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1-
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
1+
2-
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
2+
3-
local RealPlayer = Player
3+
4-
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
4+
5
warn'Faith remastered'
6
warn[[Absolutely.
7
8
Created by NoobyGames12, Edited by SakuraSylveonYT.
9
----------------------------]]
10
11
print[[Set your theme by: 
12
id/
13
vol/
14
pitch/
15
You can skip through the position of theme by:
16
skipto/]]
17
18
warn("Have fun using this!")
19
print [[moves are:
20
R - Wings
21
F - Equip/Unequip sword
22
Click - Swing sword
23
Z - Spin dash
24
X - Sword of purity
25
C - Sword beam
26
L - Mute/Unmute music
27
]]
28
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
29
30
31
--Converted with ttyyuu12345's model to script plugin v4
32
function sandbox(var,func)
33
	local env = getfenv(func)
34
	local newenv = setmetatable({},{
35
		__index = function(self,k)
36
			if k=="script" then
37
				return var
38
			else
39
				return env[k]
40
			end
41
		end,
42
	})
43
	setfenv(func,newenv)
44
	return func
45
end
46
cors = {}
47
mas = Instance.new("Model",game:GetService("Lighting"))
48
Model0 = Instance.new("Model")
49
Part1 = Instance.new("Part")
50
SpecialMesh2 = Instance.new("SpecialMesh")
51
Part3 = Instance.new("Part")
52
SpecialMesh4 = Instance.new("SpecialMesh")
53
Weld5 = Instance.new("Weld")
54
Weld6 = Instance.new("Weld")
55
Weld7 = Instance.new("Weld")
56
Weld8 = Instance.new("Weld")
57
Weld9 = Instance.new("Weld")
58
Weld10 = Instance.new("Weld")
59
Weld11 = Instance.new("Weld")
60
Weld12 = Instance.new("Weld")
61
Weld13 = Instance.new("Weld")
62
Weld14 = Instance.new("Weld")
63
Weld15 = Instance.new("Weld")
64
Weld16 = Instance.new("Weld")
65
Weld17 = Instance.new("Weld")
66
Weld18 = Instance.new("Weld")
67
Weld19 = Instance.new("Weld")
68
Weld20 = Instance.new("Weld")
69
Weld21 = Instance.new("Weld")
70
Weld22 = Instance.new("Weld")
71
Weld23 = Instance.new("Weld")
72
Weld24 = Instance.new("Weld")
73
Weld25 = Instance.new("Weld")
74
Weld26 = Instance.new("Weld")
75
Weld27 = Instance.new("Weld")
76
Weld28 = Instance.new("Weld")
77
Weld29 = Instance.new("Weld")
78
Weld30 = Instance.new("Weld")
79
Weld31 = Instance.new("Weld")
80
Weld32 = Instance.new("Weld")
81
Weld33 = Instance.new("Weld")
82
Weld34 = Instance.new("Weld")
83
Weld35 = Instance.new("Weld")
84
Weld36 = Instance.new("Weld")
85
Weld37 = Instance.new("Weld")
86
Weld38 = Instance.new("Weld")
87
Weld39 = Instance.new("Weld")
88
Weld40 = Instance.new("Weld")
89
Weld41 = Instance.new("Weld")
90
Weld42 = Instance.new("Weld")
91
Weld43 = Instance.new("Weld")
92
Weld44 = Instance.new("Weld")
93
Weld45 = Instance.new("Weld")
94
Weld46 = Instance.new("Weld")
95
Weld47 = Instance.new("Weld")
96
Weld48 = Instance.new("Weld")
97
Weld49 = Instance.new("Weld")
98
Weld50 = Instance.new("Weld")
99
Weld51 = Instance.new("Weld")
100
Weld52 = Instance.new("Weld")
101
Weld53 = Instance.new("Weld")
102
Weld54 = Instance.new("Weld")
103
Weld55 = Instance.new("Weld")
104
Weld56 = Instance.new("Weld")
105
Weld57 = Instance.new("Weld")
106
Weld58 = Instance.new("Weld")
107
Weld59 = Instance.new("Weld")
108
Weld60 = Instance.new("Weld")
109
Weld61 = Instance.new("Weld")
110
Weld62 = Instance.new("Weld")
111
Weld63 = Instance.new("Weld")
112
Weld64 = Instance.new("Weld")
113
Weld65 = Instance.new("Weld")
114
Weld66 = Instance.new("Weld")
115
Weld67 = Instance.new("Weld")
116
Weld68 = Instance.new("Weld")
117
Weld69 = Instance.new("Weld")
118
Weld70 = Instance.new("Weld")
119
Weld71 = Instance.new("Weld")
120
Weld72 = Instance.new("Weld")
121
Weld73 = Instance.new("Weld")
122
Weld74 = Instance.new("Weld")
123
Weld75 = Instance.new("Weld")
124
Weld76 = Instance.new("Weld")
125
Weld77 = Instance.new("Weld")
126
Weld78 = Instance.new("Weld")
127
Weld79 = Instance.new("Weld")
128
Weld80 = Instance.new("Weld")
129
Weld81 = Instance.new("Weld")
130
Weld82 = Instance.new("Weld")
131
Weld83 = Instance.new("Weld")
132
Weld84 = Instance.new("Weld")
133
Weld85 = Instance.new("Weld")
134
Weld86 = Instance.new("Weld")
135
Weld87 = Instance.new("Weld")
136
Weld88 = Instance.new("Weld")
137
Weld89 = Instance.new("Weld")
138
Weld90 = Instance.new("Weld")
139
Weld91 = Instance.new("Weld")
140
Weld92 = Instance.new("Weld")
141
Weld93 = Instance.new("Weld")
142
Weld94 = Instance.new("Weld")
143
Weld95 = Instance.new("Weld")
144
Weld96 = Instance.new("Weld")
145
Weld97 = Instance.new("Weld")
146
Weld98 = Instance.new("Weld")
147
Weld99 = Instance.new("Weld")
148
Weld100 = Instance.new("Weld")
149
Weld101 = Instance.new("Weld")
150
Weld102 = Instance.new("Weld")
151
Weld103 = Instance.new("Weld")
152
Weld104 = Instance.new("Weld")
153
Weld105 = Instance.new("Weld")
154
Weld106 = Instance.new("Weld")
155
Weld107 = Instance.new("Weld")
156
Weld108 = Instance.new("Weld")
157
Weld109 = Instance.new("Weld")
158
Weld110 = Instance.new("Weld")
159
Weld111 = Instance.new("Weld")
160
Weld112 = Instance.new("Weld")
161
Weld113 = Instance.new("Weld")
162
Weld114 = Instance.new("Weld")
163
Weld115 = Instance.new("Weld")
164
Weld116 = Instance.new("Weld")
165
Weld117 = Instance.new("Weld")
166
Weld118 = Instance.new("Weld")
167
Weld119 = Instance.new("Weld")
168
Weld120 = Instance.new("Weld")
169
Weld121 = Instance.new("Weld")
170
Weld122 = Instance.new("Weld")
171
Weld123 = Instance.new("Weld")
172
Weld124 = Instance.new("Weld")
173
Weld125 = Instance.new("Weld")
174
Weld126 = Instance.new("Weld")
175
Weld127 = Instance.new("Weld")
176
Weld128 = Instance.new("Weld")
177
Weld129 = Instance.new("Weld")
178
Weld130 = Instance.new("Weld")
179
Weld131 = Instance.new("Weld")
180
Weld132 = Instance.new("Weld")
181
Weld133 = Instance.new("Weld")
182
Weld134 = Instance.new("Weld")
183
Weld135 = Instance.new("Weld")
184
Weld136 = Instance.new("Weld")
185
Weld137 = Instance.new("Weld")
186
Weld138 = Instance.new("Weld")
187
Weld139 = Instance.new("Weld")
188
Weld140 = Instance.new("Weld")
189
Weld141 = Instance.new("Weld")
190
Weld142 = Instance.new("Weld")
191
Weld143 = Instance.new("Weld")
192
Weld144 = Instance.new("Weld")
193
Weld145 = Instance.new("Weld")
194
Weld146 = Instance.new("Weld")
195
Weld147 = Instance.new("Weld")
196
Weld148 = Instance.new("Weld")
197
Weld149 = Instance.new("Weld")
198
Weld150 = Instance.new("Weld")
199
Weld151 = Instance.new("Weld")
200
Weld152 = Instance.new("Weld")
201
Weld153 = Instance.new("Weld")
202
Weld154 = Instance.new("Weld")
203
Weld155 = Instance.new("Weld")
204
Weld156 = Instance.new("Weld")
205
Weld157 = Instance.new("Weld")
206
Weld158 = Instance.new("Weld")
207
Weld159 = Instance.new("Weld")
208
Weld160 = Instance.new("Weld")
209
Weld161 = Instance.new("Weld")
210
Weld162 = Instance.new("Weld")
211
Part163 = Instance.new("Part")
212
SpecialMesh164 = Instance.new("SpecialMesh")
213
Part165 = Instance.new("Part")
214
SpecialMesh166 = Instance.new("SpecialMesh")
215
Part167 = Instance.new("Part")
216
SpecialMesh168 = Instance.new("SpecialMesh")
217
Part169 = Instance.new("Part")
218
SpecialMesh170 = Instance.new("SpecialMesh")
219
Part171 = Instance.new("Part")
220
SpecialMesh172 = Instance.new("SpecialMesh")
221
Part173 = Instance.new("Part")
222
SpecialMesh174 = Instance.new("SpecialMesh")
223
Part175 = Instance.new("Part")
224
SpecialMesh176 = Instance.new("SpecialMesh")
225
Part177 = Instance.new("Part")
226
SpecialMesh178 = Instance.new("SpecialMesh")
227
Part179 = Instance.new("Part")
228
SpecialMesh180 = Instance.new("SpecialMesh")
229
Part181 = Instance.new("Part")
230
SpecialMesh182 = Instance.new("SpecialMesh")
231
Part183 = Instance.new("Part")
232
SpecialMesh184 = Instance.new("SpecialMesh")
233
Part185 = Instance.new("Part")
234
SpecialMesh186 = Instance.new("SpecialMesh")
235
Part187 = Instance.new("Part")
236
SpecialMesh188 = Instance.new("SpecialMesh")
237
Part189 = Instance.new("Part")
238
SpecialMesh190 = Instance.new("SpecialMesh")
239
Part191 = Instance.new("Part")
240
SpecialMesh192 = Instance.new("SpecialMesh")
241
Part193 = Instance.new("Part")
242
SpecialMesh194 = Instance.new("SpecialMesh")
243
Part195 = Instance.new("Part")
244
SpecialMesh196 = Instance.new("SpecialMesh")
245
Part197 = Instance.new("Part")
246
SpecialMesh198 = Instance.new("SpecialMesh")
247
Part199 = Instance.new("Part")
248
SpecialMesh200 = Instance.new("SpecialMesh")
249
Part201 = Instance.new("Part")
250
SpecialMesh202 = Instance.new("SpecialMesh")
251
Part203 = Instance.new("Part")
252
SpecialMesh204 = Instance.new("SpecialMesh")
253
Part205 = Instance.new("Part")
254
SpecialMesh206 = Instance.new("SpecialMesh")
255
Part207 = Instance.new("Part")
256
SpecialMesh208 = Instance.new("SpecialMesh")
257
Part209 = Instance.new("Part")
258
SpecialMesh210 = Instance.new("SpecialMesh")
259
Part211 = Instance.new("Part")
260
SpecialMesh212 = Instance.new("SpecialMesh")
261
Part213 = Instance.new("Part")
262
SpecialMesh214 = Instance.new("SpecialMesh")
263
Part215 = Instance.new("Part")
264
SpecialMesh216 = Instance.new("SpecialMesh")
265
Part217 = Instance.new("Part")
266
SpecialMesh218 = Instance.new("SpecialMesh")
267
Part219 = Instance.new("Part")
268
SpecialMesh220 = Instance.new("SpecialMesh")
269
Part221 = Instance.new("Part")
270
SpecialMesh222 = Instance.new("SpecialMesh")
271
Part223 = Instance.new("Part")
272
SpecialMesh224 = Instance.new("SpecialMesh")
273
Part225 = Instance.new("Part")
274
SpecialMesh226 = Instance.new("SpecialMesh")
275
Part227 = Instance.new("Part")
276
SpecialMesh228 = Instance.new("SpecialMesh")
277
Part229 = Instance.new("Part")
278
SpecialMesh230 = Instance.new("SpecialMesh")
279
Part231 = Instance.new("Part")
280
SpecialMesh232 = Instance.new("SpecialMesh")
281
Part233 = Instance.new("Part")
282
SpecialMesh234 = Instance.new("SpecialMesh")
283
Part235 = Instance.new("Part")
284
SpecialMesh236 = Instance.new("SpecialMesh")
285
Part237 = Instance.new("Part")
286
SpecialMesh238 = Instance.new("SpecialMesh")
287
Part239 = Instance.new("Part")
288
SpecialMesh240 = Instance.new("SpecialMesh")
289
Part241 = Instance.new("Part")
290
SpecialMesh242 = Instance.new("SpecialMesh")
291
Part243 = Instance.new("Part")
292
SpecialMesh244 = Instance.new("SpecialMesh")
293
Part245 = Instance.new("Part")
294
SpecialMesh246 = Instance.new("SpecialMesh")
295
Part247 = Instance.new("Part")
296
SpecialMesh248 = Instance.new("SpecialMesh")
297
Part249 = Instance.new("Part")
298
SpecialMesh250 = Instance.new("SpecialMesh")
299
Part251 = Instance.new("Part")
300
SpecialMesh252 = Instance.new("SpecialMesh")
301
Part253 = Instance.new("Part")
302
SpecialMesh254 = Instance.new("SpecialMesh")
303
Part255 = Instance.new("Part")
304
SpecialMesh256 = Instance.new("SpecialMesh")
305
Part257 = Instance.new("Part")
306
SpecialMesh258 = Instance.new("SpecialMesh")
307
Part259 = Instance.new("Part")
308
SpecialMesh260 = Instance.new("SpecialMesh")
309
Part261 = Instance.new("Part")
310
SpecialMesh262 = Instance.new("SpecialMesh")
311
Part263 = Instance.new("Part")
312
SpecialMesh264 = Instance.new("SpecialMesh")
313
Part265 = Instance.new("Part")
314
SpecialMesh266 = Instance.new("SpecialMesh")
315
Part267 = Instance.new("Part")
316
SpecialMesh268 = Instance.new("SpecialMesh")
317
Part269 = Instance.new("Part")
318
SpecialMesh270 = Instance.new("SpecialMesh")
319
Part271 = Instance.new("Part")
320
SpecialMesh272 = Instance.new("SpecialMesh")
321
Part273 = Instance.new("Part")
322
SpecialMesh274 = Instance.new("SpecialMesh")
323
Part275 = Instance.new("Part")
324
SpecialMesh276 = Instance.new("SpecialMesh")
325
Part277 = Instance.new("Part")
326
SpecialMesh278 = Instance.new("SpecialMesh")
327
Part279 = Instance.new("Part")
328
SpecialMesh280 = Instance.new("SpecialMesh")
329
Part281 = Instance.new("Part")
330
SpecialMesh282 = Instance.new("SpecialMesh")
331
Part283 = Instance.new("Part")
332
SpecialMesh284 = Instance.new("SpecialMesh")
333
Part285 = Instance.new("Part")
334
SpecialMesh286 = Instance.new("SpecialMesh")
335
Part287 = Instance.new("Part")
336
SpecialMesh288 = Instance.new("SpecialMesh")
337
Part289 = Instance.new("Part")
338
SpecialMesh290 = Instance.new("SpecialMesh")
339
Part291 = Instance.new("Part")
340
SpecialMesh292 = Instance.new("SpecialMesh")
341
Part293 = Instance.new("Part")
342
SpecialMesh294 = Instance.new("SpecialMesh")
343
Part295 = Instance.new("Part")
344
SpecialMesh296 = Instance.new("SpecialMesh")
345
Part297 = Instance.new("Part")
346
SpecialMesh298 = Instance.new("SpecialMesh")
347
Part299 = Instance.new("Part")
348
SpecialMesh300 = Instance.new("SpecialMesh")
349
Part301 = Instance.new("Part")
350
SpecialMesh302 = Instance.new("SpecialMesh")
351
Part303 = Instance.new("Part")
352
SpecialMesh304 = Instance.new("SpecialMesh")
353
Part305 = Instance.new("Part")
354
SpecialMesh306 = Instance.new("SpecialMesh")
355
Part307 = Instance.new("Part")
356
SpecialMesh308 = Instance.new("SpecialMesh")
357
Part309 = Instance.new("Part")
358
SpecialMesh310 = Instance.new("SpecialMesh")
359
Part311 = Instance.new("Part")
360
SpecialMesh312 = Instance.new("SpecialMesh")
361
Part313 = Instance.new("Part")
362
SpecialMesh314 = Instance.new("SpecialMesh")
363
Part315 = Instance.new("Part")
364
SpecialMesh316 = Instance.new("SpecialMesh")
365
Part317 = Instance.new("Part")
366
SpecialMesh318 = Instance.new("SpecialMesh")
367
Part319 = Instance.new("Part")
368
SpecialMesh320 = Instance.new("SpecialMesh")
369
Part321 = Instance.new("Part")
370
SpecialMesh322 = Instance.new("SpecialMesh")
371
Part323 = Instance.new("Part")
372
SpecialMesh324 = Instance.new("SpecialMesh")
373
Part325 = Instance.new("Part")
374
SpecialMesh326 = Instance.new("SpecialMesh")
375
Part327 = Instance.new("Part")
376
SpecialMesh328 = Instance.new("SpecialMesh")
377
Part329 = Instance.new("Part")
378
SpecialMesh330 = Instance.new("SpecialMesh")
379
Part331 = Instance.new("Part")
380
SpecialMesh332 = Instance.new("SpecialMesh")
381
Part333 = Instance.new("Part")
382
SpecialMesh334 = Instance.new("SpecialMesh")
383
Part335 = Instance.new("Part")
384
SpecialMesh336 = Instance.new("SpecialMesh")
385
Part337 = Instance.new("Part")
386
SpecialMesh338 = Instance.new("SpecialMesh")
387
Part339 = Instance.new("Part")
388
SpecialMesh340 = Instance.new("SpecialMesh")
389
Part341 = Instance.new("Part")
390
SpecialMesh342 = Instance.new("SpecialMesh")
391
Part343 = Instance.new("Part")
392
SpecialMesh344 = Instance.new("SpecialMesh")
393
Part345 = Instance.new("Part")
394
SpecialMesh346 = Instance.new("SpecialMesh")
395
Part347 = Instance.new("Part")
396
SpecialMesh348 = Instance.new("SpecialMesh")
397
Part349 = Instance.new("Part")
398
SpecialMesh350 = Instance.new("SpecialMesh")
399
Part351 = Instance.new("Part")
400
SpecialMesh352 = Instance.new("SpecialMesh")
401
Part353 = Instance.new("Part")
402
SpecialMesh354 = Instance.new("SpecialMesh")
403
Part355 = Instance.new("Part")
404
SpecialMesh356 = Instance.new("SpecialMesh")
405
Part357 = Instance.new("Part")
406
SpecialMesh358 = Instance.new("SpecialMesh")
407
Part359 = Instance.new("Part")
408
SpecialMesh360 = Instance.new("SpecialMesh")
409
Part361 = Instance.new("Part")
410
SpecialMesh362 = Instance.new("SpecialMesh")
411
Part363 = Instance.new("Part")
412
SpecialMesh364 = Instance.new("SpecialMesh")
413
Part365 = Instance.new("Part")
414
SpecialMesh366 = Instance.new("SpecialMesh")
415
Part367 = Instance.new("Part")
416
SpecialMesh368 = Instance.new("SpecialMesh")
417
Part369 = Instance.new("Part")
418
SpecialMesh370 = Instance.new("SpecialMesh")
419
Part371 = Instance.new("Part")
420
SpecialMesh372 = Instance.new("SpecialMesh")
421
Part373 = Instance.new("Part")
422
SpecialMesh374 = Instance.new("SpecialMesh")
423
Part375 = Instance.new("Part")
424
SpecialMesh376 = Instance.new("SpecialMesh")
425
Part377 = Instance.new("Part")
426
SpecialMesh378 = Instance.new("SpecialMesh")
427
Part379 = Instance.new("Part")
428
SpecialMesh380 = Instance.new("SpecialMesh")
429
Part381 = Instance.new("Part")
430
SpecialMesh382 = Instance.new("SpecialMesh")
431
Part383 = Instance.new("Part")
432
SpecialMesh384 = Instance.new("SpecialMesh")
433
Part385 = Instance.new("Part")
434
SpecialMesh386 = Instance.new("SpecialMesh")
435
Part387 = Instance.new("Part")
436
SpecialMesh388 = Instance.new("SpecialMesh")
437
Part389 = Instance.new("Part")
438
SpecialMesh390 = Instance.new("SpecialMesh")
439
Part391 = Instance.new("Part")
440
SpecialMesh392 = Instance.new("SpecialMesh")
441
Part393 = Instance.new("Part")
442
SpecialMesh394 = Instance.new("SpecialMesh")
443
Part395 = Instance.new("Part")
444
SpecialMesh396 = Instance.new("SpecialMesh")
445
Part397 = Instance.new("Part")
446
SpecialMesh398 = Instance.new("SpecialMesh")
447
Part399 = Instance.new("Part")
448
SpecialMesh400 = Instance.new("SpecialMesh")
449
Part401 = Instance.new("Part")
450
SpecialMesh402 = Instance.new("SpecialMesh")
451
Part403 = Instance.new("Part")
452
SpecialMesh404 = Instance.new("SpecialMesh")
453
Part405 = Instance.new("Part")
454
SpecialMesh406 = Instance.new("SpecialMesh")
455
Part407 = Instance.new("Part")
456
SpecialMesh408 = Instance.new("SpecialMesh")
457
Part409 = Instance.new("Part")
458
SpecialMesh410 = Instance.new("SpecialMesh")
459
Part411 = Instance.new("Part")
460
SpecialMesh412 = Instance.new("SpecialMesh")
461
Part413 = Instance.new("Part")
462
SpecialMesh414 = Instance.new("SpecialMesh")
463
Part415 = Instance.new("Part")
464
SpecialMesh416 = Instance.new("SpecialMesh")
465
Part417 = Instance.new("Part")
466
SpecialMesh418 = Instance.new("SpecialMesh")
467
Part419 = Instance.new("Part")
468
SpecialMesh420 = Instance.new("SpecialMesh")
469
Part421 = Instance.new("Part")
470
SpecialMesh422 = Instance.new("SpecialMesh")
471
Part423 = Instance.new("Part")
472
SpecialMesh424 = Instance.new("SpecialMesh")
473
Part425 = Instance.new("Part")
474
SpecialMesh426 = Instance.new("SpecialMesh")
475
Part427 = Instance.new("Part")
476
SpecialMesh428 = Instance.new("SpecialMesh")
477
Part429 = Instance.new("Part")
478
SpecialMesh430 = Instance.new("SpecialMesh")
479
Part431 = Instance.new("Part")
480
SpecialMesh432 = Instance.new("SpecialMesh")
481
Part433 = Instance.new("Part")
482
SpecialMesh434 = Instance.new("SpecialMesh")
483
Part435 = Instance.new("Part")
484
SpecialMesh436 = Instance.new("SpecialMesh")
485
Part437 = Instance.new("Part")
486
SpecialMesh438 = Instance.new("SpecialMesh")
487
Part439 = Instance.new("Part")
488
SpecialMesh440 = Instance.new("SpecialMesh")
489
Part441 = Instance.new("Part")
490
SpecialMesh442 = Instance.new("SpecialMesh")
491
Part443 = Instance.new("Part")
492
SpecialMesh444 = Instance.new("SpecialMesh")
493
Part445 = Instance.new("Part")
494
SpecialMesh446 = Instance.new("SpecialMesh")
495
Part447 = Instance.new("Part")
496
SpecialMesh448 = Instance.new("SpecialMesh")
497
Part449 = Instance.new("Part")
498
SpecialMesh450 = Instance.new("SpecialMesh")
499
Part451 = Instance.new("Part")
500
SpecialMesh452 = Instance.new("SpecialMesh")
501
Part453 = Instance.new("Part")
502
SpecialMesh454 = Instance.new("SpecialMesh")
503
Part455 = Instance.new("Part")
504
SpecialMesh456 = Instance.new("SpecialMesh")
505
Part457 = Instance.new("Part")
506
SpecialMesh458 = Instance.new("SpecialMesh")
507
Part459 = Instance.new("Part")
508
SpecialMesh460 = Instance.new("SpecialMesh")
509
Part461 = Instance.new("Part")
510
SpecialMesh462 = Instance.new("SpecialMesh")
511
Part463 = Instance.new("Part")
512
SpecialMesh464 = Instance.new("SpecialMesh")
513
Part465 = Instance.new("Part")
514
SpecialMesh466 = Instance.new("SpecialMesh")
515
Part467 = Instance.new("Part")
516
SpecialMesh468 = Instance.new("SpecialMesh")
517
Part469 = Instance.new("Part")
518
SpecialMesh470 = Instance.new("SpecialMesh")
519
Part471 = Instance.new("Part")
520
SpecialMesh472 = Instance.new("SpecialMesh")
521
Part473 = Instance.new("Part")
522
SpecialMesh474 = Instance.new("SpecialMesh")
523
Part475 = Instance.new("Part")
524
SpecialMesh476 = Instance.new("SpecialMesh")
525
Model0.Parent = mas
526
game.Players.LocalPlayer.Chatted:Connect(function(msg)
527
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,msg)
528
end)
529
Part1.Parent = Model0
530
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
531
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
532
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
533
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
534
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
535
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
536
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
537
Part1.Anchored = true
538
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
539
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
540
Part1.BrickColor = BrickColor.new("Institutional white")
541
Part1.CanCollide = false
542
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
543
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
544
Part1.Material = Enum.Material.Metal
545
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
546
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
547
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
548
Part1.brickColor = BrickColor.new("Institutional white")
549
SpecialMesh2.Parent = Part1
550
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
551
SpecialMesh2.MeshType = Enum.MeshType.Brick
552
Part3.Parent = Model0
553
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
554
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
555
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
556
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
557
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
558
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
559
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
560
Part3.Anchored = true
561
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
562
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
563
Part3.BrickColor = BrickColor.new("Institutional white")
564
Part3.CanCollide = false
565
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
566
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
567
Part3.Material = Enum.Material.Glass
568
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
569
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
570
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
571
Part3.brickColor = BrickColor.new("Institutional white")
572
SpecialMesh4.Parent = Part3
573
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
574
SpecialMesh4.MeshType = Enum.MeshType.Wedge
575
Weld5.Name = "BTWeld"
576
Weld5.Parent = Part3
577
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
578
Weld5.Part0 = Part3
579
Weld5.Part1 = Part441
580
Weld5.part1 = Part441
581
Weld6.Name = "BTWeld"
582
Weld6.Parent = Part3
583
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
584
Weld6.Part0 = Part3
585
Weld6.Part1 = Part323
586
Weld6.part1 = Part323
587
Weld7.Name = "BTWeld"
588
Weld7.Parent = Part3
589
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
590
Weld7.Part0 = Part3
591
Weld7.Part1 = Part371
592
Weld7.part1 = Part371
593
Weld8.Name = "BTWeld"
594
Weld8.Parent = Part3
595
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
596
Weld8.Part0 = Part3
597
Weld8.Part1 = Part167
598
Weld8.part1 = Part167
599
Weld9.Name = "BTWeld"
600
Weld9.Parent = Part3
601
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
602
Weld9.Part0 = Part3
603
Weld9.Part1 = Part177
604
Weld9.part1 = Part177
605
Weld10.Name = "BTWeld"
606
Weld10.Parent = Part3
607
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
608
Weld10.Part0 = Part3
609
Weld10.Part1 = Part277
610
Weld10.part1 = Part277
611
Weld11.Name = "BTWeld"
612
Weld11.Parent = Part3
613
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
614
Weld11.Part0 = Part3
615
Weld11.Part1 = Part427
616
Weld11.part1 = Part427
617
Weld12.Name = "BTWeld"
618
Weld12.Parent = Part3
619
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
620
Weld12.Part0 = Part3
621
Weld12.Part1 = Part209
622
Weld12.part1 = Part209
623
Weld13.Name = "BTWeld"
624
Weld13.Parent = Part3
625
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
626
Weld13.Part0 = Part3
627
Weld13.Part1 = Part265
628
Weld13.part1 = Part265
629
Weld14.Name = "BTWeld"
630
Weld14.Parent = Part3
631
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
632
Weld14.Part0 = Part3
633
Weld14.Part1 = Part445
634
Weld14.part1 = Part445
635
Weld15.Name = "BTWeld"
636
Weld15.Parent = Part3
637
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
638
Weld15.Part0 = Part3
639
Weld15.Part1 = Part175
640
Weld15.part1 = Part175
641
Weld16.Name = "BTWeld"
642
Weld16.Parent = Part3
643
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
644
Weld16.Part0 = Part3
645
Weld16.Part1 = Part433
646
Weld16.part1 = Part433
647
Weld17.Name = "BTWeld"
648
Weld17.Parent = Part3
649
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
650
Weld17.Part0 = Part3
651
Weld17.Part1 = Part417
652
Weld17.part1 = Part417
653
Weld18.Name = "BTWeld"
654
Weld18.Parent = Part3
655
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
656
Weld18.Part0 = Part3
657
Weld18.Part1 = Part295
658
Weld18.part1 = Part295
659
Weld19.Name = "BTWeld"
660
Weld19.Parent = Part3
661
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
662
Weld19.Part0 = Part3
663
Weld19.Part1 = Part165
664
Weld19.part1 = Part165
665
Weld20.Name = "BTWeld"
666
Weld20.Parent = Part3
667
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
668
Weld20.Part0 = Part3
669
Weld20.Part1 = Part315
670
Weld20.part1 = Part315
671
Weld21.Name = "BTWeld"
672
Weld21.Parent = Part3
673
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
674
Weld21.Part0 = Part3
675
Weld21.Part1 = Part457
676
Weld21.part1 = Part457
677
Weld22.Name = "BTWeld"
678
Weld22.Parent = Part3
679
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
680
Weld22.Part0 = Part3
681
Weld22.Part1 = Part363
682
Weld22.part1 = Part363
683
Weld23.Name = "BTWeld"
684
Weld23.Parent = Part3
685
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
686
Weld23.Part0 = Part3
687
Weld23.Part1 = Part429
688
Weld23.part1 = Part429
689
Weld24.Name = "BTWeld"
690
Weld24.Parent = Part3
691
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
692
Weld24.Part0 = Part3
693
Weld24.Part1 = Part253
694
Weld24.part1 = Part253
695
Weld25.Name = "BTWeld"
696
Weld25.Parent = Part3
697
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
698
Weld25.Part0 = Part3
699
Weld25.Part1 = Part383
700
Weld25.part1 = Part383
701
Weld26.Name = "BTWeld"
702
Weld26.Parent = Part3
703
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
704
Weld26.Part0 = Part3
705
Weld26.Part1 = Part289
706
Weld26.part1 = Part289
707
Weld27.Name = "BTWeld"
708
Weld27.Parent = Part3
709
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
710
Weld27.Part0 = Part3
711
Weld27.Part1 = Part465
712
Weld27.part1 = Part465
713
Weld28.Name = "BTWeld"
714
Weld28.Parent = Part3
715
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
716
Weld28.Part0 = Part3
717
Weld28.Part1 = Part325
718
Weld28.part1 = Part325
719
Weld29.Name = "BTWeld"
720
Weld29.Parent = Part3
721
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
722
Weld29.Part0 = Part3
723
Weld29.Part1 = Part435
724
Weld29.part1 = Part435
725
Weld30.Name = "BTWeld"
726
Weld30.Parent = Part3
727
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
728
Weld30.Part0 = Part3
729
Weld30.Part1 = Part297
730
Weld30.part1 = Part297
731
Weld31.Name = "BTWeld"
732
Weld31.Parent = Part3
733
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
734
Weld31.Part0 = Part3
735
Weld31.Part1 = Part403
736
Weld31.part1 = Part403
737
Weld32.Name = "BTWeld"
738
Weld32.Parent = Part3
739
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
740
Weld32.Part0 = Part3
741
Weld32.Part1 = Part317
742
Weld32.part1 = Part317
743
Weld33.Name = "BTWeld"
744
Weld33.Parent = Part3
745
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
746
Weld33.Part0 = Part3
747
Weld33.Part1 = Part171
748
Weld33.part1 = Part171
749
Weld34.Name = "BTWeld"
750
Weld34.Parent = Part3
751
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
752
Weld34.Part0 = Part3
753
Weld34.Part1 = Part251
754
Weld34.part1 = Part251
755
Weld35.Name = "BTWeld"
756
Weld35.Parent = Part3
757
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
758
Weld35.Part0 = Part3
759
Weld35.Part1 = Part443
760
Weld35.part1 = Part443
761
Weld36.Name = "BTWeld"
762
Weld36.Parent = Part3
763
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
764
Weld36.Part0 = Part3
765
Weld36.Part1 = Part243
766
Weld36.part1 = Part243
767
Weld37.Name = "BTWeld"
768
Weld37.Parent = Part3
769
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
770
Weld37.Part0 = Part3
771
Weld37.Part1 = Part191
772
Weld37.part1 = Part191
773
Weld38.Name = "BTWeld"
774
Weld38.Parent = Part3
775
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
776
Weld38.Part0 = Part3
777
Weld38.Part1 = Part459
778
Weld38.part1 = Part459
779
Weld39.Name = "BTWeld"
780
Weld39.Parent = Part3
781
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
782
Weld39.Part0 = Part3
783
Weld39.Part1 = Part327
784
Weld39.part1 = Part327
785
Weld40.Name = "BTWeld"
786
Weld40.Parent = Part3
787
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
788
Weld40.Part0 = Part3
789
Weld40.Part1 = Part229
790
Weld40.part1 = Part229
791
Weld41.Name = "BTWeld"
792
Weld41.Parent = Part3
793
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
794
Weld41.Part0 = Part3
795
Weld41.Part1 = Part469
796
Weld41.part1 = Part469
797
Weld42.Name = "BTWeld"
798
Weld42.Parent = Part3
799
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
800
Weld42.Part0 = Part3
801
Weld42.Part1 = Part169
802
Weld42.part1 = Part169
803
Weld43.Name = "BTWeld"
804
Weld43.Parent = Part3
805
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
806
Weld43.Part0 = Part3
807
Weld43.Part1 = Part463
808
Weld43.part1 = Part463
809
Weld44.Name = "BTWeld"
810
Weld44.Parent = Part3
811
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
812
Weld44.Part0 = Part3
813
Weld44.Part1 = Part411
814
Weld44.part1 = Part411
815
Weld45.Name = "BTWeld"
816
Weld45.Parent = Part3
817
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
818
Weld45.Part0 = Part3
819
Weld45.Part1 = Part475
820
Weld45.part1 = Part475
821
Weld46.Name = "BTWeld"
822
Weld46.Parent = Part3
823
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
824
Weld46.Part0 = Part3
825
Weld46.Part1 = Part473
826
Weld46.part1 = Part473
827
Weld47.Name = "BTWeld"
828
Weld47.Parent = Part3
829
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
830
Weld47.Part0 = Part3
831
Weld47.Part1 = Part355
832
Weld47.part1 = Part355
833
Weld48.Name = "BTWeld"
834
Weld48.Parent = Part3
835
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
836
Weld48.Part0 = Part3
837
Weld48.Part1 = Part341
838
Weld48.part1 = Part341
839
Weld49.Name = "BTWeld"
840
Weld49.Parent = Part3
841
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
842
Weld49.Part0 = Part3
843
Weld49.Part1 = Part269
844
Weld49.part1 = Part269
845
Weld50.Name = "BTWeld"
846
Weld50.Parent = Part3
847
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
848
Weld50.Part0 = Part3
849
Weld50.Part1 = Part379
850
Weld50.part1 = Part379
851
Weld51.Name = "BTWeld"
852
Weld51.Parent = Part3
853
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
854
Weld51.Part0 = Part3
855
Weld51.Part1 = Part455
856
Weld51.part1 = Part455
857
Weld52.Name = "BTWeld"
858
Weld52.Parent = Part3
859
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
860
Weld52.Part0 = Part3
861
Weld52.Part1 = Part453
862
Weld52.part1 = Part453
863
Weld53.Name = "BTWeld"
864
Weld53.Parent = Part3
865
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
866
Weld53.Part0 = Part3
867
Weld53.Part1 = Part425
868
Weld53.part1 = Part425
869
Weld54.Name = "BTWeld"
870
Weld54.Parent = Part3
871
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
872
Weld54.Part0 = Part3
873
Weld54.Part1 = Part241
874
Weld54.part1 = Part241
875
Weld55.Name = "BTWeld"
876
Weld55.Parent = Part3
877
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
878
Weld55.Part0 = Part3
879
Weld55.Part1 = Part321
880
Weld55.part1 = Part321
881
Weld56.Name = "BTWeld"
882
Weld56.Parent = Part3
883
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
884
Weld56.Part0 = Part3
885
Weld56.Part1 = Part449
886
Weld56.part1 = Part449
887
Weld57.Name = "BTWeld"
888
Weld57.Parent = Part3
889
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
890
Weld57.Part0 = Part3
891
Weld57.Part1 = Part261
892
Weld57.part1 = Part261
893
Weld58.Name = "BTWeld"
894
Weld58.Parent = Part3
895
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
896
Weld58.Part0 = Part3
897
Weld58.Part1 = Part367
898
Weld58.part1 = Part367
899
Weld59.Name = "BTWeld"
900
Weld59.Parent = Part3
901
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
902
Weld59.Part0 = Part3
903
Weld59.Part1 = Part179
904
Weld59.part1 = Part179
905
Weld60.Name = "BTWeld"
906
Weld60.Parent = Part3
907
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
908
Weld60.Part0 = Part3
909
Weld60.Part1 = Part437
910
Weld60.part1 = Part437
911
Weld61.Name = "BTWeld"
912
Weld61.Parent = Part3
913
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
914
Weld61.Part0 = Part3
915
Weld61.Part1 = Part365
916
Weld61.part1 = Part365
917
Weld62.Name = "BTWeld"
918
Weld62.Parent = Part3
919
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
920
Weld62.Part0 = Part3
921
Weld62.Part1 = Part423
922
Weld62.part1 = Part423
923
Weld63.Name = "BTWeld"
924
Weld63.Parent = Part3
925
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
926
Weld63.Part0 = Part3
927
Weld63.Part1 = Part421
928
Weld63.part1 = Part421
929
Weld64.Name = "BTWeld"
930
Weld64.Parent = Part3
931
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
932
Weld64.Part0 = Part3
933
Weld64.Part1 = Part391
934
Weld64.part1 = Part391
935
Weld65.Name = "BTWeld"
936
Weld65.Parent = Part3
937
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
938
Weld65.Part0 = Part3
939
Weld65.Part1 = Part419
940
Weld65.part1 = Part419
941
Weld66.Name = "BTWeld"
942
Weld66.Parent = Part3
943
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
944
Weld66.Part0 = Part3
945
Weld66.Part1 = Part415
946
Weld66.part1 = Part415
947
Weld67.Name = "BTWeld"
948
Weld67.Parent = Part3
949
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
950
Weld67.Part0 = Part3
951
Weld67.Part1 = Part193
952
Weld67.part1 = Part193
953
Weld68.Name = "BTWeld"
954
Weld68.Parent = Part3
955
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
956
Weld68.Part0 = Part3
957
Weld68.Part1 = Part447
958
Weld68.part1 = Part447
959
Weld69.Name = "BTWeld"
960
Weld69.Parent = Part3
961
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
962
Weld69.Part0 = Part3
963
Weld69.Part1 = Part329
964
Weld69.part1 = Part329
965
Weld70.Name = "BTWeld"
966
Weld70.Parent = Part3
967
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
968
Weld70.Part0 = Part3
969
Weld70.Part1 = Part213
970
Weld70.part1 = Part213
971
Weld71.Name = "BTWeld"
972
Weld71.Parent = Part3
973
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
974
Weld71.Part0 = Part3
975
Weld71.Part1 = Part257
976
Weld71.part1 = Part257
977
Weld72.Name = "BTWeld"
978
Weld72.Parent = Part3
979
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
980
Weld72.Part0 = Part3
981
Weld72.Part1 = Part173
982
Weld72.part1 = Part173
983
Weld73.Name = "BTWeld"
984
Weld73.Parent = Part3
985
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
986
Weld73.Part0 = Part3
987
Weld73.Part1 = Part361
988
Weld73.part1 = Part361
989
Weld74.Name = "BTWeld"
990
Weld74.Parent = Part3
991
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
992
Weld74.Part0 = Part3
993
Weld74.Part1 = Part377
994
Weld74.part1 = Part377
995
Weld75.Name = "BTWeld"
996
Weld75.Parent = Part3
997
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
998
Weld75.Part0 = Part3
999
Weld75.Part1 = Part283
1000
Weld75.part1 = Part283
1001
Weld76.Name = "BTWeld"
1002
Weld76.Parent = Part3
1003
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1004
Weld76.Part0 = Part3
1005
Weld76.Part1 = Part291
1006
Weld76.part1 = Part291
1007
Weld77.Name = "BTWeld"
1008
Weld77.Parent = Part3
1009
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1010
Weld77.Part0 = Part3
1011
Weld77.Part1 = Part395
1012
Weld77.part1 = Part395
1013
Weld78.Name = "BTWeld"
1014
Weld78.Parent = Part3
1015
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1016
Weld78.Part0 = Part3
1017
Weld78.Part1 = Part451
1018
Weld78.part1 = Part451
1019
Weld79.Name = "BTWeld"
1020
Weld79.Parent = Part3
1021
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1022
Weld79.Part0 = Part3
1023
Weld79.Part1 = Part203
1024
Weld79.part1 = Part203
1025
Weld80.Name = "BTWeld"
1026
Weld80.Parent = Part3
1027
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1028
Weld80.Part0 = Part3
1029
Weld80.Part1 = Part397
1030
Weld80.part1 = Part397
1031
Weld81.Name = "BTWeld"
1032
Weld81.Parent = Part3
1033
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1034
Weld81.Part0 = Part3
1035
Weld81.Part1 = Part237
1036
Weld81.part1 = Part237
1037
Weld82.Name = "BTWeld"
1038
Weld82.Parent = Part3
1039
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1040
Weld82.Part0 = Part3
1041
Weld82.Part1 = Part373
1042
Weld82.part1 = Part373
1043
Weld83.Name = "BTWeld"
1044
Weld83.Parent = Part3
1045
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1046
Weld83.Part0 = Part3
1047
Weld83.Part1 = Part163
1048
Weld83.part1 = Part163
1049
Weld84.Name = "BTWeld"
1050
Weld84.Parent = Part3
1051
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1052
Weld84.Part0 = Part3
1053
Weld84.Part1 = Part281
1054
Weld84.part1 = Part281
1055
Weld85.Name = "BTWeld"
1056
Weld85.Parent = Part3
1057
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1058
Weld85.Part0 = Part3
1059
Weld85.Part1 = Part345
1060
Weld85.part1 = Part345
1061
Weld86.Name = "BTWeld"
1062
Weld86.Parent = Part3
1063
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1064
Weld86.Part0 = Part3
1065
Weld86.Part1 = Part399
1066
Weld86.part1 = Part399
1067
Weld87.Name = "BTWeld"
1068
Weld87.Parent = Part3
1069
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1070
Weld87.Part0 = Part3
1071
Weld87.Part1 = Part199
1072
Weld87.part1 = Part199
1073
Weld88.Name = "BTWeld"
1074
Weld88.Parent = Part3
1075
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1076
Weld88.Part0 = Part3
1077
Weld88.Part1 = Part219
1078
Weld88.part1 = Part219
1079
Weld89.Name = "BTWeld"
1080
Weld89.Parent = Part3
1081
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1082
Weld89.Part0 = Part3
1083
Weld89.Part1 = Part1
1084
Weld89.part1 = Part1
1085
Weld90.Name = "BTWeld"
1086
Weld90.Parent = Part3
1087
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1088
Weld90.Part0 = Part3
1089
Weld90.Part1 = Part275
1090
Weld90.part1 = Part275
1091
Weld91.Name = "BTWeld"
1092
Weld91.Parent = Part3
1093
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1094
Weld91.Part0 = Part3
1095
Weld91.Part1 = Part233
1096
Weld91.part1 = Part233
1097
Weld92.Name = "BTWeld"
1098
Weld92.Parent = Part3
1099
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1100
Weld92.Part0 = Part3
1101
Weld92.Part1 = Part221
1102
Weld92.part1 = Part221
1103
Weld93.Name = "BTWeld"
1104
Weld93.Parent = Part3
1105
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1106
Weld93.Part0 = Part3
1107
Weld93.Part1 = Part467
1108
Weld93.part1 = Part467
1109
Weld94.Name = "BTWeld"
1110
Weld94.Parent = Part3
1111
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1112
Weld94.Part0 = Part3
1113
Weld94.Part1 = Part339
1114
Weld94.part1 = Part339
1115
Weld95.Name = "BTWeld"
1116
Weld95.Parent = Part3
1117
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1118
Weld95.Part0 = Part3
1119
Weld95.Part1 = Part401
1120
Weld95.part1 = Part401
1121
Weld96.Name = "BTWeld"
1122
Weld96.Parent = Part3
1123
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1124
Weld96.Part0 = Part3
1125
Weld96.Part1 = Part409
1126
Weld96.part1 = Part409
1127
Weld97.Name = "BTWeld"
1128
Weld97.Parent = Part3
1129
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1130
Weld97.Part0 = Part3
1131
Weld97.Part1 = Part381
1132
Weld97.part1 = Part381
1133
Weld98.Name = "BTWeld"
1134
Weld98.Parent = Part3
1135
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1136
Weld98.Part0 = Part3
1137
Weld98.Part1 = Part431
1138
Weld98.part1 = Part431
1139
Weld99.Name = "BTWeld"
1140
Weld99.Parent = Part3
1141
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1142
Weld99.Part0 = Part3
1143
Weld99.Part1 = Part215
1144
Weld99.part1 = Part215
1145
Weld100.Name = "BTWeld"
1146
Weld100.Parent = Part3
1147
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1148
Weld100.Part0 = Part3
1149
Weld100.Part1 = Part231
1150
Weld100.part1 = Part231
1151
Weld101.Name = "BTWeld"
1152
Weld101.Parent = Part3
1153
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1154
Weld101.Part0 = Part3
1155
Weld101.Part1 = Part195
1156
Weld101.part1 = Part195
1157
Weld102.Name = "BTWeld"
1158
Weld102.Parent = Part3
1159
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1160
Weld102.Part0 = Part3
1161
Weld102.Part1 = Part247
1162
Weld102.part1 = Part247
1163
Weld103.Name = "BTWeld"
1164
Weld103.Parent = Part3
1165
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1166
Weld103.Part0 = Part3
1167
Weld103.Part1 = Part307
1168
Weld103.part1 = Part307
1169
Weld104.Name = "BTWeld"
1170
Weld104.Parent = Part3
1171
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1172
Weld104.Part0 = Part3
1173
Weld104.Part1 = Part259
1174
Weld104.part1 = Part259
1175
Weld105.Name = "BTWeld"
1176
Weld105.Parent = Part3
1177
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1178
Weld105.Part0 = Part3
1179
Weld105.Part1 = Part407
1180
Weld105.part1 = Part407
1181
Weld106.Name = "BTWeld"
1182
Weld106.Parent = Part3
1183
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1184
Weld106.Part0 = Part3
1185
Weld106.Part1 = Part263
1186
Weld106.part1 = Part263
1187
Weld107.Name = "BTWeld"
1188
Weld107.Parent = Part3
1189
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1190
Weld107.Part0 = Part3
1191
Weld107.Part1 = Part351
1192
Weld107.part1 = Part351
1193
Weld108.Name = "BTWeld"
1194
Weld108.Parent = Part3
1195
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1196
Weld108.Part0 = Part3
1197
Weld108.Part1 = Part331
1198
Weld108.part1 = Part331
1199
Weld109.Name = "BTWeld"
1200
Weld109.Parent = Part3
1201
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1202
Weld109.Part0 = Part3
1203
Weld109.Part1 = Part187
1204
Weld109.part1 = Part187
1205
Weld110.Name = "BTWeld"
1206
Weld110.Parent = Part3
1207
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1208
Weld110.Part0 = Part3
1209
Weld110.Part1 = Part239
1210
Weld110.part1 = Part239
1211
Weld111.Name = "BTWeld"
1212
Weld111.Parent = Part3
1213
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1214
Weld111.Part0 = Part3
1215
Weld111.Part1 = Part293
1216
Weld111.part1 = Part293
1217
Weld112.Name = "BTWeld"
1218
Weld112.Parent = Part3
1219
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1220
Weld112.Part0 = Part3
1221
Weld112.Part1 = Part387
1222
Weld112.part1 = Part387
1223
Weld113.Name = "BTWeld"
1224
Weld113.Parent = Part3
1225
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1226
Weld113.Part0 = Part3
1227
Weld113.Part1 = Part471
1228
Weld113.part1 = Part471
1229
Weld114.Name = "BTWeld"
1230
Weld114.Parent = Part3
1231
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1232
Weld114.Part0 = Part3
1233
Weld114.Part1 = Part301
1234
Weld114.part1 = Part301
1235
Weld115.Name = "BTWeld"
1236
Weld115.Parent = Part3
1237
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1238
Weld115.Part0 = Part3
1239
Weld115.Part1 = Part389
1240
Weld115.part1 = Part389
1241
Weld116.Name = "BTWeld"
1242
Weld116.Parent = Part3
1243
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1244
Weld116.Part0 = Part3
1245
Weld116.Part1 = Part255
1246
Weld116.part1 = Part255
1247
Weld117.Name = "BTWeld"
1248
Weld117.Parent = Part3
1249
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1250
Weld117.Part0 = Part3
1251
Weld117.Part1 = Part299
1252
Weld117.part1 = Part299
1253
Weld118.Name = "BTWeld"
1254
Weld118.Parent = Part3
1255
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1256
Weld118.Part0 = Part3
1257
Weld118.Part1 = Part461
1258
Weld118.part1 = Part461
1259
Weld119.Name = "BTWeld"
1260
Weld119.Parent = Part3
1261
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1262
Weld119.Part0 = Part3
1263
Weld119.Part1 = Part349
1264
Weld119.part1 = Part349
1265
Weld120.Name = "BTWeld"
1266
Weld120.Parent = Part3
1267
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1268
Weld120.Part0 = Part3
1269
Weld120.Part1 = Part217
1270
Weld120.part1 = Part217
1271
Weld121.Name = "BTWeld"
1272
Weld121.Parent = Part3
1273
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1274
Weld121.Part0 = Part3
1275
Weld121.Part1 = Part393
1276
Weld121.part1 = Part393
1277
Weld122.Name = "BTWeld"
1278
Weld122.Parent = Part3
1279
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1280
Weld122.Part0 = Part3
1281
Weld122.Part1 = Part287
1282
Weld122.part1 = Part287
1283
Weld123.Name = "BTWeld"
1284
Weld123.Parent = Part3
1285
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1286
Weld123.Part0 = Part3
1287
Weld123.Part1 = Part235
1288
Weld123.part1 = Part235
1289
Weld124.Name = "BTWeld"
1290
Weld124.Parent = Part3
1291
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1292
Weld124.Part0 = Part3
1293
Weld124.Part1 = Part227
1294
Weld124.part1 = Part227
1295
Weld125.Name = "BTWeld"
1296
Weld125.Parent = Part3
1297
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1298
Weld125.Part0 = Part3
1299
Weld125.Part1 = Part375
1300
Weld125.part1 = Part375
1301
Weld126.Name = "BTWeld"
1302
Weld126.Parent = Part3
1303
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1304
Weld126.Part0 = Part3
1305
Weld126.Part1 = Part223
1306
Weld126.part1 = Part223
1307
Weld127.Name = "BTWeld"
1308
Weld127.Parent = Part3
1309
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1310
Weld127.Part0 = Part3
1311
Weld127.Part1 = Part347
1312
Weld127.part1 = Part347
1313
Weld128.Name = "BTWeld"
1314
Weld128.Parent = Part3
1315
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1316
Weld128.Part0 = Part3
1317
Weld128.Part1 = Part207
1318
Weld128.part1 = Part207
1319
Weld129.Name = "BTWeld"
1320
Weld129.Parent = Part3
1321
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1322
Weld129.Part0 = Part3
1323
Weld129.Part1 = Part273
1324
Weld129.part1 = Part273
1325
Weld130.Name = "BTWeld"
1326
Weld130.Parent = Part3
1327
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1328
Weld130.Part0 = Part3
1329
Weld130.Part1 = Part369
1330
Weld130.part1 = Part369
1331
Weld131.Name = "BTWeld"
1332
Weld131.Parent = Part3
1333
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1334
Weld131.Part0 = Part3
1335
Weld131.Part1 = Part285
1336
Weld131.part1 = Part285
1337
Weld132.Name = "BTWeld"
1338
Weld132.Parent = Part3
1339
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1340
Weld132.Part0 = Part3
1341
Weld132.Part1 = Part405
1342
Weld132.part1 = Part405
1343
Weld133.Name = "BTWeld"
1344
Weld133.Parent = Part3
1345
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1346
Weld133.Part0 = Part3
1347
Weld133.Part1 = Part359
1348
Weld133.part1 = Part359
1349
Weld134.Name = "BTWeld"
1350
Weld134.Parent = Part3
1351
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1352
Weld134.Part0 = Part3
1353
Weld134.Part1 = Part183
1354
Weld134.part1 = Part183
1355
Weld135.Name = "BTWeld"
1356
Weld135.Parent = Part3
1357
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1358
Weld135.Part0 = Part3
1359
Weld135.Part1 = Part225
1360
Weld135.part1 = Part225
1361
Weld136.Name = "BTWeld"
1362
Weld136.Parent = Part3
1363
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1364
Weld136.Part0 = Part3
1365
Weld136.Part1 = Part337
1366
Weld136.part1 = Part337
1367
Weld137.Name = "BTWeld"
1368
Weld137.Parent = Part3
1369
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1370
Weld137.Part0 = Part3
1371
Weld137.Part1 = Part245
1372
Weld137.part1 = Part245
1373
Weld138.Name = "BTWeld"
1374
Weld138.Parent = Part3
1375
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1376
Weld138.Part0 = Part3
1377
Weld138.Part1 = Part309
1378
Weld138.part1 = Part309
1379
Weld139.Name = "BTWeld"
1380
Weld139.Parent = Part3
1381
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1382
Weld139.Part0 = Part3
1383
Weld139.Part1 = Part181
1384
Weld139.part1 = Part181
1385
Weld140.Name = "BTWeld"
1386
Weld140.Parent = Part3
1387
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1388
Weld140.Part0 = Part3
1389
Weld140.Part1 = Part333
1390
Weld140.part1 = Part333
1391
Weld141.Name = "BTWeld"
1392
Weld141.Parent = Part3
1393
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1394
Weld141.Part0 = Part3
1395
Weld141.Part1 = Part249
1396
Weld141.part1 = Part249
1397
Weld142.Name = "BTWeld"
1398
Weld142.Parent = Part3
1399
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1400
Weld142.Part0 = Part3
1401
Weld142.Part1 = Part205
1402
Weld142.part1 = Part205
1403
Weld143.Name = "BTWeld"
1404
Weld143.Parent = Part3
1405
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1406
Weld143.Part0 = Part3
1407
Weld143.Part1 = Part385
1408
Weld143.part1 = Part385
1409
Weld144.Name = "BTWeld"
1410
Weld144.Parent = Part3
1411
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1412
Weld144.Part0 = Part3
1413
Weld144.Part1 = Part197
1414
Weld144.part1 = Part197
1415
Weld145.Name = "BTWeld"
1416
Weld145.Parent = Part3
1417
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1418
Weld145.Part0 = Part3
1419
Weld145.Part1 = Part357
1420
Weld145.part1 = Part357
1421
Weld146.Name = "BTWeld"
1422
Weld146.Parent = Part3
1423
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1424
Weld146.Part0 = Part3
1425
Weld146.Part1 = Part343
1426
Weld146.part1 = Part343
1427
Weld147.Name = "BTWeld"
1428
Weld147.Parent = Part3
1429
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1430
Weld147.Part0 = Part3
1431
Weld147.Part1 = Part353
1432
Weld147.part1 = Part353
1433
Weld148.Name = "BTWeld"
1434
Weld148.Parent = Part3
1435
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1436
Weld148.Part0 = Part3
1437
Weld148.Part1 = Part313
1438
Weld148.part1 = Part313
1439
Weld149.Name = "BTWeld"
1440
Weld149.Parent = Part3
1441
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1442
Weld149.Part0 = Part3
1443
Weld149.Part1 = Part211
1444
Weld149.part1 = Part211
1445
Weld150.Name = "BTWeld"
1446
Weld150.Parent = Part3
1447
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1448
Weld150.Part0 = Part3
1449
Weld150.Part1 = Part311
1450
Weld150.part1 = Part311
1451
Weld151.Name = "BTWeld"
1452
Weld151.Parent = Part3
1453
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1454
Weld151.Part0 = Part3
1455
Weld151.Part1 = Part319
1456
Weld151.part1 = Part319
1457
Weld152.Name = "BTWeld"
1458
Weld152.Parent = Part3
1459
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1460
Weld152.Part0 = Part3
1461
Weld152.Part1 = Part189
1462
Weld152.part1 = Part189
1463
Weld153.Name = "BTWeld"
1464
Weld153.Parent = Part3
1465
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1466
Weld153.Part0 = Part3
1467
Weld153.Part1 = Part271
1468
Weld153.part1 = Part271
1469
Weld154.Name = "BTWeld"
1470
Weld154.Parent = Part3
1471
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1472
Weld154.Part0 = Part3
1473
Weld154.Part1 = Part303
1474
Weld154.part1 = Part303
1475
Weld155.Name = "BTWeld"
1476
Weld155.Parent = Part3
1477
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1478
Weld155.Part0 = Part3
1479
Weld155.Part1 = Part305
1480
Weld155.part1 = Part305
1481
Weld156.Name = "BTWeld"
1482
Weld156.Parent = Part3
1483
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1484
Weld156.Part0 = Part3
1485
Weld156.Part1 = Part413
1486
Weld156.part1 = Part413
1487
Weld157.Name = "BTWeld"
1488
Weld157.Parent = Part3
1489
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1490
Weld157.Part0 = Part3
1491
Weld157.Part1 = Part267
1492
Weld157.part1 = Part267
1493
Weld158.Name = "BTWeld"
1494
Weld158.Parent = Part3
1495
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1496
Weld158.Part0 = Part3
1497
Weld158.Part1 = Part439
1498
Weld158.part1 = Part439
1499
Weld159.Name = "BTWeld"
1500
Weld159.Parent = Part3
1501
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1502
Weld159.Part0 = Part3
1503
Weld159.Part1 = Part201
1504
Weld159.part1 = Part201
1505
Weld160.Name = "BTWeld"
1506
Weld160.Parent = Part3
1507
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1508
Weld160.Part0 = Part3
1509
Weld160.Part1 = Part279
1510
Weld160.part1 = Part279
1511
Weld161.Name = "BTWeld"
1512
Weld161.Parent = Part3
1513
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1514
Weld161.Part0 = Part3
1515
Weld161.Part1 = Part335
1516
Weld161.part1 = Part335
1517
Weld162.Name = "BTWeld"
1518
Weld162.Parent = Part3
1519
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1520
Weld162.Part0 = Part3
1521
Weld162.Part1 = Part185
1522
Weld162.part1 = Part185
1523
Part163.Parent = Model0
1524
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1525
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1526
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1527
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1528
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1529
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1530
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1531
Part163.Anchored = true
1532
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1533
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1534
Part163.BrickColor = BrickColor.new("Institutional white")
1535
Part163.CanCollide = false
1536
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1537
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1538
Part163.Material = Enum.Material.Metal
1539
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1540
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1541
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1542
Part163.brickColor = BrickColor.new("Institutional white")
1543
SpecialMesh164.Parent = Part163
1544
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1545
SpecialMesh164.MeshType = Enum.MeshType.Brick
1546
Part165.Parent = Model0
1547
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1548
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1549
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1550
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1551
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1552
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1553
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1554
Part165.Anchored = true
1555
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1556
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1557
Part165.BrickColor = BrickColor.new("Institutional white")
1558
Part165.CanCollide = false
1559
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1560
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1561
Part165.Material = Enum.Material.Metal
1562
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1563
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1564
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1565
Part165.brickColor = BrickColor.new("Institutional white")
1566
SpecialMesh166.Parent = Part165
1567
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1568
SpecialMesh166.MeshType = Enum.MeshType.Brick
1569
Part167.Parent = Model0
1570
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1571
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1572
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1573
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1574
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1575
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1576
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1577
Part167.Anchored = true
1578
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1579
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1580
Part167.BrickColor = BrickColor.new("Institutional white")
1581
Part167.CanCollide = false
1582
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1583
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1584
Part167.Material = Enum.Material.Glass
1585
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1586
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1587
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1588
Part167.brickColor = BrickColor.new("Institutional white")
1589
SpecialMesh168.Parent = Part167
1590
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1591
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1592
Part169.Parent = Model0
1593
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1594
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1595
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1596
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1597
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1598
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1599
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1600
Part169.Anchored = true
1601
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1602
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1603
Part169.BrickColor = BrickColor.new("Carnation pink")
1604
Part169.CanCollide = false
1605
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1606
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1607
Part169.Material = Enum.Material.Neon
1608
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1609
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1610
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1611
Part169.brickColor = BrickColor.new("Carnation pink")
1612
SpecialMesh170.Parent = Part169
1613
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1614
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1615
Part171.Parent = Model0
1616
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1617
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1618
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1619
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1620
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1621
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1622
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1623
Part171.Anchored = true
1624
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1625
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1626
Part171.BrickColor = BrickColor.new("Institutional white")
1627
Part171.CanCollide = false
1628
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1629
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1630
Part171.Material = Enum.Material.Metal
1631
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1632
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1633
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1634
Part171.brickColor = BrickColor.new("Institutional white")
1635
SpecialMesh172.Parent = Part171
1636
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1637
SpecialMesh172.MeshType = Enum.MeshType.Brick
1638
Part173.Parent = Model0
1639
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1640
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1641
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1642
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1643
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1644
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1645
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1646
Part173.Anchored = true
1647
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1648
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1649
Part173.BrickColor = BrickColor.new("Carnation pink")
1650
Part173.CanCollide = false
1651
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1652
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1653
Part173.Material = Enum.Material.Neon
1654
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1655
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1656
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1657
Part173.brickColor = BrickColor.new("Carnation pink")
1658
SpecialMesh174.Parent = Part173
1659
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1660
SpecialMesh174.MeshType = Enum.MeshType.Brick
1661
Part175.Parent = Model0
1662
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1663
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1664
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1665
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1666
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1667
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1668
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1669
Part175.Anchored = true
1670
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1671
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1672
Part175.BrickColor = BrickColor.new("Institutional white")
1673
Part175.CanCollide = false
1674
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1675
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1676
Part175.Material = Enum.Material.Metal
1677
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1678
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1679
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1680
Part175.brickColor = BrickColor.new("Institutional white")
1681
SpecialMesh176.Parent = Part175
1682
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1683
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1684
Part177.Parent = Model0
1685
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1686
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1687
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1688
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1689
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1690
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1691
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1692
Part177.Anchored = true
1693
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1694
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1695
Part177.BrickColor = BrickColor.new("Institutional white")
1696
Part177.CanCollide = false
1697
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1698
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1699
Part177.Material = Enum.Material.Metal
1700
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1701
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1702
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1703
Part177.brickColor = BrickColor.new("Institutional white")
1704
SpecialMesh178.Parent = Part177
1705
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1706
SpecialMesh178.MeshType = Enum.MeshType.Brick
1707
Part179.Parent = Model0
1708
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1709
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1710
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1711
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1712
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1713
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1714
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1715
Part179.Anchored = true
1716
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1718
Part179.BrickColor = BrickColor.new("Institutional white")
1719
Part179.CanCollide = false
1720
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1721
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part179.Material = Enum.Material.Metal
1723
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1724
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1725
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1726
Part179.brickColor = BrickColor.new("Institutional white")
1727
SpecialMesh180.Parent = Part179
1728
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1729
SpecialMesh180.MeshType = Enum.MeshType.Brick
1730
Part181.Parent = Model0
1731
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1732
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1733
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1734
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1735
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1736
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1737
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1738
Part181.Anchored = true
1739
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1741
Part181.BrickColor = BrickColor.new("Institutional white")
1742
Part181.CanCollide = false
1743
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1744
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1745
Part181.Material = Enum.Material.Metal
1746
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1747
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1748
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1749
Part181.brickColor = BrickColor.new("Institutional white")
1750
SpecialMesh182.Parent = Part181
1751
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1752
SpecialMesh182.MeshType = Enum.MeshType.Brick
1753
Part183.Parent = Model0
1754
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1755
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1756
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1757
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1758
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1759
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1760
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1761
Part183.Anchored = true
1762
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1763
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1764
Part183.BrickColor = BrickColor.new("Institutional white")
1765
Part183.CanCollide = false
1766
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1767
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1768
Part183.Material = Enum.Material.Metal
1769
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1770
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1771
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1772
Part183.brickColor = BrickColor.new("Institutional white")
1773
SpecialMesh184.Parent = Part183
1774
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1775
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1776
Part185.Parent = Model0
1777
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1778
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1779
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1780
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1781
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1782
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1783
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1784
Part185.Anchored = true
1785
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1786
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1787
Part185.BrickColor = BrickColor.new("Institutional white")
1788
Part185.CanCollide = false
1789
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1790
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1791
Part185.Material = Enum.Material.Metal
1792
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1793
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1794
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1795
Part185.brickColor = BrickColor.new("Institutional white")
1796
SpecialMesh186.Parent = Part185
1797
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1798
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1799
Part187.Parent = Model0
1800
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1801
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1802
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1803
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1804
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1805
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1806
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1807
Part187.Anchored = true
1808
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1810
Part187.BrickColor = BrickColor.new("Institutional white")
1811
Part187.CanCollide = false
1812
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1813
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1814
Part187.Material = Enum.Material.Metal
1815
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1816
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1817
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1818
Part187.brickColor = BrickColor.new("Institutional white")
1819
SpecialMesh188.Parent = Part187
1820
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1821
SpecialMesh188.MeshType = Enum.MeshType.Brick
1822
Part189.Parent = Model0
1823
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1824
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1825
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1826
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1827
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1828
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1829
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1830
Part189.Anchored = true
1831
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1833
Part189.BrickColor = BrickColor.new("Carnation pink")
1834
Part189.CanCollide = false
1835
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1836
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1837
Part189.Material = Enum.Material.Neon
1838
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1839
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1840
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1841
Part189.brickColor = BrickColor.new("Carnation pink")
1842
SpecialMesh190.Parent = Part189
1843
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
1844
SpecialMesh190.MeshType = Enum.MeshType.Brick
1845
Part191.Parent = Model0
1846
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
1847
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1848
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
1849
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
1850
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
1851
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
1852
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
1853
Part191.Anchored = true
1854
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1855
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1856
Part191.BrickColor = BrickColor.new("Really red")
1857
Part191.CanCollide = false
1858
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1859
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1860
Part191.Material = Enum.Material.Neon
1861
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1862
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1863
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1864
Part191.brickColor = BrickColor.new("Teal")
1865
SpecialMesh192.Parent = Part191
1866
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
1867
SpecialMesh192.MeshType = Enum.MeshType.Wedge
1868
Part193.Parent = Model0
1869
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
1870
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
1871
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
1872
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
1873
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1874
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
1875
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
1876
Part193.Anchored = true
1877
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1878
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1879
Part193.BrickColor = BrickColor.new("Institutional white")
1880
Part193.CanCollide = false
1881
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1882
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part193.Material = Enum.Material.Metal
1884
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1885
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1886
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1887
Part193.brickColor = BrickColor.new("Institutional white")
1888
SpecialMesh194.Parent = Part193
1889
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
1890
SpecialMesh194.MeshType = Enum.MeshType.Brick
1891
Part195.Parent = Model0
1892
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
1893
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
1894
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
1895
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
1896
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
1897
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
1898
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
1899
Part195.Anchored = true
1900
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1902
Part195.BrickColor = BrickColor.new("Really red")
1903
Part195.CanCollide = false
1904
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1905
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1906
Part195.Material = Enum.Material.Neon
1907
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1908
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1909
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1910
Part195.brickColor = BrickColor.new("Teal")
1911
SpecialMesh196.Parent = Part195
1912
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
1913
SpecialMesh196.MeshType = Enum.MeshType.Wedge
1914
Part197.Parent = Model0
1915
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
1916
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
1917
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
1918
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
1919
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
1920
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
1921
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
1922
Part197.Anchored = true
1923
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1924
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1925
Part197.BrickColor = BrickColor.new("Teal")
1926
Part197.CanCollide = false
1927
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1928
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1929
Part197.Material = Enum.Material.Neon
1930
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1931
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1932
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1933
Part197.brickColor = BrickColor.new("Teal")
1934
SpecialMesh198.Parent = Part197
1935
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
1936
SpecialMesh198.MeshType = Enum.MeshType.Wedge
1937
Part199.Parent = Model0
1938
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1939
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1940
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
1941
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1942
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1943
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
1944
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
1945
Part199.Anchored = true
1946
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1947
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1948
Part199.BrickColor = BrickColor.new("Carnation pink")
1949
Part199.CanCollide = false
1950
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1951
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1952
Part199.Material = Enum.Material.Neon
1953
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1954
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1955
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1956
Part199.brickColor = BrickColor.new("Carnation pink")
1957
SpecialMesh200.Parent = Part199
1958
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
1959
SpecialMesh200.MeshType = Enum.MeshType.Brick
1960
Part201.Parent = Model0
1961
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
1962
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1963
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
1964
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1965
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1966
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
1967
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
1968
Part201.Anchored = true
1969
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1970
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1971
Part201.BrickColor = BrickColor.new("Institutional white")
1972
Part201.CanCollide = false
1973
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1974
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1975
Part201.Material = Enum.Material.Metal
1976
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1977
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1978
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1979
Part201.brickColor = BrickColor.new("Institutional white")
1980
SpecialMesh202.Parent = Part201
1981
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
1982
SpecialMesh202.MeshType = Enum.MeshType.Wedge
1983
Part203.Parent = Model0
1984
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
1985
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
1986
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
1987
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
1988
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1989
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
1990
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
1991
Part203.Anchored = true
1992
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1994
Part203.BrickColor = BrickColor.new("Institutional white")
1995
Part203.CanCollide = false
1996
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1997
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1998
Part203.Material = Enum.Material.Metal
1999
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2000
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2001
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2002
Part203.brickColor = BrickColor.new("Institutional white")
2003
SpecialMesh204.Parent = Part203
2004
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2005
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2006
Part205.Parent = Model0
2007
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2008
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2009
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2010
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2011
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2012
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2013
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2014
Part205.Anchored = true
2015
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2016
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2017
Part205.BrickColor = BrickColor.new("Institutional white")
2018
Part205.CanCollide = false
2019
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2020
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2021
Part205.Material = Enum.Material.Metal
2022
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2023
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2024
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2025
Part205.brickColor = BrickColor.new("Institutional white")
2026
SpecialMesh206.Parent = Part205
2027
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2028
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2029
Part207.Parent = Model0
2030
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2031
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2032
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2033
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2034
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2035
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2036
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2037
Part207.Anchored = true
2038
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2040
Part207.BrickColor = BrickColor.new("Institutional white")
2041
Part207.CanCollide = false
2042
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2043
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2044
Part207.Material = Enum.Material.Metal
2045
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2046
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2047
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2048
Part207.brickColor = BrickColor.new("Institutional white")
2049
SpecialMesh208.Parent = Part207
2050
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2051
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2052
Part209.Parent = Model0
2053
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2054
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2055
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2056
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2057
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2058
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2059
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2060
Part209.Anchored = true
2061
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2062
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2063
Part209.BrickColor = BrickColor.new("Institutional white")
2064
Part209.CanCollide = false
2065
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2066
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2067
Part209.Material = Enum.Material.Metal
2068
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2069
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2070
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2071
Part209.brickColor = BrickColor.new("Institutional white")
2072
SpecialMesh210.Parent = Part209
2073
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2074
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2075
Part211.Parent = Model0
2076
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2077
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2078
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2079
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2080
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2081
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2082
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2083
Part211.Anchored = true
2084
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2085
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2086
Part211.BrickColor = BrickColor.new("Teal")
2087
Part211.CanCollide = false
2088
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2089
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2090
Part211.Material = Enum.Material.Neon
2091
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2092
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2093
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2094
Part211.brickColor = BrickColor.new("Teal")
2095
SpecialMesh212.Parent = Part211
2096
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2097
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2098
Part213.Parent = Model0
2099
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2100
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2101
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2102
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2103
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2104
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2105
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2106
Part213.Anchored = true
2107
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part213.BrickColor = BrickColor.new("Carnation pink")
2110
Part213.CanCollide = false
2111
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2112
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2113
Part213.Material = Enum.Material.Neon
2114
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2115
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2116
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2117
Part213.brickColor = BrickColor.new("Carnation pink")
2118
SpecialMesh214.Parent = Part213
2119
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2120
SpecialMesh214.MeshType = Enum.MeshType.Brick
2121
Part215.Parent = Model0
2122
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2123
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2124
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2125
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2126
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2127
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2128
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2129
Part215.Anchored = true
2130
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2131
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2132
Part215.BrickColor = BrickColor.new("Institutional white")
2133
Part215.CanCollide = false
2134
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2135
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2136
Part215.Material = Enum.Material.Metal
2137
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2138
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2139
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2140
Part215.brickColor = BrickColor.new("Institutional white")
2141
SpecialMesh216.Parent = Part215
2142
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2143
SpecialMesh216.MeshType = Enum.MeshType.Brick
2144
Part217.Parent = Model0
2145
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2146
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2147
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2148
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2149
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2150
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2151
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2152
Part217.Anchored = true
2153
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2155
Part217.BrickColor = BrickColor.new("Teal")
2156
Part217.CanCollide = false
2157
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2158
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2159
Part217.Material = Enum.Material.Neon
2160
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2161
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2162
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2163
Part217.brickColor = BrickColor.new("Teal")
2164
SpecialMesh218.Parent = Part217
2165
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2166
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2167
Part219.Parent = Model0
2168
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2169
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2170
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2171
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2172
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2173
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2174
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2175
Part219.Anchored = true
2176
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2177
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2178
Part219.BrickColor = BrickColor.new("Institutional white")
2179
Part219.CanCollide = false
2180
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2181
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2182
Part219.Material = Enum.Material.Metal
2183
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2184
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2185
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2186
Part219.brickColor = BrickColor.new("Institutional white")
2187
SpecialMesh220.Parent = Part219
2188
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2189
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2190
Part221.Parent = Model0
2191
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2192
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2193
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2194
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2195
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2196
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2197
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2198
Part221.Anchored = true
2199
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2201
Part221.BrickColor = BrickColor.new("Institutional white")
2202
Part221.CanCollide = false
2203
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2204
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2205
Part221.Material = Enum.Material.Glass
2206
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2207
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2208
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2209
Part221.brickColor = BrickColor.new("Institutional white")
2210
SpecialMesh222.Parent = Part221
2211
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2212
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2213
Part223.Parent = Model0
2214
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2215
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2216
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2217
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2218
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2219
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2220
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2221
Part223.Anchored = true
2222
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2224
Part223.BrickColor = BrickColor.new("Institutional white")
2225
Part223.CanCollide = false
2226
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2227
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2228
Part223.Material = Enum.Material.Glass
2229
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2230
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2231
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2232
Part223.brickColor = BrickColor.new("Institutional white")
2233
SpecialMesh224.Parent = Part223
2234
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2235
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2236
Part225.Parent = Model0
2237
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2238
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2239
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2240
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2241
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2242
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2243
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2244
Part225.Anchored = true
2245
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2246
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2247
Part225.BrickColor = BrickColor.new("Institutional white")
2248
Part225.CanCollide = false
2249
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2250
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2251
Part225.Material = Enum.Material.Metal
2252
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2253
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2254
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2255
Part225.brickColor = BrickColor.new("Institutional white")
2256
SpecialMesh226.Parent = Part225
2257
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2258
SpecialMesh226.MeshType = Enum.MeshType.Brick
2259
Part227.Parent = Model0
2260
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2261
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2262
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2263
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2264
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2265
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2266
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2267
Part227.Anchored = true
2268
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2269
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2270
Part227.BrickColor = BrickColor.new("Institutional white")
2271
Part227.CanCollide = false
2272
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2273
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2274
Part227.Material = Enum.Material.Metal
2275
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2276
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2277
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2278
Part227.brickColor = BrickColor.new("Institutional white")
2279
SpecialMesh228.Parent = Part227
2280
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2281
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2282
Part229.Parent = Model0
2283
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2284
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2285
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2286
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2287
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2288
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2289
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2290
Part229.Anchored = true
2291
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2293
Part229.BrickColor = BrickColor.new("Institutional white")
2294
Part229.CanCollide = false
2295
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2296
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2297
Part229.Material = Enum.Material.Metal
2298
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2299
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2300
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2301
Part229.brickColor = BrickColor.new("Institutional white")
2302
SpecialMesh230.Parent = Part229
2303
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2304
SpecialMesh230.MeshType = Enum.MeshType.Brick
2305
Part231.Parent = Model0
2306
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2307
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2308
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2309
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2310
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2311
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2312
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2313
Part231.Anchored = true
2314
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2315
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2316
Part231.BrickColor = BrickColor.new("Institutional white")
2317
Part231.CanCollide = false
2318
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2319
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2320
Part231.Material = Enum.Material.Glass
2321
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2322
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2323
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2324
Part231.brickColor = BrickColor.new("Institutional white")
2325
SpecialMesh232.Parent = Part231
2326
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2327
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2328
Part233.Parent = Model0
2329
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2330
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2331
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2332
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2333
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2334
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2335
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2336
Part233.Anchored = true
2337
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2338
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2339
Part233.BrickColor = BrickColor.new("Institutional white")
2340
Part233.CanCollide = false
2341
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2342
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2343
Part233.Material = Enum.Material.Metal
2344
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2345
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2346
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2347
Part233.brickColor = BrickColor.new("Institutional white")
2348
SpecialMesh234.Parent = Part233
2349
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2350
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2351
Part235.Parent = Model0
2352
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2353
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2354
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2355
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2356
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2357
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2358
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2359
Part235.Anchored = true
2360
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2362
Part235.BrickColor = BrickColor.new("Institutional white")
2363
Part235.CanCollide = false
2364
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2365
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2366
Part235.Material = Enum.Material.Metal
2367
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2368
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2369
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2370
Part235.brickColor = BrickColor.new("Institutional white")
2371
SpecialMesh236.Parent = Part235
2372
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2373
SpecialMesh236.MeshType = Enum.MeshType.Brick
2374
Part237.Parent = Model0
2375
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2376
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2377
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2378
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2379
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2380
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2381
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2382
Part237.Anchored = true
2383
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2384
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part237.BrickColor = BrickColor.new("Institutional white")
2386
Part237.CanCollide = false
2387
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2388
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2389
Part237.Material = Enum.Material.Metal
2390
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2391
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2392
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2393
Part237.brickColor = BrickColor.new("Institutional white")
2394
SpecialMesh238.Parent = Part237
2395
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2396
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2397
Part239.Parent = Model0
2398
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2399
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2400
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2401
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2402
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2403
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2404
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2405
Part239.Anchored = true
2406
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2408
Part239.BrickColor = BrickColor.new("Institutional white")
2409
Part239.CanCollide = false
2410
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2411
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2412
Part239.Material = Enum.Material.Metal
2413
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2414
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2415
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2416
Part239.brickColor = BrickColor.new("Institutional white")
2417
SpecialMesh240.Parent = Part239
2418
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2419
SpecialMesh240.MeshType = Enum.MeshType.Brick
2420
Part241.Parent = Model0
2421
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2422
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2423
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2424
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2425
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2426
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2427
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2428
Part241.Anchored = true
2429
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2431
Part241.BrickColor = BrickColor.new("Institutional white")
2432
Part241.CanCollide = false
2433
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2434
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2435
Part241.Material = Enum.Material.Metal
2436
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2437
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2438
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2439
Part241.brickColor = BrickColor.new("Institutional white")
2440
SpecialMesh242.Parent = Part241
2441
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2442
SpecialMesh242.MeshType = Enum.MeshType.Brick
2443
Part243.Parent = Model0
2444
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2445
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2446
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2447
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2448
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2449
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2450
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2451
Part243.Anchored = true
2452
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2453
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2454
Part243.BrickColor = BrickColor.new("Institutional white")
2455
Part243.CanCollide = false
2456
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2457
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2458
Part243.Material = Enum.Material.Metal
2459
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2460
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2461
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2462
Part243.brickColor = BrickColor.new("Institutional white")
2463
SpecialMesh244.Parent = Part243
2464
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2465
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2466
Part245.Parent = Model0
2467
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2468
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2469
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2470
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2471
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2472
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2473
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2474
Part245.Anchored = true
2475
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2476
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2477
Part245.BrickColor = BrickColor.new("Teal")
2478
Part245.CanCollide = false
2479
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2480
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2481
Part245.Material = Enum.Material.Neon
2482
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2483
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2484
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2485
Part245.brickColor = BrickColor.new("Teal")
2486
SpecialMesh246.Parent = Part245
2487
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2488
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2489
Part247.Parent = Model0
2490
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2491
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2492
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2493
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2494
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2495
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2496
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2497
Part247.Anchored = true
2498
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2500
Part247.BrickColor = BrickColor.new("Institutional white")
2501
Part247.CanCollide = false
2502
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2503
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2504
Part247.Material = Enum.Material.Metal
2505
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2506
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2507
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2508
Part247.brickColor = BrickColor.new("Institutional white")
2509
SpecialMesh248.Parent = Part247
2510
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2511
SpecialMesh248.MeshType = Enum.MeshType.Brick
2512
Part249.Parent = Model0
2513
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2514
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2515
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2516
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2517
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2518
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2519
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2520
Part249.Anchored = true
2521
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2523
Part249.BrickColor = BrickColor.new("Teal")
2524
Part249.CanCollide = false
2525
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2526
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2527
Part249.Material = Enum.Material.Neon
2528
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2529
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2530
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2531
Part249.brickColor = BrickColor.new("Teal")
2532
SpecialMesh250.Parent = Part249
2533
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2534
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2535
Part251.Parent = Model0
2536
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2537
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2538
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2539
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2540
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2541
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2542
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2543
Part251.Anchored = true
2544
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2545
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2546
Part251.BrickColor = BrickColor.new("Institutional white")
2547
Part251.CanCollide = false
2548
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2549
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2550
Part251.Material = Enum.Material.Metal
2551
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2552
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2553
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2554
Part251.brickColor = BrickColor.new("Institutional white")
2555
SpecialMesh252.Parent = Part251
2556
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2557
SpecialMesh252.MeshType = Enum.MeshType.Brick
2558
Part253.Parent = Model0
2559
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2560
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2561
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2562
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2563
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2564
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2565
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2566
Part253.Anchored = true
2567
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2569
Part253.BrickColor = BrickColor.new("Institutional white")
2570
Part253.CanCollide = false
2571
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2572
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2573
Part253.Material = Enum.Material.Metal
2574
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2575
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2576
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2577
Part253.brickColor = BrickColor.new("Institutional white")
2578
SpecialMesh254.Parent = Part253
2579
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2580
SpecialMesh254.MeshType = Enum.MeshType.Brick
2581
Part255.Parent = Model0
2582
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2583
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2584
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2585
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2586
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2587
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2588
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2589
Part255.Anchored = true
2590
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2591
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2592
Part255.BrickColor = BrickColor.new("Carnation pink")
2593
Part255.CanCollide = false
2594
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2595
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2596
Part255.Material = Enum.Material.Neon
2597
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2598
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2599
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2600
Part255.brickColor = BrickColor.new("Carnation pink")
2601
SpecialMesh256.Parent = Part255
2602
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2603
SpecialMesh256.MeshType = Enum.MeshType.Brick
2604
Part257.Parent = Model0
2605
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2606
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2607
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2608
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2609
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2610
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2611
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2612
Part257.Anchored = true
2613
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2615
Part257.BrickColor = BrickColor.new("Teal")
2616
Part257.CanCollide = false
2617
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2618
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2619
Part257.Material = Enum.Material.Neon
2620
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2621
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2622
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2623
Part257.brickColor = BrickColor.new("Teal")
2624
SpecialMesh258.Parent = Part257
2625
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2626
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2627
Part259.Parent = Model0
2628
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2629
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2630
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2631
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2632
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2633
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2634
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2635
Part259.Anchored = true
2636
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2637
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2638
Part259.BrickColor = BrickColor.new("Teal")
2639
Part259.CanCollide = false
2640
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2641
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2642
Part259.Material = Enum.Material.Neon
2643
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2644
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2645
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2646
Part259.brickColor = BrickColor.new("Teal")
2647
SpecialMesh260.Parent = Part259
2648
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2649
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2650
Part261.Parent = Model0
2651
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2652
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2653
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2654
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2655
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2656
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2657
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2658
Part261.Anchored = true
2659
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2661
Part261.BrickColor = BrickColor.new("Teal")
2662
Part261.CanCollide = false
2663
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2664
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2665
Part261.Material = Enum.Material.Neon
2666
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2667
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2668
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2669
Part261.brickColor = BrickColor.new("Teal")
2670
SpecialMesh262.Parent = Part261
2671
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2672
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2673
Part263.Parent = Model0
2674
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2675
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2676
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2677
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2678
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2679
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2680
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2681
Part263.Anchored = true
2682
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2683
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2684
Part263.BrickColor = BrickColor.new("Teal")
2685
Part263.CanCollide = false
2686
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2687
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2688
Part263.Material = Enum.Material.Neon
2689
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2690
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2691
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2692
Part263.brickColor = BrickColor.new("Teal")
2693
SpecialMesh264.Parent = Part263
2694
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2695
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2696
Part265.Parent = Model0
2697
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2698
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2699
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2700
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2701
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2702
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2703
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2704
Part265.Anchored = true
2705
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2706
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2707
Part265.BrickColor = BrickColor.new("Institutional white")
2708
Part265.CanCollide = false
2709
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2710
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2711
Part265.Material = Enum.Material.Glass
2712
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2713
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2714
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2715
Part265.brickColor = BrickColor.new("Institutional white")
2716
SpecialMesh266.Parent = Part265
2717
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2718
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2719
Part267.Parent = Model0
2720
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2721
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2722
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2723
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2724
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2725
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2726
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2727
Part267.Anchored = true
2728
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2730
Part267.BrickColor = BrickColor.new("Carnation pink")
2731
Part267.CanCollide = false
2732
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2733
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2734
Part267.Material = Enum.Material.Neon
2735
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2736
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2737
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2738
Part267.brickColor = BrickColor.new("Carnation pink")
2739
SpecialMesh268.Parent = Part267
2740
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2741
SpecialMesh268.MeshType = Enum.MeshType.Brick
2742
Part269.Parent = Model0
2743
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2744
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2745
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2746
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2747
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2748
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2749
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2750
Part269.Anchored = true
2751
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2753
Part269.BrickColor = BrickColor.new("Institutional white")
2754
Part269.CanCollide = false
2755
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2756
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2757
Part269.Material = Enum.Material.Metal
2758
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2759
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2760
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2761
Part269.brickColor = BrickColor.new("Institutional white")
2762
SpecialMesh270.Parent = Part269
2763
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2764
SpecialMesh270.MeshType = Enum.MeshType.Brick
2765
Part271.Parent = Model0
2766
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2767
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2768
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2769
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2770
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2771
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2772
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2773
Part271.Anchored = true
2774
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2775
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2776
Part271.BrickColor = BrickColor.new("Teal")
2777
Part271.CanCollide = false
2778
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2779
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2780
Part271.Material = Enum.Material.Neon
2781
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2782
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2783
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2784
Part271.brickColor = BrickColor.new("Teal")
2785
SpecialMesh272.Parent = Part271
2786
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2787
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2788
Part273.Parent = Model0
2789
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2790
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2791
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2792
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2793
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2794
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2795
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2796
Part273.Anchored = true
2797
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2798
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2799
Part273.BrickColor = BrickColor.new("Teal")
2800
Part273.CanCollide = false
2801
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2802
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2803
Part273.Material = Enum.Material.Neon
2804
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2805
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2806
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2807
Part273.brickColor = BrickColor.new("Teal")
2808
SpecialMesh274.Parent = Part273
2809
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2810
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2811
Part275.Parent = Model0
2812
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2813
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2814
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2815
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2816
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2817
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2818
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2819
Part275.Anchored = true
2820
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2821
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2822
Part275.BrickColor = BrickColor.new("Institutional white")
2823
Part275.CanCollide = false
2824
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2825
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2826
Part275.Material = Enum.Material.Metal
2827
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2828
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2829
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2830
Part275.brickColor = BrickColor.new("Institutional white")
2831
SpecialMesh276.Parent = Part275
2832
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2833
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2834
Part277.Parent = Model0
2835
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2836
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2837
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2838
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2839
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2840
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
2841
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
2842
Part277.Anchored = true
2843
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2844
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2845
Part277.BrickColor = BrickColor.new("Institutional white")
2846
Part277.CanCollide = false
2847
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2848
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2849
Part277.Material = Enum.Material.Glass
2850
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2851
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2852
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2853
Part277.brickColor = BrickColor.new("Institutional white")
2854
SpecialMesh278.Parent = Part277
2855
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
2856
SpecialMesh278.MeshType = Enum.MeshType.Brick
2857
Part279.Parent = Model0
2858
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
2859
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
2860
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
2861
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
2862
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
2863
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
2864
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2865
Part279.Anchored = true
2866
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2867
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2868
Part279.BrickColor = BrickColor.new("Teal")
2869
Part279.CanCollide = false
2870
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2871
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2872
Part279.Material = Enum.Material.Neon
2873
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2874
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2875
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2876
Part279.brickColor = BrickColor.new("Teal")
2877
SpecialMesh280.Parent = Part279
2878
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
2879
SpecialMesh280.MeshType = Enum.MeshType.Wedge
2880
Part281.Parent = Model0
2881
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
2882
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2883
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
2884
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2885
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2886
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
2887
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
2888
Part281.Anchored = true
2889
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2890
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2891
Part281.BrickColor = BrickColor.new("Institutional white")
2892
Part281.CanCollide = false
2893
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2894
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2895
Part281.Material = Enum.Material.Metal
2896
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2897
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2898
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2899
Part281.brickColor = BrickColor.new("Institutional white")
2900
SpecialMesh282.Parent = Part281
2901
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
2902
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
2903
Part283.Parent = Model0
2904
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
2905
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
2906
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
2907
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
2908
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2909
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
2910
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2911
Part283.Anchored = true
2912
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2914
Part283.BrickColor = BrickColor.new("Institutional white")
2915
Part283.CanCollide = false
2916
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2917
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2918
Part283.Material = Enum.Material.Metal
2919
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2920
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2921
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2922
Part283.brickColor = BrickColor.new("Institutional white")
2923
SpecialMesh284.Parent = Part283
2924
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2925
SpecialMesh284.MeshType = Enum.MeshType.Brick
2926
Part285.Parent = Model0
2927
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2928
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2929
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
2930
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2931
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2932
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
2933
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
2934
Part285.Anchored = true
2935
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2936
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2937
Part285.BrickColor = BrickColor.new("Institutional white")
2938
Part285.CanCollide = false
2939
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2940
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2941
Part285.Material = Enum.Material.Metal
2942
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2943
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2944
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2945
Part285.brickColor = BrickColor.new("Institutional white")
2946
SpecialMesh286.Parent = Part285
2947
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
2948
SpecialMesh286.MeshType = Enum.MeshType.Wedge
2949
Part287.Parent = Model0
2950
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2951
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2952
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
2953
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2954
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2955
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
2956
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
2957
Part287.Anchored = true
2958
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2959
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2960
Part287.BrickColor = BrickColor.new("Institutional white")
2961
Part287.CanCollide = false
2962
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2963
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part287.Material = Enum.Material.Metal
2965
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2966
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2967
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2968
Part287.brickColor = BrickColor.new("Institutional white")
2969
SpecialMesh288.Parent = Part287
2970
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2971
SpecialMesh288.MeshType = Enum.MeshType.Brick
2972
Part289.Parent = Model0
2973
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2974
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2975
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2976
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2977
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
2978
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2979
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2980
Part289.Anchored = true
2981
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part289.BrickColor = BrickColor.new("Teal")
2984
Part289.CanCollide = false
2985
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2987
Part289.Material = Enum.Material.Neon
2988
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2989
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2990
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2991
Part289.brickColor = BrickColor.new("Teal")
2992
SpecialMesh290.Parent = Part289
2993
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
2994
SpecialMesh290.MeshType = Enum.MeshType.Wedge
2995
Part291.Parent = Model0
2996
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
2997
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
2998
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
2999
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3000
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3001
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3002
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3003
Part291.Anchored = true
3004
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3006
Part291.BrickColor = BrickColor.new("Institutional white")
3007
Part291.CanCollide = false
3008
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3009
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3010
Part291.Material = Enum.Material.Metal
3011
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3012
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3013
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3014
Part291.brickColor = BrickColor.new("Institutional white")
3015
SpecialMesh292.Parent = Part291
3016
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3017
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3018
Part293.Parent = Model0
3019
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3020
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3021
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3022
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3023
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3024
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3025
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3026
Part293.Anchored = true
3027
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3028
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3029
Part293.BrickColor = BrickColor.new("Teal")
3030
Part293.CanCollide = false
3031
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3032
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3033
Part293.Material = Enum.Material.Neon
3034
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3035
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3036
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3037
Part293.brickColor = BrickColor.new("Teal")
3038
SpecialMesh294.Parent = Part293
3039
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3040
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3041
Part295.Parent = Model0
3042
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3043
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3044
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3045
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3046
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3047
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3048
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3049
Part295.Anchored = true
3050
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3051
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3052
Part295.BrickColor = BrickColor.new("Institutional white")
3053
Part295.CanCollide = false
3054
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3055
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3056
Part295.Material = Enum.Material.Glass
3057
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3058
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3059
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3060
Part295.brickColor = BrickColor.new("Institutional white")
3061
SpecialMesh296.Parent = Part295
3062
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3063
SpecialMesh296.MeshType = Enum.MeshType.Brick
3064
Part297.Parent = Model0
3065
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3066
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3067
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3068
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3069
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3070
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3071
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3072
Part297.Anchored = true
3073
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3075
Part297.BrickColor = BrickColor.new("Carnation pink")
3076
Part297.CanCollide = false
3077
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3078
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3079
Part297.Material = Enum.Material.Neon
3080
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3081
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3082
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3083
Part297.brickColor = BrickColor.new("Carnation pink")
3084
SpecialMesh298.Parent = Part297
3085
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3086
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3087
Part299.Parent = Model0
3088
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3089
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3090
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3091
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3092
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3093
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3094
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3095
Part299.Anchored = true
3096
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3097
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3098
Part299.BrickColor = BrickColor.new("Institutional white")
3099
Part299.CanCollide = false
3100
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3101
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3102
Part299.Material = Enum.Material.Metal
3103
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3104
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3105
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3106
Part299.brickColor = BrickColor.new("Institutional white")
3107
SpecialMesh300.Parent = Part299
3108
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3109
SpecialMesh300.MeshType = Enum.MeshType.Brick
3110
Part301.Parent = Model0
3111
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3112
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3113
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3114
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3115
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3116
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3117
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3118
Part301.Anchored = true
3119
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3120
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3121
Part301.BrickColor = BrickColor.new("Institutional white")
3122
Part301.CanCollide = false
3123
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3124
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3125
Part301.Material = Enum.Material.Metal
3126
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3127
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3128
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3129
Part301.brickColor = BrickColor.new("Institutional white")
3130
SpecialMesh302.Parent = Part301
3131
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3132
SpecialMesh302.MeshType = Enum.MeshType.Brick
3133
Part303.Parent = Model0
3134
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3135
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3136
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3137
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3138
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3139
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3140
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3141
Part303.Anchored = true
3142
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3143
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3144
Part303.BrickColor = BrickColor.new("Institutional white")
3145
Part303.CanCollide = false
3146
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3147
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3148
Part303.Material = Enum.Material.Glass
3149
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3150
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3151
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3152
Part303.brickColor = BrickColor.new("Institutional white")
3153
SpecialMesh304.Parent = Part303
3154
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3155
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3156
Part305.Parent = Model0
3157
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3158
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3159
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3160
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3161
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3162
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3163
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3164
Part305.Anchored = true
3165
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3166
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3167
Part305.BrickColor = BrickColor.new("Carnation pink")
3168
Part305.CanCollide = false
3169
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3170
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3171
Part305.Material = Enum.Material.Neon
3172
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3173
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3174
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3175
Part305.brickColor = BrickColor.new("Carnation pink")
3176
SpecialMesh306.Parent = Part305
3177
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3178
SpecialMesh306.MeshType = Enum.MeshType.Brick
3179
Part307.Parent = Model0
3180
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3181
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3182
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3183
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3184
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3185
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3186
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3187
Part307.Anchored = true
3188
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3189
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3190
Part307.BrickColor = BrickColor.new("Teal")
3191
Part307.CanCollide = false
3192
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3193
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3194
Part307.Material = Enum.Material.Neon
3195
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3196
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3197
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3198
Part307.brickColor = BrickColor.new("Teal")
3199
SpecialMesh308.Parent = Part307
3200
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3201
SpecialMesh308.MeshType = Enum.MeshType.Brick
3202
Part309.Parent = Model0
3203
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3204
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3205
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3206
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3207
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3208
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3209
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3210
Part309.Anchored = true
3211
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3213
Part309.BrickColor = BrickColor.new("Institutional white")
3214
Part309.CanCollide = false
3215
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3216
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3217
Part309.Material = Enum.Material.Glass
3218
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3219
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3220
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3221
Part309.brickColor = BrickColor.new("Institutional white")
3222
SpecialMesh310.Parent = Part309
3223
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3224
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3225
Part311.Parent = Model0
3226
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3227
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3228
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3229
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3230
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3231
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3232
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3233
Part311.Anchored = true
3234
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3235
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3236
Part311.BrickColor = BrickColor.new("Institutional white")
3237
Part311.CanCollide = false
3238
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3239
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3240
Part311.Material = Enum.Material.Metal
3241
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3242
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3243
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3244
Part311.brickColor = BrickColor.new("Institutional white")
3245
SpecialMesh312.Parent = Part311
3246
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3247
SpecialMesh312.MeshType = Enum.MeshType.Brick
3248
Part313.Parent = Model0
3249
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3250
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3251
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3252
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3253
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3254
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3255
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3256
Part313.Anchored = true
3257
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3258
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3259
Part313.BrickColor = BrickColor.new("Teal")
3260
Part313.CanCollide = false
3261
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3262
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3263
Part313.Material = Enum.Material.Neon
3264
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3265
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3266
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3267
Part313.brickColor = BrickColor.new("Teal")
3268
SpecialMesh314.Parent = Part313
3269
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3270
SpecialMesh314.MeshType = Enum.MeshType.Brick
3271
Part315.Parent = Model0
3272
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3273
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3274
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3275
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3276
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3277
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3278
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3279
Part315.Anchored = true
3280
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3281
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3282
Part315.BrickColor = BrickColor.new("Institutional white")
3283
Part315.CanCollide = false
3284
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3285
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3286
Part315.Material = Enum.Material.Metal
3287
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3288
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3289
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3290
Part315.brickColor = BrickColor.new("Institutional white")
3291
SpecialMesh316.Parent = Part315
3292
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3293
SpecialMesh316.MeshType = Enum.MeshType.Brick
3294
Part317.Parent = Model0
3295
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3296
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3297
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3298
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3299
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3300
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3301
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3302
Part317.Anchored = true
3303
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3304
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3305
Part317.BrickColor = BrickColor.new("Institutional white")
3306
Part317.CanCollide = false
3307
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3308
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3309
Part317.Material = Enum.Material.Metal
3310
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3311
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3312
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3313
Part317.brickColor = BrickColor.new("Institutional white")
3314
SpecialMesh318.Parent = Part317
3315
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3316
SpecialMesh318.MeshType = Enum.MeshType.Brick
3317
Part319.Parent = Model0
3318
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3319
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3320
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3321
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3322
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3323
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3324
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3325
Part319.Anchored = true
3326
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3327
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3328
Part319.BrickColor = BrickColor.new("Teal")
3329
Part319.CanCollide = false
3330
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3331
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3332
Part319.Material = Enum.Material.Neon
3333
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3334
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3335
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3336
Part319.brickColor = BrickColor.new("Teal")
3337
SpecialMesh320.Parent = Part319
3338
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3339
SpecialMesh320.MeshType = Enum.MeshType.Brick
3340
Part321.Parent = Model0
3341
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3342
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3343
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3344
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3345
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3346
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3347
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3348
Part321.Anchored = true
3349
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3350
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3351
Part321.BrickColor = BrickColor.new("Institutional white")
3352
Part321.CanCollide = false
3353
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3354
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3355
Part321.Material = Enum.Material.Metal
3356
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3357
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3358
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3359
Part321.brickColor = BrickColor.new("Institutional white")
3360
SpecialMesh322.Parent = Part321
3361
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3362
SpecialMesh322.MeshType = Enum.MeshType.Brick
3363
Part323.Parent = Model0
3364
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3365
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3366
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3367
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3368
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3369
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3370
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3371
Part323.Anchored = true
3372
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3373
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3374
Part323.BrickColor = BrickColor.new("Institutional white")
3375
Part323.CanCollide = false
3376
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3377
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3378
Part323.Material = Enum.Material.Metal
3379
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3380
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3381
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3382
Part323.brickColor = BrickColor.new("Institutional white")
3383
SpecialMesh324.Parent = Part323
3384
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3385
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3386
Part325.Parent = Model0
3387
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3388
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3389
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3390
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3391
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3392
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3393
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3394
Part325.Anchored = true
3395
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3396
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3397
Part325.BrickColor = BrickColor.new("Institutional white")
3398
Part325.CanCollide = false
3399
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3400
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3401
Part325.Material = Enum.Material.Metal
3402
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3403
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3404
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3405
Part325.brickColor = BrickColor.new("Institutional white")
3406
SpecialMesh326.Parent = Part325
3407
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3408
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3409
Part327.Parent = Model0
3410
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3411
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3412
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3413
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3414
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3415
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3416
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3417
Part327.Anchored = true
3418
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3419
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3420
Part327.BrickColor = BrickColor.new("Carnation pink")
3421
Part327.CanCollide = false
3422
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3423
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3424
Part327.Material = Enum.Material.Neon
3425
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3426
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3427
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3428
Part327.brickColor = BrickColor.new("Carnation pink")
3429
SpecialMesh328.Parent = Part327
3430
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3431
SpecialMesh328.MeshType = Enum.MeshType.Brick
3432
Part329.Parent = Model0
3433
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3434
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3435
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3436
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3437
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3438
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3439
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3440
Part329.Anchored = true
3441
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3442
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3443
Part329.BrickColor = BrickColor.new("Institutional white")
3444
Part329.CanCollide = false
3445
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3446
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3447
Part329.Material = Enum.Material.Metal
3448
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3449
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3450
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3451
Part329.brickColor = BrickColor.new("Institutional white")
3452
SpecialMesh330.Parent = Part329
3453
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3454
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3455
Part331.Parent = Model0
3456
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3457
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3458
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3459
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3460
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3461
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3462
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3463
Part331.Anchored = true
3464
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3465
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3466
Part331.BrickColor = BrickColor.new("Mid gray")
3467
Part331.CanCollide = false
3468
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3469
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3470
Part331.Material = Enum.Material.Metal
3471
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3472
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3473
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3474
Part331.brickColor = BrickColor.new("Mid gray")
3475
SpecialMesh332.Parent = Part331
3476
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3477
SpecialMesh332.MeshType = Enum.MeshType.Brick
3478
Part333.Parent = Model0
3479
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3480
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3481
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3482
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3483
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3484
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3485
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3486
Part333.Anchored = true
3487
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3488
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3489
Part333.BrickColor = BrickColor.new("Teal")
3490
Part333.CanCollide = false
3491
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3492
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3493
Part333.Material = Enum.Material.Neon
3494
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3495
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3496
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3497
Part333.brickColor = BrickColor.new("Teal")
3498
SpecialMesh334.Parent = Part333
3499
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3500
SpecialMesh334.MeshType = Enum.MeshType.Brick
3501
Part335.Parent = Model0
3502
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3503
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3504
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3505
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3506
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3507
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3508
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3509
Part335.Anchored = true
3510
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3511
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3512
Part335.BrickColor = BrickColor.new("Carnation pink")
3513
Part335.CanCollide = false
3514
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3515
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3516
Part335.Material = Enum.Material.Neon
3517
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3518
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3519
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3520
Part335.brickColor = BrickColor.new("Carnation pink")
3521
SpecialMesh336.Parent = Part335
3522
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3523
SpecialMesh336.MeshType = Enum.MeshType.Brick
3524
Part337.Parent = Model0
3525
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3526
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3527
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3528
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3529
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3530
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3531
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3532
Part337.Anchored = true
3533
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3535
Part337.BrickColor = BrickColor.new("Institutional white")
3536
Part337.CanCollide = false
3537
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3538
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3539
Part337.Material = Enum.Material.Glass
3540
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3541
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3542
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3543
Part337.brickColor = BrickColor.new("Institutional white")
3544
SpecialMesh338.Parent = Part337
3545
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3546
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3547
Part339.Parent = Model0
3548
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3549
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3550
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3551
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3552
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3553
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3554
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3555
Part339.Anchored = true
3556
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3557
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3558
Part339.BrickColor = BrickColor.new("Carnation pink")
3559
Part339.CanCollide = false
3560
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3561
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3562
Part339.Material = Enum.Material.Neon
3563
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3564
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3565
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3566
Part339.brickColor = BrickColor.new("Carnation pink")
3567
SpecialMesh340.Parent = Part339
3568
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3569
SpecialMesh340.MeshType = Enum.MeshType.Brick
3570
Part341.Parent = Model0
3571
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3572
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3573
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3574
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3575
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3576
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3577
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3578
Part341.Anchored = true
3579
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3580
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3581
Part341.BrickColor = BrickColor.new("Institutional white")
3582
Part341.CanCollide = false
3583
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3584
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3585
Part341.Material = Enum.Material.Metal
3586
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3587
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3588
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3589
Part341.brickColor = BrickColor.new("Institutional white")
3590
SpecialMesh342.Parent = Part341
3591
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3592
SpecialMesh342.MeshType = Enum.MeshType.Brick
3593
Part343.Parent = Model0
3594
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3595
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3596
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3597
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3598
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3599
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3600
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3601
Part343.Anchored = true
3602
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3603
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3604
Part343.BrickColor = BrickColor.new("Teal")
3605
Part343.CanCollide = false
3606
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3607
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3608
Part343.Material = Enum.Material.Neon
3609
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3610
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3611
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3612
Part343.brickColor = BrickColor.new("Teal")
3613
SpecialMesh344.Parent = Part343
3614
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3615
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3616
Part345.Parent = Model0
3617
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3618
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3619
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3620
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3621
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3622
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3623
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3624
Part345.Anchored = true
3625
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3626
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3627
Part345.BrickColor = BrickColor.new("Carnation pink")
3628
Part345.CanCollide = false
3629
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3630
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3631
Part345.Material = Enum.Material.Neon
3632
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3633
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3634
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3635
Part345.brickColor = BrickColor.new("Carnation pink")
3636
SpecialMesh346.Parent = Part345
3637
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3638
SpecialMesh346.MeshType = Enum.MeshType.Brick
3639
Part347.Parent = Model0
3640
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3641
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3642
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3643
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3644
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3645
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3646
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3647
Part347.Anchored = true
3648
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3649
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3650
Part347.BrickColor = BrickColor.new("Institutional white")
3651
Part347.CanCollide = false
3652
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3653
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3654
Part347.Material = Enum.Material.Metal
3655
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3656
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3657
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3658
Part347.brickColor = BrickColor.new("Institutional white")
3659
SpecialMesh348.Parent = Part347
3660
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3661
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3662
Part349.Parent = Model0
3663
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3664
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3665
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3666
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3667
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3668
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3669
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3670
Part349.Anchored = true
3671
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3672
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3673
Part349.BrickColor = BrickColor.new("Carnation pink")
3674
Part349.CanCollide = false
3675
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3676
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3677
Part349.Material = Enum.Material.Neon
3678
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3679
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3680
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3681
Part349.brickColor = BrickColor.new("Carnation pink")
3682
SpecialMesh350.Parent = Part349
3683
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3684
SpecialMesh350.MeshType = Enum.MeshType.Brick
3685
Part351.Parent = Model0
3686
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3687
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3688
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3689
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3690
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3691
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3692
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3693
Part351.Anchored = true
3694
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3695
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3696
Part351.BrickColor = BrickColor.new("Institutional white")
3697
Part351.CanCollide = false
3698
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3699
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3700
Part351.Material = Enum.Material.Metal
3701
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3702
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3703
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3704
Part351.brickColor = BrickColor.new("Institutional white")
3705
SpecialMesh352.Parent = Part351
3706
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3707
SpecialMesh352.MeshType = Enum.MeshType.Brick
3708
Part353.Parent = Model0
3709
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3710
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3711
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3712
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3713
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3714
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3715
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3716
Part353.Anchored = true
3717
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3718
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3719
Part353.BrickColor = BrickColor.new("Teal")
3720
Part353.CanCollide = false
3721
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3722
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3723
Part353.Material = Enum.Material.Neon
3724
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3725
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3726
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3727
Part353.brickColor = BrickColor.new("Teal")
3728
SpecialMesh354.Parent = Part353
3729
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3730
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3731
Part355.Parent = Model0
3732
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3733
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3734
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3735
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3736
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3737
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3738
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3739
Part355.Anchored = true
3740
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3741
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3742
Part355.BrickColor = BrickColor.new("Teal")
3743
Part355.CanCollide = false
3744
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3745
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3746
Part355.Material = Enum.Material.Neon
3747
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3748
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3749
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3750
Part355.brickColor = BrickColor.new("Teal")
3751
SpecialMesh356.Parent = Part355
3752
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3753
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3754
Part357.Parent = Model0
3755
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3756
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3757
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3758
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3759
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3760
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3761
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3762
Part357.Anchored = true
3763
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3764
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3765
Part357.BrickColor = BrickColor.new("Institutional white")
3766
Part357.CanCollide = false
3767
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3768
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3769
Part357.Material = Enum.Material.Metal
3770
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3771
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3772
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3773
Part357.brickColor = BrickColor.new("Institutional white")
3774
SpecialMesh358.Parent = Part357
3775
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3776
SpecialMesh358.MeshType = Enum.MeshType.Brick
3777
Part359.Parent = Model0
3778
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3779
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3780
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3781
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3782
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3783
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3784
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3785
Part359.Anchored = true
3786
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3787
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3788
Part359.BrickColor = BrickColor.new("Institutional white")
3789
Part359.CanCollide = false
3790
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3791
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3792
Part359.Material = Enum.Material.Metal
3793
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3794
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3795
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3796
Part359.brickColor = BrickColor.new("Institutional white")
3797
SpecialMesh360.Parent = Part359
3798
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3799
SpecialMesh360.MeshType = Enum.MeshType.Brick
3800
Part361.Parent = Model0
3801
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3802
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3803
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3804
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3805
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3806
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3807
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3808
Part361.Anchored = true
3809
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3810
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3811
Part361.BrickColor = BrickColor.new("Institutional white")
3812
Part361.CanCollide = false
3813
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3814
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3815
Part361.Material = Enum.Material.Metal
3816
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3817
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3818
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3819
Part361.brickColor = BrickColor.new("Institutional white")
3820
SpecialMesh362.Parent = Part361
3821
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3822
SpecialMesh362.MeshType = Enum.MeshType.Brick
3823
Part363.Parent = Model0
3824
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3825
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3826
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3827
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3828
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3829
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3830
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3831
Part363.Anchored = true
3832
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3833
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3834
Part363.BrickColor = BrickColor.new("Institutional white")
3835
Part363.CanCollide = false
3836
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3837
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3838
Part363.Material = Enum.Material.Metal
3839
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3840
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3841
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3842
Part363.brickColor = BrickColor.new("Institutional white")
3843
SpecialMesh364.Parent = Part363
3844
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
3845
SpecialMesh364.MeshType = Enum.MeshType.Brick
3846
Part365.Parent = Model0
3847
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3848
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3849
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
3850
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3851
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3852
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
3853
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
3854
Part365.Anchored = true
3855
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3856
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3857
Part365.BrickColor = BrickColor.new("Carnation pink")
3858
Part365.CanCollide = false
3859
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3860
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3861
Part365.Material = Enum.Material.Neon
3862
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3863
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3864
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3865
Part365.brickColor = BrickColor.new("Carnation pink")
3866
SpecialMesh366.Parent = Part365
3867
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3868
SpecialMesh366.MeshType = Enum.MeshType.Wedge
3869
Part367.Parent = Model0
3870
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
3871
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
3872
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
3873
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
3874
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3875
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
3876
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
3877
Part367.Anchored = true
3878
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3879
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3880
Part367.BrickColor = BrickColor.new("Carnation pink")
3881
Part367.CanCollide = false
3882
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3883
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3884
Part367.Material = Enum.Material.Neon
3885
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3886
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3887
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3888
Part367.brickColor = BrickColor.new("Carnation pink")
3889
SpecialMesh368.Parent = Part367
3890
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
3891
SpecialMesh368.MeshType = Enum.MeshType.Brick
3892
Part369.Parent = Model0
3893
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
3894
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3895
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
3896
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3897
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3898
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
3899
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3900
Part369.Anchored = true
3901
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3902
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3903
Part369.BrickColor = BrickColor.new("Institutional white")
3904
Part369.CanCollide = false
3905
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3906
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3907
Part369.Material = Enum.Material.Metal
3908
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3909
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3910
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3911
Part369.brickColor = BrickColor.new("Institutional white")
3912
SpecialMesh370.Parent = Part369
3913
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
3914
SpecialMesh370.MeshType = Enum.MeshType.Wedge
3915
Part371.Parent = Model0
3916
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3917
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3918
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
3919
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3920
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
3921
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
3922
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
3923
Part371.Anchored = true
3924
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3925
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3926
Part371.BrickColor = BrickColor.new("Teal")
3927
Part371.CanCollide = false
3928
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3929
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3930
Part371.Material = Enum.Material.Neon
3931
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3932
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3933
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3934
Part371.brickColor = BrickColor.new("Teal")
3935
SpecialMesh372.Parent = Part371
3936
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
3937
SpecialMesh372.MeshType = Enum.MeshType.Brick
3938
Part373.Parent = Model0
3939
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
3940
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
3941
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
3942
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
3943
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3944
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
3945
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
3946
Part373.Anchored = true
3947
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3948
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3949
Part373.BrickColor = BrickColor.new("Carnation pink")
3950
Part373.CanCollide = false
3951
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3952
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3953
Part373.Material = Enum.Material.Neon
3954
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3955
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3956
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3957
Part373.brickColor = BrickColor.new("Carnation pink")
3958
SpecialMesh374.Parent = Part373
3959
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
3960
SpecialMesh374.MeshType = Enum.MeshType.Brick
3961
Part375.Parent = Model0
3962
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3963
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3964
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3965
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3966
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3967
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3968
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
3969
Part375.Anchored = true
3970
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3971
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3972
Part375.BrickColor = BrickColor.new("Carnation pink")
3973
Part375.CanCollide = false
3974
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3975
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3976
Part375.Material = Enum.Material.Glass
3977
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3978
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3979
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3980
Part375.brickColor = BrickColor.new("Carnation pink")
3981
SpecialMesh376.Parent = Part375
3982
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
3983
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
3984
Part377.Parent = Model0
3985
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
3986
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3987
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
3988
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3989
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3990
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
3991
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
3992
Part377.Anchored = true
3993
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3994
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3995
Part377.BrickColor = BrickColor.new("Institutional white")
3996
Part377.CanCollide = false
3997
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3998
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3999
Part377.Material = Enum.Material.Metal
4000
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4001
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4002
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4003
Part377.brickColor = BrickColor.new("Institutional white")
4004
SpecialMesh378.Parent = Part377
4005
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4006
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4007
Part379.Parent = Model0
4008
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4009
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4010
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4011
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4012
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4013
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4014
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4015
Part379.Anchored = true
4016
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4017
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4018
Part379.BrickColor = BrickColor.new("Teal")
4019
Part379.CanCollide = false
4020
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4021
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4022
Part379.Material = Enum.Material.Neon
4023
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4024
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4025
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4026
Part379.brickColor = BrickColor.new("Teal")
4027
SpecialMesh380.Parent = Part379
4028
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4029
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4030
Part381.Parent = Model0
4031
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4032
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4033
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4034
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4035
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4036
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4037
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4038
Part381.Anchored = true
4039
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4040
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4041
Part381.BrickColor = BrickColor.new("Institutional white")
4042
Part381.CanCollide = false
4043
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4044
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4045
Part381.Material = Enum.Material.Metal
4046
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4047
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4048
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4049
Part381.brickColor = BrickColor.new("Institutional white")
4050
SpecialMesh382.Parent = Part381
4051
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4052
SpecialMesh382.MeshType = Enum.MeshType.Brick
4053
Part383.Parent = Model0
4054
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4055
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4056
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4057
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4058
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4059
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4060
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4061
Part383.Anchored = true
4062
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4063
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4064
Part383.BrickColor = BrickColor.new("Institutional white")
4065
Part383.CanCollide = false
4066
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4067
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4068
Part383.Material = Enum.Material.Metal
4069
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4070
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4071
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4072
Part383.brickColor = BrickColor.new("Institutional white")
4073
SpecialMesh384.Parent = Part383
4074
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4075
SpecialMesh384.MeshType = Enum.MeshType.Brick
4076
Part385.Parent = Model0
4077
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4078
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4079
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4080
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4081
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4082
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4083
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4084
Part385.Anchored = true
4085
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4086
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4087
Part385.BrickColor = BrickColor.new("Institutional white")
4088
Part385.CanCollide = false
4089
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4090
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4091
Part385.Material = Enum.Material.Metal
4092
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4093
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4094
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4095
Part385.brickColor = BrickColor.new("Institutional white")
4096
SpecialMesh386.Parent = Part385
4097
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4098
SpecialMesh386.MeshType = Enum.MeshType.Brick
4099
Part387.Parent = Model0
4100
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4101
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4102
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4103
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4104
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4105
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4106
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4107
Part387.Anchored = true
4108
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4109
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4110
Part387.BrickColor = BrickColor.new("Carnation pink")
4111
Part387.CanCollide = false
4112
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4113
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4114
Part387.Material = Enum.Material.Neon
4115
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4116
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4117
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4118
Part387.brickColor = BrickColor.new("Carnation pink")
4119
SpecialMesh388.Parent = Part387
4120
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4121
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4122
Part389.Parent = Model0
4123
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4124
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4125
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4126
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4127
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4128
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4129
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4130
Part389.Anchored = true
4131
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4132
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4133
Part389.BrickColor = BrickColor.new("Institutional white")
4134
Part389.CanCollide = false
4135
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4136
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4137
Part389.Material = Enum.Material.Metal
4138
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4139
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4140
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4141
Part389.brickColor = BrickColor.new("Institutional white")
4142
SpecialMesh390.Parent = Part389
4143
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4144
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4145
Part391.Parent = Model0
4146
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4147
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4148
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4149
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4150
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4151
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4152
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4153
Part391.Anchored = true
4154
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4155
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4156
Part391.BrickColor = BrickColor.new("Institutional white")
4157
Part391.CanCollide = false
4158
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4159
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4160
Part391.Material = Enum.Material.Metal
4161
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4162
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4163
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4164
Part391.brickColor = BrickColor.new("Institutional white")
4165
SpecialMesh392.Parent = Part391
4166
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4167
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4168
Part393.Parent = Model0
4169
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4170
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4171
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4172
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4173
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4174
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4175
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4176
Part393.Anchored = true
4177
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4178
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4179
Part393.BrickColor = BrickColor.new("Institutional white")
4180
Part393.CanCollide = false
4181
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4182
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4183
Part393.Material = Enum.Material.Metal
4184
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4185
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4186
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4187
Part393.brickColor = BrickColor.new("Institutional white")
4188
SpecialMesh394.Parent = Part393
4189
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4190
SpecialMesh394.MeshType = Enum.MeshType.Brick
4191
Part395.Parent = Model0
4192
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4193
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4194
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4195
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4196
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4197
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4198
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4199
Part395.Anchored = true
4200
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4201
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4202
Part395.BrickColor = BrickColor.new("Carnation pink")
4203
Part395.CanCollide = false
4204
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4205
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4206
Part395.Material = Enum.Material.Neon
4207
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4208
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4209
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4210
Part395.brickColor = BrickColor.new("Carnation pink")
4211
SpecialMesh396.Parent = Part395
4212
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4213
SpecialMesh396.MeshType = Enum.MeshType.Brick
4214
Part397.Parent = Model0
4215
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4216
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4217
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4218
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4219
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4220
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4221
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4222
Part397.Anchored = true
4223
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4224
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4225
Part397.BrickColor = BrickColor.new("Teal")
4226
Part397.CanCollide = false
4227
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4228
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4229
Part397.Material = Enum.Material.Neon
4230
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4231
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4232
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4233
Part397.brickColor = BrickColor.new("Teal")
4234
SpecialMesh398.Parent = Part397
4235
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4236
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4237
Part399.Parent = Model0
4238
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4239
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4240
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4241
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4242
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4243
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4244
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4245
Part399.Anchored = true
4246
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4247
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4248
Part399.BrickColor = BrickColor.new("Institutional white")
4249
Part399.CanCollide = false
4250
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4251
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4252
Part399.Material = Enum.Material.Metal
4253
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4254
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4255
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4256
Part399.brickColor = BrickColor.new("Institutional white")
4257
SpecialMesh400.Parent = Part399
4258
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4259
SpecialMesh400.MeshType = Enum.MeshType.Brick
4260
Part401.Parent = Model0
4261
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4262
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4263
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4264
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4265
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4266
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4267
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4268
Part401.Anchored = true
4269
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4270
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4271
Part401.BrickColor = BrickColor.new("Teal")
4272
Part401.CanCollide = false
4273
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4274
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4275
Part401.Material = Enum.Material.Neon
4276
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4277
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4278
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4279
Part401.brickColor = BrickColor.new("Teal")
4280
SpecialMesh402.Parent = Part401
4281
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4282
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4283
Part403.Parent = Model0
4284
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4285
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4286
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4287
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4288
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4289
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4290
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4291
Part403.Anchored = true
4292
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4293
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4294
Part403.BrickColor = BrickColor.new("Carnation pink")
4295
Part403.CanCollide = false
4296
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4297
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4298
Part403.Material = Enum.Material.Neon
4299
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4300
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4301
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4302
Part403.brickColor = BrickColor.new("Carnation pink")
4303
SpecialMesh404.Parent = Part403
4304
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4305
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4306
Part405.Parent = Model0
4307
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4308
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4309
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4310
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4311
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4312
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4313
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4314
Part405.Anchored = true
4315
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4316
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4317
Part405.BrickColor = BrickColor.new("Carnation pink")
4318
Part405.CanCollide = false
4319
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4320
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4321
Part405.Material = Enum.Material.Neon
4322
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4323
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4324
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4325
Part405.brickColor = BrickColor.new("Teal")
4326
SpecialMesh406.Parent = Part405
4327
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4328
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4329
Part407.Parent = Model0
4330
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4331
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4332
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4333
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4334
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4335
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4336
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4337
Part407.Anchored = true
4338
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4339
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4340
Part407.BrickColor = BrickColor.new("Carnation pink")
4341
Part407.CanCollide = false
4342
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4343
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4344
Part407.Material = Enum.Material.Neon
4345
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4346
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4347
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4348
Part407.brickColor = BrickColor.new("Carnation pink")
4349
SpecialMesh408.Parent = Part407
4350
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4351
SpecialMesh408.MeshType = Enum.MeshType.Brick
4352
Part409.Parent = Model0
4353
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4354
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4355
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4356
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4357
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4358
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4359
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4360
Part409.Anchored = true
4361
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4362
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4363
Part409.BrickColor = BrickColor.new("Institutional white")
4364
Part409.CanCollide = false
4365
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4366
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4367
Part409.Material = Enum.Material.Metal
4368
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4369
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4370
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4371
Part409.brickColor = BrickColor.new("Institutional white")
4372
SpecialMesh410.Parent = Part409
4373
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4374
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4375
Part411.Parent = Model0
4376
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4377
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4378
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4379
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4380
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4381
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4382
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4383
Part411.Anchored = true
4384
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4385
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4386
Part411.BrickColor = BrickColor.new("Institutional white")
4387
Part411.CanCollide = false
4388
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4389
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4390
Part411.Material = Enum.Material.Metal
4391
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4392
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4393
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4394
Part411.brickColor = BrickColor.new("Institutional white")
4395
SpecialMesh412.Parent = Part411
4396
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4397
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4398
Part413.Parent = Model0
4399
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4400
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4401
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4402
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4403
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4404
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4405
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4406
Part413.Anchored = true
4407
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4408
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4409
Part413.BrickColor = BrickColor.new("Institutional white")
4410
Part413.CanCollide = false
4411
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4412
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4413
Part413.Material = Enum.Material.Metal
4414
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4415
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4416
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4417
Part413.brickColor = BrickColor.new("Institutional white")
4418
SpecialMesh414.Parent = Part413
4419
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4420
SpecialMesh414.MeshType = Enum.MeshType.Brick
4421
Part415.Parent = Model0
4422
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4423
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4424
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4425
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4426
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4427
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4428
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4429
Part415.Anchored = true
4430
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4431
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4432
Part415.BrickColor = BrickColor.new("Institutional white")
4433
Part415.CanCollide = false
4434
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4435
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4436
Part415.Material = Enum.Material.Metal
4437
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4438
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4439
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4440
Part415.brickColor = BrickColor.new("Institutional white")
4441
SpecialMesh416.Parent = Part415
4442
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4443
SpecialMesh416.MeshType = Enum.MeshType.Brick
4444
Part417.Parent = Model0
4445
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4446
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4447
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4448
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4449
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4450
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4451
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4452
Part417.Anchored = true
4453
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4454
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4455
Part417.BrickColor = BrickColor.new("Carnation pink")
4456
Part417.CanCollide = false
4457
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4458
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4459
Part417.Material = Enum.Material.Neon
4460
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4461
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4462
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4463
Part417.brickColor = BrickColor.new("Carnation pink")
4464
SpecialMesh418.Parent = Part417
4465
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4466
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4467
Part419.Parent = Model0
4468
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4469
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4470
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4471
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4472
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4473
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4474
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4475
Part419.Anchored = true
4476
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4477
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4478
Part419.BrickColor = BrickColor.new("Institutional white")
4479
Part419.CanCollide = false
4480
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4481
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4482
Part419.Material = Enum.Material.Metal
4483
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4484
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4485
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4486
Part419.brickColor = BrickColor.new("Institutional white")
4487
SpecialMesh420.Parent = Part419
4488
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4489
SpecialMesh420.MeshType = Enum.MeshType.Brick
4490
Part421.Parent = Model0
4491
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4492
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4493
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4494
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4495
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4496
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4497
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4498
Part421.Anchored = true
4499
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4500
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4501
Part421.BrickColor = BrickColor.new("Institutional white")
4502
Part421.CanCollide = false
4503
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4504
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4505
Part421.Material = Enum.Material.Metal
4506
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4507
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4508
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4509
Part421.brickColor = BrickColor.new("Institutional white")
4510
SpecialMesh422.Parent = Part421
4511
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4512
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4513
Part423.Parent = Model0
4514
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4515
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4516
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4517
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4518
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4519
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4520
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4521
Part423.Anchored = true
4522
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4523
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4524
Part423.BrickColor = BrickColor.new("Institutional white")
4525
Part423.CanCollide = false
4526
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4527
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4528
Part423.Material = Enum.Material.Metal
4529
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4530
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4531
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4532
Part423.brickColor = BrickColor.new("Institutional white")
4533
SpecialMesh424.Parent = Part423
4534
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4535
SpecialMesh424.MeshType = Enum.MeshType.Brick
4536
Part425.Parent = Model0
4537
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4538
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4539
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4540
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4541
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4542
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4543
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4544
Part425.Anchored = true
4545
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4546
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4547
Part425.BrickColor = BrickColor.new("Institutional white")
4548
Part425.CanCollide = false
4549
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4550
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4551
Part425.Material = Enum.Material.Metal
4552
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4553
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4554
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4555
Part425.brickColor = BrickColor.new("Institutional white")
4556
SpecialMesh426.Parent = Part425
4557
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4558
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4559
Part427.Parent = Model0
4560
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4561
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4562
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4563
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4564
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4565
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4566
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4567
Part427.Anchored = true
4568
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4570
Part427.BrickColor = BrickColor.new("Institutional white")
4571
Part427.CanCollide = false
4572
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4573
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4574
Part427.Material = Enum.Material.Metal
4575
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4576
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4577
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4578
Part427.brickColor = BrickColor.new("Institutional white")
4579
SpecialMesh428.Parent = Part427
4580
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4581
SpecialMesh428.MeshType = Enum.MeshType.Brick
4582
Part429.Parent = Model0
4583
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4584
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4585
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4586
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4587
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4588
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4589
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4590
Part429.Anchored = true
4591
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4592
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4593
Part429.BrickColor = BrickColor.new("Institutional white")
4594
Part429.CanCollide = false
4595
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4596
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4597
Part429.Material = Enum.Material.Metal
4598
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4599
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4600
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4601
Part429.brickColor = BrickColor.new("Institutional white")
4602
SpecialMesh430.Parent = Part429
4603
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4604
SpecialMesh430.MeshType = Enum.MeshType.Brick
4605
Part431.Parent = Model0
4606
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4607
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4608
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4609
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4610
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4611
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4612
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4613
Part431.Anchored = true
4614
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4615
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4616
Part431.BrickColor = BrickColor.new("Carnation pink")
4617
Part431.CanCollide = false
4618
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4619
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4620
Part431.Material = Enum.Material.Neon
4621
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4622
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4623
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4624
Part431.brickColor = BrickColor.new("Teal")
4625
SpecialMesh432.Parent = Part431
4626
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4627
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4628
Part433.Parent = Model0
4629
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4630
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4631
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4632
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4633
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4634
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4635
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4636
Part433.Anchored = true
4637
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4638
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4639
Part433.BrickColor = BrickColor.new("Carnation pink")
4640
Part433.CanCollide = false
4641
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4642
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4643
Part433.Material = Enum.Material.Neon
4644
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4645
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4646
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4647
Part433.brickColor = BrickColor.new("Teal")
4648
SpecialMesh434.Parent = Part433
4649
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4650
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4651
Part435.Parent = Model0
4652
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4653
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4654
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4655
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4656
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4657
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4658
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4659
Part435.Anchored = true
4660
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4661
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4662
Part435.BrickColor = BrickColor.new("Carnation pink")
4663
Part435.CanCollide = false
4664
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4665
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4666
Part435.Material = Enum.Material.Neon
4667
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4668
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4669
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4670
Part435.brickColor = BrickColor.new("Teal")
4671
SpecialMesh436.Parent = Part435
4672
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4673
SpecialMesh436.MeshType = Enum.MeshType.Brick
4674
Part437.Parent = Model0
4675
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4676
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4677
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4678
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4679
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4680
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4681
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4682
Part437.Anchored = true
4683
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4684
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4685
Part437.BrickColor = BrickColor.new("Carnation pink")
4686
Part437.CanCollide = false
4687
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4688
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4689
Part437.Material = Enum.Material.Neon
4690
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4691
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4692
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4693
Part437.brickColor = BrickColor.new("Teal")
4694
SpecialMesh438.Parent = Part437
4695
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4696
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4697
Part439.Parent = Model0
4698
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4699
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4700
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4701
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4702
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4703
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4704
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4705
Part439.Anchored = true
4706
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4707
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4708
Part439.BrickColor = BrickColor.new("Institutional white")
4709
Part439.CanCollide = false
4710
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4711
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4712
Part439.Material = Enum.Material.Metal
4713
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4714
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4715
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4716
Part439.brickColor = BrickColor.new("Institutional white")
4717
SpecialMesh440.Parent = Part439
4718
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4719
SpecialMesh440.MeshType = Enum.MeshType.Brick
4720
Part441.Parent = Model0
4721
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4722
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4723
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4724
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4725
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4726
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4727
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4728
Part441.Anchored = true
4729
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4730
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4731
Part441.BrickColor = BrickColor.new("Institutional white")
4732
Part441.CanCollide = false
4733
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4734
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4735
Part441.Material = Enum.Material.Metal
4736
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4737
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4738
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4739
Part441.brickColor = BrickColor.new("Institutional white")
4740
SpecialMesh442.Parent = Part441
4741
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4742
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4743
Part443.Parent = Model0
4744
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4745
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4746
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4747
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4748
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4749
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4750
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4751
Part443.Anchored = true
4752
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4753
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4754
Part443.BrickColor = BrickColor.new("Carnation pink")
4755
Part443.CanCollide = false
4756
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4757
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4758
Part443.Material = Enum.Material.Neon
4759
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4760
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4761
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4762
Part443.brickColor = BrickColor.new("Teal")
4763
SpecialMesh444.Parent = Part443
4764
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4765
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4766
Part445.Parent = Model0
4767
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4768
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4769
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4770
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4771
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4772
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4773
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4774
Part445.Anchored = true
4775
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4776
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4777
Part445.BrickColor = BrickColor.new("Institutional white")
4778
Part445.CanCollide = false
4779
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4780
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4781
Part445.Material = Enum.Material.Metal
4782
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4783
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4784
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4785
Part445.brickColor = BrickColor.new("Institutional white")
4786
SpecialMesh446.Parent = Part445
4787
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4788
SpecialMesh446.MeshType = Enum.MeshType.Brick
4789
Part447.Parent = Model0
4790
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4791
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4792
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4793
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4794
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4795
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4796
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4797
Part447.Anchored = true
4798
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4799
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4800
Part447.BrickColor = BrickColor.new("Institutional white")
4801
Part447.CanCollide = false
4802
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4803
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4804
Part447.Material = Enum.Material.Metal
4805
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4806
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4807
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4808
Part447.brickColor = BrickColor.new("Institutional white")
4809
SpecialMesh448.Parent = Part447
4810
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4811
SpecialMesh448.MeshType = Enum.MeshType.Brick
4812
Part449.Parent = Model0
4813
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4814
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4815
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4816
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4817
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4818
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4819
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4820
Part449.Anchored = true
4821
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4822
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4823
Part449.BrickColor = BrickColor.new("Carnation pink")
4824
Part449.CanCollide = false
4825
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4826
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4827
Part449.Material = Enum.Material.Neon
4828
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4829
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4830
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4831
Part449.brickColor = BrickColor.new("Teal")
4832
SpecialMesh450.Parent = Part449
4833
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4834
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4835
Part451.Parent = Model0
4836
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4837
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4838
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4839
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
4840
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4841
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
4842
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4843
Part451.Anchored = true
4844
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4845
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4846
Part451.BrickColor = BrickColor.new("Institutional white")
4847
Part451.CanCollide = false
4848
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4849
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4850
Part451.Material = Enum.Material.Metal
4851
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4852
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4853
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4854
Part451.brickColor = BrickColor.new("Institutional white")
4855
SpecialMesh452.Parent = Part451
4856
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4857
SpecialMesh452.MeshType = Enum.MeshType.Brick
4858
Part453.Parent = Model0
4859
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
4860
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
4861
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
4862
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
4863
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4864
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
4865
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
4866
Part453.Anchored = true
4867
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4868
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4869
Part453.BrickColor = BrickColor.new("Institutional white")
4870
Part453.CanCollide = false
4871
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4872
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4873
Part453.Material = Enum.Material.Metal
4874
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4875
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4876
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4877
Part453.brickColor = BrickColor.new("Institutional white")
4878
SpecialMesh454.Parent = Part453
4879
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4880
SpecialMesh454.MeshType = Enum.MeshType.Brick
4881
Part455.Parent = Model0
4882
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4883
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4884
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
4885
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4886
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4887
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
4888
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
4889
Part455.Anchored = true
4890
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4891
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4892
Part455.BrickColor = BrickColor.new("Institutional white")
4893
Part455.CanCollide = false
4894
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4895
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4896
Part455.Material = Enum.Material.Glass
4897
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4898
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4899
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4900
Part455.brickColor = BrickColor.new("Institutional white")
4901
SpecialMesh456.Parent = Part455
4902
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
4903
SpecialMesh456.MeshType = Enum.MeshType.Brick
4904
Part457.Parent = Model0
4905
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
4906
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
4907
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
4908
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
4909
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
4910
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
4911
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
4912
Part457.Anchored = true
4913
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4914
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4915
Part457.BrickColor = BrickColor.new("Carnation pink")
4916
Part457.CanCollide = false
4917
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4918
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4919
Part457.Material = Enum.Material.Neon
4920
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4921
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4922
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4923
Part457.brickColor = BrickColor.new("Teal")
4924
SpecialMesh458.Parent = Part457
4925
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
4926
SpecialMesh458.MeshType = Enum.MeshType.Wedge
4927
Part459.Parent = Model0
4928
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
4929
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
4930
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
4931
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
4932
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
4933
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
4934
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
4935
Part459.Anchored = true
4936
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4937
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4938
Part459.BrickColor = BrickColor.new("Carnation pink")
4939
Part459.CanCollide = false
4940
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4941
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4942
Part459.Material = Enum.Material.Neon
4943
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4944
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4945
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4946
Part459.brickColor = BrickColor.new("Teal")
4947
SpecialMesh460.Parent = Part459
4948
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4949
SpecialMesh460.MeshType = Enum.MeshType.Brick
4950
Part461.Parent = Model0
4951
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
4952
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
4953
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
4954
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
4955
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4956
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
4957
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
4958
Part461.Anchored = true
4959
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4960
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4961
Part461.BrickColor = BrickColor.new("Institutional white")
4962
Part461.CanCollide = false
4963
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4964
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4965
Part461.Material = Enum.Material.Metal
4966
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4967
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4968
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4969
Part461.brickColor = BrickColor.new("Institutional white")
4970
SpecialMesh462.Parent = Part461
4971
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
4972
SpecialMesh462.MeshType = Enum.MeshType.Brick
4973
Part463.Parent = Model0
4974
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4975
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4976
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
4977
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4978
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4979
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
4980
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
4981
Part463.Anchored = true
4982
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4983
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4984
Part463.BrickColor = BrickColor.new("Institutional white")
4985
Part463.CanCollide = false
4986
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4987
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4988
Part463.Material = Enum.Material.Glass
4989
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4990
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4991
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4992
Part463.brickColor = BrickColor.new("Institutional white")
4993
SpecialMesh464.Parent = Part463
4994
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
4995
SpecialMesh464.MeshType = Enum.MeshType.Brick
4996
Part465.Parent = Model0
4997
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
4998
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
4999
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5000
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5001
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5002
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5003
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5004
Part465.Anchored = true
5005
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5006
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5007
Part465.BrickColor = BrickColor.new("Carnation pink")
5008
Part465.CanCollide = false
5009
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5010
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5011
Part465.Material = Enum.Material.Neon
5012
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5013
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5014
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5015
Part465.brickColor = BrickColor.new("Teal")
5016
SpecialMesh466.Parent = Part465
5017
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5018
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5019
Part467.Parent = Model0
5020
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5021
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5022
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5023
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5024
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5025
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5026
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5027
Part467.Anchored = true
5028
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5029
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5030
Part467.BrickColor = BrickColor.new("Carnation pink")
5031
Part467.CanCollide = false
5032
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5033
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5034
Part467.Material = Enum.Material.Neon
5035
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5036
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5037
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5038
Part467.brickColor = BrickColor.new("Teal")
5039
SpecialMesh468.Parent = Part467
5040
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5041
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5042
Part469.Parent = Model0
5043
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5044
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5045
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5046
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5047
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5048
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5049
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5050
Part469.Anchored = true
5051
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5052
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5053
Part469.BrickColor = BrickColor.new("Institutional white")
5054
Part469.CanCollide = false
5055
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5056
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5057
Part469.Material = Enum.Material.Glass
5058
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5059
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5060
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5061
Part469.brickColor = BrickColor.new("Institutional white")
5062
SpecialMesh470.Parent = Part469
5063
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5064
SpecialMesh470.MeshType = Enum.MeshType.Brick
5065
Part471.Parent = Model0
5066
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5067
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5068
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5069
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5070
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5071
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5072
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5073
Part471.Anchored = true
5074
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5075
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5076
Part471.BrickColor = BrickColor.new("Institutional white")
5077
Part471.CanCollide = false
5078
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5079
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5080
Part471.Material = Enum.Material.Glass
5081
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5082
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5083
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5084
Part471.brickColor = BrickColor.new("Institutional white")
5085
SpecialMesh472.Parent = Part471
5086
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5087
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5088
Part473.Parent = Model0
5089
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5090
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5091
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5092
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5093
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5094
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5095
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5096
Part473.Anchored = true
5097
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5098
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5099
Part473.BrickColor = BrickColor.new("Institutional white")
5100
Part473.CanCollide = false
5101
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5102
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5103
Part473.Material = Enum.Material.Metal
5104
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5105
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5106
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5107
Part473.brickColor = BrickColor.new("Institutional white")
5108
SpecialMesh474.Parent = Part473
5109
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5110
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5111
Part475.Name = "TrueHandle"
5112
Part475.Parent = Model0
5113
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5114
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5115
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5116
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5117
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5118
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5119
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5120
Part475.Anchored = true
5121
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5122
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5123
Part475.BrickColor = BrickColor.new("Mid gray")
5124
Part475.CanCollide = false
5125
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5126
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5127
Part475.Material = Enum.Material.Metal
5128
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5129
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5130
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5131
Part475.brickColor = BrickColor.new("Mid gray")
5132
SpecialMesh476.Parent = Part475
5133
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5134
SpecialMesh476.MeshType = Enum.MeshType.Brick
5135
for i,v in pairs(mas:GetChildren()) do
5136
	v.Parent = game:GetService("Players").LocalPlayer.Character
5137
	pcall(function() v:MakeJoints() end)
5138
end
5139
mas:Destroy()
5140
for i,v in pairs(cors) do
5141
	spawn(function()
5142
		pcall(v)
5143
	end)
5144
end
5145
for i,v in pairs(Model0:GetChildren()) do
5146
	if v:IsA("Part") then
5147
                v.Locked = true
5148
		v.Anchored = false
5149
                v.CanCollide = false
5150
	end
5151
end
5152
5153
5154
plr = owner
5155
char = plr.Character
5156
hum = char.Humanoid
5157
local cam = game.Workspace.CurrentCamera
5158
t = char.Torso
5159
h = char.Head
5160
ra = char["Right Arm"]
5161
la = char["Left Arm"]
5162
rl = char["Right Leg"]
5163
ll = char["Left Leg"]
5164
tors = char.Torso
5165
lleg = char["Left Leg"]
5166
root = char.HumanoidRootPart
5167
hed = char.Head
5168
rleg = char["Right Leg"]
5169
rarm = char["Right Arm"]
5170
larm = char["Left Arm"]
5171
it = Instance.new
5172
vt = Vector3.new
5173
bc = BrickColor.new
5174
br = BrickColor.random
5175
it = Instance.new
5176
cf = CFrame.new
5177
ceuler = CFrame.fromEulerAnglesXYZ
5178
5179
local muter = false
5180
local ORGID = 1465505939
5181
local ORVOL = 1.15
5182
local ORPIT = 1.01
5183
local kan = Instance.new("Sound",plr.PlayerGui)
5184
kan.Volume = 1.15
5185
kan.TimePosition = 0
5186
kan.PlaybackSpeed = 1.01
5187
kan.Pitch = 1.01
5188
kan.SoundId = "rbxassetid://1465505939" --525289865,1873219898,381991270
5189
kan.Name = "nepnepnep"
5190
kan.Looped = true
5191
kan:Play()
5192
5193
--------------------------- GUI STUFF
5194
local basgui = it("GuiMain")
5195
basgui.Parent = plr.PlayerGui
5196
basgui.Name = "VISgui"
5197
local fullscreenz = it("Frame")
5198
fullscreenz.Parent = basgui
5199
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5200
fullscreenz.BackgroundTransparency = 1
5201
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5202
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5203
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5204
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5205
imgl2.BackgroundTransparency = 1
5206
imgl2.BorderSizePixel = 0
5207
imgl2.ImageTransparency = 0.5
5208
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5209
imgl2.Size = UDim2.new(0,600,0,600)
5210
imgl2.Image = "rbxassetid://0" ---Removed
5211
local techc = imgl2:Clone()
5212
techc.Parent = fullscreenz
5213
techc.ImageTransparency = 0
5214
techc.Size = UDim2.new(0,700,0,700)
5215
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5216
techc.Image = "rbxassetid://342196744" ---this is the one that i change last
5217
local circl = imgl2:Clone()
5218
circl.Parent = fullscreenz
5219
circl.ImageTransparency = 0
5220
circl.Size = UDim2.new(0,500,0,500)
5221
circl.Position = UDim2.new(0.75,50,0.55,50)
5222
circl.ImageColor3 = Color3.new(0,0.5,1)
5223
circl.Image = "rbxassetid://0" ---Removed
5224
local circl2 = imgl2:Clone()
5225
circl2.Parent = fullscreenz
5226
circl2.ImageTransparency = 0
5227
circl2.ImageColor3 = Color3.new(0.5,0,1)
5228
circl2.Image = "rbxassetid://0" ---Removed
5229
local imgl2b = imgl2:Clone()
5230
imgl2b.Parent = fullscreenz
5231
imgl2b.ImageTransparency = 0
5232
imgl2b.Size = UDim2.new(0,500,0,500)
5233
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5234
local ned = Instance.new("TextLabel",fullscreenz)
5235
ned.ZIndex = 2
5236
ned.Font = "SciFi"
5237
ned.BackgroundTransparency = 1
5238
ned.BorderSizePixel = 0.65
5239
ned.Size = UDim2.new(0.4,0,0.2,0)
5240
ned.Position = UDim2.new(0.6,0,0.8,0)
5241
ned.TextColor3 = BrickColor.new("Institutional white").Color
5242
ned.TextStrokeColor3 = BrickColor.new("Carnation pink").Color
5243
ned.TextScaled = true
5244
ned.TextStrokeTransparency = 0
5245
ned.Text = "(~)Faith-Reborn(~)"
5246
ned.TextSize = 24
5247
ned.Rotation = 1
5248
--ned.TextXAlignment = "Right"
5249
ned.TextYAlignment = "Bottom"
5250
5251
function CameraShake(Times, Power)
5252
coroutine.resume(coroutine.create(function()
5253
FV = Instance.new("BoolValue", Character)
5254
FV.Name = "CameraShake"
5255
for ShakeNum=1,Times do
5256
swait()
5257
local ef=Power
5258
  if ef>=1 then
5259
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5260
  else
5261
   ef=Power*10
5262
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5263
  end	
5264
end
5265
Humanoid.CameraOffset = Vector3.new(0,0,0)
5266
FV:Destroy()
5267
end))
5268
end
5269
5270
CamShake=function(Part,Distan,Power,Times) 
5271
local de=Part.Position
5272
for i,v in pairs(workspace:children()) do
5273
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5274
for _,c in pairs(v:children()) do
5275
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5276
local Noob=v.Humanoid
5277
if Noob~=nil then
5278
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5279
--[[local ss=script.CamShake:clone()
5280
ss.Parent=Noob
5281
ss.Power.Value=Power
5282
ss.Times.Value=Times
5283
ss.Disabled=false]]
5284
CameraShake(Times, Power)
5285
end
5286
end
5287
end
5288
end
5289
end
5290
end
5291
end
5292
5293
function chatfunc(text,color,typet,font,timeex)
5294
local chat = coroutine.wrap(function()
5295
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5296
Character:FindFirstChild("TalkingBillBoard"):destroy()
5297
end
5298
local naeeym2 = Instance.new("BillboardGui",Character)
5299
naeeym2.Size = UDim2.new(0,100,0,40)
5300
naeeym2.StudsOffset = Vector3.new(0,3,0)
5301
naeeym2.Adornee = Character.Head
5302
naeeym2.Name = "TalkingBillBoard"
5303
local tecks2 = Instance.new("TextLabel",naeeym2)
5304
tecks2.BackgroundTransparency = 1
5305
tecks2.BorderSizePixel = 0
5306
tecks2.Text = ""
5307
tecks2.Font = font
5308
tecks2.TextSize = 30
5309
tecks2.TextStrokeTransparency = 0
5310
tecks2.TextColor3 = color
5311
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5312
tecks2.Size = UDim2.new(1,0,0.5,0)
5313
local tecks3 = Instance.new("TextLabel",naeeym2)
5314
tecks3.BackgroundTransparency = 1
5315
tecks3.BorderSizePixel = 0
5316
tecks3.Text = ""
5317
tecks3.Font = font
5318
tecks3.TextSize = 30
5319
tecks3.TextStrokeTransparency = 0
5320
if typet == "Inverted" then
5321
tecks3.TextColor3 = Color3.new(0,0,0)
5322
tecks3.TextStrokeColor3 = color
5323
elseif typet == "Normal" then
5324
tecks3.TextColor3 = color
5325
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5326
end
5327
tecks3.Size = UDim2.new(1,0,0.5,0)
5328
coroutine.resume(coroutine.create(function()
5329
while true do
5330
swait(1)
5331
if chaosmode == true then
5332
tecks2.TextColor3 = BrickColor.random().Color
5333
tecks3.TextStrokeColor3 = BrickColor.random().Color
5334
end
5335
end
5336
end))
5337
for i = 0, 74*timeex do
5338
swait()
5339
tecks2.Text = text
5340
tecks3.Text = text
5341
end
5342
local randomrot = math.random(1,2)
5343
if randomrot == 1 then
5344
for i = 1, 50 do
5345
swait()
5346
tecks2.Text = text
5347
tecks3.Text = text
5348
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5349
tecks2.TextTransparency = tecks2.TextTransparency + .04
5350
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5351
tecks3.TextTransparency = tecks2.TextTransparency + .04
5352
end
5353
elseif randomrot == 2 then
5354
	for i = 1, 50 do
5355
swait()
5356
tecks2.Text = text
5357
tecks3.Text = text
5358
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5359
tecks2.TextTransparency = tecks2.TextTransparency + .04
5360
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5361
tecks3.TextTransparency = tecks2.TextTransparency + .04
5362
end
5363
end
5364
naeeym2:Destroy()
5365
end)
5366
chat()
5367
end
5368
5369
5370
local Create = LoadLibrary("RbxUtility").Create
5371
5372
CFuncs = {	
5373
	["Part"] = {
5374
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5375
			local Part = Create("Part"){
5376
				Parent = Parent,
5377
				Reflectance = Reflectance,
5378
				Transparency = Transparency,
5379
				CanCollide = false,
5380
				Locked = true,
5381
				BrickColor = BrickColor.new(tostring(BColor)),
5382
				Name = Name,
5383
				Size = Size,
5384
				Material = Material,
5385
			}
5386
			RemoveOutlines(Part)
5387
			return Part
5388
		end;
5389
	};
5390
	
5391
	["Mesh"] = {
5392
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5393
			local Msh = Create(Mesh){
5394
				Parent = Part,
5395
				Offset = OffSet,
5396
				Scale = Scale,
5397
			}
5398
			if Mesh == "SpecialMesh" then
5399
				Msh.MeshType = MeshType
5400
				Msh.MeshId = MeshId
5401
			end
5402
			return Msh
5403
		end;
5404
	};
5405
	
5406
	["Mesh"] = {
5407
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5408
			local Msh = Create(Mesh){
5409
				Parent = Part,
5410
				Offset = OffSet,
5411
				Scale = Scale,
5412
			}
5413
			if Mesh == "SpecialMesh" then
5414
				Msh.MeshType = MeshType
5415
				Msh.MeshId = MeshId
5416
			end
5417
			return Msh
5418
		end;
5419
	};
5420
	
5421
	["Weld"] = {
5422
		Create = function(Parent, Part0, Part1, C0, C1)
5423
			local Weld = Create("Weld"){
5424
				Parent = Parent,
5425
				Part0 = Part0,
5426
				Part1 = Part1,
5427
				C0 = C0,
5428
				C1 = C1,
5429
			}
5430
			return Weld
5431
		end;
5432
	};
5433
5434
	["Sound"] = {
5435
		Create = function(id, par, vol, pit) 
5436
			coroutine.resume(coroutine.create(function()
5437
				local S = Create("Sound"){
5438
					Volume = vol,
5439
					Pitch = pit or 1,
5440
					SoundId = id,
5441
					Parent = par or workspace,
5442
				}
5443
				wait() 
5444
				S:play() 
5445
				game:GetService("Debris"):AddItem(S, 10)
5446
			end))
5447
		end;
5448
	};
5449
5450
["LongSound"] = {
5451
		Create = function(id, par, vol, pit) 
5452
			coroutine.resume(coroutine.create(function()
5453
				local S = Create("Sound"){
5454
					Volume = vol,
5455
					Pitch = pit or 1,
5456
					SoundId = id,
5457
					Parent = par or workspace,
5458
				}
5459
				wait() 
5460
				S:play() 
5461
				game:GetService("Debris"):AddItem(S, 30)
5462
			end))
5463
		end;
5464
	};
5465
	
5466
	["ParticleEmitter"] = {
5467
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5468
			local fp = Create("ParticleEmitter"){
5469
				Parent = Parent,
5470
				Color = ColorSequence.new(Color1, Color2),
5471
				LightEmission = LightEmission,
5472
				Size = Size,
5473
				Texture = Texture,
5474
				Transparency = Transparency,
5475
				ZOffset = ZOffset,
5476
				Acceleration = Accel,
5477
				Drag = Drag,
5478
				LockedToPart = LockedToPart,
5479
				VelocityInheritance = VelocityInheritance,
5480
				EmissionDirection = EmissionDirection,
5481
				Enabled = Enabled,
5482
				Lifetime = LifeTime,
5483
				Rate = Rate,
5484
				Rotation = Rotation,
5485
				RotSpeed = RotSpeed,
5486
				Speed = Speed,
5487
				VelocitySpread = VelocitySpread,
5488
			}
5489
			return fp
5490
		end;
5491
	};
5492
5493
	CreateTemplate = {
5494
	
5495
	};
5496
}
5497
5498
5499
5500
New = function(Object, Parent, Name, Data)
5501
	local Object = Instance.new(Object)
5502
	for Index, Value in pairs(Data or {}) do
5503
		Object[Index] = Value
5504
	end
5505
	Object.Parent = Parent
5506
	Object.Name = Name
5507
	return Object
5508
end
5509
local m = Instance.new("Model",char)
5510
5511
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5512
local p = Instance.new("Part")
5513
p.TopSurface = 0
5514
p.BottomSurface = 0
5515
p.Parent = parent
5516
p.Size = Vector3.new(0.05,0.05,0.05)
5517
p.Transparency = transparency
5518
p.Reflectance = reflectance
5519
p.CanCollide = false
5520
p.Locked = true
5521
p.BrickColor = brickcolor
5522
p.Material = material
5523
return p
5524
end
5525
5526
function CreateMesh(parent,meshtype,x1,y1,z1)
5527
local mesh = Instance.new("SpecialMesh",parent)
5528
mesh.MeshType = meshtype
5529
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5530
return mesh
5531
end
5532
5533
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5534
local mesh = Instance.new("SpecialMesh",parent)
5535
mesh.MeshType = "FileMesh"
5536
mesh.MeshId = meshid
5537
mesh.Scale = Vector3.new(x1,y1,z1)
5538
return mesh
5539
end
5540
5541
5542
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5543
local mesh = Instance.new("SpecialMesh",parent)
5544
mesh.MeshType = "FileMesh"
5545
mesh.MeshId = meshid
5546
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5547
mesh.Scale = Vector3.new(x1,y1,z1)
5548
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5549
return mesh
5550
end
5551
5552
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5553
local weld = Instance.new("Weld")
5554
weld.Parent = parent
5555
weld.Part0 = part0
5556
weld.Part1 = part1
5557
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5558
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5559
return weld
5560
end
5561
5562
5563
5564
5565
---- WEAPON OR STUFF
5566
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5567
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5568
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5569
local A0 = Instance.new("Attachment",rarmor)
5570
A0.Position = Vector3.new(-2.5,0.25,0)
5571
local A1 = Instance.new("Attachment",rarmor)
5572
A1.Position = Vector3.new(-7.5,0.4,0)
5573
tl1 = Instance.new('Trail',rarmor)
5574
tl1.Attachment0 = A0
5575
tl1.Attachment1 = A1
5576
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5577
tl1.LightEmission = 1
5578
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5579
tl1.Color = ColorSequence.new(BrickColor.new('Carnation pink').Color)
5580
tl1.Lifetime = 0.6
5581
tl1.Enabled = false
5582
5583
5584
5585
5586
--------------- WINGS
5587
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5588
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5589
5590
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Institutional white"))
5591
CreateMesh(wng1a,"Wedge",0.1,4,4)
5592
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5593
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Institutional white"))
5594
CreateMesh(wng2a,"Wedge",0.1,4,4)
5595
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5596
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Institutional white"))
5597
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5598
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5599
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Institutional white"))
5600
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5601
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5602
------
5603
5604
5605
function lerp(object, newCFrame, alpha)
5606
  return object:lerp(newCFrame, alpha)
5607
end
5608
5609
function RemoveOutlines(part)
5610
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5611
end
5612
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5613
  local Part = Create("Part")({
5614
    Parent = Parent,
5615
    Reflectance = Reflectance,
5616
    Transparency = Transparency,
5617
    CanCollide = false,
5618
    Locked = true,
5619
    BrickColor = BrickColor.new(tostring(BColor)),
5620
    Name = Name,
5621
    Size = Size,
5622
    Material = Material
5623
  })
5624
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5625
  RemoveOutlines(Part)
5626
  return Part
5627
end
5628
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5629
  local Msh = Create(Mesh)({
5630
    Parent = Part,
5631
    Offset = OffSet,
5632
    Scale = Scale
5633
  })
5634
  if Mesh == "SpecialMesh" then
5635
    Msh.MeshType = MeshType
5636
    Msh.MeshId = MeshId
5637
  end
5638
  return Msh
5639
end
5640
function CreateWeld(Parent, Part0, Part1, C0, C1)
5641
  local Weld = Create("Weld")({
5642
    Parent = Parent,
5643
    Part0 = Part0,
5644
    Part1 = Part1,
5645
    C0 = C0,
5646
    C1 = C1
5647
  })
5648
  return Weld
5649
end
5650
5651
Player=game:GetService("Players").LocalPlayer
5652
Character=Player.Character 
5653
PlayerGui=Player.PlayerGui 
5654
Backpack=Player.Backpack 
5655
Torso=Character.Torso 
5656
Head=Character.Head 
5657
Humanoid=Character.Humanoid
5658
m=Instance.new('Model',Character)
5659
LeftArm=Character["Left Arm"] 
5660
LeftLeg=Character["Left Leg"] 
5661
RightArm=Character["Right Arm"] 
5662
RightLeg=Character["Right Leg"] 
5663
LS=Torso["Left Shoulder"] 
5664
LH=Torso["Left Hip"] 
5665
RS=Torso["Right Shoulder"] 
5666
RH=Torso["Right Hip"] 
5667
Face = Head.face
5668
Neck=Torso.Neck
5669
it=Instance.new
5670
attacktype=1
5671
vt=Vector3.new
5672
cf=CFrame.new
5673
euler=CFrame.fromEulerAnglesXYZ
5674
angles=CFrame.Angles
5675
cloaked=false
5676
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5677
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5678
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5679
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5680
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5681
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5682
RootPart=Character.HumanoidRootPart
5683
RootJoint=RootPart.RootJoint
5684
RootCF=euler(-1.57,0,3.14)
5685
attack = false 
5686
attackdebounce = false 
5687
deb=false
5688
equipped=true
5689
hand=false
5690
MMouse=nil
5691
combo=0
5692
mana=0
5693
trispeed=.2
5694
attackmode='none'
5695
local idle=0
5696
local Anim="Idle"
5697
local Effects={}
5698
local gun=false
5699
local shoot=false
5700
local sine = 0
5701
local change = 1
5702
player=nil 
5703
5704
mouse=Player:GetMouse()
5705
--save shoulders 
5706
RSH, LSH=nil, nil 
5707
--welds 
5708
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5709
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5710
LH=Torso["Left Hip"]
5711
RH=Torso["Right Hip"]
5712
TorsoColor=Torso.BrickColor
5713
function NoOutline(Part)
5714
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5715
end
5716
player=Player 
5717
ch=Character
5718
RSH=ch.Torso["Right Shoulder"] 
5719
LSH=ch.Torso["Left Shoulder"] 
5720
-- 
5721
RSH.Parent=nil 
5722
LSH.Parent=nil 
5723
-- 
5724
RW.Name="Right Shoulder"
5725
RW.Part0=ch.Torso 
5726
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5727
RW.C1=cf(0, 0.5, 0) 
5728
RW.Part1=ch["Right Arm"] 
5729
RW.Parent=ch.Torso 
5730
-- 
5731
LW.Name="Left Shoulder"
5732
LW.Part0=ch.Torso 
5733
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5734
LW.C1=cf(0, 0.5, 0) 
5735
LW.Part1=ch["Left Arm"] 
5736
LW.Parent=ch.Torso 
5737
5738
local Stats=Instance.new("BoolValue")
5739
Stats.Name="Stats"
5740
Stats.Parent=Character
5741
local Atk=Instance.new("NumberValue")
5742
Atk.Name="Damage"
5743
Atk.Parent=Stats
5744
Atk.Value=1
5745
local Def=Instance.new("NumberValue")
5746
Def.Name="Defense"
5747
Def.Parent=Stats
5748
Def.Value=1
5749
local Speed=Instance.new("NumberValue")
5750
Speed.Name="Speed"
5751
Speed.Parent=Stats
5752
Speed.Value=1
5753
local Mvmt=Instance.new("NumberValue")
5754
Mvmt.Name="Movement"
5755
Mvmt.Parent=Stats
5756
Mvmt.Value=1
5757
5758
local donum=0
5759
 
5760
5761
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5762
local fp=it("Part")
5763
fp.formFactor=formfactor 
5764
fp.Parent=parent
5765
fp.Reflectance=reflectance
5766
fp.Transparency=transparency
5767
fp.CanCollide=false 
5768
fp.Locked=true
5769
fp.BrickColor=brickcolor
5770
fp.Name=name
5771
fp.Size=size
5772
fp.Position=Torso.Position 
5773
NoOutline(fp)
5774
fp.Material="SmoothPlastic"
5775
fp:BreakJoints()
5776
return fp 
5777
end 
5778
 
5779
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5780
local mesh=it(Mesh) 
5781
mesh.Parent=part
5782
if Mesh=="SpecialMesh" then
5783
mesh.MeshType=meshtype
5784
if meshid~="nil" then
5785
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5786
end
5787
end
5788
mesh.Offset=offset
5789
mesh.Scale=scale
5790
return mesh
5791
end
5792
 
5793
function weld(parent,part0,part1,c0)
5794
local weld=it("Weld") 
5795
weld.Parent=parent
5796
weld.Part0=part0 
5797
weld.Part1=part1 
5798
weld.C0=c0
5799
return weld
5800
end
5801
 
5802
local Color1=Torso.BrickColor
5803
5804
local bodvel=Instance.new("BodyVelocity")
5805
local bg=Instance.new("BodyGyro")
5806
5807
function swait(num)
5808
if num==0 or num==nil then
5809
game:service'RunService'.Stepped:wait(0)
5810
else
5811
for i=0,num do
5812
game:service'RunService'.Stepped:wait(0)
5813
end
5814
end
5815
end
5816
 
5817
 
5818
so = function(id,par,vol,pit) 
5819
coroutine.resume(coroutine.create(function()
5820
local sou = Instance.new("Sound",par or workspace)
5821
sou.Volume=vol
5822
sou.Pitch=pit or 1
5823
sou.SoundId=id
5824
swait() 
5825
sou:play() 
5826
game:GetService("Debris"):AddItem(sou,6)
5827
end))
5828
end
5829
 
5830
function clerp(a,b,t) 
5831
local qa = {QuaternionFromCFrame(a)}
5832
local qb = {QuaternionFromCFrame(b)} 
5833
local ax, ay, az = a.x, a.y, a.z 
5834
local bx, by, bz = b.x, b.y, b.z
5835
local _t = 1-t
5836
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5837
end 
5838
 
5839
function QuaternionFromCFrame(cf) 
5840
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
5841
local trace = m00 + m11 + m22 
5842
if trace > 0 then 
5843
local s = math.sqrt(1 + trace) 
5844
local recip = 0.5/s 
5845
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
5846
else 
5847
local i = 0 
5848
if m11 > m00 then
5849
i = 1
5850
end
5851
if m22 > (i == 0 and m00 or m11) then 
5852
i = 2 
5853
end 
5854
if i == 0 then 
5855
local s = math.sqrt(m00-m11-m22+1) 
5856
local recip = 0.5/s 
5857
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
5858
elseif i == 1 then 
5859
local s = math.sqrt(m11-m22-m00+1) 
5860
local recip = 0.5/s 
5861
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
5862
elseif i == 2 then 
5863
local s = math.sqrt(m22-m00-m11+1) 
5864
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
5865
end 
5866
end 
5867
end
5868
 
5869
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
5870
local xs, ys, zs = x + x, y + y, z + z 
5871
local wx, wy, wz = w*xs, w*ys, w*zs 
5872
local xx = x*xs 
5873
local xy = x*ys 
5874
local xz = x*zs 
5875
local yy = y*ys 
5876
local yz = y*zs 
5877
local zz = z*zs 
5878
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
5879
end
5880
 
5881
function QuaternionSlerp(a, b, t) 
5882
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
5883
local startInterp, finishInterp; 
5884
if cosTheta >= 0.0001 then 
5885
if (1 - cosTheta) > 0.0001 then 
5886
local theta = math.acos(cosTheta) 
5887
local invSinTheta = 1/math.sin(theta) 
5888
startInterp = math.sin((1-t)*theta)*invSinTheta 
5889
finishInterp = math.sin(t*theta)*invSinTheta  
5890
else 
5891
startInterp = 1-t 
5892
finishInterp = t 
5893
end 
5894
else 
5895
if (1+cosTheta) > 0.0001 then 
5896
local theta = math.acos(-cosTheta) 
5897
local invSinTheta = 1/math.sin(theta) 
5898
startInterp = math.sin((t-1)*theta)*invSinTheta 
5899
finishInterp = math.sin(t*theta)*invSinTheta 
5900
else 
5901
startInterp = t-1 
5902
finishInterp = t 
5903
end 
5904
end 
5905
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
5906
end
5907
5908
local function CFrameFromTopBack(at, top, back)
5909
local right = top:Cross(back)
5910
return CFrame.new(at.x, at.y, at.z,
5911
right.x, top.x, back.x,
5912
right.y, top.y, back.y,
5913
right.z, top.z, back.z)
5914
end
5915
5916
function Triangle(a, b, c)
5917
local edg1 = (c-a):Dot((b-a).unit)
5918
local edg2 = (a-b):Dot((c-b).unit)
5919
local edg3 = (b-c):Dot((a-c).unit)
5920
if edg1 <= (b-a).magnitude and edg1 >= 0 then
5921
a, b, c = a, b, c
5922
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
5923
a, b, c = b, c, a
5924
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
5925
a, b, c = c, a, b
5926
else
5927
assert(false, "unreachable")
5928
end
5929
 
5930
local len1 = (c-a):Dot((b-a).unit)
5931
local len2 = (b-a).magnitude - len1
5932
local width = (a + (b-a).unit*len1 - c).magnitude
5933
 
5934
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
5935
 
5936
local list = {}
5937
 
5938
if len1 > 0.01 then
5939
local w1 = Instance.new('WedgePart', m)
5940
game:GetService("Debris"):AddItem(w1,5)
5941
w1.Material = "SmoothPlastic"
5942
w1.FormFactor = 'Custom'
5943
w1.BrickColor = BrickColor.new("Really red")
5944
w1.Transparency = 0
5945
w1.Reflectance = 0
5946
w1.Material = "SmoothPlastic"
5947
w1.CanCollide = false
5948
local l1 = Instance.new("PointLight",w1)
5949
l1.Color = Color3.new(170,0,0)
5950
NoOutline(w1)
5951
local sz = Vector3.new(0.2, width, len1)
5952
w1.Size = sz
5953
local sp = Instance.new("SpecialMesh",w1)
5954
sp.MeshType = "Wedge"
5955
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
5956
w1:BreakJoints()
5957
w1.Anchored = true
5958
w1.Parent = workspace
5959
w1.Transparency = 0.7
5960
table.insert(Effects,{w1,"Disappear",.01})
5961
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
5962
table.insert(list,w1)
5963
end
5964
 
5965
if len2 > 0.01 then
5966
local w2 = Instance.new('WedgePart', m)
5967
game:GetService("Debris"):AddItem(w2,5)
5968
w2.Material = "SmoothPlastic"
5969
w2.FormFactor = 'Custom'
5970
w2.BrickColor = BrickColor.new("Really red")
5971
w2.Transparency = 0
5972
w2.Reflectance = 0
5973
w2.Material = "SmoothPlastic"
5974
w2.CanCollide = false
5975
local l2 = Instance.new("PointLight",w2)
5976
l2.Color = Color3.new(170,0,0)
5977
NoOutline(w2)
5978
local sz = Vector3.new(0.2, width, len2)
5979
w2.Size = sz
5980
local sp = Instance.new("SpecialMesh",w2)
5981
sp.MeshType = "Wedge"
5982
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
5983
w2:BreakJoints()
5984
w2.Anchored = true
5985
w2.Parent = workspace
5986
w2.Transparency = 0.7
5987
table.insert(Effects,{w2,"Disappear",.01})
5988
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
5989
table.insert(list,w2)
5990
end
5991
return unpack(list)
5992
end
5993
 
5994
5995
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
5996
  if hit.Parent == nil then
5997
    return
5998
  end
5999
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6000
  for _, v in pairs(hit.Parent:children()) do
6001
    if v:IsA("Humanoid") then
6002
      h = v
6003
h.MaxHealth = 100
6004
    end
6005
  end
6006
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6007
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6008
      return
6009
    end
6010
    local c = Create("ObjectValue")({
6011
      Name = "creator",
6012
      Value = game:service("Players").LocalPlayer,
6013
      Parent = h
6014
    })
6015
    game:GetService("Debris"):AddItem(c, 0.5)
6016
    if HitSound ~= nil and HitPitch ~= nil then
6017
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6018
    end
6019
    local Damage = math.random(minim, maxim)
6020
    local blocked = false
6021
    local block = hit.Parent:findFirstChild("Block")
6022
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6023
      blocked = true
6024
      block.Value = block.Value - 1
6025
      print(block.Value)
6026
    end
6027
    if blocked == false then
6028
      HitHealth = h.Health
6029
h.MaxHealth = 100
6030
      h.Health = h.Health - Damage
6031
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6032
        print("gained kill")
6033
dmg(h.Parent)
6034
      end
6035
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6036
    else
6037
      h.Health = h.Health - Damage / 2
6038
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6039
    end
6040
    if Type == "Knockdown" then
6041
      local hum = hit.Parent.Humanoid
6042
      hum.PlatformStand = true
6043
      coroutine.resume(coroutine.create(function(HHumanoid)
6044
        swait(1)
6045
        HHumanoid.PlatformStand = false
6046
      end), hum)
6047
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6048
      local bodvol = Create("BodyVelocity")({
6049
        velocity = angle * knockback,
6050
        P = 5000,
6051
        maxForce = Vector3.new(8000, 8000, 8000),
6052
        Parent = hit
6053
      })
6054
      local rl = Create("BodyAngularVelocity")({
6055
        P = 3000,
6056
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6057
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6058
        Parent = hit
6059
      })
6060
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6061
      game:GetService("Debris"):AddItem(rl, 0.5)
6062
    elseif Type == "Normal" then
6063
      local vp = Create("BodyVelocity")({
6064
        P = 500,
6065
        maxForce = Vector3.new(math.huge, 0, math.huge),
6066
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6067
      })
6068
      if knockback > 0 then
6069
        vp.Parent = hit.Parent.Torso
6070
      end
6071
      game:GetService("Debris"):AddItem(vp, 0.5)
6072
    elseif Type == "Up" then
6073
      local bodyVelocity = Create("BodyVelocity")({
6074
        velocity = Vector3.new(0, 20, 0),
6075
        P = 5000,
6076
        maxForce = Vector3.new(8000, 8000, 8000),
6077
        Parent = hit
6078
      })
6079
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6080
      local bodyVelocity = Create("BodyVelocity")({
6081
        velocity = Vector3.new(0, 20, 0),
6082
        P = 5000,
6083
        maxForce = Vector3.new(8000, 8000, 8000),
6084
        Parent = hit
6085
      })
6086
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6087
    elseif Type == "Leech" then
6088
      local hum = hit.Parent.Humanoid
6089
      if hum ~= nil then
6090
        for i = 0, 2 do
6091
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6092
        end
6093
        Humanoid.Health = Humanoid.Health + 10
6094
      end
6095
    elseif Type == "UpKnock" then
6096
      local hum = hit.Parent.Humanoid
6097
      hum.PlatformStand = true
6098
      if hum ~= nil then
6099
        hitr = true
6100
      end
6101
      coroutine.resume(coroutine.create(function(HHumanoid)
6102
        swait(5)
6103
        HHumanoid.PlatformStand = false
6104
        hitr = false
6105
      end), hum)
6106
      local bodyVelocity = Create("BodyVelocity")({
6107
        velocity = Vector3.new(0, 20, 0),
6108
        P = 5000,
6109
        maxForce = Vector3.new(8000, 8000, 8000),
6110
        Parent = hit
6111
      })
6112
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6113
      local bodyVelocity = Create("BodyVelocity")({
6114
        velocity = Vector3.new(0, 20, 0),
6115
        P = 5000,
6116
        maxForce = Vector3.new(8000, 8000, 8000),
6117
        Parent = hit
6118
      })
6119
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6120
    elseif Type == "Snare" then
6121
      local bp = Create("BodyPosition")({
6122
        P = 2000,
6123
        D = 100,
6124
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6125
        position = hit.Parent.Torso.Position,
6126
        Parent = hit.Parent.Torso
6127
      })
6128
      game:GetService("Debris"):AddItem(bp, 1)
6129
    elseif Type == "Slashnare" then
6130
      Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6131
      for i = 1, math.random(4, 5) do
6132
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6133
      end
6134
      local bp = Create("BodyPosition")({
6135
        P = 2000,
6136
        D = 100,
6137
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6138
        position = hit.Parent.Torso.Position,
6139
        Parent = hit.Parent.Torso
6140
      })
6141
      game:GetService("Debris"):AddItem(bp, 1)
6142
    elseif Type == "Spike" then
6143
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6144
      local bp = Create("BodyPosition")({
6145
        P = 2000,
6146
        D = 100,
6147
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6148
        position = hit.Parent.Torso.Position,
6149
        Parent = hit.Parent.Torso
6150
      })
6151
      game:GetService("Debris"):AddItem(bp, 1)
6152
    elseif Type == "Freeze" then
6153
      local BodPos = Create("BodyPosition")({
6154
        P = 50000,
6155
        D = 1000,
6156
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6157
        position = hit.Parent.Torso.Position,
6158
        Parent = hit.Parent.Torso
6159
      })
6160
      local BodGy = Create("BodyGyro")({
6161
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6162
        P = 20000,
6163
        Parent = hit.Parent.Torso,
6164
        cframe = hit.Parent.Torso.CFrame
6165
      })
6166
      hit.Parent.Torso.Anchored = true
6167
      coroutine.resume(coroutine.create(function(Part)
6168
        swait(1.5)
6169
        Part.Anchored = false
6170
      end), hit.Parent.Torso)
6171
      game:GetService("Debris"):AddItem(BodPos, 3)
6172
      game:GetService("Debris"):AddItem(BodGy, 3)
6173
    end
6174
    local debounce = Create("BoolValue")({
6175
      Name = "DebounceHit",
6176
      Parent = hit.Parent,
6177
      Value = true
6178
    })
6179
    game:GetService("Debris"):AddItem(debounce, Delay)
6180
    c = Instance.new("ObjectValue")
6181
    c.Name = "creator"
6182
    c.Value = Player
6183
    c.Parent = h
6184
    game:GetService("Debris"):AddItem(c, 0.5)
6185
  end
6186
end
6187
function ShowDamage(Pos, Text, Time, Color)
6188
  local Rate = 0.1
6189
  local Pos = Pos or Vector3.new(0, 0, 0)
6190
  local Text = Text or ""
6191
  local Time = Time or 2
6192
  local Color = Color or Color3.new(1, 0, 1)
6193
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6194
  EffectPart.Anchored = true
6195
  local BillboardGui = Create("BillboardGui")({
6196
    Size = UDim2.new(3, 0, 3, 0),
6197
    Adornee = EffectPart,
6198
    Parent = EffectPart
6199
  })
6200
  local TextLabel = Create("TextLabel")({
6201
    BackgroundTransparency = 1,
6202
    Size = UDim2.new(1, 0, 1, 0),
6203
    Text = Text,
6204
    TextColor3 = Color3.new(1,1,1),
6205
    TextStrokeColor3 = Color3.new(0,0,0),
6206
    TextStrokeTransparency = 0.25,
6207
    TextScaled = true,
6208
    Font = Enum.Font.Fantasy,
6209
    TextSize = 24,
6210
    Parent = BillboardGui
6211
  })
6212
  game.Debris:AddItem(EffectPart, Time + 0.1)
6213
  EffectPart.Parent = game:GetService("Workspace")
6214
  delay(0, function()
6215
    local Frames = Time / Rate
6216
    for Frame = 1, Frames do
6217
      swait(Rate)
6218
      local Percent = Frame / Frames
6219
      TextLabel.Text = Text
6220
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6221
    end
6222
    for Frame = 1, Frames do
6223
      swait(Rate)
6224
      local Percent = Frame / Frames
6225
      TextLabel.Text = Text
6226
    end
6227
    for Frame = 1, Frames do
6228
      swait(Rate)
6229
      local Percent = Frame / Frames
6230
      TextLabel.TextTransparency = Percent
6231
      TextLabel.Text = Text
6232
      TextLabel.TextStrokeTransparency = Percent
6233
    end
6234
    if EffectPart and EffectPart.Parent then
6235
      EffectPart:Destroy()
6236
    end
6237
  end)
6238
end
6239
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6240
  for _, c in pairs(workspace:children()) do
6241
    local hum = c:findFirstChildOfClass("Humanoid")
6242
    if hum ~= nil then
6243
      local head = c:findFirstChild("Torso")
6244
      if head ~= nil then
6245
        local targ = head.Position - Part.Position
6246
        local mag = targ.magnitude
6247
        if magni >= mag and c.Name ~= Player.Name then
6248
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6249
        end
6250
      end
6251
      local head = c:findFirstChild("UpperTorso")
6252
      if head ~= nil then
6253
        local targ = head.Position - Part.Position
6254
        local mag = targ.magnitude
6255
        if magni >= mag and c.Name ~= Player.Name then
6256
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6257
        end
6258
      end
6259
    end
6260
  end
6261
end
6262
6263
6264
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6265
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6266
end 
6267
----
6268
6269
function dmg(dude)
6270
if dude.Name ~= Character then
6271
local bgf = Instance.new("BodyGyro",dude.Head)
6272
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6273
--[[local val = Instance.new("BoolValue",dude)
6274
val.Name = "IsHit"]]--
6275
local ds = coroutine.wrap(function()
6276
dude:WaitForChild("Head"):BreakJoints()
6277
for i, v in pairs(dude:GetChildren()) do
6278
if v:IsA("Part") or v:IsA("MeshPart") then
6279
v.Name = "DEMINISHED"
6280
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6281
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6282
for i = 0, 1 do
6283
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
6284
end
6285
end
6286
end
6287
wait(0.5)
6288
targetted = nil
6289
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6290
coroutine.resume(coroutine.create(function()
6291
for i, v in pairs(dude:GetChildren()) do
6292
if v:IsA("Accessory") then
6293
v:Destroy()
6294
end
6295
if v:IsA("Humanoid") then
6296
v:Destroy()
6297
end
6298
if v:IsA("CharacterMesh") then
6299
v:Destroy()
6300
end
6301
if v:IsA("Model") then
6302
v:Destroy()
6303
end
6304
if v:IsA("Part") or v:IsA("MeshPart") then
6305
for x, o in pairs(v:GetChildren()) do
6306
if o:IsA("Decal") then
6307
o:Destroy()
6308
end
6309
end
6310
coroutine.resume(coroutine.create(function()
6311
v.Material = "Neon"
6312
v.CanCollide = false
6313
v.Anchored = false
6314
local bld = Instance.new("ParticleEmitter",v)
6315
bld.LightEmission = 1
6316
bld.Texture = "rbxassetid://363275192" ---284205403
6317
bld.Color = ColorSequence.new(BrickColor.new("Carnation pink").Color)
6318
bld.Rate = 500
6319
bld.Lifetime = NumberRange.new(1)
6320
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6321
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6322
bld.Speed = NumberRange.new(2,5)
6323
bld.VelocitySpread = 50000
6324
bld.Rotation = NumberRange.new(-500,500)
6325
bld.RotSpeed = NumberRange.new(-500,500)
6326
        local sbs = Instance.new("BodyPosition", v)
6327
        sbs.P = 3000
6328
        sbs.D = 1000
6329
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6330
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6331
v.Color = BrickColor.new("Carnation pink").Color
6332
coroutine.resume(coroutine.create(function()
6333
for i = 0, 49 do
6334
swait(1)
6335
v:BreakJoints()
6336
v.Transparency = v.Transparency + 0.02
6337
end
6338
v:BreakJoints()
6339
for i = 0, 4 do
6340
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("Really red"))
6341
end
6342
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
6343
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6344
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6345
bld.Speed = NumberRange.new(10,25)
6346
bld.Drag = 5
6347
bld.Acceleration = vt(0,2,0)
6348
wait(0.5)
6349
bld.Enabled = false
6350
wait(4)
6351
coroutine.resume(coroutine.create(function()
6352
for i = 0, 99 do
6353
swait()
6354
v:Destroy()
6355
dude:Destroy()
6356
end
6357
end))
6358
end))
6359
end))
6360
end
6361
end
6362
end))
6363
end)
6364
ds()
6365
end
6366
end
6367
6368
function sphere(bonuspeed,type,pos,scale,value,color)
6369
local type = type
6370
local rng = Instance.new("Part", char)
6371
        rng.Anchored = true
6372
        rng.BrickColor = color
6373
        rng.CanCollide = false
6374
        rng.FormFactor = 3
6375
        rng.Name = "Ring"
6376
        rng.Material = "Neon"
6377
        rng.Size = Vector3.new(1, 1, 1)
6378
        rng.Transparency = 0
6379
        rng.TopSurface = 0
6380
        rng.BottomSurface = 0
6381
        rng.CFrame = pos
6382
        local rngm = Instance.new("SpecialMesh", rng)
6383
        rngm.MeshType = "Sphere"
6384
rngm.Scale = scale
6385
if rainbowmode == true then
6386
rng.Color = Color3.new(r/255,g/255,b/255)
6387
end
6388
local scaler2 = 1
6389
if type == "Add" then
6390
scaler2 = 1*value
6391
elseif type == "Divide" then
6392
scaler2 = 1/value
6393
end
6394
coroutine.resume(coroutine.create(function()
6395
for i = 0,10/bonuspeed,0.1 do
6396
swait()
6397
if rainbowmode == true then
6398
rng.Color = Color3.new(r/255,g/255,b/255)
6399
end
6400
if type == "Add" then
6401
scaler2 = scaler2 - 0.01*value/bonuspeed
6402
elseif type == "Divide" then
6403
scaler2 = scaler2 - 0.01/value*bonuspeed
6404
end
6405
if chaosmode == true then
6406
rng.BrickColor = BrickColor.random()
6407
end
6408
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6409
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6410
end
6411
rng:Destroy()
6412
end))
6413
end
6414
6415
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6416
local type = type
6417
local rng = Instance.new("Part", char)
6418
        rng.Anchored = true
6419
        rng.BrickColor = color
6420
        rng.Color = color3
6421
        rng.CanCollide = false
6422
        rng.FormFactor = 3
6423
        rng.Name = "Ring"
6424
        rng.Material = "Neon"
6425
        rng.Size = Vector3.new(1, 1, 1)
6426
        rng.Transparency = 0
6427
        rng.TopSurface = 0
6428
        rng.BottomSurface = 0
6429
        rng.CFrame = pos
6430
        local rngm = Instance.new("SpecialMesh", rng)
6431
        rngm.MeshType = "Sphere"
6432
rngm.Scale = scale
6433
local scaler2 = 1
6434
local scaler2b = 1
6435
local scaler2c = 1
6436
if type == "Add" then
6437
scaler2 = 1*value
6438
scaler2b = 1*value2
6439
scaler2c = 1*value3
6440
elseif type == "Divide" then
6441
scaler2 = 1/value
6442
scaler2b = 1/value2
6443
scaler2c = 1/value3
6444
end
6445
coroutine.resume(coroutine.create(function()
6446
for i = 0,10/bonuspeed,0.1 do
6447
swait()
6448
if type == "Add" then
6449
scaler2 = scaler2 - 0.01*value/bonuspeed
6450
scaler2b = scaler2b - 0.01*value/bonuspeed
6451
scaler2c = scaler2c - 0.01*value/bonuspeed
6452
elseif type == "Divide" then
6453
scaler2 = scaler2 - 0.01/value*bonuspeed
6454
scaler2b = scaler2b - 0.01/value*bonuspeed
6455
scaler2c = scaler2c - 0.01/value*bonuspeed
6456
end
6457
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6458
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6459
end
6460
rng:Destroy()
6461
end))
6462
end
6463
6464
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6465
local type = type
6466
local rng = Instance.new("Part", char)
6467
        rng.Anchored = true
6468
        rng.BrickColor = color
6469
        rng.Color = color3
6470
        rng.CanCollide = false
6471
        rng.FormFactor = 3
6472
        rng.Name = "Ring"
6473
        rng.Material = "Neon"
6474
        rng.Size = Vector3.new(1, 1, 1)
6475
        rng.Transparency = 0
6476
        rng.TopSurface = 0
6477
        rng.BottomSurface = 0
6478
        rng.CFrame = pos
6479
        local rngm = Instance.new("SpecialMesh", rng)
6480
        rngm.MeshType = "Brick"
6481
rngm.Scale = scale
6482
local scaler2 = 1
6483
local scaler2b = 1
6484
local scaler2c = 1
6485
if type == "Add" then
6486
scaler2 = 1*value
6487
scaler2b = 1*value2
6488
scaler2c = 1*value3
6489
elseif type == "Divide" then
6490
scaler2 = 1/value
6491
scaler2b = 1/value2
6492
scaler2c = 1/value3
6493
end
6494
coroutine.resume(coroutine.create(function()
6495
for i = 0,10/bonuspeed,0.1 do
6496
swait()
6497
if type == "Add" then
6498
scaler2 = scaler2 - 0.01*value/bonuspeed
6499
scaler2b = scaler2b - 0.01*value/bonuspeed
6500
scaler2c = scaler2c - 0.01*value/bonuspeed
6501
elseif type == "Divide" then
6502
scaler2 = scaler2 - 0.01/value*bonuspeed
6503
scaler2b = scaler2b - 0.01/value*bonuspeed
6504
scaler2c = scaler2c - 0.01/value*bonuspeed
6505
end
6506
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6507
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6508
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6509
end
6510
rng:Destroy()
6511
end))
6512
end
6513
6514
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6515
local type = type
6516
local rng = Instance.new("Part", char)
6517
        rng.Anchored = true
6518
        rng.BrickColor = color
6519
        rng.Color = color3
6520
        rng.CanCollide = false
6521
        rng.FormFactor = 3
6522
        rng.Name = "Ring"
6523
        rng.Material = "Neon"
6524
        rng.Size = Vector3.new(1, 1, 1)
6525
        rng.Transparency = 0
6526
        rng.TopSurface = 0
6527
        rng.BottomSurface = 0
6528
        rng.CFrame = pos
6529
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6530
        local rngm = Instance.new("SpecialMesh", rng)
6531
        rngm.MeshType = "Sphere"
6532
rngm.Scale = vt(x1,y1,z1)
6533
if rainbowmode == true then
6534
rng.Color = Color3.new(r/255,g/255,b/255)
6535
end
6536
local scaler2 = 1
6537
local speeder = FastSpeed
6538
if type == "Add" then
6539
scaler2 = 1*value
6540
elseif type == "Divide" then
6541
scaler2 = 1/value
6542
end
6543
coroutine.resume(coroutine.create(function()
6544
for i = 0,10/bonuspeed,0.1 do
6545
swait()
6546
if rainbowmode == true then
6547
rng.Color = Color3.new(r/255,g/255,b/255)
6548
end
6549
if type == "Add" then
6550
scaler2 = scaler2 - 0.01*value/bonuspeed
6551
elseif type == "Divide" then
6552
scaler2 = scaler2 - 0.01/value*bonuspeed
6553
end
6554
if chaosmode == true then
6555
rng.BrickColor = BrickColor.random()
6556
end
6557
speeder = speeder - 0.01*FastSpeed*bonuspeed
6558
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6559
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6560
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6561
end
6562
rng:Destroy()
6563
end))
6564
end
6565
6566
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6567
local type = type
6568
local rng = Instance.new("Part", char)
6569
        rng.Anchored = true
6570
        rng.BrickColor = color
6571
        rng.CanCollide = false
6572
        rng.FormFactor = 3
6573
        rng.Name = "Ring"
6574
        rng.Material = "Neon"
6575
        rng.Size = Vector3.new(1, 1, 1)
6576
        rng.Transparency = 0
6577
if typeoftrans == "In" then
6578
rng.Transparency = 1
6579
end
6580
        rng.TopSurface = 0
6581
        rng.BottomSurface = 0
6582
        rng.CFrame = pos
6583
        local rngm = Instance.new("SpecialMesh", rng)
6584
        rngm.MeshType = "FileMesh"
6585
rngm.MeshId = "rbxassetid://20329976"
6586
rngm.Scale = scale
6587
local scaler2 = 1
6588
local scaler2b = 1
6589
if type == "Add" then
6590
scaler2 = 1*value
6591
scaler2b = 1*value2
6592
elseif type == "Divide" then
6593
scaler2 = 1/value
6594
scaler2b = 1/value2
6595
end
6596
local randomrot = math.random(1,2)
6597
coroutine.resume(coroutine.create(function()
6598
for i = 0,10/bonuspeed,0.1 do
6599
swait()
6600
if type == "Add" then
6601
scaler2 = scaler2 - 0.01*value/bonuspeed
6602
scaler2b = scaler2b - 0.01*value/bonuspeed
6603
elseif type == "Divide" then
6604
scaler2 = scaler2 - 0.01/value*bonuspeed
6605
scaler2b = scaler2b - 0.01/value*bonuspeed
6606
end
6607
if randomrot == 1 then
6608
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6609
elseif randomrot == 2 then
6610
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6611
end
6612
if typeoftrans == "Out" then
6613
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6614
elseif typeoftrans == "In" then
6615
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6616
end
6617
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6618
end
6619
rng:Destroy()
6620
end))
6621
end
6622
6623
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6624
local type = type
6625
local rotenable = rotatingop
6626
local rng = Instance.new("Part", char)
6627
        rng.Anchored = true
6628
        rng.BrickColor = color
6629
        rng.CanCollide = false
6630
        rng.FormFactor = 3
6631
        rng.Name = "Ring"
6632
        rng.Material = "Neon"
6633
        rng.Size = Vector3.new(1, 1, 1)
6634
        rng.Transparency = 0
6635
if typeoftrans == "In" then
6636
rng.Transparency = 1
6637
end
6638
        rng.TopSurface = 0
6639
        rng.BottomSurface = 0
6640
        rng.CFrame = pos
6641
        local rngm = Instance.new("SpecialMesh", rng)
6642
        rngm.MeshType = "FileMesh"
6643
if typeofshape == "Normal" then
6644
rngm.MeshId = "rbxassetid://662586858"
6645
elseif typeofshape == "Round" then
6646
rngm.MeshId = "rbxassetid://662585058"
6647
end
6648
rngm.Scale = scale
6649
local scaler2 = 1/10
6650
if type == "Add" then
6651
scaler2 = 1*value/10
6652
elseif type == "Divide" then
6653
scaler2 = 1/value/10
6654
end
6655
local randomrot = math.random(1,2)
6656
coroutine.resume(coroutine.create(function()
6657
for i = 0,10/bonuspeed,0.1 do
6658
swait()
6659
if type == "Add" then
6660
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6661
elseif type == "Divide" then
6662
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6663
end
6664
if rotenable == true then
6665
if randomrot == 1 then
6666
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6667
elseif randomrot == 2 then
6668
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6669
end
6670
end
6671
if typeoftrans == "Out" then
6672
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6673
elseif typeoftrans == "In" then
6674
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6675
end
6676
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6677
end
6678
rng:Destroy()
6679
end))
6680
end
6681
6682
function FindNearestTorso(Position, Distance, SinglePlayer)
6683
	if SinglePlayer then
6684
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6685
	end
6686
	local List = {}
6687
	for i, v in pairs(workspace:GetChildren()) do
6688
		if v:IsA("Model") then
6689
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6690
				if v ~= Character then
6691
					if (v.Head.Position - Position).magnitude <= Distance then
6692
						table.insert(List, v)
6693
					end 
6694
				end 
6695
			end 
6696
		end 
6697
	end
6698
	return List
6699
end
6700
6701
6702
local dashing = false
6703
local floatmode = false
6704
local OWS = hum.WalkSpeed
6705
local equipped = false
6706
Humanoid.Name = "NEPTUNIA"
6707
Humanoid.MaxHealth = math.huge
6708
Humanoid.Health = math.huge
6709
Instance.new("ForceField",char).Visible = false
6710
Humanoid.Animator.Parent = nil
6711
------------------
6712
function equip()
6713
	attack = true
6714
	equipped = true
6715
	hum.WalkSpeed = 0
6716
tl1.Enabled = true
6717
for i = 0, 9 do
6718
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("Reall"))
6719
end
6720
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6721
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6722
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6723
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6724
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
6725
	for i = 0, 2, 0.1 do
6726
		swait()
6727
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6728
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6729
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6730
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Carnation pink"))
6731
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6732
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6733
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6734
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6735
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6736
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6737
end
6738
hum.CameraOffset = vt(0,0,0)
6739
weaponweld.Part0 = rarm
6740
for i = 0, 2, 0.1 do
6741
		swait()
6742
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6743
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6744
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6745
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6746
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6747
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6748
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6749
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6750
end
6751
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6752
hitb.Anchored = true
6753
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6754
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6755
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6756
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6757
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6758
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6759
for i = 0, 2, 0.1 do
6760
		swait()
6761
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6762
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6763
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6764
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6765
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6766
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6767
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6768
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6769
end
6770
hitb:Destroy()
6771
hum.WalkSpeed = 24
6772
OWS = hum.WalkSpeed
6773
	attack = false
6774
end
6775
6776
function unequip()
6777
	attack = true
6778
	equipped = false
6779
	hum.WalkSpeed = 0
6780
hum.WalkSpeed = 16
6781
OWS = hum.WalkSpeed
6782
tl1.Enabled = false
6783
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6784
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6785
weaponweld.Part0 = tors
6786
	attack = false
6787
end
6788
6789
------------------
6790
function attackone()
6791
attack = true
6792
hum.WalkSpeed = 4
6793
for i = 0, 2, 0.1 do
6794
		swait()
6795
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6796
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6797
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6798
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6799
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6800
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6801
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6802
end
6803
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6804
hitb.Anchored = true
6805
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6806
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6807
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6808
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6809
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6810
for i = 0, 1, 0.1 do
6811
		swait()
6812
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6813
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6814
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6815
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6816
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6817
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6818
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6819
end
6820
hitb:Destroy()
6821
attack = false
6822
hum.WalkSpeed = 24
6823
end
6824
function attacktwo()
6825
attack = true
6826
hum.WalkSpeed = 4
6827
for i = 0, 1, 0.1 do
6828
		swait()
6829
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6830
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6831
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6832
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6833
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6834
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6835
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6836
end
6837
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6838
hitb.Anchored = true
6839
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6840
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6841
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6842
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6843
for i = 0, 1, 0.1 do
6844
		swait()
6845
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6846
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6847
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6848
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6849
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6850
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6851
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6852
end
6853
attack = false
6854
hum.WalkSpeed = 24
6855
end
6856
function attackthree()
6857
attack = true
6858
hum.WalkSpeed = 4
6859
for i = 0, 1, 0.1 do
6860
		swait()
6861
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6862
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6863
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6864
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6865
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6866
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6867
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6868
end
6869
for x = 0, 2 do
6870
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6871
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6872
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6873
hitb.Anchored = true
6874
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6875
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6876
for i = 0, 1, 0.6 do
6877
		swait()
6878
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6879
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6880
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6881
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6882
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6883
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6884
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
6885
end
6886
for i = 0, 1, 0.6 do
6887
		swait()
6888
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6889
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6890
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6891
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6892
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6893
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6894
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
6895
end
6896
for i = 0, 1, 0.6 do
6897
		swait()
6898
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6899
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6900
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6901
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6902
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6903
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6904
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
6905
end
6906
for i = 0, 1, 0.6 do
6907
		swait()
6908
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6909
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6910
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6911
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6912
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
6913
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
6914
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6915
end
6916
end
6917
attack = false
6918
hum.WalkSpeed = 24
6919
end
6920
------------------
6921
function spinnyblade()
6922
attack = true
6923
hum.WalkSpeed = 1
6924
hum.JumpPower = 0
6925
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
6926
local bgui = Instance.new("BillboardGui",root)
6927
bgui.Size = UDim2.new(25, 0, 25, 0)
6928
local imgc = Instance.new("ImageLabel",bgui)
6929
imgc.BackgroundTransparency = 1
6930
imgc.ImageTransparency = 1
6931
imgc.Size = UDim2.new(1,0,1,0)
6932
imgc.Image = "rbxassetid://997291547"
6933
imgc.ImageColor3 = Color3.new(0,0.5,1)
6934
local imgc2 = imgc:Clone()
6935
imgc2.Parent = bgui
6936
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
6937
imgc2.Size = UDim2.new(2,0,2,0)
6938
imgc2.ImageColor3 = Color3.new(0.5,0,1)
6939
for i = 0, 10, 0.1 do
6940
		swait()
6941
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
6942
imgc.Rotation = imgc.Rotation + 1
6943
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
6944
imgc2.Rotation = imgc2.Rotation - 1
6945
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
6946
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
6947
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6948
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
6949
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
6950
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6951
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
6952
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
6953
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
6954
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
6955
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
6956
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6957
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6958
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6959
end
6960
imgc.ImageTransparency = 1
6961
hum.CameraOffset = vt(0,0,0)
6962
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
6963
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
6964
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
6965
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
6966
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
6967
for i = 0, 9 do
6968
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
6969
end
6970
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
6971
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
6972
for x = 0, 14 do
6973
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6974
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6975
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6976
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6977
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6978
for i = 0, 1, 0.6 do
6979
		swait()
6980
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
6981
root.CFrame = root.CFrame + root.CFrame.lookVector*2
6982
root.Velocity = vt(0,0,0)
6983
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6984
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6985
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
6986
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
6987
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
6988
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6989
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
6990
end
6991
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
6992
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
6993
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
6994
for i = 0, 1, 0.6 do
6995
		swait()
6996
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
6997
root.CFrame = root.CFrame + root.CFrame.lookVector*3
6998
root.Velocity = vt(0,0,0)
6999
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7000
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7001
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7002
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7003
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7004
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7005
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7006
end
7007
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7008
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7009
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7010
for i = 0, 1, 0.6 do
7011
		swait()
7012
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7013
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7014
root.Velocity = vt(0,0,0)
7015
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7016
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7017
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7018
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7019
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7020
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7021
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7022
end
7023
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7024
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7025
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7026
for i = 0, 1, 0.6 do
7027
		swait()
7028
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
7029
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7030
root.Velocity = vt(0,0,0)
7031
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7032
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7033
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7034
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7035
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7036
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7037
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7038
end
7039
end
7040
hum.WalkSpeed = 0
7041
for i = 0, 5, 0.1 do
7042
		swait()
7043
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7044
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7045
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7046
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7047
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7048
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7049
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7050
end
7051
bgui:Destroy()
7052
attack = false
7053
hum.WalkSpeed = 24
7054
hum.JumpPower = 50
7055
end
7056
7057
function eightbitmegablade()
7058
attack = true
7059
hum.WalkSpeed = 0
7060
hum.JumpPower = 0
7061
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7062
local OverCut = false
7063
cam.CameraSubject = Humanoid
7064
cam.CameraType = "Scriptable"
7065
coroutine.resume(coroutine.create(function()
7066
while true do
7067
swait()
7068
if OverCut == false then
7069
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7070
else
7071
break
7072
end
7073
end
7074
end))
7075
for i = 0, 10, 0.1 do
7076
swait()
7077
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7078
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7079
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7080
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7081
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7082
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7083
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7084
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7085
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7086
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7087
end
7088
OverCut = true
7089
local orb = Instance.new("Part", char)
7090
orb.Anchored = true
7091
orb.BrickColor = BrickColor.new("Gold")
7092
orb.CanCollide = false
7093
orb.FormFactor = 3
7094
orb.Name = "Ring"
7095
orb.Material = "Neon"
7096
orb.Size = Vector3.new(1, 1, 1)
7097
orb.Transparency = 0.5
7098
orb.TopSurface = 0
7099
orb.BottomSurface = 0
7100
local orbm = Instance.new("SpecialMesh", orb)
7101
orbm.MeshType = "FileMesh"
7102
orbm.MeshId = "rbxassetid://361629844"
7103
orbm.Scale = vt(30,60,60)
7104
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7105
for i = 0, 24 do
7106
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7107
end
7108
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7109
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7110
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7111
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7112
local a = Instance.new("Part",workspace)
7113
a.Name = "Direction"	
7114
a.Anchored = true
7115
a.Transparency = 1
7116
a.CanCollide = false
7117
local ray = Ray.new(
7118
orb.CFrame.p,                           -- origin
7119
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7120
) 
7121
local ignore = orb
7122
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7123
a.BottomSurface = 10
7124
a.TopSurface = 10
7125
local distance = (orb.CFrame.p - position).magnitude
7126
a.Size = Vector3.new(0.1, 0.1, 0.1)
7127
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7128
orb.CFrame = a.CFrame
7129
for i = 0, 8, 0.1 do
7130
swait()
7131
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7132
ray = Ray.new(
7133
orb.CFrame.p,                           -- origin
7134
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7135
) 
7136
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7137
distance = (orb.CFrame.p - position).magnitude
7138
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7139
orb.CFrame = a.CFrame
7140
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7141
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7142
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7143
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7144
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7145
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7146
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7147
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7148
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7149
end
7150
cam.CameraType = "Custom"
7151
orb.Anchored = false
7152
a:Destroy()
7153
local bv = Instance.new("BodyVelocity")
7154
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7155
bv.velocity = orb.CFrame.lookVector*250
7156
bv.Parent = orb
7157
local hitted = false
7158
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7159
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7160
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Carnation pink"))
7161
coroutine.resume(coroutine.create(function()
7162
while true do
7163
swait(2)
7164
if hitted == false and orb.Parent ~= nil then
7165
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7166
elseif hitted == true and orb.Parent == nil then
7167
break
7168
end
7169
end
7170
end))
7171
orb.Touched:connect(function(hit) 
7172
if hitted == false and hit.Parent ~= char then
7173
hitted = true
7174
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7175
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7176
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7177
for i = 0, 24 do
7178
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7179
end
7180
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7181
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7182
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7183
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7184
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7185
orb.Anchored = true
7186
orb.Transparency = 1
7187
coroutine.resume(coroutine.create(function()
7188
for i = 0, 4, 0.1 do
7189
swait()
7190
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Carnation pink"))
7191
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7192
end
7193
hum.CameraOffset = vt(0,0,0)
7194
end))
7195
wait(10)
7196
orb:Destroy()
7197
end
7198
end)
7199
game:GetService("Debris"):AddItem(orb, 10)
7200
for i = 0, 2, 0.1 do
7201
swait()
7202
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7203
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7204
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7205
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7206
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7207
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7208
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7209
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7210
end
7211
attack = false
7212
hum.WalkSpeed = 24
7213
hum.JumpPower = 50
7214
end
7215
7216
function bladespinagain()
7217
attack = true
7218
hum.WalkSpeed = 4
7219
hum.JumpPower = 0
7220
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7221
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7222
for x = 0, 9 do
7223
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7224
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7225
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7226
for i = 0, 1, 0.6 do
7227
		swait()
7228
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
7229
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7230
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7231
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7232
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7233
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7234
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7235
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7236
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7237
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7238
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7239
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7240
end
7241
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7242
for i = 0, 1, 0.6 do
7243
		swait()
7244
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
7245
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7246
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7247
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7248
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7249
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7250
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7251
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7252
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7253
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7254
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7255
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7256
end
7257
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7258
for i = 0, 1, 0.6 do
7259
		swait()
7260
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
7261
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7262
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7263
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7264
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7265
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7266
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7267
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7268
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7269
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7270
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7271
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7272
end
7273
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7274
for i = 0, 1, 0.6 do
7275
		swait()
7276
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color,0)
7277
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7278
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7279
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7280
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7281
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7282
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7283
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7284
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7285
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7286
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7287
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7288
end
7289
end
7290
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7291
hitb.Anchored = true
7292
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7293
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7294
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7295
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7296
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7297
for i = 0, 24 do
7298
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7299
end
7300
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7301
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7302
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7303
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7304
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7305
for i = 0, 2, 0.1 do
7306
		swait()
7307
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7308
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7309
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7310
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7311
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7312
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7313
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7314
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7315
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7316
end
7317
hum.CameraOffset = vt(0,0,0)
7318
hitb:Destroy()
7319
attack = false
7320
hum.WalkSpeed = 24
7321
hum.JumpPower = 50
7322
end
7323
7324
function superjump()
7325
attack = true
7326
hum.WalkSpeed = 0
7327
hum.JumpPower = 0
7328
wng1a.Transparency = wng1a.Transparency - 1
7329
wng1b.Transparency = wng1b.Transparency - 1
7330
wng2a.Transparency = wng2a.Transparency - 1
7331
wng2b.Transparency = wng2b.Transparency - 1
7332
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7333
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7334
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7335
for i = 0, 2, 0.1 do
7336
		swait()
7337
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7338
root.Velocity = vt(0,0,0)
7339
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7340
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7341
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7342
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7343
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7344
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7345
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7346
end
7347
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7348
local lat1 = Instance.new("Attachment",larm)
7349
lat1.Position = Vector3.new(1,-1,0.5)
7350
local lat2 = Instance.new("Attachment",larm)
7351
lat2.Position = Vector3.new(-1,-1,-0.5)
7352
local rat1 = Instance.new("Attachment",rarm)
7353
rat1.Position = Vector3.new(1,-1,-0.5)
7354
local rat2 = Instance.new("Attachment",rarm)
7355
rat2.Position = Vector3.new(-1,-1,0.5)
7356
local tl1 = Instance.new('Trail',larm)
7357
tl1.Attachment0 = lat1
7358
tl1.Attachment1 = lat2
7359
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7360
tl1.LightEmission = 1
7361
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7362
tl1.Color = ColorSequence.new(BrickColor.new('Carnation pink').Color,BrickColor.new('Cyan').Color)
7363
tl1.Lifetime = 5
7364
local tl2 = tl1:Clone()
7365
tl2.Attachment0 = rat1
7366
tl2.Attachment1 = rat2
7367
tl2.Parent = rarm
7368
hum.JumpPower = 50
7369
hum.Jump = true
7370
swait()
7371
hum.JumpPower = 0
7372
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7373
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Carnation pink"),BrickColor.new("Carnation pink").Color)
7374
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7375
for i = 0, 49 do
7376
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7377
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7378
end
7379
coroutine.resume(coroutine.create(function()
7380
for i = 0, 2, 0.1 do
7381
swait()
7382
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7383
end
7384
hum.CameraOffset = vt(0,0,0)
7385
wait(3)
7386
tl1.Enabled = false
7387
tl2.Enabled = false
7388
game:GetService("Debris"):AddItem(tl1, 5)
7389
game:GetService("Debris"):AddItem(tl2, 5)
7390
game:GetService("Debris"):AddItem(rat1, 5)
7391
game:GetService("Debris"):AddItem(rat2, 5)
7392
game:GetService("Debris"):AddItem(lat1, 5)
7393
game:GetService("Debris"):AddItem(lat2, 5)
7394
end))
7395
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7396
for i = 0, 3, 0.1 do
7397
		swait()
7398
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7399
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7400
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7401
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7402
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7403
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7404
end
7405
coroutine.resume(coroutine.create(function()
7406
for i = 0, 99 do
7407
swait()
7408
wng1a.Transparency = wng1a.Transparency + 0.01
7409
wng1b.Transparency = wng1b.Transparency + 0.01
7410
wng2a.Transparency = wng2a.Transparency + 0.01
7411
wng2b.Transparency = wng2b.Transparency + 0.01
7412
end
7413
end))
7414
attack = false
7415
if equipped == false then
7416
hum.WalkSpeed = 16
7417
else
7418
hum.WalkSpeed = 24
7419
end
7420
hum.JumpPower = 50
7421
end
7422
------------------
7423
7424
7425
local attacktype = 1
7426
mouse.Button1Down:connect(function()
7427
if equipped == true then
7428
  if attack == false and attacktype == 1 then
7429
    attacktype = 2
7430
    attackone()
7431
  elseif attack == false and attacktype == 2 then
7432
    attacktype = 3
7433
    attacktwo()
7434
  elseif attack == false and attacktype == 3 then
7435
    attacktype = 1
7436
    attackthree()
7437
  --[[elseif attack == false and attacktype == 4 then
7438
    attacktype = 1
7439
    --attackfour()]]--
7440
  end
7441
end
7442
end)
7443
mouse.KeyDown:connect(function(k)
7444
if k == "f" and attack == false and equipped == false then
7445
	equip()
7446
elseif k == "f" and attack == false and equipped == true then
7447
   unequip()
7448
end
7449
if k == "r" and attack == false then
7450
superjump()
7451
end
7452
if equipped == true then
7453
if k == "z" and attack == false then
7454
spinnyblade()
7455
end
7456
if k == "x" and attack == false then
7457
eightbitmegablade()
7458
end
7459
if k == "c" and attack == false then
7460
bladespinagain()
7461
end
7462
end
7463
if k == "l" and muter == false then
7464
muter = true
7465
kan.Volume = 0
7466
elseif k == "l" and muter == true then
7467
muter = false
7468
kan.Volume = 1.25
7469
end
7470
end)
7471
plr.Chatted:connect(function(message)
7472
if message:sub(1,3) == "id/" then
7473
ORGID = message:sub(4)
7474
kan.TimePosition = 0
7475
kan:Play()
7476
elseif message:sub(1,6) == "pitch/" then
7477
ORPIT = message:sub(7)
7478
elseif message:sub(1,4) == "vol/" then
7479
ORVOL = message:sub(5)
7480
elseif message:sub(1,7) == "skipto/" then
7481
kan.TimePosition = message:sub(8)
7482
end
7483
end)
7484
7485
idleanim=.4
7486
while true do
7487
swait()
7488
if muter == false then
7489
kan.Volume = ORVOL
7490
else
7491
kan.Volume = 0
7492
end
7493
kan.PlaybackSpeed = ORPIT
7494
kan.Pitch = ORPIT
7495
kan.SoundId = "rbxassetid://" ..ORGID
7496
kan.Looped = true
7497
kan.Parent = plr.PlayerGui
7498
kan:Resume()
7499
techc.Rotation = techc.Rotation + 0.1
7500
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7501
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7502
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7503
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7504
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7505
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7506
  sine = sine + change
7507
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7508
local velderp=RootPart.Velocity.y
7509
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7510
if equipped==true or equipped==false then
7511
if attack==false then
7512
idle=idle+1
7513
else
7514
idle=0
7515
end
7516
if idle>=500 then
7517
if attack==false then
7518
--Sheath()
7519
end
7520
end
7521
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7522
Anim="Jump"
7523
if attack==false then
7524
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7525
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7526
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7527
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7528
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7529
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7530
if equipped == false then
7531
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7532
else
7533
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7534
end
7535
end
7536
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7537
Anim="Fall"
7538
if attack==false then
7539
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7540
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7541
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7542
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7543
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7544
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7545
if equipped == false then
7546
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7547
else
7548
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7549
end
7550
end
7551
elseif torvel<1 and hitfloor~=nil then
7552
Anim="Idle"
7553
if attack==false then
7554
if equipped == false then
7555
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7556
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7557
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7558
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7559
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7560
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7561
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7562
else
7563
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7564
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7565
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7566
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7567
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7568
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7569
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7570
end
7571
end
7572
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7573
Anim="Walk"
7574
if attack==false then
7575
if equipped == false then
7576
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7577
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7578
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7579
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7580
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7581
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7582
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7583
else
7584
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7585
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7586
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7587
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7588
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7589
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7590
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7591
end
7592
end
7593
elseif torvel>=42 and hitfloor~=nil then
7594
Anim="Run"
7595
if attack==false then
7596
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7597
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7598
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7599
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7600
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7601
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7602
end
7603
end
7604
end
7605
end