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1 | local al = game:GetService("Players").plytalent.Character["Left Arm"] | |
2 | local ar = game:GetService("Players").plytalent.Character["Right Arm"] | |
3 | local ll = game:GetService("Players").plytalent.Character["Left Leg"] | |
4 | local lr = game:GetService("Players").plytalent.Character["Right Leg"] | |
5 | local head = game:GetService("Players").plytalent.Character.Head | |
6 | local torso = game:GetService("Players").plytalent.Character.Torso | |
7 | local back = game:GetService("Players").plytalent.Character.BackPistols | |
8 | local eyep = game:GetService("Players").plytalent.Character.Eyepatch | |
9 | local phair = game:GetService("Players").plytalent.Character.PurpleHair | |
10 | local face = game:GetService("Players").plytalent.Character.Head.face | |
11 | - | local transparency = 0.95 |
11 | + | local transparency = 1 |
12 | head.Transparency = transparency | |
13 | face.Transparency = transparency | |
14 | torso.Transparency = transparency | |
15 | al.Transparency = transparency | |
16 | ar.Transparency = transparency | |
17 | ll.Transparency = transparency | |
18 | lr.Transparency = transparency | |
19 | back.Handle.Transparency = transparency | |
20 | eyep.Handle.Transparency = transparency | |
21 | phair.Handle.Transparency = transparency |