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1 | - | --[Dubstep Gun]-- |
1 | + | -- This script has been converted to FE by iPxter |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | - | plr = game:service'Players'.LocalPlayer |
14 | + | --Fake event to make stuff like Mouse.KeyDown work |
15 | local function fakeEvent() | |
16 | - | mouse = plr:GetMouse() |
16 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --[Popstar Dubstep Gun]-- | |
88 | --[Recolored by kaemi]-- | |
89 | --[For SB]-- | |
90 | print("DUBSTEP TIME!") | |
91 | function clerp(c1,c2,al) | |
92 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
93 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
94 | for i,v in pairs(com1) do | |
95 | com1[i] = v+(com2[i]-v)*al | |
96 | end | |
97 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
98 | end | |
99 | ||
100 | plr = owner | |
101 | char = plr.Character | |
102 | humanoid = char:findFirstChild("Humanoid") | |
103 | torso = char:findFirstChild("Torso") | |
104 | head = char.Head | |
105 | ra = char:findFirstChild("Right Arm") | |
106 | la = char:findFirstChild("Left Arm") | |
107 | rl = char:findFirstChild("Right Leg") | |
108 | ll = char:findFirstChild("Left Leg") | |
109 | rs = torso:findFirstChild("Right Shoulder") | |
110 | ls = torso:findFirstChild("Left Shoulder") | |
111 | rh = torso:findFirstChild("Right Hip") | |
112 | lh = torso:findFirstChild("Left Hip") | |
113 | neck = torso:findFirstChild("Neck") | |
114 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
115 | anim = char:findFirstChild("Animate") | |
116 | do --Removing ROBLOX's new Looped bug >_> | |
117 | local function rec(x) | |
118 | for i,v in pairs(x:children()) do | |
119 | if v:IsA'Animation' then | |
120 | v.AnimationId = 'rbxassetid://28159255' | |
121 | end | |
122 | rec(v) | |
123 | end | |
124 | end | |
125 | rec(anim) --the Animate script | |
126 | end | |
127 | ||
128 | humanoid.Jump = true | |
129 | ||
130 | wait(.4) | |
131 | ||
132 | ||
133 | if anim then | |
134 | anim:Destroy() | |
135 | end | |
136 | rootpart = char:findFirstChild("HumanoidRootPart") | |
137 | camera = workspace.CurrentCamera | |
138 | modelforparts = char:findFirstChild("ModelForParts") or Instance.new("Model", char) | |
139 | modelforparts.Name = "ModelForParts" | |
140 | ||
141 | function trailconnect(obj, wat) | |
142 | local trail = {} | |
143 | for i = 1, 4 do | |
144 | local p = Instance.new("Part") | |
145 | p.BrickColor = obj.BrickColor | |
146 | p.formFactor = "Custom" | |
147 | p.Size = Vector3.new(1,1,1) | |
148 | p.Locked = true | |
149 | p.Anchored = true | |
150 | p.CanCollide = false | |
151 | local mesh = Instance.new("CylinderMesh", p) | |
152 | mesh.Name = "Mesh" | |
153 | table.insert(trail,{p,0}) | |
154 | end | |
155 | local lastpos = obj.Position | |
156 | local updatethis = 0 | |
157 | local dontdothis = false | |
158 | game:service'RunService'.Stepped:connect(function() | |
159 | if wat == true then if dontdothis then return end | |
160 | for i,v in pairs(trail) do | |
161 | game:service'Debris':AddItem(obj, 0) | |
162 | table.remove(v, i) | |
163 | end | |
164 | dontdothis = true | |
165 | return | |
166 | end | |
167 | updatethis = ((updatethis) % 4) + 1 | |
168 | local dstnc = (obj.Position - lastpos).magnitude | |
169 | trail[updatethis][1].Mesh.Scale = Vector3.new(.2,dstnc,.2) | |
170 | trail[updatethis][1].Parent = obj.Parent | |
171 | trail[updatethis][1].CFrame = CFrame.new((obj.Position + lastpos)/2,obj.Position) * CFrame.Angles(math.pi/2, 0, 0) | |
172 | trail[updatethis][2] = 0 | |
173 | for i,v in pairs(trail) do | |
174 | v[2] = v[2] + .15 | |
175 | v[1].Transparency = v[2] | |
176 | end | |
177 | lastpos = obj.Position | |
178 | end) | |
179 | end | |
180 | ||
181 | do --rayCast | |
182 | function rayCast(startpos, Speed, Gravity, Dmg, color) | |
183 | local ran,err = ypcall(function() | |
184 | local rayPart = Instance.new("Part") | |
185 | rayPart.Name = "RayPart" | |
186 | rayPart.BrickColor = BrickColor.new(color) | |
187 | rayPart.Anchored = true | |
188 | rayPart.CanCollide = false | |
189 | rayPart.Locked = true | |
190 | rayPart.FormFactor = "Custom" | |
191 | - | v:findFirstChild("Humanoid").Parent:Destroy() |
191 | + | |
192 | rayPart.BottomSurface = Enum.SurfaceType.Smooth | |
193 | rayPart.Size = Vector3.new(.2, 50, .2) | |
194 | rayPart:breakJoints() | |
195 | Instance.new("CylinderMesh", rayPart) | |
196 | local fire = Instance.new("Fire", rayPart) | |
197 | fire.Color = rayPart.BrickColor.Color | |
198 | fire.SecondaryColor = rayPart.BrickColor.Color | |
199 | fire.Heat = 0 | |
200 | fire.Size = 10 | |
201 | local pl = Instance.new("PointLight", rayPart) | |
202 | pl.Color = Color3.new(rayPart.BrickColor.r/1.5, rayPart.BrickColor.g/1.5, rayPart.BrickColor.b/1.5) | |
203 | pl.Range = 18 | |
204 | ||
205 | local hitobj = false | |
206 | local bulletposition = startpos.Position | |
207 | rayPart.CFrame = startpos.CFrame | |
208 | trailconnect(rayPart, hitobj) | |
209 | ||
210 | local bulletvelocity = (Vector3.new(math.random(-2,2), math.random(-2,2), math.random(-2,2)))+( mouse.Hit.p - bulletposition).unit*Speed | |
211 | local bulletlastposition = bulletposition | |
212 | ||
213 | coroutine.resume(coroutine.create(function() | |
214 | while true do | |
215 | ||
216 | local dt = wait() | |
217 | bulletlastposition = bulletposition | |
218 | bulletvelocity = bulletvelocity + (Vector3.new(0, -3.81*Gravity, 0)*dt) | |
219 | bulletposition = bulletposition + (bulletvelocity*dt) | |
220 | local ray = Ray.new(bulletlastposition, (bulletposition - bulletlastposition)) | |
221 | local hit, hitposition = workspace:FindPartOnRayWithIgnoreList( ray, {char, modelforparts} ) | |
222 | ||
223 | if (torso.Position - rayPart.Position).magnitude > 840 then | |
224 | rayPart:Destroy() | |
225 | hitobj = true | |
226 | break | |
227 | end | |
228 | ||
229 | ||
230 | if hit then | |
231 | hitobj = true | |
232 | local damage = math.random(Dmg, Dmg+100) | |
233 | if hit.Parent:findFirstChild("Humanoid") ~= nil then | |
234 | hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - damage | |
235 | elseif hit.Parent:IsA("Hat") and hit.Parent.Parent:findFirstChild("Humanoid") then | |
236 | hit.Parent.Parent.Humanoid.Health = hit.Parent.Parent.Humanoid.Health - damage | |
237 | end | |
238 | local boom = Instance.new("Part", modelforparts) | |
239 | - | plrgui = game:service'Players'.LocalPlayer:findFirstChild("PlayerGui") |
239 | + | |
240 | boom.Anchored = true | |
241 | boom.FormFactor = "Custom" | |
242 | boom.Size = Vector3.new(1,1,1) | |
243 | boom.CanCollide = false | |
244 | boom.Transparency = 0.25 | |
245 | boom.CFrame = CFrame.new(hitposition.x, hitposition.y, hitposition.z) | |
246 | boom.TopSurface = 0 | |
247 | boom.BottomSurface = 0 | |
248 | local sphere = Instance.new("SpecialMesh", boom) | |
249 | sphere.MeshType = "Sphere" | |
250 | - | image.Image = "rbxassetid://189054856" |
250 | + | |
251 | pl.Color = Color3.new(boom.BrickColor.r/1.5, boom.BrickColor.g/1.5, boom.BrickColor.b/1.5) | |
252 | pl.Range = 20 | |
253 | for ye = 0, 8 do | |
254 | local lite = Instance.new("Part", boom) | |
255 | lite.FormFactor = "Custom" | |
256 | lite.Size = Vector3.new(.2, 1.5, .2) | |
257 | lite.BrickColor = boom.BrickColor | |
258 | lite.CanCollide = false | |
259 | lite.TopSurface = 0 | |
260 | lite.Anchored = false | |
261 | lite.BottomSurface = 0 | |
262 | lite.Position = boom.Position + Vector3.new(math.random(-10, 10), math.random(6,15), math.random(-10, 10)) | |
263 | end | |
264 | ||
265 | for i = 0, 20, 2.5 do | |
266 | sphere.Scale = sphere.Scale + Vector3.new(i,i,i) | |
267 | boom.Transparency = boom.Transparency + i/60 | |
268 | pl.Range = pl.Range + i/15 | |
269 | wait() | |
270 | end | |
271 | boom:Destroy() | |
272 | for i,v in pairs(workspace:children()) do | |
273 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
274 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then | |
275 | if (v:findFirstChild("Torso").Position - boom.Position).magnitude < 16 and v.Name ~= char.Name then | |
276 | - | sound.SoundId = "rbxassetid://260366243" |
276 | + | v:findFirstChild("Humanoid"):TakeDamage(math.random(Dmg+2,Dmg+6)) |
277 | end | |
278 | end | |
279 | end | |
280 | if v and v:IsA("Part") and v.Name ~= "Base" then | |
281 | if (v.Position - boom.Position).magnitude < 16 then | |
282 | v:BreakJoints() | |
283 | v.TopSurface = 0 | |
284 | v.BottomSurface = 0 | |
285 | v.LeftSurface = 0 | |
286 | v.RightSurface = 0 | |
287 | v.FrontSurface = 0 | |
288 | v.BackSurface = 0 | |
289 | v.Anchored = false | |
290 | end | |
291 | end | |
292 | end | |
293 | pcall(function() | |
294 | bulletposition = hitposition | |
295 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
296 | rayPart:Destroy() | |
297 | end) | |
298 | break | |
299 | end | |
300 | rayPart.CFrame = CFrame.new(bulletposition, bulletposition+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
301 | rayPart.Parent = modelforparts | |
302 | end | |
303 | end)) | |
304 | for i = 70, 65, -1.5 do | |
305 | firing = true | |
306 | camera.FieldOfView = i | |
307 | wait() | |
308 | end | |
309 | for i = 65, 70, 2.5 do | |
310 | firing = false | |
311 | camera.FieldOfView = i | |
312 | wait() | |
313 | end | |
314 | end) | |
315 | if err then | |
316 | print(err) | |
317 | end | |
318 | end | |
319 | end | |
320 | ||
321 | ||
322 | charge = 500 | |
323 | ||
324 | plrgui = owner:findFirstChild("PlayerGui") | |
325 | ||
326 | local statusgui = Instance.new("ScreenGui", plrgui) | |
327 | local mainframe = Instance.new("Frame", statusgui) | |
328 | mainframe.Size = UDim2.new(0, 200, 0, 200) | |
329 | mainframe.Position = UDim2.new(.75, 0, .75, 0) | |
330 | mainframe.Style = 3 | |
331 | local image = Instance.new("ImageLabel", mainframe) | |
332 | image.Size = UDim2.new(1, 0, .47, 0) | |
333 | image.Position = UDim2.new(0, 0, .235, 0) | |
334 | image.BackgroundTransparency = 1 | |
335 | image.Image = "rbxassetid://189054889" | |
336 | local chargetext = Instance.new("TextLabel", mainframe) | |
337 | chargetext.FontSize = "Size18" | |
338 | chargetext.Size = UDim2.new(1, 0, .95, 0) | |
339 | chargetext.TextYAlignment = "Bottom" | |
340 | chargetext.BackgroundTransparency = 1 | |
341 | chargetext.TextColor3 = Color3.new(1,1,1) | |
342 | game:service'RunService'.Stepped:connect(function() | |
343 | chargetext.Text = math.floor(charge).."%" | |
344 | end) | |
345 | ||
346 | ||
347 | ||
348 | local rm = Instance.new("Weld", torso) | |
349 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
350 | rm.C1 = CFrame.new(0, 0.5, 0) | |
351 | rm.Part0 = torso | |
352 | rm.Part1 = ra | |
353 | local lm = Instance.new("Weld", torso) | |
354 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
355 | lm.C1 = CFrame.new(0, 0.5, 0) | |
356 | lm.Part0 = torso | |
357 | lm.Part1 = la | |
358 | ||
359 | sound = Instance.new("Sound", head) | |
360 | - | main.BrickColor = BrickColor.new("Lily white") |
360 | + | |
361 | sound.SoundId = "rbxassetid://131305943" | |
362 | sound.Looped = true | |
363 | ||
364 | ||
365 | dancemode = true | |
366 | debounceofsprint = false | |
367 | ||
368 | --create func | |
369 | function part(parent, size, color, formfactor, collide, transparency) | |
370 | if transparency == nil then transparency=0 end | |
371 | - | speaker.BrickColor = BrickColor.new("Lily white") |
371 | + | |
372 | if formfactor == nil then formfactor="Custom" end | |
373 | local p = Instance.new("Part", parent) | |
374 | p.FormFactor = formfactor | |
375 | p.CanCollide = collide | |
376 | p.Size = size | |
377 | p.Locked = true | |
378 | p.Transparency = transparency | |
379 | p.Position = torso.Position + Vector3.new(0, 1, 0) | |
380 | p.BrickColor = color | |
381 | p.FrontSurface = "SmoothNoOutlines" | |
382 | - | speaker2.BrickColor = BrickColor.new("Lily white") |
382 | + | |
383 | p.LeftSurface = "SmoothNoOutlines" | |
384 | p.BottomSurface = "SmoothNoOutlines" | |
385 | p.TopSurface = "SmoothNoOutlines" | |
386 | p.RightSurface = "SmoothNoOutlines" | |
387 | return p | |
388 | end | |
389 | function wedge(parent, size, color, formfactor, collide, transparency) | |
390 | if transparency==nil then transparency=0 end | |
391 | if collide==nil then collide=false end | |
392 | if formfactor==nil then formfactor="Custom" end | |
393 | local p = Instance.new("WedgePart", parent) | |
394 | p.FormFactor = formfactor | |
395 | p.CanCollide = collide | |
396 | p.Size = size | |
397 | p.Locked = true | |
398 | p.Position = torso.Position | |
399 | p.BrickColor = color | |
400 | p.FrontSurface = "SmoothNoOutlines" | |
401 | p.BackSurface = "SmoothNoOutlines" | |
402 | p.LeftSurface = "SmoothNoOutlines" | |
403 | p.BottomSurface = "SmoothNoOutlines" | |
404 | - | main3.BrickColor = BrickColor.new("Lily white") |
404 | + | |
405 | p.RightSurface = "SmoothNoOutlines" | |
406 | return p | |
407 | end | |
408 | function weld(part0, part1, c0, parent, c1) | |
409 | if parent == nil then parent=char end | |
410 | if c1 == nil then c1=CFrame.new() end | |
411 | ||
412 | local wel = Instance.new("Weld", parent) | |
413 | wel.Part0 = part0 | |
414 | wel.Part1 = part1 | |
415 | wel.C0 = c0 | |
416 | - | main4.BrickColor = BrickColor.new("Lily white") |
416 | + | |
417 | return wel | |
418 | end | |
419 | function specialmesh(parent, meshType, scale, meshId) | |
420 | if meshId==nil then meshId="" end | |
421 | local mesh = Instance.new("SpecialMesh", parent) | |
422 | mesh.Scale = scale | |
423 | mesh.MeshType = meshType | |
424 | mesh.MeshId = meshId | |
425 | return mesh | |
426 | end | |
427 | - | speaker3.BrickColor = BrickColor.new("Lily white") |
427 | + | |
428 | --function part(parent, size, color, formfactor, collide, transparency) | |
429 | --function weld(part0, part1, c0, parent, c1) | |
430 | ||
431 | ---------------------------------------------------------------------------------------------------------- | |
432 | function animatehuman(animationid, object) | |
433 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid) | |
434 | animation:Play() | |
435 | end | |
436 | local danceAnim = Instance.new("Animation", char) | |
437 | danceAnim.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
438 | - | speaker4.BrickColor = BrickColor.new("Lily white") |
438 | + | |
439 | ---------------------------------------------------------------------------------------------------------- | |
440 | local main = Instance.new("Part", char) | |
441 | main.FormFactor = "Custom" | |
442 | main.CanCollide = false | |
443 | main.Size = Vector3.new(.75, 1, 1.2) | |
444 | main.Locked = true | |
445 | main.BrickColor = BrickColor.new("Hot pink") | |
446 | main.TopSurface = 0 | |
447 | main.BottomSurface = 0 | |
448 | main.Position = torso.Position | |
449 | - | speaker5.BrickColor = BrickColor.new("Lily white") |
449 | + | |
450 | local weld1 = weld(main, ra, CFrame.new(), char, CFrame.new(0, -.8, -.6)) | |
451 | local speaker = Instance.new("Part", char) | |
452 | speaker.FormFactor = "Custom" | |
453 | speaker.CanCollide = false | |
454 | speaker.Size = Vector3.new(1.5, .25, 1.4) | |
455 | speaker.Locked = true | |
456 | speaker.BrickColor = BrickColor.new("Hot pink") | |
457 | speaker.TopSurface = 0 | |
458 | speaker.BottomSurface = 0 | |
459 | speaker.Position = torso.Position | |
460 | - | speaker6.BrickColor = BrickColor.new("Lily white") |
460 | + | |
461 | local weld2 = weld(speaker, main, CFrame.new(), char, CFrame.new(-.25, -1.7, .6)) | |
462 | local speaker2 = Instance.new("Part", char) | |
463 | speaker2.FormFactor = "Custom" | |
464 | speaker2.CanCollide = false | |
465 | speaker2.Size = Vector3.new(1, .25, 2) | |
466 | speaker2.Locked = true | |
467 | speaker2.BrickColor = BrickColor.new("Hot pink") | |
468 | speaker2.TopSurface = 0 | |
469 | speaker2.BottomSurface = 0 | |
470 | speaker2.Position = torso.Position | |
471 | speaker2:BreakJoints() | |
472 | local weld3 = weld(speaker2, main, CFrame.new(), char, CFrame.new(0, -1.7, -.2)) | |
473 | local main2 = Instance.new("Part", char) | |
474 | main2.FormFactor = "Custom" | |
475 | main2.CanCollide = false | |
476 | main2.Size = Vector3.new(.751, 1, .6) | |
477 | main2.Locked = true | |
478 | main2.BrickColor = BrickColor.new("Lily white") | |
479 | main2.TopSurface = 0 | |
480 | main2.BottomSurface = 0 | |
481 | main2.Position = torso.Position | |
482 | main2:BreakJoints() | |
483 | local weld4 = weld(main2, ra, CFrame.new(), char, CFrame.new(0, 0, -.9)) | |
484 | local main3 = Instance.new("Part", char) | |
485 | main3.FormFactor = "Custom" | |
486 | main3.CanCollide = false | |
487 | main3.Size = Vector3.new(.751, 1.45, 1) | |
488 | main3.Locked = true | |
489 | main3.BrickColor = BrickColor.new("Hot pink") | |
490 | main3.TopSurface = 0 | |
491 | main3.BottomSurface = 0 | |
492 | main3.Position = torso.Position | |
493 | main3:BreakJoints() | |
494 | local weld5 = weld(main3, ra, CFrame.new(), char, CFrame.new(0, -1.6, -.9)) | |
495 | local main4 = Instance.new("Part", char) | |
496 | main4.FormFactor = "Custom" | |
497 | main4.CanCollide = false | |
498 | main4.Size = Vector3.new(1, .76, 1) | |
499 | Instance.new("CylinderMesh", main4) | |
500 | main4.Locked = true | |
501 | main4.BrickColor = BrickColor.new("Hot pink") | |
502 | main4.TopSurface = 0 | |
503 | main4.BottomSurface = 0 | |
504 | main4.Position = torso.Position | |
505 | main4:BreakJoints() | |
506 | local weld6 = weld(main4, main, CFrame.new(), char, CFrame.new(0, -.15, -.5)*CFrame.Angles(math.pi/2, 0, math.pi/2)) | |
507 | local speaker3 = Instance.new("Part", char) | |
508 | speaker3.FormFactor = "Custom" | |
509 | speaker3.CanCollide = false | |
510 | speaker3.Size = Vector3.new(1.5, .5, 1.4) | |
511 | speaker3.Locked = true | |
512 | speaker3.BrickColor = BrickColor.new("Hot pink") | |
513 | speaker3.TopSurface = 0 | |
514 | speaker3.BottomSurface = 0 | |
515 | speaker3.Position = torso.Position | |
516 | speaker3:BreakJoints() | |
517 | local welds1 = weld(speaker3, main, CFrame.new(), char, CFrame.new(-.25, -2.2, .6)) | |
518 | local speaker4 = Instance.new("Part", char) | |
519 | speaker4.FormFactor = "Custom" | |
520 | speaker4.CanCollide = false | |
521 | speaker4.Size = Vector3.new(1, .5, 2) | |
522 | speaker4.Locked = true | |
523 | speaker4.BrickColor = BrickColor.new("Hot pink") | |
524 | speaker4.TopSurface = 0 | |
525 | speaker4.BottomSurface = 0 | |
526 | speaker4.Position = torso.Position | |
527 | speaker4:BreakJoints() | |
528 | local welds2 = weld(speaker4, main, CFrame.new(), char, CFrame.new(0, -2.205, -.2)) | |
529 | local speaker5 = Instance.new("Part", char) | |
530 | speaker5.FormFactor = "Custom" | |
531 | speaker5.CanCollide = false | |
532 | speaker5.Size = Vector3.new(1.4, .4, 1.3) | |
533 | speaker5.Locked = true | |
534 | speaker5.BrickColor = BrickColor.new("Hot pink") | |
535 | speaker5.TopSurface = 0 | |
536 | speaker5.BottomSurface = 0 | |
537 | speaker5.Position = torso.Position | |
538 | speaker5:BreakJoints() | |
539 | local welds3 = weld(speaker5, main, CFrame.new(), char, CFrame.new(-.25, -2, .6)) | |
540 | local speaker6 = Instance.new("Part", char) | |
541 | speaker6.FormFactor = "Custom" | |
542 | speaker6.CanCollide = false | |
543 | speaker6.Size = Vector3.new(.9, .4, 1.9) | |
544 | speaker6.Locked = true | |
545 | speaker6.BrickColor = BrickColor.new("Hot pink") | |
546 | speaker6.TopSurface = 0 | |
547 | speaker6.BottomSurface = 0 | |
548 | speaker6.Position = torso.Position | |
549 | speaker6:BreakJoints() | |
550 | local welds4 = weld(speaker6, main, CFrame.new(), char, CFrame.new(0, -2, -.2)) | |
551 | ||
552 | local support = Instance.new("Part", char) | |
553 | support.FormFactor = "Custom" | |
554 | support.CanCollide = false | |
555 | support.Size = Vector3.new(.3, .4, .6) | |
556 | support.Locked = true | |
557 | support.BrickColor = BrickColor.new("Lily white") | |
558 | support.TopSurface = 0 | |
559 | support.BottomSurface = 0 | |
560 | support.Position = torso.Position | |
561 | support:BreakJoints() | |
562 | local welds5 = weld(support, main, CFrame.new(), char, CFrame.new(0, -1.5, -.4)) | |
563 | ||
564 | ||
565 | debounce = false | |
566 | ||
567 | function stopsound() | |
568 | if debounce then return end | |
569 | if not sound.IsPlaying then return end | |
570 | sound:stop() | |
571 | debounce = true | |
572 | local dancebro = Instance.new("StringValue", game:service'Lighting') | |
573 | dancebro.Name = ('STOPDANCING'..plr.Name) | |
574 | game:service'Debris':AddItem(dancebro, 1) | |
575 | coroutine.wrap(function() | |
576 | while not sound.IsPlaying do | |
577 | if charge <= 100 then | |
578 | charge = charge + .1 | |
579 | wait() | |
580 | elseif charge > 100 then | |
581 | charge = 100 | |
582 | break | |
583 | - | rayCast(speaker, 1250, 0, 5, "Lavender") |
583 | + | |
584 | - | wait(.35) |
584 | + | |
585 | end)() | |
586 | wait(.1) | |
587 | - | rayCast(speaker, 1250, 0, 5, "Lime green") |
587 | + | |
588 | - | wait(1) |
588 | + | |
589 | mouse.Button1Down:connect(function(mous) | |
590 | if debounceofsprint then return end | |
591 | if sound.IsPlaying then return end | |
592 | - | wait(.0001) |
592 | + | |
593 | sound:play() | |
594 | for i = 70, 55, -.35 do | |
595 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
596 | - | wait(.0001) |
596 | + | |
597 | wait() | |
598 | end | |
599 | for i = 30, 55, -.35 do | |
600 | - | wait(.0001) |
600 | + | |
601 | camera.FieldOfView = i | |
602 | wait() | |
603 | end | |
604 | - | wait(.0001) |
604 | + | |
605 | if not sound.IsPlaying then debounce = true camera.FieldOfView = 70 return end | |
606 | camera.FieldOfView = i | |
607 | wait(0.25) | |
608 | - | wait(0) |
608 | + | |
609 | wait() | |
610 | end | |
611 | if debounce then debounce = false return end | |
612 | - | wait(0) |
612 | + | |
613 | for i,v in pairs(workspace:children()) do | |
614 | if not sound.IsPlaying then break end | |
615 | coroutine.wrap(function() | |
616 | - | wait(0) |
616 | + | |
617 | danceAnimClone = danceAnim:clone() | |
618 | danceAnimClone.Parent = v | |
619 | danceAnimClone.AnimationId = "http://www.roblox.com/asset/?id=130018893" | |
620 | - | wait(0) |
620 | + | |
621 | NLS([[ | |
622 | function animatehuman(animationid, object) | |
623 | local animation = object:findFirstChild("Humanoid"):LoadAnimation(animationid) | |
624 | - | wait(.95) |
624 | + | |
625 | end | |
626 | while wait(.5) do | |
627 | - | rayCast(speaker, 1250, 0, 5, "Bright bluish green") |
627 | + | |
628 | - | wait(.55) |
628 | + | |
629 | end | |
630 | ]], v) | |
631 | end | |
632 | end)() | |
633 | end | |
634 | end | |
635 | coroutine.wrap(function() | |
636 | while sound.IsPlaying do | |
637 | if charge <= 1 then | |
638 | if debounce then break end | |
639 | if not sound.IsPlaying then break end | |
640 | sound:stop() | |
641 | debounce = true | |
642 | chargetext.TextColor3 = Color3.new(1,0,0) | |
643 | dancebro = Instance.new("StringValue", game:service'Lighting') | |
644 | - | wait(1) |
644 | + | |
645 | game:service'Debris':AddItem(dancebro, 1) | |
646 | coroutine.wrap(function() | |
647 | - | rayCast(speaker, 1250, 0, 5, "Bright bluish green") |
647 | + | |
648 | debounce = false | |
649 | chargetext.TextColor3 = Color3.new(1,1,1) | |
650 | end)() | |
651 | coroutine.wrap(function() | |
652 | while not sound.IsPlaying do | |
653 | - | wait(.45) |
653 | + | |
654 | charge = charge + .1 | |
655 | wait() | |
656 | - | rayCast(speaker, 1250, 0, 5, "Lavender") |
656 | + | |
657 | - | wait(.15) |
657 | + | |
658 | break | |
659 | end | |
660 | end | |
661 | end)() | |
662 | else | |
663 | charge = charge - .08 | |
664 | wait() | |
665 | end | |
666 | - | wait(1) |
666 | + | |
667 | end)() | |
668 | coroutine.wrap(function() | |
669 | local ran,err = ypcall(function() | |
670 | while sound.IsPlaying and Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 do | |
671 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
672 | if not sound.IsPlaying then break end | |
673 | rayCast(speaker, 1250, 0, 5, "Pink") | |
674 | wait(.1) | |
675 | - | wait(1) |
675 | + | |
676 | if not sound.IsPlaying then break end | |
677 | rayCast(speaker, 1250, 0, 5, "Black") | |
678 | local pl = Instance.new("PointLight", torso) | |
679 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
680 | pl.Range = 30 | |
681 | pl.Brightness = 0.7 | |
682 | game:service'Debris':AddItem(pl, .3) | |
683 | wait() | |
684 | - | wait(1) |
684 | + | |
685 | if not sound.IsPlaying then break end | |
686 | rayCast(speaker, 1250, 0, 5, "Black") | |
687 | local pl = Instance.new("PointLight", torso) | |
688 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
689 | pl.Range = 30 | |
690 | pl.Brightness = 0.7 | |
691 | game:service'Debris':AddItem(pl, .3) | |
692 | wait() | |
693 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
694 | if not sound.IsPlaying then break end | |
695 | rayCast(speaker, 1250, 0, 5, "Black") | |
696 | local pl = Instance.new("PointLight", torso) | |
697 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
698 | pl.Range = 30 | |
699 | pl.Brightness = 0.7 | |
700 | game:service'Debris':AddItem(pl, .3) | |
701 | wait() | |
702 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then stopsound() break end | |
703 | if not sound.IsPlaying then break end | |
704 | rayCast(speaker, 1250, 0, 5, "Black") | |
705 | local pl = Instance.new("PointLight", torso) | |
706 | pl.Color = Color3.new(153/255/1.25, 102/255/1.25, 204/255/1.25) | |
707 | pl.Range = 30 | |
708 | pl.Brightness = 0.7 | |
709 | game:service'Debris':AddItem(pl, .3) | |
710 | wait(0.2) | |
711 | end | |
712 | end) if err then print(err) end | |
713 | end)() | |
714 | end) | |
715 | ||
716 | mouse.Button1Up:connect(function(mous) | |
717 | stopsound() | |
718 | end) | |
719 | ctrl = false | |
720 | mouse.KeyDown:connect(function(k) | |
721 | if string.byte(k) == 50 then | |
722 | ctrl = true | |
723 | humanoid.WalkSpeed = 8 | |
724 | end | |
725 | if string.byte(k) == 48 then | |
726 | humanoid.WalkSpeed = 35 | |
727 | end | |
728 | end) | |
729 | ||
730 | mouse.KeyUp:connect(function(k) | |
731 | if string.byte(k) == 50 then | |
732 | ctrl = false | |
733 | humanoid.WalkSpeed = 16 | |
734 | end | |
735 | if string.byte(k) == 48 then | |
736 | humanoid.WalkSpeed = 16 | |
737 | if ctrl then | |
738 | humanoid.WalkSpeed = 8 | |
739 | end | |
740 | end | |
741 | end) | |
742 | ||
743 | humanoid.Died:connect(function() | |
744 | deathpos = torso.Position | |
745 | WorkModel = Instance.new("Model", workspace) | |
746 | WorkModel.Name = " " | |
747 | wait(1/60) | |
748 | humanoid.Parent = nil | |
749 | if torso then | |
750 | local Head = char:FindFirstChild("Head") | |
751 | if Head then | |
752 | local Neck = Instance.new("Weld") | |
753 | Neck.Name = "Neck" | |
754 | Neck.Part0 = torso | |
755 | Neck.Part1 = Head | |
756 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
757 | Neck.C1 = CFrame.new() | |
758 | Neck.Parent = torso | |
759 | end | |
760 | local Limb = char:FindFirstChild("Right Arm") | |
761 | if Limb then | |
762 | ||
763 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
764 | local Joint = Instance.new("Glue") | |
765 | Joint.Name = "RightShoulder" | |
766 | Joint.Part0 = torso | |
767 | Joint.Part1 = Limb | |
768 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
769 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
770 | Joint.Parent = torso | |
771 | ||
772 | local B = Instance.new("Part") | |
773 | B.TopSurface = 0 | |
774 | B.BottomSurface = 0 | |
775 | B.formFactor = "Symmetric" | |
776 | B.Size = Vector3.new(1, 1, 1) | |
777 | B.Transparency = 1 | |
778 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
779 | B.Parent = char | |
780 | B.CanCollide = false | |
781 | local W = Instance.new("Weld") | |
782 | W.Part0 = Limb | |
783 | W.Part1 = B | |
784 | W.C0 = CFrame.new(0, -0.5, 0) | |
785 | W.Parent = Limb | |
786 | ||
787 | end | |
788 | local Limb = char:FindFirstChild("Left Arm") | |
789 | if Limb then | |
790 | ||
791 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
792 | local Joint = Instance.new("Glue") | |
793 | Joint.Name = "LeftShoulder" | |
794 | Joint.Part0 = torso | |
795 | Joint.Part1 = Limb | |
796 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
797 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
798 | Joint.Parent = torso | |
799 | ||
800 | local B = Instance.new("Part") | |
801 | B.TopSurface = 0 | |
802 | B.BottomSurface = 0 | |
803 | B.formFactor = "Symmetric" | |
804 | B.Size = Vector3.new(1, 1, 1) | |
805 | B.Transparency = 1 | |
806 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
807 | B.Parent = char | |
808 | B.CanCollide = false | |
809 | local W = Instance.new("Weld") | |
810 | W.Part0 = Limb | |
811 | W.Part1 = B | |
812 | W.C0 = CFrame.new(0, -0.5, 0) | |
813 | W.Parent = Limb | |
814 | ||
815 | end | |
816 | local Limb = char:FindFirstChild("Right Leg") | |
817 | if Limb then | |
818 | ||
819 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
820 | local Joint = Instance.new("Glue") | |
821 | Joint.Name = "RightHip" | |
822 | Joint.Part0 = torso | |
823 | Joint.Part1 = Limb | |
824 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
825 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
826 | Joint.Parent = torso | |
827 | ||
828 | local B = Instance.new("Part") | |
829 | B.TopSurface = 0 | |
830 | B.BottomSurface = 0 | |
831 | B.formFactor = "Symmetric" | |
832 | B.Size = Vector3.new(1, 1, 1) | |
833 | B.Transparency = 1 | |
834 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
835 | B.Parent = char | |
836 | B.CanCollide = false | |
837 | local W = Instance.new("Weld") | |
838 | W.Part0 = Limb | |
839 | W.Part1 = B | |
840 | W.C0 = CFrame.new(0, -0.5, 0) | |
841 | W.Parent = Limb | |
842 | ||
843 | end | |
844 | local Limb = char:FindFirstChild("Left Leg") | |
845 | if Limb then | |
846 | ||
847 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
848 | local Joint = Instance.new("Glue") | |
849 | Joint.Name = "LeftHip" | |
850 | Joint.Part0 = torso | |
851 | Joint.Part1 = Limb | |
852 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
853 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
854 | Joint.Parent = torso | |
855 | ||
856 | local B = Instance.new("Part") | |
857 | B.TopSurface = 0 | |
858 | B.BottomSurface = 0 | |
859 | B.formFactor = "Symmetric" | |
860 | B.Size = Vector3.new(1, 1, 1) | |
861 | B.Transparency = 1 | |
862 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
863 | B.Parent = char | |
864 | B.CanCollide = false | |
865 | local W = Instance.new("Weld") | |
866 | W.Part0 = Limb | |
867 | W.Part1 = B | |
868 | W.C0 = CFrame.new(0, -0.5, 0) | |
869 | W.Parent = Limb | |
870 | end | |
871 | for blood = 0, 3 do | |
872 | local blood = Instance.new("Part", workspace) | |
873 | blood.BrickColor = BrickColor.Red() | |
874 | blood.FormFactor = "Custom" | |
875 | blood.Size = Vector3.new(.2,.2,.2) | |
876 | blood.Anchored = true | |
877 | blood.TopSurface = "Smooth" | |
878 | blood.BackSurface = "Smooth" | |
879 | local bloodmesh = Instance.new("CylinderMesh", blood) | |
880 | bloodmesh.Scale = Vector3.new(3, 0, 3) | |
881 | local rayzb = Ray.new(torso.Position, Vector3.new(0, -20, 0) + Vector3.new(math.random(-2, 2), 0, math.random(-2, 2))) | |
882 | local hitzb, hitposb = workspace:findPartOnRay(rayzb, char) | |
883 | if hitzb then | |
884 | blood.CFrame = CFrame.new(hitposb.x,hitposb.y,hitposb.z) | |
885 | blood.CFrame = blood.CFrame * CFrame.new(0, .05, 0) | |
886 | coroutine.wrap(function() | |
887 | for cframe = 0, math.random(16, 24) do | |
888 | bloodmesh.Scale = bloodmesh.Scale + Vector3.new(.45, 0, .45) | |
889 | wait() | |
890 | end | |
891 | end)() | |
892 | elseif not hitzb then | |
893 | blood:Destroy() | |
894 | end | |
895 | end | |
896 | local BP = Instance.new("BodyPosition", torso) | |
897 | BP.maxForce = Vector3.new(1,1,1)/0 | |
898 | BP.position = deathpos | |
899 | for i,v in pairs(char:children()) do | |
900 | if v:IsA("Part") then v.Parent = WorkModel end | |
901 | end | |
902 | wait(.3) | |
903 | BP:Destroy() | |
904 | end | |
905 | end) | |
906 | ||
907 | local rlegm = Instance.new("Motor", torso) | |
908 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
909 | rlegm.C1 = CFrame.new(0, 1, 0) | |
910 | rlegm.Part0 = torso | |
911 | rlegm.Part1 = rl | |
912 | rlegm.Name = "Right Hip" | |
913 | local llegm = Instance.new("Motor", torso) | |
914 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
915 | llegm.C1 = CFrame.new(0, 1, 0) | |
916 | - | game:service'RunService'.RenderStepped:connect(function() |
916 | + | |
917 | llegm.Part1 = ll | |
918 | llegm.Name = "Left Hip" | |
919 | neck.C0 = CFrame.new(0, 1, 0) | |
920 | neck.C1 = CFrame.new(0, -0.5, 0) | |
921 | rj.C0 = CFrame.new(0, -1, 0) | |
922 | rj.C1 = CFrame.new(0, -1, 0) | |
923 | rsc0 = rm.C0 | |
924 | lsc0 = lm.C0 | |
925 | neckc0 = neck.C0 | |
926 | rootc0 = rj.C0 | |
927 | llc0 = llegm.C0 | |
928 | rlc0 = rlegm.C0 | |
929 | speed = 0.4 | |
930 | angle = 0 | |
931 | anglespeed = 0 | |
932 | mvmnt = 0 | |
933 | game:service'RunService'.Stepped:connect(function() | |
934 | angle = (angle % 100) + anglespeed/10 | |
935 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
936 | local rscf = rsc0 | |
937 | local lscf = lsc0 | |
938 | local rlcf = rlc0 | |
939 | local llcf = llc0 | |
940 | local rjcf = rootc0 | |
941 | local ncf = neckc0 | |
942 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
943 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
944 | --math.asin(mouse.UnitRay.Direction.y) | |
945 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y, 0, 0) | |
946 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, 0) | |
947 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, math.rad(45)) | |
948 | if firing then | |
949 | rscf = rsc0 * CFrame.new(-.55, .15, .65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, 0) | |
950 | lscf = lsc0 * CFrame.new(.85, .15, -.35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2, 0, math.rad(45)) | |
951 | end | |
952 | if not hitz then | |
953 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
954 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
955 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
956 | rjcf = rootc0 * CFrame.Angles(-math.pi/32, 0, 0) | |
957 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) * CFrame.Angles(-math.pi/14, 0, 0) | |
958 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
959 | elseif humanoid.Sit then | |
960 | ncf = neckc0 * CFrame.Angles(0, 0, 0) | |
961 | rjcf = rootc0 * CFrame.new(0, -.2, 0) | |
962 | rlcf = rlc0 * CFrame.Angles(math.pi/2, 0, math.rad(7.5)) | |
963 | llcf = llc0 * CFrame.Angles(math.pi/2, 0, -math.rad(7.5)) | |
964 | if sprinting then | |
965 | debounceofsprint = false | |
966 | sprinting = false | |
967 | end | |
968 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 2 then | |
969 | speed = 0.3 | |
970 | if ctrl then | |
971 | rjcf = rootc0 * CFrame.new(0, -1.25, 0) | |
972 | llcf = llc0 * CFrame.new(0, 0, -.45) * CFrame.Angles(-math.pi/2.2, 0, 0) | |
973 | rlcf = rlcf * CFrame.new(0, 1.25, -.85) | |
974 | else | |
975 | rjcf = rootc0 | |
976 | rlcf = rlc0 * CFrame.Angles(-math.rad(.5), 0, math.rad(1.5)) | |
977 | llcf = llc0 * CFrame.Angles(math.rad(1.5), 0, -math.rad(1.5)) | |
978 | end | |
979 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
980 | if not humanoid.Sit then | |
981 | anglespeed = 2 | |
982 | if ctrl then | |
983 | anglespeed = 3 | |
984 | ncf = neckc0 * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/18, 0, 0) | |
985 | rjcf = rootc0 * CFrame.new(0, -.35, 0) * CFrame.Angles(-math.pi/18, 0, 0) | |
986 | rscf = rsc0 * CFrame.new(-.55, 0, .35) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, 0) | |
987 | lscf = lsc0 * CFrame.new(.85, 0, -.65) * CFrame.Angles(camera.CoordinateFrame.lookVector.y+math.pi/2+math.pi/18, 0, math.rad(45)) | |
988 | llcf = llc0 * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 - math.sin(angle)*.45, 0, 0) | |
989 | rlcf = rlcf * CFrame.new(0, .45, -.35) * CFrame.Angles(math.pi/18 + math.sin(angle)*.45, 0, 0) | |
990 | else | |
991 | rjcf = rootc0 | |
992 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*.65, 0, math.rad(.5)) | |
993 | llcf = llc0 * CFrame.Angles(math.sin(angle)*.65, 0, -math.rad(.5)) | |
994 | end | |
995 | if sprinting then | |
996 | debounceofsprint = false | |
997 | sprinting = false | |
998 | end | |
999 | end | |
1000 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
1001 | if not humanoid.Sit then | |
1002 | anglespeed = 2.7 | |
1003 | ncf = neckc0 * CFrame.Angles(math.pi/18, 0, 0) | |
1004 | rscf = rsc0 * CFrame.new(-.45, 0, -.75) * CFrame.Angles(math.pi/5+math.pi/18, 0, math.rad(-70)) | |
1005 | lscf = lsc0 * CFrame.new(.35, 0, 0) * CFrame.Angles(math.pi/3.5+math.pi/18, 0, 0) | |
1006 | rjcf = rootc0 * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/18, math.sin(angle)*.1, math.sin(angle)*.045) | |
1007 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
1008 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
1009 | sprinting = true | |
1010 | debounceofsprint = true | |
1011 | end | |
1012 | end | |
1013 | rm.C0 = clerp(rm.C0,rscf,speed) | |
1014 | lm.C0 = clerp(lm.C0,lscf,speed) | |
1015 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
1016 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
1017 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
1018 | neck.C0 = clerp(neck.C0,ncf,speed) | |
1019 | end) |