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1 | --hi | |
2 | ||
3 | - | local player = game.Players.LocalPlayer -- Addressing the Player |
3 | + | |
4 | - | local char = player.Character --Addressing the player character |
4 | + | local Dummy = game.Workspace:FindFirstChild("Default Dummy") |
5 | - | local message = "..." -- What you want to active the transformation |
5 | + | |
6 | - | |
6 | + | error("U cant be gost m8") |
7 | - | player.Chatted:Connect(function(msg) |
7 | + | |
8 | - | if msg == message then |
8 | + | |
9 | - | local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace |
9 | + | |
10 | - | part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax |
10 | + | |
11 | - | part.Position = char.Torso.Position |
11 | + | |
12 | - | part.CanCollide = false --So It won't floop your roblox character |
12 | + | |
13 | - | part.Anchored = true --So it won't follow on the floor |
13 | + | |
14 | - | part.Shape = "Ball" --The Shape of the part which is going to grow |
14 | + | |
15 | - | for i = 1,1000 do --How long to do the transformation |
15 | + | |
16 | - | part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer |
16 | + | |
17 | - | part.Size = part.Size + Vector3.new(.5,.5,.5) --Grows by Vector3 |
17 | + | |
18 | - | part.Transparency = part.Transparency + .005 |
18 | + | if Humanoid == nil then error("404: Gost not found") return end |
19 | - | wait(.05) |
19 | + | |
20 | - | end |
20 | + | |
21 | - | local function superab() |
21 | + | |
22 | - | char.Humanoid.WalkSpeed = 0 |
22 | + | |
23 | - | char.Humanoid.JumpPower = 0 |
23 | + | |
24 | - | end |
24 | + | |
25 | - | superab() |
25 | + | |
26 | Humanoid.Health = math.huge | |
27 | - | end) |
27 | + | Humanoid.WalkSpeed = 80 |
28 | Humanoid.Name = "Zombie" | |
29 | local Billboard = Instance.new("BillboardGui", Dummy) | |
30 | - | local Dummy = game.Workspace:FindFirstChild("IceTea_Bottle") |
30 | + | |
31 | Billboard.Size = UDim2.new(7.5, 0, 7.5, 0) | |
32 | - | error("U cant be s4n1c m8") |
32 | + | |
33 | SanicImg.Size = UDim2.new(1, 0, 1, 0) | |
34 | SanicImg.BackgroundTransparency = 10 | |
35 | SanicImg.Image = "http://www.roblox.com/asset/?id=190812414" | |
36 | local Music = Instance.new("Sound", Dummy.Head) | |
37 | Music.SoundId = "http://www.roblox.com/asset/?id=143545724" | |
38 | Music.Looped = true | |
39 | Music.Volume = 0 | |
40 | Music:Play() | |
41 | ||
42 | for i = 1,1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 do | |
43 | Music.Volume = math.random(0,9999999) | |
44 | - | if Humanoid == nil then error("404: S4n1c not found") return end |
44 | + | |
45 | if part.Parent ~= nil then | |
46 | local h = part.Parent:findFirstChild("Humanoid") | |
47 | if h ~= nil then | |
48 | local has_health = h.Health > 0 | |
49 | h:TakeDamage(h.MaxHealth + 10) | |
50 | h.Parent:Remove() | |
51 | end | |
52 | end | |
53 | - | Humanoid.WalkSpeed = 70 |
53 | + | |
54 | Dummy["Left Arm"].Touched:connect(onTouchedDeath) | |
55 | Dummy["Right Arm"].Touched:connect(onTouchedDeath) | |
56 | Dummy["Torso"].Touched:connect(onTouchedDeath) | |
57 | Dummy["Head"].Touched:connect(onTouchedDeath) | |
58 | local larm = script.Parent:FindFirstChild("Left Arm") | |
59 | local rarm = script.Parent:FindFirstChild("Right Arm") | |
60 | local torso = script.Parent:FindFirstChild("Torso") | |
61 | local neck = script.Parent:FindFirstChild("Head") | |
62 | function findNearestTorso(pos) | |
63 | local list = game.Workspace:children() | |
64 | local torso = nil | |
65 | - | Music.Volume = 1 |
65 | + | local dist = 40 |
66 | local temp = nil | |
67 | local human = nil | |
68 | local temp2 = nil | |
69 | for x = 1, #list do | |
70 | temp2 = list[x] | |
71 | if (temp2.className == "Model") and (temp2 ~= script.Parent) then | |
72 | temp = temp2:findFirstChild("Right Arm") | |
73 | human = temp2:findFirstChild("Humanoid") | |
74 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
75 | if (temp.Position - pos).magnitude < dist then | |
76 | torso = temp | |
77 | dist = (temp.Position - pos).magnitude | |
78 | end | |
79 | end | |
80 | end | |
81 | end | |
82 | return torso | |
83 | end | |
84 | while true do | |
85 | wait(0.3) | |
86 | local target = findNearestTorso(Dummy["Torso"].Position) | |
87 | if target ~= nil then | |
88 | - | local dist = 1000000000000000000000000000000000 |
88 | + | |
89 | end | |
90 | end | |
91 | end |