SHOW:
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- or go back to the newest paste.
1 | - | count = 120 --Time until server shuts down |
1 | + | |
2 | - | msg = "Warning Server Self Destructing,Please evacuate" |
2 | + | wait(5) |
3 | m = Instance.new("Message") | |
4 | - | ---DO NOT EDIT BELOW! |
4 | + | m.Text = ("RIP server") |
5 | m.Parent = game.Workspace | |
6 | - | function Paint(Brick) |
6 | + | game.Workspace.Gravity = -10 |
7 | - | |
7 | + | |
8 | - | Brick.BrickColor = BrickColor.new("Really black") |
8 | + | for i,v in pairs(game.Workspace:GetChildren()) do |
9 | - | Brick.Material = "CorrodedMetal" |
9 | + | if v:IsA("Part")then |
10 | - | Brick.CFrame=CFrame.new(Brick.Position,Vector3.new(math.random(),math.random(),math.random())) |
10 | + | v.BrickColor = BrickColor.new('Bright voilet') |
11 | v.Name = ("locked") | |
12 | v.Locked = true | |
13 | - | function Search(Object) |
13 | + | v.Anchored = false |
14 | - | print(Object) |
14 | + | |
15 | - | coroutine.resume(coroutine.create(Paint), Object) |
15 | + | |
16 | - | local Children = Object:GetChildren() |
16 | + |