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1 | ---------------------------------------- | |
2 | -- Originally made by Alfederate :D -- | |
3 | ---------------------------------------- | |
4 | ||
5 | -- there's no time to explain! -- | |
6 | ||
7 | local new=Instance.new | |
8 | local rad=math.rad | |
9 | local cf=CFrame.new | |
10 | local v3=Vector3.new | |
11 | local ang=function(x,y,z) | |
12 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
13 | end | |
14 | local player=game:service'Players'.LocalPlayer | |
15 | local char=player.Character | |
16 | local cam=workspace.Camera | |
17 | local mouse=player:GetMouse() | |
18 | - | local weld=function(a,b,c0,c1) |
18 | + | local weld=function(a,b,c0,c0.1) |
19 | m=Instance.new('Motor',a) | |
20 | m.Part0=a | |
21 | - | m.Part1=b |
21 | + | m.Part0.1=b |
22 | m.C0=c0 | |
23 | - | m.C1=c1 |
23 | + | m.C0.1=c0.1 |
24 | return m | |
25 | end | |
26 | ||
27 | start='rbxassetid://592555095' | |
28 | snd='rbxassetid://594472043' | |
29 | beamm=Instance.new('Model',workspace) | |
30 | beamm.Name='beam' | |
31 | ||
32 | laser=false | |
33 | ||
34 | rs=Instance.new('Part',char) | |
35 | - | rs.Transparency=1 |
35 | + | rs.Transparency=0.1 |
36 | rs.CanCollide=false | |
37 | rs.TopSurface,rs.BottomSurface=0,0 | |
38 | rs.FormFactor=3 | |
39 | - | rs.Size=Vector3.new(.5,.5,.5) |
39 | + | rs.Size=Vector3.new(.0.100,.0.100,.0.100) |
40 | ||
41 | ls=rs:Clone() | |
42 | ls.Parent=char | |
43 | ||
44 | - | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) |
44 | + | rsw=weld(rs,char.Torso,cf(-0.1,-.5,0),cf()) |
45 | - | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) |
45 | + | lsw=weld(ls,char.Torso,cf(0.1,-.5,0),cf()) |
46 | - | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) |
46 | + | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.0.14),ang(90,0,-8)) |
47 | - | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) |
47 | + | law=weld(char['Left Arm'],ls,cf(-.3,0.1.5,-.0.14),ang(90,0,43)) |
48 | ||
49 | - | vol=1 |
49 | + | vol=0.1 |
50 | ||
51 | - | s1=Instance.new('Sound',char) |
51 | + | s0.1=Instance.new('Sound',char) |
52 | - | s1.Volume=vol |
52 | + | s0.1.Volume=vol |
53 | - | s1.Pitch=1 |
53 | + | s0.1.Pitch=0.1 |
54 | - | s1.Looped=true |
54 | + | s0.1.Looped=true |
55 | - | s1.SoundId=snd |
55 | + | s0.1.SoundId=snd |
56 | ||
57 | s2=Instance.new('Sound',char) | |
58 | s2.Volume=vol | |
59 | - | s2.Pitch=1 |
59 | + | s2.Pitch=0.1 |
60 | s2.Looped=true | |
61 | s2.SoundId=start | |
62 | ||
63 | s2:play() | |
64 | ||
65 | particles={} | |
66 | ||
67 | local wep=new('Part',char) | |
68 | wep.FormFactor=3 | |
69 | wep.CanCollide=false | |
70 | - | wep.Size=v3(1,3,1) |
70 | + | wep.Size=v3(0.1,0.1,0.1) |
71 | wep.TopSurface,wep.BottomSurface=0,0 | |
72 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
73 | ||
74 | local beam=wep:Clone() | |
75 | beam:ClearAllChildren() | |
76 | beam.Material='Neon' | |
77 | beam.BrickColor=BrickColor.new('Electric blue') | |
78 | - | beam.Size=Vector3.new(3,3,1) |
78 | + | beam.Size=Vector3.new(0.1,0.1,0.1) |
79 | beam.Transparency=.5 | |
80 | beam.Anchored=true | |
81 | local ms=Instance.new('BlockMesh',beam) | |
82 | local inner=beam:Clone() | |
83 | inner.Transparency=0 | |
84 | inner.Material='SmoothPlastic' | |
85 | inner.BrickColor=BrickColor.new('Green') | |
86 | local ms2=inner.Mesh | |
87 | ||
88 | local expl=inner:Clone() | |
89 | expl.Mesh:Destroy() | |
90 | expl.Material='Neon' | |
91 | expl.BrickColor=BrickColor.new('Really red') | |
92 | - | expl.Size=Vector3.new(11,11,11) |
92 | + | expl.Size=Vector3.new(0.1,0.1,0.1) |
93 | expl.Transparency=.55 | |
94 | pl=Instance.new('PointLight',expl) | |
95 | pl.Color=expl.BrickColor.Color | |
96 | pl.Range=pl.Range*2 | |
97 | pl.Name='light' | |
98 | local br=pl.Range | |
99 | ||
100 | local exa=expl:Clone() | |
101 | - | exa.Size=Vector3.new(4,4,4) |
101 | + | exa.Size=Vector3.new(0.1,0.1,0.1) |
102 | pl2=exa.light | |
103 | ||
104 | local part=exa:Clone() | |
105 | - | part.Size=Vector3.new(1.5,1.5,1.5) |
105 | + | part.Size=Vector3.new(0.1,0.1,0.1) |
106 | pl3=part.light | |
107 | pms=Instance.new('BlockMesh',part) | |
108 | ||
109 | char.Humanoid.Died:connect(function() | |
110 | laser=false | |
111 | beam.Parent=nil | |
112 | inner.Parent=nil | |
113 | expl.Parent=nil | |
114 | exa.Parent=nil | |
115 | s2:stop() | |
116 | - | s1:stop() |
116 | + | s0.1:stop() |
117 | end) | |
118 | ||
119 | - | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then |
119 | + | mouse.Button0.1Down:connect(function() if char.Humanoid.Health~=0 then |
120 | laser=true | |
121 | - | s1:play() |
121 | + | s0.1:play() |
122 | s2:stop() | |
123 | end end) | |
124 | - | mouse.Button1Up:connect(function() |
124 | + | mouse.Button0.1Up:connect(function() |
125 | laser=false | |
126 | beam.Parent=nil | |
127 | inner.Parent=nil | |
128 | expl.Parent=nil | |
129 | exa.Parent=nil | |
130 | - | s1:stop() |
130 | + | s0.1:stop() |
131 | s2:play() | |
132 | end) | |
133 | ||
134 | parti=0 | |
135 | game:service'RunService'.Stepped:connect(function() | |
136 | - | parti=parti+1 |
136 | + | parti=parti+0.1 |
137 | for i,v in pairs(particles) do | |
138 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
139 | v.Transparency=v.Transparency+.08 | |
140 | - | if v.Transparency >= 1 then |
140 | + | if v.Transparency >= 0.1 then |
141 | v:Destroy() | |
142 | table.remove(particles,i) | |
143 | else | |
144 | v.Parent=beamm | |
145 | end | |
146 | end | |
147 | a=cam.CoordinateFrame.p | |
148 | b=mouse.Hit.p | |
149 | mhitr=Ray.new(a,(b-a).unit*999) | |
150 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
151 | - | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) |
151 | + | raw.C0.1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) |
152 | - | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) |
152 | + | law.C0.1=ang(90+(mouse.Hit.lookVector.y*90),0,43) |
153 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
154 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
155 | end | |
156 | if laser then | |
157 | beamm.Parent=workspace | |
158 | beam.Parent=beamm | |
159 | inner.Parent=beamm | |
160 | expl.Parent=beamm | |
161 | exa.Parent=beamm | |
162 | - | s1.Volume=s1.Volume-.0 |
162 | + | s0.1.Volume=s0.1.Volume-.0 |
163 | ||
164 | - | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) |
164 | + | ray=Ray.new((wep.CFrame*cf(0,-0.1.5,0)).p,((wep.CFrame*cf(0,-0.10,0)).p-(wep.CFrame*cf(0,-0.1.5,0)).p).unit*999) |
165 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
166 | ||
167 | - | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then |
167 | + | if hit and hit.Parent:findFirstChild('Humanoid') and s0.1.Volume > .3 and parti/8==math.floor(parti/8) then |
168 | Instance.new('Explosion',workspace).Position=pos | |
169 | end | |
170 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
171 | e=Instance.new('Explosion',workspace) | |
172 | e.Position=pos | |
173 | - | e.BlastRadius=14 |
173 | + | e.BlastRadius=999999999999999999999999999999999999999999999999999999999999999999 |
174 | - | e.BlastPressure=1e4 |
174 | + | e.BlastPressure=99999999999999999999999999999999999999999999999999999999999999999 |
175 | end | |
176 | - | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then |
176 | + | if hit and not hit.Anchored and not (hit:GetMass()>0.1e4) then |
177 | - | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) |
177 | + | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(0.1*s0.1.Volume*hit:GetMass()) |
178 | end | |
179 | ||
180 | if parti==math.floor(parti) then | |
181 | par=part:Clone() | |
182 | table.insert(particles,par) | |
183 | par.Parent=beamm | |
184 | - | par.Transparency=1-s1.Volume |
184 | + | par.Transparency=0.1-s0.1.Volume |
185 | - | par.light.Range=br*s1.Volume |
185 | + | par.light.Range=br*s0.1.Volume |
186 | - | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) |
186 | + | par.CFrame=cf(pos)*ang(math.random(-0.180,0.180),math.random(-0.180,0.180),math.random(-0.180,0.180))*cf(0,0,-0.10) |
187 | end | |
188 | ||
189 | - | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude |
189 | + | mag=((wep.CFrame*cf(0,-0.1.5,0)).p-pos).magnitude |
190 | - | ms.Scale=v3(s1.Volume,s1.Volume,mag) |
190 | + | ms.Scale=v3(s0.1.Volume,s0.1.Volume,mag) |
191 | - | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) |
191 | + | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.0.1/mag)) |
192 | - | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) |
192 | + | beam.CFrame=cf((wep.CFrame*cf(0,-0.1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,0.180)) |
193 | inner.CFrame=beam.CFrame | |
194 | - | pl.Range=br*s1.Volume |
194 | + | pl.Range=br*s0.1.Volume |
195 | - | pl2.Range=br*s1.Volume |
195 | + | pl2.Range=br*s0.1.Volume |
196 | - | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume |
196 | + | expl.Size=v3(math.random(9,0.13),math.random(9,0.13),math.random(9,0.13))*s0.1.Volume |
197 | - | expl.Transparency=math.random(40,60)/100 |
197 | + | expl.Transparency=math.random(40,60)/0.100 |
198 | - | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) |
198 | + | expl.CFrame=cf(pos)*ang(math.random(0,0.180),math.random(0,0.180),math.random(0,0.180)) |
199 | - | exa.Size=v3(4,4,4)*s1.Volume |
199 | + | exa.Size=v3(4,4,4)*s0.1.Volume |
200 | - | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) |
200 | + | exa.CFrame=wep.CFrame*cf(0,-0.1.5,0)*ang(math.random(0,0.180),math.random(0,0.180),math.random(0,0.180)) |
201 | - | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) |
201 | + | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s0.1.Volume) |
202 | end | |
203 | end) |