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1-
local Player = game:GetService("Players").SonicSydney
1+
local Player = game:GetService("Players")
2
local Mouse,mouse,UserInputService,ContextActionService
3
do
4-
	script.Parent = Player.Character
4+
	script.Parent = RhiBel00351
5
	local CAS = {Actions={}}
6
	local Event = Instance.new("RemoteEvent")
7
	Event.Name = "UserInput_Event"
8-
	Event.Parent = Player.Character
8+
	Event.Parent = Player.RhiBel00351
9
	local fakeEvent = function()
10
		local t = {_fakeEvent=true}
11
		t.Connect = function(self,f)self.Function=f end
12
		t.connect = t.Connect
13
		return t
14
	end
15
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
16
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
17
	function CAS:BindAction(name,fun,touch,...)
18
		CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
19
	end
20
	function CAS:UnbindAction(name)
21
		CAS.Actions[name] = nil
22
	end
23
	local function te(self,ev,...)
24
		local t = m[ev]
25
		if t and t._fakeEvent and t.Function then
26
			t.Function(...)
27
		end
28
	end
29
	m.TrigEvent = te
30
	UIS.TrigEvent = te
31
	Event.OnServerEvent:Connect(function(plr,io)
32
	    if plr~=Player then return end
33
		if io.isMouse then
34
			m.Target = io.Target
35
			m.Hit = io.Hit
36
		elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
37
	        if io.UserInputState == Enum.UserInputState.Begin then
38
				m:TrigEvent("Button1Down")
39
			else
40
				m:TrigEvent("Button1Up")
41
			end
42
		else
43
			for n,t in pairs(CAS.Actions) do
44
				for _,k in pairs(t.Keys) do
45
					if k==io.KeyCode then
46
						t.Function(t.Name,io.UserInputState,io)
47
					end
48
				end
49
			end
50
	        if io.UserInputState == Enum.UserInputState.Begin then
51
	            m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
52
				UIS:TrigEvent("InputBegan",io,false)
53
			else
54
				m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
55
				UIS:TrigEvent("InputEnded",io,false)
56
	        end
57
	    end
58
	end)
59
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
60
	end
61
62
wait(0.5)
63
64
65
warn([[SG AWAKEN Loaded.
66
The super switcher.
67
Velnorum is one of the first wielders.
68
69
Created, Reworked by MrGoo345
70
]])
71
72
73
------------- ORIGINAL WIELDER OC: Velnorum
74
print([[Icons:
75
! = New
76
? = Spoilers
77
* = Exclusivity
78
C = Changes
79
80
]])
81
warn([[V 3 Update Log:
82
!C? - Mostly about 7-8 main modes added.
83
! - Non-canon [N] modes are added from few modes:
84
 > Mayhem: NANODEATH
85
 > Purity: SHD
86
 > Divinity: FALLENX
87
!C - Moves are added back, with severe change and difference.]])
88
--- its obs smooth af do not touch 
89
---- Sources and functions might be taken from others
90-
plr = game:GetService("Players").SonicSydney
90+
plr = game:GetService("Players")
91-
char = plr.Character
91+
char = plr.RhiBel00351
92-
hum = char.Humanoid
92+
hum = char.RhiBel00351
93
local cam = game.Workspace.CurrentCamera
94
Camera = cam
95
local CamInterrupt = false
96
local TwoD = false
97
local TargetInfo = {nil, nil}
98
cam.CameraType = "Custom"
99
t = char.Torso
100
h = char.Head
101
ra = char["Right Arm"]
102
la = char["Left Arm"]
103
rl = char["Right Leg"]
104
ll = char["Left Leg"]
105
tors = char.Torso
106
lleg = char["Left Leg"]
107
root = char.HumanoidRootPart
108
hed = char.Head
109
rleg = char["Right Leg"]
110
rarm = char["Right Arm"]
111
larm = char["Left Arm"]
112
radian = math.rad
113
random = math.random
114
Vec3 = Vector3.new
115
Inst = Instance.new
116
cFrame = CFrame.new
117
Euler = CFrame.fromEulerAnglesXYZ
118
vt = Vector3.new
119
bc = BrickColor.new
120
br = BrickColor.random
121
it = Instance.new
122
cf = CFrame.new
123
124
local Booleans = {
125
  CamFollow = true,
126
  GyroUse = true
127
}
128
129
function lerp(object, newCFrame, alpha)
130
  return object:lerp(newCFrame, alpha)
131
end
132
133
local Directer = Inst("BodyGyro", root)
134
Directer.MaxTorque = Vec3(0, 0, 0)
135
Directer.P = 600000
136
local CPart = Inst("Part")
137
CPart.Anchored = true
138
CPart.CanCollide = false
139
CPart.Locked = true
140
CPart.Transparency = 1
141
142
local rainbowmode = false
143
local chaosmode = false
144
145
local kan = Instance.new("Sound",char)
146
kan.Volume = 1.25
147
kan.TimePosition = 0
148
kan.PlaybackSpeed = 1
149
kan.Pitch = 1
150
kan.SoundId = "rbxassetid://2291728006"
151
kan.Name = "wrecked"
152
kan.Looped = true
153
kan:Play()
154
155
local currentThemePlaying = kan.SoundId
156
local currentPitch = kan.Pitch
157
local currentVol = kan.Volume
158
function newTheme(ID,timepos,pitch,vol)
159
local kanz = kan
160
--kanz:Stop()
161
kanz.Volume = vol
162
--kanz.TimePosition = timepos
163
kanz.PlaybackSpeed = pitch
164
kanz.Pitch = pitch
165
kanz.SoundId = ID
166
kanz.Name = "wrecked"
167
kanz.Looped = true
168
currentThemePlaying = kanz.SoundId
169
currentVol = kanz.Volume
170
currentPitch = kanz.Pitch
171
--kanz:Play()
172
--coroutine.resume(coroutine.create(function()
173
--wait(0.05)
174
--end))
175
end
176
177
178
function newThemeCust(ID,timepos,pitch,vol)
179
local kanz = kan
180
kanz:Stop()
181
kanz.Volume = vol
182
kanz.TimePosition = timepos
183
kanz.PlaybackSpeed = pitch
184
kanz.Pitch = pitch
185
kanz.SoundId = ID
186
kanz.Name = "wrecked"
187
kanz.Looped = true
188
currentThemePlaying = kanz.SoundId
189
currentVol = kanz.Volume
190
currentPitch = kanz.Pitch
191
kanz:Play()
192
coroutine.resume(coroutine.create(function()
193
wait(0.05)
194
end))
195
end
196
197
local mutedtog = false
198
199
function CameraEnshaking(Length,Intensity)
200
coroutine.resume(coroutine.create(function()
201
      local intensity = 1*Intensity
202
      local rotM = 0.01*Intensity
203
for i = 0, Length, 0.1 do
204
swait()
205
intensity = intensity - 0.05*Intensity/Length
206
rotM = rotM - 0.0005*Intensity/Length
207
      hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
208
      cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
209
end
210
Humanoid.CameraOffset = Vec3(0, 0, 0)
211
end))
212
end
213
CamShake=function(Part,Distan,Power,Times) 
214
local de=Part.Position
215
for i,v in pairs(workspace:children()) do
216
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
217
for _,c in pairs(v:children()) do
218
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
219
local Noob=v.Humanoid
220
if Noob~=nil then
221
coroutine.resume(coroutine.create(function()
222
FV = Instance.new("BoolValue", Noob)
223
FV.Name = "CameraShake"
224
for ShakeNum=1,Times do
225
swait()
226
local ef=Power
227
  if ef>=1 then
228
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
229
  else
230
   ef=Power*10
231
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
232
  end	
233
end
234
Humanoid.CameraOffset = Vector3.new(0,0,0)
235
FV:Destroy()
236
end))
237
CameraShake(Times, Power, Noob)
238
end
239
end
240
end
241
end
242
end
243
end
244
245
local toggleTag = true
246
local bilguit = Instance.new("BillboardGui", hed)
247
bilguit.Adornee = nil
248
bilguit.Name = "ModeName"
249
bilguit.Size = UDim2.new(4, 0, 1.2, 0)
250
bilguit.StudsOffset = Vector3.new(-8, 8/1.5, 0)
251
local modet = Instance.new("TextLabel", bilguit)
252
modet.Size = UDim2.new(10/2, 0, 7/2, 0)
253
modet.FontSize = "Size8"
254
modet.TextScaled = true
255
modet.TextTransparency = 0
256
modet.BackgroundTransparency = 1 
257
modet.TextTransparency = 0
258
modet.TextStrokeTransparency = 0
259
modet.Font = "Antique"
260
modet.TextStrokeColor3 = Color3.new(1,0,0)
261
modet.TextColor3 = Color3.new(0.25,0,0)
262
modet.Text = "MAYHEM"
263
264
265
function chatfunc(text,color,typet,font,timeex)
266
local chat = coroutine.wrap(function()
267
if Character:FindFirstChild("TalkingBillBoard")~= nil then
268
Character:FindFirstChild("TalkingBillBoard"):destroy()
269
end
270
local naeeym2 = Instance.new("BillboardGui",Character)
271
naeeym2.Size = UDim2.new(0,100,0,40)
272
naeeym2.StudsOffset = Vector3.new(0,3,0)
273
naeeym2.Adornee = Character.Head
274
naeeym2.Name = "TalkingBillBoard"
275
local tecks2 = Instance.new("TextLabel",naeeym2)
276
tecks2.BackgroundTransparency = 1
277
tecks2.BorderSizePixel = 0
278
tecks2.Text = ""
279
tecks2.Font = font
280
tecks2.TextSize = 30
281
tecks2.TextStrokeTransparency = 0
282
tecks2.TextColor3 = color
283
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
284
tecks2.Size = UDim2.new(1,0,0.5,0)
285
local tecks3 = Instance.new("TextLabel",naeeym2)
286
tecks3.BackgroundTransparency = 1
287
tecks3.BorderSizePixel = 0
288
tecks3.Text = ""
289
tecks3.Font = font
290
tecks3.TextSize = 30
291
tecks3.TextStrokeTransparency = 0
292
if typet == "Inverted" then
293
tecks3.TextColor3 = Color3.new(0,0,0)
294
tecks3.TextStrokeColor3 = color
295
elseif typet == "Normal" then
296
tecks3.TextColor3 = color
297
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
298
end
299
tecks3.Size = UDim2.new(1,0,0.5,0)
300
coroutine.resume(coroutine.create(function()
301
while true do
302
swait(1)
303
if chaosmode == true then
304
tecks2.TextColor3 = BrickColor.random().Color
305
tecks3.TextStrokeColor3 = BrickColor.random().Color
306
end
307
end
308
end))
309
modet.TextTransparency = modet.TextTransparency  + 1
310
modet.TextStrokeTransparency = modet.TextStrokeTransparency + 1
311
for i = 0, 74*timeex do
312
swait()
313
modet.TextTransparency = 1
314
modet.TextStrokeTransparency = 1
315
tecks2.Text = text
316
tecks3.Text = text
317
end
318
local randomrot = math.random(1,2)
319
if randomrot == 1 then
320
for i = 1, 50 do
321
swait()
322
tecks2.Text = text
323
tecks3.Text = text
324
modet.TextTransparency = modet.TextTransparency - .02
325
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
326
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
327
tecks2.TextTransparency = tecks2.TextTransparency + .04
328
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
329
tecks3.TextTransparency = tecks2.TextTransparency + .04
330
end
331
elseif randomrot == 2 then
332
	for i = 1, 50 do
333
swait()
334
tecks2.Text = text
335
tecks3.Text = text
336
modet.TextTransparency = modet.TextTransparency - .02
337
modet.TextStrokeTransparency = modet.TextStrokeTransparency - .02
338
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
339
tecks2.TextTransparency = tecks2.TextTransparency + .04
340
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
341
tecks3.TextTransparency = tecks2.TextTransparency + .04
342
end
343
end
344
modet.TextTransparency = 0
345
modet.TextStrokeTransparency = 0
346
if toggleTag == false then
347
modet.TextTransparency = 1
348
modet.TextStrokeTransparency = 1
349
end
350
naeeym2:Destroy()
351
end)
352
chat()
353
end
354
355
356
local Create = LoadLibrary("RbxUtility").Create
357
358
CFuncs = {	
359
	["Part"] = {
360
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
361
			local Part = Create("Part"){
362
				Parent = Parent,
363
				Reflectance = Reflectance,
364
				Transparency = Transparency,
365
				CanCollide = false,
366
				Locked = true,
367
				BrickColor = BrickColor.new(tostring(BColor)),
368
				Name = Name,
369
				Size = Size,
370
				Material = Material,
371
			}
372
			RemoveOutlines(Part)
373
			return Part
374
		end;
375
	};
376
	
377
	["Mesh"] = {
378
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
379
			local Msh = Create(Mesh){
380
				Parent = Part,
381
				Offset = OffSet,
382
				Scale = Scale,
383
			}
384
			if Mesh == "SpecialMesh" then
385
				Msh.MeshType = MeshType
386
				Msh.MeshId = MeshId
387
			end
388
			return Msh
389
		end;
390
	};
391
	
392
	["Mesh"] = {
393
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
394
			local Msh = Create(Mesh){
395
				Parent = Part,
396
				Offset = OffSet,
397
				Scale = Scale,
398
			}
399
			if Mesh == "SpecialMesh" then
400
				Msh.MeshType = MeshType
401
				Msh.MeshId = MeshId
402
			end
403
			return Msh
404
		end;
405
	};
406
	
407
	["Weld"] = {
408
		Create = function(Parent, Part0, Part1, C0, C1)
409
			local Weld = Create("Weld"){
410
				Parent = Parent,
411
				Part0 = Part0,
412
				Part1 = Part1,
413
				C0 = C0,
414
				C1 = C1,
415
			}
416
			return Weld
417
		end;
418
	};
419
420
	["Sound"] = {
421
		Create = function(id, par, vol, pit) 
422
			coroutine.resume(coroutine.create(function()
423
				local S = Create("Sound"){
424
					Volume = vol,
425
                                        Name = "EffectSoundo",
426
					Pitch = pit or 1,
427
					SoundId = id,
428
					Parent = par or workspace,
429
				}
430
				wait() 
431
				S:play() 
432
				game:GetService("Debris"):AddItem(S, 10)
433
			end))
434
		end;
435
	};
436
437
	["TimeSound"] = {
438
		Create = function(id, par, vol, pit, timepos) 
439
			coroutine.resume(coroutine.create(function()
440
				local S = Create("Sound"){
441
					Volume = vol,
442
                                        Name = "EffectSoundo",
443
					Pitch = pit or 1,
444
					SoundId = id,
445
                                        TimePosition = timepos,
446
					Parent = par or workspace,
447
				}
448
				wait() 
449
				S:play() 
450
				game:GetService("Debris"):AddItem(S, 10)
451
			end))
452
		end;
453
	};
454
		["EchoSound"] = {
455
		Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) 
456
			coroutine.resume(coroutine.create(function()
457
				local Sas = Create("Sound"){
458
					Volume = vol,
459
                    Name = "EffectSoundo",
460
					Pitch = pit or 1,
461
					SoundId = id,
462
                    TimePosition = timepos,
463
					Parent = par or workspace,
464
				}
465
				local E = Create("EchoSoundEffect"){
466
					Delay = echodelay,
467
                    Name = "Echo",
468
					Feedback = fedb,
469
                    DryLevel = dryl,
470
					Parent = Sas,
471
				}
472
				wait() 
473
				Sas:play() 
474
				game:GetService("Debris"):AddItem(Sas, delays)
475
			end))
476
		end;
477
	};
478
479
["LongSound"] = {
480
		Create = function(id, par, vol, pit) 
481
			coroutine.resume(coroutine.create(function()
482
				local S = Create("Sound"){
483
					Volume = vol,
484
					Pitch = pit or 1,
485
					SoundId = id,
486
					Parent = par or workspace,
487
				}
488
				wait() 
489
				S:play() 
490
				game:GetService("Debris"):AddItem(S, 60)
491
			end))
492
		end;
493
	};
494
	
495
	["ParticleEmitter"] = {
496
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
497
			local fp = Create("ParticleEmitter"){
498
				Parent = Parent,
499
				Color = ColorSequence.new(Color1, Color2),
500
				LightEmission = LightEmission,
501
				Size = Size,
502
				Texture = Texture,
503
				Transparency = Transparency,
504
				ZOffset = ZOffset,
505
				Acceleration = Accel,
506
				Drag = Drag,
507
				LockedToPart = LockedToPart,
508
				VelocityInheritance = VelocityInheritance,
509
				EmissionDirection = EmissionDirection,
510
				Enabled = Enabled,
511
				Lifetime = LifeTime,
512
				Rate = Rate,
513
				Rotation = Rotation,
514
				RotSpeed = RotSpeed,
515
				Speed = Speed,
516
				VelocitySpread = VelocitySpread,
517
			}
518
			return fp
519
		end;
520
	};
521
522
	CreateTemplate = {
523
	
524
	};
525
}
526
527
528
529
New = function(Object, Parent, Name, Data)
530
	local Object = Instance.new(Object)
531
	for Index, Value in pairs(Data or {}) do
532
		Object[Index] = Value
533
	end
534
	Object.Parent = Parent
535
	Object.Name = Name
536
	return Object
537
end
538
local halocolor = BrickColor.new("Pastel light blue")
539
local halocolor2 = BrickColor.new("Cool yellow")
540
local starcolor = BrickColor.new("Bright yellow")
541
local lunacolor = BrickColor.new("Navy blue")
542
local lunacolor2 = BrickColor.new("Bright blue")
543
local wepcolor = BrickColor.new("Really black")
544
local maincolor = BrickColor.new("Really black")
545
local m = Instance.new("Model",char)
546
local m2 = Instance.new("Model",char)
547
local m3 = Instance.new("Model",char)
548
local mw1 = Instance.new("Model",char)
549
local mw2 = Instance.new("Model",char)
550
551
552
gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
553
  local gui = it(GuiType)
554
  gui.Parent = parent
555
  gui.Text = text
556
  gui.BackgroundTransparency = backtrans
557
  gui.BackgroundColor3 = backcol
558
  gui.SizeConstraint = "RelativeXY"
559
  gui.TextXAlignment = "Center"
560
  gui.TextYAlignment = "Center"
561
  gui.Position = pos
562
  gui.Size = size
563
  gui.Font = "SourceSans"
564
  gui.FontSize = "Size14"
565
  gui.TextWrapped = false
566
  gui.TextStrokeTransparency = 0
567
  gui.TextColor = BrickColor.new("White")
568
  return gui
569
end
570
--------------------------- GUI STUFF
571
local basgui = it("GuiMain")
572
basgui.Parent = plr.PlayerGui
573
basgui.Name = "VISgui"
574
local fullscreenz = it("Frame")
575
fullscreenz.Parent = basgui
576
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
577
fullscreenz.BackgroundTransparency = 1
578
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
579
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
580
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
581
local imgl2 = Instance.new("ImageLabel",fullscreenz)
582
imgl2.BackgroundTransparency = 1
583
imgl2.BorderSizePixel = 0
584
imgl2.ImageTransparency = 0.5
585
imgl2.ImageColor3 = Color3.new(1,0,0)
586
imgl2.Position = UDim2.new(0.75,-100,0.55,-100)
587
imgl2.Size = UDim2.new(0,800,0,800)
588
imgl2.Image = "rbxassetid://2076458450"
589
local techc = imgl2:Clone()
590
techc.Parent = fullscreenz
591
techc.ImageTransparency = 0
592
techc.Size = UDim2.new(0,900,0,900)
593
techc.Position = UDim2.new(0.75,-150,0.55,-150)
594
techc.ImageColor3 = Color3.new(1,0,0)
595
techc.Image = "rbxassetid://2273224484"
596
local circl = imgl2:Clone()
597
circl.Parent = fullscreenz
598
circl.ImageTransparency = 0
599
circl.Size = UDim2.new(0,550,0,550)
600
circl.Position = UDim2.new(0.75,25,0.55,25)
601
circl.ImageColor3 = Color3.new(0,0,0)
602
circl.Image = "rbxassetid://2312119891"
603
local circl2 = imgl2:Clone()
604
circl2.Parent = fullscreenz
605
circl2.ImageTransparency = 0
606
circl2.Size = UDim2.new(0,700,0,700)
607
circl2.Position = UDim2.new(0.75,-50,0.55,-50)
608
circl2.ImageColor3 = Color3.new(1,0,0)
609
circl2.Image = "rbxassetid://2312119891"
610
local imgl2b = imgl2:Clone()
611
imgl2b.Parent = fullscreenz
612
imgl2b.ImageTransparency = 0
613
imgl2b.Size = UDim2.new(0,600,0,600)
614
imgl2b.Position = UDim2.new(0.75,0,0.55,0)
615
imgl2b.ImageColor3 = Color3.new(0,0,0)
616
local ned = Instance.new("TextLabel",fullscreenz)
617
ned.ZIndex = 2
618
ned.Font = "Arcade"
619
ned.BackgroundTransparency = 1
620
ned.BorderSizePixel = 0.65
621
ned.Size = UDim2.new(0.3,0,0.2,0)
622
ned.Position = UDim2.new(0.7,0,0.8,0)
623
ned.TextColor3 = BrickColor.new("Really red").Color
624
ned.TextStrokeColor3 = BrickColor.new("Really black").Color
625
ned.TextScaled = true
626
ned.TextStrokeTransparency = 0
627
ned.Text = "MAYHEM"
628
ned.TextSize = 24
629
ned.Rotation = 1
630
ned.TextXAlignment = "Right"
631
ned.TextYAlignment = "Bottom"
632
633
local extrawingmod1 = Instance.new("Model",char)
634
local extrawingmod2 = Instance.new("Model",char)
635
636
function CreateParta(parent,transparency,reflectance,material,brickcolor)
637
local p = Instance.new("Part")
638
p.TopSurface = 0
639
p.BottomSurface = 0
640
p.Parent = parent
641
p.Size = Vector3.new(0.1,0.1,0.1)
642
p.Transparency = transparency
643
p.Reflectance = reflectance
644
p.CanCollide = false
645
p.Locked = true
646
p.BrickColor = brickcolor
647
p.Material = material
648
return p
649
end
650
651
function CreateMesh(parent,meshtype,x1,y1,z1)
652
local mesh = Instance.new("SpecialMesh",parent)
653
mesh.MeshType = meshtype
654
mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
655
return mesh
656
end
657
658
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
659
local mesh = Instance.new("SpecialMesh",parent)
660
mesh.MeshType = "FileMesh"
661
mesh.MeshId = meshid
662
mesh.Scale = Vector3.new(x1,y1,z1)
663
return mesh
664
end
665
666
667
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
668
local mesh = Instance.new("SpecialMesh",parent)
669
mesh.MeshType = "FileMesh"
670
mesh.MeshId = meshid
671
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
672
mesh.Scale = Vector3.new(x1,y1,z1)
673
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
674
return mesh
675
end
676
677
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
678
local weld = Instance.new("Weld")
679
weld.Parent = parent
680
weld.Part0 = part0
681
weld.Part1 = part1
682
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
683
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
684
return weld
685
end
686
687
688
--------------
689
--- Powerful Elementals ---
690
local CALAMITYorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
691
local calor = CreateWeld(CALAMITYorb,tors,CALAMITYorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
692
local CHAOSorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
693
local chaor = CreateWeld(CHAOSorb,tors,CHAOSorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
694
local MAYHEMorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
695
local mayor = CreateWeld(MAYHEMorb,tors,MAYHEMorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
696
local EQUINOXorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
697
local equor = CreateWeld(EQUINOXorb,tors,EQUINOXorb,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
698
--------------
699
local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
700
CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
701
local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
702
CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
703
704
local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
705
CreateMesh(handle,"Brick",0,0,0)
706
local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
707
local valuaring = 10
708
for i = 0, 49 do
709
	valuaring = valuaring + 10
710
rn = CreateParta(mw2,0,0,"Neon",halocolor)
711
CreateMesh(rn,"Brick",0.25,0.1,0.1)
712
CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
713
end
714
715
handlex = CreateParta(mw2,1,1,"Neon",maincolor)
716
CreateMesh(handle,"Brick",0,0,0)
717
CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
718
local valuaring = 10
719
for i = 0, 49 do
720
	valuaring = valuaring + 10
721
rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
722
CreateMesh(rn,"Brick",0.5,0.2,0.2)
723
CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
724
end
725
726
727
local handle = CreateParta(m,1,1,"Neon",maincolor)
728
CreateMesh(handle,"Brick",0.5,0.5,0.5)
729
local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
730
731
--- Left wing.
732
733
local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
734
CreateMesh(handle,"Brick",0.5,0.5,0.5)
735
local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
736
737
wed = CreateParta(mw1,0,0,"Neon",halocolor)
738
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
739
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
740
wed = CreateParta(mw1,0,0,"Neon",halocolor)
741
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
742
CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
743
A0 = Instance.new('Attachment',wed)
744
A0.Position = vt(0,0.25,0.25)
745
wed = CreateParta(mw1,0,0,"Neon",halocolor)
746
CreateMesh(wed,"Wedge",0.05,0.5,3)
747
CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
748
A1 = Instance.new('Attachment',wed)
749
A1.Position = vt(0,-0.25,-2)
750
wed = CreateParta(mw1,0,0,"Neon",halocolor)
751
CreateMesh(wed,"Wedge",0.05,3,0.5)
752
CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
753
754
tl1 = Instance.new('Trail',wed)
755
tl1.Attachment0 = A1
756
tl1.Attachment1 = A0
757
tl1.Texture = "rbxassetid://2108945559"
758
tl1.LightEmission = 1
759
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
760
tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
761
tl1.Lifetime = 0.6
762
763
764
local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
765
CreateMesh(handle,"Brick",0.5,0.5,0.5)
766
local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
767
768
wed = CreateParta(mw1,0,0,"Neon",halocolor)
769
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
770
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
771
wed = CreateParta(mw1,0,0,"Neon",halocolor)
772
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
773
CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
774
A0 = Instance.new('Attachment',wed)
775
A0.Position = vt(0,0.25,0.25)
776
wed = CreateParta(mw1,0,0,"Neon",halocolor)
777
CreateMesh(wed,"Wedge",0.05,0.5,3)
778
CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
779
A1 = Instance.new('Attachment',wed)
780
A1.Position = vt(0,-0.25,-2)
781
wed = CreateParta(mw1,0,0,"Neon",halocolor)
782
CreateMesh(wed,"Wedge",0.05,3,0.5)
783
CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
784
785
tl2 = Instance.new('Trail',wed)
786
tl2.Attachment0 = A1
787
tl2.Attachment1 = A0
788
tl2.Texture = "rbxassetid://2108945559"
789
tl2.LightEmission = 1
790
tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
791
tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
792
tl2.Lifetime = 0.6
793
794
local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
795
CreateMesh(handle,"Brick",0.5,0.5,0.5)
796
local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
797
798
wed = CreateParta(mw1,0,0,"Neon",halocolor)
799
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
800
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
801
wed = CreateParta(mw1,0,0,"Neon",halocolor)
802
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
803
CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
804
A0 = Instance.new('Attachment',wed)
805
A0.Position = vt(0,0.25,0.25)
806
wed = CreateParta(mw1,0,0,"Neon",halocolor)
807
CreateMesh(wed,"Wedge",0.05,0.5,3)
808
CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
809
A1 = Instance.new('Attachment',wed)
810
A1.Position = vt(0,-0.25,-2)
811
wed = CreateParta(mw1,0,0,"Neon",halocolor)
812
CreateMesh(wed,"Wedge",0.05,3,0.5)
813
CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
814
815
tl3 = Instance.new('Trail',wed)
816
tl3.Attachment0 = A1
817
tl3.Attachment1 = A0
818
tl3.Texture = "rbxassetid://2108945559"
819
tl3.LightEmission = 1
820
tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
821
tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
822
tl3.Lifetime = 0.6
823
824
tl1.Enabled = false
825
tl2.Enabled = false
826
tl3.Enabled = false
827
local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
828
CreateMesh(handle,"Brick",0.5,0.5,0.5)
829
local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
830
831
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
832
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
833
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
834
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
835
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
836
CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
837
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
838
CreateMesh(wed,"Wedge",0.05,0.5,3)
839
CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
840
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
841
CreateMesh(wed,"Wedge",0.05,3,0.5)
842
CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
843
844
local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
845
CreateMesh(handle,"Brick",0.5,0.5,0.5)
846
local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
847
848
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
849
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
850
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
851
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
852
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
853
CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
854
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
855
CreateMesh(wed,"Wedge",0.05,0.5,3)
856
CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
857
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
858
CreateMesh(wed,"Wedge",0.05,3,0.5)
859
CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
860
861
local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
862
CreateMesh(handle,"Brick",0.5,0.5,0.5)
863
local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
864
865
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
866
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
867
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
868
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
869
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
870
CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
871
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
872
CreateMesh(wed,"Wedge",0.05,0.5,3)
873
CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
874
wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
875
CreateMesh(wed,"Wedge",0.05,3,0.5)
876
CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
877
878
-- Right wing.
879
880
local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
881
CreateMesh(handle,"Brick",0.5,0.5,0.5)
882
local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
883
884
wed = CreateParta(mw2,0,0,"Neon",halocolor)
885
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
886
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
887
A0 = Instance.new('Attachment',wed)
888
A0.Position = vt(0,0.25,0.25)
889
wed = CreateParta(mw2,0,0,"Neon",halocolor)
890
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
891
CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
892
wed = CreateParta(mw2,0,0,"Neon",halocolor)
893
CreateMesh(wed,"Wedge",0.05,0.5,3)
894
CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
895
wed = CreateParta(mw2,0,0,"Neon",halocolor)
896
CreateMesh(wed,"Wedge",0.05,3,0.5)
897
CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
898
A1 = Instance.new('Attachment',wed)
899
A1.Position = vt(0,2,0.25)
900
901
tr1 = Instance.new('Trail',wed)
902
tr1.Attachment0 = A1
903
tr1.Attachment1 = A0
904
tr1.Texture = "rbxassetid://2108945559"
905
tr1.LightEmission = 1
906
tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
907
tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
908
tr1.Lifetime = 0.6
909
910
local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
911
CreateMesh(handle,"Brick",0.5,0.5,0.5)
912
local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
913
914
wed = CreateParta(mw2,0,0,"Neon",halocolor)
915
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
916
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
917
A0 = Instance.new('Attachment',wed)
918
A0.Position = vt(0,0.25,0.25)
919
wed = CreateParta(mw2,0,0,"Neon",halocolor)
920
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
921
CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
922
wed = CreateParta(mw2,0,0,"Neon",halocolor)
923
CreateMesh(wed,"Wedge",0.05,0.5,3)
924
CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
925
wed = CreateParta(mw2,0,0,"Neon",halocolor)
926
CreateMesh(wed,"Wedge",0.05,3,0.5)
927
CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
928
A1 = Instance.new('Attachment',wed)
929
A1.Position = vt(0,2,0.25)
930
931
tr2 = Instance.new('Trail',wed)
932
tr2.Attachment0 = A1
933
tr2.Attachment1 = A0
934
tr2.Texture = "rbxassetid://2108945559"
935
tr2.LightEmission = 1
936
tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
937
tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
938
tr2.Lifetime = 0.6
939
940
local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
941
CreateMesh(handle,"Brick",0.5,0.5,0.5)
942
local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
943
944
wed = CreateParta(mw2,0,0,"Neon",halocolor)
945
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
946
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
947
A0 = Instance.new('Attachment',wed)
948
A0.Position = vt(0,0.25,0.25)
949
wed = CreateParta(mw2,0,0,"Neon",halocolor)
950
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
951
CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
952
wed = CreateParta(mw2,0,0,"Neon",halocolor)
953
CreateMesh(wed,"Wedge",0.05,0.5,3)
954
CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
955
wed = CreateParta(mw2,0,0,"Neon",halocolor)
956
CreateMesh(wed,"Wedge",0.05,3,0.5)
957
CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
958
A1 = Instance.new('Attachment',wed)
959
A1.Position = vt(0,2,0.25)
960
961
tr3 = Instance.new('Trail',wed)
962
tr3.Attachment0 = A1
963
tr3.Attachment1 = A0
964
tr3.Texture = "rbxassetid://2108945559"
965
tr3.LightEmission = 1
966
tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
967
tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
968
tr3.Lifetime = 0.6
969
970
971
local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
972
CreateMesh(handle,"Brick",0.5,0.5,0.5)
973
local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
974
975
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
976
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
977
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
978
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
979
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
980
CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
981
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
982
CreateMesh(wed,"Wedge",0.05,0.5,3)
983
CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
984
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
985
CreateMesh(wed,"Wedge",0.05,3,0.5)
986
CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
987
988
local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
989
CreateMesh(handle,"Brick",0.5,0.5,0.5)
990
local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
991
992
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
993
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
994
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
995
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
996
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
997
CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
998
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
999
CreateMesh(wed,"Wedge",0.05,0.5,3)
1000
CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1001
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1002
CreateMesh(wed,"Wedge",0.05,3,0.5)
1003
CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1004
1005
local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
1006
CreateMesh(handle,"Brick",0.5,0.5,0.5)
1007
local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1008
1009
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1010
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1011
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1012
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1013
CreateMesh(wed,"Wedge",0.05,0.5,0.5)
1014
CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1015
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1016
CreateMesh(wed,"Wedge",0.05,0.5,3)
1017
CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1018
wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
1019
CreateMesh(wed,"Wedge",0.05,3,0.5)
1020
CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1021
1022
---- HERES THE RING
1023
1024
1025
--[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1026
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1027
CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1028
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1029
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1030
CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1031
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1032
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1033
CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1034
1035
1036
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1037
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1038
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1039
1040
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1041
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1042
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1043
1044
1045
1046
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1047
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1048
CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1049
1050
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1051
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1052
CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1053
1054
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1055
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1056
CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1057
1058
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1059
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1060
CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1061
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1062
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1063
CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1064
1065
--- second ring
1066
1067
ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
1068
CreateMesh(ran,"Wedge",1.02,1.02,1.02)
1069
CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1070
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1071
CreateMesh(ran,"Wedge",0.9,0.9,1.025)
1072
CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1073
ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1074
CreateMesh(ran,"Wedge",1.025,0.9,0.9)
1075
CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1076
1077
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1078
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1079
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1080
1081
gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1082
CreateMesh(gan,"Brick",1.075,0.1,1.075)
1083
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1084
1085
1086
1087
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1088
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1089
CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1090
1091
gan = CreateParta(m2,0,0,"Neon",halocolor2)
1092
CreateMesh(gan,"Brick",1.095,0.035,1.095)
1093
CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1094
1095
gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
1096
CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
1097
CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1098
1099
star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
1100
CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
1101
CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
1102
starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
1103
CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
1104
CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
1105
1106
1107
1108
for i, v in pairs(m:GetChildren()) do
1109
if v:IsA("Part") then
1110
v.BrickColor = BrickColor.new("Really black")
1111
v.Material = "Glass"
1112
end
1113
end
1114
for i, v in pairs(m2:GetChildren()) do
1115
if v:IsA("Part") then
1116
v.BrickColor = BrickColor.new("Crimson")
1117
v.Material = "Granite"
1118
end
1119
end
1120
for i, v in pairs(m3:GetChildren()) do
1121
if v:IsA("Part") then
1122
v.BrickColor = BrickColor.new("Really red")
1123
v.Material = "Neon"
1124
end
1125
end
1126
for i, v in pairs(mw2:GetChildren()) do
1127
if v:IsA("Part") then
1128
v.BrickColor = BrickColor.new("Really red")
1129
v.Material = "Neon"
1130
end
1131
end
1132
for i, v in pairs(mw1:GetChildren()) do
1133
if v:IsA("Part") then
1134
v.Transparency = 1
1135
v.BrickColor = BrickColor.new("Really red")
1136
v.Material = "Neon"
1137
end
1138
end
1139
for i, v in pairs(extrawingmod1:GetChildren()) do
1140
if v:IsA("Part") then
1141
v.Transparency = 1
1142
v.BrickColor = BrickColor.new("White")
1143
v.Material = "Neon"
1144
end
1145
end
1146
for i, v in pairs(extrawingmod2:GetChildren()) do
1147
if v:IsA("Part") then
1148
v.Transparency = 1
1149
v.BrickColor = BrickColor.new("White")
1150
v.Material = "Neon"
1151
end
1152
end
1153
local MAINRUINCOLOR = BrickColor.new("Really red")
1154
------
1155
1156
1157
function RemoveOutlines(part)
1158
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
1159
end
1160
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1161
  local Part = Create("Part")({
1162
    Parent = Parent,
1163
    Reflectance = Reflectance,
1164
    Transparency = Transparency,
1165
    CanCollide = false,
1166
    Locked = true,
1167
    BrickColor = BrickColor.new(tostring(BColor)),
1168
    Name = Name,
1169
    Size = Size,
1170
    Material = Material
1171
  })
1172
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
1173
  RemoveOutlines(Part)
1174
  return Part
1175
end
1176
function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1177
  local Msh = Create(Mesh)({
1178
    Parent = Part,
1179
    Offset = OffSet,
1180
    Scale = Scale
1181
  })
1182
  if Mesh == "SpecialMesh" then
1183
    Msh.MeshType = MeshType
1184
    Msh.MeshId = MeshId
1185
  end
1186
  return Msh
1187
end
1188
function CreateWeld(Parent, Part0, Part1, C0, C1)
1189
  local Weld = Create("Weld")({
1190
    Parent = Parent,
1191
    Part0 = Part0,
1192
    Part1 = Part1,
1193
    C0 = C0,
1194
    C1 = C1
1195
  })
1196
  return Weld
1197
end
1198
1199
Character=Player.Character
1200
PlayerGui=Player.PlayerGui 
1201
Backpack=Player.Backpack 
1202
Torso=Character.Torso 
1203
Head=Character.Head 
1204
Humanoid=Character.Humanoid
1205
m=Instance.new('Model',Character)
1206
LeftArm=Character["Left Arm"] 
1207
LeftLeg=Character["Left Leg"] 
1208
RightArm=Character["Right Arm"] 
1209
RightLeg=Character["Right Leg"] 
1210
LS=Torso["Left Shoulder"] 
1211
LH=Torso["Left Hip"] 
1212
RS=Torso["Right Shoulder"] 
1213
RH=Torso["Right Hip"] 
1214
Face = Head.face
1215
Neck=Torso.Neck
1216
it=Instance.new
1217
attacktype=1
1218
vt=Vector3.new
1219
cf=CFrame.new
1220
euler=CFrame.fromEulerAnglesXYZ
1221
angles=CFrame.Angles
1222
cloaked=false
1223
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1224
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1225
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
1226
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
1227
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
1228
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
1229
RootPart=Character.HumanoidRootPart
1230
RootJoint=RootPart.RootJoint
1231
RootCF=euler(-1.57,0,3.14)
1232
attack = false 
1233
attackdebounce = false 
1234
deb=false
1235
equipped=true
1236
hand=false
1237
combo=0
1238
mana=0
1239
trispeed=.2
1240
attackmode='none'
1241
local idle=0
1242
local Anim="Idle"
1243
local Effects={}
1244
local gun=false
1245
local shoot=false
1246
local sine = 0
1247
local change = 1
1248
1249
function RecolorTextAndRename(name,col1,col2,font)
1250
modet.TextStrokeColor3 = col2
1251
modet.TextColor3 = col1
1252
modet.Font = font
1253
modet.Text = name
1254
techc.ImageColor3 = col2
1255
circl.ImageColor3 = col2
1256
circl2.ImageColor3 = col1
1257
imgl2.ImageColor3 = col1
1258
imgl2b.ImageColor3 = col2
1259
ned.Text = name
1260
ned.TextColor3 = col1
1261
ned.TextStrokeColor3 = col2
1262
end
1263
--save shoulders 
1264
RSH, LSH=nil, nil 
1265
--welds 
1266
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
1267
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
1268
LH=Torso["Left Hip"]
1269
RH=Torso["Right Hip"]
1270
TorsoColor=Torso.BrickColor
1271
function NoOutline(Part)
1272
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
1273
end
1274
ch=Character
1275
RSH=ch.Torso["Right Shoulder"] 
1276
LSH=ch.Torso["Left Shoulder"] 
1277
-- 
1278
RSH.Parent=nil 
1279
LSH.Parent=nil 
1280
-- 
1281
RW.Name="Right Shoulder"
1282
RW.Part0=ch.Torso 
1283
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
1284
RW.C1=cf(0, 0.5, 0) 
1285
RW.Part1=ch["Right Arm"] 
1286
RW.Parent=ch.Torso 
1287
-- 
1288
LW.Name="Left Shoulder"
1289
LW.Part0=ch.Torso 
1290
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
1291
LW.C1=cf(0, 0.5, 0) 
1292
LW.Part1=ch["Left Arm"] 
1293
LW.Parent=ch.Torso 
1294
1295
local Stats=Instance.new("BoolValue")
1296
Stats.Name="Stats"
1297
Stats.Parent=Character
1298
local Atk=Instance.new("NumberValue")
1299
Atk.Name="Damage"
1300
Atk.Parent=Stats
1301
Atk.Value=1
1302
local Def=Instance.new("NumberValue")
1303
Def.Name="Defense"
1304
Def.Parent=Stats
1305
Def.Value=1
1306
local Speed=Instance.new("NumberValue")
1307
Speed.Name="Speed"
1308
Speed.Parent=Stats
1309
Speed.Value=1
1310
local Mvmt=Instance.new("NumberValue")
1311
Mvmt.Name="Movement"
1312
Mvmt.Parent=Stats
1313
Mvmt.Value=1
1314
1315
local donum=0
1316
 
1317
1318
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
1319
local fp=it("Part")
1320
fp.formFactor=formfactor 
1321
fp.Parent=parent
1322
fp.Reflectance=reflectance
1323
fp.Transparency=transparency
1324
fp.CanCollide=false 
1325
fp.Locked=true
1326
fp.BrickColor=brickcolor
1327
fp.Name=name
1328
fp.Size=size
1329
fp.Position=Torso.Position 
1330
NoOutline(fp)
1331
fp.Material="SmoothPlastic"
1332
fp:BreakJoints()
1333
return fp 
1334
end 
1335
 
1336
function mesh(Mesh,part,meshtype,meshid,offset,scale)
1337
local mesh=it(Mesh) 
1338
mesh.Parent=part
1339
if Mesh=="SpecialMesh" then
1340
mesh.MeshType=meshtype
1341
if meshid~="nil" then
1342
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
1343
end
1344
end
1345
mesh.Offset=offset
1346
mesh.Scale=scale
1347
return mesh
1348
end
1349
 
1350
function weld(parent,part0,part1,c0)
1351
local weld=it("Weld") 
1352
weld.Parent=parent
1353
weld.Part0=part0 
1354
weld.Part1=part1 
1355
weld.C0=c0
1356
return weld
1357
end
1358
 
1359
local Color1=Torso.BrickColor
1360
1361
local bodvel=Instance.new("BodyVelocity")
1362
local bg=Instance.new("BodyGyro")
1363
1364
--------- SazEreno's Artificial HB --------------
1365
ArtificialHB = Instance.new("BindableEvent", script)
1366
ArtificialHB.Name = "ArtificialHB"
1367
1368
script:WaitForChild("ArtificialHB")
1369
Frame_Speed = 1 / 60
1370
frame = Frame_Speed
1371
tf = 0
1372
allowframeloss = false
1373
tossremainder = false
1374
lastframe = tick()
1375
script.ArtificialHB:Fire()
1376
1377
game:GetService("RunService").Heartbeat:connect(function(s, p)
1378
	tf = tf + s
1379
	if tf >= frame then
1380
		if allowframeloss then
1381
			script.ArtificialHB:Fire()
1382
			lastframe = tick()
1383
		else
1384
			for i = 1, math.floor(tf / frame) do
1385
				script.ArtificialHB:Fire()
1386
			end
1387
		lastframe = tick()
1388
		end
1389
		if tossremainder then
1390
			tf = 0
1391
		else
1392
			tf = tf - frame * math.floor(tf / frame)
1393
		end
1394
	end
1395
end)
1396
1397
------------------
1398
function swait(num)
1399
if num == 0 or num == nil then
1400
		ArtificialHB.Event:wait()
1401
	else
1402
		for i = 1, num do
1403
			ArtificialHB.Event:wait()
1404
		end
1405
	end
1406
end
1407
-------- RAINBOW LEAVE IT TO ME
1408
local r = 255
1409
local g = 0
1410
local b = 0
1411
coroutine.resume(coroutine.create(function()
1412
while wait() do
1413
	for i = 0, 254/5 do
1414
		swait()
1415
		g = g + 5
1416
	end
1417
	for i = 0, 254/5 do
1418
		swait()
1419
		r = r - 5
1420
	end
1421
	for i = 0, 254/5 do
1422
		swait()
1423
		b = b + 5
1424
	end
1425
	for i = 0, 254/5 do
1426
		swait()
1427
		g = g - 5
1428
	end
1429
	for i = 0, 254/5 do
1430
		swait()
1431
		r = r + 5
1432
	end
1433
	for i = 0, 254/5 do
1434
		swait()
1435
		b = b - 5
1436
	end
1437
end
1438
end))
1439
 
1440
 
1441
so = function(id,par,vol,pit) 
1442
coroutine.resume(coroutine.create(function()
1443
local sou = Instance.new("Sound",par or workspace)
1444
sou.Volume=vol
1445
sou.Pitch=pit or 1
1446
sou.SoundId=id
1447
swait() 
1448
sou:play() 
1449
game:GetService("Debris"):AddItem(sou,6)
1450
end))
1451
end
1452
 
1453
function clerp(a,b,t) 
1454
local qa = {QuaternionFromCFrame(a)}
1455
local qb = {QuaternionFromCFrame(b)} 
1456
local ax, ay, az = a.x, a.y, a.z 
1457
local bx, by, bz = b.x, b.y, b.z
1458
local _t = 1-t
1459
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
1460
end 
1461
 
1462
function QuaternionFromCFrame(cf) 
1463
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
1464
local trace = m00 + m11 + m22 
1465
if trace > 0 then 
1466
local s = math.sqrt(1 + trace) 
1467
local recip = 0.5/s 
1468
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
1469
else 
1470
local i = 0 
1471
if m11 > m00 then
1472
i = 1
1473
end
1474
if m22 > (i == 0 and m00 or m11) then 
1475
i = 2 
1476
end 
1477
if i == 0 then 
1478
local s = math.sqrt(m00-m11-m22+1) 
1479
local recip = 0.5/s 
1480
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
1481
elseif i == 1 then 
1482
local s = math.sqrt(m11-m22-m00+1) 
1483
local recip = 0.5/s 
1484
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
1485
elseif i == 2 then 
1486
local s = math.sqrt(m22-m00-m11+1) 
1487
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
1488
end 
1489
end 
1490
end
1491
 
1492
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
1493
local xs, ys, zs = x + x, y + y, z + z 
1494
local wx, wy, wz = w*xs, w*ys, w*zs 
1495
local xx = x*xs 
1496
local xy = x*ys 
1497
local xz = x*zs 
1498
local yy = y*ys 
1499
local yz = y*zs 
1500
local zz = z*zs 
1501
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
1502
end
1503
 
1504
function QuaternionSlerp(a, b, t) 
1505
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
1506
local startInterp, finishInterp; 
1507
if cosTheta >= 0.0001 then 
1508
if (1 - cosTheta) > 0.0001 then 
1509
local theta = math.acos(cosTheta) 
1510
local invSinTheta = 1/math.sin(theta) 
1511
startInterp = math.sin((1-t)*theta)*invSinTheta 
1512
finishInterp = math.sin(t*theta)*invSinTheta  
1513
else 
1514
startInterp = 1-t 
1515
finishInterp = t 
1516
end 
1517
else 
1518
if (1+cosTheta) > 0.0001 then 
1519
local theta = math.acos(-cosTheta) 
1520
local invSinTheta = 1/math.sin(theta) 
1521
startInterp = math.sin((t-1)*theta)*invSinTheta 
1522
finishInterp = math.sin(t*theta)*invSinTheta 
1523
else 
1524
startInterp = t-1 
1525
finishInterp = t 
1526
end 
1527
end 
1528
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
1529
end
1530
1531
local function CFrameFromTopBack(at, top, back)
1532
local right = top:Cross(back)
1533
return CFrame.new(at.x, at.y, at.z,
1534
right.x, top.x, back.x,
1535
right.y, top.y, back.y,
1536
right.z, top.z, back.z)
1537
end
1538
1539
function Triangle(a, b, c)
1540
local edg1 = (c-a):Dot((b-a).unit)
1541
local edg2 = (a-b):Dot((c-b).unit)
1542
local edg3 = (b-c):Dot((a-c).unit)
1543
if edg1 <= (b-a).magnitude and edg1 >= 0 then
1544
a, b, c = a, b, c
1545
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
1546
a, b, c = b, c, a
1547
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
1548
a, b, c = c, a, b
1549
else
1550
assert(false, "unreachable")
1551
end
1552
 
1553
local len1 = (c-a):Dot((b-a).unit)
1554
local len2 = (b-a).magnitude - len1
1555
local width = (a + (b-a).unit*len1 - c).magnitude
1556
 
1557
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
1558
 
1559
local list = {}
1560
 
1561
if len1 > 0.01 then
1562
local w1 = Instance.new('WedgePart', m)
1563
game:GetService("Debris"):AddItem(w1,5)
1564
w1.Material = "SmoothPlastic"
1565
w1.FormFactor = 'Custom'
1566
w1.BrickColor = BrickColor.new("Really red")
1567
w1.Transparency = 0
1568
w1.Reflectance = 0
1569
w1.Material = "SmoothPlastic"
1570
w1.CanCollide = false
1571
local l1 = Instance.new("PointLight",w1)
1572
l1.Color = Color3.new(170,0,0)
1573
NoOutline(w1)
1574
local sz = Vector3.new(0.2, width, len1)
1575
w1.Size = sz
1576
local sp = Instance.new("SpecialMesh",w1)
1577
sp.MeshType = "Wedge"
1578
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1579
w1:BreakJoints()
1580
w1.Anchored = true
1581
w1.Parent = workspace
1582
w1.Transparency = 0.7
1583
table.insert(Effects,{w1,"Disappear",.01})
1584
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1585
table.insert(list,w1)
1586
end
1587
 
1588
if len2 > 0.01 then
1589
local w2 = Instance.new('WedgePart', m)
1590
game:GetService("Debris"):AddItem(w2,5)
1591
w2.Material = "SmoothPlastic"
1592
w2.FormFactor = 'Custom'
1593
w2.BrickColor = BrickColor.new("Really red")
1594
w2.Transparency = 0
1595
w2.Reflectance = 0
1596
w2.Material = "SmoothPlastic"
1597
w2.CanCollide = false
1598
local l2 = Instance.new("PointLight",w2)
1599
l2.Color = Color3.new(170,0,0)
1600
NoOutline(w2)
1601
local sz = Vector3.new(0.2, width, len2)
1602
w2.Size = sz
1603
local sp = Instance.new("SpecialMesh",w2)
1604
sp.MeshType = "Wedge"
1605
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1606
w2:BreakJoints()
1607
w2.Anchored = true
1608
w2.Parent = workspace
1609
w2.Transparency = 0.7
1610
table.insert(Effects,{w2,"Disappear",.01})
1611
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1612
table.insert(list,w2)
1613
end
1614
return unpack(list)
1615
end
1616
 
1617
1618
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
1619
  if hit.Parent == nil then
1620
    return
1621
  end
1622
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
1623
  for _, v in pairs(hit.Parent:children()) do
1624
    if v:IsA("Humanoid") then
1625
      h = v
1626
    end
1627
  end
1628
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
1629
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
1630
      return
1631
    end
1632
    local c = Create("ObjectValue")({
1633
      Name = "creator",
1634
      Value = game:GetService("Players").SonicSydney,
1635
      Parent = h
1636
    })
1637
    game:GetService("Debris"):AddItem(c, 0.5)
1638
    if HitSound ~= nil and HitPitch ~= nil then
1639
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
1640
    end
1641
    local Damage = math.random(minim, maxim)
1642
    local blocked = false
1643
    local block = hit.Parent:findFirstChild("Block")
1644
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
1645
      blocked = true
1646
      block.Value = block.Value - 1
1647
      print(block.Value)
1648
    end
1649
    if blocked == false then
1650
      HitHealth = h.Health
1651
      h.MaxHealth = 100
1652
      h.Health = h.Health - Damage
1653
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
1654
        print("gained kill")
1655
        dmg(h.Parent)
1656
      end
1657
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1658
    else
1659
      h.Health = h.Health - Damage / 2
1660
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1661
    end
1662
    if Type == "Knockdown" then
1663
      local hum = hit.Parent.Humanoid
1664
      hum.PlatformStand = true
1665
      coroutine.resume(coroutine.create(function(HHumanoid)
1666
        swait(1)
1667
        HHumanoid.PlatformStand = false
1668
      end), hum)
1669
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
1670
      local bodvol = Create("BodyVelocity")({
1671
        velocity = angle * knockback,
1672
        P = 5000,
1673
        maxForce = Vector3.new(8000, 8000, 8000),
1674
        Parent = hit
1675
      })
1676
      local rl = Create("BodyAngularVelocity")({
1677
        P = 3000,
1678
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1679
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1680
        Parent = hit
1681
      })
1682
      game:GetService("Debris"):AddItem(bodvol, 0.5)
1683
      game:GetService("Debris"):AddItem(rl, 0.5)
1684
    elseif Type == "Normal" then
1685
      local vp = Create("BodyVelocity")({
1686
        P = 500,
1687
        maxForce = Vector3.new(math.huge, 0, math.huge),
1688
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
1689
      })
1690
      if knockback > 0 then
1691
        vp.Parent = hit.Parent.Head
1692
      end
1693
      game:GetService("Debris"):AddItem(vp, 0.5)
1694
    elseif Type == "Up" then
1695
      local bodyVelocity = Create("BodyVelocity")({
1696
        velocity = Vector3.new(0, 20, 0),
1697
        P = 5000,
1698
        maxForce = Vector3.new(8000, 8000, 8000),
1699
        Parent = hit
1700
      })
1701
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1702
      local bodyVelocity = Create("BodyVelocity")({
1703
        velocity = Vector3.new(0, 20, 0),
1704
        P = 5000,
1705
        maxForce = Vector3.new(8000, 8000, 8000),
1706
        Parent = hit
1707
      })
1708
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1709
    elseif Type == "Leech" then
1710
      local hum = hit.Parent.Humanoid
1711
      if hum ~= nil then
1712
        for i = 0, 2 do
1713
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1714
        end
1715
        Humanoid.Health = Humanoid.Health + 10
1716
      end
1717
    elseif Type == "UpKnock" then
1718
      local hum = hit.Parent.Humanoid
1719
      hum.PlatformStand = true
1720
      if hum ~= nil then
1721
        hitr = true
1722
      end
1723
      coroutine.resume(coroutine.create(function(HHumanoid)
1724
        swait(5)
1725
        HHumanoid.PlatformStand = false
1726
        hitr = false
1727
      end), hum)
1728
      local bodyVelocity = Create("BodyVelocity")({
1729
        velocity = Vector3.new(0, 20, 0),
1730
        P = 5000,
1731
        maxForce = Vector3.new(8000, 8000, 8000),
1732
        Parent = hit
1733
      })
1734
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1735
      local bodyVelocity = Create("BodyVelocity")({
1736
        velocity = Vector3.new(0, 20, 0),
1737
        P = 5000,
1738
        maxForce = Vector3.new(8000, 8000, 8000),
1739
        Parent = hit
1740
      })
1741
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
1742
    elseif Type == "Snare" then
1743
      local bp = Create("BodyPosition")({
1744
        P = 2000,
1745
        D = 100,
1746
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1747
        position = hit.Parent.Torso.Position,
1748
        Parent = hit.Parent.Torso
1749
      })
1750
      game:GetService("Debris"):AddItem(bp, 1)
1751
    elseif Type == "Slashnare" then
1752
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
1753
      for i = 1, math.random(4, 5) do
1754
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
1755
      end
1756
      local bp = Create("BodyPosition")({
1757
        P = 2000,
1758
        D = 100,
1759
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1760
        position = hit.Parent.Torso.Position,
1761
        Parent = hit.Parent.Torso
1762
      })
1763
      game:GetService("Debris"):AddItem(bp, 1)
1764
    elseif Type == "Spike" then
1765
      CreateBigIceSword(hit.Parent.Torso.CFrame)
1766
      local bp = Create("BodyPosition")({
1767
        P = 2000,
1768
        D = 100,
1769
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1770
        position = hit.Parent.Torso.Position,
1771
        Parent = hit.Parent.Torso
1772
      })
1773
      game:GetService("Debris"):AddItem(bp, 1)
1774
    elseif Type == "Freeze" then
1775
      local BodPos = Create("BodyPosition")({
1776
        P = 50000,
1777
        D = 1000,
1778
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
1779
        position = hit.Parent.Torso.Position,
1780
        Parent = hit.Parent.Torso
1781
      })
1782
      local BodGy = Create("BodyGyro")({
1783
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
1784
        P = 20000,
1785
        Parent = hit.Parent.Torso,
1786
        cframe = hit.Parent.Torso.CFrame
1787
      })
1788
      hit.Parent.Torso.Anchored = true
1789
      coroutine.resume(coroutine.create(function(Part)
1790
        swait(1.5)
1791
        Part.Anchored = false
1792
      end), hit.Parent.Torso)
1793
      game:GetService("Debris"):AddItem(BodPos, 3)
1794
      game:GetService("Debris"):AddItem(BodGy, 3)
1795
    end
1796
    local debounce = Create("BoolValue")({
1797
      Name = "DebounceHit",
1798
      Parent = hit.Parent,
1799
      Value = true
1800
    })
1801
    game:GetService("Debris"):AddItem(debounce, Delay)
1802
    c = Instance.new("ObjectValue")
1803
    c.Name = "creator"
1804
    c.Value = Player
1805
    c.Parent = h
1806
    game:GetService("Debris"):AddItem(c, 0.5)
1807
  end
1808
end
1809
function ShowDamage(Pos, Text, Time, Color)
1810
  local Rate = 0.03333333333333333
1811
  local Pos = Pos or Vector3.new(0, 0, 0)
1812
  local Text = Text or ""
1813
  local Time = Time or 2
1814
  local Color = Color or Color3.new(1, 0, 1)
1815
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
1816
  EffectPart.Anchored = true
1817
  local BillboardGui = Create("BillboardGui")({
1818
    Size = UDim2.new(3, 0, 3, 0),
1819
    Adornee = EffectPart,
1820
    Parent = EffectPart
1821
  })
1822
  local TextLabel = Create("TextLabel")({
1823
    BackgroundTransparency = 1,
1824
    Size = UDim2.new(1, 0, 1, 0),
1825
    Text = Text,
1826
    TextColor3 = Color,
1827
    TextScaled = true,
1828
    Font = Enum.Font.ArialBold,
1829
    Parent = BillboardGui
1830
  })
1831
  game.Debris:AddItem(EffectPart, Time + 0.1)
1832
  EffectPart.Parent = game:GetService("Workspace")
1833
  delay(0, function()
1834
    local Frames = Time / Rate
1835
    for Frame = 1, Frames do
1836
      wait(Rate)
1837
      local Percent = Frame / Frames
1838
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1839
      TextLabel.TextTransparency = Percent
1840
    end
1841
    if EffectPart and EffectPart.Parent then
1842
      EffectPart:Destroy()
1843
    end
1844
  end)
1845
end
1846
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
1847
  for _, c in pairs(workspace:children()) do
1848
    local hum = c:findFirstChildOfClass("Humanoid")
1849
    if hum ~= nil then
1850
      local head = c:findFirstChild("Head")
1851
      if head ~= nil then
1852
        local targ = head.Position - Part.Position
1853
        local mag = targ.magnitude
1854
        if magni >= mag and c.Name ~= Player.Name then
1855
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1856
        end
1857
      end
1858
    end
1859
  end
1860
end
1861
1862
function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
1863
  for _, c in pairs(workspace:children()) do
1864
    local hum = c:findFirstChild("Humanoid")
1865
    if hum ~= nil then
1866
      local head = c:findFirstChild("Torso")
1867
      if head ~= nil then
1868
        local targ = head.Position - Part.Position
1869
        local mag = targ.magnitude
1870
        if magni >= mag and c.Name ~= Player.Name then
1871
	MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
1872
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
1873
        end
1874
      end
1875
    end
1876
  end
1877
end
1878
1879
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1880
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1881
end 
1882
1883
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
1884
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1885
prt.Anchored=true
1886
prt.CFrame=cframe
1887
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
1888
--http://www.roblox.com/asset/?id=4770560
1889
game:GetService("Debris"):AddItem(prt,2)
1890
CF=prt.CFrame
1891
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
1892
for i=0,1,0.2 do
1893
wait()
1894
Part.CFrame=CF*cf(0,0,-0.4)
1895
end
1896
for i=0,1,delay do
1897
wait()
1898
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
1899
Mesh.Scale=Mesh.Scale
1900
end
1901
for i=0,1,0.1 do
1902
wait()
1903
Part.Transparency=i
1904
end
1905
Part.Parent=nil
1906
end),prt,msh,CF)
1907
end
1908
 
1909
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1910
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1911
prt.Anchored=true
1912
prt.Material = "Neon"
1913
prt.CFrame=cframe
1914
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1915
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1916
game:GetService("Debris"):AddItem(prt,5)
1917
coroutine.resume(coroutine.create(function(Part,Mesh) 
1918
for i=0,1,delay do
1919
swait()
1920
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1921
Part.Transparency=i
1922
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1923
end
1924
Part.Parent=nil
1925
end),prt,msh)
1926
end
1927
1928
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
1929
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1930
prt.Anchored=true
1931
prt.Material = "Neon"
1932
prt.CFrame=cframe
1933
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1934
game:GetService("Debris"):AddItem(prt,5)
1935
coroutine.resume(coroutine.create(function(Part,Mesh) 
1936
	local rtype = rottype
1937
for i=0,1,delay do
1938
swait()
1939
if rtype == 1 then
1940
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1941
elseif rtype == 2 then
1942
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1943
end
1944
Part.Transparency=i
1945
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1946
end
1947
Part.Parent=nil
1948
end),prt,msh)
1949
end
1950
1951
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1952
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1953
prt.Anchored=true
1954
prt.CFrame=cframe
1955
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1956
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1957
game:GetService("Debris"):AddItem(prt,5)
1958
coroutine.resume(coroutine.create(function(Part,Mesh) 
1959
for i=0,1,delay do
1960
wait()
1961
Part.Transparency=i
1962
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1963
end
1964
Part.Parent=nil
1965
end),prt,msh)
1966
end
1967
1968
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
1969
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1970
prt.Anchored=true
1971
prt.Material = "Neon"
1972
prt.CFrame=cframe
1973
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1974
game:GetService("Debris"):AddItem(prt,5)
1975
coroutine.resume(coroutine.create(function(Part,Mesh) 
1976
	local rtype = rottype
1977
for i=0,1,delay do
1978
swait()
1979
if rtype == 1 then
1980
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1981
elseif rtype == 2 then
1982
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1983
end
1984
Part.Transparency=i
1985
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1986
end
1987
Part.Parent=nil
1988
end),prt,msh)
1989
end
1990
1991
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
1992
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
1993
prt.Anchored=true
1994
prt.Material = "Neon"
1995
prt.CFrame=cframe
1996
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
1997
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
1998
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
1999
game:GetService("Debris"):AddItem(prt,5)
2000
coroutine.resume(coroutine.create(function(Part,Mesh) 
2001
	local rtype = rottype
2002
for i=0,1,delay do
2003
swait()
2004
if rtype == 1 then
2005
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2006
elseif rtype == 2 then
2007
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2008
end
2009
dec.Transparency=i
2010
dec2.Transparency=i
2011
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2012
end
2013
Part.Parent=nil
2014
end),prt,msh)
2015
end
2016
2017
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
2018
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2019
prt.Anchored=true
2020
prt.Material = "Neon"
2021
prt.CFrame=cframe
2022
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
2023
game:GetService("Debris"):AddItem(prt,5)
2024
coroutine.resume(coroutine.create(function(Part,Mesh) 
2025
	local rtype = rottype
2026
for i=0,1,delay do
2027
swait()
2028
if rtype == 1 then
2029
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2030
elseif rtype == 2 then
2031
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2032
end
2033
prt.Transparency=i
2034
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2035
end
2036
Part.Parent=nil
2037
end),prt,msh)
2038
end
2039
2040
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
2041
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2042
prt.Anchored=true
2043
prt.Material = "Neon"
2044
prt.CFrame=cframe
2045
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
2046
game:GetService("Debris"):AddItem(prt,5)
2047
coroutine.resume(coroutine.create(function(Part,Mesh) 
2048
	local rtype = rottype
2049
for i=0,1,delay do
2050
swait()
2051
if rtype == 1 then
2052
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
2053
elseif rtype == 2 then
2054
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
2055
end
2056
prt.Transparency=i
2057
Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
2058
end
2059
Part.Parent=nil
2060
end),prt,msh)
2061
end
2062
2063
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
2064
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2065
prt.Anchored=true
2066
prt.Material = "Neon"
2067
prt.CFrame=cframe
2068
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2069
game:GetService("Debris"):AddItem(prt,5)
2070
coroutine.resume(coroutine.create(function(Part,Mesh) 
2071
	local rtype = rottype
2072
for i=0,1,delay do
2073
swait()
2074
if rtype == 1 then
2075
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2076
elseif rtype == 2 then
2077
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2078
end
2079
prt.Transparency=i
2080
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
2081
end
2082
Part.Parent=nil
2083
end),prt,msh)
2084
end
2085
2086
function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
2087
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2088
prt.Anchored=true
2089
prt.Material = "Neon"
2090
prt.CFrame=cframe
2091
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2092
game:GetService("Debris"):AddItem(prt,5)
2093
coroutine.resume(coroutine.create(function(Part,Mesh) 
2094
	local rtype = rottype
2095
for i=0,1,delay do
2096
swait()
2097
if rtype == 1 then
2098
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
2099
elseif rtype == 2 then
2100
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
2101
end
2102
prt.Transparency=i
2103
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2104
end
2105
Part.Parent=nil
2106
end),prt,msh)
2107
end
2108
 
2109
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2110
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2111
prt.Anchored=false
2112
prt.CFrame=cframe
2113
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2114
local wld=weld(prt,prt,Parent,cframe)
2115
game:GetService("Debris"):AddItem(prt,5)
2116
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2117
for i=0,1,delay do
2118
wait()
2119
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
2120
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2121
Part.Transparency=i
2122
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2123
end
2124
Part.Parent=nil
2125
end),prt,msh,wld)
2126
end
2127
 
2128
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
2129
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2130
prt.Anchored=false
2131
prt.CFrame=cframe
2132
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2133
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
2134
game:GetService("Debris"):AddItem(prt,5)
2135
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
2136
for i=0,1,delay do
2137
wait()
2138
Weld.C0=euler(i*20,0,0)
2139
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2140
Part.Transparency=i
2141
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2142
end
2143
Part.Parent=nil
2144
end),prt,msh,wld)
2145
end
2146
 
2147
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2148
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2149
prt.Anchored=true
2150
prt.CFrame=cframe
2151
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
2152
game:GetService("Debris"):AddItem(prt,2)
2153
coroutine.resume(coroutine.create(function(Part,Mesh) 
2154
for i=0,1,delay do
2155
wait()
2156
Part.CFrame=Part.CFrame
2157
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2158
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2159
prt2.Anchored=true
2160
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2161
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
2162
game:GetService("Debris"):AddItem(prt2,2)
2163
coroutine.resume(coroutine.create(function(Part,Mesh) 
2164
for i=0,1,0.1 do
2165
wait()
2166
Part.CFrame=Part.CFrame*cf(0,0.5,0)
2167
end
2168
Part.Parent=nil
2169
end),prt2,msh2)
2170
end
2171
for i=0,1,delay*2 do
2172
wait()
2173
Part.CFrame=Part.CFrame
2174
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
2175
end
2176
Part.Parent=nil
2177
end),prt,msh)
2178
end
2179
 
2180
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2181
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2182
prt.Anchored=true
2183
prt.CFrame=cframe
2184
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2185
game:GetService("Debris"):AddItem(prt,2)
2186
coroutine.resume(coroutine.create(function(Part,Mesh) 
2187
for i=0,1,delay do
2188
wait()
2189
Part.CFrame=Part.CFrame
2190
Part.Transparency=i
2191
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2192
end
2193
Part.Parent=nil
2194
end),prt,msh)
2195
end
2196
 
2197
function BreakEffect(brickcolor,cframe,x1,y1,z1)
2198
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2199
prt.Anchored=true
2200
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2201
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
2202
game:GetService("Debris"):AddItem(prt,2)
2203
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
2204
CF=Part.CFrame
2205
Numbb=0
2206
randnumb=math.random()/10
2207
rand1=math.random()/10
2208
for i=0,1,rand1 do
2209
wait()
2210
CF=CF*cf(0,math.random()/2,0)
2211
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
2212
Part.CFrame=CF*euler(Numbb,0,0)
2213
Part.Transparency=i
2214
Numbb=Numbb+randnumb
2215
end
2216
Part.Parent=nil
2217
end),prt,CF,Numbb,randnumb)
2218
end
2219
 
2220
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2221
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2222
prt.Anchored=true
2223
prt.CFrame=cframe
2224
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
2225
game:GetService("Debris"):AddItem(prt,5)
2226
coroutine.resume(coroutine.create(function(Part,Mesh) 
2227
for i=0,1,delay do
2228
wait()
2229
Part.CFrame=Part.CFrame*euler(0,0.7,0)
2230
Part.Transparency=i
2231
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2232
end
2233
Part.Parent=nil
2234
end),prt,msh)
2235
end
2236
 
2237
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
2238
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2239
prt.Anchored=true
2240
prt.CFrame=cframe
2241
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
2242
game:GetService("Debris"):AddItem(prt,2)
2243
coroutine.resume(coroutine.create(function(Part,Mesh) 
2244
for i=0,1,delay do
2245
wait()
2246
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
2247
Part.Transparency=i
2248
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
2249
end
2250
Part.Parent=nil
2251
end),prt,msh)
2252
end
2253
 
2254
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
2255
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
2256
prt.Anchored=true
2257
prt.CFrame=cframe*cf(x,y,z)
2258
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
2259
game:GetService("Debris"):AddItem(prt,5)
2260
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
2261
local num=math.random()
2262
local num2=math.random(-3,2)+math.random()
2263
local numm=0
2264
for i=0,1,delay*2 do
2265
swait()
2266
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
2267
Part.Transparency=i
2268
numm=numm+0.01
2269
end
2270
Part.Parent=nil
2271
Mesh.Parent=nil
2272
end),prt,msh,x,y,z)
2273
end
2274
2275
function dmgstart(dmg,what)
2276
	hitcon = what.Touched:connect(function(hit)
2277
		local hum = hit.Parent:FindFirstChild("Humanoid")
2278
		if hum and not hum:IsDescendantOf(Character) then
2279
			hum:TakeDamage(dmg)
2280
		end
2281
	end)
2282
end
2283
2284
function dmgstop()
2285
	hitcon:disconnect()
2286
end
2287
2288
function Cloak()
2289
Face.Parent=nil
2290
cloaked=true
2291
        for _,v in pairs(Torso.Parent:children()) do
2292
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2293
                coroutine.resume(coroutine.create(function() 
2294
                for i=0,1,0.2 do
2295
                wait()
2296
                v.Transparency=i
2297
                end
2298
                v.Transparency=1
2299
                end))
2300
                end
2301
                if v.className=="Hat" then
2302
                hatp=v.Handle
2303
                coroutine.resume(coroutine.create(function(derp) 
2304
                for i=0,1,0.2 do
2305
                wait()
2306
                derp.Transparency=i
2307
                end
2308
                derp.Transparency=1
2309
                end),hatp)
2310
                end
2311
        end
2312
        for _,v in pairs(m:children()) do
2313
                if v.className=="Part" then
2314
                coroutine.resume(coroutine.create(function() 
2315
                for i=0,1,0.2 do
2316
                wait()
2317
                v.Transparency=i
2318
                end
2319
                v.Transparency=1
2320
                end))
2321
                end
2322
        end
2323
end
2324
 
2325
function UnCloak()
2326
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) 
2327
Face.Parent=Head 
2328
cloaked=false
2329
        for _,v in pairs(Torso.Parent:children()) do
2330
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
2331
                coroutine.resume(coroutine.create(function() 
2332
                for i=0,1,0.1 do
2333
                wait()
2334
                v.Transparency=v.Transparency-0.1
2335
                end
2336
                v.Transparency=0
2337
                end))
2338
                end
2339
                if v.className=="Hat" then
2340
                hatp=v.Handle
2341
                coroutine.resume(coroutine.create(function(derp) 
2342
                for i=0,1,0.1 do
2343
                wait()
2344
                derp.Transparency=derp.Transparency-0.1
2345
                end
2346
                derp.Transparency=0
2347
                end),hatp)
2348
                end
2349
        end
2350
        for _,v in pairs(m:children()) do
2351
                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
2352
                coroutine.resume(coroutine.create(function() 
2353
                for i=0,1,0.1 do
2354
                wait()
2355
                v.Transparency=v.Transparency-0.1
2356
                end
2357
                v.Transparency=0
2358
                end))
2359
                v.Transparency=0
2360
                end
2361
        end
2362
end
2363
2364
local origcolor = BrickColor.new("Pastel light blue")
2365
---- This section of explosions.
2366
2367
----
2368
2369
2370
function ring(type,pos,scale,value)
2371
local type = type
2372
local rng = Instance.new("Part", char)
2373
        rng.Anchored = true
2374
        rng.BrickColor = origcolor
2375
        rng.CanCollide = false
2376
        rng.FormFactor = 3
2377
        rng.Name = "Ring"
2378
        rng.Size = Vector3.new(1, 1, 1)
2379
        rng.Transparency = 0
2380
        rng.TopSurface = 0
2381
        rng.BottomSurface = 0
2382
        rng.CFrame = pos
2383
        local rngm = Instance.new("SpecialMesh", rng)
2384
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2385
rngm.Scale = scale
2386
local scaler2 = 1
2387
if type == "Add" then
2388
scaler2 = 1*value
2389
elseif type == "Divide" then
2390
scaler2 = 1/value
2391
end
2392
coroutine.resume(coroutine.create(function()
2393
for i = 0,10,0.1 do
2394
swait()
2395
if type == "Add" then
2396
scaler2 = scaler2 - 0.01*value
2397
elseif type == "Divide" then
2398
scaler2 = scaler2 - 0.01/value
2399
end
2400
rng.Transparency = rng.Transparency + 0.01
2401
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2402
end
2403
rng:Destroy()
2404
end))
2405
end
2406
2407
2408
function wave(type,pos,scale,value)
2409
local type = type
2410
local rng = Instance.new("Part", char)
2411
        rng.Anchored = true
2412
        rng.BrickColor = origcolor
2413
        rng.CanCollide = false
2414
        rng.FormFactor = 3
2415
        rng.Name = "Ring"
2416
        rng.Size = Vector3.new(1, 1, 1)
2417
        rng.Transparency = 0
2418
        rng.TopSurface = 0
2419
        rng.BottomSurface = 0
2420
        rng.CFrame = pos
2421
        local rngm = Instance.new("SpecialMesh", rng)
2422
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2423
rngm.Scale = scale
2424
local scaler2 = 1
2425
if type == "Add" then
2426
scaler2 = 1*value
2427
elseif type == "Divide" then
2428
scaler2 = 1/value
2429
end
2430
coroutine.resume(coroutine.create(function()
2431
for i = 0,10,0.1 do
2432
swait()
2433
if type == "Add" then
2434
scaler2 = scaler2 - 0.01*value
2435
elseif type == "Divide" then
2436
scaler2 = scaler2 - 0.01/value
2437
end
2438
rng.Transparency = rng.Transparency + 0.01
2439
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2440
end
2441
rng:Destroy()
2442
end))
2443
end
2444
2445
function wind(type,pos,scale,value,speed)
2446
local type = type
2447
local rng = Instance.new("Part", char)
2448
        rng.Anchored = true
2449
        rng.BrickColor = origcolor
2450
        rng.CanCollide = false
2451
        rng.FormFactor = 3
2452
        rng.Name = "Ring"
2453
        rng.Size = Vector3.new(1, 1, 1)
2454
        rng.Transparency = 0
2455
        rng.TopSurface = 0
2456
        rng.BottomSurface = 0
2457
        rng.CFrame = pos
2458
        local rngm = Instance.new("SpecialMesh", rng)
2459
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2460
rngm.Scale = scale
2461
local scaler2 = 1
2462
if type == "Add" then
2463
scaler2 = 1*value
2464
elseif type == "Divide" then
2465
scaler2 = 1/value
2466
end
2467
coroutine.resume(coroutine.create(function()
2468
for i = 0,10,0.1 do
2469
swait()
2470
if type == "Add" then
2471
scaler2 = scaler2 - 0.01*value
2472
elseif type == "Divide" then
2473
scaler2 = scaler2 - 0.01/value
2474
end
2475
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2476
rng.Transparency = rng.Transparency + 0.01
2477
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2478
end
2479
rng:Destroy()
2480
end))
2481
end
2482
2483
function groundwind(type,pos,scale,value,speed)
2484
local type = type
2485
local rng = Instance.new("Part", char)
2486
        rng.Anchored = true
2487
        rng.BrickColor = origcolor
2488
        rng.CanCollide = false
2489
        rng.FormFactor = 3
2490
        rng.Name = "Ring"
2491
        rng.Size = Vector3.new(1, 1, 1)
2492
        rng.Transparency = 0
2493
        rng.TopSurface = 0
2494
        rng.BottomSurface = 0
2495
        rng.CFrame = pos
2496
        local rngm = Instance.new("SpecialMesh", rng)
2497
        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
2498
rngm.Scale = scale
2499
local scaler2 = 1
2500
if type == "Add" then
2501
scaler2 = 1*value
2502
elseif type == "Divide" then
2503
scaler2 = 1/value
2504
end
2505
coroutine.resume(coroutine.create(function()
2506
for i = 0,10,0.1 do
2507
swait()
2508
if type == "Add" then
2509
scaler2 = scaler2 - 0.01*value
2510
elseif type == "Divide" then
2511
scaler2 = scaler2 - 0.01/value
2512
end
2513
rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
2514
rng.Transparency = rng.Transparency + 0.01
2515
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
2516
end
2517
rng:Destroy()
2518
end))
2519
end
2520
2521
function CameraManager()
2522
  if TwoD and not CamInterrupt then
2523
    if Humanoid.Health > 0 then
2524
      Camera.CameraSubject = Humanoid
2525
      Camera.CameraType = "Scriptable"
2526
      Humanoid.AutoRotate = false
2527
      if Booleans.GyroUse then
2528
        Directer.MaxTorque = Vec3(0, huge, 0)
2529
      else
2530
        Directer.MaxTorque = Vec3(0, 0, 0)
2531
      end
2532
      if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
2533
        if Booleans.CamFollow then
2534
          CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
2535
          Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
2536
        else
2537
          CPart.Position = RootPart.Position
2538
        end
2539
      else
2540
        local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
2541
        CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
2542
      end
2543
      Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
2544
    else
2545
      Camera.CameraSubject = Humanoid
2546
      Camera.CameraType = "Custom"
2547
      Controller.Disabled = false
2548
    end
2549
  end
2550
end
2551
2552
function ring(type,pos,scale,value)
2553
local type = type
2554
local rng = Instance.new("Part", char)
2555
        rng.Anchored = true
2556
        rng.BrickColor = origcolor
2557
        rng.CanCollide = false
2558
        rng.FormFactor = 3
2559
        rng.Name = "Ring"
2560
        rng.Size = Vector3.new(1, 1, 1)
2561
        rng.Transparency = 0
2562
        rng.TopSurface = 0
2563
        rng.BottomSurface = 0
2564
        rng.CFrame = pos
2565
        local rngm = Instance.new("SpecialMesh", rng)
2566
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2567
rngm.Scale = scale
2568
local scaler2 = 1
2569
if type == "Add" then
2570
scaler2 = 1*value
2571
elseif type == "Divide" then
2572
scaler2 = 1/value
2573
end
2574
coroutine.resume(coroutine.create(function()
2575
for i = 0,10,0.1 do
2576
swait()
2577
if type == "Add" then
2578
scaler2 = scaler2 - 0.01*value
2579
elseif type == "Divide" then
2580
scaler2 = scaler2 - 0.01/value
2581
end
2582
rng.Transparency = rng.Transparency + 0.01
2583
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2584
end
2585
rng:Destroy()
2586
end))
2587
end
2588
2589
2590
function wave(type,pos,scale,value)
2591
local type = type
2592
local rng = Instance.new("Part", char)
2593
        rng.Anchored = true
2594
        rng.BrickColor = origcolor
2595
        rng.CanCollide = false
2596
        rng.FormFactor = 3
2597
        rng.Name = "Ring"
2598
        rng.Size = Vector3.new(1, 1, 1)
2599
        rng.Transparency = 0
2600
        rng.TopSurface = 0
2601
        rng.BottomSurface = 0
2602
        rng.CFrame = pos
2603
        local rngm = Instance.new("SpecialMesh", rng)
2604
        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
2605
rngm.Scale = scale
2606
local scaler2 = 1
2607
if type == "Add" then
2608
scaler2 = 1*value
2609
elseif type == "Divide" then
2610
scaler2 = 1/value
2611
end
2612
coroutine.resume(coroutine.create(function()
2613
for i = 0,10,0.1 do
2614
swait()
2615
if type == "Add" then
2616
scaler2 = scaler2 - 0.01*value
2617
elseif type == "Divide" then
2618
scaler2 = scaler2 - 0.01/value
2619
end
2620
rng.Transparency = rng.Transparency + 0.01
2621
rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
2622
end
2623
rng:Destroy()
2624
end))
2625
end
2626
2627
function sphere(bonuspeed,type,pos,scale,value,color)
2628
local type = type
2629
local rng = Instance.new("Part", char)
2630
        rng.Anchored = true
2631
if ModeOfGlitch ~= 9 then
2632
        rng.BrickColor = color
2633
elseif ModeOfGlitch == 9 then
2634
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2635
end
2636
        rng.CanCollide = false
2637
        rng.FormFactor = 3
2638
        rng.Name = "Ring"
2639
        rng.Material = "Neon"
2640
        rng.Size = Vector3.new(1, 1, 1)
2641
        rng.Transparency = 0
2642
        rng.TopSurface = 0
2643
        rng.BottomSurface = 0
2644
        rng.CFrame = pos
2645
        local rngm = Instance.new("SpecialMesh", rng)
2646
        rngm.MeshType = "Sphere"
2647
rngm.Scale = scale
2648
if rainbowmode == true then
2649
rng.Color = Color3.new(r/255,g/255,b/255)
2650
end
2651
if ModeOfGlitch == 9 then
2652
coroutine.resume(coroutine.create(function()
2653
while true do
2654
swait()
2655
if rng.Parent ~= nil then
2656
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2657
else
2658
break
2659
end
2660
end
2661
end))
2662
end
2663
local scaler2 = 1
2664
if type == "Add" then
2665
scaler2 = 1*value
2666
elseif type == "Divide" then
2667
scaler2 = 1/value
2668
end
2669
coroutine.resume(coroutine.create(function()
2670
for i = 0,10/bonuspeed,0.1 do
2671
swait()
2672
if rainbowmode == true then
2673
rng.Color = Color3.new(r/255,g/255,b/255)
2674
end
2675
if type == "Add" then
2676
scaler2 = scaler2 - 0.01*value/bonuspeed
2677
elseif type == "Divide" then
2678
scaler2 = scaler2 - 0.01/value*bonuspeed
2679
end
2680
if chaosmode == true then
2681
rng.BrickColor = BrickColor.random()
2682
end
2683
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2684
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2685
end
2686
rng:Destroy()
2687
end))
2688
end
2689
2690
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
2691
local type = type
2692
local rng = Instance.new("Part", char)
2693
        rng.Anchored = true
2694
if ModeOfGlitch ~= 9 then
2695
        rng.BrickColor = color
2696
elseif ModeOfGlitch == 9 then
2697
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2698
end
2699
        rng.CanCollide = false
2700
        rng.FormFactor = 3
2701
        rng.Name = "Ring"
2702
        rng.Material = "Neon"
2703
        rng.Size = Vector3.new(1, 1, 1)
2704
        rng.Transparency = 0
2705
        rng.TopSurface = 0
2706
        rng.BottomSurface = 0
2707
        rng.CFrame = pos
2708
        local rngm = Instance.new("SpecialMesh", rng)
2709
        rngm.MeshType = "Sphere"
2710
rngm.Scale = scale
2711
local scaler2 = 1
2712
local scaler2b = 1
2713
local scaler2c = 1
2714
if type == "Add" then
2715
scaler2 = 1*value
2716
scaler2b = 1*value2
2717
scaler2c = 1*value3
2718
elseif type == "Divide" then
2719
scaler2 = 1/value
2720
scaler2b = 1/value2
2721
scaler2c = 1/value3
2722
end
2723
if ModeOfGlitch == 9 then
2724
coroutine.resume(coroutine.create(function()
2725
while true do
2726
swait()
2727
if rng.Parent ~= nil then
2728
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
2729
else
2730
break
2731
end
2732
end
2733
end))
2734
end
2735
coroutine.resume(coroutine.create(function()
2736
for i = 0,10/bonuspeed,0.1 do
2737
swait()
2738
if type == "Add" then
2739
scaler2 = scaler2 - 0.01*value/bonuspeed
2740
scaler2b = scaler2b - 0.01*value/bonuspeed
2741
scaler2c = scaler2c - 0.01*value/bonuspeed
2742
elseif type == "Divide" then
2743
scaler2 = scaler2 - 0.01/value*bonuspeed
2744
scaler2b = scaler2b - 0.01/value*bonuspeed
2745
scaler2c = scaler2c - 0.01/value*bonuspeed
2746
end
2747
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2748
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
2749
end
2750
rng:Destroy()
2751
end))
2752
end
2753
2754
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
2755
local type = type
2756
local rotenable = rotatingop
2757
local rng = Instance.new("Part", char)
2758
        rng.Anchored = true
2759
        rng.BrickColor = color
2760
        rng.CanCollide = false
2761
        rng.FormFactor = 3
2762
        rng.Name = "Ring"
2763
        rng.Material = "Neon"
2764
        rng.Size = Vector3.new(1, 1, 1)
2765
        rng.Transparency = 0
2766
if typeoftrans == "In" then
2767
rng.Transparency = 1
2768
end
2769
        rng.TopSurface = 0
2770
        rng.BottomSurface = 0
2771
        rng.CFrame = pos
2772
        local rngm = Instance.new("SpecialMesh", rng)
2773
        rngm.MeshType = "FileMesh"
2774
if typeofshape == "Normal" then
2775
rngm.MeshId = "rbxassetid://662586858"
2776
elseif typeofshape == "Round" then
2777
rngm.MeshId = "rbxassetid://662585058"
2778
end
2779
rngm.Scale = scale
2780
local scaler2 = 1/10
2781
if type == "Add" then
2782
scaler2 = 1*value/10
2783
elseif type == "Divide" then
2784
scaler2 = 1/value/10
2785
end
2786
local randomrot = math.random(1,2)
2787
coroutine.resume(coroutine.create(function()
2788
for i = 0,10/bonuspeed,0.1 do
2789
swait()
2790
if type == "Add" then
2791
scaler2 = scaler2 - 0.01*value/bonuspeed/10
2792
elseif type == "Divide" then
2793
scaler2 = scaler2 - 0.01/value*bonuspeed/10
2794
end
2795
if rotenable == true then
2796
if randomrot == 1 then
2797
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
2798
elseif randomrot == 2 then
2799
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
2800
end
2801
end
2802
if typeoftrans == "Out" then
2803
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2804
elseif typeoftrans == "In" then
2805
rng.Transparency = rng.Transparency - 0.01*bonuspeed
2806
end
2807
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
2808
end
2809
rng:Destroy()
2810
end))
2811
end
2812
2813
function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2814
local type = type
2815
local rng = Instance.new("Part", char)
2816
        rng.Anchored = true
2817
        rng.BrickColor = color
2818
        rng.CanCollide = false
2819
        rng.FormFactor = 3
2820
        rng.Name = "Ring"
2821
        rng.Material = "Neon"
2822
        rng.Size = Vector3.new(1, 1, 1)
2823
        rng.Transparency = 0
2824
        rng.TopSurface = 0
2825
        rng.BottomSurface = 0
2826
        rng.CFrame = pos
2827
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2828
        local rngm = Instance.new("SpecialMesh", rng)
2829
        rngm.MeshType = "Brick"
2830
rngm.Scale = vt(x1,y1,z1)
2831
if rainbowmode == true then
2832
rng.Color = Color3.new(r/255,g/255,b/255)
2833
end
2834
local scaler2 = 1
2835
local speeder = FastSpeed/10
2836
if type == "Add" then
2837
scaler2 = 1*value
2838
elseif type == "Divide" then
2839
scaler2 = 1/value
2840
end
2841
coroutine.resume(coroutine.create(function()
2842
for i = 0,10/bonuspeed,0.1 do
2843
swait()
2844
if rainbowmode == true then
2845
rng.Color = Color3.new(r/255,g/255,b/255)
2846
end
2847
if type == "Add" then
2848
scaler2 = scaler2 - 0.01*value/bonuspeed
2849
elseif type == "Divide" then
2850
scaler2 = scaler2 - 0.01/value*bonuspeed
2851
end
2852
if chaosmode == true then
2853
rng.BrickColor = BrickColor.random()
2854
end
2855
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
2856
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2857
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
2858
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2859
end
2860
rng:Destroy()
2861
end))
2862
end
2863
2864
function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2865
local type = type
2866
local rng = Instance.new("Part", char)
2867
        rng.Anchored = true
2868
        rng.BrickColor = color
2869
        rng.CanCollide = false
2870
        rng.FormFactor = 3
2871
        rng.Name = "Ring"
2872
        rng.Material = "Neon"
2873
        rng.Size = Vector3.new(1, 1, 1)
2874
        rng.Transparency = 0
2875
        rng.TopSurface = 0
2876
        rng.BottomSurface = 0
2877
        rng.CFrame = pos
2878
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2879
        local rngm = Instance.new("SpecialMesh", rng)
2880
        rngm.MeshType = "Brick"
2881
rngm.Scale = vt(x1,y1,z1)
2882
if rainbowmode == true then
2883
rng.Color = Color3.new(r/255,g/255,b/255)
2884
end
2885
local scaler2 = 1
2886
local speeder = FastSpeed/10
2887
if type == "Add" then
2888
scaler2 = 1*value
2889
elseif type == "Divide" then
2890
scaler2 = 1/value
2891
end
2892
coroutine.resume(coroutine.create(function()
2893
for i = 0,10/bonuspeed,0.1 do
2894
swait()
2895
if rainbowmode == true then
2896
rng.Color = Color3.new(r/255,g/255,b/255)
2897
end
2898
if type == "Add" then
2899
scaler2 = scaler2 - 0.01*value/bonuspeed
2900
elseif type == "Divide" then
2901
scaler2 = scaler2 - 0.01/value*bonuspeed
2902
end
2903
if chaosmode == true then
2904
rng.BrickColor = BrickColor.random()
2905
end
2906
speeder = speeder - 0.01*FastSpeed*bonuspeed/10
2907
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2908
rng.Transparency = rng.Transparency + 0.01*bonuspeed
2909
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2910
end
2911
rng:Destroy()
2912
end))
2913
end
2914
2915
function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
2916
local type = type
2917
local rng = Instance.new("Part", char)
2918
        rng.Anchored = true
2919
        rng.BrickColor = color
2920
        rng.CanCollide = false
2921
        rng.FormFactor = 3
2922
        rng.Name = "Ring"
2923
        rng.Material = "Neon"
2924
        rng.Size = Vector3.new(1, 1, 1)
2925
        rng.Transparency = 0
2926
        rng.TopSurface = 0
2927
        rng.BottomSurface = 0
2928
        rng.CFrame = pos
2929
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
2930
        local rngm = Instance.new("SpecialMesh", rng)
2931
        rngm.MeshType = "Brick"
2932
rngm.Scale = vt(x1,y1,z1)
2933
if rainbowmode == true then
2934
rng.Color = Color3.new(r/255,g/255,b/255)
2935
end
2936
local scaler2 = 0
2937
local speeder = FastSpeed/10
2938
if type == "Add" then
2939
scaler2 = 1*value
2940
elseif type == "Divide" then
2941
scaler2 = 1/value
2942
end
2943
coroutine.resume(coroutine.create(function()
2944
for i = 0,10/bonuspeed,0.1 do
2945
swait()
2946
if rainbowmode == true then
2947
rng.Color = Color3.new(r/255,g/255,b/255)
2948
end
2949
if type == "Add" then
2950
scaler2 = scaler2 - 0.01*value/bonuspeed
2951
elseif type == "Divide" then
2952
scaler2 = scaler2 - 0.01/value*bonuspeed
2953
end
2954
if chaosmode == true then
2955
rng.BrickColor = BrickColor.random()
2956
end
2957
speeder = speeder + 0.01*FastSpeed*bonuspeed/10
2958
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
2959
--rng.Transparency = rng.Transparency + 0.01*bonuspeed
2960
rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
2961
end
2962
rng:Destroy()
2963
end))
2964
end
2965
2966
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
2967
local type = type
2968
local rng = Instance.new("Part", char)
2969
        rng.Anchored = true
2970
        rng.BrickColor = color
2971
        rng.Color = color3
2972
        rng.CanCollide = false
2973
        rng.FormFactor = 3
2974
        rng.Name = "Ring"
2975
        rng.Material = "Neon"
2976
        rng.Size = Vector3.new(1, 1, 1)
2977
        rng.Transparency = 0
2978
        rng.TopSurface = 0
2979
        rng.BottomSurface = 0
2980
        rng.CFrame = pos
2981
        local rngm = Instance.new("SpecialMesh", rng)
2982
        rngm.MeshType = "Brick"
2983
rngm.Scale = scale
2984
local scaler2 = 1
2985
local scaler2b = 1
2986
local scaler2c = 1
2987
if type == "Add" then
2988
scaler2 = 1*value
2989
scaler2b = 1*value2
2990
scaler2c = 1*value3
2991
elseif type == "Divide" then
2992
scaler2 = 1/value
2993
scaler2b = 1/value2
2994
scaler2c = 1/value3
2995
end
2996
coroutine.resume(coroutine.create(function()
2997
for i = 0,10/bonuspeed,0.1 do
2998
swait()
2999
if type == "Add" then
3000
scaler2 = scaler2 - 0.01*value/bonuspeed
3001
scaler2b = scaler2b - 0.01*value/bonuspeed
3002
scaler2c = scaler2c - 0.01*value/bonuspeed
3003
elseif type == "Divide" then
3004
scaler2 = scaler2 - 0.01/value*bonuspeed
3005
scaler2b = scaler2b - 0.01/value*bonuspeed
3006
scaler2c = scaler2c - 0.01/value*bonuspeed
3007
end
3008
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
3009
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3010
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
3011
end
3012
rng:Destroy()
3013
end))
3014
end
3015
3016
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3017
local type = type
3018
local rng = Instance.new("Part", char)
3019
        rng.Anchored = true
3020
if ModeOfGlitch ~= 9 then
3021
        rng.BrickColor = color
3022
elseif ModeOfGlitch == 9 then
3023
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3024
end
3025
        rng.CanCollide = false
3026
        rng.FormFactor = 3
3027
        rng.Name = "Ring"
3028
        rng.Material = "Neon"
3029
        rng.Size = Vector3.new(1, 1, 1)
3030
        rng.Transparency = 0
3031
        rng.TopSurface = 0
3032
        rng.BottomSurface = 0
3033
        rng.CFrame = pos
3034
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3035
        local rngm = Instance.new("SpecialMesh", rng)
3036
        rngm.MeshType = "Sphere"
3037
rngm.Scale = vt(x1,y1,z1)
3038
if rainbowmode == true then
3039
rng.Color = Color3.new(r/255,g/255,b/255)
3040
end
3041
if ModeOfGlitch == 9 then
3042
coroutine.resume(coroutine.create(function()
3043
while true do
3044
swait()
3045
if rng.Parent ~= nil then
3046
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3047
else
3048
break
3049
end
3050
end
3051
end))
3052
end
3053
local scaler2 = 1
3054
local speeder = FastSpeed
3055
if type == "Add" then
3056
scaler2 = 1*value
3057
elseif type == "Divide" then
3058
scaler2 = 1/value
3059
end
3060
coroutine.resume(coroutine.create(function()
3061
for i = 0,10/bonuspeed,0.1 do
3062
swait()
3063
if rainbowmode == true then
3064
rng.Color = Color3.new(r/255,g/255,b/255)
3065
end
3066
if type == "Add" then
3067
scaler2 = scaler2 - 0.01*value/bonuspeed
3068
elseif type == "Divide" then
3069
scaler2 = scaler2 - 0.01/value*bonuspeed
3070
end
3071
if chaosmode == true then
3072
rng.BrickColor = BrickColor.random()
3073
end
3074
speeder = speeder - 0.01*FastSpeed*bonuspeed
3075
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3076
rng.Transparency = rng.Transparency + 0.01*bonuspeed
3077
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3078
end
3079
rng:Destroy()
3080
end))
3081
end
3082
3083
3084
function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
3085
local type = type
3086
local rng = Instance.new("Part", char)
3087
        rng.Anchored = true
3088
if ModeOfGlitch ~= 9 then
3089
        rng.BrickColor = color
3090
elseif ModeOfGlitch == 9 then
3091
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3092
end
3093
        rng.CanCollide = false
3094
        rng.FormFactor = 3
3095
        rng.Name = "Ring"
3096
        rng.Material = "Neon"
3097
        rng.Size = Vector3.new(1, 1, 1)
3098
        rng.Transparency = 1
3099
        rng.TopSurface = 0
3100
        rng.BottomSurface = 0
3101
        rng.CFrame = pos
3102
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
3103
        local rngm = Instance.new("SpecialMesh", rng)
3104
        rngm.MeshType = "Sphere"
3105
rngm.Scale = vt(x1,y1,z1)
3106
if rainbowmode == true then
3107
rng.Color = Color3.new(r/255,g/255,b/255)
3108
end
3109
if ModeOfGlitch == 9 then
3110
coroutine.resume(coroutine.create(function()
3111
while true do
3112
swait()
3113
if rng.Parent ~= nil then
3114
rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000)
3115
else
3116
break
3117
end
3118
end
3119
end))
3120
end
3121
local scaler2 = 1
3122
local speeder = FastSpeed
3123
if type == "Add" then
3124
scaler2 = 1*value
3125
elseif type == "Divide" then
3126
scaler2 = 1/value
3127
end
3128
coroutine.resume(coroutine.create(function()
3129
for i = 0,10/bonuspeed,0.1 do
3130
swait()
3131
if rainbowmode == true then
3132
rng.Color = Color3.new(r/255,g/255,b/255)
3133
end
3134
if type == "Add" then
3135
scaler2 = scaler2 - 0.01*value/bonuspeed
3136
elseif type == "Divide" then
3137
scaler2 = scaler2 - 0.01/value*bonuspeed
3138
end
3139
if chaosmode == true then
3140
rng.BrickColor = BrickColor.random()
3141
end
3142
speeder = speeder - 0.01*FastSpeed*bonuspeed
3143
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
3144
rng.Transparency = rng.Transparency - 0.01*bonuspeed
3145
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
3146
end
3147
rng:Destroy()
3148
end))
3149
end
3150
3151
function dmg(dude)
3152
if dude.Name ~= Character then
3153
local keptcolor = MAINRUINCOLOR
3154
local bgf = Instance.new("BodyGyro",dude.Head)
3155
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
3156
--[[local val = Instance.new("BoolValue",dude)
3157
val.Name = "IsHit"]]--
3158
local ds = coroutine.wrap(function()
3159
dude:WaitForChild("Head"):BreakJoints()
3160
for i, v in pairs(dude:GetChildren()) do
3161
if v:IsA("Part") or v:IsA("MeshPart") then
3162
v.Name = "DEMINISHED"
3163
end
3164
end
3165
wait(0.5)
3166
targetted = nil
3167
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
3168
coroutine.resume(coroutine.create(function()
3169
for i, v in pairs(dude:GetChildren()) do
3170
if v:IsA("Accessory") then
3171
v:Destroy()
3172
end
3173
if v:IsA("Humanoid") then
3174
v:Destroy()
3175
end
3176
if v:IsA("CharacterMesh") then
3177
v:Destroy()
3178
end
3179
if v:IsA("Model") then
3180
v:Destroy()
3181
end
3182
if v:IsA("Part") or v:IsA("MeshPart") then
3183
for x, o in pairs(v:GetChildren()) do
3184
if o:IsA("Decal") then
3185
o:Destroy()
3186
end
3187
end
3188
coroutine.resume(coroutine.create(function()
3189
v.Material = "Neon"
3190
v.CanCollide = false
3191
v.Anchored = false
3192
local bld = Instance.new("ParticleEmitter",v)
3193
bld.LightEmission = 0.75
3194
bld.Texture = "rbxassetid://363275192" ---284205403
3195
bld.Color = ColorSequence.new(keptcolor.Color)
3196
bld.Rate = 500
3197
bld.Lifetime = NumberRange.new(1)
3198
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
3199
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
3200
bld.Speed = NumberRange.new(2,5)
3201
bld.VelocitySpread = 50000
3202
bld.Rotation = NumberRange.new(-500,500)
3203
bld.RotSpeed = NumberRange.new(-500,500)
3204
        local sbs = Instance.new("BodyPosition", v)
3205
        sbs.P = 3000
3206
        sbs.D = 1000
3207
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
3208
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
3209
v.Color = keptcolor.Color
3210
coroutine.resume(coroutine.create(function()
3211
for i = 0, 49 do
3212
swait(1)
3213
v:BreakJoints()
3214
v.Transparency = v.Transparency + 0.02
3215
end
3216
v:BreakJoints()
3217
sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
3218
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
3219
bld.Speed = NumberRange.new(10,25)
3220
bld.Drag = 5
3221
bld.Acceleration = vt(0,2,0)
3222
wait(0.5)
3223
bld.Enabled = false
3224
wait(8)
3225
v:Destroy()
3226
dude:Destroy()
3227
end))
3228
end))
3229
end
3230
end
3231
end))
3232
end)
3233
ds()
3234
end
3235
end
3236
3237
3238
function FindNearestHead(Position, Distance, SinglePlayer)
3239
	if SinglePlayer then
3240
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
3241
	end
3242
	local List = {}
3243
	for i, v in pairs(workspace:GetChildren()) do
3244
		if v:IsA("Model") then
3245
			if v:findFirstChild("Head") then
3246
				if v ~= Character then
3247
					if (v.Head.Position - Position).magnitude <= Distance then
3248
						table.insert(List, v)
3249
					end 
3250
				end 
3251
			end 
3252
		end 
3253
	end
3254
	return List
3255
end
3256
3257
function FaceMouse()
3258
  Cam = workspace.CurrentCamera
3259
  return {
3260
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
3261
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3262
  }
3263
end
3264
3265
function FaceMouse2()
3266
  Cam = workspace.CurrentCamera
3267
  return {
3268
    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
3269
    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
3270
  }
3271
end
3272
3273
local ModeOfGlitch = 1
3274
-- Functions are ready.
3275
local storehumanoidWS = 16
3276
3277
function CorruptBlink()
3278
for i = 0, 14 do
3279
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3280
end
3281
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3282
CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
3283
RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
3284
CameraEnshaking(2,10)
3285
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
3286
if v:FindFirstChild('Head') then
3287
dmg(v)
3288
end
3289
end
3290
for i = 0, 14 do
3291
PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
3292
end
3293
sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3294
end
3295
function PureBomb()
3296
attack = true
3297
hum.WalkSpeed = 0
3298
local orb = Instance.new("Part", char)
3299
        orb.Anchored = true
3300
        orb.BrickColor = BrickColor.new("Toothpaste")
3301
        orb.CanCollide = false
3302
        orb.FormFactor = 3
3303
        orb.Name = "Ring"
3304
        orb.Material = "Neon"
3305
        orb.Size = Vector3.new(1, 1, 1)
3306
        orb.Transparency = 0
3307
        orb.TopSurface = 0
3308
        orb.BottomSurface = 0
3309
        local orbm = Instance.new("SpecialMesh", orb)
3310
        orbm.MeshType = "Sphere"
3311
orbm.Name = "SizeMesh"
3312
orbm.Scale = vt(0,0,0)
3313
local scaled = 0.1
3314
local posid = 0
3315
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
3316
for i = 0, 5, 0.1 do
3317
swait()
3318
scaled = scaled - 0.001
3319
posid = posid - scaled
3320
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3321
local scaled = 0.1
3322
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3323
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
3324
PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
3325
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3326
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3327
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3328
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3329
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3330
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3331
end
3332
for i = 0, 2, 0.1 do
3333
swait()
3334
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3335
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3336
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3337
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3338
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3339
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3340
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3341
end
3342
coroutine.resume(coroutine.create(function()
3343
orb.Anchored = false
3344
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
3345
	local a = Instance.new("Part",workspace)
3346
	a.Name = "Direction"	
3347
	a.Anchored = true
3348
	a.BrickColor = bc("Bright red")
3349
a.Material = "Neon"
3350
a.Transparency = 1
3351
	a.CanCollide = false
3352
	local ray = Ray.new(
3353
	    orb.CFrame.p,                           -- origin
3354
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3355
	) 
3356
	local ignore = orb
3357
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3358
	a.BottomSurface = 10
3359
	a.TopSurface = 10
3360
	local distance = (orb.CFrame.p - position).magnitude
3361
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3362
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3363
orb.CFrame = a.CFrame
3364
a:Destroy()
3365
local bv = Instance.new("BodyVelocity")
3366
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3367
bv.velocity = orb.CFrame.lookVector*125
3368
bv.Parent = orb
3369
local hitted = false
3370
game:GetService("Debris"):AddItem(orb, 15)
3371
wait()
3372
local hit =orb.Touched:connect(function(hit) 
3373
	if hitted == false then
3374
	hitted = true
3375
CameraEnshaking(10,2.5)
3376
CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
3377
	MagniDamage(orb, 65, 65,90, 0, "Normal")
3378
sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
3379
sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
3380
for i = 0, 49 do
3381
PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
3382
end
3383
for i = 0, 9 do
3384
sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3385
sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
3386
end
3387
orb.Anchored = true
3388
orb.Transparency = 1
3389
wait(8)
3390
orb:Destroy()
3391
end
3392
end)
3393
end))
3394
for i = 0, 1, 0.1 do
3395
swait()
3396
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3397
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3398
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3399
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3400
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3401
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3402
end
3403
hum.WalkSpeed = storehumanoidWS
3404
attack = false
3405
end
3406
3407
function BanishingOrb()
3408
attack = true
3409
hum.WalkSpeed = 0
3410
local orb = Instance.new("Part", char)
3411
        orb.Anchored = true
3412
        orb.BrickColor = BrickColor.new("Black")
3413
        orb.CanCollide = false
3414
        orb.FormFactor = 3
3415
        orb.Name = "Ring"
3416
        orb.Material = "Neon"
3417
        orb.Size = Vector3.new(1, 1, 1)
3418
        orb.Transparency = 0
3419
        orb.TopSurface = 0
3420
        orb.BottomSurface = 0
3421
        local orbm = Instance.new("SpecialMesh", orb)
3422
        orbm.MeshType = "Sphere"
3423
orbm.Name = "SizeMesh"
3424
orbm.Scale = vt(0,0,0)
3425
local scaled = 0.1
3426
local posid = 0
3427
CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5,0.9)
3428
for i = 0, 5, 0.1 do
3429
swait()
3430
scaled = scaled - 0.001
3431
posid = posid - scaled
3432
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3433
local scaled = 0.1
3434
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
3435
sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Black"),10)
3436
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
3437
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
3438
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3439
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
3440
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
3441
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
3442
end
3443
for i = 0, 2, 0.1 do
3444
swait()
3445
orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
3446
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3447
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3448
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
3449
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
3450
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
3451
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3452
end
3453
coroutine.resume(coroutine.create(function()
3454
orb.Anchored = false
3455
CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,0.75)
3456
	local a = Instance.new("Part",workspace)
3457
	a.Name = "Direction"	
3458
	a.Anchored = true
3459
	a.BrickColor = bc("Bright red")
3460
a.Material = "Neon"
3461
a.Transparency = 1
3462
	a.CanCollide = false
3463
	local ray = Ray.new(
3464
	    orb.CFrame.p,                           -- origin
3465
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
3466
	) 
3467
	local ignore = orb
3468
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3469
	a.BottomSurface = 10
3470
	a.TopSurface = 10
3471
	local distance = (orb.CFrame.p - position).magnitude
3472
	a.Size = Vector3.new(0.1, 0.1, 0.1)
3473
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
3474
orb.CFrame = a.CFrame
3475
a:Destroy()
3476
local bv = Instance.new("BodyVelocity")
3477
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3478
bv.velocity = orb.CFrame.lookVector*0
3479
bv.Parent = orb
3480
local hitted = false
3481
local rate = 0
3482
coroutine.resume(coroutine.create(function()
3483
for i = 0, 24 do
3484
wait(0.1)
3485
rate = rate + 0.25
3486
bv.velocity = bv.velocity + orb.CFrame.lookVector*rate
3487
for i, v in pairs(FindNearestHead(orb.CFrame.p, 15)) do
3488
if v:FindFirstChild('Head') then
3489
dmg(v)
3490
end
3491
end
3492
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 2.5,0.9)
3493
sphere(2,"Add",orb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3494
sphere(3,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3495
end
3496
orb.Anchored = true
3497
orb.Transparency = 1
3498
for i, v in pairs(FindNearestHead(orb.CFrame.p, 32)) do
3499
if v:FindFirstChild('Head') then
3500
dmg(v)
3501
end
3502
end
3503
local eff = Instance.new("ParticleEmitter",orb)
3504
eff.Texture = "rbxassetid://296874871"
3505
eff.LightEmission = 0.95
3506
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
3507
eff.Rate = 1000000000
3508
eff.Lifetime = NumberRange.new(3)
3509
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,50,0),NumberSequenceKeypoint.new(0.1,10,0),NumberSequenceKeypoint.new(0.8,9,0),NumberSequenceKeypoint.new(1,0,0)})
3510
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
3511
eff.Speed = NumberRange.new(30)
3512
eff.Acceleration = vt(0,-15,0)
3513
eff.Rotation = NumberRange.new(-500,500)
3514
eff.VelocitySpread = 100000
3515
eff.RotSpeed = NumberRange.new(-500,500)
3516
coroutine.resume(coroutine.create(function()
3517
	wait(0.6)
3518
	eff.Enabled = false
3519
end))
3520
CFuncs["Sound"].Create("rbxassetid://1177785010", orb, 8,0.6)
3521
CFuncs["Sound"].Create("rbxassetid://438666141", orb, 7.5,0.9)
3522
sphere(1,"Add",orb.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
3523
sphere(1.5,"Add",orb.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
3524
sphere(2,"Add",orb.CFrame,vt(0,0,0),1.25,MAINRUINCOLOR)
3525
game:GetService("Debris"):AddItem(orb, 15)
3526
end))
3527
end))
3528
for i = 0, 1, 0.1 do
3529
swait()
3530
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
3531
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
3532
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
3533
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
3534
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
3535
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
3536
end
3537
hum.WalkSpeed = storehumanoidWS
3538
attack = false
3539
end
3540
3541
3542
function ChaosGroundStrike()
3543
attack = true
3544
for i = 0, 2, 0.1 do
3545
swait()
3546
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3547
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
3548
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3549
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
3550
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
3551
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
3552
end
3553
CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
3554
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
3555
CameraEnshaking(4,12)
3556
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
3557
if v:FindFirstChild('Head') then
3558
dmg(v)
3559
end
3560
end
3561
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
3562
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
3563
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
3564
for i = 0, 2, 0.1 do
3565
swait()
3566
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3567
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
3568
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3569
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
3570
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3571
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
3572
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
3573
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
3574
end
3575
attack = false
3576
end
3577
3578
3579
3580
function Starfall()
3581
attack = true
3582
hum.WalkSpeed = 0
3583
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
3584
for i = 0, 5, 0.1 do
3585
swait()
3586
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3587
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3588
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3589
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3590
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3591
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3592
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3593
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3594
end
3595
local Overed = false
3596
CameraEnshaking(2,20)
3597
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3598
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
3599
sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
3600
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
3601
local orb = Instance.new("Part", char)
3602
        orb.Anchored = true
3603
        orb.BrickColor = BrickColor.new("Toothpaste")
3604
        orb.CanCollide = false
3605
        orb.FormFactor = 3
3606
        orb.Name = "Remenant"
3607
        orb.Material = "Neon"
3608
orb.CFrame = root.CFrame*CFrame.new(0,150,0)
3609
        orb.Size = Vector3.new(1, 1, 1)
3610
        orb.Transparency = 1
3611
        orb.TopSurface = 0
3612
        orb.BottomSurface = 0
3613
hum.WalkSpeed = storehumanoidWS
3614
coroutine.resume(coroutine.create(function()
3615
for i = 0, 9 do
3616
swait(10)
3617
				 local lb = Instance.new("Part")
3618
    lb.Color = MAINRUINCOLOR.Color
3619
     lb.CanCollide = false
3620
lb.Material = "Neon"
3621
     lb.Anchored = true
3622
lb.TopSurface = 0
3623
        lb.BottomSurface = 0
3624
     lb.Transparency = 0
3625
     lb.Size = vt(1,1,1)
3626
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3627
lb.Anchored = false
3628
  lb.Parent = char
3629
local thingery = Instance.new("SpecialMesh",lb)
3630
     thingery.MeshType = "Sphere"
3631
thingery.Scale = vt(20,20,20)
3632
game:GetService("Debris"):AddItem(lb, 10)
3633
  local bv = Instance.new("BodyVelocity")
3634
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3635
  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
3636
  bv.Parent = lb
3637
sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
3638
sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
3639
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
3640
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
3641
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
3642
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
3643
local hitted = false
3644
coroutine.resume(coroutine.create(function()
3645
while true do
3646
swait(1)
3647
if lb.Parent ~= nil and hitted == false then
3648
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
3649
elseif lb.Parent == nil then
3650
break
3651
end
3652
end
3653
end))
3654
3655
game:GetService("Debris"):AddItem(a, 0.1)
3656
3657
coroutine.resume(coroutine.create(function()
3658
swait(1)
3659
lb.Touched:connect(function(hit)
3660
if hitted == false then
3661
hitted = true
3662
lb.Transparency = 1
3663
lb.Anchored = true
3664
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
3665
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
3666
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
3667
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
3668
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
3669
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
3670
MagniDamage(lb, 45, 45,85, 0, "Normal")
3671
CameraEnshaking(1,5)
3672
sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
3673
sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
3674
for i = 0, 9 do
3675
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
3676
end
3677
for i = 0, 49 do
3678
swait()
3679
MagniDamage(lb, 30, 2,4, 0, "Normal")
3680
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
3681
end
3682
end
3683
end)
3684
end))
3685
end
3686
Overed = true
3687
orb:Destroy()
3688
end))
3689
3690
attack = false
3691
end
3692
3693
function StarfallEX()
3694
attack = true
3695
hum.WalkSpeed = 0
3696
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 0.7)
3697
for i = 0, 10, 0.1 do
3698
swait()
3699
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3700
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
3701
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
3702
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
3703
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3704
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
3705
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
3706
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
3707
end
3708
local Overed = false
3709
CameraEnshaking(2,20)
3710
sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3711
sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.5,MAINRUINCOLOR)
3712
sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
3713
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 0.9)
3714
local orb = Instance.new("Part", char)
3715
        orb.Anchored = true
3716
        orb.BrickColor = BrickColor.new("Toothpaste")
3717
        orb.CanCollide = false
3718
        orb.FormFactor = 3
3719
        orb.Name = "Remenant"
3720
        orb.Material = "Neon"
3721
orb.CFrame = root.CFrame*CFrame.new(0,250,0)
3722
        orb.Size = Vector3.new(1, 1, 1)
3723
        orb.Transparency = 1
3724
        orb.TopSurface = 0
3725
        orb.BottomSurface = 0
3726
hum.WalkSpeed = storehumanoidWS
3727
coroutine.resume(coroutine.create(function()
3728
for i = 0, 4 do
3729
swait(15)
3730
				 local lb = Instance.new("Part")
3731
    lb.Color = MAINRUINCOLOR.Color
3732
     lb.CanCollide = false
3733
lb.Material = "Neon"
3734
     lb.Anchored = true
3735
lb.TopSurface = 0
3736
        lb.BottomSurface = 0
3737
     lb.Transparency = 0
3738
     lb.Size = vt(1,1,1)
3739
     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
3740
lb.Anchored = false
3741
  lb.Parent = char
3742
local thingery = Instance.new("SpecialMesh",lb)
3743
     thingery.MeshType = "Sphere"
3744
thingery.Scale = vt(50,50,50)
3745
game:GetService("Debris"):AddItem(lb, 10)
3746
  local bv = Instance.new("BodyVelocity")
3747
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
3748
  bv.velocity = lb.CFrame.lookVector*math.random(50,420)
3749
  bv.Parent = lb
3750
sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
3751
sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
3752
CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 0.9)
3753
CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 0.9)
3754
CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 0.9)
3755
CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 0.9)
3756
local hitted = false
3757
coroutine.resume(coroutine.create(function()
3758
while true do
3759
swait(1)
3760
if lb.Parent ~= nil and hitted == false then
3761
PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),25,25,25,0.25,MAINRUINCOLOR,-2)
3762
elseif lb.Parent == nil then
3763
break
3764
end
3765
end
3766
end))
3767
3768
game:GetService("Debris"):AddItem(a, 0.1)
3769
3770
coroutine.resume(coroutine.create(function()
3771
swait(1)
3772
lb.Touched:connect(function(hit)
3773
if hitted == false then
3774
hitted = true
3775
lb.Transparency = 1
3776
lb.Anchored = true
3777
CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 0.9)
3778
CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.6)
3779
CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.65)
3780
CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.65)
3781
CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 0.9)
3782
CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.75)
3783
MagniDamage(lb, 50, 60,99, 0, "Normal")
3784
CameraEnshaking(1,5)
3785
sphere(4,"Add",lb.CFrame,vt(50,50,50),2,MAINRUINCOLOR)
3786
sphere(8,"Add",lb.CFrame,vt(50,50,50),4,MAINRUINCOLOR)
3787
for i = 0, 9 do
3788
sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,100,-0.1,MAINRUINCOLOR,0)
3789
end
3790
for i = 0, 99 do
3791
swait()
3792
MagniDamage(lb, 30, 6,18, 0, "Normal")
3793
PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),32,32,32,0.32,MAINRUINCOLOR,0)
3794
end
3795
end
3796
end)
3797
end))
3798
end
3799
Overed = true
3800
orb:Destroy()
3801
end))
3802
3803
attack = false
3804
end
3805
3806
function DivineBlast()
3807
attack = true
3808
hum.WalkSpeed = 0
3809
local elocacenter = CreateParta(sorb,1,1,"SmoothPlastic",BrickColor.random())
3810
elocacenter.Anchored = true
3811
elocacenter.CFrame = sorb.CFrame
3812
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3813
eloca1.Anchored = true
3814
eloca1.CFrame = elocacenter.CFrame
3815
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3816
eloca2.Anchored = true
3817
eloca2.CFrame = elocacenter.CFrame
3818
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3819
eloca3.Anchored = true
3820
eloca3.CFrame = elocacenter.CFrame
3821
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
3822
eloca4.Anchored = true
3823
eloca4.CFrame = elocacenter.CFrame
3824
local lookavec = 0 
3825
local speeds = 0
3826
CFuncs["Sound"].Create("rbxassetid://1192402877", sorb, 1.5, 1)
3827
for i = 0, 3, 0.1 do
3828
swait()
3829
---
3830
lookavec = lookavec + 0.1
3831
speeds = speeds + 10
3832
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3833
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3834
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3835
3836
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3837
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3838
3839
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3840
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3841
3842
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3843
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3844
---
3845
root.CFrame = FaceMouse()[1]
3846
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3847
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3848
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3849
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3850
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3851
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3852
end
3853
for i = 0, 3, 0.1 do
3854
swait()
3855
---
3856
speeds = speeds + 10
3857
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3858
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3859
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3860
3861
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3862
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3863
3864
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3865
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3866
3867
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3868
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3869
---
3870
root.CFrame = FaceMouse()[1]
3871
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3872
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3873
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3874
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3875
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
3876
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3877
end
3878
CFuncs["Sound"].Create("rbxassetid://136007472", sorb, 1,1)
3879
for i = 0, 3, 0.1 do
3880
swait()
3881
---
3882
speeds = speeds + 10
3883
elocacenter.CFrame = sorb.CFrame*CFrame.Angles(0,math.rad(speeds),0)
3884
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
3885
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3886
3887
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
3888
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3889
3890
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
3891
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3892
3893
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
3894
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.5,0.5,0.5,0.005,MAINRUINCOLOR,-2)
3895
---
3896
root.CFrame = FaceMouse()[1]
3897
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3898
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3899
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(40)),.1)
3900
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(-40)),.1)
3901
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(40)),.1)
3902
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
3903
end
3904
coroutine.resume(coroutine.create(function()
3905
local a = Instance.new("Part",Character)
3906
	a.Name = "Direction"	
3907
	a.Anchored = true
3908
	a.BrickColor = bc("White")
3909
a.Material = "Neon"
3910
a.Transparency = 0
3911
a.Shape = "Cylinder"
3912
	a.CanCollide = false
3913
local a2 = Instance.new("Part",Character)
3914
	a2.Name = "Direction"	
3915
	a2.Anchored = true
3916
	a2.BrickColor = bc("Bright yellow")
3917
a2.Material = "Neon"
3918
a2.Transparency = 0
3919
a2.Shape = "Cylinder"
3920
	a2.CanCollide = false
3921
local b = Instance.new("Part",Character)
3922
	b.Name = "HitDirect"	
3923
	b.Anchored = true
3924
	b.BrickColor = bc("Cool yellow")
3925
b.Material = "Neon"
3926
b.Transparency = 1
3927
	b.CanCollide = false
3928
	local ray = Ray.new(
3929
	    elocacenter.CFrame.p,                           -- origin
3930
	    (mouse.Hit.p - elocacenter.CFrame.p).unit * 1000 -- direction
3931
	) 
3932
	local ignore = Character
3933
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
3934
	a.BottomSurface = 10
3935
	a.TopSurface = 10
3936
	a2.BottomSurface = 10
3937
	a2.TopSurface = 10
3938
	local distance = (elocacenter.CFrame.p - position).magnitude
3939
	a.Size = Vector3.new(distance, 1, 1)
3940
	a.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
3941
	a2.Size = Vector3.new(distance, 1, 1)
3942
	a2.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
3943
b.CFrame = CFrame.new(elocacenter.CFrame.p, position) * CFrame.new(0, 0, -distance)
3944
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
3945
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
3946
game:GetService("Debris"):AddItem(a, 10)
3947
game:GetService("Debris"):AddItem(a2, 10)
3948
game:GetService("Debris"):AddItem(b, 10)
3949
local msh = Instance.new("SpecialMesh",a)
3950
msh.MeshType = "Cylinder"
3951
msh.Scale = vt(1,2,2)
3952
local msh2 = Instance.new("SpecialMesh",a2)
3953
msh2.MeshType = "Cylinder"
3954
msh2.Scale = vt(1,2.5,2.5)
3955
CFuncs["Sound"].Create("rbxassetid://376970418", sorb, 2, 0.75)
3956
coroutine.resume(coroutine.create(function()
3957
for i = 0,10,0.1 do
3958
swait()
3959
msh.Scale = msh.Scale + vt(0,0.05,0.05)
3960
a.Transparency = a.Transparency + 0.025
3961
msh2.Scale = msh2.Scale + vt(0,0.25,0.25)
3962
a2.Transparency = a2.Transparency + 0.05
3963
end
3964
a:Destroy()
3965
a2:Destroy()
3966
end))
3967
CFuncs["Sound"].Create("rbxassetid://1177785010", b, 3, 1)
3968
CFuncs["Sound"].Create("rbxassetid://192410089", b, 3, 0.7)
3969
CFuncs["Sound"].Create("rbxassetid://579687077", b, 0.5, 0.75)
3970
CFuncs["Sound"].Create("rbxassetid://1060191237", b, 1, 0.75)
3971
CFuncs["Sound"].Create("rbxassetid://164881112", b, 3, 1)
3972
CFuncs["Sound"].Create("rbxassetid://429123896", b, 1.5, 0.85)
3973
MagniDamage(b, 25, 40,65, 0, "Normal")
3974
for i = 0, 49 do
3975
PixelBlock(2,math.random(10,20),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.04,BrickColor.new("Bright yellow"),0)
3976
PixelBlock(1,math.random(1,10),"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Bright yellow"),0)
3977
end
3978
sphere(1,"Add",b.CFrame,vt(4,4,4),0.1,BrickColor.new("White"))
3979
sphere(1,"Add",b.CFrame,vt(5,5,5),0.25,BrickColor.new("Bright yellow"))
3980
sphere(1,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
3981
sphere(2,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
3982
sphere(3,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
3983
sphere(4,"Add",b.CFrame,vt(5,5,5),0.5,BrickColor.new("Bright yellow"))
3984
end))
3985
game:GetService("Debris"):AddItem(elocacenter, 5)
3986
hum.WalkSpeed = storehumanoidWS
3987
attack = false
3988
end
3989
3990
function StarDivision()
3991
attack = true
3992
CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
3993
for i = 0, 2, 0.1 do
3994
swait()
3995
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3996
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
3997
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
3998
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
3999
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
4000
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
4001
end
4002
local orb = Instance.new("Part", char)
4003
        orb.BrickColor = MAINRUINCOLOR
4004
        orb.CanCollide = false
4005
        orb.FormFactor = 3
4006
        orb.Name = "Ring"
4007
        orb.Material = "Neon"
4008
        orb.Size = Vector3.new(1, 1, 1)
4009
        orb.Transparency = 0
4010
        orb.TopSurface = 0
4011
        orb.BottomSurface = 0
4012
        local orbm = Instance.new("SpecialMesh", orb)
4013
        orbm.MeshType = "Sphere"
4014
orbm.Name = "SizeMesh"
4015
orbm.Scale = vt(2,2,2)
4016
local a = Instance.new("Part",workspace)
4017
	a.Name = "Direction"	
4018
	a.Anchored = true
4019
	a.BrickColor = bc("Bright red")
4020
a.Material = "Neon"
4021
a.Transparency = 1
4022
	a.CanCollide = false
4023
	local ray = Ray.new(
4024
	    sorb.CFrame.p,                           -- origin
4025
	    (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
4026
	) 
4027
	local ignore = sorb
4028
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4029
	a.BottomSurface = 10
4030
	a.TopSurface = 10
4031
	local distance = (sorb.CFrame.p - position).magnitude
4032
	a.Size = Vector3.new(0.1, 0.1, 0.1)
4033
	a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
4034
orb.CFrame = a.CFrame
4035
a:Destroy()
4036
local bv = Instance.new("BodyVelocity")
4037
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4038
bv.velocity = orb.CFrame.lookVector*100
4039
bv.Parent = orb
4040
local hitted = false
4041
game:GetService("Debris"):AddItem(orb, 10)
4042
CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
4043
CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
4044
CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
4045
CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
4046
CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
4047
coroutine.resume(coroutine.create(function()
4048
while true do
4049
swait(1)
4050
if orb.Parent ~= nil and hitted == false then
4051
PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
4052
elseif orb.Parent == nil then
4053
break
4054
end
4055
end
4056
end))
4057
coroutine.resume(coroutine.create(function()
4058
swait(1)
4059
orb.Touched:connect(function(hit)
4060
if hitted == false then
4061
hitted = true
4062
game:GetService("Debris"):AddItem(orb, 5)
4063
orb.Transparency = 1
4064
orb.Anchored = true
4065
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4066
elocacenter.Anchored = true
4067
elocacenter.CFrame = orb.CFrame
4068
elocacenter.Orientation = vt(0,0,0)
4069
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4070
eloca1.Anchored = true
4071
eloca1.CFrame = elocacenter.CFrame
4072
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4073
eloca2.Anchored = true
4074
eloca2.CFrame = elocacenter.CFrame
4075
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4076
eloca3.Anchored = true
4077
eloca3.CFrame = elocacenter.CFrame
4078
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
4079
eloca4.Anchored = true
4080
eloca4.CFrame = elocacenter.CFrame
4081
local lookavec = 0 
4082
local speeds = 0
4083
CameraEnshaking(1,1)
4084
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
4085
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4086
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4087
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4088
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4089
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
4090
for i = 0, 99 do
4091
swait()
4092
lookavec = lookavec + 1
4093
speeds = speeds + 0.1
4094
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4095
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4096
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4097
4098
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4099
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4100
4101
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4102
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4103
4104
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4105
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4106
end
4107
4108
for i = 0, 149 do
4109
swait()
4110
speeds = speeds + 0.1
4111
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
4112
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
4113
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4114
4115
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
4116
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4117
4118
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
4119
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4120
4121
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
4122
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
4123
end
4124
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
4125
if v:FindFirstChild('Head') then
4126
dmg(v)
4127
end
4128
end
4129
CameraEnshaking(7,30)
4130
MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
4131
CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
4132
CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
4133
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
4134
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
4135
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
4136
sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
4137
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4138
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4139
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4140
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4141
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4142
for i = 0, 24 do
4143
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
4144
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
4145
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
4146
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
4147
end
4148
coroutine.resume(coroutine.create(function()
4149
for i = 0, 499 do
4150
swait(1)
4151
MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
4152
PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
4153
end
4154
elocacenter:Destroy()
4155
eloca1:Destroy()
4156
eloca2:Destroy()
4157
eloca3:Destroy()
4158
eloca4:Destroy()
4159
end))
4160
end
4161
end)
4162
end))
4163
attack = false
4164
end
4165
4166
function GalacticalBeams()
4167
attack = true
4168
local keptcolor = MAINRUINCOLOR
4169
coroutine.resume(coroutine.create(function()
4170
for i = 0, 0 do
4171
swait(10)
4172
local orb = Instance.new("Part", char)
4173
CFuncs["Sound"].Create("rbxassetid://663361028", orb, 2, 1)
4174
        orb.BrickColor = keptcolor
4175
        orb.CanCollide = false
4176
        orb.FormFactor = 3
4177
        orb.Name = "Ring"
4178
        orb.Material = "Neon"
4179
        orb.Size = Vector3.new(1, 1, 1)
4180
        orb.Transparency = 1
4181
        orb.TopSurface = 0
4182
        orb.BottomSurface = 0
4183
orb.Anchored = true
4184
        local orbm = Instance.new("SpecialMesh", orb)
4185
        orbm.MeshType = "Sphere"
4186
orbm.Name = "SizeMesh"
4187
orbm.Scale = vt(1.25,1.25,1.25)
4188
orb.CFrame = root.CFrame*CFrame.new(math.random(-25,25),math.random(75,150),math.random(-25,25))
4189
coroutine.resume(coroutine.create(function()
4190
orb.Transparency = 1
4191
	local a = Instance.new("Part",char)
4192
	a.Name = "Direction"	
4193
	a.Anchored = true
4194
	a.BrickColor = keptcolor
4195
a.Material = "Neon"
4196
a.Transparency = 1
4197
a.Shape = "Cylinder"
4198
	local x = Instance.new("Part",char)
4199
	x.Name = "Direction"	
4200
	x.Anchored = true
4201
	x.BrickColor = keptcolor
4202
x.Material = "Neon"
4203
x.Transparency = 1
4204
x.Shape = "Cylinder"
4205
	local ht = Instance.new("Part",char)
4206
	ht.Name = "DirectionHit"	
4207
	ht.Anchored = true
4208
	ht.BrickColor = keptcolor
4209
ht.CanCollide = false
4210
ht.Transparency = 1
4211
ht.Size = vt(0.1,0.1,0.1)
4212
	a.CanCollide = false
4213
	local ray = Ray.new(
4214
	    orb.CFrame.p,                           -- origin
4215
	    (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
4216
	) 
4217
	local ignore = char
4218
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4219
	a.BottomSurface = 10
4220
	a.TopSurface = 10
4221
	local distance = (orb.CFrame.p - position).magnitude
4222
	a.Size = Vector3.new(distance,1,1)
4223
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4224
	ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4225
	x.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
4226
local poste = 0
4227
local rotation = 0
4228
CFuncs["Sound"].Create("rbxassetid://153092315", char, 1.5, 1)
4229
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(5,5,5),2.5,2.5,0,keptcolor)
4230
CameraEnshaking(2,2)
4231
for i = 0, 49 do
4232
swait()
4233
rotation = rotation + 5
4234
poste = poste + 1
4235
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4236
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4237
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4238
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4239
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4240
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4241
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4242
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4243
end
4244
local A1 = Instance.new("Attachment",x)
4245
local A2 = Instance.new("Attachment",ht)
4246
local Beem = Instance.new("Beam",ht)
4247
Beem.Attachment0 = A1
4248
Beem.Attachment1 = A2
4249
Beem.LightEmission = 1
4250
Beem.FaceCamera = true
4251
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, 0),NumberSequenceKeypoint.new(0.975, 0),NumberSequenceKeypoint.new(1, 1)})
4252
Beem.Width0 = 125
4253
Beem.Width1 = 125
4254
Beem.Texture = "rbxassetid://1134824633"
4255
Beem.TextureMode = "Wrap"
4256
Beem.TextureLength = 200
4257
Beem.TextureSpeed = 1.5
4258
Beem.Color = ColorSequence.new(keptcolor.Color)
4259
CameraEnshaking(3,6)
4260
CFuncs["Sound"].Create("rbxassetid://294188875", char, 2, 1.5)
4261
a.Transparency = 0.25
4262
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
4263
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.5,0.5,0.5,keptcolor)
4264
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4265
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4266
sphere2(2,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
4267
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1.5,1.5,1.5,keptcolor)
4268
MagniDamage(ht, 70, 1000,1500, 0, "Normal")
4269
local eff = Instance.new("ParticleEmitter",ht)
4270
eff.Texture = "rbxassetid://284205403"
4271
eff.LightEmission = 0.95
4272
eff.Color = ColorSequence.new(keptcolor.Color)
4273
eff.Rate = 500
4274
eff.Lifetime = NumberRange.new(1)
4275
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.2,35,0),NumberSequenceKeypoint.new(1,0.1,0)})
4276
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4277
eff.Speed = NumberRange.new(80,500)
4278
eff.Drag = 5
4279
eff.Rotation = NumberRange.new(-500,500)
4280
eff.VelocitySpread = 9000
4281
eff.RotSpeed = NumberRange.new(-500,500)
4282
for i = 0, 24 do
4283
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
4284
local rsiz = math.random(10,50)
4285
sphereMK(math.random(3,6),1.25,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4286
end
4287
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4288
local msh = Instance.new("SpecialMesh",a)
4289
msh.MeshType = "Cylinder"
4290
msh.Scale = vt(1,15,15)
4291
for i = 0, 49 do
4292
swait()
4293
CameraEnshaking(1,4)
4294
MagniDamage(ht, 70, 1000,1500, 0, "Normal")
4295
rotation = rotation + 5
4296
sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),1,1,1,keptcolor)
4297
sphere2(6,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(15,1,15),-0.05,math.random(1,5),-0.05,keptcolor)
4298
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,0),vt(25,25,5),1,1,0,keptcolor)
4299
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4300
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4301
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4302
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4303
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4304
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4305
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4306
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,50,0),vt(5,25,10),-0.05,1.5,-0.1,keptcolor)
4307
for i = 0, 2 do
4308
local rsiz = math.random(50,250)
4309
sphereMK(math.random(3,6),math.random(2,4),"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4310
end
4311
msh.Scale = msh.Scale + vt(0,0.25,0.25)
4312
end
4313
eff.Enabled = false
4314
local visibility = 0
4315
for i = 0, 49 do
4316
swait()
4317
visibility = visibility + 0.02
4318
Beem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.025, visibility),NumberSequenceKeypoint.new(0.975, visibility),NumberSequenceKeypoint.new(1, 1)})
4319
rotation = rotation + 5
4320
poste = poste - 1
4321
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4322
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4323
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(-rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4324
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(180 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4325
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4326
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(90 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4327
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 + rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4328
sphere2(8,"Add",x.CFrame*CFrame.Angles(0,0,math.rad(270 - rotation))*CFrame.new(0,poste,0),vt(5,5,5),-0.05,-0.05,-0.05,keptcolor)
4329
msh.Scale = msh.Scale + vt(0,-0.5,-0.5)
4330
a.Transparency = a.Transparency + 0.02
4331
end
4332
wait(1)
4333
orb:Destroy()
4334
a:Destroy()
4335
ht:Destroy()
4336
end))
4337
game:GetService("Debris"):AddItem(orb, 10)
4338
end
4339
end))
4340
hum.WalkSpeed = storehumanoidWS
4341
attack = false
4342
end
4343
4344
function BeamOfDeath()
4345
attack = true
4346
hum.WalkSpeed = 0 
4347
local keptcolor = MAINRUINCOLOR
4348
local orb = Instance.new("Part", char)
4349
        orb.BrickColor = keptcolor
4350
        orb.CanCollide = false
4351
        orb.FormFactor = 3
4352
        orb.Name = "Ring"
4353
        orb.Material = "Neon"
4354
        orb.Size = Vector3.new(1, 1, 1)
4355
        orb.Transparency = 1
4356
        orb.TopSurface = 0
4357
        orb.BottomSurface = 0
4358
        local orbm = Instance.new("SpecialMesh", orb)
4359
        orbm.MeshType = "Sphere"
4360
orbm.Name = "SizeMesh"
4361
orbm.Scale = vt(22.5,10000,22.5)
4362
orb.CFrame = mouse.Hit
4363
orb.Anchored = true
4364
orb.Orientation = vt(0,0,0)
4365
orb.CFrame = orb.CFrame*CFrame.new(0,1,0)
4366
CFuncs["LongSound"].Create("rbxassetid://1545630949", char, 1.5, 1)
4367
coroutine.resume(coroutine.create(function()
4368
coroutine.resume(coroutine.create(function()
4369
for i = 0, 399 do
4370
swait()
4371
orbm.Scale = orbm.Scale - vt(0.05,0,0.05)
4372
orb.Transparency = orb.Transparency - 0.0025
4373
end
4374
end))
4375
wait(9)
4376
coroutine.resume(coroutine.create(function()
4377
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
4378
if hfr ~= nil then
4379
	for i = 0, 49 do
4380
local deb = Instance.new("Part", char)
4381
deb.Anchored = true
4382
deb.CanCollide = false
4383
deb.FormFactor = 3
4384
deb.Name = "Ring"
4385
deb.Material = hitfloor.Material
4386
deb.Color = hitfloor.Color
4387
deb.Size = vt(math.random(50,55),math.random(50,55),math.random(50,55))
4388
deb.Transparency = 0
4389
deb.TopSurface = 0
4390
deb.BottomSurface = 0
4391
deb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),-5,math.random(-150,150))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
4392
local deb2 = Instance.new("Part", char)
4393
deb2.CanCollide = false
4394
deb2.FormFactor = 3
4395
deb2.Name = "Ring"
4396
deb2.Material = hitfloor.Material
4397
deb2.Color = hitfloor.Color
4398
deb2.Size = vt(math.random(34,38),math.random(34,38),math.random(34,38))
4399
deb2.Transparency = 0
4400
deb2.TopSurface = 0
4401
deb2.BottomSurface = 0
4402
deb2.Velocity = vt(math.random(-150,150),math.random(250,650),math.random(-150,150))
4403
deb2.CFrame = orb.CFrame*CFrame.new(math.random(-60,60),-5,math.random(-60,60))*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
4404
local eff = Instance.new("ParticleEmitter",deb)
4405
eff.Texture = "rbxassetid://363275192"
4406
eff.LightEmission = 0.95
4407
eff.Color = ColorSequence.new(keptcolor.Color)
4408
eff.Rate = 100
4409
eff.Lifetime = NumberRange.new(1)
4410
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,40,0),NumberSequenceKeypoint.new(1,45,0)})
4411
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4412
eff.Speed = NumberRange.new(0,5)
4413
eff.Rotation = NumberRange.new(-500,500)
4414
eff.VelocitySpread = 9000
4415
eff.RotSpeed = NumberRange.new(-10,10)
4416
local at1 = Instance.new('Attachment',deb2)
4417
at1.Position = vt(0,15,0)
4418
local at2 = Instance.new('Attachment',deb2)
4419
at2.Position = vt(0,-15,0)
4420
local tl = Instance.new('Trail',deb2)
4421
tl.Attachment0 = at1
4422
tl.Attachment1 = at2
4423
tl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
4424
tl.Color = ColorSequence.new(BrickColor.new('White').Color)
4425
tl.Lifetime = 1
4426
game:GetService("Debris"):AddItem(deb,30)
4427
game:GetService("Debris"):AddItem(deb2,30)
4428
coroutine.resume(coroutine.create(function()
4429
	wait(15)
4430
eff.Enabled = false
4431
	for i = 0, 49 do
4432
		swait()
4433
		deb.Transparency = deb.Transparency + 0.02
4434
	end
4435
wait(1)
4436
	deb:Destroy()
4437
end))
4438
end
4439
end
4440
end))
4441
for i = 0, 199 do
4442
swait(1.5)
4443
for i, v in pairs(FindNearestHead(orb.CFrame.p, 175)) do
4444
if v:FindFirstChild('Head') then
4445
dmg(v)
4446
end
4447
end
4448
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),5,5,5,keptcolor)
4449
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),1,35,1,keptcolor)
4450
sphere2(5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(10,10,10),0,50,0,keptcolor)
4451
sphere2(5,"Add",orb.CFrame,vt(10,100000,10),2,2,2,keptcolor)
4452
end
4453
orb:Destroy()
4454
end))
4455
hum.WalkSpeed = storehumanoidWS
4456
attack = false
4457
end
4458
4459
function DualGleamingBeam()
4460
attack = true
4461
hum.WalkSpeed = 0 
4462
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 5, 1,0,10,0.15,0.5,1)
4463
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 60, 1,0,10,0.15,0.5,1)
4464
local radm = math.random(1,3)
4465
if radm == 1 then
4466
end
4467
local rsiz = math.random(1,15)
4468
	local hb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
4469
	hb.Anchored = true
4470
	hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4471
	local hb2 = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
4472
	hb2.Anchored = true
4473
	hb2.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4474
	CFuncs["Sound"].Create("rbxassetid://1042700914", sorb, 8,0.25)
4475
	for i = 0, 14, 0.1 do
4476
		swait()
4477
rsiz = math.random(5,15)
4478
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4479
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
4480
sphereMK(math.random(3,9),0.25,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,MAINRUINCOLOR,-15)	
4481
sphere2(5,"Add",sorb.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,MAINRUINCOLOR)
4482
sphereMK(math.random(3,9),0.25,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Lime green"),-15)	
4483
sphere2(5,"Add",sorb2.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4,4,4),0.01,0.01,0.01,BrickColor.new("Lime green"))
4484
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
4485
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
4486
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4487
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.1)
4488
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(120)),.1)
4489
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-120)),.1)
4490
	end
4491
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 10,0.6)
4492
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 10,0.5)
4493
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb2, 10,0.6)
4494
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb2, 10,0.5)
4495
	CFuncs["Sound"].Create("rbxassetid://1042696115", sorb, 10,1)
4496
	CFuncs["Sound"].Create("rbxassetid://1042696115", sorb2, 10,1)
4497
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4498
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4499
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4500
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4501
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4502
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,BrickColor.new("Lime green"))
4503
for i = 0, 49 do 
4504
local rsiza = math.random(1,15)
4505
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)	
4506
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,MAINRUINCOLOR,0)
4507
end
4508
local a = Instance.new("Part",Character)
4509
	a.Name = "Direction"	
4510
	a.Anchored = true
4511
	a.BrickColor = MAINRUINCOLOR
4512
a.Material = "Neon"
4513
a.Transparency = 0
4514
a.Shape = "Cylinder"
4515
	a.CanCollide = false
4516
local a2 = Instance.new("Part",Character)
4517
	a2.Name = "Direction"	
4518
	a2.Anchored = true
4519
	a2.BrickColor = MAINRUINCOLOR
4520
a2.Material = "Neon"
4521
a2.Transparency = 0
4522
a2.Shape = "Cylinder"
4523
	a2.CanCollide = false
4524
local ba = Instance.new("Part",Character)
4525
	ba.Name = "HitDirect"	
4526
	ba.Anchored = true
4527
	ba.BrickColor = MAINRUINCOLOR
4528
ba.Material = "Neon"
4529
ba.Transparency = 1
4530
	ba.CanCollide = false
4531
local ba2 = Instance.new("Part",Character)
4532
	ba2.Name = "HitDirect"	
4533
	ba2.Anchored = true
4534
	ba2.BrickColor = MAINRUINCOLOR
4535
ba2.Material = "Neon"
4536
ba2.Transparency = 1
4537
	ba2.CanCollide = false
4538
	local ray = Ray.new(
4539
	    hb.CFrame.p,                           -- origin
4540
	    (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
4541
	) 
4542
	local ignore = Character
4543
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4544
	local ray2 = Ray.new(
4545
	    hb2.CFrame.p,                           -- origin
4546
	    (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
4547
	) 
4548
	local hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
4549
	local distance2 = (hb2.CFrame.p - position).magnitude
4550
4551
	a.BottomSurface = 10
4552
	a.TopSurface = 10
4553
	local distance = (hb.CFrame.p - position).magnitude
4554
	a.Size = Vector3.new(distance, 1, 1)
4555
	a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4556
	a2.BottomSurface = 10
4557
	a2.TopSurface = 10
4558
	a2.Size = Vector3.new(distance2, 1, 1)
4559
	a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
4560
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4561
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
4562
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4563
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4564
local msh = Instance.new("SpecialMesh",a)
4565
msh.MeshType = "Cylinder"
4566
msh.Scale = vt(1,4,4)
4567
local msh2 = Instance.new("SpecialMesh",a2)
4568
msh2.MeshType = "Cylinder"
4569
msh2.Scale = vt(1,4,4)
4570
game:GetService("Debris"):AddItem(a, 30)
4571
game:GetService("Debris"):AddItem(a2, 30)
4572
game:GetService("Debris"):AddItem(ba, 30)
4573
game:GetService("Debris"):AddItem(ba2, 30)
4574
	for i = 0, 20, 0.1 do
4575
		swait()
4576
hb.CFrame = sorb.CFrame*CFrame.new(0,-3,0)
4577
hb2.CFrame = sorb2.CFrame*CFrame.new(0,-3,0)
4578
ray = Ray.new(
4579
	    hb.CFrame.p,                           -- origin
4580
	    (mouse.Hit.p - hb.CFrame.p).unit * 1000 -- direction
4581
	) 
4582
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4583
distance = (hb.CFrame.p - position).magnitude
4584
ray2 = Ray.new(
4585
	    hb2.CFrame.p,                           -- origin
4586
	    (mouse.Hit.p - hb2.CFrame.p).unit * 1000 -- direction
4587
	) 
4588
hit2, position2, normal2 = workspace:FindPartOnRay(ray2, ignore)
4589
distance2 = (hb2.CFrame.p - position).magnitude
4590
	a.Size = Vector3.new(distance, 1, 1)
4591
	a.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
4592
	a2.Size = Vector3.new(distance2, 1, 1)
4593
	a2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2/2)
4594
ba.CFrame = CFrame.new(hb.CFrame.p, position) * CFrame.new(0, 0, -distance)
4595
ba2.CFrame = CFrame.new(hb2.CFrame.p, position) * CFrame.new(0, 0, -distance2)
4596
a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
4597
a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
4598
rsiz = math.random(5,25)
4599
	MagniDamage(ba, 12, 800,18000, 0, "Normal")
4600
	MagniDamage(ba2, 12, 800,18000, 0, "Normal")
4601
for i, v in pairs(FindNearestHead(ba.CFrame.p, 4)) do
4602
if v:FindFirstChild('Head') then
4603
dmg(v)
4604
end
4605
end
4606
coroutine.resume(coroutine.create(function()
4607
local bx = Instance.new("Part",Character)
4608
bx.Name = "Location"	
4609
bx.Anchored = true
4610
bx.BrickColor = MAINRUINCOLOR
4611
bx.Material = "Neon"
4612
bx.Transparency = 1
4613
bx.CanCollide = false
4614
bx.Position = ba.Position
4615
sphere2(2,"Add",bx.CFrame,vt(20,0.5,20),0.001,0,0.001,MAINRUINCOLOR)
4616
wait(math.random(1,2))
4617
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.1,0,0.1,bc("Lime green"))
4618
sphere2(4,"Add",bx.CFrame,vt(5,10000,5),0.25,0,0.25,MAINRUINCOLOR)
4619
sphere2(6,"Add",bx.CFrame,vt(10,10,10),0.5,0.5,0.5,bc("Lime green"))
4620
	CFuncs["Sound"].Create("rbxassetid://1042693018", bx, 5,0.7)
4621
	CFuncs["Sound"].Create("rbxassetid://1042695469", bx, 5,0.8)
4622
	MagniDamage(bx, 20, 80000,900000, 0, "Normal")
4623
for i, v in pairs(FindNearestHead(bx.CFrame.p, 15)) do
4624
if v:FindFirstChild('Head') then
4625
dmg(v)
4626
end
4627
end
4628
wait(5)
4629
bx:Destroy()
4630
end))
4631
sphereMK(math.random(4,8),0.25,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
4632
sphereMK(math.random(4,8),0.25,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),0)
4633
for c = 0, 2 do	
4634
sphereMK(math.random(3,6),0.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/5,rsiz/5,rsiz/5,0,BrickColor.new("Lime green"),2)
4635
end
4636
sphere2(5,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
4637
sphere2(5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(12,12,12),0.05,0.05,0.05,MAINRUINCOLOR)
4638
sphere2(5,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(4.2,4.2,4.2),0.01,0.01,0.01,MAINRUINCOLOR)
4639
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
4640
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
4641
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.3 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.05)
4642
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(10)),.05)
4643
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-15)),.05)
4644
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(15)),.05)
4645
	end
4646
for i = 0, 1 do
4647
	CFuncs["Sound"].Create("rbxassetid://1042693018", sorb, 5,0.8)
4648
	CFuncs["Sound"].Create("rbxassetid://1042695469", sorb, 5,0.9)
4649
	CFuncs["Sound"].Create("rbxassetid://1042693018", ba, 10,0.8)
4650
	CFuncs["Sound"].Create("rbxassetid://1042695469", ba, 10,0.9)
4651
end
4652
	MagniDamage(ba, 30, 8000,180000, 0, "Normal")
4653
	MagniDamage(ba2, 30, 8000,180000, 0, "Normal")
4654
for i, v in pairs(FindNearestHead(ba.CFrame.p, 10)) do
4655
if v:FindFirstChild('Head') then
4656
dmg(v)
4657
end
4658
end
4659
sphere2(1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4660
sphere2(2,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4661
sphere2(3,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0,0,0),1,1,1,MAINRUINCOLOR)
4662
sphere2(3,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4663
sphere2(6,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4664
sphere2(9,"Add",hb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,MAINRUINCOLOR)
4665
sphere2(3,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4666
sphere2(6,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4667
sphere2(9,"Add",hb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.5,0.5),0.3,0.3,0.3,bc("Lime green"))
4668
for i = 0, 49 do 
4669
local rsiza = math.random(1,15)
4670
sphereMK(math.random(1,5),0.75,"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)
4671
sphereMK(math.random(1,5),0.75,"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiza/10,rsiza/10,rsiza/10,0,bc("Lime green"),0)	
4672
end
4673
for i = 0, 49 do
4674
rsiz = math.random(1,8)	
4675
sphereMK(math.random(1,3),1,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz,rsiz,rsiz,0,bc("Lime green"),2)
4676
end
4677
coroutine.resume(coroutine.create(function()
4678
for i = 0, 99 do
4679
swait()
4680
a.Transparency = a.Transparency + 0.01
4681
a2.Transparency = a2.Transparency + 0.01
4682
end
4683
a:Destroy()
4684
ba:Destroy()
4685
a2:Destroy()
4686
ba2:Destroy()
4687
end))
4688
hum.WalkSpeed = storehumanoidWS
4689
hb:Destroy()
4690
hb2:Destroy()
4691
attack = false
4692
end
4693
4694
function Fireball()
4695
attack = true
4696
hum.WalkSpeed = 0 
4697
local keptcolor = MAINRUINCOLOR
4698
	for i = 0,2,0.1 do
4699
		swait()
4700
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(40)),0.3)
4701
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
4702
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.3)
4703
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(40), math.rad(-40)), 0.3)
4704
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.3)
4705
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.3)
4706
	end
4707
local orb = Instance.new("Part", char)
4708
        orb.BrickColor = keptcolor
4709
        orb.CanCollide = false
4710
        orb.FormFactor = 3
4711
        orb.Name = "Ring"
4712
        orb.Material = "Neon"
4713
        orb.Size = Vector3.new(1, 1, 1)
4714
        orb.Transparency = 0
4715
        orb.TopSurface = 0
4716
        orb.BottomSurface = 0
4717
        local orbm = Instance.new("SpecialMesh", orb)
4718
        orbm.MeshType = "Sphere"
4719
orbm.Name = "SizeMesh"
4720
orbm.Scale = vt(4,4,4)
4721
orb.CFrame = root.CFrame + root.CFrame.lookVector*3
4722
local eff = Instance.new("ParticleEmitter",orb)
4723
eff.Texture = "rbxassetid://296874871"
4724
eff.LightEmission = 0.95
4725
eff.Color = ColorSequence.new(orb.BrickColor.Color)
4726
eff.Rate = 10000
4727
eff.Lifetime = NumberRange.new(1.5)
4728
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,7,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
4729
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4730
eff.Speed = NumberRange.new(25)
4731
eff.Drag = 5
4732
eff.Rotation = NumberRange.new(-500,500)
4733
eff.VelocitySpread = 9000
4734
eff.RotSpeed = NumberRange.new(-500,500)
4735
	local a = Instance.new("Part",workspace)
4736
	a.Name = "Direction"	
4737
	a.Anchored = true
4738
	a.BrickColor = bc("Toothpaste")
4739
a.Material = "Neon"
4740
a.Transparency = 1
4741
	a.CanCollide = false
4742
	local ray = Ray.new(
4743
	    orb.CFrame.p,                           -- origin
4744
	    (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
4745
	) 
4746
	local ignore = orb
4747
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
4748
	a.BottomSurface = 10
4749
	a.TopSurface = 10
4750
	local distance = (orb.CFrame.p - position).magnitude
4751
	a.Size = Vector3.new(0.1, 0.1, 0.1)
4752
	a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
4753
orb.CFrame = a.CFrame
4754
a:Destroy()
4755
CFuncs["Sound"].Create("rbxassetid://304448425", orb, 1.5, 0.9)
4756
local bv = Instance.new("BodyVelocity")
4757
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
4758
bv.velocity = orb.CFrame.lookVector*75
4759
bv.Parent = orb
4760
game:GetService("Debris"):AddItem(orb, 10)
4761
local hitted = false
4762
coroutine.resume(coroutine.create(function()
4763
while true do
4764
swait()
4765
if orb.Parent ~= nil and hitted == false then
4766
sphere2(4,"Add",orb.CFrame*CFrame.new(math.random(-1,1),math.random(-1,1),0) - orb.CFrame.lookVector*1.5,vt(3,3,3),-0.03,-0.03,-0.03,keptcolor)
4767
elseif orb.Parent == nil and hitted == true then
4768
break
4769
end
4770
end
4771
end))
4772
local hit =orb.Touched:connect(function(hit) 
4773
	if hitted == false and hit.Parent ~= char then
4774
	hitted = true
4775
	eff.Enabled = false
4776
CameraEnshaking(4,4)
4777
CFuncs["Sound"].Create("rbxassetid://1226980789", orb, 4.5, 0.7)
4778
CFuncs["Sound"].Create("rbxassetid://178452221", orb, 2.5, 0.4)
4779
	MagniDamage(orb, 25, 20,30, 0, "Normal")
4780
sphere2(4,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4781
sphere2(3,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4782
sphere2(2,"Add",orb.CFrame,vt(4,4,4),0.5,0.5,0.5,keptcolor)
4783
for i = 0, 9 do
4784
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1.5,1,1.5),-0.005,4,-0.005,keptcolor)
4785
end
4786
for i = 0, 49 do
4787
local rsiz = math.random(10,30)
4788
sphereMK(math.random(1,3),1,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
4789
end
4790
local eff = Instance.new("ParticleEmitter",orb)
4791
eff.Texture = "rbxassetid://296874871"
4792
eff.LightEmission = 0.95
4793
eff.Color = ColorSequence.new(orb.BrickColor.Color)
4794
eff.Rate = 10000
4795
eff.Lifetime = NumberRange.new(1.5)
4796
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,0,0)})
4797
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4798
eff.Speed = NumberRange.new(150)
4799
eff.Drag = 5
4800
eff.Rotation = NumberRange.new(-500,500)
4801
eff.VelocitySpread = 9000
4802
eff.RotSpeed = NumberRange.new(-500,500)
4803
coroutine.resume(coroutine.create(function()
4804
	wait(0.25)
4805
	eff.Enabled = false
4806
end))
4807
local hfr,pfr=rayCast(orb.Position,(CFrame.new(orb.Position,orb.Position - Vector3.new(0,1,0))).lookVector,4,char)
4808
orb.Anchored = true
4809
orb.Transparency = 1
4810
coroutine.resume(coroutine.create(function()
4811
if hfr ~= nil then
4812
orb.Size = vt(50,1,50)
4813
orb.Orientation = vt(0,0,0)
4814
orb.CFrame = orb.CFrame*CFrame.new(0,-5,0)
4815
orbm:Destroy()
4816
local firef = eff:Clone()
4817
firef.Parent = orb
4818
firef.VelocitySpread = 50
4819
firef.Rate = 500
4820
firef.Drag = 3
4821
firef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.2,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
4822
firef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
4823
firef.Speed = NumberRange.new(10,30)
4824
for i = 0, 24 do
4825
wait(0.25)
4826
MagniDamage(orb, 25, 3,6, 0, "Normal")
4827
end
4828
firef.Enabled = false
4829
end
4830
end))
4831
wait(10)
4832
orb:Destroy()
4833
end
4834
end)
4835
	for i = 0,1,0.1 do
4836
		swait()
4837
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),0.5)
4838
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(50)),.5)
4839
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(6), math.rad(-20), math.rad(12)), 0.5)
4840
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.5)
4841
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
4842
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(0)),.5)
4843
	end
4844
hum.WalkSpeed = storehumanoidWS
4845
attack = false
4846
end
4847
4848
function UniversalCollapse()
4849
attack = true
4850
local speedearn = 0
4851
hum.WalkSpeed = 0
4852
        local sbs = Instance.new("BodyPosition", root)
4853
        sbs.P = 3000
4854
        sbs.D = 1000
4855
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
4856
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 200, 0)
4857
CFuncs["LongSound"].Create("rbxassetid://489657591", char, 10, 1)
4858
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
4859
for i = 0, 110, 0.1 do
4860
swait()
4861
speedearn = speedearn + 0.1
4862
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4863
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4864
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4865
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4866
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
4867
sphere(25,"Add",root.CFrame,vt(speedearn*2,speedearn*2,speedearn*2),0.01,MAINRUINCOLOR)
4868
RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
4869
LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
4870
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
4871
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
4872
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
4873
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
4874
end
4875
CameraEnshaking(5,50)
4876
sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
4877
for i = 0, 2 do 
4878
CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
4879
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
4880
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,1)
4881
CFuncs["Sound"].Create("rbxassetid://421328847", char, 5,1)
4882
end
4883
for i = 0, 49 do
4884
sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
4885
sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
4886
sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
4887
sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
4888
end
4889
sphere(1,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4890
sphere(2,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4891
sphere(3,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4892
sphere(4,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4893
sphere(5,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4894
sphere(6,"Add",root.CFrame,vt(0,0,0),15,MAINRUINCOLOR)
4895
sphere(1,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4896
sphere(2,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4897
sphere(3,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4898
sphere(4,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4899
sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4900
sphere(6,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
4901
for i = 0, 99 do
4902
PixelBlock(1,math.random(50,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
4903
PixelBlock(2,math.random(250,1000),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
4904
end
4905
for i, v in pairs(FindNearestHead(root.CFrame.p, 9999999)) do
4906
if v:FindFirstChild('Head') then
4907
dmg(v)
4908
end
4909
end
4910
MagniDamage(root, 9999999, 1000000,9999999, 0, "Normal")
4911
sbs:Destroy()
4912
hum.WalkSpeed = storehumanoidWS
4913
attack = false
4914
end
4915
4916
4917
function ChaosEND()
4918
attack = true
4919
local speedearn = 0
4920
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.5)
4921
for i = 0, 15, 0.1 do
4922
swait()
4923
speedearn = speedearn + 0.25
4924
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4925
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4926
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4927
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4928
sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,10*speedearn,-0.25,BrickColor.random(),0)
4929
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
4930
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
4931
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
4932
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
4933
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
4934
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
4935
end
4936
CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
4937
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
4938
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 0.75)
4939
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 0.5)
4940
CameraEnshaking(5,25)
4941
for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
4942
if v:FindFirstChild('Head') then
4943
dmg(v)
4944
end
4945
end
4946
sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
4947
sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
4948
sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
4949
for i = 0, 3, 0.1 do
4950
swait()
4951
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4952
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4953
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4954
sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),25,25,250,-0.25,BrickColor.random(),0)
4955
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
4956
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
4957
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
4958
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
4959
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
4960
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
4961
end
4962
attack = false
4963
end
4964
4965
function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
4966
local orb = Instance.new("Part", char)
4967
        orb.Anchored = true
4968
        orb.BrickColor = color
4969
        orb.CanCollide = false
4970
        orb.FormFactor = 3
4971
        orb.Name = "Ring"
4972
        orb.Material = "Neon"
4973
        orb.Size = Vector3.new(1, 1, 1)
4974
        orb.Transparency = 0
4975
        orb.TopSurface = 0
4976
        orb.BottomSurface = 0
4977
        local orbm = Instance.new("SpecialMesh", orb)
4978
        orbm.MeshType = "Sphere"
4979
orb.CFrame = positted
4980
orbm.Name = "SizeMesh"
4981
orbm.Scale = vt(1,1,1)
4982
CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
4983
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
4984
--[[for i = 0, 2 do
4985
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
4986
end]]--
4987
coroutine.resume(coroutine.create(function()
4988
wait(timer)
4989
CameraEnshaking(3,ShakePower)
4990
orb.Transparency = 1
4991
MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
4992
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
4993
--[[for i = 0, 4 do
4994
sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
4995
end]]--
4996
CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
4997
wait(3)
4998
orb:Destroy()
4999
end))
5000
end
5001
5002
function orb_spawn(positted,timer)
5003
local randomcol = math.random(1,2)
5004
local orb = Instance.new("Part", char)
5005
        orb.Anchored = true
5006
if randomcol == 1 then
5007
        orb.BrickColor = BrickColor.new("White")
5008
elseif randomcol == 2 then
5009
orb.BrickColor = BrickColor.new("Really black")
5010
end
5011
        orb.CanCollide = false
5012
        orb.FormFactor = 3
5013
        orb.Name = "Ring"
5014
        orb.Material = "Neon"
5015
        orb.Size = Vector3.new(1, 1, 1)
5016
        orb.Transparency = 0
5017
        orb.TopSurface = 0
5018
        orb.BottomSurface = 0
5019
        local orbm = Instance.new("SpecialMesh", orb)
5020
        orbm.MeshType = "Sphere"
5021
orb.CFrame = positted
5022
orbm.Name = "SizeMesh"
5023
orbm.Scale = vt(1,1,1)
5024
CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
5025
sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
5026
for i = 0, 2 do
5027
sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
5028
end
5029
coroutine.resume(coroutine.create(function()
5030
wait(timer)
5031
CameraEnshaking(3,2)
5032
orb.Transparency = 1
5033
MagniDamage(orb, 17.5, 10,50, 0, "Normal")
5034
sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
5035
for i = 0, 4 do
5036
sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
5037
end
5038
CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
5039
wait(3)
5040
orb:Destroy()
5041
end))
5042
end
5043
5044
function scattercorrupt()
5045
attack = true
5046
local rot = 0
5047
local randomrotations = math.random(1,2)
5048
local lookv = 2.5
5049
local power = 5
5050
sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
5051
sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
5052
for i = 0, 9 do
5053
sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
5054
end
5055
	CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
5056
	CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
5057
	CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
5058
CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
5059
CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
5060
local hite = Instance.new("Part", char)
5061
        hite.Anchored = true
5062
        hite.CanCollide = false
5063
        hite.FormFactor = 3
5064
        hite.Name = "Ring"
5065
        hite.Material = "Neon"
5066
        hite.Size = Vector3.new(1, 1, 1)
5067
        hite.Transparency = 1
5068
        hite.TopSurface = 0
5069
        hite.BottomSurface = 0
5070
hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
5071
local rem = Instance.new("Part", char)
5072
        rem.Anchored = true
5073
        rem.CanCollide = false
5074
        rem.FormFactor = 3
5075
        rem.Name = "Ring"
5076
        rem.Material = "Neon"
5077
        rem.Size = Vector3.new(1, 1, 1)
5078
        rem.Transparency = 1
5079
        rem.TopSurface = 0
5080
        rem.BottomSurface = 0
5081
rem.CFrame = hite.CFrame
5082
local rem2 = rem:Clone()
5083
rem2.Parent = char
5084
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
5085
local rem3 = rem:Clone()
5086
rem3.Parent = char
5087
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
5088
local rem4 = rem:Clone()
5089
rem4.Parent = char
5090
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
5091
hite:Destroy()
5092
coroutine.resume(coroutine.create(function()
5093
for i = 0, 24 do
5094
swait(1)
5095
if randomrotations == 1 then
5096
rot = rot + 1
5097
elseif randomrotations == 2 then
5098
rot = rot - 1
5099
end
5100
power = power + 0.5
5101
lookv = lookv + 7.5
5102
rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
5103
rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
5104
rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
5105
rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
5106
orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5107
orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5108
orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5109
orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
5110
end
5111
end))
5112
attack = false
5113
end
5114
function yinyangi()
5115
attack = true
5116
for i = 0, 2, 0.1 do
5117
swait()
5118
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
5119
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
5120
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
5121
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
5122
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
5123
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
5124
end
5125
local bv = Instance.new("BodyVelocity")
5126
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5127
bv.velocity = root.CFrame.lookVector*175
5128
bv.Parent = root
5129
for Rotations = 0, 9 do
5130
for i = 0, 1, 0.5 do
5131
swait()
5132
bv.velocity = root.CFrame.lookVector*175
5133
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5134
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5135
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
5136
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5137
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5138
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5139
end
5140
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5141
for i = 0, 1, 0.5 do
5142
swait()
5143
bv.velocity = root.CFrame.lookVector*175
5144
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5145
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5146
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
5147
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5148
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5149
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5150
end
5151
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5152
for i = 0, 1, 0.5 do
5153
swait()
5154
bv.velocity = root.CFrame.lookVector*175
5155
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5156
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5157
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
5158
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5159
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5160
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5161
end
5162
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5163
for i = 0, 1, 0.5 do
5164
swait()
5165
bv.velocity = root.CFrame.lookVector*175
5166
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
5167
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
5168
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
5169
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
5170
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
5171
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
5172
end
5173
orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
5174
end
5175
bv:Destroy()
5176
attack = false
5177
end
5178
5179
function createBGCircle(size,parent,color)
5180
local bgui = Instance.new("BillboardGui",parent)
5181
bgui.Size = UDim2.new(size, 0, size, 0)
5182
local imgc = Instance.new("ImageLabel",bgui)
5183
imgc.BackgroundTransparency = 1
5184
imgc.ImageTransparency = 0
5185
imgc.Size = UDim2.new(1,0,1,0)
5186
imgc.Image = "rbxassetid://997291547" --997291547,521073910
5187
imgc.ImageColor3 = color
5188
return bgui,imgc
5189
end
5190
5191
function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
5192
local bgui,imgc = createBGCircle(size,guipar,color)
5193
bgui.AlwaysOnTop = true
5194
imgc.Image = "rbxassetid://" ..img
5195
local rrot = math.random(1,2)
5196
CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
5197
coroutine.resume(coroutine.create(function()
5198
for i = 0, 24*delay do
5199
swait()
5200
if rotationenabled == true then
5201
if rrot == 1 then
5202
imgc.Rotation = imgc.Rotation + rotsp
5203
elseif rrot == 2 then
5204
imgc.Rotation = imgc.Rotation - rotsp
5205
end
5206
end
5207
bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
5208
imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
5209
end
5210
bgui:Destroy()
5211
end))
5212
end
5213
function RecolorThing(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled)
5214
for i, v in pairs(mw2:GetChildren()) do
5215
if v:IsA("Part") then
5216
v.BrickColor = one
5217
v.Material = "Neon"
5218
end
5219
end
5220
CFuncs["EchoSound"].Create("rbxassetid://847061203", root, 1, 1,0,10,0.25,0.25,1)
5221
symbolizeBlink(root,0,2092248396,one.Color,5,3,1,847061203,root,true,10,1)
5222
symbolizeBlink(root,0,2092248396,one.Color,4,0,0,0,root,true,-5,1)
5223
tr1.Color = ColorSequence.new(one.Color)
5224
tr2.Color = ColorSequence.new(one.Color)
5225
tr3.Color = ColorSequence.new(one.Color)
5226
for i, v in pairs(mw1:GetChildren()) do
5227
if v:IsA("Part") then
5228
if secondaryenabled == false then
5229
v.Transparency = 1
5230
elseif secondaryenabled == true then
5231
v.Transparency = 0
5232
end
5233
v.BrickColor = two
5234
v.Material = "Neon"
5235
end
5236
end
5237
if secondaryenabled == false then
5238
tl1.Enabled = false
5239
tl2.Enabled = false
5240
tl3.Enabled = false
5241
elseif secondaryenabled == true then
5242
tl1.Enabled = true
5243
tl2.Enabled = true
5244
tl3.Enabled = true
5245
end
5246
tl1.Color = ColorSequence.new(two.Color)
5247
tl2.Color = ColorSequence.new(two.Color)
5248
tl3.Color = ColorSequence.new(two.Color)
5249
for i, v in pairs(m:GetChildren()) do
5250
if v:IsA("Part") then
5251
v.BrickColor = three
5252
v.Material = "Ice"
5253
end
5254
end
5255
for i, v in pairs(m2:GetChildren()) do
5256
if v:IsA("Part") then
5257
v.BrickColor = four
5258
v.Material = "Ice"
5259
end
5260
end
5261
for i, v in pairs(m3:GetChildren()) do
5262
if v:IsA("Part") then
5263
v.BrickColor = five
5264
v.Material = "Neon"
5265
end
5266
end
5267
for i, v in pairs(extrawingmod1:GetChildren()) do
5268
if v:IsA("Part") then
5269
v.Transparency = exonetran
5270
v.BrickColor = exone
5271
v.Material = "Neon"
5272
end
5273
end
5274
for i, v in pairs(extrawingmod2:GetChildren()) do
5275
if v:IsA("Part") then
5276
v.Transparency = extwotran
5277
v.BrickColor = extwo
5278
v.Material = "Neon"
5279
end
5280
end
5281
end
5282
5283
5284
function normalmog()
5285
attack = true
5286
hum.WalkSpeed = 0
5287
CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.25)
5288
for i = 0,6,0.1 do
5289
swait()
5290
sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
5291
slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,MAINRUINCOLOR)
5292
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
5293
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
5294
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
5295
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
5296
RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
5297
LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
5298
end
5299
CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
5300
CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
5301
CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
5302
CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
5303
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
5304
CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
5305
CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
5306
rainbowmode = false
5307
chaosmode = false
5308
ModeOfGlitch = 1
5309
storehumanoidWS = 16
5310
newTheme("rbxassetid://614032233",48.6,1,1.25)
5311
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
5312
CameraEnshaking(5,2.5)
5313
MAINRUINCOLOR = BrickColor.new("Really red")
5314
sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5315
for i = 0, 49 do
5316
PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
5317
end
5318
for i = 0, 24 do
5319
sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,MAINRUINCOLOR)
5320
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
5321
end
5322
for i = 0,3,0.1 do
5323
sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
5324
end
5325
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
5326
for i = 0,2,0.1 do
5327
swait()
5328
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
5329
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
5330
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
5331
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
5332
RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
5333
LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
5334
end
5335
hum.WalkSpeed = storehumanoidWS
5336
attack = false
5337
end
5338
5339
function attackone()
5340
	attack = true
5341
local keptcolor = MAINRUINCOLOR
5342
	for i = 0,1,0.1 do
5343
		swait()
5344
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(-10),math.rad(-20)),0.3)
5345
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(10),math.rad(20)),.3)
5346
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)), 0.3)
5347
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
5348
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
5349
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
5350
	end
5351
local distlook = 5
5352
coroutine.resume(coroutine.create(function()
5353
for i = 0, 4 do
5354
swait(2)
5355
CameraEnshaking(2,3)
5356
local hite = Instance.new("Part", char)
5357
        hite.Anchored = true
5358
        hite.CanCollide = false
5359
        hite.FormFactor = 3
5360
        hite.Name = "Ring"
5361
        hite.Material = "Neon"
5362
        hite.Size = Vector3.new(1, 1, 1)
5363
        hite.Transparency = 1
5364
        hite.TopSurface = 0
5365
        hite.BottomSurface = 0
5366
hite.CFrame = root.CFrame*CFrame.new(0,-3,-distlook)
5367
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(0,1,0),0.2,0.001,0.2,keptcolor)
5368
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(8,1,8),-0.045,0.15,-0.045,keptcolor)
5369
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(4,1,4),-0.025,0.25,-0.025,keptcolor)
5370
sphere2(4,"Add",hite.CFrame*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),vt(2,1,2),-0.015,0.35,-0.015,keptcolor)
5371
MagniDamage(hite, 9, 10,25, 0, "Normal")
5372
for i = 0, 14 do
5373
local rsiz = math.random(5,20)
5374
sphereMK(math.random(1,3),0.25,"Add",hite.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
5375
end
5376
CFuncs["Sound"].Create("rbxassetid://178452221", hite, 1, 1)
5377
CFuncs["Sound"].Create("rbxassetid://1042722746", hite, 0.5, 1)
5378
game:GetService("Debris"):AddItem(hite, 5)
5379
distlook = distlook + 10
5380
end
5381
end))
5382
	for i = 0,1,0.1 do
5383
		swait()
5384
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(90)),0.5)
5385
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.5)
5386
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.5)
5387
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.5)
5388
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-10)),.5)
5389
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.5)
5390
	end
5391
	attack = false
5392
end
5393
5394
function attacktwo()
5395
	attack = true
5396
	for i = 0,1,0.1 do
5397
		swait()
5398
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,-0.15,0)* angles(math.rad(10),math.rad(0),math.rad(0)),0.3)
5399
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
5400
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(-90)), 0.3)
5401
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(40), math.rad(0), math.rad(70)), 0.3)
5402
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10)),.3)
5403
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.3)
5404
	end
5405
CameraEnshaking(3,4)
5406
MagniDamage(root, 12, 15,30, 0, "Normal")
5407
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5408
sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5409
sphere2(10,"Add",root.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.35,0.35,0.35,MAINRUINCOLOR)
5410
coroutine.resume(coroutine.create(function()
5411
local eff = Instance.new("ParticleEmitter",root)
5412
eff.Texture = "rbxassetid://363275192"
5413
eff.LightEmission = 0.95
5414
eff.Color = ColorSequence.new(MAINRUINCOLOR.Color)
5415
eff.Rate = 10000
5416
eff.Lifetime = NumberRange.new(1)
5417
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.8,25,0),NumberSequenceKeypoint.new(1,30,0)})
5418
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
5419
eff.Speed = NumberRange.new(10,125)
5420
eff.Drag = 5
5421
eff.Rotation = NumberRange.new(-500,500)
5422
eff.VelocitySpread = 9000
5423
eff.RotSpeed = NumberRange.new(-50,50)
5424
local eff2 = eff:Clone()
5425
eff2.Parent = root
5426
eff2.Texture = "rbxassetid://2092248396"
5427
eff2.Rate = 10000
5428
eff2.Lifetime = NumberRange.new(1.5)
5429
eff2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,3,0),NumberSequenceKeypoint.new(0.8,6,0),NumberSequenceKeypoint.new(1,0,0)})
5430
eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
5431
eff2.Drag = 5
5432
eff2.Speed = NumberRange.new(25,150)
5433
eff2.Rotation = NumberRange.new(-500,500)
5434
eff2.VelocitySpread = 9000
5435
wait(0.25)
5436
eff2.Enabled = false
5437
eff.Enabled = false
5438
wait(5)
5439
eff2:Destroy()
5440
eff:Destroy()
5441
end))
5442
for i = 0, 9 do
5443
sphere2(7.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.0025,1,-0.0025,MAINRUINCOLOR)
5444
end
5445
for i = 0, 24 do
5446
local rsiz = math.random(5,20)
5447
sphereMK(math.random(1,5),0.75,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/8,rsiz/8,rsiz/8,0,MAINRUINCOLOR,0)
5448
end
5449
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 2.5, 1)
5450
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2.25, 1)
5451
CFuncs["Sound"].Create("rbxassetid://1117054464", root, 1, 1)
5452
	for i = 0,2,0.1 do
5453
		swait()
5454
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
5455
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
5456
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(120)), 0.3)
5457
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-120)), 0.3)
5458
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
5459
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
5460
	end
5461
attack = false
5462
end
5463
5464
function attackthree()
5465
attack = true
5466
local keptcolor = MAINRUINCOLOR
5467
CFuncs["Sound"].Create("rbxassetid://1042700914", root, 2, 1.75)
5468
	for i = 0,1,0.1 do
5469
		swait()
5470
sphere2(6,"Add",root.CFrame + root.CFrame.lookVector*2.5,vt(3,3,3),0.01,0.01,0.01,MAINRUINCOLOR)
5471
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.5)
5472
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5)
5473
RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.5)
5474
LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.5)
5475
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(0)),.5)
5476
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
5477
	end
5478
CFuncs["Sound"].Create("rbxassetid://1042705869", root, 1.5, 0.9)
5479
CFuncs["Sound"].Create("rbxassetid://1042716828", root, 2, 0.9)
5480
local angle = -25
5481
coroutine.resume(coroutine.create(function()
5482
for i = 0, 2 do
5483
local orb = Instance.new("Part", char)
5484
        orb.BrickColor = MAINRUINCOLOR
5485
        orb.CanCollide = false
5486
        orb.FormFactor = 3
5487
        orb.Name = "Ring"
5488
        orb.Material = "Neon"
5489
        orb.Size = Vector3.new(1, 1, 1)
5490
        orb.Transparency = 0.5
5491
        orb.TopSurface = 0
5492
        orb.BottomSurface = 0
5493
        local orbm = Instance.new("SpecialMesh", orb)
5494
        orbm.MeshType = "Sphere"
5495
orbm.Name = "SizeMesh"
5496
orbm.Scale = vt(3,3,3)
5497
orb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(angle),0) + root.CFrame.lookVector*2.5
5498
local bv = Instance.new("BodyVelocity")
5499
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5500
bv.velocity = orb.CFrame.lookVector*100
5501
bv.Parent = orb
5502
game:GetService("Debris"):AddItem(orb, 10)
5503
sphere2(6,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
5504
sphere2(9,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.15,0.15,0.15,keptcolor)
5505
coroutine.resume(coroutine.create(function()
5506
MagniDamage(orb, 6, 8,15, 0, "Normal")
5507
for i = 0, 7 do
5508
swait(2.5)
5509
CameraEnshaking(1,2)
5510
MagniDamage(orb, 6, 8,15, 0, "Normal")
5511
CFuncs["Sound"].Create("rbxassetid://1042693018", orb, 1.5, 1.5)
5512
for i = 0, 4 do
5513
local rsiz = math.random(5,10)
5514
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,1,0.5),-0.0025,0.25,-0.0025,keptcolor)
5515
sphereMK(math.random(2,6),0.15,"Add",orb.CFrame*CFrame.new(math.random(-20,20)/50,math.random(-20,20)/50,math.random(-20,20)/50)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,keptcolor,0)
5516
end
5517
sphere2(4,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
5518
sphere2(8,"Add",orb.CFrame*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),vt(1,1,1),0.1,0.1,0.1,keptcolor)
5519
end
5520
orb.Transparency = 1
5521
orb.Anchored = false
5522
wait(10)
5523
orb:Destroy()
5524
end))
5525
angle = angle + 25
5526
end
5527
end))
5528
	for i = 0,1,0.1 do
5529
		swait()
5530
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0.15,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),0.3)
5531
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
5532
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.3)
5533
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3)
5534
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-10)),.3)
5535
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.3)
5536
	end
5537
attack = false
5538
end
5539
----------------------------------- Abilities
5540
5541
function ExtinctiveHeartbreak()
5542
local targetted = nil
5543
if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
5544
targetted = mouse.Target.Parent
5545
end
5546
if targetted ~= nil then
5547
attack = true
5548
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5549
for i = 0, 9 do
5550
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5551
end
5552
for i = 0, 24 do
5553
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5554
end
5555
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5556
local originalpos = root.CFrame
5557
RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
5558
for i = 0, 9 do
5559
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5560
end
5561
for i = 0, 24 do
5562
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5563
end
5564
hum.WalkSpeed = 0
5565
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5566
for i = 0,2,0.1 do
5567
swait()
5568
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-10),math.rad(0)),.4)
5569
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
5570
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
5571
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5572
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
5573
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
5574
end
5575
CFuncs["Sound"].Create("rbxassetid://153092227", root, 5,1)
5576
CFuncs["EchoSound"].Create("rbxassetid://153092227", root, 10, 1,0,10,0.25,0.5,1)
5577
for i = 0,2,0.1 do
5578
swait()
5579
coroutine.resume(coroutine.create(function()
5580
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5581
for i,v in pairs(targetted:GetChildren()) do
5582
if v:IsA("Part") or v:IsA("MeshPart") then
5583
v.Velocity = vt(0,0,0)
5584
end
5585
end
5586
end))
5587
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5588
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5589
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5590
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
5591
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
5592
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
5593
end
5594
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1,0,10,0.25,0.5,1)
5595
CFuncs["EchoSound"].Create("rbxassetid://153092227", char, 1.5, 0.9,0,10,0.25,0.5,1)
5596
CFuncs["EchoSound"].Create("rbxassetid://1690476035", char, 1.5, 1,0.1,10,0.15,0.5,1)
5597
CFuncs["EchoSound"].Create("rbxassetid://1690476035", root, 10, 1,0.1,10,0.15,0.5,1)
5598
--chatfunc("RRRRROOAGHH!",Color3.new(1,0,0),"Inverted","Antique",0.75)
5599
for i = 0,4,0.1 do
5600
swait()
5601
coroutine.resume(coroutine.create(function()
5602
targetted.Head.CFrame = larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-90),0,0)
5603
CFuncs["Sound"].Create("rbxassetid://782353443", targetted.Head, 4,1)
5604
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 6, 1)
5605
CFuncs["Sound"].Create("rbxassetid://153092227", targetted.Head,6,math.random(75,150)/150)
5606
CFuncs["Sound"].Create("rbxassetid://163680447", targetted.Head, 3,math.random(75,150)/150)
5607
CFuncs["Sound"].Create("rbxassetid://782354021", targetted.Head, 2.5,0.75)
5608
sphere2(5,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,3,3),-0.03,15,-0.03,MAINRUINCOLOR)
5609
targetted:FindFirstChildOfClass("Humanoid").CameraOffset = vt(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/5)
5610
for i = 0, 2 do
5611
slash(5,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,350)/250,BrickColor.new("Crimson"))
5612
end
5613
symbolizeBlink(targetted.Head,0,2092248396,Color3.new(1,0,0),math.random(3,35),0,0,0,targetted.Head,true,math.random(3,9),0.25)
5614
for i,v in pairs(targetted:GetChildren()) do
5615
if v:IsA("Part") or v:IsA("MeshPart") then
5616
v.Velocity = vt(0,0,0)
5617
end
5618
end
5619
end))
5620
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
5621
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
5622
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.8)
5623
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
5624
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(80)),.8)
5625
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(40)),.8)
5626
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(170),math.rad(0),math.rad(-30)),.8)
5627
end
5628
hum.CameraOffset = vt(0,0,0)
5629
for i = 0, 49 do
5630
sphere2(math.random(10,75)/10,"Add",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(5,5,5),-0.05,50,-0.05,MAINRUINCOLOR)
5631
slash(math.random(10,30)/15,5,true,"Round","Add","Out",targetted.Head.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,500)/250,BrickColor.new("Really red"))
5632
end
5633
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 0.9,0,10,0.25,0.5,1)
5634
for i = 0, 1 do
5635
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 5,0.9)
5636
CFuncs["Sound"].Create("rbxassetid://221920821", targetted.Head, 7.5,0.75)
5637
end
5638
for i = 0, 4 do
5639
CFuncs["Sound"].Create("rbxassetid://824687369", targetted.Head, 10, 1)
5640
end
5641
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,1)
5642
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,2)
5643
symbolizeBlink(targetted.Head,0,2109052855,Color3.new(1,0,0),30,0,0,0,root,false,0,4)
5644
dmg(targetted)
5645
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
5646
for i = 0, 9 do
5647
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5648
end
5649
for i = 0, 24 do
5650
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5651
end
5652
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5653
root.CFrame = originalpos
5654
for i = 0, 9 do
5655
sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
5656
end
5657
for i = 0, 24 do
5658
PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
5659
end
5660
sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
5661
attack = false
5662
hum.WalkSpeed = storehumanoidWS
5663
end
5664
end
5665
5666
function THE_TRUE_POWER_OF_VIOLENCE()
5667
attack = true
5668
hum.WalkSpeed = 0
5669
for i = 0, 10, 0.1 do
5670
swait()
5671
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5672
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5673
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5674
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
5675
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
5676
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5677
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
5678
end
5679
local orb = Instance.new("Part", char)
5680
        orb.BrickColor = MAINRUINCOLOR
5681
        orb.CanCollide = false
5682
        orb.FormFactor = 3
5683
        orb.Name = "Ring"
5684
        orb.Material = "Neon"
5685
        orb.Size = Vector3.new(1, 1, 1)
5686
        orb.Transparency = 0
5687
        orb.TopSurface = 0
5688
        orb.BottomSurface = 0
5689
orb.CFrame = sorb.CFrame
5690
        local orbm = Instance.new("SpecialMesh", orb)
5691
        orbm.MeshType = "Sphere"
5692
orbm.Name = "SizeMesh"
5693
orbm.Scale = vt(0,0,0)
5694
        local sbs = Instance.new("BodyPosition", orb)
5695
        sbs.P = 3000
5696
        sbs.D = 1000
5697
        sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
5698
        sbs.position = RootPart.CFrame.p + Vector3.new(0, 250, 0)
5699
CFuncs["Sound"].Create("rbxassetid://419447292", rarm, 5,1)
5700
sphere(1,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5701
sphere(2,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5702
sphere(3,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5703
sphere(4,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5704
sphere(5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
5705
for i = 0, 10, 0.1 do
5706
swait()
5707
PixelBlockNeg(1,0.01,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0)
5708
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5709
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5710
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
5711
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
5712
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5713
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
5714
end
5715
orb.Anchored = true
5716
local elocacenter = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5717
elocacenter.Anchored = true
5718
elocacenter.CFrame = orb.CFrame
5719
elocacenter.Orientation = vt(0,0,0)
5720
local eloca1 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5721
eloca1.Anchored = true
5722
eloca1.CFrame = elocacenter.CFrame
5723
local eloca2 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5724
eloca2.Anchored = true
5725
eloca2.CFrame = elocacenter.CFrame
5726
local eloca3 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5727
eloca3.Anchored = true
5728
eloca3.CFrame = elocacenter.CFrame
5729
local eloca4 = CreateParta(orb,1,1,"SmoothPlastic",BrickColor.random())
5730
eloca4.Anchored = true
5731
eloca4.CFrame = elocacenter.CFrame
5732
local lookavec = 0 
5733
local speeds = 0
5734
CameraEnshaking(1,1)
5735
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 3,1)
5736
CFuncs["Sound"].Create("rbxassetid://419447292", char, 1.5,1)
5737
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2.5, 1)
5738
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 1)
5739
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5740
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5741
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5742
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5743
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5744
for i = 0, 99 do
5745
swait()
5746
lookavec = lookavec + 2.5
5747
speeds = speeds + 0.25
5748
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5749
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5750
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5751
5752
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5753
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5754
5755
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5756
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5757
5758
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5759
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5760
end
5761
5762
for i = 0, 149 do
5763
swait()
5764
speeds = speeds + 0.25
5765
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5766
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5767
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5768
5769
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5770
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5771
5772
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5773
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5774
5775
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5776
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5777
end
5778
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 5, 0.75)
5779
for i = 0, 99 do
5780
swait()
5781
lookavec = lookavec - 2.5
5782
speeds = speeds + 0.25
5783
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5784
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5785
PixelBlockNeg(2,0,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5786
5787
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5788
PixelBlockNeg(2,0,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5789
5790
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5791
PixelBlockNeg(2,0,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5792
5793
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5794
PixelBlockNeg(2,0,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5795
end
5796
local scaled = 0.1*75
5797
CFuncs["Sound"].Create("rbxassetid://289315275", char, 2.5,1)
5798
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5,1)
5799
CFuncs["Sound"].Create("rbxassetid://419447292", char, 2.5,0.5)
5800
CFuncs["Sound"].Create("rbxassetid://151304356", char, 1,0.5)
5801
CFuncs["Sound"].Create("rbxassetid://164881112", char, 3.5, 0.75)
5802
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 2.5, 0.5)
5803
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5804
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5805
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5806
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5807
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5808
5809
for i = 0, 10, 0.1 do
5810
swait()
5811
scaled = scaled - 0.001*75
5812
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
5813
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5814
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5815
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5816
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(60)),.6)
5817
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.6)
5818
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.4)
5819
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
5820
end
5821
for x = 0, 4 do
5822
for i = 0, 9 do
5823
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
5824
end
5825
CFuncs["Sound"].Create("rbxassetid://419447292", char, 5,0.75)
5826
CFuncs["Sound"].Create("rbxassetid://164881112", char, 2.5, 0.5)
5827
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5828
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5829
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5830
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5831
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5832
for i = 0, 5, 0.1 do
5833
swait()
5834
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5835
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5836
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5837
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5838
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
5839
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
5840
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.1)
5841
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.1)
5842
end
5843
end
5844
local speedearn = 0
5845
CFuncs["Sound"].Create("rbxassetid://136007472", char, 5,0.2)
5846
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.75)
5847
CFuncs["Sound"].Create("rbxassetid://163619849", char, 2.5, 0.25)
5848
for i = 0, 30, 0.1 do
5849
swait()
5850
scaled = scaled - 0.001*75/10
5851
speedearn = speedearn + 0.5
5852
for i = 0, 4 do 
5853
sphereMK(1+speedearn,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
5854
end
5855
PixelBlock(1,speedearn,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1*speedearn/10,1*speedearn/10,1*speedearn/10,0.02*speedearn/10,MAINRUINCOLOR,0)
5856
orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
5857
PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5858
PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
5859
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 39))),.1)
5860
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 6 * math.cos(sine / 31))),.1)
5861
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
5862
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.6)
5863
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(-10)),.4)
5864
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(10)),.6)
5865
end
5866
orb.Transparency = 1
5867
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125000000)) do
5868
if v:FindFirstChild('Head') then
5869
dmg(v)
5870
end
5871
end
5872
CameraEnshaking(7,30)
5873
MagniDamage(elocacenter, 9999999, 5000000,99999999, 0, "Normal")
5874
CFuncs["Sound"].Create("rbxassetid://167115397", char, 5,1)
5875
CFuncs["Sound"].Create("rbxassetid://289315275", char, 5,0.5)
5876
CFuncs["Sound"].Create("rbxassetid://163619849", char, 3, 0.25)
5877
CFuncs["Sound"].Create("rbxassetid://468991944", char, 10, 1)
5878
CFuncs["Sound"].Create("rbxassetid://533636230", char, 10, 0.75)
5879
CFuncs["Sound"].Create("rbxassetid://419447292", char, 6,1)
5880
CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
5881
CFuncs["Sound"].Create("rbxassetid://741272936", char, 5, 1)
5882
CFuncs["Sound"].Create("rbxassetid://164881112", char, 5, 1)
5883
CFuncs["Sound"].Create("rbxassetid://1192402877", char, 7.5, 0.5)
5884
CFuncs["Sound"].Create("rbxassetid://429123896", char, 5, 0.85)
5885
CFuncs["Sound"].Create("rbxassetid://1208650519", char, 5, 1)
5886
CFuncs["Sound"].Create("rbxassetid://919941001", char, 5,1.05)
5887
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5888
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5889
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5890
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5891
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
5892
for i = 0, 99 do
5893
PixelBlock(1,math.random(50,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),20,20,20,0.4,MAINRUINCOLOR,0)
5894
PixelBlock(2,math.random(250,1000),"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
5895
end
5896
for i = 0, 24 do
5897
sphereMK(0.5,0,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,100000,0,MAINRUINCOLOR,0)
5898
sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
5899
sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
5900
sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
5901
sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
5902
end
5903
game:GetService("Debris"):AddItem(orb, 10)
5904
hum.WalkSpeed = storehumanoidWS
5905
attack = false
5906
end
5907
5908
function ViolentRing()
5909
attack = true
5910
5911
CFuncs["EchoSound"].Create("rbxassetid://1535994137", char, 4, 1,0,10,0.15,0.5,1)
5912
CFuncs["EchoSound"].Create("rbxassetid://1535994137", root, 7, 1,0,10,0.15,0.5,1)
5913
for i = 0, 2, 0.1 do
5914
swait()
5915
local snap = math.random(1,10)
5916
if snap == 1 then
5917
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(-50 + math.random(-10,10))),1)
5918
end
5919
PixelBlockX(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
5920
PixelBlockNeg(5,0.5,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
5921
PixelBlockX(5,0.25,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.65,0.65,0.65,0.0065,MAINRUINCOLOR,0)
5922
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.6)
5923
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.6)
5924
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.6)
5925
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.6)
5926
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(70),math.rad(20),math.rad(50)),.4)
5927
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.6)
5928
RootPart.CFrame = FaceMouse()[1]
5929
end
5930
local orb = Instance.new("Part", char)
5931
        orb.BrickColor = MAINRUINCOLOR
5932
        orb.CanCollide = false
5933
        orb.FormFactor = 3
5934
        orb.Name = "Ring"
5935
        orb.Material = "Neon"
5936
        orb.Size = Vector3.new(1, 1, 1)
5937
        orb.Transparency = 0
5938
        orb.TopSurface = 0
5939
        orb.BottomSurface = 0
5940
        local orbm = Instance.new("SpecialMesh", orb)
5941
        orbm.MeshType = "Sphere"
5942
orbm.Name = "SizeMesh"
5943
orbm.Scale = vt(2,2,2)
5944
orb.CFrame = mouse.Hit
5945
local bv = Instance.new("BodyVelocity")
5946
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
5947
bv.velocity = orb.CFrame.lookVector*100
5948
bv.Parent = orb
5949
local hitted = false
5950
coroutine.resume(coroutine.create(function()
5951
game:GetService("Debris"):AddItem(orb, 5)
5952
orb.Transparency = 1
5953
orb.Anchored = true
5954
local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
5955
elocacenter.Anchored = true
5956
elocacenter.CFrame = orb.CFrame
5957
elocacenter.Orientation = vt(0,0,0)
5958
local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
5959
eloca1.Anchored = true
5960
eloca1.CFrame = elocacenter.CFrame
5961
local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
5962
eloca2.Anchored = true
5963
eloca2.CFrame = elocacenter.CFrame
5964
local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
5965
eloca3.Anchored = true
5966
eloca3.CFrame = elocacenter.CFrame
5967
local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
5968
eloca4.Anchored = true
5969
eloca4.CFrame = elocacenter.CFrame
5970
local lookavec = 0 
5971
local speeds = 0
5972
CameraEnshaking(1,1)
5973
CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
5974
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5975
sphere(6,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5976
sphere(7,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5977
sphere(8,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5978
sphere(9,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
5979
for i = 0, 24 do
5980
swait()
5981
lookavec = lookavec + 3.5
5982
speeds = speeds + 1
5983
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
5984
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
5985
PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5986
5987
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
5988
PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5989
5990
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
5991
PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5992
5993
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
5994
PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
5995
end
5996
5997
local risen = 0
5998
for i = 0, 49 do
5999
swait()
6000
risen = risen + 0.05
6001
speeds = speeds + 0.1
6002
elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6003
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6004
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6005
6006
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6007
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6008
6009
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6010
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6011
6012
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6013
PixelBlockNeg(2,math.random(1+risen,2+risen),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
6014
end
6015
for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 100)) do
6016
if v:FindFirstChild('Head') then
6017
dmg(v)
6018
end
6019
end
6020
CameraEnshaking(4,10)
6021
MagniDamage(elocacenter, 150, 50,75, 0, "Normal")
6022
CFuncs["Sound"].Create("rbxassetid://468991944", char, 2, 1)
6023
CFuncs["Sound"].Create("rbxassetid://533636230", char, 2.5, 0.75)
6024
CFuncs["Sound"].Create("rbxassetid://419447292", char, 0.25,1)
6025
CFuncs["Sound"].Create("rbxassetid://421328847", char, 0.25,1)
6026
CFuncs["Sound"].Create("rbxassetid://919941001", char, 1.5,1.05)
6027
local eff = Instance.new("ParticleEmitter",elocacenter)
6028
eff.Texture = "rbxassetid://2273224484"
6029
eff.LightEmission = 1
6030
eff.Color = ColorSequence.new(Color3.new(1,1,0))
6031
eff.Rate = 1000000
6032
eff.Lifetime = NumberRange.new(0.5,2)
6033
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6034
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6035
eff.Speed = NumberRange.new(20,250)
6036
eff.Drag = 5
6037
eff.Rotation = NumberRange.new(-500,500)
6038
eff.VelocitySpread = 5000000
6039
eff.RotSpeed = NumberRange.new(-50,50)
6040
coroutine.resume(coroutine.create(function()
6041
wait(1)
6042
eff.Enabled = false
6043
end))
6044
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),-0.25,MAINRUINCOLOR)
6045
sphere(1,"Add",elocacenter.CFrame,vt(100,90000,100),0.5,MAINRUINCOLOR)
6046
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6047
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6048
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6049
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6050
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
6051
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),500,MAINRUINCOLOR)
6052
for i = 0, 24 do
6053
sphereMK(2,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.25,MAINRUINCOLOR,0)
6054
sphereMK(4,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
6055
sphereMK(6,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
6056
sphereMK(8,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
6057
end
6058
coroutine.resume(coroutine.create(function()
6059
wait(10)
6060
elocacenter:Destroy()
6061
eloca1:Destroy()
6062
eloca2:Destroy()
6063
eloca3:Destroy()
6064
eloca4:Destroy()
6065
end))
6066
end))
6067
attack = false
6068
end
6069
6070
function CorruptionEvent()
6071
attack = true
6072
hum.WalkSpeed = 0
6073
CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
6074
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
6075
local keptcolor = MAINRUINCOLOR
6076
for i = 0,4,0.1 do
6077
swait()
6078
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6079
block(10,"Add",rleg.CFrame*CFrame.new(0,-1,0),vt(1,1,1),0.01,0.01,0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6080
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5),math.rad(-20)),.1)
6081
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
6082
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(10)),.1)
6083
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-10)),.1)
6084
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-5),math.rad(-10),math.rad(20)),.1)
6085
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
6086
end
6087
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
6088
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1.5)
6089
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,3)
6090
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
6091
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
6092
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
6093
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1.1,0,10,0.25,0.5,1)
6094
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 1.5, 1.1,0,10,0.25,0.5,1)
6095
hum.CameraOffset = vt(0,0,0)
6096
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6097
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6098
for i = 0, 24 do
6099
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
6100
end
6101
local rrot = 0
6102
coroutine.resume(coroutine.create(function()
6103
for i = 0, 4 do
6104
rrot = rrot + 45
6105
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6106
xa.Anchored = true
6107
local xb = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6108
xb.Anchored = true
6109
local xc = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6110
xc.Anchored = true
6111
local xd = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6112
xd.Anchored = true
6113
CFuncs["Sound"].Create("rbxassetid://824687369", xa, 1,0.75)
6114
CFuncs["Sound"].Create("rbxassetid://822968467", xa, 2,0.95)
6115
CFuncs["Sound"].Create("rbxassetid://822969951", xa, 3,1)
6116
CFuncs["Sound"].Create("rbxassetid://824687369", xb, 1,0.75)
6117
CFuncs["Sound"].Create("rbxassetid://822968467", xb, 2,0.95)
6118
CFuncs["Sound"].Create("rbxassetid://822969951", xb, 3,1)
6119
CFuncs["Sound"].Create("rbxassetid://824687369", xc, 1,0.75)
6120
CFuncs["Sound"].Create("rbxassetid://822968467", xc, 2,0.95)
6121
CFuncs["Sound"].Create("rbxassetid://822969951", xc, 3,1)
6122
CFuncs["Sound"].Create("rbxassetid://824687369", xd, 1,0.75)
6123
CFuncs["Sound"].Create("rbxassetid://822968467", xd, 2,0.95)
6124
CFuncs["Sound"].Create("rbxassetid://822969951", xd, 3,1)
6125
xa.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,-rrot/1.75)
6126
xb.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(0,-3,rrot/1.75)
6127
xc.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(-rrot/1.75,-3,0)
6128
xd.CFrame = root.CFrame*CFrame.Angles(0,math.rad(rrot),0)*CFrame.new(rrot/1.75,-3,0)
6129
MagniDamage(xa, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6130
MagniDamage(xb, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6131
MagniDamage(xc, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6132
MagniDamage(xd, 30, 39*rrot/5,65*rrot/2.5, 0, "Normal")
6133
for i = 0, 9 do
6134
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6135
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xb.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6136
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xc.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6137
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xd.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,125)/250,BrickColor.new("Really black"))
6138
end
6139
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6140
block(1.5,"Add",xb.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6141
block(1.5,"Add",xc.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6142
block(1.5,"Add",xd.CFrame*CFrame.new(0,-10,0),vt(30,30,30),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6143
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6144
sphere2(2,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6145
sphere2(2,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6146
sphere2(2,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25,1,25),0.05,1.5,0.05,keptcolor,keptcolor.Color)
6147
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6148
sphere2(4,"Add",xb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6149
sphere2(4,"Add",xc.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6150
sphere2(4,"Add",xd.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30,1,30),0.05,1.5,0.05,BrickColor.new("Really black"),Color3.new(0,0,0))
6151
game:GetService("Debris"):AddItem(xa, 5)
6152
game:GetService("Debris"):AddItem(xb, 5)
6153
game:GetService("Debris"):AddItem(xc, 5)
6154
game:GetService("Debris"):AddItem(xd, 5)
6155
coroutine.resume(coroutine.create(function()
6156
for i = 0, 19 do
6157
swait()
6158
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6159
end
6160
hum.CameraOffset = vt(0,0,0)
6161
end))
6162
swait(9)
6163
end
6164
end))
6165
for i = 0,2,0.1 do
6166
swait()
6167
RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(10)),.8)
6168
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(10)),.8)
6169
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.05)*angles(math.rad(10),math.rad(0),math.rad(0)),.8)
6170
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.8)
6171
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-35),math.rad(-10),math.rad(60)),.8)
6172
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
6173
end
6174
attack = false
6175
hum.WalkSpeed = storehumanoidWS
6176
end
6177
6178
function EndGROUND()
6179
	attack = true
6180
hum.WalkSpeed = 0
6181
--CFuncs["Sound"].Create("rbxassetid://838392947", root, 10, 1)
6182
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 1)
6183
CFuncs["EchoSound"].Create("rbxassetid://1690475123", char, 1.5, 1,0,10,0.15,0.5,1)
6184
CFuncs["EchoSound"].Create("rbxassetid://1690475123", root, 10, 1,0,10,0.15,0.5,1)
6185
local keptcolor = MAINRUINCOLOR
6186
for i = 0,4,0.1 do
6187
swait()
6188
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6189
block(10,"Add",rarm.CFrame*CFrame.new(0,-6,0),vt(4,4,4),0.05,0.05,0.05,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6190
slash(math.random(25,50)/10,5,true,"Round","Add","Out",rarm.CFrame*CFrame.new(0,-6,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),-0.1,BrickColor.new("Really black"))
6191
RH.C0=clerp(RH.C0,cf(1,-0.15,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-15),math.rad(-20)),.1)
6192
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.1)
6193
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,-0.05)*angles(math.rad(-20),math.rad(0),math.rad(30)),.1)
6194
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.1)
6195
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(170),math.rad(-5),math.rad(10)),.1)
6196
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-5),math.rad(10),math.rad(-20)),.1)
6197
end
6198
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,25,0,0,0,root,false,0,1)
6199
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 3,1)
6200
CFuncs["Sound"].Create("rbxassetid://763718160", root, 4, 1.1)
6201
CFuncs["Sound"].Create("rbxassetid://782353443", root, 6, 1)
6202
CFuncs["EchoSound"].Create("rbxassetid://824687369", root, 10, 1,0,10,0.25,0.5,1)
6203
CFuncs["EchoSound"].Create("rbxassetid://824687369", char, 2, 1,0,10,0.25,0.5,1)
6204
coroutine.resume(coroutine.create(function()
6205
	local shval = 10
6206
	for i = 0, 99 do
6207
		swait()
6208
		shval = shval - 0.1
6209
		hum.CameraOffset = vt(math.random(-shval,shval)/15,math.random(-shval,shval)/15,math.random(-shval,shval)/15)
6210
	end
6211
	hum.CameraOffset = vt(0,0,0)
6212
end))
6213
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),1,0.01,1,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6214
sphere2(5,"Add",root.CFrame*CFrame.new(0,-3,0),vt(10,1,10),2,0.01,2,MAINRUINCOLOR,MAINRUINCOLOR.Color)
6215
for i = 0, 24 do
6216
slash(math.random(15,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.new("Really black"))
6217
end
6218
local rrot = 0
6219
local xam = 1
6220
coroutine.resume(coroutine.create(function()
6221
for i = 0, 14 do
6222
--swait()
6223
rrot = rrot + 40*xam
6224
xam = xam + 0.25
6225
local bonus = xam
6226
local xa = CreateParta(char,0.5,1,"Neon",BrickColor.random())
6227
xa.Anchored = true
6228
xa.Color = Color3.new(0,0,0)
6229
xa.CFrame = root.CFrame*CFrame.new(0,-3,-rrot/1.75)
6230
CreateMesh(xa,"Sphere",30*bonus,1,30*bonus)
6231
local xc = 0
6232
coroutine.resume(coroutine.create(function()
6233
for i = 0, 99 do
6234
	swait()
6235
	xc = xc + 0.01
6236
	xa.Color = Color3.new(xc,0,0)
6237
end
6238
xa.Transparency = 1
6239
CFuncs["Sound"].Create("rbxassetid://331666100", xa, 5,0.75)
6240
MagniDamage(xa, 30*bonus, 78*bonus,99*bonus, 0, "Normal")
6241
for i = 0, 9 do
6242
slash(math.random(15,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(0.01*bonus,0.01,0.01*bonus),math.random(50,125)/250*bonus,BrickColor.new("Really black"))
6243
end
6244
block(1.5,"Add",xa.CFrame*CFrame.new(0,-10,0),vt(30*bonus,30*bonus,30*bonus),0.3,0.3,0.3,keptcolor,keptcolor.Color)
6245
sphere2(2,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(25*bonus,1,25*bonus),0.05*bonus,1.5*bonus,0.05*bonus,keptcolor,keptcolor.Color)
6246
sphere2(4,"Add",xa.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),vt(30*bonus,1,30*bonus),0.05*bonus,1.5*bonus,0.05*bonus,BrickColor.new("Really black"),Color3.new(0,0,0))
6247
game:GetService("Debris"):AddItem(xa, 5)
6248
coroutine.resume(coroutine.create(function()
6249
for i = 0, 19 do
6250
swait()
6251
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6252
end
6253
hum.CameraOffset = vt(0,0,0)
6254
end))
6255
end))
6256
end
6257
end))
6258
for i = 0,2,0.1 do
6259
swait()
6260
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-25),math.rad(30)),.8)
6261
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.8)
6262
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25,-0.5)*angles(math.rad(30),math.rad(0),math.rad(50)),.8)
6263
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.8)
6264
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(35),math.rad(-10),math.rad(30)),.8)
6265
LW.C0=clerp(LW.C0,cf(-1.4,0.5,0.1)*angles(math.rad(-35),math.rad(10),math.rad(-50)),.8)
6266
end
6267
attack = false
6268
hum.WalkSpeed = storehumanoidWS
6269
end
6270
6271
function HeavenlyDisk()
6272
attack = true
6273
hum.WalkSpeed = 2
6274
local keptcolor = MAINRUINCOLOR
6275
CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
6276
CFuncs["EchoSound"].Create("rbxassetid://1625448638", root, 4, 1,0,10,0.15,0.5,1)
6277
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
6278
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
6279
for i = 0, 14 do
6280
PixelBlock(1,math.random(1,3),"Add",larm.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,BrickColor.new("Toothpaste"),0)
6281
end
6282
for i = 0,2,0.1 do
6283
swait()
6284
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6285
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
6286
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
6287
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6288
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.3)
6289
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
6290
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
6291
end
6292
CFuncs["Sound"].Create("rbxassetid://763755889", root, 2.5,1.1)
6293
for i = 0,1,0.6 do
6294
swait()
6295
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6296
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6297
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6298
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6299
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
6300
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6301
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6302
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6303
end
6304
for i = 0,1,0.6 do
6305
swait()
6306
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6307
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6308
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6309
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6310
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.6)
6311
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6312
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6313
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6314
end
6315
for i = 0,1,0.6 do
6316
swait()
6317
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6318
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6319
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6320
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6321
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.6)
6322
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6323
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6324
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6325
end
6326
for i = 0,1,0.6 do
6327
swait()
6328
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
6329
slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
6330
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
6331
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
6332
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(270)),.6)
6333
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(30)),.6)
6334
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.6)
6335
LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(60)),.6)
6336
end
6337
local rot = 15
6338
for i = 0, 2 do
6339
local dis = CreateParta(char,0.5,1,"Neon",BrickColor.new("Toothpaste"))
6340
CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
6341
dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
6342
CreateMesh(dis,"Sphere",10,1,10)
6343
local at1 = Instance.new("Attachment",dis)
6344
at1.Position = vt(-5,0,0)
6345
local at2 = Instance.new("Attachment",dis)
6346
at2.Position = vt(5,0,0)
6347
local trl = Instance.new('Trail',wed)
6348
trl.Attachment0 = at1
6349
trl.Attachment1 = at2
6350
trl.Texture = "rbxassetid://1049219073"
6351
trl.LightEmission = 1
6352
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6353
trl.Color = ColorSequence.new(dis.Color)
6354
trl.Lifetime = 0.6
6355
local a = Instance.new("Part",workspace)
6356
	a.Name = "Direction"	
6357
	a.Anchored = true
6358
	a.BrickColor = bc("Bright red")
6359
a.Material = "Neon"
6360
a.Transparency = 1
6361
	a.CanCollide = false
6362
	local ray = Ray.new(
6363
	    dis.CFrame.p,                           -- origin
6364
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
6365
	) 
6366
	local ignore = dis
6367
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
6368
	a.BottomSurface = 10
6369
	a.TopSurface = 10
6370
	local distance = (dis.CFrame.p - position).magnitude
6371
	a.Size = Vector3.new(0.1, 0.1, 0.1)
6372
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
6373
dis.CFrame = a.CFrame
6374
dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
6375
a:Destroy()
6376
local bv = Instance.new("BodyVelocity")
6377
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6378
bv.velocity = dis.CFrame.lookVector*250
6379
bv.Parent = dis
6380
game:GetService("Debris"):AddItem(dis, 5)
6381
local hitted = false
6382
coroutine.resume(coroutine.create(function()
6383
dis.Touched:connect(function(hit) 
6384
	if hitted == false and hit.Parent ~= char then
6385
	hitted = true
6386
	CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
6387
	MagniDamage(dis, 30, 82,34575, 0, "Normal")
6388
	sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
6389
	sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
6390
	sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,BrickColor.new("White"),Color3.new(1,1,1))
6391
	coroutine.resume(coroutine.create(function()
6392
local eff = Instance.new("ParticleEmitter",dis)
6393
eff.Texture = "rbxassetid://2273224484"
6394
eff.LightEmission = 1
6395
eff.Color = ColorSequence.new(Color3.new(0.3,1,1))
6396
eff.Rate = 500000
6397
eff.Lifetime = NumberRange.new(0.5,2)
6398
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6399
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6400
eff.Speed = NumberRange.new(20,250)
6401
eff.Drag = 5
6402
eff.Rotation = NumberRange.new(-500,500)
6403
eff.VelocitySpread = 9000
6404
eff.RotSpeed = NumberRange.new(-50,50)
6405
wait(0.25)
6406
eff.Enabled = false
6407
end))
6408
	for i = 0, 9 do
6409
		slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
6410
	end
6411
for i = 0, 19 do
6412
PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
6413
end
6414
coroutine.resume(coroutine.create(function()
6415
for i = 0, 19 do
6416
swait()
6417
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
6418
end
6419
hum.CameraOffset = vt(0,0,0)
6420
end))
6421
dis.Anchored = true
6422
dis.Transparency = 1
6423
wait(8)
6424
dis:Destroy()
6425
end
6426
end)
6427
end))
6428
rot = rot - 15
6429
end
6430
for i = 0,2,0.1 do
6431
swait()
6432
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
6433
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
6434
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
6435
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6436
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(10)),.3)
6437
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
6438
end
6439
attack = false
6440
hum.WalkSpeed = storehumanoidWS
6441
end
6442
6443
function ANNIHILATIONTrans()
6444
attack = true
6445
rainbowmode = false
6446
chaosmode = false
6447
               ModeOfGlitch = 789
6448
hum.WalkSpeed = 0
6449
newThemeCust("rbxassetid://1255569288",0,1,1.25)
6450
local elocacenter = CreateParta(root,1,1,"SmoothPlastic",BrickColor.random())
6451
elocacenter.Anchored = true
6452
elocacenter.CFrame = root.CFrame
6453
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6454
eloca1.Anchored = true
6455
eloca1.CFrame = elocacenter.CFrame
6456
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6457
eloca2.Anchored = true
6458
eloca2.CFrame = elocacenter.CFrame
6459
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6460
eloca3.Anchored = true
6461
eloca3.CFrame = elocacenter.CFrame
6462
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6463
eloca4.Anchored = true
6464
eloca4.CFrame = elocacenter.CFrame
6465
local lookavec = 0 
6466
local speeds = 0
6467
CameraEnshaking(3,2.5)
6468
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6469
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6470
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6471
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6472
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6473
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6474
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 10, 1)
6475
for i = 0, 5, 0.1 do
6476
swait()
6477
---
6478
lookavec = lookavec + 1
6479
speeds = speeds + 10
6480
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6481
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6482
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6483
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6484
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6485
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6486
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6487
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6488
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6489
---
6490
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6491
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6492
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6493
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6494
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6495
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6496
end
6497
for i = 0, 5, 0.1 do
6498
swait()
6499
---
6500
speeds = speeds + 10
6501
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6502
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6503
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6504
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6505
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6506
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6507
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6508
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6509
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6510
---
6511
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6512
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6513
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6514
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6515
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6516
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6517
end
6518
MAINRUINCOLOR = BrickColor.new("Crimson")
6519
CFuncs["Sound"].Create("rbxassetid://468991944", eloca1, 5, 1)
6520
CFuncs["Sound"].Create("rbxassetid://468991944", eloca2, 5, 1)
6521
CFuncs["Sound"].Create("rbxassetid://468991944", eloca3, 5, 1)
6522
CFuncs["Sound"].Create("rbxassetid://468991944", eloca4, 5, 1)
6523
CameraEnshaking(1,3)
6524
for i = 0, 24 do
6525
PixelBlock(1,math.random(5,25),"Add",eloca1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6526
PixelBlock(1,math.random(5,25),"Add",eloca2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6527
PixelBlock(1,math.random(5,25),"Add",eloca3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6528
PixelBlock(1,math.random(5,25),"Add",eloca4.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6529
end
6530
sphere(1,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6531
sphere(2,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6532
sphere(3,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6533
sphere(1,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6534
sphere(2,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6535
sphere(3,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6536
sphere(1,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6537
sphere(2,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6538
sphere(3,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6539
sphere(1,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6540
sphere(2,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6541
sphere(3,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6542
for i = 0, 5, 0.1 do
6543
swait()
6544
---
6545
lookavec = lookavec - 1
6546
speeds = speeds + 10
6547
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6548
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6549
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6550
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6551
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6552
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6553
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6554
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6555
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6556
---
6557
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6558
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6559
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6560
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6561
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6562
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6563
end
6564
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6565
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6566
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6567
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6568
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6569
for i = 0, 49 do
6570
PixelBlock(1,math.random(8,16),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
6571
PixelBlock(2,math.random(16,32),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,MAINRUINCOLOR,0)
6572
end
6573
CameraEnshaking(5,6)
6574
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6575
CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
6576
CFuncs["Sound"].Create("rbxassetid://741272936", root, 5, 1)
6577
CFuncs["Sound"].Create("rbxassetid://164881112", root, 5, 1)
6578
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5, 1)
6579
CFuncs["Sound"].Create("rbxassetid://429123896", root, 5, 0.85)
6580
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 5, 1)
6581
storehumanoidWS = 100
6582
hum.WalkSpeed = 100
6583
rainbowmode = false
6584
chaosmode = false
6585
tl1.Enabled = true
6586
tl2.Enabled = true
6587
tl3.Enabled = true
6588
RecolorTextAndRename("ANNIHILATION",Color3.new(117,0,0),Color3.new(0,0,1),"Code")
6589
tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6590
tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6591
tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6592
for i, v in pairs(mw2:GetChildren()) do
6593
if v:IsA("Part") then
6594
v.BrickColor = MAINRUINCOLOR
6595
v.Material = "Neon"
6596
end
6597
end
6598
for i, v in pairs(mw1:GetChildren()) do
6599
if v:IsA("Part") then
6600
v.Transparency = 0
6601
v.BrickColor = MAINRUINCOLOR
6602
v.Material = "Neon"
6603
end
6604
end
6605
for i, v in pairs(m:GetChildren()) do
6606
if v:IsA("Part") then
6607
v.BrickColor = BrickColor.new("Crimson")
6608
v.Material = "Neon"
6609
end
6610
end
6611
for i, v in pairs(m2:GetChildren()) do
6612
if v:IsA("Part") then
6613
v.BrickColor = BrickColor.new("Crimson")
6614
v.Material = "Neon"
6615
end
6616
end
6617
for i, v in pairs(m3:GetChildren()) do
6618
if v:IsA("Part") then
6619
v.BrickColor = BrickColor.new("Maroon")
6620
v.Material = "Neon"
6621
end
6622
end
6623
for i, v in pairs(extrawingmod1:GetChildren()) do
6624
if v:IsA("Part") then
6625
v.Transparency = 0.75
6626
v.BrickColor = BrickColor.new("Maroon")
6627
v.Material = "Neon"
6628
end
6629
end
6630
for i, v in pairs(extrawingmod2:GetChildren()) do
6631
if v:IsA("Part") then
6632
v.Transparency = 0.75
6633
v.BrickColor = BrickColor.new("Crimson")
6634
v.Material = "Neon"
6635
end
6636
end
6637
attack = false
6638
end
6639
6640
function BIGBLACKTrans()
6641
attack = true
6642
rainbowmode = false
6643
chaosmode = false
6644
               ModeOfGlitch = 100
6645
hum.WalkSpeed = 0
6646
newThemeCust("rbxassetid://1420353940",0,1,1.25)
6647
local elocacenter = CreateParta(root,1,1,"SmoothPlastic",BrickColor.random())
6648
elocacenter.Anchored = true
6649
elocacenter.CFrame = root.CFrame
6650
local eloca1 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6651
eloca1.Anchored = true
6652
eloca1.CFrame = elocacenter.CFrame
6653
local eloca2 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6654
eloca2.Anchored = true
6655
eloca2.CFrame = elocacenter.CFrame
6656
local eloca3 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6657
eloca3.Anchored = true
6658
eloca3.CFrame = elocacenter.CFrame
6659
local eloca4 = CreateParta(elocacenter,1,1,"SmoothPlastic",BrickColor.random())
6660
eloca4.Anchored = true
6661
eloca4.CFrame = elocacenter.CFrame
6662
local lookavec = 0 
6663
local speeds = 0
6664
CameraEnshaking(3,2.5)
6665
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6666
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6667
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6668
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6669
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),0.75,MAINRUINCOLOR)
6670
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6671
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 10, 1)
6672
for i = 0, 5, 0.1 do
6673
swait()
6674
---
6675
lookavec = lookavec + 1
6676
speeds = speeds + 10
6677
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6678
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6679
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6680
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6681
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6682
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6683
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6684
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6685
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6686
---
6687
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6688
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6689
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6690
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6691
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6692
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6693
end
6694
for i = 0, 5, 0.1 do
6695
swait()
6696
---
6697
speeds = speeds + 10
6698
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6699
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6700
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6701
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6702
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6703
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6704
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6705
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6706
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6707
---
6708
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6709
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6710
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6711
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6712
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6713
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6714
end
6715
MAINRUINCOLOR = BrickColor.new("Black")
6716
CFuncs["Sound"].Create("rbxassetid://468991944", eloca1, 5, 1)
6717
CFuncs["Sound"].Create("rbxassetid://468991944", eloca2, 5, 1)
6718
CFuncs["Sound"].Create("rbxassetid://468991944", eloca3, 5, 1)
6719
CFuncs["Sound"].Create("rbxassetid://468991944", eloca4, 5, 1)
6720
CameraEnshaking(1,3)
6721
for i = 0, 24 do
6722
PixelBlock(1,math.random(5,25),"Add",eloca1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6723
PixelBlock(1,math.random(5,25),"Add",eloca2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6724
PixelBlock(1,math.random(5,25),"Add",eloca3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6725
PixelBlock(1,math.random(5,25),"Add",eloca4.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.1,MAINRUINCOLOR,0)
6726
end
6727
sphere(1,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6728
sphere(2,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6729
sphere(3,"Add",eloca1.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6730
sphere(1,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6731
sphere(2,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6732
sphere(3,"Add",eloca2.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6733
sphere(1,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6734
sphere(2,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6735
sphere(3,"Add",eloca3.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6736
sphere(1,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6737
sphere(2,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6738
sphere(3,"Add",eloca4.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
6739
for i = 0, 5, 0.1 do
6740
swait()
6741
---
6742
lookavec = lookavec - 1
6743
speeds = speeds + 10
6744
elocacenter.CFrame = root.CFrame*CFrame.Angles(0,math.rad(speeds),0)
6745
eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
6746
PixelBlockNeg(2,0.1,"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6747
eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
6748
PixelBlockNeg(2,0.1,"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6749
eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
6750
PixelBlockNeg(2,0.1,"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6751
eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
6752
PixelBlockNeg(2,0.1,"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),2.5,2.5,2.5,0.025,MAINRUINCOLOR,-2)
6753
---
6754
RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
6755
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
6756
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
6757
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
6758
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
6759
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90 - 2.5 * math.cos(sine / 28))),.1)
6760
end
6761
sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6762
sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6763
sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6764
sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6765
sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
6766
for i = 0, 49 do
6767
PixelBlock(1,math.random(8,16),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0.2,MAINRUINCOLOR,0)
6768
PixelBlock(2,math.random(16,32),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,5,0.05,MAINRUINCOLOR,0)
6769
end
6770
CameraEnshaking(5,6)
6771
CFuncs["Sound"].Create("rbxassetid://419447292", root, 10,1)
6772
CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
6773
CFuncs["Sound"].Create("rbxassetid://741272936", root, 5, 1)
6774
CFuncs["Sound"].Create("rbxassetid://164881112", root, 5, 1)
6775
CFuncs["Sound"].Create("rbxassetid://1192402877", root, 5, 1)
6776
CFuncs["Sound"].Create("rbxassetid://429123896", root, 5, 0.85)
6777
CFuncs["Sound"].Create("rbxassetid://1208650519", root, 5, 1)
6778
storehumanoidWS = 100
6779
hum.WalkSpeed = 100
6780
rainbowmode = false
6781
chaosmode = false
6782
tl1.Enabled = true
6783
tl2.Enabled = true
6784
tl3.Enabled = true
6785
RecolorTextAndRename("THE BIG BLACK",Color3.new(0,0,0),Color3.new(1,1,1),"Code")
6786
tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6787
tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6788
tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
6789
for i, v in pairs(mw2:GetChildren()) do
6790
if v:IsA("Part") then
6791
v.BrickColor = MAINRUINCOLOR
6792
v.Material = "Neon"
6793
end
6794
end
6795
for i, v in pairs(mw2:GetChildren()) do
6796
	if v:IsA("Part") then
6797
	v.BrickColor = BrickColor.new("Really black")
6798
	v.Material = "Glass"
6799
	end
6800
	end
6801
	for i, v in pairs(mw1:GetChildren()) do
6802
	if v:IsA("Part") then
6803
	v.Transparency = 0
6804
	v.BrickColor = BrickColor.new("Really black")
6805
	v.Material = "Glass"
6806
	end
6807
	end
6808
	for i, v in pairs(m:GetChildren()) do
6809
	if v:IsA("Part") then
6810
	v.BrickColor = BrickColor.new("Really black")
6811
	v.Material = "Glass"
6812
	end
6813
	end
6814
	for i, v in pairs(m2:GetChildren()) do
6815
	if v:IsA("Part") then
6816
	v.BrickColor = BrickColor.new("Dark stone grey")
6817
	v.Material = "Granite"
6818
	end
6819
	end
6820
	for i, v in pairs(m3:GetChildren()) do
6821
	if v:IsA("Part") then
6822
	v.BrickColor = BrickColor.new("Really black")
6823
	v.Material = "Glass"
6824
	end
6825
	end
6826
	for i, v in pairs(extrawingmod1:GetChildren()) do
6827
	if v:IsA("Part") then
6828
	v.Transparency = 0
6829
	v.BrickColor = BrickColor.new("Dark stone grey")
6830
	v.Material = "Glass"
6831
	end
6832
	end
6833
	for i, v in pairs(extrawingmod2:GetChildren()) do
6834
	if v:IsA("Part") then
6835
	v.Transparency = 0
6836
	v.BrickColor = BrickColor.new("Dark stone grey")
6837
	v.Material = "Glass"
6838
end
6839
end
6840
attack = false
6841
end
6842
6843
function RapidBurst()
6844
attack = true
6845
hum.WalkSpeed = 0
6846
CFuncs["Sound"].Create("rbxassetid://1368598393", char, 2.5, 0.5)
6847
CFuncs["Sound"].Create("rbxassetid://1368598393", root, 10, 0.5)
6848
CFuncs["EchoSound"].Create("rbxassetid://1718412034", char, 4, 1,0,10,0.15,0.5,1)
6849
local keptcolor = MAINRUINCOLOR
6850
for i = 0,8,0.1 do
6851
swait()
6852
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
6853
slash(math.random(25,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,25,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(2,0.01,2),-2,BrickColor.random())
6854
block(10,"Add",root.CFrame*CFrame.new(0,25,0),vt(0,0,0),0.5,0.5,0.5,BrickColor.random(),BrickColor.random().Color)
6855
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-15 - 2 * math.cos(sine / 32))),.1)
6856
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(15 + 2 * math.cos(sine / 32))),.1)
6857
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.15 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(-15 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
6858
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
6859
RW.C0=clerp(RW.C0,cf(1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-10 + 3 * math.cos(sine / 45))),.1)
6860
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(165 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(13 - 3 * math.cos(sine / 45))),.1)
6861
end
6862
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1)
6863
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,1.5)
6864
symbolizeBlink(root,0,2109052855,MAINRUINCOLOR.Color,125,0,0,0,root,false,0,3)
6865
sphere2(2,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6866
sphere2(2,"Add",root.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6867
sphere2(2,"Add",root.CFrame,vt(1,1,1),4,4,4,BrickColor.random(),BrickColor.random().Color)
6868
sphere2(2,"Add",root.CFrame,vt(1,1,1),8,8,8,BrickColor.random(),BrickColor.random().Color)
6869
CFuncs["Sound"].Create("rbxassetid://1841058541", root, 10,1)
6870
CFuncs["Sound"].Create("rbxassetid://2095993595", char, 5,0.8)
6871
CFuncs["Sound"].Create("rbxassetid://1841058541", char, 5,1)
6872
hum.CameraOffset = vt(0,0,0)
6873
for i = 0, 24 do
6874
slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(500,1500)/250,BrickColor.random())
6875
end
6876
local distam = 0
6877
coroutine.resume(coroutine.create(function()
6878
for i = 0, 99 do
6879
	wait()
6880
distam = distam + 1
6881
local xa = CreateParta(char,1,1,"SmoothPlastic",BrickColor.random())
6882
xa.Anchored = true
6883
xa.CFrame = root.CFrame*CFrame.new(math.random(-distam,distam),math.random(-distam,distam),math.random(-distam,distam))
6884
game:GetService("Debris"):AddItem(xa, 5)
6885
for i = 0, 4 do
6886
slash(math.random(25,50)/10,5,true,"Round","Add","Out",xa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(200,500)/250,BrickColor.random())
6887
end
6888
coroutine.resume(coroutine.create(function()
6889
local eff = Instance.new("ParticleEmitter",xa)
6890
eff.Texture = "rbxassetid://2273224484"
6891
eff.LightEmission = 1
6892
eff.Color = ColorSequence.new(BrickColor.random().Color)
6893
eff.Rate = 500000
6894
eff.Lifetime = NumberRange.new(1,3)
6895
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(0.2,5,0),NumberSequenceKeypoint.new(0.8,5,0),NumberSequenceKeypoint.new(1,0,0)})
6896
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6897
eff.Speed = NumberRange.new(50,500)
6898
eff.Drag = 5
6899
eff.Rotation = NumberRange.new(-500,500)
6900
eff.VelocitySpread = 9000
6901
eff.RotSpeed = NumberRange.new(-50,50)
6902
wait(0.25)
6903
eff.Enabled = false
6904
end))
6905
coroutine.resume(coroutine.create(function()
6906
for i = 0, 19 do
6907
swait()
6908
hum.CameraOffset = vt(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
6909
end
6910
hum.CameraOffset = vt(0,0,0)
6911
end))
6912
CFuncs["Sound"].Create("rbxassetid://675172759", xa, 7,math.random(100,200)/200)
6913
sphere2(5,"Add",xa.CFrame,vt(1,1,1),1,1,1,BrickColor.random(),BrickColor.random().Color)
6914
sphere2(5,"Add",xa.CFrame,vt(1,1,1),2,2,2,BrickColor.random(),BrickColor.random().Color)
6915
MagniDamage(xa, 60, 9999,99999, 0, "Normal")
6916
end
6917
end))
6918
attack = false
6919
hum.WalkSpeed = storehumanoidWS
6920
end
6921
6922
6923
function FallenOrbs()
6924
attack = true
6925
hum.WalkSpeed = 2
6926
local keptcolor = MAINRUINCOLOR
6927
CFuncs["EchoSound"].Create("rbxassetid://1448033299", char, 1.5, 1,0,10,0.15,0.5,1)
6928
CFuncs["EchoSound"].Create("rbxassetid://1448033299", root, 10, 1,0,10,0.15,0.5,1)
6929
coroutine.resume(coroutine.create(function()
6930
for i = 0, 29 do
6931
swait(2)
6932
local dis = CreateParta(char,0.5,1,"Neon",MAINRUINCOLOR)
6933
dis.Anchored = true
6934
CFuncs["Sound"].Create("rbxassetid://137463716", dis, 2.5,1.5)
6935
dis.CFrame = root.CFrame*CFrame.new(math.random(-35,35),math.random(5,35),math.random(-35,35))
6936
CreateMesh(dis,"Sphere",2,2,2)
6937
sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
6938
slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(10,50)/250,BrickColor.new("White"))
6939
coroutine.resume(coroutine.create(function()
6940
wait(0.5)
6941
dis.Anchored = false
6942
CFuncs["EchoSound"].Create("rbxassetid://144140670", dis, 5, 1.75,0.1,2,0.15,0.5,1)
6943
local at1 = Instance.new("Attachment",dis)
6944
at1.Position = vt(-1,0,0)
6945
local at2 = Instance.new("Attachment",dis)
6946
at2.Position = vt(1,0,0)
6947
local trl = Instance.new('Trail',wed)
6948
trl.Attachment0 = at1
6949
tr1.FaceCamera = true
6950
trl.Attachment1 = at2
6951
trl.Texture = "rbxassetid://1049219073"
6952
trl.LightEmission = 1
6953
trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
6954
trl.Color = ColorSequence.new(dis.Color)
6955
trl.Lifetime = 0.6
6956
local a = Instance.new("Part",workspace)
6957
	a.Name = "Direction"	
6958
	a.Anchored = true
6959
	a.BrickColor = bc("Bright red")
6960
a.Material = "Neon"
6961
a.Transparency = 1
6962
	a.CanCollide = false
6963
	local ray = Ray.new(
6964
	    dis.CFrame.p,                           -- origin
6965
	    (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
6966
	) 
6967
	local ignore = dis
6968
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
6969
	a.BottomSurface = 10
6970
	a.TopSurface = 10
6971
	local distance = (dis.CFrame.p - position).magnitude
6972
	a.Size = Vector3.new(0.1, 0.1, 0.1)
6973
	a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
6974
dis.CFrame = a.CFrame
6975
a:Destroy()
6976
local bv = Instance.new("BodyVelocity")
6977
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
6978
bv.velocity = dis.CFrame.lookVector*500
6979
bv.Parent = dis
6980
game:GetService("Debris"):AddItem(dis, 5)
6981
local hitted = false
6982
coroutine.resume(coroutine.create(function()
6983
dis.Touched:connect(function(hit) 
6984
	if hitted == false and hit.Parent ~= char then
6985
	hitted = true
6986
	CFuncs["EchoSound"].Create("rbxassetid://675172759", dis, 2.5, 0.8,0,10,0.15,0.5,1)
6987
	MagniDamage(dis, 60, 25456,124672, 0, "Normal")
6988
	sphere2(1,"Add",dis.CFrame,vt(1,1,1),1,1,1,keptcolor,keptcolor.Color)
6989
	sphere2(8,"Add",dis.CFrame,vt(1,1,1),1.25,1.25,1.25,BrickColor.new("White"),Color3.new(1,1,1))
6990
	coroutine.resume(coroutine.create(function()
6991
local eff = Instance.new("ParticleEmitter",dis)
6992
eff.Texture = "rbxassetid://2273224484"
6993
eff.LightEmission = 1
6994
eff.Color = ColorSequence.new(dis.Color)
6995
eff.Rate = 500000
6996
eff.Lifetime = NumberRange.new(0.5,2)
6997
eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
6998
eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
6999
eff.Speed = NumberRange.new(20,250)
7000
eff.Drag = 5
7001
eff.Rotation = NumberRange.new(-500,500)
7002
eff.VelocitySpread = 9000
7003
eff.RotSpeed = NumberRange.new(-50,50)
7004
wait(0.5)
7005
eff.Enabled = false
7006
end))
7007
	for i = 0, 4 do
7008
		slash(math.random(20,50)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
7009
	end
7010
coroutine.resume(coroutine.create(function()
7011
for i = 0, 19 do
7012
swait()
7013
hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
7014
end
7015
hum.CameraOffset = vt(0,0,0)
7016
end))
7017
dis.Anchored = true
7018
dis.Transparency = 1
7019
wait(8)
7020
dis:Destroy()
7021
end
7022
end)
7023
end))
7024
end))
7025
end
7026
end))
7027
for i = 0,9,0.1 do
7028
swait()
7029
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7030
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.3)
7031
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.3)
7032
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(90)),.3)
7033
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(-15 + 1 * math.cos(sine / 58)),math.rad(-90 + 2 * math.cos(sine / 53))),.3)
7034
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(90 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(90 + 2 * math.cos(sine / 45))),.3)
7035
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(8 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(-9 - 4 * math.cos(sine / 45))),.3)
7036
end
7037
attack = false
7038
hum.WalkSpeed = storehumanoidWS
7039
end
7040
7041
-------------------------------------
7042
7043
Humanoid.Animator.Parent = nil
7044
7045
-------------------------------------
7046
7047
local attacktype = 1
7048
mouse.Button1Down:connect(function()
7049
  if attack == false and attacktype == 1 then
7050
    attacktype = 2
7051
    attackone()
7052
  elseif attack == false and attacktype == 2 then
7053
    attacktype = 3
7054
    attacktwo()
7055
  elseif attack == false and attacktype == 3 then
7056
    attacktype = 1
7057
    attackthree()
7058
  elseif attack == false and attacktype == 4 then
7059
    attacktype = 1
7060
    --attackfour()
7061
  end
7062
end)
7063
mouse.KeyDown:connect(function(k)
7064
if k == "q" and attack == false and ModeOfGlitch ~= 1 then
7065
--normalmog() ---Disabled due to crashing... only in VSB
7066
ModeOfGlitch = 1
7067
storehumanoidWS = 16
7068
hum.WalkSpeed = 16
7069
rainbowmode = false
7070
chaosmode = false
7071
newTheme("rbxassetid://614032233",48.6,1,1.25)
7072
RecolorTextAndRename("MAYHEM",Color3.new(0.25,0,0),Color3.new(1,0,0),"Antique")
7073
MAINRUINCOLOR = BrickColor.new("Really red")
7074
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,false)
7075
end
7076
if k == "e" and attack == false and ModeOfGlitch ~= 2 then
7077
ModeOfGlitch = 2
7078
storehumanoidWS = 16
7079
hum.WalkSpeed = 16
7080
rainbowmode = false
7081
chaosmode = false
7082
RecolorTextAndRename("PURITY",Color3.new(0,1,1),Color3.new(1,1,1),"Code")
7083
newTheme("rbxassetid://1539245059",0,1,1.25)
7084
MAINRUINCOLOR = BrickColor.new("Toothpaste")
7085
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7086
end
7087
if k == "r" and attack == false and ModeOfGlitch ~= 3 then
7088
               ModeOfGlitch = 3
7089
storehumanoidWS = 16
7090
hum.WalkSpeed = 16
7091
rainbowmode = false
7092
chaosmode = false
7093
RecolorTextAndRename("CORRUPTION",Color3.new(0,0,0),Color3.new(0.35,0,1),"Antique")
7094
newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
7095
MAINRUINCOLOR = BrickColor.new("Royal purple")
7096
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7097
end
7098
if k == "t" and attack == false and ModeOfGlitch ~= 4 then
7099
               ModeOfGlitch = 4
7100
storehumanoidWS = 16
7101
hum.WalkSpeed = 16
7102
rainbowmode = false
7103
chaosmode = true
7104
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),Color3.new(1,1,1),"Arcade")
7105
newTheme("rbxassetid://1369263130",0,1.01,1.25)
7106
MAINRUINCOLOR = BrickColor.new("Black")
7107
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7108
end
7109
if k == "y" and attack == false and ModeOfGlitch ~= 5 then
7110
               ModeOfGlitch = 5
7111
storehumanoidWS = 16
7112
hum.WalkSpeed = 16
7113
rainbowmode = false
7114
chaosmode = false
7115
RecolorTextAndRename("DIVINITY",Color3.new(1,1,1),Color3.new(1,1,0.5),"SciFi")
7116
newTheme("rbxassetid://661079869",0,1.02,1.25)
7117
MAINRUINCOLOR = BrickColor.new("Bright yellow")
7118
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7119
end
7120
if k == "u" and attack == false and ModeOfGlitch ~= 6 then
7121
               ModeOfGlitch = 6
7122
storehumanoidWS = 100
7123
hum.WalkSpeed = 100
7124
rainbowmode = false
7125
chaosmode = false
7126
RecolorTextAndRename("EQUINOX",Color3.new(0,0,0),Color3.new(1,1,1),"Fantasy")
7127
newTheme("rbxassetid://1347011178",0,1.01,1.25)
7128
MAINRUINCOLOR = BrickColor.new("White")
7129
RecolorThing(MAINRUINCOLOR,BrickColor.new("Really black"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7130
end
7131
if k == "m" and attack == false and ModeOfGlitch == 11 and ModeOfGlitch ~= 100 then
7132
BIGBLACKTrans()
7133
end
7134
if k == "f" and attack == false and ModeOfGlitch ~= 8 then
7135
               ModeOfGlitch = 8
7136
storehumanoidWS = 140
7137
hum.WalkSpeed = 140
7138
rainbowmode = false
7139
chaosmode = false
7140
RecolorTextAndRename("DESTINY",Color3.new(1,1,1),BrickColor.new("Alder").Color,"Code")
7141
newTheme("rbxassetid://1495032271",0,1.01,1.25)
7142
MAINRUINCOLOR = BrickColor.new("Alder")
7143
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7144
end
7145
if k == "m" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 789 then
7146
ANNIHILATIONTrans()
7147
end
7148
if k == "g" and attack == false and ModeOfGlitch ~= 10 then
7149
               ModeOfGlitch = 10
7150
storehumanoidWS = 16
7151
hum.WalkSpeed = 16
7152
rainbowmode = false
7153
chaosmode = false
7154
RecolorTextAndRename("Luna",Color3.new(0,0,0.25),BrickColor.new("Bright yellow").Color,"Antique")
7155
newTheme("rbxassetid://1449911189",0,1.02,1.25)
7156
MAINRUINCOLOR = BrickColor.new("Navy blue")
7157
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7158
end
7159
if k == "n" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 55469696922 then
7160
               ModeOfGlitch = 55469696922
7161
storehumanoidWS = 275
7162
hum.WalkSpeed = 275
7163
rainbowmode = false
7164
chaosmode = false
7165
RecolorTextAndRename("NANODEATH",Color3.new(0.25,0,0.1),BrickColor.new("Hot pink").Color,"Antique")
7166
newTheme("rbxassetid://582020393",0,1.005,1.25)
7167
MAINRUINCOLOR = BrickColor.new("Hot pink")
7168
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7169
end
7170
if k == "n" and attack == false and ModeOfGlitch == 10 and ModeOfGlitch ~= 987 then
7171
               ModeOfGlitch = 987
7172
storehumanoidWS = 275
7173
hum.WalkSpeed = 275
7174
rainbowmode = false
7175
chaosmode = false
7176
RecolorTextAndRename("Lunar",Color3.new(0,0,0),BrickColor.new("Navy blue").Color,"Antique")
7177
newTheme("rbxassetid://2223020681",0,1.005,1.25)
7178
MAINRUINCOLOR = BrickColor.new("Cyan")
7179
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7180
end
7181
if k == "n" and attack == false and ModeOfGlitch == 2 and ModeOfGlitch ~= 4367677813 then
7182
               ModeOfGlitch = 4367677813
7183
storehumanoidWS = 225
7184
hum.WalkSpeed = 225
7185
rainbowmode = false
7186
chaosmode = false
7187
RecolorTextAndRename("SHD",Color3.new(0.75,0.9,1),BrickColor.new("Pink").Color,"Arcade")
7188
newTheme("rbxassetid://363284685",0,1.01,1.25)
7189
MAINRUINCOLOR = BrickColor.new("Baby blue")
7190
RecolorThing(MAINRUINCOLOR,BrickColor.new("Pink"),MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7191
end
7192
if k == "n" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 1264532489 then
7193
               ModeOfGlitch = 1264532489
7194
storehumanoidWS = 250
7195
hum.WalkSpeed = 250
7196
rainbowmode = false
7197
chaosmode = false
7198
RecolorTextAndRename("FALLENX",Color3.new(0.5,1,1),BrickColor.new("Deep orange").Color,"Antique")
7199
newTheme("rbxassetid://1505487022",0,1.01,1.25)
7200
MAINRUINCOLOR = BrickColor.new("Pastel green")
7201
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7202
end
7203
if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 11 then
7204
               ModeOfGlitch = 11
7205
storehumanoidWS = 16
7206
hum.WalkSpeed = 16
7207
rainbowmode = false
7208
chaosmode = false
7209
RecolorTextAndRename("MURDER",Color3.new(0,0,0),BrickColor.new("Really red").Color,"Antique")
7210
newTheme("rbxassetid://407749940",1,1.01,1.25)
7211
MAINRUINCOLOR = BrickColor.new("Really red")
7212
RecolorThing(MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,MAINRUINCOLOR,1,MAINRUINCOLOR,1,MAINRUINCOLOR,true)
7213
end
7214
if k == "l" and mutedtog == false then
7215
mutedtog = true
7216
kan.Volume = 0
7217
elseif k == "l" and mutedtog == true then
7218
mutedtog = false
7219
kan.Volume = 1.25
7220
end
7221
if k == "p" and toggleTag == false then
7222
toggleTag = true
7223
modet.TextTransparency = 0
7224
modet.TextStrokeTransparency = 0
7225
elseif k == "p" and toggleTag == true then
7226
toggleTag = false
7227
modet.TextTransparency = 1
7228
modet.TextStrokeTransparency = 1
7229
end
7230
if k == "z" and attack == false and ModeOfGlitch == 1 then
7231
ExtinctiveHeartbreak()
7232
elseif k == "z" and attack == false and ModeOfGlitch == 2 then
7233
HeavenlyDisk()
7234
elseif k == "v" and attack == false and ModeOfGlitch == 8 then
7235
THE_TRUE_POWER_OF_VIOLENCE()
7236
elseif k == "z" and attack == false and ModeOfGlitch == 789 then
7237
ViolentRing()
7238
elseif k == "z" and attack == false and ModeOfGlitch == 100 then
7239
GalacticalBeams()
7240
elseif k == "z" and attack == false and ModeOfGlitch == 987 then
7241
BeamOfDeath()
7242
elseif k == "z" and attack == false and ModeOfGlitch == 10 then
7243
DualGleamingBeam()
7244
elseif k == "c" and attack == false and ModeOfGlitch == 2 then
7245
Fireball()
7246
elseif k == "z" and attack == false and ModeOfGlitch == 3 then
7247
CorruptionEvent()
7248
elseif k == "z" and attack == false and ModeOfGlitch == 4 then
7249
RapidBurst()
7250
elseif k == "z" and attack == false and ModeOfGlitch == 1264532489 then
7251
FallenOrbs()
7252
end
7253
if k == "x" and attack == false and ModeOfGlitch == 1 then
7254
EndGROUND()
7255
end
7256
end)
7257
7258
coroutine.resume(coroutine.create(function()
7259
while true do
7260
swait()
7261
if ModeOfGlitch == 100 then
7262
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1,0.25,7.5,-0.0075,MAINRUINCOLOR,0)
7263
end
7264
if ModeOfGlitch == 5555 then
7265
sphereMK(5,math.random(8,14)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.25,0.25,7.5,-0.0025,MAINRUINCOLOR,0)
7266
end
7267
end
7268
end))
7269
--[[coroutine.resume(coroutine.create(function()
7270
while true do
7271
swait(2)
7272
if chaosmode == true then
7273
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7274
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7275
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7276
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
7277
for i, v in pairs(mw1:GetChildren()) do
7278
if v:IsA("Part") then
7279
v.Transparency = 0.75
7280
v.BrickColor = BrickColor.random()
7281
v.Material = "Neon"
7282
end
7283
end
7284
for i, v in pairs(m2:GetChildren()) do
7285
if v:IsA("Part") then
7286
v.BrickColor = BrickColor.random()
7287
v.Material = "Neon"
7288
end
7289
end
7290
end
7291
end
7292
end))]]
7293
7294
coroutine.resume(coroutine.create(function()
7295
while true do
7296
swait()
7297
if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 789 or ModeOfGlitch == 987 then
7298
sphereMK(7.5,math.random(15,50)/45,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.75,0.75,10,-0.0075,MAINRUINCOLOR,0)
7299
end
7300
end
7301
end))
7302
--[[coroutine.resume(coroutine.create(function()
7303
while true do
7304
swait(2)
7305
if chaosmode == true then
7306
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7307
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7308
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7309
RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Fantasy")
7310
for i, v in pairs(mw1:GetChildren()) do
7311
if v:IsA("Part") then
7312
v.Transparency = 0.75
7313
v.BrickColor = BrickColor.random()
7314
v.Material = "Neon"
7315
end
7316
end
7317
for i, v in pairs(m2:GetChildren()) do
7318
if v:IsA("Part") then
7319
v.BrickColor = BrickColor.random()
7320
v.Material = "Neon"
7321
end
7322
end
7323
end
7324
end
7325
end))]]--
7326
Humanoid.Name = "STARGLITCHER"
7327
Humanoid.MaxHealth = math.huge
7328
Humanoid.Health = math.huge
7329
Instance.new("ForceField",char).Visible = false
7330
7331
7332
local bguis = Instance.new("BillboardGui",tors)
7333
bguis.Size = UDim2.new(25, 0, 25, 0)
7334
local imgca = Instance.new("ImageLabel",bguis)
7335
imgca.BackgroundTransparency = 1
7336
imgca.ImageTransparency = 1
7337
imgca.Size = UDim2.new(1,0,1,0)
7338
imgca.Image = "rbxassetid://2312119891" --997291547,521073910,2312119891
7339
imgca.ImageColor3 = Color3.new(0,0,0)
7340
7341
idleanim=.4
7342
while true do
7343
if mutedtog == false then
7344
kan.Volume = currentVol
7345
elseif mutedtog == true then
7346
kan.Volume = 0
7347
end
7348
kan.PlaybackSpeed = currentPitch
7349
kan.Pitch = currentPitch
7350
kan.SoundId = currentThemePlaying
7351
kan.Looped = true
7352
kan.Parent = char
7353
kan:Resume()
7354
if ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 then
7355
imgca.ImageTransparency = 1
7356
elseif ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 then
7357
imgca.ImageColor3 = MAINRUINCOLOR.Color
7358
imgca.ImageTransparency = 0 + 0.25 * math.cos(sine / 30)
7359
end
7360
imgca.Rotation = imgca.Rotation + 5 + kan.PlaybackLoudness/25
7361
bguis.Size = UDim2.new(12 + 3 * math.cos(sine / 30),0, 12 + 3 * math.cos(sine / 30),0)
7362
coroutine.resume(coroutine.create(function()
7363
	if chaosmode == true then
7364
for i, v in pairs(mw1:GetChildren()) do
7365
if v:IsA("Part") then
7366
v.Transparency = 0
7367
v.BrickColor = BrickColor.random()
7368
v.Material = "Neon"
7369
end
7370
end
7371
tl1.Color = ColorSequence.new(BrickColor.random().Color)
7372
tl2.Color = ColorSequence.new(BrickColor.random().Color)
7373
tl3.Color = ColorSequence.new(BrickColor.random().Color)
7374
	RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color,"Arcade")
7375
	end
7376
end))
7377
if chaosmode == false then
7378
modet.Position = UDim2.new(0,0,0,0)
7379
modet.Rotation = -5 * math.cos(sine / 32)
7380
techc.Rotation = techc.Rotation + 1
7381
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1
7382
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1
7383
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7384
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7385
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7386
ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7387
else
7388
	techc.Rotation = techc.Rotation + 1
7389
circl.Rotation = circl.Rotation - kan.PlaybackLoudness/50 + math.random(-5,5)
7390
circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/25 + math.random(-5,5)
7391
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/25 + math.random(-5,5)
7392
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/12.5 + math.random(-5,5)
7393
ned.Rotation = 0 -2 * math.cos(sine / 1) + math.random(-3,3)
7394
ned.Position = UDim2.new(0.7,0 + math.random(-3,3),0.8,0 + math.random(-3,3))
7395
modet.Position = UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
7396
modet.Rotation = -2 * math.cos(sine / 1) + math.random(-3,3)
7397
end
7398
CameraManager()
7399
swait()
7400
lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
7401
lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
7402
lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
7403
lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
7404
lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
7405
lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
7406
rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
7407
rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
7408
rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
7409
rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
7410
rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
7411
rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
7412
 sine = sine + change
7413
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7414
local velderp=RootPart.Velocity.y
7415
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7416
coroutine.resume(coroutine.create(function()
7417
if ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 987 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 100 then
7418
if hitfloor ~= nil then
7419
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,BrickColor.new("White"))
7420
if ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 100 then
7421
slash(math.random(75,150)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,150)/250,MAINRUINCOLOR)
7422
end
7423
end
7424
end
7425
end))
7426
if equipped==true or equipped==false then
7427
if attack==false then
7428
idle=idle+1
7429
else
7430
idle=0
7431
end
7432
if idle>=500 then
7433
if attack==false then
7434
--Sheath()
7435
end
7436
end
7437
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7438
Anim="Jump"
7439
if attack==false then
7440
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7441
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7442
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
7443
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7444
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7445
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7446
end
7447
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7448
Anim="Fall"
7449
if attack==false then
7450
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7451
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7452
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
7453
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7454
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7455
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7456
end
7457
elseif torvel<1 and hitfloor~=nil then
7458
Anim="Idle"
7459
if attack==false then
7460
if ModeOfGlitch == 1 then
7461
local snap = math.random(1,10)
7462
if snap == 1 then
7463
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
7464
end
7465
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-5.5 - 2 * math.cos(sine / 56)),math.rad(-12 - 2 * math.cos(sine / 32))),.1)
7466
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6),math.rad(22 - 2 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7467
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.01 + 0.03 * math.cos(sine / 32),0 + 0.1 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-22 + 2 * math.cos(sine / 56))),.1)
7468
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(0 + 5 * math.cos(sine / 43) - 5 * math.cos(sine / 0.25)),math.rad(22 - 2 * math.cos(sine / 56))),.1)
7469
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 + 3 * math.cos(sine / 43)),math.rad(-16 - 5 * math.cos(sine / 52)),math.rad(13 + 9 * math.cos(sine / 45))),.1)
7470
LW.C0=clerp(LW.C0,cf(-1.35,1 + 0.025 * math.cos(sine / 45),-0.2)*angles(math.rad(148 - 2 * math.cos(sine / 51)),math.rad(0 - 4 * math.cos(sine / 64)),math.rad(22 - 2 * math.cos(sine / 45))),.1)
7471
elseif ModeOfGlitch == 2 then
7472
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
7473
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7474
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
7475
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
7476
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
7477
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7478
elseif ModeOfGlitch == 3 then
7479
local snap = math.random(1,32)
7480
if snap == 1 then
7481
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
7482
end
7483
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
7484
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
7485
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
7486
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7487
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
7488
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
7489
elseif ModeOfGlitch == 4 then
7490
local snap = math.random(1,5)
7491
if snap == 1 then
7492
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 + math.random(-1,1)),math.rad(math.random(-1,1)),math.rad(math.random(-1,1))),0.6)
7493
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74) + math.random(-1,1)),math.rad(1 - 3 * math.cos(sine / 53) + math.random(-1,1)),math.rad(1 + 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
7494
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73) + math.random(-1,1)),math.rad(2 - 1 * math.cos(sine / 55) + math.random(-1,1)),math.rad(-3 - 3 * math.cos(sine / 45) + math.random(-1,1))),.6)
7495
end
7496
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(25 - 2 * math.cos(sine / 32))),.1)
7497
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-25 + 2 * math.cos(sine / 32))),.1)
7498
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.25 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(25 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7499
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7500
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(1 + 3 * math.cos(sine / 45))),.1)
7501
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(25 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-3 - 3 * math.cos(sine / 45))),.1)
7502
elseif ModeOfGlitch == 10 then
7503
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-5),math.rad(0 - 3 * math.cos(sine / 34))),.1)
7504
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(10 + 3 * math.cos(sine / 34))),.1)
7505
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.03 * math.cos(sine / 34),0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 3 * math.cos(sine / 34)),math.rad(0),math.rad(25)),.1)
7506
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0 + 2 * math.cos(sine / 57)),math.rad(-25)),.1)
7507
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(10 + 5 * math.cos(sine / 34)),math.rad(0),math.rad(21 + 6 * math.cos(sine / 28))),.1)
7508
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-5 + 5 * math.cos(sine / 43)),math.rad(10 - 5 * math.cos(sine / 27)),math.rad(-5 - 3 * math.cos(sine / 36))),.1)
7509
elseif ModeOfGlitch == 11 then
7510
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
7511
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
7512
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
7513
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
7514
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
7515
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
7516
elseif ModeOfGlitch == 100 then
7517
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7518
sphere2(8,"Add",larm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,BrickColor.new("Lime green"),Color3.new(0,1,0))
7519
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-4 - 2 * math.cos(sine / 53)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
7520
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(9 - 2 * math.cos(sine / 53)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
7521
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 2 * math.cos(sine / 53))),.1)
7522
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(19 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7523
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(18 - 3 * math.cos(sine / 53)),math.rad(17 + 3 * math.cos(sine / 45))),.1)
7524
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(-11 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
7525
elseif ModeOfGlitch == 789 then
7526
RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
7527
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
7528
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
7529
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
7530
RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
7531
LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
7532
elseif ModeOfGlitch == 5 then
7533
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 - 2 * math.cos(sine / 32))),.1)
7534
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(0 + 2 * math.cos(sine / 32))),.1)
7535
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),-0.1 + 0.05 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
7536
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(10 + 2 * math.cos(sine / 53))),.1)
7537
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(8 + 3 * math.cos(sine / 45))),.1)
7538
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 3 * math.cos(sine / 45))),.1)
7539
elseif ModeOfGlitch == 6 then
7540
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7541
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7542
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7543
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7544
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(2 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(14 + 5 * math.cos(sine / 32))),.1)
7545
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(5 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(-14 - 6 * math.cos(sine / 33))),.1)
7546
elseif ModeOfGlitch == 8 then
7547
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7548
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7549
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-20)),.1)
7550
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(13 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(20 + 2 * math.cos(sine / 53))),.1)
7551
RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
7552
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7553
elseif ModeOfGlitch == 987 then
7554
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(2),math.rad(0),math.rad(-10 + 4 * math.cos(sine / 34))),.1)
7555
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(5 + 2 * math.cos(sine / 34))),.1)
7556
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 2 * math.cos(sine / 34)),math.rad(0),math.rad(-5 - 2 * math.cos(sine / 53))),.1)
7557
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 1 * math.cos(sine / 28)),math.rad(2 + 3 * math.cos(sine / 41)),math.rad(5 + 2 * math.cos(sine / 53))),.1)
7558
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-2 - 4 * math.cos(sine / 28)),math.rad(0),math.rad(14 + 8 * math.cos(sine / 28))),.1)
7559
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(5 + 3 * math.cos(sine / 46)),math.rad(10 + 5 * math.cos(sine / 52)),math.rad(-15 - 6 * math.cos(sine / 28))),.1)
7560
elseif ModeOfGlitch == 1264532489 then
7561
sphere2(8,"Add",rarm.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,MAINRUINCOLOR,MAINRUINCOLOR.Color)
7562
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7563
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7564
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
7565
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
7566
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(13 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(28 + 2 * math.cos(sine / 45))),.1)
7567
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7568
elseif ModeOfGlitch == 4367677813 then
7569
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-10 - 2 * math.cos(sine / 32))),.1)
7570
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(10 + 2 * math.cos(sine / 32))),.1)
7571
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(0 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(-60)),.1)
7572
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(21 - 2 * math.cos(sine / 37)),math.rad(20 + 1 * math.cos(sine / 58)),math.rad(60 + 2 * math.cos(sine / 53))),.1)
7573
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.025 * math.cos(sine / 45),0)*angles(math.rad(4 + 3 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(19 + 2 * math.cos(sine / 45))),.1)
7574
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(98 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
7575
elseif ModeOfGlitch == 55469696922 then
7576
RH.C0=clerp(RH.C0,cf(1,-0.4,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(19),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-20 - 2 * math.cos(sine / 32))),.1)
7577
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(17 + 2 * math.cos(sine / 32))),.1)
7578
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.02 * math.cos(sine / 32),1 + 0.15 * math.cos(sine / 32))*angles(math.rad(-13 - 2 * math.cos(sine / 32)),math.rad(3),math.rad(10 - 4 * math.cos(sine / 67))),.1)
7579
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 - 2 * math.cos(sine / 37)),math.rad(-21 + 2 * math.cos(sine / 58)),math.rad(-10 + 2 * math.cos(sine / 53))),.1)
7580
RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
7581
LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
7582
end
7583
end
7584
elseif torvel>2 and torvel<22 and hitfloor~=nil then
7585
Anim="Walk"
7586
if attack==false then
7587
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
7588
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
7589
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7590
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7591
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7592
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7593
end
7594
elseif torvel>=22 and hitfloor~=nil then
7595
Anim="Run"
7596
if attack==false then
7597
if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8 and ModeOfGlitch ~= 789 and ModeOfGlitch ~= 1264532489 and ModeOfGlitch ~= 55469696922 and ModeOfGlitch ~= 4367677813 and ModeOfGlitch ~= 987 then
7598
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7599
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7600
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7601
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7602
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7603
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7604
elseif ModeOfGlitch == 6 or ModeOfGlitch == 8 or ModeOfGlitch == 1264532489 or ModeOfGlitch == 55469696922 or ModeOfGlitch == 4367677813 or ModeOfGlitch == 789 or ModeOfGlitch == 987 then
7605
RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
7606
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
7607
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2)
7608
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
7609
RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
7610
LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
7611
end
7612
end
7613
end
7614
end
7615
end