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1
-- / Rocky2u's Command Script
2
	-- /	ROBLOX			|	SethMilkman
3
	-- /	V3RMILLION		|	Rocky2u
4
5
wait()
6
7-
local ADMINS = {alessandroGAMER123}
7+
local ADMINS = {xXoONewOoXx}
8
9
local BANS = {21799524, 133122258, 103000855, 17278822, 149137060, 61967286, 21640881}
10
11
-- / stuff
12
13
local VERSION = '1.7.3'
14
local PATCH = '04'
15
local UPDATED = '10/5/2016'
16
local CHANGES = [[
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		/ made ;kick much faster and work faster for others and all
18
		/ edited ;loadmap a bit
19
]]
20
21
function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
22
function _G.ADD_BAN(ID) table.insert(BANS, ID) end
23
24
local CHANGELOG = ' UPDATED : ' .. UPDATED .. '\n VERSION : ' .. VERSION .. ' ' .. PATCH .. '\n\n [ ' .. VERSION .. ' ] \n' .. CHANGES
25
26
local gCoreGui = game:GetService('CoreGui')
27
local gInsertService = game:GetService('InsertService')
28
local gLighting = game:GetService('Lighting')
29
local gNetworkClient = game:GetService('NetworkClient')
30
local gPlayers = game:GetService('Players')
31
local gWorkspace = game:GetService('Workspace')
32
33
local LP = gPlayers.LocalPlayer
34
local MOUSE = LP:GetMouse()
35
36
local SERVICES = {}
37
local COMMANDS = {}
38
local STD = {}
39
40
SERVICES.EVENTS = {}
41
42
local C_PREFIX = ';'
43
local S_PREFIX = '\\'
44
local SPLIT = ' '
45
46
for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
47
48
function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
49
50
STD.TABLE = function(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
51
STD.ENDAT = function(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
52
53
function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
54
55
function EXECUTE(STRING) spawn(function() local S, L = loadstring(STRING) if not S then error(L) else S() end end) end
56
57
function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
58
59
function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
60
61
function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} elseif STRING:sub(1, string.len(S_PREFIX)) == S_PREFIX then return {'EXECUTE', string.len(S_PREFIX) + 1} end return end
62
63
function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
64
65
function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
66
67
function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
68
69
function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'EXECUTE' then EXECUTE(STRING) elseif GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
70
71
_G.cmd_seth = ECOMMAND
72
73
SERVER_LOCKED = false
74
75
gPlayers.PlayerAdded:connect(function(PLAYER)
76
	if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
77
	if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
78
	UPDATE_CHAT(PLAYER)
79
	if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() wait() game.Chat:Chat(PLAYER.Character.Head, printStuff .. 'Welcome, you\'re an admin!') end) end
80
end)
81
82
function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
83
84
function GET_PLAYER(NAME, SPEAKER)
85
	local NAME_TABLE = {}
86
	NAME = NAME:lower()
87
	if NAME == 'me' then
88
		table.insert(NAME_TABLE, SPEAKER.Name)
89
	elseif NAME == 'others' then
90
		for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end end
91
	elseif NAME == 'all' then
92
		for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then table.insert(NAME_TABLE, v.Name) end end
93
	elseif NAME == 'random' then
94
		table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
95
	elseif NAME == 'team' then
96
		for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
97
	elseif NAME == 'nonadmins' then
98
		for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
99
	elseif NAME == 'admins' then
100
		for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
101
	elseif NAME == 'nonfriends' then
102
		for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
103
	elseif NAME == 'friends' then
104
		for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
105
	elseif NAME == 'nonguests' then
106
		for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
107
	elseif NAME == 'guests' then
108
		for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
109
	elseif NAME == 'nbcs' then
110
		for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
111
	elseif NAME == 'bcs' then
112
		for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
113
	elseif NAME == 'tbcs' then
114
		for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
115
	elseif NAME == 'obcs' then
116
		for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
117
	else
118
		for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
119
	end
120
	return NAME_TABLE
121
end
122
123
function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
124
125
-- / tables
126
127
local JAILED = {}
128
129
-- / stuff
130
131
printStuff = '[ Rocky2u\'s CMDs ] : '
132
133
local DATA = game:GetObjects('rbxassetid://291592144')[1]
134
_G.seth_data = DATA
135
136
local CMDbar = DATA.guis.cmdbar_seth.CMDbar CMDbar.Parent.Parent = gCoreGui
137
local being_looped = DATA.being_looped
138
139
wait()
140
141
local NOCLIP, JESUSFLY, SWIM = false, false, false
142
143
game:GetService('RunService').Stepped:connect(function()
144
	if NOCLIP then
145
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
146
	elseif JESUSFLY then
147
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
148
	elseif SWIM then
149
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
150
	end
151
end)
152
153
function FIND_IN_TABLE(TABLE, NAME)
154
	for i = 1, #TABLE do
155
		if TABLE[i] == NAME then
156
			return true
157
		end
158
	end
159
	return false
160
end
161
162
function GET_IN_TABLE(TABLE, NAME)
163
	for i = 1, #TABLE do
164
		if TABLE[i] == NAME then
165
			return i
166
		end
167
	end
168
	return false
169
end
170
171
local NOTIFY_1 = false
172
local NOTIFY_2 = false
173
174
function NOTIFY(M, R, G, B)
175
	spawn(function()
176
		repeat wait() until not NOTIFY_1
177
		local NOTIFY_SETH = DATA.guis.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
178
		if NOTIFY_SETH then
179
			NOTIFY_SETH.NOTIFY.NOTE.BAR.BackgroundColor3 = Color3.new(R, G, B)
180
			NOTIFY_SETH.NOTIFY.NOTE.Text = ' ' .. M
181
			repeat wait() until not NOTIFY_1
182
			NOTIFY_1 = true
183
			wait(0.5)
184
			NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
185
			wait(0.5)
186
			repeat wait() until not NOTIFY_2
187
			NOTIFY_1 = false
188
			NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
189
			wait(0.5)
190
			NOTIFY_2 = true
191
			wait(2.5)
192
			NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, -225, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
193
		end
194
		wait(1)
195
		NOTIFY_SETH:destroy()
196
		NOTIFY_2 = false
197
	end)
198
end
199
200
function LOAD_SETH()
201
	spawn(function()
202
		local load_seth = DATA.guis.loader_seth:Clone() load_seth.Parent = gCoreGui
203
		load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 300, 0, 200), UDim2.new(0.5, -150, 0.5, -100), 'Out', 'Quad', 0.5, false) wait(0.5)
204
		load_seth.MAIN.TEXT.Text = 'Rocky2u\'s\nCommand Script'
205
		repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency - 0.1 until load_seth.MAIN.TEXT.TextTransparency < 0 wait(1)
206
		if not gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is disabled' elseif gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is ENABLED' end load_seth.MAIN.FE.TextTransparency = 0 wait(1)
207
		load_seth.MAIN.COMMANDS.Text = ' ' .. #COMMANDS .. ' commands!' load_seth.MAIN.COMMANDS.TextTransparency = 0 wait(1)
208
		load_seth.MAIN.WELCOME.Text = ' Welcome, ' .. LP.Name load_seth.MAIN.WELCOME.TextTransparency = 0 wait(1)
209
		load_seth.MAIN.C.Text = ' Made by SethMilkman' load_seth.MAIN.C.TextTransparency = 0 wait(5)
210
		for i,v in pairs(load_seth.MAIN:GetChildren()) do if v:IsA('TextLabel')and v.Name ~= 'TEXT' then v.TextTransparency = 1 end end wait()
211
		repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency + 0.1 until load_seth.MAIN.TEXT.TextTransparency == 1
212
		load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.5, 0, 0.5, 0), 'Out', 'Quad', 0.5)
213
		wait(1)
214
		load_seth.MAIN:destroy()
215
	end)
216
end
217
218
local S_INFO = false
219
220
function SERVER_INFO()
221
	if not S_INFO then
222
		spawn(function()
223
			S_INFO = true
224
			local server_seth = DATA.guis.server_seth:Clone() server_seth.Parent = gCoreGui
225
			if not gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | false' elseif gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | true' end
226
			server_seth.MAIN.IP.Text = ' IP Address | ' .. gNetworkClient.ClientReplicator.MachineAddress .. ':' .. gNetworkClient.ClientReplicator.Port
227
			server_seth.MAIN.PLACE_ID.Text = ' PlaceId | ' .. game.PlaceId
228
			server_seth.MAIN.EXIT.MouseButton1Down:connect(function() S_INFO = false server_seth:destroy() end)
229
			while S_INFO do
230
				server_seth.MAIN.PLAYERS.Text = ' Players | ' .. gPlayers.NumPlayers .. ' / ' .. gPlayers.MaxPlayers
231
				server_seth.MAIN.TIME.Text = ' Time | ' .. gLighting.TimeOfDay
232
				wait()
233
			end
234
		end)
235
	end
236
end
237
238
function KICK(PLAYER)
239
	spawn(function()
240
		local function SKICK()
241
			if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') and PLAYER.Character:FindFirstChild('Torso') then
242
				PLAYER.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
243
				local SP = Instance.new('SkateboardPlatform', PLAYER.Character) SP.Position = PLAYER.Character.HumanoidRootPart.Position SP.Transparency = 1
244
				spawn(function()
245
					repeat wait()
246
						if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') then
247
							SP.Position = PLAYER.Character.HumanoidRootPart.Position
248
						end
249
					until not gPlayers:FindFirstChild(PLAYER.Name)
250
				end)
251
				PLAYER.Character.Torso.Anchored = true
252
			end
253
		end
254
		spawn(function()
255
			repeat wait() if PLAYER ~= nil then SKICK() end until not gPlayers:FindFirstChild(PLAYER.Name)
256
			if not gPlayers:FindFirstChild(PLAYER.Name) then
257
				NOTIFY('REMOVED ' .. PLAYER.Name, 255, 255, 255)
258
			end
259
		end)
260
	end)
261
end
262
263
function FIX_LIGHTING()
264
	gLighting.Ambient = Color3.new(0.5, 0.5, 0.5)
265
	gLighting.Brightness = 1
266
	gLighting.GlobalShadows = true
267
	gLighting.Outlines = false
268
	gLighting.TimeOfDay = 14
269
	gLighting.FogEnd = 100000
270
end
271
272
function MESSAGE_HINT(TYPE, HEADER, MESSAGE, PLAYER)
273
	local BV = Instance.new('BoolValue', DATA.messages_hints) BV.Name = PLAYER.Name .. '_MSG_HINT'
274
	local SPRAY = gInsertService:LoadAsset(80576967)
275
	local S = SPRAY.Spray:Clone() S.Name = '' S.Handle.Transparency = 1 S.SprayGui:destroy() S.SprayPaint:destroy() S.TextureId = ''
276
	if TYPE == 'MESSAGE' then
277
		local GUI = DATA.guis.message_seth:Clone() GUI.HINT:destroy() GUI.Name = 'SprayGui' GUI.MESSAGE.header.Text = HEADER GUI.MESSAGE.message.Text = MESSAGE GUI.MESSAGE.Visible = true GUI.Parent = S
278
	elseif TYPE == 'HINT' then
279
		local GUI = DATA.guis.message_seth:Clone() GUI.MESSAGE:destroy() GUI.Name = 'SprayGui' GUI.HINT.Text = MESSAGE GUI.HINT.Visible = true GUI.Parent = S
280
	end
281
	for i = 1, 100 do
282
		wait()
283
		PLAYER.Character.Humanoid:EquipTool(S)
284
	end
285
	PLAYER.Character.Humanoid:UnequipTools()
286
	S:destroy() wait() BV:destroy()
287
end
288
289
function COLOR(PLAYER, BCOLOR)
290
	for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
291
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
292
	for i,v in pairs(PLAYER.Character:GetChildren()) do
293
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
294
			v.BrickColor = BrickColor.new(BCOLOR)
295
		elseif v:IsA('Hat') then
296
			v.Handle.BrickColor = BrickColor.new(BCOLOR)
297
			for a,b in pairs(v.Handle:GetChildren()) do
298
				if b:IsA('SpecialMesh') then
299
					b.TextureId = ''
300
				end
301
			end
302
		end
303
	end
304
end
305
306
function LAG(PLAYER)
307
	local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
308
	spawn(function()
309
		repeat wait()
310
			if PLAYER and PLAYER.Character then
311
				PLAYER.CameraMode = 'LockFirstPerson'
312
				PLAYER.Character.HumanoidRootPart.CFrame = POS
313
				PLAYER.Character.Torso.Anchored = true
314
				Instance.new('ForceField', PLAYER.Character)
315
				Instance.new('Smoke', PLAYER.Character.Head)
316
			end
317
		until not gPlayers:FindFirstChild(PLAYER.Name)
318
	end)
319
end
320
321
local FLYING = false
322
323
if LP.Character and LP.Character:FindFirstChild('Humanoid') then
324
	LP.Character.Humanoid.Died:connect(function() FLYING = false end)
325
end
326
327
function sFLY()
328
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
329
	repeat wait() until MOUSE
330
	
331
	local T = LP.Character.Torso
332
	local CONTROL = {F = 0, B = 0, L = 0, R = 0}
333
	local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
334
	local SPEED = 0
335
	
336
	local function FLY()
337
		FLYING = true
338
		local BG = Instance.new('BodyGyro', T)
339
		local BV = Instance.new('BodyVelocity', T)
340
		BG.P = 9e4
341
		BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
342
		BG.cframe = T.CFrame
343
		BV.velocity = Vector3.new(0, 0.1, 0)
344
		BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
345
		spawn(function()
346
			repeat wait()
347
				LP.Character.Humanoid.PlatformStand = true
348
				if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
349
					SPEED = 50
350
				elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
351
					SPEED = 0
352
				end
353
				if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
354
					BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
355
					lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
356
				elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
357
					BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
358
				else
359
					BV.velocity = Vector3.new(0, 0.1, 0)
360
				end
361
				BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
362
			until not FLYING
363
			CONTROL = {F = 0, B = 0, L = 0, R = 0}
364
			lCONTROL = {F = 0, B = 0, L = 0, R = 0}
365
			SPEED = 0
366
			BG:destroy()
367
			BV:destroy()
368
			LP.Character.Humanoid.PlatformStand = false
369
		end)
370
	end
371
	
372
	MOUSE.KeyDown:connect(function(KEY)
373
		if KEY:lower() == 'w' then
374
			CONTROL.F = 1
375
		elseif KEY:lower() == 's' then
376
			CONTROL.B = -1
377
		elseif KEY:lower() == 'a' then
378
			CONTROL.L = -1 
379
		elseif KEY:lower() == 'd' then 
380
			CONTROL.R = 1
381
		end
382
	end)
383
	
384
	MOUSE.KeyUp:connect(function(KEY)
385
		if KEY:lower() == 'w' then
386
			CONTROL.F = 0
387
		elseif KEY:lower() == 's' then
388
			CONTROL.B = 0
389
		elseif KEY:lower() == 'a' then
390
			CONTROL.L = 0
391
		elseif KEY:lower() == 'd' then
392
			CONTROL.R = 0
393
		end
394
	end)
395
	FLY()
396
end
397
398
function NOFLY()
399
	FLYING = false
400
	LP.Character.Humanoid.PlatformStand = false
401
end
402
403
function RESET_MODEL(MODEL)
404
	for i,v in pairs(MODEL:GetChildren()) do
405
		if v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Seat') and v.Name == 'FakeTorso' then
406
			v:destroy()
407
		elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
408
			v:destroy()
409
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
410
			v.Transparency = 0
411
		elseif v:IsA('ShirtGraphic') then
412
			v.Archivable = false
413
			v.Graphic = ''
414
		end
415
	end
416
	for i,v in pairs(MODEL.Torso:GetChildren()) do
417
		if v:IsA('SpecialMesh') then
418
			v:destroy()
419
		end
420
	end
421
	if MODEL.Head:FindFirstChild('Mesh') then
422
		MODEL.Head.Mesh:destroy()
423
	end
424
	if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
425
	if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
426
	if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
427
	if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
428
	if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
429
end
430
431
function UPDATE_MODEL(MODEL, USERNAME)
432
	local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
433
	MODEL.Name = USERNAME
434
	for i,v in pairs(AppModel:GetChildren()) do
435
		if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
436
			v.Parent = MODEL.Head
437
		elseif v:IsA('Decal') then
438
			if MODEL.Head:FindFirstChild('face') then
439
				MODEL.Head.face.Texture = v.Texture
440
			else
441
				local FACE = Instance.new('Decal', MODEL.Head)
442
				FACE.Texture = v.Texture
443
			end
444
		elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
445
			if MODEL:FindFirstChild('Body Colors') then
446
				MODEL['Body Colors']:destroy()
447
			end
448
			v.Parent = MODEL
449
		elseif v:IsA('Hat') then
450
			v.Parent = MODEL
451
			v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
452
		end
453
	end
454
	if not MODEL.Head:FindFirstChild('Mesh') then
455
		local SM = Instance.new('SpecialMesh', MODEL.Head)
456
		SM.MeshType = Enum.MeshType.Head
457
		SM.Scale = Vector3.new(1.25, 1.25, 1.25)
458
	end
459
end
460
461
function CREEPER(PLAYER)
462
	for i,v in pairs(PLAYER.Character:GetChildren()) do
463
		if v:IsA('Shirt') or v:IsA('Pants') then
464
			v:destroy()
465
		elseif v:IsA('ShirtGraphic') then
466
			v.Archivable = false
467
			v.Graphic = ''
468
		end
469
	end
470
	for i,v in pairs(PLAYER.Character:GetChildren()) do
471
		if v:IsA('Hat') then
472
			v:destroy()
473
		end
474
	end
475
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
476
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
477
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
478
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
479
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
480
	for i,v in pairs(PLAYER.Character:GetChildren()) do
481
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
482
			v.BrickColor = BrickColor.new('Bright green')
483
		end
484
	end
485
end
486
487
function SHREK(PLAYER)
488
	for i,v in pairs(PLAYER.Character:GetChildren()) do
489
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') or v:IsA('CharacterMesh') then
490
			v:destroy()
491
		elseif v:IsA('ShirtGraphic') then
492
			v.Archivable = false
493
			v.Graphic = ''
494
		end
495
	end
496
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
497
		if v:IsA('Decal') or v:IsA('SpecialMesh') then
498
			v:destroy()
499
		end
500
	end
501
	if PLAYER.Character:FindFirstChild('Shirt Graphic') then
502
		PLAYER.Character['Shirt Graphic'].Archivable = false
503
		PLAYER.Character['Shirt Graphic'].Graphic = ''
504
	end
505
	local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
506
	local S = Instance.new('Shirt', PLAYER.Character)
507
	local P = Instance.new('Pants', PLAYER.Character)
508
	M.MeshType = 'FileMesh'
509
	M.MeshId = 'http://www.roblox.com/asset/?id=19999257'
510
	M.Offset = Vector3.new(-0.1, 0.1, 0)
511
	M.TextureId = 'http://www.roblox.com/asset/?id=156397869'
512
	S.ShirtTemplate = 'rbxassetid://133078194'
513
	P.PantsTemplate = 'rbxassetid://133078204'
514
end
515
516
function DUCK(PLAYER)
517
	for i,v in pairs(PLAYER.Character:GetChildren()) do
518
		if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
519
			v.Transparency = 1
520
		elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
521
			v:destroy()
522
		elseif v:IsA('ShirtGraphic') then
523
			v.Archivable = false
524
			v.Graphic = ''
525
		end
526
	end
527
	local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
528
	DUCK.MeshType = 'FileMesh'
529
	DUCK.MeshId = 'http://www.roblox.com/asset/?id=9419831'
530
	DUCK.TextureId = 'http://www.roblox.com/asset/?id=9419827'
531
	DUCK.Scale = Vector3.new(5, 5, 5)
532
	if PLAYER.Character.Head:FindFirstChild('face') then
533
		PLAYER.Character.Head.face.Transparency = 1
534
	end
535
end
536
537
function DOG(PLAYER)
538
	for i,v in pairs(PLAYER.Character:GetChildren()) do
539
		if v:IsA('Shirt') or v:IsA('Pants') then
540
			v:destroy()
541
		elseif v:IsA('ShirtGraphic') then
542
			v.Archivable = false
543
			v.Graphic = ''
544
		end
545
	end
546
	PLAYER.Character.Torso.Transparency = 1
547
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
548
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
549
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
550
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
551
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
552
	local FakeTorso = Instance.new('Seat', PLAYER.Character)
553
	local BF = Instance.new('BodyForce', FakeTorso)
554
	local W = Instance.new('Weld', PLAYER.Character.Torso)
555
	FakeTorso.Name = 'FakeTorso'
556
	FakeTorso.FormFactor = 'Symmetric'
557
	FakeTorso.TopSurface = 0
558
	FakeTorso.BottomSurface = 0
559
	FakeTorso.Size = Vector3.new(3,1,4)
560
	FakeTorso.BrickColor = BrickColor.new('Brown')
561
	FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
562
	BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
563
	W.Part0 = PLAYER.Character.Torso
564
	W.Part1 = FakeTorso
565
	W.C0 = CFrame.new(0, -0.5, 0)
566
	for i,v in pairs(PLAYER.Character:GetChildren()) do
567
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
568
			v.BrickColor = BrickColor.new('Brown')
569
		end
570
	end
571
end
572
573
function AYYLMAO(PLAYER)
574
	for i,v in pairs(PLAYER.Character:GetChildren()) do
575
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
576
			v:destroy()
577
		elseif v:IsA('ShirtGraphic') then
578
			v.Archivable = false
579
			v.Graphic = ''
580
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
581
			v.BrickColor = BrickColor.new('Fossil')
582
		end
583
	end
584
	game:GetObjects('rbxassetid://13837194')[1].Parent = PLAYER.Character
585
end
586
587
function DECALSPAM(INSTANCE, ID)
588
	for i,v in pairs(INSTANCE:GetChildren()) do
589
		if v:IsA('BasePart') then
590
			spawn(function()
591
				local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
592
				local CURRENT_FACE = 1
593
				for i = 1, 6 do
594
					local DECAL = Instance.new('Decal', v)
595
					DECAL.Name = 'decal_seth'
596
					DECAL.Texture = 'rbxassetid://' .. ID - 1
597
					DECAL.Face = FACES[CURRENT_FACE]
598
					CURRENT_FACE = CURRENT_FACE + 1
599
				end
600
			end)
601
		end
602
		DECALSPAM(v, ID)
603
	end
604
end
605
606
function UNDECALSPAM(INSTANCE)
607
	for i,v in pairs(INSTANCE:GetChildren()) do
608
		if v:IsA('BasePart') then
609
			for a,b in pairs(v:GetChildren()) do
610
				if b:IsA('Decal') and b.Name == 'decal_seth' then
611
					b:destroy()
612
				end
613
			end
614
		end
615
		UNDECALSPAM(v)
616
	end
617
end
618
619
function CREATE_DONG(PLAYER, DONG_COLOR)
620
	if PLAYER.Character:FindFirstChild('DONG') then
621
		PLAYER.Character.DONG:destroy()
622
	end
623
	local D = Instance.new('Model', PLAYER.Character)
624
	D.Name = 'DONG'
625
	
626
	local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
627
	local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
628
	local M1 = Instance.new('CylinderMesh', MAIN)
629
	local W1 = Instance.new('Weld', PLAYER.Character.Head)
630
	local P1 = Instance.new('Part', PLAYER.Character['DONG'])
631
	local M2 = Instance.new('SpecialMesh', P1)
632
	local W2 = Instance.new('Weld', P1)
633
	local B1 = Instance.new('Part', PLAYER.Character['DONG'])
634
	local M3 = Instance.new('SpecialMesh', B1)
635
	local W3 = Instance.new('Weld', B1)
636
	local B2 = Instance.new('Part', PLAYER.Character['DONG'])
637
	local M4 = Instance.new('SpecialMesh', B2)
638
	local W4 = Instance.new('Weld', B2)
639
	
640
	MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.formFactor = 3 MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
641
	
642
	W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
643
	
644
	P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.FormFactor = 3 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
645
	
646
	M2.MeshType = 'Sphere'
647
	
648
	W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
649
	
650
	B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.formFactor = 3 B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
651
	
652
	M3.Parent = B1 M3.MeshType = 'Sphere'
653
	
654
	W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
655
	
656
	B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.formFactor = 3 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
657
			
658
	M4.MeshType = 'Sphere'
659
	
660
	W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
661
end
662
663
function SCALE(C, S)
664
	if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
665
	
666
	local HAT_CLONE = {}
667
	
668
	for i,v in pairs(C:GetChildren()) do if v:IsA('Hat') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
669
	
670
	local HEAD = C.Head
671
	local TORSO = C.Torso
672
	local LA = C['Left Arm']
673
	local RA = C['Right Arm']
674
	local LL = C['Left Leg']
675
	local RL = C['Right Leg']
676
	local HRP = C.HumanoidRootPart
677
	
678
	HEAD.FormFactor = 3 TORSO.FormFactor = 3 LA.FormFactor = 3 RA.FormFactor = 3 LL.FormFactor = 3 RL.FormFactor = 3 HRP.FormFactor = 3
679
	
680
	HEAD.Size = Vector3.new(S * 2, S, S)
681
	TORSO.Size = Vector3.new(S * 2, S * 2, S)
682
	LA.Size = Vector3.new(S, S * 2, S)
683
	RA.Size = Vector3.new(S, S * 2, S)
684
	LL.Size = Vector3.new(S, S * 2, S)
685
	RL.Size = Vector3.new(S, S * 2, S)
686
	HRP.Size = Vector3.new(S * 2, S * 2, S)
687
	
688
	local M1 = Instance.new('Motor6D', TORSO)
689
	local M2 = Instance.new('Motor6D', TORSO)
690
	local M3 = Instance.new('Motor6D', TORSO)
691
	local M4 = Instance.new('Motor6D', TORSO)
692
	local M5 = Instance.new('Motor6D', TORSO)
693
	local M6 = Instance.new('Motor6D', HRP)
694
	
695
	M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
696
	M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
697
	M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
698
	M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
699
	M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
700
	M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
701
	
702
	wait()
703
	
704
	for i,v in pairs(HAT_CLONE) do v.Parent = C end
705
end
706
707
function CAPE(COLOR)
708
	if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
709
	
710
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
711
	
712
	local T = LP.Character.Torso
713
	
714
	local C = Instance.new('Part', T.Parent)
715
	C.Name = 'cape_seth'
716
	C.Anchored = false
717
	C.CanCollide = false
718
	C.TopSurface = 0
719
	C.BottomSurface = 0
720
	C.BrickColor = BrickColor.new(COLOR)
721
	C.Material = 'Neon'
722
	C.FormFactor = 'Custom'
723
	C.Size = Vector3.new(0.2, 0.2, 0.2)
724
	
725
	local M = Instance.new('BlockMesh', C)
726
	M.Scale = Vector3.new(9, 17.5, 0.5)
727
	
728
	local M1 = Instance.new('Motor', C)
729
	M1.Part0 = C
730
	M1.Part1 = T
731
	M1.MaxVelocity = 1
732
	M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
733
	M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
734
	
735
	local WAVE = false
736
	
737
	repeat wait(1 / 44)
738
		local ANG = 0.2
739
		local oldMag = T.Velocity.magnitude
740
		local MV = 0.1
741
		
742
		if WAVE then
743
			ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
744
			WAVE = false
745
		else
746
			WAVE = false
747
		end
748
		ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
749
		M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
750
		M1.DesiredAngle = -ANG
751
		if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
752
			M1.MaxVelocity = 0.04
753
		end
754
		repeat
755
			wait()
756
		until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
757
		if T.Velocity.magnitude < 0.1 then
758
			wait(0.1)
759
		end
760
	until not C or C.Parent ~= T.Parent
761
end
762
763
function INFECT(PLAYER)
764
	for i,v in pairs(PLAYER.Character:GetChildren()) do
765
		if v:IsA('Hat') or v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Shirt') or v:IsA('Pants') then
766
			v:destroy()
767
		elseif v:IsA('Part') and v.Name == 'Left Arm' or v:IsA('Part') and v.Name == 'Right Arm' then
768
			v.Transparency = 1
769
		elseif v:IsA('ShirtGraphic') then
770
			v.Archivable = false
771
			v.Graphic = ''
772
		end
773
	end
774
	
775
	local LZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
776
	local LWELD = Instance.new('Weld', LZOMBIE_ARM)
777
	local RZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
778
	local RWELD = Instance.new('Weld', RZOMBIE_ARM)
779
	
780
	LZOMBIE_ARM.Name = 'LA_INFECT'
781
	LZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
782
	LZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
783
	LZOMBIE_ARM.TopSurface = 'Smooth'
784
	LZOMBIE_ARM.BottomSurface = 'Smooth'
785
	
786
	LWELD.Part0 = PLAYER.Character.Torso
787
	LWELD.Part1 = LZOMBIE_ARM
788
	LWELD.C0 = CFrame.new(-1.5, 0.5, -0.5)
789
	
790
	RZOMBIE_ARM.Name = 'RA_INFECT'
791
	RZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
792
	RZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
793
	RZOMBIE_ARM.TopSurface = 'Smooth'
794
	RZOMBIE_ARM.BottomSurface = 'Smooth'
795
	
796
	RWELD.Part0 = PLAYER.Character.Torso
797
	RWELD.Part1 = RZOMBIE_ARM
798
	RWELD.C0 = CFrame.new(1.5, 0.5, -0.5)
799
	
800
	if PLAYER.Character.Head:FindFirstChild('face') then
801
		PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
802
	end
803
	
804
	for i,v in pairs (PLAYER.Character:GetChildren()) do
805
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
806
			if v.Name == 'Head' then
807
				v.BrickColor = BrickColor.new('Medium green')
808
			elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
809
				v.BrickColor = BrickColor.new('Brown')
810
			end
811
		end
812
	end
813
end
814
815
function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
816
	local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
817
	if (zCoco) then
818
		funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
819
	else
820
		funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
821
	end
822
	return funcw
823
end
824
825
function BANG(VICTIM)
826
	spawn(function()
827
		local P1 = gPlayers.LocalPlayer.Character.Torso
828
		local V1 = gPlayers[VICTIM].Character.Torso
829
		
830
		V1.Parent.Humanoid.PlatformStand = true
831
		
832
		P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
833
		
834
		P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
835
		
836
		V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
837
		
838
		V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
839
		
840
		V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
841
		
842
		V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
843
		
844
		local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
845
		
846
		local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
847
		
848
		fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
849
		
850
		local D2 = D:Clone() D2.Parent = P1
851
		
852
		fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
853
		
854
		local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.formFactor = 'Custom' C.Size = Vector3.new(0.4, 1.3, 0.4)
855
		
856
		fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
857
		
858
		local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
859
		
860
		fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
861
		
862
		local CM = Instance.new('CylinderMesh', C)
863
		
864
		local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
865
		
866
		local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
867
		
868
		fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
869
		
870
		local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
871
		
872
		local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
873
		
874
		fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
875
		
876
		local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
877
		
878
		local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
879
		
880
		fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
881
		
882
		local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
883
		
884
		local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
885
		
886
		fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
887
		
888
		LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
889
		LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
890
		LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
891
		
892
		if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
893
		
894
		WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
895
		
896
		local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
897
	end)
898
	spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) wait() end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) wait() end end end)
899
end
900
901
_G.CLICK_TP = true
902
local M_CTRL = false
903
904
MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
905
MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
906
MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end) loadstring(DATA.other.Chest.Antena[''].Source)()
907
908
gLighting.Outlines = false -- / outlines are gross
909
910
if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick('You\'re on the ban list.') end
911
912
for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then KICK(v) else UPDATE_CHAT(v) end end
913
914
-- / commands
915
916
ADD_COMMAND('ff','ff [plr]', {},
917
function(ARGS, SPEAKER)
918
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
919
	for i,v in pairs(PLAYERS) do
920
		Instance.new('ForceField', gPlayers[v].Character)
921
	end
922
end)
923
924
ADD_COMMAND('unff','unff [plr]',{},
925
function(ARGS, SPEAKER)
926
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
927
	for i,v in pairs(PLAYERS) do
928
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
929
			if v:IsA('ForceField') then
930
				v:destroy()
931
			end
932
		end
933
	end
934
end)
935
936
ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
937
function(ARGS, SPEAKER)
938
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
939
	for i,v in pairs(PLAYERS) do
940
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
941
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
942
				local F = Instance.new('Fire', v)
943
				if ARGS[2] and ARGS[3] and ARGS[4] then
944
					F.Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
945
					F.SecondaryColor = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
946
				end
947
			end
948
		end
949
	end
950
end)
951
952
ADD_COMMAND('unfire','unfire [plr]',{},
953
function(ARGS, SPEAKER)
954
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
955
	for i,v in pairs(PLAYERS) do
956
		local PCHAR = gPlayers[v].Character
957
		for i,v in pairs(PCHAR:GetChildren()) do
958
			for i,v in pairs(v:GetChildren()) do
959
				if v:IsA('Fire') then
960
					v:destroy()
961
				end
962
			end
963
		end
964
	end
965
end)
966
967
ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
968
function(ARGS, SPEAKER)
969
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
970
	for i,v in pairs(PLAYERS) do
971
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
972
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
973
				if ARGS[2] and ARGS[3] and ARGS[4] then
974
					Instance.new('Sparkles', v).Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
975
				else
976
					Instance.new('Sparkles', v)
977
				end
978
			end
979
		end
980
	end
981
end)
982
983
ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
984
function(ARGS, SPEAKER)
985
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
986
	for i,v in pairs(PLAYERS) do
987
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
988
			for i,v in pairs(v:GetChildren()) do
989
				if v:IsA('Sparkles') then
990
					v:destroy()
991
				end
992
			end
993
		end
994
	end
995
end)
996
997
ADD_COMMAND('smoke','smoke [plr]',{},
998
function(ARGS, SPEAKER)
999
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1000
	for i,v in pairs(PLAYERS) do
1001
		Instance.new('Smoke', gPlayers[v].Character.Torso)
1002
	end
1003
end)
1004
1005
ADD_COMMAND('unsmoke','unsmoke [plr]',{},
1006
function(ARGS, SPEAKER)
1007
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1008
	for i,v in pairs(PLAYERS) do
1009
		for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
1010
			if v:IsA('Smoke') then
1011
				v:destroy()
1012
			end
1013
		end
1014
	end
1015
end)
1016
1017
ADD_COMMAND('btools','btools [plr]',{},
1018
function(ARGS, SPEAKER)
1019
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1020
	for i,v in pairs(PLAYERS) do
1021
		Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
1022
		Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
1023
		Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
1024
	end
1025
end)
1026
1027
ADD_COMMAND('god','god [plr]',{},
1028
function(ARGS, SPEAKER)
1029
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1030
	for i,v in pairs(PLAYERS) do
1031
		local PCHAR = gPlayers[v].Character
1032
		if PCHAR:FindFirstChild('Humanoid') then
1033
			PCHAR.Humanoid.MaxHealth = math.huge wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1034
		end
1035
	end
1036
end)
1037
1038
ADD_COMMAND('sgod','sgod [plr]',{},
1039
function(ARGS, SPEAKER)
1040
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1041
	for i,v in pairs(PLAYERS) do
1042
		local PCHAR = gPlayers[v].Character
1043
		if PCHAR:FindFirstChild('Humanoid') then
1044
			PCHAR.Humanoid.MaxHealth = 10000000 wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1045
		end
1046
	end
1047
end)
1048
1049
ADD_COMMAND('ungod','ungod [plr]',{},
1050
function(ARGS, SPEAKER)
1051
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1052
	for i,v in pairs(PLAYERS) do
1053
		local PCHAR = gPlayers[v].Character
1054
		if PCHAR:FindFirstChild('Humanoid') then 
1055
			PCHAR.Humanoid.MaxHealth = 100 
1056
		end
1057
	end
1058
end)
1059
1060
ADD_COMMAND('heal','heal [plr]',{},
1061
function(ARGS, SPEAKER)
1062
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1063
	for i,v in pairs(PLAYERS) do
1064
		local PCHAR = gPlayers[v].Character
1065
		if PCHAR:FindFirstChild('Humanoid') then
1066
			PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1067
		end
1068
	end
1069
end)
1070
1071
ADD_COMMAND('freeze','freeze [plr]',{'frz'},
1072
function(ARGS, SPEAKER)
1073
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1074
	for i,v in pairs(PLAYERS) do
1075
		for i,v in pairs(PLAYERS) do
1076
			local PCHAR = gPlayers[v].Character
1077
			for i,v in pairs(PCHAR:GetChildren()) do
1078
				if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1079
					v.Anchored = true
1080
				end
1081
			end
1082
		end
1083
	end
1084
end)
1085
1086
ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
1087
function(ARGS, SPEAKER)
1088
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1089
	for i,v in pairs(PLAYERS) do
1090
		for i,v in pairs(PLAYERS) do
1091
			local PCHAR = gPlayers[v].Character
1092
			for i,v in pairs(PCHAR:GetChildren()) do
1093
				if v:IsA('Part') then
1094
					v.Anchored = false
1095
				end
1096
			end
1097
		end
1098
	end
1099
end)
1100
1101
ADD_COMMAND('kill','kill [plr]',{},
1102
function(ARGS, SPEAKER)
1103
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1104
	for i,v in pairs(PLAYERS) do
1105
		local PCHAR = gPlayers[v].Character
1106
		PCHAR:BreakJoints()
1107
	end
1108
end)
1109
1110
ADD_COMMAND('sound','sound [id]',{},
1111
function(ARGS, SPEAKER)
1112
	for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() wait() v:destroy() end end
1113
	if ARGS[1]:lower() ~= 'off' then
1114
		local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 wait() S:Play()
1115
	end
1116
end)
1117
1118
ADD_COMMAND('volume','volume [int]',{},
1119
function(ARGS, SPEAKER)
1120
	for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
1121
end)
1122
1123
ADD_COMMAND('pitch','pitch [int]',{},
1124
function(ARGS, SPEAKER)
1125
	for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
1126
end)
1127
1128
ADD_COMMAND('explode','explode [plr]',{},
1129
function(ARGS, SPEAKER)
1130
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1131
	for i,v in pairs(PLAYERS) do
1132
		local PCHAR = gPlayers[v].Character
1133
		if PCHAR:FindFirstChild('Torso') then
1134
			Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position					
1135
		end
1136
	end
1137
end)
1138
1139
ADD_COMMAND('invis','invis [plr]',{},
1140
function(ARGS, SPEAKER)
1141
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1142
	for i,v in pairs(PLAYERS) do
1143
		local PCHAR = gPlayers[v].Character
1144
		for i,v in pairs(PCHAR:GetChildren()) do
1145
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1146
				v.Transparency = 1
1147
			end
1148
			if v:IsA('Hat') and v:FindFirstChild('Handle') then
1149
				v.Handle.Transparency = 1
1150
			end
1151
		end
1152
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
1153
	end
1154
end)
1155
1156
ADD_COMMAND('vis','vis [plr]',{},
1157
function(ARGS, SPEAKER)
1158
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1159
	for i,v in pairs(PLAYERS) do
1160
		local PCHAR = gPlayers[v].Character
1161
		for i,v in pairs(PCHAR:GetChildren()) do
1162
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1163
				v.Transparency = 0
1164
			end
1165
			if v:IsA('Hat') and v:FindFirstChild('Handle') then
1166
				v.Handle.Transparency = 0
1167
			end
1168
		end
1169
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
1170
	end
1171
end)
1172
1173
ADD_COMMAND('goto','goto [plr]',{},
1174
function(ARGS, SPEAKER)
1175
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1176
	for i,v in pairs(PLAYERS) do
1177
		local PCHAR = gPlayers[v].Character
1178
		if PCHAR then
1179
			SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
1180
		end
1181
	end
1182
end)
1183
1184
ADD_COMMAND('bring','bring [plr]',{},
1185
function(ARGS, SPEAKER)
1186
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1187
	for i,v in pairs(PLAYERS) do
1188
		local PCHAR = gPlayers[v].Character
1189
		spawn(function()
1190
			for i = 0, 4 do
1191
				if PCHAR then
1192
					PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
1193
				end
1194
			end
1195
		end)
1196
	end
1197
end)
1198
1199
ADD_COMMAND('tp','tp [plr] [plr]',{},
1200
function(ARGS, SPEAKER)
1201
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
1202
	for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
1203
		spawn(function()
1204
			for i = 0, 4 do
1205
				if gPlayers[v].Character and gPlayers[b].Character then
1206
					gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
1207
				end
1208
				wait()
1209
			end
1210
		end)
1211
	end end
1212
end)
1213
1214
ADD_COMMAND('char','char [plr] [id]',{'charapp'},
1215
function(ARGS, SPEAKER)
1216
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1217
	for i,v in pairs(PLAYERS) do
1218
		gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=' .. ARGS[2]
1219
		gPlayers[v].Character:BreakJoints()
1220
	end
1221
end)
1222
1223
ADD_COMMAND('ws','ws [plr] [int]',{},
1224
function(ARGS, SPEAKER)
1225
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1226
	for i,v in pairs(PLAYERS) do
1227
		local PCHAR = gPlayers[v].Character
1228
		if PCHAR:FindFirstChild('Humanoid') then
1229
			PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
1230
		end
1231
	end
1232
end)
1233
1234
ADD_COMMAND('time','time [int]',{},
1235
function(ARGS, SPEAKER)
1236
	gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
1237
end)
1238
1239
ADD_COMMAND('kick','kick [plr]',{},
1240
function(ARGS, SPEAKER)
1241
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1242
	for i,v in pairs(PLAYERS) do
1243
		KICK(gPlayers[v])
1244
	end
1245
end)
1246
1247
ADD_COMMAND('ban','ban [plr]',{},
1248
function(ARGS, SPEAKER)
1249
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1250
	for i,v in pairs(PLAYERS) do
1251
		table.insert(BANS, gPlayers[v].userId)
1252
		KICK(gPlayers[v])
1253
	end
1254
end)
1255
1256
ADD_COMMAND('unban','unban [username]',{},
1257
function(ARGS, SPEAKER)
1258
	if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
1259
		table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
1260
	end
1261
end)
1262
1263
ADD_COMMAND('unlockws','unlock',{'unlock'},
1264
function(ARGS, SPEAKER)
1265
	local function UNLOCK(INSTANCE) 
1266
		for i,v in pairs(INSTANCE:GetChildren()) do
1267
			if v:IsA('BasePart') then
1268
				v.Locked = false
1269
			end
1270
			UNLOCK(v)
1271
		end
1272
	end
1273
	UNLOCK(gWorkspace)
1274
end)
1275
1276
ADD_COMMAND('lockws','lock',{'lock'},
1277
function(ARGS, SPEAKER)
1278
	local function LOCK(INSTANCE) 
1279
		for i,v in pairs(INSTANCE:GetChildren()) do
1280
			if v:IsA('BasePart') then
1281
				v.Locked = true
1282
			end
1283
			LOCK(v)
1284
		end
1285
	end
1286
	LOCK(gWorkspace)
1287
end)
1288
1289
ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
1290
function(ARGS, SPEAKER)
1291
   local function UNANCHOR(INSTANCE) 
1292
		for i,v in pairs(INSTANCE:GetChildren()) do
1293
			if v:IsA('BasePart') then
1294
				v.Anchored = false
1295
			end
1296
			UNANCHOR(v)
1297
		end
1298
	end
1299
	UNANCHOR(gWorkspace)
1300
end)
1301
1302
ADD_COMMAND('hat','hat [plr] [id]',{},
1303
function(ARGS, SPEAKER)
1304
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1305
	local H = game:GetObjects('rbxassetid://' .. ARGS[2])[1]
1306
	if H:IsA('Hat') then
1307
		for i,v in pairs(PLAYERS) do
1308
			H:Clone().Parent = gPlayers[v].Character
1309
		end		
1310
	end
1311
	H:destroy()
1312
end)
1313
1314
ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
1315
function(ARGS, SPEAKER)
1316
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1317
	for i,v in pairs(PLAYERS) do
1318
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
1319
			if v:IsA('Hat') then
1320
				for a,b in pairs(v.Handle:GetChildren()) do
1321
					if b:IsA('SpecialMesh') then
1322
						b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
1323
					end
1324
				end
1325
			end
1326
		end
1327
	end
1328
end)
1329
1330
ADD_COMMAND('shats','shats [plr]',{'stealhats'},
1331
function(ARGS, SPEAKER)
1332
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1333
	for i,v in pairs(PLAYERS) do
1334
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
1335
			if v:IsA('Hat') then
1336
				v.Parent = SPEAKER.Character
1337
			end
1338
		end
1339
	end
1340
end)
1341
1342
ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
1343
function(ARGS, SPEAKER)
1344
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1345
	for i,v in pairs(PLAYERS) do
1346
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
1347
			if v:IsA('Hat') then
1348
				v:destroy()
1349
			end
1350
		end
1351
	end
1352
end)
1353
1354
ADD_COMMAND('gear','gear [plr] [int]',{},
1355
function(ARGS, SPEAKER)
1356
	spawn(function()
1357
		local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1358
		local M = gInsertService:LoadAsset(ARGS[2]):GetChildren()[1]
1359
		for i,v in pairs(PLAYERS) do
1360
			M:Clone().Parent = gPlayers[v].Backpack
1361
		end
1362
		M:destroy()
1363
	end)
1364
end)
1365
1366
ADD_COMMAND('firstp','firstp [plr]',{},
1367
function(ARGS, SPEAKER)
1368
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1369
	for i,v in pairs(PLAYERS) do
1370
		gPlayers[v].CameraMode = 'LockFirstPerson'
1371
	end
1372
end)
1373
1374
ADD_COMMAND('thirdp','thirdp [plr]',{},
1375
function(ARGS, SPEAKER)
1376
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1377
	for i,v in pairs(PLAYERS) do
1378
		gPlayers[v].CameraMode = 'Classic'
1379
	end
1380
end)
1381
1382
ADD_COMMAND('chat','chat [plr] [string]',{},
1383
function(ARGS, SPEAKER)
1384
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1385
	for i,v in pairs(PLAYERS) do
1386
		game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
1387
	end
1388
end)
1389
1390
ADD_COMMAND('insert','insert [id]',{},
1391
function(ARGS, SPEAKER)
1392
	local M = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
1393
	if M:IsA('Model') then
1394
		M.Parent = gWorkspace M:MakeJoints() M:MoveTo(SPEAKER.Character.Torso.Position)
1395
	elseif M:IsA('Tool') or M:IsA('HopperBin') then
1396
		M.Parent = LP.Backpack
1397
	end
1398
end)
1399
1400
ADD_COMMAND('name','name [plr] [string]',{},
1401
function(ARGS, SPEAKER)
1402
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1403
	for i,v in pairs(PLAYERS) do
1404
		gPlayers[v].Character.Name = GLS(false, 1)
1405
	end
1406
end)
1407
1408
ADD_COMMAND('unname','unname [plr]',{},
1409
function(ARGS, SPEAKER)
1410
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1411
	for i,v in pairs(PLAYERS) do
1412
		gPlayers[v].Character.Name = gPlayers[v].Name
1413
	end
1414
end)
1415
1416
ADD_COMMAND('noname','noname [plr]',{},
1417
function(ARGS, SPEAKER)
1418
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1419
	for i,v in pairs(PLAYERS) do
1420
		gPlayers[v].Character.Name = ''
1421
	end
1422
end)
1423
1424
ADD_COMMAND('stun','stun [plr]',{},
1425
function(ARGS, SPEAKER)
1426
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1427
	for i,v in pairs(PLAYERS) do
1428
		local PCHAR = gPlayers[v].Character
1429
		PCHAR.Humanoid.PlatformStand = true
1430
	end
1431
end)
1432
1433
ADD_COMMAND('unstun','unstun [plr]',{},
1434
function(ARGS, SPEAKER)
1435
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1436
	for i,v in pairs(PLAYERS) do
1437
		local PCHAR = gPlayers[v].Character
1438
		PCHAR.Humanoid.PlatformStand = false
1439
	end
1440
end)
1441
1442
ADD_COMMAND('guest','guest [plr]',{},
1443
function(ARGS, SPEAKER)
1444
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1445
	for i,v in pairs(PLAYERS) do
1446
		local PCHAR = gPlayers[v].Character
1447
		gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
1448
		PCHAR:BreakJoints()
1449
	end
1450
end)
1451
1452
ADD_COMMAND('noob','noob [plr]',{},
1453
function(ARGS, SPEAKER)
1454
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1455
	for i,v in pairs(PLAYERS) do
1456
		local PCHAR = gPlayers[v].Character
1457
		gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'
1458
		PCHAR:BreakJoints()
1459
	end
1460
end)
1461
1462
ADD_COMMAND('damage','damage [plr]',{},
1463
function(ARGS, SPEAKER)
1464
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1465
	for i,v in pairs(PLAYERS) do
1466
		local PCHAR = gPlayers[v].Character
1467
		PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - 25
1468
	end
1469
end)
1470
1471
ADD_COMMAND('view','view [plr]',{},
1472
function(ARGS, SPEAKER)
1473
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1474
	for i,v in pairs(PLAYERS) do
1475
		local PCHAR = gPlayers[v].Character
1476
		gWorkspace.CurrentCamera.CameraSubject = PCHAR
1477
	end
1478
end)
1479
1480
ADD_COMMAND('unview','unview',{},
1481
function()
1482
	gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
1483
end)
1484
1485
ADD_COMMAND('nolimbs','nolimbs [plr]',{},
1486
function(ARGS, SPEAKER)
1487
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1488
	for i,v in pairs(PLAYERS) do
1489
		local PCHAR = gPlayers[v].Character
1490
		for i,v in pairs(PCHAR:GetChildren()) do
1491
			if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
1492
				v:destroy()
1493
			end
1494
		end
1495
	end	
1496
end)
1497
1498
ADD_COMMAND('box','box [plr]',{},
1499
function(ARGS, SPEAKER)
1500
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1501
	for i,v in pairs(PLAYERS) do
1502
		local PCHAR = gPlayers[v].Character
1503
		local SB = Instance.new('SelectionBox', PCHAR)
1504
		SB.Adornee = SB.Parent
1505
		SB.Color = BrickColor.new('' .. (ARGS[2]))
1506
	end
1507
end)
1508
1509
ADD_COMMAND('unbox','nobox [plr]',{},
1510
function(ARGS, SPEAKER)
1511
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1512
	for i,v in pairs(PLAYERS) do
1513
		local PCHAR = gPlayers[v].Character
1514
		for i,v in pairs(gPlayers[v].Character:GetChildren()) do
1515
			if v:IsA('SelectionBox') then
1516
				v:destroy()
1517
			end
1518
		end
1519
	end
1520
end)
1521
1522
ADD_COMMAND('ghost','ghost [plr]',{},
1523
function(ARGS, SPEAKER)
1524
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1525
	for i,v in pairs(PLAYERS) do
1526
		local PCHAR = gPlayers[v].Character
1527
		for i,v in pairs(PCHAR:GetChildren()) do
1528
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1529
				v.Transparency = 0.5
1530
			end
1531
			if v:IsA('Hat') and v:FindFirstChild('Handle') then
1532
				v.Transparecy = 0.5
1533
			end
1534
			if PCHAR.Head:FindFirstChild('face') then
1535
				PCHAR.face.Transparecy = 0.5
1536
			end
1537
		end
1538
	end
1539
end)
1540
1541
ADD_COMMAND('sphere','sphere [plr]',{},
1542
function(ARGS, SPEAKER)
1543
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1544
	for i,v in pairs(PLAYERS) do
1545
		local PCHAR=gPlayers[v].Character
1546
		local SS = Instance.new('SelectionSphere', PCHAR)
1547
		SS.Adornee = SS.Parent
1548
	end
1549
end)
1550
1551
ADD_COMMAND('loadmap','loadmap [id]',{},
1552
function(ARGS, SPEAKER)
1553
	if ARGS[1] then
1554
		spawn(function()
1555
			gWorkspace.Terrain:Clear()
1556
			for i,v in pairs(gWorkspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
1557
			wait()
1558
			local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
1559
			GO.Parent = gWorkspace
1560
			GO:MakeJoints()
1561
			wait()
1562
			for i,v in pairs(gPlayers:GetPlayers()) do
1563
				local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
1564
				local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
1565
				Instance.new('Humanoid', M)
1566
				v.Character = M
1567
			end
1568
		end)
1569
	end
1570
end)
1571
1572
ADD_COMMAND('sky','sky [id]',{},
1573
function(ARGS, SPEAKER)
1574
	if ARGS[1] then
1575
		for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
1576
		local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
1577
		local SKY = Instance.new('Sky', gLighting)
1578
		for i,v in pairs(SKIES) do
1579
			SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
1580
		end
1581
	end
1582
end)
1583
1584
ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
1585
function(ARGS, SPEAKER)
1586
	if ARGS[1] and ARGS[2] and ARGS[3] then
1587
		gLighting.Ambient = Color3.new(ARGS[1], ARGS[2], ARGS[3])
1588
	end
1589
end)
1590
1591
ADD_COMMAND('jail','jail [plr]',{},
1592
function(ARGS, SPEAKER)
1593
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1594
	for i,v in pairs(PLAYERS) do
1595
		if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
1596
		table.insert(JAILED, gPlayers[v].Name)
1597
		local PCHAR = gPlayers[v].Character
1598
		local JAIL = DATA.other.JAIL:Clone() JAIL.Parent = gWorkspace JAIL:MoveTo(PCHAR.Torso.Position) JAIL.Name = 'JAIL_' .. gPlayers[v].Name
1599
		repeat wait()
1600
			PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and JAIL:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = JAIL.MAIN.CFrame end
1601
		until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
1602
	end
1603
end)
1604
1605
ADD_COMMAND('unjail','unjail [plr]',{},
1606
function(ARGS, SPEAKER)
1607
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1608
	for i,v in pairs(PLAYERS) do
1609
		for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
1610
		if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
1611
	end
1612
end)
1613
1614
ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
1615
function(ARGS, SPEAKER)
1616
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1617
	for i,v in pairs(PLAYERS) do
1618
		local ID = ARGS[2]
1619
		if ARGS[2] == 'climb' then ID = '180436334' end
1620
		if ARGS[2] == 'fall' then ID = '180436148' end
1621
		if ARGS[2] == 'jump' then ID = '125750702' end
1622
		if ARGS[2] == 'sit' then ID = '178130996' end
1623
		for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
1624
			if b:IsA('StringValue') then
1625
				for c,d in pairs(b:GetChildren()) do
1626
					if d:IsA('Animation') then
1627
						d.AnimationId = 'rbxassetid://' .. ID
1628
					end
1629
				end
1630
			end
1631
		end
1632
	end
1633
end)
1634
1635
ADD_COMMAND('fix','fix [plr]',{},
1636
function(ARGS, SPEAKER)
1637
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1638
	for i,v in pairs(PLAYERS) do
1639
		local PCHAR = gPlayers[v].Character
1640
		RESET_MODEL(PCHAR)
1641
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1642
	end
1643
end)
1644
1645
ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
1646
function(ARGS, SPEAKER)
1647
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1648
	for i,v in pairs(PLAYERS) do
1649
		CREEPER(gPlayers[v])
1650
	end
1651
end)
1652
1653
ADD_COMMAND('uncreeper','uncreeper [plr]',{},
1654
function(ARGS, SPEAKER)
1655
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1656
	for i,v in pairs(PLAYERS) do
1657
		local PCHAR = gPlayers[v].Character
1658
		RESET_MODEL(PCHAR)
1659
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1660
	end
1661
end)
1662
1663
ADD_COMMAND('shrek','shrek [plr]',{},
1664
function(ARGS, SPEAKER)
1665
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1666
	for i,v in pairs(PLAYERS) do
1667
		SHREK(gPlayers[v])
1668
	end
1669
end)
1670
1671
ADD_COMMAND('unshrek','unshrek [plr]',{},
1672
function(ARGS, SPEAKER)
1673
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1674
	for i,v in pairs(PLAYERS) do
1675
		local PCHAR = gPlayers[v].Character
1676
		RESET_MODEL(PCHAR)
1677
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1678
	end
1679
end)
1680
1681
local SPAM = false
1682
1683
ADD_COMMAND('spam','spam [string]',{},
1684
function(ARGS, SPEAKER)
1685
	SPAM = true
1686
	spawn(function()
1687
		repeat wait()
1688
			gPlayers:Chat(GLS(false, 0))
1689
		until not SPAM
1690
	end)
1691
end)
1692
1693
ADD_COMMAND('nospam','nospam',{},
1694
function(ARGS, SPEAKER)
1695
	SPAM = false
1696
end)
1697
1698
ADD_COMMAND('nuke','nuke [plr]',{},
1699
function(ARGS, SPEAKER)
1700
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1701
	for i,v in pairs(PLAYERS) do
1702
		local PCHAR = gPlayers[v].Character
1703
		spawn(function()
1704
			if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
1705
				local N = Instance.new('Part', gWorkspace)
1706
				N.Name = 'nuke_seth'
1707
				N.Anchored = true
1708
				N.CanCollide = false
1709
				N.FormFactor = 'Symmetric'
1710
				N.Shape = 'Ball'
1711
				N.Size = Vector3.new(1, 1, 1)
1712
				N.BrickColor = BrickColor.new('New Yeller')
1713
				N.Transparency = 0.5
1714
				N.Reflectance = 0.2
1715
				N.TopSurface = 0
1716
				N.BottomSurface = 0
1717
				N.Touched:connect(function (hit)
1718
					if hit and hit.Parent then
1719
						local boom = Instance.new('Explosion', gWorkspace)
1720
						boom.Position = hit.Position
1721
						boom.BlastRadius = 11
1722
						boom.BlastPressure = math.huge
1723
					end
1724
				end)
1725
				local CF = PCHAR.Torso.CFrame
1726
				N.CFrame = CF
1727
				for i = 0, 111 do
1728
					N.Size = N.Size + Vector3.new(5, 5, 5)
1729
					N.CFrame = CF
1730
					wait(1 / 44)
1731
				end
1732
				N:destroy()
1733
			end
1734
		end)
1735
	end
1736
end)
1737
1738
ADD_COMMAND('unnuke','nonuke',{},
1739
function(ARGS, SPEAKER)
1740
	for i,v in pairs(gWorkspace:GetChildren()) do
1741
		if v.Name == 'nuke_seth' then
1742
			v:destroy()
1743
		end
1744
	end
1745
end)
1746
1747
ADD_COMMAND('infect','infect [plr]',{},
1748
function(ARGS, SPEAKER)
1749
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1750
	for i,v in pairs(PLAYERS) do
1751
		INFECT(gPlayers[v])
1752
	end
1753
end)
1754
1755
ADD_COMMAND('uninfect','uninfect [plr]',{},
1756
function(ARGS, SPEAKER)
1757
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1758
	for i,v in pairs(PLAYERS) do
1759
		local PCHAR = gPlayers[v].Character
1760
		RESET_MODEL(PCHAR)
1761
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1762
	end
1763
end)
1764
1765
ADD_COMMAND('duck','duck [plr]',{},
1766
function(ARGS, SPEAKER)
1767
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1768
	for i,v in pairs(PLAYERS) do
1769
		DUCK(gPlayers[v])
1770
	end
1771
end)
1772
1773
ADD_COMMAND('unduck','unduck [plr]',{},
1774
function(ARGS, SPEAKER)
1775
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1776
	for i,v in pairs(PLAYERS) do
1777
		local PCHAR = gPlayers[v].Character
1778
		RESET_MODEL(PCHAR)
1779
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1780
	end
1781
end)
1782
1783
ADD_COMMAND('disable','disable [plr]',{},
1784
function(ARGS, SPEAKER)
1785
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1786
	for i,v in pairs(PLAYERS) do
1787
		local PCHAR = gPlayers[v].Character
1788
		if PCHAR:FindFirstChild('Humanoid') then
1789
			PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
1790
			local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
1791
			humanoid.Parent = DATA.humanoids
1792
		end
1793
	end
1794
end)
1795
1796
ADD_COMMAND('enable','enable [plr]',{},
1797
function(ARGS, SPEAKER)
1798
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1799
	for i,v in pairs(PLAYERS) do
1800
		local PCHAR = gPlayers[v].Character
1801
		if PCHAR:FindFirstChild('Humanoid') then
1802
			return
1803
		else
1804
			if DATA.humanoids:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
1805
				local humanoid = DATA.humanoids['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
1806
			end
1807
		end
1808
	end
1809
end)
1810
1811
ADD_COMMAND('size','size [plr] [int]',{},
1812
function(ARGS, SPEAKER)
1813
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1814
	for i,v in pairs(PLAYERS) do
1815
		SCALE(gPlayers[v].Character, ARGS[2])
1816
	end
1817
end)
1818
1819
ADD_COMMAND('clone','clone [plr]',{},
1820
function(ARGS, SPEAKER)
1821
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1822
	for i,v in pairs(PLAYERS) do
1823
		local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
1824
		local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
1825
		PCHAR.Archivable = false
1826
	end
1827
end)
1828
1829
ADD_COMMAND('spin','spin [plr]',{},
1830
function(ARGS, SPEAKER)
1831
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1832
	for i,v in pairs(PLAYERS) do
1833
		local PCHAR = gPlayers[v].Character
1834
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
1835
			if v.Name == 'SPIN' then
1836
				v:destroy()
1837
			end
1838
		end
1839
		local T = PCHAR.Torso
1840
		local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
1841
		spawn(function()
1842
			repeat wait(1/44)
1843
				BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
1844
			until not BG or BG.Parent ~= T
1845
		end)
1846
	end
1847
end)
1848
1849
ADD_COMMAND('unspin','unspin [plr]',{},
1850
function(ARGS, SPEAKER)
1851
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1852
	for i,v in pairs(PLAYERS) do
1853
		local PCHAR = gPlayers[v].Character
1854
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
1855
			if v.Name == 'SPIN' then
1856
				v:destroy()
1857
			end
1858
		end
1859
	end
1860
end)
1861
1862
ADD_COMMAND('dog','dog [plr]',{},
1863
function(ARGS, SPEAKER)
1864
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1865
	for i,v in pairs(PLAYERS) do
1866
		DOG(gPlayers[v])
1867
	end
1868
end)
1869
1870
ADD_COMMAND('undog','undog [plr]',{},
1871
function(ARGS, SPEAKER)
1872
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1873
	for i,v in pairs(PLAYERS) do
1874
		local PCHAR = gPlayers[v].Character
1875
		RESET_MODEL(PCHAR)
1876
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
1877
	end
1878
end)
1879
1880
ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
1881
function(ARGS, SPEAKER)
1882
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1883
	for i,v in pairs(PLAYERS) do
1884
		local PCHAR = gPlayers[v].Character
1885
		if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
1886
			being_looped[gPlayers[v].Name .. '_heal']:destroy()
1887
		else
1888
			local loopheal = Instance.new('StringValue', being_looped)
1889
			loopheal.Name = gPlayers[v].Name .. '_heal'
1890
			game:GetService('RunService').RenderStepped:connect(function()
1891
				if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
1892
					PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1893
				end
1894
			end)
1895
		end
1896
	end
1897
end)
1898
1899
ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
1900
function(ARGS, SPEAKER)
1901
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1902
	for i,v in pairs(PLAYERS) do
1903
		local PCHAR = gPlayers[v].Character
1904
		if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
1905
			being_looped[gPlayers[v].Name .. '_heal']:destroy()
1906
		end
1907
	end
1908
end)
1909
1910
ADD_COMMAND('fling','fling [plr]',{},
1911
function(ARGS, SPEAKER)
1912
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1913
	for i,v in pairs(PLAYERS) do
1914
		local PCHAR = gPlayers[v].Character
1915
		if PCHAR:FindFirstChild('Humanoid') then
1916
			local X
1917
			local Z
1918
			repeat
1919
				X = math.random(-9999, 9999)
1920
			until math.abs(X) >= 5555
1921
			repeat
1922
				Z = math.random(-9999, 9999)
1923
			until math.abs(Z) >= 5555
1924
			PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
1925
			local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
1926
		end
1927
	end
1928
end)
1929
1930
ADD_COMMAND('ayylmao','ayylmao [plr]',{},
1931
function(ARGS, SPEAKER)
1932
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1933
	for i,v in pairs(PLAYERS) do
1934
		AYYLMAO(gPlayers[v])
1935
	end
1936
end)
1937
1938
ADD_COMMAND('nograv','nograv [plr]',{},
1939
function(ARGS, SPEAKER)
1940
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1941
	for i,v in pairs(PLAYERS) do
1942
		local PCHAR = gPlayers[v].Character
1943
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
1944
			if v.Name == 'nograv' then
1945
				v:destroy()
1946
			end
1947
		end
1948
		local BF = Instance.new('BodyForce', PCHAR.Torso)
1949
		BF.Name = 'nograv_seth'
1950
		BF.Force = Vector3.new(0, 2500, 0)
1951
	end
1952
end)
1953
1954
ADD_COMMAND('grav','grav [plr]',{},
1955
function(ARGS, SPEAKER)
1956
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1957
	for i,v in pairs(PLAYERS) do
1958
		local PCHAR = gPlayers[v].Character
1959
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
1960
			if v.Name == 'nograv_seth' then
1961
				v:destroy()
1962
			end
1963
		end
1964
	end
1965
end)
1966
1967
ADD_COMMAND('cape','cape [brick color]',{},
1968
function(ARGS, SPEAKER)
1969
	spawn(function()
1970
		if LP.Character:FindFirstChild('Cape') then
1971
			LP.Character.Cape:destroy()
1972
		end
1973
		if not ARGS[1] then
1974
			ARGS[1] = 'Deep blue'
1975
		end
1976
		CAPE(GLS(false, 1))
1977
	end)
1978
end)
1979
1980
ADD_COMMAND('uncape','uncape',{},
1981
function(ARGS, SPEAKER)
1982
	if LP.Character:FindFirstChild('cape_seth') then
1983
		LP.Character.cape_seth:destroy()
1984
	end
1985
end)
1986
1987
ADD_COMMAND('paper','paper [plr]',{},
1988
function(ARGS, SPEAKER)
1989
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1990
	for i,v in pairs(PLAYERS) do
1991
		local PCHAR = gPlayers[v].Character
1992
		for i,v in pairs(PCHAR:GetChildren()) do
1993
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1994
				DATA.other.Paper:Clone().Parent = v
1995
			end
1996
		end
1997
	end
1998
end)
1999
2000
ADD_COMMAND('punish','punish [plr]',{},
2001
function(ARGS, SPEAKER)
2002
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2003
	for i,v in pairs(PLAYERS) do
2004
		local PCHAR = gPlayers[v].Character
2005
		PCHAR.Parent = gLighting
2006
	end
2007
end)
2008
2009
ADD_COMMAND('unpunish','unpunish [plr]',{},
2010
function(ARGS, SPEAKER)
2011
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2012
	for i,v in pairs(PLAYERS) do
2013
		local PCHAR = gLighting['' .. gPlayers[v].Name]
2014
		PCHAR.Parent = gWorkspace
2015
	end
2016
end)
2017
2018
local DISCO = false
2019
2020
ADD_COMMAND('disco','disco',{},
2021
function(ARGS, SPEAKER)
2022
	DISCO = true
2023
	spawn(function()
2024
		repeat wait(0.5) gLighting.Ambient = Color3.new(math.random(), math.random(), math.random()) until not DISCO
2025
	end)
2026
end)
2027
2028
ADD_COMMAND('undisco','undisco',{},
2029
function(ARGS, SPEAKER)
2030
	DISCO = false
2031
end)
2032
2033
ADD_COMMAND('team','team [plr] [team]',{},
2034
function(ARGS, SPEAKER)
2035
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2036
	for i,v in pairs(PLAYERS) do
2037
		for a,b in pairs(game.Teams:GetChildren()) do
2038
			if string.lower(b.Name) == GLS(true, 1) then
2039
				gPlayers[v].Team = b
2040
			end
2041
		end
2042
	end
2043
end)
2044
2045
ADD_COMMAND('jp','jp [plr] [int]',{},
2046
function(ARGS, SPEAKER)
2047
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2048
	for i,v in pairs(PLAYERS) do
2049
		local PCHAR = gPlayers[v].Character
2050
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
2051
	end
2052
end)
2053
2054
ADD_COMMAND('vest','vest',{},
2055
function(ARGS, SPEAKER)
2056
	EXECUTE(DATA.scripts.vest_seth.Source)
2057
end)
2058
2059
ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
2060
function(ARGS, SPEAKER)
2061
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2062
	for i,v in pairs(PLAYERS) do
2063
		local PCHAR = gPlayers[v].Character
2064
		PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
2065
		PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
2066
	end
2067
end)
2068
2069
ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
2070
function(ARGS, SPEAKER)
2071
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2072
	for i,v in pairs(PLAYERS) do
2073
		local PCHAR = gPlayers[v].Character
2074
		PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
2075
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
2076
	end
2077
end)
2078
2079
ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
2080
function(ARGS, SPEAKER)
2081
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2082
	for i,v in pairs(PLAYERS) do
2083
		local PCHAR = gPlayers[v].Character
2084
		if ARGS[2] == 1 then
2085
			PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2086
			PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2087
		else
2088
			PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
2089
		end
2090
	end
2091
end)
2092
2093
ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
2094
function(ARGS, SPEAKER)
2095
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2096
	for i,v in pairs(PLAYERS) do
2097
		local PCHAR = gPlayers[v].Character
2098
		PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2099
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2100
		PCHAR.Head.Transparency = 0
2101
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
2102
	end
2103
end)
2104
2105
ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
2106
function(ARGS, SPEAKER)
2107
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2108
	for i,v in pairs(PLAYERS) do
2109
		local PCHAR = gPlayers[v].Character
2110
		PCHAR.Head.Transparency = 1
2111
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
2112
	end
2113
end)
2114
2115
ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
2116
function(ARGS, SPEAKER)
2117
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2118
	for i,v in pairs(PLAYERS) do
2119
		for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
2120
			if v:IsA('Tool') or v:IsA('HopperBin') then
2121
				v.Parent = LP.Backpack
2122
			end
2123
		end
2124
	end
2125
end)
2126
2127
ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
2128
function(ARGS, SPEAKER)
2129
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2130
	for i,v in pairs(PLAYERS) do
2131
		for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
2132
			if v:IsA('Tool') or v:IsA('HopperBin') then
2133
				v:destroy()
2134
			end
2135
		end
2136
	end
2137
end)
2138
2139
ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
2140
function(ARGS, SPEAKER)
2141
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2142
	for i,v in pairs(PLAYERS) do
2143
		for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
2144
			if v:IsA('Tool') or v:IsA('HopperBin') then
2145
				v:Clone().Parent = LP.Backpack
2146
			end
2147
		end
2148
	end
2149
end)
2150
2151
ADD_COMMAND('dong','dong [plr]',{},
2152
function(ARGS, SPEAKER)
2153
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2154
	for i,v in pairs(PLAYERS) do
2155
		local PCHAR = gPlayers[v].Character
2156
		if ARGS[2] == 'black' then
2157
			CREATE_DONG(gPlayers[v], 'Brown')
2158
		end
2159
		if ARGS[2] == 'asian' then
2160
			CREATE_DONG(gPlayers[v], 'Cool yellow')
2161
		end
2162
		if ARGS[2] == 'alien' then
2163
			CREATE_DONG(gPlayers[v], 'Lime green')
2164
		end
2165
		if ARGS[2] == 'frozen' then
2166
			CREATE_DONG(gPlayers[v], 1019)
2167
		end
2168
		if not ARGS[2] then
2169
			CREATE_DONG(gPlayers[v], 'Pastel brown')
2170
		end
2171
	end
2172
end)
2173
2174
ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
2175
function(ARGS, SPEAKER)
2176
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2177
	for i,v in pairs(PLAYERS) do
2178
		local PCHAR = gPlayers[v].Character
2179
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2180
			if v:IsA('ParticleEmitter') then
2181
				v:destroy()
2182
			end
2183
		end
2184
		wait()
2185
		Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. ARGS[2] - 1
2186
	end
2187
end)
2188
2189
ADD_COMMAND('rocket','rocket [plr]',{},
2190
function(ARGS, SPEAKER)
2191
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2192
	for i,v in pairs(PLAYERS) do
2193
		local PCHAR = gPlayers[v].Character
2194
		spawn(function()
2195
			local rocket = DATA.other.rocket_seth:Clone()
2196
			rocket.Parent = gWorkspace
2197
			local weld = Instance.new('Weld', rocket)
2198
			weld.Part0 = weld.Parent
2199
			weld.Part1 = PCHAR.Torso
2200
			weld.C1 = CFrame.new(0, 0.5, 1)
2201
			rocket.force.Force = Vector3.new(0, 15000, 0)
2202
			wait(0.5)
2203
			PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
2204
			wait(5)
2205
			Instance.new('Explosion', rocket).Position = rocket.Position
2206
			wait(1)
2207
			rocket:destroy()
2208
		end)
2209
	end
2210
end)
2211
2212
ADD_COMMAND('blackify','blackify [plr]',{},
2213
function(ARGS, SPEAKER)
2214
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2215
	for i,v in pairs(PLAYERS) do
2216
		COLOR(gPlayers[v], 'Really black')
2217
	end
2218
end)
2219
2220
ADD_COMMAND('whitify','whitify [plr]',{},
2221
function(ARGS, SPEAKER)
2222
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2223
	for i,v in pairs(PLAYERS) do
2224
		COLOR(gPlayers[v], 'White')
2225
	end
2226
end)
2227
2228
ADD_COMMAND('color','color [plr]',{},
2229
function(ARGS, SPEAKER)
2230
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2231
	for i,v in pairs(PLAYERS) do
2232
		COLOR(gPlayers[v], GLS(false, 1))
2233
	end
2234
end)
2235
2236
ADD_COMMAND('telekinesis','telekinesis',{'tk'},
2237
function(ARGS, SPEAKER)
2238
	EXECUTE(DATA.scripts.tele_seth.Source)
2239
end)
2240
2241
ADD_COMMAND('sword','sword [plr]',{},
2242
function(ARGS, SPEAKER)
2243
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2244
	for i,v in pairs(PLAYERS) do
2245
		ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
2246
	end
2247
end)
2248
2249
ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
2250
function(ARGS, SPEAKER)
2251
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2252
	for i,v in pairs(PLAYERS) do
2253
		if gPlayers[v]:FindFirstChild('leaderstats') then
2254
			for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
2255
				if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
2256
					if ARGS[3] then v.Value = tonumber(ARGS[3]) end
2257
				elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
2258
					v.Value = GLS(false, 2)
2259
				end
2260
			end
2261
		end
2262
	end
2263
end)
2264
2265
ADD_COMMAND('bait','bait',{},
2266
function(ARGS, SPEAKER)
2267
	spawn(function()
2268
		local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
2269
		local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
2270
		local H = Instance.new('Humanoid', M)
2271
		P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
2272
	end)
2273
end)
2274
2275
ADD_COMMAND('pm','pm [plr] [string]',{},
2276
function(ARGS, SPEAKER)
2277
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2278
	for i,v in pairs(PLAYERS) do
2279
		if not DATA.messages_hints:FindFirstChild(gPlayers[v].Name .. '_MSG_HINT') then
2280
			spawn(function()
2281
				MESSAGE_HINT('MESSAGE', 'PM System', GLS(false, 1), gPlayers[v])
2282
			end)
2283
		end
2284
	end
2285
end)
2286
2287
ADD_COMMAND('message','message [string]',{'m'},
2288
function(ARGS, SPEAKER)
2289
	for i,v in pairs(gPlayers:GetPlayers()) do
2290
		if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
2291
			spawn(function()
2292
				MESSAGE_HINT('MESSAGE', 'Global Message System', GLS(false, 0), v)
2293
			end)
2294
		end
2295
	end
2296
end)
2297
2298
ADD_COMMAND('hint','hint [string]',{'h'},
2299
function(ARGS, SPEAKER)
2300
	for i,v in pairs(gPlayers:GetPlayers()) do
2301
		if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
2302
			spawn(function()
2303
				MESSAGE_HINT('HINT', '', GLS(false, 0), v)
2304
			end)
2305
		end
2306
	end
2307
end)
2308
2309
ADD_COMMAND('naked','naked [plr]',{},
2310
function(ARGS, SPEAKER)
2311
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2312
	for i,v in pairs(PLAYERS) do
2313
		local PCHAR = gPlayers[v].Character
2314
		for i,v in pairs(PCHAR:GetChildren()) do
2315
			if v:IsA('Hat') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
2316
				v:destroy()
2317
			end
2318
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2319
				if v:IsA('Decal') then
2320
					v:destroy()
2321
				end
2322
			end
2323
		end
2324
	end
2325
end)
2326
2327
ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
2328
function(ARGS, SPEAKER)
2329
	if ARGS[1] then
2330
		DECALSPAM(gWorkspace, ARGS[1])
2331
	end
2332
end)
2333
2334
ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
2335
function(ARGS, SPEAKER)
2336
	if ARGS[1] then
2337
		UNDECALSPAM(gWorkspace)
2338
	end
2339
end)
2340
2341
ADD_COMMAND('bang','bang [plr]',{'rape'},
2342
function(ARGS, SPEAKER)
2343
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2344
	for i,v in pairs(PLAYERS) do
2345
		BANG(gPlayers[v].Name)
2346
	end
2347
end)
2348
2349
ADD_COMMAND('lag','lag [plr]',{},
2350
function(ARGS, SPEAKER)
2351
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2352
	for i,v in pairs(PLAYERS) do
2353
		LAG(gPlayers[v])
2354
	end
2355
end)
2356
2357
ADD_COMMAND('respawn','respawn [plr]',{},
2358
function(ARGS, SPEAKER)
2359
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2360
	for i,v in pairs(PLAYERS) do
2361
		local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
2362
		local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
2363
		Instance.new('Humanoid', M)
2364
		gPlayers[v].Character = M
2365
	end
2366
end)
2367
2368
ADD_COMMAND('face','face [plr] [decal]',{},
2369
function(ARGS, SPEAKER)
2370
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2371
	for i,v in pairs(PLAYERS) do
2372
		local PCHAR = gPlayers[v].Character
2373
		for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
2374
		local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
2375
	end
2376
end)
2377
2378
ADD_COMMAND('shirt','shirt [plr] [decal]',{},
2379
function(ARGS, SPEAKER)
2380
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2381
	for i,v in pairs(PLAYERS) do
2382
		local PCHAR = gPlayers[v].Character
2383
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
2384
		local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
2385
	end
2386
end)
2387
2388
ADD_COMMAND('pants','pants [plr] [decal]',{},
2389
function(ARGS, SPEAKER)
2390
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2391
	for i,v in pairs(PLAYERS) do
2392
		local PCHAR = gPlayers[v].Character
2393
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
2394
		local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
2395
	end
2396
end)
2397
2398
ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
2399
function(ARGS, SPEAKER)
2400
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2401
	for i,v in pairs(PLAYERS) do
2402
		local PCHAR = gPlayers[v].Character
2403
		RESET_MODEL(PCHAR)
2404
		UPDATE_MODEL(PCHAR, gPlayers[v].Name)
2405
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Hat') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
2406
		if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
2407
		local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
2408
		local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
2409
		local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
2410
	end
2411
end)
2412
2413
ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
2414
function(ARGS, SPEAKER)
2415
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
2416
	for i,v in pairs(PLAYERS1) do
2417
		RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
2418
	end
2419
end)
2420
2421
ADD_COMMAND('baseplate','baseplate',{'bp'},
2422
function(ARGS, SPEAKER)
2423
	for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
2424
	local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
2425
end)
2426
2427
ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
2428
function(ARGS, SPEAKER)
2429
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2430
	for i,v in pairs(PLAYERS) do
2431
		local PCHAR = gPlayers[v].Character
2432
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
2433
	end
2434
end)
2435
2436
ADD_COMMAND('rotate','rotate [plr]',{'rt'},
2437
function(ARGS, SPEAKER)
2438
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2439
	for i,v in pairs(PLAYERS) do
2440
		local PCHAR = gPlayers[v].Character
2441
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
2442
	end
2443
end)
2444
2445
ADD_COMMAND('admin','admin [plr]',{},
2446
function(ARGS, SPEAKER)
2447
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2448
	for i,v in pairs(PLAYERS) do
2449
		if not CHECK_ADMIN(gPlayers[v]) then
2450
			table.insert(ADMINS, gPlayers[v].userId)
2451
			spawn(function()
2452
				game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re now an admin!')
2453
				wait(3)
2454
				game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
2455
			end)
2456
		end
2457
	end
2458
end)
2459
2460
ADD_COMMAND('unadmin','unadmin [plr]',{},
2461
function(ARGS, SPEAKER)
2462
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2463
	for i,v in pairs(PLAYERS) do
2464
		if CHECK_ADMIN(gPlayers[v]) then
2465
			if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
2466
				table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
2467
				game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re no longer an admin.')
2468
			end
2469
		end
2470
	end
2471
end)
2472
2473
ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
2474
function(ARGS, SPEAKER)
2475
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2476
	for i,v in pairs(PLAYERS) do
2477
		gPlayers[v].CameraMinZoomDistance = ARGS[2]
2478
	end
2479
end)
2480
2481
ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
2482
function(ARGS, SPEAKER)
2483
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2484
	for i,v in pairs(PLAYERS) do
2485
		gPlayers[v].CameraMaxZoomDistance = ARGS[2]
2486
	end
2487
end)
2488
2489
ADD_COMMAND('age','age [plr]',{},
2490
function(ARGS, SPEAKER)
2491
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2492
	for i,v in pairs(PLAYERS) do
2493
		NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
2494
	end
2495
end)
2496
2497
ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
2498
function(ARGS, SPEAKER)
2499
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2500
	for i,v in pairs(PLAYERS) do
2501
		local PCHAR = gPlayers[v].Character
2502
		if PCHAR:FindFirstChild('Torso') then
2503
			local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
2504
			if ARGS[2] and ARGS[3] and ARGS[4] then
2505
				HL.Color = Color3.new(ARGS[2], ARGS[3], ARGS[4])
2506
			end
2507
		end
2508
	end
2509
end)
2510
2511
ADD_COMMAND('unhl','unhl [plr]',{},
2512
function(ARGS, SPEAKER)
2513
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2514
	for i,v in pairs(PLAYERS) do
2515
		local PCHAR = gPlayers[v].Character
2516
		if PCHAR:FindFirstChild('Torso') then
2517
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2518
				if v:IsA('SpotLight') and v.Name == 'seth_hl' then
2519
					v:destroy()
2520
				end
2521
			end
2522
		end
2523
	end
2524
end)
2525
2526
-- / extra
2527
2528
ADD_COMMAND('gravity','gravity [int]',{},
2529
function(ARGS, SPEAKER)
2530
	gWorkspace.Gravity = ARGS[1]
2531
end)
2532
2533
ADD_COMMAND('loadpaste','loadpaste [pastebin id]',{},
2534
function(ARGS, SPEAKER)
2535
	EXECUTE(game:HttpGet('http://pastebin.com/raw/' .. ARGS[1], true))
2536
end)
2537
2538
ADD_COMMAND('printadmins','printadmins',{'padmins'},
2539
function(ARGS, SPEAKER)
2540
	for i,v in pairs(ADMINS) do
2541
		print (v)
2542
	end
2543
end)
2544
2545
ADD_COMMAND('printbans','printbans',{'pbans'},
2546
function(ARGS, SPEAKER)
2547
	for i,v in pairs(BANS) do
2548
		print (gPlayers:GetNameFromUserIdAsync(v))
2549
	end
2550
end)
2551
2552
ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
2553
function(ARGS, SPEAKER)
2554
	FIX_LIGHTING()
2555
end)
2556
2557
ADD_COMMAND('fixfog','fixfog',{'clrfog'},
2558
function(ARGS, SPEAKER)
2559
	gLighting.FogColor = Color3.new(191, 191, 191)
2560
	gLighting.FogEnd = 100000000
2561
	gLighting.FogStart = 0
2562
end)
2563
2564
ADD_COMMAND('day','day',{},
2565
function(ARGS, SPEAKER)
2566
	gLighting.TimeOfDay = 14
2567
end)
2568
2569
ADD_COMMAND('night','night',{},
2570
function(ARGS, SPEAKER)
2571
	gLighting.TimeOfDay = 24
2572
end)
2573
2574
ADD_COMMAND('serverlock','serverlock',{'slock'},
2575
function(ARGS, SPEAKER)
2576
	SERVER_LOCKED = true
2577
end)
2578
2579
ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
2580
function(ARGS, SPEAKER)
2581
	SERVER_LOCKED = false
2582
end)
2583
2584
ADD_COMMAND('fogend','fogend [int]',{},
2585
function(ARGS, SPEAKER)
2586
	gLighting.FogEnd = ARGS[1]
2587
end)
2588
2589
ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
2590
function(ARGS, SPEAKER)
2591
	if ARGS[1] and ARGS[2] and ARGS[3] then
2592
		gLighting.FogColor = Color3.new(ARGS[1], ARGS[2], ARGS[3])
2593
	end
2594
end)
2595
2596
ADD_COMMAND('noclip','noclip',{},
2597
function(ARGS, SPEAKER)
2598
	NOCLIP = true
2599
	JESUSFLY = false
2600
	SWIM = false
2601
end)
2602
2603
ADD_COMMAND('clip','clip',{},
2604
function(ARGS, SPEAKER)
2605
	NOCLIP = false
2606
end)
2607
2608
ADD_COMMAND('jesusfly','jesusfly',{},
2609
function(ARGS, SPEAKER)
2610
	NOCLIP = false
2611
	JESUSFLY = true
2612
	SWIM = false
2613
end)
2614
2615
ADD_COMMAND('nojfly','nojfly',{},
2616
function(ARGS, SPEAKER)
2617
	JESUSFLY = false
2618
end)
2619
2620
ADD_COMMAND('swim','swim',{},
2621
function(ARGS, SPEAKER)
2622
	NOCLIP = false
2623
	JESUSFLY = false
2624
	SWIM = true
2625
end)
2626
2627
ADD_COMMAND('noswim','noswim',{},
2628
function(ARGS, SPEAKER)
2629
	SWIM = false
2630
end)
2631
2632
ADD_COMMAND('fly','fly',{},
2633
function(ARGS, SPEAKER)
2634
	sFLY()
2635
end)
2636
2637
ADD_COMMAND('unfly','unfly',{},
2638
function(ARGS, SPEAKER)
2639
	NOFLY()
2640
end)
2641
2642
ADD_COMMAND('prefix','prefix [string]',{},
2643
function(ARGS, SPEAKER)
2644
	if ARGS[1] then
2645
		C_PREFIX = ARGS[1]
2646
		NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
2647
	end
2648
end)
2649
2650
ADD_COMMAND('version','version',{},
2651
function(ARGS, SPEAKER)
2652
	NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
2653
end)
2654
2655
ADD_COMMAND('fe','fe',{},
2656
function(ARGS, SPEAKER)
2657
	spawn(function()
2658
		CHECK_FE()
2659
	end)
2660
end)
2661
2662
ADD_COMMAND('changelog','changelog',{},
2663
function(ARGS, SPEAKER)
2664
	CHECK_CHANGELOG()
2665
end)
2666
2667
ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
2668
function(ARGS, SPEAKER)
2669
	SERVER_INFO()
2670
end)
2671
2672
ADD_COMMAND('cmds','cmds',{'commands'},
2673
function(ARGS, SPEAKER)
2674
	LIST_COMMANDS()
2675
end)
2676
2677
--[[
2678
for i,v in pairs(COMMANDS) do
2679
	print (v.D)
2680
end]]
2681
2682
-- / noclip
2683
2684
MOUSE.KeyDown:connect(function(key)
2685
	if key:byte() == 29 then
2686
		if not NOCLIP then
2687
			ECOMMAND('noclip')
2688
		elseif NOCLIP then
2689
			ECOMMAND('clip')
2690
		end
2691
	elseif key:byte() == 30 then
2692
		if not JESUSFLY then
2693
			ECOMMAND('jesusfly')
2694
		elseif JESUSFLY then
2695
			ECOMMAND('nojfly')
2696
		end
2697
	end
2698
end)
2699
2700
-- / after loaded
2701
2702
function CHECK_FE()
2703
	if not gWorkspace.FilteringEnabled then
2704
		NOTIFY('Filtering is disabled', 0, 255, 0)
2705
	elseif gWorkspace.FilteringEnabled then
2706
		NOTIFY('Filtering is ENABLED', 255, 0, 0)
2707
	end
2708
end
2709
2710
function UPDATE_CMDS(SEARCH_CMD)
2711
	local FOUND_CMDS = DATA.found_cmds
2712
	if gCoreGui:FindFirstChild('cmds_seth') then
2713
		local cmds_seth = gCoreGui.cmds_seth
2714
		for i,v in pairs(cmds_seth.MAIN.CMDs:GetChildren()) do
2715
			v:destroy()
2716
		end
2717
		for i,v in pairs(FOUND_CMDS:GetChildren()) do
2718
			v:destroy()
2719
		end
2720
		wait()
2721
		for i,v in pairs(COMMANDS) do
2722
			if string.match(v.D, string.lower(SEARCH_CMD)) then
2723
				local F = Instance.new('StringValue', FOUND_CMDS) F.Name = '' F.Value = v.D
2724
			end
2725
		end
2726
		wait()
2727
		local YSize = 25
2728
		for i,v in pairs(FOUND_CMDS:GetChildren()) do
2729
			local POS = ((i * YSize) - YSize)
2730
			local cloneEX = cmds_seth.MAIN.Example:Clone()
2731
			cloneEX.Parent = cmds_seth.MAIN.CMDs
2732
			cloneEX.Visible = true
2733
			cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
2734
			cloneEX.Text = ' - ' .. v.Value
2735
			cmds_seth.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
2736
		end
2737
	end
2738
end
2739
2740
function LIST_COMMANDS()
2741
	if gCoreGui:FindFirstChild('cmds_seth') then gCoreGui.cmds_seth:destroy() end
2742
	local cloneCMDs = DATA.guis.cmds_seth:Clone()
2743
	local searchCMDs = cloneCMDs.MAIN.Search
2744
	cloneCMDs.MAIN.Header.Text = ' ' .. #COMMANDS .. ' commands'
2745
	cloneCMDs.Parent = gCoreGui
2746
	cloneCMDs.MAIN.Exit.MouseButton1Down:connect(function()
2747
		cloneCMDs:destroy()
2748
	end)
2749
	cloneCMDs.MAIN.MM.MouseButton1Down:connect(function()
2750
		if cloneCMDs.MAIN.CMDs.Visible then
2751
			cloneCMDs.MAIN.CMDs.Visible = false
2752
		elseif not cloneCMDs.MAIN.CMDs.Visible then
2753
			cloneCMDs.MAIN.CMDs.Visible = true
2754
		end
2755
	end)
2756
	local function DISPLAY_CMDS()
2757
		for i,v in pairs(COMMANDS) do
2758
			local YSize = 25
2759
			local POS = ((i * YSize) - YSize)
2760
			local cloneEX = cloneCMDs.MAIN.Example:Clone()
2761
			cloneEX.Parent = cloneCMDs.MAIN.CMDs
2762
			cloneEX.Visible = true
2763
			cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
2764
			cloneEX.Text = ' - ' .. v.D
2765
			cloneCMDs.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
2766
		end
2767
	end
2768
	DISPLAY_CMDS()
2769
	searchCMDs.FocusLost:connect(function()
2770
		if searchCMDs.Text then
2771
			UPDATE_CMDS(searchCMDs.Text)
2772
			searchCMDs.Text = ' search commands'
2773
		end
2774
	end)
2775
end
2776
2777
local CAN_CHECK = true
2778
2779
function CHECK_CHANGELOG()
2780
	spawn(function()
2781
		if CAN_CHECK then
2782
			CAN_CHECK = false
2783
			local changelogClone = DATA.guis.changelog_seth:Clone()
2784
			changelogClone.MAIN.changelog.Text = CHANGELOG
2785
			changelogClone.Parent = gCoreGui
2786
			wait()
2787
			changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, -210), 'InOut', 'Quad', 0.5, false)
2788
			wait(10)
2789
			changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, 0), 'InOut', 'Quad', 0.5, false)
2790
			wait(1)
2791
			changelogClone:destroy()
2792
			CAN_CHECK = true
2793
		end
2794
	end)
2795
end
2796
2797
CHECK_CHANGELOG()
2798
2799
CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
2800
CMDbar.Parent['']:TweenPosition(UDim2.new(0, 0, 1, -30), 'InOut', 'Quad', 0.5, true)
2801
2802
CMDbar.FocusLost:connect(function(enterpressed)
2803
	if enterpressed and CMDbar.Text ~= '' then
2804
		pcall(function()
2805
			ECOMMAND(CMDbar.Text, LP)
2806
		end)
2807
	end
2808
	CMDbar:TweenPosition(UDim2.new(0, -200, 1, -50), 'InOut', 'Quad', 0.5, true)
2809
end)
2810
2811
MOUSE.KeyDown:connect(function(Key)
2812
	if Key:byte() == 59 then
2813
		CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
2814
		CMDbar:CaptureFocus()
2815
	end
2816
end)
2817
2818
-- / loader
2819
2820
wait()
2821
2822
LOAD_SETH()