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1 | - | local plr = game.Players.LocalPlayer |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local plr = game.Players.LocalPlayer | |
6 | local Player = plr.Character | |
7 | local Mouse = plr:GetMouse() | |
8 | local hum = Player.Humanoid | |
9 | local rarm = Player["Right Arm"] | |
10 | local larm= Player["Left Arm"] | |
11 | local rleg= Player["Right Leg"] | |
12 | local lleg = Player["Left Leg"] | |
13 | local root = Player.HumanoidRootPart | |
14 | local tors = Player.Torso | |
15 | local head = Player.Head | |
16 | local shirtid = 765769814 | |
17 | local pantsid = 781482072 | |
18 | local musicid = 559990619 | |
19 | - | local faceid = 342828206 |
19 | + | |
20 | local skinCol = "Lavender" | |
21 | local damaged = {} | |
22 | local t = tick() | |
23 | local faceid = 672580902 | |
24 | local auras = {} | |
25 | local idle = true | |
26 | local kiBlasting = false | |
27 | local pwr10 = true | |
28 | local bv = nil | |
29 | local flying = false | |
30 | local pwr40 = false | |
31 | local pwr80 = false | |
32 | local pwr100 = false | |
33 | local ascendcooldown = false | |
34 | local descendcooldown = false | |
35 | local leftArmdamaging = false | |
36 | local rightArmdamaging = false | |
37 | local punching = false | |
38 | local action = "" | |
39 | local mouseDownF = false | |
40 | local punchDamage = 15 | |
41 | local KiDamage = 30 | |
42 | local armKi = "Right" | |
43 | Player:WaitForChild("Health"):Remove() | |
44 | local Render = game:GetService("RunService").RenderStepped | |
45 | game.Chat:Chat(Player, "Pathetic beings.. I guess its time to teach them a lesson.", "White") | |
46 | for i,s in pairs(Player:GetChildren()) do | |
47 | if s:IsA("Hat") or s:IsA("Accessory") or s:IsA("Accoutrement") or s:IsA("CharacterMesh") then | |
48 | s:Destroy() | |
49 | end | |
50 | end | |
51 | ||
52 | local bd = Player:FindFirstChild("Body Colors") | |
53 | if bd then | |
54 | bd.HeadColor = BrickColor.new(skinCol) | |
55 | bd.TorsoColor = BrickColor.new(skinCol) | |
56 | bd.LeftLegColor = BrickColor.new(skinCol) | |
57 | bd.RightLegColor = BrickColor.new(skinCol) | |
58 | bd.LeftArmColor = BrickColor.new(skinCol) | |
59 | bd.RightArmColor = BrickColor.new(skinCol) | |
60 | else | |
61 | bd = Instance.new("BodyColors", Player) | |
62 | bd.HeadColor = BrickColor.new(skinCol) | |
63 | bd.TorsoColor = BrickColor.new(skinCol) | |
64 | bd.LeftLegColor = BrickColor.new(skinCol) | |
65 | bd.RightLegColor = BrickColor.new(skinCol) | |
66 | bd.LeftArmColor = BrickColor.new(skinCol) | |
67 | bd.RightArmColor = BrickColor.new(skinCol) | |
68 | end | |
69 | ||
70 | shirt = Player:FindFirstChild("Shirt") | |
71 | if shirt then | |
72 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
73 | else | |
74 | shirt = Instance.new("Shirt", Player) | |
75 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
76 | end | |
77 | ||
78 | ||
79 | pants = Player:FindFirstChild("Pants") | |
80 | if pants then | |
81 | pants.PantsTemplate = "rbxassetid://".. pantsid .."" | |
82 | else | |
83 | pants = Instance.new("Pants", Player) | |
84 | pants. PantsTemplate = "rbxassetid://".. pantsid .."" | |
85 | end | |
86 | face = head:FindFirstChild("face") | |
87 | if face then | |
88 | face.Texture = "rbxassetid://".. faceid .."" | |
89 | else | |
90 | face = Instance.new("Decal", head) | |
91 | face.Name = "face" | |
92 | face.Texture = "rbxassetid://".. faceid .."" | |
93 | end | |
94 | function aura() | |
95 | local aura = Instance.new("ParticleEmitter", root) | |
96 | aura.Texture = "rbxassetid://445231746" | |
97 | aura.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
98 | aura.Size = NumberSequence.new(0,1) | |
99 | aura.Transparency = NumberSequence.new(0,1) | |
100 | aura.LockedToPart = true | |
101 | aura.LightEmission = 1 | |
102 | aura.LightInfluence = 1 | |
103 | aura.ZOffset = -1 | |
104 | aura.Lifetime = NumberRange.new(0.4) | |
105 | aura.Rate = 200 | |
106 | aura.Speed = NumberRange.new(2) | |
107 | aura.SpreadAngle = Vector2.new(0,0) | |
108 | aura.Enabled = true | |
109 | table.insert(auras, aura) | |
110 | aurah = aura:Clone() | |
111 | aurah.Parent = head | |
112 | table.insert(auras, aurah) | |
113 | auralarm = aura:Clone() | |
114 | auralarm.Parent = larm | |
115 | table.insert(auras, auralarm) | |
116 | aurararm = aura:Clone() | |
117 | aurararm.Parent = rarm | |
118 | table.insert(auras, aurararm) | |
119 | auralleg = aura:Clone() | |
120 | auralleg.Parent = lleg | |
121 | table.insert(auras, auralleg) | |
122 | aurarleg = aura:Clone() | |
123 | aurarleg.Parent = rleg | |
124 | table.insert(auras, aurarleg) | |
125 | end | |
126 | ||
127 | ||
128 | ||
129 | function aura40() | |
130 | local aura = Instance.new("ParticleEmitter", root) | |
131 | aura.Texture = "rbxassetid://445231746" | |
132 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
133 | aura.Size = NumberSequence.new(0,1) | |
134 | aura.Transparency = NumberSequence.new(0,1) | |
135 | aura.LockedToPart = true | |
136 | aura.LightEmission = 1 | |
137 | aura.LightInfluence = 1 | |
138 | aura.ZOffset = -1 | |
139 | aura.Lifetime = NumberRange.new(0.4) | |
140 | aura.Rate = 200 | |
141 | aura.Speed = NumberRange.new(2) | |
142 | aura.SpreadAngle = Vector2.new(0,0) | |
143 | aura.Enabled = true | |
144 | table.insert(auras, aura) | |
145 | aurah = aura:Clone() | |
146 | aurah.Parent = head | |
147 | table.insert(auras, aurah) | |
148 | auralarm = aura:Clone() | |
149 | auralarm.Parent = larm | |
150 | table.insert(auras, auralarm) | |
151 | aurararm = aura:Clone() | |
152 | aurararm.Parent = rarm | |
153 | table.insert(auras, aurararm) | |
154 | auralleg = aura:Clone() | |
155 | auralleg.Parent = lleg | |
156 | table.insert(auras, auralleg) | |
157 | aurarleg = aura:Clone() | |
158 | aurarleg.Parent = rleg | |
159 | table.insert(auras, aurarleg) | |
160 | ||
161 | local aura2 = Instance.new("ParticleEmitter", root) | |
162 | aura2.Texture = "rbxassetid://445231746" | |
163 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
164 | aura2.Size = NumberSequence.new(0,1) | |
165 | aura2.Transparency = NumberSequence.new(0,1) | |
166 | aura2.LockedToPart = true | |
167 | aura2.LightEmission = 0 | |
168 | aura2.LightInfluence = 0 | |
169 | aura2.ZOffset = -1.1 | |
170 | aura2.Lifetime = NumberRange.new(0.4) | |
171 | aura2.Rate = 100000 | |
172 | aura2.Speed = NumberRange.new(2) | |
173 | aura2.SpreadAngle = Vector2.new(0,0) | |
174 | aura2.Enabled = true | |
175 | table.insert(auras, aura2) | |
176 | aurah2 = aura2:Clone() | |
177 | aurah2.Parent = head | |
178 | table.insert(auras, aurah2) | |
179 | auralarm2 = aura2:Clone() | |
180 | auralarm2.Parent = larm | |
181 | table.insert(auras, auralarm2) | |
182 | aurararm2 = aura2:Clone() | |
183 | aurararm2.Parent = rarm | |
184 | table.insert(auras, aurararm2) | |
185 | auralleg2 = aura2:Clone() | |
186 | auralleg2.Parent = lleg | |
187 | table.insert(auras, auralleg2) | |
188 | aurarleg2 = aura2:Clone() | |
189 | aurarleg2.Parent = rleg | |
190 | table.insert(auras, aurarleg2) | |
191 | end | |
192 | ||
193 | function aura80() | |
194 | local aura = Instance.new("ParticleEmitter", root) | |
195 | aura.Texture = "rbxassetid://445231746" | |
196 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
197 | aura.Size = NumberSequence.new(0,1) | |
198 | aura.Transparency = NumberSequence.new(0,1) | |
199 | aura.LockedToPart = true | |
200 | aura.LightEmission = 1 | |
201 | aura.LightInfluence = 1 | |
202 | aura.ZOffset = -1 | |
203 | aura.Lifetime = NumberRange.new(0.4) | |
204 | aura.Rate = 100000 | |
205 | aura.Speed = NumberRange.new(2) | |
206 | aura.SpreadAngle = Vector2.new(0,0) | |
207 | aura.Enabled = true | |
208 | table.insert(auras, aura) | |
209 | aurah = aura:Clone() | |
210 | aurah.Parent = head | |
211 | table.insert(auras, aurah) | |
212 | auralarm = aura:Clone() | |
213 | auralarm.Parent = larm | |
214 | table.insert(auras, auralarm) | |
215 | aurararm = aura:Clone() | |
216 | aurararm.Parent = rarm | |
217 | table.insert(auras, aurararm) | |
218 | auralleg = aura:Clone() | |
219 | auralleg.Parent = lleg | |
220 | table.insert(auras, auralleg) | |
221 | aurarleg = aura:Clone() | |
222 | aurarleg.Parent = rleg | |
223 | table.insert(auras, aurarleg) | |
224 | ||
225 | local aura2 = Instance.new("ParticleEmitter", root) | |
226 | aura2.Texture = "rbxassetid://445231746" | |
227 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
228 | aura2.Size = NumberSequence.new(0,1) | |
229 | aura2.Transparency = NumberSequence.new(0,1) | |
230 | aura2.LockedToPart = true | |
231 | aura2.LightEmission = 0 | |
232 | aura2.LightInfluence = 0 | |
233 | aura2.ZOffset = -1.1 | |
234 | aura2.Lifetime = NumberRange.new(0.4) | |
235 | aura2.Rate = 100000 | |
236 | aura2.Speed = NumberRange.new(2) | |
237 | aura2.SpreadAngle = Vector2.new(0,0) | |
238 | aura2.Enabled = true | |
239 | table.insert(auras, aura2) | |
240 | aurah2 = aura2:Clone() | |
241 | aurah2.Parent = head | |
242 | table.insert(auras, aurah2) | |
243 | auralarm2 = aura2:Clone() | |
244 | auralarm2.Parent = larm | |
245 | table.insert(auras, auralarm2) | |
246 | aurararm2 = aura2:Clone() | |
247 | aurararm2.Parent = rarm | |
248 | table.insert(auras, aurararm2) | |
249 | auralleg2 = aura2:Clone() | |
250 | auralleg2.Parent = lleg | |
251 | table.insert(auras, auralleg2) | |
252 | aurarleg2 = aura2:Clone() | |
253 | aurarleg2.Parent = rleg | |
254 | table.insert(auras, aurarleg2) | |
255 | ||
256 | local aura3 = Instance.new("ParticleEmitter", root) | |
257 | aura3.Texture = "rbxassetid://347730682" | |
258 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
259 | aura3.Size = NumberSequence.new(5,5) | |
260 | aura3.Transparency = NumberSequence.new(0,1) | |
261 | aura3.LockedToPart = true | |
262 | aura3.LightEmission = 1 | |
263 | aura3.LightInfluence = 0 | |
264 | aura3.ZOffset = -1.5 | |
265 | aura3.Lifetime = NumberRange.new(0.1) | |
266 | aura3.Rate = 120 | |
267 | aura3.Speed = NumberRange.new(20) | |
268 | aura3.SpreadAngle = Vector2.new(0,0) | |
269 | aura3.Enabled = true | |
270 | table.insert(auras, aura3) | |
271 | end | |
272 | ||
273 | function aura100() | |
274 | local aura = Instance.new("ParticleEmitter", root) | |
275 | aura.Texture = "rbxassetid://445231746" | |
276 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
277 | aura.Size = NumberSequence.new(0,1) | |
278 | aura.Transparency = NumberSequence.new(0,1) | |
279 | aura.LockedToPart = true | |
280 | aura.LightEmission = 1 | |
281 | aura.LightInfluence = 1 | |
282 | aura.ZOffset = -1 | |
283 | aura.Lifetime = NumberRange.new(0.4) | |
284 | aura.SpreadAngle = Vector2.new(1000,1000) | |
285 | aura.Rotation = NumberRange.new(200) | |
286 | aura.RotSpeed = NumberRange.new(200) | |
287 | aura.Rate = 100000 | |
288 | aura.Speed = NumberRange.new(5) | |
289 | aura.Enabled = true | |
290 | table.insert(auras, aura) | |
291 | aurah = aura:Clone() | |
292 | aurah.Parent = head | |
293 | table.insert(auras, aurah) | |
294 | auralarm = aura:Clone() | |
295 | auralarm.Parent = larm | |
296 | table.insert(auras, auralarm) | |
297 | aurararm = aura:Clone() | |
298 | aurararm.Parent = rarm | |
299 | table.insert(auras, aurararm) | |
300 | auralleg = aura:Clone() | |
301 | auralleg.Parent = lleg | |
302 | table.insert(auras, auralleg) | |
303 | aurarleg = aura:Clone() | |
304 | aurarleg.Parent = rleg | |
305 | table.insert(auras, aurarleg) | |
306 | ||
307 | local aura2 = Instance.new("ParticleEmitter", root) | |
308 | aura2.Texture = "rbxassetid://445231746" | |
309 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
310 | aura2.Size = NumberSequence.new(0,1) | |
311 | aura2.Transparency = NumberSequence.new(0,1) | |
312 | aura2.LockedToPart = true | |
313 | aura2.LightEmission = 0 | |
314 | aura2.LightInfluence = 0 | |
315 | aura2.ZOffset = -1.1 | |
316 | aura2.Lifetime = NumberRange.new(0.4) | |
317 | aura2.Rate = 100000 | |
318 | aura2.Rotation = NumberRange.new(200) | |
319 | aura2.RotSpeed = NumberRange.new(200) | |
320 | aura2.Speed = NumberRange.new(5) | |
321 | aura2.SpreadAngle = Vector2.new(1000,1000) | |
322 | aura2.Enabled = true | |
323 | table.insert(auras, aura2) | |
324 | aurah2 = aura2:Clone() | |
325 | aurah2.Parent = head | |
326 | table.insert(auras, aurah2) | |
327 | auralarm2 = aura2:Clone() | |
328 | auralarm2.Parent = larm | |
329 | table.insert(auras, auralarm2) | |
330 | aurararm2 = aura2:Clone() | |
331 | aurararm2.Parent = rarm | |
332 | table.insert(auras, aurararm2) | |
333 | auralleg2 = aura2:Clone() | |
334 | auralleg2.Parent = lleg | |
335 | table.insert(auras, auralleg2) | |
336 | aurarleg2 = aura2:Clone() | |
337 | aurarleg2.Parent = rleg | |
338 | table.insert(auras, aurarleg2) | |
339 | ||
340 | local aura3 = Instance.new("ParticleEmitter", root) | |
341 | aura3.Texture = "rbxassetid://347730682" | |
342 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
343 | aura3.Size = NumberSequence.new(5,5) | |
344 | aura3.Transparency = NumberSequence.new(0.9,0.9) | |
345 | aura3.LockedToPart = true | |
346 | aura3.LightEmission = 1 | |
347 | aura3.LightInfluence = 0 | |
348 | aura3.ZOffset = -1.5 | |
349 | aura3.Lifetime = NumberRange.new(0.1) | |
350 | aura3.Rate = 120 | |
351 | aura3.Speed = NumberRange.new(20) | |
352 | aura3.SpreadAngle = Vector2.new(0,0) | |
353 | aura3.Enabled = true | |
354 | table.insert(auras, aura3) | |
355 | end | |
356 | ||
357 | function removeAura() | |
358 | -- aura fade | |
359 | for i,a in pairs(auras) do | |
360 | a.Enabled = false | |
361 | game:GetService("Debris"):AddItem(a, 3) | |
362 | end | |
363 | auras = {} | |
364 | end | |
365 | ||
366 | ||
367 | ||
368 | - | hum.MaxHealth = 25000 |
368 | + | |
369 | hum.JumpPower = 0 | |
370 | - | hum.Health = 25000 |
370 | + | |
371 | hum.WalkSpeed = 10 | |
372 | hum.MaxHealth = 90000000000 | |
373 | wait() | |
374 | hum.Health = 90000000000 | |
375 | hum:WaitForChild("Animator"):Remove() | |
376 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
377 | local joint = Instance.new("Weld", wp0) | |
378 | joint.Part0 = wp0 | |
379 | joint.Part1 = wp1 | |
380 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
381 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
382 | joint.Name = name | |
383 | return joint | |
384 | end | |
385 | ||
386 | local RS = createJoint(tors, rarm, 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
387 | local TS = createJoint(root, tors, 0, 0, 0, 0, 0, 0, "RootJoint") | |
388 | local LS = createJoint(tors, larm, -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
389 | local RH = createJoint(tors, rleg, 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
390 | local LH = createJoint(tors, lleg, -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
391 | local NK = createJoint(tors, head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
392 | ||
393 | local rsc0 = RS.C0 | |
394 | local lsc0 = LS.C0 | |
395 | local tsc0 = TS.C0 | |
396 | local rhc0 = RH.C0 | |
397 | local lhc0 = LH.C0 | |
398 | local nkc0 = NK.C0 | |
399 | ||
400 | local ears = Instance.new("Part", Player) | |
401 | ears.Size = Vector3.new(1, 1, 1) | |
402 | ears.CanCollide = false | |
403 | ears.BrickColor = BrickColor.new(skinCol) | |
404 | local earsMesh = Instance.new("SpecialMesh", ears) | |
405 | earsMesh.MeshId = "rbxassetid://101176852" | |
406 | earsMesh.Scale = Vector3.new(0.9, 1, 0.9) | |
407 | createJoint(head, ears, 0, 0.9, 0, 0, 0, 0, "EarWeld") | |
408 | local tail = Instance.new("Part", Player) | |
409 | tail.Size = Vector3.new(1, 1, 1) | |
410 | tail.CanCollide = false | |
411 | tail.BrickColor = BrickColor.new(skinCol) | |
412 | local tailMesh = Instance.new("SpecialMesh", tail) | |
413 | tailMesh.MeshId = "rbxassetid://534615496" | |
414 | tailMesh.Scale = Vector3.new(0.7, 0.7, 0.7) | |
415 | tailWeld = createJoint(tors, tail, 0, 0.5, 1.5, 0, 0, 0, "TailWeld") | |
416 | tailWeld.C0 = tailWeld.C0 * CFrame.Angles(math.rad(-50), 0, math.rad(-90)) | |
417 | ||
418 | function createSound(soundid, volume, looped, parent, pitch, lifetime) | |
419 | local sound = Instance.new("Sound", parent) | |
420 | sound.SoundId = "rbxassetid://".. soundid .."" | |
421 | sound.Volume = volume | |
422 | sound.Pitch = pitch | |
423 | game:GetService("Debris"):AddItem(sound, lifetime) | |
424 | return sound | |
425 | end | |
426 | ||
427 | ||
428 | ||
429 | function damageLeftarm() | |
430 | function Damage(model) | |
431 | for i,s in pairs(model:GetChildren()) do | |
432 | Damage(s) | |
433 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
434 | if (larm.Position - s.Position).magnitude < 2.364 and leftArmdamaging and punching then | |
435 | local hum = s.Parent:FindFirstChild("Humanoid") | |
436 | if hum then | |
437 | if damaged[hum.Parent] == nil then | |
438 | if vel then | |
439 | vel:Remove() | |
440 | end | |
441 | ||
442 | vel = Instance.new("BodyVelocity", s) | |
443 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
444 | game:GetService("Debris"):AddItem(vel, 0.25) | |
445 | ||
446 | damaged[hum.Parent] = true | |
447 | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) | |
448 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
449 | punchSound:Play() | |
450 | end | |
451 | end | |
452 | end | |
453 | end | |
454 | end | |
455 | end | |
456 | Damage(workspace) | |
457 | ||
458 | end | |
459 | ||
460 | ||
461 | function damageRightarm() | |
462 | function Damage(model) | |
463 | for i,s in pairs(model:GetChildren()) do | |
464 | Damage(s) | |
465 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
466 | if (rarm.Position - s.Position).magnitude < 2.364 and rightArmdamaging and punching then | |
467 | local hum = s.Parent:FindFirstChild("Humanoid") | |
468 | if hum then | |
469 | if damaged[hum.Parent] == nil then | |
470 | if vel then | |
471 | vel:Remove() | |
472 | end | |
473 | ||
474 | vel = Instance.new("BodyVelocity", s) | |
475 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
476 | game:GetService("Debris"):AddItem(vel, 0.25) | |
477 | ||
478 | damaged[hum.Parent] = true | |
479 | hum:TakeDamage(punchDamage +(math.random(-10, 10)/10)) | |
480 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
481 | punchSound:Play() | |
482 | end | |
483 | end | |
484 | end | |
485 | end | |
486 | end | |
487 | end | |
488 | Damage(workspace) | |
489 | ||
490 | end | |
491 | ||
492 | ||
493 | ||
494 | Render:connect(function() | |
495 | t = t + 0.5 | |
496 | ||
497 | if flying then | |
498 | Player.HumanoidRootPart.CFrame = CFrame.new(Player.HumanoidRootPart.Position, Vector3.new(Mouse.Hit.p.x, Player.HumanoidRootPart.Position.y, Mouse.Hit.p.z)) | |
499 | if mouseDownF then | |
500 | if bv then | |
501 | bv.Velocity = Mouse.Hit.lookVector * 100 | |
502 | end | |
503 | else | |
504 | if bv then | |
505 | bv.Velocity = Vector3.new(0, 0, 0) | |
506 | end | |
507 | end | |
508 | end | |
509 | local exactVel = CFrame.new(Player.HumanoidRootPart.CFrame:vectorToObjectSpace(Player.HumanoidRootPart.Velocity)) | |
510 | if idle then | |
511 | if math.abs(Player.HumanoidRootPart.Velocity.x) < 1 and math.abs(Player.HumanoidRootPart.Velocity.z) < 1 then | |
512 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.sin(t/10)/5, 0), 0.05) | |
513 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.cos(t/10)/10, 0, 0), 0.05) | |
514 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, 0.05 + math.cos(t/10)/10, 0) | |
515 | * CFrame.Angles(math.rad(-45), 0, math.rad(25) + -math.cos(t/10)/10), 0.05) | |
516 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, 0.05 + math.cos(t/10)/10, 0) | |
517 | * CFrame.Angles(math.rad(-45), 0, math.rad(-25) + math.cos(t/10)/10), 0.05) | |
518 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
519 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(5)), 0.05) | |
520 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
521 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(-5)), 0.05) | |
522 | else | |
523 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.cos(t/10)/5, 0) | |
524 | * CFrame.Angles(math.rad(exactVel.p.z), 0, math.rad(-exactVel.p.x)), 0.05) | |
525 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2,0, math.rad(exactVel.p.x)/2), 0.05) | |
526 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(10) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
527 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(-10) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
528 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(5) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
529 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
530 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-5) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
531 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
532 | ||
533 | end | |
534 | else | |
535 | if action == "Punch1" then | |
536 | local speed = 0.8 | |
537 | ||
538 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
539 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
540 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(50), 0), speed) | |
541 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
542 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
543 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
544 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
545 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
546 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
547 | * CFrame.Angles(math.rad(90), 0, math.rad(-45)), speed) | |
548 | elseif action == "Punch2" then | |
549 | local speed = 0.8 | |
550 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
551 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
552 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-50), 0), speed) | |
553 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
554 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
555 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
556 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
557 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(20)) | |
558 | * CFrame.Angles(math.rad(100), 0, math.rad(45)), speed) | |
559 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
560 | elseif action == "Punch3" then | |
561 | local speed = 0.8 | |
562 | ||
563 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
564 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
565 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(40), 0), speed) | |
566 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
567 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
568 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
569 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
570 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
571 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
572 | * CFrame.Angles(math.rad(80), 0, 0), speed) | |
573 | elseif action == "Punch4" then | |
574 | local speed = 0.8 | |
575 | ||
576 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
577 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
578 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-40), 0), speed) | |
579 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
580 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
581 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
582 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
583 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(-20)) | |
584 | * CFrame.Angles(math.rad(70), 0, 0), speed) | |
585 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
586 | end | |
587 | ||
588 | ||
589 | damageLeftarm() | |
590 | damageRightarm() | |
591 | end | |
592 | end) | |
593 | ||
594 | ||
595 | function ascend() | |
596 | if pwr10 == true then | |
597 | pwr40 = true | |
598 | punchDamage = 30 | |
599 | KiDamage = 50 | |
600 | hum.WalkSpeed = 24 | |
601 | pwr10 = false | |
602 | removeAura() | |
603 | aura40() | |
604 | elseif pwr40 == true then | |
605 | pwr80 = true | |
606 | punchDamage = 60 | |
607 | KiDamage = 60 | |
608 | hum.WalkSpeed = 38 | |
609 | pwr40 = false | |
610 | removeAura() | |
611 | aura80() | |
612 | elseif pwr80 == true then | |
613 | pwr100 = true | |
614 | punchDamage = 90 | |
615 | KiDamage = 70 | |
616 | hum.WalkSpeed = 56 | |
617 | pwr80 = false | |
618 | removeAura() | |
619 | aura100() | |
620 | end | |
621 | end | |
622 | ||
623 | function descend() | |
624 | if pwr100 == true then | |
625 | pwr80 = true | |
626 | punchDamage = 60 | |
627 | KiDamage = 60 | |
628 | hum.WalkSpeed = 38 | |
629 | pwr100 = false | |
630 | removeAura() | |
631 | aura80() | |
632 | elseif pwr80 == true then | |
633 | pwr40 = true | |
634 | punchDamage = 30 | |
635 | KiDamage = 60 | |
636 | hum.WalkSpeed = 24 | |
637 | pwr80 = false | |
638 | removeAura() | |
639 | aura40() | |
640 | elseif pwr40 == true then | |
641 | pwr10 = true | |
642 | punchDamage = 20 | |
643 | KiDamage = 30 | |
644 | hum.WalkSpeed = 16 | |
645 | pwr40 = false | |
646 | removeAura() | |
647 | end | |
648 | end | |
649 | ||
650 | function base() | |
651 | pwr10 = true | |
652 | pwr40 = false | |
653 | pwr80 = false | |
654 | pwr100 = false | |
655 | punchDamage = 20 | |
656 | hum.WalkSpeed = 16 | |
657 | removeAura() | |
658 | end | |
659 | ||
660 | function lerpt(item,max,num,speed) | |
661 | for i = num, max, speed do | |
662 | item.Transparency = i | |
663 | wait() | |
664 | end | |
665 | item:Destroy() | |
666 | end | |
667 | ||
668 | function blast(pos) | |
669 | spawn(function() | |
670 | local damaged = {} | |
671 | local x = math.random(-5, 5) | |
672 | local y = math.random(-5, 5) | |
673 | local z = math.random(-5, 5) | |
674 | local ki = Instance.new("Part", Player) | |
675 | ki.Size = Vector3.new(1.1,1.1,1.1) | |
676 | ki.Material = "Neon" | |
677 | ki.CFrame = tors.CFrame * CFrame.new(x, y, -2) | |
678 | ki.Anchored = false | |
679 | ki.CanCollide = false | |
680 | ki.TopSurface = 10 | |
681 | ki.BottomSurface = 10 | |
682 | ki.BrickColor = BrickColor.new("Lilac") | |
683 | ki.LeftSurface = 10 | |
684 | ki.RightSurface = 10 | |
685 | ki.FrontSurface = 10 | |
686 | ki.BackSurface = 10 | |
687 | local kim = Instance.new("SpecialMesh", ki) | |
688 | kim.MeshType = "Sphere" | |
689 | local bp = Instance.new("BodyPosition", ki) | |
690 | bp.Position = pos + Vector3.new(x, y, z) | |
691 | bp.P = math.random(20000,100000) | |
692 | bp.D = 1000 | |
693 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
694 | repeat wait() until (ki.Position-bp.Position).magnitude < 3 | |
695 | local ki2 = Instance.new("Part", Player) | |
696 | function Damage(model) | |
697 | for i,s in pairs(model:GetChildren()) do | |
698 | Damage(s) | |
699 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
700 | if (ki2.Position - s.Position).magnitude < 7 then | |
701 | local hum = s.Parent:FindFirstChild("Humanoid") | |
702 | if hum then | |
703 | if damaged[hum.Parent] == nil then | |
704 | damaged[hum.Parent] = true | |
705 | if vel then | |
706 | vel:Remove() | |
707 | end | |
708 | vel = Instance.new("BodyVelocity", s) | |
709 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
710 | game:GetService("Debris"):AddItem(vel, 0.5) | |
711 | hum:TakeDamage(KiDamage +(math.random(-10, 10)/10)) | |
712 | end | |
713 | end | |
714 | end | |
715 | end | |
716 | end | |
717 | end | |
718 | ki2.Size = Vector3.new(1,1,1) | |
719 | ki2.Material = "Neon" | |
720 | ki2.Anchored = true | |
721 | ki2.BrickColor = BrickColor.new("Lilac") | |
722 | ki2.CFrame = CFrame.new(pos + Vector3.new(x, y, z)) | |
723 | ki2.CanCollide = false | |
724 | ki2.TopSurface = 10 | |
725 | ki2.BottomSurface = 10 | |
726 | ki2.LeftSurface = 10 | |
727 | ki2.RightSurface = 10 | |
728 | ki2.FrontSurface = 10 | |
729 | ki2.BackSurface = 10 | |
730 | local kim2 = Instance.new("SpecialMesh", ki2) | |
731 | kim2.MeshType = "Sphere" | |
732 | spawn(function() | |
733 | for i = 0,15,3 do | |
734 | wait() | |
735 | ki2.Size = Vector3.new(i,i,i) | |
736 | Damage(workspace) | |
737 | end | |
738 | spawn(function() | |
739 | lerpt(ki2,1,0,0.2) | |
740 | end) | |
741 | end) | |
742 | ki:Destroy() | |
743 | end) | |
744 | end | |
745 | Mouse.KeyDown:connect(function(k) | |
746 | if k:lower() == "b" and not ascendcooldown then | |
747 | spawn(function() | |
748 | ascendcooldown = true | |
749 | wait(5) | |
750 | ascendcooldown = false | |
751 | end) | |
752 | ascend() | |
753 | elseif k:lower() == "n" and not descendcooldown then | |
754 | spawn(function() | |
755 | descendcooldown = true | |
756 | wait(2) | |
757 | descendcooldown = false | |
758 | end) | |
759 | descend() | |
760 | elseif k == "m" then | |
761 | base() | |
762 | elseif k == "q" then | |
763 | action = "Punching" | |
764 | idle = false | |
765 | punching = true | |
766 | repeat | |
767 | ||
768 | if punching == false then | |
769 | attacking = false | |
770 | idle = true | |
771 | end | |
772 | damaged = {} | |
773 | action = "Punch1" | |
774 | ||
775 | leftArmdamaging = false | |
776 | rightArmdamaging = true | |
777 | wait(speed) | |
778 | ||
779 | if punching == false then | |
780 | attacking = false | |
781 | idle = true | |
782 | end | |
783 | damaged = {} | |
784 | action = "Punch2" | |
785 | ||
786 | leftArmdamaging = true | |
787 | rightArmdamaging = false | |
788 | wait(speed) | |
789 | ||
790 | if keyDown == false then | |
791 | attacking = false | |
792 | idle = true | |
793 | end | |
794 | damaged = {} | |
795 | action = "Punch3" | |
796 | ||
797 | leftArmdamaging = false | |
798 | rightArmdamaging = true | |
799 | wait(speed) | |
800 | ||
801 | if keyDown == false then | |
802 | attacking = false | |
803 | idle = true | |
804 | end | |
805 | damaged = {} | |
806 | action = "Punch4" | |
807 | ||
808 | wait(speed) | |
809 | ||
810 | until punching == false | |
811 | elseif k:lower() == "f" then | |
812 | if flying then | |
813 | flying = false | |
814 | if bv then | |
815 | bv:Remove() | |
816 | end | |
817 | else | |
818 | flying = true | |
819 | bv = Instance.new("BodyVelocity", root) | |
820 | bv.Velocity = Vector3.new(0, 0, 0) | |
821 | end | |
822 | ||
823 | elseif k:lower() == "e" then | |
824 | kiBlasting = true | |
825 | repeat | |
826 | idle = false | |
827 | if armKi == "Right" then | |
828 | action = "Punch3" | |
829 | else | |
830 | action = "Punch4" | |
831 | end | |
832 | blast(Mouse.Hit.p) | |
833 | wait(0.05) | |
834 | if armKi == "Right" then | |
835 | armKi = "Left" | |
836 | else | |
837 | armKi = "Right" | |
838 | end | |
839 | until kiBlasting == false | |
840 | end | |
841 | end) | |
842 | ||
843 | Mouse.KeyUp:connect(function(k) | |
844 | if k:lower() == "q" then | |
845 | action = "" | |
846 | punching = false | |
847 | idle = true | |
848 | leftArmdamaging = false | |
849 | rightArmdamaging = false | |
850 | elseif k:lower() == "e" and kiBlasting then | |
851 | kiBlasting = false | |
852 | action = "" | |
853 | idle = true | |
854 | end | |
855 | end) | |
856 | ||
857 | Mouse.Button1Down:connect(function() | |
858 | if flying then | |
859 | mouseDownF = true | |
860 | end | |
861 | end) | |
862 | Mouse.Button1Up:connect(function() | |
863 | if flying then | |
864 | mouseDownF = false | |
865 | end | |
866 | end) | |
867 | ||
868 | base() |