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1 | local ran,err = ypcall(function() | |
2 | plr = game:service'Players'.LocalPlayer | |
3 | char = plr.Character | |
4 | mouse = plr:GetMouse() | |
5 | humanoid = char:findFirstChild("Humanoid") | |
6 | torso = char:findFirstChild("Torso") | |
7 | head = char.Head | |
8 | ra = char:findFirstChild("Right Arm") | |
9 | la = char:findFirstChild("Left Arm") | |
10 | rl = char:findFirstChild("Right Leg") | |
11 | ll = char:findFirstChild("Left Leg") | |
12 | rs = torso:findFirstChild("Right Shoulder") | |
13 | ls = torso:findFirstChild("Left Shoulder") | |
14 | rh = torso:findFirstChild("Right Hip") | |
15 | lh = torso:findFirstChild("Left Hip") | |
16 | neck = torso:findFirstChild("Neck") | |
17 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
18 | anim = char:findFirstChild("Animate") | |
19 | rootpart = char:findFirstChild("HumanoidRootPart") | |
20 | camera = workspace.CurrentCamera | |
21 | do --Removing ROBLOX's new Looped bug >_> | |
22 | local function rec(x) | |
23 | for i,v in pairs(x:children()) do | |
24 | if v:IsA'Animation' then | |
25 | v.AnimationId = 'rbxassetid://28159255' | |
26 | end | |
27 | rec(v) | |
28 | end | |
29 | end | |
30 | rec(anim) --the Animate script | |
31 | end | |
32 | ||
33 | humanoid.Jump = true | |
34 | ||
35 | wait(.4) | |
36 | ||
37 | ||
38 | if anim then | |
39 | anim:Destroy() | |
40 | end | |
41 | ||
42 | ||
43 | rj.C0 = CFrame.new() | |
44 | rj.C1 = CFrame.new() | |
45 | ||
46 | ||
47 | super_annoying = Instance.new("Sound", head) | |
48 | super_annoying.SoundId = "http://www.roblox.com/asset/?id=265576262" | |
49 | - | super_annoying.Volume = 0.6 |
49 | + | super_annoying.Volume = 5 |
50 | super_annoying.Looped = true | |
51 | barrel_roll = Instance.new("Sound", head) | |
52 | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=298676114" | |
53 | - | barrel_roll.Volume = 1 |
53 | + | barrel_roll.Volume = 6 |
54 | barrel_roll.Looped = true | |
55 | dubstep_gun = Instance.new("Sound", head) | |
56 | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=446666978" | |
57 | - | dubstep_gun.Volume = 0.6 |
57 | + | dubstep_gun.Volume = 5 |
58 | dubstep_gun.Looped = true | |
59 | you_are_pirate = Instance.new("Sound", head) | |
60 | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=404698306" | |
61 | - | you_are_pirate.Volume = 0.6 |
61 | + | you_are_pirate.Volume = 5 |
62 | you_are_pirate.Looped = true | |
63 | cant_touch = Instance.new("Sound", head) | |
64 | cant_touch.SoundId = "http://www.roblox.com/asset/?id=305234447" | |
65 | - | cant_touch.Volume = 1 |
65 | + | cant_touch.Volume = 6 |
66 | cant_touch.Looped = true | |
67 | gangy_style = Instance.new("Sound", head) | |
68 | gangy_style.SoundId = "http://www.roblox.com/asset/?id=333361404" | |
69 | - | gangy_style.Volume = 0.6 |
69 | + | gangy_style.Volume = 5 |
70 | gangy_style.Looped = true | |
71 | fox_say = Instance.new("Sound", head) | |
72 | fox_say.SoundId = "http://www.roblox.com/asset/?id=169827397" | |
73 | - | fox_say.Volume = 0.5 |
73 | + | fox_say.Volume = 4 |
74 | fox_say.Looped = true | |
75 | durk = Instance.new("Sound", head) | |
76 | durk.SoundId = "http://www.roblox.com/asset/?id=222274242" | |
77 | - | durk.Volume = 0.8 |
77 | + | durk.Volume = 7 |
78 | durk.Looped = true | |
79 | sax_guy = Instance.new("Sound", head) | |
80 | sax_guy.SoundId = "http://www.roblox.com/asset/?id=142435403" | |
81 | - | sax_guy.Volume = 0.6 |
81 | + | sax_guy.Volume = 5 |
82 | sax_guy.Looped = true | |
83 | heman = Instance.new("Sound", head) | |
84 | heman.SoundId = "http://www.roblox.com/asset/?id=458008883" | |
85 | - | heman.Volume = 1 |
85 | + | heman.Volume = 6 |
86 | heman.Looped = true | |
87 | justin = Instance.new("Sound", head) | |
88 | justin.SoundId = "http://www.roblox.com/asset/?id=373307815" | |
89 | - | justin.Volume = 0.8 |
89 | + | justin.Volume = 7 |
90 | justin.Looped = true | |
91 | brony_music = Instance.new("Sound", head) | |
92 | brony_music.SoundId = "http://www.roblox.com/asset/?id=379496294" | |
93 | - | brony_music.Volume = 1 |
93 | + | brony_music.Volume = 6 |
94 | brony_music.Looped = true | |
95 | spitfire = Instance.new("Sound", head) | |
96 | spitfire.SoundId = "http://www.roblox.com/asset/?id=406250345" | |
97 | - | spitfire.Volume = 0.8 |
97 | + | spitfire.Volume = 7 |
98 | spitfire.Looped = true | |
99 | burn_dem = Instance.new("Sound", head) | |
100 | burn_dem.SoundId = "http://www.roblox.com/asset/?id=143808239" | |
101 | - | burn_dem.Volume = 1 |
101 | + | burn_dem.Volume = 6 |
102 | burn_dem.Looped = true | |
103 | aj = Instance.new("Sound", head) | |
104 | aj.SoundId = "rbxassetid://414845336" | |
105 | - | aj.Volume = 1 |
105 | + | aj.Volume = 6 |
106 | aj.Looped = true | |
107 | ||
108 | Instance.new("HumanoidController", game:service'ControllerService') | |
109 | Instance.new("SkateboardController", game:service'ControllerService') | |
110 | Instance.new("VehicleController", game:service'ControllerService') | |
111 | ||
112 | ||
113 | ||
114 | ||
115 | --minimize | |
116 | rh.Parent = nil | |
117 | lh.Parent = nil | |
118 | rs.Parent = nil | |
119 | ls.Parent = nil | |
120 | neck.Parent = nil | |
121 | rj.Parent = nil | |
122 | ||
123 | ||
124 | rl.FormFactor = "Custom" | |
125 | ll.FormFactor = "Custom" | |
126 | ra.FormFactor = "Custom" | |
127 | la.FormFactor = "Custom" | |
128 | torso.FormFactor = "Custom" | |
129 | head.FormFactor = "Custom" | |
130 | rootpart.FormFactor = "Custom" | |
131 | ||
132 | ||
133 | ||
134 | ||
135 | rootpart.Size = Vector3.new(.4, .4, .2) | |
136 | rl.Size = Vector3.new(.2, .4, .2) | |
137 | ll.Size = Vector3.new(.2, .4, .2) | |
138 | ra.Size = Vector3.new(.2, .4, .2) | |
139 | la.Size = Vector3.new(.2, .4, .2) | |
140 | torso.Size = Vector3.new(.4, .4, .2) | |
141 | head.Size = Vector3.new(.4, .2, .2) | |
142 | ||
143 | rh.Parent = torso | |
144 | lh.Parent = torso | |
145 | rs.Parent = torso | |
146 | ls.Parent = torso | |
147 | neck.Parent = torso | |
148 | rj.Parent = rootpart | |
149 | ||
150 | ||
151 | if torso:findFirstChild("roblox") then | |
152 | local p = Instance.new("Part", char) | |
153 | p.FormFactor = "Custom" | |
154 | p.Size = torso.Size | |
155 | p.Transparency = 1 | |
156 | p:BreakJoints() | |
157 | local w = Instance.new("Weld", char) | |
158 | w.Part0 = p | |
159 | w.Part1 = torso | |
160 | torso:findFirstChild("roblox").Parent = p | |
161 | end | |
162 | ||
163 | ||
164 | --[[mesh1 = Instance.new("SpecialMesh", torso) | |
165 | mesh1.Name = "Mesh" | |
166 | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) | |
167 | mesh1.MeshId = "rbxasset://fonts/torso.mesh" | |
168 | mesh2 = Instance.new("SpecialMesh", la) | |
169 | mesh2.Name = "Mesh" | |
170 | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) | |
171 | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
172 | mesh3 = Instance.new("SpecialMesh", ra) | |
173 | mesh3.Name = "Mesh" | |
174 | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) | |
175 | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" | |
176 | mesh4 = Instance.new("SpecialMesh", ll) | |
177 | mesh4.Name = "Mesh" | |
178 | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) | |
179 | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" | |
180 | mesh5 = Instance.new("SpecialMesh", rl) | |
181 | mesh5.Name = "Mesh" | |
182 | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) | |
183 | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] | |
184 | ||
185 | ||
186 | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 | |
187 | ||
188 | ls.C0 = CFrame.new(-.3,.1,0) | |
189 | ls.C1 = CFrame.new(0,.1,0) | |
190 | rs.C0 = CFrame.new(.3,.1,0) | |
191 | rs.C1 = CFrame.new(0,.1,0) | |
192 | rh.C0 = CFrame.new(.1,-.2,0) | |
193 | rh.C1 = CFrame.new(0, .2, 0) | |
194 | lh.C0 = CFrame.new(-.1,-.2,0) | |
195 | lh.C1 = CFrame.new(0, .2, 0) | |
196 | neck.C0 = CFrame.new(0,.2,0) | |
197 | neck.C1 = CFrame.new(0,-.1,0) | |
198 | ||
199 | bodyc = char:findFirstChild("Body Colors") | |
200 | if bodyc then | |
201 | bodyc:Destroy() | |
202 | end | |
203 | ||
204 | wait(1) | |
205 | ||
206 | local body = {} | |
207 | for i,v in pairs(char:children()) do | |
208 | if v:IsA'BasePart' then | |
209 | print(v.Name) | |
210 | body[v.Name] = {Color = v.BrickColor} | |
211 | end | |
212 | end | |
213 | ||
214 | print(body.Torso) | |
215 | function restorecolors() | |
216 | for _,bp in pairs(char:children()) do | |
217 | if bp:IsA("BasePart") then | |
218 | bp.BrickColor = body[bp.Name].Color | |
219 | end | |
220 | end | |
221 | end | |
222 | ||
223 | ||
224 | local LightForTorso = Instance.new("PointLight", head) | |
225 | LightForTorso.Color = torso.BrickColor.Color | |
226 | LightForTorso.Range = 7 | |
227 | LightForTorso.Brightness = 1.5 | |
228 | ||
229 | ||
230 | ||
231 | ||
232 | local slidecount = 0 | |
233 | local slidecountmax = 0 | |
234 | local anim = "" | |
235 | local lastanim = anim | |
236 | local speed = 0 | |
237 | local looking = false | |
238 | local dancing = false | |
239 | local superannoying = false | |
240 | local barrelroll = false | |
241 | local dubstepgun = false | |
242 | local foxie = false | |
243 | local durka = false | |
244 | local saxguy = false | |
245 | local heya = false | |
246 | local jb = false | |
247 | local bronymusic = false | |
248 | local sheddy = false | |
249 | local burndem = false | |
250 | local global_wait = 0 | |
251 | ||
252 | count = 0 | |
253 | countspeed = 1 | |
254 | sine = 0 | |
255 | sinespeed = 1 | |
256 | ||
257 | ||
258 | ||
259 | humanoid.WalkSpeed = 11 | |
260 | ||
261 | ||
262 | local controllerService = game:GetService("ControllerService") | |
263 | local controller = controllerService:GetChildren()[1] | |
264 | ||
265 | ||
266 | local colors = {"White", "Really black"} | |
267 | ||
268 | humanoid.Died:connect(function() | |
269 | for cframe_parts = 0, 100 do | |
270 | local p = Instance.new("Part") | |
271 | p.FormFactor = "Custom" | |
272 | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
273 | p.Size = Vector3.new(1, 1, 1) | |
274 | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) | |
275 | p.Locked = true | |
276 | p.CanCollide = false | |
277 | p.Anchored = true | |
278 | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) | |
279 | p.Parent = workspace | |
280 | game:service'Debris':AddItem(p, 5) | |
281 | coroutine.wrap(function() | |
282 | while wait() do | |
283 | if p ~= nil then | |
284 | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) | |
285 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) | |
286 | p.Transparency = p.Transparency + 0.015 | |
287 | else | |
288 | break | |
289 | end | |
290 | end | |
291 | end)() | |
292 | end | |
293 | for _,v in pairs(char:children()) do | |
294 | if v:IsA("Part") then | |
295 | v:Destroy() | |
296 | end | |
297 | end | |
298 | ||
299 | end) | |
300 | ||
301 | ||
302 | mouse.KeyDown:connect(function(k) | |
303 | ||
304 | if string.byte(k) == 50 then | |
305 | ||
306 | if dancing then return end | |
307 | sitting = not sitting | |
308 | if sitting then | |
309 | local ray = Ray.new(torso.Position, Vector3.new(0, -1, 0)) | |
310 | local hitz,enz = workspace:FindPartOnRay(ray, char) | |
311 | ||
312 | ||
313 | if hitz then | |
314 | controller.Parent = nil | |
315 | humanoid.WalkSpeed = 0 | |
316 | coroutine.wrap(function() | |
317 | while wait() do | |
318 | humanoid.PlatformStand = true | |
319 | if sitting == false then humanoid.PlatformStand = false break end | |
320 | end | |
321 | end)() | |
322 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
323 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
324 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
325 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
326 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
327 | ||
328 | miniweld = Instance.new("Weld", char) | |
329 | miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame) | |
330 | miniweld.Part0 = hitz | |
331 | miniweld.Part1 = rootpart | |
332 | else | |
333 | sitting = false | |
334 | return | |
335 | end | |
336 | else | |
337 | if miniweld then | |
338 | miniweld:Destroy() | |
339 | end | |
340 | controller.Parent = controllerService | |
341 | humanoid.PlatformStand = false | |
342 | humanoid.WalkSpeed = 11 | |
343 | end | |
344 | end | |
345 | ||
346 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
347 | superannoying = false | |
348 | barrelroll = false | |
349 | heya = false | |
350 | dubstepgun = false | |
351 | youpirate = false | |
352 | canttouch = false | |
353 | gangnam = false | |
354 | sheddy = false | |
355 | durka = false | |
356 | saxguy = false | |
357 | foxie = false | |
358 | burndem = false | |
359 | bronymusic = false | |
360 | brony_music:stop() | |
361 | fox_say:stop() | |
362 | spitfire:stop() | |
363 | heman:stop() | |
364 | justin:stop() | |
365 | jb = false | |
366 | durk:stop() | |
367 | restorecolors() | |
368 | burn_dem:stop() | |
369 | if hat then | |
370 | hat:Destroy() | |
371 | end | |
372 | sax_guy:stop() | |
373 | gangy_style:stop() | |
374 | cant_touch:stop() | |
375 | you_are_pirate:stop() | |
376 | dubstep_gun:stop() | |
377 | super_annoying:stop() | |
378 | barrel_roll:stop() | |
379 | dancing = false | |
380 | global_wait = 0 | |
381 | LightForTorso.Color = torso.BrickColor.Color | |
382 | end | |
383 | ||
384 | if k == "z" then | |
385 | if dancing then return end | |
386 | if not sitting then | |
387 | dancing = true | |
388 | superannoying = true | |
389 | super_annoying:play() | |
390 | end | |
391 | end | |
392 | if k == "k" then | |
393 | if dancing then return end | |
394 | if not sitting then | |
395 | dancing = true | |
396 | sheddy = true | |
397 | spitfire:play() | |
398 | end | |
399 | end | |
400 | ||
401 | if k == "n" then | |
402 | if dancing then return end | |
403 | if not sitting then | |
404 | dancing = true | |
405 | gangnam = true | |
406 | gangy_style:play() | |
407 | end | |
408 | end | |
409 | ||
410 | if k == "r" then | |
411 | if dancing then return end | |
412 | if not sitting then | |
413 | dancing = true | |
414 | burndem = true | |
415 | burn_dem:play() | |
416 | end | |
417 | end | |
418 | ||
419 | ||
420 | if k == "x" then | |
421 | if dancing then return end | |
422 | if not sitting then | |
423 | dancing = true | |
424 | barrelroll = true | |
425 | barrel_roll:play() | |
426 | hat = Instance.new("Part", char) | |
427 | hat.FormFactor = "Custom" | |
428 | hat.CanCollide = false | |
429 | hat.Size = torso.Size | |
430 | hat.Locked = true | |
431 | hat:breakJoints() | |
432 | local hatmesh = Instance.new("SpecialMesh", hat) | |
433 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=29873142" | |
434 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=31467063" | |
435 | hatmesh.Scale = Vector3.new(.22, .2, .22) | |
436 | local hatweld = Instance.new("Weld", hat) | |
437 | hatweld.Part0 = hat | |
438 | hatweld.Part1 = torso | |
439 | end | |
440 | end | |
441 | if k == "h" then | |
442 | if dancing then return end | |
443 | if not sitting then | |
444 | dancing = true | |
445 | heman:play() | |
446 | heya = true | |
447 | hat = Instance.new("Part", char) | |
448 | hat.FormFactor = "Custom" | |
449 | hat.CanCollide = false | |
450 | hat.Size = torso.Size + Vector3.new(0.01, 0.01, 0.01) | |
451 | hat.Locked = true | |
452 | hat.BrickColor = BrickColor.new("Hot pink") | |
453 | hat:breakJoints() | |
454 | local hatweld = Instance.new("Weld", hat) | |
455 | hatweld.Part0 = hat | |
456 | hatweld.Part1 = torso | |
457 | end | |
458 | end | |
459 | if k == "j" then | |
460 | if dancing then return end | |
461 | if not sitting then | |
462 | dancing = true | |
463 | justin:play() | |
464 | jb = true | |
465 | hat = Instance.new("Part", char) | |
466 | hat.FormFactor = "Custom" | |
467 | hat.CanCollide = false | |
468 | hat.Size = head.Size | |
469 | hat.Locked = true | |
470 | hat.BrickColor = BrickColor.new("Hot pink") | |
471 | hat:breakJoints() | |
472 | local hatmesh = Instance.new("SpecialMesh", hat) | |
473 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=19999424" | |
474 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=20571982" | |
475 | hatmesh.Scale = Vector3.new(.23, .23, .23) | |
476 | local hatweld = Instance.new("Weld", hat) | |
477 | hatweld.Part0 = hat | |
478 | hatweld.Part1 = head | |
479 | hatweld.C0 = CFrame.new(0.025, -0.05, 0) | |
480 | end | |
481 | end | |
482 | if k == "c" then | |
483 | if dancing then return end | |
484 | if not sitting then | |
485 | dancing = true | |
486 | dubstepgun = true | |
487 | dubstep_gun:play() | |
488 | end | |
489 | end | |
490 | if k == "v" then | |
491 | if dancing then return end | |
492 | if not sitting then | |
493 | dancing = true | |
494 | youpirate = true | |
495 | you_are_pirate:play() | |
496 | hat = Instance.new("Part", char) | |
497 | hat.FormFactor = "Custom" | |
498 | hat.CanCollide = false | |
499 | hat.Size = head.Size | |
500 | hat.Locked = true | |
501 | hat:breakJoints() | |
502 | local hatmesh = Instance.new("SpecialMesh", hat) | |
503 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=1028848" | |
504 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=1028847" | |
505 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
506 | local hatweld = Instance.new("Weld", hat) | |
507 | hatweld.Part0 = hat | |
508 | hatweld.Part1 = head | |
509 | hatweld.C0 = CFrame.new(0, -0.15, 0) | |
510 | end | |
511 | end | |
512 | if k == "m" then | |
513 | if dancing then return end | |
514 | if not sitting then | |
515 | dancing = true | |
516 | canttouch = true | |
517 | cant_touch:play() | |
518 | end | |
519 | end | |
520 | if k == "b" then | |
521 | if dancing then return end | |
522 | if not sitting then | |
523 | dancing = true | |
524 | bronymusic = true | |
525 | brony_music:play() | |
526 | for _,bp in pairs(char:children()) do | |
527 | if bp:IsA("BasePart") then | |
528 | bp.BrickColor = BrickColor.new("Lavender") | |
529 | end | |
530 | end | |
531 | hat = Instance.new("Part", char) | |
532 | hat.FormFactor = "Custom" | |
533 | hat.CanCollide = false | |
534 | hat.Size = head.Size | |
535 | hat.Locked = true | |
536 | hat.BrickColor = BrickColor.new("Lavender") | |
537 | hat:breakJoints() | |
538 | local hatmesh = Instance.new("SpecialMesh", hat) | |
539 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=118186643" | |
540 | hatmesh.Scale = Vector3.new(.1, .2, .1) | |
541 | local hatweld = Instance.new("Weld", hat) | |
542 | hatweld.Part0 = hat | |
543 | hatweld.Part1 = head | |
544 | hatweld.C0 = CFrame.new(0, -0.1, 0.05) | |
545 | end | |
546 | end | |
547 | ||
548 | if k == "l" then | |
549 | if dancing then return end | |
550 | if not sitting then | |
551 | dancing = true | |
552 | foxie = true | |
553 | fox_say:play() | |
554 | hat = Instance.new("Part", char) | |
555 | hat.FormFactor = "Custom" | |
556 | hat.CanCollide = false | |
557 | hat.Size = head.Size | |
558 | hat.Locked = true | |
559 | hat:breakJoints() | |
560 | local hatmesh = Instance.new("SpecialMesh", hat) | |
561 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=25266225" | |
562 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=25266210" | |
563 | hatmesh.Scale = Vector3.new(.2, .2, .2) | |
564 | local hatweld = Instance.new("Weld", hat) | |
565 | hatweld.Part0 = hat | |
566 | hatweld.Part1 = head | |
567 | hatweld.C0 = CFrame.new(0, -0.1, 0) | |
568 | end | |
569 | ||
570 | end | |
571 | if k == "f" then | |
572 | if dancing then return end | |
573 | if not sitting then | |
574 | dancing = true | |
575 | durka = true | |
576 | durk:play() | |
577 | end | |
578 | end | |
579 | if k == "g" then | |
580 | if dancing then return end | |
581 | if not sitting then | |
582 | dancing = true | |
583 | saxguy = true | |
584 | sax_guy:play() | |
585 | hat = Instance.new("Part", char) | |
586 | hat.FormFactor = "Custom" | |
587 | hat.CanCollide = false | |
588 | hat.Size = head.Size | |
589 | hat.Locked = true | |
590 | hat:breakJoints() | |
591 | local hatmesh = Instance.new("SpecialMesh", hat) | |
592 | hatmesh.MeshId = "http://www.roblox.com/asset/?id=44410178" | |
593 | hatmesh.TextureId = "http://www.roblox.com/asset/?id=44410320" | |
594 | hatmesh.Scale = Vector3.new(.25, .25, .25) | |
595 | local hatweld = Instance.new("Weld", hat) | |
596 | hatweld.Part0 = hat | |
597 | hatweld.Part1 = la | |
598 | hatweld.C0 = CFrame.new(-0.18, -0.05, .04) * CFrame.Angles(math.pi - math.rad(18), 0, math.pi/4) | |
599 | end | |
600 | end | |
601 | ||
602 | ||
603 | ||
604 | ||
605 | if k == "q" then | |
606 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
607 | if sitting then return end | |
608 | looking = true | |
609 | rj.C0 = CFrame.new(-math.pi/6, 0,0) * CFrame.Angles(0, 0, math.pi/4) | |
610 | end | |
611 | if k == "e" then | |
612 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then return end | |
613 | if sitting then return end | |
614 | looking = true | |
615 | rj.C0 = CFrame.new(math.pi/6, 0,0) * CFrame.Angles(0, 0, -math.pi/4) | |
616 | end | |
617 | if k == "t" then | |
618 | if dancing then return end | |
619 | if sitting then return end | |
620 | dancing = true | |
621 | aj:play() | |
622 | end | |
623 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
624 | if sitting then return end | |
625 | humanoid.WalkSpeed = 18 | |
626 | end | |
627 | if string.byte(k) == 52 then | |
628 | if sitting then return end | |
629 | humanoid.WalkSpeed = 6 | |
630 | end | |
631 | end) | |
632 | ||
633 | mouse.KeyUp:connect(function(k) | |
634 | if string.byte(k) == 48 or string.byte(k) == 47 then | |
635 | if sitting then return end | |
636 | humanoid.WalkSpeed = 11 | |
637 | end | |
638 | if k == "w" or k == "a" or k == "s" or k == "d" or string.byte(k) == 32 then | |
639 | superannoying = false | |
640 | barrelroll = false | |
641 | heya = false | |
642 | dubstepgun = false | |
643 | youpirate = false | |
644 | canttouch = false | |
645 | gangnam = false | |
646 | sheddy = false | |
647 | durka = false | |
648 | saxguy = false | |
649 | foxie = false | |
650 | burndem = false | |
651 | bronymusic = false | |
652 | aj:stop() | |
653 | brony_music:stop() | |
654 | fox_say:stop() | |
655 | spitfire:stop() | |
656 | heman:stop() | |
657 | justin:stop() | |
658 | jb = false | |
659 | durk:stop() | |
660 | restorecolors() | |
661 | burn_dem:stop() | |
662 | if hat then | |
663 | hat:Destroy() | |
664 | end | |
665 | sax_guy:stop() | |
666 | gangy_style:stop() | |
667 | cant_touch:stop() | |
668 | you_are_pirate:stop() | |
669 | dubstep_gun:stop() | |
670 | super_annoying:stop() | |
671 | barrel_roll:stop() | |
672 | dancing = false | |
673 | global_wait = 0 | |
674 | LightForTorso.Color = torso.BrickColor.Color | |
675 | end | |
676 | ||
677 | ||
678 | if k == "q" then | |
679 | if looking then | |
680 | if sitting then return end | |
681 | rj.C0 = CFrame.new() | |
682 | looking = false | |
683 | end | |
684 | end | |
685 | ||
686 | if k == "e" then | |
687 | if looking then | |
688 | if sitting then return end | |
689 | rj.C0 = CFrame.new() | |
690 | looking = false | |
691 | end | |
692 | end | |
693 | end) | |
694 | ||
695 | ||
696 | game:service'RunService'.Stepped:connect(function() | |
697 | count = (count % 100) + (countspeed/2) | |
698 | angle = math.pi * math.sin(math.pi*2/100*count) | |
699 | ||
700 | if slidecount < slidecountmax then | |
701 | slidecount = slidecount + speed | |
702 | end | |
703 | if slidecount > slidecountmax then | |
704 | slidecount = slidecount - speed | |
705 | end | |
706 | if global_wait == 380 then global_wait = 0 end | |
707 | ||
708 | sine = sine + sinespeed | |
709 | if not dancing then | |
710 | if not sitting then | |
711 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -1, 0)) | |
712 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
713 | if not hitz then | |
714 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + angle*0.05, 0, 0) | |
715 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles((math.pi/8/5*slidecount) + math.pi + -angle*0.05, 0, 0) | |
716 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, 0) | |
717 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, 0) | |
718 | if not looking then | |
719 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
720 | end | |
721 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
722 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
723 | ||
724 | -- idle anim | |
725 | ||
726 | anim = "Idle" | |
727 | if anim ~= lastanim then | |
728 | if lastanim == "Walking" then | |
729 | speed = 0.5 | |
730 | slidecount = 1 | |
731 | slidecountmax = 0 | |
732 | elseif lastanim == "Running" then | |
733 | speed = 2.5 | |
734 | slidecount = 5 | |
735 | slidecountmax = 0 | |
736 | else | |
737 | slidecount = 0 | |
738 | slidecountmax = 0 | |
739 | end | |
740 | end | |
741 | countspeed = 1 | |
742 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.02, 0, 0) | |
743 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.02, 0, 0) | |
744 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.01, 0, 0) | |
745 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.01, 0, 0) | |
746 | if not looking then | |
747 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
748 | end | |
749 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
750 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 14 then | |
751 | looking = false | |
752 | -- walk anim | |
753 | anim = "Walking" | |
754 | if anim ~= lastanim then | |
755 | speed = 0.2 | |
756 | slidecount = 0 | |
757 | slidecountmax = 1 | |
758 | if lastanim == "Running" then | |
759 | slidecount = 5 | |
760 | end | |
761 | end | |
762 | countspeed = 6 | |
763 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.3, 0, math.abs(angle*0.02)) | |
764 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.3, 0, -math.abs(angle*0.02)) | |
765 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.28, 0, -math.abs(angle*0.01)) | |
766 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.28, 0, math.abs(angle*0.01)) | |
767 | rj.C0 = CFrame.new(0, math.abs(-angle*0.035), 0) * CFrame.Angles(-math.pi/8/5*slidecount, 0, 0) | |
768 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
769 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 14 then | |
770 | --run anim | |
771 | anim = "Running" | |
772 | if anim ~= lastanim then | |
773 | speed = 1 | |
774 | slidecount = 0 | |
775 | slidecountmax = 5 | |
776 | if lastanim == "Walking" then | |
777 | slidecount = 1 | |
778 | end | |
779 | end | |
780 | ||
781 | looking = false | |
782 | countspeed = 9 | |
783 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(angle*0.4, 0, math.abs(angle*0.07)) | |
784 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-angle*0.4, 0, -math.abs(angle*0.07)) | |
785 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-angle*0.38, 0, -math.abs(angle*0.03)) | |
786 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(angle*0.38, 0, math.abs(angle*0.03)) | |
787 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.pi/8/5*slidecount, 0, 0) | |
788 | rj.C0 = CFrame.new(0, math.abs(-angle*.055), 0) * CFrame.Angles(-math.pi/8/5*slidecount, math.sin(angle*0.05), 0) | |
789 | end | |
790 | ||
791 | lastanim = anim | |
792 | else | |
793 | countspeed = 1 | |
794 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -2, 0)) | |
795 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
796 | if not hitz then | |
797 | rj.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(-math.pi/2, 0, 0) | |
798 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.rad(30), 0, -math.pi/16) | |
799 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.rad(30), 0, math.pi/16) | |
800 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, -math.pi/10) | |
801 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.pi-math.rad(30), 0, math.pi/10) | |
802 | else | |
803 | rj.C0 = CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(10), 0, 0) | |
804 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, -math.pi/16) | |
805 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(math.pi/2-math.rad(10), 0, math.pi/16) | |
806 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(-math.rad(10), 0, -math.pi/10) | |
807 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(-math.rad(10), 0, math.pi/10) | |
808 | end | |
809 | ||
810 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(angle*0.055, 0, 0) | |
811 | end | |
812 | else | |
813 | if superannoying then | |
814 | countspeed = 5 | |
815 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
816 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
817 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
818 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
819 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
820 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
821 | elseif barrelroll then | |
822 | countspeed = 5 | |
823 | sinespeed = 0.1 | |
824 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.07)) | |
825 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.07)) | |
826 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, 0, -math.abs(angle*0.03)) | |
827 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, 0, math.abs(angle*0.03)) | |
828 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
829 | rj.C0 = CFrame.new(math.sin(sine)*2.5, 0, 0) * CFrame.Angles(-math.pi/2, math.sin(sine)*4.5, 0) | |
830 | elseif dubstepgun then | |
831 | global_wait = (global_wait % 380) + 1 | |
832 | countspeed = 5 | |
833 | if global_wait < 249 - 40 then | |
834 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.27)) | |
835 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.27)) | |
836 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
837 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
838 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
839 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
840 | elseif global_wait > 249 - 40 then | |
841 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.4, 0, math.abs(angle*0.11)) | |
842 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
843 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.09)) | |
844 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.09)) | |
845 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
846 | rj.C0 = CFrame.new(0, math.abs(-angle*.075), 0) * CFrame.Angles(0, math.pi/3 + math.sin(angle*0.15), 0) | |
847 | end | |
848 | elseif youpirate then | |
849 | global_wait = (global_wait % 380) + 1 | |
850 | countspeed = 5 | |
851 | if global_wait < 79 then | |
852 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
853 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
854 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
855 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
856 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
857 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
858 | elseif global_wait < 299 then | |
859 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, math.abs(angle*0.11)) | |
860 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, 0, -math.abs(angle*0.11)) | |
861 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.2, 0, -math.abs(angle*0.1)) | |
862 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.2, 0, math.abs(angle*0.1)) | |
863 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), math.sin(angle*0.19), 0) | |
864 | rj.C0 = CFrame.new(0, math.abs(-angle*.055+0.2), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
865 | elseif global_wait > 299 then | |
866 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, -math.abs(angle*0.07)) | |
867 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.2, 0, math.abs(angle*0.07)) | |
868 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
869 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
870 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
871 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, math.sin(angle*0.15), 0) | |
872 | end | |
873 | elseif canttouch then | |
874 | countspeed = 5 | |
875 | global_wait = (global_wait % 160) + 1 | |
876 | if global_wait == 160 then global_wait = 0 end | |
877 | if global_wait < 39 then | |
878 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
879 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
880 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
881 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
882 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
883 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, -math.pi/6, 0) | |
884 | elseif global_wait < 79 then | |
885 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, -math.abs(angle*0.07)) | |
886 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, 0, math.abs(angle*0.07)) | |
887 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.03)) | |
888 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.1, 0, math.abs(angle*0.03)) | |
889 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
890 | rj.C0 = CFrame.new(0, math.abs(-angle*.03), 0) * CFrame.Angles(0, math.pi/6, 0) | |
891 | elseif global_wait < 119 then | |
892 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
893 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
894 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
895 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
896 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
897 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
898 | torso.CFrame = torso.CFrame * CFrame.new(0.05, 0, 0) | |
899 | elseif global_wait > 119 then | |
900 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(0.01, 0, 0.17) | |
901 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(0.01, 0, -0.17) | |
902 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), -math.abs(angle*0.06)) | |
903 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(0, -math.abs(angle*0.05), math.abs(angle*0.06)) | |
904 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
905 | rj.C0 = CFrame.new(0, math.abs(-angle*.02), 0) * CFrame.Angles(0, 0, 0) | |
906 | torso.CFrame = torso.CFrame * CFrame.new(-0.05, 0, 0) | |
907 | end | |
908 | elseif gangnam then | |
909 | countspeed = 5 | |
910 | if global_wait == 180 then global_wait = 0 end | |
911 | global_wait = (global_wait % 180) + 1 | |
912 | if global_wait < 89 then | |
913 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
914 | rs.C0 = CFrame.new(.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, -math.pi/3 + -math.abs(angle*0.05)) | |
915 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
916 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
917 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
918 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
919 | elseif global_wait > 89 then | |
920 | ls.C0 = CFrame.new(-.2,.1,-.1) * CFrame.Angles(math.pi/2.5 + math.abs(angle*0.2), 0, math.pi/3 + math.abs(angle*0.05)) | |
921 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.sin(angle*0.1), 0, -math.sin(angle*0.1)) | |
922 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
923 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
924 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
925 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
926 | end | |
927 | elseif foxie then | |
928 | countspeed = 5 | |
929 | global_wait = (global_wait % 380) + 2 | |
930 | if global_wait < 89 then | |
931 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, -math.abs(angle*0.2)) | |
932 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + math.abs(angle*0.1), 0, math.abs(angle*0.2)) | |
933 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
934 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
935 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
936 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.rad(global_wait*4), 0) | |
937 | elseif global_wait > 89 then | |
938 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.05)) | |
939 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, -math.abs(angle*0.05)) | |
940 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, -math.abs(angle*0.03)) | |
941 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, math.abs(angle*0.03)) | |
942 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, math.sin(angle*0.1)) | |
943 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
944 | end | |
945 | elseif durka then | |
946 | countspeed = 2 | |
947 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.2), 0, math.abs(angle*0.07)) | |
948 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(angle*0.1, 0, -math.abs(angle*0.07)) | |
949 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, 0, -math.abs(angle*0.03)) | |
950 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, 0, math.abs(angle*0.03)) | |
951 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
952 | rj.C0 = CFrame.new(0, math.abs(-angle*.035), 0) * CFrame.Angles(0, math.sin(angle*0.05), 0) | |
953 | elseif saxguy then | |
954 | countspeed = 5 | |
955 | ls.C0 = CFrame.new(-.25,.1,-.1) * CFrame.Angles(math.pi/2.5, 0, math.pi/4) | |
956 | rs.C0 = CFrame.new(.25,.1,-.1) * CFrame.Angles(math.rad(60), 0, -math.pi/4) | |
957 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, -0.06) | |
958 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-math.abs(angle*0.1), 0, 0.06) | |
959 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(0, 0, 0) | |
960 | rj.C0 = CFrame.new(0, -math.abs(angle*0.01), math.abs(angle*0.01)) * CFrame.Angles(math.abs(angle*0.1), 0, 0) | |
961 | elseif heya then | |
962 | countspeed = 5 | |
963 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi + -angle*0.2, -angle*0.1, 0) | |
964 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi + angle*0.2, angle*0.1, 0) | |
965 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
966 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
967 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
968 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.sin(angle*0.07), 0) | |
969 | elseif jb then | |
970 | countspeed = 5 | |
971 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/2 + -angle*0.2, -angle*0.1, 0) | |
972 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/2 + angle*0.2, angle*0.1, 0) | |
973 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
974 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
975 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
976 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
977 | elseif bronymusic then | |
978 | countspeed = 5 | |
979 | ls.C0 = CFrame.new(-.1,.1,-.15) * CFrame.Angles(math.pi/2 + -angle*0.1, -angle*0.1, 0) | |
980 | rs.C0 = CFrame.new(.1,.1,-.15) * CFrame.Angles(math.pi/2 + angle*0.1, angle*0.1, 0) | |
981 | lh.C0 = CFrame.new(-.1,-.25,0) * CFrame.Angles(math.pi/2 + angle*0.1, 0, 0) | |
982 | rh.C0 = CFrame.new(.1,-.25,0) * CFrame.Angles(math.pi/2 + -angle*0.1, 0, 0) | |
983 | neck.C0 = CFrame.new(0,.25,0) * CFrame.Angles(math.pi/2 + math.abs(angle*0.25), 0, 0) | |
984 | rj.C0 = CFrame.new(0, -0.2 + math.abs(angle*0.05), 0) * CFrame.Angles(-math.rad(85), 0, 0) | |
985 | elseif sheddy then | |
986 | countspeed = 7 | |
987 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
988 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
989 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
990 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
991 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
992 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
993 | elseif burndem then | |
994 | countspeed = 4 | |
995 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -angle*0.4, -angle*0.1, 0) | |
996 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + angle*0.4, angle*0.1, 0) | |
997 | lh.C0 = CFrame.new(-.1,-.2,0) * CFrame.Angles(angle*0.05, angle*0.1, -0.06) | |
998 | rh.C0 = CFrame.new(.1,-.2,0) * CFrame.Angles(-angle*0.05, -angle*0.1, 0.06) | |
999 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1000 | rj.C0 = CFrame.new(0, math.abs(angle*0.05), 0) * CFrame.Angles(0, math.abs(angle*0.1), 0) | |
1001 | elseif aj.IsPlaying then | |
1002 | countspeed = 5 | |
1003 | ls.C0 = CFrame.new(-.3,.1,0) * CFrame.Angles(math.pi/4 + -(angle)*0.4, -angle*0.1, 0) | |
1004 | rs.C0 = CFrame.new(.3,.1,0) * CFrame.Angles(math.pi/4 + (angle)*0.4, -angle*0.1, 0) | |
1005 | lh.C0 = CFrame.new(-.1,-.2 - math.cos(count*.025)*.02,0) * CFrame.Angles(angle*0.05, 0, -0.06) | |
1006 | rh.C0 = CFrame.new(.1,-.2+math.cos(count*.025)*.02,0) * CFrame.Angles(-angle*0.05, 0, 0.06) | |
1007 | neck.C0 = CFrame.new(0,.2,0) * CFrame.Angles(math.abs(0.2), 0, 0) | |
1008 | rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.cos(angle*0.1), 0) | |
1009 | end | |
1010 | end | |
1011 | end) | |
1012 | ||
1013 | ||
1014 | plr.Chatted:connect(function(msg) | |
1015 | game:service'Chat':Chat(head, msg, 1) | |
1016 | if msg == "die/" then | |
1017 | char:breakJoints() | |
1018 | end | |
1019 | end) | |
1020 | ||
1021 | end) | |
1022 | if not ran and err then | |
1023 | print(err) | |
1024 | end |