SHOW:
|
|
- or go back to the newest paste.
1 | //To change single characters damage | |
2 | var l = Object.keys(e); | |
3 | for (var c = 0; c < l.length; c++) { | |
4 | var h = e[l[c]]; | |
5 | if(h.schemaPrimativeID.includes("jade_stat1")){ | |
6 | - | h.maximum = 800; |
6 | + | h.maximum = 9999; |
7 | - | h.value = 800; |
7 | + | h.value = 9999; |
8 | } | |
9 | } | |
10 | ||
11 | ||
12 | //To change all of the characters damage at once | |
13 | var l = Object.keys(e); | |
14 | for (var c = 0; c < l.length; c++) { | |
15 | var h = e[l[c]]; | |
16 | if(h.schemaPrimativeID.includes("_stat1")){ | |
17 | - | h.maximum = 800; |
17 | + | h.maximum = 9999; |
18 | - | h.value = 800; |
18 | + | h.value = 9999; |
19 | } | |
20 | } |