SHOW:
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- or go back to the newest paste.
1 | --[[ | |
2 | - | Light stone grey decently detailed sword with electric blue and cyan effects that look like particles of the left arm while the sword is on the right arm man V0.14 |
2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
3 | - | ^-Named by DodecahedronV2#7314-^ |
3 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
4 | - | Or shorten name: Techno ShortSword |
4 | + | local Mouse,mouse,UserInputService,ContextActionService = owner |
5 | - | -Created by Biologically_Noob, second script to be made |
5 | + | do |
6 | - | -Discord : Bio#6428 |
6 | + | print("FE Compatibility code by Mokiros Edited by basstracker1970") |
7 | - | -Many thanks to shack for his attack template and stuff |
7 | + | script.Parent = Player.Character |
8 | - | -Released since voids is dead, and roblox broke so much stuff q.q |
8 | + | |
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | - | A shortsword created by Neon Tech, |
11 | + | Event.Name = "UserInput_Event" |
12 | - | this weapon has the ability to accelerate neon particles. |
12 | + | |
13 | - | The first of it's kind... with more to come...]]) |
13 | + | --Fake event to make stuff like Mouse.KeyDown work |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
16 | t.connect = t.Connect | |
17 | - | local Player = game:GetService("Players").LocalPlayer |
17 | + | return t |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | - | local Mouse = Player:GetMouse() |
26 | + | --Merged 2 functions into one by checking amount of arguments |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent and t.Function then | |
33 | t.Function(...) | |
34 | end | |
35 | end | |
36 | m.TrigEvent = te | |
37 | UIS.TrigEvent = te | |
38 | ||
39 | Event.OnServerEvent:Connect(function(plr,io) | |
40 | if plr~=Player then return end | |
41 | if io.isMouse then | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | if io.UserInputState == Enum.UserInputState.Begin then | |
46 | m:TrigEvent("Button1Down") | |
47 | else | |
48 | m:TrigEvent("Button1Up") | |
49 | end | |
50 | else | |
51 | for n,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | if io.UserInputState == Enum.UserInputState.Begin then | |
59 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
60 | UIS:TrigEvent("InputBegan",io,false) | |
61 | else | |
62 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
63 | UIS:TrigEvent("InputEnded",io,false) | |
64 | end | |
65 | end | |
66 | end) | |
67 | Event.Parent = NLS([==[ | |
68 | local Player = game:GetService("Players").LocalPlayer | |
69 | local Event = script:WaitForChild("UserInput_Event") | |
70 | ||
71 | local UIS = game:GetService("UserInputService") | |
72 | local input = function(io,a) | |
73 | if a then return end | |
74 | --Since InputObject is a client-side instance, we create and pass table instead | |
75 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
76 | end | |
77 | UIS.InputBegan:Connect(input) | |
78 | UIS.InputEnded:Connect(input) | |
79 | - | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} |
79 | + | |
80 | local Mouse = Player:GetMouse() | |
81 | local h,t | |
82 | --Give the server mouse data 30 times every second, but only if the values changed | |
83 | --If player is not moving their mouse, client won't fire events | |
84 | while wait(1/30) do | |
85 | if h~=Mouse.Hit or t~=Mouse.Target then | |
86 | h,t=Mouse.Hit,Mouse.Target | |
87 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
88 | end | |
89 | end]==],Player.Character) | |
90 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
91 | ||
92 | end | |
93 | wait(0.2) | |
94 | --Paste This Above Any Script | |
95 | ||
96 | ||
97 | ||
98 | local Player = owner | |
99 | local PlayerGui = Player.PlayerGui | |
100 | local Character = Player.Character | |
101 | local Humanoid = Character.Humanoid | |
102 | local RootPart = Character["HumanoidRootPart"] | |
103 | local Head = Character["Head"] | |
104 | local RightArm = Character["Right Arm"] | |
105 | local RightArmGrip = RightArm["RightGripAttachment"] | |
106 | local Torso = Character["Torso"] | |
107 | ||
108 | local LeftArm = Character["Left Arm"] | |
109 | local RightLeg = Character["Right Leg"] | |
110 | local LeftLeg = Character["Left Leg"] | |
111 | local RootJoint = RootPart["RootJoint"] | |
112 | local Neck = Torso["Neck"] | |
113 | local RightShoulder = Torso["Right Shoulder"] | |
114 | local LeftShoulder = Torso["Left Shoulder"] | |
115 | local RightHip = Torso["Right Hip"] | |
116 | local LeftHip = Torso["Left Hip"] | |
117 | local ATTACK = false | |
118 | local Animation_Speed = 3 | |
119 | --local Form = false | |
120 | --Stolen from shack >;3 | |
121 | IT = Instance.new | |
122 | CF = CFrame.new | |
123 | VT = Vector3.new | |
124 | RAD = math.rad | |
125 | C3 = Color3.new | |
126 | UD2 = UDim2.new | |
127 | BRICKC = BrickColor.new | |
128 | ANGLES = CFrame.Angles | |
129 | EULER = CFrame.fromEulerAnglesXYZ | |
130 | COS = math.cos | |
131 | ACOS = math.acos | |
132 | SIN = math.sin | |
133 | ASIN = math.asin | |
134 | ABS = math.abs | |
135 | MRANDOM = math.random | |
136 | FLOOR = math.floor | |
137 | --//=================================\\ | |
138 | --|| USEFUL VALUES | |
139 | --\\=================================// | |
140 | Animation_Speed = 3 | |
141 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
142 | local Speed = 16 | |
143 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
144 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
145 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
146 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
147 | local DAMAGEMULTIPLIER = 1 | |
148 | local ANIM = "Idle" | |
149 | local EQUIPPED = false | |
150 | local COMBO = 1 | |
151 | local Rooted = false | |
152 | local SINE = 0 | |
153 | local CHANGE = 2 / Animation_Speed | |
154 | local WALKINGANIM = false | |
155 | local ANIMATOR = Humanoid.Animator | |
156 | local ANIMATE = Character.Animate | |
157 | local MELEE = false | |
158 | local Effects = IT("Folder", Character) | |
159 | Effects.Name = "Effects" | |
160 | local HITPLAYERSOUNDS = {"199149137", "199149186", "199149221", "199149235", "199149269", "199149297","263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
161 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
162 | WEAPONGUI.Name = "Weapon GUI" | |
163 | script.Parent = WEAPONGUI | |
164 | print("This weapon is currently wielded by "..Character.Name) | |
165 | ||
166 | ||
167 | --[[ | |
168 | ===================================== | |
169 | --Weapon Creation-- | |
170 | ===================================== | |
171 | --]] | |
172 | ||
173 | ||
174 | ||
175 | --Converted with ttyyuu12345's model to script plugin v4 | |
176 | function sandbox(var,func) | |
177 | local env = getfenv(func) | |
178 | local newenv = setmetatable({},{ | |
179 | __index = function(self,k) | |
180 | if k=="script" then | |
181 | return var | |
182 | else | |
183 | return env[k] | |
184 | end | |
185 | end, | |
186 | }) | |
187 | setfenv(func,newenv) | |
188 | return func | |
189 | end | |
190 | ||
191 | cors = {} | |
192 | mas = Instance.new("Model",game:GetService("Lighting")) | |
193 | Model0 = Instance.new("Model") | |
194 | Part1 = Instance.new("Part") | |
195 | BlockMesh2 = Instance.new("BlockMesh") | |
196 | Part3 = Instance.new("Part") | |
197 | BlockMesh4 = Instance.new("BlockMesh") | |
198 | Part5 = Instance.new("Part") | |
199 | BlockMesh6 = Instance.new("BlockMesh") | |
200 | Part7 = Instance.new("Part") | |
201 | BlockMesh8 = Instance.new("BlockMesh") | |
202 | Part9 = Instance.new("Part") | |
203 | Part10 = Instance.new("Part") | |
204 | BlockMesh11 = Instance.new("BlockMesh") | |
205 | Part12 = Instance.new("Part") | |
206 | BlockMesh13 = Instance.new("BlockMesh") | |
207 | Part14 = Instance.new("Part") | |
208 | BlockMesh15 = Instance.new("BlockMesh") | |
209 | Part16 = Instance.new("Part") | |
210 | BlockMesh17 = Instance.new("BlockMesh") | |
211 | Part18 = Instance.new("Part") | |
212 | BlockMesh19 = Instance.new("BlockMesh") | |
213 | Part20 = Instance.new("Part") | |
214 | BlockMesh21 = Instance.new("BlockMesh") | |
215 | Part22 = Instance.new("Part") | |
216 | BlockMesh23 = Instance.new("BlockMesh") | |
217 | Part24 = Instance.new("Part") | |
218 | BlockMesh25 = Instance.new("BlockMesh") | |
219 | Part26 = Instance.new("Part") | |
220 | BlockMesh27 = Instance.new("BlockMesh") | |
221 | Part28 = Instance.new("Part") | |
222 | BlockMesh29 = Instance.new("BlockMesh") | |
223 | Part30 = Instance.new("Part") | |
224 | BlockMesh31 = Instance.new("BlockMesh") | |
225 | Part32 = Instance.new("Part") | |
226 | BlockMesh33 = Instance.new("BlockMesh") | |
227 | Part34 = Instance.new("Part") | |
228 | BlockMesh35 = Instance.new("BlockMesh") | |
229 | Part36 = Instance.new("Part") | |
230 | BlockMesh37 = Instance.new("BlockMesh") | |
231 | Part38 = Instance.new("Part") | |
232 | BlockMesh39 = Instance.new("BlockMesh") | |
233 | WedgePart40 = Instance.new("WedgePart") | |
234 | BlockMesh41 = Instance.new("BlockMesh") | |
235 | Part42 = Instance.new("Part") | |
236 | BlockMesh43 = Instance.new("BlockMesh") | |
237 | Part44 = Instance.new("Part") | |
238 | BlockMesh45 = Instance.new("BlockMesh") | |
239 | Part46 = Instance.new("Part") | |
240 | BlockMesh47 = Instance.new("BlockMesh") | |
241 | Part48 = Instance.new("Part") | |
242 | BlockMesh49 = Instance.new("BlockMesh") | |
243 | Part50 = Instance.new("Part") | |
244 | BlockMesh51 = Instance.new("BlockMesh") | |
245 | Part52 = Instance.new("Part") | |
246 | BlockMesh53 = Instance.new("BlockMesh") | |
247 | Part54 = Instance.new("Part") | |
248 | BlockMesh55 = Instance.new("BlockMesh") | |
249 | Part56 = Instance.new("Part") | |
250 | BlockMesh57 = Instance.new("BlockMesh") | |
251 | Part58 = Instance.new("Part") | |
252 | BlockMesh59 = Instance.new("BlockMesh") | |
253 | Part60 = Instance.new("Part") | |
254 | BlockMesh61 = Instance.new("BlockMesh") | |
255 | Part62 = Instance.new("Part") | |
256 | BlockMesh63 = Instance.new("BlockMesh") | |
257 | Part64 = Instance.new("Part") | |
258 | BlockMesh65 = Instance.new("BlockMesh") | |
259 | Part66 = Instance.new("Part") | |
260 | BlockMesh67 = Instance.new("BlockMesh") | |
261 | Part68 = Instance.new("Part") | |
262 | BlockMesh69 = Instance.new("BlockMesh") | |
263 | Part70 = Instance.new("Part") | |
264 | BlockMesh71 = Instance.new("BlockMesh") | |
265 | Part72 = Instance.new("Part") | |
266 | BlockMesh73 = Instance.new("BlockMesh") | |
267 | Part74 = Instance.new("Part") | |
268 | BlockMesh75 = Instance.new("BlockMesh") | |
269 | Part76 = Instance.new("Part") | |
270 | BlockMesh77 = Instance.new("BlockMesh") | |
271 | Part78 = Instance.new("Part") | |
272 | BlockMesh79 = Instance.new("BlockMesh") | |
273 | WedgePart80 = Instance.new("WedgePart") | |
274 | BlockMesh81 = Instance.new("BlockMesh") | |
275 | Part82 = Instance.new("Part") | |
276 | BlockMesh83 = Instance.new("BlockMesh") | |
277 | Part84 = Instance.new("Part") | |
278 | Part85 = Instance.new("Part") | |
279 | BlockMesh86 = Instance.new("BlockMesh") | |
280 | Part87 = Instance.new("Part") | |
281 | BlockMesh88 = Instance.new("BlockMesh") | |
282 | Part89 = Instance.new("Part") | |
283 | SpecialMesh90 = Instance.new("SpecialMesh") | |
284 | WedgePart91 = Instance.new("WedgePart") | |
285 | BlockMesh92 = Instance.new("BlockMesh") | |
286 | Part93 = Instance.new("Part") | |
287 | BlockMesh94 = Instance.new("BlockMesh") | |
288 | WedgePart95 = Instance.new("WedgePart") | |
289 | BlockMesh96 = Instance.new("BlockMesh") | |
290 | Part97 = Instance.new("Part") | |
291 | WedgePart98 = Instance.new("WedgePart") | |
292 | BlockMesh99 = Instance.new("BlockMesh") | |
293 | Part100 = Instance.new("Part") | |
294 | BlockMesh101 = Instance.new("BlockMesh") | |
295 | Part102 = Instance.new("Part") | |
296 | BlockMesh103 = Instance.new("BlockMesh") | |
297 | Part104 = Instance.new("Part") | |
298 | BlockMesh105 = Instance.new("BlockMesh") | |
299 | Part106 = Instance.new("Part") | |
300 | BlockMesh107 = Instance.new("BlockMesh") | |
301 | Part108 = Instance.new("Part") | |
302 | BlockMesh109 = Instance.new("BlockMesh") | |
303 | Part110 = Instance.new("Part") | |
304 | BlockMesh111 = Instance.new("BlockMesh") | |
305 | Part112 = Instance.new("Part") | |
306 | BlockMesh113 = Instance.new("BlockMesh") | |
307 | Part114 = Instance.new("Part") | |
308 | BlockMesh115 = Instance.new("BlockMesh") | |
309 | Part116 = Instance.new("Part") | |
310 | BlockMesh117 = Instance.new("BlockMesh") | |
311 | Part118 = Instance.new("Part") | |
312 | BlockMesh119 = Instance.new("BlockMesh") | |
313 | Part120 = Instance.new("Part") | |
314 | BlockMesh121 = Instance.new("BlockMesh") | |
315 | Part122 = Instance.new("Part") | |
316 | BlockMesh123 = Instance.new("BlockMesh") | |
317 | Part124 = Instance.new("Part") | |
318 | BlockMesh125 = Instance.new("BlockMesh") | |
319 | Part126 = Instance.new("Part") | |
320 | BlockMesh127 = Instance.new("BlockMesh") | |
321 | Part128 = Instance.new("Part") | |
322 | BlockMesh129 = Instance.new("BlockMesh") | |
323 | Part130 = Instance.new("Part") | |
324 | BlockMesh131 = Instance.new("BlockMesh") | |
325 | Part132 = Instance.new("Part") | |
326 | BlockMesh133 = Instance.new("BlockMesh") | |
327 | Part134 = Instance.new("Part") | |
328 | BlockMesh135 = Instance.new("BlockMesh") | |
329 | Part136 = Instance.new("Part") | |
330 | BlockMesh137 = Instance.new("BlockMesh") | |
331 | Part138 = Instance.new("Part") | |
332 | BlockMesh139 = Instance.new("BlockMesh") | |
333 | WedgePart140 = Instance.new("WedgePart") | |
334 | BlockMesh141 = Instance.new("BlockMesh") | |
335 | Part142 = Instance.new("Part") | |
336 | BlockMesh143 = Instance.new("BlockMesh") | |
337 | Part144 = Instance.new("Part") | |
338 | BlockMesh145 = Instance.new("BlockMesh") | |
339 | Part146 = Instance.new("Part") | |
340 | BlockMesh147 = Instance.new("BlockMesh") | |
341 | Part148 = Instance.new("Part") | |
342 | BlockMesh149 = Instance.new("BlockMesh") | |
343 | Part150 = Instance.new("Part") | |
344 | BlockMesh151 = Instance.new("BlockMesh") | |
345 | Part152 = Instance.new("Part") | |
346 | BlockMesh153 = Instance.new("BlockMesh") | |
347 | WedgePart154 = Instance.new("WedgePart") | |
348 | BlockMesh155 = Instance.new("BlockMesh") | |
349 | Part156 = Instance.new("Part") | |
350 | BlockMesh157 = Instance.new("BlockMesh") | |
351 | Part158 = Instance.new("Part") | |
352 | BlockMesh159 = Instance.new("BlockMesh") | |
353 | Part160 = Instance.new("Part") | |
354 | BlockMesh161 = Instance.new("BlockMesh") | |
355 | Part162 = Instance.new("Part") | |
356 | BlockMesh163 = Instance.new("BlockMesh") | |
357 | Part164 = Instance.new("Part") | |
358 | BlockMesh165 = Instance.new("BlockMesh") | |
359 | Part166 = Instance.new("Part") | |
360 | Part167 = Instance.new("Part") | |
361 | BlockMesh168 = Instance.new("BlockMesh") | |
362 | Part169 = Instance.new("Part") | |
363 | BlockMesh170 = Instance.new("BlockMesh") | |
364 | Part171 = Instance.new("Part") | |
365 | BlockMesh172 = Instance.new("BlockMesh") | |
366 | Part173 = Instance.new("Part") | |
367 | BlockMesh174 = Instance.new("BlockMesh") | |
368 | Part175 = Instance.new("Part") | |
369 | BlockMesh176 = Instance.new("BlockMesh") | |
370 | Part177 = Instance.new("Part") | |
371 | BlockMesh178 = Instance.new("BlockMesh") | |
372 | Part179 = Instance.new("Part") | |
373 | BlockMesh180 = Instance.new("BlockMesh") | |
374 | Part181 = Instance.new("Part") | |
375 | BlockMesh182 = Instance.new("BlockMesh") | |
376 | Part183 = Instance.new("Part") | |
377 | BlockMesh184 = Instance.new("BlockMesh") | |
378 | Part185 = Instance.new("Part") | |
379 | BlockMesh186 = Instance.new("BlockMesh") | |
380 | Part187 = Instance.new("Part") | |
381 | BlockMesh188 = Instance.new("BlockMesh") | |
382 | Part189 = Instance.new("Part") | |
383 | BlockMesh190 = Instance.new("BlockMesh") | |
384 | Part191 = Instance.new("Part") | |
385 | BlockMesh192 = Instance.new("BlockMesh") | |
386 | Part193 = Instance.new("Part") | |
387 | BlockMesh194 = Instance.new("BlockMesh") | |
388 | WedgePart195 = Instance.new("WedgePart") | |
389 | BlockMesh196 = Instance.new("BlockMesh") | |
390 | Part197 = Instance.new("Part") | |
391 | Part198 = Instance.new("Part") | |
392 | Part199 = Instance.new("Part") | |
393 | BlockMesh200 = Instance.new("BlockMesh") | |
394 | Part201 = Instance.new("Part") | |
395 | Part202 = Instance.new("Part") | |
396 | Part203 = Instance.new("Part") | |
397 | BlockMesh204 = Instance.new("BlockMesh") | |
398 | Part205 = Instance.new("Part") | |
399 | BlockMesh206 = Instance.new("BlockMesh") | |
400 | Part207 = Instance.new("Part") | |
401 | BlockMesh208 = Instance.new("BlockMesh") | |
402 | Part209 = Instance.new("Part") | |
403 | BlockMesh210 = Instance.new("BlockMesh") | |
404 | Part211 = Instance.new("Part") | |
405 | BlockMesh212 = Instance.new("BlockMesh") | |
406 | Part213 = Instance.new("Part") | |
407 | BlockMesh214 = Instance.new("BlockMesh") | |
408 | Part215 = Instance.new("Part") | |
409 | BlockMesh216 = Instance.new("BlockMesh") | |
410 | Part217 = Instance.new("Part") | |
411 | BlockMesh218 = Instance.new("BlockMesh") | |
412 | Part219 = Instance.new("Part") | |
413 | BlockMesh220 = Instance.new("BlockMesh") | |
414 | Part221 = Instance.new("Part") | |
415 | BlockMesh222 = Instance.new("BlockMesh") | |
416 | Part223 = Instance.new("Part") | |
417 | BlockMesh224 = Instance.new("BlockMesh") | |
418 | Part224 = Instance.new("Part") | |
419 | Part225 = Instance.new("Part") | |
420 | SurfaceGui1 = Instance.new("SurfaceGui") | |
421 | TextLabel2 = Instance.new("TextLabel") | |
422 | Part225.Parent = Model0 | |
423 | Part225.CFrame = CFrame.new(-68.7554703, 5, -133.462479, 0, -1, 0, 0, 0, -1, 1, 0, 0) | |
424 | Part225.Orientation = Vector3.new(0, 0, 0) | |
425 | Part225.Position = Vector3.new(-68.8492126, 4.6, -133.850006) | |
426 | Part225.Rotation = Vector3.new(90, 0, 0) | |
427 | Part225.Transparency = 1 | |
428 | Part225.Size = Vector3.new(4, 1, 0.0500000007) | |
429 | Part225.BottomSurface = Enum.SurfaceType.Smooth | |
430 | Part225.CanCollide = false | |
431 | Part225.TopSurface = Enum.SurfaceType.Smooth | |
432 | SurfaceGui1.Parent = Part225 | |
433 | SurfaceGui1.LightInfluence = 1 | |
434 | SurfaceGui1.ClipsDescendants = true | |
435 | SurfaceGui1.CanvasSize = Vector2.new(200, 50) | |
436 | TextLabel2.Parent = SurfaceGui1 | |
437 | TextLabel2.Transparency = 1 | |
438 | TextLabel2.Size = UDim2.new(0, 200, 0, 50) | |
439 | TextLabel2.BackgroundColor = BrickColor.new("Institutional white") | |
440 | TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1) | |
441 | TextLabel2.BackgroundTransparency = 1 | |
442 | TextLabel2.Font = Enum.Font.SourceSans | |
443 | TextLabel2.FontSize = Enum.FontSize.Size14 | |
444 | TextLabel2.Text = "Biologically_Noob" | |
445 | TextLabel2.TextColor = BrickColor.new("Really black") | |
446 | TextLabel2.TextColor3 = Color3.new(0, 0, 0) | |
447 | TextLabel2.TextSize = 14 | |
448 | TextLabel2.TextTransparency = 0.89999997615814 | |
449 | TextLabel2.TextWrap = true | |
450 | TextLabel2.TextWrapped = true | |
451 | Model0.Name = "Sword" | |
452 | Model0.Parent = mas | |
453 | Model0.PrimaryPart = Part197 | |
454 | Particle1 = Instance.new("ParticleEmitter") | |
455 | Part1.Parent = Model0 | |
456 | Part1.CFrame = CFrame.new(-71.6992493, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
457 | Part1.Position = Vector3.new(-71.6992493, 4.47502899, -133.856247) | |
458 | Part1.Size = Vector3.new(1.25001466, 0.200000003, 0.25000295) | |
459 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
460 | Part1.CanCollide = false | |
461 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
462 | BlockMesh2.Parent = Part1 | |
463 | BlockMesh2.Scale = Vector3.new(1, 0.625007391, 1) | |
464 | Part3.Parent = Model0 | |
465 | Part3.CFrame = CFrame.new(-71.1054916, 4.56878042, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
466 | Part3.Position = Vector3.new(-71.1054916, 4.56878042, -133.856247) | |
467 | Part3.Size = Vector3.new(0.200000003, 0.200000003, 0.625007331) | |
468 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
469 | Part3.CanCollide = false | |
470 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
471 | BlockMesh4.Parent = Part3 | |
472 | BlockMesh4.Scale = Vector3.new(0.937511086, 0.312503695, 1) | |
473 | Part5.Parent = Model0 | |
474 | Part5.CFrame = CFrame.new(-71.0117416, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
475 | Part5.Position = Vector3.new(-71.0117416, 4.47502899, -133.856247) | |
476 | Part5.Size = Vector3.new(0.200000003, 0.375004441, 1.75002074) | |
477 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
478 | Part5.CanCollide = false | |
479 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
480 | BlockMesh6.Parent = Part5 | |
481 | BlockMesh6.Scale = Vector3.new(0.625007391, 1, 1) | |
482 | Part7.Parent = Model0 | |
483 | Part7.CFrame = CFrame.new(-71.1054916, 4.38127804, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
484 | Part7.Position = Vector3.new(-71.1054916, 4.38127804, -133.856247) | |
485 | Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.625007331) | |
486 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
487 | Part7.CanCollide = false | |
488 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
489 | BlockMesh8.Parent = Part7 | |
490 | BlockMesh8.Scale = Vector3.new(0.937511086, 0.312503695, 1) | |
491 | Part9.Parent = Model0 | |
492 | Part9.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
493 | Part9.Orientation = Vector3.new(0, -45, 0) | |
494 | Part9.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
495 | Part9.Rotation = Vector3.new(0, -45, 0) | |
496 | Part9.Size = Vector3.new(0.312503666, 0.437505186, 0.312503666) | |
497 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
498 | Part9.CanCollide = false | |
499 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
500 | Part10.Parent = Model0 | |
501 | Part10.CFrame = CFrame.new(-71.0742416, 4.47502899, -133.699997, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
502 | Part10.Position = Vector3.new(-71.0742416, 4.47502899, -133.699997) | |
503 | Part10.Size = Vector3.new(0.25000295, 0.200000003, 0.200000003) | |
504 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
505 | Part10.CanCollide = false | |
506 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
507 | BlockMesh11.Parent = Part10 | |
508 | BlockMesh11.Scale = Vector3.new(1, 0.625007391, 0.312503695) | |
509 | Part12.Parent = Model0 | |
510 | Part12.CFrame = CFrame.new(-71.0117416, 4.66878128, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
511 | Part12.Position = Vector3.new(-71.0117416, 4.66878128, -133.856247) | |
512 | Part12.Color = Color3.new(0.623529, 0.952941, 0.913726) | |
513 | Part12.Size = Vector3.new(0.200000003, 0.200000003, 1.75002074) | |
514 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
515 | Part12.BrickColor = BrickColor.new("Pastel blue-green") | |
516 | Part12.CanCollide = false | |
517 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
518 | Part12.brickColor = BrickColor.new("Pastel blue-green") | |
519 | BlockMesh13.Parent = Part12 | |
520 | BlockMesh13.Scale = Vector3.new(0.312503695, 0.0625007376, 1) | |
521 | Part14.Parent = Model0 | |
522 | Part14.CFrame = CFrame.new(-71.0742416, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
523 | Part14.Position = Vector3.new(-71.0742416, 4.47502899, -134.012497) | |
524 | Part14.Size = Vector3.new(0.25000295, 0.200000003, 0.200000003) | |
525 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
526 | Part14.CanCollide = false | |
527 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
528 | BlockMesh15.Parent = Part14 | |
529 | BlockMesh15.Scale = Vector3.new(1, 0.625007391, 0.312503695) | |
530 | Part16.Parent = Model0 | |
531 | Part16.CFrame = CFrame.new(-71.0117416, 4.6687808, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
532 | Part16.Orientation = Vector3.new(0, -45, 0) | |
533 | Part16.Position = Vector3.new(-71.0117416, 4.6687808, -134.731262) | |
534 | Part16.Rotation = Vector3.new(0, -45, 0) | |
535 | Part16.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
536 | Part16.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
537 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
538 | Part16.BrickColor = BrickColor.new("Dark stone grey") | |
539 | Part16.CanCollide = false | |
540 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
541 | Part16.brickColor = BrickColor.new("Dark stone grey") | |
542 | BlockMesh17.Parent = Part16 | |
543 | BlockMesh17.Scale = Vector3.new(1, 0.125001222, 1) | |
544 | Part18.Parent = Model0 | |
545 | Part18.CFrame = CFrame.new(-71.0117416, 4.62503052, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
546 | Part18.Orientation = Vector3.new(0, -90, 0) | |
547 | Part18.Position = Vector3.new(-71.0117416, 4.62503052, -133.850006) | |
548 | Part18.Rotation = Vector3.new(0, -90, 0) | |
549 | Part18.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
550 | Part18.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
551 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
552 | Part18.BrickColor = BrickColor.new("Dark stone grey") | |
553 | Part18.CanCollide = false | |
554 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
555 | Part18.brickColor = BrickColor.new("Dark stone grey") | |
556 | BlockMesh19.Parent = Part18 | |
557 | BlockMesh19.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
558 | Part20.Parent = Model0 | |
559 | Part20.CFrame = CFrame.new(-71.0117416, 4.28127718, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
560 | Part20.Position = Vector3.new(-71.0117416, 4.28127718, -133.856247) | |
561 | Part20.Color = Color3.new(0.623529, 0.952941, 0.913726) | |
562 | Part20.Size = Vector3.new(0.200000003, 0.200000003, 1.75002074) | |
563 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
564 | Part20.BrickColor = BrickColor.new("Pastel blue-green") | |
565 | Part20.CanCollide = false | |
566 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
567 | Part20.brickColor = BrickColor.new("Pastel blue-green") | |
568 | BlockMesh21.Parent = Part20 | |
569 | BlockMesh21.Scale = Vector3.new(0.312503695, 0.0625007376, 1) | |
570 | Part22.Parent = Model0 | |
571 | Part22.CFrame = CFrame.new(-71.0117416, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
572 | Part22.Orientation = Vector3.new(0, -90, 0) | |
573 | Part22.Position = Vector3.new(-71.0117416, 4.47502899, -133.850006) | |
574 | Part22.Rotation = Vector3.new(0, -90, 0) | |
575 | Part22.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
576 | Part22.Size = Vector3.new(1.21251583, 0.312503666, 0.200000003) | |
577 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
578 | Part22.BrickColor = BrickColor.new("Dark stone grey") | |
579 | Part22.CanCollide = false | |
580 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
581 | Part22.brickColor = BrickColor.new("Dark stone grey") | |
582 | BlockMesh23.Parent = Part22 | |
583 | BlockMesh23.Scale = Vector3.new(1, 1, 0.750008285) | |
584 | Part24.Parent = Model0 | |
585 | Part24.CFrame = CFrame.new(-71.1054916, 4.55628014, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
586 | Part24.Position = Vector3.new(-71.1054916, 4.55628014, -133.856247) | |
587 | Part24.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
588 | Part24.Size = Vector3.new(0.212502524, 0.200000003, 0.650007725) | |
589 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
590 | Part24.BrickColor = BrickColor.new("Dark stone grey") | |
591 | Part24.CanCollide = false | |
592 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
593 | Part24.brickColor = BrickColor.new("Dark stone grey") | |
594 | BlockMesh25.Parent = Part24 | |
595 | BlockMesh25.Scale = Vector3.new(1, 0.0625007376, 1) | |
596 | Part26.Parent = Model0 | |
597 | Part26.CFrame = CFrame.new(-71.7804947, 4.55628014, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
598 | Part26.Position = Vector3.new(-71.7804947, 4.55628014, -133.737503) | |
599 | Part26.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
600 | Part26.Size = Vector3.new(1.13751328, 0.200000003, 0.200000003) | |
601 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
602 | Part26.BrickColor = BrickColor.new("Dark stone grey") | |
603 | Part26.CanCollide = false | |
604 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
605 | Part26.brickColor = BrickColor.new("Dark stone grey") | |
606 | BlockMesh27.Parent = Part26 | |
607 | BlockMesh27.Scale = Vector3.new(1, 0.0625007376, 0.0625001863) | |
608 | Part28.Parent = Model0 | |
609 | Part28.CFrame = CFrame.new(-71.7742462, 4.55628014, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
610 | Part28.Position = Vector3.new(-71.7742462, 4.55628014, -133.856247) | |
611 | Part28.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
612 | Part28.Size = Vector3.new(1.12501347, 0.200000003, 0.200000003) | |
613 | Part28.BottomSurface = Enum.SurfaceType.Smooth | |
614 | Part28.BrickColor = BrickColor.new("Dark stone grey") | |
615 | Part28.CanCollide = false | |
616 | Part28.TopSurface = Enum.SurfaceType.Smooth | |
617 | Part28.brickColor = BrickColor.new("Dark stone grey") | |
618 | BlockMesh29.Parent = Part28 | |
619 | BlockMesh29.Scale = Vector3.new(1, 0.0625007376, 0.750008285) | |
620 | Part30.Parent = Model0 | |
621 | Part30.CFrame = CFrame.new(-71.0117416, 4.51252937, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
622 | Part30.Orientation = Vector3.new(0, -90, 0) | |
623 | Part30.Position = Vector3.new(-71.0117416, 4.51252937, -133.850006) | |
624 | Part30.Rotation = Vector3.new(0, -90, 0) | |
625 | Part30.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
626 | Part30.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
627 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
628 | Part30.BrickColor = BrickColor.new("Dark stone grey") | |
629 | Part30.CanCollide = false | |
630 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
631 | Part30.brickColor = BrickColor.new("Dark stone grey") | |
632 | BlockMesh31.Parent = Part30 | |
633 | BlockMesh31.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
634 | Part32.Parent = Model0 | |
635 | Part32.CFrame = CFrame.new(-71.7742462, 4.3937788, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
636 | Part32.Position = Vector3.new(-71.7742462, 4.3937788, -133.856247) | |
637 | Part32.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
638 | Part32.Size = Vector3.new(1.12501347, 0.200000003, 0.200000003) | |
639 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
640 | Part32.BrickColor = BrickColor.new("Dark stone grey") | |
641 | Part32.CanCollide = false | |
642 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
643 | Part32.brickColor = BrickColor.new("Dark stone grey") | |
644 | BlockMesh33.Parent = Part32 | |
645 | BlockMesh33.Scale = Vector3.new(1, 0.0625007376, 0.750008285) | |
646 | Part34.Parent = Model0 | |
647 | Part34.CFrame = CFrame.new(-71.0117416, 4.4875288, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
648 | Part34.Orientation = Vector3.new(0, -90, 0) | |
649 | Part34.Position = Vector3.new(-71.0117416, 4.4875288, -133.850006) | |
650 | Part34.Rotation = Vector3.new(0, -90, 0) | |
651 | Part34.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
652 | Part34.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
653 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
654 | Part34.BrickColor = BrickColor.new("Dark stone grey") | |
655 | Part34.CanCollide = false | |
656 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
657 | Part34.brickColor = BrickColor.new("Dark stone grey") | |
658 | BlockMesh35.Parent = Part34 | |
659 | BlockMesh35.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
660 | Part36.Parent = Model0 | |
661 | Part36.CFrame = CFrame.new(-71.0117416, 4.38752794, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
662 | Part36.Orientation = Vector3.new(0, -90, 0) | |
663 | Part36.Position = Vector3.new(-71.0117416, 4.38752794, -133.850006) | |
664 | Part36.Rotation = Vector3.new(0, -90, 0) | |
665 | Part36.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
666 | Part36.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
667 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
668 | Part36.BrickColor = BrickColor.new("Dark stone grey") | |
669 | Part36.CanCollide = false | |
670 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
671 | Part36.brickColor = BrickColor.new("Dark stone grey") | |
672 | BlockMesh37.Parent = Part36 | |
673 | BlockMesh37.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
674 | Part38.Parent = Model0 | |
675 | Part38.CFrame = CFrame.new(-71.7805023, 4.3937788, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
676 | Part38.Position = Vector3.new(-71.7805023, 4.3937788, -133.975006) | |
677 | Part38.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
678 | Part38.Size = Vector3.new(1.13751364, 0.200000003, 0.200000003) | |
679 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
680 | Part38.BrickColor = BrickColor.new("Dark stone grey") | |
681 | Part38.CanCollide = false | |
682 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
683 | Part38.brickColor = BrickColor.new("Dark stone grey") | |
684 | BlockMesh39.Parent = Part38 | |
685 | BlockMesh39.Scale = Vector3.new(1, 0.0625007376, 0.0625001267) | |
686 | WedgePart40.Parent = Model0 | |
687 | WedgePart40.CFrame = CFrame.new(-71.2304993, 4.55628014, -133.474991, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
688 | WedgePart40.Orientation = Vector3.new(0, 90, 90) | |
689 | WedgePart40.Position = Vector3.new(-71.2304993, 4.55628014, -133.474991) | |
690 | WedgePart40.Rotation = Vector3.new(90, 90, 0) | |
691 | WedgePart40.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
692 | WedgePart40.Size = Vector3.new(0.200000003, 0.200000003, 0.287503332) | |
693 | WedgePart40.BottomSurface = Enum.SurfaceType.Smooth | |
694 | WedgePart40.BrickColor = BrickColor.new("Dark stone grey") | |
695 | WedgePart40.CanCollide = false | |
696 | WedgePart40.brickColor = BrickColor.new("Dark stone grey") | |
697 | BlockMesh41.Parent = WedgePart40 | |
698 | BlockMesh41.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
699 | Part42.Parent = Model0 | |
700 | Part42.CFrame = CFrame.new(-71.0117416, 4.43752861, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
701 | Part42.Orientation = Vector3.new(0, -90, 0) | |
702 | Part42.Position = Vector3.new(-71.0117416, 4.43752861, -133.850006) | |
703 | Part42.Rotation = Vector3.new(0, -90, 0) | |
704 | Part42.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
705 | Part42.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
706 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
707 | Part42.BrickColor = BrickColor.new("Dark stone grey") | |
708 | Part42.CanCollide = false | |
709 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
710 | Part42.brickColor = BrickColor.new("Dark stone grey") | |
711 | BlockMesh43.Parent = Part42 | |
712 | BlockMesh43.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
713 | Part44.Parent = Model0 | |
714 | Part44.CFrame = CFrame.new(-71.0117416, 4.46252871, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
715 | Part44.Orientation = Vector3.new(0, -90, 0) | |
716 | Part44.Position = Vector3.new(-71.0117416, 4.46252871, -133.850006) | |
717 | Part44.Rotation = Vector3.new(0, -90, 0) | |
718 | Part44.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
719 | Part44.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
720 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
721 | Part44.BrickColor = BrickColor.new("Dark stone grey") | |
722 | Part44.CanCollide = false | |
723 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
724 | Part44.brickColor = BrickColor.new("Dark stone grey") | |
725 | BlockMesh45.Parent = Part44 | |
726 | BlockMesh45.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
727 | Part46.Parent = Model0 | |
728 | Part46.CFrame = CFrame.new(-71.0117416, 4.41252804, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
729 | Part46.Orientation = Vector3.new(0, -90, 0) | |
730 | Part46.Position = Vector3.new(-71.0117416, 4.41252804, -133.850006) | |
731 | Part46.Rotation = Vector3.new(0, -90, 0) | |
732 | Part46.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
733 | Part46.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
734 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
735 | Part46.BrickColor = BrickColor.new("Dark stone grey") | |
736 | Part46.CanCollide = false | |
737 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
738 | Part46.brickColor = BrickColor.new("Dark stone grey") | |
739 | BlockMesh47.Parent = Part46 | |
740 | BlockMesh47.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
741 | Part48.Parent = Model0 | |
742 | Part48.CFrame = CFrame.new(-71.0117416, 4.32502699, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
743 | Part48.Orientation = Vector3.new(0, -90, 0) | |
744 | Part48.Position = Vector3.new(-71.0117416, 4.32502699, -133.850006) | |
745 | Part48.Rotation = Vector3.new(0, -90, 0) | |
746 | Part48.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
747 | Part48.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
748 | Part48.BottomSurface = Enum.SurfaceType.Smooth | |
749 | Part48.BrickColor = BrickColor.new("Dark stone grey") | |
750 | Part48.CanCollide = false | |
751 | Part48.TopSurface = Enum.SurfaceType.Smooth | |
752 | Part48.brickColor = BrickColor.new("Dark stone grey") | |
753 | BlockMesh49.Parent = Part48 | |
754 | BlockMesh49.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
755 | Part50.Parent = Model0 | |
756 | Part50.CFrame = CFrame.new(-71.5304871, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
757 | Part50.Orientation = Vector3.new(0, 180, 0) | |
758 | Part50.Position = Vector3.new(-71.5304871, 4.55628014, -133.712494) | |
759 | Part50.Rotation = Vector3.new(-180, 0, -180) | |
760 | Part50.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
761 | Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
762 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
763 | Part50.BrickColor = BrickColor.new("Dark stone grey") | |
764 | Part50.CanCollide = false | |
765 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
766 | Part50.brickColor = BrickColor.new("Dark stone grey") | |
767 | BlockMesh51.Parent = Part50 | |
768 | BlockMesh51.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
769 | Part52.Parent = Model0 | |
770 | Part52.CFrame = CFrame.new(-71.2179871, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
771 | Part52.Orientation = Vector3.new(0, 180, 0) | |
772 | Part52.Position = Vector3.new(-71.2179871, 4.47502899, -133.699997) | |
773 | Part52.Rotation = Vector3.new(-180, 0, -180) | |
774 | Part52.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
775 | Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
776 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
777 | Part52.BrickColor = BrickColor.new("Dark stone grey") | |
778 | Part52.CanCollide = false | |
779 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
780 | Part52.brickColor = BrickColor.new("Dark stone grey") | |
781 | BlockMesh53.Parent = Part52 | |
782 | BlockMesh53.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
783 | Part54.Parent = Model0 | |
784 | Part54.CFrame = CFrame.new(-71.1054916, 4.3937788, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
785 | Part54.Position = Vector3.new(-71.1054916, 4.3937788, -133.856247) | |
786 | Part54.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
787 | Part54.Size = Vector3.new(0.212502524, 0.200000003, 0.650007725) | |
788 | Part54.BottomSurface = Enum.SurfaceType.Smooth | |
789 | Part54.BrickColor = BrickColor.new("Dark stone grey") | |
790 | Part54.CanCollide = false | |
791 | Part54.TopSurface = Enum.SurfaceType.Smooth | |
792 | Part54.brickColor = BrickColor.new("Dark stone grey") | |
793 | BlockMesh55.Parent = Part54 | |
794 | BlockMesh55.Scale = Vector3.new(1, 0.0625007376, 1) | |
795 | Part56.Parent = Model0 | |
796 | Part56.CFrame = CFrame.new(-71.7804947, 4.3937788, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
797 | Part56.Position = Vector3.new(-71.7804947, 4.3937788, -133.737503) | |
798 | Part56.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
799 | Part56.Size = Vector3.new(1.13751328, 0.200000003, 0.200000003) | |
800 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
801 | Part56.BrickColor = BrickColor.new("Dark stone grey") | |
802 | Part56.CanCollide = false | |
803 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
804 | Part56.brickColor = BrickColor.new("Dark stone grey") | |
805 | BlockMesh57.Parent = Part56 | |
806 | BlockMesh57.Scale = Vector3.new(1, 0.0625007376, 0.0625001863) | |
807 | Part58.Parent = Model0 | |
808 | Part58.CFrame = CFrame.new(-71.2179871, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
809 | Part58.Orientation = Vector3.new(0, 180, 0) | |
810 | Part58.Position = Vector3.new(-71.2179871, 4.55628014, -133.712494) | |
811 | Part58.Rotation = Vector3.new(-180, 0, -180) | |
812 | Part58.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
813 | Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
814 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
815 | Part58.BrickColor = BrickColor.new("Dark stone grey") | |
816 | Part58.CanCollide = false | |
817 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
818 | Part58.brickColor = BrickColor.new("Dark stone grey") | |
819 | BlockMesh59.Parent = Part58 | |
820 | BlockMesh59.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
821 | Part60.Parent = Model0 | |
822 | Part60.CFrame = CFrame.new(-71.5304871, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
823 | Part60.Orientation = Vector3.new(0, 180, 0) | |
824 | Part60.Position = Vector3.new(-71.5304871, 4.39377832, -133.712494) | |
825 | Part60.Rotation = Vector3.new(-180, 0, -180) | |
826 | Part60.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
827 | Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
828 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
829 | Part60.BrickColor = BrickColor.new("Dark stone grey") | |
830 | Part60.CanCollide = false | |
831 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
832 | Part60.brickColor = BrickColor.new("Dark stone grey") | |
833 | BlockMesh61.Parent = Part60 | |
834 | BlockMesh61.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
835 | Part62.Parent = Model0 | |
836 | Part62.CFrame = CFrame.new(-72.0305023, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
837 | Part62.Orientation = Vector3.new(0, 180, 0) | |
838 | Part62.Position = Vector3.new(-72.0305023, 4.55628014, -133.712494) | |
839 | Part62.Rotation = Vector3.new(-180, 0, -180) | |
840 | Part62.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
841 | Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
842 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
843 | Part62.BrickColor = BrickColor.new("Dark stone grey") | |
844 | Part62.CanCollide = false | |
845 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
846 | Part62.brickColor = BrickColor.new("Dark stone grey") | |
847 | BlockMesh63.Parent = Part62 | |
848 | BlockMesh63.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
849 | Part64.Parent = Model0 | |
850 | Part64.CFrame = CFrame.new(-72.0305023, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
851 | Part64.Orientation = Vector3.new(0, 180, 0) | |
852 | Part64.Position = Vector3.new(-72.0305023, 4.47502899, -133.699997) | |
853 | Part64.Rotation = Vector3.new(-180, 0, -180) | |
854 | Part64.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
855 | Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
856 | Part64.BottomSurface = Enum.SurfaceType.Smooth | |
857 | Part64.BrickColor = BrickColor.new("Dark stone grey") | |
858 | Part64.CanCollide = false | |
859 | Part64.TopSurface = Enum.SurfaceType.Smooth | |
860 | Part64.brickColor = BrickColor.new("Dark stone grey") | |
861 | BlockMesh65.Parent = Part64 | |
862 | BlockMesh65.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
863 | Part66.Parent = Model0 | |
864 | Part66.CFrame = CFrame.new(-72.0305023, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
865 | Part66.Orientation = Vector3.new(0, 180, 0) | |
866 | Part66.Position = Vector3.new(-72.0305023, 4.39377832, -133.712494) | |
867 | Part66.Rotation = Vector3.new(-180, 0, -180) | |
868 | Part66.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
869 | Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
870 | Part66.BottomSurface = Enum.SurfaceType.Smooth | |
871 | Part66.BrickColor = BrickColor.new("Dark stone grey") | |
872 | Part66.CanCollide = false | |
873 | Part66.TopSurface = Enum.SurfaceType.Smooth | |
874 | Part66.brickColor = BrickColor.new("Dark stone grey") | |
875 | BlockMesh67.Parent = Part66 | |
876 | BlockMesh67.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
877 | Part68.Parent = Model0 | |
878 | Part68.CFrame = CFrame.new(-71.2179871, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
879 | Part68.Orientation = Vector3.new(0, 180, 0) | |
880 | Part68.Position = Vector3.new(-71.2179871, 4.39377832, -133.712494) | |
881 | Part68.Rotation = Vector3.new(-180, 0, -180) | |
882 | Part68.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
883 | Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
884 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
885 | Part68.BrickColor = BrickColor.new("Dark stone grey") | |
886 | Part68.CanCollide = false | |
887 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
888 | Part68.brickColor = BrickColor.new("Dark stone grey") | |
889 | BlockMesh69.Parent = Part68 | |
890 | BlockMesh69.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
891 | Part70.Parent = Model0 | |
892 | Part70.CFrame = CFrame.new(-71.8429947, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
893 | Part70.Orientation = Vector3.new(0, 180, 0) | |
894 | Part70.Position = Vector3.new(-71.8429947, 4.39377832, -133.712494) | |
895 | Part70.Rotation = Vector3.new(-180, 0, -180) | |
896 | Part70.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
897 | Part70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
898 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
899 | Part70.BrickColor = BrickColor.new("Dark stone grey") | |
900 | Part70.CanCollide = false | |
901 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
902 | Part70.brickColor = BrickColor.new("Dark stone grey") | |
903 | BlockMesh71.Parent = Part70 | |
904 | BlockMesh71.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
905 | Part72.Parent = Model0 | |
906 | Part72.CFrame = CFrame.new(-71.8429947, 4.55628014, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
907 | Part72.Orientation = Vector3.new(0, 180, 0) | |
908 | Part72.Position = Vector3.new(-71.8429947, 4.55628014, -133.712494) | |
909 | Part72.Rotation = Vector3.new(-180, 0, -180) | |
910 | Part72.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
911 | Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
912 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
913 | Part72.BrickColor = BrickColor.new("Dark stone grey") | |
914 | Part72.CanCollide = false | |
915 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
916 | Part72.brickColor = BrickColor.new("Dark stone grey") | |
917 | BlockMesh73.Parent = Part72 | |
918 | BlockMesh73.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
919 | Part74.Parent = Model0 | |
920 | Part74.CFrame = CFrame.new(-71.5304871, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
921 | Part74.Orientation = Vector3.new(0, 180, 0) | |
922 | Part74.Position = Vector3.new(-71.5304871, 4.47502899, -133.699997) | |
923 | Part74.Rotation = Vector3.new(-180, 0, -180) | |
924 | Part74.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
925 | Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
926 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
927 | Part74.BrickColor = BrickColor.new("Dark stone grey") | |
928 | Part74.CanCollide = false | |
929 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
930 | Part74.brickColor = BrickColor.new("Dark stone grey") | |
931 | BlockMesh75.Parent = Part74 | |
932 | BlockMesh75.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
933 | Part76.Parent = Model0 | |
934 | Part76.CFrame = CFrame.new(-71.8429947, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
935 | Part76.Orientation = Vector3.new(0, 180, 0) | |
936 | Part76.Position = Vector3.new(-71.8429947, 4.47502899, -133.699997) | |
937 | Part76.Rotation = Vector3.new(-180, 0, -180) | |
938 | Part76.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
939 | Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
940 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
941 | Part76.BrickColor = BrickColor.new("Dark stone grey") | |
942 | Part76.CanCollide = false | |
943 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
944 | Part76.brickColor = BrickColor.new("Dark stone grey") | |
945 | BlockMesh77.Parent = Part76 | |
946 | BlockMesh77.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
947 | Part78.Parent = Model0 | |
948 | Part78.CFrame = CFrame.new(-71.7804871, 4.47502899, -133.71875, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
949 | Part78.Position = Vector3.new(-71.7804871, 4.47502899, -133.71875) | |
950 | Part78.Color = Color3.new(0, 1, 1) | |
951 | Part78.Size = Vector3.new(1.13751352, 0.200000003, 0.200000003) | |
952 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
953 | Part78.BrickColor = BrickColor.new("Toothpaste") | |
954 | Part78.CanCollide = false | |
955 | Part78.Material = Enum.Material.Neon | |
956 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
957 | Part78.brickColor = BrickColor.new("Toothpaste") | |
958 | BlockMesh79.Parent = Part78 | |
959 | BlockMesh79.Scale = Vector3.new(1, 0.750008881, 0.125001475) | |
960 | WedgePart80.Parent = Model0 | |
961 | WedgePart80.CFrame = CFrame.new(-71.2242432, 4.39377832, -133.474991, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
962 | WedgePart80.Orientation = Vector3.new(0, 90, 90) | |
963 | WedgePart80.Position = Vector3.new(-71.2242432, 4.39377832, -133.474991) | |
964 | WedgePart80.Rotation = Vector3.new(90, 90, 0) | |
965 | WedgePart80.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
966 | WedgePart80.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
967 | WedgePart80.BottomSurface = Enum.SurfaceType.Smooth | |
968 | WedgePart80.BrickColor = BrickColor.new("Dark stone grey") | |
969 | WedgePart80.CanCollide = false | |
970 | WedgePart80.brickColor = BrickColor.new("Dark stone grey") | |
971 | BlockMesh81.Parent = WedgePart80 | |
972 | BlockMesh81.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
973 | Part82.Parent = Model0 | |
974 | Part82.CFrame = CFrame.new(-72.3554993, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
975 | Part82.Position = Vector3.new(-72.3554993, 4.47502899, -133.856247) | |
976 | Part82.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
977 | Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.300003469) | |
978 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
979 | Part82.BrickColor = BrickColor.new("Dark stone grey") | |
980 | Part82.CanCollide = false | |
981 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
982 | Part82.brickColor = BrickColor.new("Dark stone grey") | |
983 | BlockMesh83.Parent = Part82 | |
984 | BlockMesh83.Scale = Vector3.new(0.0625007376, 0.750008941, 1) | |
985 | Part84.Parent = Model0 | |
986 | Part84.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
987 | Part84.Orientation = Vector3.new(0, -45, 0) | |
988 | Part84.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
989 | Part84.Rotation = Vector3.new(0, -45, 0) | |
990 | Part84.Color = Color3.new(0, 1, 1) | |
991 | Part84.Size = Vector3.new(0.331253946, 0.331253946, 0.331253946) | |
992 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
993 | Part84.BrickColor = BrickColor.new("Toothpaste") | |
994 | Part84.CanCollide = false | |
995 | Part84.Material = Enum.Material.Neon | |
996 | Part84.TopSurface = Enum.SurfaceType.Smooth | |
997 | Part84.brickColor = BrickColor.new("Toothpaste") | |
998 | Part85.Parent = Model0 | |
999 | Part85.CFrame = CFrame.new(-71.7805023, 4.55628014, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1000 | Part85.Position = Vector3.new(-71.7805023, 4.55628014, -133.975006) | |
1001 | Part85.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1002 | Part85.Size = Vector3.new(1.13751364, 0.200000003, 0.200000003) | |
1003 | Part85.BottomSurface = Enum.SurfaceType.Smooth | |
1004 | Part85.BrickColor = BrickColor.new("Dark stone grey") | |
1005 | Part85.CanCollide = false | |
1006 | Part85.TopSurface = Enum.SurfaceType.Smooth | |
1007 | Part85.brickColor = BrickColor.new("Dark stone grey") | |
1008 | BlockMesh86.Parent = Part85 | |
1009 | BlockMesh86.Scale = Vector3.new(1, 0.0625007376, 0.0625001267) | |
1010 | Part87.Parent = Model0 | |
1011 | Part87.CFrame = CFrame.new(-71.0117416, 4.2812767, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1012 | Part87.Orientation = Vector3.new(0, -45, 0) | |
1013 | Part87.Position = Vector3.new(-71.0117416, 4.2812767, -132.968735) | |
1014 | Part87.Rotation = Vector3.new(0, -45, 0) | |
1015 | Part87.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1016 | Part87.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1017 | Part87.BottomSurface = Enum.SurfaceType.Smooth | |
1018 | Part87.BrickColor = BrickColor.new("Dark stone grey") | |
1019 | Part87.CanCollide = false | |
1020 | Part87.TopSurface = Enum.SurfaceType.Smooth | |
1021 | Part87.brickColor = BrickColor.new("Dark stone grey") | |
1022 | BlockMesh88.Parent = Part87 | |
1023 | BlockMesh88.Scale = Vector3.new(1, 0.125001222, 1) | |
1024 | Part89.Parent = Model0 | |
1025 | Part89.CFrame = CFrame.new(-68.8492432, 4.47502851, -133.850006, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1026 | Part89.Orientation = Vector3.new(0, 90, 0) | |
1027 | Part89.Position = Vector3.new(-68.8492432, 4.47502851, -133.850006) | |
1028 | Part89.Rotation = Vector3.new(0, 90, 0) | |
1029 | Part89.Size = Vector3.new(0.800009191, 0.225002691, 4.17505074) | |
1030 | Part89.BottomSurface = Enum.SurfaceType.Smooth | |
1031 | Part89.CanCollide = false | |
1032 | Part89.TopSurface = Enum.SurfaceType.Smooth | |
1033 | Blade = Part89 | |
1034 | SpecialMesh90.Parent = Part89 | |
1035 | SpecialMesh90.MeshId = "rbxassetid://2022884138" | |
1036 | SpecialMesh90.Scale = Vector3.new(0.300000012, 1, 0.5) | |
1037 | SpecialMesh90.MeshType = Enum.MeshType.FileMesh | |
1038 | WedgePart91.Parent = Model0 | |
1039 | WedgePart91.CFrame = CFrame.new(-71.2179947, 4.38127804, -133.481247, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
1040 | WedgePart91.Orientation = Vector3.new(0, 90, 90) | |
1041 | WedgePart91.Position = Vector3.new(-71.2179947, 4.38127804, -133.481247) | |
1042 | WedgePart91.Rotation = Vector3.new(90, 90, 0) | |
1043 | WedgePart91.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
1044 | WedgePart91.BottomSurface = Enum.SurfaceType.Smooth | |
1045 | WedgePart91.CanCollide = false | |
1046 | BlockMesh92.Parent = WedgePart91 | |
1047 | BlockMesh92.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
1048 | Part93.Parent = Model0 | |
1049 | Part93.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.856247, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1050 | Part93.Position = Vector3.new(-72.3430023, 4.47502899, -133.856247) | |
1051 | Part93.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1052 | Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1053 | Part93.BottomSurface = Enum.SurfaceType.Smooth | |
1054 | Part93.BrickColor = BrickColor.new("Dark stone grey") | |
1055 | Part93.CanCollide = false | |
1056 | Part93.TopSurface = Enum.SurfaceType.Smooth | |
1057 | Part93.brickColor = BrickColor.new("Dark stone grey") | |
1058 | BlockMesh94.Parent = Part93 | |
1059 | BlockMesh94.Scale = Vector3.new(0.0625007376, 0.87501049, 0.750008285) | |
1060 | WedgePart95.Parent = Model0 | |
1061 | WedgePart95.CFrame = CFrame.new(-71.2179947, 4.38127851, -134.231262, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
1062 | WedgePart95.Orientation = Vector3.new(0, 90, -90) | |
1063 | WedgePart95.Position = Vector3.new(-71.2179947, 4.38127851, -134.231262) | |
1064 | WedgePart95.Rotation = Vector3.new(-90, 90, 0) | |
1065 | WedgePart95.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
1066 | WedgePart95.BottomSurface = Enum.SurfaceType.Smooth | |
1067 | WedgePart95.CanCollide = false | |
1068 | BlockMesh96.Parent = WedgePart95 | |
1069 | BlockMesh96.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
1070 | Part97.Name = "HitBox1" | |
1071 | Part97.Parent = Model0 | |
1072 | Part97.CFrame = CFrame.new(-68.8492126, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1073 | Part97.Orientation = Vector3.new(0, -90, 0) | |
1074 | Part97.Position = Vector3.new(-68.8492126, 4.47502899, -133.850006) | |
1075 | Part97.Rotation = Vector3.new(0, -90, 0) | |
1076 | Part97.Color = Color3.new(1, 0, 0) | |
1077 | Part97.Transparency = 1 | |
1078 | Part97.Size = Vector3.new(0.812511623, 0.262503088, 4.17504835) | |
1079 | Part97.BottomSurface = Enum.SurfaceType.Smooth | |
1080 | Part97.BrickColor = BrickColor.new("Really red") | |
1081 | Part97.CanCollide = false | |
1082 | Part97.TopSurface = Enum.SurfaceType.Smooth | |
1083 | Part97.brickColor = BrickColor.new("Really red") | |
1084 | WedgePart98.Parent = Model0 | |
1085 | WedgePart98.CFrame = CFrame.new(-71.2179947, 4.56877995, -133.481247, 0, 0, 1, 1, 0, 0, 0, 1, 0) | |
1086 | WedgePart98.Orientation = Vector3.new(0, 90, 90) | |
1087 | WedgePart98.Position = Vector3.new(-71.2179947, 4.56877995, -133.481247) | |
1088 | WedgePart98.Rotation = Vector3.new(90, 90, 0) | |
1089 | WedgePart98.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
1090 | WedgePart98.BottomSurface = Enum.SurfaceType.Smooth | |
1091 | WedgePart98.CanCollide = false | |
1092 | BlockMesh99.Parent = WedgePart98 | |
1093 | BlockMesh99.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
1094 | Part100.Parent = Model0 | |
1095 | Part100.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.975006, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1096 | Part100.Position = Vector3.new(-72.3430023, 4.47502899, -133.975006) | |
1097 | Part100.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1098 | Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1099 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
1100 | Part100.BrickColor = BrickColor.new("Dark stone grey") | |
1101 | Part100.CanCollide = false | |
1102 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
1103 | Part100.brickColor = BrickColor.new("Dark stone grey") | |
1104 | BlockMesh101.Parent = Part100 | |
1105 | BlockMesh101.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
1106 | Part102.Parent = Model0 | |
1107 | Part102.CFrame = CFrame.new(-71.2179871, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1108 | Part102.Position = Vector3.new(-71.2179871, 4.55628014, -134.012497) | |
1109 | Part102.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1110 | Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1111 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
1112 | Part102.BrickColor = BrickColor.new("Dark stone grey") | |
1113 | Part102.CanCollide = false | |
1114 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
1115 | Part102.brickColor = BrickColor.new("Dark stone grey") | |
1116 | BlockMesh103.Parent = Part102 | |
1117 | BlockMesh103.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1118 | Part104.Parent = Model0 | |
1119 | Part104.CFrame = CFrame.new(-71.4054947, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1120 | Part104.Position = Vector3.new(-71.4054947, 4.55628014, -134.012497) | |
1121 | Part104.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1122 | Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1123 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
1124 | Part104.BrickColor = BrickColor.new("Dark stone grey") | |
1125 | Part104.CanCollide = false | |
1126 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
1127 | Part104.brickColor = BrickColor.new("Dark stone grey") | |
1128 | BlockMesh105.Parent = Part104 | |
1129 | BlockMesh105.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1130 | Part106.Parent = Model0 | |
1131 | Part106.CFrame = CFrame.new(-71.4054947, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1132 | Part106.Position = Vector3.new(-71.4054947, 4.3937788, -134.012497) | |
1133 | Part106.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1134 | Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1135 | Part106.BottomSurface = Enum.SurfaceType.Smooth | |
1136 | Part106.BrickColor = BrickColor.new("Dark stone grey") | |
1137 | Part106.CanCollide = false | |
1138 | Part106.TopSurface = Enum.SurfaceType.Smooth | |
1139 | Part106.brickColor = BrickColor.new("Dark stone grey") | |
1140 | BlockMesh107.Parent = Part106 | |
1141 | BlockMesh107.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1142 | Part108.Parent = Model0 | |
1143 | Part108.CFrame = CFrame.new(-72.3430023, 4.47502899, -133.737503, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1144 | Part108.Position = Vector3.new(-72.3430023, 4.47502899, -133.737503) | |
1145 | Part108.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1146 | Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1147 | Part108.BottomSurface = Enum.SurfaceType.Smooth | |
1148 | Part108.BrickColor = BrickColor.new("Dark stone grey") | |
1149 | Part108.CanCollide = false | |
1150 | Part108.TopSurface = Enum.SurfaceType.Smooth | |
1151 | Part108.brickColor = BrickColor.new("Dark stone grey") | |
1152 | BlockMesh109.Parent = Part108 | |
1153 | BlockMesh109.Scale = Vector3.new(0.0624999925, 0.750008941, 0.0625001863) | |
1154 | Part110.Parent = Model0 | |
1155 | Part110.CFrame = CFrame.new(-72.3430023, 4.39377832, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1156 | Part110.Position = Vector3.new(-72.3430023, 4.39377832, -134) | |
1157 | Part110.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1158 | Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1159 | Part110.BottomSurface = Enum.SurfaceType.Smooth | |
1160 | Part110.BrickColor = BrickColor.new("Dark stone grey") | |
1161 | Part110.CanCollide = false | |
1162 | Part110.TopSurface = Enum.SurfaceType.Smooth | |
1163 | Part110.brickColor = BrickColor.new("Dark stone grey") | |
1164 | BlockMesh111.Parent = Part110 | |
1165 | BlockMesh111.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1166 | Part112.Parent = Model0 | |
1167 | Part112.CFrame = CFrame.new(-71.7179947, 4.55628014, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1168 | Part112.Position = Vector3.new(-71.7179947, 4.55628014, -134.012497) | |
1169 | Part112.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1170 | Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1171 | Part112.BottomSurface = Enum.SurfaceType.Smooth | |
1172 | Part112.BrickColor = BrickColor.new("Dark stone grey") | |
1173 | Part112.CanCollide = false | |
1174 | Part112.TopSurface = Enum.SurfaceType.Smooth | |
1175 | Part112.brickColor = BrickColor.new("Dark stone grey") | |
1176 | BlockMesh113.Parent = Part112 | |
1177 | BlockMesh113.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1178 | Part114.Parent = Model0 | |
1179 | Part114.CFrame = CFrame.new(-71.7179947, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1180 | Part114.Position = Vector3.new(-71.7179947, 4.3937788, -134.012497) | |
1181 | Part114.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1182 | Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1183 | Part114.BottomSurface = Enum.SurfaceType.Smooth | |
1184 | Part114.BrickColor = BrickColor.new("Dark stone grey") | |
1185 | Part114.CanCollide = false | |
1186 | Part114.TopSurface = Enum.SurfaceType.Smooth | |
1187 | Part114.brickColor = BrickColor.new("Dark stone grey") | |
1188 | BlockMesh115.Parent = Part114 | |
1189 | BlockMesh115.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1190 | Part116.Parent = Model0 | |
1191 | Part116.CFrame = CFrame.new(-72.3430023, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1192 | Part116.Position = Vector3.new(-72.3430023, 4.47502899, -134.012497) | |
1193 | Part116.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1194 | Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1195 | Part116.BottomSurface = Enum.SurfaceType.Smooth | |
1196 | Part116.BrickColor = BrickColor.new("Dark stone grey") | |
1197 | Part116.CanCollide = false | |
1198 | Part116.TopSurface = Enum.SurfaceType.Smooth | |
1199 | Part116.brickColor = BrickColor.new("Dark stone grey") | |
1200 | BlockMesh117.Parent = Part116 | |
1201 | BlockMesh117.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
1202 | Part118.Parent = Model0 | |
1203 | Part118.CFrame = CFrame.new(-72.3430023, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1204 | Part118.Position = Vector3.new(-72.3430023, 4.55628014, -134) | |
1205 | Part118.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1206 | Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1207 | Part118.BottomSurface = Enum.SurfaceType.Smooth | |
1208 | Part118.BrickColor = BrickColor.new("Dark stone grey") | |
1209 | Part118.CanCollide = false | |
1210 | Part118.TopSurface = Enum.SurfaceType.Smooth | |
1211 | Part118.brickColor = BrickColor.new("Dark stone grey") | |
1212 | BlockMesh119.Parent = Part118 | |
1213 | BlockMesh119.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1214 | Part120.Parent = Model0 | |
1215 | Part120.CFrame = CFrame.new(-72.0305023, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1216 | Part120.Position = Vector3.new(-72.0305023, 4.55628014, -134) | |
1217 | Part120.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1218 | Part120.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1219 | Part120.BottomSurface = Enum.SurfaceType.Smooth | |
1220 | Part120.BrickColor = BrickColor.new("Dark stone grey") | |
1221 | Part120.CanCollide = false | |
1222 | Part120.TopSurface = Enum.SurfaceType.Smooth | |
1223 | Part120.brickColor = BrickColor.new("Dark stone grey") | |
1224 | BlockMesh121.Parent = Part120 | |
1225 | BlockMesh121.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1226 | Part122.Parent = Model0 | |
1227 | Part122.CFrame = CFrame.new(-71.2179871, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1228 | Part122.Position = Vector3.new(-71.2179871, 4.3937788, -134) | |
1229 | Part122.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1230 | Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1231 | Part122.BottomSurface = Enum.SurfaceType.Smooth | |
1232 | Part122.BrickColor = BrickColor.new("Dark stone grey") | |
1233 | Part122.CanCollide = false | |
1234 | Part122.TopSurface = Enum.SurfaceType.Smooth | |
1235 | Part122.brickColor = BrickColor.new("Dark stone grey") | |
1236 | BlockMesh123.Parent = Part122 | |
1237 | BlockMesh123.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1238 | Part124.Parent = Model0 | |
1239 | Part124.CFrame = CFrame.new(-71.7179947, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1240 | Part124.Position = Vector3.new(-71.7179947, 4.3937788, -134) | |
1241 | Part124.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1242 | Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1243 | Part124.BottomSurface = Enum.SurfaceType.Smooth | |
1244 | Part124.BrickColor = BrickColor.new("Dark stone grey") | |
1245 | Part124.CanCollide = false | |
1246 | Part124.TopSurface = Enum.SurfaceType.Smooth | |
1247 | Part124.brickColor = BrickColor.new("Dark stone grey") | |
1248 | BlockMesh125.Parent = Part124 | |
1249 | BlockMesh125.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1250 | Part126.Parent = Model0 | |
1251 | Part126.CFrame = CFrame.new(-71.2179871, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1252 | Part126.Position = Vector3.new(-71.2179871, 4.55628014, -134) | |
1253 | Part126.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1254 | Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1255 | Part126.BottomSurface = Enum.SurfaceType.Smooth | |
1256 | Part126.BrickColor = BrickColor.new("Dark stone grey") | |
1257 | Part126.CanCollide = false | |
1258 | Part126.TopSurface = Enum.SurfaceType.Smooth | |
1259 | Part126.brickColor = BrickColor.new("Dark stone grey") | |
1260 | BlockMesh127.Parent = Part126 | |
1261 | BlockMesh127.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1262 | Part128.Parent = Model0 | |
1263 | Part128.CFrame = CFrame.new(-71.7179947, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1264 | Part128.Position = Vector3.new(-71.7179947, 4.55628014, -134) | |
1265 | Part128.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1266 | Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1267 | Part128.BottomSurface = Enum.SurfaceType.Smooth | |
1268 | Part128.BrickColor = BrickColor.new("Dark stone grey") | |
1269 | Part128.CanCollide = false | |
1270 | Part128.TopSurface = Enum.SurfaceType.Smooth | |
1271 | Part128.brickColor = BrickColor.new("Dark stone grey") | |
1272 | BlockMesh129.Parent = Part128 | |
1273 | BlockMesh129.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1274 | Part130.Parent = Model0 | |
1275 | Part130.CFrame = CFrame.new(-72.3430023, 4.55627966, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1276 | Part130.Orientation = Vector3.new(0, 180, 0) | |
1277 | Part130.Position = Vector3.new(-72.3430023, 4.55627966, -133.712494) | |
1278 | Part130.Rotation = Vector3.new(-180, 0, -180) | |
1279 | Part130.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1280 | Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1281 | Part130.BottomSurface = Enum.SurfaceType.Smooth | |
1282 | Part130.BrickColor = BrickColor.new("Dark stone grey") | |
1283 | Part130.CanCollide = false | |
1284 | Part130.TopSurface = Enum.SurfaceType.Smooth | |
1285 | Part130.brickColor = BrickColor.new("Dark stone grey") | |
1286 | BlockMesh131.Parent = Part130 | |
1287 | BlockMesh131.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1288 | Part132.Parent = Model0 | |
1289 | Part132.CFrame = CFrame.new(-71.7179947, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1290 | Part132.Position = Vector3.new(-71.7179947, 4.47502899, -134.012497) | |
1291 | Part132.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1292 | Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1293 | Part132.BottomSurface = Enum.SurfaceType.Smooth | |
1294 | Part132.BrickColor = BrickColor.new("Dark stone grey") | |
1295 | Part132.CanCollide = false | |
1296 | Part132.TopSurface = Enum.SurfaceType.Smooth | |
1297 | Part132.brickColor = BrickColor.new("Dark stone grey") | |
1298 | BlockMesh133.Parent = Part132 | |
1299 | BlockMesh133.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
1300 | Part134.Parent = Model0 | |
1301 | Part134.CFrame = CFrame.new(-72.3430023, 4.39377832, -133.712494, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1302 | Part134.Orientation = Vector3.new(0, 180, 0) | |
1303 | Part134.Position = Vector3.new(-72.3430023, 4.39377832, -133.712494) | |
1304 | Part134.Rotation = Vector3.new(-180, 0, -180) | |
1305 | Part134.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1306 | Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1307 | Part134.BottomSurface = Enum.SurfaceType.Smooth | |
1308 | Part134.BrickColor = BrickColor.new("Dark stone grey") | |
1309 | Part134.CanCollide = false | |
1310 | Part134.TopSurface = Enum.SurfaceType.Smooth | |
1311 | Part134.brickColor = BrickColor.new("Dark stone grey") | |
1312 | BlockMesh135.Parent = Part134 | |
1313 | BlockMesh135.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1314 | Part136.Parent = Model0 | |
1315 | Part136.CFrame = CFrame.new(-72.3429947, 4.47502899, -133.699997, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1316 | Part136.Orientation = Vector3.new(0, 180, 0) | |
1317 | Part136.Position = Vector3.new(-72.3429947, 4.47502899, -133.699997) | |
1318 | Part136.Rotation = Vector3.new(-180, 0, -180) | |
1319 | Part136.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1320 | Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1321 | Part136.BottomSurface = Enum.SurfaceType.Smooth | |
1322 | Part136.BrickColor = BrickColor.new("Dark stone grey") | |
1323 | Part136.CanCollide = false | |
1324 | Part136.TopSurface = Enum.SurfaceType.Smooth | |
1325 | Part136.brickColor = BrickColor.new("Dark stone grey") | |
1326 | BlockMesh137.Parent = Part136 | |
1327 | BlockMesh137.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001267) | |
1328 | Part138.Parent = Model0 | |
1329 | Part138.CFrame = CFrame.new(-71.7804871, 4.47502899, -133.993744, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1330 | Part138.Position = Vector3.new(-71.7804871, 4.47502899, -133.993744) | |
1331 | Part138.Color = Color3.new(0, 1, 1) | |
1332 | Part138.Size = Vector3.new(1.13751352, 0.200000003, 0.200000003) | |
1333 | Part138.BottomSurface = Enum.SurfaceType.Smooth | |
1334 | Part138.BrickColor = BrickColor.new("Toothpaste") | |
1335 | Part138.CanCollide = false | |
1336 | Part138.Material = Enum.Material.Neon | |
1337 | Part138.TopSurface = Enum.SurfaceType.Smooth | |
1338 | Part138.brickColor = BrickColor.new("Toothpaste") | |
1339 | BlockMesh139.Parent = Part138 | |
1340 | BlockMesh139.Scale = Vector3.new(1, 0.750008881, 0.125001475) | |
1341 | WedgePart140.Parent = Model0 | |
1342 | WedgePart140.CFrame = CFrame.new(-71.2179947, 4.5687809, -134.231262, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
1343 | WedgePart140.Orientation = Vector3.new(0, 90, -90) | |
1344 | WedgePart140.Position = Vector3.new(-71.2179947, 4.5687809, -134.231262) | |
1345 | WedgePart140.Rotation = Vector3.new(-90, 90, 0) | |
1346 | WedgePart140.Size = Vector3.new(0.200000003, 0.200000003, 0.262503088) | |
1347 | WedgePart140.BottomSurface = Enum.SurfaceType.Smooth | |
1348 | WedgePart140.CanCollide = false | |
1349 | BlockMesh141.Parent = WedgePart140 | |
1350 | BlockMesh141.Scale = Vector3.new(0.312503695, 0.625007391, 1) | |
1351 | Part142.Parent = Model0 | |
1352 | Part142.CFrame = CFrame.new(-71.2179871, 4.3937788, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1353 | Part142.Position = Vector3.new(-71.2179871, 4.3937788, -134.012497) | |
1354 | Part142.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1355 | Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1356 | Part142.BottomSurface = Enum.SurfaceType.Smooth | |
1357 | Part142.BrickColor = BrickColor.new("Dark stone grey") | |
1358 | Part142.CanCollide = false | |
1359 | Part142.TopSurface = Enum.SurfaceType.Smooth | |
1360 | Part142.brickColor = BrickColor.new("Dark stone grey") | |
1361 | BlockMesh143.Parent = Part142 | |
1362 | BlockMesh143.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.0625001267) | |
1363 | Part144.Parent = Model0 | |
1364 | Part144.CFrame = CFrame.new(-72.0305023, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1365 | Part144.Position = Vector3.new(-72.0305023, 4.3937788, -134) | |
1366 | Part144.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1367 | Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1368 | Part144.BottomSurface = Enum.SurfaceType.Smooth | |
1369 | Part144.BrickColor = BrickColor.new("Dark stone grey") | |
1370 | Part144.CanCollide = false | |
1371 | Part144.TopSurface = Enum.SurfaceType.Smooth | |
1372 | Part144.brickColor = BrickColor.new("Dark stone grey") | |
1373 | BlockMesh145.Parent = Part144 | |
1374 | BlockMesh145.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1375 | Part146.Parent = Model0 | |
1376 | Part146.CFrame = CFrame.new(-71.4054947, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1377 | Part146.Position = Vector3.new(-71.4054947, 4.47502899, -134.012497) | |
1378 | Part146.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1379 | Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1380 | Part146.BottomSurface = Enum.SurfaceType.Smooth | |
1381 | Part146.BrickColor = BrickColor.new("Dark stone grey") | |
1382 | Part146.CanCollide = false | |
1383 | Part146.TopSurface = Enum.SurfaceType.Smooth | |
1384 | Part146.brickColor = BrickColor.new("Dark stone grey") | |
1385 | BlockMesh147.Parent = Part146 | |
1386 | BlockMesh147.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
1387 | Part148.Parent = Model0 | |
1388 | Part148.CFrame = CFrame.new(-71.4054947, 4.55628014, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1389 | Part148.Position = Vector3.new(-71.4054947, 4.55628014, -134) | |
1390 | Part148.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1391 | Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1392 | Part148.BottomSurface = Enum.SurfaceType.Smooth | |
1393 | Part148.BrickColor = BrickColor.new("Dark stone grey") | |
1394 | Part148.CanCollide = false | |
1395 | Part148.TopSurface = Enum.SurfaceType.Smooth | |
1396 | Part148.brickColor = BrickColor.new("Dark stone grey") | |
1397 | BlockMesh149.Parent = Part148 | |
1398 | BlockMesh149.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1399 | Part150.Parent = Model0 | |
1400 | Part150.CFrame = CFrame.new(-72.0305023, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1401 | Part150.Position = Vector3.new(-72.0305023, 4.47502899, -134.012497) | |
1402 | Part150.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1403 | Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1404 | Part150.BottomSurface = Enum.SurfaceType.Smooth | |
1405 | Part150.BrickColor = BrickColor.new("Dark stone grey") | |
1406 | Part150.CanCollide = false | |
1407 | Part150.TopSurface = Enum.SurfaceType.Smooth | |
1408 | Part150.brickColor = BrickColor.new("Dark stone grey") | |
1409 | BlockMesh151.Parent = Part150 | |
1410 | BlockMesh151.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
1411 | Part152.Parent = Model0 | |
1412 | Part152.CFrame = CFrame.new(-71.4054947, 4.3937788, -134, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1413 | Part152.Position = Vector3.new(-71.4054947, 4.3937788, -134) | |
1414 | Part152.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1415 | Part152.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1416 | Part152.BottomSurface = Enum.SurfaceType.Smooth | |
1417 | Part152.BrickColor = BrickColor.new("Dark stone grey") | |
1418 | Part152.CanCollide = false | |
1419 | Part152.TopSurface = Enum.SurfaceType.Smooth | |
1420 | Part152.brickColor = BrickColor.new("Dark stone grey") | |
1421 | BlockMesh153.Parent = Part152 | |
1422 | BlockMesh153.Scale = Vector3.new(0.0625007376, 0.0625007376, 0.187501609) | |
1423 | WedgePart154.Parent = Model0 | |
1424 | WedgePart154.CFrame = CFrame.new(-71.2242432, 4.3937788, -134.237503, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
1425 | WedgePart154.Orientation = Vector3.new(0, 90, -90) | |
1426 | WedgePart154.Position = Vector3.new(-71.2242432, 4.3937788, -134.237503) | |
1427 | WedgePart154.Rotation = Vector3.new(-90, 90, 0) | |
1428 | WedgePart154.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1429 | WedgePart154.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
1430 | WedgePart154.BottomSurface = Enum.SurfaceType.Smooth | |
1431 | WedgePart154.BrickColor = BrickColor.new("Dark stone grey") | |
1432 | WedgePart154.CanCollide = false | |
1433 | WedgePart154.brickColor = BrickColor.new("Dark stone grey") | |
1434 | BlockMesh155.Parent = WedgePart154 | |
1435 | BlockMesh155.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
1436 | Part156.Parent = Model0 | |
1437 | Part156.CFrame = CFrame.new(-71.2867584, 4.3937788, -134.162506, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1438 | Part156.Position = Vector3.new(-71.2867584, 4.3937788, -134.162506) | |
1439 | Part156.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1440 | Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1441 | Part156.BottomSurface = Enum.SurfaceType.Smooth | |
1442 | Part156.BrickColor = BrickColor.new("Dark stone grey") | |
1443 | Part156.CanCollide = false | |
1444 | Part156.TopSurface = Enum.SurfaceType.Smooth | |
1445 | Part156.brickColor = BrickColor.new("Dark stone grey") | |
1446 | BlockMesh157.Parent = Part156 | |
1447 | BlockMesh157.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
1448 | Part158.Parent = Model0 | |
1449 | Part158.CFrame = CFrame.new(-71.2867584, 4.55628014, -134.162506, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1450 | Part158.Position = Vector3.new(-71.2867584, 4.55628014, -134.162506) | |
1451 | Part158.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1452 | Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1453 | Part158.BottomSurface = Enum.SurfaceType.Smooth | |
1454 | Part158.BrickColor = BrickColor.new("Dark stone grey") | |
1455 | Part158.CanCollide = false | |
1456 | Part158.TopSurface = Enum.SurfaceType.Smooth | |
1457 | Part158.brickColor = BrickColor.new("Dark stone grey") | |
1458 | BlockMesh159.Parent = Part158 | |
1459 | BlockMesh159.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
1460 | Part160.Parent = Model0 | |
1461 | Part160.CFrame = CFrame.new(-71.2867584, 4.3937788, -133.550003, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1462 | Part160.Position = Vector3.new(-71.2867584, 4.3937788, -133.550003) | |
1463 | Part160.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1464 | Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1465 | Part160.BottomSurface = Enum.SurfaceType.Smooth | |
1466 | Part160.BrickColor = BrickColor.new("Dark stone grey") | |
1467 | Part160.CanCollide = false | |
1468 | Part160.TopSurface = Enum.SurfaceType.Smooth | |
1469 | Part160.brickColor = BrickColor.new("Dark stone grey") | |
1470 | BlockMesh161.Parent = Part160 | |
1471 | BlockMesh161.Scale = Vector3.new(0.750008762, 0.0625007376, 0.0625007376) | |
1472 | Part162.Parent = Model0 | |
1473 | Part162.CFrame = CFrame.new(-71.2929993, 4.55628014, -133.550003, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1474 | Part162.Position = Vector3.new(-71.2929993, 4.55628014, -133.550003) | |
1475 | Part162.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1476 | Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1477 | Part162.BottomSurface = Enum.SurfaceType.Smooth | |
1478 | Part162.BrickColor = BrickColor.new("Dark stone grey") | |
1479 | Part162.CanCollide = false | |
1480 | Part162.TopSurface = Enum.SurfaceType.Smooth | |
1481 | Part162.brickColor = BrickColor.new("Dark stone grey") | |
1482 | BlockMesh163.Parent = Part162 | |
1483 | BlockMesh163.Scale = Vector3.new(0.812509716, 0.0625007376, 0.0625006557) | |
1484 | Part164.Parent = Model0 | |
1485 | Part164.CFrame = CFrame.new(-71.2179871, 4.47502899, -134.012497, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1486 | Part164.Position = Vector3.new(-71.2179871, 4.47502899, -134.012497) | |
1487 | Part164.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1488 | Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
1489 | Part164.BottomSurface = Enum.SurfaceType.Smooth | |
1490 | Part164.BrickColor = BrickColor.new("Dark stone grey") | |
1491 | Part164.CanCollide = false | |
1492 | Part164.TopSurface = Enum.SurfaceType.Smooth | |
1493 | Part164.brickColor = BrickColor.new("Dark stone grey") | |
1494 | BlockMesh165.Parent = Part164 | |
1495 | BlockMesh165.Scale = Vector3.new(0.0625007376, 0.750008941, 0.0625001341) | |
1496 | Part166.Parent = Model0 | |
1497 | Part166.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1498 | Part166.Orientation = Vector3.new(0, -45, 0) | |
1499 | Part166.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
1500 | Part166.Rotation = Vector3.new(0, -45, 0) | |
1501 | Part166.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1502 | Part166.Size = Vector3.new(0.325003862, 0.325003862, 0.325003862) | |
1503 | Part166.BottomSurface = Enum.SurfaceType.Smooth | |
1504 | Part166.BrickColor = BrickColor.new("Dark stone grey") | |
1505 | Part166.CanCollide = false | |
1506 | Part166.TopSurface = Enum.SurfaceType.Smooth | |
1507 | Part166.brickColor = BrickColor.new("Dark stone grey") | |
1508 | Part167.Parent = Model0 | |
1509 | Part167.CFrame = CFrame.new(-71.0117416, 4.55002975, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1510 | Part167.Orientation = Vector3.new(0, -45, 0) | |
1511 | Part167.Position = Vector3.new(-71.0117416, 4.55002975, -134.731262) | |
1512 | Part167.Rotation = Vector3.new(0, -45, 0) | |
1513 | Part167.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1514 | Part167.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1515 | Part167.BottomSurface = Enum.SurfaceType.Smooth | |
1516 | Part167.BrickColor = BrickColor.new("Dark stone grey") | |
1517 | Part167.CanCollide = false | |
1518 | Part167.TopSurface = Enum.SurfaceType.Smooth | |
1519 | Part167.brickColor = BrickColor.new("Dark stone grey") | |
1520 | BlockMesh168.Parent = Part167 | |
1521 | BlockMesh168.Scale = Vector3.new(1, 0.0625004917, 1) | |
1522 | Part169.Parent = Model0 | |
1523 | Part169.CFrame = CFrame.new(-71.0117416, 4.52502918, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1524 | Part169.Orientation = Vector3.new(0, -45, 0) | |
1525 | Part169.Position = Vector3.new(-71.0117416, 4.52502918, -134.731262) | |
1526 | Part169.Rotation = Vector3.new(0, -45, 0) | |
1527 | Part169.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1528 | Part169.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1529 | Part169.BottomSurface = Enum.SurfaceType.Smooth | |
1530 | Part169.BrickColor = BrickColor.new("Dark stone grey") | |
1531 | Part169.CanCollide = false | |
1532 | Part169.TopSurface = Enum.SurfaceType.Smooth | |
1533 | Part169.brickColor = BrickColor.new("Dark stone grey") | |
1534 | BlockMesh170.Parent = Part169 | |
1535 | BlockMesh170.Scale = Vector3.new(1, 0.0625004917, 1) | |
1536 | Part171.Parent = Model0 | |
1537 | Part171.CFrame = CFrame.new(-71.0117416, 4.32502699, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1538 | Part171.Orientation = Vector3.new(0, -45, 0) | |
1539 | Part171.Position = Vector3.new(-71.0117416, 4.32502699, -134.731262) | |
1540 | Part171.Rotation = Vector3.new(0, -45, 0) | |
1541 | Part171.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1542 | Part171.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1543 | Part171.BottomSurface = Enum.SurfaceType.Smooth | |
1544 | Part171.BrickColor = BrickColor.new("Dark stone grey") | |
1545 | Part171.CanCollide = false | |
1546 | Part171.TopSurface = Enum.SurfaceType.Smooth | |
1547 | Part171.brickColor = BrickColor.new("Dark stone grey") | |
1548 | BlockMesh172.Parent = Part171 | |
1549 | BlockMesh172.Scale = Vector3.new(1, 0.0625004917, 1) | |
1550 | Part173.Parent = Model0 | |
1551 | Part173.CFrame = CFrame.new(-71.0117416, 4.47502851, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1552 | Part173.Orientation = Vector3.new(0, -45, 0) | |
1553 | Part173.Position = Vector3.new(-71.0117416, 4.47502851, -134.731262) | |
1554 | Part173.Rotation = Vector3.new(0, -45, 0) | |
1555 | Part173.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1556 | Part173.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1557 | Part173.BottomSurface = Enum.SurfaceType.Smooth | |
1558 | Part173.BrickColor = BrickColor.new("Dark stone grey") | |
1559 | Part173.CanCollide = false | |
1560 | Part173.TopSurface = Enum.SurfaceType.Smooth | |
1561 | Part173.brickColor = BrickColor.new("Dark stone grey") | |
1562 | BlockMesh174.Parent = Part173 | |
1563 | BlockMesh174.Scale = Vector3.new(1, 0.0625004917, 1) | |
1564 | Part175.Parent = Model0 | |
1565 | Part175.CFrame = CFrame.new(-71.0117416, 4.50002909, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1566 | Part175.Orientation = Vector3.new(0, -45, 0) | |
1567 | Part175.Position = Vector3.new(-71.0117416, 4.50002909, -134.731262) | |
1568 | Part175.Rotation = Vector3.new(0, -45, 0) | |
1569 | Part175.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1570 | Part175.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1571 | Part175.BottomSurface = Enum.SurfaceType.Smooth | |
1572 | Part175.BrickColor = BrickColor.new("Dark stone grey") | |
1573 | Part175.CanCollide = false | |
1574 | Part175.TopSurface = Enum.SurfaceType.Smooth | |
1575 | Part175.brickColor = BrickColor.new("Dark stone grey") | |
1576 | BlockMesh176.Parent = Part175 | |
1577 | BlockMesh176.Scale = Vector3.new(1, 0.0625004917, 1) | |
1578 | Part177.Parent = Model0 | |
1579 | Part177.CFrame = CFrame.new(-71.0117416, 4.42502785, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1580 | Part177.Orientation = Vector3.new(0, -45, 0) | |
1581 | Part177.Position = Vector3.new(-71.0117416, 4.42502785, -134.731262) | |
1582 | Part177.Rotation = Vector3.new(0, -45, 0) | |
1583 | Part177.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1584 | Part177.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1585 | Part177.BottomSurface = Enum.SurfaceType.Smooth | |
1586 | Part177.BrickColor = BrickColor.new("Dark stone grey") | |
1587 | Part177.CanCollide = false | |
1588 | Part177.TopSurface = Enum.SurfaceType.Smooth | |
1589 | Part177.brickColor = BrickColor.new("Dark stone grey") | |
1590 | BlockMesh178.Parent = Part177 | |
1591 | BlockMesh178.Scale = Vector3.new(1, 0.0625004917, 1) | |
1592 | Part179.Parent = Model0 | |
1593 | Part179.CFrame = CFrame.new(-71.0117416, 4.57502985, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1594 | Part179.Orientation = Vector3.new(0, -45, 0) | |
1595 | Part179.Position = Vector3.new(-71.0117416, 4.57502985, -134.731262) | |
1596 | Part179.Rotation = Vector3.new(0, -45, 0) | |
1597 | Part179.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1598 | Part179.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1599 | Part179.BottomSurface = Enum.SurfaceType.Smooth | |
1600 | Part179.BrickColor = BrickColor.new("Dark stone grey") | |
1601 | Part179.CanCollide = false | |
1602 | Part179.TopSurface = Enum.SurfaceType.Smooth | |
1603 | Part179.brickColor = BrickColor.new("Dark stone grey") | |
1604 | BlockMesh180.Parent = Part179 | |
1605 | BlockMesh180.Scale = Vector3.new(1, 0.0625004917, 1) | |
1606 | Part181.Parent = Model0 | |
1607 | Part181.CFrame = CFrame.new(-71.0117416, 4.40002775, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1608 | Part181.Orientation = Vector3.new(0, -45, 0) | |
1609 | Part181.Position = Vector3.new(-71.0117416, 4.40002775, -134.731262) | |
1610 | Part181.Rotation = Vector3.new(0, -45, 0) | |
1611 | Part181.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1612 | Part181.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1613 | Part181.BottomSurface = Enum.SurfaceType.Smooth | |
1614 | Part181.BrickColor = BrickColor.new("Dark stone grey") | |
1615 | Part181.CanCollide = false | |
1616 | Part181.TopSurface = Enum.SurfaceType.Smooth | |
1617 | Part181.brickColor = BrickColor.new("Dark stone grey") | |
1618 | BlockMesh182.Parent = Part181 | |
1619 | BlockMesh182.Scale = Vector3.new(1, 0.0625004917, 1) | |
1620 | Part183.Parent = Model0 | |
1621 | Part183.CFrame = CFrame.new(-71.0117416, 4.45002842, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1622 | Part183.Orientation = Vector3.new(0, -45, 0) | |
1623 | Part183.Position = Vector3.new(-71.0117416, 4.45002842, -134.731262) | |
1624 | Part183.Rotation = Vector3.new(0, -45, 0) | |
1625 | Part183.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1626 | Part183.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1627 | Part183.BottomSurface = Enum.SurfaceType.Smooth | |
1628 | Part183.BrickColor = BrickColor.new("Dark stone grey") | |
1629 | Part183.CanCollide = false | |
1630 | Part183.TopSurface = Enum.SurfaceType.Smooth | |
1631 | Part183.brickColor = BrickColor.new("Dark stone grey") | |
1632 | BlockMesh184.Parent = Part183 | |
1633 | BlockMesh184.Scale = Vector3.new(1, 0.0625004917, 1) | |
1634 | Part185.Parent = Model0 | |
1635 | Part185.CFrame = CFrame.new(-71.0117416, 4.62503052, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1636 | Part185.Orientation = Vector3.new(0, -45, 0) | |
1637 | Part185.Position = Vector3.new(-71.0117416, 4.62503052, -134.731262) | |
1638 | Part185.Rotation = Vector3.new(0, -45, 0) | |
1639 | Part185.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1640 | Part185.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1641 | Part185.BottomSurface = Enum.SurfaceType.Smooth | |
1642 | Part185.BrickColor = BrickColor.new("Dark stone grey") | |
1643 | Part185.CanCollide = false | |
1644 | Part185.TopSurface = Enum.SurfaceType.Smooth | |
1645 | Part185.brickColor = BrickColor.new("Dark stone grey") | |
1646 | BlockMesh186.Parent = Part185 | |
1647 | BlockMesh186.Scale = Vector3.new(1, 0.0625004917, 1) | |
1648 | Part187.Parent = Model0 | |
1649 | Part187.CFrame = CFrame.new(-71.0117416, 4.37502766, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1650 | Part187.Orientation = Vector3.new(0, -45, 0) | |
1651 | Part187.Position = Vector3.new(-71.0117416, 4.37502766, -134.731262) | |
1652 | Part187.Rotation = Vector3.new(0, -45, 0) | |
1653 | Part187.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1654 | Part187.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1655 | Part187.BottomSurface = Enum.SurfaceType.Smooth | |
1656 | Part187.BrickColor = BrickColor.new("Dark stone grey") | |
1657 | Part187.CanCollide = false | |
1658 | Part187.TopSurface = Enum.SurfaceType.Smooth | |
1659 | Part187.brickColor = BrickColor.new("Dark stone grey") | |
1660 | BlockMesh188.Parent = Part187 | |
1661 | BlockMesh188.Scale = Vector3.new(1, 0.0625004917, 1) | |
1662 | Part189.Parent = Model0 | |
1663 | Part189.CFrame = CFrame.new(-71.0117416, 4.2812767, -134.731262, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1664 | Part189.Orientation = Vector3.new(0, -45, 0) | |
1665 | Part189.Position = Vector3.new(-71.0117416, 4.2812767, -134.731262) | |
1666 | Part189.Rotation = Vector3.new(0, -45, 0) | |
1667 | Part189.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1668 | Part189.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1669 | Part189.BottomSurface = Enum.SurfaceType.Smooth | |
1670 | Part189.BrickColor = BrickColor.new("Dark stone grey") | |
1671 | Part189.CanCollide = false | |
1672 | Part189.TopSurface = Enum.SurfaceType.Smooth | |
1673 | Part189.brickColor = BrickColor.new("Dark stone grey") | |
1674 | BlockMesh190.Parent = Part189 | |
1675 | BlockMesh190.Scale = Vector3.new(1, 0.125001222, 1) | |
1676 | Part191.Parent = Model0 | |
1677 | Part191.CFrame = CFrame.new(-71.0117416, 4.53752947, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1678 | Part191.Orientation = Vector3.new(0, -90, 0) | |
1679 | Part191.Position = Vector3.new(-71.0117416, 4.53752947, -133.850006) | |
1680 | Part191.Rotation = Vector3.new(0, -90, 0) | |
1681 | Part191.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1682 | Part191.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
1683 | Part191.BottomSurface = Enum.SurfaceType.Smooth | |
1684 | Part191.BrickColor = BrickColor.new("Dark stone grey") | |
1685 | Part191.CanCollide = false | |
1686 | Part191.TopSurface = Enum.SurfaceType.Smooth | |
1687 | Part191.brickColor = BrickColor.new("Dark stone grey") | |
1688 | BlockMesh192.Parent = Part191 | |
1689 | BlockMesh192.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
1690 | Part193.Parent = Model0 | |
1691 | Part193.CFrame = CFrame.new(-71.0117416, 4.56252956, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1692 | Part193.Orientation = Vector3.new(0, -90, 0) | |
1693 | Part193.Position = Vector3.new(-71.0117416, 4.56252956, -133.850006) | |
1694 | Part193.Rotation = Vector3.new(0, -90, 0) | |
1695 | Part193.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1696 | Part193.Size = Vector3.new(1.43751836, 0.200000003, 0.200000003) | |
1697 | Part193.BottomSurface = Enum.SurfaceType.Smooth | |
1698 | Part193.BrickColor = BrickColor.new("Dark stone grey") | |
1699 | Part193.CanCollide = false | |
1700 | Part193.TopSurface = Enum.SurfaceType.Smooth | |
1701 | Part193.brickColor = BrickColor.new("Dark stone grey") | |
1702 | BlockMesh194.Parent = Part193 | |
1703 | BlockMesh194.Scale = Vector3.new(1, 0.0625004917, 0.750008285) | |
1704 | WedgePart195.Parent = Model0 | |
1705 | WedgePart195.CFrame = CFrame.new(-71.2242432, 4.55628061, -134.237503, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
1706 | WedgePart195.Orientation = Vector3.new(0, 90, -90) | |
1707 | WedgePart195.Position = Vector3.new(-71.2242432, 4.55628061, -134.237503) | |
1708 | WedgePart195.Rotation = Vector3.new(-90, 90, 0) | |
1709 | WedgePart195.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1710 | WedgePart195.Size = Vector3.new(0.200000003, 0.200000003, 0.275003225) | |
1711 | WedgePart195.BottomSurface = Enum.SurfaceType.Smooth | |
1712 | WedgePart195.BrickColor = BrickColor.new("Dark stone grey") | |
1713 | WedgePart195.CanCollide = false | |
1714 | WedgePart195.brickColor = BrickColor.new("Dark stone grey") | |
1715 | BlockMesh196.Parent = WedgePart195 | |
1716 | BlockMesh196.Scale = Vector3.new(0.0625007525, 0.687508106, 1) | |
1717 | Part197.Name = "Handle" | |
1718 | Part197.Parent = Model0 | |
1719 | Part197.CFrame = CFrame.new(-71.7742462, 4.47502899, -133.850006, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1720 | Part197.Orientation = Vector3.new(0, -90, 0) | |
1721 | Part197.Position = Vector3.new(-71.7742462, 4.47502899, -133.850006) | |
1722 | Part197.Rotation = Vector3.new(0, -90, 0) | |
1723 | Part197.Color = Color3.new(0, 0.0627451, 0.690196) | |
1724 | Part197.Transparency = 1 | |
1725 | Part197.Size = Vector3.new(0.337506086, 0.262503088, 1.15001178) | |
1726 | Part197.BottomSurface = Enum.SurfaceType.Smooth | |
1727 | Part197.BrickColor = BrickColor.new("Dark blue") | |
1728 | Part197.CanCollide = false | |
1729 | Part197.TopSurface = Enum.SurfaceType.Smooth | |
1730 | Part197.brickColor = BrickColor.new("Dark blue") | |
1731 | Handle = Part197 | |
1732 | Part198.Parent = Model0 | |
1733 | Part198.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1734 | Part198.Orientation = Vector3.new(0, -45, 0) | |
1735 | Part198.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
1736 | Part198.Rotation = Vector3.new(0, -45, 0) | |
1737 | Part198.Size = Vector3.new(0.312503666, 0.437505186, 0.312503666) | |
1738 | Part198.BottomSurface = Enum.SurfaceType.Smooth | |
1739 | Part198.CanCollide = false | |
1740 | Part198.TopSurface = Enum.SurfaceType.Smooth | |
1741 | Part199.Parent = Model0 | |
1742 | Part199.CFrame = CFrame.new(-71.0117416, 4.6687808, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1743 | Part199.Orientation = Vector3.new(0, -45, 0) | |
1744 | Part199.Position = Vector3.new(-71.0117416, 4.6687808, -132.968735) | |
1745 | Part199.Rotation = Vector3.new(0, -45, 0) | |
1746 | Part199.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1747 | Part199.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1748 | Part199.BottomSurface = Enum.SurfaceType.Smooth | |
1749 | Part199.BrickColor = BrickColor.new("Dark stone grey") | |
1750 | Part199.CanCollide = false | |
1751 | Part199.TopSurface = Enum.SurfaceType.Smooth | |
1752 | Part199.brickColor = BrickColor.new("Dark stone grey") | |
1753 | BlockMesh200.Parent = Part199 | |
1754 | BlockMesh200.Scale = Vector3.new(1, 0.125001222, 1) | |
1755 | Part201.Parent = Model0 | |
1756 | Part201.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1757 | Part201.Orientation = Vector3.new(0, -45, 0) | |
1758 | Part201.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
1759 | Part201.Rotation = Vector3.new(0, -45, 0) | |
1760 | Part201.Color = Color3.new(0, 1, 1) | |
1761 | Part201.Size = Vector3.new(0.331253946, 0.331253946, 0.331253946) | |
1762 | Part201.BottomSurface = Enum.SurfaceType.Smooth | |
1763 | Part201.BrickColor = BrickColor.new("Toothpaste") | |
1764 | Part201.CanCollide = false | |
1765 | Part201.Material = Enum.Material.Neon | |
1766 | Part201.TopSurface = Enum.SurfaceType.Smooth | |
1767 | Part201.brickColor = BrickColor.new("Toothpaste") | |
1768 | Part202.Parent = Model0 | |
1769 | Part202.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1770 | Part202.Orientation = Vector3.new(0, -45, 0) | |
1771 | Part202.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
1772 | Part202.Rotation = Vector3.new(0, -45, 0) | |
1773 | Part202.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1774 | Part202.Size = Vector3.new(0.325003862, 0.325003862, 0.325003862) | |
1775 | Part202.BottomSurface = Enum.SurfaceType.Smooth | |
1776 | Part202.BrickColor = BrickColor.new("Dark stone grey") | |
1777 | Part202.CanCollide = false | |
1778 | Part202.TopSurface = Enum.SurfaceType.Smooth | |
1779 | Part202.brickColor = BrickColor.new("Dark stone grey") | |
1780 | Part203.Parent = Model0 | |
1781 | Part203.CFrame = CFrame.new(-71.0117416, 4.55002975, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1782 | Part203.Orientation = Vector3.new(0, -45, 0) | |
1783 | Part203.Position = Vector3.new(-71.0117416, 4.55002975, -132.968735) | |
1784 | Part203.Rotation = Vector3.new(0, -45, 0) | |
1785 | Part203.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1786 | Part203.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1787 | Part203.BottomSurface = Enum.SurfaceType.Smooth | |
1788 | Part203.BrickColor = BrickColor.new("Dark stone grey") | |
1789 | Part203.CanCollide = false | |
1790 | Part203.TopSurface = Enum.SurfaceType.Smooth | |
1791 | Part203.brickColor = BrickColor.new("Dark stone grey") | |
1792 | BlockMesh204.Parent = Part203 | |
1793 | BlockMesh204.Scale = Vector3.new(1, 0.0625004917, 1) | |
1794 | Part205.Parent = Model0 | |
1795 | Part205.CFrame = CFrame.new(-71.0117416, 4.52502918, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1796 | Part205.Orientation = Vector3.new(0, -45, 0) | |
1797 | Part205.Position = Vector3.new(-71.0117416, 4.52502918, -132.968735) | |
1798 | Part205.Rotation = Vector3.new(0, -45, 0) | |
1799 | Part205.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1800 | Part205.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1801 | Part205.BottomSurface = Enum.SurfaceType.Smooth | |
1802 | Part205.BrickColor = BrickColor.new("Dark stone grey") | |
1803 | Part205.CanCollide = false | |
1804 | Part205.TopSurface = Enum.SurfaceType.Smooth | |
1805 | Part205.brickColor = BrickColor.new("Dark stone grey") | |
1806 | BlockMesh206.Parent = Part205 | |
1807 | BlockMesh206.Scale = Vector3.new(1, 0.0625004917, 1) | |
1808 | Part207.Parent = Model0 | |
1809 | Part207.CFrame = CFrame.new(-71.0117416, 4.32502699, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1810 | Part207.Orientation = Vector3.new(0, -45, 0) | |
1811 | Part207.Position = Vector3.new(-71.0117416, 4.32502699, -132.968735) | |
1812 | Part207.Rotation = Vector3.new(0, -45, 0) | |
1813 | Part207.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1814 | Part207.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1815 | Part207.BottomSurface = Enum.SurfaceType.Smooth | |
1816 | Part207.BrickColor = BrickColor.new("Dark stone grey") | |
1817 | Part207.CanCollide = false | |
1818 | Part207.TopSurface = Enum.SurfaceType.Smooth | |
1819 | Part207.brickColor = BrickColor.new("Dark stone grey") | |
1820 | BlockMesh208.Parent = Part207 | |
1821 | BlockMesh208.Scale = Vector3.new(1, 0.0625004917, 1) | |
1822 | Part209.Parent = Model0 | |
1823 | Part209.CFrame = CFrame.new(-71.0117416, 4.47502899, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1824 | Part209.Orientation = Vector3.new(0, -45, 0) | |
1825 | Part209.Position = Vector3.new(-71.0117416, 4.47502899, -132.968735) | |
1826 | Part209.Rotation = Vector3.new(0, -45, 0) | |
1827 | Part209.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1828 | Part209.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1829 | Part209.BottomSurface = Enum.SurfaceType.Smooth | |
1830 | Part209.BrickColor = BrickColor.new("Dark stone grey") | |
1831 | Part209.CanCollide = false | |
1832 | Part209.TopSurface = Enum.SurfaceType.Smooth | |
1833 | Part209.brickColor = BrickColor.new("Dark stone grey") | |
1834 | BlockMesh210.Parent = Part209 | |
1835 | BlockMesh210.Scale = Vector3.new(1, 0.0625004917, 1) | |
1836 | Part211.Parent = Model0 | |
1837 | Part211.CFrame = CFrame.new(-71.0117416, 4.50002909, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1838 | Part211.Orientation = Vector3.new(0, -45, 0) | |
1839 | Part211.Position = Vector3.new(-71.0117416, 4.50002909, -132.968735) | |
1840 | Part211.Rotation = Vector3.new(0, -45, 0) | |
1841 | Part211.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1842 | Part211.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1843 | Part211.BottomSurface = Enum.SurfaceType.Smooth | |
1844 | Part211.BrickColor = BrickColor.new("Dark stone grey") | |
1845 | Part211.CanCollide = false | |
1846 | Part211.TopSurface = Enum.SurfaceType.Smooth | |
1847 | Part211.brickColor = BrickColor.new("Dark stone grey") | |
1848 | BlockMesh212.Parent = Part211 | |
1849 | BlockMesh212.Scale = Vector3.new(1, 0.0625004917, 1) | |
1850 | Part213.Parent = Model0 | |
1851 | Part213.CFrame = CFrame.new(-71.0117416, 4.42502832, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1852 | Part213.Orientation = Vector3.new(0, -45, 0) | |
1853 | Part213.Position = Vector3.new(-71.0117416, 4.42502832, -132.968735) | |
1854 | Part213.Rotation = Vector3.new(0, -45, 0) | |
1855 | Part213.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1856 | Part213.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1857 | Part213.BottomSurface = Enum.SurfaceType.Smooth | |
1858 | Part213.BrickColor = BrickColor.new("Dark stone grey") | |
1859 | Part213.CanCollide = false | |
1860 | Part213.TopSurface = Enum.SurfaceType.Smooth | |
1861 | Part213.brickColor = BrickColor.new("Dark stone grey") | |
1862 | BlockMesh214.Parent = Part213 | |
1863 | BlockMesh214.Scale = Vector3.new(1, 0.0625004917, 1) | |
1864 | Part215.Parent = Model0 | |
1865 | Part215.CFrame = CFrame.new(-71.0117416, 4.57502985, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1866 | Part215.Orientation = Vector3.new(0, -45, 0) | |
1867 | Part215.Position = Vector3.new(-71.0117416, 4.57502985, -132.968735) | |
1868 | Part215.Rotation = Vector3.new(0, -45, 0) | |
1869 | Part215.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1870 | Part215.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1871 | Part215.BottomSurface = Enum.SurfaceType.Smooth | |
1872 | Part215.BrickColor = BrickColor.new("Dark stone grey") | |
1873 | Part215.CanCollide = false | |
1874 | Part215.TopSurface = Enum.SurfaceType.Smooth | |
1875 | Part215.brickColor = BrickColor.new("Dark stone grey") | |
1876 | BlockMesh216.Parent = Part215 | |
1877 | BlockMesh216.Scale = Vector3.new(1, 0.0625004917, 1) | |
1878 | Part217.Parent = Model0 | |
1879 | Part217.CFrame = CFrame.new(-71.0117416, 4.40002775, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1880 | - | v.Parent = game:GetService("Players").LocalPlayer.Character |
1880 | + | |
1881 | Part217.Position = Vector3.new(-71.0117416, 4.40002775, -132.968735) | |
1882 | Part217.Rotation = Vector3.new(0, -45, 0) | |
1883 | Part217.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1884 | Part217.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1885 | Part217.BottomSurface = Enum.SurfaceType.Smooth | |
1886 | Part217.BrickColor = BrickColor.new("Dark stone grey") | |
1887 | Part217.CanCollide = false | |
1888 | Part217.TopSurface = Enum.SurfaceType.Smooth | |
1889 | Part217.brickColor = BrickColor.new("Dark stone grey") | |
1890 | BlockMesh218.Parent = Part217 | |
1891 | BlockMesh218.Scale = Vector3.new(1, 0.0625004917, 1) | |
1892 | Part219.Parent = Model0 | |
1893 | Part219.CFrame = CFrame.new(-71.0117416, 4.45002842, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1894 | Part219.Orientation = Vector3.new(0, -45, 0) | |
1895 | Part219.Position = Vector3.new(-71.0117416, 4.45002842, -132.968735) | |
1896 | Part219.Rotation = Vector3.new(0, -45, 0) | |
1897 | Part219.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1898 | Part219.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1899 | Part219.BottomSurface = Enum.SurfaceType.Smooth | |
1900 | Part219.BrickColor = BrickColor.new("Dark stone grey") | |
1901 | Part219.CanCollide = false | |
1902 | Part219.TopSurface = Enum.SurfaceType.Smooth | |
1903 | Part219.brickColor = BrickColor.new("Dark stone grey") | |
1904 | BlockMesh220.Parent = Part219 | |
1905 | BlockMesh220.Scale = Vector3.new(1, 0.0625004917, 1) | |
1906 | Part221.Parent = Model0 | |
1907 | Part221.CFrame = CFrame.new(-71.0117416, 4.62503052, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1908 | Part221.Orientation = Vector3.new(0, -45, 0) | |
1909 | Part221.Position = Vector3.new(-71.0117416, 4.62503052, -132.968735) | |
1910 | Part221.Rotation = Vector3.new(0, -45, 0) | |
1911 | Part221.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1912 | Part221.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1913 | Part221.BottomSurface = Enum.SurfaceType.Smooth | |
1914 | Part221.BrickColor = BrickColor.new("Dark stone grey") | |
1915 | Part221.CanCollide = false | |
1916 | Part221.TopSurface = Enum.SurfaceType.Smooth | |
1917 | Part221.brickColor = BrickColor.new("Dark stone grey") | |
1918 | BlockMesh222.Parent = Part221 | |
1919 | BlockMesh222.Scale = Vector3.new(1, 0.0625004917, 1) | |
1920 | Part223.Parent = Model0 | |
1921 | Part223.CFrame = CFrame.new(-71.0117416, 4.37502766, -132.968735, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829) | |
1922 | Part223.Orientation = Vector3.new(0, -45, 0) | |
1923 | Part223.Position = Vector3.new(-71.0117416, 4.37502766, -132.968735) | |
1924 | Part223.Rotation = Vector3.new(0, -45, 0) | |
1925 | Part223.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
1926 | Part223.Size = Vector3.new(0.350004107, 0.200000003, 0.350004107) | |
1927 | Part223.BottomSurface = Enum.SurfaceType.Smooth | |
1928 | Part223.BrickColor = BrickColor.new("Dark stone grey") | |
1929 | Part223.CanCollide = false | |
1930 | Part223.TopSurface = Enum.SurfaceType.Smooth | |
1931 | Part223.brickColor = BrickColor.new("Dark stone grey") | |
1932 | BlockMesh224.Parent = Part223 | |
1933 | BlockMesh224.Scale = Vector3.new(1, 0.0625004917, 1) | |
1934 | Part224.Parent = Character | |
1935 | Part224.CFrame = CFrame.new(LeftArm.Position + Vector3.new(0,-1,0)) | |
1936 | Part224.Size = Vector3.new(0.2, 0.2, 0.2) | |
1937 | Part224.BottomSurface = Enum.SurfaceType.Smooth | |
1938 | Part224.BrickColor = BrickColor.new("Dark stone grey") | |
1939 | Part224.CanCollide = false | |
1940 | Part224.TopSurface = Enum.SurfaceType.Smooth | |
1941 | Part224.Name = "Energy" | |
1942 | Part224.Transparency = 1 | |
1943 | asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(0.1, 1.5),NumberSequenceKeypoint.new(0.1, 1.5),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.3, 1.5),NumberSequenceKeypoint.new(0.4, 0),NumberSequenceKeypoint.new(0.5, 1.5),NumberSequenceKeypoint.new(0.6, 0),NumberSequenceKeypoint.new(0.7, 1.5),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(0.9, 1.5),NumberSequenceKeypoint.new(1, 0)}) | |
1944 | Particle1.Parent = LeftArm | |
1945 | Particle1.Speed = NumberRange.new(0, 0) | |
1946 | Particle1.Color = ColorSequence.new(Color3.new(0, 0, 1),Color3.new(0, 1, 1)) | |
1947 | Particle1.LightEmission = 1 | |
1948 | Particle1.LightInfluence = 1 | |
1949 | Particle1.Texture = "rbxassetid://1546126003" | |
1950 | Particle1.Size = asd | |
1951 | Particle1.Lifetime = NumberRange.new(2, 2) | |
1952 | Particle1.Rate = 50 | |
1953 | Particle1.RotSpeed = NumberRange.new(360, 360) | |
1954 | Particle1.LockedToPart = true | |
1955 | BlockMesh224.Parent = Part223 | |
1956 | BlockMesh224.Scale = Vector3.new(1, 0.0625004917, 1) | |
1957 | EnergyParticle = Part224 | |
1958 | ||
1959 | ||
1960 | for i,v in pairs(mas:GetChildren()) do | |
1961 | v.Parent = owner.Character | |
1962 | pcall(function() v:MakeJoints() end) | |
1963 | end | |
1964 | mas:Destroy() | |
1965 | for i,v in pairs(cors) do | |
1966 | spawn(function() | |
1967 | pcall(v) | |
1968 | end) | |
1969 | end | |
1970 | SwordMod = Model0 | |
1971 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
1972 | local NEWWELD = IT(TYPE) | |
1973 | NEWWELD.Part0 = PART0 | |
1974 | NEWWELD.Part1 = PART1 | |
1975 | NEWWELD.C0 = C0 | |
1976 | NEWWELD.C1 = C1 | |
1977 | NEWWELD.Parent = PARENT | |
1978 | return NEWWELD | |
1979 | end | |
1980 | function weld(x, y) | |
1981 | if x == y then return end | |
1982 | local CJ = CFrame.new(x.Position) | |
1983 | local w = Instance.new("ManualWeld") | |
1984 | w.Part0 = x | |
1985 | w.Part1 = y | |
1986 | w.C0 = x.CFrame:inverse() * CJ | |
1987 | w.C1 = y.CFrame:inverse() * CJ | |
1988 | w.Parent = x | |
1989 | return w | |
1990 | end | |
1991 | ||
1992 | ||
1993 | for _,v in pairs(SwordMod:GetChildren()) do | |
1994 | if v:IsA("BasePart") then | |
1995 | weld(Handle, v) | |
1996 | end end | |
1997 | local function weldBetween(a, b) | |
1998 | local weldd = Instance.new("ManualWeld") | |
1999 | weldd.Part0 = a | |
2000 | weldd.Part1 = b | |
2001 | weldd.C0 = CFrame.new() | |
2002 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
2003 | weldd.Parent = a | |
2004 | return weldd | |
2005 | end | |
2006 | weldBetween(EnergyParticle,LeftArm) | |
2007 | local HandleGrip = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, Handle, CF(0, -1, 0)*ANGLES(RAD(-90),RAD(0),RAD(0)), CF(0, 0, 0)) | |
2008 | A0 = Instance.new("Attachment",Blade) | |
2009 | A1 = Instance.new("Attachment",Blade) | |
2010 | tl1 = Instance.new("Trail",Blade) | |
2011 | tl1.Attachment0 = A0 | |
2012 | tl1.Attachment1 = A1 | |
2013 | tl1.Texture = "http://www.roblox.com/asset/?id=928134823" | |
2014 | tl1.LightEmission = 0 | |
2015 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) | |
2016 | tl1.Color = ColorSequence.new(BrickColor.new('Insitutional white').Color) | |
2017 | tl1.Lifetime = 0.3 | |
2018 | A0.Position = Vector3.new(0, 0, -2) | |
2019 | A1.Position = Vector3.new(0, 0, 2) | |
2020 | Particle1.Parent = EnergyParticle | |
2021 | ||
2022 | ||
2023 | --Actual functions and stuff | |
2024 | --//=================================\\ | |
2025 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
2026 | --\\=================================// | |
2027 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
2028 | ArtificialHB = Instance.new("BindableEvent", script) | |
2029 | ArtificialHB.Name = "ArtificialHB" | |
2030 | ||
2031 | script:WaitForChild("ArtificialHB") | |
2032 | ||
2033 | frame = Frame_Speed | |
2034 | tf = 0 | |
2035 | allowframeloss = false | |
2036 | tossremainder = false | |
2037 | lastframe = tick() | |
2038 | script.ArtificialHB:Fire() | |
2039 | ||
2040 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2041 | tf = tf + s | |
2042 | if tf >= frame then | |
2043 | if allowframeloss then | |
2044 | script.ArtificialHB:Fire() | |
2045 | lastframe = tick() | |
2046 | else | |
2047 | for i = 1, math.floor(tf / frame) do | |
2048 | script.ArtificialHB:Fire() | |
2049 | end | |
2050 | lastframe = tick() | |
2051 | end | |
2052 | if tossremainder then | |
2053 | tf = 0 | |
2054 | else | |
2055 | tf = tf - frame * math.floor(tf / frame) | |
2056 | end | |
2057 | end | |
2058 | end) | |
2059 | --Taken from shack's scripts i have no idea how they work lol | |
2060 | function Swait(NUMBER) | |
2061 | if NUMBER == 0 or NUMBER == nil then | |
2062 | ArtificialHB.Event:wait() | |
2063 | else | |
2064 | for i = 1, NUMBER do | |
2065 | ArtificialHB.Event:wait() | |
2066 | end | |
2067 | end | |
2068 | end | |
2069 | ||
2070 | function QuaternionFromCFrame(cf) | |
2071 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2072 | local trace = m00 + m11 + m22 | |
2073 | if trace > 0 then | |
2074 | local s = math.sqrt(1 + trace) | |
2075 | local recip = 0.5 / s | |
2076 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2077 | else | |
2078 | local i = 0 | |
2079 | if m11 > m00 then | |
2080 | i = 1 | |
2081 | end | |
2082 | if m22 > (i == 0 and m00 or m11) then | |
2083 | i = 2 | |
2084 | end | |
2085 | if i == 0 then | |
2086 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2087 | local recip = 0.5 / s | |
2088 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2089 | elseif i == 1 then | |
2090 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2091 | local recip = 0.5 / s | |
2092 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2093 | elseif i == 2 then | |
2094 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2095 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2096 | end | |
2097 | end | |
2098 | end | |
2099 | ||
2100 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2101 | local xs, ys, zs = x + x, y + y, z + z | |
2102 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2103 | local xx = x * xs | |
2104 | local xy = x * ys | |
2105 | local xz = x * zs | |
2106 | local yy = y * ys | |
2107 | local yz = y * zs | |
2108 | local zz = z * zs | |
2109 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2110 | end | |
2111 | ||
2112 | function QuaternionSlerp(a, b, t) | |
2113 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2114 | local startInterp, finishInterp; | |
2115 | if cosTheta >= 0.0001 then | |
2116 | if (1 - cosTheta) > 0.0001 then | |
2117 | local theta = ACOS(cosTheta) | |
2118 | local invSinTheta = 1 / SIN(theta) | |
2119 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
2120 | finishInterp = SIN(t * theta) * invSinTheta | |
2121 | else | |
2122 | startInterp = 1 - t | |
2123 | finishInterp = t | |
2124 | end | |
2125 | else | |
2126 | if (1 + cosTheta) > 0.0001 then | |
2127 | local theta = ACOS(-cosTheta) | |
2128 | local invSinTheta = 1 / SIN(theta) | |
2129 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
2130 | finishInterp = SIN(t * theta) * invSinTheta | |
2131 | else | |
2132 | startInterp = t - 1 | |
2133 | finishInterp = t | |
2134 | end | |
2135 | end | |
2136 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2137 | end | |
2138 | ||
2139 | function Clerp(a, b, t) | |
2140 | local qa = {QuaternionFromCFrame(a)} | |
2141 | local qb = {QuaternionFromCFrame(b)} | |
2142 | local ax, ay, az = a.x, a.y, a.z | |
2143 | local bx, by, bz = b.x, b.y, b.z | |
2144 | local _t = 1 - t | |
2145 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2146 | end | |
2147 | ||
2148 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
2149 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
2150 | end | |
2151 | ||
2152 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
2153 | local NEWMESH = IT(MESH) | |
2154 | if MESH == "SpecialMesh" then | |
2155 | NEWMESH.MeshType = MESHTYPE | |
2156 | if MESHID ~= "nil" and MESHID ~= "" then | |
2157 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
2158 | end | |
2159 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
2160 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
2161 | end | |
2162 | end | |
2163 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
2164 | NEWMESH.Scale = SCALE | |
2165 | NEWMESH.Parent = PARENT | |
2166 | return NEWMESH | |
2167 | end | |
2168 | ||
2169 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
2170 | local NEWPART = IT("Part") | |
2171 | NEWPART.formFactor = FORMFACTOR | |
2172 | NEWPART.Reflectance = REFLECTANCE | |
2173 | NEWPART.Transparency = TRANSPARENCY | |
2174 | NEWPART.CanCollide = false | |
2175 | NEWPART.Locked = true | |
2176 | NEWPART.Anchored = true | |
2177 | if ANCHOR == false then | |
2178 | NEWPART.Anchored = false | |
2179 | end | |
2180 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
2181 | NEWPART.Name = NAME | |
2182 | NEWPART.Size = SIZE | |
2183 | NEWPART.Position = Torso.Position | |
2184 | NEWPART.Material = MATERIAL | |
2185 | NEWPART:BreakJoints() | |
2186 | NEWPART.Parent = PARENT | |
2187 | return NEWPART | |
2188 | end | |
2189 | ||
2190 | local S = IT("Sound") | |
2191 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
2192 | local NEWSOUND = nil | |
2193 | coroutine.resume(coroutine.create(function() | |
2194 | NEWSOUND = S:Clone() | |
2195 | NEWSOUND.Parent = PARENT | |
2196 | NEWSOUND.Volume = VOLUME | |
2197 | NEWSOUND.Pitch = PITCH | |
2198 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2199 | NEWSOUND:play() | |
2200 | if DOESLOOP == true then | |
2201 | NEWSOUND.Looped = true | |
2202 | else | |
2203 | repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT | |
2204 | NEWSOUND.Playing = false | |
2205 | NEWSOUND:remove() | |
2206 | end | |
2207 | end)) | |
2208 | return NEWSOUND | |
2209 | end | |
2210 | ||
2211 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
2212 | local frame = IT("Frame") | |
2213 | frame.BackgroundTransparency = TRANSPARENCY | |
2214 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
2215 | frame.Position = POSITION | |
2216 | frame.Size = SIZE | |
2217 | frame.BackgroundColor3 = COLOR | |
2218 | frame.BorderColor3 = BORDERCOLOR | |
2219 | frame.Name = NAME | |
2220 | frame.Parent = PARENT | |
2221 | return frame | |
2222 | end | |
2223 | ||
2224 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
2225 | local label = IT("TextLabel") | |
2226 | label.BackgroundTransparency = 1 | |
2227 | label.Size = UD2(1, 0, 1, 0) | |
2228 | label.Position = UD2(0, 0, 0, 0) | |
2229 | label.TextColor3 = TEXTCOLOR | |
2230 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
2231 | label.TextTransparency = TRANSPARENCY | |
2232 | label.FontSize = TEXTFONTSIZE | |
2233 | label.Font = TEXTFONT | |
2234 | label.BorderSizePixel = BORDERSIZEPIXEL | |
2235 | label.TextScaled = false | |
2236 | label.Text = TEXT | |
2237 | label.Name = NAME | |
2238 | label.Parent = PARENT | |
2239 | return label | |
2240 | end | |
2241 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2242 | function WACKYEFFECT(Table) | |
2243 | local TYPE = (Table.EffectType or "Sphere") | |
2244 | local SIZE = (Table.Size or VT(1,1,1)) | |
2245 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
2246 | local TRANSPARENCY = (Table.Transparency or 0) | |
2247 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
2248 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
2249 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
2250 | local ROTATION1 = (Table.RotationX or 0) | |
2251 | local ROTATION2 = (Table.RotationY or 0) | |
2252 | local ROTATION3 = (Table.RotationZ or 0) | |
2253 | local MATERIAL = (Table.Material or "Neon") | |
2254 | local COLOR = (Table.Color or C3(1,1,1)) | |
2255 | local TIME = (Table.Time or 45) | |
2256 | local SOUNDID = (Table.SoundID or nil) | |
2257 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
2258 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
2259 | coroutine.resume(coroutine.create(function() | |
2260 | local PLAYSSOUND = false | |
2261 | local SOUND = nil | |
2262 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
2263 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
2264 | PLAYSSOUND = true | |
2265 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
2266 | end | |
2267 | EFFECT.Color = COLOR | |
2268 | local MSH = nil | |
2269 | if TYPE == "Sphere" then | |
2270 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
2271 | elseif TYPE == "Block" then | |
2272 | MSH = IT("BlockMesh",EFFECT) | |
2273 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
2274 | elseif TYPE == "Wave" then | |
2275 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
2276 | elseif TYPE == "Ring" then | |
2277 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
2278 | elseif TYPE == "Slash" then | |
2279 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2280 | elseif TYPE == "Round Slash" then | |
2281 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
2282 | elseif TYPE == "Swirl" then | |
2283 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
2284 | elseif TYPE == "Skull" then | |
2285 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
2286 | elseif TYPE == "Crystal" then | |
2287 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
2288 | end | |
2289 | if MSH ~= nil then | |
2290 | local MOVESPEED = nil | |
2291 | if MOVEDIRECTION ~= nil then | |
2292 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
2293 | end | |
2294 | local GROWTH = SIZE - ENDSIZE | |
2295 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
2296 | if TYPE == "Block" then | |
2297 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2298 | else | |
2299 | EFFECT.CFrame = CFRAME | |
2300 | end | |
2301 | for LOOP = 1, TIME+1 do | |
2302 | Swait() | |
2303 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
2304 | if TYPE == "Wave" then | |
2305 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
2306 | end | |
2307 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
2308 | if TYPE == "Block" then | |
2309 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
2310 | else | |
2311 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
2312 | end | |
2313 | if MOVEDIRECTION ~= nil then | |
2314 | local ORI = EFFECT.Orientation | |
2315 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
2316 | EFFECT.Orientation = ORI | |
2317 | end | |
2318 | end | |
2319 | if PLAYSSOUND == false then | |
2320 | EFFECT:remove() | |
2321 | else | |
2322 | repeat Swait() until SOUND.Playing == false | |
2323 | EFFECT:remove() | |
2324 | end | |
2325 | else | |
2326 | if PLAYSSOUND == false then | |
2327 | EFFECT:remove() | |
2328 | else | |
2329 | repeat Swait() until SOUND.Playing == false | |
2330 | EFFECT:remove() | |
2331 | end | |
2332 | end | |
2333 | end)) | |
2334 | end | |
2335 | ||
2336 | function MakeForm(PART,TYPE) | |
2337 | if TYPE == "Cyl" then | |
2338 | local MSH = IT("CylinderMesh",PART) | |
2339 | elseif TYPE == "Ball" then | |
2340 | local MSH = IT("SpecialMesh",PART) | |
2341 | MSH.MeshType = "Sphere" | |
2342 | elseif TYPE == "Wedge" then | |
2343 | local MSH = IT("SpecialMesh",PART) | |
2344 | MSH.MeshType = "Wedge" | |
2345 | end | |
2346 | end | |
2347 | ||
2348 | Debris = game:GetService("Debris") | |
2349 | ||
2350 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
2351 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
2352 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
2353 | end | |
2354 | ||
2355 | function turnto(position) | |
2356 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
2357 | end | |
2358 | ||
2359 | function SpawnTrail(FROM,TO,BIG) | |
2360 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Cyan", "Trail", VT(0,0,0)) | |
2361 | MakeForm(TRAIL,"Cyl") | |
2362 | local DIST = (FROM - TO).Magnitude | |
2363 | if BIG == true then | |
2364 | TRAIL.Size = VT(0.5,DIST,0.5) | |
2365 | else | |
2366 | TRAIL.Size = VT(0.25,DIST,0.25) | |
2367 | end | |
2368 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
2369 | coroutine.resume(coroutine.create(function() | |
2370 | for i = 1, 5 do | |
2371 | Swait() | |
2372 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
2373 | end | |
2374 | TRAIL:remove() | |
2375 | end)) | |
2376 | end | |
2377 | ||
2378 | function WaveParticles(Position,Size,Color) | |
2379 | local BASE = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "Shockwave", VT(0,0,0), true) | |
2380 | BASE.CFrame = CF(Position) | |
2381 | local A = IT("Attachment",BASE) | |
2382 | local WAVE = script.Wave:Clone() | |
2383 | WAVE.Parent = A | |
2384 | WAVE.Size = NumberSequence.new(0,Size) | |
2385 | WAVE.Color = ColorSequence.new(Color) | |
2386 | Debris:AddItem(BASE,0.5) | |
2387 | WAVE:Emit(1) | |
2388 | end | |
2389 | ||
2390 | function ApplyDamage(Humanoid,Damage) | |
2391 | Damage = Damage * DAMAGEMULTIPLIER | |
2392 | if Humanoid.Health < 2000 then | |
2393 | if Humanoid.Health - Damage > 0 then | |
2394 | Humanoid.Health = Humanoid.Health - Damage | |
2395 | else | |
2396 | Humanoid.Parent:BreakJoints() | |
2397 | end | |
2398 | else | |
2399 | Humanoid.Parent:BreakJoints() | |
2400 | end | |
2401 | end | |
2402 | ||
2403 | function ApplyAoE(POSITION,RANGE,MINDMG,MAXDMG,FLING,INSTAKILL) | |
2404 | local CHILDREN = workspace:GetDescendants() | |
2405 | for index, CHILD in pairs(CHILDREN) do | |
2406 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
2407 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
2408 | if HUM then | |
2409 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
2410 | if TORSO then | |
2411 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
2412 | if INSTAKILL == true then | |
2413 | CHILD:BreakJoints() | |
2414 | else | |
2415 | local DMG = MRANDOM(MINDMG,MAXDMG) | |
2416 | ApplyDamage(HUM,DMG) | |
2417 | end | |
2418 | if FLING > 0 then | |
2419 | for _, c in pairs(CHILD:GetChildren()) do | |
2420 | if c:IsA("BasePart") then | |
2421 | local bv = Instance.new("BodyVelocity") | |
2422 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2423 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
2424 | bv.Parent = c | |
2425 | Debris:AddItem(bv,0.05) | |
2426 | end | |
2427 | end | |
2428 | end | |
2429 | end | |
2430 | end | |
2431 | end | |
2432 | end | |
2433 | end | |
2434 | end | |
2435 | ||
2436 | function APPLYMELEE(PART,MINDMG,MAXDMG,CANSTUN) | |
2437 | local HITS = {} | |
2438 | local TOUCH = PART.Touched:Connect(function(hit) | |
2439 | if hit.Parent:FindFirstChildOfClass("Humanoid") then | |
2440 | local HUM = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2441 | local TORSO = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
2442 | if TORSO and HUM.Health > 0 then | |
2443 | local PASS = true | |
2444 | for i = 1, #HITS do | |
2445 | if HITS[i] == hit.Parent then | |
2446 | PASS = false | |
2447 | end | |
2448 | end | |
2449 | table.insert(HITS,hit.Parent) | |
2450 | if PASS == true then | |
2451 | for i = 1, 3 do | |
2452 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(0.3,0.3,0.3), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = CF(TORSO.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-35,35), RotationZ = 0, Material = "Neon", Color = C3(0,0.5,0.5), SoundID = nil, SoundPitch = MRANDOM(7,15)/10, SoundVolume = 10}) | |
2453 | end | |
2454 | ApplyDamage(HUM,MRANDOM(MINDMG,MAXDMG),TORSO,CANSTUN) | |
2455 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1,#HITPLAYERSOUNDS)],TORSO,2,MRANDOM(8,12)/10,false) | |
2456 | end | |
2457 | end | |
2458 | end | |
2459 | end) | |
2460 | return TOUCH | |
2461 | end | |
2462 | ||
2463 | local SKILLTEXTCOLOR = C3(1, 1, 1) | |
2464 | local SKILLFONT = "Fantasy" | |
2465 | local SKILLTEXTSIZE = 6 | |
2466 | local ATTACKS = { | |
2467 | "Z - Side Slash", | |
2468 | "X - Area Cut", | |
2469 | "C - Stab", | |
2470 | "See output for Key Strokes", | |
2471 | } | |
2472 | local GUIS = {} | |
2473 | for i = 1, #ATTACKS do | |
2474 | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.05, 5, 0.62 - 0.04 * i, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame") | |
2475 | local SKILLTEXT = CreateLabel(SKILLFRAME, "[" .. ATTACKS[i] .. "]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
2476 | SKILLTEXT.TextXAlignment = "Left" | |
2477 | table.insert(GUIS, SKILLTEXT) | |
2478 | end | |
2479 | local KeyFrame = CreateFrame(WEAPONGUI, 1, 2, UD2(0.05, 6, 0.62 - 0.04*5, 0), UD2(0.26, 0, 0.07, 0), C3(0, 0, 0), C3(0, 0, 0), "Skill Frame") | |
2480 | local Keytext = CreateLabel(KeyFrame, "", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
2481 | Keytext.TextXAlignment = "Left" | |
2482 | ||
2483 | print([[ | |
2484 | Keystrokes: | |
2485 | S A X - Pierce | |
2486 | D D S C - Up Slash | |
2487 | S D Q - Neon Spikes | |
2488 | A S D Q - Neon Point | |
2489 | A A D Q - Neon Slash | |
2490 | ]]) | |
2491 | ||
2492 | function AttackTemplate() | |
2493 | ATTACK = true | |
2494 | Rooted = false | |
2495 | for i=0, 1, 0.1 / Animation_Speed do | |
2496 | Swait() | |
2497 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2498 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2499 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2500 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2501 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2502 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2503 | end | |
2504 | ATTACK = false | |
2505 | Rooted = false | |
2506 | end | |
2507 | ||
2508 | function Slash1() | |
2509 | ATTACK = true | |
2510 | Rooted = false | |
2511 | MELEE = true | |
2512 | for i=0, 1, 0.1 / Animation_Speed do | |
2513 | Swait() | |
2514 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(150), RAD(240), RAD(0)), 1 / Animation_Speed) | |
2515 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(-50)), 1 / Animation_Speed) | |
2516 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2517 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2518 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2519 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2520 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2521 | end | |
2522 | local dmg = APPLYMELEE(Blade,5,10,false) | |
2523 | for i=0, 1, 0.1 / Animation_Speed do | |
2524 | Swait() | |
2525 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(200), RAD(90), RAD(0)), 1 / Animation_Speed) | |
2526 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(-3), RAD(40)), 1 / Animation_Speed) | |
2527 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2528 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2529 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2530 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2531 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2532 | end | |
2533 | ATTACK = false | |
2534 | Rooted = false | |
2535 | MELEE = false | |
2536 | dmg:Disconnect() | |
2537 | end | |
2538 | ||
2539 | function Slash2() | |
2540 | ATTACK = true | |
2541 | Rooted = false | |
2542 | MELEE = true | |
2543 | local x = 1 | |
2544 | ||
2545 | repeat | |
2546 | for i=0, 1, 0.2 / Animation_Speed*2 do | |
2547 | Swait() | |
2548 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(300), RAD(120), RAD(0)), 1 / Animation_Speed) | |
2549 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-40), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2550 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2551 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2552 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2553 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(30)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2554 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-50), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2555 | x = x + 0.5 | |
2556 | end | |
2557 | until KEYHOLD == false | |
2558 | ApplyAoE(Torso.Position,x/3,x-10,x,1,false) | |
2559 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(x/3,0.3,x/3), Size2 = VT(x/2,1,x/2), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position-Vector3.new(0,3,0)) * ANGLES(RAD(0), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = MRANDOM(-35,35), RotationZ = 0, Material = "Neon", Color = C3(0,0.5,0.5), SoundID = nil, SoundPitch = MRANDOM(7,15)/10, SoundVolume = 10}) | |
2560 | for i=0, 1, 0.1 / Animation_Speed do | |
2561 | Swait() | |
2562 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(200), RAD(200), RAD(-180)), 1 / Animation_Speed) | |
2563 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(50), RAD(5), RAD(-5)), 1 / Animation_Speed) | |
2564 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2565 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2566 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2567 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(50), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2568 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-30), RAD(-75), RAD(30)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2569 | end | |
2570 | ATTACK = false | |
2571 | Rooted = false | |
2572 | MELEE = false | |
2573 | end | |
2574 | ||
2575 | function Slash3() | |
2576 | ATTACK = true | |
2577 | Rooted = false | |
2578 | MELEE = true | |
2579 | CreateSound(134012322,Blade,4,MRANDOM(8,13)/10,false) | |
2580 | for i=0, 1, 0.1 / Animation_Speed do | |
2581 | Swait() | |
2582 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
2583 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 1+i, 0) * ANGLES(RAD(-10), RAD(-3), RAD(-20)), 1 / Animation_Speed) | |
2584 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2585 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(30), RAD(100), RAD(40)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2586 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(15), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2587 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(10), RAD(45), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2588 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2589 | end | |
2590 | local DMGER = APPLYMELEE(Blade,25,35,false) | |
2591 | for i=0, 1, 0.1 / Animation_Speed do | |
2592 | Swait() | |
2593 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(180), RAD(90)), 1 / Animation_Speed) | |
2594 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -1, 0) * ANGLES(RAD(5), RAD(-3), RAD(20)), 1 / Animation_Speed) | |
2595 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2596 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2597 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(15), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2598 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-20), RAD(90), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2599 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2600 | end | |
2601 | DMGER:Disconnect() | |
2602 | ATTACK = false | |
2603 | Rooted = false | |
2604 | MELEE = false | |
2605 | end | |
2606 | ||
2607 | function Aerial() | |
2608 | ATTACK = true | |
2609 | Rooted = false | |
2610 | MELEE = true | |
2611 | local dmg = APPLYMELEE(Blade,5,10,false) | |
2612 | WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position - Vector3.new(0,3,0)), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2613 | ApplyAoE(Torso.Position + Vector3.new(0,-3,0),10,10,20,0,false ) | |
2614 | for i=0, 360, 50 / Animation_Speed do | |
2615 | Swait() | |
2616 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0 - (i)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2617 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 5, -2), 1 / Animation_Speed) | |
2618 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2619 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2620 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2621 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2622 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2623 | end | |
2624 | ATTACK = false | |
2625 | Rooted = false | |
2626 | MELEE = false | |
2627 | dmg:Disconnect() | |
2628 | end | |
2629 | ||
2630 | function Forward() | |
2631 | ATTACK = true | |
2632 | Rooted = false | |
2633 | MELEE = true | |
2634 | local dmg = APPLYMELEE(Blade,20,30,true) | |
2635 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2636 | for i=0, 360, 50 / Animation_Speed*2 do | |
2637 | Swait() | |
2638 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2639 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 0, -10), 1 / Animation_Speed) | |
2640 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2641 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2642 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2643 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2644 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2645 | end | |
2646 | ATTACK = false | |
2647 | Rooted = false | |
2648 | MELEE = false | |
2649 | dmg:Disconnect() | |
2650 | end | |
2651 | ||
2652 | function Tech1() | |
2653 | ATTACK = true | |
2654 | Rooted = false | |
2655 | MELEE = true | |
2656 | for i=0, 1, 0.1 / Animation_Speed do | |
2657 | Swait() | |
2658 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(50)), 1 / Animation_Speed) | |
2659 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2660 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2661 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(100), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2662 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2663 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2664 | end | |
2665 | for i=1, 2, 0.1 / Animation_Speed do | |
2666 | Swait() | |
2667 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(-3), RAD(-40)), 1 / Animation_Speed) | |
2668 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2669 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(-40), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2670 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.7, 0) * ANGLES(RAD(220), RAD(90), RAD(-110)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2671 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2672 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2673 | end | |
2674 | for i = 0,1,0.1 do | |
2675 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0.5,5,0.5), Transparency = 0, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2676 | Swait() | |
2677 | end | |
2678 | for i = 1,20,5 do | |
2679 | Swait() | |
2680 | local trace = Instance.new("Part",Effects) | |
2681 | trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i ) | |
2682 | trace.Size = Vector3.new(2,2,20) | |
2683 | trace.Transparency = 1 | |
2684 | trace.Anchored = true | |
2685 | trace.CanCollide = false | |
2686 | ApplyAoE(trace.Position,10,10,30,10,false) | |
2687 | Debris:AddItem(trace,3) | |
2688 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,10), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2689 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,10), Size2 = VT(2,2,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (20 + i), MoveToPos = nil, RotationX = 90, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2690 | end | |
2691 | ATTACK = false | |
2692 | Rooted = false | |
2693 | MELEE = false | |
2694 | end | |
2695 | ||
2696 | function Teleport() | |
2697 | ATTACK = true | |
2698 | Rooted = false | |
2699 | for i=0, 0.5, 0.1 / Animation_Speed do | |
2700 | Swait() | |
2701 | WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(0.5,5,.5), Transparency = 0, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2702 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(5), RAD(50)), 1 / Animation_Speed) | |
2703 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2704 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(0), RAD(0), RAD(100)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2705 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(100), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2706 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-30), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2707 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2708 | end | |
2709 | RootPart.CFrame = CF(Mouse.hit.p) | |
2710 | for i = 0,1,0.2 do | |
2711 | WACKYEFFECT({EffectType = "Block", Size = VT(1,3,1), Size2 = VT(0.5,10,.5), Transparency = 0, Transparency2 = 1, CFrame = CF(Mouse.hit.p), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2712 | end | |
2713 | ATTACK = false | |
2714 | Rooted = false | |
2715 | end | |
2716 | ||
2717 | function Counter() | |
2718 | ATTACK = true | |
2719 | Rooted = true | |
2720 | MELEE = true | |
2721 | local dmg = APPLYMELEE(Blade,20,30,true) | |
2722 | WACKYEFFECT(({EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2723 | for i=0, 5, 0.1 / Animation_Speed*2 do | |
2724 | Swait() | |
2725 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(-90)), 1 / Animation_Speed) | |
2726 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2727 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(35), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2728 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2729 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2730 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2731 | end | |
2732 | local Tel = (RootPart.CFrame+RootPart.CFrame.lookVector*(5)) | |
2733 | WACKYEFFECT(({Time = 50,EffectType = "Sphere", Size = VT(1,1,5), Size2 = VT(0.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * (5), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2734 | ApplyAoE(Tel.Position,30,40,50,100,false) | |
2735 | for i = 1,5 do | |
2736 | Swait() | |
2737 | WACKYEFFECT(({Time = 50,EffectType = "Wave", Size = VT(1,1,5), Size2 = VT(50,20,50), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Tel.Position), MoveToPos = nil, RotationX = 0, RotationY = 45, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})) | |
2738 | WACKYEFFECT(({Time = 50,EffectType = "Wave", Size = VT(1,1,5), Size2 = VT(50,50,50), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Tel.Position), MoveToPos = nil, RotationX = 0, RotationY = 45, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = 239000203, SoundPitch = 1, SoundVolume = 2})) | |
2739 | end | |
2740 | for i=0, 0.5, 0.1 / Animation_Speed*2 do | |
2741 | Swait() | |
2742 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
2743 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(90)), 1 / Animation_Speed) | |
2744 | RootPart.CFrame = Clerp(RootPart.CFrame,RootPart.CFrame * CF(0, 0, -30), 1 / Animation_Speed) | |
2745 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2746 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2747 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2748 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2749 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2750 | end | |
2751 | ||
2752 | for i=0, 3, 0.1 / Animation_Speed*2 do | |
2753 | Swait() | |
2754 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(180), RAD(-90), RAD(0)), 1 / Animation_Speed) | |
2755 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(30), RAD(0), RAD(90)), 1 / Animation_Speed) | |
2756 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2757 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(95), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2758 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2759 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2760 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2761 | end | |
2762 | ATTACK = false | |
2763 | Rooted = false | |
2764 | MELEE = false | |
2765 | dmg:Disconnect() | |
2766 | end | |
2767 | --Too lazy to finish this, feel free to change this if you can script | |
2768 | --[[ | |
2769 | function Change() | |
2770 | ATTACK = true | |
2771 | Rooted = true | |
2772 | MELEE = true | |
2773 | --local dmg = APPLYMELEE(Blade,5,10,false) | |
2774 | WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(.5,.5,20), Transparency = 0, Transparency2 = 1, CFrame = CF(Torso.Position - Vector3.new(0,3,0)), MoveToPos = nil, RotationX = 0, RotationY = 90, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2775 | for i=0, 5, 0.1 / Animation_Speed*2 do | |
2776 | Swait() | |
2777 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2778 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2779 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(35), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2780 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2781 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2782 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2783 | end | |
2784 | if Form == false then | |
2785 | Form = true | |
2786 | else | |
2787 | Form = false | |
2788 | end | |
2789 | ATTACK = false | |
2790 | Rooted = false | |
2791 | MELEE = false | |
2792 | --dmg:Disconnect() | |
2793 | end | |
2794 | --]] | |
2795 | function MouseDown(Mouse) | |
2796 | HOLD = true | |
2797 | end | |
2798 | ||
2799 | function MouseUp(Mouse) | |
2800 | HOLD = false | |
2801 | end | |
2802 | ||
2803 | keypress = false | |
2804 | input = "" | |
2805 | function KeyDown(Key) | |
2806 | KEYHOLD = true | |
2807 | k = Key:lower() | |
2808 | if k == 'a' or k == 's' or k == 'w' or k == 'd' or k == 'q' or k == 'e' or k == 'z' or k == 'x' or k == 'c' or k == 'v' and ATTACK == false --[[and cooldown3 >= co3 and stamina>=skill3stam]] then | |
2809 | input = input..k | |
2810 | Keytext.Text = ("[Input]: "..input) | |
2811 | coroutine.resume(coroutine.create(function() | |
2812 | while keypress == true do | |
2813 | Swait() | |
2814 | end | |
2815 | for i = 1, 60 do | |
2816 | if keypress == false then | |
2817 | Swait() | |
2818 | end | |
2819 | end | |
2820 | input = '' | |
2821 | end)) | |
2822 | end | |
2823 | if input == 'sax' and ATTACK == false then | |
2824 | Forward() | |
2825 | --print("sax") | |
2826 | end | |
2827 | if input == 'z' and ATTACK == false then | |
2828 | Slash1() | |
2829 | --print("z") | |
2830 | end | |
2831 | if input == 'x' and ATTACK == false then | |
2832 | Slash2() | |
2833 | --print("x") | |
2834 | end | |
2835 | if input == 'c' and ATTACK == false then | |
2836 | Slash3() | |
2837 | --print("c") | |
2838 | end | |
2839 | if input == 'ddsc' and ATTACK == false then | |
2840 | Aerial() | |
2841 | --print("ddsc") | |
2842 | end | |
2843 | if input == 'sdq' and ATTACK == false then | |
2844 | Tech1() | |
2845 | --print("sdq") | |
2846 | end | |
2847 | if input == 'asdq' and ATTACK == false then | |
2848 | Teleport() | |
2849 | --print("asdq") | |
2850 | end | |
2851 | if input == 'aadq' and ATTACK == false then | |
2852 | Counter() | |
2853 | --print("asdq") | |
2854 | end | |
2855 | --[[ | |
2856 | if input == 'ssadq' and ATTACK == false then | |
2857 | Change() | |
2858 | --print("ssadq") | |
2859 | end | |
2860 | --]] | |
2861 | ||
2862 | end | |
2863 | ||
2864 | function KeyUp(Key) | |
2865 | KEYHOLD = false | |
2866 | end | |
2867 | ||
2868 | Mouse.Button1Down:connect(function(NEWKEY) | |
2869 | MouseDown(NEWKEY) | |
2870 | end) | |
2871 | Mouse.Button1Up:connect(function(NEWKEY) | |
2872 | MouseUp(NEWKEY) | |
2873 | end) | |
2874 | Mouse.KeyDown:connect(function(NEWKEY) | |
2875 | KeyDown(NEWKEY) | |
2876 | end) | |
2877 | Mouse.KeyUp:connect(function(NEWKEY) | |
2878 | KeyUp(NEWKEY) | |
2879 | end) | |
2880 | ||
2881 | --//=================================\\ | |
2882 | --\\=================================// | |
2883 | ||
2884 | ||
2885 | while true do | |
2886 | Swait() | |
2887 | script.Parent = Character | |
2888 | ANIMATE.Parent = nil | |
2889 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
2890 | v:Stop(); | |
2891 | end | |
2892 | if Character:FindFirstChildOfClass("Humanoid") == nil then | |
2893 | Humanoid = IT("Humanoid",Character) | |
2894 | end | |
2895 | SINE = SINE + CHANGE | |
2896 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
2897 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
2898 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
2899 | local WALKSPEEDVALUE = 4 | |
2900 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
2901 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2902 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2903 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2- 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2904 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
2905 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
2906 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2907 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
2908 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2909 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2910 | end | |
2911 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
2912 | ANIM = "Jump" | |
2913 | if ATTACK == false and MELEE == false then | |
2914 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2915 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2916 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2917 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(25 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2918 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(-25 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2919 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(1), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2920 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2921 | end | |
2922 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
2923 | ANIM = "Fall" | |
2924 | if ATTACK == false and MELEE == false then | |
2925 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2926 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
2927 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2928 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2929 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2930 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2931 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2932 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2933 | end | |
2934 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
2935 | ANIM = "Idle" | |
2936 | if ATTACK == false and MELEE == false then | |
2937 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0.2 + 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(5), RAD(2 * COS(SINE / 12)), RAD(0)), 1 / Animation_Speed) | |
2938 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
2939 | --WingWeld.C1 = Clerp(WingWeld.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
2940 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * SIN(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2941 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12) + ((1) - 1)) * ANGLES(RAD(10), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2942 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.4) * ANGLES(RAD(20), RAD(0), RAD(15+1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2943 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.4) * ANGLES(RAD(-45-2 * COS(SINE / 12)), RAD(0), RAD(45+2 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2944 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2945 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.1 * SIN(SINE / 12), 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2946 | --WACKYEFFECT({EffectType = "Block", Size = VT(.3,.3,.3), Size2 = VT(0.5,5,0.5), Transparency = 0.5, Transparency2 = 1, CFrame = CF(EnergyParticle.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
2947 | end | |
2948 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
2949 | ANIM = "Walk" | |
2950 | if ATTACK == false and MELEE == false then | |
2951 | --HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, 0, 0) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2952 | HandleGrip.C1 = Clerp(HandleGrip.C1,CF(0, -0.2 + 0.01 * SIN(SINE / 12), 0) * ANGLES(RAD(100), RAD(90), RAD(0)), 1 / Animation_Speed) | |
2953 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2954 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 1 / Animation_Speed) | |
2955 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(5)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
2956 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
2957 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(-5), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2958 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-5), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
2959 | end | |
2960 | Humanoid.Name = "TechnoShortSword" | |
2961 | if Rooted == false then | |
2962 | Disable_Jump = false | |
2963 | Humanoid.WalkSpeed = Speed | |
2964 | elseif Rooted == true then | |
2965 | Disable_Jump = true | |
2966 | Humanoid.WalkSpeed = 0 | |
2967 | end | |
2968 | Effects.Parent = Character | |
2969 | for _, c in pairs(Character:GetChildren()) do | |
2970 | if c:IsA("BasePart") and ATTACK == false then | |
2971 | for _, e in pairs(c:GetChildren()) do | |
2972 | if e:IsA("BodyPosition") or e:IsA("BodyGyro") then | |
2973 | e:remove() | |
2974 | end | |
2975 | end | |
2976 | end | |
2977 | end | |
2978 | if Head:FindFirstChildOfClass("Sound") then | |
2979 | Head:FindFirstChildOfClass("Sound"):remove() | |
2980 | end | |
2981 | end | |
2982 | end | |
2983 | ||
2984 | ||
2985 | ||
2986 | ||
2987 | ||
2988 | ||
2989 | ||
2990 | ||
2991 | ||
2992 | ||
2993 | ||
2994 | ||
2995 | --print("Thanks for using my script, Here's an easter egg, https://paste.ee/r/yXNtK") | |
2996 | --Anyways what are you doing here lol, i might make a script that has more weapons, later! |