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--change Sora295 to your name
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me = game.Players.Sora295
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me = game.Players.aaronremmers14
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if script.Parent.className ~= "HopperBin" then
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h = Instance.new("HopperBin")
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h.Parent = me.Backpack
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h.Name = "Rocket"
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script.Parent = h
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end
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sp = script.Parent
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function property(part, parent, x, y, z, color, tra, re)
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part.Parent = parent
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part.formFactor = 0
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part.TopSurface = 0
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part.BottomSurface = 0
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part.Size = Vector3.new(x,y,z)
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part.BrickColor = BrickColor.new(color)
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part.Transparency = tra
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part.Reflectance = re
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end
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function weld(weld,parent,part1,a,b,c,x,y,z)
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weld.Parent = parent
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weld.Part0 = weld.Parent
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weld.Part1 = part1
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weld.C1 = CFrame.fromEulerAnglesXYZ(x,y,z) * CFrame.new(a,b,c)
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end
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hold = false
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speed = 0
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maxspeed = 150
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sp.Selected:connect(function(mouse, key)
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        mouse.Icon = " "
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        if me.Character:findFirstChild("Duck") == nil then
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                mod = Instance.new("Model")
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                mod.Parent = me.Character
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                mod.Name = "Duck"
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                plane = Instance.new("Seat")
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                property(plane, mod, 2, 1, 2, "Bright red", 0, 0)
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                plane.Position = Vector3.new(0,7,0)
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                planebase = Instance.new("Part")
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                property(planebase, mod, 7, 1, 14, "Black metallic")
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                weld1 = Instance.new("Weld")
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                weld(weld1, planebase, plane, 0, -0.5, 0, -0.1, 0, 0)
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                bv = Instance.new("BodyVelocity")
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                bv.Parent = planebase
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                bv.velocity = Vector3.new(0,0.01,0)
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                bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
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                bg = Instance.new("BodyGyro")
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                bg.Parent = planebase
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                bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
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                dec1 = Instance.new("Part")
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                property(dec1, mod, 7, 1, 7, "Black metallic", 0, 0)
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                weld2 = Instance.new("Weld")
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                weld(weld2, planebase, dec1, 0, -3, -5, -1, 0, 0)
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                dec2 = Instance.new("Part")
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                property(dec2, mod, 7, 1, 13, "Black metallic", 0, 0)
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                dec2.CanCollide = false
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                weld3 = Instance.new("Weld")
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                weld(weld3, planebase, dec2, 0, -6, 3, 0, 0, 0)
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                dec3 = Instance.new("Part")
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                property(dec3, mod, 7, 1, 2, "Black metallic", 0, 0)
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                weld4 = Instance.new("Weld")
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                weld(weld4, planebase, dec3, 0, -0.5, 7, -1, 0, 0)
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                dec4 = Instance.new("Part")
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                property(dec4, mod, 7, 1, 5, "Navy blue", 0.6, 0.2)
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                weld5 = Instance.new("Weld")
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                weld(weld5, planebase, dec4, 0, -3.5, 8, -1.2, 0, 0)
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                dec5 = Instance.new("Part")
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                property(dec5, mod, 1, 6, 9, "Black metallic", 0, 0)
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                weld6 = Instance.new("Weld")
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                weld(weld6, planebase, dec5, 3.05, -3, 1.5, 0, 0, 0)
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                dec6 = Instance.new("Part")
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                property(dec6, mod, 1, 6, 9, "Black metallic", 0, 0)
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                weld7 = Instance.new("Weld")
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                weld(weld7, planebase, dec6, -3.05, -3, 1.5, 0, 0, 0)
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                dec7 = Instance.new("WedgePart")
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                property(dec7, mod, 1, 6, 4, "Black metallic", 0, 0)
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                weld8 = Instance.new("Weld")
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                weld(weld8, planebase, dec7, -3.05, -3, -4.5, 0, 3.12, 0)
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                dec8 = Instance.new("WedgePart")
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                property(dec8, mod, 1, 6, 4, "Black metallic", 0, 0)
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                weld9 = Instance.new("Weld")
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                weld(weld9, planebase, dec8, 3.05, -3, -4.5, 0, 3.12, 0)
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                dec9 = Instance.new("WedgePart")
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                property(dec9, mod, 1, 6, 3, "Black metallic", 0, 0)
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                weld10 = Instance.new("Weld")
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                weld(weld10, planebase, dec9, 3.05, -3, 7.4, 3.12, 3.12, 0)
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                dec10 = Instance.new("WedgePart")
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                property(dec10, mod, 1, 6, 3, "Black metallic", 0, 0)
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                weld11 = Instance.new("Weld")
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                weld(weld11, planebase, dec10, -3.05, -3, 7.4, 3.12, 3.12, 0)
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                wing = Instance.new("WedgePart")
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                property(wing, mod, 1, 9, 13, "Black metallic", 0, 0)
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                weld12 = Instance.new("Weld")
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                weld(weld12, planebase, wing, -7.55, -2, 0.5, 0, 0, 1.57)
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                wing2 = Instance.new("WedgePart")
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                property(wing2, mod, 1, 9, 13, "Black metallic", 0, 0)
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                weld13 = Instance.new("Weld")
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                weld(weld13, planebase, wing2, 7.55, -2, 0.5, 0, 0, -1.57)
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                miss = Instance.new("WedgePart")
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                property(miss, mod, 1, 9, 13, "Dark grey metallic", 0, 0)
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                mii = Instance.new("SpecialMesh",miss)
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                mii.Scale = Vector3.new(0.7,0.7,0.7)
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                mii.MeshType = "FileMesh"
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                mii.MeshId = "http://roblox.com/asset/?id=2251534"
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                weld14 = Instance.new("Weld")
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                weld(weld14, planebase, miss, 6, -1, 0.5, 0, 0, -1.57)
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                miss2 = Instance.new("WedgePart")
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                property(miss2, mod, 1, 1, 7, "Dark grey metallic", 0, 0)
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                mii2 = Instance.new("SpecialMesh",miss2)
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                mii2.Scale = Vector3.new(0.7,0.7,0.7)
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                mii2.MeshType = "FileMesh"
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                mii2.MeshId = "http://roblox.com/asset/?id=2251534"
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                weld15 = Instance.new("Weld")
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                weld(weld15, planebase, miss2, -6, -1, 0.5, 0, 0, -1.57)
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                mouse.Button1Down:connect(function()
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                        hold = true
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                        while hold == true do
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                                bg.cframe = CFrame.new(planebase.Position, mouse.Hit.p)
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                                bv.velocity = planebase.CFrame.lookVector * speed
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                                speed = speed + 1
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                                if speed >= maxspeed then
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                                        speed = maxspeed
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                                end
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                                wait()
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                        end
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                end)
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                mouse.Button1Up:connect(function()
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                        hold = false
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                        while hold == false do
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                                wait()
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                                speed = speed - 5
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                                if speed <= 0 then
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                                        speed = 0
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                                end
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                                bv.velocity = planebase.CFrame.lookVector * speed
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                        end
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                        bv.velocity = Vector3.new(0,.2,0)
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                end)
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                mouse.KeyDown:connect(function(key)
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                        key = key:lower()
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                        if (key == "q") then
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                                local bomb = Instance.new("Part")
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                                bomb.Parent = workspace
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                                bomb.formFactor = 0
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                                bomb.Size = Vector3.new(2,2,6)
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                                bomb.BrickColor = BrickColor.new(26)
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                                bombmesh = Instance.new("SpecialMesh",bomb)
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                                bombmesh.MeshType = "FileMesh"
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                                bombmesh.Scale = Vector3.new(0.2,0.2,0.2)
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                                bombmesh.MeshId = "2ff5ca3d3c439e4a558cb67d4a96f342"
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                                bomb.CFrame = planebase.CFrame * CFrame.new(0,-5,0)
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                                bomb.CFrame = bomb.CFrame * CFrame.Angles(0.4,0,0)
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                                bomb:BreakJoints()
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                                wait(0.1)
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                                bomb.Touched:connect(function()
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                                        local ex = Instance.new("Explosion")
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                                        ex.Parent = workspace
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                                        ex.Position = bomb.Position
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                                        ex.BlastRadius = 14
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                                        ex.BlastPressure = 400000
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                                        bomb:remove()
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                                end)
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                        elseif (key == "f") then
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                                local bom = miss:clone()
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                                bom.Parent = workspace
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                                bom.CFrame = miss.CFrame * CFrame.new(0,-5,-30)
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                                local bom2 = miss2:clone()
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                                bom2.Parent = workspace
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                                bom2.CFrame = miss2.CFrame * CFrame.new(0,-5,-30)
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                                bom:BreakJoints()
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                                bom2:BreakJoints()
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                                local b = Instance.new("BodyVelocity",bom)
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                                b.velocity = bom.CFrame.lookVector * 250
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                                b.P = 900000001
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                                local b2 = b:clone()
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                                b2.Parent = bom2
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                                bom.Touched:connect(function()
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                                        local ex = Instance.new("Explosion")
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                                        ex.Parent = workspace
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                                        ex.Position = bom.Position
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                                        ex.BlastRadius = 7
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                                        ex.BlastPressure = 300000
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                                        bom:remove()
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                                end)
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                                bom2.Touched:connect(function()
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                                        local ex = Instance.new("Explosion")
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                                        ex.Parent = workspace
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                                        ex.Position = bom2.Position
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                                        ex.BlastRadius = 7
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                                        ex.BlastPressure = 300000
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                                        bom2:remove()
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                                end)
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                        end
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                end)
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        end
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end)
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sp.Deselected:connect(function()
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        mod:remove()
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        hold = false
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end)