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----[Created by OmegaHardcore99]----
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Player = game.Players.LocalPlayer
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Bomb = Instance.new("Tool")
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Bomb.Parent = Player.Backpack
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Bomb.Name = "WTF Bomb"
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Bomb.ToolTip = "Nuke the Entire Game :3"
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H = Instance.new("Part")
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H.Parent = Bomb
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H.Name = "Handle"
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H.Size = Vector3.new(2,1,2)
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C4 = Instance.new("SpecialMesh")
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C4.Parent = H
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C4.MeshId = "http://www.roblox.com/asset/?id=104516854"
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C4.TextureId = "http://www.roblox.com/asset/?id=104516981"
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C4.Scale = Vector3.new(2,2,2)
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function nuke()
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sky = coroutine.create(function()
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skyNOOB = coroutine.create(function()
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	while wait(0.3) do
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		local s = Instance.new("Sky",game.Lighting)
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		s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://835633217","rbxassetid://726895156"
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		s.CelestialBodiesShown = false
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	end
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end)
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sound = coroutine.create(function()
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soundNOOB = coroutine.create(function()
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	local a = Instance.new("Sound",workspace)
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	a.SoundId = "rbxassetid://141509625"
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	a.SoundId = "rbxassetid://902601313"
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	a.Name = "RAINING MEN"
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	a.Volume = 58359
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	a.Looped = true
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	a:Play()
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	while wait(0.2) do
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		local rainin = workspace:FindFirstChild("RAINING MEN")
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		if not rainin then
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			a = Instance.new("Sound",workspace)
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			a.SoundId = "rbxassetid://141509625"
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			a.SoundId = "rbxassetid://902601313"
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			a.Name = "RAINING MEN"
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			a.Volume = 58359
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			a.Looped = true
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			a:Play()
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		end
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	end
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end)
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rainNOOB = coroutine.create(function()
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coroutine.resume(sound)
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	local cc = Instance.New("ColorCorrectionEffect",game.Lighting)
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coroutine.resume(sky)
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	cc.Saturation = -4
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end)	
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coroutine.resume(rainNOOB)
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coroutine.resume(soundNOOB)
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coroutine.resume(skyNOOB)
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for i, player in ipairs(game.Players:GetPlayers()) do
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if player.Character then
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local tor = player.Character:FindFirstChild('Torso')
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if tor then
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S = Instance.new("Explosion",game.workspace)
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S.Position = tor.Position
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end
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end
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end
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end
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Bomb.Activated:connect(nuke)