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- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | --[[ =================================-- | |
143 | ||
144 | ||
145 | -- EDIT BY MELISSA666666GIRL -- | |
146 | -- ORIGINAL SCRIPT -- | |
147 | -- Kirky's Realistic Pistol script -- | |
148 | ||
149 | -- https://pastebin.com/raw/2W78wPwu -- | |
150 | ||
151 | -- THANKS FOR USING :> -- | |
152 | ||
153 | -- UPDATE LOG --(pdnghiaqoi) | |
154 | -Added a mode(Instantly Dead)!.Say /e mode on to active it,else /e mode off | |
155 | ||
156 | ]]-- | |
157 | --==================================-- | |
158 | ||
159 | AnimeHair = false --Change to true to get ANIME HAIR-- | |
160 | TrapShirt = false --Change to true to get a TRAP SHIRT!-- | |
161 | InstantlyDead = false --Change to true to instantly kill with 1 hit! | |
162 | ||
163 | local player = game.Players.LocalPlayer | |
164 | player.Chatted:connect(function(msg) | |
165 | if msg == "/e mode on" then | |
166 | InstantlyDead = true | |
167 | print("Instantly Dead mode on!") | |
168 | elseif msg == "/e mode off" then | |
169 | print("Instantly Dead mode off!") | |
170 | InstantlyDead = false | |
171 | ||
172 | end | |
173 | end) | |
174 | local Pants = "rbxassetid://889200276" | |
175 | local Shirt = "rbxassetid://889202926" | |
176 | local Pants2 = "rbxassetid://756532964" | |
177 | local Shirt2 = "" | |
178 | local Pants3 = "rbxassetid://587907973" | |
179 | local Shirt3 = "rbxassetid://1177765208" | |
180 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
181 | local Speed = 20*Scale | |
182 | local Gravity = 0.1 | |
183 | ||
184 | local Player = game.Players.LocalPlayer | |
185 | local Character = Player.Character | |
186 | local Humanoid = Character.Humanoid | |
187 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
188 | local Torso = Character.HumanoidRootPart | |
189 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
190 | local RenderStepped = game:GetService("RunService").RenderStepped | |
191 | local Camera = Workspace.CurrentCamera | |
192 | Camera:ClearAllChildren() | |
193 | local Model = Instance.new("Model",Character) | |
194 | local IgnoreList = {Character,Workspace.Terrain} | |
195 | ||
196 | Player.Character.Head.face.Texture = "rbxassetid://30233519" | |
197 | ||
198 | if TrapShirt == true then | |
199 | Player.Character.Shirt.ShirtTexture = "rbxassetid://877679540" | |
200 | end | |
201 | ||
202 | if AnimeHair == true then | |
203 | for i,v in pairs(Character:GetChildren()) do | |
204 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
205 | v:destroy() | |
206 | end | |
207 | end | |
208 | ||
209 | local Hair = Instance.new("Part") | |
210 | Hair.Parent = Character | |
211 | Hair.Name = "Hair" | |
212 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
213 | Hair.CFrame = Character.Head.CFrame | |
214 | Hair:BreakJoints() | |
215 | Hair.CanCollide = false | |
216 | Hair.BrickColor = BrickColor.new("New Yeller") | |
217 | Hair.TopSurface = "Smooth" | |
218 | Hair.BottomSurface = "Smooth" | |
219 | Weld = Instance.new("Weld") | |
220 | Weld.Name = "Weld" | |
221 | Weld.Part0 = Character.Head | |
222 | Weld.Part1 = Hair | |
223 | Weld.Parent = Character.Head | |
224 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
225 | Mesh = Instance.new("SpecialMesh") | |
226 | Mesh.Parent = Hair | |
227 | Mesh.MeshId = "rbxassetid://1389678629" | |
228 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
229 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
230 | end | |
231 | ||
232 | ||
233 | z = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) | |
234 | z.SoundId = "rbxassetid://974451759" | |
235 | z.Looped = true | |
236 | z.Pitch = 1.2 | |
237 | z.Volume = 4 | |
238 | wait(.1) | |
239 | z:Play() | |
240 | ||
241 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
242 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
243 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
244 | local Gangster = false | |
245 | ||
246 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
247 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
248 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
249 | ||
250 | local Handle = Instance.new("Part",Model) | |
251 | Handle.CanCollide = false | |
252 | Handle.Name = "Handle" | |
253 | Handle.Position = Vector3.new(0,100,0) | |
254 | Handle:BreakJoints() | |
255 | Handle.FormFactor = "Custom" | |
256 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
257 | Handle.TopSurface = "SmoothNoOutlines" | |
258 | Handle.BottomSurface = "SmoothNoOutlines" | |
259 | Handle.FrontSurface = "SmoothNoOutlines" | |
260 | Handle.BackSurface = "SmoothNoOutlines" | |
261 | Handle.RightSurface = "SmoothNoOutlines" | |
262 | Handle.LeftSurface = "SmoothNoOutlines" | |
263 | Handle.BrickColor = BrickColor.new("Pink") | |
264 | Handle.Material = "Neon" | |
265 | local Mesh = Instance.new("BlockMesh",Handle) | |
266 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
267 | local HandleWeld = Instance.new("Motor6D") | |
268 | HandleWeld.Part0 = Character["Right Arm"] | |
269 | HandleWeld.Part1 = Handle | |
270 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
271 | HandleWeld.Parent = Handle | |
272 | ||
273 | local Part = Instance.new("Part",Model) | |
274 | Part.CanCollide = false | |
275 | Part.Position = Vector3.new(0,100,0) | |
276 | Part:BreakJoints() | |
277 | Part.FormFactor = "Custom" | |
278 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
279 | Part.TopSurface = "SmoothNoOutlines" | |
280 | Part.BottomSurface = "SmoothNoOutlines" | |
281 | Part.FrontSurface = "SmoothNoOutlines" | |
282 | Part.BackSurface = "SmoothNoOutlines" | |
283 | Part.RightSurface = "SmoothNoOutlines" | |
284 | Part.LeftSurface = "SmoothNoOutlines" | |
285 | Part.BrickColor = BrickColor.new("Pink") | |
286 | Part.Material = "Neon" | |
287 | local Mesh = Instance.new("CylinderMesh",Part) | |
288 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
289 | local PartWeld = Instance.new("Motor6D") | |
290 | PartWeld.Part0 = Handle | |
291 | PartWeld.Part1 = Part | |
292 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
293 | PartWeld.Parent = Part | |
294 | ||
295 | local Part = Instance.new("Part",Model) | |
296 | Part.CanCollide = false | |
297 | Part.Position = Vector3.new(0,100,0) | |
298 | Part:BreakJoints() | |
299 | Part.FormFactor = "Custom" | |
300 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
301 | Part.TopSurface = "SmoothNoOutlines" | |
302 | Part.BottomSurface = "SmoothNoOutlines" | |
303 | Part.FrontSurface = "SmoothNoOutlines" | |
304 | Part.BackSurface = "SmoothNoOutlines" | |
305 | Part.RightSurface = "SmoothNoOutlines" | |
306 | Part.LeftSurface = "SmoothNoOutlines" | |
307 | Part.BrickColor = BrickColor.new("Pink") | |
308 | Part.Material = "Neon" | |
309 | local Mesh = Instance.new("CylinderMesh",Part) | |
310 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
311 | local PartWeld = Instance.new("Motor6D") | |
312 | PartWeld.Part0 = Handle | |
313 | PartWeld.Part1 = Part | |
314 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
315 | PartWeld.Parent = Part | |
316 | ||
317 | local Part = Instance.new("Part",Model) | |
318 | Part.CanCollide = false | |
319 | Part.Position = Vector3.new(0,100,0) | |
320 | Part:BreakJoints() | |
321 | Part.FormFactor = "Custom" | |
322 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
323 | Part.TopSurface = "SmoothNoOutlines" | |
324 | Part.BottomSurface = "SmoothNoOutlines" | |
325 | Part.FrontSurface = "SmoothNoOutlines" | |
326 | Part.BackSurface = "SmoothNoOutlines" | |
327 | Part.RightSurface = "SmoothNoOutlines" | |
328 | Part.LeftSurface = "SmoothNoOutlines" | |
329 | Part.BrickColor = BrickColor.new("Pink") | |
330 | Part.Material = "Neon" | |
331 | local Mesh = Instance.new("CylinderMesh",Part) | |
332 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
333 | local PartWeld = Instance.new("Motor6D") | |
334 | PartWeld.Part0 = Handle | |
335 | PartWeld.Part1 = Part | |
336 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
337 | PartWeld.Parent = Part | |
338 | ||
339 | local Part = Instance.new("Part",Model) | |
340 | Part.CanCollide = false | |
341 | Part.Position = Vector3.new(0,100,0) | |
342 | Part:BreakJoints() | |
343 | Part.FormFactor = "Custom" | |
344 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
345 | Part.TopSurface = "SmoothNoOutlines" | |
346 | Part.BottomSurface = "SmoothNoOutlines" | |
347 | Part.FrontSurface = "SmoothNoOutlines" | |
348 | Part.BackSurface = "SmoothNoOutlines" | |
349 | Part.RightSurface = "SmoothNoOutlines" | |
350 | Part.LeftSurface = "SmoothNoOutlines" | |
351 | Part.BrickColor = BrickColor.new("Pink") | |
352 | Part.Material = "Neon" | |
353 | local Mesh = Instance.new("CylinderMesh",Part) | |
354 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
355 | local PartWeld = Instance.new("Motor6D") | |
356 | PartWeld.Part0 = Handle | |
357 | PartWeld.Part1 = Part | |
358 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
359 | PartWeld.Parent = Part | |
360 | ||
361 | local Part = Instance.new("Part",Model) | |
362 | Part.CanCollide = false | |
363 | Part.Position = Vector3.new(0,100,0) | |
364 | Part:BreakJoints() | |
365 | Part.FormFactor = "Custom" | |
366 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
367 | Part.TopSurface = "SmoothNoOutlines" | |
368 | Part.BottomSurface = "SmoothNoOutlines" | |
369 | Part.FrontSurface = "SmoothNoOutlines" | |
370 | Part.BackSurface = "SmoothNoOutlines" | |
371 | Part.RightSurface = "SmoothNoOutlines" | |
372 | Part.LeftSurface = "SmoothNoOutlines" | |
373 | Part.BrickColor = BrickColor.new("Pink") | |
374 | Part.Material = "Neon" | |
375 | local Mesh = Instance.new("BlockMesh",Part) | |
376 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
377 | local PartWeld = Instance.new("Motor6D") | |
378 | PartWeld.Part0 = Handle | |
379 | PartWeld.Part1 = Part | |
380 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
381 | PartWeld.Parent = Part | |
382 | ||
383 | local Part = Instance.new("Part",Model) | |
384 | Part.CanCollide = false | |
385 | Part.Position = Vector3.new(0,100,0) | |
386 | Part:BreakJoints() | |
387 | Part.FormFactor = "Custom" | |
388 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
389 | Part.TopSurface = "SmoothNoOutlines" | |
390 | Part.BottomSurface = "SmoothNoOutlines" | |
391 | Part.FrontSurface = "SmoothNoOutlines" | |
392 | Part.BackSurface = "SmoothNoOutlines" | |
393 | Part.RightSurface = "SmoothNoOutlines" | |
394 | Part.LeftSurface = "SmoothNoOutlines" | |
395 | Part.BrickColor = BrickColor.new("Pink") | |
396 | Part.Material = "Neon" | |
397 | local Mesh = Instance.new("BlockMesh",Part) | |
398 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
399 | local PartWeld = Instance.new("Motor6D") | |
400 | PartWeld.Part0 = Handle | |
401 | PartWeld.Part1 = Part | |
402 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
403 | PartWeld.Parent = Part | |
404 | ||
405 | local Part = Instance.new("Part",Model) | |
406 | Part.CanCollide = false | |
407 | Part.Position = Vector3.new(0,100,0) | |
408 | Part:BreakJoints() | |
409 | Part.FormFactor = "Custom" | |
410 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
411 | Part.TopSurface = "SmoothNoOutlines" | |
412 | Part.BottomSurface = "SmoothNoOutlines" | |
413 | Part.FrontSurface = "SmoothNoOutlines" | |
414 | Part.BackSurface = "SmoothNoOutlines" | |
415 | Part.RightSurface = "SmoothNoOutlines" | |
416 | Part.LeftSurface = "SmoothNoOutlines" | |
417 | Part.BrickColor = BrickColor.new("Pink") | |
418 | Part.Material = "Neon" | |
419 | local Mesh = Instance.new("BlockMesh",Part) | |
420 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
421 | local PartWeld = Instance.new("Motor6D") | |
422 | PartWeld.Part0 = Handle | |
423 | PartWeld.Part1 = Part | |
424 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
425 | PartWeld.Parent = Part | |
426 | ||
427 | local Part = Instance.new("Part",Model) | |
428 | Part.CanCollide = false | |
429 | Part.Position = Vector3.new(0,100,0) | |
430 | Part:BreakJoints() | |
431 | Part.FormFactor = "Custom" | |
432 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
433 | Part.TopSurface = "SmoothNoOutlines" | |
434 | Part.BottomSurface = "SmoothNoOutlines" | |
435 | Part.FrontSurface = "SmoothNoOutlines" | |
436 | Part.BackSurface = "SmoothNoOutlines" | |
437 | Part.RightSurface = "SmoothNoOutlines" | |
438 | Part.LeftSurface = "SmoothNoOutlines" | |
439 | Part.BrickColor = BrickColor.new("Pink") | |
440 | Part.Material = "Neon" | |
441 | local Mesh = Instance.new("BlockMesh",Part) | |
442 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
443 | local PartWeld = Instance.new("Motor6D") | |
444 | PartWeld.Part0 = Handle | |
445 | PartWeld.Part1 = Part | |
446 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
447 | PartWeld.Parent = Part | |
448 | ||
449 | local Part = Instance.new("Part",Model) | |
450 | Part.CanCollide = false | |
451 | Part.Position = Vector3.new(0,100,0) | |
452 | Part:BreakJoints() | |
453 | Part.FormFactor = "Custom" | |
454 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
455 | Part.TopSurface = "SmoothNoOutlines" | |
456 | Part.BottomSurface = "SmoothNoOutlines" | |
457 | Part.FrontSurface = "SmoothNoOutlines" | |
458 | Part.BackSurface = "SmoothNoOutlines" | |
459 | Part.RightSurface = "SmoothNoOutlines" | |
460 | Part.LeftSurface = "SmoothNoOutlines" | |
461 | Part.BrickColor = BrickColor.new("Pink") | |
462 | Part.Material = "Neon" | |
463 | local Mesh = Instance.new("BlockMesh",Part) | |
464 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
465 | local PartWeld = Instance.new("Motor6D") | |
466 | PartWeld.Part0 = Handle | |
467 | PartWeld.Part1 = Part | |
468 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
469 | PartWeld.Parent = Part | |
470 | ||
471 | local Part = Instance.new("Part",Model) | |
472 | Part.CanCollide = false | |
473 | Part.Position = Vector3.new(0,100,0) | |
474 | Part:BreakJoints() | |
475 | Part.FormFactor = "Custom" | |
476 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
477 | Part.TopSurface = "SmoothNoOutlines" | |
478 | Part.BottomSurface = "SmoothNoOutlines" | |
479 | Part.FrontSurface = "SmoothNoOutlines" | |
480 | Part.BackSurface = "SmoothNoOutlines" | |
481 | Part.RightSurface = "SmoothNoOutlines" | |
482 | Part.LeftSurface = "SmoothNoOutlines" | |
483 | Part.BrickColor = BrickColor.new("Pink") | |
484 | Part.Material = "Neon" | |
485 | local Mesh = Instance.new("BlockMesh",Part) | |
486 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
487 | local PartWeld = Instance.new("Motor6D") | |
488 | PartWeld.Part0 = Handle | |
489 | PartWeld.Part1 = Part | |
490 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
491 | PartWeld.Parent = Part | |
492 | ||
493 | for i = 0,80,10 do | |
494 | local Part = Instance.new("Part",Model) | |
495 | Part.CanCollide = false | |
496 | Part.Position = Vector3.new(0,100,0) | |
497 | Part:BreakJoints() | |
498 | Part.FormFactor = "Custom" | |
499 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
500 | Part.TopSurface = "SmoothNoOutlines" | |
501 | Part.BottomSurface = "SmoothNoOutlines" | |
502 | Part.FrontSurface = "SmoothNoOutlines" | |
503 | Part.BackSurface = "SmoothNoOutlines" | |
504 | Part.RightSurface = "SmoothNoOutlines" | |
505 | Part.LeftSurface = "SmoothNoOutlines" | |
506 | Part.BrickColor = BrickColor.new("Pink") | |
507 | Part.Material = "Neon" | |
508 | local Mesh = Instance.new("BlockMesh",Part) | |
509 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
510 | local PartWeld = Instance.new("Motor6D") | |
511 | PartWeld.Part0 = Handle | |
512 | PartWeld.Part1 = Part | |
513 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
514 | PartWeld.Parent = Part | |
515 | end | |
516 | ||
517 | local Barrel = Instance.new("Part",Model) | |
518 | Barrel.CanCollide = false | |
519 | Barrel.Position = Vector3.new(0,100,0) | |
520 | Barrel:BreakJoints() | |
521 | Barrel.FormFactor = "Custom" | |
522 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
523 | Barrel.TopSurface = "SmoothNoOutlines" | |
524 | Barrel.BottomSurface = "SmoothNoOutlines" | |
525 | Barrel.FrontSurface = "SmoothNoOutlines" | |
526 | Barrel.BackSurface = "SmoothNoOutlines" | |
527 | Barrel.RightSurface = "SmoothNoOutlines" | |
528 | Barrel.LeftSurface = "SmoothNoOutlines" | |
529 | Barrel.BrickColor = BrickColor.new("Pink") | |
530 | Barrel.Material = "Neon" | |
531 | local Mesh = Instance.new("BlockMesh",Barrel) | |
532 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
533 | local BarrelWeld = Instance.new("Motor6D") | |
534 | BarrelWeld.Part0 = Handle | |
535 | BarrelWeld.Part1 = Barrel | |
536 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
537 | BarrelWeld.Parent = Barrel | |
538 | ||
539 | local Barrel1 = Barrel | |
540 | ||
541 | local Barrel2 = Instance.new("Part",Model) | |
542 | Barrel2.CanCollide = false | |
543 | Barrel2.Position = Vector3.new(0,100,0) | |
544 | Barrel2:BreakJoints() | |
545 | Barrel2.FormFactor = "Custom" | |
546 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
547 | Barrel2.TopSurface = "SmoothNoOutlines" | |
548 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
549 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
550 | Barrel2.BackSurface = "SmoothNoOutlines" | |
551 | Barrel2.RightSurface = "SmoothNoOutlines" | |
552 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
553 | Barrel2.BrickColor = BrickColor.new("Magenta") | |
554 | Barrel2.Material = "Neon" | |
555 | local Mesh = Instance.new("BlockMesh",Barrel2) | |
556 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
557 | local Barrel2Weld = Instance.new("Motor6D") | |
558 | Barrel2Weld.Part0 = Barrel | |
559 | Barrel2Weld.Part1 = Barrel2 | |
560 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
561 | Barrel2Weld.Parent = Barrel2 | |
562 | ||
563 | local RealBarrel = Instance.new("Part",Model) | |
564 | RealBarrel.CanCollide = false | |
565 | RealBarrel.Position = Vector3.new(0,100,0) | |
566 | RealBarrel:BreakJoints() | |
567 | RealBarrel.FormFactor = "Custom" | |
568 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
569 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
570 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
571 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
572 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
573 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
574 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
575 | RealBarrel.BrickColor = BrickColor.new("Black") | |
576 | RealBarrel.Material = "Neon" | |
577 | local Mesh = Instance.new("CylinderMesh",RealBarrel) | |
578 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
579 | local RealBarrelWeld = Instance.new("Motor6D") | |
580 | RealBarrelWeld.Part0 = Barrel | |
581 | RealBarrelWeld.Part1 = RealBarrel | |
582 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
583 | RealBarrelWeld.Parent = RealBarrel | |
584 | ||
585 | for i = 1,75,15 do | |
586 | local Part = Instance.new("Part",Model) | |
587 | Part.CanCollide = false | |
588 | Part.Position = Vector3.new(0,100,0) | |
589 | Part:BreakJoints() | |
590 | Part.FormFactor = "Custom" | |
591 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
592 | Part.TopSurface = "SmoothNoOutlines" | |
593 | Part.BottomSurface = "SmoothNoOutlines" | |
594 | Part.FrontSurface = "SmoothNoOutlines" | |
595 | Part.BackSurface = "SmoothNoOutlines" | |
596 | Part.RightSurface = "SmoothNoOutlines" | |
597 | Part.LeftSurface = "SmoothNoOutlines" | |
598 | Part.BrickColor = BrickColor.new("Pink") | |
599 | Part.Material = "Neon" | |
600 | local Mesh = Instance.new("BlockMesh",Part) | |
601 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
602 | local PartWeld = Instance.new("Motor6D") | |
603 | PartWeld.Part0 = Handle | |
604 | PartWeld.Part1 = Part | |
605 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
606 | PartWeld.Parent = Part | |
607 | end | |
608 | ||
609 | local Part = Instance.new("Part",Model) | |
610 | Part.CanCollide = false | |
611 | Part.Position = Vector3.new(0,100,0) | |
612 | Part:BreakJoints() | |
613 | Part.FormFactor = "Custom" | |
614 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
615 | Part.TopSurface = "SmoothNoOutlines" | |
616 | Part.BottomSurface = "SmoothNoOutlines" | |
617 | Part.FrontSurface = "SmoothNoOutlines" | |
618 | Part.BackSurface = "SmoothNoOutlines" | |
619 | Part.RightSurface = "SmoothNoOutlines" | |
620 | Part.LeftSurface = "SmoothNoOutlines" | |
621 | Part.BrickColor = BrickColor.new("Magenta") | |
622 | Part.Material = "Neon" | |
623 | local Mesh = Instance.new("BlockMesh",Part) | |
624 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
625 | local PartWeld = Instance.new("Motor6D") | |
626 | PartWeld.Part0 = Barrel2 | |
627 | PartWeld.Part1 = Part | |
628 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
629 | PartWeld.Parent = Part | |
630 | ||
631 | local Part = Instance.new("Part",Model) | |
632 | Part.CanCollide = false | |
633 | Part.Position = Vector3.new(0,100,0) | |
634 | Part:BreakJoints() | |
635 | Part.FormFactor = "Custom" | |
636 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
637 | Part.TopSurface = "SmoothNoOutlines" | |
638 | Part.BottomSurface = "SmoothNoOutlines" | |
639 | Part.FrontSurface = "SmoothNoOutlines" | |
640 | Part.BackSurface = "SmoothNoOutlines" | |
641 | Part.RightSurface = "SmoothNoOutlines" | |
642 | Part.LeftSurface = "SmoothNoOutlines" | |
643 | Part.BrickColor = BrickColor.new("Magenta") | |
644 | Part.Material = "Neon" | |
645 | local Mesh = Instance.new("BlockMesh",Part) | |
646 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
647 | local PartWeld = Instance.new("Motor6D") | |
648 | PartWeld.Part0 = Barrel2 | |
649 | PartWeld.Part1 = Part | |
650 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
651 | PartWeld.Parent = Part | |
652 | ||
653 | local Part = Instance.new("Part",Model) | |
654 | Part.CanCollide = false | |
655 | Part.Position = Vector3.new(0,100,0) | |
656 | Part:BreakJoints() | |
657 | Part.FormFactor = "Custom" | |
658 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
659 | Part.TopSurface = "SmoothNoOutlines" | |
660 | Part.BottomSurface = "SmoothNoOutlines" | |
661 | Part.FrontSurface = "SmoothNoOutlines" | |
662 | Part.BackSurface = "SmoothNoOutlines" | |
663 | Part.RightSurface = "SmoothNoOutlines" | |
664 | Part.LeftSurface = "SmoothNoOutlines" | |
665 | Part.BrickColor = BrickColor.new("Magenta") | |
666 | Part.Material = "Neon" | |
667 | local Mesh = Instance.new("BlockMesh",Part) | |
668 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
669 | local PartWeld = Instance.new("Motor6D") | |
670 | PartWeld.Part0 = Barrel2 | |
671 | PartWeld.Part1 = Part | |
672 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
673 | PartWeld.Parent = Part | |
674 | ||
675 | local Part = Instance.new("Part",Model) | |
676 | Part.CanCollide = false | |
677 | Part.Position = Vector3.new(0,100,0) | |
678 | Part:BreakJoints() | |
679 | Part.FormFactor = "Custom" | |
680 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
681 | Part.Transparency = 1 | |
682 | Part.TopSurface = "SmoothNoOutlines" | |
683 | Part.BottomSurface = "SmoothNoOutlines" | |
684 | Part.FrontSurface = "SmoothNoOutlines" | |
685 | Part.BackSurface = "SmoothNoOutlines" | |
686 | Part.RightSurface = "SmoothNoOutlines" | |
687 | Part.LeftSurface = "SmoothNoOutlines" | |
688 | Part.BrickColor = BrickColor.new("Magenta") | |
689 | Part.Material = "Neon" | |
690 | local Mesh = Instance.new("BlockMesh",Part) | |
691 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
692 | local PartWeld = Instance.new("Motor6D") | |
693 | PartWeld.Part0 = Barrel | |
694 | PartWeld.Part1 = Part | |
695 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
696 | PartWeld.Parent = Part | |
697 | ||
698 | local Light = Instance.new("PointLight",Part) | |
699 | Light.Color = BrickColor.new("Gold").Color | |
700 | Light.Enabled = true | |
701 | Light.Shadows = true | |
702 | Light.Brightness = 0 | |
703 | Light.Range = 6 | |
704 | ||
705 | local Part = Instance.new("Part",Model) | |
706 | Part.Material = "Neon" | |
707 | Part.CanCollide = false | |
708 | Part.Position = Vector3.new(0,100,0) | |
709 | Part:BreakJoints() | |
710 | Part.FormFactor = "Custom" | |
711 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
712 | Part.TopSurface = "SmoothNoOutlines" | |
713 | Part.BottomSurface = "SmoothNoOutlines" | |
714 | Part.FrontSurface = "SmoothNoOutlines" | |
715 | Part.BackSurface = "SmoothNoOutlines" | |
716 | Part.RightSurface = "SmoothNoOutlines" | |
717 | Part.LeftSurface = "SmoothNoOutlines" | |
718 | Part.BrickColor = BrickColor.new("Purple") | |
719 | Part.Material = "Neon" | |
720 | Part.Transparency = 0.25 | |
721 | local RecoilMesh = Instance.new("SpecialMesh",Part) | |
722 | RecoilMesh.MeshType = "FileMesh" | |
723 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
724 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
725 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
726 | local PartWeld = Instance.new("Motor6D") | |
727 | PartWeld.Part0 = RealBarrel | |
728 | PartWeld.Part1 = Part | |
729 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
730 | PartWeld.Parent = Part | |
731 | ||
732 | function ShootBullet(Target,barrel) | |
733 | local barrel = barrel or Barrel | |
734 | local Bullet = Instance.new("Part",Workspace) | |
735 | Barrel.CanCollide = false | |
736 | Bullet.FormFactor = "Custom" | |
737 | Bullet.Size = Vector3.new(0.5,0.5,10)*Scale | |
738 | Bullet.TopSurface = "Smooth" | |
739 | Bullet.BottomSurface = "Smooth" | |
740 | Bullet.Anchored = true | |
741 | Bullet.CanCollide = false | |
742 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
743 | Bullet.Transparency = 0.1 | |
744 | Bullet.BrickColor = BrickColor.new("Purple") | |
745 | Bullet.Material = "Neon" | |
746 | --[[local Mesh = Instance.new("SpecialMesh",Bullet) | |
747 | Mesh.MeshType = "FileMesh" | |
748 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
749 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
750 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
751 | local Mesh = Instance.new("BlockMesh",Bullet) | |
752 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
753 | IgnoreList[#IgnoreList+1] = Bullet | |
754 | RenderStepped:wait() | |
755 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
756 | local ray,Hit,Pos,SurfaceNormal; | |
757 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
758 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
759 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
760 | if Hit ~= nil then | |
761 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid")) | |
762 | if Hum ~= nil then | |
763 | player2 = Hit.Parent | |
764 | if InstantlyDead == true then | |
765 | Hum.Health = 0 | |
766 | else | |
767 | Hum:TakeDamage(5) end | |
768 | if Hum.Parent.Torso == nil then | |
769 | q = Instance.new("Sound", Hum.Parent.UpperTorso) | |
770 | q.SoundId = "rbxassetid://924357545" | |
771 | q:Play() | |
772 | ||
773 | elseif Hum.Parent.Torso ~= nil then | |
774 | q = Instance.new("Sound", Hum.Parent.Torso) | |
775 | q.SoundId = "rbxassetid://924357545" | |
776 | q:Play() | |
777 | ||
778 | end | |
779 | ||
780 | for i,v in pairs(player2:GetChildren()) do | |
781 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
782 | v:destroy() | |
783 | end | |
784 | end | |
785 | ||
786 | local Hair = Instance.new("Part") | |
787 | Hair.Parent = player2 | |
788 | Hair.Name = "Hair" | |
789 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
790 | Hair.CFrame = player2.Head.CFrame | |
791 | Hair:BreakJoints() | |
792 | Hair.CanCollide = false | |
793 | Hair.BrickColor = BrickColor.new("New Yeller") | |
794 | Hair.TopSurface = "Smooth" | |
795 | Hair.BottomSurface = "Smooth" | |
796 | Weld = Instance.new("Weld") | |
797 | Weld.Name = "Weld" | |
798 | Weld.Part0 = player2.Head | |
799 | Weld.Part1 = Hair | |
800 | Weld.Parent = player2.Head | |
801 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
802 | Mesh = Instance.new("SpecialMesh") | |
803 | Mesh.Parent = Hair | |
804 | Mesh.MeshId = "rbxassetid://1389678629" | |
805 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
806 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
807 | Hum.Parent.Head.face.Texture = "rbxassetid://318927908" | |
808 | ||
809 | local num = math.random(1, 3) | |
810 | print(num) | |
811 | local charPants = player2:FindFirstChildOfClass("Pants") | |
812 | local charShirt = player2: FindFirstChildOfClass("Shirt") | |
813 | if charPants and charShirt then | |
814 | if num == 1 then | |
815 | charShirt.ShirtTemplate = Shirt | |
816 | charPants.PantsTemplate = Pants | |
817 | elseif num == 2 then | |
818 | charShirt.ShirtTemplate = Shirt2 | |
819 | charPants.PantsTemplate = Pants2 | |
820 | elseif num == 3 then | |
821 | charShirt.ShirtTemplate = Shirt3 | |
822 | charPants.PantsTemplate = Pants3 | |
823 | end | |
824 | end | |
825 | end | |
826 | break | |
827 | end | |
828 | RenderStepped:wait() | |
829 | end | |
830 | Bullet:Destroy() | |
831 | end | |
832 | ||
833 | Mouse.Button1Down:connect(function() | |
834 | if not Down and not DB then | |
835 | Down = true | |
836 | while Down do | |
837 | if Humanoid.Health == 0 then break end | |
838 | if not DB then | |
839 | DB = true | |
840 | local Sound = Instance.new("Sound",Barrel) | |
841 | Sound.SoundId = "rbxassetid://426232201" -- 132373574 | |
842 | Sound.Volume = 5*Scale | |
843 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
844 | Sound:Play() | |
845 | Spawn(function() | |
846 | ShootBullet(Mouse.Hit.p,Barrel1) | |
847 | end) | |
848 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
849 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
850 | local Shell = Instance.new("Part",Workspace) | |
851 | Shell.FormFactor = "Custom" | |
852 | Shell.BrickColor = BrickColor.new("Purple") | |
853 | Shell.Material = "Neon" | |
854 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
855 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
856 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
857 | local Mesh = Instance.new("CylinderMesh",Shell) | |
858 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
859 | Spawn(function() | |
860 | wait(5) | |
861 | Shell:Destroy() | |
862 | end) | |
863 | for i = 1,20,7.5 do | |
864 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
865 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
866 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
867 | Light.Brightness = Light.Brightness+38 | |
868 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
869 | RenderStepped:wait() | |
870 | end | |
871 | wait(0.02) | |
872 | for i = 1,20,3.75 do | |
873 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
874 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
875 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
876 | Light.Brightness = Light.Brightness-19 | |
877 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
878 | RenderStepped:wait() | |
879 | end | |
880 | wait(0.02) | |
881 | DB = false | |
882 | end | |
883 | end | |
884 | end | |
885 | end) | |
886 | ||
887 | Mouse.Button1Up:connect(function() | |
888 | Down = false | |
889 | end) | |
890 | ||
891 | Mouse.KeyDown:connect(function(Key) | |
892 | if Key:lower() == "g" and not DB then | |
893 | DB = true | |
894 | if Gangster == true then | |
895 | for i = 1,70,5 do | |
896 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
897 | RenderStepped:wait() | |
898 | end | |
899 | Gangster = false | |
900 | else | |
901 | for i = 1,70,5 do | |
902 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
903 | RenderStepped:wait() | |
904 | end | |
905 | Gangster = true | |
906 | end | |
907 | DB = false | |
908 | end | |
909 | end) | |
910 | ||
911 | local Weld = Instance.new("Weld") | |
912 | Weld.Part0 = Torso | |
913 | Weld.Part1 = Character["Right Arm"] | |
914 | Weld.Parent = Torso | |
915 | ||
916 | local Weld2 = Instance.new("Weld") | |
917 | Weld2.Part0 = Torso | |
918 | Weld2.Part1 = Character.Head | |
919 | Weld2.Parent = Torso | |
920 | ||
921 | local RA = Character["Right Arm"] | |
922 | ||
923 | ||
924 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function() | |
925 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
926 | if Point.Z > 0 then | |
927 | if Point.X > 0 then | |
928 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
929 | elseif Point.X < 0 then | |
930 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
931 | end | |
932 | end | |
933 | ||
934 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
935 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
936 | Weld.C1 = Part1Joint | |
937 | Weld.Part0 = Torso | |
938 | Weld.Part1 = RA | |
939 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
940 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
941 | Weld2.C1 = Part1JointHead | |
942 | Weld2.Part0 = Torso | |
943 | Weld2.Part1 = Character.Head | |
944 | local Last = Scale | |
945 | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
946 | Speed = 20*Scale | |
947 | if Scale ~= Last then | |
948 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
949 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
950 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
951 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
952 | end | |
953 | end) | |
954 | ||
955 | while true do | |
956 | wait(60) | |
957 | print("Say /e mode on to active Instandly Dead.else /e mode off to deactive Instantly Dead") | |
958 | print("EDIT BY MELISSA666666GIRL. UPDATED BY pdnghiaqoi.") | |
959 | end |