1863 | NEWPART.CanCollide = false | |
1864 | NEWPART.Locked = true | |
1865 | NEWPART.Anchored = true | |
1866 | if ANCHOR == false then | |
1867 | NEWPART.Anchored = false | |
1868 | end | |
1869 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
1870 | NEWPART.Name = NAME | |
1871 | NEWPART.Size = SIZE | |
1872 | NEWPART.Position = Torso.Position | |
1873 | NEWPART.Material = MATERIAL | |
1874 | NEWPART:BreakJoints() | |
1875 | NEWPART.Parent = PARENT | |
1876 | return NEWPART | |
1877 | end | |
1878 | ||
1879 | local function weldBetween(a, b) | |
1880 | local weldd = Instance.new("ManualWeld") | |
1881 | weldd.Part0 = a | |
1882 | weldd.Part1 = b | |
1883 | weldd.C0 = CFrame.new() | |
1884 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1885 | weldd.Parent = a | |
1886 | return weldd | |
1887 | end | |
1888 | ||
1889 | ||
1890 | function QuaternionFromCFrame(cf) | |
1891 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1892 | local trace = m00 + m11 + m22 | |
1893 | if trace > 0 then | |
1894 | local s = math.sqrt(1 + trace) | |
1895 | local recip = 0.5 / s | |
1896 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1897 | else | |
1898 | local i = 0 | |
1899 | if m11 > m00 then | |
1900 | i = 1 | |
1901 | end | |
1902 | if m22 > (i == 0 and m00 or m11) then | |
1903 | i = 2 | |
1904 | end | |
1905 | if i == 0 then | |
1906 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1907 | local recip = 0.5 / s | |
1908 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1909 | elseif i == 1 then | |
1910 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1911 | local recip = 0.5 / s | |
1912 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1913 | elseif i == 2 then | |
1914 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1915 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1916 | end | |
1917 | end | |
1918 | end | |
1919 | ||
1920 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1921 | local xs, ys, zs = x + x, y + y, z + z | |
1922 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1923 | local xx = x * xs | |
1924 | local xy = x * ys | |
1925 | local xz = x * zs | |
1926 | local yy = y * ys | |
1927 | local yz = y * zs | |
1928 | local zz = z * zs | |
1929 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1930 | end | |
1931 | ||
1932 | function QuaternionSlerp(a, b, t) | |
1933 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1934 | local startInterp, finishInterp; | |
1935 | if cosTheta >= 0.0001 then | |
1936 | if (1 - cosTheta) > 0.0001 then | |
1937 | local theta = ACOS(cosTheta) | |
1938 | local invSinTheta = 1 / SIN(theta) | |
1939 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
1940 | finishInterp = SIN(t * theta) * invSinTheta | |
1941 | else | |
1942 | startInterp = 1 - t | |
1943 | finishInterp = t | |
1944 | end | |
1945 | else | |
1946 | if (1 + cosTheta) > 0.0001 then | |
1947 | local theta = ACOS(-cosTheta) | |
1948 | local invSinTheta = 1 / SIN(theta) | |
1949 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
1950 | finishInterp = SIN(t * theta) * invSinTheta | |
1951 | else | |
1952 | startInterp = t - 1 | |
1953 | finishInterp = t | |
1954 | end | |
1955 | end | |
1956 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1957 | end | |
1958 | ||
1959 | function Clerp(a, b, t) | |
1960 | local qa = {QuaternionFromCFrame(a)} | |
1961 | local qb = {QuaternionFromCFrame(b)} | |
1962 | local ax, ay, az = a.x, a.y, a.z | |
1963 | local bx, by, bz = b.x, b.y, b.z | |
1964 | local _t = 1 - t | |
1965 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1966 | end | |
1967 | ||
1968 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
1969 | local frame = IT("Frame") | |
1970 | frame.BackgroundTransparency = TRANSPARENCY | |
1971 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
1972 | frame.Position = POSITION | |
1973 | frame.Size = SIZE | |
1974 | frame.BackgroundColor3 = COLOR | |
1975 | frame.BorderColor3 = BORDERCOLOR | |
1976 | frame.Name = NAME | |
1977 | frame.Parent = PARENT | |
1978 | return frame | |
1979 | end | |
1980 | ||
1981 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
1982 | local label = IT("TextLabel") | |
1983 | label.BackgroundTransparency = 1 | |
1984 | label.Size = UD2(1, 0, 1, 0) | |
1985 | label.Position = UD2(0, 0, 0, 0) | |
1986 | label.TextColor3 = TEXTCOLOR | |
1987 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
1988 | label.TextTransparency = TRANSPARENCY | |
1989 | label.FontSize = TEXTFONTSIZE | |
1990 | label.Font = TEXTFONT | |
1991 | label.BorderSizePixel = BORDERSIZEPIXEL | |
1992 | label.TextScaled = false | |
1993 | label.Text = TEXT | |
1994 | label.Name = NAME | |
1995 | label.Parent = PARENT | |
1996 | return label | |
1997 | end | |
1998 | ||
1999 | function NoOutlines(PART) | |
2000 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
2001 | end | |
2002 | ||
2003 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
2004 | local NEWWELD = IT(TYPE) | |
2005 | NEWWELD.Part0 = PART0 | |
2006 | NEWWELD.Part1 = PART1 | |
2007 | NEWWELD.C0 = C0 | |
2008 | NEWWELD.C1 = C1 | |
2009 | NEWWELD.Parent = PARENT | |
2010 | return NEWWELD | |
2011 | end | |
2012 | ||
2013 | local S = IT("Sound") | |
2014 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
2015 | local NEWSOUND = nil | |
2016 | coroutine.resume(coroutine.create(function() | |
2017 | NEWSOUND = S:Clone() | |
2018 | NEWSOUND.Parent = PARENT | |
2019 | NEWSOUND.Volume = VOLUME | |
2020 | NEWSOUND.Pitch = PITCH | |
2021 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2022 | NEWSOUND:play() | |
2023 | if DOESLOOP == true then | |
2024 | NEWSOUND.Looped = true | |
2025 | else | |
2026 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
2027 | NEWSOUND:remove() | |
2028 | end | |
2029 | end)) | |
2030 | return NEWSOUND | |
2031 | end | |
2032 | ||
2033 | function CFrameFromTopBack(at, top, back) | |
2034 | local right = top:Cross(back) | |
2035 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
2036 | end | |
2037 | ||
2038 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2039 | function WACKYEFFECT(Table) | |
2040 | local TYPE = (Table.EffectType or "Sphere") | |
2041 | local SIZE = (Table.Size or VT(1,1,1)) | |
2042 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2043 | local TRANSPARENCY = (Table.Transparency or 0) | |
2044 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2045 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2046 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2047 | local ROTATION1 = (Table.RotationX or 0) | |
2048 | local ROTATION2 = (Table.RotationY or 0) | |
2049 | local ROTATION3 = (Table.RotationZ or 0) | |
2050 | local MATERIAL = (Table.Material or "Neon") | |
2051 | local COLOR = (Table.Color or C3(1,1,1)) | |
2052 | local TIME = (Table.Time or 45) | |
2053 | local SOUNDID = (Table.SoundID or nil) | |
2054 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2055 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2056 | coroutine.resume(coroutine.create(function() | |
2057 | local PLAYSSOUND = false | |
2058 | local SOUND = nil | |
2059 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2060 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2061 | PLAYSSOUND = true | |
2062 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2063 | end | |
2064 | EFFECT.Color = COLOR | |
2065 | local MSH = nil | |
2066 | if TYPE == "Sphere" then | |
2067 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2068 | elseif TYPE == "Block" then | |
2069 | MSH = IT("BlockMesh",EFFECT) | |
2070 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
2071 | elseif TYPE == "Wave" then | |
2072 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2073 | elseif TYPE == "Ring" then | |
2074 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2075 | elseif TYPE == "Slash" then | |
2076 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2077 | elseif TYPE == "Round Slash" then | |
2078 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2079 | elseif TYPE == "Swirl" then | |
2080 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2081 | elseif TYPE == "Skull" then | |
2082 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2083 | elseif TYPE == "Crystal" then | |
2084 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2085 | end | |
2086 | if MSH ~= nil then | |
2087 | local MOVESPEED = nil | |
2088 | if MOVEDIRECTION ~= nil then | |
2089 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2090 | end | |
2091 | local GROWTH = SIZE - ENDSIZE | |
2092 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2093 | if TYPE == "Block" then | |
2094 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2095 | else | |
2096 | EFFECT.CFrame = CFRAME | |
2097 | end | |
2098 | for LOOP = 1, TIME+1 do | |
2099 | Swait() | |
2100 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2101 | if TYPE == "Wave" then | |
2102 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2103 | end | |
2104 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2105 | if TYPE == "Block" then | |
2106 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2107 | else | |
2108 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2109 | end | |
2110 | if MOVEDIRECTION ~= nil then | |
2111 | local ORI = EFFECT.Orientation | |
2112 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2113 | EFFECT.Orientation = ORI | |
2114 | end | |
2115 | end | |
2116 | if PLAYSSOUND == false then | |
2117 | EFFECT:remove() | |
2118 | else | |
2119 | SOUND.Stopped:Connect(function() | |
2120 | EFFECT:remove() | |
2121 | end) | |
2122 | end | |
2123 | else | |
2124 | if PLAYSSOUND == false then | |
2125 | EFFECT:remove() | |
2126 | else | |
2127 | repeat Swait() until SOUND.Playing == false | |
2128 | EFFECT:remove() | |
2129 | end | |
2130 | end | |
2131 | end)) | |
2132 | end | |
2133 | ||
2134 | local DECAL = IT("Decal") | |
2135 | function MakeRing() | |
2136 | local RING = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Navy blue"), "MagicRing", VT(0, 0, 0), true) | |
2137 | local MSH = IT("BlockMesh", RING) | |
2138 | local TOP = DECAL:Clone() | |
2139 | local BOTTOM = DECAL:Clone() | |
2140 | TOP.Parent = RING | |
2141 | BOTTOM.Parent = RING | |
2142 | TOP.Face = "Top" | |
2143 | BOTTOM.Face = "Bottom" | |
2144 | TOP.Texture = "http://www.roblox.com/asset/?id=127817121" | |
2145 | BOTTOM.Texture = "http://www.roblox.com/asset/?id=127817121" | |
2146 | local function REMOVE() | |
2147 | coroutine.resume(coroutine.create(function() | |
2148 | local SIZE = MSH.Scale.X | |
2149 | for i = 1, 35 do | |
2150 | Swait() | |
2151 | MSH.Scale = MSH.Scale - VT(SIZE, 0, SIZE) / 60 | |
2152 | TOP.Transparency = TOP.Transparency + 0.02857142857142857 | |
2153 | BOTTOM.Transparency = BOTTOM.Transparency + 0.02857142857142857 | |
2154 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(-5), RAD(0)) | |
2155 | end | |
2156 | RING:remove() | |
2157 | end)) | |
2158 | end | |
2159 | return RING, MSH, REMOVE | |
2160 | end | |
2161 | ||
2162 | function MakeForm(PART,TYPE) | |
2163 | if TYPE == "Cyl" then | |
2164 | local MSH = IT("CylinderMesh",PART) | |
2165 | elseif TYPE == "Ball" then | |
2166 | local MSH = IT("SpecialMesh",PART) | |
2167 | MSH.MeshType = "Sphere" | |
2168 | elseif TYPE == "Wedge" then | |
2169 | local MSH = IT("SpecialMesh",PART) | |
2170 | MSH.MeshType = "Wedge" | |
2171 | end | |
2172 | end | |
2173 | ||
2174 | function SpawnTrail(FROM,TO,BIG) | |
2175 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Navy blue", "Trail", VT(0,0,0)) | |
2176 | MakeForm(TRAIL,"Cyl") | |
2177 | local DIST = (FROM - TO).Magnitude | |
2178 | if BIG == true then | |
2179 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2180 | else | |
2181 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2182 | end | |
2183 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2184 | coroutine.resume(coroutine.create(function() | |
2185 | for i = 1, 5 do | |
2186 | Swait() | |
2187 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2188 | end | |
2189 | TRAIL:remove() | |
2190 | end)) | |
2191 | end | |
2192 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2193 | function WACKYEFFECT(Table) | |
2194 | local TYPE = (Table.EffectType or "Sphere") | |
2195 | local SIZE = (Table.Size or VT(1,1,1)) | |
2196 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2197 | local TRANSPARENCY = (Table.Transparency or 0) | |
2198 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2199 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2200 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2201 | local ROTATION1 = (Table.RotationX or 0) | |
2202 | local ROTATION2 = (Table.RotationY or 0) | |
2203 | local ROTATION3 = (Table.RotationZ or 0) | |
2204 | local MATERIAL = (Table.Material or "Neon") | |
2205 | local COLOR = (Table.Color or C3(1,1,1)) | |
2206 | local TIME = (Table.Time or 45) | |
2207 | local SOUNDID = (Table.SoundID or nil) | |
2208 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2209 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2210 | coroutine.resume(coroutine.create(function() | |
2211 | local PLAYSSOUND = false | |
2212 | local SOUND = nil | |
2213 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2214 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2215 | PLAYSSOUND = true | |
2216 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2217 | end | |
2218 | EFFECT.Color = COLOR | |
2219 | local MSH = nil | |
2220 | if TYPE == "Sphere" then | |
2221 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2222 | elseif TYPE == "Block" or TYPE == "Box" then | |
2223 | MSH = IT("BlockMesh",EFFECT) | |
2224 | MSH.Scale = SIZE | |
2225 | elseif TYPE == "Wave" then | |
2226 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2227 | elseif TYPE == "Ring" then | |
2228 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2229 | elseif TYPE == "Slash" then | |
2230 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2231 | elseif TYPE == "Round Slash" then | |
2232 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2233 | elseif TYPE == "Swirl" then | |
2234 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2235 | elseif TYPE == "Skull" then | |
2236 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2237 | elseif TYPE == "Crystal" then | |
2238 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2239 | end | |
2240 | if MSH ~= nil then | |
2241 | local MOVESPEED = nil | |
2242 | if MOVEDIRECTION ~= nil then | |
2243 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2244 | end | |
2245 | local GROWTH = SIZE - ENDSIZE | |
2246 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2247 | if TYPE == "Block" then | |
2248 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2249 | else | |
2250 | EFFECT.CFrame = CFRAME | |
2251 | end | |
2252 | for LOOP = 1, TIME+1 do | |
2253 | Swait() | |
2254 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2255 | if TYPE == "Wave" then | |
2256 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2257 | end | |
2258 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2259 | if TYPE == "Block" then | |
2260 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2261 | else | |
2262 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2263 | end | |
2264 | if MOVEDIRECTION ~= nil then | |
2265 | local ORI = EFFECT.Orientation | |
2266 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2267 | EFFECT.Orientation = ORI | |
2268 | end | |
2269 | end | |
2270 | if PLAYSSOUND == false then | |
2271 | EFFECT:remove() | |
2272 | else | |
2273 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
2274 | EFFECT:remove() | |
2275 | end | |
2276 | else | |
2277 | if PLAYSSOUND == false then | |
2278 | EFFECT:remove() | |
2279 | else | |
2280 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil | |
2281 | EFFECT:remove() | |
2282 | end | |
2283 | end | |
2284 | end)) | |
2285 | end | |
2286 | ||
2287 | function MakeForm(PART,TYPE) | |
2288 | if TYPE == "Cyl" then | |
2289 | local MSH = IT("CylinderMesh",PART) | |
2290 | elseif TYPE == "Ball" then | |
2291 | local MSH = IT("SpecialMesh",PART) | |
2292 | MSH.MeshType = "Sphere" | |
2293 | elseif TYPE == "Wedge" then | |
2294 | local MSH = IT("SpecialMesh",PART) | |
2295 | MSH.MeshType = "Wedge" | |
2296 | end | |
2297 | end | |
2298 | ||
2299 | function SpawnTrail(FROM,TO,BIG) | |
2300 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Navy blue", "Trail", VT(0,0,0)) | |
2301 | MakeForm(TRAIL,"Cyl") | |
2302 | local DIST = (FROM - TO).Magnitude | |
2303 | if BIG == true then | |
2304 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2305 | else | |
2306 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2307 | end | |
2308 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2309 | coroutine.resume(coroutine.create(function() | |
2310 | for i = 1, 5 do | |
2311 | Swait() | |
2312 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2313 | end | |
2314 | TRAIL:remove() | |
2315 | end)) | |
2316 | end | |
2317 | ||
2318 | function SHAKECAM(POSITION, RANGE, INTENSITY, TIME) | |
2319 | local TORSO = Torso | |
2320 | local HUM = Humanoid | |
2321 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
2322 | coroutine.wrap(function() | |
2323 | VT = Vector3.new | |
2324 | MRANDOM = math.random | |
2325 | local A = TIME | |
2326 | local B = INTENSITY | |
2327 | local C = true | |
2328 | local HUMANOID = Humanoid | |
2329 | local TIMER = A or 35 | |
2330 | local SHAKE = B or 5 | |
2331 | local FADE = C or true | |
2332 | if HUMANOID then | |
2333 | local FADER = SHAKE / TIMER | |
2334 | for i = 1, TIMER do | |
2335 | wait() | |
2336 | HUMANOID.CameraOffset = VT(MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10) | |
2337 | end | |
2338 | HUMANOID.CameraOffset = VT(0, 0, 0) | |
2339 | end | |
2340 | ||
2341 | end)() | |
2342 | end | |
2343 | end | |
2344 | ||
2345 | function chatfunc(text) | |
2346 | local chat = coroutine.wrap(function() | |
2347 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
2348 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
2349 | end | |
2350 | local Bill = Instance.new("BillboardGui",Character) | |
2351 | Bill.Size = UDim2.new(0,100,0,40) | |
2352 | Bill.StudsOffset = Vector3.new(0,3,0) | |
2353 | Bill.Adornee = Character.Head | |
2354 | Bill.Name = "TalkingBillBoard" | |
2355 | local Hehe = Instance.new("TextLabel",Bill) | |
2356 | Hehe.BackgroundTransparency = 1 | |
2357 | Hehe.BorderSizePixel = 0 | |
2358 | Hehe.Text = "" | |
2359 | Hehe.Font = "Bodoni" | |
2360 | Hehe.TextSize = 40 | |
2361 | Hehe.TextStrokeTransparency = 0 | |
2362 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
2363 | coroutine.resume(coroutine.create(function() | |
2364 | while Hehe ~= nil do | |
2365 | Swait() | |
2366 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
2367 | Hehe.Rotation = math.random(-2.5,2.5) | |
2368 | Hehe.TextColor3 = Color3.new(MRANDOM(55,255),0,0) | |
2369 | Hehe.TextStrokeColor3 = Color3.new(0,0,0) | |
2370 | end | |
2371 | end)) | |
2372 | for i = 1,string.len(text),1 do | |
2373 | Swait() | |
2374 | Hehe.Text = string.sub(text,1,i) | |
2375 | end | |
2376 | Swait(90)--Re[math.random(1, 93)] | |
2377 | for i = 0, 1, .025 do | |
2378 | Swait() | |
2379 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
2380 | Hehe.TextStrokeTransparency = i | |
2381 | Hehe.TextTransparency = i | |
2382 | end | |
2383 | Bill:Destroy() | |
2384 | end) | |
2385 | chat() | |
2386 | end | |
2387 | ||
2388 | Debris = game:GetService("Debris") | |
2389 | ||
2390 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
2391 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
2392 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
2393 | end | |
2394 | ||
2395 | function turnto(position) | |
2396 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
2397 | end | |
2398 | ||
2399 | --//=================================\\ | |
2400 | --|| RAGDOLL STUFF | |
2401 | --\\=================================// | |
2402 | ||
2403 | function recurse(root,callback,i) | |
2404 | i= i or 0 | |
2405 | for _,v in pairs(root:GetChildren()) do | |
2406 | i = i + 1 | |
2407 | callback(i,v) | |
2408 | ||
2409 | if #v:GetChildren() > 0 then | |
2410 | i = recurse(v,callback,i) | |
2411 | end | |
2412 | end | |
2413 | ||
2414 | return i | |
2415 | end | |
2416 | ||
2417 | function ragdollJoint(character, part0, part1, attachmentName, className, properties) | |
2418 | attachmentName = attachmentName.."RigAttachment" | |
2419 | local constraint = Instance.new(className.."Constraint") | |
2420 | constraint.Attachment0 = part0:FindFirstChild(attachmentName) | |
2421 | constraint.Attachment1 = part1:FindFirstChild(attachmentName) | |
2422 | constraint.Name = "RagdollConstraint"..part1.Name | |
2423 | ||
2424 | for _,propertyData in next,properties or {} do | |
2425 | constraint[propertyData[1]] = propertyData[2] | |
2426 | end | |
2427 | ||
2428 | constraint.Parent = character | |
2429 | end | |
2430 | ||
2431 | function getAttachment0(character, attachmentName) | |
2432 | for _,child in next,character:GetChildren() do | |
2433 | local attachment = child:FindFirstChild(attachmentName) | |
2434 | if attachment then | |
2435 | return attachment | |
2436 | end | |
2437 | end | |
2438 | end | |
2439 | ||
2440 | function ArtificialHitbox(Part) | |
2441 | local HITBOX = CreatePart(3, Part, "Metal", 0, 1, "Really black", "Hitbox", Part.Size/2, false) | |
2442 | HITBOX.CanCollide = true | |
2443 | HITBOX.CFrame = Part.CFrame | |
2444 | weldBetween(Part,HITBOX) | |
2445 | end | |
2446 | ||
2447 | function R15Ragdoll(character,KeepArms) | |
2448 | character:BreakJoints() | |
2449 | coroutine.resume(coroutine.create(function() | |
2450 | recurse(character, function(_,v) | |
2451 | if v:IsA("Attachment") then | |
2452 | v.Axis = Vector3.new(0, 1, 0) | |
2453 | v.SecondaryAxis = Vector3.new(0, 0, 1) | |
2454 | v.Rotation = Vector3.new(0, 0, 0) | |
2455 | end | |
2456 | end) | |
2457 | for _,child in next,character:GetChildren() do | |
2458 | if child:IsA("Accoutrement") then | |
2459 | for _,part in next,child:GetChildren() do | |
2460 | if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then | |
2461 | local attachment1 = part:FindFirstChildOfClass("Attachment") | |
2462 | local attachment0 = getAttachment0(character,attachment1.Name) | |
2463 | if attachment0 and attachment1 then | |
2464 | local constraint = Instance.new("HingeConstraint") | |
2465 | constraint.Attachment0 = attachment0 | |
2466 | constraint.Attachment1 = attachment1 | |
2467 | constraint.LimitsEnabled = true | |
2468 | constraint.UpperAngle = 0 | |
2469 | constraint.LowerAngle = 0 | |
2470 | constraint.Parent = character | |
2471 | end | |
2472 | ArtificialHitbox(part) | |
2473 | elseif part.Name == "HumanoidRootPart" then | |
2474 | part:remove() | |
2475 | end | |
2476 | end | |
2477 | end | |
2478 | end | |
2479 | ||
2480 | ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", { | |
2481 | {"LimitsEnabled",true}; | |
2482 | {"UpperAngle",5}; | |
2483 | }) | |
2484 | if character:FindFirstChild("Head") then | |
2485 | ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "BallSocket", { | |
2486 | {"LimitsEnabled",true}; | |
2487 | {"UpperAngle",15}; | |
2488 | }) | |
2489 | end | |
2490 | ||
2491 | local handProperties = { | |
2492 | {"LimitsEnabled", true}; | |
2493 | {"UpperAngle",0}; | |
2494 | {"LowerAngle",0}; | |
2495 | } | |
2496 | ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) | |
2497 | ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) | |
2498 | ||
2499 | local shinProperties = { | |
2500 | {"LimitsEnabled", true}; | |
2501 | {"UpperAngle", 0}; | |
2502 | {"LowerAngle", -75}; | |
2503 | } | |
2504 | ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) | |
2505 | ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) | |
2506 | ||
2507 | local footProperties = { | |
2508 | {"LimitsEnabled", true}; | |
2509 | {"UpperAngle", 15}; | |
2510 | {"LowerAngle", -45}; | |
2511 | } | |
2512 | ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) | |
2513 | ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) | |
2514 | if KeepArms == true then | |
2515 | ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") | |
2516 | ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") | |
2517 | ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") | |
2518 | ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") | |
2519 | end | |
2520 | ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") | |
2521 | ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") | |
2522 | Debris:AddItem(character,5) | |
2523 | end)) | |
2524 | end | |
2525 | ||
2526 | function Ragdoll(Character2,CharTorso,KeepArms) | |
2527 | coroutine.resume(coroutine.create(function() | |
2528 | Character2:BreakJoints() | |
2529 | local hum = Character2:findFirstChild("Humanoid") | |
2530 | hum:remove() | |
2531 | local function Scan(ch) | |
2532 | local e | |
2533 | for e = 1,#ch do | |
2534 | Scan(ch[e]:GetChildren()) | |
2535 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
2536 | ch[e]:remove() | |
2537 | end | |
2538 | end | |
2539 | end | |
2540 | local NEWHUM = IT("Humanoid") | |
2541 | NEWHUM.Name = "Corpse" | |
2542 | NEWHUM.Health = 0 | |
2543 | NEWHUM.MaxHealth = 0 | |
2544 | NEWHUM.PlatformStand = true | |
2545 | NEWHUM.Parent = Character2 | |
2546 | NEWHUM.DisplayDistanceType = "None" | |
2547 | ||
2548 | local ch = Character2:GetChildren() | |
2549 | local i | |
2550 | for i = 1,#ch do | |
2551 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2552 | ch[i]:remove() | |
2553 | end | |
2554 | end | |
2555 | ||
2556 | local Torso2 = Character2.Torso | |
2557 | local movevector = Vector3.new() | |
2558 | ||
2559 | if Torso2 then | |
2560 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
2561 | local Head = Character2:FindFirstChild("Head") | |
2562 | if Head then | |
2563 | local Neck = Instance.new("Weld") | |
2564 | Neck.Name = "Neck" | |
2565 | Neck.Part0 = Torso2 | |
2566 | Neck.Part1 = Head | |
2567 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
2568 | Neck.C1 = CFrame.new() | |
2569 | Neck.Parent = Torso2 | |
2570 | ||
2571 | end | |
2572 | local Limb = Character2:FindFirstChild("Right Arm") | |
2573 | if Limb and KeepArms == true then | |
2574 | ||
2575 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
2576 | local Joint = Instance.new("Glue") | |
2577 | Joint.Name = "RightShoulder" | |
2578 | Joint.Part0 = Torso2 | |
2579 | Joint.Part1 = Limb | |
2580 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2581 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2582 | Joint.Parent = Torso2 | |
2583 | ||
2584 | local B = Instance.new("Part") | |
2585 | B.TopSurface = 0 | |
2586 | B.BottomSurface = 0 | |
2587 | B.formFactor = "Symmetric" | |
2588 | B.Size = Vector3.new(1, 1, 1) | |
2589 | B.Transparency = 1 | |
2590 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2591 | B.Parent = Character2 | |
2592 | local W = Instance.new("Weld") | |
2593 | W.Part0 = Limb | |
2594 | W.Part1 = B | |
2595 | W.C0 = CFrame.new(0, -0.5, 0) | |
2596 | W.Parent = Limb | |
2597 | ||
2598 | end | |
2599 | local Limb = Character2:FindFirstChild("Left Arm") | |
2600 | if Limb and KeepArms == true then | |
2601 | ||
2602 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
2603 | local Joint = Instance.new("Glue") | |
2604 | Joint.Name = "LeftShoulder" | |
2605 | Joint.Part0 = Torso2 | |
2606 | Joint.Part1 = Limb | |
2607 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2608 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2609 | Joint.Parent = Torso2 | |
2610 | ||
2611 | local B = Instance.new("Part") | |
2612 | B.TopSurface = 0 | |
2613 | B.BottomSurface = 0 | |
2614 | B.formFactor = "Symmetric" | |
2615 | B.Size = Vector3.new(1, 1, 1) | |
2616 | B.Transparency = 1 | |
2617 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2618 | B.Parent = Character2 | |
2619 | local W = Instance.new("Weld") | |
2620 | W.Part0 = Limb | |
2621 | W.Part1 = B | |
2622 | W.C0 = CFrame.new(0, -0.5, 0) | |
2623 | W.Parent = Limb | |
2624 | ||
2625 | end | |
2626 | local Limb = Character2:FindFirstChild("Right Leg") | |
2627 | if Limb then | |
2628 | ||
2629 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
2630 | local Joint = Instance.new("Glue") | |
2631 | Joint.Name = "RightHip" | |
2632 | Joint.Part0 = Torso2 | |
2633 | Joint.Part1 = Limb | |
2634 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2635 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2636 | Joint.Parent = Torso2 | |
2637 | ||
2638 | local B = Instance.new("Part") | |
2639 | B.TopSurface = 0 | |
2640 | B.BottomSurface = 0 | |
2641 | B.formFactor = "Symmetric" | |
2642 | B.Size = Vector3.new(1, 1, 1) | |
2643 | B.Transparency = 1 | |
2644 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2645 | B.Parent = Character2 | |
2646 | local W = Instance.new("Weld") | |
2647 | W.Part0 = Limb | |
2648 | W.Part1 = B | |
2649 | W.C0 = CFrame.new(0, -0.5, 0) | |
2650 | W.Parent = Limb | |
2651 | ||
2652 | end | |
2653 | local Limb = Character2:FindFirstChild("Left Leg") | |
2654 | if Limb then | |
2655 | ||
2656 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
2657 | local Joint = Instance.new("Glue") | |
2658 | Joint.Name = "LeftHip" | |
2659 | Joint.Part0 = Torso2 | |
2660 | Joint.Part1 = Limb | |
2661 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2662 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2663 | Joint.Parent = Torso2 | |
2664 | ||
2665 | local B = Instance.new("Part") | |
2666 | B.TopSurface = 0 | |
2667 | B.BottomSurface = 0 | |
2668 | B.formFactor = "Symmetric" | |
2669 | B.Size = Vector3.new(1, 1, 1) | |
2670 | B.Transparency = 1 | |
2671 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2672 | B.Parent = Character2 | |
2673 | local W = Instance.new("Weld") | |
2674 | W.Part0 = Limb | |
2675 | W.Part1 = B | |
2676 | W.C0 = CFrame.new(0, -0.5, 0) | |
2677 | W.Parent = Limb | |
2678 | ||
2679 | end | |
2680 | --[ | |
2681 | local Bar = Instance.new("Part") | |
2682 | Bar.TopSurface = 0 | |
2683 | Bar.BottomSurface = 0 | |
2684 | Bar.formFactor = "Symmetric" | |
2685 | Bar.Size = Vector3.new(1, 1, 1) | |
2686 | Bar.Transparency = 1 | |
2687 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
2688 | Bar.Parent = Character2 | |
2689 | local Weld = Instance.new("Weld") | |
2690 | Weld.Part0 = Torso2 | |
2691 | Weld.Part1 = Bar | |
2692 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
2693 | Weld.Parent = Torso2 | |
2694 | --]] | |
2695 | end | |
2696 | Character2.Parent = workspace | |
2697 | Debris:AddItem(Character2,5) | |
2698 | ||
2699 | return Character2,Torso2 | |
2700 | end)) | |
2701 | end | |
2702 | ||
2703 | --//=================================\\ | |
2704 | --|| WEAPON CREATION | |
2705 | --\\=================================// | |
2706 | ||
2707 | ||
2708 | local Particle = IT("ParticleEmitter",nil) | |
2709 | Particle.Enabled = false | |
2710 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)}) | |
2711 | Particle.LightEmission = 0.5 | |
2712 | Particle.Rate = 150 | |
2713 | Particle.ZOffset = 0.2 | |
2714 | Particle.Rotation = NumberRange.new(-180, 180) | |
2715 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
2716 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
2717 | Particle.Color = ColorSequence.new(C3(0/255,0/255,255/255),C3(0.4,0,0)) | |
2718 | ||
2719 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false}) | |
2720 | function ParticleEmitter(Table) | |
2721 | local PRTCL = Particle:Clone() | |
2722 | local Speed = Table.Speed or 5 | |
2723 | local Drag = Table.Drag or 0 | |
2724 | local Size1 = Table.Size1 or 1 | |
2725 | local Size2 = Table.Size2 or 5 | |
2726 | local Lifetime1 = Table.Lifetime1 or 1 | |
2727 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
2728 | local Parent = Table.Parent or Torso | |
2729 | local Emit = Table.Emit or 100 | |
2730 | local Offset = Table.Offset or 360 | |
2731 | local Acel = Table.Acel or VT(0,0,0) | |
2732 | local Enabled = Table.Enabled or false | |
2733 | PRTCL.Parent = Parent | |
2734 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
2735 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
2736 | PRTCL.Speed = NumberRange.new(Speed) | |
2737 | PRTCL.VelocitySpread = Offset | |
2738 | PRTCL.Drag = Drag | |
2739 | PRTCL.Acceleration = Acel | |
2740 | if Enabled == false then | |
2741 | PRTCL:Emit(Emit) | |
2742 | Debris:AddItem(PRTCL,Lifetime2) | |
2743 | else | |
2744 | PRTCL.Enabled = true | |
2745 | end | |
2746 | return PRTCL | |
2747 | end | |
2748 | ||
2749 | local Handle = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false) | |
2750 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0)) | |
2751 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false) | |
2752 | MakeForm(Part,"Wedge") | |
2753 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
2754 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false) | |
2755 | MakeForm(Part,"Wedge") | |
2756 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
2757 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false) | |
2758 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2759 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false) | |
2760 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2761 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false) | |
2762 | MakeForm(Part,"Cyl") | |
2763 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2764 | for i = 1, 8 do | |
2765 | local Piece = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false) | |
2766 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0)) | |
2767 | end | |
2768 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false) | |
2769 | MakeForm(Part,"Cyl") | |
2770 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2771 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false) | |
2772 | MakeForm(Part,"Ball") | |
2773 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2774 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false) | |
2775 | MakeForm(Part,"Wedge") | |
2776 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0)) | |
2777 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false) | |
2778 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2779 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false) | |
2780 | MakeForm(Part,"Cyl") | |
2781 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2782 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false) | |
2783 | MakeForm(Part,"Cyl") | |
2784 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2785 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
2786 | MakeForm(Part,"Cyl") | |
2787 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2788 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "exe2", VT(0.2,0.5,0.2),false) | |
2789 | MakeForm(Part,"Wedge") | |
2790 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.65, -0.6) * ANGLES(RAD(135), RAD(180), RAD(180)), CF(0, -0.3, 0)) | |
2791 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false) | |
2792 | MakeForm(Part,"Cyl") | |
2793 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2794 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "exe", VT(0.2,0.5,0.2),false) | |
2795 | MakeForm(Part,"Wedge") | |
2796 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, -0.6) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0)) | |
2797 | local LASTPART = Handle | |
2798 | for i = 1, 10 do | |
2799 | if LASTPART == Handle then | |
2800 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false) | |
2801 | LASTPART = Part | |
2802 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2803 | else | |
2804 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false) | |
2805 | CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0)) | |
2806 | LASTPART = Part | |
2807 | end | |
2808 | end | |
2809 | ||
2810 | local Barrel = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,5,0.15),false) | |
2811 | MakeForm(Barrel,"Cyl") | |
2812 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2813 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false) | |
2814 | MakeForm(Part,"Cyl") | |
2815 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0)) | |
2816 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false) | |
2817 | MakeForm(Part,"Wedge") | |
2818 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 2.4, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0)) | |
2819 | local Hole = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false) | |
2820 | MakeForm(Hole,"Cyl") | |
2821 | CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 2.5, 0), CF(0, 0, 0)) | |
2822 | local Part = CreatePart(3, Gun, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false) | |
2823 | local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2824 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2)) | |
2825 | local Part = CreatePart(3, Gun, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false) | |
2826 | local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0)) | |
2827 | CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2)) | |
2828 | coroutine.resume(coroutine.create(function() | |
2829 | while wait() do | |
2830 | GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5)) | |
2831 | GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5)) | |
2832 | end | |
2833 | end)) | |
2834 | ||
2835 | for _, c in pairs(Gun:GetDescendants()) do | |
2836 | if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then | |
2837 | c.Material = "Glass" | |
2838 | c.Color = C3(0,0,0) | |
2839 | elseif c.ClassName == "Part" and c.Name == "Eye" then | |
2840 | c.Color = C3(0/255,0/255,255/255) | |
2841 | c.Material = "Neon" | |
2842 | end | |
2843 | end | |
2844 | ||
2845 | for i = 1, 35 do | |
2846 | local FACE = CreatePart(3, FaceGradient, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", VT(1.01,0.5,1.01),false) | |
2847 | FACE.Color = C3(0,0,0) | |
2848 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
2849 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0)) | |
2850 | end | |
2851 | ||
2852 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.6,0.1,1)/2,false) | |
2853 | MakeForm(Eye,"Ball") | |
2854 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
2855 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.6,0.1,1)/2,false) | |
2856 | MakeForm(Eye,"Ball") | |
2857 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
2858 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.1,1,1)/2,false) | |
2859 | MakeForm(Eye,"Ball") | |
2860 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
2861 | local Eye = CreatePart(3, FaceGradient, "Neon", 0, 0, "Navy blue", "Eye", VT(0.1,1,1)/2,false) | |
2862 | MakeForm(Eye,"Ball") | |
2863 | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
2864 | ||
2865 | local A = IT("Attachment",Torso) | |
2866 | A.Position = VT(1,1.3,0) | |
2867 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2868 | local B = IT("Attachment",Torso) | |
2869 | B.Position = VT(-1.3,-0.6,0) | |
2870 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2871 | local ChainLink = IT("Beam",Torso) | |
2872 | ChainLink.Texture = "rbxassetid://73042633" | |
2873 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2874 | ChainLink.TextureSpeed = 1 | |
2875 | ChainLink.FaceCamera = true | |
2876 | ChainLink.Width0 = 1 | |
2877 | ChainLink.Width1 = 1 | |
2878 | ChainLink.TextureLength = 3 | |
2879 | ChainLink.Attachment0 = A | |
2880 | ChainLink.Attachment1 = B | |
2881 | ChainLink.CurveSize0 = 1.6 | |
2882 | ChainLink.CurveSize1 = 1.6 | |
2883 | ChainLink.FaceCamera = true | |
2884 | ChainLink.Transparency = NumberSequence.new(0) | |
2885 | local ChainLink = IT("Beam",Torso) | |
2886 | ChainLink.Texture = "rbxassetid://73042633" | |
2887 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2888 | ChainLink.TextureSpeed = 1 | |
2889 | ChainLink.FaceCamera = true | |
2890 | ChainLink.Width0 = 1 | |
2891 | ChainLink.Width1 = 1 | |
2892 | ChainLink.TextureLength = 3 | |
2893 | ChainLink.Attachment0 = B | |
2894 | ChainLink.Attachment1 = A | |
2895 | ChainLink.CurveSize0 = 1.6 | |
2896 | ChainLink.CurveSize1 = 1.6 | |
2897 | ChainLink.FaceCamera = true | |
2898 | ChainLink.Transparency = NumberSequence.new(0) | |
2899 | local A = IT("Attachment",Torso) | |
2900 | A.Position = VT(1.3,-0.85,0) | |
2901 | A.Orientation = VT(-0.098, -89.999, 0.227) | |
2902 | local B = IT("Attachment",Torso) | |
2903 | B.Position = VT(-1,2,0) | |
2904 | B.Orientation = VT(-88.911, -68.808, 158.782) | |
2905 | local ChainLink = IT("Beam",Torso) | |
2906 | ChainLink.Texture = "rbxassetid://73042633" | |
2907 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2908 | ChainLink.TextureSpeed = 1 | |
2909 | ChainLink.FaceCamera = true | |
2910 | ChainLink.Width0 = 1 | |
2911 | ChainLink.Width1 = 1 | |
2912 | ChainLink.TextureLength = 3 | |
2913 | ChainLink.Attachment0 = A | |
2914 | ChainLink.Attachment1 = B | |
2915 | ChainLink.CurveSize0 = 1.3 | |
2916 | ChainLink.CurveSize1 = 1.3 | |
2917 | ChainLink.FaceCamera = true | |
2918 | ChainLink.Transparency = NumberSequence.new(0) | |
2919 | local ChainLink = IT("Beam",Torso) | |
2920 | ChainLink.Texture = "rbxassetid://73042633" | |
2921 | ChainLink.Color = ColorSequence.new(C3(0/255,0/255,255/255)) | |
2922 | ChainLink.TextureSpeed = 1 | |
2923 | ChainLink.FaceCamera = true | |
2924 | ChainLink.Width0 = 1 | |
2925 | ChainLink.Width1 = 1 | |
2926 | ChainLink.TextureLength = 3 | |
2927 | ChainLink.Attachment0 = B | |
2928 | ChainLink.Attachment1 = A | |
2929 | ChainLink.CurveSize0 = 1.3 | |
2930 | ChainLink.CurveSize1 = 1.3 | |
2931 | ChainLink.FaceCamera = true | |
2932 | ChainLink.Transparency = NumberSequence.new(0) | |
2933 | ||
2934 | Weapon.Parent = Character | |
2935 | for _, c in pairs(Weapon:GetChildren()) do | |
2936 | if c.ClassName == "Part" then | |
2937 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2938 | end | |
2939 | end | |
2940 | ||
2941 | Weapon.Parent = Character | |
2942 | Gun.Parent = nil | |
2943 | ||
2944 | for _, c in pairs(Gun:GetChildren()) do | |
2945 | if c.ClassName == "Part" then | |
2946 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2947 | end | |
2948 | end | |
2949 | ||
2950 | for _, c in pairs(Weapon:GetChildren()) do | |
2951 | if c.ClassName == "Part" then | |
2952 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
2953 | end | |
2954 | end | |
2955 | ||
2956 | local EXE = Instance.new("Shirt") | |
2957 | EXE.ShirtTemplate = "rbxassetid://338740550" | |
2958 | EXE.Parent = Character | |
2959 | EXE.Name = "Cloth" | |
2960 | local LOL = Instance.new("Pants") | |
2961 | LOL.PantsTemplate = "rbxassetid://338750779" | |
2962 | LOL.Parent = Character | |
2963 | LOL.Name = "Cloth" | |
2964 | ||
2965 | Head.Color = C3(21,71,109) | |
2966 | Torso.Color = C3(21,71,109) | |
2967 | LeftArm.Color = C3(21,71,109) | |
2968 | LeftLeg.Color = C3(21,71,109) | |
2969 | RightArm.Color = C3(21,71,109) | |
2970 | RightLeg.Color = C3(21,71,109) | |
2971 | ||
2972 | local SKILLTEXTCOLOR = C3(0/255,0/255,255/255) | |
2973 | local SKILLFONT = "Antique" | |
2974 | local SKILLTEXTSIZE = 7 | |
2975 | ||
2976 | Humanoid.Died:connect(function() | |
2977 | ATTACK = true | |
2978 | end) | |
2979 | ||
2980 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.1, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 1 Frame") | |
2981 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.63, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 2 Frame") | |
2982 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.215, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 3 Frame") | |
2983 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.525, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 4 Frame") | |
2984 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0/255,0/255,255/255), C3(0, 0, 0), "Skill 5 Frame") | |
2985 | ||
2986 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Banish", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1") | |
2987 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[V] Kill", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2") | |
2988 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[X] Sleep", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3") | |
2989 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[C] Ultimate", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4") | |
2990 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[T] Taunt", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5") | |
2991 | ||
2992 | function printbye(Name) | |
2993 | local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "} | |
2994 | warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".") | |
2995 | end | |
2996 | if INTRO == false and INSTANT == false then | |
2997 | INTRO = true | |
2998 | coroutine.resume(coroutine.create(function() | |
2999 | sick:Play() | |
3000 | Intro() | |
3001 | end)) | |
3002 | end | |
3003 | ||
3004 | workspace.ChildAdded:connect(function(instance) | |
3005 | for BANISH = 1, #TOBANISH do | |
3006 | if TOBANISH[BANISH] ~= nil then | |
3007 | if instance.Name == TOBANISH[BANISH] then | |
3008 | coroutine.resume(coroutine.create(function() | |
3009 | printbye(instance.Name) | |
3010 | instance:ClearAllChildren() | |
3011 | Debris:AddItem(instance,0.0005) | |
3012 | end)) | |
3013 | end | |
3014 | end | |
3015 | end | |
3016 | end) | |
3017 | ||
3018 | --//=================================\\ | |
3019 | --|| DAMAGING | |
3020 | --\\=================================// | |
3021 | ||
3022 | function ApplyDamage(Humanoid,Damage,OneShot) | |
3023 | Damage = Damage * DAMAGEMULTIPLIER | |
3024 | local DEAD = false | |
3025 | if Humanoid.Health < 2000 and OneShot == false then | |
3026 | if Humanoid.Health - Damage > 0 then | |
3027 | Humanoid.Health = Humanoid.Health - Damage | |
3028 | else | |
3029 | Humanoid.Parent:BreakJoints() | |
3030 | DEAD = true | |
3031 | end | |
3032 | else | |
3033 | DEAD = true | |
3034 | Humanoid.Parent:BreakJoints() | |
3035 | end | |
3036 | if DEAD == true then | |
3037 | local PARTS = {} | |
3038 | for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do | |
3039 | if CHILD:IsA("BasePart") then | |
3040 | table.insert(PARTS,CHILD) | |
3041 | end | |
3042 | end | |
3043 | coroutine.resume(coroutine.create(function() | |
3044 | wait(2) | |
3045 | repeat | |
3046 | Swait() | |
3047 | local PIECE = nil | |
3048 | if MRANDOM(1,5) == 1 then | |
3049 | for E = 1, #PARTS do | |
3050 | if MRANDOM(1,5) == 1 then | |
3051 | PIECE = PARTS[E] | |
3052 | table.remove(PARTS,E) | |
3053 | break | |
3054 | end | |
3055 | end | |
3056 | end | |
3057 | if PIECE ~= nil then | |
3058 | if PIECE.Name == "Head" then | |
3059 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z), Size2 = (VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z))*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0.4,0,0), SoundID = 3264923, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2}) | |
3060 | else | |
3061 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = PIECE.Size, Size2 = PIECE.Size*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0.4,0,0), SoundID = 3264923, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2}) | |
3062 | end | |
3063 | PIECE:remove() | |
3064 | end | |
3065 | until #PARTS == 0 | |
3066 | end)) | |
3067 | end | |
3068 | end | |
3069 | ||
3070 | ||
3071 | function ApplyDamage3(Humanoid,Damage,TorsoPart) | |
3072 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
3073 | defence.Name = ("HitBy"..Player.Name) | |
3074 | game:GetService("Debris"):AddItem(defence, 0.001) | |
3075 | Damage = Damage * DAMAGEMULTIPLIER | |
3076 | if Humanoid.Health ~= 0 then | |
3077 | local CritChance = MRANDOM(1,100) | |
3078 | if Damage > Humanoid.Health then | |
3079 | Damage = math.ceil(Humanoid.Health) | |
3080 | if Damage == 0 then | |
3081 | Damage = 0.1 | |
3082 | end | |
3083 | end | |
3084 | Humanoid.Health = Humanoid.Health - Damage | |
3085 | end | |
3086 | end | |
3087 | ||
3088 | function ApplyDamage3(Humanoid,Damage,TorsoPart) | |
3089 | local defence = Instance.new("BoolValue",Humanoid.Parent) | |
3090 | defence.Name = ("HitBy"..Player.Name) | |
3091 | game:GetService("Debris"):AddItem(defence, 0.001) | |
3092 | Damage = Damage * DAMAGEMULTIPLIER | |
3093 | if Humanoid.Health ~= 0 then | |
3094 | local CritChance = MRANDOM(1,100) | |
3095 | if Damage > Humanoid.Health then | |
3096 | Damage = math.ceil(Humanoid.Health) | |
3097 | if Damage == 0 then | |
3098 | Damage = 0.1 | |
3099 | end | |
3100 | end | |
3101 | Humanoid.Health = Humanoid.Health - Damage | |
3102 | end | |
3103 | end | |
3104 | ||
3105 | function ApplyAoE3(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
3106 | local CHILDREN = workspace:GetDescendants() | |
3107 | for index, CHILD in pairs(CHILDREN) do | |
3108 | if CHILD.ClassName == "Model" and CHILD ~= Character and CHILD.Parent ~= Effects then | |
3109 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3110 | if HUM then | |
3111 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3112 | if TORSO then | |
3113 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3114 | if INSTAKILL == true then | |
3115 | CHILD:BreakJoints() | |
3116 | else | |
3117 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
3118 | ApplyDamage(HUM,DMG,TORSO) | |
3119 | end | |
3120 | if FLING > 0 then | |
3121 | for _, c in pairs(CHILD:GetChildren()) do | |
3122 | if c:IsA("BasePart") then | |
3123 | local bv = Instance.new("BodyVelocity") | |
3124 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3125 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
3126 | bv.Parent = c | |
3127 | Debris:AddItem(bv,0.05) | |
3128 | end | |
3129 | end | |
3130 | end | |
3131 | end | |
3132 | end | |
3133 | end | |
3134 | end | |
3135 | end | |
3136 | end | |
3137 | ||
3138 | function CameraEnshaking(Length, Intensity) | |
3139 | coroutine.resume(coroutine.create(function() | |
3140 | local intensity = 1 * Intensity | |
3141 | local rotM = 0.01 * Intensity | |
3142 | for i = 0, Length, 0.1 do | |
3143 | Swait() | |
3144 | intensity = intensity - 0.05 * Intensity / Length | |
3145 | rotM = rotM - 5.0E-4 * Intensity / Length | |
3146 | Humanoid.CameraOffset = Vector3.new(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) | |
3147 | Cam.CFrame = Cam.CFrame * CF(RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity)), RAD(MRANDOM(-intensity, intensity))) * EULER(RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM, RAD(MRANDOM(-intensity, intensity)) * rotM) | |
3148 | end | |
3149 | Humanoid.CameraOffset = Vector3.new(0, 0, 0) | |
3150 | end)) | |
3151 | end | |
3152 | ||
3153 | function KillChildren(v) | |
3154 | v:BreakJoints() | |
3155 | for _, c in pairs(v:GetChildren()) do | |
3156 | if c:IsA("BasePart") then | |
3157 | if c.Transparency < 1 then | |
3158 | if c:FindFirstChildOfClass("Decal") then | |
3159 | c:FindFirstChildOfClass("Decal"):remove() | |
3160 | end | |
3161 | particles(c) | |
3162 | c.PE.Enabled = true | |
3163 | c.Parent = Effects | |
3164 | c.CanCollide = false | |
3165 | c.Material = "Neon" | |
3166 | c.Color = C3(0/255,0/255,255/255) | |
3167 | c.Transparency = 1 | |
3168 | local grav = Instance.new("BodyPosition",c) | |
3169 | grav.P = 20000 | |
3170 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3171 | grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)) | |
3172 | grav.Name = "GravityForce" | |
3173 | coroutine.resume(coroutine.create(function() | |
3174 | for i = 1, 20 do | |
3175 | Swait() | |
3176 | c.Transparency = c.Transparency + 1/20 | |
3177 | end | |
3178 | c.PE.Enabled = false | |
3179 | Debris:AddItem(c,2) | |
3180 | end)) | |
3181 | end | |
3182 | end | |
3183 | end | |
3184 | end | |
3185 | ||
3186 | function ApplyAoE(POSITION,RANGE) | |
3187 | local CHILDREN = workspace:GetDescendants() | |
3188 | for index, CHILD in pairs(CHILDREN) do | |
3189 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3190 | local LISTED = false | |
3191 | for LIST = 1, #WHITELIST do | |
3192 | if WHITELIST[LIST] ~= nil then | |
3193 | if CHILD.Name == WHITELIST[LIST] then | |
3194 | LISTED = true | |
3195 | end | |
3196 | end | |
3197 | end | |
3198 | if LISTED == false then | |
3199 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3200 | if HUM then | |
3201 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3202 | if TORSO then | |
3203 | if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then | |
3204 | KillChildren(CHILD) | |
3205 | end | |
3206 | end | |
3207 | end | |
3208 | end | |
3209 | end | |
3210 | end | |
3211 | end | |
3212 | ||
3213 | function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS) | |
3214 | coroutine.resume(coroutine.create(function() | |
3215 | local METEOR = IT("Model",Effects) | |
3216 | METEOR.Name = "Meteorite" | |
3217 | local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
3218 | METEOR.PrimaryPart = CENTER | |
3219 | local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE) | |
3220 | PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
3221 | for i = 1, 15 do | |
3222 | local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Navy blue", "Fire", VT(5.1,1,5.1)*SIZE) | |
3223 | FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
3224 | end | |
3225 | if ISDEBREE ~= true then | |
3226 | METEOR:SetPrimaryPartCFrame(CF(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3227 | else | |
3228 | METEOR:SetPrimaryPartCFrame(CF(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3229 | end | |
3230 | local IMPACT = false | |
3231 | CreateSound(463593339, CENTER, 10, 0.6) | |
3232 | if SIZE >= 3.5 then | |
3233 | for i = 1, MRANDOM(3,7) do | |
3234 | SpawnMeteor(CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SIZE*15).p) | |
3235 | end | |
3236 | end | |
3237 | for i = 1, 200 do | |
3238 | Swait() | |
3239 | local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF(CENTER.Position,POS).lookVector, 3, Character) | |
3240 | if HITFLOOR == nil then | |
3241 | local ORI = CENTER.Orientation | |
3242 | METEOR:SetPrimaryPartCFrame(CF(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))) | |
3243 | else | |
3244 | if HITFLOOR.Anchored == true then | |
3245 | CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5) | |
3246 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),8,VT(4,4,4)*SIZE,5,175) | |
3247 | end | |
3248 | IMPACT = true | |
3249 | break | |
3250 | end | |
3251 | end | |
3252 | if IMPACT == true then | |
3253 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
3254 | WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5}) | |
3255 | WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5}) | |
3256 | ApplyAoE(CENTER.Position,30*SIZE) | |
3257 | end | |
3258 | METEOR:remove() | |
3259 | end)) | |
3260 | end | |
3261 | ||
3262 | function ApplyAoE4(POSITION,RANGE,BRUTAL) | |
3263 | local CHILDREN = workspace:GetDescendants() | |
3264 | for index, CHILD in pairs(CHILDREN) do | |
3265 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3266 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3267 | if HUM then | |
3268 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3269 | if TORSO then | |
3270 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3271 | if BRUTAL == true then | |
3272 | Kill(CHILD) | |
3273 | else | |
3274 | CHILD:BreakJoints() | |
3275 | end | |
3276 | end | |
3277 | end | |
3278 | end | |
3279 | end | |
3280 | end | |
3281 | end | |
3282 | ||
3283 | function Kill(Char) | |
3284 | local NewCharacter = IT("Model",Effects) | |
3285 | NewCharacter.Name = "Ow im ded ;-;" | |
3286 | for _, c in pairs(Char:GetDescendants()) do | |
3287 | if c:IsA("BasePart") and c.Transparency == 0 then | |
3288 | c:BreakJoints() | |
3289 | c.Material = "Glass" | |
3290 | c.Color = C3(0/255,0/255,255/255) | |
3291 | c.CanCollide = true | |
3292 | c.Transparency = 0.3 | |
3293 | if c:FindFirstChildOfClass("SpecialMesh") then | |
3294 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
3295 | end | |
3296 | if c.Name == "Head" then | |
3297 | c:ClearAllChildren() | |
3298 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
3299 | end | |
3300 | if c.ClassName == "MeshPart" then | |
3301 | c.TextureID = "" | |
3302 | end | |
3303 | if c:FindFirstChildOfClass("BodyPosition") then | |
3304 | c:FindFirstChildOfClass("BodyPosition"):remove() | |
3305 | end | |
3306 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
3307 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
3308 | end | |
3309 | c.Parent = NewCharacter | |
3310 | c.Name = "DeadPart" | |
3311 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
3312 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
3313 | end | |
3314 | end | |
3315 | Char:remove() | |
3316 | Debris:AddItem(NewCharacter,5) | |
3317 | end | |
3318 | ||
3319 | function ApplyAoE(POSITION,RANGE,BRUTAL) | |
3320 | local CHILDREN = workspace:GetDescendants() | |
3321 | for index, CHILD in pairs(CHILDREN) do | |
3322 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3323 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3324 | if HUM then | |
3325 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3326 | if TORSO then | |
3327 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3328 | if BRUTAL == true then | |
3329 | Kill(CHILD) | |
3330 | else | |
3331 | CHILD:BreakJoints() | |
3332 | end | |
3333 | end | |
3334 | end | |
3335 | end | |
3336 | end | |
3337 | end | |
3338 | end | |
3339 | ||
3340 | function ApplyAoE(POSITION,RANGE,BRUTAL) | |
3341 | local CHILDREN = workspace:GetDescendants() | |
3342 | for index, CHILD in pairs(CHILDREN) do | |
3343 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3344 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3345 | if HUM then | |
3346 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3347 | if TORSO then | |
3348 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3349 | if BRUTAL == true then | |
3350 | Kill(CHILD) | |
3351 | else | |
3352 | CHILD:BreakJoints() | |
3353 | end | |
3354 | end | |
3355 | end | |
3356 | end | |
3357 | end | |
3358 | end | |
3359 | end | |
3360 | ||
3361 | function Banish(Foe) | |
3362 | if Foe then | |
3363 | coroutine.resume(coroutine.create(function() | |
3364 | --if game.Players:FindFirstChild(Foe.Name) then | |
3365 | table.insert(TOBANISH,Foe.Name) | |
3366 | printbye(Foe.Name) | |
3367 | --end | |
3368 | Foe.Archivable = true | |
3369 | local CLONE = Foe:Clone() | |
3370 | Foe:Destroy() | |
3371 | CLONE.Parent = Effects | |
3372 | CLONE:BreakJoints() | |
3373 | local MATERIALS = {"Glass","Neon"} | |
3374 | for _, c in pairs(CLONE:GetDescendants()) do | |
3375 | if c:IsA("BasePart") then | |
3376 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
3377 | CreateSound(138271815, c, 10, 1, false) | |
3378 | end | |
3379 | c.Anchored = true | |
3380 | c.Transparency = c.Transparency + 0.2 | |
3381 | c.Material = MATERIALS[MRANDOM(1,2)] | |
3382 | c.Color = C3(0/255,0/255,255/255) | |
3383 | if c.ClassName == "MeshPart" then | |
3384 | c.TextureID = "" | |
3385 | end | |
3386 | if c:FindFirstChildOfClass("SpecialMesh") then | |
3387 | c:FindFirstChildOfClass("SpecialMesh").TextureId = "" | |
3388 | end | |
3389 | if c:FindFirstChildOfClass("Decal") then | |
3390 | c:FindFirstChildOfClass("Decal"):remove() | |
3391 | end | |
3392 | c.Name = "Banished" | |
3393 | c.CanCollide = false | |
3394 | else | |
3395 | c:remove() | |
3396 | end | |
3397 | end | |
3398 | local A = false | |
3399 | for i = 1, 35 do | |
3400 | if A == false then | |
3401 | A = true | |
3402 | elseif A == true then | |
3403 | A = false | |
3404 | end | |
3405 | for _, c in pairs(CLONE:GetDescendants()) do | |
3406 | if c:IsA("BasePart") then | |
3407 | c.Anchored = true | |
3408 | c.Material = MATERIALS[MRANDOM(1,2)] | |
3409 | c.Transparency = c.Transparency + 0.8/35 | |
3410 | if A == false then | |
3411 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
3412 | elseif A == true then | |
3413 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
3414 | end | |
3415 | end | |
3416 | end | |
3417 | Swait() | |
3418 | end | |
3419 | CLONE:remove() | |
3420 | end)) | |
3421 | end | |
3422 | end | |
3423 | ||
3424 | ||
3425 | function ApplyAoE(POSITION,RANGE,ISBANISH) | |
3426 | local CHILDREN = workspace:GetDescendants() | |
3427 | for index, CHILD in pairs(CHILDREN) do | |
3428 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3429 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3430 | if HUM then | |
3431 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
3432 | if TORSO then | |
3433 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
3434 | if ISBANISH == true then | |
3435 | Banish(CHILD) | |
3436 | else | |
3437 | if ISBANISH == "Gravity" then | |
3438 | HUM.PlatformStand = true | |
3439 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
3440 | local grav = Instance.new("BodyPosition",TORSO) | |
3441 | grav.D = 15 | |
3442 | grav.P = 20000 | |
3443 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3444 | grav.position = TORSO.Position | |
3445 | grav.Name = "V3BanishForce"..Player.Name | |
3446 | else | |
3447 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0) | |
3448 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
3449 | end | |
3450 | else | |
3451 | HUM.PlatformStand = false | |
3452 | end | |
3453 | end | |
3454 | elseif ISBANISH == "Gravity" then | |
3455 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then | |
3456 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove() | |
3457 | HUM.PlatformStand = false | |
3458 | end | |
3459 | end | |
3460 | end | |
3461 | end | |
3462 | end | |
3463 | end | |
3464 | end | |
3465 | ||
3466 | function SpawnSmite(POS) | |
3467 | local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, Character) | |
3468 | local EMITPOS = HITPOS | |
3469 | if HITFLOOR ~= nil then | |
3470 | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then | |
3471 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent) | |
3472 | EMITPOS = HITPOS | |
3473 | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then | |
3474 | HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent) | |
3475 | EMITPOS = HITPOS | |
3476 | end | |
3477 | end | |
3478 | if HITFLOOR ~= nil then | |
3479 | ApplyAoE(EMITPOS,10) | |
3480 | WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
3481 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3482 | WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3483 | for i = 1, 5 do | |
3484 | local TOPOS = CF(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,12) | |
3485 | WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5}) | |
3486 | end | |
3487 | end | |
3488 | end | |
3489 | ||
3490 | --//=================================\\ | |
3491 | --|| ATTACK FUNCTIONS AND STUFF | |
3492 | --\\=================================// | |
3493 | ||
3494 | function eh() | |
3495 | ATTACK = true | |
3496 | Rooted = false | |
3497 | Speed = 20 | |
3498 | Swait() | |
3499 | local CHILDREN = workspace:GetDescendants() | |
3500 | for index, CHILD in pairs(CHILDREN) do | |
3501 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
3502 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
3503 | if HUM then | |
3504 | local TORSO = CHILD:FindFirstChild("Head") | |
3505 | if TORSO then | |
3506 | if (TORSO.Position - Head.Position).Magnitude <= 25 then | |
3507 | WACKYEFFECT({Time = 45, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3508 | TORSO:remove() | |
3509 | if CHILD:FindFirstChild("Torso") then | |
3510 | Ragdoll(CHILD,Torso,true) | |
3511 | elseif CHILD:FindFirstChild("UpperTorso") then | |
3512 | R15Ragdoll(CHILD,true) | |
3513 | end | |
3514 | end | |
3515 | end | |
3516 | end | |
3517 | end | |
3518 | end | |
3519 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3520 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 1}) | |
3521 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3522 | Swait() | |
3523 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
3524 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3525 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(180), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 0.25 / Animation_Speed) | |
3526 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.25 / Animation_Speed) | |
3527 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3528 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
3529 | end | |
3530 | Speed = 20 | |
3531 | ATTACK = false | |
3532 | Rooted = false | |
3533 | end | |
3534 | ||
3535 | function Taunt() | |
3536 | ATTACK = true | |
3537 | Rooted = true | |
3538 | CreateSound("1238240145", Torso, 6, 0.9) | |
3539 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3540 | Swait() | |
3541 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3542 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3543 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3544 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3545 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3546 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3547 | end | |
3548 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3549 | Swait() | |
3550 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3551 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3552 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3553 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3554 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3555 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3556 | end | |
3557 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3558 | Swait() | |
3559 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3560 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3561 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3562 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3563 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3564 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3565 | end | |
3566 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3567 | Swait() | |
3568 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3569 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3570 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3571 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3572 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3573 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3574 | end | |
3575 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3576 | Swait() | |
3577 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3578 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3579 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(90), RAD(34), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3580 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3581 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3582 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3583 | end | |
3584 | for i=0, 0.6, 0.1 / Animation_Speed do | |
3585 | Swait() | |
3586 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.35 * COS(SINE / 2)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3587 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3588 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3589 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(15), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3590 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3591 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.35 * COS(SINE / 2), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3592 | end | |
3593 | ATTACK = false | |
3594 | Rooted = false | |
3595 | end | |
3596 | ||
3597 | function TakeOnMe() | |
3598 | Speed = 16 | |
3599 | local MEME = CreateSound(1171341451, Effects, 2, 1, false) | |
3600 | ATTACK = true | |
3601 | Rooted = false | |
3602 | local DANCE = true | |
3603 | local KEY = Mouse.KeyDown:connect(function(NEWKEY) | |
3604 | if NEWKEY == "p" then | |
3605 | DANCE = false | |
3606 | end | |
3607 | end) | |
3608 | PLAYSONG = false | |
3609 | while true do | |
3610 | for i = 1, 15 do | |
3611 | Swait() | |
3612 | MEME.Parent = Effects | |
3613 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3614 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3615 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3616 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3617 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3618 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3619 | end | |
3620 | if DANCE == false then | |
3621 | break | |
3622 | end | |
3623 | for i = 1, 15 do | |
3624 | Swait() | |
3625 | MEME.Parent = Effects | |
3626 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3627 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
3628 | if MRANDOM(1,7) == 1 then | |
3629 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
3630 | end RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(150), RAD(65), RAD(85)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
3631 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(150), RAD(65), RAD(85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3632 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3633 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
3634 | end | |
3635 | end | |
3636 | PLAYSONG = true | |
3637 | KEY:Disconnect() | |
3638 | MEME:remove() | |
3639 | Speed = 25 | |
3640 | ATTACK = false | |
3641 | Rooted = false | |
3642 | end | |
3643 | ||
3644 | function Intro() | |
3645 | ATTACK = true | |
3646 | Rooted = true | |
3647 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
3648 | local POSITION = CF(HITPOS)*ANGLES(RAD(0),RAD(0),RAD(0))*CF(0,1,0).p | |
3649 | BigBlack("GoodBye Script Showcaser!!!",MAINRUINCOLOR.Color,3) | |
3650 | for i=0, 6, 0.1 / Animation_Speed do | |
3651 | Swait() | |
3652 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3653 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3654 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3655 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3656 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3657 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3658 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3659 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3660 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3661 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 5 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3662 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3663 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
3664 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(40)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
3665 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3666 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3667 | end | |
3668 | WACKYEFFECT({EffectType = "Block", Size = VT(6,6,6), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3669 | WACKYEFFECT({EffectType = "Block", Size = VT(8,8,8), Size2 = VT(17,17,17), Transparency = 0.5, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3670 | CreateSound(1208650519, Torso, 2, 0.8) | |
3671 | CreateSound(333446256, Character, 10, 1) | |
3672 | BigBlack("hahahahaha...",MAINRUINCOLOR.Color,6) | |
3673 | for i=0, 17, 0.1 / Animation_Speed do | |
3674 | Swait() | |
3675 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3676 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = LeftLeg.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = 1, SoundVolume = 5}) | |
3677 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3678 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3679 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3680 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3681 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3682 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3683 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3684 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 4 + 0.05 * COS(SINE / 30)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3685 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * SIN(SINE / 30)), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3686 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(-40)) * RIGHTSHOULDERC0, 0.1 / Animation_Speed) | |
3687 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 - 0.1 * COS(SINE / 30), -0.5) * ANGLES(RAD(170), RAD(0), RAD(40)) * LEFTSHOULDERC0, 0.1 / Animation_Speed) | |
3688 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3689 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 - 0.025 * COS(SINE / 30), -0.5) * ANGLES(RAD(15), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.1 / Animation_Speed) | |
3690 | end | |
3691 | WACKYEFFECT({Time = 50 ,EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(75,75,75), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3692 | WACKYEFFECT({Time = 150 ,EffectType = "Block", Size = VT(0,0,0), Size2 = VT(90,90,90), Transparency = 0, Transparency2 = 1, CFrame = CF(RootPart.CFrame.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3693 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3694 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3695 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3696 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3697 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3698 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3699 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3700 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3701 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3702 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3703 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3704 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3705 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3706 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3707 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3708 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3709 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3710 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3711 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3712 | WACKYEFFECT({Time = 50 ,EffectType = "Box", Size = VT(0,0,0), Size2 = VT(5,150,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3713 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3714 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3715 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3716 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3717 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3718 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3719 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3720 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3721 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3722 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3723 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3724 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3725 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3726 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3727 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3728 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3729 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3730 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3731 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3732 | WACKYEFFECT({Time = 75 ,EffectType = "Crystal", Size = VT(0,0,0), Size2 = VT(5,100,5), Transparency = 0, Transparency2 = 1, CFrame = CF(POSITION)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3733 | CreateSound(1841058541,Character,3,1,false) | |
3734 | for i=0, 0.7, 0.1 / Animation_Speed do | |
3735 | Swait() | |
3736 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3737 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3738 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3739 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3740 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3741 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
3742 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
3743 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed*3) | |
3744 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
3745 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 1 * Player_Size, -1.4 * Player_Size) * ANGLES(RAD(30), RAD(-690), RAD(2 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 24))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed*5) | |
3746 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
3747 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
3748 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1.2, 0.2 - 0.1 * COS(SINE / 24), -0.4 - 0.1 * COS(SINE / 24)) * ANGLES(RAD(45), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
3749 | end | |
3750 | Head.Color = C3(0/255,0/255,255/255) | |
3751 | Torso.Color = C3(0/255,0/255,255/255) | |
3752 | LeftArm.Color = C3(0/255,0/255,255/255) | |
3753 | LeftLeg.Color = C3(0/255,0/255,255/255) | |
3754 | RightArm.Color = C3(0/255,0/255,255/255) | |
3755 | RightLeg.Color = C3(0/255,0/255,255/255) | |
3756 | EXE.ShirtTemplate = "rbxassetid://692429048" | |
3757 | LOL.PantsTemplate = "rbxassetid://692430604" | |
3758 | Gun.Parent = Character | |
3759 | tecks2.TextTransparency = 0 | |
3760 | for i = 1, 100 do | |
3761 | Swait() | |
3762 | for _, c in pairs(Character:GetChildren()) do | |
3763 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
3764 | c.Transparency = 0 | |
3765 | end | |
3766 | end | |
3767 | for _, c in pairs(Weapon:GetChildren()) do | |
3768 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
3769 | c.Transparency = 0 | |
3770 | end | |
3771 | end | |
3772 | end | |
3773 | TRANSFORMED = true | |
3774 | ATTACK = false | |
3775 | Rooted = false | |
3776 | end | |
3777 | ||
3778 | function Shot() | |
3779 | ATTACK = true | |
3780 | Rooted = false | |
3781 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3782 | Swait() | |
3783 | turnto(Mouse.Hit.p) | |
3784 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3785 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3786 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3787 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3788 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3789 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3790 | end | |
3791 | repeat | |
3792 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3793 | Swait() | |
3794 | turnto(Mouse.Hit.p) | |
3795 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3796 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3797 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3798 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3799 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3800 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3801 | end | |
3802 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
3803 | SpawnTrail(Hole.Position,POS) | |
3804 | if HIT ~= nil then | |
3805 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3806 | Banish(HIT.Parent) | |
3807 | end | |
3808 | end | |
3809 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3810 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3811 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3812 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3813 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3814 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3815 | Swait() | |
3816 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3817 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
3818 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3819 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3820 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3821 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3822 | end | |
3823 | until KEYHOLD == false | |
3824 | ATTACK = false | |
3825 | Rooted = false | |
3826 | end | |
3827 | ||
3828 | function Shot2() | |
3829 | ATTACK = true | |
3830 | Rooted = false | |
3831 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3832 | Swait() | |
3833 | turnto(Mouse.Hit.p) | |
3834 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3835 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3836 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3837 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3838 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3839 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3840 | end | |
3841 | repeat | |
3842 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3843 | Swait() | |
3844 | turnto(Mouse.Hit.p) | |
3845 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3846 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3847 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3848 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3849 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3850 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3851 | end | |
3852 | local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character) | |
3853 | SpawnTrail(Hole.Position,POS) | |
3854 | if HIT ~= nil then | |
3855 | if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then | |
3856 | Kill(HIT.Parent) | |
3857 | end | |
3858 | end | |
3859 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3860 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3861 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3862 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3863 | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 | |
3864 | for i=0, 0.2, 0.05 / Animation_Speed do | |
3865 | Swait() | |
3866 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3867 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed) | |
3868 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3869 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3870 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3871 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3872 | end | |
3873 | until KEYHOLD == false | |
3874 | ATTACK = false | |
3875 | Rooted = false | |
3876 | end | |
3877 | ||
3878 | function AttackTemplate() | |
3879 | ATTACK = true | |
3880 | Rooted = false | |
3881 | for i=0, 1, 0.1 / Animation_Speed do | |
3882 | Swait() | |
3883 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed) | |
3884 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed) | |
3885 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
3886 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
3887 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3888 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
3889 | end | |
3890 | ATTACK = false | |
3891 | Rooted = false | |
3892 | end | |
3893 | ||
3894 | function Finisher() | |
3895 | local TARGET = Mouse.Target | |
3896 | if TARGET ~= nil then | |
3897 | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then | |
3898 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") | |
3899 | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso") | |
3900 | if ROOT and HUM.Health > 0 then | |
3901 | local FOE = Mouse.Target.Parent | |
3902 | ATTACK = true | |
3903 | Rooted = true | |
3904 | RootPart.CFrame = ROOT.CFrame*CF(-1.35,0,4) | |
3905 | ROOT.Anchored = true | |
3906 | CreateSound(670796769, Torso, 9999, 0.6, false) | |
3907 | CreateSound(159882598, Torso, 5, 0.9, false) | |
3908 | for i=0, 0.4, 0.1 / Animation_Speed do | |
3909 | Swait() | |
3910 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3911 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3912 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(80), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3913 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3914 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3915 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3916 | end | |
3917 | HUM.PlatformStand = true | |
3918 | ROOT.CFrame = ROOT.CFrame * CF(0,-2*ROOT.Size.Z,0) * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
3919 | coroutine.resume(coroutine.create(function() | |
3920 | Swait() | |
3921 | ROOT.Anchored = true | |
3922 | end)) | |
3923 | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6) | |
3924 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3925 | Swait() | |
3926 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3927 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
3928 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3929 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3930 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3931 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3932 | end | |
3933 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3934 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3935 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3936 | Swait() | |
3937 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(15)), 1 / Animation_Speed) | |
3938 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
3939 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3940 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3941 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3942 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3943 | end | |
3944 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3945 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3946 | local AMMO = 6 | |
3947 | local FIRING = true | |
3948 | local SHOOTING = false | |
3949 | local TIMER = 70 | |
3950 | CreateSound(147722227, GunPoint, 6, 1.3, false) | |
3951 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3952 | Swait() | |
3953 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3954 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
3955 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3956 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3957 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3958 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3959 | end | |
3960 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3961 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3962 | for i = 1, 6 do | |
3963 | local GUNPOS = Hole.CFrame*CF(0, 0, 0).p | |
3964 | local DISTANCE = (FOE.Head.Position - GUNPOS).Magnitude | |
3965 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3966 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3967 | HUM.Health = HUM.Health/1.5 | |
3968 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3969 | Swait() | |
3970 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3971 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
3972 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3973 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3974 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3975 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3976 | end | |
3977 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3978 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3979 | for i=0, 0.2, 0.1 / Animation_Speed do | |
3980 | Swait() | |
3981 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 1 / Animation_Speed) | |
3982 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
3983 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3984 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
3985 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3986 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3987 | end | |
3988 | end | |
3989 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
3990 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(0/255,0/255,255/255), SoundID = 136523485, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8}) | |
3991 | ApplyDamage(HUM,0,true) | |
3992 | FOE:BreakJoints() | |
3993 | ROOT.Anchored = false | |
3994 | for i=0, 0.3, 0.1 / Animation_Speed do | |
3995 | Swait() | |
3996 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
3997 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(15)), 1 / Animation_Speed) | |
3998 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
3999 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.525, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
4000 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4001 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
4002 | end | |
4003 | ATTACK = false | |
4004 | Rooted = false | |
4005 | end | |
4006 | end | |
4007 | end | |
4008 | end | |
4009 | ||
4010 | --//=================================\\ | |
4011 | --|| ASSIGN THINGS TO KEYS | |
4012 | --\\=================================// | |
4013 | ||
4014 | function MouseDown(Mouse) | |
4015 | if ATTACK == false then | |
4016 | end | |
4017 | end | |
4018 | ||
4019 | function MouseUp(Mouse) | |
4020 | HOLD = false | |
4021 | end | |
4022 | ||
4023 | function KeyDown(Key) | |
4024 | KEYHOLD = true | |
4025 | if Key == "z" and ATTACK == false then | |
4026 | Shot() | |
4027 | end | |
4028 | ||
4029 | if Key == "v" and ATTACK == false then | |
4030 | Shot2() | |
4031 | end | |
4032 | ||
4033 | if Key == "x" and ATTACK == false then | |
4034 | Finisher() | |
4035 | end | |
4036 | ||
4037 | if Key == "t" and ATTACK == false then | |
4038 | Taunt() | |
4039 | end | |
4040 | ||
4041 | if Key == "c" and ATTACK == false then | |
4042 | eh() | |
4043 | end | |
4044 | end | |
4045 | ||
4046 | local OVMID = 561833161 | |
4047 | local OVMPIT = 1 | |
4048 | local OVMVOL = 1 | |
4049 | plr.Chatted:connect(function(message) | |
4050 | if ATTACK == false then | |
4051 | if message:sub(1,5) == "play/" then | |
4052 | OVMID = message:sub(6) | |
4053 | newThemeCust("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4054 | elseif message:sub(1,6) == "pitch/" then | |
4055 | OVMPIT = message:sub(7) | |
4056 | newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4057 | elseif message:sub(1,4) == "vol/" then | |
4058 | OVMVOL = message:sub(5) | |
4059 | newTheme("rbxassetid://"..OVMID,0,OVMPIT,OVMVOL) | |
4060 | elseif message:sub(1,7) == "sr/" then | |
4061 | chatfunc("Skipped to "..message:sub(8).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
4062 | newThemeCust("rbxassetid://"..OVMID,message:sub(8),OVMPIT,OVMVOL) | |
4063 | elseif message:sub(1,9) == "te/" then | |
4064 | chatfunc("Current time pos: "..math.floor(kan.TimePosition).." out of "..math.floor(kan.TimeLength).." seconds.",MAINRUINCOLOR.Color,"Inverted","Arcade",1) | |
4065 | end | |
4066 | end | |
4067 | end) | |
4068 | ||
4069 | function KeyUp(Key) | |
4070 | KEYHOLD = false | |
4071 | end | |
4072 | ||
4073 | Mouse.Button1Down:connect(function(NEWKEY) | |
4074 | MouseDown(NEWKEY) | |
4075 | end) | |
4076 | Mouse.Button1Up:connect(function(NEWKEY) | |
4077 | MouseUp(NEWKEY) | |
4078 | end) | |
4079 | Mouse.KeyDown:connect(function(NEWKEY) | |
4080 | KeyDown(NEWKEY) | |
4081 | end) | |
4082 | Mouse.KeyUp:connect(function(NEWKEY) | |
4083 | KeyUp(NEWKEY) | |
4084 | end) | |
4085 | ||
4086 | --//=================================\\ | |
4087 | --\\=================================// | |
4088 | ||
4089 | ||
4090 | function unanchor() | |
4091 | if UNANCHOR == true then | |
4092 | g = Character:GetChildren() | |
4093 | for i = 1, #g do | |
4094 | if g[i].ClassName == "Part" then | |
4095 | g[i].Anchored = false | |
4096 | end | |
4097 | end | |
4098 | end | |
4099 | end | |
4100 | ||
4101 | ||
4102 | --//=================================\\ | |
4103 | --|| WRAP THE WHOLE SCRIPT UP | |
4104 | --\\=================================// | |
4105 | ||
4106 | Humanoid.Changed:connect(function(Jump) | |
4107 | if Jump == "Jump" and (Disable_Jump == true) then | |
4108 | Humanoid.Jump = false | |
4109 | end | |
4110 | end) | |
4111 | ||
4112 | local FF = IT("ForceField",Character) | |
4113 | FF.Visible = false | |
4114 | INSTANT = false | |
4115 | Speed = 20 | |
4116 | ||
4117 | while true do | |
4118 | Swait() | |
4119 | SINE = SINE + CHANGE | |
4120 | ANIMATE.Parent = nil | |
4121 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
4122 | IDLEANIMATION:Play() | |
4123 | if TRANSFORMED == true then | |
4124 | tecks2.TextTransparency = 0 | |
4125 | for _, c in pairs(Character:GetChildren()) do | |
4126 | if c.ClassName == "Part" and c.Name ~= "HumanoidRootPart" then | |
4127 | c.Anchored = false | |
4128 | c.Transparency = 0 | |
4129 | end | |
4130 | end | |
4131 | for _, c in pairs(Weapon:GetChildren()) do | |
4132 | if c.ClassName == "Part" then | |
4133 | c.Transparency = 0 | |
4134 | end | |
4135 | end | |
4136 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
4137 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
4138 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
4139 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
4140 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
4141 | rwing1weld.C1 = Clerp(rwing1weld.C1, CF(-2.5, -1, 0) * ANGLES(RAD(0), RAD(0 + 0.75 * SIN(SINE / 15) - 1.75 * COS(SINE / 15)), RAD(-1 - 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4142 | rwing2weld.C1 = Clerp(rwing2weld.C1, CF(-4, -1.25, 0) * ANGLES(RAD(0), RAD(0 + 1 * SIN(SINE / 15) - 2 * COS(SINE / 15)), RAD(-5 - 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4143 | rwing3weld.C1 = Clerp(rwing3weld.C1, CF(-5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 + 1.25 * SIN(SINE / 15) - 2.25 * COS(SINE / 15)), RAD(-10 - 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4144 | lwing1weld.C1 = Clerp(lwing1weld.C1, CF(2.5, -1, 0) * ANGLES(RAD(0), RAD(0 - 0.75 * SIN(SINE / 15) + 1.75 * COS(SINE / 15)), RAD(-1 + 8 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4145 | lwing2weld.C1 = Clerp(lwing2weld.C1, CF(4, -1.25, 0) * ANGLES(RAD(0), RAD(0 - 1 * SIN(SINE / 15) + 2 * COS(SINE / 15)), RAD(5 + 6 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4146 | lwing3weld.C1 = Clerp(lwing3weld.C1, CF(5.5, -1.5, 0) * ANGLES(RAD(0), RAD(0 - 1.25 * SIN(SINE / 15) + 2.25 * COS(SINE / 15)), RAD(10 + 4 * SIN(SINE / 15))), 3 / Animation_Speed) | |
4147 | handleweld.C1 = Clerp(handleweld.C1, CF(0, -1, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 3 / Animation_Speed) | |
4148 | if ATTACK == false and VALUE2 == false then | |
4149 | end | |
4150 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
4151 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4152 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4153 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4154 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
4155 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
4156 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4157 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4158 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4159 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4160 | end | |
4161 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
4162 | ANIM = "Jump" | |
4163 | if ATTACK == false then | |
4164 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4165 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4166 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4167 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4168 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
4169 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4170 | end | |
4171 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
4172 | ANIM = "Fall" | |
4173 | if ATTACK == false then | |
4174 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4175 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
4176 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
4177 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
4178 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
4179 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
4180 | end | |
4181 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
4182 | ANIM = "Idle" | |
4183 | if ATTACK == false then | |
4184 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
4185 | if MRANDOM(1,7) == 1 then | |
4186 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4187 | end | |
4188 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4189 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(180), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)) * RIGHTSHOULDERC0, 0.25 / Animation_Speed) | |
4190 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.25 / Animation_Speed) | |
4191 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4192 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.25 / Animation_Speed) | |
4193 | end | |
4194 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
4195 | ANIM = "Walk" | |
4196 | if ATTACK == false then | |
4197 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
4198 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 + MRANDOM(-5,5) - 4 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(15)), 1 / Animation_Speed) | |
4199 | if MRANDOM(1,7) == 1 then | |
4200 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
4201 | end | |
4202 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(0), RAD(180), RAD(180)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
4203 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / Animation_Speed) | |
4204 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
4205 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
4206 | end | |
4207 | end | |
4208 | end | |
4209 | --end | |
4210 | Humanoid.DisplayDistanceType = "None" | |
4211 | unanchor() | |
4212 | Humanoid.MaxHealth = "inf" | |
4213 | Humanoid.Health = "inf" | |
4214 | if Rooted == false then | |
4215 | Disable_Jump = false | |
4216 | Humanoid.WalkSpeed = Speed | |
4217 | elseif Rooted == true then | |
4218 | Disable_Jump = true | |
4219 | Humanoid.WalkSpeed = 0 | |
4220 | end | |
4221 | if Head:FindFirstChild("face") then | |
4222 | Head.face.Texture = "rbxassetid://403870689" | |
4223 | end | |
4224 | for _, c in pairs(Character:GetChildren()) do | |
4225 | if (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
4226 | c:remove() | |
4227 | end | |
4228 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
4229 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
4230 | end | |
4231 | end | |
4232 | local MATHS = {"0","1"} | |
4233 | Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)] | |
4234 | Humanoid.PlatformStand = false | |
4235 | if INTRO == false and INSTANT == false then | |
4236 | INTRO = true | |
4237 | coroutine.resume(coroutine.create(function() | |
4238 | sick:Play() | |
4239 | Intro() | |
4240 | end)) | |
4241 | end | |
4242 | if INSTANT == true then | |
4243 | if TRANSFORMED == false then | |
4244 | sick.TimePosition = 60 | |
4245 | sick:Play() | |
4246 | end | |
4247 | TRANSFORMED = true | |
4248 | end | |
4249 | script.Parent = PlayerGui | |
4250 | Character.Parent = workspace | |
4251 | Humanoid.Parent = Character | |
4252 | end | |
4253 | --//=================================\\ | |
4254 | --\\=================================// | |
4255 | ||
4256 | ||
4257 | ||
4258 | ||
4259 | ||
4260 | --//====================================================\\-- | |
4261 | --|| END OF SCRIPT | |
4262 | --\\====================================================//-- |