SHOW:
|
|
- or go back to the newest paste.
1 | - | Evil={'MonsterSlyer2020 |
1 | + | Evil={'jassm11 |
2 | }'} | |
3 | if not (script.Parent:IsA('HopperBin')) then | |
4 | - | bin=Instance.new('HopperBin',game.Players.MonsterSlyer2020.Backpack) |
4 | + | bin=Instance.new('HopperBin',game.Players.jassm11.Backpack) |
5 | bin.TextureId='http://www.roblox.com/asset/?id=54353092' | |
6 | bin.Name='AlaFly' | |
7 | script.Parent=bin | |
8 | else | |
9 | bin=script.Parent | |
10 | end | |
11 | player=bin.Parent.Parent | |
12 | debris=game:service('Debris') | |
13 | new=Instance.new | |
14 | fnew=CFrame.new | |
15 | brick=BrickColor.new | |
16 | vnew=Vector3.new | |
17 | rot=CFrame.fromEulerAnglesXYZ | |
18 | if script.className~='LocalScript'then | |
19 | bin:remove() | |
20 | end | |
21 | T=new('Sound') | |
22 | T.SoundId='rbxassetid://2101157' | |
23 | T.Pitch=.4 | |
24 | motors={ | |
25 | right={}, | |
26 | left={}, | |
27 | mains={} | |
28 | } | |
29 | X=function(f)coroutine.resume(coroutine.create(f))end | |
30 | life=function(obj,time)debris:AddItem(obj,time)end | |
31 | local bv,bg,torso,Lmotor,Rmotor,head | |
32 | fly=250 | |
33 | findt=function() | |
34 | for i,v in pairs(player.Character:children())do | |
35 | if v.Name=='Torso'then | |
36 | return v | |
37 | end | |
38 | end | |
39 | end | |
40 | wing=function() | |
41 | torso=player.Character.Torso | |
42 | for i,v in pairs(torso.Parent:children())do | |
43 | if v.Name=='WingMain'then | |
44 | v:remove() | |
45 | end | |
46 | end | |
47 | mainwingpart=new('WedgePart') | |
48 | mainwingpart.Name='WingMain' | |
49 | mainwingpart.CanCollide=false | |
50 | mainwingpart.Size=vnew(1,1,1) | |
51 | mainwingpart.Transparency=1 | |
52 | mainwingpart.BrickColor=BrickColor.White() | |
53 | mainwingpart.Parent=player.Character | |
54 | weld=new('Weld',torso) | |
55 | weld.Part0=weld.Parent | |
56 | weld.Part1=mainwingpart | |
57 | weld.C0=fnew(0,.4,0) | |
58 | WingRight=new('WedgePart') | |
59 | WingRight.formFactor=3 | |
60 | WingRight.Size=vnew(.04,.3,.5) | |
61 | WingRight.CanCollide=false | |
62 | WingRight.BrickColor=BrickColor.White() | |
63 | WingRight.Parent=mainwingpart | |
64 | Rmotor=new('Motor',mainwingpart) | |
65 | Rmotor.Part0=Rmotor.Parent | |
66 | Rmotor.Part1=WingRight | |
67 | Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) | |
68 | nextpp=nil | |
69 | dan=-2 | |
70 | for w=1,15 do | |
71 | wait() | |
72 | dan=dan+1 | |
73 | pp=new('WedgePart') | |
74 | pp.Locked=true | |
75 | pp.BrickColor=BrickColor.White() | |
76 | pp.formFactor=3 | |
77 | if w==1 then | |
78 | pp.Size=vnew(.3,2.5,.8) | |
79 | else | |
80 | pp.Size=vnew(.3,1/(w/5),2/w) | |
81 | end | |
82 | pp.CanCollide=false | |
83 | pp.BrickColor=BrickColor.White() | |
84 | pp.CFrame=WingRight.CFrame | |
85 | pp.Material='Slate' | |
86 | pp.Parent=WingRight | |
87 | if dan==1 then | |
88 | dan=0 | |
89 | asdlal=new('WedgePart') | |
90 | asdlal.BrickColor=BrickColor.White() | |
91 | asdlal.formFactor=3 | |
92 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
93 | for lawlz,Evil in pairs(Evil)do | |
94 | if player.Name==Evil then | |
95 | asdlal:remove() | |
96 | asdlal=new('WedgePart') | |
97 | asdlal.formFactor=3 | |
98 | asdlal.BrickColor=BrickColor.White() | |
99 | asdlal.Size=vnew(.25,.8,15/w) | |
100 | end | |
101 | end | |
102 | asdlal.Locked=true | |
103 | asdlal.CanCollide=false | |
104 | asdlal.Material='Slate' | |
105 | asdlal.Parent=pp | |
106 | mmm=new('Motor',pp) | |
107 | mmm.Part0=pp | |
108 | mmm.Part1=asdlal | |
109 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
110 | end | |
111 | if w==1 then | |
112 | ppmotor=new('Motor',WingRight) | |
113 | else | |
114 | ppmotor=new('Motor',nextpp) | |
115 | end | |
116 | table.insert(motors.right,ppmotor) | |
117 | ppmotor.Part0=ppmotor.Parent | |
118 | ppmotor.Part1=pp | |
119 | if w==1 then | |
120 | ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) | |
121 | else | |
122 | ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) | |
123 | end | |
124 | nextpp=pp | |
125 | end | |
126 | WingLeft=new('WedgePart') | |
127 | WingLeft.formFactor=3 | |
128 | WingLeft.Size=vnew(.04,.3,.5) | |
129 | WingLeft.CanCollide=false | |
130 | WingLeft.BrickColor=BrickColor.White() | |
131 | WingLeft.Parent=mainwingpart | |
132 | Lmotor=new('Motor',mainwingpart) | |
133 | Lmotor.Part0=Lmotor.Parent | |
134 | Lmotor.Part1=WingLeft | |
135 | Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) | |
136 | nextpp=nil | |
137 | dan=-2 | |
138 | for w=1,15 do | |
139 | wait() | |
140 | dan=dan+1 | |
141 | pp=new('WedgePart') | |
142 | pp.Locked=true | |
143 | pp.BrickColor=BrickColor.White() | |
144 | pp.formFactor=3 | |
145 | if w==1 then | |
146 | pp.Size=vnew(.3,2.5,.8) | |
147 | else | |
148 | pp.Size=vnew(.3,1/(w/5),2/w) | |
149 | end | |
150 | pp.CanCollide=false | |
151 | pp.BrickColor=BrickColor.White() | |
152 | pp.CFrame=WingLeft.CFrame | |
153 | pp.Material='Slate' | |
154 | pp.Parent=WingLeft | |
155 | if dan==1 then | |
156 | dan=0 | |
157 | asdlal=new('WedgePart') | |
158 | asdlal.BrickColor=BrickColor.White() | |
159 | asdlal.formFactor=3 | |
160 | asdlal.Size=vnew(.25,pp.Size.y,15/w) | |
161 | for lawlz,Evil in pairs(Evil)do | |
162 | if player.Name==Evil then | |
163 | asdlal:remove() | |
164 | asdlal=new('WedgePart') | |
165 | asdlal.formFactor=3 | |
166 | asdlal.BrickColor=BrickColor.White() | |
167 | asdlal.Size=vnew(.25,.8,15/w) | |
168 | end | |
169 | end | |
170 | asdlal.Locked=true | |
171 | asdlal.CanCollide=false | |
172 | asdlal.Material='Slate' | |
173 | asdlal.Parent=pp | |
174 | mmm=new('Motor',pp) | |
175 | mmm.Part0=pp | |
176 | mmm.Part1=asdlal | |
177 | mmm.C0=fnew(0,0,-asdlal.Size.z/2) | |
178 | end | |
179 | if w==1 then | |
180 | ppmotor=new('Motor',WingLeft) | |
181 | else | |
182 | ppmotor=new('Motor',nextpp) | |
183 | end | |
184 | ppmotor.Part0=ppmotor.Parent | |
185 | table.insert(motors.left,ppmotor) | |
186 | ppmotor.Part1=pp | |
187 | if w==1 then | |
188 | ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) | |
189 | else | |
190 | ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) | |
191 | end | |
192 | nextpp=pp | |
193 | end | |
194 | X(function() | |
195 | for i,v in pairs(motors.right)do | |
196 | v.C1=rot(.1,0,0) | |
197 | wait() | |
198 | end | |
199 | for i,v in pairs(motors.right)do | |
200 | v.C1=rot(0,-.1,-.1) | |
201 | wait() | |
202 | end | |
203 | end) | |
204 | X(function() | |
205 | for i,v in pairs(motors.left)do | |
206 | v.C1=rot(.1,0,0) | |
207 | wait() | |
208 | end | |
209 | for i,v in pairs(motors.left)do | |
210 | v.C1=rot(0,.1,.1) | |
211 | wait() | |
212 | end | |
213 | end) | |
214 | X(function() | |
215 | for i,v in pairs(motors.right)do | |
216 | v.C1=rot(.1,0,0) | |
217 | wait() | |
218 | end | |
219 | for i,v in pairs(motors.right)do | |
220 | v.C1=rot(0,-.1,0) | |
221 | wait() | |
222 | end | |
223 | end) | |
224 | X(function() | |
225 | for i,v in pairs(motors.left)do | |
226 | v.C1=rot(.1,0,0) | |
227 | wait() | |
228 | end | |
229 | for i,v in pairs(motors.left)do | |
230 | v.C1=rot(0,.1,0) | |
231 | wait() | |
232 | end | |
233 | end) | |
234 | Rmotor.MaxVelocity=.1 | |
235 | Lmotor.MaxVelocity=.1 | |
236 | Lmotor.DesiredAngle=.8 | |
237 | Rmotor.DesiredAngle=-.8 | |
238 | end | |
239 | leftarm=function(bool) | |
240 | X(function() | |
241 | newlarm=new('Motor6D') | |
242 | newlarm.Name='Left Shoulder' | |
243 | newlarm.Parent=player.Character.Torso | |
244 | newlarm.Part0=player.Character.Torso | |
245 | newlarm.Part1=player.Character['Left Arm'] | |
246 | wait()--hmm | |
247 | newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) | |
248 | newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) | |
249 | if bool==false then return newlarm end | |
250 | an=player.Character.Animate | |
251 | an.Disabled=true | |
252 | an.Disabled=false | |
253 | end) | |
254 | return newlarm | |
255 | end | |
256 | Name=function() | |
257 | name='' | |
258 | for LA=1,3 do | |
259 | name=name..string.char(math.random(0,255)) | |
260 | end | |
261 | return name | |
262 | end | |
263 | Lazer=function(m)wllwlw=false | |
264 | for i,v in pairs(Evil)do | |
265 | if v==player.Name then | |
266 | wllwlw=true break | |
267 | end | |
268 | end | |
269 | if wllwlw==false then return end | |
270 | if asdTroll~=nil then return end | |
271 | asdTroll='asd' | |
272 | rarm=rightarm(false) | |
273 | rarm.MaxVelocity=.2 | |
274 | rarm.DesiredAngle=math.rad(110) | |
275 | larm=leftarm(false) | |
276 | larm.MaxVelocity=.2 | |
277 | larm.DesiredAngle=-math.rad(110) | |
278 | lball=new('Part') | |
279 | life(lball,10) | |
280 | lball.Shape=0 | |
281 | lball.Size=vnew(1,1,1) | |
282 | lball.CanCollide=false | |
283 | lball.BottomSurface=0 | |
284 | lball.TopSurface=0 | |
285 | lball.Transparency=.5 | |
286 | lball.BrickColor=BrickColor.White() | |
287 | for i,v in pairs(Evil)do | |
288 | if player.Name==v then | |
289 | lball.BrickColor=BrickColor.White() | |
290 | end | |
291 | end | |
292 | lball.Parent=player.Character | |
293 | lweld=new('Weld',larm.Part1) | |
294 | lweld.Part0=lweld.Parent | |
295 | lweld.Part1=lball | |
296 | lweld.C0=fnew(0,-4,0) | |
297 | rball=new('Part') | |
298 | life(rball,10) | |
299 | rball.Shape=0 | |
300 | rball.Size=vnew(1,1,1) | |
301 | rball.Transparency=.5 | |
302 | rball.CanCollide=false | |
303 | rball.BottomSurface=0 | |
304 | rball.TopSurface=0 | |
305 | rball.BrickColor=BrickColor.White() | |
306 | for i,v in pairs(Evil)do | |
307 | if player.Name==v then | |
308 | rball.BrickColor=BrickColor.White() | |
309 | end | |
310 | end | |
311 | rball.Parent=player.Character | |
312 | rweld=new('Weld',rarm.Part1) | |
313 | rweld.Part0=rweld.Parent | |
314 | rweld.Part1=rball | |
315 | rweld.C0=fnew(0,-4,0) | |
316 | X(function() | |
317 | X(function() | |
318 | for KG=1,157 do wait() | |
319 | part=new('Part') | |
320 | life(part,.2) | |
321 | part.Transparency=.3 | |
322 | asdrandom=(math.random(5,20)/10)+KG/40 | |
323 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
324 | part.Size=vnew(1,1,1) | |
325 | part.Anchored=true | |
326 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position | |
327 | part.Name='asd' | |
328 | part.BrickColor=BrickColor.White() | |
329 | for i,v in pairs(Evil)do | |
330 | if player.Name==v then | |
331 | part.BrickColor=BrickColor.White() | |
332 | end | |
333 | end | |
334 | part.Parent=lball | |
335 | end | |
336 | end) | |
337 | for KG2=1,157 do wait() | |
338 | part=new('Part') | |
339 | life(part,.2) | |
340 | part.Transparency=.3 | |
341 | asdrandom=(math.random(5,20)/10)+KG2/40 | |
342 | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom) | |
343 | part.Size=vnew(1,1,1) | |
344 | part.Anchored=true | |
345 | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position | |
346 | part.Name='asd' | |
347 | part.BrickColor=BrickColor.White() | |
348 | for i,v in pairs(Evil)do | |
349 | if player.Name==v then | |
350 | part.BrickColor=BrickColor.White() | |
351 | end | |
352 | end | |
353 | part.Parent=rball | |
354 | end | |
355 | rball:remove() | |
356 | lball:remove() | |
357 | rightarm(true) | |
358 | leftarm(true) | |
359 | asdTroll=nil | |
360 | for wasd=1,200 do | |
361 | if pp~=nil then pp:remove()end | |
362 | if asdTroll~=nil then return end | |
363 | pos=m.Hit.p | |
364 | pp=new('WedgePart') | |
365 | life(pp,.1) | |
366 | pp.formFactor=3 | |
367 | pp.BrickColor=BrickColor.White() | |
368 | pp.Transparency=.2 | |
369 | pp.Size=vnew(6,1000,6) | |
370 | pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) | |
371 | exp=Instance.new('Explosion') | |
372 | exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
373 | exp.BlastRadius=30 | |
374 | exp.Parent=workspace | |
375 | Join=new('Part') | |
376 | Join.formFactor=0 | |
377 | Join.Size=vnew(1,1,1) | |
378 | new('SpecialMesh',Join).MeshType='Sphere' | |
379 | Join.Mesh.Scale=vnew(60,60,60) | |
380 | Join.Anchored=true | |
381 | Join.BottomSurface=0 | |
382 | Join.TopSurface=0 | |
383 | Join.BrickColor=BrickColor.White() | |
384 | Join.Transparency=.5 | |
385 | Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
386 | Join.Parent=pp | |
387 | pJoin=new('Part') | |
388 | life(pJoin,.4) | |
389 | new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30)) | |
390 | pJoin.formFactor=0 | |
391 | pJoin.Size=vnew(1,1,1) | |
392 | pJoin.Anchored=true | |
393 | pJoin.BrickColor=BrickColor.White() | |
394 | pJoin.Transparency=.5 | |
395 | pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) | |
396 | pJoin.Parent=workspace | |
397 | pp.Parent=player.Character | |
398 | wait() | |
399 | pp.BrickColor=BrickColor.White() | |
400 | end | |
401 | end) | |
402 | -- rightarm(true) | |
403 | end | |
404 | rightarm=function(bool) | |
405 | if pcall(function() | |
406 | newrarm=new('Motor6D') | |
407 | newrarm.Name='Right Shoulder' | |
408 | newrarm.Parent=player.Character.Torso | |
409 | newrarm.Part0=player.Character.Torso | |
410 | newrarm.Part1=player.Character['Right Arm'] | |
411 | newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) | |
412 | newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) | |
413 | if bool==false then return newlarm end | |
414 | pcall(function() | |
415 | an=player.Character.Animate | |
416 | an.Disabled=true | |
417 | an.Disabled=false | |
418 | end) | |
419 | end)then | |
420 | return newrarm | |
421 | end | |
422 | end | |
423 | light=function() | |
424 | if pcall(function()torso=player.Character.Torso end)then | |
425 | else | |
426 | return | |
427 | end | |
428 | larm=leftarm(false) | |
429 | tt=T:clone() | |
430 | life(tt,0) | |
431 | tt.Parent=workspace | |
432 | tt:play() | |
433 | Pl=new('WedgePart') | |
434 | life(Pl,20) | |
435 | Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 | |
436 | Pl.Anchored=true | |
437 | Pl.CanCollide=false | |
438 | Pl.Parent=workspace | |
439 | leftarm(true) | |
440 | end | |
441 | bodys=function(asd) | |
442 | for i,v in pairs(torso:children())do | |
443 | if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then | |
444 | v:remove() | |
445 | end | |
446 | end | |
447 | if asd==true then return end | |
448 | bv=new('BodyVelocity') | |
449 | bg=new('BodyGyro') | |
450 | bv.maxForce=vnew(math.huge,math.huge,math.huge) | |
451 | bv.velocity=vnew(0,0,0) | |
452 | bg.maxTorque=vnew(0,0,0) | |
453 | bg.Parent=torso | |
454 | bv.Parent=torso | |
455 | end | |
456 | ball=function(asd) | |
457 | for i,v in pairs(player.Character:children())do | |
458 | if v.Name=='Fly Ball'then | |
459 | v:remove() | |
460 | end | |
461 | end | |
462 | if asd==true then return end | |
463 | part=new('Part') | |
464 | part.Shape=0 | |
465 | part.BottomSurface=0 | |
466 | part.TopSurface=0 | |
467 | part.Size=torso.Size*5 | |
468 | part.Transparency=.5 | |
469 | part.BrickColor=BrickColor.White() | |
470 | part.CanCollide=false | |
471 | part.CFrame=torso.CFrame | |
472 | part.Name='Fly Ball' | |
473 | part.Parent=player.Character | |
474 | weld=new('Weld') | |
475 | weld.Parent=torso | |
476 | weld.Part0=weld.Parent | |
477 | weld.Part1=part | |
478 | part.Touched:connect(function() | |
479 | for i=1,5 do | |
480 | wait() | |
481 | part.Transparency=.5-i/10 | |
482 | end | |
483 | part.Transparency=.5 | |
484 | end) | |
485 | end | |
486 | script.Parent.Selected:connect(function(m) | |
487 | torso=player.Character.Torso | |
488 | bodys(true) | |
489 | m.KeyDown:connect(function(k) | |
490 | if k=='q'then | |
491 | fly=fly-10 | |
492 | if fly<0 then | |
493 | fly=10 | |
494 | end | |
495 | elseif k=='r'then | |
496 | wing() | |
497 | elseif k=='f'then | |
498 | Lazer(m) | |
499 | elseif k=='t'then | |
500 | X(function()player.Character.WingMain:remove()end) | |
501 | elseif k=='e'then | |
502 | fly=fly+10 | |
503 | elseif k=='y'then | |
504 | MUp=false | |
505 | bodys(false) | |
506 | elseif k=='p'then | |
507 | print'asd' | |
508 | elseif k=='b'then | |
509 | fly=150 | |
510 | elseif k=='x'then | |
511 | X(function() | |
512 | if m.Target==workspace or m.Target==nil then return end | |
513 | ko=new('ObjectValue') | |
514 | game:service('Debris'):AddItem(ko,1) | |
515 | ko.Value=player | |
516 | ko.Name='creator' | |
517 | for i,v in pairs(m.Target.Parent:children())do | |
518 | if v:IsA('Humanoid')then | |
519 | ko.Parent=v | |
520 | v.Torso:BreakJoints() | |
521 | X(function() | |
522 | for asd=1,100 do | |
523 | wait() | |
524 | part=new('WedgePart') | |
525 | game:service('Debris'):AddItem(part,.2) | |
526 | part.formFactor=0 | |
527 | part.Transparency=.3 | |
528 | part.Anchored=true | |
529 | part.CanCollide=false | |
530 | part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position | |
531 | part.Size=vnew(2,2,2) | |
532 | part.BrickColor=BrickColor.White() | |
533 | random=math.random(part.Size.x,part.Size.x*2) | |
534 | new('BlockMesh',part).Scale=vnew(random,random,random) | |
535 | part.Parent=workspace | |
536 | end | |
537 | end) | |
538 | end | |
539 | end | |
540 | end) | |
541 | end | |
542 | end) | |
543 | m.Button1Down:connect(function() | |
544 | ball(true) | |
545 | bodys(false) | |
546 | MUp=false | |
547 | rightarm(false) | |
548 | leftarm(false) | |
549 | bg.maxTorque=Vector3.new(900000,900000,900000) | |
550 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
551 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
552 | end) | |
553 | m.Move:connect(function() | |
554 | if MUp==true then return end | |
555 | torso=player.Character.Torso | |
556 | X(function() | |
557 | bg.maxTorque=vnew(math.huge,math.huge,math.huge) | |
558 | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) | |
559 | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly | |
560 | end) | |
561 | end) | |
562 | m.Button1Up:connect(function() | |
563 | MUp=true | |
564 | ball(true) | |
565 | bodys(false) | |
566 | rightarm(true) | |
567 | leftarm(true) | |
568 | bv.maxForce=vnew(10000,10000,10000) | |
569 | delay(2,function()if MUp==true then bodys(true)end end) | |
570 | torso.Velocity=vnew(0,0,0) | |
571 | torso.RotVelocity=vnew(0,0,0) | |
572 | torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) | |
573 | torso.Velocity=vnew(0,0,0) | |
574 | torso.RotVelocity=vnew(0,0,0) | |
575 | end) | |
576 | end) | |
577 | bin.Deselected:connect(function() | |
578 | X(function() | |
579 | ball(true) | |
580 | bodys(true) | |
581 | torso.Velocity=vnew(0,0,0) | |
582 | torso.RotVelocity=vnew(0,0,0) | |
583 | end) | |
584 | end) | |
585 | function onTouched(part) | |
586 | local h = part.Parent:findFirstChild("Humanoid") | |
587 | if h~=nil then | |
588 | h.Health = 0 | |
589 | end | |
590 | end | |
591 | script.Parent.Touched:connect(onTouched) |