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1 | --//====================================================\\-- | |
2 | --|| POTATO | |
3 | --\\====================================================//-- | |
4 | ||
5 | --//=========================================================\\-- | |
6 | --|| WARNING: THIS SCRIPT HAS BEEN EDITED TO ADD MORE ATTACKS. | |
7 | --\\=========================================================//-- | |
8 | ||
9 | local MODULE = script | |
10 | local CHARACTER = owner.Character | |
11 | local PLAYER = game:GetService("Players"):GetPlayerFromCharacter(CHARACTER) | |
12 | local HUM = CHARACTER.Humanoid | |
13 | local EVENT = Instance.new("RemoteEvent",MODULE) | |
14 | EVENT.Name = "Event" | |
15 | local REMOTE = MODULE.Event | |
16 | ||
17 | local ROOT = HUM.Torso | |
18 | local HEAD = CHARACTER.Head | |
19 | local TORSO = CHARACTER.Torso | |
20 | local RIGHTARM = CHARACTER["Right Arm"] | |
21 | local LEFTARM = CHARACTER["Left Arm"] | |
22 | local RIGHTLEG = CHARACTER["Right Leg"] | |
23 | local LEFTLEG = CHARACTER["Left Leg"] | |
24 | local ROOTJOINT = ROOT["RootJoint"] | |
25 | local NECK = TORSO["Neck"] | |
26 | local RIGHTSHOULDER = TORSO["Right Shoulder"] | |
27 | local LEFTSHOULDER = TORSO["Left Shoulder"] | |
28 | local RIGHTHIP = TORSO["Right Hip"] | |
29 | local LEFTHIP = TORSO["Left Hip"] | |
30 | local MOUSEPOS = ROOT.Position | |
31 | ||
32 | IT = Instance.new | |
33 | CF = CFrame.new | |
34 | VT = Vector3.new | |
35 | RAD = math.rad | |
36 | C3 = Color3.new | |
37 | UD2 = UDim2.new | |
38 | BRICKC = BrickColor.new | |
39 | ANGLES = CFrame.Angles | |
40 | EULER = CFrame.fromEulerAnglesXYZ | |
41 | COS = math.cos | |
42 | ACOS = math.acos | |
43 | SIN = math.sin | |
44 | ASIN = math.asin | |
45 | ABS = math.abs | |
46 | MRANDOM = math.random | |
47 | FLOOR = math.floor | |
48 | ||
49 | --//====================================================\\-- | |
50 | --|| FE CODE | |
51 | --\\====================================================//-- | |
52 | ||
53 | if game:GetService("RunService"):IsClient()then error("RUN SCRIPT AS R/ AND NOT RL/.")end;print("FE CODE BY WAVERLYCOLE");InternalData = {} | |
54 | do | |
55 | script.Parent = owner.Character | |
56 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
57 | local function NewFakeEvent() | |
58 | local Bind = Instance.new("BindableEvent") | |
59 | local Fake;Fake = {Connections = {}, | |
60 | fakeEvent=true; | |
61 | Connect=function(self,Func) | |
62 | Bind.Event:connect(Func) | |
63 | self.Connections[Bind] = true | |
64 | return setmetatable({Connected = true},{ | |
65 | __index = function (self,Index) | |
66 | if Index:lower() == "disconnect" then | |
67 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
68 | end | |
69 | return Fake[Index] | |
70 | end; | |
71 | __tostring = function() return "Connection" end; | |
72 | }) | |
73 | end} | |
74 | Fake.connect = Fake.Connect;return Fake; | |
75 | end | |
76 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
77 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
78 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
79 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
80 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
81 | local function TriggerEvent(self,Event,...) | |
82 | local Trigger = Mouse[Event] | |
83 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
84 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
85 | end | |
86 | end | |
87 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
88 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
89 | if FiredBy.Name ~= owner.Name then return end | |
90 | if Input.MouseEvent then | |
91 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
92 | else | |
93 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
94 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
95 | for _,Action in pairs(ContextActionService.Actions) do | |
96 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
97 | end | |
98 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
99 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
100 | end | |
101 | end) | |
102 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
103 | Event.Parent = NLS([[ | |
104 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
105 | local Input = function(Input,gameProcessedEvent) | |
106 | if gameProcessedEvent then return end | |
107 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
108 | end | |
109 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
110 | local Hit,Target | |
111 | while wait(1/30) do | |
112 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
113 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
114 | end | |
115 | end | |
116 | ]],owner.Character) | |
117 | end | |
118 | RealGame = game;game = setmetatable({},{ | |
119 | __index = function (self,Index) | |
120 | local Sandbox = function (Thing) | |
121 | if Thing:IsA("Player") then | |
122 | local RealPlayer = Thing | |
123 | return setmetatable({},{ | |
124 | __index = function (self,Index) | |
125 | local Type = type(RealPlayer[Index]) | |
126 | if Type == "function" then | |
127 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
128 | return function (self)return InternalData["Mouse"] end | |
129 | end | |
130 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
131 | end | |
132 | return RealPlayer[Index] | |
133 | end; | |
134 | __tostring = function(self) return RealPlayer.Name end | |
135 | }) | |
136 | end | |
137 | end | |
138 | if RealGame[Index] then | |
139 | local Type = type(RealGame[Index]) | |
140 | if Type == "function" then | |
141 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
142 | return function (self,Service) | |
143 | local FakeServices = { | |
144 | ["players"] = function() | |
145 | return setmetatable({},{ | |
146 | __index = function (self2,Index2) | |
147 | local RealService = RealGame:GetService(Service) | |
148 | local Type2 = type(Index2) | |
149 | if Type2 == "function" then | |
150 | return function (self,...) return RealService[Index2](RealService,...)end | |
151 | else | |
152 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
153 | return RealService[Index2] | |
154 | end | |
155 | end; | |
156 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
157 | }) | |
158 | end; | |
159 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
160 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
161 | ["runservice"] = function() | |
162 | return setmetatable({},{ | |
163 | __index = function(self2,Index2) | |
164 | local RealService = RealGame:GetService(Service) | |
165 | local Type2 = type(Index2) | |
166 | if Type2 == "function" then | |
167 | return function (self,...) return RealService[Index2](RealService,...) end | |
168 | else | |
169 | local RunServices = { | |
170 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
171 | ["renderstepped"] = function() return RealService["Stepped"] end | |
172 | } | |
173 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
174 | return RealService[Index2] | |
175 | end | |
176 | end | |
177 | }) | |
178 | end | |
179 | } | |
180 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
181 | return RealGame:GetService(Service) | |
182 | end | |
183 | end | |
184 | return function (self,...) return RealGame[Index](RealGame,...) end | |
185 | else | |
186 | if game:GetService(Index) then return game:GetService(Index) end | |
187 | return RealGame[Index] | |
188 | end | |
189 | end | |
190 | return nil | |
191 | end | |
192 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") | |
193 | ||
194 | ||
195 | --//====================================================\\-- | |
196 | --|| BACKGROUND VALUES | |
197 | --\\====================================================//-- | |
198 | ||
199 | local ANIM_SPEED = 3 | |
200 | local MOUSE = owner:GetMouse() | |
201 | local FRAME_SPEED = 1 / 60 -- (1 / 30) OR (1 / 60) | |
202 | local CHANGE = 2 / ANIM_SPEED | |
203 | local DAMAGEMULTIPLIER = 1 | |
204 | local ANIM = "Idle" | |
205 | local KEYHOLD = false | |
206 | local MOUSEHOLD = false | |
207 | local ATTACKING = false | |
208 | local Debris = game:GetService("Debris") | |
209 | local Effects = IT("Folder",CHARACTER) | |
210 | Effects.Name = "FXFolder" | |
211 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
212 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
213 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
214 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
215 | local ANIMATE = CHARACTER:FindFirstChild("Animate") | |
216 | local CROUCHED = false | |
217 | local POTATOMODEL= Instance.new("Part",MODULE) | |
218 | POTATOMODEL.Name = "Potato" | |
219 | POTATOMODEL.CanCollide = false | |
220 | POTATOMODEL.Size = Vector3.new(0.992, 1.288, 0.993) | |
221 | MESHPOTATO = Instance.new("SpecialMesh",POTATOMODEL) | |
222 | MESHPOTATO.MeshId = "rbxassetid://477543051" | |
223 | MESHPOTATO.TextureId = "rbxassetid://477543054" | |
224 | local POTATO = MODULE.Potato | |
225 | POTATO.Parent = nil | |
226 | local DEAD = false | |
227 | ||
228 | --//====================================================\\-- | |
229 | --|| HEARTBEAT | |
230 | --\\====================================================//-- | |
231 | ||
232 | ArtificialHB = Instance.new("BindableEvent", script) | |
233 | ArtificialHB.Name = "ArtificialHB" | |
234 | ||
235 | script:WaitForChild("ArtificialHB") | |
236 | ||
237 | frame = FRAME_SPEED | |
238 | tf = 0 | |
239 | allowframeloss = false | |
240 | tossremainder = false | |
241 | lastframe = tick() | |
242 | script.ArtificialHB:Fire() | |
243 | ||
244 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
245 | tf = tf + s | |
246 | if tf >= frame then | |
247 | if allowframeloss then | |
248 | ArtificialHB:Fire() | |
249 | lastframe = tick() | |
250 | else | |
251 | for i = 1, math.floor(tf / frame) do | |
252 | ArtificialHB:Fire() | |
253 | end | |
254 | lastframe = tick() | |
255 | end | |
256 | if tossremainder then | |
257 | tf = 0 | |
258 | else | |
259 | tf = tf - frame * math.floor(tf / frame) | |
260 | end | |
261 | end | |
262 | end) | |
263 | ||
264 | function PositiveAngle(NUMBER) | |
265 | if NUMBER >= 0 then | |
266 | NUMBER = 0 | |
267 | end | |
268 | return NUMBER | |
269 | end | |
270 | ||
271 | function NegativeAngle(NUMBER) | |
272 | if NUMBER <= 0 then | |
273 | NUMBER = 0 | |
274 | end | |
275 | return NUMBER | |
276 | end | |
277 | ||
278 | function Swait(NUMBER) | |
279 | if NUMBER == 0 or NUMBER == nil then | |
280 | ArtificialHB.Event:wait() | |
281 | else | |
282 | for i = 1, NUMBER do | |
283 | ArtificialHB.Event:wait() | |
284 | end | |
285 | end | |
286 | end | |
287 | ||
288 | --//====================================================\\-- | |
289 | --|| CLERP | |
290 | --\\====================================================//-- | |
291 | ||
292 | function QuaternionFromCFrame(cf) | |
293 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
294 | local trace = m00 + m11 + m22 | |
295 | if trace > 0 then | |
296 | local s = math.sqrt(1 + trace) | |
297 | local recip = 0.5 / s | |
298 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
299 | else | |
300 | local i = 0 | |
301 | if m11 > m00 then | |
302 | i = 1 | |
303 | end | |
304 | if m22 > (i == 0 and m00 or m11) then | |
305 | i = 2 | |
306 | end | |
307 | if i == 0 then | |
308 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
309 | local recip = 0.5 / s | |
310 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
311 | elseif i == 1 then | |
312 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
313 | local recip = 0.5 / s | |
314 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
315 | elseif i == 2 then | |
316 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
317 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
318 | end | |
319 | end | |
320 | end | |
321 | ||
322 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
323 | local xs, ys, zs = x + x, y + y, z + z | |
324 | local wx, wy, wz = w * xs, w * ys, w * zs | |
325 | local xx = x * xs | |
326 | local xy = x * ys | |
327 | local xz = x * zs | |
328 | local yy = y * ys | |
329 | local yz = y * zs | |
330 | local zz = z * zs | |
331 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
332 | end | |
333 | ||
334 | function QuaternionSlerp(a, b, t) | |
335 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
336 | local startInterp, finishInterp; | |
337 | if cosTheta >= 0.0001 then | |
338 | if (1 - cosTheta) > 0.0001 then | |
339 | local theta = ACOS(cosTheta) | |
340 | local invSinTheta = 1 / SIN(theta) | |
341 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
342 | finishInterp = SIN(t * theta) * invSinTheta | |
343 | else | |
344 | startInterp = 1 - t | |
345 | finishInterp = t | |
346 | end | |
347 | else | |
348 | if (1 + cosTheta) > 0.0001 then | |
349 | local theta = ACOS(-cosTheta) | |
350 | local invSinTheta = 1 / SIN(theta) | |
351 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
352 | finishInterp = SIN(t * theta) * invSinTheta | |
353 | else | |
354 | startInterp = t - 1 | |
355 | finishInterp = t | |
356 | end | |
357 | end | |
358 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
359 | end | |
360 | ||
361 | function Clerp(a, b, t) | |
362 | local qa = {QuaternionFromCFrame(a)} | |
363 | local qb = {QuaternionFromCFrame(b)} | |
364 | local ax, ay, az = a.x, a.y, a.z | |
365 | local bx, by, bz = b.x, b.y, b.z | |
366 | local _t = 1 - t | |
367 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
368 | end | |
369 | ||
370 | --//====================================================\\-- | |
371 | --|| FUNCTIONS | |
372 | --\\====================================================//-- | |
373 | ||
374 | function Animate(INOUT) | |
375 | if INOUT == "In" then | |
376 | ANIMATE.Parent = CHARACTER | |
377 | ROOTJOINT.C0 = ROOTC0 | |
378 | NECK.C0 = NECKC0 | |
379 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
380 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
381 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
382 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
383 | elseif INOUT == "Out" then | |
384 | for _,v in next, HUM:GetPlayingAnimationTracks() do | |
385 | v:Stop(); | |
386 | end | |
387 | ANIMATE.Parent = nil | |
388 | end | |
389 | end | |
390 | ||
391 | function WeldParts(A,B) | |
392 | local WLD = IT("ManualWeld") | |
393 | WLD.Part0 = A | |
394 | WLD.Part1 = B | |
395 | WLD.C1 = B.CFrame:inverse() * A.CFrame | |
396 | WLD.Parent = A | |
397 | return WLD | |
398 | end | |
399 | ||
400 | --NewSound({ID = 0,PARENT = ROOT,VOLUME = 0.5,PITCH = 1,LOOP = false,MAXDISTANCE = 1000,EMITTERSIZE = 10,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
401 | function NewSound(TABLE) | |
402 | local ID = "rbxassetid://"..(TABLE.ID or 0) | |
403 | local PARENT = (TABLE.PARENT or ROOT) | |
404 | local VOLUME = (TABLE.VOLUME or 0.5) | |
405 | local PITCH = (TABLE.PITCH or 1) | |
406 | local LOOP = (TABLE.LOOP or false) | |
407 | local MAXDISTANCE = (TABLE.MAXDISTANCE or 100) | |
408 | local EMITTERSIZE = (TABLE.EMITTERSIZE or 10) | |
409 | local PLAYING = (TABLE.PLAYING or true) | |
410 | local PLAYONREMOVE = (TABLE.PLAYONREMOVE or false) | |
411 | local DOESDEBRIS = (TABLE.DOESDEBRIS or true) | |
412 | if ID ~= "rbxassetid://0" then | |
413 | local SOUND = IT("Sound",PARENT) | |
414 | SOUND.SoundId = ID | |
415 | SOUND.Volume = VOLUME | |
416 | SOUND.Pitch = PITCH | |
417 | SOUND.Looped = LOOP | |
418 | SOUND.MaxDistance = MAXDISTANCE | |
419 | SOUND.EmitterSize = EMITTERSIZE | |
420 | SOUND.PlayOnRemove = PLAYONREMOVE | |
421 | if DOESDEBRIS == true and PLAYING == true and LOOP == false then | |
422 | Debris:AddItem(SOUND,SOUND.TimeLength+5) | |
423 | end | |
424 | if PLAYING == true then | |
425 | SOUND:Play() | |
426 | end | |
427 | return SOUND | |
428 | end | |
429 | end | |
430 | ||
431 | function AttachmentCFrame(A) | |
432 | return A.Parent.CFrame*CF(A.Position) | |
433 | end | |
434 | ||
435 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
436 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
437 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
438 | end | |
439 | ||
440 | function ApplyDamageTo(HUM,DAMAGE) | |
441 | if HUM.Health >= 0 then | |
442 | HUM.Health = HUM.Health - DAMAGE | |
443 | if HUM.Health <= 0 then | |
444 | HUM.Parent:Destroy() | |
445 | end | |
446 | end | |
447 | end | |
448 | ||
449 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
450 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
451 | end | |
452 | ||
453 | function Chatter(Text,Timer) | |
454 | local chat = coroutine.wrap(function() | |
455 | if CHARACTER:FindFirstChild("SpeechBoard")~= nil then | |
456 | CHARACTER:FindFirstChild("SpeechBoard"):destroy() | |
457 | end | |
458 | local naeeym2 = IT("BillboardGui",CHARACTER) | |
459 | naeeym2.Size = UD2(0,100,0,40) | |
460 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
461 | naeeym2.Adornee = HEAD | |
462 | naeeym2.Name = "SpeechBoard" | |
463 | naeeym2.AlwaysOnTop = true | |
464 | local tecks2 = IT("TextLabel",naeeym2) | |
465 | tecks2.BackgroundTransparency = 1 | |
466 | tecks2.BorderSizePixel = 0 | |
467 | tecks2.Text = "" | |
468 | tecks2.Font = "Legacy" | |
469 | tecks2.TextSize = 15 | |
470 | tecks2.TextStrokeTransparency = 0 | |
471 | tecks2.TextColor3 = Color3.new(1,1,1) | |
472 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
473 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
474 | for i = 1,string.len(Text),1 do | |
475 | if naeeym2.Parent ~= CHARACTER then | |
476 | break | |
477 | end | |
478 | tecks2.Text = string.sub(Text,1,i) | |
479 | wait(Timer) | |
480 | end | |
481 | wait(1) | |
482 | naeeym2:Destroy() | |
483 | end) | |
484 | chat() | |
485 | end | |
486 | ||
487 | --//====================================================\\-- | |
488 | --|| ABILITIES | |
489 | --\\====================================================//-- | |
490 | ||
491 | function Potato() | |
492 | if CROUCHED == false then | |
493 | Animate("Out") | |
494 | ATTACKING = true | |
495 | local TARGET = nil | |
496 | local POTAT = POTATO:Clone() | |
497 | POTAT.Parent = Effects | |
498 | POTAT.CFrame = RIGHTARM.CFrame*CF(0,-1.1,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
499 | local WLD = WeldParts(RIGHTARM,POTAT) | |
500 | - | Chatter("GRIFFIIIIINNNN",0) |
500 | + | |
501 | - | NewSound({ID = 1526471893,PARENT = HEAD,VOLUME = 5,PITCH = MRANDOM(9,11)/5,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) |
501 | + | NewSound({ID = 2174934221,PARENT = HEAD,VOLUME = 5,PITCH = MRANDOM(9,11)/5,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) |
502 | for i=0, 0.5, 0.1 / ANIM_SPEED do | |
503 | Swait() | |
504 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-35)), 2 / ANIM_SPEED) | |
505 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)), 2 / ANIM_SPEED) | |
506 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 1, 0.2) * ANGLES(RAD(170), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
507 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-45)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
508 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
509 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 2 / ANIM_SPEED) | |
510 | end | |
511 | for i=0, 0.1, 0.1 / ANIM_SPEED do | |
512 | Swait() | |
513 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(45), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
514 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
515 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
516 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
517 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
518 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
519 | end | |
520 | local FOES = {} | |
521 | for index, CHILD in pairs(workspace:GetChildren()) do | |
522 | if CHILD:FindFirstChildOfClass("Humanoid") and CHILD ~= CHARACTER then | |
523 | local HUMAN = CHILD:FindFirstChildOfClass("Humanoid") | |
524 | local ROOT2 = HUMAN.Torso | |
525 | if ROOT2 and CHILD:FindFirstChild("Head") then | |
526 | if (ROOT2.Position - ROOT.CFrame*CF(0,0,-1.25).p).Magnitude <= 3 then | |
527 | table.insert(FOES,CHILD.Head) | |
528 | end | |
529 | end | |
530 | end | |
531 | end | |
532 | if #FOES > 0 then | |
533 | local DIST = math.huge | |
534 | for E = 1, #FOES do | |
535 | if (FOES[E].Position - ROOT.Position).Magnitude < DIST then | |
536 | DIST = (FOES[E].Position - ROOT.Position).Magnitude | |
537 | TARGET = FOES[E] | |
538 | end | |
539 | end | |
540 | end | |
541 | if TARGET then | |
542 | NewSound({ID = 2174934221,PARENT = TARGET,VOLUME = 5,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
543 | local BV = IT("BodyVelocity") | |
544 | BV.MaxForce = BV.MaxForce * 500 | |
545 | BV.Velocity = CF(ROOT.Position,TARGET.Position+VT(0,0.5,0)).lookVector*25 | |
546 | BV.Parent = TARGET | |
547 | Debris:AddItem(BV,0.05) | |
548 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") | |
549 | if HUM then | |
550 | ApplyDamageTo(HUM,25) | |
551 | end | |
552 | WLD:Remove() | |
553 | POTAT.CFrame = CF(TARGET.Position,VT(ROOT.Position.X,TARGET.Position.Y,ROOT.Position.Z))*CF(0,0,-0.75) | |
554 | WeldParts(POTAT,TARGET) | |
555 | POTAT.Parent = TARGET.Parent | |
556 | end | |
557 | for i=0, 0.9, 0.1 / ANIM_SPEED do | |
558 | Swait() | |
559 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(45), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
560 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
561 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
562 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
563 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
564 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
565 | end | |
566 | if TARGET == nil then | |
567 | POTAT:Remove() | |
568 | end | |
569 | Animate("In") | |
570 | ATTACKING = false | |
571 | end | |
572 | end | |
573 | ||
574 | function PotatoTwo() | |
575 | if CROUCHED == false then | |
576 | Animate("Out") | |
577 | ATTACKING = true | |
578 | local TARGET = nil | |
579 | local POTAT = POTATO:Clone() | |
580 | POTAT.Parent = Effects | |
581 | POTAT.Transparency = 1 | |
582 | POTAT.CFrame = RIGHTARM.CFrame*CF(0,-1.1,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
583 | local WLD = WeldParts(RIGHTARM,POTAT) | |
584 | effect = Instance.new("Part",owner.Character) | |
585 | effect.Anchored = true | |
586 | effect.CanCollide = false | |
587 | effect.Position = RIGHTARM.Position | |
588 | effect.Orientation = RIGHTARM.Orientation | |
589 | effect.BrickColor = BrickColor.new("White") | |
590 | effect.Transparency = 1 | |
591 | meshefct = Instance.new("SpecialMesh",effect) | |
592 | meshefct.Scale = Vector3.new(0.25, 0.25, 0.25) | |
593 | meshefct.MeshId = "rbxassetid://0" | |
594 | Chatter(":)",0) | |
595 | NewSound({ID = 2174934221,PARENT = HEAD,VOLUME = 5,PITCH = MRANDOM(11,18)/5,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
596 | for i=0, 0.5, 0.1 / ANIM_SPEED do | |
597 | Swait() | |
598 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-35)), 2 / ANIM_SPEED) | |
599 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)), 2 / ANIM_SPEED) | |
600 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 1, 0.2) * ANGLES(RAD(170), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
601 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-90)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
602 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
603 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 2 / ANIM_SPEED) | |
604 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
605 | effect.Orientation = RIGHTARM.Orientation | |
606 | end | |
607 | for i=0, 0.1, 0.1 / ANIM_SPEED do | |
608 | Swait() | |
609 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
610 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
611 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(90))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
612 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(90)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
613 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
614 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
615 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
616 | effect.Orientation = RIGHTARM.Orientation | |
617 | effect.Transparency = effect.Transparency + 0.005 | |
618 | effect.Transparency = 0.5 | |
619 | end | |
620 | local FOES = {} | |
621 | for index, CHILD in pairs(workspace:GetChildren()) do | |
622 | if CHILD:FindFirstChildOfClass("Humanoid") and CHILD ~= CHARACTER then | |
623 | local HUMAN = CHILD:FindFirstChildOfClass("Humanoid") | |
624 | local ROOT2 = HUMAN.Torso | |
625 | if ROOT2 and CHILD:FindFirstChild("Head") then | |
626 | if (ROOT2.Position - ROOT.CFrame*CF(0,0,-1.25).p).Magnitude <= 3 then | |
627 | table.insert(FOES,CHILD.Head) | |
628 | end | |
629 | end | |
630 | end | |
631 | end | |
632 | if #FOES > 0 then | |
633 | local DIST = math.huge | |
634 | for E = 1, #FOES do | |
635 | if (FOES[E].Position - ROOT.Position).Magnitude < DIST then | |
636 | DIST = (FOES[E].Position - ROOT.Position).Magnitude | |
637 | TARGET = FOES[E] | |
638 | end | |
639 | end | |
640 | end | |
641 | if TARGET then | |
642 | NewSound({ID = 2174934221,PARENT = TARGET,VOLUME = 5,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
643 | local BV = IT("BodyVelocity") | |
644 | BV.MaxForce = BV.MaxForce * 500 | |
645 | BV.Velocity = CF(ROOT.Position,TARGET.Position+VT(0,0.5,0)).lookVector*25 | |
646 | BV.Parent = TARGET | |
647 | Debris:AddItem(BV,0.05) | |
648 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid") | |
649 | if HUM then | |
650 | ApplyDamageTo(HUM,34) | |
651 | end | |
652 | WLD:Remove() | |
653 | POTAT.CFrame = CF(TARGET.Position,VT(ROOT.Position.X,TARGET.Position.Y,ROOT.Position.Z))*CF(0,0,-0.75) | |
654 | WeldParts(POTAT,TARGET) | |
655 | POTAT.Parent = TARGET.Parent | |
656 | end | |
657 | for i=0, 0.9, 0.1 / ANIM_SPEED do | |
658 | Swait() | |
659 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(15), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
660 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
661 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
662 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
663 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
664 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
665 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
666 | effect.Orientation = RIGHTARM.Orientation | |
667 | effect.Transparency = effect.Transparency + 0.05 | |
668 | end | |
669 | if TARGET == nil then | |
670 | POTAT:Remove() | |
671 | end | |
672 | Animate("In") | |
673 | ATTACKING = false | |
674 | effect:Destroy() | |
675 | end | |
676 | end | |
677 | ||
678 | function Dance() | |
679 | if CROUCHED == false then | |
680 | local SONGS = {322621962,569026863,502771070,408862087,1471935327,236336857,2280063143,334259331,344685843,1479420512,297754476,591661590,1571736139,2988953773,130768805,2516100492,580535766,213546066} | |
681 | local SONG = SONGS[MRANDOM(1,#SONGS)] | |
682 | Animate("Out") | |
683 | HUM.WalkSpeed = 0 | |
684 | HUM.JumpPower = 0 | |
685 | ATTACKING = true | |
686 | local REMOVETRACK = false | |
687 | local TRACK = nil | |
688 | if ROOT:FindFirstChild("BGM_MUSIC") then | |
689 | TRACK = ROOT:FindFirstChild("BGM_MUSIC") | |
690 | else | |
691 | TRACK = NewSound({ID = SONG,PARENT = ROOT,VOLUME = 1.5,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
692 | REMOVETRACK = true | |
693 | end | |
694 | TRACK.SoundId = "rbxassetid://"..SONG | |
695 | TRACK:Play() | |
696 | local DONEWITHDANCING = false | |
697 | MOUSE.KeyDown:connect(function(Press) | |
698 | Press=Press:lower() | |
699 | if Press=="m" and TRACK.Playing==true then | |
700 | DONEWITHDANCING = true | |
701 | TRACK.Playing = false | |
702 | end | |
703 | if Press=="t" and TRACK.Playing==true then | |
704 | text() | |
705 | end | |
706 | end) | |
707 | local LOOP = 0 | |
708 | local RAVE = IT("PointLight",ROOT) | |
709 | RAVE.Brightness = 100 | |
710 | repeat | |
711 | LOOP = LOOP + 5 | |
712 | RAVE.Color = BrickColor.random().Color | |
713 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(-0.25 * COS(LOOP / 50), 0, -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(0), RAD(45 * SIN(LOOP / 50))) * ANGLES(RAD(45 + 22.5 * COS(LOOP / 25)), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
714 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 22.5 * COS(LOOP / 25)), RAD(0), RAD(-45 * SIN(LOOP / 50))), 2 / ANIM_SPEED) | |
715 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(175+65 * SIN(LOOP / 25)), RAD(0), RAD(-45 * SIN(LOOP / 12.5))) * CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
716 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(175+65 * SIN(LOOP / 25)), RAD(0), RAD(45 * SIN(LOOP / 12.5))) * CF(0,-0.5,0) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
717 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -0.5 + 0.5 * COS(LOOP / 25), -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
718 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5 + 0.5 * COS(LOOP / 25), -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
719 | Swait() | |
720 | until TRACK.Playing == false or HUM.Health <= 0 | |
721 | TRACK:Destroy() | |
722 | RAVE:Remove() | |
723 | ROOTJOINT.C0 = ROOTC0 | |
724 | NECK.C0 = NECKC0 | |
725 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
726 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
727 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
728 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
729 | if REMOVETRACK == true then | |
730 | TRACK:Remove() | |
731 | else | |
732 | TRACK:Play() | |
733 | TRACK.SoundId = "rbxassetid://185558852" | |
734 | end | |
735 | ATTACKING = false | |
736 | HUM.WalkSpeed = 20 | |
737 | HUM.JumpPower = 50 | |
738 | Animate("In") | |
739 | end | |
740 | end | |
741 | ||
742 | function Crouch() | |
743 | if CROUCHED == false then | |
744 | ROOTJOINT.C0 = ROOTC0 * CF(0, 0, -1) * ANGLES(RAD(45), RAD(0), RAD(0)) | |
745 | NECK.C0 = NECKC0 * ANGLES(RAD(-45), RAD(0), RAD(0)) | |
746 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
747 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
748 | RIGHTHIP.C0 = CF(1, 0, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
749 | LEFTHIP.C0 = CF(-1, 0, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
750 | CROUCHED = true | |
751 | elseif CROUCHED == true then | |
752 | ROOTJOINT.C0 = ROOTC0 | |
753 | NECK.C0 = NECKC0 | |
754 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
755 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
756 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
757 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
758 | CROUCHED = false | |
759 | end | |
760 | end | |
761 | ||
762 | function The_Future_Is_Now() | |
763 | if CROUCHED == false then | |
764 | HUM.WalkSpeed = 0 | |
765 | HUM.JumpPower = 0 | |
766 | Animate("Out") | |
767 | ATTACKING = true | |
768 | local FACE = HEAD.face | |
769 | local MESH = function(MESHID,TEXTURE,SIZE) | |
770 | if MESHID then | |
771 | for index, CHILD in pairs(CHARACTER:GetDescendants()) do | |
772 | if CHILD:IsA("BasePart") then | |
773 | CHILD.Transparency = 1 | |
774 | end | |
775 | end | |
776 | FACE.Transparency = 1 | |
777 | ROOT.Transparency = 0 | |
778 | local MESH = ROOT:FindFirstChildOfClass("SpecialMesh") or IT("SpecialMesh",ROOT) | |
779 | MESH.MeshId = "rbxassetid://"..MESHID | |
780 | MESH.TextureId = "rbxassetid://"..TEXTURE | |
781 | MESH.Scale = SIZE | |
782 | MESH.Offset = VT(0,0.5,0) | |
783 | else | |
784 | for index, CHILD in pairs(CHARACTER:GetDescendants()) do | |
785 | if CHILD:IsA("BasePart") then | |
786 | CHILD.Transparency = 0 | |
787 | end | |
788 | end | |
789 | FACE.Transparency = 0 | |
790 | ROOT.Transparency = 1 | |
791 | if ROOT:FindFirstChildOfClass("SpecialMesh") then | |
792 | ROOT:FindFirstChildOfClass("SpecialMesh"):Remove() | |
793 | end | |
794 | end | |
795 | end | |
796 | local BOOMED = false | |
797 | local WARIO = NewSound({ID = 2989518230,PARENT = ROOT,VOLUME = 5,PITCH = 1,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
798 | repeat | |
799 | Swait() | |
800 | if WARIO.TimePosition <= 2.335 then | |
801 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
802 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-65), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
803 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
804 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
805 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
806 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
807 | elseif WARIO.TimePosition > 2.335 and WARIO.TimePosition < 3.35 then | |
808 | MESH(441220320,441220324,VT(0.4,0.4,0.4)) | |
809 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
810 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
811 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
812 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
813 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
814 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
815 | else | |
816 | if BOOMED == false then | |
817 | ff = Instance.new("ForceField",owner.Character) | |
818 | ff.Visible = false | |
819 | BOOMED = true | |
820 | local BOOM = IT("Explosion") | |
821 | BOOM.Position = ROOT.Position | |
822 | BOOM.BlastRadius = 25 | |
823 | BOOM.Parent = ROOT | |
824 | end | |
825 | MESH(441220320,441220324,VT(0,0,0)) | |
826 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
827 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
828 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
829 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
830 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
831 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
832 | end | |
833 | until WARIO.Playing == false or WARIO.Parent ~= ROOT | |
834 | MESH() | |
835 | ATTACKING = false | |
836 | HUM.WalkSpeed = 20 | |
837 | HUM.JumpPower = 50 | |
838 | Animate("In") | |
839 | ff:Destroy() | |
840 | end | |
841 | end | |
842 | ||
843 | function text() | |
844 | local TEXT = {"I am going to slap a rabbit out of your nose","No it was your mom","Pics or it didnt happen","nein thoust","potato","no u, humans i swear","ok","m","literally a lemon",PLAYER.Name.." is here","literally consumes potatoes","i diagnose you with dead","GJIEUDJGHBEUYDTJGHGESIGUJSHGNUIESJDGTHNSEIUDGJHSEDNGIUKJSEDYHGNISUKEDJGHSNEIDUGJHSENDGUJSEHGNUISEJGM","gsap","toast when","I NEVER LEARNED HOW TO READ","help"} | |
845 | Chatter(TEXT[MRANDOM(1,#TEXT)],0) | |
846 | end | |
847 | ||
848 | --//====================================================\\-- | |
849 | --|| WRAP | |
850 | --\\====================================================//-- | |
851 | ||
852 | MOUSE.Button1Down:connect(function() | |
853 | if ATTACKING==false then | |
854 | PotatoTwo() | |
855 | end | |
856 | end) | |
857 | ||
858 | MOUSE.KeyDown:connect(function(Press) | |
859 | Press=Press:lower() | |
860 | if Press=="z" and ATTACKING==false then | |
861 | Potato() | |
862 | end | |
863 | if Press=="t" and ATTACKING==false then | |
864 | text() | |
865 | end | |
866 | if Press=="c" and ATTACKING==false then | |
867 | Crouch() | |
868 | end | |
869 | if Press=="m" and ATTACKING==false then | |
870 | Dance() | |
871 | end | |
872 | if Press=="x" and ATTACKING==false then | |
873 | The_Future_Is_Now() | |
874 | end | |
875 | if Press=="e" and ATTACKING==false then | |
876 | if ROOT:FindFirstChild("BGM_MUSIC") then | |
877 | ROOT:FindFirstChild("BGM_MUSIC"):Remove() | |
878 | else | |
879 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
880 | M.Name = "BGM_MUSIC" | |
881 | end | |
882 | end | |
883 | end) | |
884 | ||
885 | ||
886 | REMOTE.OnServerEvent:Connect(function(PLR,V1,V2) | |
887 | if PLR == PLAYER and DEAD == false then | |
888 | --if V1 == "MousePositionUpdate" then | |
889 | --MOUSEPOS = V2 | |
890 | if V1 == "KeyUp" then | |
891 | KEYHOLD = false | |
892 | elseif V1 == "MouseUp" then | |
893 | MOUSEHOLD = false | |
894 | end | |
895 | if ATTACKING == false then | |
896 | if V1 == "MouseDown" then | |
897 | MOUSEHOLD = true | |
898 | elseif V1 == "KeyDown" then | |
899 | KEYHOLD = true | |
900 | if V2 == "z" then | |
901 | Potato() | |
902 | elseif V2 == "c" then | |
903 | Crouch() | |
904 | elseif V2 == "t" then | |
905 | text() | |
906 | elseif V2 == "m" then | |
907 | Dance() | |
908 | elseif V2 == "e" then | |
909 | if ROOT:FindFirstChild("BGM_MUSIC") then | |
910 | ROOT:FindFirstChild("BGM_MUSIC"):Remove() | |
911 | else | |
912 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
913 | M.Name = "BGM_MUSIC" | |
914 | end | |
915 | end | |
916 | end | |
917 | end | |
918 | end | |
919 | end) | |
920 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
921 | M.Name = "BGM_MUSIC" | |
922 | HUM.WalkSpeed = 20 | |
923 | ||
924 | HUM.Died:Connect(function() | |
925 | ApplyDamageTo(HUM,100000) | |
926 | DEAD = true | |
927 | Chatter("OW IM DEAD",0) | |
928 | NewSound({ID = 2542613889,PARENT = HEAD,VOLUME = 10,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true}) | |
929 | end) |