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1-
-----------------------
1+
-- Created by Nebula_Zorua --
2-
--[[ Organization : Insanity ]]--
2+
-- 3ND37 --
3-
--[[ Name : Ender (Thou who collects the souls of innocents) ]]--
3+
-- If Ender had escaped the TSA while he was unstable --
4-
--[[ Creator / Captain : DATA RESTRICTED ]]--
4+
-- Discord: Nebula the Zorua#6969
5-
-------------------------------------------------------
5+
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6-
--A script By makhail07
6+
7
print([[
8-
--Discord Creterisk#2958
8+
	Ender, The Maniac.
9
	HEIGHT: 4'3
10-
--This script is a fucking mistake have fun skids
10+
	WEIGHT: 72 kg
11-
-------------------------------------------------------
11+
	STATUS: ESCAPED. UNSTABLE. KILL ON SIGHT.
12
]])
13-
local FavIDs = {
13+
14-
	340106355, --Nefl Crystals
14+
warn([[
15-
	927529620, --Dimension
15+
	Ender was sent to mental institution at the age of 18 due to his unstable state. He attacked anyone, killing some.
16-
	876981900, --Fantasy
16+
	He was mentally unstable, believing everyone was against him.
17-
	398987889, --Ordinary Days
17+
	He escaped after a year, as he seemed to be better. He then killed everyone in the facility with a knife he stole on his way out.
18-
	1117396305, --Oh wait, it's you.
18+
	The TSA found him by a tracker he hadn't had removed, and captured him. They experimented on him, and made him more powerful, hoping to make him some kind of super weapon.
19-
	885996042, --Action Winter Journey
19+
	He was released after he was done, with two gauntlets, to be rehabilitated into human society.
20-
	919231299, --Sprawling Idiot Effigy
20+
	However, what if he escaped while he was unstable, with prototype gauntlets, and unstable powers?
21-
	743466274, --Good Day Sunshine
21+
22-
	727411183, --Knife Fight
22+
	You get 3ND37.
23-
	1402748531, --The Earth Is Counting On You!
23+
]])
24-
	595230126 --Robot Language
24+
25
print([[
26
-------------------------------------------------
27
CONTROLS:
28
M - Change where music is played from
29-
--The reality of my life isn't real but a Universe -makhail07
29+
30
LClick - Click Combo
31-
local plr = game:service'Players'.LocalPlayer
31+
Z - Laser
32-
print('Local User is '..plr.Name)
32+
X - Stomp
33-
local char = plr.Character
33+
C - No name (just hover your mouse over a noob and press the key)
34-
local hum = char.Humanoid
34+
T - Taunt
35-
local ra = char["Right Arm"]
35+
]])
36-
local la= char["Left Arm"]
36+
37-
local rl= char["Right Leg"]
37+
wait(1/60)
38-
local ll = char["Left Leg"]
38+
39-
local hed = char.Head
39+
--// Shortcut Variables \\--
40-
local root = char.HumanoidRootPart
40+
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
41-
local rootj = root.RootJoint
41+
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
42-
local tors = char.Torso
42+
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
43-
local mouse = plr:GetMouse()
43+
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
44-
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
44+
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
45-
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
45+
local R3 = {N=Region3.new}
46-
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
46+
local De = S.Debris
47-
-------------------------------------------------------
47+
local WS = workspace
48-
--Start Good Stuff--
48+
local Lght = S.Lighting
49-
-------------------------------------------------------
49+
local RepS = S.ReplicatedStorage
50-
CF = CFrame.new
50+
local IN = Instance.new
51-
angles = CFrame.Angles
51+
local Plrs = S.Players
52-
attack = false
52+
53-
Euler = CFrame.fromEulerAnglesXYZ
53+
--// Initializing \\--
54-
Rad = math.rad
54+
local Plr = Plrs.LocalPlayer
55-
IT = Instance.new
55+
local Char = Plr.Character
56-
BrickC = BrickColor.new
56+
local Hum = Char:FindFirstChildOfClass'Humanoid'
57-
Cos = math.cos
57+
local RArm = Char["Right Arm"]
58-
Acos = math.acos
58+
local LArm = Char["Left Arm"]
59-
Sin = math.sin
59+
local RLeg = Char["Right Leg"]
60-
Asin = math.asin
60+
local LLeg = Char["Left Leg"]	
61-
Abs = math.abs
61+
local Root = Char:FindFirstChild'HumanoidRootPart'
62-
Mrandom = math.random
62+
local Torso = Char.Torso
63-
Floor = math.floor
63+
local Head = Char.Head
64-
-------------------------------------------------------
64+
local NeutralAnims = true
65-
--End Good Stuff--
65+
local Attack = false
66-
-------------------------------------------------------
66+
local Debounces = {Debounces={}}
67-
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
67+
local Mouse = Plr:GetMouse()
68-
RSH, LSH = nil, nil 
68+
local Hit = {}
69-
RW = Instance.new("Weld") 
69+
local Sine = 0
70-
LW = Instance.new("Weld")
70+
local Change = 1
71-
RH = tors["Right Hip"]
71+
local BloodPuddles = {}
72-
LH = tors["Left Hip"]
72+
local CliccAttack = 0;
73-
RSH = tors["Right Shoulder"] 
73+
74-
LSH = tors["Left Shoulder"] 
74+
local PlrGui = Plr:WaitForChild'PlayerGui'
75-
RSH.Parent = nil 
75+
76-
LSH.Parent = nil 
76+
local Glitching = false
77-
RW.Name = "RW"
77+
78-
RW.Part0 = tors 
78+
local Effects = IN("Folder",Char)
79-
RW.C0 = CF(1.5, 0.5, 0)
79+
Effects.Name = "Effects"
80-
RW.C1 = CF(0, 0.5, 0) 
80+
81-
RW.Part1 = ra
81+
82-
RW.Parent = tors 
82+
--// Debounce System \\--
83-
LW.Name = "LW"
83+
84-
LW.Part0 = tors 
84+
85-
LW.C0 = CF(-1.5, 0.5, 0)
85+
function Debounces:New(name,cooldown)
86-
LW.C1 = CF(0, 0.5, 0) 
86+
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
87-
LW.Part1 = la
87+
	setmetatable(aaaaa,{__index = Debounces})
88-
LW.Parent = tors
88+
	Debounces.Debounces[name] = aaaaa
89-
Effects = {}
89+
	return aaaaa
90
end
91-
-------------------------------------------------------
91+
92-
--Start HeartBeat--
92+
function Debounces:Use(overrideUsable)
93-
-------------------------------------------------------
93+
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
94-
ArtificialHB = Instance.new("BindableEvent", script)
94+
	if(self.Usable or overrideUsable)then
95
		self.Usable = false
96
		self.CoolingDown = true
97
		local LastUse = time()
98-
frame = 1 / 60
98+
		self.LastUse = LastUse
99-
tf = 0
99+
		delay(self.Cooldown or 2,function()
100-
allowframeloss = false
100+
			if(self.LastUse == LastUse)then
101-
tossremainder = false
101+
				self.CoolingDown = false
102
				self.Usable = true
103
			end
104-
lastframe = tick()
104+
105-
script.Heartbeat:Fire()
105+
106
end
107
108
function Debounces:Get(name)
109
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
110
	for i,v in next, Debounces.Debounces do
111
		if(i == name)then
112
			return v;
113
		end
114
	end
115
end
116-
				script.Heartbeat:Fire()
116+
117
function Debounces:GetProgressPercentage()
118
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
119
	if(self.CoolingDown and not self.Usable)then
120
		return math.max(
121
			math.floor(
122
				(
123
					(time()-self.LastUse)/self.Cooldown or 2
124
				)*100
125
			)
126
		)
127-
-------------------------------------------------------
127+
128-
--End HeartBeat--
128+
		return 100
129-
-------------------------------------------------------
129+
130
end
131-
-------------------------------------------------------
131+
132-
--Start Important Functions--
132+
--// Instance Creation Functions \\--
133-
-------------------------------------------------------
133+
134
local baseSound = IN("Sound")
135
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
136-
		game:service("RunService").Stepped:wait(0)
136+
	local Sound = baseSound:Clone()
137
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
138
	Sound.Pitch = pitch or 1
139-
			game:service("RunService").Stepped:wait(0)
139+
	Sound.Volume = volume or 1
140
	Sound.Looped = looped or false
141
	if(autoPlay)then
142
		coroutine.wrap(function()
143-
function thread(f)
143+
			repeat wait() until Sound.IsLoaded
144-
	coroutine.resume(coroutine.create(f))
144+
			Sound.Playing = autoPlay or false
145
		end)()
146-
function clerp(a, b, t)
146+
147-
	local qa = {
147+
	if(not looped and effect)then
148-
		QuaternionFromCFrame(a)
148+
		Sound.Stopped:connect(function()
149
			Sound.Volume = 0
150-
	local qb = {
150+
			Sound:destroy()
151-
		QuaternionFromCFrame(b)
151+
152
	elseif(effect)then
153-
	local ax, ay, az = a.x, a.y, a.z
153+
		warn("Sound can't be looped and a sound effect!")
154-
	local bx, by, bz = b.x, b.y, b.z
154+
155-
	local _t = 1 - t
155+
	Sound.Parent =parent or Torso
156-
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
156+
	return Sound
157
end
158-
function QuaternionFromCFrame(cf)
158+
function Part(parent,color,material,size,cframe,anchored,cancollide)
159-
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
159+
	local part = IN("Part")
160-
	local trace = m00 + m11 + m22
160+
	part.Parent = parent or Char
161-
	if trace > 0 then
161+
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
162-
		local s = math.sqrt(1 + trace)
162+
	part.Material = material or Enum.Material.SmoothPlastic
163-
		local recip = 0.5 / s
163+
	part.TopSurface,part.BottomSurface=10,10
164-
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
164+
	part.Size = size or V3.N(1,1,1)
165
	part.CFrame = cframe or CF.N(0,0,0)
166-
		local i = 0
166+
	part.CanCollide = cancollide or false
167-
		if m00 < m11 then
167+
	part.Anchored = anchored or false
168-
			i = 1
168+
	return part
169
end
170-
		if m22 > (i == 0 and m00 or m11) then
170+
171-
			i = 2
171+
function Weld(part0,part1,c0,c1)
172
	local weld = IN("Weld")
173-
		if i == 0 then
173+
	weld.Parent = part0
174-
			local s = math.sqrt(m00 - m11 - m22 + 1)
174+
	weld.Part0 = part0
175-
			local recip = 0.5 / s
175+
	weld.Part1 = part1
176-
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
176+
	weld.C0 = c0 or CF.N()
177-
		elseif i == 1 then
177+
	weld.C1 = c1 or CF.N()
178-
			local s = math.sqrt(m11 - m22 - m00 + 1)
178+
	return weld
179-
			local recip = 0.5 / s
179+
180-
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
180+
181-
		elseif i == 2 then
181+
function Mesh(parent,meshtype,meshid,textid,scale,offset)
182-
			local s = math.sqrt(m22 - m00 - m11 + 1)
182+
	local part = IN("SpecialMesh")
183-
			local recip = 0.5 / s
183+
	part.MeshId = meshid or ""
184-
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
184+
	part.TextureId = textid or ""
185
	part.Scale = scale or V3.N(1,1,1)
186
	part.Offset = offset or V3.N(0,0,0)
187
	part.MeshType = meshtype or Enum.MeshType.Sphere
188-
function QuaternionToCFrame(px, py, pz, x, y, z, w)
188+
	part.Parent = parent
189-
	local xs, ys, zs = x + x, y + y, z + z
189+
	return part
190-
	local wx, wy, wz = w * xs, w * ys, w * zs
190+
191-
	local xx = x * xs
191+
192-
	local xy = x * ys
192+
193-
	local xz = x * zs
193+
	local inst = Instance.new(instance)
194-
	local yy = y * ys
194+
	inst.Parent = parent
195-
	local yz = y * zs
195+
196-
	local zz = z * zs
196+
197-
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
197+
198
		end
199-
function QuaternionSlerp(a, b, t)
199+
200-
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
200+
201-
	local startInterp, finishInterp
201+
202-
	if cosTheta >= 1.0E-4 then
202+
203-
		if 1 - cosTheta > 1.0E-4 then
203+
function Clone(instance,parent,properties)
204-
			local theta = math.acos(cosTheta)
204+
	local inst = instance:Clone()
205-
			local invSinTheta = 1 / Sin(theta)
205+
	inst.Parent = parent
206-
			startInterp = Sin((1 - t) * theta) * invSinTheta
206+
207-
			finishInterp = Sin(t * theta) * invSinTheta
207+
208
			pcall(function() inst[i] = v end)
209-
			startInterp = 1 - t
209+
210-
			finishInterp = t
210+
211
	return inst;
212-
	elseif 1 + cosTheta > 1.0E-4 then
212+
213-
		local theta = math.acos(-cosTheta)
213+
214-
		local invSinTheta = 1 / Sin(theta)
214+
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
215-
		startInterp = Sin((t - 1) * theta) * invSinTheta
215+
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
216-
		finishInterp = Sin(t * theta) * invSinTheta
216+
	local Sound = baseSound:Clone()
217
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
218-
		startInterp = t - 1
218+
	Sound.Pitch = pitch or 1
219-
		finishInterp = t
219+
	Sound.Volume = volume or 1
220
	Sound.Looped = looped or false
221-
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
221+
	if(autoPlay)then
222
		coroutine.wrap(function()
223-
function rayCast(Position, Direction, Range, Ignore)
223+
			repeat wait() until Sound.IsLoaded
224-
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
224+
			Sound.Playing = autoPlay or false
225
		end)()
226-
local RbxUtility = LoadLibrary("RbxUtility")
226+
227-
local Create = RbxUtility.Create
227+
	if(not looped and effect)then
228
		Sound.Stopped:connect(function()
229-
-------------------------------------------------------
229+
			Sound.Volume = 0
230-
--Start Damage Function--
230+
			soundPart:destroy()
231-
-------------------------------------------------------
231+
232-
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
232+
	elseif(effect)then
233-
	if hit.Parent == nil then
233+
		warn("Sound can't be looped and a sound effect!")
234-
		return
234+
235
	Sound.Parent = soundPart
236-
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
236+
	return Sound
237-
	for _, v in pairs(hit.Parent:children()) do
237+
238-
		if v:IsA("Humanoid") then
238+
239-
			h = v
239+
240
--// Extended ROBLOX tables \\--
241
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
242-
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
242+
--// Require stuff \\--
243
function CamShake(who,times,intense,origin) 
244-
         hit.Parent:FindFirstChild("Head"):BreakJoints()
244+
	coroutine.wrap(function()
245-
         end
245+
		if(script:FindFirstChild'CamShake')then
246
			local cam = script.CamShake:Clone()
247-
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
247+
			cam:WaitForChild'intensity'.Value = intense
248-
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
248+
			cam:WaitForChild'times'.Value = times
249-
			if hit.Parent.DebounceHit.Value == true then
249+
			
250-
				return
250+
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value' or typeof(origin) == 'CFrame' and 'CFrameValue'),cam,{Name='origin',Value=origin}) end
251
			cam.Parent = who
252
			wait()
253-
         if insta == true then
253+
			cam.Disabled = false
254-
         hit.Parent:FindFirstChild("Head"):BreakJoints()
254+
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
255-
         end
255+
			local intensity = intense
256-
		local c = Create("ObjectValue"){
256+
			local cam = workspace.CurrentCamera
257-
			Name = "creator",
257+
			if(Hum and not Hum:FindFirstChild'CamShaking')then
258-
			Value = game:service("Players").LocalPlayer,
258+
				local cam = workspace.CurrentCamera
259-
			Parent = h,
259+
				local oCO = Hum.CameraOffset
260
				local cs = Instance.new("BoolValue",Hum)
261-
		game:GetService("Debris"):AddItem(c, .5)
261+
				cs.Name = "CamShaking"
262-
		if HitSound ~= nil and HitPitch ~= nil then
262+
				for i = 1, times do
263-
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
263+
					local camDistFromOrigin
264
					if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
265-
		local Damage = math.random(minim, maxim)
265+
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
266-
		local blocked = false
266+
					elseif(typeof(origin) == 'Vector3')then
267-
		local block = hit.Parent:findFirstChild("Block")
267+
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
268-
		if block ~= nil then
268+
					elseif(typeof(origin) == 'CFrame')then
269-
			if block.className == "IntValue" then
269+
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.p).magnitude )/25
270-
				if block.Value > 0 then
270+
271-
					blocked = true
271+
					if(camDistFromOrigin)then
272-
					block.Value = block.Value - 1
272+
						intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
273-
					print(block.Value)
273+
274
					--cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
275
					if(Hum)then
276
						Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
277-
		if blocked == false then
277+
278-
			h.Health = h.Health - Damage
278+
279-
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
279+
280
				if(Hum)then
281-
			h.Health = h.Health - (Damage / 2)
281+
					Hum.CameraOffset = oCO
282-
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
282+
283
				cs:destroy()
284-
		if Type == "Knockdown" then
284+
285-
			local hum = hit.Parent.Humanoid
285+
286-
			hum.PlatformStand = true
286+
	end)()
287-
			coroutine.resume(coroutine.create(function(HHumanoid)
287+
288-
				swait(1)
288+
289-
				HHumanoid.PlatformStand = false
289+
290-
			end), hum)
290+
function CamShakeAll(times,intense,origin)
291-
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
291+
	for _,v in next, Plrs:players() do
292-
			local bodvol = Create("BodyVelocity"){
292+
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
293-
				velocity = angle * knockback,
293+
294-
				P = 5000,
294+
295-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
295+
296-
				Parent = hit,
296+
function ServerScript(code)
297
	if(script:FindFirstChild'Loadstring')then
298-
			local rl = Create("BodyAngularVelocity"){
298+
		local load = script.Loadstring:Clone()
299-
				P = 3000,
299+
		load:WaitForChild'Sauce'.Value = code
300-
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
300+
		load.Disabled = false
301-
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
301+
		load.Parent = workspace
302-
				Parent = hit,
302+
	elseif(NS and typeof(NS) == 'function')then
303
		NS(code,workspace)
304-
			game:GetService("Debris"):AddItem(bodvol, .5)
304+
305-
			game:GetService("Debris"):AddItem(rl, .5)
305+
		warn("no serverscripts lol")
306-
		elseif Type == "Normal" then
306+
307-
			local vp = Create("BodyVelocity"){
307+
308-
				P = 500,
308+
309-
				maxForce = Vector3.new(math.huge, 0, math.huge),
309+
function LocalOnPlayer(who,code)
310-
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
310+
	ServerScript([[
311
		wait()
312-
			if knockback > 0 then
312+
		script.Parent=nil
313-
				vp.Parent = hit.Parent.Torso
313+
		if(not _G.Http)then _G.Http = game:service'HttpService' end
314
		
315-
			game:GetService("Debris"):AddItem(vp, .5)
315+
		local Http = _G.Http or game:service'HttpService'
316-
		elseif Type == "Up" then
316+
		
317-
			local bodyVelocity = Create("BodyVelocity"){
317+
		local source = ]].."[["..code.."]]"..[[
318-
				velocity = Vector3.new(0, 20, 0),
318+
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
319-
				P = 5000,
319+
		local asd = Http:PostAsync(link,source)
320-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
320+
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
321-
				Parent = hit,
321+
		local ID = Http:JSONDecode(asd).Result.Require_ID
322
		local vs = require(ID).VORTH_SCRIPT
323-
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
323+
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
324-
		elseif Type == "DarkUp" then
324+
	]])
325-
			coroutine.resume(coroutine.create(function()
325+
326-
				for i = 0, 1, 0.1 do
326+
327
328-
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
328+
--// Customization \\--
329
330-
			end))
330+
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
331-
			local bodyVelocity = Create("BodyVelocity"){
331+
local Remove_Hats = false
332-
				velocity = Vector3.new(0, 20, 0),
332+
local Remove_Clothing = false
333-
				P = 5000,
333+
local PlayerSize = 1
334-
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
334+
local DamageColor = BrickColor.Random()
335-
				Parent = hit,
335+
local MusicID = 550578451
336
local MusicParent = PlrGui
337-
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
337+
338-
		elseif Type == "Snare" then
338+
local God = true
339-
			local bp = Create("BodyPosition"){
339+
local Muted = false
340-
				P = 2000,
340+
341-
				D = 100,
341+
local WalkSpeed = 16
342-
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
342+
343-
				position = hit.Parent.Torso.Position,
343+
--// Localization \\--
344-
				Parent = hit.Parent.Torso,
344+
if(not script:FindFirstChild'Dust')then
345
	NewInstance('ParticleEmitter',script,{Enabled=false,Name='Dust',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2,0),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=75})
346-
			game:GetService("Debris"):AddItem(bp, 1)
346+
347-
		elseif Type == "Freeze" then
347+
if(not script:FindFirstChild'Soul')then
348-
			local BodPos = Create("BodyPosition"){
348+
	NewInstance('ParticleEmitter',script,{Enabled=false,Name='Soul',Color=ColorSequence.new(C3.N(1,1,1)),LightEmission=1,LightInfluence=0,Size=NumberSequence.new(2),Texture='rbxasset://textures/particles/sparkles_main.dds',Transparency=NumberSequence.new(0,1),Lifetime=NumberRange.new(1),Rate=50,Speed=NumberRange.new(0)})
349-
				P = 50000,
349+
350-
				D = 1000,
350+
351-
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
351+
--// Weapon and GUI creation, and Character Customization \\--
352-
				position = hit.Parent.Torso.Position,
352+
353-
				Parent = hit.Parent.Torso,
353+
local miniRadio = Part(Char,BrickColor.new'Black',Enum.Material.Plastic,V3.N(.91,.455,.199),CF.N(),false,false)
354
local radioM = Mesh(miniRadio,Enum.MeshType.FileMesh,'rbxassetid://212302951',"",V3.N(1,1,1))
355-
			local BodGy = Create("BodyGyro") {
355+
local RW = Weld(RLeg,miniRadio,CF.N(.5,.3,0)*CF.A(0,M.R(-90),M.R(-20)))
356-
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
356+
local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
357-
				P = 20e+003,
357+
358-
				Parent = hit.Parent.Torso,
358+
miniRadio.Name = 'Radio'
359-
				cframe = hit.Parent.Torso.CFrame,
359+
local naeeym2 = Instance.new("BillboardGui",Char)
360
naeeym2.AlwaysOnTop = true
361-
			hit.Parent.Torso.Anchored = true
361+
362-
			coroutine.resume(coroutine.create(function(Part) 
362+
363-
				swait(1.5)
363+
naeeym2.Adornee = Head
364-
				Part.Anchored = false
364+
365-
			end), hit.Parent.Torso)
365+
366-
			game:GetService("Debris"):AddItem(BodPos, 3)
366+
367-
			game:GetService("Debris"):AddItem(BodGy, 3)
367+
368
tecks2.TextScaled = true
369-
		local debounce = Create("BoolValue"){
369+
370-
			Name = "DebounceHit",
370+
tecks2.Text = "Ender?"
371-
			Parent = hit.Parent,
371+
372-
			Value = true,
372+
373
tecks2.TextStrokeTransparency = 0
374-
		game:GetService("Debris"):AddItem(debounce, Delay)
374+
375-
		c = Create("ObjectValue"){
375+
376-
			Name = "creator",
376+
377-
			Value = Player,
377+
378-
			Parent = h,
378+
379
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
380-
		game:GetService("Debris"):AddItem(c, .5)
380+
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
381
382
New = function(Object, Parent, Name, Data)
383-
-------------------------------------------------------
383+
384-
--End Damage Function--
384+
385-
-------------------------------------------------------
385+
386
	end
387-
-------------------------------------------------------
387+
388-
--Start Damage Function Customization--
388+
389-
-------------------------------------------------------
389+
390
end
391-
	local Rate = (1 / 30)
391+
392
	
393
Clock = New("Model",Char,"Clock",{})
394
MainCl = New("Part",Clock,"MainCl",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.51000011, 0.490000248),CFrame = CFrame.new(34.0555, 30.2650127, 5.16792202, 1.22671281e-07, -4.40194015e-08, 1, -4.40194547e-08, 1, 0, -1, -1.13001988e-07, 9.28689516e-08),Color = Color3.new(0.388235, 0.372549, 0.384314),})
395
AAMesh = New("SpecialMesh",MainCl,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
396-
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
396+
Mid = New("Part",Clock,"Mid",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.140000105, 0.11000032),CFrame = CFrame.new(34.0564346, 30.2683582, 5.17302704, 1.52473604e-07, -8.80388029e-08, 1, 2.49630752e-08, 1, -4.40194121e-08, -1, -1.81984518e-07, 6.30666221e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
397-
	EffectPart.Anchored = true
397+
AAMesh = New("SpecialMesh",Mid,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
398-
	local BillboardGui = Create("BillboardGui"){
398+
mot = New("Motor",Mid,"mot",{Part0 = Mid,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),C1 = CFrame.new(-0.00510501862, 0.0033454895, 0.00093460083, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
399-
		Size = UDim2.new(3, 0, 3, 0),
399+
Arm1 = New("Part",Clock,"Arm1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.28, 0.05, 0.05),CFrame = CFrame.new(34.0549316, 30.1833611, 5.18896484, 4.40194086e-08, -7.35137178e-08, -1, -1, -1.12693911e-07, 4.40194086e-08, 2.52711487e-08, 1, -1.39090659e-08),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
400
AAMesh = New("BlockMesh",Arm1,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
401-
		Parent = EffectPart,
401+
mota1 = New("Weld",Arm1,"mot",{Part0 = Arm1,Part1 = Mid,})
402
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.3650169, 5.17792177, -0.866025388, 0.49999994, 1.14618437e-07, 0.50000006, 0.866025388, 4.68187729e-08, -1.01898181e-07, -1.26069892e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
403-
	local TextLabel = Create("TextLabel"){
403+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
404
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025388, 0.5, -9.32164781e-08, 0.49999997, 0.866025388, -5.14281133e-08, 8.48161079e-08, -2.21637606e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
405
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.4382191, 5.17792177, -0.50000006, 0.866025448, 1.30617906e-07, 0.866025448, 0.49999994, 6.28182448e-08, -1.45425147e-07, -3.63749635e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
406
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
407
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.5, 0.866025448, -1.00585687e-07, 0.866025448, 0.49999997, 2.39258817e-08, 1.00815583e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
408-
		TextColor3 = Color,
408+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.4650173, 5.17792177, -4.43274217e-08, 1, 1.52473604e-07, 1, -8.77307968e-08, 6.8674467e-08, -1.38273123e-07, 6.30666364e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
409
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
410-
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
410+
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -3.08018527e-10, 1, -6.92905928e-08, 1, -4.37113883e-08, 9.28689587e-08, 1.22671281e-07, -3.08066461e-10, -1),C1 = CFrame.new(-0.00999975204, 0.200004578, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
411-
		Parent = BillboardGui,
411+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.4382191, 5.17792177, 0.49999997, 0.866025388, 1.74329301e-07, 0.866025388, -0.500000119, 6.28182448e-08, -8.23584969e-08, 1.45609576e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
412
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
413-
	game.Debris:AddItem(EffectPart, (Time))
413+
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025388, -7.71671793e-09, 0.866025388, -0.50000006, 1.36927866e-07, 1.44526979e-07, -6.16428153e-09, -1),C1 = CFrame.new(-0.00999975204, 0.173206329, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
414-
	EffectPart.Parent = game:GetService("Workspace")
414+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.3650169, 5.17792177, 0.866025388, 0.500000179, 1.90328791e-07, 0.5, -0.866025388, 4.68187658e-08, 7.3364248e-09, 1.89136529e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
415
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
416
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, 0.50000006, 6.76372593e-08, 0.500000119, -0.866025388, 1.44297076e-07, 1.60526454e-07, -2.21637588e-08, -1),C1 = CFrame.new(-0.00999975204, 0.100004196, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
417
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2555008, 30.2650127, 5.17792177, 1, 6.16029894e-10, 1.96184999e-07, -1.31442192e-07, -1, 2.49630681e-08, 1.06778039e-07, 1.81984518e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
418-
			wait(Rate)
418+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
419
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 1.36580354e-07, -4.34033751e-08, -1, 1.13001981e-07, 1.66382677e-07, -4.40194583e-08, -1),C1 = CFrame.new(-0.00999975204, 0, 0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
420-
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
420+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.2287064, 30.16502, 5.17792177, 0.866025388, -0.499999911, 1.90328791e-07, -0.5, -0.866025388, 3.10737747e-09, 1.89320957e-07, 1.26069907e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
421
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
422
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.866025388, -0.49999997, 1.80639262e-07, -0.49999994, -0.866025388, 5.14281169e-08, 1.60526454e-07, -6.58751489e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, 0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
423
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.1554985, 30.0918102, 5.17792177, 0.49999997, -0.866025448, 1.74329301e-07, -0.866025448, -0.499999881, -1.28921052e-08, 2.3284791e-07, 3.63749422e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
424
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
425
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 0.49999994, -0.866025448, 1.88008443e-07, -0.866025448, -0.499999911, -2.39258888e-08, 1.44526979e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, 0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
426-
	end)
426+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(34.0555, 30.0650139, 5.17792177, 7.61139134e-08, -1, 1.52473604e-07, -1, 5.59442945e-08, -1.87483131e-08, 2.25695914e-07, -6.30666293e-08, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
427
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
428-
-------------------------------------------------------
428+
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, 3.20945119e-08, -1, 1.56713384e-07, -1, 1.19248806e-08, -9.28689516e-08, 1.22671281e-07, -8.77308395e-08, -1),C1 = CFrame.new(-0.00999975204, -0.199998856, 0, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
429-
--End Damage Function Customization--
429+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.9555016, 30.0918102, 5.17792177, -0.499999851, -0.866025448, 1.3061792e-07, -0.866025448, 0.49999994, -1.28921052e-08, 1.69781302e-07, -1.45609533e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
430-
-------------------------------------------------------
430+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
431
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.499999881, -0.866025448, 9.51395123e-08, -0.866025448, 0.499999911, -1.36927852e-07, 1.00815591e-07, -8.18746315e-08, -1),C1 = CFrame.new(-0.00999975204, -0.173202515, -0.0999984741, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
432-
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
432+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8822937, 30.16502, 5.17792177, -0.866025329, -0.500000298, 1.14618437e-07, -0.500000119, 0.866025329, 3.10737036e-09, 8.00863873e-08, -1.89136514e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
433-
  for _, c in pairs(workspace:children()) do
433+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
434-
    local hum = c:findFirstChild("Humanoid")
434+
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -0.866025329, -0.500000179, 1.97855385e-08, -0.500000238, 0.866025329, -1.44297076e-07, 8.48161079e-08, -6.5875156e-08, -1),C1 = CFrame.new(-0.00999975204, -0.0999927521, -0.173206329, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
435-
    if hum ~= nil then
435+
what = New("Part",Clock,"what",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(33.8554993, 30.2650127, 5.17792177, -1, 8.68067431e-08, 1.08762222e-07, 2.18864955e-07, 1, 2.49630823e-08, -1.93552623e-08, -1.81984504e-07, -1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
436-
      local head = c:findFirstChild("Head")
436+
AAMesh = New("BlockMesh",what,"Mesh",{Scale = Vector3.new(1.20000005, 0.200000003, 1),})
437-
      if head ~= nil then
437+
mot = New("Motor",what,"mot",{Part0 = what,Part1 = MainCl,C0 = CFrame.new(0, 0, 0, -1, 1.74845553e-07, -4.91575847e-08, 1.30826152e-07, 1, -1.13001974e-07, 7.89598928e-08, -4.40194476e-08, -1),C1 = CFrame.new(-0.00999975204, 0, -0.200000763, 1.22671281e-07, -4.40194547e-08, -1, -4.40194015e-08, 1, -1.13001988e-07, 1, 0, 9.28689516e-08),})
438-
        local targ = head.Position - Part.Position
438+
439-
        local mag = targ.magnitude
439+
Gauntlet = New("Model",Char,"Gauntlet",{})
440-
        if magni >= mag and c.Name ~= plr.Name then
440+
Main = New("Part",Gauntlet,"Main",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.485000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.8724632, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
441-
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
441+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -6.75732088, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
442-
        end
442+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -1.04246521, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
443-
      end
443+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -7.00732088, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
444-
    end
444+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(-0.555000305, -0.517465591, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
445-
  end
445+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(33.8949776, 30.829998, -7.00732088, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
446
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-0.555000305, -1.04246521, -0.121465206, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
447
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(33.8949776, 31.3549976, -6.75732088, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
448
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.555000305, -0.517465591, 0.128534794, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
449-
CFuncs = {
449+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
450-
	Part = {
450+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
451-
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
451+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
452-
			local Part = Create("Part")({
452+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
453-
				Parent = Parent,
453+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
454-
				Reflectance = Reflectance,
454+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
455-
				Transparency = Transparency,
455+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
456-
				CanCollide = false,
456+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
457-
				Locked = true,
457+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
458-
				BrickColor = BrickColor.new(tostring(BColor)),
458+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
459-
				Name = Name,
459+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
460-
				Size = Size,
460+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.0499763, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
461-
				Material = Material
461+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
462-
			})
462+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
463-
			RemoveOutlines(Part)
463+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
464-
			return Part
464+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
465
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
466-
	},
466+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.0499763, 31.3549976, -7.3823185, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
467-
	Mesh = {
467+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.400001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
468-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
468+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -7.3823185, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
469-
			local Msh = Create(Mesh)({
469+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
470-
				Parent = Part,
470+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
471-
				Offset = OffSet,
471+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
472-
				Scale = Scale
472+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.2999763, 31.3549976, -7.3823185, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
473-
			})
473+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -0.517465591, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
474-
			if Mesh == "SpecialMesh" then
474+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.2999763, 30.829998, -7.3823185, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
475-
				Msh.MeshType = MeshType
475+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(-0.150001526, -1.04246521, -0.496462822, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
476-
				Msh.MeshId = MeshId
476+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -7.02732086, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
477
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.55500412, -1.04246521, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
478-
			return Msh
478+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(35.004982, 30.829998, -6.77732086, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
479
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -1.04246521, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
480-
	},
480+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -7.02732086, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
481-
	Mesh = {
481+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.55500412, -0.517465591, -0.141465187, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
482-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
482+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(35.004982, 31.3549976, -6.77732086, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
483-
			local Msh = Create(Mesh)({
483+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.55500412, -0.517465591, 0.108534813, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
484-
				Parent = Part,
484+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.5499687, 30.829998, -6.38231945, 0, 0, 1, 0, -1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
485-
				Offset = OffSet,
485+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
486-
				Scale = Scale
486+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.650000572, 0.250000119),CFrame = CFrame.new(34.7999687, 30.829998, -6.38231945, 0, 0, -1, 0, -1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
487-
			})
487+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -1.04246521, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
488-
			if Mesh == "SpecialMesh" then
488+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.5499687, 31.3549976, -6.38231945, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
489-
				Msh.MeshType = MeshType
489+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0999908447, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
490-
				Msh.MeshId = MeshId
490+
Recolor = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.75,Transparency = 0.75,Size = Vector3.new(0.0500000007, 0.400000274, 0.250000119),CFrame = CFrame.new(34.7999687, 31.3549976, -6.38231945, 0, 0, -1, 0, 1, 0, 1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
491
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.349990845, -0.517465591, 0.503536224, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
492-
			return Msh
492+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.4774742, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
493
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.605010986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
494-
	},
494+
Hitbox = New("Part",Gauntlet,"Hitbox",{BrickColor = BrickColor.new("Black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.1, 2.045, 1.04),CFrame = CFrame.new(34.4499779, 31.8524494, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
495-
	Weld = {
495+
mot = New("Motor",Hitbox,"mot",{Part0 = Hitbox,Part1 = Main,C1 = CFrame.new(0, -0.0200138092, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
496-
		Create = function(Parent, Part0, Part1, C0, C1)
496+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 32.1474686, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
497-
			local Weld = Create("Weld")({
497+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, 0.275005341, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
498-
				Parent = Parent,
498+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
499-
				Part0 = Part0,
499+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
500-
				Part1 = Part1,
500+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
501-
				C0 = C0,
501+
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 31.3974819, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
502-
				C1 = C1
502+
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, -0.474981308, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
503-
			})
503+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
504-
			return Weld
504+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
505
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
506-
	},
506+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -7.20585442, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
507-
	Sound = {
507+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
508-
		Create = function(id, par, vol, pit)
508+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, -0.319998741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
509-
			coroutine.resume(coroutine.create(function()
509+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.2374687, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
510-
				local S = Create("Sound")({
510+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.634994507, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
511-
					Volume = vol,
511+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
512-
					Pitch = pit or 1,
512+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
513-
					SoundId = id,
513+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
514-
					Parent = par or workspace
514+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 31.4374638, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
515-
				})
515+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
516-
				wait()
516+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, -0.434999466, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
517-
				S:play()
517+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
518-
				game:GetService("Debris"):AddItem(S, 6)
518+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
519-
			end))
519+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
520
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 31.4374638, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
521-
	},
521+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
522-
	ParticleEmitter = {
522+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, -0.434999466, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
523-
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
523+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 31.4374638, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
524-
			local fp = Create("ParticleEmitter")({
524+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
525-
				Parent = Parent,
525+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, -0.434999466, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
526-
				Color = ColorSequence.new(Color1, Color2),
526+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 31.4374714, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
527-
				LightEmission = LightEmission,
527+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
528-
				Size = Size,
528+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, -0.434991837, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
529-
				Texture = Texture,
529+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 31.4374714, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
530-
				Transparency = Transparency,
530+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
531-
				ZOffset = ZOffset,
531+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, -0.434991837, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
532-
				Acceleration = Accel,
532+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 31.4374714, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
533-
				Drag = Drag,
533+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
534-
				LockedToPart = LockedToPart,
534+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, -0.434991837, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
535-
				VelocityInheritance = VelocityInheritance,
535+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 31.4374714, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
536-
				EmissionDirection = EmissionDirection,
536+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
537-
				Enabled = Enabled,
537+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, -0.434991837, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
538-
				Lifetime = LifeTime,
538+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Maroon"),Size = Vector3.new(1.10000145, 0.115000226, 1.04000056),CFrame = CFrame.new(34.4499779, 31.5674801, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.458824, 0, 0),})
539-
				Rate = Rate,
539+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0, -0.304983139, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
540-
				Rotation = Rotation,
540+
Wedge = New("WedgePart",Gauntlet,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11000025, 0.948717952, 1.02461576),CFrame = CFrame.new(34.4549637, 32.8243484, -6.85354662, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
541-
				RotSpeed = RotSpeed,
541+
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.951885223, 0.0323090553, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
542-
				Speed = Speed,
542+
Wedge = New("WedgePart",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.05583346, 0.902421594, 0.974615693),CFrame = CFrame.new(34.4549637, 32.8560638, -6.83271885, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
543-
				VelocitySpread = VelocitySpread
543+
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Main,C1 = CFrame.new(0.00498580933, 0.983600616, 0.0531368256, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
544-
			})
544+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.88085127, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
545-
			return fp
545+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
546
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.00500440598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
547
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.88585138, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
548
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
549-
function RemoveOutlines(part)
549+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 4.29153442e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
550-
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
550+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.07269347, 0.251731187, 0.260000527),CFrame = CFrame.new(34.7599945, 32.3474617, -6.87584305, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
551
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
552-
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
552+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.310016632, 0.474998474, 0.0100126266, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
553-
	local Part = Create("Part")({
553+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.09269345, 0.171731144, 0.190000519),CFrame = CFrame.new(34.7649918, 32.3474693, -6.86585045, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
554-
		formFactor = FormFactor,
554+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
555-
		Parent = Parent,
555+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.315013885, 0.475006104, 0.0200052261, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
556-
		Reflectance = Reflectance,
556+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10269344, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4649887, 32.3474693, -6.87085009, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
557-
		Transparency = Transparency,
557+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
558-
		CanCollide = false,
558+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0150108337, 0.475006104, 0.0150055885, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
559-
		Locked = true,
559+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.1399841, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
560-
		BrickColor = BrickColor.new(tostring(BColor)),
560+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
561-
		Name = Name,
561+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.309993744, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
562-
		Size = Size,
562+
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.08269346, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4599876, 32.3474617, -6.88084316, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
563-
		Material = Material
563+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
564
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.0100097656, 0.474998474, 0.00501251221, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
565-
	RemoveOutlines(Part)
565+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.11269343, 0.171731144, 0.190000519),CFrame = CFrame.new(34.1449852, 32.3474693, -6.8758502, 0, 0, 1, 0, 1, 0, -1, 0, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
566-
	return Part
566+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
567
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.304992676, 0.475006104, 0.0100054741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
568-
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
568+
Band = New("Part",Gauntlet,"Band",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.10000145, 0.235000312, 1.04000056),CFrame = CFrame.new(34.4499779, 32.3074799, -6.88585567, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
569-
	local Msh = Create(Mesh)({
569+
mot = New("Motor",Band,"mot",{Part0 = Band,Part1 = Main,C1 = CFrame.new(0, 0.435016632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
570-
		Parent = Part,
570+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -6.58084679, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
571-
		Offset = OffSet,
571+
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
572-
		Scale = Scale
572+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, 0.305008888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
573
Recolor = New("Part",Gauntlet,"Recolor",{BrickColor = BrickColor.new("Crimson"),Size = Vector3.new(1.12269342, 0.251731187, 0.260000527),CFrame = CFrame.new(34.4549828, 32.3474617, -6.5858469, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.592157, 0, 0),})
574-
	if Mesh == "SpecialMesh" then
574+
SMesh = New("SpecialMesh",Recolor,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
575-
		Msh.MeshType = MeshType
575+
mot = New("Motor",Recolor,"mot",{Part0 = Recolor,Part1 = Main,C1 = CFrame.new(0.00500488281, 0.474998474, 0.300008774, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
576-
		Msh.MeshId = MeshId
576+
Nail = New("Part",Gauntlet,"Nail",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.15269339, 0.171731144, 0.190000519),CFrame = CFrame.new(34.4499893, 32.3474693, -7.2008543, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
577
SMesh = New("SpecialMesh",Nail,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
578-
	return Msh
578+
mot = New("Motor",Nail,"mot",{Part0 = Nail,Part1 = Main,C1 = CFrame.new(1.14440918e-05, 0.475006104, -0.314998627, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
579
580-
function CreateWeld(Parent, Part0, Part1, C0, C1)
580+
for _,v in next, Gauntlet:children() do
581-
	local Weld = Create("Weld")({
581+
	if(v:IsA'BasePart')then
582-
		Parent = Parent,
582+
		if(v.Name == 'Recolor')then
583-
		Part0 = Part0,
583+
			v.Material = Enum.Material.Neon
584-
		Part1 = Part1,
584+
585-
		C0 = C0,
585+
586-
		C1 = C1
586+
587
588-
	return Weld
588+
589
local Gauntlet2 = Gauntlet:Clone();
590
local Main2 = Gauntlet2.Main
591
local Hitbox2 = Gauntlet2.Hitbox
592-
-------------------------------------------------------
592+
593-
--Start Effect Function--
593+
Gauntlet2.Parent = Char
594-
-------------------------------------------------------
594+
Gauntlet.Parent = Char
595-
EffectModel = Instance.new("Model", char)
595+
596-
Effects = {
596+
local NeonParts = {}
597-
  Block = {
597+
for _,v in next, Gauntlet:children() do
598-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
598+
	if(v:IsA'BasePart' and v.Name == 'Recolor')then
599-
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
599+
		v.Color = Color3.new(math.random(),math.random(),math.random())
600-
      prt.Anchored = true
600+
		table.insert(NeonParts,v)
601-
      prt.CFrame = cframe
601+
602-
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
602+
603-
      game:GetService("Debris"):AddItem(prt, 10)
603+
for _,v in next, Gauntlet2:children() do
604-
      if Type == 1 or Type == nil then
604+
	if(v:IsA'BasePart' and v.Name == 'Recolor')then
605-
        table.insert(Effects, {
605+
		v.Color = Color3.new(math.random(),math.random(),math.random())
606-
          prt,
606+
		table.insert(NeonParts,v)
607-
          "Block1",
607+
608-
          delay,
608+
609-
          x3,
609+
610-
          y3,
610+
for _,v in next, Gauntlet:children() do
611-
          z3,
611+
	if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
612-
          msh
612+
		Instance.new("BlockMesh",v)
613-
        })
613+
614-
      elseif Type == 2 then
614+
	if(v:IsA'BasePart')then v.CanCollide = false end
615-
        table.insert(Effects, {
615+
616-
          prt,
616+
for _,v in next, Gauntlet2:children() do
617-
          "Block2",
617+
	if(v:IsA'Part' and not v:findFirstChildOfClass'SpecialMesh')then
618-
          delay,
618+
		Instance.new("BlockMesh",v)
619-
          x3,
619+
620-
          y3,
620+
	if(v:IsA'BasePart')then v.CanCollide = false end
621-
          z3,
621+
622-
          msh
622+
623-
        })
623+
624-
      else
624+
table.insert(NeonParts,MainCl)
625-
        table.insert(Effects, {
625+
if(PlayerSize ~= 1)then
626-
          prt,
626+
	for _,v in next, Char:GetDescendants() do
627-
          "Block3",
627+
		if(v:IsA'BasePart')then
628-
          delay,
628+
			v.Size = v.Size * PlayerSize
629-
          x3,
629+
630-
          y3,
630+
631-
          z3,
631+
632-
          msh
632+
633-
        })
633+
634-
      end
634+
local Music = Sound(MusicParent,MusicID,1,3,true,false,true)
635-
    end
635+
Music.Name = 'Music'
636-
  },
636+
637-
  Sphere = {
637+
local Static = Sound(Torso,1588058260,1,3,true,false,true)
638-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
638+
Static.Name = 'Static'
639-
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
639+
640-
      prt.Anchored = true
640+
--// Stop animations \\--
641-
      prt.CFrame = cframe
641+
for _,v in next, Hum:GetPlayingAnimationTracks() do
642-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
642+
	v:Stop();
643-
      game:GetService("Debris"):AddItem(prt, 10)
643+
644-
      table.insert(Effects, {
644+
645-
        prt,
645+
pcall(game.Destroy,Char:FindFirstChild'Animate')
646-
        "Cylinder",
646+
pcall(game.Destroy,Hum:FindFirstChild'Animator')
647-
        delay,
647+
648-
        x3,
648+
--// Joints \\--
649-
        y3,
649+
650-
        z3,
650+
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
651-
        msh
651+
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
652-
      })
652+
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
653-
    end
653+
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
654-
  },
654+
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
655-
  Cylinder = {
655+
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
656-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
656+
local HW1 = Weld(Main,RArm,CF.N(0,.47,0)*CF.A(0,M.R(-90),0))
657-
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
657+
local HW2 = Weld(Main2,LArm,CF.N(0,.47,0)*CF.A(0,M.R(90),0))
658-
      prt.Anchored = true
658+
local CW = Weld(MainCl,LArm,CF.N(.55,.45,0))
659-
      prt.CFrame = cframe
659+
660-
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
660+
local LSC0 = LS.C0
661-
      game:GetService("Debris"):AddItem(prt, 10)
661+
local RSC0 = RS.C0
662-
      table.insert(Effects, {
662+
local NKC0 = NK.C0
663-
        prt,
663+
local LHC0 = LH.C0
664-
        "Cylinder",
664+
local RHC0 = RH.C0
665-
        delay,
665+
local RJC0 = RJ.C0
666-
        x3,
666+
667-
        y3,
667+
--// Artificial HB \\--
668-
        z3,
668+
669-
        msh
669+
local ArtificialHB = IN("BindableEvent", script)
670-
      })
670+
671-
    end
671+
672-
  },
672+
673-
  Wave = {
673+
674-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
674+
local tf = 0
675-
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
675+
local allowframeloss = false
676-
      prt.Anchored = true
676+
local tossremainder = false
677-
      prt.CFrame = cframe
677+
local lastframe = tick()
678-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
678+
local frame = 1/Frame_Speed
679-
      game:GetService("Debris"):AddItem(prt, 10)
679+
ArtificialHB:Fire()
680-
      table.insert(Effects, {
680+
681-
        prt,
681+
682-
        "Cylinder",
682+
683-
        delay,
683+
684-
        x3 / 60,
684+
685-
        y3 / 60,
685+
686-
        z3 / 60,
686+
687-
        msh
687+
688-
      })
688+
689-
    end
689+
				ArtificialHB:Fire()
690-
  },
690+
691-
  Ring = {
691+
692-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
692+
693-
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
693+
694-
      prt.Anchored = true
694+
695-
      prt.CFrame = cframe
695+
696-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
696+
697-
      game:GetService("Debris"):AddItem(prt, 10)
697+
698-
      table.insert(Effects, {
698+
699-
        prt,
699+
700-
        "Cylinder",
700+
701-
        delay,
701+
702-
        x3,
702+
703-
        y3,
703+
		ArtificialHB.Event:wait()
704-
        z3,
704+
705-
        msh
705+
706-
      })
706+
			ArtificialHB.Event:wait()
707-
    end
707+
708-
  },
708+
709-
  Break = {
709+
710-
    Create = function(brickcolor, cframe, x1, y1, z1)
710+
711-
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
711+
712-
      prt.Anchored = true
712+
--// Effect Function(s) \\--
713-
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
713+
714-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
714+
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
715-
      local num = math.random(10, 50) / 1000
715+
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
716-
      game:GetService("Debris"):AddItem(prt, 10)
716+
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
717-
      table.insert(Effects, {
717+
	local Scale = 1
718-
        prt,
718+
	local speeder = Speed
719-
        "Shatter",
719+
	if(Type == "Multiply")then
720-
        num,
720+
		Scale = 1*Inc
721-
        prt.CFrame,
721+
	elseif(Type == "Divide")then
722-
        math.random() - math.random(),
722+
		Scale = 1/Inc
723-
        0,
723+
724-
        math.random(50, 100) / 100
724+
	if(MeshId == 20329976)then
725-
      })
725+
		fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
726-
    end
726+
727-
  },
727+
	coroutine.wrap(function()
728-
Spiral = {
728+
		for i = 0,10/Lifetime,.1 do
729-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
729+
			if(Type == "Multiply")then
730-
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
730+
				Scale = Scale - 0.01*Inc/Lifetime
731-
      prt.Anchored = true
731+
			elseif(Type == "Divide")then
732-
      prt.CFrame = cframe
732+
				Scale = Scale - 0.01/Inc*Lifetime
733-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
733+
734-
      game:GetService("Debris"):AddItem(prt, 10)
734+
			speeder = speeder - 0.01*Speed*Lifetime
735-
      table.insert(Effects, {
735+
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
736-
        prt,
736+
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
737-
        "Cylinder",
737+
			if(Axis == 'x')then
738-
        delay,
738+
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
739-
        x3,
739+
			elseif(Axis == 'y')then
740-
        y3,
740+
				fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
741-
        z3,
741+
			elseif(Axis == 'z')then
742-
        msh
742+
				fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
743-
      })
743+
			elseif(Axis == 'xyz')then
744-
    end
744+
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
745-
  },
745+
			elseif(Axis == 'yz')then
746-
Push = {
746+
				fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
747-
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
747+
			elseif(Axis == 'xz')then
748-
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
748+
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
749-
      prt.Anchored = true
749+
			else
750-
      prt.CFrame = cframe
750+
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
751-
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
751+
752-
      game:GetService("Debris"):AddItem(prt, 10)
752+
			if(MeshId == 20329976)then
753-
      table.insert(Effects, {
753+
				fxM.Offset = V3.N(0,0,-fxM.Scale.x/8)
754-
        prt,
754+
755-
        "Cylinder",
755+
			if(fxP.Transparency >= 1)then break end
756-
        delay,
756+
757-
        x3,
757+
758-
        y3,
758+
		fxP:destroy()
759-
        z3,
759+
	end)()
760-
        msh
760+
	return fxP
761-
      })
761+
762-
    end
762+
763-
  }
763+
764
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
765-
-------------------------------------------------------
765+
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
766-
--End Effect Function--
766+
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
767-
-------------------------------------------------------
767+
768
	local Scale = 1
769-
function CreateSound(ID, PARENT, VOLUME, PITCH)
769+
	if(Type == "Multiply")then
770-
	local NSound = nil
770+
		Scale = 1*Inc
771-
	coroutine.resume(coroutine.create(function()
771+
	elseif(Type == "Divide")then
772-
		NSound = Instance.new("Sound", PARENT)
772+
		Scale = 1/Inc
773-
		NSound.Volume = VOLUME
773+
774-
		NSound.Pitch = PITCH
774+
	coroutine.wrap(function()
775-
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
775+
		for i = 0,10/Lifetime,.1 do
776
777-
		NSound:play()
777+
			if(Type == "Multiply")then
778-
		game:GetService("Debris"):AddItem(NSound, 10)
778+
				Scale = Scale - 0.01*Inc/Lifetime
779-
	end))
779+
			elseif(Type == "Divide")then
780-
	return NSound
780+
				Scale = Scale - 0.01/Inc*Lifetime
781
			end
782
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
783-
function Eviscerate(dude)
783+
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
784-
	if dude.Name ~= char then
784+
785-
		local bgf = IT("BodyGyro", dude.Head)
785+
786-
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
786+
		fxP:destroy()
787-
		local val = IT("BoolValue", dude)
787+
	end)()
788-
		val.Name = "IsHit"
788+
789-
		local ds = coroutine.wrap(function()
789+
790-
			dude:WaitForChild("Head"):BreakJoints()
790+
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
791-
			wait(0.5)
791+
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
792-
			target = nil
792+
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
793-
			coroutine.resume(coroutine.create(function()
793+
	local Scale = 1
794-
				for i, v in pairs(dude:GetChildren()) do
794+
	local speeder = Speed
795-
					if v:IsA("Accessory") then
795+
	if(Type == "Multiply")then
796-
						v:Destroy()
796+
		Scale = 1*Inc
797
	elseif(Type == "Divide")then
798-
					if v:IsA("Humanoid") then
798+
		Scale = 1/Inc
799-
						v:Destroy()
799+
800
	coroutine.wrap(function()
801-
					if v:IsA("CharacterMesh") then
801+
		for i = 0,10/Lifetime,.1 do
802-
						v:Destroy()
802+
			if(Type == "Multiply")then
803
				Scale = Scale - 0.01*Inc/Lifetime
804-
					if v:IsA("Model") then
804+
			elseif(Type == "Divide")then
805-
						v:Destroy()
805+
				Scale = Scale - 0.01/Inc*Lifetime
806
			end
807-
					if v:IsA("Part") or v:IsA("MeshPart") then
807+
			if(Fade)then
808-
						for x, o in pairs(v:GetChildren()) do
808+
				fxP.Transparency = i/(10/Lifetime)
809-
							if o:IsA("Decal") then
809+
810-
								o:Destroy()
810+
			speeder = speeder - 0.01*Speed*Lifetime/10
811-
							end
811+
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
812
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
813-
						coroutine.resume(coroutine.create(function()
813+
814-
							v.Material = "Neon"
814+
815-
							v.CanCollide = false
815+
		fxP:destroy()
816-
							local PartEmmit1 = IT("ParticleEmitter", v)
816+
	end)()
817-
							PartEmmit1.LightEmission = 1
817+
818-
							PartEmmit1.Texture = "rbxassetid://284205403"
818+
819-
							PartEmmit1.Color = ColorSequence.new(maincolor.Color)
819+
function Bezier(startpos, pos2, pos3, endpos, t)
820-
							PartEmmit1.Rate = 150
820+
	local A = startpos:lerp(pos2, t)
821-
							PartEmmit1.Lifetime = NumberRange.new(1)
821+
	local B  = pos2:lerp(pos3, t)
822-
							PartEmmit1.Size = NumberSequence.new({
822+
	local C = pos3:lerp(endpos, t)
823-
								NumberSequenceKeypoint.new(0, 0.75, 0),
823+
	local lerp1 = A:lerp(B, t)
824-
								NumberSequenceKeypoint.new(1, 0, 0)
824+
	local lerp2 = B:lerp(C, t)
825-
							})
825+
	local cubic = lerp1:lerp(lerp2, t)
826-
							PartEmmit1.Transparency = NumberSequence.new({
826+
	return cubic
827-
								NumberSequenceKeypoint.new(0, 0, 0),
827+
828-
								NumberSequenceKeypoint.new(1, 1, 0)
828+
function Puddle(hit,pos,norm,data)
829-
							})
829+
	local material = data.Material or Enum.Material.SmoothPlastic
830-
							PartEmmit1.Speed = NumberRange.new(0, 0)
830+
	local color = data.Color or BrickColor.new'Crimson'
831-
							PartEmmit1.VelocitySpread = 30000
831+
	local size = data.Size or 1
832-
							PartEmmit1.Rotation = NumberRange.new(-500, 500)
832+
		
833-
							PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
833+
	if(hit.Name ~= 'BloodPuddle')then
834-
							local BodPoss = IT("BodyPosition", v)
834+
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
835-
							BodPoss.P = 3000
835+
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
836-
							BodPoss.D = 1000
836+
		BloodPuddles[Puddle] = 0
837-
							BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
837+
838-
							BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
838+
		local cyl = hit:FindFirstChild'CylinderMesh'
839-
							v.Color = maincolor.Color
839+
		if(cyl)then
840-
							coroutine.resume(coroutine.create(function()
840+
			BloodPuddles[hit] = 0
841-
								for i = 0, 49 do
841+
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
842-
									swait(1)
842+
			hit.Transparency = 0
843-
									v.Transparency = v.Transparency + 0.08
843+
844-
								end
844+
845-
								wait(0.5)
845+
846-
								PartEmmit1.Enabled = false
846+
847-
								wait(3)
847+
function Droplet(data)
848-
								v:Destroy()
848+
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
849-
								dude:Destroy()
849+
	local Size = data.Size or 1
850-
							end))
850+
	local Color = data.Color or BrickColor.new'Crimson'
851-
						end))
851+
	local StudsPerFrame = data.Speed or 1
852
	local Shape = data.Shape or 'Ball'
853
	local Frames = (data.Frames or 160)+1
854-
			end))
854+
	local Pos = data.Origin or Root.CFrame
855
	local Direction = data.Direction or Root.CFrame.lookVector*100000
856-
		ds()
856+
	local Material = data.Material or Enum.Material.SmoothPlastic
857
	local Drop = data.Drop or .05
858
	local Ignorelist = data.Ignorelist or nil
859-
function SphereAura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos)
859+
860-
	local type = type
860+
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
861-
	local rng = Instance.new("Part", char)
861+
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
862-
	rng.Anchored = true
862+
	if(Shape == 'Ball')then
863-
	rng.BrickColor = color
863+
		BMesh.MeshType = Enum.MeshType.Sphere
864-
	rng.CanCollide = false
864+
	elseif(Shape == 'Head')then
865-
	rng.FormFactor = 3
865+
		BMesh.MeshType = Enum.MeshType.Head
866-
	rng.Name = "Ring"
866+
	elseif(Shape == 'Cylinder')then
867-
	rng.Material = "Neon"
867+
		BMesh.MeshType = Enum.MeshType.Cylinder
868-
	rng.Size = Vector3.new(1, 1, 1)
868+
869-
	rng.Transparency = 0
869+
870-
	rng.TopSurface = 0
870+
	coroutine.wrap(function()
871-
	rng.BottomSurface = 0
871+
		for i = 1, Frames do
872-
	rng.CFrame = pos
872+
			Pos = Pos * CF.N(0,-(Drop*i),0)
873-
	rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
873+
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
874-
	local rngm = Instance.new("SpecialMesh", rng)
874+
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
875-
	rngm.MeshType = "Sphere"
875+
				Puddle(hit,pos,norm,data)
876-
	rngm.Scale = Vector3.new(x1, y1, z1)
876+
				break;
877-
	local scaler2 = 1
877+
			else
878-
	local speeder = FastSpeed
878+
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
879-
	if type == "Add" then
879+
880-
		scaler2 = 1 * value
880+
881-
	elseif type == "Divide" then
881+
882-
		scaler2 = 1 / value
882+
		Bullet:destroy()
883
	end)()
884-
	coroutine.resume(coroutine.create(function()
884+
885-
		for i = 0, 10 / bonuspeed, 0.1 do
885+
886
function SphereFX(duration,color,scale,pos,endScale,increment)
887-
			if type == "Add" then
887+
	return Effect{
888-
				scaler2 = scaler2 - 0.01 * value / bonuspeed
888+
		Effect='ResizeAndFade',
889-
			elseif type == "Divide" then
889+
		Color=color,
890-
				scaler2 = scaler2 - 0.01 / value * bonuspeed
890+
		Size=scale,
891
		Mesh={MeshType=Enum.MeshType.Sphere},
892-
                        rng.BrickColor = BrickColor.random()
892+
		CFrame=pos,
893-
			speeder = speeder - 0.01 * FastSpeed * bonuspeed
893+
		FXSettings={
894-
			rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
894+
			EndSize=endScale,
895-
			rng.Transparency = rng.Transparency + 0.01 * bonuspeed
895+
			EndIsIncrement=increment
896-
			rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
896+
897
	}
898-
		rng:Destroy()
898+
899-
	end))
899+
900
function BlastFX(duration,color,scale,pos,endScale,increment)
901
	return Effect{
902-
function FindNearestHead(Position, Distance, SinglePlayer)
902+
		Effect='ResizeAndFade',
903-
	if SinglePlayer then
903+
		Color=color,
904-
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
904+
		Size=scale,
905
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
906-
	local List = {}
906+
		CFrame=pos,
907-
	for i, v in pairs(workspace:GetChildren()) do
907+
		FXSettings={
908-
		if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
908+
			EndSize=endScale,
909-
			table.insert(List, v)
909+
			EndIsIncrement=increment
910
		}
911
	}
912-
	return List
912+
913
914-
function SoulSteal(dude)
914+
function BlockFX(duration,color,scale,pos,endScale,increment)
915-
if dude.Name ~= char then
915+
	return Effect{
916-
local bgf = IT("BodyGyro", dude.Head)
916+
		Effect='ResizeAndFade',
917-
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
917+
		Color=color,
918-
local val = IT("BoolValue", dude)
918+
		Size=scale,
919-
val.Name = "IsHit"
919+
		CFrame=pos,
920-
local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
920+
		FXSettings={
921-
local soulst = coroutine.wrap(function()
921+
			EndSize=endScale,
922-
local soul = Instance.new("Part",dude)
922+
			EndIsIncrement=increment
923-
soul.Size = Vector3.new(1,1,1)
923+
924-
soul.CanCollide = false
924+
925-
soul.Anchored = false
925+
926-
soul.Position = torso.Position
926+
927-
soul.Transparency = 1
927+
function ShootBullet(data)
928-
local PartEmmit1 = IT("ParticleEmitter", soul)
928+
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=RArm.CFrame,Speed=10}
929-
PartEmmit1.LightEmission = 1
929+
	local Size = data.Size or V3.N(2,2,2)
930-
PartEmmit1.Texture = "rbxassetid://569507414"
930+
	local Color = data.Color or BrickColor.new'Crimson'
931-
PartEmmit1.Color = ColorSequence.new(maincolor.Color)
931+
	local StudsPerFrame = data.Speed or 10
932-
PartEmmit1.Rate = 250
932+
	local Shape = data.Shape or 'Ball'
933-
PartEmmit1.Lifetime = NumberRange.new(1.6)
933+
	local Frames = data.Frames or 160
934-
PartEmmit1.Size = NumberSequence.new({
934+
	local Pos = data.Origin or Torso.CFrame
935-
	NumberSequenceKeypoint.new(0, 1, 0),
935+
	local Direction = data.Direction or Mouse.Hit
936-
	NumberSequenceKeypoint.new(1, 0, 0)
936+
	local Material = data.Material or Enum.Material.Neon
937-
})
937+
	local OnHit = data.HitFunction or function(hit,pos)
938-
PartEmmit1.Transparency = NumberSequence.new({
938+
		AOEDamage(pos,10,{MinimumDamage=5,MaximumDamage=15,DamageFX={DeathFunction=GrabANoobsSoul}})
939-
	NumberSequenceKeypoint.new(0, 0, 0),
939+
		Effect{
940-
	NumberSequenceKeypoint.new(1, 1, 0)
940+
			Effect='ResizeAndFade',
941-
})
941+
			Color=Color,
942-
PartEmmit1.Speed = NumberRange.new(0, 0)
942+
			Size=V3.N(10,10,10),
943-
PartEmmit1.VelocitySpread = 30000
943+
			Mesh={MeshType=Enum.MeshType.Sphere},
944-
PartEmmit1.Rotation = NumberRange.new(-360, 360)
944+
			CFrame=CF.N(pos),
945-
PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
945+
			FXSettings={
946-
local BodPoss = IT("BodyPosition", soul)
946+
				EndSize=V3.N(.05,.05,.05),
947-
BodPoss.P = 3000
947+
				EndIsIncrement=true
948-
BodPoss.D = 1000
948+
949-
BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
949+
950-
BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
950+
		for i = 1, 5 do
951-
wait(1.6)
951+
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
952-
soul.Touched:connect(function(hit)
952+
			Effect{
953-
	if hit.Parent == char then
953+
				Effect='Fade',
954-
	soul:Destroy()
954+
				Frames=65,
955
				Size=V3.N(5,5,10),
956
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
957-
wait(1.2)
957+
				Mesh = {MeshType=Enum.MeshType.Sphere},
958-
while soul do
958+
				Material=Enum.Material.Neon,
959
				Color=Color,
960-
	PartEmmit1.Color = ColorSequence.new(maincolor.Color)
960+
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
961-
	BodPoss.Position = tors.Position
961+
			}	
962
		end
963
	end	
964-
	soulst()
964+
965
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
966
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
967-
function FaceMouse()
967+
	if(Shape == 'Ball')then
968-
local	Cam = workspace.CurrentCamera
968+
		BMesh.MeshType = Enum.MeshType.Sphere
969-
	return {
969+
	elseif(Shape == 'Head')then
970-
		CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
970+
		BMesh.MeshType = Enum.MeshType.Head
971-
		Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
971+
	elseif(Shape == 'Cylinder')then
972
		BMesh.MeshType = Enum.MeshType.Cylinder
973
	end
974-
-------------------------------------------------------
974+
975-
--End Important Functions--
975+
	coroutine.wrap(function()
976-
-------------------------------------------------------
976+
		for i = 1, Frames+1 do
977-
--[[
977+
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
978-
		Thanks for using Build-To-Lua by jarredbcv.
978+
			if(hit)then
979-
]]--
979+
				OnHit(hit,pos,norm,dist)
980
				break;
981
			else
982
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
983
			end
984
			swait()
985
		end
986
		Bullet:destroy()
987
	end)()
988
	
989
end
990
991-
Gaunty = New("Model",char,"Gaunty",{})
991+
992-
Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
992+
function Zap(data)
993-
Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
993+
	local sCF,eCF = data.StartCFrame,data.EndCFrame
994-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
994+
	assert(sCF,"You need a start CFrame!")
995-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
995+
	assert(eCF,"You need an end CFrame!")
996-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
996+
	local parts = data.PartCount or 15
997-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
997+
	local zapRot = data.ZapRotation or {-5,5}
998-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
998+
	local startThick = data.StartSize or 3;
999-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
999+
	local endThick = data.EndSize or startThick/2;
1000-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1000+
	local color = data.Color or BrickColor.new'Electric blue'
1001-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1001+
	local delay = data.Delay or 35
1002-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1002+
	local delayInc = data.DelayInc or 0
1003-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1003+
	local lastLightning;
1004-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1004+
	local MagZ = (sCF.p - eCF.p).magnitude
1005-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1005+
	local thick = startThick
1006-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1006+
	local inc = (startThick/parts)-(endThick/parts)
1007-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1007+
1008-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1008+
	for i = 1, parts do
1009-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1009+
		local pos = sCF.p
1010-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1010+
		if(lastLightning)then
1011-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1011+
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
1012-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1012+
1013-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1013+
		delay = delay + delayInc
1014-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1014+
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
1015-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1015+
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
1016-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1016+
		if(parts == i)then
1017-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1017+
			local MagZ = (pos-eCF.p).magnitude
1018-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1018+
			zapPart.Size = V3.N(endThick,endThick,MagZ)
1019-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1019+
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
1020-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1020+
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
1021-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1021+
1022-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1022+
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
1023-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1023+
1024-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1024+
		
1025-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1025+
		lastLightning = zapPart
1026-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1026+
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
1027-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1027+
		
1028-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1028+
		thick=thick-inc
1029-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1029+
		
1030-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1030+
1031-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1031+
1032-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1032+
1033-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1033+
function Zap2(data)
1034-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1034+
	local Color = data.Color or BrickColor.new'Electric blue'
1035-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1035+
	local StartPos = data.Start or Torso.Position
1036-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1036+
	local EndPos = data.End or Mouse.Hit.p
1037-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1037+
	local SegLength = data.SegL or 2
1038-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1038+
	local Thicc = data.Thickness or 0.5
1039-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1039+
	local Fades = data.Fade or 45
1040-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1040+
	local Parent = data.Parent or Effects
1041-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1041+
	local MaxD = data.MaxDist or 200
1042-
NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1042+
	local Branch = data.Branches or false
1043-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1043+
	local Material = data.Material or Enum.Material.Neon
1044-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1044+
	local Raycasts = data.Raycasts or false
1045-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1045+
	local Offset = data.Offset or {0,360}
1046-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1046+
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
1047-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1047+
	if((StartPos-EndPos).magnitude > MaxD)then
1048-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1048+
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
1049-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1049+
1050-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1050+
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
1051-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1051+
	if(Raycasts)then
1052-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1052+
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
1053-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1053+
1054-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1054+
	local segments = dist/SegLength
1055-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1055+
	local model = IN("Model",Parent)
1056-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1056+
	model.Name = 'Lightning'
1057-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1057+
	local Last;
1058-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1058+
	for i = 1, segments do
1059-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1059+
		local size = (segments-i)/25
1060-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1060+
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
1061-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1061+
		if(AddMesh)then IN("CylinderMesh",prt) end
1062-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1062+
		if(Last and math.floor(segments) == i)then
1063-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1063+
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
1064-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1064+
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
1065-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1065+
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
1066-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1066+
		elseif(not Last)then
1067-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1067+
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
1068-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1068+
1069-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1069+
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1070-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1070+
1071-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1071+
		Last = prt
1072-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1072+
		if(Branch)then
1073-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1073+
			local choice = M.RNG(1,7+((segments-i)*2))
1074-
Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1074+
			if(choice == 1)then
1075-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1075+
				local LastB;
1076-
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1076+
				for i2 = 1,M.RNG(2,5) do
1077-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1077+
					local size2 = ((segments-i)/35)/i2
1078-
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1078+
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
1079-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1079+
					if(AddMesh)then IN("CylinderMesh",prt) end
1080-
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1080+
					if(not LastB)then
1081-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1081+
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1082-
NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1082+
1083-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1083+
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
1084-
Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1084+
1085-
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1085+
					LastB = prt
1086
				end
1087-
Gaunty2 = New("Model",char,"Gaunty2",{})
1087+
1088-
Handle2 = New("Part",Gaunty2,"Handle2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1088+
1089-
Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1089+
1090-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595367, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1090+
	if(Fades > 0)then
1091-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161155701, 0.603512764, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1091+
		coroutine.wrap(function()
1092-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595439, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1092+
			for i = 1, Fades do
1093-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471122265, 0.600126743, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1093+
				for _,v in next, model:children() do
1094-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765394, 3.6259551, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1094+
					if(v:IsA'BasePart')then
1095-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813248, 0.606900692, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1095+
						v.Transparency = (i/Fades)
1096-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765375, 3.62595558, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1096+
1097-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.44878149, 0.610178471, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1097+
1098-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765621, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1098+
1099-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459103584, -0.489744902, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1099+
1100-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765722, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1100+
			model:destroy()
1101-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149137497, -0.486358404, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1101+
		end)()
1102-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 2.53595448, -77.6579514, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1102+
1103-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160831928, -0.482971191, -3.05175781e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1103+
		S.Debris:AddItem(model,.01)
1104-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.535954, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1104+
1105-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460799217, -0.479694366, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1105+
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
1106-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64554, -77.661377, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1106+
1107-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1107+
1108-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(-0.00235033035, 0.624870777, 0.00692749023, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1108+
function Tween(obj,props,time,easing,direction,repeats,backwards)
1109-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.6649003, 3.73544407, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1109+
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
1110-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1110+
	local tween = S.TweenService:Create(obj, info, props)
1111-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.000444412231, 0.714846611, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1111+
1112-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.5255506, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1112+
	tween:Play()
1113-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1113+
1114-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00275993347, 0.504871368, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1114+
1115-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553699, -77.6613541, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1115+
function Effect(data)
1116-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1116+
	local FX = data.Effect or 'ResizeAndFade'
1117-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00966835022, -0.465003729, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1117+
	local Parent = data.Parent or Effects
1118-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1118+
	local Color = data.Color or C3.N(0,0,0)
1119-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1119+
	local Size = data.Size or V3.N(1,1,1)
1120-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1120+
	local MoveDir = data.MoveDirection or nil
1121-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480589, 2.43554854, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1121+
	local MeshData = data.Mesh or nil
1122-
Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
1122+
	local SndData = data.Sound or nil
1123-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0147781372, -0.585002184, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1123+
	local Frames = data.Frames or 45
1124-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1124+
	local Manual = data.Manual or nil
1125-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1125+
	local Material = data.Material or nil
1126-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265511, 3.6259563, -77.8179169, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1126+
	local CFra = data.CFrame or Torso.CFrame
1127-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00464916229, 0.606932163, -0.149848938, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1127+
	local Settings = data.FXSettings or {}
1128-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765451, 3.62595701, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1128+
	local Shape = data.Shape or Enum.PartType.Block
1129-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00278902054, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1129+
	local Snd,Prt,Msh;
1130-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595749, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1130+
	local RotInc = data.RotInc or {0,0,0}
1131-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554895401, 0.600308895, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1131+
	if(typeof(RotInc) == 'number')then
1132-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1132+
		RotInc = {RotInc,RotInc,RotInc}
1133-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1133+
1134-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1134+
	coroutine.wrap(function()
1135-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1135+
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
1136-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1136+
			Prt = Manual
1137-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00736999512, -0.482939243, -0.161468506, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1137+
1138-
NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595567, -78.1079254, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1138+
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
1139-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0101289749, -0.479815722, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1139+
			Prt.Shape = Shape
1140-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1140+
1141-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554847717, 0.600308895, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1141+
		if(typeof(MeshData) == 'table')then
1142-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765404, 3.62595797, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1142+
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
1143-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0027885437, 0.603433609, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1143+
		elseif(typeof(MeshData) == 'Instance')then
1144-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.6259594, -77.8179321, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1144+
			Msh = MeshData:Clone()
1145-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.000351905823, 0.606989861, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1145+
			Msh.Parent = Prt
1146-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.62595844, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1146+
		elseif(Shape == Enum.PartType.Block)then
1147-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00311136246, 0.610113144, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1147+
			Msh = Mesh(Prt,Enum.MeshType.Brick)
1148-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1148+
1149-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1149+
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
1150-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1150+
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
1151-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0123701096, -0.48288393, -0.161422729, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1151+
1152-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1152+
		if(Snd)then
1153-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1153+
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
1154-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595662, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1154+
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
1155-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00647068024, -0.489563465, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1155+
1156-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595797, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1156+
		Size = (Msh and Msh.Scale or Size)
1157-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471121788, 0.600130081, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1157+
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
1158-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.6259582, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1158+
		
1159-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161154747, 0.603517056, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1159+
		local MoveSpeed = nil;
1160-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765347, 3.62595868, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1160+
		if(MoveDir)then
1161-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813725, 0.60690403, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1161+
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
1162-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.2176528, 3.62595916, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1162+
1163-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.448782444, 0.610181808, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1163+
		if(FX ~= 'Arc')then
1164-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595757, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1164+
			for Frame = 1, Frames do
1165-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460801601, -0.479691029, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1165+
				if(FX == "Fade")then
1166-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1166+
					Prt.Transparency  = (Frame/Frames)
1167-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160833836, -0.48296833, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1167+
				elseif(FX == "Resize")then
1168-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765436, 2.5359571, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1168+
					if(not Settings.EndSize)then
1169-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149134636, -0.486355305, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1169+
						Settings.EndSize = V3.N(0,0,0)
1170-
Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 2.53595734, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1170+
1171-
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459102154, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1171+
					if(Settings.EndIsIncrement)then
1172-
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 3.45095801, -77.7865524, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1172+
						if(Msh)then
1173-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00760221481, 0.431732655, -0.120254517, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1173+
							Msh.Scale = Msh.Scale + Settings.EndSize
1174-
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 3.45095849, -77.521553, -1.00000179, -2.26282282e-09, -9.87201929e-08, 2.28465069e-09, 1.00000179, -1.39698386e-08, 7.63684511e-08, 1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1174+
						else
1175-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, 1.45519152e-09, 8.00937414e-08, -1.44063961e-09, 1.00000119, 9.31322575e-09, -9.49949026e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.00508117676, 0.428878307, 0.144721985, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1175+
							Prt.Size = Prt.Size + Settings.EndSize
1176-
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203308, 2.81095791, -77.7865601, -1.00000179, 8.98216967e-08, 1.11758709e-08, -8.52742232e-08, -1.00000179, 1.39698386e-08, -1.11758709e-08, -1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1176+
						end					
1177-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, -8.61036824e-08, -7.4505806e-09, 8.89922376e-08, -1.00000119, -9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0146603584, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1177+
1178-
NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.6620326, 2.82095814, -77.5215454, 1.00000179, -8.52887752e-08, 7.63684511e-08, -8.98362487e-08, -1.00000179, -1.39698386e-08, 9.87201929e-08, -1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
1178+
						if(Msh)then
1179-
mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -8.89995135e-08, 9.49949026e-08, -8.61109584e-08, -1.00000119, -9.31322575e-09, 8.00937414e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.012029171, -0.201047897, 0.138008118, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1179+
							Msh.Scale = Msh.Scale - grow/Frames
1180-
Wedge = New("WedgePart",Gaunty2,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113243, -77.6620178, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
1180+
						else
1181-
mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.0109024048, 1.04061604, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
1181+
							Prt.Size = Prt.Size - grow/Frames
1182
						end
1183
					end 
1184
				elseif(FX == "ResizeAndFade")then
1185-
	local inst = Instance.new(instance,parent)
1185+
					if(not Settings.EndSize)then
1186
						Settings.EndSize = V3.N(0,0,0)
1187
					end
1188
					if(Settings.EndIsIncrement)then
1189
						if(Msh)then
1190
							Msh.Scale = Msh.Scale + Settings.EndSize
1191
						else
1192
							Prt.Size = Prt.Size + Settings.EndSize
1193
						end					
1194-
local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
1194+
1195-
local HW2 = NewInstance('Motor', char, {Part0 = la, Part1 = Handle2, C0 = CF(0,-.51,0) * angles(Rad(0),Rad(180),Rad(0))})
1195+
						if(Msh)then
1196
							Msh.Scale = Msh.Scale - grow/Frames
1197-
for _,v in next, Gaunty:children() do
1197+
						else
1198-
	v.CanCollide = false
1198+
							Prt.Size = Prt.Size - grow/Frames
1199
						end
1200-
for _,v in next, Gaunty2:children() do
1200+
					end 
1201-
	v.CanCollide = false
1201+
					Prt.Transparency = (Frame/Frames)
1202
				end
1203-
local all, last = {}, nil
1203+
				if(Settings.RandomizeCFrame)then
1204-
ArmourParts = {}
1204+
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
1205-
NeonParts = {}
1205+
				else
1206-
function scan(p)
1206+
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
1207-
  for _, v in pairs(p:GetChildren()) do
1207+
1208-
    if v:IsA("BasePart") then
1208+
				if(MoveDir and MoveSpeed)then
1209-
      if v.BrickColor == BrickColor.new("Black") then
1209+
					local Orientation = Prt.Orientation
1210-
        table.insert(ArmourParts, v)
1210+
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
1211-
      end
1211+
					Prt.Orientation = Orientation
1212-
      if v.BrickColor == BrickColor.new("Institutional white") then
1212+
1213-
        table.insert(NeonParts, v)
1213+
1214-
      end
1214+
1215-
      if last then
1215+
			Prt:destroy()
1216-
        local w = Instance.new("Weld")
1216+
1217-
        w.Part0, w.Part1 = last, v
1217+
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
1218-
        w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
1218+
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
1219-
        w.Parent = last
1219+
			if(start and endP)then
1220-
      end
1220+
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1221-
      table.insert(all, v)
1221+
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
1222-
      last = v
1222+
				for Frame = 0, 1, (Settings.Speed or 0.01) do
1223-
    end
1223+
					if(Settings.Home)then
1224-
    scan(v)
1224+
						endP = Settings.Home.CFrame
1225-
  end
1225+
1226
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
1227-
scan(Gaunty)
1227+
1228-
local all2, last2 = {}, nil
1228+
				if(Settings.RemoveOnGoal)then
1229-
ArmourParts2 = {}
1229+
					Prt:destroy()
1230-
NeonParts2 = {}
1230+
1231-
function scan2(p)
1231+
			else
1232-
  for _, v in pairs(p:GetChildren()) do
1232+
				Prt:destroy()
1233-
    if v:IsA("BasePart") then
1233+
				assert(start,"You need a start position!")
1234-
      if v.BrickColor == BrickColor.new("Black") then
1234+
				assert(endP,"You need a start position!")
1235-
        table.insert(ArmourParts2, v)
1235+
1236-
      end
1236+
1237-
      if v.BrickColor == BrickColor.new("Institutional white") then
1237+
	end)()
1238-
        table.insert(NeonParts2, v)
1238+
	return Prt,Msh,Snd
1239-
      end
1239+
1240-
      if last2 then
1240+
function SoulSteal(whom)
1241-
        local w = Instance.new("Weld")
1241+
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1242-
        w.Part0, w.Part1 = last2, v
1242+
	print(torso)
1243-
        w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse()
1243+
	if(torso and torso:IsA'BasePart')then
1244-
        w.Parent = last2
1244+
		local Model = Instance.new("Model",Effects)
1245-
      end
1245+
		Model.Name = whom.Name.."'s Soul"
1246-
      table.insert(all2, v)
1246+
		whom:BreakJoints()
1247-
      last2 = v
1247+
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1248-
    end
1248+
		Soul.Name = 'Head'
1249-
    scan2(v)
1249+
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1250-
  end
1250+
		Effect{
1251
			Effect="Arc",
1252-
scan2(Gaunty2)
1252+
			Manual = Soul,
1253-
for i, v in pairs(ArmourParts) do
1253+
			FXSettings={
1254-
     v.BrickColor = BrickC("Black")
1254+
				Start=torso.CFrame,
1255
				Home = Torso,
1256-
for i, v in pairs(NeonParts) do
1256+
				RemoveOnGoal = true,
1257-
     v.BrickColor = BrickC("Really red")
1257+
1258-
      	end
1258+
1259-
for i, v in pairs(ArmourParts2) do
1259+
		local lastPoint = Soul.CFrame.p
1260-
     v.BrickColor = BrickC("Black")
1260+
1261
		for i = 0, 1, 0.01 do 
1262-
for i, v in pairs(NeonParts2) do
1262+
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1263-
     v.BrickColor = BrickC("Really red")
1263+
				local mag = (lastPoint - Soul.Position).magnitude
1264-
      	end
1264+
				Effect{
1265-
maincolor = BrickC("Really red")
1265+
					Effect = "Fade",
1266-
-------------------------------------------------------
1266+
					CFrame = point * CF.N(0, mag/2, 0),
1267-
--Start Music Option--
1267+
					Size = V3.N(.5,mag+.5,.5),
1268-
-------------------------------------------------------
1268+
					Color = Soul.BrickColor
1269-
local Music = Instance.new("Sound",char)
1269+
				}
1270-
Music.Volume = 2.5
1270+
				lastPoint = Soul.CFrame.p
1271-
Music.SoundId = "rbxassetid://550578451"
1271+
1272-
Music.Looped = true
1272+
1273-
Music.Pitch = 1 --Pitcher
1273+
		for i = 1, 5 do
1274-
Music:Play()
1274+
			Effect{
1275-
-------------------------------------------------------
1275+
				Effect="Fade",
1276-
--End Music Option--
1276+
				Color = BrickColor.new'Really red',
1277-
-------------------------------------------------------
1277+
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1278-
local naeeym2 = Instance.new("BillboardGui",char)
1278+
			}	
1279
		end
1280
	end
1281
end
1282-
naeeym2.Adornee = hed
1282+
1283
--// Other Functions \\ --
1284
1285
function CastRay(startPos,endPos,range,ignoreList)
1286
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1287
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1288
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1289-
tecks2.Text = "Ender"
1289+
1290
1291
function getRegion(point,range,ignore)
1292
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1293
end
1294
1295
function clerp(startCF,endCF,alpha)
1296
	return startCF:lerp(endCF, alpha)
1297
end
1298-
function chatfunc(text, color)
1298+
1299-
	local chat = coroutine.wrap(function()
1299+
function GetTorso(char)
1300-
		if char:FindFirstChild("TalkingBillBoard") ~= nil then
1300+
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1301-
			char:FindFirstChild("TalkingBillBoard"):destroy()
1301+
1302
1303-
		local naeeym2 = Instance.new("BillboardGui", char)
1303+
1304-
		naeeym2.Size = UDim2.new(0, 100, 0, 40)
1304+
1305-
		naeeym2.StudsOffset = Vector3.new(0, 5, 0)
1305+
	coroutine.wrap(function()
1306-
		naeeym2.Adornee = hed
1306+
	local Rate = (1 / Frame_Speed)
1307-
		naeeym2.Name = "TalkingBillBoard"
1307+
1308-
		local tecks2 = Instance.new("TextLabel", naeeym2)
1308+
1309-
		tecks2.BackgroundTransparency = 1
1309+
1310-
		tecks2.BorderSizePixel = 0
1310+
1311-
		tecks2.Text = ""
1311+
	local EffectPart = NewInstance("Part",Effects,{
1312-
		tecks2.Font = "SciFi"
1312+
		Material=Enum.Material.SmoothPlastic,
1313-
		tecks2.TextSize = 30
1313+
		Reflectance = 0,
1314-
		tecks2.TextStrokeTransparency = 0
1314+
		Transparency = 1,
1315-
		tecks2.TextColor3 = color
1315+
		Name = "Effect",
1316-
		tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
1316+
		Size = Vector3.new(0,0,0),
1317-
		tecks2.Size = UDim2.new(1, 0, 0.5, 0)
1317+
		Anchored = true,
1318-
		local tecks3 = Instance.new("TextLabel", naeeym2)
1318+
		CFrame = CF.N(Pos)
1319-
		tecks3.BackgroundTransparency = 1
1319+
1320-
		tecks3.BorderSizePixel = 0
1320+
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1321-
		tecks3.Text = ""
1321+
		Size = UDim2.new(1.25, 0, 1.25, 0),
1322-
		tecks3.Font = "SciFi"
1322+
1323-
		tecks3.TextSize = 30
1323+
1324-
		tecks3.TextStrokeTransparency = 0
1324+
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1325-
		tecks3.TextColor3 = Color3.new(0, 0, 0)
1325+
1326-
		tecks3.TextStrokeColor3 = color
1326+
1327-
		tecks3.Size = UDim2.new(1, 0, 0.5, 0)
1327+
1328-
		coroutine.resume(coroutine.create(function()
1328+
1329-
			while true do
1329+
		TextColor3 = C3.N(M.RNG(),M.RNG(),M.RNG()),
1330-
				swait(1)
1330+
		TextStrokeColor3 = Color3.new(0,0,0),
1331-
					tecks2.TextColor3 = BrickColor.random().Color
1331+
		TextStrokeTransparency=0,
1332-
					tecks3.TextStrokeColor3 = BrickColor.random().Color
1332+
1333-
				tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
1333+
1334-
				tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
1334+
	S.Debris:AddItem(EffectPart, (Time))
1335-
				tecks2.Rotation = math.random(-5, 5)
1335+
	EffectPart.Parent = workspace
1336-
				tecks3.Rotation = math.random(-5, 5)
1336+
1337
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1338-
		end))
1338+
1339-
		for i = 1, string.len(text) do
1339+
1340-
			CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
1340+
1341-
			tecks2.Text = string.sub(text, 1, i)
1341+
1342-
			tecks3.Text = string.sub(text, 1, i)
1342+
1343-
			swait(1)
1343+
			TextLabel.TextStrokeTransparency = Percent
1344
		end
1345-
		wait(1)
1345+
1346-
		local randomrot = math.random(1, 2)
1346+
1347-
		if randomrot == 1 then
1347+
1348-
			for i = 1, 50 do
1348+
	end) end)()
1349
end
1350-
				tecks2.Rotation = tecks2.Rotation - 0.75
1350+
1351-
				tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
1351+
function GrabANoobsSoul(char,hum)
1352-
				tecks2.TextTransparency = tecks2.TextTransparency + 0.04
1352+
	char:BreakJoints()
1353-
				tecks3.Rotation = tecks2.Rotation + 0.75
1353+
	hum:destroy()
1354-
				tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
1354+
	local soulEjected = false
1355-
				tecks3.TextTransparency = tecks2.TextTransparency + 0.04
1355+
	for _,v in next, char:children() do
1356
		if(v:IsA'BasePart')then
1357-
		elseif randomrot == 2 then
1357+
			local dust = script.Dust:Clone();
1358-
			for i = 1, 50 do
1358+
			dust.Parent = v
1359
			dust.Enabled = true
1360-
				tecks2.Rotation = tecks2.Rotation + 0.75
1360+
			local bv = NewInstance('BodyPosition',v,{d=1000,p=2500,position=v.Position+V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
1361-
				tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
1361+
			v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
1362-
				tecks2.TextTransparency = tecks2.TextTransparency + 0.04
1362+
			coroutine.wrap(function()
1363-
				tecks3.Rotation = tecks2.Rotation - 0.75
1363+
				for i = 0, 1, .025 do
1364-
				tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
1364+
					v.Transparency = i
1365-
				tecks3.TextTransparency = tecks2.TextTransparency + 0.04
1365+
					v.Color = C3.N(M.RNG(),M.RNG(),M.RNG()) 
1366
					dust.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
1367
					swait()  
1368-
		naeeym2:Destroy()
1368+
1369-
	end)
1369+
				v:destroy()
1370-
	chat()
1370+
				if(not soulEjected and (v.Name == 'Torso' or v.Name == 'HumanoidRootPart' or v.Name == 'UpperTorso'))then
1371
					soulEjected = true
1372-
-------------------------------------------------------
1372+
					local soul = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(.05,.05,.05),v.CFrame,true,false)
1373-
--Start Attacks N Stuff--
1373+
					soul.Transparency = 1
1374-
-------------------------------------------------------
1374+
					local pe = script.Soul:Clone();
1375-
local sine=0
1375+
					pe.Parent = soul
1376-
function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
1376+
					pe:Emit(1)
1377-
  local Hitboxpart = Instance.new("Part", EffectModel)
1377+
					repeat swait()
1378-
  RemoveOutlines(Hitboxpart)
1378+
						soul.CFrame = CF.N(soul.CFrame.p,Torso.CFrame.p)*CF.N(0,0,-.15)
1379-
  Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
1379+
						pe.Enabled = true
1380-
  Hitboxpart.CanCollide = false
1380+
						pe.Color = ColorSequence.new(C3.N(M.RNG(),M.RNG(),M.RNG()))
1381-
  Hitboxpart.Transparency = 1
1381+
					until not soul.Parent or (soul.CFrame.p-Torso.CFrame.p).magnitude < 1
1382-
  Hitboxpart.Anchored = true
1382+
					pe.Enabled = false
1383-
  Hitboxpart.CFrame = Pose
1383+
					S.Debris:AddItem(soul,2)
1384-
  game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
1384+
					Sound(Torso,260496290,1,6,false,true,true)
1385-
  MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
1385+
					for i = 1, 10 do
1386
						NoobySphere(2,M.RNG(25,50)/100,'Multiply',soul.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),V3.N(1,1,1),.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'z')
1387-
wait2 = false
1387+
1388-
combo = 1
1388+
					
1389-
mouse.Button1Down:connect(function(key)
1389+
1390-
  if attack == false then
1390+
			end)()
1391-
    attack = true
1391+
1392-
    hum.WalkSpeed = 3.01
1392+
1393-
    if combo == 1 and wait2 == false then
1393+
1394-
      wait2 = true
1394+
1395-
		for i = 0, 1.2, 0.1 do
1395+
function DealDamage(data)
1396-
        swait()
1396+
	local Who = data.Who;
1397-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-65)), 0.3)
1397+
	local MinDam = data.MinimumDamage or 15;
1398-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(-65)), 0.1)
1398+
	local MaxDam = data.MaximumDamage or 30;
1399-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
1399+
	local MaxHP = data.MaxHP or 1e5; 
1400-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.3)
1400+
1401-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
1401+
	local DB = data.Debounce or .2;
1402-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
1402+
1403-
		  end
1403+
	local CritData = data.Crit or {}
1404-
		CreateSound("138097048", ra, 3, .8)
1404+
	local CritChance = CritData.Chance or 0;
1405-
		HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
1405+
	local CritMultiplier = CritData.Multiplier or 1;
1406-
      for i = 0, 1.2, 0.1 do
1406+
1407-
        swait()
1407+
	local DamageEffects = data.DamageFX or {}
1408-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3)
1408+
	local DamageType = DamageEffects.Type or "Normal"
1409-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
1409+
	local DeathFunction = DamageEffects.DeathFunction
1410-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1)
1410+
1411-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
1411+
	assert(Who,"Specify someone to damage!")	
1412-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
1412+
1413-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
1413+
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1414-
      end
1414+
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1415-
      combo = 2
1415+
1416-
    end
1416+
	local canHit = true
1417-
 	if combo == 2 and wait2 == false then
1417+
	if(Humanoid)then
1418-
      wait2 = true
1418+
		for _, p in pairs(Hit) do
1419-
   for i = 0, 1.2, 0.1 do
1419+
			if p[1] == Humanoid then
1420-
        swait()
1420+
				if(time() - p[2] <= DB) then
1421-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(65)), 0.3)
1421+
					canHit = false
1422-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(65)), 0.1)
1422+
				else
1423-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.1)
1423+
					Hit[_] = nil
1424-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
1424+
1425-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
1425+
1426-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
1426+
1427-
		  end
1427+
		if(canHit)then
1428-
		CreateSound("138097048", ra, 3, .8)
1428+
			table.insert(Hit,{Humanoid,time()})
1429-
		HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal")
1429+
			local HitTorso = GetTorso(Who)
1430-
      for i = 0, 1.2, 0.1 do
1430+
			local player = S.Players:GetPlayerFromCharacter(Who)
1431-
        swait()
1431+
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1432-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-55)), 0.3)
1432+
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1433-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
1433+
					print'Got kill'
1434-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.1)
1434+
					Humanoid.Health = 0;
1435-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(-40)), 0.3)
1435+
					Who:BreakJoints();
1436-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3)
1436+
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1437-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
1437+
				else
1438-
      end
1438+
					local  c = Instance.new("ObjectValue",Hum)
1439-
      combo = 3
1439+
					c.Name = "creator"
1440-
    end
1440+
					c.Value = Plr
1441-
   if combo == 3 and wait2 == false then
1441+
					S.Debris:AddItem(c,0.35)	
1442-
	wait2 = true
1442+
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1443-
    for i = 0, 1.2, 0.1 do
1443+
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1444-
        swait()
1444+
1445-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3)
1445+
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1446-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
1446+
					Humanoid.Health = Humanoid.Health - DoneDamage
1447-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
1447+
					
1448-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
1448+
					if(DamageType == 'Knockback' and HitTorso)then
1449-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3)
1449+
						local up = DamageEffects.KnockUp or 25
1450-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3)
1450+
						local back = DamageEffects.KnockBack or 25
1451-
      end
1451+
						local origin = DamageEffects.Origin or Root
1452-
	CreateSound("138097048", ra, 3, .8)
1452+
						local decay = DamageEffects.Decay or .5;
1453-
      HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
1453+
						
1454-
      for i = 0, 1.2, 0.1 do
1454+
						local bfos = Instance.new("BodyVelocity",HitTorso)
1455-
        swait()
1455+
						bfos.P = 20000	
1456-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3)
1456+
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1457-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
1457+
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1458-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1)
1458+
						S.Debris:AddItem(bfos,decay)
1459-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
1459+
1460-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
1460+
1461-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
1461+
1462-
      end
1462+
1463-
		Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 1.1, 1.1, 1.1, 0.02)
1463+
	end		
1464-
		Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 1.1, 1.1, 1.1, 0.03)
1464+
1465-
		for i = 0, 2 do
1465+
1466-
			SphereAura(2, 0.2, "Add", ra.CFrame * CFrame.Angles(math.rad(-90 + math.random(-20, 20)), math.rad(math.random(-20, 20)), math.rad(math.random(-20, 20))), 0.5, 0.5, 5, -0.005, maincolor, 0)
1466+
function AOEDamage(where,range,options)
1467
	local hit = {}
1468-
		coroutine.resume(coroutine.create(function() 
1468+
	for _,v in next, getRegion(where,range,{Char}) do
1469-
		for i = 0,1.8,0.1 do
1469+
		if(options.BreakGlass and v.Material == Enum.Material.Glass)then
1470
			SoundPart(260496290,1,6,false,true,true,v.CFrame)
1471-
			hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
1471+
			v:destroy()
1472
		end
1473-
		for i = 0,1.8,0.1 do
1473+
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1474
			local callTable = {Who=v.Parent}
1475-
		hum.CameraOffset = Vector3.new(0,0,0)
1475+
			hit[v.Parent] = true
1476
			for _,v in next, options do callTable[_] = v end
1477-
	  end))
1477+
			DealDamage(callTable)
1478-
		HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
1478+
1479
	end
1480-
        swait()
1480+
	return hit
1481-
        rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3)
1481+
1482-
        tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)
1482+
1483-
        RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1)
1483+
function AOEHeal(where,range,amount)
1484-
        LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
1484+
	local healed = {}
1485-
        RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3)
1485+
	for _,v in next, getRegion(where,range,{Char}) do
1486-
        LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3)
1486+
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1487-
      end
1487+
		if(hum and not healed[hum])then
1488-
      combo = 4
1488+
			hum.Health = hum.Health + amount
1489-
    end
1489+
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1490-
	if combo == 4 and wait2 == false then
1490+
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1491-
	for i = 0,1.2,0.1 do
1491+
1492
		end
1493-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
1493+
1494-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
1494+
1495-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
1495+
1496-
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
1496+
--// Anti-death \\--
1497-
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
1497+
1498-
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
1498+
local REGENSOUND = 300208779
1499
for _, c in pairs(Char:GetDescendants()) do
1500-
SphereAura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
1500+
	if c and c.Parent then
1501-
		SphereAura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
1501+
		if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
1502-
        Effects.Sphere.Create(maincolor, root.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 15.1, 15.1, 15.1, 0.01)
1502+
			local ACCESSORY = c.Parent
1503-
	CreateSound("331666100", char, 10, 1)
1503+
			c.Parent = Char
1504-
        for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do
1504+
			if c then
1505-
		if v:FindFirstChild("Head") then
1505+
				if(c:FindFirstChild("HatAttachment") or c:FindFirstChild("FaceFrontAttachment") or c:FindFirstChild("HairAttachment"))then
1506-
			SoulSteal(v)
1506+
					--weldBetween(Head,c)
1507-
			Eviscerate(v)
1507+
					Weld(Head,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
1508
				else
1509
					--weldBetween(Torso,c)
1510-
	coroutine.resume(coroutine.create(function() 
1510+
					Weld(Torso,c,CF.N(),c.CFrame:inverse()*Head.CFrame)
1511-
		for i = 0,1.8,0.1 do
1511+
1512
			end
1513-
			hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
1513+
			ACCESSORY:remove()
1514
		end
1515-
		for i = 0,1.8,0.1 do
1515+
1516
end
1517-
		hum.CameraOffset = Vector3.new(0,0,0)
1517+
1518
local BODY = {}
1519-
	  end))
1519+
local FULLREGEN = false
1520-
	for i = 1,4.7,0.1 do
1520+
for _, c in pairs(Char:GetDescendants()) do
1521-
	rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
1521+
	if c:IsA("BasePart") and not c.Parent.Name:lower():find'secret' then
1522-
	tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
1522+
		if(c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg)then
1523-
	RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
1523+
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1524-
	LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
1524+
1525-
	RW.C0 = clerp(RW.C0, CF(1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-34)), 0.1)
1525+
		local REGENVALUE = IN("BoolValue",c)
1526-
	LW.C0 = clerp(LW.C0, CF(-1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(34)), 0.1)
1526+
		REGENVALUE.Name = "IsRegening"
1527
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name,REGENVALUE})
1528-
      wait(.6)
1528+
	elseif c:IsA("JointInstance") and c.Name ~= "AccessoryWeld" then
1529-
	combo = 1
1529+
		table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil,nil})
1530
	end
1531-
    hum.WalkSpeed = 16
1531+
1532-
    wait2 = false
1532+
1533-
    attack = false
1533+
function FullBodyRegen() -- thanks shack bb
1534
	if not FULLREGEN then
1535
		Sound(Head,REGENSOUND,M.RNG(80,120)/100,3,false,true,true)
1536-
function Destruction()
1536+
		FULLREGEN = true
1537-
	attack = true
1537+
		Hum.MaxHealth = "inf"
1538-
	local Ring1 = Instance.new("Part", char)
1538+
		Hum.Health = "inf"
1539-
	Ring1.Anchored = true
1539+
		Hum.Parent = nil
1540-
	Ring1.BrickColor = maincolor
1540+
		Char.Parent = workspace
1541-
	Ring1.CanCollide = false
1541+
		for e = 1, #BODY do
1542-
	Ring1.FormFactor = 3
1542+
			if BODY[e] ~= nil then
1543-
	Ring1.Name = "Ring"
1543+
				local STUFF = BODY[e]
1544-
	Ring1.Material = "Neon"
1544+
				local PART = STUFF[1]
1545-
	Ring1.Size = Vector3.new(1, 0.05, 1)
1545+
				local PARENT = STUFF[2]
1546-
	Ring1.Transparency = 1
1546+
				local MATERIAL = STUFF[3]
1547-
	Ring1.TopSurface = 0
1547+
				local COLOR = STUFF[4]
1548-
	Ring1.BottomSurface = 0
1548+
				local TRANSPARENCY = STUFF[5]
1549-
	local Ring1Mesh = Instance.new("SpecialMesh", Ring1)
1549+
				--local SIZE = STUFF[6]
1550-
	Ring1Mesh.MeshType = "Brick"
1550+
				local NAME = STUFF[7]
1551-
	Ring1Mesh.Name = "SizeMesh"
1551+
				local VALUE = STUFF[8]
1552-
	Ring1Mesh.Scale = Vector3.new(0, 1, 0)
1552+
				PART.Parent = PARENT
1553-
	local InnerRing1 = Ring1:Clone()
1553+
				
1554-
	InnerRing1.Parent = char
1554+
1555-
	InnerRing1.Transparency = 0
1555+
1556-
	InnerRing1.BrickColor = BrickColor.new("New Yeller")
1556+
		FULLREGEN = false
1557-
	InnerRing1.Size = Vector3.new(1, 1, 1)
1557+
		Hum = IN("Humanoid",Char)
1558-
	local InnerRing1Mesh = InnerRing1.SizeMesh
1558+
		Hum.Died:Connect(FullBodyRegen)
1559-
	InnerRing1Mesh.Scale = Vector3.new(0, 0, 0)
1559+
1560-
	InnerRing1Mesh.MeshType = "Sphere"
1560+
1561-
	Ring1:Destroy()
1561+
1562-
	for i = 0, 5, 0.1 do
1562+
Hum.Died:connect(FullBodyRegen)
1563
1564-
		SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0)
1564+
--// Attack Functions \\--
1565-
		SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, BrickC("Institutional white"), 0)
1565+
1566-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1566+
function Taunt()
1567-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
1567+
	Attack = true
1568-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-12.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15)
1568+
	NeutralAnims = false
1569-
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15)
1569+
	local oWS = WalkSpeed
1570-
		RW.C0 = clerp(RW.C0, CF(1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-25)), 0.1)
1570+
	WalkSpeed = 8
1571-
		LW.C0 = clerp(LW.C0, CF(-1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(25)), 0.1)
1571+
	for i = 0, 6, 0.1 do
1572-
		root.CFrame = FaceMouse()[1]
1572+
1573
		local Alpha = .1
1574-
	InnerRing1.Transparency = 1
1574+
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1575-
	InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 5
1575+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1576-
	CreateSound("294188875", char, 2.3, 1)
1576+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1577-
	local a = IT("Part", char)
1577+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
1578-
	a.Name = "Direction"
1578+
		RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
1579-
	a.Anchored = true
1579+
		NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1580-
	a.BrickColor = maincolor
1580+
1581-
	a.Material = "Neon"
1581+
	Sound(Torso,363808674,1.3,10,false,true,true)
1582-
	a.Transparency = 0
1582+
	for i = 0, 3, 0.1 do
1583-
	a.Shape = "Cylinder"
1583+
1584-
	a.CanCollide = false
1584+
		local Alpha = 1
1585-
	local a2 = IT("Part", char)
1585+
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1586-
	a2.Name = "Direction"
1586+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1587-
	a2.Anchored = true
1587+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1588-
	a2.BrickColor = maincolor
1588+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
1589-
	a2.Color = maincolor.Color
1589+
		RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
1590-
	a2.Material = "Neon"
1590+
		NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
1591-
	a2.Transparency = 0.5
1591+
1592-
	a2.Shape = "Cylinder"
1592+
	Sound(Torso,363808674,1.15,10,false,true,true)
1593-
	a2.CanCollide = false
1593+
	for i = 0, 3, 0.1 do
1594-
	local ba = IT("Part", char)
1594+
1595-
	ba.Name = "HitDirect"
1595+
		local Alpha = .3
1596-
	ba.Anchored = true
1596+
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1597-
	ba.BrickColor = maincolor
1597+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1598-
	ba.Material = "Neon"
1598+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498533249, -0.990978837, 0.0154592311, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1599-
	ba.Transparency = 1
1599+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23011494, 0.825429916, -0.106563747, 0.895470679, -0.436958104, 0.0848518461, -0.313485146, -0.754420936, -0.576694131, 0.3160052, 0.48981297, -0.812541783),Alpha)
1600-
	ba.CanCollide = false
1600+
		RS.C0 = clerp(RS.C0,CFrame.new(1.13026094, 0.666716635, -0.0574921668, 0.900917113, 0.433720857, -0.0153176785, 0.42869699, -0.883876204, 0.187034056, 0.0675816536, -0.175068855, -0.98223412),Alpha)
1601-
	local ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
1601+
		NK.C0 = clerp(NK.C0,CFrame.new(1.10268593e-05, 1.49894726, -0.0144011229, 0.912795186, 0.0235101581, -0.407740325, 0.00256826938, 0.997991681, 0.0632933378, 0.408409536, -0.0588210449, 0.910901666),Alpha)
1602-
	local ignore = char
1602+
1603-
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
1603+
	WalkSpeed = oWS
1604-
	a.BottomSurface = 10
1604+
	Attack = false
1605-
	a.TopSurface = 10
1605+
	NeutralAnims = true
1606-
	a2.BottomSurface = 10
1606+
1607-
	a2.TopSurface = 10
1607+
1608-
	local distance = (InnerRing1.CFrame.p - position).magnitude
1608+
function SnapAFaggotsNeck()
1609-
	a.Size = Vector3.new(distance, 1, 1)
1609+
	local whom = (Mouse.Target and Mouse.Target.Parent)
1610-
	a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
1610+
	local hum = (whom and whom:FindFirstChildOfClass'Humanoid')
1611-
	a2.Size = Vector3.new(distance, 1, 1)
1611+
	local hed = (whom and whom:FindFirstChild'Head')
1612-
	a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
1612+
	if(whom and hum and hed and hum.Health > 0)then
1613-
	ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
1613+
		Attack = true
1614-
	a.CFrame = a.CFrame * angles(0, Rad(90), 0)
1614+
		NeutralAnims = false
1615-
	a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
1615+
		
1616-
	game:GetService("Debris"):AddItem(a, 20)
1616+
		local oWS = WalkSpeed
1617-
	game:GetService("Debris"):AddItem(a2, 20)
1617+
		WalkSpeed = 8
1618-
	game:GetService("Debris"):AddItem(ba, 20)
1618+
		for i = 0, 12, 0.1 do
1619-
	local msh = Instance.new("SpecialMesh", a)
1619+
1620-
	msh.MeshType = "Sphere"
1620+
			local Alpha = .1
1621-
	msh.Scale = Vector3.new(1, 25, 25)
1621+
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1622-
	local msh2 = Instance.new("SpecialMesh", a2)
1622+
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1623-
	msh2.MeshType = "Sphere"
1623+
			RH.C0 = clerp(RH.C0,CFrame.new(0.498538613, -0.990978837, 0.0154614588, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1624-
	msh2.Scale = Vector3.new(1, 30, 30)
1624+
			LS.C0 = clerp(LS.C0,CFrame.new(-1.21096981, 0.74825114, -0.289877862, 0.911424756, -0.398663461, 0.101844907, -0.377689809, -0.908785701, -0.177366614, 0.163264811, 0.123190522, -0.978861034),Alpha)
1625-
	for i = 0, 10, 0.1 do
1625+
			RS.C0 = clerp(RS.C0,CFrame.new(1.12800264, 0.737565041, -0.20420365, 0.897937059, 0.439862728, -0.0151603902, 0.423085958, -0.872155368, -0.245648772, -0.12127395, 0.214162976, -0.969240546),Alpha)
1626
			NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1627-
		root.CFrame = FaceMouse()[1]
1627+
1628-
		hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1))
1628+
		Sound(Torso,363808674,1.3,10,false,true,true)
1629-
		a2.Color = maincolor.Color
1629+
		NoobySphere(2,0,'Multiply',hed.CFrame,V3.N(1,1,1),.2,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1630-
		InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 4
1630+
		DealDamage{Who=whom,MaxHP=M.RNG(25,1e3),MinimumDamage=5,MaximumDamage=(M.RNG()*250)+5,DamageFX={DeathFunction=GrabANoobsSoul}}
1631-
		ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000)
1631+
		for i = 0, 6, 0.1 do
1632-
		hit, position, normal = workspace:FindPartOnRay(ray, ignore)
1632+
1633-
		distance = (InnerRing1.CFrame.p - position).magnitude
1633+
			local Alpha = 1
1634-
		a.Size = Vector3.new(distance, 1, 1)
1634+
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1635-
		a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
1635+
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816116, 0.0216168761, 0.980170131, 7.27576055e-11, 0.198157549, -0.00124608271, 0.999980211, 0.006163646, -0.198153645, -0.00628834311, 0.980150878),Alpha)
1636-
		a2.Size = Vector3.new(distance, 1, 1)
1636+
			RH.C0 = clerp(RH.C0,CFrame.new(0.498538822, -0.990978837, 0.0154605275, 0.974127889, 7.27576055e-11, -0.225997537, 0.00142114982, 0.999980211, 0.0061256499, 0.225993097, -0.00628834311, 0.974108756),Alpha)
1637-
		a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2)
1637+
			LS.C0 = clerp(LS.C0,CFrame.new(-1.22952282, 0.929760218, 0.0582782328, 0.898733914, -0.247438282, 0.362010598, -0.419819236, -0.723916769, 0.547445357, 0.126606628, -0.643986762, -0.754487872),Alpha)
1638-
		ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance)
1638+
			RS.C0 = clerp(RS.C0,CFrame.new(1.00443649, 1.08148849, -0.22035557, 0.783190131, 0.597044468, 0.173641399, 0.566939712, -0.571022332, -0.593728125, -0.255329013, 0.563446164, -0.785707235),Alpha)
1639-
		a.CFrame = a.CFrame * angles(0, Rad(90), 0)
1639+
			NK.C0 = clerp(NK.C0,CFrame.new(8.05407763e-06, 1.49894309, -0.0144012496, -0.0156119671, -0.0575570092, 0.998220086, -0.00628757617, 0.998327732, 0.0574648753, -0.999858439, -0.00537924562, -0.0159477536),Alpha)
1640-
		a2.CFrame = a2.CFrame * angles(0, Rad(90), 0)
1640+
1641-
		msh.Scale = msh.Scale - Vector3.new(0, 0.25, 0.25)
1641+
		NoobySphere(4,0,'Multiply',Torso.CFrame,V3.N(1,1,1),.3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1642-
		msh2.Scale = msh2.Scale - Vector3.new(0, 0.3, 0.3)
1642+
		Sound(Head,300208779,.8,10,false,true,true)
1643-
		SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0)
1643+
		WalkSpeed = oWS
1644-
		SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0)
1644+
		Attack = false
1645-
		for i, v in pairs(FindNearestHead(ba.CFrame.p, 14.5)) do
1645+
		NeutralAnims = true
1646-
		if v:FindFirstChild("Head") then
1646+
1647-
			Eviscerate(v)
1647+
1648-
			SoulSteal(v)
1648+
1649
function Wave()
1650
	Attack = true
1651
	NeutralAnims = false
1652-
	a:Destroy()
1652+
	WalkSpeed = 0	
1653-
	a2:Destroy()
1653+
	for i = 0, 15, .1 do
1654-
	ba:Destroy()
1654+
		local Alpha = .1
1655-
	InnerRing1:Destroy()
1655+
		RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
1656-
	attack = false
1656+
		NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1657-
	hum.CameraOffset = Vector3.new(0,0,0)
1657+
		if(M.RNG(1,45) == 45)then
1658
			NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1659-
function BURN_IN_HELL()
1659+
1660-
	attack = true
1660+
		if(not Glitching)then
1661-
	chatfunc("BURN....", BrickColor.random().Color)
1661+
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
1662-
	for i = 0,5.2,0.1 do
1662+
1663
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),Alpha)
1664-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15)
1664+
1665-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
1665+
		RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(180),0,M.R(0+25*M.C(Sine/6))),Alpha)
1666-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15)
1666+
		LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
1667-
		LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15)
1667+
		RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
1668-
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1)
1668+
1669-
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1)
1669+
1670
	WalkSpeed = 16
1671-
	chatfunc("IN....", BrickColor.random().Color)
1671+
	Attack = false
1672-
	wait(2)
1672+
	NeutralAnims = true
1673-
	CreateSound("331666100", char, 10, 1)
1673+
1674-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
1674+
1675-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
1675+
function Boolets()
1676-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
1676+
	Attack = true
1677-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05)
1677+
	NeutralAnims = false
1678-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05)
1678+
	local oWS = WalkSpeed
1679-
	Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05)
1679+
	WalkSpeed = 0	
1680-
	chatfunc("HELL!!!!!", BrickColor.random().Color)
1680+
	for i = 0, 1, 0.1 do
1681-
	for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do
1681+
1682-
		if v:FindFirstChild("Head") then
1682+
		local Alpha = .3
1683-
			Eviscerate(v)
1683+
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1684-
			SoulSteal(v)
1684+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1685
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1686
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1687-
	coroutine.resume(coroutine.create(function() 
1687+
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
1688-
		for i = 0,2.8,0.1 do
1688+
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1689
	end
1690-
			hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3))
1690+
	for i = 1, 300 do
1691
		NoobyBlock(2,-.3,'Multiply',RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,C3.N(M.RNG(),M.RNG(),M.RNG()),25,true)
1692-
		for i = 0,1.8,0.1 do
1692+
1693
	end
1694-
		hum.CameraOffset = Vector3.new(0,0,0)
1694+
	local origin = RArm.CFrame*CF.N(0,-1,0);
1695
	local hit,pos,norm,dist = CastRay(origin.p,Mouse.Hit.p,750)
1696-
	end))
1696+
	local ray = Part(Effects,C3.N(M.RNG(),M.RNG(),M.RNG()),Enum.Material.Neon,V3.N(2,2,dist),CF.N(origin.p,pos)*CF.N(0,0,-dist/2),true,false)
1697-
	for i = 0,3.7,0.1 do
1697+
	NoobyBlock(3,0,'Multiply',CF.N(pos)*CF.A(M.RNG(0,360),M.RNG(0,360),M.RNG(0,360)),V3.N(4,4,4),-.1,C3.N(M.RNG(),M.RNG(),M.RNG()),0,true)
1698-
		SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
1698+
	Mesh(ray,Enum.MeshType.Sphere)
1699-
		SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0)
1699+
	for i = 1, 9 do
1700-
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15)
1700+
		NoobySphere(1,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
1701-
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
1701+
		NoobySphere(2,.6,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,25),-0.05,C3.N(M.RNG(),M.RNG(),M.RNG()),0)
1702-
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15)
1702+
1703-
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15)
1703+
	CamShakeAll(15,120,CF.N(pos))
1704-
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
1704+
	AOEDamage(pos,8,{MinimumDamage=100,MaximumDamage=500,MaxHP=0,DamageFX={DeathFunction=GrabANoobsSoul}})
1705-
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1)
1705+
	Sound(RArm,1202656211,.8,6,false,true,true)
1706
	coroutine.wrap(function()
1707-
	wait(.6)
1707+
		for i = 0, 1, .05 do
1708-
	CreateSound("907332997", hed, 10, 1)
1708+
			ray.Transparency = i
1709-
	attack = false
1709+
1710
		end
1711-
-------------------------------------------------------
1711+
		ray:destroy()
1712-
--End Attacks N Stuff--
1712+
	end)()
1713-
-------------------------------------------------------
1713+
	for i = 0, .7, 0.1 do
1714-
mouse.KeyDown:connect(function(key)
1714+
1715-
	if attack == false then
1715+
		local Alpha = .3
1716-
		if key == 'f' then
1716+
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1717-
		Destruction()
1717+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1718-
		elseif key == 'r' then
1718+
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1719-
			BURN_IN_HELL()
1719+
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1720-
		elseif key == 't' then
1720+
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, 0, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528)*CF.A(M.R(25),0,0),Alpha)
1721-
			chatfunc("HM, HM, HAHAHAHAHAHA", BrickColor.random().Color)
1721+
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1722-
			CreateSound("300208779", hed, 10, 1)
1722+
1723
	for i = 0, 1, 0.1 do
1724
		swait()
1725
		local Alpha = .3
1726
		RJ.C0 = clerp(RJ.C0,CFrame.new(-4.68989847e-11, -1.07431245, 2.49501318e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1727
		LH.C0 = clerp(LH.C0,CFrame.new(-0.506277919, 0.0234779716, -0.612002969, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1728
		RH.C0 = clerp(RH.C0,CFrame.new(0.488053799, -1.43056154, -0.653246641, 0.999878109, -0.0152971046, 0.0031194177, -9.8173201e-05, 0.193645224, 0.981071711, -0.015611616, -0.980952501, 0.19362013),Alpha)
1729
		LS.C0 = clerp(LS.C0,CFrame.new(-0.405749947, 0.473833799, -0.493766844, 0.365731448, -0.921088159, -0.133555874, 0.13443999, 0.19427453, -0.971690953, 0.920959532, 0.337422758, 0.194883406),Alpha)
1730
		RS.C0 = clerp(RS.C0,CFrame.new(0.949500263, 0.459093392, -0.375410318, 0.999878109, 0.0156117259, 7.85123193e-05, -9.8173201e-05, 0.0113163982, -0.999935985, -0.015611616, 0.999814153, 0.0113165528),Alpha)
1731
		NK.C0 = clerp(NK.C0,CFrame.new(1.00737707e-05, 1.49894547, -0.0144003704, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1732-
-------------------------------------------------------
1732+
1733-
--Start Animations--
1733+
1734-
-------------------------------------------------------
1734+
	WalkSpeed = oWS
1735-
local equipped = false
1735+
	Attack = false
1736-
local idle = 0
1736+
	NeutralAnims = true
1737-
local change = 1
1737+
1738-
local val = 0
1738+
1739-
local toim = 0
1739+
function EnderCrusher()
1740-
local idleanim = 0.4
1740+
	Attack = true
1741-
hum.Animator.Parent = nil
1741+
	NeutralAnims = false
1742
	for i = 0, 1, 0.1 do
1743
		swait()
1744-
for i, v in pairs(NeonParts) do
1744+
		local Alpha = .3
1745-
     v.BrickColor = BrickColor.Random()
1745+
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00522388704, 0.00628674403, -0.00522619626, 0.0688143149, -0.00627302658, -0.997609854, 2.14558099e-06, 0.99998033, -0.00628778478, 0.997629464, 0.000430549087, 0.0688129738),Alpha)
1746-
      	end
1746+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496492326, -0.990816116, 0.0216155611, 0.993310273, 0, 0.115476817, -0.000726110418, 0.99998033, 0.00624586828, -0.115474544, -0.00628793286, 0.993290722),Alpha)
1747-
for i, v in pairs(NeonParts2) do
1747+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498532742, -0.990978837, 0.0154617764, 0.994481444, 0, -0.104913011, 0.000659685873, 0.99998033, 0.00625323225, 0.10491094, -0.00628793286, 0.994461834),Alpha)
1748-
     v.BrickColor = BrickColor.Random()
1748+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.21578574, 0.745456934, 0.0146782137, -0.572345138, 0.819864511, 0.0156007186, -0.819891989, -0.572483957, 0.00629093405, 0.014088871, -0.00919030979, 0.999858677),Alpha)
1749-
      	end
1749+
		RS.C0 = clerp(RS.C0,CFrame.new(1.46006393, 0.556873441, -0.0312470123, 0.974938631, -0.189474821, -0.116593234, 0.191492826, 0.981474221, 0.0062534851, 0.113248363, -0.0284235328, 0.993160248),Alpha)
1750-
maincolor = BrickColor.Random()
1750+
		NK.C0 = clerp(NK.C0,CFrame.new(0.00563911209, 1.52473295, -0.109123379, 0.0523908362, 0.00942024402, 0.998582244, -0.183145523, 0.983085871, 0.000334712997, -0.981688976, -0.182903409, 0.0532299653),Alpha)
1751-
Music.Parent = char
1751+
1752-
tecks2.TextStrokeColor3 = maincolor.Color
1752+
for i = 0, 1, 0.1 do
1753-
	sine = sine + change
1753+
1754-
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1754+
	local Alpha = .3
1755-
	local velderp = root.Velocity.y
1755+
	RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0205445699, 0.193036824, -0.986245275, 0.0668300614, -0.013895493, -0.997667611, 0.487526804, 0.872867286, 0.0205003377, 0.870546579, -0.487759739, 0.0651082024),Alpha)
1756-
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1756+
	LH.C0 = clerp(LH.C0,CFrame.new(-0.653007567, -1.04005051, 0.0135816727, 0.875705957, 0.473324358, 0.0954113901, -0.468000621, 0.880668044, -0.0734798834, -0.118805602, 0.0196941663, 0.992722213),Alpha)
1757-
	if equipped == true or equipped == false then
1757+
	RH.C0 = clerp(RH.C0,CFrame.new(0.572268248, -0.862032056, 0.0185812451, 0.875338256, 0.473323733, -0.0987298191, -0.472729653, 0.880668402, 0.0308205243, 0.101536319, 0.0196941309, 0.994636893),Alpha)
1758-
		if attack == false then
1758+
	LS.C0 = clerp(LS.C0,CFrame.new(-1.50244987, 0.677883029, 0.00128105097, 0.880246103, 0.474452406, 0.00785287656, -0.474386185, 0.879492998, 0.0380767621, 0.0111590661, -0.0372422226, 0.999243975),Alpha)
1759-
			idle = idle + 1
1759+
	RS.C0 = clerp(RS.C0,CFrame.new(1.46005797, 0.556865275, -0.0312457234, 0.974938869, -0.189474136, -0.116593227, 0.191492081, 0.98147428, 0.00625339895, 0.113248393, -0.0284233708, 0.993160188),Alpha)
1760
	NK.C0 = clerp(NK.C0,CFrame.new(0.00564883649, 1.52473044, -0.109123766, 0.0523897149, 0.00942194462, 0.998582244, -0.183142692, 0.983086407, 0.000332683325, -0.981689572, -0.182900488, 0.0532291718),Alpha)
1761-
			idle = 0
1761+
1762
end
1763-
		if 1 < root.Velocity.y and hitfloor == nil then
1763+
1764-
			Anim = "Jump"
1764+
function BurnInHell()
1765-
			if attack == false then
1765+
	Attack = true
1766-
				rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
1766+
	NeutralAnims = false
1767-
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1767+
	local oWS = WalkSpeed
1768-
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
1768+
	WalkSpeed = 0
1769-
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
1769+
	for i = 0, 4, 0.1 do
1770-
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1770+
1771-
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1771+
		local Alpha = .3
1772
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00485810312, 0.0316153169, 0.311138451, 0.999987781, 0.00486974791, -0.000811986625, -0.00487500243, 0.948008895, -0.318206728, -0.000779815018, 0.318206787, 0.948021114),Alpha)
1773-
		elseif -1 > root.Velocity.y and hitfloor == nil then
1773+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.510864973, -0.229482889, -0.90414387, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
1774-
			Anim = "Fall"
1774+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498864055, -1.05720699, 0.0368085802, 0.999878109, -0.00487500243, 0.014832234, -9.87363892e-05, 0.948008895, 0.31824407, -0.0156125315, -0.318206728, 0.947892845),Alpha)
1775-
			if attack == false then
1775+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.35505569, 0.670614362, -0.223142803, 0.959186316, 0.282539397, -0.0115337875, 0.200012222, -0.706719875, -0.678632736, -0.199891627, 0.648628354, -0.734387398),Alpha)
1776-
				rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
1776+
		RS.C0 = clerp(RS.C0,CFrame.new(1.36051559, 0.693020046, -0.238958716, 0.964897394, -0.262373805, -0.0115305167, -0.200247049, -0.70659554, -0.678692877, 0.169923812, 0.657177925, -0.734331787),Alpha)
1777-
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1777+
		NK.C0 = clerp(NK.C0,CFrame.new(7.16691147e-06, 1.49894702, -0.0144103244, 1, -2.56579369e-07, -9.6578151e-07, 3.18512321e-07, 0.997964621, 0.0637722015, 9.47155058e-07, -0.0637722015, 0.997964621),Alpha)
1778-
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(30)),0.3)
1778+
1779-
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-30)),0.3)
1779+
	local hit,pos = CastRay(Root.CFrame.p,Root.CFrame*CF.N(0,-100,0).p,4)
1780-
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1780+
	if(hit)then
1781-
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1781+
		Sound(Root,331666100,1,10,false,true,true)
1782
		NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(25,.1,25),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xz')
1783-
		elseif torvel < 1 and hitfloor ~= nil then
1783+
		NoobySphere(6,0,'Multiply',CF.N(pos),V3.N(27,.1,27),3,C3.N(M.RNG(),M.RNG(),M.RNG()),0,20329976,'xyz')
1784-
			Anim = "Idle"
1784+
		CamShakeAll(25,480,CF.N(pos))
1785-
			change = 1.9
1785+
		AOEDamage(pos,100,{MinimumDamage=65,MaximumDamage=125,DamageFX={DeathFunction=GrabANoobsSoul}})
1786-
			if attack == false then
1786+
		for i = 0, 6, 0.1 do
1787-
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15)
1787+
1788-
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35 - 2.5 * Sin(sine / 20)), Rad(-5 * Cos(sine / 0.465)), Rad(-5 * Cos(sine / 0.465))), 0.3)
1788+
			local Alpha = .7
1789-
				RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-7.5), Rad(0), Rad(30)), 0.15)
1789+
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00231076009, 0.00770531036, -0.147999823, 0.99999398, -0.00343433861, -0.00036024116, 0.00343199959, 0.976900637, 0.213666588, -0.000381881371, -0.213666543, 0.976906598),Alpha)
1790-
				LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-7.5), Rad(0), Rad(-30)), 0.15)
1790+
			LH.C0 = clerp(LH.C0,CFrame.new(-0.507900298, -0.858686984, -0.710240602, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
1791-
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 - 5 * Cos(sine / 0.465)), Rad(-5 * Cos(sine / 0.465)), Rad(15 + 7 * Sin(sine / 25))), 0.1)
1791+
			RH.C0 = clerp(RH.C0,CFrame.new(0.497379601, -1.00486779, -0.0586356819, 0.999878109, 0.00343199959, 0.0152302161, -9.81268749e-05, 0.976900637, -0.213694125, -0.015611805, 0.213666588, 0.976781964),Alpha)
1792-
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 - 5 * Cos(sine / 0.465)), Rad(-5 * Cos(sine / 0.465)), Rad(-15 - 7 * Sin(sine / 25))), 0.1)
1792+
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32998621, 0.381940007, -0.114178419, 0.976541102, -0.214856252, 0.0142948823, 0.202841416, 0.895589113, -0.395949066, 0.0722698048, 0.389560163, 0.918161273),Alpha)
1793
			RS.C0 = clerp(RS.C0,CFrame.new(1.33391047, 0.313477397, -0.14020586, 0.964281619, 0.264514685, 0.0138949398, -0.230238646, 0.862955749, -0.4497751, -0.130962834, 0.4305107, 0.893033922),Alpha)
1794-
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1794+
			NK.C0 = clerp(NK.C0,CFrame.new(9.53666768e-06, 1.49893439, -0.0143984929, 1, 0, -9.31322575e-10, 0, 0.99796474, 0.0637705624, 9.31322575e-10, -0.0637705922, 0.99796474),Alpha)
1795-
			Anim = "Walk"
1795+
		end	
1796-
			change = 1
1796+
		
1797-
			if attack == false then
1797+
		Sound(Head,907332997,1,5,false,true,true)
1798-
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(15 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(4 * Cos(sine / 7))), 0.15)
1798+
1799-
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(13 - 2.5 * Sin(sine / 7)), Rad(-5 * Cos(sine / 0.465)), Rad(-5 * Cos(sine / 0.465))), 0.3)
1799+
	WalkSpeed = oWS
1800-
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(15)), 0.3)
1800+
	Attack = false
1801-
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(-15)), 0.3)
1801+
	NeutralAnims = true
1802-
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(65)  * Cos(sine / 7) , Rad(0), Rad(10 + 7 * Sin(sine / 7)) - ra.RotVelocity.Y / 75), 0.1)
1802+
1803-
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(-65)  * Cos(sine / 7) , Rad(0), Rad(-10 - 7 * Sin(sine / 7)) + la.RotVelocity.Y / 75), 0.1)
1803+
1804
function Punch1()
1805
	Attack = true
1806
	NeutralAnims = false
1807-
	if 0 < #Effects then
1807+
	for i = 0, 1, 0.1 do
1808-
		for e = 1, #Effects do
1808+
1809-
			if Effects[e] ~= nil then
1809+
		local Alpha = .3
1810-
				local Thing = Effects[e]
1810+
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00303284684, -0.00845655054, 0.018393999, 0.829989552, -0.00170222612, -0.557776392, -0.0659508482, 0.992681146, -0.101166509, 0.553866267, 0.120752975, 0.82380271),Alpha)
1811-
				if Thing ~= nil then
1811+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.498080581, -0.967759907, -0.0813563764, 0.999878287, 0.00258669257, 0.0153926909, -9.47788358e-05, 0.987160385, -0.159732834, -0.0156083405, 0.159711912, 0.987040341),Alpha)
1812-
					local Part = Thing[1]
1812+
		RH.C0 = clerp(RH.C0,CFrame.new(0.551928759, -0.937464952, 0.0919702426, 0.997745395, -0.0659520403, 0.0124365687, 0.0643434152, 0.992680907, 0.102198936, -0.0190857947, -0.101168282, 0.994686365),Alpha)
1813-
					local Mode = Thing[2]
1813+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.19935811, 0.247517601, 0.102068216, 0.862561703, -0.47241962, -0.181127191, 0.5056777, 0.793171406, 0.339366257, -0.0166583657, -0.384316325, 0.923051357),Alpha)
1814-
					local Delay = Thing[3]
1814+
		RS.C0 = clerp(RS.C0,CFrame.new(1.36349249, 0.481498182, 0.454916179, 0.961948335, -0.273231745, 2.82377005e-06, 0.00172190368, 0.00605178624, -0.999980271, 0.273226321, 0.961929321, 0.00629197806),Alpha)
1815-
					local IncX = Thing[4]
1815+
		NK.C0 = clerp(NK.C0,CFrame.new(5.7220459e-06, 1.59853172, -0.197701856, 0.8530972, 0.111252025, -0.509753108, 0.0332853794, 0.963407874, 0.265965462, 0.520689368, -0.24386172, 0.818177402),Alpha)
1816-
					local IncY = Thing[5]
1816+
1817-
					local IncZ = Thing[6]
1817+
	Sound(RArm,138097048,.8,5,false,true,true)
1818-
					if 1 >= Thing[1].Transparency then
1818+
	CamShake(Char,10,20)
1819-
						if Thing[2] == "Block1" then
1819+
	for i = 0, 1, 0.1 do
1820-
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1820+
1821-
							local Mesh = Thing[1].Mesh
1821+
		AOEDamage(Hitbox.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
1822-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1822+
		local Alpha = .3
1823-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1823+
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.221829414, -0.041221004, -0.167406395, 0.655658543, -0.0240739044, 0.7546736, -0.126397654, 0.981888115, 0.141135931, -0.744402826, -0.187925935, 0.640740454),Alpha)
1824-
						elseif Thing[2] == "Block2" then
1824+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.38520214, -0.664491296, -0.834472895, 0.959806442, 0.145656854, -0.239907712, -0.00527707487, 0.864004254, 0.503456831, 0.280613184, -0.481955111, 0.830045581),Alpha)
1825-
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
1825+
		RH.C0 = clerp(RH.C0,CFrame.new(0.541060686, -0.867475212, -0.0686345175, 0.300405502, -0.230044976, -0.925654411, 0.0495565683, 0.972932756, -0.225711957, 0.952523351, 0.0219328459, 0.303674638),Alpha)
1826-
							local Mesh = Thing[7]
1826+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.19936907, 0.247526154, 0.10210143, 0.862560809, -0.472424746, -0.181118309, 0.505679011, 0.793172836, 0.339360535, -0.016664207, -0.384306818, 0.923055112),Alpha)
1827-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1827+
		RS.C0 = clerp(RS.C0,CFrame.new(1.32535827, 0.626296461, -0.365535617, 0.667200208, -0.734076262, 0.126396075, -0.0211371183, -0.188276812, -0.981888533, 0.744578481, 0.652444601, -0.14113459),Alpha)
1828-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1828+
		NK.C0 = clerp(NK.C0,CFrame.new(0.109995492, 1.54714108, -0.197692186, 0.891068459, 0.111260638, -0.44002074, 0.0119341798, 0.963409364, 0.267768592, 0.453712255, -0.243851393, 0.857135892),Alpha)
1829-
						elseif Thing[2] == "Block3" then
1829+
1830-
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
1830+
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1831-
							local Mesh = Thing[7]
1831+
	CliccAttack = 1
1832-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1832+
	Attack = false
1833-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1833+
	NeutralAnims = true
1834-
						elseif Thing[2] == "Cylinder" then
1834+
1835-
							local Mesh = Thing[1].Mesh
1835+
1836-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1836+
function Punch2()
1837-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1837+
	Attack = true
1838-
						elseif Thing[2] == "Blood" then
1838+
	NeutralAnims = false
1839-
							local Mesh = Thing[7]
1839+
	for i = 0, 1, 0.1 do
1840-
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
1840+
1841-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1841+
		local Alpha = .3
1842-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1842+
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00346098561, 0.00628894754, -0.0012467528, 0.726998925, 0.0043156785, 0.686625063, -1.47682942e-06, 0.99998033, -0.00628366228, -0.686638534, 0.00456720171, 0.72698462),Alpha)
1843-
						elseif Thing[2] == "Elec" then
1843+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.526590466, -0.738100231, -0.162178785, 0.998713851, 0.0483061969, 0.015406251, -0.0501749068, 0.985334337, 0.163092062, -0.00730189681, -0.163655281, 0.986490667),Alpha)
1844-
							local Mesh = Thing[1].Mesh
1844+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498546928, -0.990978956, 0.0154537652, 0.737630069, 0, -0.675205052, 0.00424381625, 0.99998033, 0.00463617174, 0.67519176, -0.00628522551, 0.737615526),Alpha)
1845-
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1845+
		LS.C0 = clerp(LS.C0,CFrame.new(-1.39983284, 0.47202, 0.441156834, 0.974284291, 0.225321591, 0.000400889665, -0.006716704, 0.0308211353, -0.99950248, -0.225221843, 0.973796844, 0.0315419659),Alpha)
1846-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1846+
		RS.C0 = clerp(RS.C0,CFrame.new(1.12138152, 0.390171707, 0.100771606, 0.894619286, 0.425640225, -0.135966122, -0.326698512, 0.830674589, 0.450830519, 0.3048352, -0.358901739, 0.882193387),Alpha)
1847-
						elseif Thing[2] == "Disappear" then
1847+
		NK.C0 = clerp(NK.C0,CFrame.new(7.91251659e-06, 1.49894547, -0.0143923312, 0.911271095, -0.0442877896, 0.409418523, -0.0262595415, 0.985927641, 0.165097922, -0.41096884, -0.161200091, 0.897284389),Alpha)
1848-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1848+
1849-
						elseif Thing[2] == "Shatter" then
1849+
	Sound(LArm,138097048,.85,5,false,true,true)
1850-
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1850+
	CamShake(Char,10,20)
1851-
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1851+
	for i = 0, 1, 0.1 do
1852-
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1852+
1853-
							Thing[6] = Thing[6] + Thing[5]
1853+
		AOEDamage(Hitbox2.CFrame.p,1,{BreakGlass=true,MinimumDamage=25,MaximumDamage=45,DamageFX={DeathFunction=GrabANoobsSoul}})
1854
		local Alpha = .3
1855
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.136174262, 0.00628654659, -0.0922046751, 0.677523315, -0.00462364964, -0.735486805, 1.58175465e-06, 0.99998033, -0.0062849354, 0.735501349, 0.00425702613, 0.677509904),Alpha)
1856-
						Part.Parent = nil
1856+
		LH.C0 = clerp(LH.C0,CFrame.new(-0.526590168, -0.738105536, -0.162170187, 0.998713851, 0.0483057015, 0.015409112, -0.050174918, 0.985334039, 0.163093939, -0.00730475783, -0.163657293, 0.98649025),Alpha)
1857-
						table.remove(Effects, e)
1857+
		RH.C0 = clerp(RH.C0,CFrame.new(0.498551786, -0.990978837, 0.0154557731, 0.73763144, 0, -0.675203681, 0.00424459483, 0.99998033, 0.0046370402, 0.67519033, -0.00628639245, 0.737616837),Alpha)
1858
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25003541, 0.491848499, -0.0866259038, 0.787719667, 0.616033971, 0.000401966274, -0.0191161502, 0.025095908, -0.999502361, -0.615737379, 0.787319839, 0.0315447338),Alpha)
1859
		RS.C0 = clerp(RS.C0,CFrame.new(1.1213876, 0.39017421, 0.100768551, 0.894620538, 0.425638735, -0.135962933, -0.326698095, 0.83067435, 0.450831085, 0.304832101, -0.358903915, 0.882193565),Alpha)
1860
		NK.C0 = clerp(NK.C0,CFrame.new(4.991889e-06, 1.49894702, -0.0143903494, 0.742484093, -0.0442790203, 0.668398857, -0.0754856765, 0.985926628, 0.149166599, -0.665597081, -0.161208332, 0.728692353),Alpha)
1861
	end
1862
	NoobySphere(2,0,'Multiply',LArm.CFrame*CF.N(0,-1.25,0),V3.N(1,1,1),.02,C3.N(M.RNG(),M.RNG(),M.RNG()),0,nil,'xyz')
1863
1864-
-------------------------------------------------------
1864+
	CliccAttack = 2
1865-
--End Animations And Script--
1865+
	Attack = false
1866-
-------------------------------------------------------
1866+
	NeutralAnims = true
1867
end
1868
1869
function Balls()
1870
	Attack = true
1871
	NeutralAnims = false
1872
	local col = C3.N(M.RNG(),M.RNG(),M.RNG())
1873
1874
	for i = 0, .7, 0.1 do
1875
		swait()
1876
		local Alpha = .3
1877
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00215275097, 0.00629182765, -0.00059090578, 0.900342047, -0.00273694564, -0.435174465, 9.35837932e-07, 0.999980211, -0.00628724555, 0.435183108, 0.00566026382, 0.900324225),Alpha)
1878
		LH.C0 = clerp(LH.C0,CFrame.new(-0.469716221, -1.06538355, 0.0258644074, 0.974693179, 0.142052263, 0.172611207, -0.143726677, 0.989613414, -0.00282384129, -0.171219468, -0.0220564567, 0.984986067),Alpha)
1879
		RH.C0 = clerp(RH.C0,CFrame.new(0.498543769, -0.990978837, 0.0154537726, 0.982019305, 0, 0.188781217, -0.00118727924, 0.999980211, 0.00617609732, -0.188777432, -0.00628918223, 0.981999874),Alpha)
1880
		LS.C0 = clerp(LS.C0,CFrame.new(-1.46611869, 0.607237041, 0.019460775, 0.975984871, 0.217278525, 0.01561445, -0.217396572, 0.976063132, 0.0062906472, -0.0138738751, -0.00953410566, 0.999858379),Alpha)
1881
		RS.C0 = clerp(RS.C0,CFrame.new(1.21949148, 0.508351624, 0.358449012, 0.860025883, -0.505158067, 0.0719099715, 0.0637161881, -0.0335059837, -0.99740541, 0.506256819, 0.862376273, 0.00337073021),Alpha)
1882
		NK.C0 = clerp(NK.C0,CFrame.new(7.62939544e-06, 1.49894273, -0.0144160762, 1.00000012, 0, 0, 0, 0.99796468, 0.0637711138, 0, -0.0637711212, 0.997964621),Alpha)
1883
	end
1884
	Sound(LArm,138097048,.8,5,false,true,true)
1885
	for i = 0, .7, 0.1 do
1886
		swait()
1887
		local Alpha = .3
1888
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.189023629, 0.00628119428, 0.0795610398, 0.764717221, 0.00405249046, 0.64435333, -1.38591895e-06, 0.99998033, -0.00628746813, -0.644366086, 0.00480724219, 0.764702141),Alpha)
1889
		LH.C0 = clerp(LH.C0,CFrame.new(-0.469702303, -1.06538916, 0.0258520916, 0.921251655, 0.142055079, 0.362099022, -0.140328288, 0.989613056, -0.0312121194, -0.362771749, -0.0220585242, 0.931616962),Alpha)
1890
		RH.C0 = clerp(RH.C0,CFrame.new(0.49855575, -0.990978956, 0.0154509144, 0.971297801, 0, -0.237866998, 0.00149597228, 0.99998033, 0.00610860158, 0.237862319, -0.00628911238, 0.971278608),Alpha)
1891
		LS.C0 = clerp(LS.C0,CFrame.new(-1.45857167, 0.644691706, -0.0370098501, 0.975984752, 0.212625384, -0.0473736525, -0.217396557, 0.936839819, -0.27398926, -0.0138756037, 0.277708232, 0.960565329),Alpha)
1892
		RS.C0 = clerp(RS.C0,CFrame.new(1.20919418, 0.515175998, -0.398130298, 0.808712423, -0.588204265, 0, 0.00369928288, 0.00508608343, -0.99998033, 0.588192701, 0.808696389, 0.00628911238),Alpha)
1893
		NK.C0 = clerp(NK.C0,CFrame.new(1.44699588e-05, 1.49894357, -0.0144186728, 0.921718836, 0, -0.387858808, 0.00243928749, 0.99998033, 0.00579679385, 0.387851059, -0.00628911238, 0.921700656),Alpha)
1894
	end
1895
	SoundPart(206083252,.8,4,false,true,true,RArm.CFrame*CF.N(0,-1.25,0))
1896
	CamShake(Char,25,45,RArm.CFrame*CF.N(0,-1.25,0))
1897
	AOEDamage(RArm.CFrame*CF.N(0,-1.25,0).p,4,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
1898
	for i = 1, 10 do
1899
		NoobySphere(2,.1,'Multiply',RArm.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1.5,1.5,1.5),-.01,col,0,nil,'xyz')
1900
	end
1901
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.02,col,0,nil,'xyz')
1902
	NoobySphere(4,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0),V3.N(2,2,2),.1,col,0,nil,'xyz')
1903
	NoobySphere(2,0,'Multiply',RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2.5,1.25,2.5),.02,col,0,1058822174,'xyz')
1904
	CliccAttack = 3
1905
	Attack = false
1906
	NeutralAnims = true
1907
end
1908
1909
function Spin()
1910
	Attack = true
1911
	NeutralAnims = false
1912
	for i = 0, 1, 0.1 do
1913
		swait()
1914
		local Alpha = .3
1915
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.130551443, 0.00628537219, -0.069158569, 0.567979217, 0.00517133344, 0.823026657, -1.77017421e-06, 0.99998033, -0.00628196634, -0.823042929, 0.00356656965, 0.567967951),Alpha)
1916
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496484399, -0.990816236, 0.021614084, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
1917
		RH.C0 = clerp(RH.C0,CFrame.new(0.498544514, -0.990978956, 0.0154505149, 0.999878287, 0, 0.015612185, -9.80941113e-05, 0.99998033, 0.00628242362, -0.0156118274, -0.00628318777, 0.999858499),Alpha)
1918
		LS.C0 = clerp(LS.C0,CFrame.new(-0.867346704, 0.364127517, -0.592892349, 0.343383282, -0.928154707, 0.143585742, 0.611392558, 0.104853727, -0.784350157, 0.7129426, 0.357119888, 0.603471875),Alpha)
1919
		RS.C0 = clerp(RS.C0,CFrame.new(0.586915255, 0.520536065, -0.638412833, 0.340278387, 0.762223601, 0.550659537, 0.0388735868, 0.573702097, -0.818141103, -0.939520955, 0.299801826, 0.165588096),Alpha)
1920
		NK.C0 = clerp(NK.C0,CFrame.new(4.76837204e-06, 1.49894536, -0.0143966526, 1.00000012, 0, 0, -2.32830644e-10, 0.997965157, 0.0637637973, 2.98023224e-08, -0.0637638047, 0.997965038),Alpha)
1921
	end
1922
	for i = 0, 1, .06 do
1923
		swait()
1924
		local col = C3.N(M.RNG(),M.RNG(),M.RNG())
1925
		for i = 1, 3 do
1926
			NoobySphere(5,.1,'Multiply',Torso.CFrame*CF.N(-8,0,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),-.01,col,0,nil,'xyz')
1927
		end
1928
		SoundPart(206083252,1.2,1.6,false,true,true,Torso.CFrame*CF.N(-8,0,0))
1929
		NoobySphere(5,0,'Multiply',Torso.CFrame*CF.N(-8,0,0),V3.N(1.5,1.5,1.5),.02,col,0,nil,'xyz')
1930
		AOEDamage(Torso.CFrame*CF.N(-8,0,0).p,3,{MinimumDamage=35,MaximumDamage=65,DamageFX={DeathFunction=GrabANoobsSoul}})
1931
		local Alpha = 1
1932
		RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(0,M.R(i*385),0),Alpha)
1933
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990818024, 0.0216199681, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1934
		RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154640935, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1935
		LS.C0 = clerp(LS.C0,CFrame.new(-1.452793, 0.502107382, 0.0199129172, -4.37788152e-08, 0.999878109, 0.0156119233, -0.999980211, -9.82169149e-05, 0.00628757617, 0.00628834357, -0.015611616, 0.999858439),Alpha)
1936
		RS.C0 = clerp(RS.C0,CFrame.new(1.42737567, 0.494466186, -0.0250103828, -4.36333032e-08, -0.999878109, 0.0156119233, 0.999980211, 9.8129487e-05, 0.00628757617, -0.00628834264, 0.015611616, 0.999858439),Alpha)
1937
		NK.C0 = clerp(NK.C0,CFrame.new(4.35172615e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1938
	end
1939
	for i = 0, 1.2, 0.1 do
1940
		swait()
1941
		local Alpha = .3
1942
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.427243918, -0.920417011, 0.0234051645, 0.679439783, 0.549923182, -0.485742748, -0.444893807, 0.83520782, 0.323260784, 0.583464742, -0.00353231793, 0.812130868)*CF.A(0,M.R(-8.22),0),Alpha)
1943
		LH.C0 = clerp(LH.C0,CFrame.new(-0.176611602, -0.983374894, -0.89919436, 0.920897245, -0.048158884, -0.386819303, 0.319696367, 0.661085546, 0.678793311, 0.223030806, -0.748763561, 0.624187946),Alpha)
1944
		RH.C0 = clerp(RH.C0,CFrame.new(0.359278589, 0.0876072049, -0.182106972, 0.910182238, -0.403486162, 0.0936347246, 0.411501646, 0.855026662, -0.315588117, 0.047275275, 0.325773478, 0.944265127),Alpha)
1945
		LS.C0 = clerp(LS.C0,CFrame.new(-1.31082213, 0.463033974, 0.0179460477, 0.925886035, 0.377480268, 0.0156087875, -0.37760976, 0.925943553, 0.00628813449, -0.0120791793, -0.0117161274, 0.999858379),Alpha)
1946
		RS.C0 = clerp(RS.C0,CFrame.new(1.46370375, 0.0682249963, -0.0286035687, 0.883351564, -0.45030269, 0.130067378, 0.468411744, 0.858031332, -0.210648447, -0.0167463124, 0.247001737, 0.968870401),Alpha)
1947
		NK.C0 = clerp(NK.C0,CFrame.new(2.31595841e-05, 1.49894369, -0.0143923387, 0.980648994, -0.195774525, -3.27825546e-07, 0.195376158, 0.978653729, 0.0637584627, -0.0124819279, -0.0625247359, 0.997965455),Alpha)
1948
	end	
1949
	CliccAttack = 0
1950
	Attack = false
1951
	NeutralAnims = true
1952
end
1953
1954
--// Wrap it all up \\--
1955
1956
local Playlist = {
1957
	MusicID,
1958
	1696854181,
1959
	1259371424,
1960
	1274310715,
1961
	943961217,
1962
	206425245,
1963
	623662713,
1964
	1547875818,
1965
	1470848774,
1966
	915169951
1967
}
1968
local nums = {Enum.KeyCode.One,Enum.KeyCode.Two,Enum.KeyCode.Three,Enum.KeyCode.Four,Enum.KeyCode.Five,Enum.KeyCode.Six,Enum.KeyCode.Seven,Enum.KeyCode.Eight,Enum.KeyCode.Nine,Enum.KeyCode.Zero}
1969
1970
function KeyToNum(kc)
1971
	for i,v in next, nums do
1972
		if(v == kc)then
1973
			return i
1974
		end
1975
	end
1976
	return 0
1977
end
1978
1979
S.UserInputService.InputBegan:connect(function(io,gpe)
1980
	if(gpe)then return end
1981
	local num = KeyToNum(io.KeyCode)
1982
	if(num and Playlist[num])then
1983
		MusicID = Playlist[num]
1984
	end
1985
	if(io.KeyCode == Enum.KeyCode.M)then
1986
		MusicParent = (MusicParent == miniRadio and PlrGui or miniRadio)
1987
		warn("Music is now in "..MusicParent.Name)
1988
		Music:Pause()
1989
	end
1990
	if(Attack)then return end
1991
	if(io.KeyCode == Enum.KeyCode.LeftControl)then
1992
		WalkSpeed = (WalkSpeed == 16 and 50 or 16)
1993
	elseif(io.KeyCode == Enum.KeyCode.T)then
1994
		Taunt()
1995
	elseif(io.KeyCode == Enum.KeyCode.Z)then
1996
		Boolets()
1997
	elseif(io.KeyCode == Enum.KeyCode.X)then
1998
		BurnInHell()
1999
	elseif(io.KeyCode == Enum.KeyCode.C)then
2000
		SnapAFaggotsNeck()
2001
	end
2002
2003
end)
2004
2005
Mouse.Button1Down:connect(function()
2006
	if(Attack)then return end
2007
	if(CliccAttack == 0)then
2008
		Punch1()
2009
	elseif(CliccAttack == 1)then
2010
		Punch2()	
2011
	elseif(CliccAttack == 2)then
2012
		Balls()	
2013
	elseif(CliccAttack == 3)then
2014
		Spin()	
2015
	end
2016
end)
2017
2018
Plr.Chatted:connect(function(m)
2019
	if(Attack)then return end
2020
	if(m == '/e wave')then
2021
		Wave()
2022
	end
2023
end)
2024
2025
local col = {
2026
	RLeg.Color,
2027
	LLeg.Color,
2028
	RArm.Color,
2029
	LArm.Color,
2030
	Head.Color,
2031
	Torso.Color
2032
}
2033
2034
local Nametags = {"EnDeR","ender","3ND37","3nd37","end3r","end37","3nder","3nde7","ENDer","eNDER","eNder","enDer","endEr","endeR","H3LP"}
2035
coroutine.wrap(function()
2036
	while true do
2037
		if(M.RNG(1,200) == 1 and not Glitching)then
2038
			Glitching = true
2039
			swait(M.RNG(15,30))
2040
			Glitching = false
2041
		end
2042
		swait()
2043
	end	
2044
end)()
2045
2046
local Meshes = {}
2047
2048
for _,v in next, Char:GetDescendants() do
2049
	if(v:IsA'DataModelMesh')then
2050
		table.insert(Meshes,v)
2051
	end
2052
end
2053
		
2054
while true do
2055
	swait()
2056
	Sine = Sine + Change
2057
	if(not Music or not Music.Parent)then
2058
		local tp = (Music and Music.TimePosition)
2059
		Music = Sound(MusicParent,MusicID,1,10,true,false,true)
2060
		Music.Name = 'Music'
2061
		Music.TimePosition = tp
2062
	end
2063
	--
2064
	Music.SoundId = "rbxassetid://"..MusicID
2065
	Music.Parent = MusicParent
2066
	Music.Pitch = .85
2067
	Music.Volume = (MusicParent ~= PlrGui and Plr.UserId ~= 5719877 and 1 or 5)
2068
	Music.Playing = not Glitching
2069
	
2070
	if(not Static or not Static.Parent)then
2071
		local tp = (Static and Static.TimePosition)
2072
		Static = Sound(Torso,MusicID,1,10,true,false,true)
2073
		Static.Name = 'Music'
2074
		Static.TimePosition = tp
2075
	end
2076
	Static.SoundId = "rbxassetid://1588058260"
2077
	Static.Parent = Torso
2078
	Static.Pitch = M.RNG(90,95)/100
2079
	Static.Volume = 5
2080
	
2081
	miniRadio.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2082
	if(God)then
2083
		Hum.MaxHealth = 1e100
2084
		Hum.Health = 1e100
2085
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2086
		Hum.Name = M.RNG()*100
2087
	end
2088
	
2089
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2090
	
2091
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2092
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2093
	if(not Effects or not Effects.Parent)then
2094
		Effects = IN("Model",Char)
2095
		Effects.Name = "Effects"
2096
	end																																																																																																				
2097
	if(State == 'Run')then
2098
		local wsVal = 16 / (Hum.WalkSpeed/16)
2099
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2100
		Change = 1
2101
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
2102
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
2103
	elseif(State == 'Walk')then
2104
		local wsVal = 7 / (Hum.WalkSpeed/16)
2105
		local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
2106
		Change = 1
2107
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
2108
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
2109
	else
2110
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2111
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2112
	end
2113
	
2114
	mota1.C0 = mota1.C0:lerp(CF.A(0,M.RRNG(-180,180),M.R(90)),.2)
2115
	
2116
	Hum.WalkSpeed = WalkSpeed
2117
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
2118
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
2119
2120
	for _,v in next, NeonParts do
2121
		v.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2122
	end
2123
	
2124
	tecks2.TextStrokeColor3 = C3.N(M.RNG(),M.RNG(),M.RNG())
2125
	if(Glitching)then
2126
		Static:Resume()
2127
		Music:Pause()
2128
		RA.Parent = RArm
2129
		LA.Parent = LArm
2130
		FT.Parent = Torso
2131
		RL.Parent = RLeg
2132
		LL.Parent = LLeg
2133
		for _,v in next, Meshes do
2134
			v.Offset = V3.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
2135
		end
2136
		tecks2.Text = Nametags[M.RNG(1,#Nametags)].."?"
2137
		RLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2138
		LLeg.Color = C3.N(M.RNG(),M.RNG(),M.RNG())
2139
		RArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2140
		LArm.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2141
		Torso.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2142
		Head.Color = C3.N(M.RNG(),M.RNG(),M.RNG())	
2143
2144
		RLeg.Material = Enum.Material.Neon
2145
		LLeg.Material = Enum.Material.Neon
2146
		RArm.Material = Enum.Material.Neon
2147
		LArm.Material = Enum.Material.Neon
2148
		Torso.Material = Enum.Material.Neon	
2149
		Head.Material = Enum.Material.Neon	
2150
	else
2151
		for _,v in next, Meshes do
2152
			v.Offset = V3.N(0,0,0)
2153
		end
2154
		Static:Stop()
2155
		Music:Resume()
2156
		RA.Parent = nil
2157
		LA.Parent = nil
2158
		FT.Parent = nil
2159
		RL.Parent = nil
2160
		LL.Parent = nil
2161
		tecks2.Text = "Ender?"
2162
		RLeg.Color = col[1]
2163
		LLeg.Color = col[2]
2164
		RArm.Color = col[3]
2165
		LArm.Color = col[4]
2166
		Head.Color = col[5]
2167
		Torso.Color = col[6]
2168
		RLeg.Material = Enum.Material.SmoothPlastic
2169
		LLeg.Material = Enum.Material.SmoothPlastic
2170
		RArm.Material = Enum.Material.SmoothPlastic
2171
		LArm.Material = Enum.Material.SmoothPlastic
2172
		Torso.Material = Enum.Material.SmoothPlastic
2173
		Head.Material = Enum.Material.SmoothPlastic
2174
	end
2175
	if(NeutralAnims)then	
2176
		if(State == 'Idle')then
2177
			local Alpha = .1
2178
			Change = 1
2179
			NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2180
			if(M.RNG(1,45) == 45)then
2181
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2182
			end
2183
			if(not Glitching)then
2184
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.15+.1*M.C(Sine/24),0)*CF.A(M.R(-25),0,0),Alpha)
2185
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5-5*M.C(Sine/24))),Alpha)
2186
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5+5*M.C(Sine/24))),Alpha)
2187
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(-5)),Alpha)
2188
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(25),0,M.R(5)),Alpha)
2189
			else
2190
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
2191
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
2192
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
2193
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
2194
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
2195
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
2196
			end
2197
			-- idle
2198
		elseif(State == 'Run')then
2199
			local wsVal = 16 / (Hum.WalkSpeed/16)
2200
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
2201
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2202
			if(M.RNG(1,45) == 45)then
2203
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2204
			end
2205
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-25-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
2206
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(75*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
2207
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-75*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
2208
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
2209
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(25+2.5*M.C(Sine/(wsVal/2))),0,0),Alpha)
2210
		elseif(State == 'Walk')then
2211
			local wsVal = 7 / (Hum.WalkSpeed/16)
2212
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)			
2213
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
2214
			if(M.RNG(1,45) == 45)then
2215
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2216
			end
2217
			if(not Glitching)then
2218
				RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
2219
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
2220
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5+7*M.S(Sine/wsVal))+RArm.RotVelocity.y/35),Alpha)
2221
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
2222
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
2223
			else
2224
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
2225
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-10,10)),1)
2226
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-10,10)),1)
2227
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
2228
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
2229
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-10,10),0),.1)
2230
			end
2231
2232
		elseif(State == 'Jump')then
2233
			local Alpha = .1
2234
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2235
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2236
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2237
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2238
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2239
			if(M.RNG(1,45) == 45)then
2240
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2241
			end
2242
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2243
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2244
		elseif(State == 'Fall')then
2245
			local Alpha = .1
2246
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2247
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2248
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2249
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2250
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
2251
			if(M.RNG(1,45) == 45)then
2252
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
2253
			end
2254
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2255
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2256
		elseif(State == 'Paralyzed')then
2257
			-- paralyzed
2258
		elseif(State == 'Sit')then
2259
			local Alpha = .1
2260
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2261
			LH.C0 = clerp(LH.C0,CFrame.new(-0.466096163, -0.994458497, -0.733146906, 0.978622258, 0.0421638973, 0.201297805, -0.0426979661, 0.999086678, -0.0016900585, -0.201185226, -0.0069410787, 0.979528725),Alpha)
2262
			RH.C0 = clerp(RH.C0,CFrame.new(0.487065285, -0.997798502, -0.719440222, 0.998841465, 0.000311898883, -0.048122026, -0.000977467163, 0.999904215, -0.0138079338, 0.0481131151, 0.0138389766, 0.998746097),Alpha)
2263
			LS.C0 = clerp(LS.C0,CFrame.new(-1.50068951, 0.376530707, -0.0506974161, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
2264
			RS.C0 = clerp(RS.C0,CFrame.new(1.4989773, 0.376236171, -0.0975327194, 0.999878109, 0.0145290866, 0.00571295246, -9.8173201e-05, 0.371779412, -0.928321123, -0.015611616, 0.928207576, 0.371735603),Alpha)
2265
			NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2266
		end
2267
	end
2268
	
2269
	for i,v in next, BloodPuddles do
2270
		local mesh = i:FindFirstChild'CylinderMesh'
2271
		BloodPuddles[i] = v + 1
2272
		if(not mesh or i.Transparency >= 1)then
2273
			i:destroy() 
2274
			BloodPuddles[i] = nil
2275
		elseif(v >= Frame_Speed*4)then
2276
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
2277
			i.Transparency = trans
2278
	            if(mesh.Scale.Z > 0)then
2279
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
2280
	            end
2281
		else
2282
			i.Transparency = 0
2283
		end
2284
	end
2285
end