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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | ||
7 | wait(1) | |
8 | ||
9 | local p = game.Players.LocalPlayer | |
10 | local char = p.Character | |
11 | local mouse = p:GetMouse() | |
12 | local larm = char["Left Arm"] | |
13 | local rarm = char["Right Arm"] | |
14 | local lleg = char["Left Leg"] | |
15 | local rleg = char["Right Leg"] | |
16 | local hed = char.Head | |
17 | local torso = char.Torso | |
18 | local hum = char.Humanoid | |
19 | local cam = game.Workspace.CurrentCamera | |
20 | local root = char.HumanoidRootPart | |
21 | local deb = false | |
22 | local CanAttack = true | |
23 | local shot = 0 | |
24 | local animpose = "Idle" | |
25 | local lastanimpose = "Idle" | |
26 | local stanceToggle = "Normal" | |
27 | local l = game:GetService("Lighting") | |
28 | local rs = game:GetService("RunService").RenderStepped | |
29 | math.randomseed(os.time()) | |
30 | hum.MaxHealth = 9001 | |
31 | wait(1) | |
32 | hum.Health = 9001 | |
33 | ||
34 | for i,v in pairs (hed:GetChildren()) do | |
35 | if v:IsA("Sound") then | |
36 | v:Destroy() | |
37 | end | |
38 | end | |
39 | --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char | |
40 | --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813" | |
41 | ||
42 | ---------------------------------------------------- | |
43 | - | local eColors = {"Lime green", "Really black"} |
43 | + | |
44 | ||
45 | ||
46 | ||
47 | ||
48 | ||
49 | local lightspeed = math.random(0.1,0.2) | |
50 | local holy = false -- Is in holy/angel of death form? | |
51 | local eColors = {"Medium lilac", "Really black"} | |
52 | local idz = {"161006212", "161006195"} | |
53 | local Effects={} | |
54 | ||
55 | ||
56 | hs = Instance.new("Sound",torso) | |
57 | hs.SoundId = "http://www.roblox.com/asset/?id=149560784" | |
58 | hs.Pitch = 1.2 | |
59 | hs.Volume = 0.6 | |
60 | hs.Looped = true | |
61 | ||
62 | ds = Instance.new("Sound",torso) | |
63 | ds.SoundId = "http://roblox.com/asset/?id=149560784" | |
64 | ds.Pitch = 0.3 | |
65 | - | eColors = {"Lime green", "Really black"} |
65 | + | |
66 | ds.Looped = true | |
67 | - | eColors = {"Lime green"} |
67 | + | |
68 | ||
69 | ds:play() | |
70 | ||
71 | ||
72 | if holy == false then | |
73 | eColors = {"Medium lilac", "Really black"} | |
74 | else if holy == true then | |
75 | eColors = {"Medium lilac"} | |
76 | end | |
77 | end | |
78 | ||
79 | ||
80 | ||
81 | ||
82 | ||
83 | ---------------------------------------------------- | |
84 | --[[Additional Functions]] | |
85 | ||
86 | cf=CFrame.new | |
87 | vt=Vector3.new | |
88 | ||
89 | function swait(num) | |
90 | if num==0 or num==nil then | |
91 | game:service'RunService'.Stepped:wait(0) | |
92 | else | |
93 | for i=0,num do | |
94 | game:service'RunService'.Stepped:wait(0) | |
95 | end | |
96 | end | |
97 | end | |
98 | ||
99 | so = function(id,par,vol,pit) | |
100 | coroutine.resume(coroutine.create(function() | |
101 | local sou = Instance.new("Sound",par or workspace) | |
102 | sou.Volume=vol | |
103 | sou.Pitch=pit or 1 | |
104 | sou.SoundId=id | |
105 | swait() | |
106 | sou:play() | |
107 | game:GetService("Debris"):AddItem(sou,6) | |
108 | end)) | |
109 | end | |
110 | ||
111 | ||
112 | ||
113 | ||
114 | ||
115 | ---------------------------------------------------- | |
116 | Debounces = { | |
117 | CanAttack = true; | |
118 | CanJoke = true; | |
119 | NoIdl = false; | |
120 | Slashing = false; | |
121 | Slashed = false; | |
122 | Slapping = false; | |
123 | Slapped = false; | |
124 | ks = false; | |
125 | } | |
126 | ||
127 | local Touche = {char.Name, } | |
128 | ---------------------------------------------------- | |
129 | function HasntTouched(plrname) | |
130 | local ret = true | |
131 | for _, v in pairs(Touche) do | |
132 | if v == plrname then | |
133 | ret = false | |
134 | end | |
135 | end | |
136 | return ret | |
137 | end | |
138 | ---------------------------------------------------- | |
139 | function weld5(part0, part1, c0, c1) | |
140 | weeld=Instance.new("Weld", part0) | |
141 | weeld.Part0=part0 | |
142 | weeld.Part1=part1 | |
143 | weeld.C0=c0 | |
144 | weeld.C1=c1 | |
145 | return weeld | |
146 | end | |
147 | ---------------------------------------------------- | |
148 | mod=Instance.new('Model',char) | |
149 | ||
150 | function Burst() | |
151 | part=Instance.new('Part',mod) | |
152 | part.Anchored=true | |
153 | part.CanCollide=false | |
154 | - | part.BrickColor=BrickColor.new('Lime green') |
154 | + | |
155 | part.Size=Vector3.new(.2,.2,.2) | |
156 | part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) | |
157 | part.Transparency=.7 | |
158 | ||
159 | if holy ~= true then | |
160 | part.BrickColor=BrickColor.new('Really black') | |
161 | else | |
162 | part.BrickColor=BrickColor.new('Medium lilac') | |
163 | end | |
164 | - | part2.BrickColor=BrickColor.new('Lime green') |
164 | + | |
165 | mesh=Instance.new('SpecialMesh',part) | |
166 | - | part2.BrickColor=BrickColor.new('Lime green') |
166 | + | |
167 | mesh.Scale=Vector3.new(10,5,10) | |
168 | part2=part:clone() | |
169 | part2.Parent=mod | |
170 | ||
171 | if holy ~= true then | |
172 | part2.BrickColor=BrickColor.new('Medium lilac') | |
173 | else | |
174 | part2.BrickColor=BrickColor.new('Medium lilac') | |
175 | end | |
176 | ||
177 | mesh2=mesh:clone() | |
178 | mesh2.Parent=part2 | |
179 | mesh2.Scale=Vector3.new(5,2.5,5) | |
180 | coroutine.resume(coroutine.create(function() | |
181 | for i=0,1,0.1 do | |
182 | wait() | |
183 | part.CFrame=part.CFrame | |
184 | part.Transparency=i | |
185 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
186 | part2.CFrame=part2.CFrame | |
187 | part2.Transparency=i | |
188 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
189 | end | |
190 | part.Parent=nil | |
191 | part2.Parent=nil | |
192 | end)) | |
193 | end | |
194 | ---------------------------------------------------- | |
195 | mod4 = Instance.new("Model",char) | |
196 | ||
197 | ptez = {0.7, 0.8, 0.9, 1} | |
198 | ||
199 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
200 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
201 | local List = {} | |
202 | for i,v in pairs(workspace:GetChildren())do | |
203 | if v:IsA("Model")then | |
204 | if v:findFirstChild("Torso")then | |
205 | if v ~= char then | |
206 | if(v.Torso.Position -Position).magnitude <= Distance then | |
207 | table.insert(List,v) | |
208 | end | |
209 | end | |
210 | end | |
211 | end | |
212 | end | |
213 | return List | |
214 | end | |
215 | ||
216 | function Slam() | |
217 | part=Instance.new('Part',mod4) | |
218 | part.Anchored=true | |
219 | part.CanCollide=false | |
220 | - | part.BrickColor=BrickColor.new('Lime green') |
220 | + | |
221 | part.Size=Vector3.new(.2,.2,.2) | |
222 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
223 | part.Transparency=.7 | |
224 | ||
225 | if holy ~= true then | |
226 | part.BrickColor=BrickColor.new('Really black') | |
227 | else | |
228 | part.BrickColor=BrickColor.new('Medium lilac') | |
229 | end | |
230 | ||
231 | mesh=Instance.new('SpecialMesh',part) | |
232 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
233 | mesh.Scale=Vector3.new(3,3,3) | |
234 | part2=Instance.new('Part',mod4) | |
235 | - | part2.BrickColor=BrickColor.new('Lime green') |
235 | + | |
236 | part2.CanCollide=false | |
237 | - | part2.BrickColor=BrickColor.new('Lime green') |
237 | + | |
238 | part2.Size=Vector3.new(.2,.2,.2) | |
239 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
240 | part2.Transparency=.7 | |
241 | ||
242 | if holy ~= true then | |
243 | part2.BrickColor=BrickColor.new('Medium lilac') | |
244 | else | |
245 | part2.BrickColor=BrickColor.new('Medium lilac') | |
246 | end | |
247 | ||
248 | mesh2=Instance.new('SpecialMesh',part2) | |
249 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
250 | mesh2.Scale=Vector3.new(3,1.5,3) | |
251 | x = Instance.new("Sound",char) | |
252 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
253 | x.Pitch = ptez[math.random(1,#ptez)] | |
254 | x.Volume = 1 | |
255 | wait(.1) | |
256 | x1 = Instance.new("Sound",char) | |
257 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
258 | x1.Pitch = ptez[math.random(1,#ptez)] | |
259 | x1.Volume = 1 | |
260 | wait(.1) | |
261 | x:Play() | |
262 | x1:Play() | |
263 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
264 | if v:FindFirstChild('Humanoid') then | |
265 | v.Humanoid:TakeDamage(math.random(99999999,99999999)) | |
266 | end | |
267 | end | |
268 | coroutine.resume(coroutine.create(function() | |
269 | for i=0,0.62,0.13 do | |
270 | wait() | |
271 | part.CFrame=part.CFrame | |
272 | part.Transparency=i | |
273 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
274 | part2.CFrame=part2.CFrame | |
275 | part2.Transparency=i | |
276 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
277 | end | |
278 | part.Parent=nil | |
279 | part2.Parent=nil | |
280 | x:Destroy() | |
281 | end)) | |
282 | end | |
283 | ----------------------------------------------------PUNCH FUNC | |
284 | function Punch() | |
285 | part=Instance.new('Part',mod4) | |
286 | part.Anchored=true | |
287 | part.CanCollide=false | |
288 | part.FormFactor='Custom' | |
289 | part.Size=Vector3.new(.2,.2,.2) | |
290 | part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0) | |
291 | part.Transparency=.7 | |
292 | ||
293 | part.BrickColor=BrickColor.new('Really black') | |
294 | mesh=Instance.new('SpecialMesh',part) | |
295 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
296 | mesh.Scale=Vector3.new(3,3,3) | |
297 | - | part2.BrickColor=BrickColor.new('Lime green') |
297 | + | |
298 | part2.Anchored=true | |
299 | part2.CanCollide=false | |
300 | ||
301 | part2.FormFactor='Custom' | |
302 | part2.Size=Vector3.new(.2,.2,.2) | |
303 | part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0) | |
304 | part2.Transparency=.7 | |
305 | part2.BrickColor=BrickColor.new('Medium lilac') | |
306 | mesh2=Instance.new('SpecialMesh',part2) | |
307 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
308 | mesh2.Scale=Vector3.new(3,1.5,3) | |
309 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
310 | if v:FindFirstChild('Humanoid') then | |
311 | v.Humanoid:TakeDamage(math.random(2,6)) | |
312 | end | |
313 | end | |
314 | coroutine.resume(coroutine.create(function() | |
315 | for i=0,0.62,0.4 do | |
316 | wait() | |
317 | part.CFrame=part.CFrame | |
318 | part.Transparency=i | |
319 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
320 | part2.CFrame=part2.CFrame | |
321 | part2.Transparency=i | |
322 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
323 | - | local Colors = {"Lime green", "Really black"} |
323 | + | |
324 | part.Parent=nil | |
325 | part2.Parent=nil | |
326 | end)) | |
327 | end | |
328 | ---------------------------------------------------- | |
329 | - | wave.BrickColor = BrickColor.new("Lime green") |
329 | + | |
330 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
331 | local Colors = {"Medium lilac", "Really black"} | |
332 | local wave = Instance.new("Part", torso) | |
333 | ||
334 | if holy == false then | |
335 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
336 | else | |
337 | wave.BrickColor = BrickColor.new("Medium lilac") | |
338 | end | |
339 | ||
340 | wave.Anchored = true | |
341 | wave.CanCollide = false | |
342 | wave.Material = "Neon" | |
343 | wave.Locked = true | |
344 | wave.Size = Vector3.new(1, 1, 1) | |
345 | wave.TopSurface = "Smooth" | |
346 | wave.BottomSurface = "Smooth" | |
347 | wave.Transparency = 0.35 | |
348 | wave.CFrame = HandCF | |
349 | wm = Instance.new("SpecialMesh", wave) | |
350 | wm.MeshId = "rbxassetid://3270017" | |
351 | coroutine.wrap(function() | |
352 | for i = 1, 14, 1 do | |
353 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
354 | wave.Size = wm.Scale | |
355 | wave.CFrame = HandCF | |
356 | wave.Transparency = i/14 | |
357 | wait() | |
358 | end | |
359 | wait() | |
360 | wave:Destroy() | |
361 | end)() | |
362 | end | |
363 | ---------------------------------------------------- | |
364 | Magik = function() | |
365 | - | local Colors = {"Lime green", "Really black"} |
365 | + | |
366 | local function lerp(a,b,c) | |
367 | return a+(b-a)*c | |
368 | end | |
369 | local function rndRange(rng) | |
370 | return math.random(-rng*1000,rng*1000)/1000 | |
371 | end | |
372 | local magik = Instance.new("Part", larm) | |
373 | local Colors = {"Medium lilac", "Really black"} | |
374 | magik.Anchored = true | |
375 | magik.Locked = true | |
376 | magik.Material = "Neon" | |
377 | magik.FormFactor = "Custom" | |
378 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
379 | - | magik.BrickColor = BrickColor.new("Lime green") |
379 | + | |
380 | magik.BottomSurface = "Smooth" | |
381 | magik.Transparency = 0 | |
382 | magik.CanCollide = false | |
383 | ||
384 | if holy == false then | |
385 | magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
386 | else | |
387 | magik.BrickColor = BrickColor.new("Medium lilac") | |
388 | end | |
389 | ||
390 | local mr = math.rad | |
391 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
392 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
393 | magik.CFrame = cf | |
394 | for i = 0, 1, .05 do | |
395 | local newTrans = lerp(0.5, 1, i) | |
396 | local ns = lerp(1,1.2,i) | |
397 | magik.Transparency = newTrans | |
398 | magik.Size = Vector3.new(ns,ns,ns) | |
399 | magik.CFrame = cf | |
400 | rs:wait() | |
401 | end | |
402 | magik:Destroy() | |
403 | wait() | |
404 | end) | |
405 | end | |
406 | ---------------------------------------------------- | |
407 | Magik2 = function() | |
408 | Spawn(function() | |
409 | - | local Colors = {"Lime green", "Really black"} |
409 | + | |
410 | local function lerp(a,b,c) | |
411 | return a+(b-a)*c | |
412 | end | |
413 | local function rndRange(rng) | |
414 | return math.random(-rng*1000,rng*1000)/1000 | |
415 | end | |
416 | local magik2 = Instance.new("Part", rarm) | |
417 | local Colors = {"Medium lilac", "Really black"} | |
418 | magik2.Anchored = true | |
419 | magik2.Locked = true | |
420 | magik2.FormFactor = "Custom" | |
421 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
422 | magik2.TopSurface = "Smooth" | |
423 | - | magik2.BrickColor = BrickColor.new("Lime green") |
423 | + | |
424 | magik2.Transparency = 0 | |
425 | magik2.Material = "Neon" | |
426 | magik2.CanCollide = false | |
427 | ||
428 | if holy == false then | |
429 | magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
430 | else | |
431 | magik2.BrickColor = BrickColor.new("Medium lilac") | |
432 | end | |
433 | ||
434 | local mr = math.rad | |
435 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
436 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
437 | magik2.CFrame = cf | |
438 | for i = 0, 1, .05 do | |
439 | local newTrans = lerp(0.5, 1, i) | |
440 | local ns = lerp(1,1.2,i) | |
441 | magik2.Transparency = newTrans | |
442 | magik2.Size = Vector3.new(ns,ns,ns) | |
443 | magik2.CFrame = cf | |
444 | rs:wait() | |
445 | end | |
446 | magik2:Destroy() | |
447 | elseif stanceToggle ~= "Melee" then | |
448 | wait() | |
449 | end | |
450 | end) | |
451 | end | |
452 | ---------------------------------------------------- | |
453 | function lerp(a, b, t) -- Linear interpolation | |
454 | return a + (b - a)*t | |
455 | end | |
456 | ||
457 | function slerp(a, b, t) --Spherical interpolation | |
458 | dot = a:Dot(b) | |
459 | if dot > 0.99999 or dot < -0.99999 then | |
460 | return t <= 0.5 and a or b | |
461 | else | |
462 | r = math.acos(dot) | |
463 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
464 | end | |
465 | end | |
466 | ||
467 | function matrixInterpolate(a, b, t) | |
468 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
469 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
470 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
471 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
472 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
473 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
474 | local t = v1:Dot(v2) | |
475 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
476 | return CFrame.new() | |
477 | end | |
478 | return CFrame.new( | |
479 | v0.x, v0.y, v0.z, | |
480 | v1.x, v1.y, v1.z, | |
481 | v2.x, v2.y, v2.z, | |
482 | v3.x, v3.y, v3.z) | |
483 | end | |
484 | ---------------------------------------------------- | |
485 | function genWeld(a,b) | |
486 | local w = Instance.new("Weld",a) | |
487 | w.Part0 = a | |
488 | w.Part1 = b | |
489 | return w | |
490 | end | |
491 | function weld(a, b) | |
492 | local weld = Instance.new("Weld") | |
493 | weld.Name = "W" | |
494 | weld.Part0 = a | |
495 | weld.Part1 = b | |
496 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
497 | weld.Parent = a | |
498 | return weld; | |
499 | end | |
500 | ---------------------------------------------------- | |
501 | function Lerp(c1,c2,al) | |
502 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
503 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
504 | for i,v in pairs(com1) do | |
505 | com1[i] = v+(com2[i]-v)*al | |
506 | end | |
507 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
508 | end | |
509 | ----------------------------------------------------[[Dissolve function]] | |
510 | function Dissolve(ret) | |
511 | ||
512 | ret.BrickColor = BrickColor.new("Really black") | |
513 | for i = 1, 10 do wait() | |
514 | for i,v in pairs(ret:GetChildren()) do | |
515 | if v:IsA("Part") or v:IsA("WedgePart") then | |
516 | v.Transparency = v.Transparency + 0.1 | |
517 | ||
518 | end | |
519 | end | |
520 | end | |
521 | ret:Destroy() | |
522 | end | |
523 | ||
524 | ---------------------------------------------------- | |
525 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
526 | local wld = Instance.new("Weld", wp1) | |
527 | wld.Part0 = wp0 | |
528 | wld.Part1 = wp1 | |
529 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
530 | end | |
531 | ---------------------------------------------------- | |
532 | newWeld(torso, larm, -1.5, 0.5, 0) | |
533 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
534 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
535 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
536 | newWeld(torso, hed, 0, 1.5, 0) | |
537 | newWeld(torso, lleg, -0.5, -1, 0) | |
538 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
539 | newWeld(torso, rleg, 0.5, -1, 0) | |
540 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
541 | newWeld(root, torso, 0, -1, 0) | |
542 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
543 | ---------------------------------------------------- | |
544 | --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916 | |
545 | z = Instance.new("Sound",char) --music | |
546 | z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)] | |
547 | z.Looped = true | |
548 | z.Volume = 1 | |
549 | z.Pitch = .72 | |
550 | wait(1) | |
551 | z:Play() | |
552 | hum.WalkSpeed = 10 | |
553 | ||
554 | ||
555 | ||
556 | ||
557 | ||
558 | --[[partic = Instance.new("ParticleEmitter",hed) | |
559 | partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255)) | |
560 | partic.LightEmission = .95 | |
561 | partic.VelocityInheritance = 0 | |
562 | partic.Rate = 300 | |
563 | partic.Texture = "rbxassetid:// 241650934" --56561915392079955 | |
564 | partic.Lifetime = NumberRange.new(0.1,0.2) | |
565 | partic.RotSpeed = NumberRange.new(100,100) | |
566 | partic.Speed = NumberRange.new(2,6) | |
567 | partic.Enabled = true | |
568 | partic.LockedToPart = true]] | |
569 | ||
570 | --Nah | |
571 | ||
572 | ---------------------------------------------------- | |
573 | ||
574 | ---------------------------------------------------- | |
575 | local m = Instance.new("Model") | |
576 | m.Name = "Genkadda" | |
577 | p1 = Instance.new("Part", m) | |
578 | p1.Material = "Metal" | |
579 | p1.BrickColor = BrickColor.new("Really black") | |
580 | p1.Name = "BladePart" | |
581 | p1.FormFactor = Enum.FormFactor.Symmetric | |
582 | p1.Size = Vector3.new(1, 1, 1) | |
583 | p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006) | |
584 | p1.CanCollide = false | |
585 | p1.Locked = true | |
586 | p1.Elasticity = 0 | |
587 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
588 | p1.TopSurface = Enum.SurfaceType.Smooth | |
589 | b1 = Instance.new("BlockMesh", p1) | |
590 | b1.Name = "Mesh" | |
591 | b1.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
592 | p2 = Instance.new("Part", m) | |
593 | p2.Material = "Metal" | |
594 | p2.BrickColor = BrickColor.new("Really black") | |
595 | p2.FormFactor = Enum.FormFactor.Symmetric | |
596 | p2.Size = Vector3.new(1, 1, 1) | |
597 | p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094) | |
598 | p2.CanCollide = false | |
599 | p2.Locked = true | |
600 | p2.Elasticity = 0 | |
601 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
602 | p2.TopSurface = Enum.SurfaceType.Smooth | |
603 | b2 = Instance.new("BlockMesh", p2) | |
604 | b2.Name = "Mesh" | |
605 | b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
606 | p3 = Instance.new("Part", m) | |
607 | p3.Material = "Metal" | |
608 | p3.BrickColor = BrickColor.new("Really black") | |
609 | p3.FormFactor = Enum.FormFactor.Symmetric | |
610 | p3.Size = Vector3.new(1, 2, 1) | |
611 | p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005) | |
612 | p3.CanCollide = false | |
613 | p3.Locked = true | |
614 | p3.Elasticity = 0 | |
615 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
616 | p3.TopSurface = Enum.SurfaceType.Smooth | |
617 | b3 = Instance.new("BlockMesh", p3) | |
618 | b3.Name = "Mesh" | |
619 | b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
620 | p4 = Instance.new("Part", m) | |
621 | p4.Material = "Metal" | |
622 | p4.BrickColor = BrickColor.new("Really black") | |
623 | p4.Name = "BladePart" | |
624 | p4.FormFactor = Enum.FormFactor.Symmetric | |
625 | p4.Size = Vector3.new(1, 1, 1) | |
626 | p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005) | |
627 | p4.CanCollide = false | |
628 | p4.Locked = true | |
629 | p4.Elasticity = 0 | |
630 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
631 | p4.TopSurface = Enum.SurfaceType.Smooth | |
632 | b4 = Instance.new("BlockMesh", p4) | |
633 | b4.Name = "Mesh" | |
634 | b4.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
635 | p5 = Instance.new("Part", m) | |
636 | p5.Material = "Metal" | |
637 | p5.BrickColor = BrickColor.new("Really black") | |
638 | p5.Name = "Hilt" | |
639 | p5.FormFactor = Enum.FormFactor.Custom | |
640 | p5.Size = Vector3.new(1, 0.400000006, 1.60000014) | |
641 | p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166) | |
642 | p5.CanCollide = false | |
643 | p5.Locked = true | |
644 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
645 | p5.TopSurface = Enum.SurfaceType.Smooth | |
646 | b5 = Instance.new("BlockMesh", p5) | |
647 | b5.Name = "Mesh" | |
648 | b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952) | |
649 | p6 = Instance.new("Part", m) | |
650 | p6.Material = "Metal" | |
651 | p6.BrickColor = BrickColor.new("Really black") | |
652 | p6.Name = "Handle" | |
653 | p6.FormFactor = Enum.FormFactor.Custom | |
654 | p6.Size = Vector3.new(1.29999995, 1, 1) | |
655 | p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005) | |
656 | p6.CanCollide = false | |
657 | p6.Locked = true | |
658 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
659 | p6.TopSurface = Enum.SurfaceType.Smooth | |
660 | b6 = Instance.new("SpecialMesh", p6) | |
661 | b6.MeshType = Enum.MeshType.Cylinder | |
662 | b6.Name = "Mesh" | |
663 | b6.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
664 | p7 = Instance.new("Part", m) | |
665 | p7.Material = "Metal" | |
666 | p7.BrickColor = BrickColor.new("Really black") | |
667 | p7.FormFactor = Enum.FormFactor.Symmetric | |
668 | p7.Size = Vector3.new(1, 1, 1) | |
669 | p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156) | |
670 | p7.CanCollide = false | |
671 | p7.Locked = true | |
672 | b7 = Instance.new("SpecialMesh", p7) | |
673 | b7.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
674 | b7.TextureId = "" | |
675 | b7.MeshType = Enum.MeshType.FileMesh | |
676 | b7.Name = "Mesh" | |
677 | b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
678 | p8 = Instance.new("Part", m) | |
679 | p8.Material = "Metal" | |
680 | p8.BrickColor = BrickColor.new("Really black") | |
681 | p8.Name = "BladePart" | |
682 | p8.FormFactor = Enum.FormFactor.Symmetric | |
683 | p8.Size = Vector3.new(1, 1, 1) | |
684 | p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005) | |
685 | p8.CanCollide = false | |
686 | p8.Locked = true | |
687 | p8.Elasticity = 0 | |
688 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
689 | p8.TopSurface = Enum.SurfaceType.Smooth | |
690 | b8 = Instance.new("BlockMesh", p8) | |
691 | b8.Name = "Mesh" | |
692 | b8.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
693 | p9 = Instance.new("Part", m) | |
694 | p9.Material = "Metal" | |
695 | p9.BrickColor = BrickColor.new("Really black") | |
696 | p9.Name = "BladePart" | |
697 | p9.FormFactor = Enum.FormFactor.Symmetric | |
698 | p9.Size = Vector3.new(1, 1, 1) | |
699 | p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005) | |
700 | p9.CanCollide = false | |
701 | p9.Locked = true | |
702 | p9.Elasticity = 0 | |
703 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
704 | p9.TopSurface = Enum.SurfaceType.Smooth | |
705 | b9 = Instance.new("BlockMesh", p9) | |
706 | b9.Name = "Mesh" | |
707 | b9.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
708 | p10 = Instance.new("Part", m) | |
709 | p10.Material = "Metal" | |
710 | p10.BrickColor = BrickColor.new("Really black") | |
711 | p10.Name = "BladeTip" | |
712 | p10.FormFactor = Enum.FormFactor.Symmetric | |
713 | p10.Size = Vector3.new(1, 1, 2) | |
714 | p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971) | |
715 | p10.CanCollide = false | |
716 | p10.Locked = true | |
717 | p10.Elasticity = 0 | |
718 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
719 | p10.TopSurface = Enum.SurfaceType.Smooth | |
720 | b10 = Instance.new("SpecialMesh", p10) | |
721 | b10.MeshType = Enum.MeshType.Wedge | |
722 | b10.Name = "Mesh" | |
723 | b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928) | |
724 | p11 = Instance.new("Part", m) | |
725 | p11.Material = "Metal" | |
726 | p11.BrickColor = BrickColor.new("Really black") | |
727 | p11.Name = "BladePart" | |
728 | p11.FormFactor = Enum.FormFactor.Symmetric | |
729 | p11.Size = Vector3.new(1, 1, 1) | |
730 | p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005) | |
731 | p11.CanCollide = false | |
732 | p11.Locked = true | |
733 | p11.Elasticity = 0 | |
734 | p11.BottomSurface = Enum.SurfaceType.Smooth | |
735 | p11.TopSurface = Enum.SurfaceType.Smooth | |
736 | b11 = Instance.new("BlockMesh", p11) | |
737 | b11.Name = "Mesh" | |
738 | b11.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
739 | p12 = Instance.new("Part", m) | |
740 | p12.Material = "Metal" | |
741 | p12.BrickColor = BrickColor.new("Really black") | |
742 | p12.Name = "BladeTip2" | |
743 | p12.FormFactor = Enum.FormFactor.Custom | |
744 | p12.Size = Vector3.new(1, 1, 2.4000001) | |
745 | p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727) | |
746 | p12.CanCollide = false | |
747 | p12.Locked = true | |
748 | p12.Elasticity = 0 | |
749 | p12.BottomSurface = Enum.SurfaceType.Smooth | |
750 | p12.TopSurface = Enum.SurfaceType.Smooth | |
751 | b12 = Instance.new("SpecialMesh", p12) | |
752 | b12.MeshType = Enum.MeshType.Wedge | |
753 | b12.Name = "Mesh" | |
754 | b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928) | |
755 | p13 = Instance.new("Part", m) | |
756 | p13.Material = "Metal" | |
757 | p13.BrickColor = BrickColor.new("Medium stone grey") | |
758 | p13.Transparency = 1 | |
759 | p13.Name = "HitBox" | |
760 | p13.FormFactor = Enum.FormFactor.Custom | |
761 | p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999) | |
762 | p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006) | |
763 | p13.CanCollide = false | |
764 | p13.Locked = true | |
765 | p13.BottomSurface = Enum.SurfaceType.Smooth | |
766 | p13.TopSurface = Enum.SurfaceType.Smooth | |
767 | w1 = Instance.new("Weld", p1) | |
768 | w1.Name = "Part_Weld" | |
769 | w1.Part0 = p1 | |
770 | w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006) | |
771 | w1.Part1 = p2 | |
772 | w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
773 | w2 = Instance.new("Weld", p2) | |
774 | w2.Name = "Part_Weld" | |
775 | w2.Part0 = p2 | |
776 | w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
777 | w2.Part1 = p3 | |
778 | w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
779 | w3 = Instance.new("Weld", p3) | |
780 | w3.Name = "BladePart_Weld" | |
781 | w3.Part0 = p3 | |
782 | w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
783 | w3.Part1 = p4 | |
784 | w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
785 | w4 = Instance.new("Weld", p4) | |
786 | w4.Name = "Hilt_Weld" | |
787 | w4.Part0 = p4 | |
788 | w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
789 | w4.Part1 = p5 | |
790 | w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
791 | w5 = Instance.new("Weld", p5) | |
792 | w5.Name = "Handle_Weld" | |
793 | w5.Part0 = p5 | |
794 | w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
795 | w5.Part1 = p6 | |
796 | w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
797 | w6 = Instance.new("Weld", p6) | |
798 | w6.Name = "Part_Weld" | |
799 | w6.Part0 = p6 | |
800 | w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
801 | w6.Part1 = p7 | |
802 | w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
803 | w7 = Instance.new("Weld", p7) | |
804 | w7.Name = "BladePart_Weld" | |
805 | w7.Part0 = p7 | |
806 | w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
807 | w7.Part1 = p8 | |
808 | w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
809 | w8 = Instance.new("Weld", p8) | |
810 | w8.Name = "BladePart_Weld" | |
811 | w8.Part0 = p8 | |
812 | w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
813 | w8.Part1 = p9 | |
814 | w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
815 | w9 = Instance.new("Weld", p9) | |
816 | w9.Name = "BladeTip_Weld" | |
817 | w9.Part0 = p9 | |
818 | w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
819 | w9.Part1 = p10 | |
820 | w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
821 | w10 = Instance.new("Weld", p10) | |
822 | w10.Name = "BladePart_Weld" | |
823 | w10.Part0 = p10 | |
824 | w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
825 | w10.Part1 = p11 | |
826 | w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
827 | w11 = Instance.new("Weld", p11) | |
828 | w11.Name = "BladeTip2_Weld" | |
829 | w11.Part0 = p11 | |
830 | w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
831 | w11.Part1 = p12 | |
832 | w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
833 | w12 = Instance.new("Weld", p12) | |
834 | w12.Name = "HitBox_Weld" | |
835 | w12.Part0 = p12 | |
836 | w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
837 | w12.Part1 = p13 | |
838 | w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
839 | w13 = Instance.new("Weld", p13) | |
840 | w13.Name = "Weld" | |
841 | w13.Part0 = p13 | |
842 | w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
843 | m.Parent = char | |
844 | m:MakeJoints() | |
845 | ---------------------------------------------------- | |
846 | local cor = Instance.new("Part", char.Genkadda) | |
847 | cor.Name = "Thingy" | |
848 | cor.Locked = true | |
849 | cor.BottomSurface = 0 | |
850 | cor.CanCollide = false | |
851 | cor.Size = Vector3.new(1, 9, 1) | |
852 | cor.Transparency = 1 | |
853 | cor.TopSurface = 0 | |
854 | corw = Instance.new("Weld", cor) | |
855 | corw.Part0 = rarm | |
856 | corw.Part1 = cor | |
857 | corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90)) | |
858 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
859 | weld1 = Instance.new("Weld", char.Genkadda) | |
860 | weld1.Part0 = cor | |
861 | weld1.Part1 = p6 | |
862 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
863 | ---------------------------------------------------- Gauntlet | |
864 | ||
865 | m=Instance.new('Model',char) | |
866 | ||
867 | ||
868 | local function weldBetween(a, b) | |
869 | local weldd = Instance.new("ManualWeld") | |
870 | weldd.Part0 = a | |
871 | weldd.Part1 = b | |
872 | weldd.C0 = CFrame.new() | |
873 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
874 | weldd.Parent = a | |
875 | return weldd | |
876 | end | |
877 | ||
878 | it=Instance.new | |
879 | ||
880 | function nooutline(part) | |
881 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
882 | end | |
883 | ||
884 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
885 | local fp=it("Part") | |
886 | fp.formFactor=formfactor | |
887 | fp.Parent=parent | |
888 | fp.Reflectance=reflectance | |
889 | fp.Transparency=transparency | |
890 | fp.CanCollide=false | |
891 | fp.Locked=true | |
892 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
893 | fp.Name=name | |
894 | fp.Size=size | |
895 | fp.Position=char.Torso.Position | |
896 | nooutline(fp) | |
897 | fp.Material=material | |
898 | fp:BreakJoints() | |
899 | return fp | |
900 | end | |
901 | ||
902 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
903 | local mesh=it(Mesh) | |
904 | mesh.Parent=part | |
905 | if Mesh=="SpecialMesh" then | |
906 | mesh.MeshType=meshtype | |
907 | mesh.MeshId=meshid | |
908 | end | |
909 | mesh.Offset=offset | |
910 | mesh.Scale=scale | |
911 | return mesh | |
912 | end | |
913 | ||
914 | function weld(parent,part0,part1,c0,c1) | |
915 | local weld=it("Weld") | |
916 | - | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) |
916 | + | |
917 | weld.Part0=part0 | |
918 | - | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) |
918 | + | |
919 | weld.C0=c0 | |
920 | weld.C1=c1 | |
921 | return weld | |
922 | end | |
923 | ||
924 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
925 | MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
926 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
927 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
928 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
929 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
930 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
931 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
932 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
933 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
934 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
935 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
936 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
937 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
938 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
939 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
940 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
941 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
942 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
943 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
944 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
945 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
946 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
947 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
948 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
949 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
950 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
951 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
952 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
953 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
954 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
955 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
956 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
957 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
958 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
959 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
960 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
961 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
962 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
963 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
964 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
965 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
966 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
967 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
968 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
969 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
970 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
971 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
972 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
973 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
974 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
975 | - | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) |
975 | + | |
976 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
977 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
978 | - | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) |
978 | + | |
979 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
980 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
981 | - | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) |
981 | + | |
982 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
983 | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
984 | - | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) |
984 | + | |
985 | mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048)) | |
986 | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
987 | - | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) |
987 | + | |
988 | mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
989 | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
990 | - | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) |
990 | + | |
991 | mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
992 | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
993 | TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
994 | mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
995 | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
996 | TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
997 | - | --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lime green","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) |
997 | + | |
998 | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium lilac","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
999 | TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
1000 | mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
1001 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
1002 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
1003 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036)) | |
1004 | ||
1005 | --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Medium lilac","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
1006 | TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367)) | |
1007 | mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]] | |
1008 | - | edit(TR1,"Neon","Lime green") |
1008 | + | |
1009 | - | edit(TR2,"Neon","Lime green") |
1009 | + | |
1010 | - | edit(TR3,"Neon","Lime green") |
1010 | + | |
1011 | - | edit(TR4,"Neon","Lime green") |
1011 | + | |
1012 | - | edit(TR5,"Neon","Lime green") |
1012 | + | |
1013 | - | edit(TR6,"Neon","Lime green") |
1013 | + | |
1014 | - | edit(TR7,"Neon","Lime green") |
1014 | + | |
1015 | - | edit(MN,"Neon","Lime green") |
1015 | + | |
1016 | edit(TR1,"Neon","Medium lilac") | |
1017 | edit(TR2,"Neon","Medium lilac") | |
1018 | edit(TR3,"Neon","Medium lilac") | |
1019 | edit(TR4,"Neon","Medium lilac") | |
1020 | edit(TR5,"Neon","Medium lilac") | |
1021 | - | edit(TR1,"Neon","Lime green") |
1021 | + | edit(TR6,"Neon","Medium lilac") |
1022 | - | edit(TR2,"Neon","Lime green") |
1022 | + | edit(TR7,"Neon","Medium lilac") |
1023 | - | edit(TR3,"Neon","Lime green") |
1023 | + | edit(MN,"Neon","Medium lilac") |
1024 | - | edit(TR4,"Neon","Lime green") |
1024 | + | |
1025 | - | edit(TR5,"Neon","Lime green") |
1025 | + | |
1026 | - | edit(TR6,"Neon","Lime green") |
1026 | + | |
1027 | - | edit(TR7,"Neon","Lime green") |
1027 | + | |
1028 | - | edit(MN,"Neon","Lime green") |
1028 | + | |
1029 | edit(TR1,"Neon","Medium lilac") | |
1030 | edit(TR2,"Neon","Medium lilac") | |
1031 | edit(TR3,"Neon","Medium lilac") | |
1032 | edit(TR4,"Neon","Medium lilac") | |
1033 | edit(TR5,"Neon","Medium lilac") | |
1034 | edit(TR6,"Neon","Medium lilac") | |
1035 | edit(TR7,"Neon","Medium lilac") | |
1036 | edit(MN,"Neon","Medium lilac") | |
1037 | -- | |
1038 | ||
1039 | end | |
1040 | ||
1041 | ||
1042 | dark() | |
1043 | ||
1044 | --Messy | |
1045 | ||
1046 | ---------------------------------------------------- | |
1047 | function Vanish() | |
1048 | for i = 1, 10 do wait() | |
1049 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
1050 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1051 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
1052 | v.Transparency = v.Transparency + 0.1 | |
1053 | end | |
1054 | end | |
1055 | end | |
1056 | end | |
1057 | end | |
1058 | ---------------------------------------------------- | |
1059 | function Appear() | |
1060 | for i = 1, 10 do wait() | |
1061 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
1062 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1063 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
1064 | v.Transparency = v.Transparency - 0.1 | |
1065 | end | |
1066 | end | |
1067 | end | |
1068 | end | |
1069 | end | |
1070 | ---------------------------------------------------- | |
1071 | local player = game.Players.LocalPlayer | |
1072 | local pchar = player.Character | |
1073 | local mouse = player:GetMouse() | |
1074 | local cam = workspace.CurrentCamera | |
1075 | ||
1076 | local rad = math.rad | |
1077 | ||
1078 | local keysDown = {} | |
1079 | local flySpeed = 0 | |
1080 | local MAX_FLY_SPEED = 150 | |
1081 | ||
1082 | local canFly = false | |
1083 | local flyToggled = false | |
1084 | ||
1085 | local forward, side = 0, 0 | |
1086 | local lastForward, lastSide = 0, 0 | |
1087 | ||
1088 | local floatBP = Instance.new("BodyPosition") | |
1089 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1090 | local flyBV = Instance.new("BodyVelocity") | |
1091 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
1092 | local turnBG = Instance.new("BodyGyro") | |
1093 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1094 | ||
1095 | mouse.KeyDown:connect(function(key) | |
1096 | keysDown[key] = true | |
1097 | ||
1098 | if key == "f" then | |
1099 | flyToggled = not flyToggled | |
1100 | ||
1101 | if not flyToggled then | |
1102 | stanceToggle = "Normal" | |
1103 | floatBP.Parent = nil | |
1104 | flyBV.Parent = nil | |
1105 | turnBG.Parent = nil | |
1106 | root.Velocity = Vector3.new() | |
1107 | pchar.Humanoid.PlatformStand = false | |
1108 | end | |
1109 | end | |
1110 | ||
1111 | end) | |
1112 | mouse.KeyUp:connect(function(key) | |
1113 | keysDown[key] = nil | |
1114 | end) | |
1115 | ||
1116 | local function updateFly() | |
1117 | ||
1118 | if not flyToggled then return end | |
1119 | ||
1120 | lastForward = forward | |
1121 | lastSide = side | |
1122 | ||
1123 | forward = 0 | |
1124 | side = 0 | |
1125 | ||
1126 | if keysDown.w then | |
1127 | forward = forward + 1 | |
1128 | end | |
1129 | if keysDown.s then | |
1130 | forward = forward - 1 | |
1131 | end | |
1132 | if keysDown.a then | |
1133 | side = side - 1 | |
1134 | end | |
1135 | if keysDown.d then | |
1136 | side = side + 1 | |
1137 | end | |
1138 | ||
1139 | ||
1140 | canFly = (forward ~= 0 or side ~= 0) | |
1141 | ||
1142 | if canFly then | |
1143 | stanceToggle = "Floating" | |
1144 | turnBG.Parent = root | |
1145 | floatBP.Parent = nil | |
1146 | flyBV.Parent = root | |
1147 | ||
1148 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
1149 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
1150 | else | |
1151 | floatBP.position = root.Position | |
1152 | floatBP.Parent = root | |
1153 | ||
1154 | flySpeed = flySpeed - 1 | |
1155 | if flySpeed < 0 then flySpeed = 0 end | |
1156 | end | |
1157 | ||
1158 | local camCF = cam.CoordinateFrame | |
1159 | local in_forward = canFly and forward or lastForward | |
1160 | local in_side = canFly and side or lastSide | |
1161 | ||
1162 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
1163 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
1164 | ||
1165 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
1166 | 0) | |
1167 | end | |
1168 | ||
1169 | game:service'RunService'.RenderStepped:connect(function() | |
1170 | if flyToggled then | |
1171 | pchar.Humanoid.PlatformStand = true | |
1172 | end | |
1173 | updateFly() | |
1174 | end) | |
1175 | ---------------------------------------------------- | |
1176 | p13.Touched:connect(function(ht) | |
1177 | hit = ht.Parent | |
1178 | if ht and hit:IsA("Model") then | |
1179 | if hit:FindFirstChild("Humanoid") then | |
1180 | if hit.Name ~= p.Name then | |
1181 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1182 | Debounces.Slashed = true | |
1183 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25)) | |
1184 | wait(.3) | |
1185 | Debounces.Slashed = false | |
1186 | end | |
1187 | end | |
1188 | end | |
1189 | elseif ht and hit:IsA("Hat") then | |
1190 | if hit.Parent.Name ~= p.Name then | |
1191 | if hit.Parent:FindFirstChild("Humanoid") then | |
1192 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1193 | Debounces.Slashed = true | |
1194 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25)) | |
1195 | wait(.3) | |
1196 | Debounces.Slashed = false | |
1197 | end | |
1198 | end | |
1199 | end | |
1200 | end | |
1201 | end) | |
1202 | ---------------------------------------------------- | |
1203 | local ptz = {0.7, 0.8, 0.9, 1} | |
1204 | ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2} | |
1205 | idz = {"161006212", "161006195"} | |
1206 | mouse.KeyDown:connect(function(key) | |
1207 | if key == "q" then | |
1208 | if Debounces.CanAttack == true then | |
1209 | Debounces.CanAttack = false | |
1210 | Debounces.NoIdl = true | |
1211 | Debounces.on = true | |
1212 | ||
1213 | if holy == true then | |
1214 | for i = 1, 8 do | |
1215 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
1216 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
1217 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
1218 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
1219 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
1220 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
1221 | if Debounces.on == false then break end | |
1222 | rs:wait(2) | |
1223 | end | |
1224 | else | |
1225 | for i = 1, 20 do | |
1226 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
1227 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
1228 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
1229 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
1230 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
1231 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
1232 | if Debounces.on == false then break end | |
1233 | rs:wait(2) | |
1234 | end | |
1235 | end | |
1236 | ||
1237 | z = Instance.new("Sound", hed) | |
1238 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1239 | z.Pitch = ptz[math.random(1,#ptz)] | |
1240 | z.Volume = 1 | |
1241 | wait(.01) | |
1242 | z:Play() | |
1243 | ||
1244 | if holy == true then | |
1245 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
1246 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
1247 | else | |
1248 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
1249 | end | |
1250 | ||
1251 | Debounces.Slashing = true | |
1252 | ||
1253 | if holy == true then | |
1254 | ||
1255 | for i = 1, 5 do | |
1256 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
1257 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
1258 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
1259 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
1260 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
1261 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
1262 | if Debounces.on == false then break end | |
1263 | rs:wait(2) | |
1264 | end | |
1265 | ||
1266 | else | |
1267 | ||
1268 | for i = 1, 20 do | |
1269 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
1270 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
1271 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
1272 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
1273 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
1274 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
1275 | if Debounces.on == false then break end | |
1276 | rs:wait(2) | |
1277 | end | |
1278 | ||
1279 | end | |
1280 | z1 = Instance.new("Sound", hed) | |
1281 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1282 | z1.Pitch = ptz[math.random(1,#ptz)] | |
1283 | z1.Volume = 1 | |
1284 | wait(.01) | |
1285 | z1:Play() | |
1286 | ||
1287 | if holy == true then | |
1288 | --so("http://roblox.com/asset/?id=231917788",hed,1,1.7) | |
1289 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
1290 | else | |
1291 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
1292 | end | |
1293 | ||
1294 | ||
1295 | ||
1296 | ||
1297 | Debounces.Slashing = true | |
1298 | for i = 1, 26 do | |
1299 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
1300 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
1301 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
1302 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
1303 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
1304 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
1305 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
1306 | if Debounces.on == false then break end | |
1307 | rs:wait(2) | |
1308 | end | |
1309 | ||
1310 | Debounces.Slashing = false | |
1311 | z:Destroy() | |
1312 | z1:Destroy() | |
1313 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1314 | if Debounces.CanAttack == false then | |
1315 | Debounces.CanAttack = true | |
1316 | Debounces.NoIdl = false | |
1317 | Debounces.on = false | |
1318 | end | |
1319 | end | |
1320 | end | |
1321 | end) | |
1322 | ------------------------------- | |
1323 | pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4} | |
1324 | mouse.KeyDown:connect(function(key) | |
1325 | if key == "e" then | |
1326 | if Debounces.CanAttack == true then | |
1327 | Debounces.CanAttack = false | |
1328 | Debounces.NoIdl = true | |
1329 | Debounces.on = true | |
1330 | Debounces.ks = true | |
1331 | larm.Touched:connect(function(ht) | |
1332 | hit = ht.Parent | |
1333 | if ht and hit:IsA("Model") then | |
1334 | if hit:FindFirstChild("Humanoid") then | |
1335 | if hit.Name ~= p.Name then | |
1336 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
1337 | Debounces.Slapped = true | |
1338 | if Debounces.ks==true then | |
1339 | z = Instance.new("Sound",hed) | |
1340 | z.SoundId = "rbxassetid://169380525" | |
1341 | z.Volume = 1 | |
1342 | z:Play() | |
1343 | z1 = Instance.new("Sound",char) | |
1344 | z1.SoundId = "rbxassetid://261010715" | |
1345 | z1.Pitch = pts[math.random(1,#pts)] | |
1346 | z1.Volume = 1 | |
1347 | z2 = Instance.new("Sound",char) | |
1348 | z2.SoundId = "rbxassetid://261010715" | |
1349 | z2.Pitch = z1.Pitch | |
1350 | z2.Volume = 1 | |
1351 | z3 = Instance.new("Sound",char) | |
1352 | z3.SoundId = "rbxassetid://261010715" | |
1353 | z3.Pitch = z1.Pitch | |
1354 | z3.Volume = 1 | |
1355 | z1:Play() | |
1356 | z2:Play() | |
1357 | z3:Play() | |
1358 | Debounces.ks=false | |
1359 | end | |
1360 | hit:FindFirstChild("Humanoid"):TakeDamage(10) | |
1361 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90 | |
1362 | wait(.5) | |
1363 | Debounces.Slapped = false | |
1364 | z:Destroy() | |
1365 | z1:Destroy() | |
1366 | z2:Destroy() | |
1367 | z3:Destroy() | |
1368 | end | |
1369 | end | |
1370 | end | |
1371 | elseif ht and hit:IsA("Hat") then | |
1372 | if hit.Parent.Name ~= p.Name then | |
1373 | if hit.Parent:FindFirstChild("Humanoid") then | |
1374 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
1375 | Debounces.Slapped = true | |
1376 | if Debounces.ks==true then | |
1377 | z = Instance.new("Sound",hed) | |
1378 | z.SoundId = "rbxassetid://169380525" | |
1379 | z.Volume = 1 | |
1380 | z:Play() | |
1381 | z1 = Instance.new("Sound",char) | |
1382 | z1.SoundId = "rbxassetid://261010715" | |
1383 | z1.Pitch = pts[math.random(1,#pts)] | |
1384 | z1.Volume = 1 | |
1385 | z2 = Instance.new("Sound",char) | |
1386 | z2.SoundId = "rbxassetid://261010715" | |
1387 | z2.Pitch = z1.Pitch | |
1388 | z2.Volume = 1 | |
1389 | z3 = Instance.new("Sound",char) | |
1390 | z3.SoundId = "rbxassetid://261010715" | |
1391 | z3.Pitch = z1.Pitch | |
1392 | z3.Volume = 1 | |
1393 | z1:Play() | |
1394 | z2:Play() | |
1395 | z3:Play() | |
1396 | Debounces.ks=false | |
1397 | end | |
1398 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) | |
1399 | wait(.5) | |
1400 | Debounces.Slapped = false | |
1401 | z:Destroy() | |
1402 | z1:Destroy() | |
1403 | z2:Destroy() | |
1404 | z3:Destroy() | |
1405 | end | |
1406 | end | |
1407 | end | |
1408 | end | |
1409 | end) | |
1410 | for i = 1, 14 do | |
1411 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5) | |
1412 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5) | |
1413 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
1414 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
1415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
1416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
1417 | if Debounces.on==false then break end | |
1418 | rs:wait(2) | |
1419 | end | |
1420 | Debounces.Slapping = true | |
1421 | for i = 1, 20 do | |
1422 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6) | |
1423 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6) | |
1424 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6) | |
1425 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6) | |
1426 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
1427 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
1428 | if Debounces.on==false then break end | |
1429 | rs:wait(2) | |
1430 | end | |
1431 | Debounces.Slapping = false | |
1432 | if Debounces.CanAttack == false then | |
1433 | Debounces.CanAttack = true | |
1434 | Debounces.NoIdl = false | |
1435 | Debounces.on = false | |
1436 | end | |
1437 | end | |
1438 | end | |
1439 | end) | |
1440 | ------------------------------- | |
1441 | ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2} | |
1442 | mouse.KeyDown:connect(function(key) | |
1443 | if key == "r" then | |
1444 | if Debounces.CanAttack == true then | |
1445 | Debounces.CanAttack = false | |
1446 | Debounces.NoIdl = true | |
1447 | Debounces.on = true | |
1448 | if holy ~= true then | |
1449 | for i = 1, 20 do | |
1450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
1451 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
1452 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
1453 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
1454 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1455 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
1456 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
1457 | if Debounces.on==false then break end | |
1458 | rs:wait(2) | |
1459 | end | |
1460 | else | |
1461 | for i = 1, 10 do | |
1462 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
1463 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
1464 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
1465 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
1466 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1467 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
1468 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
1469 | if Debounces.on==false then break end | |
1470 | rs:wait(2) | |
1471 | end | |
1472 | end | |
1473 | Debounces.Slashing = true | |
1474 | ||
1475 | ||
1476 | ||
1477 | z = Instance.new("Sound",hed) | |
1478 | z.SoundId = "rbxassetid://206083107" | |
1479 | z.Pitch = .75 | |
1480 | z.Volume = .65 | |
1481 | wait(0.1) | |
1482 | z:Play() | |
1483 | z1 = Instance.new("Sound", hed) | |
1484 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1485 | z1.Pitch = ptz[math.random(1,#ptz)] | |
1486 | z1.Volume = 1 | |
1487 | wait(.01) | |
1488 | z1:Play() | |
1489 | ||
1490 | if holy == true then | |
1491 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)]) | |
1492 | else | |
1493 | so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)]) | |
1494 | end | |
1495 | ||
1496 | if holy ~= true then | |
1497 | for i = 1, 20 do | |
1498 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
1499 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
1500 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1501 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
1502 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
1503 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
1504 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
1505 | if Debounces.on==false then break end | |
1506 | rs:wait(2) | |
1507 | end | |
1508 | else | |
1509 | for i = 1, 10 do | |
1510 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
1511 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
1512 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1513 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
1514 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
1515 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
1516 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
1517 | if Debounces.on==false then break end | |
1518 | rs:wait(2) | |
1519 | end | |
1520 | end | |
1521 | Debounces.Slashing = false | |
1522 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1523 | if Debounces.CanAttack == false then | |
1524 | Debounces.CanAttack = true | |
1525 | Debounces.NoIdl = false | |
1526 | Debounces.on = false | |
1527 | end | |
1528 | end | |
1529 | end | |
1530 | end) | |
1531 | ------------------------------- | |
1532 | mouse.KeyDown:connect(function(key) | |
1533 | if key == "t" then | |
1534 | if Debounces.CanAttack == true then | |
1535 | Debounces.CanAttack = false | |
1536 | Debounces.on = true | |
1537 | Debounces.NoIdl = true | |
1538 | for i = 1,20 do | |
1539 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
1540 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
1541 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2) | |
1542 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2) | |
1543 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2) | |
1544 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2) | |
1545 | if Debounces.on==false then break end | |
1546 | rs:wait(2) | |
1547 | end | |
1548 | for i = 1,20 do | |
1549 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
1550 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
1551 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2) | |
1552 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2) | |
1553 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2) | |
1554 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2) | |
1555 | if Debounces.on==false then break end | |
1556 | rs:wait(2) | |
1557 | end | |
1558 | if Debounces.CanAttack == false then | |
1559 | Debounces.CanAttack = true | |
1560 | Debounces.on = false | |
1561 | Debounces.NoIdl = false | |
1562 | end | |
1563 | end | |
1564 | end | |
1565 | end) | |
1566 | ------------------------------- | |
1567 | local ptz3 = {0.5, 0.6, 0.7} | |
1568 | mouse.KeyDown:connect(function(key) | |
1569 | if key == "g" then | |
1570 | if Debounces.CanAttack == true then | |
1571 | Debounces.CanAttack = false | |
1572 | Debounces.NoIdl = true | |
1573 | Debounces.on = true | |
1574 | Debounces.Slashing = true | |
1575 | - | eColors = {"Lime green"} |
1575 | + | |
1576 | z = Instance.new("Sound", hed) | |
1577 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1578 | z.Pitch = ptz[math.random(1,#ptz)] | |
1579 | z.Volume = 1 | |
1580 | ||
1581 | - | v.BrickColor = BrickColor.new("Lime green") |
1581 | + | |
1582 | if holy == true then | |
1583 | eColors = {"Medium lilac"} | |
1584 | ||
1585 | ||
1586 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
1587 | if v:IsA("Part") or v:IsA("WedgePart") then | |
1588 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
1589 | v.BrickColor = BrickColor.new("Medium lilac") | |
1590 | v.Material = "Neon" | |
1591 | end | |
1592 | end | |
1593 | end | |
1594 | ||
1595 | ||
1596 | char.Humanoid.WalkSpeed = 50 | |
1597 | ||
1598 | GroundWave() | |
1599 | so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)]) | |
1600 | so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5) | |
1601 | so("http://www.roblox.com/asset/?id=241816017",hed,1,1) | |
1602 | ||
1603 | ||
1604 | else | |
1605 | so("http://roblox.com/asset/?id=200633029",hed,1,0.9) | |
1606 | end | |
1607 | ||
1608 | ||
1609 | for i = 1, 8 do | |
1610 | z:play() | |
1611 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
1612 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
1613 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1614 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1615 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1616 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1617 | if Debounces.on==false then break end | |
1618 | rs:wait(2) | |
1619 | end | |
1620 | for i = 1, 2880, 48 do | |
1621 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
1622 | rs:wait(4) | |
1623 | end | |
1624 | ||
1625 | ||
1626 | ||
1627 | ||
1628 | ||
1629 | ||
1630 | ||
1631 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1632 | Debounces.Slashing = false | |
1633 | ||
1634 | if Debounces.CanAttack == false then | |
1635 | Debounces.CanAttack = true | |
1636 | Debounces.NoIdl = false | |
1637 | Debounces.on = false | |
1638 | ||
1639 | ||
1640 | ||
1641 | ||
1642 | char.Humanoid.WalkSpeed = 10 | |
1643 | ||
1644 | ||
1645 | end | |
1646 | ||
1647 | ||
1648 | ||
1649 | end | |
1650 | ||
1651 | ||
1652 | ||
1653 | end | |
1654 | ||
1655 | ||
1656 | end) | |
1657 | ---------------------------------------------------- | |
1658 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
1659 | mouse.KeyDown:connect(function(key) | |
1660 | if key == "l" then | |
1661 | if Debounces.CanJoke == true then | |
1662 | Debounces.CanJoke = false | |
1663 | u = Instance.new("Sound",char) | |
1664 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1665 | u.Pitch = pt[math.random(1,#pt)] | |
1666 | u.Volume = 1 | |
1667 | u2 = Instance.new("Sound",char) | |
1668 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1669 | u2.Pitch = u.Pitch | |
1670 | u2.Volume = 1 | |
1671 | u3 = Instance.new("Sound",char) | |
1672 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1673 | u3.Pitch = u.Pitch | |
1674 | u3.Volume = 1 | |
1675 | wait(.01) | |
1676 | u:Play() | |
1677 | u2:Play() | |
1678 | u3:Play() | |
1679 | wait(1.5) | |
1680 | u:Destroy() | |
1681 | u2:Destroy() | |
1682 | u3:Destroy() | |
1683 | if Debounces.CanJoke == false then | |
1684 | Debounces.CanJoke = true | |
1685 | end | |
1686 | end | |
1687 | end | |
1688 | end) | |
1689 | ||
1690 | ------------------------------- BEGIN GRABPUNCH | |
1691 | mouse.KeyDown:connect(function(key) | |
1692 | if key == "x" then | |
1693 | Debounces.on = true | |
1694 | Debounces.NoIdl = true | |
1695 | Debounces.ks = true | |
1696 | if Grab == false then | |
1697 | gp = nil | |
1698 | ||
1699 | if Melee == false then | |
1700 | Melee = true | |
1701 | Vanish() | |
1702 | stanceToggle = "Melee" | |
1703 | elseif Melee == true then | |
1704 | Melee = false | |
1705 | Appear() | |
1706 | stanceToggle = "Normal" | |
1707 | end | |
1708 | ||
1709 | for i = 1, 20 do | |
1710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2) | |
1711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2) | |
1712 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
1713 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1714 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
1715 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
1716 | if Debounces.on == false then break end | |
1717 | rs:wait() | |
1718 | end | |
1719 | con1=larm.Touched:connect(function(hit) -- this is grab | |
1720 | ht = hit.Parent | |
1721 | hum1=ht:FindFirstChild('Humanoid') | |
1722 | if hum1 ~= nil then | |
1723 | if Debounces.ks==true then | |
1724 | z = Instance.new("Sound",hed) | |
1725 | z.SoundId = "rbxassetid://169380525" | |
1726 | z.Volume = 1 | |
1727 | z:Play() | |
1728 | Debounces.ks=false | |
1729 | end | |
1730 | hum1.PlatformStand=true | |
1731 | gp = ht | |
1732 | Grab = true | |
1733 | asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0)) | |
1734 | asd.Parent = larm | |
1735 | asd.Name = "asd" | |
1736 | asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0) | |
1737 | --[[elseif hum1 == nil then | |
1738 | con1:disconnect() | |
1739 | wait() return]]-- | |
1740 | end | |
1741 | end) | |
1742 | for i = 1, 20 do | |
1743 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2) | |
1744 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
1745 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
1746 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1747 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1748 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
1749 | if Debounces.on == false then break end | |
1750 | rs:wait() | |
1751 | end | |
1752 | if hum1 == nil then | |
1753 | Debounces.on = false | |
1754 | Debounces.NoIdl = false | |
1755 | end | |
1756 | con1:disconnect() | |
1757 | elseif Grab == true then | |
1758 | Grab = false | |
1759 | Punch() | |
1760 | z = Instance.new("Sound",hed) | |
1761 | z.SoundId = "rbxassetid://169380525" | |
1762 | z.Pitch = ptz[math.random(1,#ptz)] | |
1763 | z.Volume = 1 | |
1764 | z:Play() | |
1765 | for i = 1, 10 do | |
1766 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1767 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1768 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1769 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1770 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1771 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1772 | if Debounces.on == false then break end | |
1773 | rs:wait() | |
1774 | end | |
1775 | Punch() | |
1776 | z = Instance.new("Sound",hed) | |
1777 | z.SoundId = "rbxassetid://169380525" | |
1778 | z.Pitch = ptz[math.random(1,#ptz)] | |
1779 | z.Volume = 1 | |
1780 | z:Play() | |
1781 | for i = 1, 10 do | |
1782 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1783 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1784 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1785 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1786 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1787 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1788 | if Debounces.on == false then break end | |
1789 | rs:wait() | |
1790 | end | |
1791 | Punch() | |
1792 | z = Instance.new("Sound",hed) | |
1793 | z.SoundId = "rbxassetid://169380525" | |
1794 | z.Pitch = ptz[math.random(1,#ptz)] | |
1795 | z.Volume = 1 | |
1796 | z:Play() | |
1797 | for i = 1, 10 do | |
1798 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1799 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1800 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1801 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1802 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1803 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1804 | if Debounces.on == false then break end | |
1805 | rs:wait() | |
1806 | end | |
1807 | Punch() | |
1808 | z = Instance.new("Sound",hed) | |
1809 | z.SoundId = "rbxassetid://169380525" | |
1810 | z.Pitch = ptz[math.random(1,#ptz)] | |
1811 | z.Volume = 1 | |
1812 | z:Play() | |
1813 | for i = 1, 10 do | |
1814 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1815 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1816 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1817 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1818 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1819 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1820 | if Debounces.on == false then break end | |
1821 | rs:wait() | |
1822 | end | |
1823 | Punch() | |
1824 | z = Instance.new("Sound",hed) | |
1825 | z.SoundId = "rbxassetid://169380525" | |
1826 | z.Pitch = ptz[math.random(1,#ptz)] | |
1827 | z.Volume = 1 | |
1828 | z:Play() | |
1829 | for i = 1, 10 do | |
1830 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1831 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1832 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1833 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1834 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1835 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1836 | if Debounces.on == false then break end | |
1837 | rs:wait() | |
1838 | end | |
1839 | Punch() | |
1840 | z = Instance.new("Sound",hed) | |
1841 | z.SoundId = "rbxassetid://169380525" | |
1842 | z.Pitch = ptz[math.random(1,#ptz)] | |
1843 | z.Volume = 1 | |
1844 | z:Play() | |
1845 | for i = 1, 10 do | |
1846 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1847 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1848 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1849 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1852 | if Debounces.on == false then break end | |
1853 | rs:wait() | |
1854 | end | |
1855 | Punch() | |
1856 | z = Instance.new("Sound",hed) | |
1857 | z.SoundId = "rbxassetid://169380525" | |
1858 | z.Pitch = ptz[math.random(1,#ptz)] | |
1859 | z.Volume = 1 | |
1860 | z:Play() | |
1861 | for i = 1, 10 do | |
1862 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1863 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1864 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1865 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1866 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1867 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1868 | if Debounces.on == false then break end | |
1869 | rs:wait() | |
1870 | end | |
1871 | Punch() | |
1872 | z = Instance.new("Sound",hed) | |
1873 | z.SoundId = "rbxassetid://169380525" | |
1874 | z.Pitch = ptz[math.random(1,#ptz)] | |
1875 | z.Volume = 1 | |
1876 | z:Play() | |
1877 | for i = 1, 10 do | |
1878 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1879 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1880 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1881 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1882 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1883 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1884 | if Debounces.on == false then break end | |
1885 | rs:wait() | |
1886 | end | |
1887 | Punch() | |
1888 | z = Instance.new("Sound",hed) | |
1889 | z.SoundId = "rbxassetid://169380525" | |
1890 | z.Pitch = ptz[math.random(1,#ptz)] | |
1891 | z.Volume = 1 | |
1892 | z:Play() | |
1893 | for i = 1, 10 do | |
1894 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1895 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1896 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1897 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1898 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1899 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1900 | if Debounces.on == false then break end | |
1901 | rs:wait() | |
1902 | end | |
1903 | Punch() | |
1904 | z = Instance.new("Sound",hed) | |
1905 | z.SoundId = "rbxassetid://169380525" | |
1906 | z.Pitch = ptz[math.random(1,#ptz)] | |
1907 | z.Volume = 1 | |
1908 | z:Play() | |
1909 | for i = 1, 10 do | |
1910 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1911 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1913 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1914 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1915 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1916 | if Debounces.on == false then break end | |
1917 | rs:wait() | |
1918 | end | |
1919 | Punch() | |
1920 | z = Instance.new("Sound",hed) | |
1921 | z.SoundId = "rbxassetid://169380525" | |
1922 | z.Pitch = ptz[math.random(1,#ptz)] | |
1923 | z.Volume = 1 | |
1924 | z:Play() | |
1925 | for i = 1, 10 do | |
1926 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7) | |
1927 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7) | |
1928 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4) | |
1929 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
1930 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1931 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1932 | if Debounces.on == false then break end | |
1933 | rs:wait() | |
1934 | end | |
1935 | Punch() | |
1936 | z = Instance.new("Sound",hed) | |
1937 | z.SoundId = "rbxassetid://169380525" | |
1938 | z.Pitch = ptz[math.random(1,#ptz)] | |
1939 | z.Volume = 1 | |
1940 | z:Play() | |
1941 | for i = 1, 10 do | |
1942 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6) | |
1943 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7) | |
1944 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4) | |
1945 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
1946 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1947 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1948 | if Debounces.on == false then break end | |
1949 | rs:wait() | |
1950 | end | |
1951 | con1:disconnect() | |
1952 | Debounces.on = false | |
1953 | Debounces.NoIdl = false | |
1954 | if gp ~= nil then | |
1955 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
1956 | for i,v in pairs(larm:GetChildren()) do | |
1957 | if v.Name == "asd" and v:IsA("Weld") then | |
1958 | v:Remove() | |
1959 | end | |
1960 | end | |
1961 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
1962 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
1963 | bv.P = 125000 | |
1964 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
1965 | hum1=nil | |
1966 | ht=nil | |
1967 | Debounces.on = false | |
1968 | Debounces.NoIdl = false | |
1969 | elseif ht == nil then wait() | |
1970 | Grab = false | |
1971 | Debounces.on = false | |
1972 | Debounces.NoIdl = false | |
1973 | end | |
1974 | end | |
1975 | end | |
1976 | end) | |
1977 | ||
1978 | ||
1979 | ------------------------------------------------- | |
1980 | ||
1981 | ||
1982 | ||
1983 | ||
1984 | ----------------------------------------------------Cero | |
1985 | mouse.KeyDown:connect(function(key) | |
1986 | if key == "c" then | |
1987 | if Debounces.CanAttack == true then | |
1988 | Debounces.CanAttack = false | |
1989 | Debounces.NoIdl = true | |
1990 | Debounces.on = true | |
1991 | char.Humanoid.WalkSpeed = .01 | |
1992 | Debounces.on = true | |
1993 | Vanish() | |
1994 | ||
1995 | xx = Instance.new("Sound") | |
1996 | xx.SoundId = "http://www.roblox.com/asset/?id=199145659" | |
1997 | xx.Parent = char.Head | |
1998 | xx.Looped = false | |
1999 | xx.Pitch = .88 | |
2000 | xx.Volume = 1 | |
2001 | wait(.1) | |
2002 | xx:Play() | |
2003 | ||
2004 | if holy == true then | |
2005 | so("http://roblox.com/asset/?id=231917788",hed,1,1) | |
2006 | else | |
2007 | end | |
2008 | ||
2009 | ||
2010 | if holy ~= true then | |
2011 | for i = 1, 20 do | |
2012 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
2013 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
2014 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
2015 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
2016 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
2017 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
2018 | if Debounces.on==false then break end | |
2019 | wait() | |
2020 | end | |
2021 | wait(1) | |
2022 | else | |
2023 | for i = 1, 5 do | |
2024 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3) | |
2025 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3) | |
2026 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3) | |
2027 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3) | |
2028 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6) | |
2029 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4) | |
2030 | if Debounces.on==false then break end | |
2031 | wait() | |
2032 | end | |
2033 | wait(1) | |
2034 | end | |
2035 | ||
2036 | x = Instance.new("Sound") | |
2037 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
2038 | x2 = Instance.new("Sound") | |
2039 | x2.SoundId = "http://www.roblox.com/asset/?id=183763506" | |
2040 | x.Parent = char.Head | |
2041 | x2.Parent = char.Head | |
2042 | x.Looped = false | |
2043 | x2.Looped = false | |
2044 | x.Pitch = .88 | |
2045 | x.Volume = 1 | |
2046 | x2.Pitch = .88 | |
2047 | x2.Volume = 1 | |
2048 | wait(.1) | |
2049 | x:Play() | |
2050 | x2:Play() | |
2051 | Debounces.on = false | |
2052 | Debounces.Here = false | |
2053 | ||
2054 | for i = 1, 6 do | |
2055 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4) | |
2056 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4) | |
2057 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4) | |
2058 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4) | |
2059 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4) | |
2060 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4) | |
2061 | - | rng.BrickColor = BrickColor.new("Lime green") |
2061 | + | |
2062 | end | |
2063 | local rng = Instance.new("Part", char) | |
2064 | rng.Anchored = true | |
2065 | ||
2066 | if holy ~= true then | |
2067 | rng.BrickColor = BrickColor.new("Really black") | |
2068 | else | |
2069 | rng.BrickColor = BrickColor.new("Medium lilac") | |
2070 | end | |
2071 | ||
2072 | rng.CanCollide = false | |
2073 | rng.FormFactor = 3 | |
2074 | rng.Name = "Ring" | |
2075 | rng.Size = Vector3.new(1, 1, 1) | |
2076 | rng.Transparency = 0.35 | |
2077 | rng.TopSurface = 0 | |
2078 | rng.BottomSurface = 0 | |
2079 | rng.Material = "Neon" | |
2080 | local rngm = Instance.new("SpecialMesh", rng) | |
2081 | - | bem.BrickColor = BrickColor.new("Lime green") |
2081 | + | |
2082 | rngm.Scale = Vector3.new(10, 10, 1) | |
2083 | local bem = Instance.new("Part", char) | |
2084 | bem.Anchored = true | |
2085 | ||
2086 | if holy ~= true then | |
2087 | bem.BrickColor = BrickColor.new("Really black") | |
2088 | else | |
2089 | bem.BrickColor = BrickColor.new("Medium lilac") | |
2090 | end | |
2091 | ||
2092 | bem.Material = "Neon" | |
2093 | bem.CanCollide = false | |
2094 | bem.FormFactor = 3 | |
2095 | bem.Name = "Beam" .. shot | |
2096 | bem.Size = Vector3.new(1, 1, 1) | |
2097 | bem.Transparency = 0.35 | |
2098 | bem.TopSurface = 0 | |
2099 | bem.BottomSurface = 0 | |
2100 | local bemm = Instance.new("SpecialMesh", bem) | |
2101 | - | out.BrickColor = BrickColor.new("Lime green") |
2101 | + | |
2102 | bemm.Scale = Vector3.new(1, 4, 4) | |
2103 | local out = Instance.new("Part", char) | |
2104 | out.Anchored = true | |
2105 | ||
2106 | if holy ~= true then | |
2107 | out.BrickColor = BrickColor.new("Really black") | |
2108 | else | |
2109 | out.BrickColor = BrickColor.new("Medium lilac") | |
2110 | end | |
2111 | ||
2112 | out.Material = "Neon" | |
2113 | out.CanCollide = false | |
2114 | out.FormFactor = 3 | |
2115 | out.Name = "Out" | |
2116 | out.Size = Vector3.new(1, 1, 1) | |
2117 | out.Transparency = 0.35 | |
2118 | out.TopSurface = 0 | |
2119 | out.BottomSurface = 0 | |
2120 | local outm = Instance.new("SpecialMesh", out) | |
2121 | - | bnd.BrickColor = BrickColor.new("Lime green") |
2121 | + | |
2122 | outm.Scale = Vector3.new(2, 2, 2) | |
2123 | local bnd = Instance.new("Part", char) | |
2124 | bnd.Anchored = true | |
2125 | ||
2126 | if holy ~= true then | |
2127 | bnd.BrickColor = BrickColor.new("Really black") | |
2128 | else | |
2129 | bnd.BrickColor = BrickColor.new("Medium lilac") | |
2130 | end | |
2131 | ||
2132 | bnd.Material = "Neon" | |
2133 | bnd.CanCollide = false | |
2134 | bnd.FormFactor = 3 | |
2135 | bnd.Name = "BEnd" | |
2136 | bnd.Size = Vector3.new(1, 1, 1) | |
2137 | bnd.Transparency = 0.35 | |
2138 | bnd.TopSurface = 0 | |
2139 | bnd.BottomSurface = 0 | |
2140 | local bndm = Instance.new("SpecialMesh", bnd) | |
2141 | bndm.MeshType = 3 | |
2142 | bndm.Scale = Vector3.new(4, 4, 4) | |
2143 | out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0) | |
2144 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2145 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
2146 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2147 | Debounces.Shewt = true | |
2148 | coroutine.wrap(function() | |
2149 | for i = 1, 20, 0.2 do | |
2150 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
2151 | rng.Transparency = i/20 | |
2152 | wait() | |
2153 | end | |
2154 | wait() | |
2155 | rng:Destroy() | |
2156 | end)() | |
2157 | if Debounces.Shewt == true then | |
2158 | char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here | |
2159 | print("Hit") | |
2160 | hit = ht.Parent | |
2161 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2162 | print("Yes") | |
2163 | if HasntTouched(hit.Name) == true and deb == false then | |
2164 | deb = true | |
2165 | coroutine.wrap(function() | |
2166 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2167 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140 | |
2168 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63)) | |
2169 | wait(1) | |
2170 | hit:FindFirstChild("Humanoid").PlatformStand = false | |
2171 | end)() | |
2172 | table.insert(Touche, hit.Name) | |
2173 | deb = false | |
2174 | end | |
2175 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2176 | print("Yes") | |
2177 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2178 | deb = true | |
2179 | coroutine.wrap(function() | |
2180 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2181 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140 | |
2182 | wait(1) | |
2183 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2184 | end)() | |
2185 | table.insert(Touche, hit.Parent.Name) | |
2186 | deb = false | |
2187 | for i, v in pairs(Touche) do | |
2188 | print(v) | |
2189 | end | |
2190 | end | |
2191 | end | |
2192 | end) | |
2193 | end | |
2194 | for i = 0, 200, 7 do | |
2195 | bem.Size = Vector3.new(i, 1, 1) | |
2196 | bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2197 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0) | |
2198 | wait() | |
2199 | end | |
2200 | wait() | |
2201 | Debounces.Shewt = false | |
2202 | bem:Destroy() | |
2203 | out:Destroy() | |
2204 | bnd:Destroy() | |
2205 | char.Humanoid.WalkSpeed = 10 | |
2206 | Debounces.Ready = false | |
2207 | for i, v in pairs(Touche) do | |
2208 | table.remove(Touche, i) | |
2209 | end | |
2210 | wait() | |
2211 | table.insert(Touche, char.Name) | |
2212 | Debounces.NoIdl = false | |
2213 | if Debounces.CanAttack == false then | |
2214 | Debounces.CanAttack = true | |
2215 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
2216 | ||
2217 | ||
2218 | Debounces.on = false | |
2219 | Appear() | |
2220 | end | |
2221 | end | |
2222 | end | |
2223 | end) | |
2224 | ------------------------------- | |
2225 | ||
2226 | ----------------------------------------------------EDIT END | |
2227 | Grab = false | |
2228 | mouse.KeyDown:connect(function(key) | |
2229 | if key == "z" then | |
2230 | Debounces.on = true | |
2231 | Debounces.NoIdl = true | |
2232 | Debounces.ks = true | |
2233 | if Grab == false then | |
2234 | gp = nil | |
2235 | for i = 1, 20 do | |
2236 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
2237 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
2238 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
2239 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
2240 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
2241 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
2242 | if Debounces.on == false then break end | |
2243 | rs:wait(2) | |
2244 | end | |
2245 | con1=larm.Touched:connect(function(hit) -- this is grab | |
2246 | ht = hit.Parent | |
2247 | hum1=ht:FindFirstChild('Humanoid') | |
2248 | if hum1 ~= nil then | |
2249 | if Debounces.ks==true then | |
2250 | z = Instance.new("Sound",hed) | |
2251 | z.SoundId = "rbxassetid://169380525" | |
2252 | z.Volume = 1 | |
2253 | z:Play() | |
2254 | Debounces.ks=false | |
2255 | end | |
2256 | hum1.PlatformStand=true | |
2257 | gp = ht | |
2258 | Grab = true | |
2259 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
2260 | asd.Parent = larm | |
2261 | asd.Name = "asd" | |
2262 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
2263 | stanceToggle = "Grabbed" | |
2264 | --[[elseif hum1 == nil then | |
2265 | con1:disconnect() | |
2266 | wait() return]]-- | |
2267 | end | |
2268 | end) | |
2269 | for i = 1, 20 do | |
2270 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
2271 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
2272 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
2273 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
2274 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
2275 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
2276 | if Debounces.on == false then break end | |
2277 | rs:wait(2) | |
2278 | end | |
2279 | con1:disconnect() | |
2280 | Debounces.on = false | |
2281 | Debounces.NoIdl = false | |
2282 | elseif Grab == true then | |
2283 | Grab = false | |
2284 | --[[for i = 1, 16 do | |
2285 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
2286 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
2287 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
2288 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
2289 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
2290 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2291 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
2292 | if Debounces.on == false then end | |
2293 | rs:wait() | |
2294 | end]]-- | |
2295 | for i = 1, 16 do | |
2296 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
2297 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
2298 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
2299 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
2300 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
2301 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
2302 | if Debounces.on == false then end | |
2303 | rs:wait() | |
2304 | end | |
2305 | Slam() | |
2306 | if gp ~= nil then | |
2307 | for i,v in pairs(larm:GetChildren()) do | |
2308 | if v.Name == "asd" and v:IsA("Weld") then | |
2309 | v:Remove() | |
2310 | end | |
2311 | end | |
2312 | for i = 1, 16 do | |
2313 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
2314 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3) | |
2315 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
2316 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
2317 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
2318 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
2319 | if Debounces.on == false then end | |
2320 | rs:wait() | |
2321 | end | |
2322 | stanceToggle = "Normal" | |
2323 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) | |
2324 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
2325 | bv.P = 125000 | |
2326 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
2327 | ht=nil | |
2328 | Debounces.on = false | |
2329 | Debounces.NoIdl = false | |
2330 | elseif ht == nil then wait() | |
2331 | Grab = false | |
2332 | Debounces.on = false | |
2333 | Debounces.NoIdl = false | |
2334 | end | |
2335 | end | |
2336 | end | |
2337 | end) | |
2338 | ---------------------------------------------------- | |
2339 | Charging = false | |
2340 | chargewait = false | |
2341 | mouse.KeyDown:connect(function(key) | |
2342 | if key == "h" then | |
2343 | if Charging == false and chargewait == false then | |
2344 | Charging = true | |
2345 | chargewait = true | |
2346 | if Debounces.CanAttack == true then | |
2347 | Debounces.CanAttack = false | |
2348 | Debounces.NoIdl = true | |
2349 | Debounces.on = true | |
2350 | ||
2351 | ||
2352 | if holy ~= true then | |
2353 | holy = true | |
2354 | else holy = false | |
2355 | end | |
2356 | ||
2357 | ||
2358 | for i = 1,20 do | |
2359 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2) | |
2360 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2) | |
2361 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2) | |
2362 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2363 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2364 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
2365 | if Debounces.on == false then break end | |
2366 | rs:wait() | |
2367 | end | |
2368 | pt=Instance.new('Part',torso) | |
2369 | pt.Anchored=true | |
2370 | pt.CanCollide=false | |
2371 | - | pt.BrickColor=BrickColor.new('Lime green') |
2371 | + | |
2372 | pt.Material = "Neon" | |
2373 | pt.FormFactor='Custom' | |
2374 | pt.Size=Vector3.new(1,1,1) | |
2375 | pt.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2376 | pt.Transparency=.6 | |
2377 | ||
2378 | if holy == true then | |
2379 | pt.BrickColor=BrickColor.new('Medium lilac') | |
2380 | else | |
2381 | pt.BrickColor = BrickColor.new("Really black") | |
2382 | end | |
2383 | ||
2384 | - | pt2.BrickColor=BrickColor.new('Lime green') |
2384 | + | |
2385 | msh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
2386 | - | pt2.BrickColor = BrickColor.new("Lime green") |
2386 | + | |
2387 | pt2=pt:clone() | |
2388 | pt2.Parent = torso | |
2389 | pt2.CFrame=root.CFrame*CFrame.new(0,-1,0) | |
2390 | ||
2391 | if holy == true then | |
2392 | pt2.BrickColor=BrickColor.new('Medium lilac') | |
2393 | else | |
2394 | pt2.BrickColor = BrickColor.new("Medium lilac") | |
2395 | end | |
2396 | ||
2397 | ||
2398 | msh2=msh:clone() | |
2399 | msh2.Parent=pt2 | |
2400 | msh2.Scale=Vector3.new(10,5,10) | |
2401 | - | bl.BrickColor = BrickColor.new("Lime green") |
2401 | + | |
2402 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
2403 | ||
2404 | bl = Instance.new("Part", char) | |
2405 | bl.Locked = true | |
2406 | bl.Name = "Shell" | |
2407 | ||
2408 | if holy == true then | |
2409 | bl.BrickColor = BrickColor.new("Medium lilac") | |
2410 | else | |
2411 | bl.BrickColor = BrickColor.new("Really black") | |
2412 | end | |
2413 | ||
2414 | bl.Anchored = true | |
2415 | bl.Material = "Neon" | |
2416 | bl.CanCollide = false | |
2417 | bl.Transparency = 0 | |
2418 | bl.Reflectance = 0 | |
2419 | bl.BottomSurface = 0 | |
2420 | bl.TopSurface = 0 | |
2421 | bl.Shape = 0 | |
2422 | blm = Instance.new("SpecialMesh",bl) | |
2423 | blm.MeshType = "Sphere" | |
2424 | blm.Scale = Vector3.new(1,1,1) | |
2425 | ||
2426 | so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2) | |
2427 | so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8) | |
2428 | so("http://roblox.com/asset/?id=168586621",torso,1,0.5) | |
2429 | - | eColors = {"Lime green"} |
2429 | + | |
2430 | ||
2431 | ||
2432 | ||
2433 | - | v.BrickColor = BrickColor.new("Lime green") |
2433 | + | |
2434 | light() | |
2435 | ds:stop() | |
2436 | hs:play() | |
2437 | eColors = {"Medium lilac"} | |
2438 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
2439 | if v:IsA("Part") or v:IsA("WedgePart") then | |
2440 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
2441 | v.BrickColor = BrickColor.new("Medium lilac") | |
2442 | v.Material = "Neon" | |
2443 | end | |
2444 | - | eColors = {"Lime green", "Really black"} |
2444 | + | |
2445 | end | |
2446 | ||
2447 | ||
2448 | else | |
2449 | dark() | |
2450 | hs:stop() | |
2451 | ds:play() | |
2452 | eColors = {"Medium lilac", "Really black"} | |
2453 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
2454 | if v:IsA("Part") or v:IsA("WedgePart") then | |
2455 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
2456 | v.BrickColor = BrickColor.new("Really black") | |
2457 | v.Material = "Metal" | |
2458 | end | |
2459 | end | |
2460 | end | |
2461 | ||
2462 | end | |
2463 | ||
2464 | coroutine.resume(coroutine.create(function() | |
2465 | for i=1, math.huge, 4 do | |
2466 | if Charging == true then | |
2467 | rs:wait() | |
2468 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
2469 | blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
2470 | bl.Transparency = bl.Transparency + 0.05 | |
2471 | pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0) | |
2472 | pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0) | |
2473 | msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05) | |
2474 | msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05) | |
2475 | elseif Charging == false then break | |
2476 | end | |
2477 | end | |
2478 | end)) | |
2479 | - | p.BrickColor = BrickColor.new("Lime green") |
2479 | + | |
2480 | ||
2481 | repeat | |
2482 | local p = Instance.new('Part',torso) | |
2483 | p.formFactor = 'Custom' | |
2484 | p.Size = Vector3.new(1,1,1) | |
2485 | ||
2486 | if holy == true then | |
2487 | p.BrickColor = BrickColor.new("Medium lilac") | |
2488 | else | |
2489 | p.BrickColor = BrickColor.new("Really black") | |
2490 | end | |
2491 | ||
2492 | p.CanCollide = false | |
2493 | p.Transparency = 0 | |
2494 | p.Anchored = true | |
2495 | p.Locked=true | |
2496 | p.Material = "Neon" | |
2497 | s = math.random(1,40)/10 | |
2498 | local m = Instance.new("BlockMesh",p) | |
2499 | m.Scale = Vector3.new(s,s,s) | |
2500 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
2501 | --[[coroutine.wrap(function() | |
2502 | wait(2) | |
2503 | while Charging == true do | |
2504 | wait(2) | |
2505 | GroundWave1() | |
2506 | wait(2) | |
2507 | end | |
2508 | end)()]]-- | |
2509 | Spawn(function() | |
2510 | while rs:wait() do | |
2511 | if Charging == true then | |
2512 | rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50))) | |
2513 | larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30))) | |
2514 | hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0)) | |
2515 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0)) | |
2516 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10))) | |
2517 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20))) | |
2518 | elseif Charging == false then break | |
2519 | end | |
2520 | end | |
2521 | end) | |
2522 | Spawn(function() | |
2523 | while rs:wait() do | |
2524 | if p.Transparency >= 1 then p:Destroy() break end | |
2525 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
2526 | p.Transparency = p.Transparency+0.01 | |
2527 | end | |
2528 | end) | |
2529 | wait(.3) | |
2530 | ||
2531 | ||
2532 | until Charging == false | |
2533 | end | |
2534 | end | |
2535 | end | |
2536 | end) | |
2537 | ||
2538 | ---------------------------------------------------- | |
2539 | mouse.KeyUp:connect(function(key) | |
2540 | if key == "h" then | |
2541 | if Charging == true and chargewait == true then | |
2542 | chargewait = false | |
2543 | wait(1) | |
2544 | Charging = false | |
2545 | ||
2546 | --[[for i,v in pairs (torso:GetChildren()) do | |
2547 | if v:IsA("Sound") then | |
2548 | v:Destroy() | |
2549 | end | |
2550 | end]] | |
2551 | ||
2552 | ||
2553 | --so("http://roblox.com/asset/?id=160867463",torso,1,0.7) | |
2554 | ||
2555 | pt:Destroy() | |
2556 | pt2:Destroy() | |
2557 | bl:Destroy() | |
2558 | if Debounces.CanAttack == false then | |
2559 | Debounces.CanAttack = true | |
2560 | Debounces.NoIdl = false | |
2561 | Debounces.on = false | |
2562 | Debounces.grab = false | |
2563 | ||
2564 | end | |
2565 | end | |
2566 | end | |
2567 | end) | |
2568 | ---------------------------------------------------- | |
2569 | Sit = false | |
2570 | mouse.KeyDown:connect(function(key) | |
2571 | if key == "b" then | |
2572 | if Sit == false then | |
2573 | Sit = true | |
2574 | hum.WalkSpeed = 0.1 | |
2575 | stanceToggle = "Sitting" | |
2576 | elseif Sit == true then | |
2577 | Sit = false | |
2578 | hum.WalkSpeed = 7 | |
2579 | stanceToggle = "Normal" | |
2580 | end | |
2581 | end | |
2582 | end) | |
2583 | ------------------------------- | |
2584 | Melee = false | |
2585 | mouse.KeyDown:connect(function(key) | |
2586 | if key == "m" then | |
2587 | if Melee == false then | |
2588 | Melee = true | |
2589 | Vanish() | |
2590 | stanceToggle = "Melee" | |
2591 | elseif Melee == true then | |
2592 | Melee = false | |
2593 | Appear() | |
2594 | stanceToggle = "Normal" | |
2595 | end | |
2596 | end | |
2597 | end) | |
2598 | ------------------------------- | |
2599 | mouse.KeyDown:connect(function(key) | |
2600 | if string.byte(key) == 50 then | |
2601 | if Debounces.CanAttack == true then | |
2602 | if stanceToggle ~= "Floating" then | |
2603 | char.Humanoid.WalkSpeed = 60 | |
2604 | Burst() | |
2605 | elseif Debounces.CanAttack == false then | |
2606 | elseif stanceToggle == "Floating" then | |
2607 | wait() | |
2608 | end | |
2609 | end | |
2610 | end | |
2611 | end) | |
2612 | mouse.KeyUp:connect(function(key) | |
2613 | if string.byte(key) == 50 then | |
2614 | char.Humanoid.WalkSpeed = 9 | |
2615 | end | |
2616 | end) | |
2617 | ------------------------------- | |
2618 | mouse.KeyDown:connect(function(key) | |
2619 | if key == "p" then | |
2620 | if CanAttack == true then | |
2621 | CanAttack = false | |
2622 | Debounces.NoIdl = true | |
2623 | Debounces.on = true | |
2624 | for i = 1, 20 do | |
2625 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
2626 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3) | |
2627 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3) | |
2628 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6) | |
2629 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6) | |
2630 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6) | |
2631 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
2632 | if Debounces.on == false then | |
2633 | break | |
2634 | end | |
2635 | wait() | |
2636 | end | |
2637 | wait() | |
2638 | z = Instance.new("Sound") | |
2639 | z.SoundId = "http://www.roblox.com/asset/?id=159218913" | |
2640 | z.Parent = char.Head | |
2641 | z.Looped = false | |
2642 | z.Pitch = 1 | |
2643 | z.Volume = 1 | |
2644 | wait(.01) | |
2645 | z:Play() | |
2646 | Debounces.Slashing = true | |
2647 | for i = 1, 20 do | |
2648 | cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6) | |
2649 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6) | |
2650 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6) | |
2651 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6) | |
2652 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6) | |
2653 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6) | |
2654 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6) | |
2655 | wait() | |
2656 | if Debounces.on == false then | |
2657 | break | |
2658 | end | |
2659 | wait() | |
2660 | end | |
2661 | Debounces.Slashing = false | |
2662 | Debounces.NoIdl = false | |
2663 | wait() | |
2664 | if CanAttack == false then | |
2665 | CanAttack = true | |
2666 | end | |
2667 | end | |
2668 | end | |
2669 | end) | |
2670 | -------------------------------- | |
2671 | ---------------------------------------------------- | |
2672 | mouse.KeyDown:connect(function(key) | |
2673 | if key == "v" then | |
2674 | if Debounces.CanAttack == true then | |
2675 | Debounces.CanAttack = false | |
2676 | Debounces.on = true | |
2677 | Debounces.NoIdl = true | |
2678 | for i = 1, 15 do | |
2679 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
2680 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
2681 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
2682 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
2683 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
2684 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
2685 | if Debounces.on == false then break end | |
2686 | rs:wait(2.7) | |
2687 | end | |
2688 | so("http://roblox.com/asset/?id=231917788",hed,1,0.7) | |
2689 | x = Instance.new("Sound",char.Head) | |
2690 | x.SoundId = "rbxassetid://183763515" | |
2691 | x.Pitch = 0.7 | |
2692 | x.Volume = .8 | |
2693 | x3 = Instance.new("Sound",char.Head) | |
2694 | x3.SoundId = "rbxassetid://183763487" | |
2695 | x3.Pitch = 1 | |
2696 | x3.Volume = .8 | |
2697 | wait(.1) | |
2698 | x:Play() | |
2699 | x3:Play() | |
2700 | ||
2701 | if holy == true then | |
2702 | so("http://roblox.com/asset/?id=233091161",hed,1,0.6) | |
2703 | so("http://roblox.com/asset/?id=2233091183",hed,1,1) | |
2704 | else | |
2705 | end | |
2706 | - | rng.BrickColor = BrickColor.new("Lime green") |
2706 | + | |
2707 | Debounces.on = false | |
2708 | - | rng.BrickColor = BrickColor.new("Lime green") |
2708 | + | |
2709 | shot = shot + 1 | |
2710 | local rng = Instance.new("Part", larm) | |
2711 | rng.Anchored = true | |
2712 | ||
2713 | if holy ~= true then | |
2714 | rng.BrickColor = BrickColor.new("Medium lilac") | |
2715 | else | |
2716 | rng.BrickColor = BrickColor.new("Medium lilac") | |
2717 | end | |
2718 | ||
2719 | rng.Material = "Neon" | |
2720 | rng.CanCollide = false | |
2721 | rng.FormFactor = 3 | |
2722 | rng.Name = "Ring" | |
2723 | rng.Size = Vector3.new(1, 1, 1) | |
2724 | rng.Transparency = 0.35 | |
2725 | rng.TopSurface = 0 | |
2726 | rng.BottomSurface = 0 | |
2727 | rng2 = rng:clone() | |
2728 | rng3 = rng2:clone() | |
2729 | rng4 = rng2:clone() | |
2730 | local rngm = Instance.new("SpecialMesh", rng) | |
2731 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2732 | rngm.Scale = Vector3.new(10, 10, 1) | |
2733 | rngm2 = rngm:clone() | |
2734 | rngm2.Scale = Vector3.new(5, 5, 3) | |
2735 | rngm3=rngm2:clone() | |
2736 | rngm3.Parent = rng3 | |
2737 | rngm3.Scale = Vector3.new(8, 8, 1) | |
2738 | rngm4 = rngm2:clone() | |
2739 | - | bem.BrickColor = BrickColor.new("Lime green") |
2739 | + | |
2740 | rngm4.Scale = Vector3.new(6, 6, 1) | |
2741 | local bem = Instance.new("Part", larm) | |
2742 | bem.Anchored = true | |
2743 | ||
2744 | if holy == false then | |
2745 | bem.BrickColor = BrickColor.new("Really black") | |
2746 | else | |
2747 | bem.BrickColor = BrickColor.new("Medium lilac") | |
2748 | end | |
2749 | ||
2750 | bem.CanCollide = false | |
2751 | bem.Material = "Neon" | |
2752 | bem.FormFactor = 3 | |
2753 | bem.Name = "Beam" .. shot | |
2754 | bem.Size = Vector3.new(1, 1, 1) | |
2755 | bem.Transparency = 0.35 | |
2756 | bem.TopSurface = 0 | |
2757 | bem.BottomSurface = 0 | |
2758 | local bemm = Instance.new("SpecialMesh", bem) | |
2759 | bemm.MeshType = 4 | |
2760 | - | out.BrickColor = BrickColor.new("Lime green") |
2760 | + | |
2761 | local out = Instance.new("Part", larm) | |
2762 | out.Anchored = true | |
2763 | out.Material = "Neon" | |
2764 | ||
2765 | if holy == false then | |
2766 | out.BrickColor = BrickColor.new("Really black") | |
2767 | else | |
2768 | out.BrickColor = BrickColor.new("Medium lilac") | |
2769 | end | |
2770 | ||
2771 | out.CanCollide = false | |
2772 | out.FormFactor = 3 | |
2773 | out.Name = "Out" | |
2774 | out.Size = Vector3.new(4, 4, 4) | |
2775 | out.Transparency = 0.35 | |
2776 | out.TopSurface = 0 | |
2777 | out.BottomSurface = 0 | |
2778 | local outm = Instance.new("SpecialMesh", out) | |
2779 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
2780 | outm.Scale = Vector3.new(6, 4, 6) | |
2781 | local bnd = Instance.new("Part", larm) | |
2782 | bnd.Anchored = true | |
2783 | bnd.BrickColor = BrickColor.new("Really red") | |
2784 | bnd.CanCollide = false | |
2785 | bnd.FormFactor = 3 | |
2786 | bnd.Name = "Bend" | |
2787 | bnd.Size = Vector3.new(1, 1, 1) | |
2788 | bnd.Transparency = 1 | |
2789 | bnd.TopSurface = 0 | |
2790 | bnd.BottomSurface = 0 | |
2791 | local bndm = Instance.new("SpecialMesh", bnd) | |
2792 | bndm.MeshType = 3 | |
2793 | bndm.Scale = Vector3.new(8, 8, 8) | |
2794 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2795 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2796 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
2797 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
2798 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
2799 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
2800 | Debounces.Shewt = true | |
2801 | coroutine.wrap(function() | |
2802 | for i = 1, 20, 0.2 do | |
2803 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
2804 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
2805 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
2806 | rng.Transparency = i/20 | |
2807 | rng3.Transparency = 1/24 | |
2808 | rng4.Transparency = i/26 | |
2809 | wait() | |
2810 | end | |
2811 | wait() | |
2812 | rng:Destroy() | |
2813 | end)() | |
2814 | if Debounces.Shewt == true then | |
2815 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
2816 | hit = ht.Parent | |
2817 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
2818 | if HasntTouched(hit.Name) == true and deb == false then | |
2819 | deb = true | |
2820 | coroutine.wrap(function() | |
2821 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
2822 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2823 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
2824 | end)() | |
2825 | table.insert(Touche, hit.Name) | |
2826 | deb = false | |
2827 | end | |
2828 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
2829 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
2830 | deb = true | |
2831 | coroutine.wrap(function() | |
2832 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
2833 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
2834 | wait(1) | |
2835 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
2836 | end)() | |
2837 | table.insert(Touche, hit.Parent.Name) | |
2838 | deb = false | |
2839 | for i, v in pairs(Touche) do | |
2840 | print(v) | |
2841 | end | |
2842 | end | |
2843 | end | |
2844 | end) | |
2845 | end | |
2846 | for i = 0, 260, 8 do | |
2847 | bem.Size = Vector3.new(i, 3, 3) | |
2848 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
2849 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
2850 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
2851 | bnd.Size = Vector3.new(1,1,1) | |
2852 | bndm.Scale = Vector3.new(8,8,8) | |
2853 | if i % 10 == 0 then | |
2854 | local newRng = rng2:Clone() | |
2855 | newRng.Parent = larm | |
2856 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
2857 | local newRngm = rngm2:clone() | |
2858 | newRngm.Parent=newRng | |
2859 | coroutine.wrap(function() | |
2860 | for i = 1, 10, 0.2 do | |
2861 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
2862 | newRng.Transparency = i/10 | |
2863 | wait() | |
2864 | end | |
2865 | wait() | |
2866 | newRng:Destroy() | |
2867 | end)() | |
2868 | end | |
2869 | wait() | |
2870 | end | |
2871 | wait() | |
2872 | Debounces.Shewt = false | |
2873 | bem:Destroy() | |
2874 | out:Destroy() | |
2875 | bnd:Destroy() | |
2876 | Debounces.Ready = false | |
2877 | for i, v in pairs(Touche) do | |
2878 | table.remove(Touche, i) | |
2879 | end | |
2880 | wait() | |
2881 | table.insert(Touche, char.Name) | |
2882 | Debounces.NoIdl = false | |
2883 | if Debounces.CanAttack == false then | |
2884 | Debounces.CanAttack = true | |
2885 | end | |
2886 | end | |
2887 | end | |
2888 | end) | |
2889 | ---------------------------------------------------- | |
2890 | ---------------------------------------------------- | |
2891 | mouse.KeyDown:connect(function(key) | |
2892 | if key == "y" then | |
2893 | if CanAttack == true then | |
2894 | CanAttack = false | |
2895 | Debounces.NoIdl = true | |
2896 | Debounces.on = true | |
2897 | for i = 1, 20 do | |
2898 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2) | |
2899 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2) | |
2900 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
2901 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2) | |
2902 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2) | |
2903 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2904 | if Debounces.on == false then | |
2905 | break | |
2906 | end | |
2907 | wait() | |
2908 | end | |
2909 | wait() | |
2910 | if Daytime == true then | |
2911 | Daytime = false | |
2912 | l.TimeOfDay = 24 | |
2913 | else | |
2914 | Daytime = true | |
2915 | l.TimeOfDay = 12 | |
2916 | l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) | |
2917 | end | |
2918 | char.Humanoid.MaxHealth = math.huge | |
2919 | c = Instance.new("Sound") | |
2920 | c.SoundId = "http://www.roblox.com/asset/?id=152758283" | |
2921 | c.Parent = m | |
2922 | c.Looped = false | |
2923 | if Daytime == true then | |
2924 | c.Pitch = -1 | |
2925 | elseif Daytime == false then | |
2926 | c.Pitch = 1.12 | |
2927 | end | |
2928 | c.Volume = 1 | |
2929 | wait(.01) | |
2930 | c:Play() | |
2931 | local Shockwave = function() | |
2932 | local Wave = Instance.new("Part", game.Workspace--[[?]]) | |
2933 | Wave.Name = "Shockwave" | |
2934 | Wave.BrickColor = BrickColor.new("Really black") | |
2935 | Wave.Size = Vector3.new(1, 1, 1) | |
2936 | Wave.Shape = "Ball" | |
2937 | Wave.CanCollide = false | |
2938 | Wave.Anchored = true | |
2939 | Wave.TopSurface = 0 | |
2940 | Wave.BottomSurface = 0 | |
2941 | Wave.Touched:connect(function(hit) | |
2942 | print(hit.Name) | |
2943 | if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then | |
2944 | if hit.Parent.Name ~= char.Name then | |
2945 | print("Damaged " .. hit.Parent.Name) | |
2946 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1 | |
2947 | hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 | |
2948 | end | |
2949 | end | |
2950 | end) | |
2951 | ||
2952 | Instance.new("SpecialMesh", Wave).MeshType = "Sphere" | |
2953 | ||
2954 | Delay(0, function() | |
2955 | -- | |
2956 | -- Okay. | |
2957 | if Daytime == false then | |
2958 | for i = 1, 38, 1 do | |
2959 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
2960 | Wave.CFrame = char.Torso.CFrame | |
2961 | local t = i / 38 | |
2962 | Wave.Transparency = t | |
2963 | wait() | |
2964 | end | |
2965 | else | |
2966 | for i = 38, 1, -1 do | |
2967 | Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) | |
2968 | Wave.CFrame = char.Torso.CFrame | |
2969 | local t = i / 38 | |
2970 | Wave.Transparency = t | |
2971 | wait() | |
2972 | end | |
2973 | end | |
2974 | Wave:Destroy() | |
2975 | end) | |
2976 | Delay(0, function() | |
2977 | while wait() do | |
2978 | if Wave ~= nil then | |
2979 | Wave.CFrame = char.Torso.CFrame | |
2980 | else | |
2981 | break | |
2982 | end | |
2983 | end | |
2984 | end) | |
2985 | end | |
2986 | ||
2987 | Shockwave() | |
2988 | ||
2989 | for i = 1, 20 do | |
2990 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6) | |
2991 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6) | |
2992 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6) | |
2993 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6) | |
2994 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6) | |
2995 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6) | |
2996 | wait() | |
2997 | if Debounces.on == false then | |
2998 | break | |
2999 | end | |
3000 | wait() | |
3001 | end | |
3002 | wait(2) | |
3003 | Debounces.NoIdl = false | |
3004 | if CanAttack == false then | |
3005 | CanAttack = true | |
3006 | wait() | |
3007 | end | |
3008 | end -- for the canattack thing | |
3009 | end | |
3010 | end) | |
3011 | ------------------------------- | |
3012 | local animpose = "Idle" | |
3013 | local lastanimpose = "Idle" | |
3014 | local grab = false | |
3015 | local sine = 0 | |
3016 | local change = 1 | |
3017 | local val = 0 | |
3018 | local ffing = false | |
3019 | local jump = false | |
3020 | ------------------------------- | |
3021 | --[[if stanceToggle == "Sitting" then | |
3022 | if wait(math.random(1,2)) == 1 then | |
3023 | stanceToggle = "Sitting2" | |
3024 | wait(8) | |
3025 | stanceToggle = "Sitting" | |
3026 | end | |
3027 | end]]-- | |
3028 | ------------------------------- | |
3029 | game:GetService("RunService").RenderStepped:connect(function() | |
3030 | if char.Humanoid.Jump == true then | |
3031 | jump = true | |
3032 | else | |
3033 | jump = false | |
3034 | end | |
3035 | char.Humanoid.FreeFalling:connect(function(f) | |
3036 | if f then | |
3037 | ffing = true | |
3038 | else | |
3039 | ffing = false | |
3040 | end | |
3041 | end) | |
3042 | sine = sine + change | |
3043 | if jump == true then | |
3044 | animpose = "Jumping" | |
3045 | elseif ffing == true then | |
3046 | animpose = "Freefalling" | |
3047 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
3048 | animpose = "Idle" | |
3049 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
3050 | animpose = "Walking" | |
3051 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
3052 | animpose = "Running" | |
3053 | end | |
3054 | if animpose ~= lastanimpose then | |
3055 | sine = 0 | |
3056 | if Debounces.NoIdl == false then | |
3057 | if stanceToggle == "Normal" and holy ~= true then | |
3058 | for i = 1, 2 do | |
3059 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
3060 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
3061 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
3062 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
3063 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3064 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
3065 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
3066 | end | |
3067 | elseif stanceToggle == "Sitting" then | |
3068 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2) | |
3069 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
3070 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
3071 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3) | |
3072 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
3073 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
3074 | elseif stanceToggle == "Floating" then | |
3075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3076 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3078 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3079 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3080 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3081 | wait() | |
3082 | end | |
3083 | else | |
3084 | end | |
3085 | end | |
3086 | lastanimpose = animpose | |
3087 | if Debounces.NoIdl == false then | |
3088 | if animpose == "Idle" then | |
3089 | if stanceToggle == "Normal" and holy ~= true then | |
3090 | change = 0.5 | |
3091 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
3092 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
3093 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
3094 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
3095 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
3096 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
3097 | elseif stanceToggle == "Normal" and holy == true then | |
3098 | change = 0.8 | |
3099 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3100 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3101 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3102 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3103 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3104 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3105 | elseif stanceToggle == "Melee" and holy ~= true then | |
3106 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
3107 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
3108 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3109 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
3110 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
3111 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
3112 | elseif stanceToggle == "Melee" and holy == true then | |
3113 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3114 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3115 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3116 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3117 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3118 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3119 | elseif stanceToggle == "Sitting" then | |
3120 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2) | |
3121 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
3122 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
3123 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3) | |
3124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
3125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
3126 | elseif stanceToggle == "Floating" then | |
3127 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
3128 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
3129 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
3130 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
3131 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
3132 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
3133 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
3134 | grab = true | |
3135 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
3136 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
3137 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
3138 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
3139 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
3140 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
3141 | elseif stanceToggle == "Grabbed" and holy == true then | |
3142 | grab = true | |
3143 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
3144 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
3145 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
3146 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3147 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3148 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3149 | end | |
3150 | elseif animpose == "Walking" then | |
3151 | if stanceToggle == "Normal" and holy ~= true then | |
3152 | change = 1 | |
3153 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
3154 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
3155 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3156 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3157 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3158 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3159 | elseif stanceToggle == "Normal" and holy == true then | |
3160 | for i = 1, 2 do | |
3161 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3162 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3163 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
3164 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3165 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3166 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3167 | end | |
3168 | elseif stanceToggle == "Melee" and holy ~= true then | |
3169 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
3170 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
3171 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3172 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3173 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3174 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3175 | elseif stanceToggle == "Melee" and holy == true then | |
3176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3178 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
3179 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3180 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
3181 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
3182 | elseif stanceToggle == "Floating" then | |
3183 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3184 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3185 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
3186 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
3187 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
3188 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3189 | elseif stanceToggle == "Grabbed" and holy ~= true then | |
3190 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
3191 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
3192 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
3193 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
3194 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
3195 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
3196 | elseif stanceToggle == "Grabbed" and holy == true then | |
3197 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
3198 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
3199 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
3200 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
3201 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
3202 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
3203 | end | |
3204 | elseif animpose == "Running" then | |
3205 | if stanceToggle == "Normal" and holy ~= true then | |
3206 | change = 1 | |
3207 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
3208 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
3209 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
3210 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
3211 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
3212 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
3213 | elseif stanceToggle == "Normal" and holy == true then | |
3214 | change = 1 | |
3215 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm | |
3216 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
3217 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
3218 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
3219 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
3220 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
3221 | elseif stanceToggle == "Floating" then | |
3222 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
3223 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
3224 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
3225 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
3226 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
3227 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
3228 | end | |
3229 | end | |
3230 | end | |
3231 | end) | |
3232 | ||
3233 | Spawn(function() | |
3234 | while wait() do | |
3235 | updateFly() | |
3236 | end | |
3237 | end) | |
3238 | ||
3239 | Spawn(function() | |
3240 | while wait(.1) do | |
3241 | Magik() | |
3242 | end | |
3243 | end) | |
3244 | ||
3245 | Spawn(function() | |
3246 | while wait(.1) do | |
3247 | Magik2() | |
3248 | end | |
3249 | end) | |
3250 | ||
3251 | Spawn(function() | |
3252 | while wait(4) do | |
3253 | GroundWave() | |
3254 | end | |
3255 | end) | |
3256 | ||
3257 | ||
3258 | ||
3259 | ||
3260 | ||
3261 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
3262 | --[[Part0 = Vector3 (Start pos) | |
3263 | Part1 = Vector3 (End pos) | |
3264 | Times = number (Amount of lightning parts) | |
3265 | Offset = number (Offset) | |
3266 | Color = color (brickcolor value) | |
3267 | Thickness = number (thickness) | |
3268 | Trans = number (transparency) | |
3269 | ]]-- | |
3270 | local magz = (Part0 - Part1).magnitude | |
3271 | local curpos = Part0 | |
3272 | local trz = {-Offset,Offset} | |
3273 | for i=1,Times do | |
3274 | local li = Instance.new("Part", torso) | |
3275 | li.Name = "Lightning" | |
3276 | li.TopSurface =0 | |
3277 | li.Material = "Neon" | |
3278 | li.BottomSurface = 0 | |
3279 | li.Anchored = true | |
3280 | li.Locked = true | |
3281 | li.Transparency = Trans or 0.4 | |
3282 | li.BrickColor = BrickColor.new(Color) | |
3283 | li.formFactor = "Custom" | |
3284 | li.CanCollide = false | |
3285 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
3286 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
3287 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
3288 | if Times == i then | |
3289 | local magz2 = (curpos - Part1).magnitude | |
3290 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
3291 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
3292 | else | |
3293 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
3294 | end | |
3295 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
3296 | game.Debris:AddItem(li,.1) | |
3297 | end | |
3298 | end | |
3299 | ||
3300 | BodyParts = {} -- Parts to emit lightning effects from | |
3301 | for _, v in pairs(char.Genkadda:GetChildren()) do | |
3302 | if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then | |
3303 | table.insert(BodyParts, v) | |
3304 | end | |
3305 | end | |
3306 | ||
3307 | Bounding = {} -- Calculate the bounding boxes | |
3308 | for _, v in pairs(BodyParts) do | |
3309 | local temp = {X=nil, Y=nil, Z=nil} | |
3310 | temp.X = v.Size.X/2 * 10 | |
3311 | temp.Y = v.Size.Y/2 * 10 | |
3312 | temp.Z = v.Size.Z/2 * 10 | |
3313 | Bounding[v.Name] = temp | |
3314 | --table.insert(Bounding, v.Name, temp) | |
3315 | end | |
3316 | ||
3317 | ||
3318 | ||
3319 | while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10 | |
3320 | ||
3321 | if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]] | |
3322 | ||
3323 | if holy == true then | |
3324 | lightspeed = math.random(0.1,0.2) | |
3325 | else | |
3326 | lightspeed = math.random(0.5,1) | |
3327 | end | |
3328 | ||
3329 | local Body1 = BodyParts[math.random(#BodyParts)] | |
3330 | local Body2 = BodyParts[math.random(#BodyParts)] | |
3331 | local Pos1 = Vector3.new( | |
3332 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
3333 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
3334 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
3335 | ) | |
3336 | local Pos2 = Vector3.new( | |
3337 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
3338 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
3339 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
3340 | ) | |
3341 | local SPos1 = Body1.Position + Pos1 | |
3342 | local SPos2 = Body2.Position + Pos2 | |
3343 | ||
3344 | ||
3345 | ||
3346 | Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56) | |
3347 | ||
3348 | ||
3349 | end | |
3350 | end |