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1 | plr = game.Players.LocalPlayer | |
2 | mouse = plr:GetMouse() | |
3 | part = nil | |
4 | bp = nil | |
5 | particles = nil | |
6 | function clerp(a,b,c,d) | |
7 | for i = 0,d,.01 do | |
8 | a.CFrame = CFrame.new(b:lerp(c,i)) | |
9 | wait() | |
10 | end | |
11 | end | |
12 | function slerp(a2,b2,c2,d2) | |
13 | for i2 = 0,d2,.01 do | |
14 | a2.CFrame = CFrame.new(b2:lerp(c2,i2)) | |
15 | wait() | |
16 | end | |
17 | end | |
18 | mouse.KeyDown:connect(function(key) | |
19 | if key == "e" and plr.Character.Parent == workspace then | |
20 | plr.Character.Parent = workspace.Camera | |
21 | plr.Character.Archivable = true | |
22 | Instance.new("ForceField",plr.Character).Visible = false | |
23 | for y,t in pairs(plr.Character:GetChildren()) do | |
24 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
25 | t.Transparency = 1 | |
26 | if t.Name == "Head" and t:FindFirstChild("face") then | |
27 | t.face.Transparency = 1 | |
28 | end | |
29 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
30 | t.Handle.Transparency = 1 | |
31 | end | |
32 | end | |
33 | elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then | |
34 | plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p) | |
35 | elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then | |
36 | if plr.Character.Torso.Anchored == true then | |
37 | for y,t in pairs(plr.Character:GetChildren()) do | |
38 | if t:IsA("Part") then | |
39 | t.Anchored = false | |
40 | end | |
41 | end | |
42 | else | |
43 | for y,t in pairs(plr.Character:GetChildren()) do | |
44 | if t:IsA("Part") then | |
45 | t.Anchored = true | |
46 | end | |
47 | end | |
48 | end | |
49 | elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then | |
50 | local clone = part:Clone() | |
51 | clone.Parent = workspace | |
52 | clone.Anchored = false | |
53 | clone:ClearAllChildren() | |
54 | clone.CanCollide = true | |
55 | bp.Parent = clone | |
56 | particles.Parent = clone | |
57 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
58 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false | |
59 | end | |
60 | part:Destroy() | |
61 | part = clone | |
62 | elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then | |
63 | plr.Character.Parent = workspace | |
64 | plr.Character.Archivable = false | |
65 | plr.Character:FindFirstChildOfClass("ForceField"):Remove() | |
66 | for y,t in pairs(plr.Character:GetChildren()) do | |
67 | if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then | |
68 | t.Transparency = 0 | |
69 | if t.Name == "Head" and t:FindFirstChild("face") then | |
70 | t.face.Transparency = 0 | |
71 | end | |
72 | elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then | |
73 | t.Handle.Transparency = 0 | |
74 | end | |
75 | end | |
76 | end | |
77 | end) | |
78 | mouse.Button1Down:connect(function() | |
79 | if plr.Character.Parent == workspace.Camera then | |
80 | if mouse ~= nil then | |
81 | if mouse.Target ~= nil then | |
82 | part = mouse.Target | |
83 | bp = Instance.new("BodyPosition",part) | |
84 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
85 | bp.Position = part.Position | |
86 | particles = Instance.new("ParticleEmitter",part) | |
87 | particles.Color = ColorSequence.new(Color3.new(255,255,255)) | |
88 | particles.Size = NumberSequence.new(1) | |
89 | particles.Texture = "rbxassetid://292289455" | |
90 | particles.VelocitySpread = 360 | |
91 | particles.Speed = NumberRange.new(0) | |
92 | particles.RotSpeed = NumberRange.new(0) | |
93 | particles.Rotation = NumberRange.new(0) | |
94 | particles.Rate = 250 | |
95 | particles.Lifetime = NumberRange.new(.2,.4) | |
96 | particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)}) | |
97 | dwn = true | |
98 | end | |
99 | end | |
100 | while dwn == true do | |
101 | wait() | |
102 | bp.Position = mouse.hit.p | |
103 | if part then | |
104 | if part.Parent:FindFirstChildOfClass("Humanoid") then | |
105 | part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
106 | end | |
107 | end | |
108 | end | |
109 | end | |
110 | end) | |
111 | mouse.Button1Up:connect(function() | |
112 | dwn = false | |
113 | if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end | |
114 | if bp then bp:Destroy() end | |
115 | if particles then particles:Destroy() end | |
116 | end) | |
117 | touchCounter = 0 | |
118 | while wait() do | |
119 | if plr.Character.Parent == workspace.Camera then | |
120 | local c = plr.Character:Clone() | |
121 | c:MakeJoints() | |
122 | for y,t in pairs(c:GetChildren()) do | |
123 | - | if t:IsA("Part") then |
123 | + | if t:IsA("MeshPart") then |
124 | t.CanCollide = false | |
125 | t.Anchored = true | |
126 | t.Transparency = "0.2" | |
127 | t.Reflectance = ".1" | |
128 | t.TopSurface = "Smooth" | |
129 | t.BottomSurface = "Smooth" | |
130 | t.RightSurface = "Smooth" | |
131 | t.LeftSurface = "Smooth" | |
132 | t.FrontSurface = "Smooth" | |
133 | t.BackSurface = "Smooth" | |
134 | - | t.BrickColor = BrickColor.new("Really black") |
134 | + | |
135 | elseif t.Name == "HumanoidRootPart" then | |
136 | - | local selectionBox = Instance.new("SelectionBox", t) |
136 | + | |
137 | - | selectionBox.Adornee = t |
137 | + | |
138 | - | selectionBox.Color = BrickColor.new("Lavender") |
138 | + | |
139 | - | selectionBox.LineThickness = 0.001 |
139 | + | |
140 | end | |
141 | - | t.face:Remove() |
141 | + | |
142 | - | elseif t.Name == "Torso" and t:FindFirstChild("roblox") then |
142 | + | |
143 | - | t.roblox:Remove() |
143 | + | |
144 | end | |
145 | end | |
146 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
147 | game.Players.LocalPlayer.Character.Humanoid.Health = math.huge | |
148 | while true do | |
149 | game:GetService("RunService").Stepped:wait() | |
150 | game.Players.LocalPlayer.Character.Head.CanCollide = false | |
151 | game.Players.LocalPlayer.Character.Torso.CanCollide = false | |
152 | end |