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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
282
fedora = Instance.new("Part",Character)
283
fedora.Size = Vector3.new(2,2,2)
284
fedora.CFrame = Head.CFrame
285
fedora.CanCollide = false
286
fedoraweld = Instance.new("Weld",fedora)
287
fedoraweld.Part0 = fedora
288
fedoraweld.Part1 = Head
289
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
290
mfedora = Instance.new("SpecialMesh", fedora)
291
mfedora.MeshType = "FileMesh"
292
mfedora.Scale = Vector3.new(.97, .97, .97)
293
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
294
295
shades = Instance.new("Part",Character)
296
shades.Size = Vector3.new(2,2,2)
297
shades.CFrame = Head.CFrame
298
shades.CanCollide = false
299
shadesweld = Instance.new("Weld",shades)
300
shadesweld.Part0 = shades
301
shadesweld.Part1 = Head
302
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
303
mshades = Instance.new("SpecialMesh", shades)
304
mshades.MeshType = "FileMesh"
305
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
306
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
307
308
for i,v in pairs(Character:GetChildren()) do
309
if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
310
v:Remove()
311
end
312
end
313
314
shirt = Instance.new("Shirt", Character)
315
shirt.Name = "Shirt"
316-
Head.face.Texture = "rbxasset://textures/face.png"
316+
pants = Instance.new("Pants", Character)
317
pants.Name = "Pants"
318
Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=676428254"
319
Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=676428254"
320
321
coroutine.wrap(function()
322
while wait() do
323
Head.face.Texture = "rbxassetid://1471407701"
324
hum.WalkSpeed = ws
325
LeftArm.BrickColor = BrickColor.new("Really black")
326
RightArm.BrickColor = BrickColor.new("Really black")
327
Head.BrickColor = BrickColor.new("White")
328
Torso.BrickColor = BrickColor.new("Really black")
329
LeftLeg.BrickColor = BrickColor.new("Really black")
330
RightLeg.BrickColor = BrickColor.new("Really black")
331
end
332
end)()
333
godmode = coroutine.wrap(function()
334
for i,v in pairs(Character:GetChildren()) do
335
if v:IsA("BasePart") and v ~= Root then
336
v.Anchored = false
337
end
338
end
339
while true do
340
hum.MaxHealth = math.huge
341
wait(0.0000001)
342
hum.Health = math.huge
343
wait()
344
end
345
end)
346
godmode()
347
ff = Instance.new("ForceField", Character)
348
ff.Visible = false
349
350
coroutine.wrap(function()
351
for i,v in pairs(Character:GetChildren()) do
352
if v.Name == "Animate" then v:Remove()
353
end
354
end
355
end)()
356
357
function damagealll(Radius,Position)		
358
	local Returning = {}		
359
	for _,v in pairs(workspace:GetChildren()) do		
360
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
361
if v:FindFirstChild("Torso") then		
362
			local Mag = (v.Torso.Position - Position).magnitude		
363
			if Mag < Radius then		
364
				table.insert(Returning,v)		
365
			end
366
elseif v:FindFirstChild("UpperTorso") then	
367
			local Mag = (v.UpperTorso.Position - Position).magnitude		
368
			if Mag < Radius then		
369
				table.insert(Returning,v)		
370
			end
371
end	
372
		end		
373
	end		
374
	return Returning		
375
end
376
377
ArtificialHB = Instance.new("BindableEvent", script)
378
ArtificialHB.Name = "Heartbeat"
379
script:WaitForChild("Heartbeat")
380
381
frame = 1 / 60
382
tf = 0
383
allowframeloss = false
384
tossremainder = false
385
386
387
lastframe = tick()
388
script.Heartbeat:Fire()
389
390
391
game:GetService("RunService").Heartbeat:connect(function(s, p)
392
	tf = tf + s
393
	if tf >= frame then
394
		if allowframeloss then
395
			script.Heartbeat:Fire()
396
			lastframe = tick()
397
		else
398
			for i = 1, math.floor(tf / frame) do
399
				script.Heartbeat:Fire()
400
			end
401
			lastframe = tick()
402
		end
403
		if tossremainder then
404
			tf = 0
405
		else
406
			tf = tf - frame * math.floor(tf / frame)
407
		end
408
	end
409
end)
410
411
function swait(num)
412
	if num == 0 or num == nil then
413
		game:service("RunService").Stepped:wait(0)
414
	else
415
		for i = 0, num do
416
			game:service("RunService").Stepped:wait(0)
417
		end
418
	end
419
end
420
421
for _,n in pairs(Character:GetChildren()) do
422
if n:IsA("Accessory") then n:Remove() end
423
end
424
for _,x in pairs(Character:GetChildren()) do
425
if x:IsA("Decal") then x:Remove() end
426
end
427
428
intro = true
429
ws = 0
430
431
bigfedora = Instance.new("Part",Character)
432
bigfedora.Size = Vector3.new(2,2,2)
433
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
434
bigfedora.CanCollide = false
435
bigfedora.Anchored = true
436
bigfedora.Name = "mbigf"
437
mbigfedora = Instance.new("SpecialMesh", bigfedora)
438
mbigfedora.MeshType = "FileMesh"
439
mbigfedora.Scale = Vector3.new(6, 7, 7)
440
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
441
for i,v in pairs(Character:GetDescendants()) do
442
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
443
end
444
end
445
for i = 1, 60 do
446
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
447
swait()
448
end
449
wait(.25)
450
for i,v in pairs(Character:GetDescendants()) do
451
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
452
end
453
end
454
for i = 1, 50 do
455
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
456
swait()
457
end
458
zmc = 0
459
for i = 1, 29 do
460
zmc = zmc + 2
461
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
462
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
463
swait()
464
end
465
bigfedora:Remove()
466
467
ws = 14
468
469
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
470
so = Instance.new("Sound")
471
so.Parent = PARENT
472
so.SoundId = "rbxassetid://"..ID
473
so.Volume = VOL
474
so.Looped = LOOP
475
476
so:Play()
477
removeuseless:AddItem(so,REMOVE)
478
end
479
480
mouse.KeyDown:connect(function(Press)
481
Press=Press:lower()
482
if Press=='k' then
483
if dancing then
484
dancing = false
485
else
486
dancing = true
487
ws = 0
488
change = .5
489
attacking = true
490
jam = Instance.new("Sound",Torso)
491
jam.SoundId = "rbxassetid://665751753"
492
jam.Volume = 8
493
jam.Looped = true
494
jam.TimePosition = 22.3
495
jam:Play()
496
lol90 = 0
497
coroutine.wrap(function()
498
while dancing do
499
lol90 = lol90 + 11
500
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
501
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
502
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
503
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
504
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
505
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
506
swait()
507
end
508
ws = 14
509
jam:Remove()
510
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
511
attacking = false
512
end)()
513
end
514
end
515
end)
516
517
mouse.KeyDown:connect(function(Press)
518
Press=Press:lower()
519
if Press=='j' then
520
if dancing then
521
dancing = false
522
else
523
dancing = true
524
ws = 3
525
change = .5
526
attacking = true
527
g1 = Instance.new("BodyGyro", Root)
528
g1.D = 175
529
g1.P = 20000
530
g1.MaxTorque = Vector3.new(0,9000,0)
531
herecomesthemoney = Instance.new("Sound",Torso)
532
herecomesthemoney.Pitch = 1
533
herecomesthemoney.SoundId = "rbxassetid://2426693638"
534
herecomesthemoney.Volume = 8
535
herecomesthemoney.Looped = true
536
herecomesthemoney:Play()
537
robuxpile = Instance.new("Part",Torso)
538
robuxpile.Size = Vector3.new(1,1,1)
539
robuxpile.CFrame = LeftArm.CFrame
540
robuxpile.CanCollide = false
541
robuxpileweld = Instance.new("Weld",robuxpile)
542
robuxpileweld.Part0 = robuxpile
543
robuxpileweld.Part1 = Torso
544
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
545
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
546
mrobuxpile.MeshType = "FileMesh"
547
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
548
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
549
coroutine.wrap(function()
550
coroutine.wrap(function()
551
while wait(.35) do
552
if not dancing then break end
553
local robux = Instance.new("Part",Torso)
554
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
555
robux.Anchored = false
556
robux.CanCollide = true
557
robux.Size = Vector3.new(1,1,1)
558
removeuseless:AddItem(robux,4)
559
mrobux = Instance.new("SpecialMesh", robux)
560
mrobux.MeshType = "FileMesh"
561
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
562
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
563
bov = Instance.new("BodyVelocity",robux)
564
bov.maxForce = Vector3.new(99999,99999,99999)
565
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
566
bov.velocity = robux.CFrame.lookVector*45
567
removeuseless:AddItem(bov,.1)
568
end
569
end)()
570
while dancing do
571
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
572
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
573
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
574
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
575
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
576
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
577
swait()
578
end
579
ws = 14
580
removeuseless:AddItem(g1,.001)
581
robuxpile:Remove()
582
attacking = false
583
end)()
584
end
585
end
586
end)
587
588
mouse.KeyDown:connect(function(Press)
589
Press=Press:lower()
590
if Press=='h' then
591
if dancing then
592
dancing = false
593
else
594
dancing = true
595
ws = 0
596
change = .5
597
attacking = true
598
jellyfishjam = Instance.new("Sound",Torso)
599
jellyfishjam.SoundId = "rbxassetid://840189092"
600
jellyfishjam.Volume = 8
601
jellyfishjam.Looped = true
602
jellyfishjam.TimePosition = 14.8
603
jellyfishjam:Play()
604
coroutine.wrap(function()
605
while dancing do
606
for i = 1, 15 do
607
if not dancing then break end
608
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
609
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
610
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
611
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
612
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
613
swait()
614
end
615
for i = 1, 15 do
616
if not dancing then break end
617
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
618
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
619
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
620
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
621
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
622
swait()
623
end
624
for i = 1, 15 do
625
if not dancing then break end
626
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
627
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
628
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
629
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
630
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
631
swait()
632
end
633
for i = 1, 15 do
634
if not dancing then break end
635
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
636
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
637
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
638
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
639
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
640
swait()
641
end
642
swait()
643
end
644
ws = 14
645
attacking = false
646
end)()
647
end
648
end
649
end)
650
651
mouse.KeyDown:connect(function(Press)
652
Press=Press:lower()
653
if Press=='g' then
654
if dancing then
655
dancing = false
656
else
657
dancing = true
658
ws = 0
659
change = .5
660
attacking = true
661
deadmau7 = Instance.new("Sound",Torso)
662
deadmau7.SoundId = "rbxassetid://168166611"
663
deadmau7.Volume = 8
664
deadmau7.Looped = true
665
deadmau7:Play()
666
coroutine.wrap(function()
667
coroutine.wrap(function()
668
while dancing do
669
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
670
swait()
671
end
672
end)()
673
while dancing do
674
for i = 1, 28 do
675
if not dancing then break end
676
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
677
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
678
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
679
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
680
swait()
681
end
682
for i = 1, 28 do
683
if not dancing then break end
684
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
685
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
686
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
687
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
688
swait()
689
end
690
swait()
691
end
692
ws = 14
693
deadmau7:Remove()
694
attacking = false
695
end)()
696
end
697
end
698
end)
699
700
mouse.KeyDown:connect(function(Press)
701
Press=Press:lower()
702
if Press=='f' then
703
if dancing then
704
dancing = false
705
else
706
dancing = true
707
ws = 6
708
change = .5
709
attacking = true
710
bennyhill = Instance.new("Sound",Torso)
711
bennyhill.SoundId = "rbxassetid://138211362"
712
bennyhill.Volume = 8
713
bennyhill.Looped = true
714
bennyhill:Play()
715
coroutine.wrap(function()
716
while dancing do
717
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
718
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
719
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
720
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
721
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
722
swait()
723
end
724
ws = 14
725
bennyhill:Remove()
726
attacking = false
727
end)()
728
end
729
end
730
end)
731
732
mouse.KeyDown:connect(function(Press)
733
Press=Press:lower()
734
if Press=='p' then
735
if dancing then
736
dancing = false
737
else
738
dancing = true
739
ws = 0
740
change = .5
741
attacking = true
742
barrelspin = 0
743
barrelrollsound = Instance.new("Sound",Torso)
744
barrelrollsound.SoundId = "rbxassetid://505320170"
745
barrelrollsound.Volume = 8
746
barrelrollsound.Looped = true
747
barrelrollsound:Play()
748
barrol = Instance.new("Part",Torso)
749
barrol.Size = Vector3.new(1,1,1)
750
barrol.CFrame = Torso.CFrame
751
barrol.CanCollide = false
752
barrolweld = Instance.new("Weld",barrol)
753
barrolweld.Part0 = barrol
754
barrolweld.Part1 = Torso
755
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
756
mbarrol = Instance.new("SpecialMesh", barrol)
757
mbarrol.MeshType = "FileMesh"
758
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
759
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
760
coroutine.wrap(function()
761
while dancing do
762
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
763
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
764
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
765
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
766
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
767
swait()
768
end
769
ws = 14
770
barrol:Remove()
771
attacking = false
772
end)()
773
end
774
end
775
end)
776
777
mouse.KeyDown:connect(function(Press)
778
Press=Press:lower()
779
if Press=='q' then
780
if dancing then
781
dancing = false
782
else
783
dancing = true
784
ws = 0
785
change = .5
786
spinningmove = 0
787
dbwouldlovethis = Instance.new("Sound",Torso)
788
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
789
dbwouldlovethis.Volume = 8
790
dbwouldlovethis.Looped = true
791
dbwouldlovethis:Play()
792
attacking = true
793
coroutine.wrap(function()
794
while dancing do
795
spinningmove = spinningmove + 10
796
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
797
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
798
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
799
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
800
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
801
swait()
802
end
803
ws = 14
804
dbwouldlovethis:Remove()
805
attacking = false
806
end)()
807
end
808
end
809
end)
810
811
812
mouse.KeyDown:connect(function(Press)
813
Press=Press:lower()
814
if Press=='u' then
815
if dancing then
816-
slavdance.SoundId = "rbxassetid://2341226836"
816+
817
else
818
dancing = true
819
ws = 6
820
change = .5
821
attacking = true
822
slavdance = Instance.new("Sound",Torso)
823
slavdance.SoundId = "rbxassetid://806947472"
824
slavdance.Volume = 6
825
slavdance.Looped = true
826
slavdance:Play()
827
coroutine.wrap(function()
828
while dancing do
829
for i = 1, 17 do
830
if not dancing then break end
831
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
832
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
833
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
834
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
835
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
836
swait()
837
end
838
for i = 1, 17 do
839
if not dancing then break end
840
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
841
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
842
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
843
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
844
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
845
swait()
846
end
847
swait()
848
end
849
ws = 14
850
slavdance:Remove()
851
attacking = false
852
end)()
853
end
854
end
855
end)
856
857
mouse.KeyDown:connect(function(Press)
858
Press=Press:lower()
859
if Press=='y' then
860
if dancing then
861
dancing = false
862
else
863
dancing = true
864
ws = 0
865
change = .5
866
walkforward = 0
867
walkrotation = 0
868
attacking = true
869
truelegend = Instance.new("Sound",Torso)
870
truelegend.SoundId = "rbxassetid://487872908"
871
truelegend.TimePosition = 13.98
872
truelegend.Volume = 8
873
truelegend.Looped = true
874
truelegend:Play()
875
coroutine.wrap(function()
876
while dancing do
877
for i = 1, 100 do
878
if not dancing then break end
879
walkforward = walkforward + .1
880
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
881
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
882
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
883
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
884
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
885
swait()
886
end
887
for i = 1, 50 do
888
if not dancing then break end
889
walkrotation = walkrotation + 15
890
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
891
swait()
892
end
893
walkrotation = 0
894
for i = 1, 100 do
895
if not dancing then break end
896
walkforward = walkforward - .1
897
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
898
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
899
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
900
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
901
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
902
swait()
903
end
904
for i = 1, 50 do
905
if not dancing then break end
906
walkrotation = walkrotation + 15
907
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
908
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
909
swait()
910
end
911
walkrotation = 0
912
swait()
913
end
914
ws = 14
915
truelegend:Remove()
916
attacking = false
917
end)()
918
end
919
end
920
end)
921
922
mouse.KeyDown:connect(function(Press)
923
Press=Press:lower()
924
if Press=='t' then
925
if dancing then
926
dancing = false
927
else
928
dancing = true
929
ws = 0
930
change = .5
931
attacking = true
932
plummusic = Instance.new("Sound",Torso)
933
plummusic.Volume = 8
934
plummusic.Looped = true
935
plummusic.SoundId = "rbxassetid://2526093213"
936
plummusic:Play()
937
coroutine.wrap(function()
938
while dancing do
939
for i = 1, 20 do
940
if not dancing then break end
941
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
942
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
943
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
944
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
945
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
946
swait()
947
end
948
for i = 1, 20 do
949
if not dancing then break end
950
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
951
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
952
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
953
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
954
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
955
swait()
956
end
957
swait()
958
end
959
ws = 14
960
plummusic:Remove()
961
attacking = false
962
end)()
963
end
964
end
965
end)
966
967
mouse.KeyDown:connect(function(Press)
968
Press=Press:lower()
969
if Press=='e' then
970
if dancing then
971
dancing = false
972
else
973
dancing = true
974
ws = 0
975
change = .5
976
attacking = true
977
mrozo = Instance.new("Sound",Torso)
978
mrozo.Volume = 8
979
mrozo.SoundId = "rbxassetid://335701357"
980
mrozo.Looped = true
981
mrozo.TimePosition = 10
982
mrozo:Play()
983
coroutine.wrap(function()
984
while dancing do
985
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
986
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
987
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
988
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
989
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
990
swait()
991
end
992
mrozo:Remove()
993
ws = 14
994
attacking = false
995
end)()
996
end
997
end
998
end)
999
1000
mouse.KeyDown:connect(function(Press)
1001
Press=Press:lower()
1002
if Press=='r' then
1003
if dancing then
1004
dancing = false
1005
else
1006
ws = 6
1007
recordbaby = 0
1008
dancing = true
1009
change = .5
1010
attacking = true
1011
spinme = Instance.new("Sound",Torso)
1012
spinme.Volume = 8
1013
spinme.SoundId = "rbxassetid://145799973"
1014
spinme.Looped = true
1015
spinme:Play()
1016
coroutine.wrap(function()
1017
while dancing do
1018
recordbaby = recordbaby + 10
1019
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
1020
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
1021
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
1022
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
1023
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
1024
swait()
1025
end
1026
spinme:Remove()
1027
ws = 14
1028
attacking = false
1029
end)()
1030
end
1031
end
1032
end)
1033
1034
function ray(pos, dir, rang, ignoredesc)
1035
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1036
end
1037
1038
function ray2(startpos, endpos, distance, ignore)
1039
local dir = CFrame.new(startpos,endpos).lookVector
1040
return ray(startpos, dir, distance, ignore)
1041
end
1042
1043
checks1 = coroutine.wrap(function() -------Checks
1044
while true do
1045
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1046
if Root.Velocity.y > 1 then
1047
position = "Jump"
1048
elseif Root.Velocity.y < -1 then
1049
position = "Falling"
1050
elseif Root.Velocity.Magnitude < 2 then
1051
position = "Idle"
1052
elseif Root.Velocity.Magnitude > 2 then
1053
position = "Walking"
1054
elseif Root.Velocity.Magnitude > 20 then
1055
position = "Running"
1056
else
1057
end
1058
wait()
1059
end
1060
end)
1061
checks1()
1062
1063
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1064
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1065
end
1066
1067
function ray2(StartPos, EndPos, Distance, Ignore)
1068
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1069
return ray(StartPos, DIRECTION, Distance, Ignore)
1070
end
1071
1072
OrgnC0 = Neck.C0
1073
local movelimbs = coroutine.wrap(function()
1074
while RunSrv.RenderStepped:wait() do
1075
TrsoLV = Torso.CFrame.lookVector
1076
Dist = nil
1077
Diff = nil
1078
if not MseGuide then
1079
print("Failed to recognize")
1080
else
1081
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1082
Dist = (Head.CFrame.p-Point).magnitude
1083
Diff = Head.CFrame.Y-Point.Y
1084
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1085
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1086
Diff2 = LeftArm.CFrame.Y-Point.Y
1087
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1088
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1089
end
1090
end
1091
end)
1092
movelimbs()
1093
immortal = {}
1094
for i,v in pairs(Character:GetDescendants()) do
1095
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1096
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1097
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1098
		end
1099
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1100
	elseif v:IsA("JointInstance") then
1101
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1102
	end
1103
end
1104
for e = 1, #immortal do
1105
	if immortal[e] ~= nil then
1106
		local STUFF = immortal[e]
1107
		local PART = STUFF[1]
1108
		local PARENT = STUFF[2]
1109
		local MATERIAL = STUFF[3]
1110
		local COLOR = STUFF[4]
1111
		local TRANSPARENCY = STUFF[5]
1112
if levitate then
1113
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1114
			PART.Material = MATERIAL
1115
			PART.Color = COLOR
1116
			PART.Transparency = TRANSPARENCY
1117
		end
1118
		PART.AncestryChanged:connect(function()
1119
			PART.Parent = PARENT
1120
		end)
1121
else
1122
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1123
			PART.Material = MATERIAL
1124
			PART.Color = COLOR
1125
			PART.Transparency = TRANSPARENCY
1126
		end
1127
		PART.AncestryChanged:connect(function()
1128
			PART.Parent = PARENT
1129
		end)
1130
end
1131
	end
1132
end
1133
function immortality()
1134
	for e = 1, #immortal do
1135
		if immortal[e] ~= nil then
1136
			local STUFF = immortal[e]
1137
			local PART = STUFF[1]
1138
			local PARENT = STUFF[2]
1139
			local MATERIAL = STUFF[3]
1140
			local COLOR = STUFF[4]
1141
			local TRANSPARENCY = STUFF[5]
1142
			if PART.ClassName == "Part" and PART == Root then
1143
				PART.Material = MATERIAL
1144
				PART.Color = COLOR
1145
				PART.Transparency = TRANSPARENCY
1146
			end
1147
			if PART.Parent ~= PARENT then
1148
				hum:Remove()
1149
				PART.Parent = PARENT
1150
				hum = Instance.new("Humanoid",Character)
1151
                                hum.Name = "noneofurbusiness"
1152
			end
1153
		end
1154
	end
1155
end
1156
coroutine.wrap(function()
1157
while true do
1158
if hum.Health < .1 then
1159
deadsound = Instance.new("Sound", Torso)
1160
deadsound.Volume = 6
1161
deadsound.SoundId = "rbxassetid://1411352723"
1162
deadsound:Play()
1163
immortality()
1164
end
1165
wait()
1166
end
1167
end)()
1168
1169
local anims = coroutine.wrap(function()
1170
while true do
1171
settime = 0.05
1172
sine = sine + change
1173
if position == "Jump" and attacking == false then
1174
change = 1
1175
spin = false
1176
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1177
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1178
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1179
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1180
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1181
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1182
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1183
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1184
elseif position == "Falling" and attacking == false then
1185
change = 1
1186
spin = false
1187
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1188
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1189
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1190
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1191
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1192
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1193
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1194
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1195
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1196
elseif position == "Walking" and attacking == false and running == false then
1197
change = 1.2
1198
walking = true
1199
spin = false
1200
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1201
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1202
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1203
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1204
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1205
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1206
elseif position == "Idle" and attacking == false and running == false then
1207
change = .5
1208
spin = true
1209
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1210
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1211
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1212
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1213
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1214
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1215
elseif position == "Running" and attacking == false then
1216
change = 1
1217
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1218
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1219
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1220
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1221
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1222
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1223
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1224
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1225
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1226
end
1227
swait()
1228
end
1229
end)
1230
anims()
1231
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")