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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local Mouse = Player:GetMouse()
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
85
	----Sandboxed game object that allows the usage of client-side methods and services
86
	--Real game object
87
	local _rg = game
88
89
	--Metatable for fake service
90
	local fsmt = {
91
		__index = function(self,k)
92
			local s = rawget(self,"_RealService")
93
			if s then return s[k] end
94
		end,
95
		__newindex = function(self,k,v)
96
			local s = rawget(self,"_RealService")
97
			if s then s[k]=v end
98
		end,
99
		__call = function(self,...)
100
			local s = rawget(self,"_RealService")
101
			if s then return s(...) end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return self[s]
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
	}
120
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
	g.service = g.GetService
122
	
123
	g.RunService = FakeService({
124
		RenderStepped = _rg:GetService("RunService").Heartbeat,
125
		BindToRenderStep = function(self,name,_,fun)
126
127
		end,
128
		UnbindFromRenderStep = function(self,name)
129
			self._btrs[name]:Disconnect()
130
		end,
131
	},"RunService")
132
133
	setmetatable(g,{
134
		__index=function(self,s)
135
			return _rg:GetService(s) or typeof(_rg[s])=="function"
136
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
		end,
138
		__newindex = fsmt.__newindex,
139
		__call = fsmt.__call
140
	})
141
	--Changing owner to fake player object to support owner:GetMouse()
142
	game,owner = g,g.Players.LocalPlayer
143
end
144
wait(.2)
145
rainParts={}
146
plr=game.Players.LocalPlayer
147
chr=plr.Character
148
Head=chr.Head
149
Root=chr.HumanoidRootPart
150
Torso=chr.Torso
151
RArm=chr["Right Arm"]
152
LArm=chr["Left Arm"]
153
RLeg=chr["Right Leg"]
154
LLeg=chr["Left Leg"]
155
RJ=Root.RootJoint
156
Neck=Torso.Neck
157
LS=Torso["Left Shoulder"] 
158
LH=Torso["Left Hip"] 
159
RS=Torso["Right Shoulder"] 
160
RH=Torso["Right Hip"] 
161
hum=chr:FindFirstChildOfClass("Humanoid")
162
mouse=plr:GetMouse()
163
Pose="Idle"
164
attack=false
165
attack2=false
166
combo=1
167
sin=0
168
cha=1
169
choice=1
170
musicset="Character"
171
lal=1
172
lal2=1
173
haa=nil
174
aaa=false
175
unleashed=false
176
col={"Really black","Institutional white"}
177
178
create=LoadLibrary("RbxUtility").Create
179
180
chr.Animate:Remove()
181
hum.Animator:Remove()
182
183
function clerp(a,b,t)
184
return a:lerp(b,t)
185
end
186
187
local newMotor=function(name,p0,p1,c0,c1)
188
local w=Instance.new('Motor',p0)
189
w.Name=name
190
w.Part0=p0
191
w.Part1=p1
192
w.C0=c0
193
w.C1=c1
194
return w
195
end
196
for _,c in pairs(Torso:children()) do
197
if c:IsA("Motor") and c.Name~="Neck" then
198
c:Remove()
199
end
200
end
201
202
RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
203
Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
204
205
local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
206
local LS=newMotor("Left Hip",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
207
local RH=newMotor("Right Shoulder",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
208
local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
209
210
function NoOutline(Part)
211
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
212
end
213
214
function rayCast(Position,Direction,Range,Ignore)
215
return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
216
end
217
218
ArtificialHB=create("BindableEvent"){
219
Parent=script,
220
Name="Heartbeat"}
221
222
script:WaitForChild("Heartbeat")
223
224
frame=0.0166666666666666667
225
tf=0
226
allowframeloss=false
227
tossremainder=false
228
lastframe=tick()
229
script.Heartbeat:Fire()
230
231
game:GetService("RunService").Heartbeat:connect(function(s,p)
232
tf=tf+s
233
if tf >=frame then
234
if allowframeloss then
235
script.Heartbeat:Fire()
236
lastframe=tick()
237
else
238
for i=1,math.floor(tf/frame) do
239
script.Heartbeat:Fire()
240
end
241
lastframe=tick()
242
end
243
if tossremainder then
244
tf=0
245
else
246
tf=tf-frame*math.floor(tf/frame)
247
end
248
end
249
end)
250
251
function swait(num)
252
if num==0 or num==nil then
253
ArtificialHB.Event:wait()
254
else
255
for i=0,num do
256
ArtificialHB.Event:wait()
257
end
258
end
259
end
260
261
function parts(Par,name,size,color,mat,ref,tra)
262
local part=create("Part"){
263
Parent=Par,
264
Name=name,
265
Size=size,
266
CanCollide=false,
267
Anchored=false,
268
BrickColor=BrickColor.new(color),
269
Material=mat,
270
Reflectance=ref,
271
Transparency=tra}
272
NoOutline(part)
273
if choice==9 then
274
part.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
275
end
276
part:BreakJoints()
277
return part 
278
end
279
280
function meshs(Par,name,scale,mtype,id)
281
local mesh=create("SpecialMesh"){
282
Parent=Par,
283
Name=name,
284
Scale=scale,
285
MeshType=mtype}
286
if id~="" then
287
mesh.MeshId="rbxassetid://"..id
288
end
289
return meshs
290
end
291
292
function welds(Par,name,p0,p1,c0,c1)
293
local weld=create("Weld"){
294
Parent=Par,
295
Name=name,
296
Part0=p0,
297
Part1=p1,
298
C0=c0,
299
C1=c1}
300
return weld
301
end
302
303
function sounds(Par,id,vol,pit)
304
local sound=create("Sound"){
305
Parent=Par,
306
SoundId="rbxassetid://"..id,
307
Volume=vol,
308
PlaybackSpeed=pit,
309
MaxDistance=66666666}
310
sound:Play()
311
game:GetService("Debris"):AddItem(sound,10)
312
return sound
313
end
314
315
m=create("Model"){
316
Parent=chr,
317
Name="WModel"}
318
e=create("Model"){
319
Parent=chr,
320
Name="Effect"}
321
322
theme=create("Sound"){
323
Parent=chr,
324
SoundId="rbxassetid://1524659810",
325
Volume=1.6,
326
PlaybackSpeed=1,
327
MaxDistance=66666666,
328
Name="Theme",
329
Looped=true}
330
theme:Play()
331
332
local timeposit=create("NumberValue"){
333
Name="STP",
334
Value=true,
335
Parent=script}
336
337
R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
338
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.649999857, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
339
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
340
R1=parts(m,"R1",Vector3.new(1, 0.700000048, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
341
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.349999428, 0, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
342
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
343
R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
344
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.849998951, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
345
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
346
R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
347
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.150000811, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
348
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
349
R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
350
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.450000763, 3.81469727e-06, 0, 1.48607702e-41, -1, 0, 0.999999881, -1.48607702e-41, 1, 0, 0))
351
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
352
R1=parts(m,"R1",Vector3.new(1, 0.300000131, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
353
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.850000858, -3.81469727e-06, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41, -1, 0, 0))
354
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Wedge,"")
355
R2=parts(m,"R2",Vector3.new(0.200000003, 0.550000012, 0.550000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
356
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
357
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
358
R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.849999964),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
359
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0100002289, -0.249998569, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
360
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
361
R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
362
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.240001678, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
363
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
364
R2=parts(m,"R2",Vector3.new(0.200000003, 0.150000036, 1.1500001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
365
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, 0.220001221, -0.399998426, -1, 0, 0, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41))
366
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
367
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
368
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409994125, -0.0900020599, 0.799996614, -1, 0, 0, 0, 1.48607702e-41, -1, 0, -0.999999881, 1.48607702e-41))
369
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
370
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000018, 0.249999911),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
371
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409994125, -0.109998703, 0.799996138, 1, 0, 0, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41))
372
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
373
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
374
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.220001221, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
375
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
376
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
377
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.239999771, -0.259996414, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1, 1, 0, 0))
378
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
379
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
380
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, -0.0848560333, -0.10455513, 0, 0.999999881, -1.48607702e-41, -0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, -1.05083372e-41, 0.707106829))
381
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
382
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.300000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
383
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919998169, 0.0707149506, -0.0904140472, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
384
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
385
R2=parts(m,"R2",Vector3.new(0.200000003, 0.350000024, 0.350000024),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
386
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.919999123, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
387
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
388
R1=parts(m,"R1",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
389
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.114140511, 0.12121582, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
390
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
391
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
392
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.399998903, -0.260002136, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
393
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
394
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
395
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.51999712, -0.360067368, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
396
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
397
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
398
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, 0.369997025, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
399
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
400
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
401
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.5, -0.159999847, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
402
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
403
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
404
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.500004053, 0.260000229, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
405
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
406
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
407
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.130002022, -0.360067368, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
408
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
409
R2=parts(m,"R2",Vector3.new(0.200000003, 0.400000006, 0.400000006),"Smoky grey",Enum.Material.Neon,0,0)
410
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, 0.134350777, 0.148492813, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
411
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
412
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
413
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.219202042, -0.205059052, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
414
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
415
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.Neon,0,0)
416
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.473760605, -0.459617615, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
417
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
418
R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
419
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.0212125778, -0.162633896, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
420
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
421
R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
422
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.268699646, -0.41012001, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
423
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
424
R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
425
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.424263954, -0.254556656, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
426
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
427
R1=parts(m,"R1",Vector3.new(0.200000003, 0.0799999982, 0.0799999982),"Mid gray",Enum.Material.Neon,0,0)
428
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419994354, -0.176776886, -0.00706863403, -1, 0, 0, 0, 0.707106769, 0.707106829, 0, 0.707106769, -0.707106829))
429
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
430
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
431
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
432
meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
433
R2=parts(m,"R2",Vector3.new(0.200000003, 0.200000003, 0.100000016),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
434
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.509992599, 0.96999836, 0, 1.48607702e-41, -1, 1, 0, 0, 0, -0.999999881, 1.48607702e-41))
435
meshs(R2,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
436
R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
437
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
438
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
439
R1=parts(m,"R1",Vector3.new(0.180000007, 0.200000003, 0.100000001),"Medium stone grey",Enum.Material.Neon,0,0)
440
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.862760544, 0.739753723, 0, 1.48607702e-41, -1, 0.933451414, 0.358703732, -5.33053936e-42, 0.358703762, -0.933451295, 1.38714535e-41))
441
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
442
R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
443
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
444
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
445
R1=parts(m,"R1",Vector3.new(0.150000006, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
446
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.896935225, -0.666307449, 0, 1.48607702e-41, -1, -0.280028909, 0.959991515, -1.42666197e-41, 0.959991634, 0.28002888, -4.16185644e-42))
447
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
448
R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
449
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, -0.0272817612, 0.262638092, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
450
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
451
R1=parts(m,"R1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
452
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909999132, 0.255561829, -0.0202064514, 0, 0.999999881, -1.48607702e-41, 0.707106829, -1.05083372e-41, 0.707106829, 0.707106829, 1.05083372e-41, -0.707106829))
453
meshs(R1,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"")
454
R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
455
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.239999771, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
456
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
457
R1=parts(m,"R1",Vector3.new(0.150000006, 0.400000006, 0.200000003),"Medium stone grey",Enum.Material.Neon,0,0)
458
R1Weld=welds(R1,"R1Weld",RArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.220001221, -0.218418121, -1.05363274, 0, 1.48607702e-41, -1, -0.907014251, 0.42110002, -6.25819894e-42, 0.42110005, 0.907014132, -1.34790899e-41))
459
meshs(R1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
460
R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
461
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.749999046, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
462
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
463
R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
464
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.449999332, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
465
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
466
R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
467
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0500001907, 3.81469727e-06, 0, -1.48607702e-41, 1, 0, -0.999999881, 1.48607702e-41, 1, 0, 0))
468
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
469
R2=parts(m,"R2",Vector3.new(1, 0.300000131, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
470
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.249999523, -3.81469727e-06, 0, -1.48607702e-41, 1, 0, 0.999999881, -1.48607702e-41, -1, 0, 0))
471
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
472
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
473
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.0199980736, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
474
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
475
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
476
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.130002022, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
477
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
478
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
479
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.50504303, -0.519997597, -0.35993576, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
480
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
481
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
482
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, 0.369997501, -0.35993576, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
483
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
484
R2=parts(m,"R2",Vector3.new(0.099999927, 0.150000006, 0.299999923),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
485
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50504303, -0.0199980736, -0.36006546, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
486
meshs(R2,"Mesh",Vector3.new(0.0599999987, 1, 1),Enum.MeshType.Wedge,"")
487
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
488
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.400001049, 0.36000061, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
489
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
490
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
491
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.400000811, 0.340000153, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
492
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
493
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
494
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410003662, 0.399998903, -0.240003586, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
495
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
496
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
497
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.500003815, 0.240001678, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
498
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
499
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
500
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.5, -0.13999939, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
501
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
502
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
503
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, -0.600003958, 0.159999847, 1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, 1.48607702e-41, -1))
504
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
505
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
506
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409999847, 0.599999905, -0.0599994659, 1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, -1.48607702e-41, 1))
507
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
508
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
509
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, 0.599999905, -0.0399990082, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
510
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
511
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000016, 0.100000001),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
512
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.600003719, 0.140001297, -1, 0, 0, 0, -0.999999881, 1.48607702e-41, 0, -1.48607702e-41, 1))
513
meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
514
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
515
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199998856, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
516
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
517
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
518
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.20000267, -0.599999666, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
519
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
520
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
521
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.25, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
522
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
523
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
524
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.250003815, -0.549999714, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
525
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
526
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
527
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300001144, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
528
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
529
R2=parts(m,"R2",Vector3.new(0.200000003, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
530
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300004959, -0.5, -0.40999794, -2.98023224e-08, 3.7033562e-08, 0.999999642, 4.63025478e-15, -0.999999642, 3.7033562e-08, 0.999999762, 1.08736457e-14, 2.98023153e-08))
531
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
532
R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
533
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0767774582, -0.572755814, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
534
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
535
R2=parts(m,"R2",Vector3.new(0.400000006, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
536
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0767745972, -0.572758675, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
537
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
538
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
539
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175271034, -0.636394501, -0.409999847, 0, 0.707106769, 0.707106829, 0, -0.707106769, 0.707106829, 1, 0, 0))
540
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
541
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
542
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175270081, -0.636396408, -0.409999847, 0, -0.707106769, 0.707106829, -0, -0.707106769, -0.707106829, 1, 0, 0))
543
meshs(R2,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
544
R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
545
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.263830185, -0.35447979, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
546
meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
547
R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
548
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0361690521, -0.354480743, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
549
meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
550
R2=parts(m,"R2",Vector3.new(0.0999999568, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
551
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.336166382, -0.354481697, 0, -0.965925872, 0.258818954, -3.84656428e-42, 0.258818984, 0.965925753, -1.43549015e-41, 0, 1.48607702e-41, -1))
552
meshs(R2,"Mesh",Vector3.new(1, 1, 1.01999998),Enum.MeshType.Brick,"")
553
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
554
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201862335, -0.581261635, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
555
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
556
R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
557
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.249998093, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
558
meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
559
R2=parts(m,"R2",Vector3.new(0.0999999717, 0.300000012, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
560
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504964828, -0.749997616, 0.0100650787, -1, 0, 0, 0, 0.999999881, -1.48607702e-41, 0, 1.48607702e-41, -1))
561
meshs(R2,"Mesh",Vector3.new(0.0799999982, 1, 1.04999995),Enum.MeshType.Brick,"")
562
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Olivine",Enum.Material.SmoothPlastic,0,0)
563
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.636394501, 0.424265862, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
564
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
565
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Bright bluish green",Enum.Material.SmoothPlastic,0,0)
566
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282840729, 0.777820587, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
567
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
568
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Maroon",Enum.Material.SmoothPlastic,0,0)
569
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424263, 0.636398315, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
570
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
571
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Institutional white",Enum.Material.SmoothPlastic,0,0)
572
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.777816772, 0.28284359, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
573
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
574
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Neon orange",Enum.Material.SmoothPlastic,0,0)
575
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.0707092285, 0.282844543, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
576
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
577
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Daisy orange",Enum.Material.SmoothPlastic,0,0)
578
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.282842636, 0.0707130432, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
579
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
580
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Royal purple",Enum.Material.SmoothPlastic,0,0)
581
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, -0.424264908, -0.0707092285, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
582
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
583
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Toothpaste",Enum.Material.SmoothPlastic,0,0)
584
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282840729, 0.777820587, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
585
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
586
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really red",Enum.Material.SmoothPlastic,0,0)
587
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424263, 0.636398315, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
588
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
589
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Olivine",Enum.Material.SmoothPlastic,0,0)
590
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.636396408, 0.424264908, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
591
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
592
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Really black",Enum.Material.SmoothPlastic,0,0)
593
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.77781868, 0.28284359, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
594
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
595
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Pastel yellow",Enum.Material.SmoothPlastic,0,0)
596
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.282842636, 0.0707120895, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
597
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
598
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Alder",Enum.Material.SmoothPlastic,0,0)
599
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.424264908, -0.0707101822, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
600
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
601
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Bright yellow",Enum.Material.SmoothPlastic,0,0)
602
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, -0.0707092285, 0.282845497, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
603
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
604
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
605
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0981369019, -0.581263542, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
606
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
607
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
608
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00185966492, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
609
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
610
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
611
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.398138046, -0.581264496, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
612
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
613
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
614
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298141479, -0.101261139, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
615
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
616
R2=parts(m,"R2",Vector3.new(0.199999958, 0.100000001, 1),"Medium stone grey",Enum.Material.Neon,0,0)
617
R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.301858902, -0.101263046, 0, -0.956305027, 0.292370975, -4.34542654e-42, 0.292371005, 0.956304908, -1.4211969e-41, 0, 1.48607702e-41, -1))
618
meshs(R2,"Mesh",Vector3.new(1, 1, 1.02999997),Enum.MeshType.Brick,"")
619
R3=parts(m,"R3",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),"Deep blue",Enum.Material.SmoothPlastic,0,0)
620
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489997864, 0.0707130432, 0.424267769, -1.00000036, 1.86264493e-09, -1.86264515e-09, 3.95812094e-09, 0.707107604, -0.707107306, 1.31709077e-09, -0.707107306, -0.707107604))
621
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
622
table.insert(rainParts,#rainParts+1,R3)
623
R3=parts(m,"R3",Vector3.new(0.099999927, 0.100000001, 0.0999999568),"Deep blue",Enum.Material.SmoothPlastic,0,0)
624
R3Weld=welds(R3,"R3Weld",RArm,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.459999084, 0.0707130432, 0.424266815, -1.00000036, 1.86264515e-09, -1.86264515e-09, 3.95127042e-09, 0.707107544, -0.707107306, 1.31709066e-09, -0.707107306, -0.707107544))
625
meshs(R3,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
626
table.insert(rainParts,#rainParts+1,R3)
627
628
R1=parts(m,"R1",Vector3.new(0.299999982, 1.50000024, 0.599999905),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
629
R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.050109148, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
630
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
631
R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
632
R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, -0.449890375, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
633
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
634
R1=parts(m,"R1",Vector3.new(1, 0.100000016, 1),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
635
R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00228977203, 0.55010891, -0.000789642334, -1, 2.72032397e-13, 0, -2.72032397e-13, 1, -2.99999992e-05, 8.16097137e-18, -2.99999992e-05, -1))
636
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
637
R1=parts(m,"R1",Vector3.new(0.300000012, 0.700000048, 0.700000048),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
638
R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452291489, 0.0348739624, -0.0359916687, -1, 2.72032397e-13, 0, -1.92350191e-13, 0.707085609, -0.707128048, 1.92361738e-13, -0.707128048, -0.707085609))
639
meshs(R1,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
640
R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
641
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.248123169, -0.177259445, -1, 2.72032397e-13, 0, -1.92361738e-13, 0.707128048, 0.707085609, -1.92350191e-13, 0.707085609, -0.707128048))
642
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
643
R2=parts(m,"R2",Vector3.new(0.300000012, 0.200000003, 0.200000003),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
644
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452292442, 0.176141739, -0.24700737, -1, 2.72032397e-13, 0, 1.92361738e-13, -0.707128048, -0.707085609, 1.92350191e-13, -0.707085609, 0.707128048))
645
meshs(R2,"Mesh",Vector3.new(1.01999998, 1, 1),Enum.MeshType.Wedge,"")
646
647
anti=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
648
anti.Anchored=true
649
anti.CFrame=Root.CFrame
650
651
652
Handle1=parts(m,"Handle",Vector3.new(.1,.1,.1),"Institutional white",Enum.Material.SmoothPlastic,0,1)
653
Handle1Weld=welds(Handle1,"HandleWeld",LArm,Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699890137, 0.000787714147, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
654
meshs(Handle1,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
655
Handle=parts(m,"R2",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Institutional white",Enum.Material.SmoothPlastic,0,0)
656
HandleWeld=welds(Handle1,"HandleWeld",Handle1,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
657
meshs(Handle,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Cylinder,"")
658
R1=parts(m,"R1",Vector3.new(0.300000012, 0.400000006, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0)
659
R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
660
meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
661
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
662
R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
663
meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
664
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
665
R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
666
meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
667
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
668
R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
669
meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
670
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Institutional white",Enum.Material.SmoothPlastic,0,0)
671
R2Weld=welds(R2,"R2Weld",Handle,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
672
meshs(R2,"Mesh",Vector3.new(1.04999995, 1, 1),Enum.MeshType.Brick,"")
673
R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
674
R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.48516847e-06, 1, -5.44064793e-13, 1.63219427e-17, -5.44064793e-13, 1, 0, 1.63219427e-17, 0, 1))
675
meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
676
R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
677
R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.71089778e-06, 2.38418579e-07, 1, -2.72032397e-13, 8.16097137e-18, 8.16097137e-18, 0, 1, 2.72032397e-13, -1, 0))
678
meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
679
R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
680
R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, -1.43051147e-06, -1.1920929e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.92350259e-13, 0.707107067, 0.70710659, 1.9236167e-13, -0.70710659, 0.707107067))
681
meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
682
R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000016, 0.600000024),"Really black",Enum.Material.SmoothPlastic,0,0)
683
R1Weld=welds(R1,"R1Weld",Handle,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.38418579e-07, 1.1920929e-06, -1.43051147e-06, 1, -2.72032397e-13, 8.16097137e-18, -1.9236167e-13, 0.70710659, -0.707107067, -1.92350259e-13, 0.707107067, 0.70710659))
684
meshs(R1,"Mesh",Vector3.new(1.05999994, 0.800000012, 0.800000012),Enum.MeshType.Brick,"")
685
R2=parts(m,"R2",Vector3.new(0.300000012, 0.25, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
686
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, 0.699889421, 0.0707877204, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
687
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
688
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
689
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844031, -0.819885492, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
690
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
691
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
692
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.0257844049, -0.719885588, -1, 0, 0, 0, 2.99999992e-05, 1, 0, 1, -2.99999992e-05))
693
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
694
R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
695
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.548022509, 0.492837429, -1, 0, 0, 0, -0.70712781, -0.707085848, 0, -0.707085848, 0.70712781))
696
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
697
R2=parts(m,"R2",Vector3.new(0.300000012, 0.0500000045, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
698
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.54091835, -0.596107483, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
699
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
700
R2=parts(m,"R2",Vector3.new(0.300000012, 0.0600000024, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
701
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.465209961, -0.52539444, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
702
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
703
R2=parts(m,"R2",Vector3.new(0.300000012, 0.110000007, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
704
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462000012, 0.629998207, -0.0620189011, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
705
meshs(R2,"Mesh",Vector3.new(1.07000005, 1, 0.100000001),Enum.MeshType.Brick,"")
706
R2=parts(m,"R2",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Institutional white",Enum.Material.Neon,0,0)
707
R2Weld=welds(R2,"R2Weld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
708
meshs(R2,"Mesh",Vector3.new(1.07000005, 0.5, 0.5),Enum.MeshType.Brick,"")
709
R1=parts(m,"R1",Vector3.new(0.300000012, 0.100000001, 0.100000001),"Really black",Enum.Material.SmoothPlastic,0,0)
710
R1Weld=welds(R1,"R1Weld",LArm,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291956, 0.509591579, -0.579190969, -1, 0, 0, 0, -0.707085371, 0.707128346, 0, 0.707128346, 0.707085371))
711
meshs(R1,"Mesh",Vector3.new(1.08000004, 0.400000006, 0.400000006),Enum.MeshType.Brick,"")
712
713
714
715
716
717
R34=parts(m,"R34",Vector3.new(0.299999982, 1.40000021, 0.499999911),"Black",Enum.Material.SmoothPlastic,0,0)
718
R34Weld=welds(R34,"R34Weld",LArm,R34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.462291718, -0.050109148, 0.000787734985, -1, 2.72032397e-13, 0, 2.72032397e-13, -1, 2.99999992e-05, -8.16097137e-18, 2.99999992e-05, 1))
719
meshs(R34,"Mesh",Vector3.new(1.00999999, 1, 1.00999999),Enum.MeshType.Brick,"")
720
721
local Ruin=create("ScreenGui"){
722
Name="Ruin",
723
Parent=plr.PlayerGui}
724
725
local Visss=create("SurfaceGui"){
726
Name="Visss",
727
Parent=R34,
728
CanvasSize=Vector2.new(300,300),
729
LightInfluence=0,
730
Face="Right"}
731
732
haah=1
733
for i=.2,.8,.2 do
734
local ssss=create("Frame"){
735
Name="vais"..haah,
736
Parent=Visss,
737
AnchorPoint=Vector2.new(0.5, 0),
738
BackgroundColor3=Color3.new(1, 1, 1),
739
BackgroundTransparency=0,
740
BorderSizePixel=0,
741
Position=UDim2.new(i, 0, 0, 0),
742
Size=UDim2.new(.15, 0, 0, 0)}
743
haah=haah+1
744
end
745
746
local Mode=create("Frame"){
747
Name="Mode",
748
Parent=Ruin,
749
AnchorPoint=Vector2.new(0.5, 0.5),
750
BackgroundColor3=Color3.new(1, 1, 1),
751
BackgroundTransparency=1,
752
Position=UDim2.new(1, 0, 0.899999976, 0),
753
Size=UDim2.new(0, 340, 0, 340)}
754
755
local Astral=create("TextLabel"){
756
Name="Astral",
757
Parent=Mode,
758
AnchorPoint=Vector2.new(0.5, 0.5),
759
BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
760
BorderColor3=Color3.new(0.537255, 0, 0.807843),
761
BorderSizePixel=10,
762
Position=UDim2.new(1.22000003, 0, 0.5, 0),
763
Rotation=180,
764
Size=UDim2.new(0, 250, 0, 60),
765
ZIndex=3,
766
Font=Enum.Font.Arcade,
767
Text="Astral",
768
TextColor3=Color3.new(0.470588, 0, 0.705882),
769
TextScaled=true,
770
TextSize=14,
771
TextWrapped=true}
772
773
local Misfortune=create("TextLabel"){
774
Name="Misfortune",
775
Parent=Mode,
776
AnchorPoint=Vector2.new(0.5, 0.5),
777
BackgroundColor3=Color3.new(0, 0, 0),
778
BorderColor3=Color3.new(1, 1, 1),
779
BorderSizePixel=10,
780
Position=UDim2.new(-0.219999999, 0, 0.5, 0),
781
Size=UDim2.new(0, 250, 0, 60),
782
ZIndex=3,
783
Font=Enum.Font.Arcade,
784
Text="Misfortune",
785
TextColor3=Color3.new(1, 1, 1),
786
TextScaled=true,
787
TextSize=14,
788
TextWrapped=true}
789
790
local Solar=create("TextLabel"){
791
Name="Solar",
792
Parent=Mode,
793
AnchorPoint=Vector2.new(0.5, 0.5),
794
BackgroundColor3=Color3.new(1, 0.439216, 0.160784),
795
BorderColor3=Color3.new(1, 0.666667, 0),
796
BorderSizePixel=10,
797
Position=UDim2.new(0.5, 0, 1.22000003, 0),
798
Rotation=270,
799
Size=UDim2.new(0, 250, 0, 60),
800
ZIndex=3,
801
Font=Enum.Font.Arcade,
802
Text="Solar",
803
TextColor3=Color3.new(1, 0.666667, 0),
804
TextScaled=true,
805
TextSize=14,
806
TextWrapped=true}
807
808
local Agony=create("TextLabel"){
809
Name="Agony",
810
Parent=Mode,
811
AnchorPoint=Vector2.new(0.5, 0.5),
812
BackgroundColor3=Color3.new(0.666667, 0, 0),
813
BorderColor3=Color3.new(1, 0.0470588, 0.0470588),
814
BorderSizePixel=10,
815
Position=UDim2.new(0.5, 0, -0.219999999, 0),
816
Rotation=90,
817
Size=UDim2.new(0, 250, 0, 60),
818
ZIndex=3,
819
Font=Enum.Font.Arcade,
820
Text="Agony",
821
TextColor3=Color3.new(1, 0, 0),
822
TextScaled=true,
823
TextSize=14,
824
TextWrapped=true}
825
826
local Mode2=create("Frame"){
827
Name="Mode2",
828
Parent=Mode,
829
AnchorPoint=Vector2.new(0.5, 0.5),
830
BackgroundColor3=Color3.new(1, 1, 1),
831
BackgroundTransparency=1,
832
Position=UDim2.new(0.5, 0, 0.5, 0),
833
Rotation=45,
834
Size=UDim2.new(0, 340, 0, 340)}
835
836
local Honor=create("TextLabel"){
837
Name="Honor",
838
Parent=Mode2,
839
AnchorPoint=Vector2.new(0.5, 0.5),
840
BackgroundColor3=Color3.new(1, 0.858824, 0.145098),
841
BorderColor3=Color3.new(1, 1, 0.498039),
842
BorderSizePixel=10,
843
Position=UDim2.new(1.22000003, 0, 0.5, 0),
844
Rotation=180,
845
Size=UDim2.new(0, 250, 0, 60),
846
ZIndex=3,
847
Font=Enum.Font.Arcade,
848
Text="Honor",
849
TextColor3=Color3.new(1, 1, 0.498039),
850
TextScaled=true,
851
TextSize=14,
852
TextWrapped=true}
853
854
local Gale=create("TextLabel"){
855
Name="Gale",
856
Parent=Mode2,
857
AnchorPoint=Vector2.new(0.5, 0.5),
858
BackgroundColor3=Color3.new(0.223529, 0.807843, 0.458824),
859
BorderColor3=Color3.new(0.560784, 1, 0.482353),
860
BorderSizePixel=10,
861
Position=UDim2.new(-0.219999999, 0, 0.5, 0),
862
Size=UDim2.new(0, 250, 0, 60),
863
ZIndex=3,
864
Font=Enum.Font.Arcade,
865
Text="Gale",
866
TextColor3=Color3.new(0.560784, 1, 0.482353),
867
TextScaled=true,
868
TextSize=14,
869
TextWrapped=true}
870
871
local Pastel=create("TextLabel"){
872
Name="Pastel",
873
Parent=Mode2,
874
AnchorPoint=Vector2.new(0.5, 0.5),
875
BackgroundColor3=Color3.new(0, 0.666667, 1),
876
BorderColor3=Color3.new(0.333333, 0.333333, 1),
877
BorderSizePixel=10,
878
Position=UDim2.new(0.5, 0, 1.22000003, 0),
879
Rotation=270,
880
Size=UDim2.new(0, 250, 0, 60),
881
ZIndex=3,
882
Font=Enum.Font.Arcade,
883
Text="Pastel",
884
TextColor3=Color3.new(0.333333, 0.333333, 1),
885
TextScaled=true,
886
TextSize=14,
887
TextWrapped=true}
888
889
local Glace=create("TextLabel"){
890
Name="Glace",
891
Parent=Mode2,
892
AnchorPoint=Vector2.new(0.5, 0.5),
893
BackgroundColor3=Color3.new(10/255,140/255,212/255),
894
BorderColor3=Color3.new(90/255,190/255,246/255),
895
BorderSizePixel=10,
896
Position=UDim2.new(0.5, 0, -0.219999999, 0),
897
Rotation=90,
898
Size=UDim2.new(0, 250, 0, 60),
899
ZIndex=3,
900
Font=Enum.Font.Arcade,
901
Text="Glace",
902
TextColor3=Color3.new(90/255,190/255,246/255),
903
TextScaled=true,
904
TextSize=14,
905
TextWrapped=true}
906
907
908
local Roll=create("Frame"){
909
Name="Roll",
910
Parent=Ruin,
911
AnchorPoint=Vector2.new(0.5, 0.5),
912
BackgroundColor3=Color3.new(1, 1, 1),
913
BackgroundTransparency=1,
914
Position=UDim2.new(1, 0, 0.899999976, 0),
915
Size=UDim2.new(0, 300, 0, 300)}
916
917
918
Trauma=create("TextLabel"){
919
Name="Trauma",
920
Parent=Roll,
921
AnchorPoint=Vector2.new(0.5, 0.5),
922
BackgroundColor3=Color3.new(0.666667, 0.666667, 1),
923
BorderColor3=Color3.new(0.537255, 0, 0.807843),
924
BorderSizePixel=10,
925
Position=UDim2.new(1.32000003, 0, 0.5, 0),
926
Rotation=180,
927
Size=UDim2.new(0, 250, 0, 60),
928
ZIndex=3,
929
Font=Enum.Font.Arcade,
930
Text="Trauma",
931
TextColor3=Color3.new(0.470588, 0, 0.705882),
932
TextScaled=true,
933
TextSize=14,
934
TextTransparency=1,
935
TextStrokeTransparency=1,
936
BackgroundTransparency=1,
937
TextWrapped=true}
938
939
940
local ImageLabel=create("ImageLabel"){
941
Parent=Roll,
942
AnchorPoint=Vector2.new(0.5, 0.5),
943
BackgroundColor3=Color3.new(1, 1, 1),
944
BackgroundTransparency=1,
945
Position=UDim2.new(0.5, 0, 0.5, 0),
946
Size=UDim2.new(1, 0, 1, 0),
947
ZIndex=2,
948
Image="rbxassetid://329394848",
949
ImageColor3=Color3.new(0, 0, 0)}
950
951
local Vis=create("ImageLabel"){
952
Name="Vis",
953
Parent=Roll,
954
AnchorPoint=Vector2.new(0.5, 0.5),
955
BackgroundColor3=Color3.new(1, 1, 1),
956
BackgroundTransparency=1,
957
Position=UDim2.new(0.5, 0, 0.5, 0),
958
Size=UDim2.new(0.899999976, 0, 0.899999976, 0),
959
ZIndex=9,
960
Image="rbxassetid://329394848"}
961
962
local Vis_2=create("ImageLabel"){
963
Name="Vis",
964
Parent=Roll,
965
AnchorPoint=Vector2.new(0.5, 0.5),
966
BackgroundColor3=Color3.new(1, 1, 1),
967
BackgroundTransparency=1,
968
Position=UDim2.new(0.5, 0, 0.5, 0),
969
Size=UDim2.new(0.400000006, 0, 0.400000006, 0),
970
ZIndex=2,
971
Image="rbxassetid://329394848"}
972
973
local Vis_3=create("ImageLabel"){
974
Name="Vis",
975
Parent=Mode,
976
AnchorPoint=Vector2.new(0.5, 0.5),
977
BackgroundColor3=Color3.new(1, 1, 1),
978
BackgroundTransparency=1,
979
BorderColor3=Color3.new(1, 1, 1),
980
Position=UDim2.new(0.5, 0, 0.5, 0),
981
Rotation=45,
982
Size=UDim2.new(0.200000012, 0, 0.200000012, 0),
983
ZIndex=3,
984
Image="rbxassetid://730778073"}
985
986
local Frame=create("Frame"){
987
Parent=Roll,
988
AnchorPoint=Vector2.new(0.5, 0.5),
989
BackgroundColor3=Color3.new(0, 0, 0),
990
Position=UDim2.new(0.5, 0, 0.5, 0),
991
Size=UDim2.new(0, 20, 0, 300)}
992
993
local Frame_2=create("Frame"){
994
Parent=Roll,
995
AnchorPoint=Vector2.new(0.5, 0.5),
996
BackgroundColor3=Color3.new(0, 0, 0),
997
Position=UDim2.new(0.5, 0, 0.5, 0),
998
Rotation=90,
999
Size=UDim2.new(0, 20, 0, 300)}
1000
1001
local Frame_3=create("Frame"){
1002
Parent=Roll,
1003
AnchorPoint=Vector2.new(0.5, 0.5),
1004
BackgroundColor3=Color3.new(0, 0, 0),
1005
Position=UDim2.new(0.5, 0, 0.5, 0),
1006
Rotation=135,
1007
Size=UDim2.new(0, 20, 0, 300)}
1008
1009
local Frame_4=create("Frame"){
1010
Parent=Roll,
1011
AnchorPoint=Vector2.new(0.5, 0.5),
1012
BackgroundColor3=Color3.new(0, 0, 0),
1013
Position=UDim2.new(0.5, 0, 0.5, 0),
1014
Rotation=45,
1015
Size=UDim2.new(0, 20, 0, 300)}
1016
1017
local Vis_4=create("Frame"){
1018
Name="Vis",
1019
Parent=Roll,
1020
AnchorPoint=Vector2.new(0.5, 0.5),
1021
BackgroundColor3=Color3.new(1, 1, 1),
1022
BorderSizePixel=18,
1023
Position=UDim2.new(0.860000014, 0, 0.140000001, 0),
1024
Rotation=-45,
1025
Size=UDim2.new(0, 75, 0, 50),
1026
ZIndex=2}
1027
1028
local Vis_5=create("Frame"){
1029
Name="Vis",
1030
Parent=Roll,
1031
AnchorPoint=Vector2.new(0.5, 0.5),
1032
BackgroundColor3=Color3.new(1, 1, 1),
1033
BorderSizePixel=18,
1034
Position=UDim2.new(0.860000014, 0, 0.860000014, 0),
1035
Rotation=45,
1036
Size=UDim2.new(0, 75, 0, 50),
1037
ZIndex=2}
1038
1039
local Vis_6=create("Frame"){
1040
Name="Vis",
1041
Parent=Roll,
1042
AnchorPoint=Vector2.new(0.5, 0.5),
1043
BackgroundColor3=Color3.new(1, 1, 1),
1044
BorderSizePixel=18,
1045
Position=UDim2.new(0.140000001, 0, 0.860000014, 0),
1046
Rotation=-45,
1047
Size=UDim2.new(0, 75, 0, 50),
1048
ZIndex=2}
1049
1050
local Vis_7=create("Frame"){
1051
Name="Vis",
1052
Parent=Roll,
1053
AnchorPoint=Vector2.new(0.5, 0.5),
1054
BackgroundColor3=Color3.new(1, 1, 1),
1055
BorderSizePixel=18,
1056
Position=UDim2.new(0.140000001, 0, 0.140000001, 0),
1057
Rotation=45,
1058
Size=UDim2.new(0, 75, 0, 50),
1059
ZIndex=2}
1060
1061
local Vis_8=create("Frame"){
1062
Name="Vis",
1063
Parent=Roll,
1064
AnchorPoint=Vector2.new(0.5, 0.5),
1065
BackgroundColor3=Color3.new(1, 1, 1),
1066
BorderSizePixel=18,
1067
Position=UDim2.new(0, 0, 0.5, 0),
1068
Size=UDim2.new(0, 75, 0, 50),
1069
ZIndex=2}
1070
1071
local Vis_9=create("Frame"){
1072
Name="Vis",
1073
Parent=Roll,
1074
AnchorPoint=Vector2.new(0.5, 0.5),
1075
BackgroundColor3=Color3.new(1, 1, 1),
1076
BorderSizePixel=18,
1077
Position=UDim2.new(1, 0, 0.5, 0),
1078
Size=UDim2.new(0, 75, 0, 50),
1079
ZIndex=2}
1080
1081
local Vis_10=create("Frame"){
1082
Name="Vis",
1083
Parent=Roll,
1084
AnchorPoint=Vector2.new(0.5, 0.5),
1085
BackgroundColor3=Color3.new(1, 1, 1),
1086
BorderSizePixel=18,
1087
Position=UDim2.new(0.5, 0, 0, 0),
1088
Rotation=90,
1089
Size=UDim2.new(0, 75, 0, 50),
1090
ZIndex=2}
1091
1092
local Vis_11=create("Frame"){
1093
Name="Vis",
1094
Parent=Roll,
1095
AnchorPoint=Vector2.new(0.5, 0.5),
1096
BackgroundColor3=Color3.new(1, 1, 1),
1097
BorderSizePixel=18,
1098
Position=UDim2.new(0.5, 0, 1, 0),
1099
Rotation=90,
1100
Size=UDim2.new(0, 75, 0, 50),
1101
ZIndex=2}
1102
1103
local ImageLabel_2=create("ImageLabel"){
1104
Parent=Mode,
1105
AnchorPoint=Vector2.new(0.5, 0.5),
1106
BackgroundColor3=Color3.new(0, 0, 0),
1107
BackgroundTransparency=1,
1108
BorderColor3=Color3.new(1, 1, 1),
1109
Position=UDim2.new(0.5, 0, 0.5, 0),
1110
Rotation=45,
1111
Size=UDim2.new(0.140000003, 0, 0.140000003, 0),
1112
ZIndex=3,
1113
Image="rbxassetid://730778073",
1114
ImageColor3=Color3.new(0, 0, 0)}
1115
1116
local Screen=create("Frame"){
1117
Name="Screen",
1118
Parent=Ruin,
1119
AnchorPoint=Vector2.new(0.5, 0.5),
1120
BackgroundColor3=Color3.new(1, 1, 1),
1121
BackgroundTransparency=1,
1122
Position=UDim2.new(.5, 0, .5, 0),
1123
Size=UDim2.new(1,0, 1,0)}
1124
1125
lalsdl=.8
1126
for i=1,8 do
1127
local faf=create("Frame"){
1128
Name="Bar"..i,
1129
Parent=Screen,
1130
AnchorPoint=Vector2.new(0, 0.5),
1131
BackgroundColor3=Color3.new(0,0,0),
1132
BackgroundTransparency=.3,
1133
Position=UDim2.new(0.915, 0, lalsdl, 0),
1134
Rotation=180,
1135
Size=UDim2.new(0, 0, 0, 10),
1136
ZIndex=1,
1137
BorderSizePixel=0}
1138
lalsdl=lalsdl+.03
1139
end
1140
1141
local rain=Color3.new()
1142
sincolor=function(sine)
1143
sine=math.deg(sine)
1144
local radcolor=function(col)
1145
return math.rad(col/255*360)
1146
end
1147
local r=math.abs(math.sin(radcolor(sine + 10)))
1148
local g=math.abs(math.sin(radcolor(sine + 85)))
1149
local b=math.abs(math.sin(radcolor(sine + 170)))
1150
return Color3.new(r, g, b)
1151
end
1152
1153
local rain2=Color3.new()
1154
sincolor2=function(sine2)
1155
sine2=math.deg(sine2)
1156
local radcolor=function(col)
1157
return math.rad(col/255*360)
1158
end
1159
local r=math.abs(math.sin(radcolor(sine2 + 25)))
1160
local g=math.abs(math.sin(radcolor(sine2 + 100)))
1161
local b=math.abs(math.sin(radcolor(sine2 + 185)))
1162
return Color3.new(r, g, b)
1163
end
1164
1165
HitSound={ 
1166
"199149137",
1167
"199149186",
1168
"199149221",
1169
"199149235",
1170
"199149269",
1171
"199149297",
1172
}
1173
1174
function FindNearestTorso(pos,distance)
1175
local list=(workspace:children())
1176
local torso=nil
1177
local dist=distance
1178
local temp,human,temp2=nil,nil,nil
1179
for x=1,#list do
1180
temp2=list[x]
1181
if temp2.className=="Model"and temp2.Name~=chr.Name then
1182
temp=temp2:findFirstChild("Torso")
1183
human=temp2:findFirstChildOfClass("Humanoid")
1184
if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then
1185
local dohit=true
1186
if dohit==true then
1187
torso=temp
1188
dist=(temp.Position-pos).magnitude
1189
end
1190
end
1191
end
1192
end
1193
return torso,dist
1194
end
1195
1196
function Damage(Type,Partzz,hit,dmg,delayz,hs,hv,hp)
1197
if hit.Parent==nil then
1198
return
1199
end
1200
local h=hit.Parent:FindFirstChildOfClass("Humanoid")
1201
for _,v in pairs(hit.Parent:children()) do
1202
if v:IsA("Humanoid")then
1203
h=v
1204
end
1205
end
1206
if h~=nil and hit.Parent.Name~=chr.Name then
1207
if hit.Parent:findFirstChild("AHit")==nil then
1208
local c=create("BoolValue"){
1209
Name="AHit",
1210
Value=true,
1211
Parent=hit.Parent}
1212
game:GetService("Debris"):AddItem(c,delayz)
1213
if choice~=9 then
1214
h.Health=h.Health-dmg
1215
else
1216
h.Parent:BreakJoints()
1217
end
1218
if h.Health==math.huge then
1219
hit.Parent:BreakJoints()
1220
elseif h.Health>=10000 then
1221
h.MaxHealth=100
1222
h.Health=100
1223
end
1224
if hs~=""and hit.Parent.Head.Parent~=nil then
1225
sounds(hit.Parent.Head,hs,hv,hp)
1226
end
1227
local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
1228
ref.Anchored=true
1229
ref.CFrame=CFrame.new(hit.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
1230
damagegui(ref,dmg)
1231
if Type=="Disappear"then
1232
Partzz.Parent=nil
1233
1234
1235
elseif Type=="None"then
1236
1237
elseif Type=="Wind"then
1238
local angle=(hit.Position-(Partzz.Position + Vector3.new(0, 0, 0))).unit
1239
hit.Parent.Torso.Velocity=(angle*-25)
1240
elseif Type=="Push" then
1241
hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
1242
elseif Type=="Push2" then
1243
hit.Parent.Torso.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
1244
end
1245
end
1246
end
1247
end
1248
1249
function Mdamage(Type,Partzz,Magn,Dmg,delayz,hs,hv,hp)
1250
for _,c in pairs(workspace:children()) do
1251
local hum=c:findFirstChildOfClass("Humanoid")
1252
if hum~=nil then
1253
local ddee=c:findFirstChild("Head")
1254
if ddee~=nil then
1255
local targ=ddee.Position-Partzz.Position
1256
local mag=targ.magnitude
1257
if mag<=Magn and c.Name~=plr.Name then 
1258
Damage(Type,Partzz,ddee,Dmg,delayz,hs,hv,hp)
1259
if hum.Health==math.huge then
1260
ddee:BreakJoints()
1261
end
1262
end
1263
end
1264
end
1265
end
1266
end
1267
1268
function damagegui(parz,text)
1269
local damag=create("BillboardGui"){
1270
Size=UDim2.new(5, 0, 15, 0),
1271
Adornee=parz,
1272
Parent=parz,
1273
ExtentsOffset=Vector3.new(0, 3, 0),
1274
AlwaysOnTop=true
1275
}
1276
local damagLabel=create("TextLabel"){
1277
AnchorPoint=Vector2.new(.5,.5),
1278
BackgroundTransparency=1,
1279
TextStrokeTransparency=0,
1280
TextTransparency=0,
1281
Position=UDim2.new(.5, 0, .5, 0),
1282
Size=UDim2.new(1.5, 0, .5, 0),
1283
Text=text,
1284
Font="Arcade",
1285
TextScaled=true,
1286
Parent=damag,
1287
TextColor3=BrickColor.new(col[1]).Color,
1288
TextStrokeColor3=BrickColor.new(col[2]).Color
1289
}
1290
if rainb==true then
1291
damagLabel.TextColor3=rain
1292
damagLabel.TextStrokeColor3=rain2
1293
end
1294
local raise=.2
1295
local rot=math.random(-10,10)/15
1296
game:GetService("Debris"):AddItem(par,4)
1297
coroutine.resume(coroutine.create(function()
1298
for i=0,1.1,.02 do
1299
swait()
1300
raise=raise-.008
1301
if choice~=9 then
1302
damagLabel.Text=text 
1303
else
1304
damagLabel.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
1305
damagLabel.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
1306
damagLabel.Text=math.random(6,666666)/math.random(math.random(6,66))
1307
end
1308
damagLabel.TextTransparency=i
1309
damagLabel.TextStrokeTransparency=i
1310
damagLabel.Rotation=damagLabel.Rotation+rot
1311
parz.Position=parz.Position+Vector3.new(0,raise,0)
1312
end
1313
parz:Remove()
1314
end))
1315
end
1316
1317
function Effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id,min,max,qu)
1318
local ex=create("Part"){
1319
Size=Vector3.new(.2,.2,.2),
1320
BrickColor=BrickColor.new(color),
1321
CanCollide=false,
1322
Material="Neon",
1323
Anchored=true,
1324
CFrame=CF,
1325
Parent=par}
1326
if choice==8 then
1327
ex.Color=rain
1328
end
1329
NoOutline(ex)
1330
local exe=create("SpecialMesh"){
1331
Scale=Vector3.new(x,y,z),
1332
MeshType=mtyp,
1333
Parent=ex}
1334
if mtyp=="FileMesh"and id~=""then
1335
exe.MeshId="rbxassetid://"..id
1336
end
1337
game:GetService("Debris"):AddItem(ex,10)
1338
local ez=ex.CFrame
1339
local nu=0
1340
local no=math.random()-math.random()
1341
coroutine.resume(coroutine.create(function()
1342
for i=0,1.01,de do
1343
swait()
1344
if choice==8 then
1345
ex.Color=rain
1346
end
1347
if typ~=5 then
1348
ex.Transparency=i
1349
end
1350
if choice==9 then
1351
ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1352
end
1353
exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
1354
if typ==1 then
1355
ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
1356
elseif typ==2 then
1357
ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
1358
elseif typ==3 then
1359
ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
1360
elseif typ==4 then
1361
nu=nu+no
1362
ez=ez*CFrame.new(0,math.random(min,max)/qu,0)
1363
ex.CFrame=ez*CFrame.Angles(nu,0,0)
1364
elseif typ==7 then
1365
ex.CFrame=CFrame.new(ex.Position+Vector3.new(0,rad,0))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
1366
end
1367
end
1368
ex:Remove()
1369
end))
1370
end
1371
1372
function REffect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
1373
local ex=create("Part"){
1374
Size=Vector3.new(.2,.2,.2),
1375
BrickColor=BrickColor.new(color),
1376
CanCollide=false,
1377
Material="Neon",
1378
Anchored=true,
1379
CFrame=CF,
1380
Transparency=1,
1381
Parent=par}
1382
if choice==8 then
1383
ex.Color=rain
1384
end
1385
NoOutline(ex)
1386
local exe=create("SpecialMesh"){
1387
Scale=Vector3.new(x,y,z),
1388
MeshType=mtyp,
1389
Parent=ex}
1390
if mtyp=="FileMesh"and id~=""then
1391
exe.MeshId="rbxassetid://"..id
1392
end
1393
game:GetService("Debris"):AddItem(ex,10)
1394
local ez=ex.CFrame
1395
local nu=0
1396
local no=math.random()-math.random()
1397
coroutine.resume(coroutine.create(function()
1398
for i=1,-.01,-de do
1399
swait()
1400
if choice==8 then
1401
ex.Color=rain
1402
end
1403
if typ~=5 then
1404
ex.Transparency=i
1405
end
1406
if choice==9 then
1407
ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1408
end
1409
exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
1410
if typ==1 then
1411
ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
1412
elseif typ==2 then
1413
ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
1414
elseif typ==3 then
1415
ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
1416
elseif typ==4 then
1417
nu=nu+no
1418
ez=ez*CFrame.new(0,rad,0)
1419
ex.CFrame=ez*CFrame.Angles(nu,0,0)
1420
end
1421
end
1422
ex:Remove()
1423
end))
1424
end
1425
1426
function LockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
1427
local ex=create("Part"){
1428
Size=Vector3.new(.2,.2,.2),
1429
BrickColor=BrickColor.new(color),
1430
CanCollide=false,
1431
Material="Neon",
1432
Anchored=true,
1433
CFrame=CF,
1434
Parent=par}
1435
if choice==8 then
1436
ex.Color=rain
1437
end
1438
NoOutline(ex)
1439
local exe=create("SpecialMesh"){
1440
Scale=Vector3.new(x,y,z),
1441
MeshType=mtyp,
1442
Parent=ex}
1443
if mtyp=="FileMesh"and id~=""then
1444
exe.MeshId="rbxassetid://"..id
1445
end
1446
game:GetService("Debris"):AddItem(ex,10)
1447
local ez=ex.CFrame
1448
local nu=0
1449
local no=math.random()-math.random()
1450
coroutine.resume(coroutine.create(function()
1451
for i=0,1.01,de do
1452
swait()
1453
if choice==8 then
1454
ex.Color=rain
1455
end
1456
if typ~=5 then
1457
ex.Transparency=i
1458
end
1459
if choice==9 then
1460
ex.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1461
end
1462
exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
1463
if typ==1 then
1464
ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
1465
elseif typ==2 then
1466
ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
1467
elseif typ==3 then
1468
ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
1469
elseif typ==4 then
1470
nu=nu+no
1471
locke=locke*CFrame.new(0,rad,0)
1472
ex.CFrame=locke*CFrame.Angles(nu,0,0)
1473
else
1474
ex.CFrame=locke.CFrame
1475
end
1476
end
1477
ex:Remove()
1478
end))
1479
end
1480
1481
function Lightning(par,pos0, pos1, howmany, offset, color, thick, transp, de)
1482
local magz=(pos0 - pos1).magnitude
1483
local curpos=pos0
1484
local trz={
1485
-offset,
1486
 offset
1487
}
1488
for i=1, howmany do
1489
local li=create("Part"){
1490
Size=Vector3.new(thick,thick,magz/howmany),
1491
BrickColor=BrickColor.new(color),
1492
CanCollide=false,
1493
Material="Neon",
1494
Anchored=true,
1495
Parent=par}
1496
if choice==8 then
1497
li.Color=rain
1498
end
1499
NoOutline(li)
1500
local ofz=Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
1501
local trolpos=CFrame.new(curpos, pos1) * CFrame.new(0, 0, magz / howmany).p + ofz
1502
li.Material="Neon"
1503
if howmany == i then
1504
local magz2=(curpos - pos1).magnitude
1505
li.Size=Vector3.new(thick, thick, magz2)
1506
li.CFrame=CFrame.new(curpos, pos1) * CFrame.new(0, 0, -magz2 / 2)
1507
coroutine.resume(coroutine.create(function()
1508
for i=0,1.01,de do
1509
swait()
1510
if choice==8 then
1511
li.Color=rain
1512
end
1513
li.Transparency=i
1514
end
1515
if li.Parent~=nil then
1516
li:Remove()
1517
end
1518
end))
1519
else
1520
do
1521
do
1522
li.CFrame=CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / howmany / 2)
1523
curpos=li.CFrame * CFrame.new(0, 0, magz / howmany / 2).p
1524
game.Debris:AddItem(li, 10)
1525
coroutine.resume(coroutine.create(function()
1526
for i=0,1.01,de do
1527
swait()
1528
if choice==8 then
1529
li.Color=rain
1530
end
1531
li.Transparency=i
1532
end
1533
if li.Parent~=nil then
1534
li:Remove()
1535
end
1536
end))
1537
end
1538
end
1539
end
1540
end
1541
end
1542
1543
--v other 
1544
function CameraShake(Intensity,par,mag,del)
1545
local magz=(par.Position-Root.Position).magnitude
1546
if magz<=mag then
1547
coroutine.resume(coroutine.create(function()
1548
local Focus=(workspace.CurrentCamera.CoordinateFrame.p-workspace.CurrentCamera.Focus.p).magnitude
1549
Focus=100/Intensity+Focus/150
1550
for i=math.random(150, 250)/100, 0, -del do
1551
hum.CameraOffset=Vector3.new(math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus), math.random(-30, 30)/20*(i*Focus))
1552
swait()
1553
end
1554
hum.CameraOffset=Vector3.new(0, 0, 0)
1555
end))
1556
end
1557
end
1558
1559
function LASER()
1560
local s=create("Model"){
1561
Parent=chr,
1562
Name="asc"}
1563
local asdfz=parts(s,"asdfz",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
1564
asdfz.CFrame=Root.CFrame
1565
local asdf2=parts(s,"asdf2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
1566
local asdf2Weld=welds(asdf2,"asdf2Weld",asdfz,asdf2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
1567
local asdf=parts(s,"asdf",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
1568
local asdfWeld=welds(asdf,"asdfWeld",asdf2,asdf,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
1569
asdf.CFrame=Root.CFrame
1570
asdf2.CFrame=Root.CFrame
1571
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1572
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, 3.24249268e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
1573
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1574
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1575
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000549, -7.20024109e-05, -2.47955322e-05, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
1576
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1577
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1578
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999863, -7.20024109e-05, -7.62939453e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
1579
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1580
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1581
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999786, 0, -1.52587891e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
1582
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1583
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1584
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.8999939, -7.20024109e-05, -7.62939453e-05, 0.707106829, -0.707106829, 0, 0, 0, -1, 0.707106829, 0.707106829, 0))
1585
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1586
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1587
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 4.57763672e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
1588
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1589
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1590
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000397, -7.20024109e-05, -1.52587891e-05, 0.707106829, 0.707106829, 0, 0, 0, -1, -0.707106829, 0.707106829, 0))
1591
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1592
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1593
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999481, 0, 6.48498535e-05, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
1594
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1595
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1596
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, -1.14440918e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
1597
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1598
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1599
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000435, -7.20024109e-05, -3.81469727e-06, 0.500000238, 0.866025388, 0, 0, 0, -1, -0.866025388, 0.500000238, 0))
1600
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1601
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1602
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.9000015, -7.20024109e-05, -7.62939453e-05, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
1603
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1604
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1605
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999958, 0, -2.28881836e-05, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
1606
meshs(Part,"Mesh",Vector3.new(10, 1, 18.3999996),Enum.MeshType.Brick,"")
1607
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1608
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.50000381, 1.6000042, 0, 0, 1, 1, 0, 0, 0, 1, 0))
1609
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1610
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1611
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.50003433, 1.60000706, 0, 0, -1, 1, 0, 0, 0, -1, 0))
1612
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1613
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1614
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.2999802, 1.6000061, 0, 0, -1, -1, 0, 0, 0, 1, 0))
1615
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1616
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1617
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3500252, 1.59999561, 0, 0, 1, -1, 0, 0, 0, -1, 0))
1618
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1619
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1620
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-07, 7.7000351, 1.60000706, -0, -0, 1, -1, 0, 0, 0, -1, 0))
1621
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1622
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1623
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.76837158e-07, 7.70000458, 1.6000042, 0, 0, -1, -1, 0, 0, 0, 1, 0))
1624
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1625
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1626
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4999771, 1.6000061, -0, -0, 1, 1, 0, 0, 0, 1, 0))
1627
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1628
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1629
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.5500259, 1.59999561, 0, 0, -1, 1, 0, 0, 0, -1, 0))
1630
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1631
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1632
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.399971, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
1633
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1634
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1635
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
1636
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1637
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999914, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1638
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60000134, 1.50000763, 0, 0, 1, 0, -1, 0, 1, 0, 0))
1639
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1640
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1641
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500275, 1.69998932, 0, 0, 1, 0, 1, 0, -1, 0, 0))
1642
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1643
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1644
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60002995, 1.70001221, 0, 0, -1, 0, -1, 0, -1, 0, 0))
1645
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1646
local Part=parts(s,"Part",Vector3.new(0.200000003, 5.39999866, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1647
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 7.60003948, 1.70001984, 0, 0, 1, 0, 1, 0, -1, 0, 0))
1648
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1649
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.300005, 3.19999981),"Daisy orange",Enum.Material.Neon,0,0)
1650
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.4500198, 1.69998932, 0, 0, -1, 0, -1, 0, -1, 0, 0))
1651
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1652
local Part=parts(s,"Part",Vector3.new(0.200000003, 14.2000036, 3.19999909),"Daisy orange",Enum.Material.Neon,0,0)
1653
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -17.3999748, 1.50000763, 0, 0, -1, 0, 1, 0, 1, 0, 0))
1654
meshs(Part,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
1655
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1656
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.8999443, 0, -1.19997025, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
1657
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1658
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1659
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.899971, 0, 1.1999855, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
1660
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1661
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1662
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.073143, 0, -1.29996872, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0))
1663
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1664
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1665
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0731659, 0, 1.29998398, 0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, 0.866025388, 0))
1666
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1667
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1668
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-12.936552, 0, -1.33655548, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
1669
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1670
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1671
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.0365486, 0, 1.16339874, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
1672
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1673
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1674
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(12.936552, 0, -1.33655548, 0.500000238, -0.866025388, 0, 0, 0, -1, 0.866025388, 0.500000238, 0))
1675
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1676
local Part=parts(s,"Part",Vector3.new(0.200000003, 0.300000012, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
1677
local PartWeld=welds(Part,"PartWeld",asdf,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(13.0365715, 0, 1.16339493, -0.500000238, -0.866025388, -0, 0, 0, -1, 0.866025388, -0.500000238, 0))
1678
meshs(Part,"Mesh",Vector3.new(25, 1, 8),Enum.MeshType.Brick,"")
1679
s.PrimaryPart=asdfz
1680
asdfz.Anchored=true
1681
asdfz.CFrame=Root.CFrame
1682
asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
1683
local hec=0
1684
LockEffect(e,col[1],asdf2.CFrame,asdf2,55,55,1,25,25,0,.06,"Sphere",6,0,"")
1685
for i=0,1,0.01 do
1686
swait()
1687
hec=hec+.5
1688
asdfz.CFrame=Root.CFrame
1689
asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
1690
asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
1691
asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
1692
end
1693
local asdf3=parts(s,"asdf3",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,1)
1694
asdf3.Anchored=true
1695
for i=1,200 do
1696
swait()
1697
asdf3.CFrame=CFrame.new(mouse.Hit.p)
1698
asdfz.CFrame=Root.CFrame
1699
asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
1700
asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
1701
asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
1702
local mag=(asdf2.Position-asdf3.Position).magnitude
1703
Effect(e,col[1],CFrame.new((asdf2.Position+asdf3.Position)/2,asdf3.Position)*CFrame.Angles(0,math.rad(90),0),mag*5,40,40,0,.6,.6,.07,"Cylinder",6,0,"")
1704
Effect(e,col[1],CFrame.new(asdf3.Position)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),41,41,122,-1,-1,0,.07,"Sphere",3,-5,"")
1705
Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Sphere",6,0,"")
1706
Effect(e,col[1],CFrame.new(asdf3.Position),20,20,20,11,11,11,.07,"Brick",1,0,"")
1707
Mdamage("None",asdf3,11,math.random(10,18),0,"")
1708
end
1709
for i=0,1.1,.02 do
1710
swait()
1711
asdf3.CFrame=CFrame.new(mouse.Hit.p)
1712
asdfz.CFrame=Root.CFrame
1713
asdf2.CFrame=Root.CFrame*CFrame.new(0,30,0)
1714
asdf.CFrame=CFrame.new(asdf.CFrame.p,mouse.Hit.p)
1715
asdfWeld.C0=clerp(asdfWeld.C0,asdfWeld.C0*CFrame.Angles(0,0,math.rad(4+hec)),.3)
1716
for _,v in pairs(s:children()) do
1717
if v:IsA("BasePart") then
1718
v.Transparency=i
1719
end
1720
end
1721
end
1722
s:Remove()
1723
end
1724
1725
--v atak
1726
function Attack()
1727
attack=true
1728
if combo==1 then
1729
combo=2
1730
for i=0,1,0.12 do
1731
swait()
1732
Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
1733
RJ.C0=clerp(RJ.C0,CFrame.new(-1.40964985e-05, -0.11372108, -0.099010177, 0.611814082, -4.5593481e-08, -0.791001678, 0.156692281, 0.980183184, 0.121196352, 0.775326431, -0.198093489, 0.599689901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1734
Neck.C0=clerp(Neck.C0,CFrame.new(-0.00178098679, 1.47727787, -0.00157509744, 0.6777668, 0.0772434175, 0.731208384, -4.27256055e-07, 0.994466662, -0.105053134, -0.735276997, 0.0712012053, 0.674016595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1735
RS.C0=clerp(RS.C0,CFrame.new(1.14380527, 0.516936123, -0.69855082, 0.0887541175, 0.434946328, 0.896071672, 0.986419916, -0.163200051, -0.0184868611, 0.138198152, 0.885543644, -0.443524361)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1736
LS.C0=clerp(LS.C0,CFrame.new(-1.6822449, 0.177517071, -0.228325516, 0.954484642, 0.288956225, -0.0739153624, -0.297713399, 0.908013403, -0.294751585, -0.0180541277, 0.303341419, 0.952710986)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1737
RH.C0=clerp(RH.C0,CFrame.new(0.580742657, -2.05176497, 0.210113317, 0.933486521, -0.0691385269, 0.351884663, 1.72682337e-06, 0.981240153, 0.192790017, -0.358612567, -0.179966271, 0.915974498)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1738
LH.C0=clerp(LH.C0,CFrame.new(-1.01665866, -1.76135993, -0.431322992, 0.640841186, 0.179314032, 0.746437669, 1.48042e-06, 0.972337186, -0.233582348, -0.767673552, 0.149690285, 0.623113334)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1739
end
1740
sounds(RArm,"200632136",1,1.2)
1741
for i=0,1,0.1 do
1742
swait()
1743
Mdamage("None",RArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
1744
RJ.C0=clerp(RJ.C0,CFrame.new(0.0256003067, -0.0520002246, -0.354070067, 0.350081027, -0.169843271, 0.921193123, -0.0253130943, 0.981350303, 0.19055441, -0.936377347, -0.0900277197, 0.339252859)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1745
Neck.C0=clerp(Neck.C0,CFrame.new(0.151640147, 1.4738127, 0.0224934965, 0.270301849, 0.125617236, -0.954545557, -0.154247329, 0.984295189, 0.085853532, 0.950339496, 0.124029756, 0.285432875)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1746
RS.C0=clerp(RS.C0,CFrame.new(1.80110931, 0.426911324, -0.625986278, 0.0936775953, -0.809836626, 0.579128146, 0.994559765, 0.0495007969, -0.0916557088, 0.0455588624, 0.584563673, 0.810067952)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1747
LS.C0=clerp(LS.C0,CFrame.new(-1.85886598, 0.161566481, -0.2567029, 0.378758818, 0.837661624, -0.39352873, -0.89434731, 0.440661192, 0.0772067085, 0.238085926, 0.322708666, 0.91606462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1748
RH.C0=clerp(RH.C0,CFrame.new(0.775518239, -1.92589116, -0.236844152, 0.481832683, -0.00619276613, -0.876241446, -0.169701144, 0.980383933, -0.100245029, 0.859673798, 0.197000504, 0.471330076)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1749
LH.C0=clerp(LH.C0,CFrame.new(-0.90784061, -2.00480008, -0.172252461, 0.285467356, 0.359883249, -0.888252497, -0.223748147, 0.926233113, 0.303363025, 0.931904256, 0.112144619, 0.344932497)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1750
end
1751
local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
1752
ref.Anchored=true
1753
ref.CFrame=Root.CFrame*CFrame.new(0,0,-6)
1754
Effect(e,col[2],ref.CFrame,5,5,5,5,5,5,.06,"Sphere",6,0,"")
1755
Effect(e,col[1],ref.CFrame,5,5,5,7,7,7,.07,"Sphere",6,0,"")
1756
Effect(e,col[2],ref.CFrame,5,5,5,6,0,0,.05,"Sphere",6,0,"")
1757
Effect(e,col[2],ref.CFrame,5,5,5,0,6,0,.05,"Sphere",6,0,"")
1758
Effect(e,col[2],ref.CFrame,5,5,5,0,0,6,.05,"Sphere",6,0,"")
1759
Mdamage("None",ref,8,math.random(10,20),0,"")
1760
sounds(ref,"161006093",1.2,1.2)
1761
game:GetService("Debris"):AddItem(ref,4)
1762
for i=0,1,0.08 do
1763
swait()
1764
Torso.Velocity=Root.CFrame.lookVector*-20
1765
RJ.C0=clerp(RJ.C0,CFrame.new(2.77385116e-05, -0.397874027, -0.107908018, 0.504696071, -0.000202174866, -0.863297164, 0.254513651, 0.955589056, 0.1485686, 0.824927092, -0.294702888, 0.482333422)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1766
Neck.C0=clerp(Neck.C0,CFrame.new(-0.0580789, 1.53893268, -0.0402470827, 0.606136084, -0.208425328, 0.767566264, 0.0864968821, 0.976604223, 0.196882278, -0.790643632, -0.0529453754, 0.609983265)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1767
RS.C0=clerp(RS.C0,CFrame.new(1.95940983, 0.502833605, -0.351823866, -0.0271940455, -0.944740415, 0.326689422, 0.988820434, -0.0733546838, -0.129820853, 0.146611214, 0.319506735, 0.936173439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1768
LS.C0=clerp(LS.C0,CFrame.new(-1.51987219, 0.114249595, -0.644724607, 0.409938663, 0.502568185, -0.761167288, -0.869661272, 0.466988117, -0.160036281, 0.275026947, 0.727562726, 0.628500462)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1769
RH.C0=clerp(RH.C0,CFrame.new(0.759764791, -2.06948805, 0.377683461, 0.826902926, -0.343313456, 0.445384741, 0.158799037, 0.902335942, 0.400715649, -0.539457679, -0.260626286, 0.800661981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1770
LH.C0=clerp(LH.C0,CFrame.new(-1.10064852, -1.48462117, -0.274196982, 0.415272266, 0.443577677, 0.79422152, 3.56705277e-06, 0.873060644, -0.487611741, -0.909697294, 0.202494413, 0.362556309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
1771
end
1772
1773
elseif combo==2 then
1774
combo=3
1775
for i=0,1,0.09 do
1776
swait()
1777
Mdamage("None",LArm,4.2,math.random(10,20),.2,HitSound[math.random(1,#HitSound)],1,1)
1778
RJ.C0=clerp(RJ.C0,CFrame.new(0, -0, 0, 0.908417106, -1.17093835e-15, -0.418065071, 1.25419519e-05, 1, 2.72525122e-05, 0.418065071, -2.99999992e-05, 0.908417106)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1779
Neck.C0=clerp(Neck.C0,CFrame.new(4.28571184e-06, 1.50002289, 4.94055348e-05, 0.886384606, 0, 0.462949723, 0, 1, 0, -0.462949723, 0, 0.886384606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1780
RS.C0=clerp(RS.C0,CFrame.new(1.56685495, 0.0783409849, 0.210455388, 0.96724993, -0.244476244, -0.0682572424, 0.253826082, 0.931572556, 0.260278672, -4.5388937e-05, -0.269079983, 0.963117838)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1781
LS.C0=clerp(LS.C0,CFrame.new(-0.546535552, 0.835143328, -0.873486161, 0.602048159, -0.729962826, 0.323562026, -0.075689964, -0.455583066, -0.886969686, 0.794864237, 0.509508073, -0.329533845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1782
RH.C0=clerp(RH.C0,CFrame.new(0.602877498, -2.02466917, 0.29541105, 0.944397688, -0.0989037603, 0.313578069, 0, 0.953688264, 0.300797045, -0.328805655, -0.284072042, 0.900660932)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1783
LH.C0=clerp(LH.C0,CFrame.new(-0.661388874, -2.02991033, -0.260612905, 0.850234628, 0.0459307507, 0.5243963, 0, 0.996186137, -0.0872537941, -0.526403964, 0.0741862059, 0.846991897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1784
end
1785
sounds(LArm,"200633377",1.2,1.4)
1786
local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
1787
meshs(ref1,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Sphere,"")
1788
ref1.Anchored=true
1789
ref1.CFrame=Root.CFrame*CFrame.new(0,0,-4)
1790
local ref2=ref1:Clone()
1791
ref2.Parent=e
1792
ref2.CFrame=ref1.CFrame
1793
ref2.BrickColor=BrickColor.new(col[1])
1794
ref2:findFirstChild("Mesh").Scale=Vector3.new(30,30,30)
1795
ref1.Transparency=0
1796
if rainb==true then
1797
ref1.Color=rain
1798
ref2.Color=rain
1799
end
1800
game:GetService("Debris"):AddItem(ref1,4)
1801
game:GetService("Debris"):AddItem(ref2,4)
1802
for i=0,1,0.07 do
1803
swait()
1804
Mdamage("None",ref1,7,math.random(10,20),.2,"")
1805
ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-5)
1806
ref2.CFrame=ref1.CFrame
1807
if choice==9 then
1808
ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1809
ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1810
end
1811
Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
1812
Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),3,3,3,0,0,0,.06,"Brick",1,0,"")
1813
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 0.957886219, -1.17093835e-15, 0.287148058, -8.61444187e-06, 1, 2.87365856e-05, -0.287148058, -2.99999992e-05, 0.957886219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1814
Neck.C0=clerp(Neck.C0,CFrame.new(-1.29853488e-05, 1.50002289, 4.40614167e-05, 0.97937429, 0, -0.202054739, 0, 1, 0, 0.202054739, 0, 0.97937429)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1815
RS.C0=clerp(RS.C0,CFrame.new(1.71655941, 0.132248193, -0.0551169962, 0.862222314, -0.505995154, -0.0232733786, 0.496118933, 0.852876127, -0.162691191, 0.102170259, 0.128729627, 0.986402512)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1816
LS.C0=clerp(LS.C0,CFrame.new(-1.89950287, 0.433939457, -0.00832587667, 0.00264006853, 0.99847132, 0.0552114658, -0.0167260002, 0.0552480295, -0.99833262, -0.999856651, 0.00171220303, 0.0168462899)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1817
RH.C0=clerp(RH.C0,CFrame.new(0.672698855, -2.02514911, -0.2984671, 0.960695028, -0.0169820078, -0.277086377, 0.0515700057, 0.991670907, 0.11802268, 0.272774249, -0.127673134, 0.953568995)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1818
LH.C0=clerp(LH.C0,CFrame.new(-0.706217289, -1.98748994, 0.169790402, 0.93224138, 0.16299127, -0.323047906, -0.100813977, 0.974446774, 0.200723708, 0.347509235, -0.154555187, 0.924851418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1819
end
1820
sounds(ref1,"206083232",1.2,1.5)
1821
sounds(ref1,"206083252",1.2,1.3)
1822
Effect(e,col[2],ref1.CFrame,20,20,20,2,2,2,.04,"Sphere",6,0,"")
1823
Effect(e,col[1],ref1.CFrame,30,30,30,2,2,2,.04,"Sphere",6,0,"")
1824
ref1.Transparency=1
1825
ref2.Transparency=1
1826
1827
elseif combo==3 then
1828
combo=4
1829
sounds(RArm,"200632136",1,1.4)
1830
local ref1=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
1831
ref1.Anchored=true
1832
ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-6)
1833
local ref2=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
1834
ref2.Anchored=true
1835
ref2.CFrame=Root.CFrame*CFrame.new(0,.5,6)
1836
game:GetService("Debris"):AddItem(ref1,4)
1837
game:GetService("Debris"):AddItem(ref2,4)
1838
local gl=3
1839
for i=0,1,0.06 do
1840
swait()
1841
gl=gl+1
1842
ref1.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,gl)
1843
ref2.CFrame=Root.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,.5,-gl)
1844
Effect(e,col[2],ref2.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
1845
Effect(e,col[1],ref1.CFrame,5,5,5,4,4,4,.08,"Sphere",6,0,"")
1846
Mdamage("None",ref1,6,math.random(8,14),.05,"")
1847
Mdamage("None",ref2,6,math.random(8,14),.05,"")
1848
sounds(ref1,"206083252",1.2,1.6)
1849
sounds(ref2,"206083252",1.2,1.6)
1850
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-720*i),0),.4)
1851
Neck.C0=clerp(Neck.C0,CFrame.new(2.62259618e-07, 1.50002122, -1.16301089e-06, 0.966869354, -4.44266561e-06, -0.25527209, 7.65816276e-06, 1, 1.16024312e-05, 0.25527209, -1.31729485e-05, 0.966869354)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1852
RS.C0=clerp(RS.C0,CFrame.new(1.97359252, 0.461725712, 0.132297397, -0.0138839949, -0.993113995, -0.116326779, 0.999903619, -0.0137932096, -0.0015854399, -2.9997107e-05, -0.116337582, 0.99320972)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1853
LS.C0=clerp(LS.C0,CFrame.new(-1.98128402, 0.443997294, -0.162216201, 0.175949037, 0.984316707, 0.0127538545, 0.0111114727, 0.0109692821, -0.999878168, -0.984336615, 0.176069304, -0.00900717359)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1854
RH.C0=clerp(RH.C0,CFrame.new(0.530800819, -1.99872804, 3.16160481e-07, 0.999048352, -0.0436170138, 1.30851083e-06, 0.0436170138, 0.999048352, 2.85399437e-08, -1.30851038e-06, 2.85599526e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1855
LH.C0=clerp(LH.C0,CFrame.new(-0.575502217, -2.01157212, -1.7279857e-06, 0.998795986, 0.0490569994, -1.47170999e-06, -0.0490569994, 0.998795986, 3.61214916e-08, 1.47170999e-06, 3.61196726e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1856
end
1857
hum.WalkSpeed=0
1858
for i=0,1,0.07 do
1859
swait()
1860
RJ.C0=clerp(RJ.C0,CFrame.new(-9.56654549e-06, -0.947861552, -0.387094289, 0.473338813, 7.18723072e-08, -0.880882382, 0.681949854, 0.632979989, 0.366442889, 0.557581186, -0.774168193, 0.299614102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1861
Neck.C0=clerp(Neck.C0,CFrame.new(0.277080625, 1.45817256, -0.0415501148, 0.589401186, 0.338981122, 0.733280361, -2.8388813e-06, 0.90770328, -0.419612646, -0.807842851, 0.247317076, 0.535002112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1862
RS.C0=clerp(RS.C0,CFrame.new(1.88354349, 0.814501822, -0.372365743, -0.412279636, -0.839163423, 0.354727, 0.911057711, -0.379755259, 0.160498932, 2.44528055e-05, 0.389347881, 0.921091557)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1863
LS.C0=clerp(LS.C0,CFrame.new(-1.91487217, 0.304715246, -0.124129072, 0.140907407, 0.976222038, -0.164732158, -0.990021467, 0.139218867, -0.0218067821, 0.00164588168, 0.166160643, 0.986098051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1864
RH.C0=clerp(RH.C0,CFrame.new(0.398423433, -1.85718119, -0.452500671, 0.599491179, 0.0752810985, 0.796833813, 0.184934542, 0.955598235, -0.229415059, -0.778724015, 0.284894049, 0.558950484)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1865
LH.C0=clerp(LH.C0,CFrame.new(-1.01205671, -0.524863005, -0.345139563, 0.60284251, 0.746555448, 0.281490713, -0.135852024, 0.443699926, -0.885818601, -0.786210477, 0.495767653, 0.368902445)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
1866
end
1867
1868
elseif combo==4 then
1869
combo=1
1870
for i=0,1,0.07 do
1871
swait()
1872
RJ.C0=clerp(RJ.C0,CFrame.new(-2.61414241e-18, 0.0558129847, -0.142009795, 1, -4.63824687e-17, -6.51316803e-18, -4.68375339e-17, 0.990284204, 0.139058739, 0, -0.139058754, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1873
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53615165, -0.133319393, 1, 0, 0, 0, 0.980868459, 0.194672525, 0, -0.19467257, 0.980868459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1874
RS.C0=clerp(RS.C0,CFrame.new(0.701637089, 0.589969814, -1.10076773, 0.905114114, 0.424492478, 0.0239735786, 0.0420583636, -0.0332833603, -0.998560727, -0.423083603, 0.904819667, -0.0479786843)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1875
LS.C0=clerp(LS.C0,CFrame.new(-0.882859528, 0.530957997, -0.990593553, -0.0114530027, -0.32663402, -0.945081472, -0.999210954, -0.0322082937, 0.0232406352, -0.0380306318, 0.944602013, -0.326007426)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1876
RH.C0=clerp(RH.C0,CFrame.new(0.546855628, -2.05208206, -0.144755617, 0.997041583, -0.0768650472, 2.22908784e-06, 0.0761185661, 0.987354636, -0.139057681, 0.010686473, 0.138646439, 0.990284383)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1877
LH.C0=clerp(LH.C0,CFrame.new(-0.552921951, -2.05310154, -0.144903407, 0.99881202, 0.0487289988, -1.46186994e-06, -0.0482557602, 0.989107788, -0.139058709, -0.00677474542, 0.138893574, 0.990284204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1878
end
1879
sounds(Root,"200633492",1.2,1.2)
1880
Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,2,2,2,.05,"Sphere",6,0,"")
1881
Effect(e,col[1],Root.CFrame*CFrame.new(0,.5,-4),3,3,3,3,3,3,.05,"Sphere",6,0,"")
1882
for i=-40,40,20 do
1883
local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.5)
1884
meshs(ref1,"Mesh",Vector3.new(7,7,18),Enum.MeshType.Sphere,"")
1885
ref1.Anchored=true
1886
ref1.CFrame=Root.CFrame*CFrame.new(0,.5,-4)*CFrame.Angles(0,math.rad(i),0)
1887
local ref2=ref1:Clone()
1888
ref2.Parent=e
1889
ref2.CFrame=ref1.CFrame
1890
ref2.BrickColor=BrickColor.new(col[1])
1891
ref2:findFirstChild("Mesh").Scale=Vector3.new(10,10,25)
1892
ref1.Transparency=0
1893
if rainb==true then
1894
ref1.Color=rain
1895
ref2.Color=rain
1896
end
1897
game:GetService("Debris"):AddItem(ref1,4)
1898
game:GetService("Debris"):AddItem(ref2,4)
1899
coroutine.resume(coroutine.create(function()
1900
for i=0,1,.04 do
1901
swait()
1902
ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-2)
1903
ref2.CFrame=ref1.CFrame
1904
if choice==9 then
1905
ref1.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1906
ref2.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)	
1907
end
1908
Mdamage("None",ref1,4,math.random(9,16),.2,"")
1909
Effect(e,col[2],ref1.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),1,1,1,0,0,0,.05,"Brick",1,0,"")
1910
end
1911
ref1.Transparency=1
1912
ref2.Transparency=1
1913
Effect(e,col[2],ref1.CFrame,7,7,18,1,1,4,.055,"Sphere",6,0,"")
1914
Effect(e,col[1],ref1.CFrame,10,10,25,1,1,4,.055,"Sphere",6,0,"")
1915
sounds(ref1,"206083232",1.2,1.5)
1916
sounds(ref1,"206083252",1.2,1.6)
1917
end))
1918
end
1919
for i=0,1,0.05 do
1920
swait()
1921
Torso.Velocity=Root.CFrame.lookVector*-18
1922
RJ.C0=clerp(RJ.C0,CFrame.new(-0.0297317505, 0.0401754044, 0.393005818, 1, -4.66701853e-17, 3.9558581e-18, -4.68375339e-17, 0.996427059, -0.0844591483, 0, 0.0844591483, 0.996427059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1923
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53614163, -0.133327335, 1, 0, 0, 0, 0.980868399, 0.194672689, 0, -0.194672689, 0.980868399)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1924
RS.C0=clerp(RS.C0,CFrame.new(1.95122457, 0.57680428, -0.30010882, 0.311983943, -0.947476506, 0.0703873113, -0.0381239727, -0.0865099505, -0.995521367, 0.949322283, 0.30790326, -0.0631112754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1925
LS.C0=clerp(LS.C0,CFrame.new(-2.03361034, 0.486680925, -0.248973221, -0.0547970086, 0.949463546, -0.309056938, -0.994616807, -0.02464021, 0.100651473, 0.0879496783, 0.31290853, 0.945702553)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1926
RH.C0=clerp(RH.C0,CFrame.new(0.576583743, -2.04903936, -0.0633620992, 0.997041345, -0.0768679157, 1.12512282e-07, 0.076671347, 0.994491577, -0.0714716017, 0.00549376057, 0.0712601617, 0.997442722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1927
LH.C0=clerp(LH.C0,CFrame.new(-0.523191214, -2.05006337, -0.0634361655, 0.998812258, 0.0487252697, -2.3978821e-06, -0.0486008301, 0.996257842, -0.0714741722, -0.00348020904, 0.0713893846, 0.997442663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1928
end
1929
end
1930
attack=false
1931
end
1932
1933
function PERISH()
1934
attack2=true
1935
if haa~=nil then
1936
local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
1937
ref4.Anchored=true
1938
ref4.CFrame=haa.CFrame
1939
sounds(ref4,"206082273",3,.9)
1940
sounds(ref4,"199145534",3,1)
1941
CameraShake(60,ref4,25,.06)
1942
for i=1,15 do
1943
Effect(e,col[1],ref4.CFrame*CFrame.new(math.random(-100,100)/6,math.random(-100,100)/6,math.random(0,20)/10)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,0,2,.02,"Sphere",3,-.7,"")
1944
end
1945
Mdamage("None",ref4,20,0,0,"")
1946
Effect(e,col[1],ref4.CFrame*CFrame.Angles(math.rad(90),0,0),200,1,200,2,0,2,.03,"Sphere",6,0,"")
1947
Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,4,0,4,.05,"FileMesh",2,math.random(-10,10),"20329976")
1948
Effect(e,col[1],ref4.CFrame*CFrame.Angles(-math.rad(90),0,0),3,3,3,5,0,5,.05,"FileMesh",2,math.random(-10,10),"20329976")
1949
game:GetService("Debris"):AddItem(ref4,4)
1950
end
1951
for i=0,1,0.07 do
1952
swait()
1953
RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07,  -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1954
Neck.C0=clerp(Neck.C0,CFrame.new(0.237783283, 1.5387131, -0.198758632, 0.641355515, 0.358043998, -0.678577662, 2.50000048e-05, 0.8844257, 0.466681093, 0.767243862, -0.299325466, 0.567222357)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1955
RS.C0=clerp(RS.C0,CFrame.new(1.66746926, 0.0401464105, -0.615105569, 0.556770682, -0.448266119, -0.699331045, -0.000109000051, 0.841852427, -0.539707899, 0.830666244, 0.300569803, 0.468669832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1956
LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1957
RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1958
LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
1959
end
1960
attack2=false
1961
end
1962
1963
local doing=false
1964
function Skillone()
1965
attack=true
1966
1967
if unleashed==false then
1968
1969
if choice==1 then
1970
--sounds(Root,"588734356",1,1.8)
1971
sounds(Root,"588736245",1,1.4)
1972
Effect(e,col[1],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1,0,1,.065,"FileMesh",2,math.random(-10,10),"20329976")
1973
Effect(e,col[2],Root.CFrame*CFrame.new(0,-2,0),1,2,1,1.8,0,1.8,.065,"FileMesh",2,math.random(-10,10),"20329976")
1974
1975
Root.Anchored=true
1976
hum.WalkSpeed=0
1977
hum.JumpPower=0
1978
--hum.AutoRotate=false
1979
for i=0,1.1,0.12 do
1980
swait()
1981
for _,v in pairs(m:children()) do
1982
if v:IsA("BasePart") then
1983
v.Transparency=i
1984
end
1985
end
1986
for _,v in pairs(chr:children()) do
1987
if v:IsA("BasePart") and v.Name~=Root.Name then
1988
v.Transparency=i
1989
if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
1990
v:findFirstChildOfClass("Decal").Transparency=i
1991
end
1992
elseif v:IsA("Accessory") then
1993
v.Handle.Transparency=i
1994
end
1995
end
1996
for _,v in pairs(Visss:children()) do
1997
if v:IsA("Frame") then
1998
v.BackgroundTransparency=i
1999
end
2000
end
2001
RJ.C0=clerp(RJ.C0,CFrame.new(8.04073818e-18, -0.171673298, -5.39911079, 1, -3.36414918e-17, -3.25884114e-17, -4.68375339e-17, 0.718259215, 0.695775628, 0, -0.695775628, 0.718259215)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2002
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46953106, 0.131826505, 1, 0, 0, 0, 0.974297523, -0.225265354, 0, 0.225265354, 0.974297523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2003
RS.C0=clerp(RS.C0,CFrame.new(1.62392759, 0.0303899646, 0.307594776, 0.963093758, -0.269166172, 1.61457979e-06, 0.240263328, 0.859680355, 0.450802982, -0.121342286, -0.43416518, 0.892623544)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2004
LS.C0=clerp(LS.C0,CFrame.new(-1.68626499, -0.0852672756, 0.377795845, 0.968706012, 0.24821119, 1.33306537e-06, -0.223841816, 0.873596013, 0.432116687, 0.107255027, -0.418594241, 0.901817739)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2005
RH.C0=clerp(RH.C0,CFrame.new(0.502402782, -1.36833, -0.406561017, 0.999982774, 0.00105297484, -0.00578947924, 8.17072578e-06, 0.983610272, 0.180307716, 0.00588445039, -0.180304646, 0.983593285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2006
LH.C0=clerp(LH.C0,CFrame.new(-0.641488135, -2.06682062, 0.441533804, 0.976107895, 0.203549683, 0.0760326684, -0.216890514, 0.891615272, 0.39746803, 0.0131126046, -0.404462397, 0.914460659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2007
end
2008
local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2009
ref1.Anchored=true
2010
ref1.CFrame=Root.CFrame
2011
game:GetService("Debris"):AddItem(ref1,5)
2012
for i=1,8 do
2013
swait(4)
2014
ref1.CFrame=Root.CFrame
2015
Root.Anchored=true
2016
for si=1,2 do
2017
local ref2=parts(e,"saz1",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
2018
ref2.Anchored=true
2019
ref2.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
2020
meshs(ref2,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
2021
local ref3=parts(e,"saz2",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,0)
2022
ref3.Anchored=true
2023
ref3.CFrame=ref1.CFrame*CFrame.new(math.random(-3,3),math.random(-3,3),-i*12+math.random(-3,3))
2024
meshs(ref3,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
2025
sounds(ref2,"1724878544",1.3,1.2)
2026
sounds(ref3,"1724878544",1.3,1.2)
2027
Effect(e,col[2],ref2.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
2028
Effect(e,col[1],ref3.CFrame,3,3,3,4,4,4,.05,"Sphere",6,0,"")
2029
Effect(e,col[2],ref2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
2030
Effect(e,col[1],ref3.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,3,2,2,0,.09,"FileMesh",6,0,"3270017")
2031
Mdamage("None",ref2,11,math.random(15,18),0,"")
2032
Mdamage("None",ref3,11,math.random(15,18),0,"")
2033
game:GetService("Debris"):AddItem(ref2,5)
2034
game:GetService("Debris"):AddItem(ref3,5)
2035
end
2036
end
2037
2038
coroutine.resume(coroutine.create(function()
2039
swait(40)
2040
CameraShake(200,Head,3,.08)
2041
for _,v in pairs(e:children()) do
2042
if v:IsA("BasePart") and v.Transparency~=1 then
2043
v.Transparency=1
2044
sounds(v,"769011266",.8,1.1)
2045
Mdamage("None",v,10,math.random(15,18),0,"")
2046
game:GetService("Debris"):AddItem(v,1)
2047
if v.Name=="saz1" then
2048
for i=1,6 do
2049
Effect(e,col[2],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
2050
end	
2051
elseif v.Name=="saz2" then
2052
for i=1,6 do
2053
Effect(e,col[1],v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
2054
end	
2055
end
2056
game:GetService("Debris"):AddItem(v,2)
2057
swait()
2058
end
2059
end
2060
end))
2061
2062
2063
Root.CFrame=Root.CFrame*CFrame.new(0,0,-110)
2064
RJ.C0=CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(-30,0,0)*CFrame.Angles(0,0,0)
2065
for i=1,-.1,-0.12 do
2066
swait()
2067
for _,v in pairs(m:children()) do
2068
if v:IsA("BasePart") then
2069
v.Transparency=i
2070
end
2071
end
2072
for _,v in pairs(chr:children()) do
2073
if v:IsA("BasePart") and v.Name~=Root.Name then
2074
v.Transparency=i
2075
if v.Name=="Head" and v:findFirstChildOfClass("Decal")~=nil then
2076
v:findFirstChildOfClass("Decal").Transparency=i
2077
end
2078
elseif v:IsA("Accessory") then
2079
v.Handle.Transparency=i
2080
end
2081
end
2082
for _,v in pairs(Visss:children()) do
2083
if v:IsA("Frame") then
2084
v.BackgroundTransparency=i
2085
end
2086
end
2087
Root.Anchored=true
2088
RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2089
Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2090
RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2091
LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2092
RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2093
LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2094
end
2095
for i=0,1,.04 do
2096
swait()
2097
Root.Anchored=true
2098
RJ.C0=clerp(RJ.C0,CFrame.new(-2.31750309e-05, -0.295795858, -0.0982816592, 0.120410018, 3.58849772e-09, 0.99272424, -0.207693145, 0.97786963, 0.0251916163, -0.970754862, -0.209215343, 0.117745295)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2099
Neck.C0=clerp(Neck.C0,CFrame.new(3.28570604e-06, 1.5000205, 3.73702496e-05, 0.154529616, -0.0533964448, -0.986544251, 1.74841921e-06, 0.998538494, -0.0540453643, 0.987988174, 0.00834988151, 0.154303864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2100
RS.C0=clerp(RS.C0,CFrame.new(1.94193518, 0.69839561, -0.200542808, -0.19561635, -0.965838432, 0.169972032, 0.980680525, -0.192655623, 0.0339051746, -8.51228833e-07, 0.173320651, 0.984865427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2101
LS.C0=clerp(LS.C0,CFrame.new(-1.75503612, 0.0148609895, -0.143688738, 0.453105718, 0.883608997, -0.11802768, -0.891456783, 0.449117064, -0.0599888749, 1.53854489e-06, 0.132397875, 0.991196632)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2102
RH.C0=clerp(RH.C0,CFrame.new(0.594118297, -1.68184936, -0.0120359957, 0.126216277, 0.0626058653, -0.990025342, -2.11912857e-06, 0.998006582, 0.0631102771, 0.992002726, -0.00796345249, 0.12596482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2103
LH.C0=clerp(LH.C0,CFrame.new(-0.780936897, -1.93743944, 0.0516012944, 0.0825548619, 0.304184377, -0.949029446, 0.0449628718, 0.950173259, 0.308462381, 0.995571733, -0.0681361482, 0.0647644252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2104
end
2105
Root.Anchored=false
2106
hum.AutoRotate=true
2107
2108
elseif choice==2 then
2109
sounds(RArm,"199145659",1,1.2)
2110
hum.WalkSpeed=0
2111
for i=0,1,0.04 do
2112
swait()
2113
RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2114
Neck.C0=clerp(Neck.C0,CFrame.new(0.117549829, 1.460724, -0.179843515, 0.837009132, 0.0984081477, -0.538267314, 0, 0.983695328, 0.179843053, 0.547189057, -0.150530279, 0.823361993)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2115
RS.C0=clerp(RS.C0,CFrame.new(0.258909285, 0.760815978, -0.701461196, 0.337321371, 0.886091411, 0.317893654, 0.940674365, -0.330426395, -0.0771375448, 0.0366895348, 0.325054526, -0.944983423)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2116
LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2117
RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2118
LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2119
end
2120
for i=0,1,0.05 do
2121
swait()
2122
RJ.C0=clerp(RJ.C0,CFrame.new(1.81758351e-05, -2.39048489e-07, -2.09973896e-05, 0.837009132, -4.68375339e-17, 0.547189057, -1.64156718e-05, 1, 2.51102738e-05, -0.547189057, -2.99999992e-05, 0.837009132)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2123
Neck.C0=clerp(Neck.C0,CFrame.new(0.0767034665, 1.4602052, -0.11736276, 0.837009132, -0.0037953034, -0.547175884, 0, 0.999975979, -0.00693600019, 0.547189057, 0.00580549566, 0.836989045)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2124
RS.C0=clerp(RS.C0,CFrame.new(0.295620054, 1.02689278, -0.704312861, 0.546934605, 0.807849228, 0.219641536, 0.832490206, -0.552539766, -0.0407429673, 0.0884464979, 0.205133215, -0.974729657)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2125
LS.C0=clerp(LS.C0,CFrame.new(-1.62461603, 0.0846784189, 0.242279738, 0.95075649, 0.305410147, 0.0527905822, -0.309939027, 0.936852455, 0.162004158, 2.0802021e-05, -0.170388341, 0.985377073)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2126
RH.C0=clerp(RH.C0,CFrame.new(0.500019193, -2.00007105, -6.71595335e-05, 0.77207607, 0, -0.635530174, 0, 1, 0, 0.635530174, 0, 0.77207607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2127
LH.C0=clerp(LH.C0,CFrame.new(-0.500020981, -2.00007105, -7.00354576e-05, 0.794756949, 0, -0.606928051, 0, 1, 0, 0.606928051, 0, 0.794756949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2128
end
2129
local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2130
ref1.Anchored=true
2131
ref1.CFrame=Root.CFrame*CFrame.new(0,1,0)
2132
local soundz=create("Sound"){
2133
Parent=ref1,
2134
SoundId="rbxassetid://362395087",
2135
Volume=2.7,
2136
PlaybackSpeed=1.2,
2137
Looped=true}
2138
soundz:Play()
2139
game:GetService("Debris"):AddItem(ref1,10)
2140
local cf=ref1.CFrame
2141
local radz=0
2142
coroutine.resume(coroutine.create(function()
2143
while ref1.Parent~=nil do
2144
radz=radz+24
2145
ref1.CFrame=ref1.CFrame*CFrame.new(0,0,-1)
2146
Effect(e,"Olivine",ref1.CFrame*CFrame.Angles(0,math.rad(radz),0),5,4,5,3,2,3,.08,"FileMesh",6,0,"1051557")
2147
LockEffect(e,"Olivine",ref1.CFrame,ref1,2,2,2,6,6,6,.08,"Brick",1,0,"")
2148
Effect(e,"Olivine",ref1.CFrame*CFrame.new(0,-1.8,0)*CFrame.Angles(0,math.rad(radz),0),5,.3,5,1.4,.4,1.4,.07,"FileMesh",2,math.random(-5,5),"20329976")
2149
Mdamage("Wind",ref1,15,math.random(3,4),0,"")
2150
swait(2)
2151
end
2152
end))
2153
for i=0,1,0.04 do
2154
swait()
2155
RJ.C0=clerp(RJ.C0,CFrame.new(1.25523657e-05, -0.0822996572, -0.0451444313, 0.738116086, -1.26486043e-07, -0.674673796, 0.0587351732, 0.996203363, 0.0642580912, 0.672112286, -0.0870569944, 0.735313773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2156
Neck.C0=clerp(Neck.C0,CFrame.new(-0.100675002, 1.55531347, -0.105848208, 0.724777937, -0.117443964, 0.678899169, -2.84732073e-06, 0.985364258, 0.170462966, -0.688982546, -0.1235497, 0.714169919)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2157
RS.C0=clerp(RS.C0,CFrame.new(1.8776567, 0.0713712722, -0.32728371, 0.35267517, -0.841815352, 0.408616364, 0.896032453, 0.429673374, 0.111834109, -0.26971519, 0.326692343, 0.905829012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2158
LS.C0=clerp(LS.C0,CFrame.new(-1.66632402, 0.0740345269, -0.323752016, 0.949790835, 0.2798177, -0.139998615, -0.308992952, 0.909204006, -0.279054791, 0.0492028594, 0.308302253, 0.950015247)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2159
RH.C0=clerp(RH.C0,CFrame.new(0.654585898, -2.03037429, 0.165298417, 0.730504274, -0.157548994, 0.66448617, 1.74868171e-06, 0.973024666, 0.230701193, -0.682908118, -0.168527082, 0.710798979)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2160
LH.C0=clerp(LH.C0,CFrame.new(-0.93840462, -1.90897703, -0.37861383, 0.653578281, 0.116541043, 0.747832775, -2.46678837e-07, 0.988074124, -0.153979674, -0.756858945, 0.100637585, 0.645783901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2161
end
2162
2163
elseif choice==3 then
2164
local grabbed=nil 
2165
2166
local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
2167
meshs(ref1,"Mesh",Vector3.new(6,6,6),Enum.MeshType.Sphere,"")
2168
local refWeld=welds(ref1,"R2Weld",RArm,ref1,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
2169
local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,.6)
2170
meshs(ref2,"Mesh",Vector3.new(10,10,10),Enum.MeshType.Sphere,"")
2171
local refWeld=welds(ref2,"R2Weld",RArm,ref2,CFrame.new(0, -1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
2172
LockEffect(e,col[1],ref1.CFrame,ref1,2,2,2,4,4,4,.07,"Sphere",6,0,"")
2173
2174
sounds(ref1,"400765064",1,1.6)
2175
sounds(Root,"2767090",1.2,1.2)
2176
for i=0,1,0.03 do
2177
swait()
2178
local grab=FindNearestTorso(RArm.Position,4)
2179
if grab~=nil and grabbed==nil then
2180
grabbed=grab
2181
sounds(grab,"200632875",1.2,1)
2182
ref1.Transparency=1
2183
ref2.Transparency=1
2184
end
2185
if grabbed~=nil then
2186
grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
2187
end
2188
Root.Velocity=Root.CFrame.lookVector*100
2189
Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2190
Effect(e,col[1],LLeg.CFrame*CFrame.new(0,-1,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2191
RJ.C0=clerp(RJ.C0,CFrame.new(-3.95476818e-05, -0.805751622, -0.373705924, 0.410960197, -3.67426978e-08, -0.91165334, 0.340748519, 0.927521467, 0.153604463, 0.845578194, -0.37376982, 0.381174386)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2192
Neck.C0=clerp(Neck.C0,CFrame.new(0.164378285, 1.46717274, -0.0596249029, 0.410960197, -0.0320049822, 0.911091506, -3.67426978e-08, 0.999383569, 0.0351065099, -0.91165334, -0.0144274235, 0.410706848)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2193
RS.C0=clerp(RS.C0,CFrame.new(1.87885034, 0.424660593, -0.693294346, 0.637165308, -0.767974138, 0.0650874451, 0.255559325, 0.130846128, -0.95789808, 0.727124453, 0.626973152, 0.279633552)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2194
LS.C0=clerp(LS.C0,CFrame.new(-1.46604145, 0.505524516, -0.609988809, 0.058447063, 0.327494889, -0.943043709, -0.996839285, -0.0317716189, -0.0728145912, -0.053808406, 0.944318771, 0.324602813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2195
RH.C0=clerp(RH.C0,CFrame.new(0.950460553, -1.95577824, 0.20016557, 0.812948048, -0.416581929, -0.406909257, 0.459606081, 0.888076782, 0.00904171169, 0.357600003, -0.194368392, 0.913424015)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2196
LH.C0=clerp(LH.C0,CFrame.new(-1.32565701, -0.835368335, -0.34942764, 0.470233411, 0.561475813, 0.680900633, 0.0216006599, 0.763968527, -0.644891739, -0.882277787, 0.31795752, 0.347115278)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2197
end
2198
hum.WalkSpeed=0
2199
for i=0,1,0.07 do
2200
swait()
2201
if grabbed~=nil then
2202
grabbed.CFrame=RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(-math.rad(90),0,0)
2203
end
2204
RJ.C0=clerp(RJ.C0,CFrame.new(5.18746674e-06, -0.913503587, -0.278308749, 0.249630064, -5.95164238e-08, 0.968341351, 0.404667675, 0.908494115, -0.104319789, -0.87973237, 0.417897791, 0.226787448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2205
Neck.C0=clerp(Neck.C0,CFrame.new(-0.171314687, 1.40448451, 0.0441576354, 0.249630064, -0.246295452, -0.936495423, -5.95164238e-08, 0.967113018, -0.254347742, 0.968341351, 0.0634929091, 0.241420418)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2206
RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2207
LS.C0=clerp(LS.C0,CFrame.new(-1.94655478, 0.581689835, -0.359367311, -0.0202600658, 0.943094373, -0.33190757, -0.994043946, -0.0545569398, -0.0943423733, -0.107081637, 0.328019321, 0.93858242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2208
RH.C0=clerp(RH.C0,CFrame.new(0.808143616, -1.6289773, -0.0854113251, 0.232678771, 0.215462193, -0.94838649, -0.02221727, 0.976073921, 0.216301635, 0.972299933, -0.0292582344, 0.231898651)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2209
LH.C0=clerp(LH.C0,CFrame.new(-1.50866926, -0.975405693, 0.109960198, 0.100519896, 0.983781099, -0.148562118, 0.0883358121, 0.139904007, 0.986216962, 0.991005898, -0.112257764, -0.0728399605)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.45)
2210
end
2211
2212
CameraShake(150,Head,3,.07)
2213
2214
sounds(ref1,"206082327",1.2,.9)
2215
sounds(ref1,"199145534",1.1,1.3)
2216
Mdamage("None",ref1,14,math.random(25,35),0,"")
2217
if grabbed~=nil and grabbed.Parent~=nil then
2218
grabbed.Parent:BreakJoints()
2219
end
2220
Effect(e,col[1],ref1.CFrame,1,1,1,5,5,5,.06,"Sphere",6,0,"")
2221
Effect(e,col[1],ref1.CFrame,1,1,1,8,8,8,.06,"Sphere",6,0,"")
2222
for i=1,2 do
2223
Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,2,2,.1,.04,"FileMesh",6,0,"3270017")
2224
end
2225
for i=1,8 do
2226
Effect(e,col[1],ref1.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,22,0,0,0,.02,"Sphere",3,-.5,"")
2227
end
2228
ref1.Transparency=1
2229
ref2.Transparency=1
2230
game:GetService("Debris"):AddItem(ref1,3)
2231
game:GetService("Debris"):AddItem(ref2,3)
2232
for i=0,1,0.05 do
2233
swait()
2234
RS.C0=clerp(RS.C0,CFrame.new(1.71731317, 1.32349575, -0.285644293, -0.866462886, -0.413608044, 0.279590011, 0.453933239, -0.885811567, 0.0963464901, 0.207814321, 0.210395813, 0.95527333)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),.4)
2235
end
2236
2237
elseif choice==4 then
2238
hum.WalkSpeed=0
2239
hum.JumpPower=0
2240
sounds(Root,"588733125",1.1,.7)
2241
for i=0,1,0.04 do
2242
swait()
2243
Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2244
Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2245
RJ.C0=clerp(RJ.C0,CFrame.new(6.00931378e-15, -1.17707562, -0.169359982, 1, -4.80336503e-15, -1.7296489e-15, -5.10529119e-15, 0.940860152, 0.338795334, 0, -0.338795334, 0.940860152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2246
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56103146, -0.180980295, 1, 0, 0, 0, 0.940576434, 0.339582145, 0, -0.339582145, 0.940576434)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2247
RS.C0=clerp(RS.C0,CFrame.new(0.800449967, -0.187214166, -0.887697816, 0.912252486, 0.409397066, 0.0137643171, -0.287467182, 0.66377306, -0.690484047, -0.29181847, 0.625939012, 0.723216832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2248
LS.C0=clerp(LS.C0,CFrame.new(-0.744458914, -0.00975477695, -1.03553545, 0.804527998, -0.553871632, -0.214385211, 0.0958740115, 0.477351785, -0.873466492, 0.586125493, 0.682174206, 0.437144727)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2249
RH.C0=clerp(RH.C0,CFrame.new(0.469845772, -1.71390557, 0.771302402, 1, 0, 0, 0, 0.589814305, 0.807539105, 0, -0.807539105, 0.589814246)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2250
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -0.680210114, -0.91726172, 1, 0, 0, 0, 0.82908982, -0.559115708, 0, 0.559115708, 0.82908982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2251
end
2252
for i=0,1,0.06 do
2253
swait()
2254
Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2255
Effect(e,col[1],LArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,1,1,1,.07,"Brick",1,0,"")
2256
Neck.C0=clerp(Neck.C0,CFrame.new(-4.47034836e-07, 1.51806176, 0.0463362709, 1, 0, 0, 0, 0.996593475, -0.082471624, 0, 0.082471624, 0.996593475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2257
end
2258
Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.5,0),1,1,1,4,4,4,.07,"Brick",1,0,"")
2259
local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2260
refy.Anchored=true
2261
refy.CFrame=Root.CFrame*CFrame.new(0,-2,0)
2262
game:GetService("Debris"):AddItem(refy,10)
2263
coroutine.resume(coroutine.create(function()
2264
for i=1,50 do
2265
swait(1)
2266
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
2267
meshs(refz,"Mesh",Vector3.new(2+(i/30), 6+(i/30), 2+(i/30)),Enum.MeshType.FileMesh,"1778999")
2268
refz.Anchored=true
2269
sounds(refz,"588732660",1.1,1)
2270
game:GetService("Debris"):AddItem(refz,10)
2271
refz.CFrame=refy.CFrame*CFrame.Angles(0,math.rad(math.random(-15,15)),0)*CFrame.new(0,-2,-8-(i*1.5))*CFrame.Angles(-math.rad(30),0,math.rad(math.random(-12,12)))
2272
Mdamage("None",refz,7+(i/5),math.random(12,15),.02,"")
2273
coroutine.resume(coroutine.create(function()
2274
Effect(e,"Cyan",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,9,9,9,.08,"Brick",1,0,"")
2275
for i=1,20 do
2276
swait()
2277
refz.CFrame=refz.CFrame*CFrame.new(0,.2+i/120,0)
2278
end
2279
swait(150)
2280
for i=1,20 do
2281
swait()
2282
refz.Transparency=refz.Transparency+.05
2283
refz.CFrame=refz.CFrame*CFrame.new(0,-.4+i/100,0)
2284
end
2285
refz:Remove()
2286
end))
2287
end
2288
end))
2289
2290
for i=0,1,0.04 do
2291
swait()
2292
Torso.Velocity=Root.CFrame.lookVector*-15
2293
RJ.C0=clerp(RJ.C0,CFrame.new(4.76837158e-07, -0.944757998, 0.155951917, 1, -4.4502178e-17, 1.4605179e-17, -4.68375339e-17, 0.950139403, -0.311826378, 0, 0.311824679, 0.950139701)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2294
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.58596992, -0.16490005, 1, 0, 0, 0, 0.969312131, 0.245831758, 0, -0.245833457, 0.969312668)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2295
RS.C0=clerp(RS.C0,CFrame.new(1.97497809, 0.438210815, -0.191041768, 0.0243609957, -0.97459954, 0.222625896, 0.982131004, 0.064901717, 0.176652864, -0.186615437, 0.214344397, 0.958765805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2296
LS.C0=clerp(LS.C0,CFrame.new(-2.05303121, 0.509687543, -0.300363779, -0.0873610303, 0.933307707, -0.348288387, -0.965731263, 0.00642960519, 0.25946337, 0.244400203, 0.359020233, 0.900763094)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2297
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.44184816, 1.17676687, 1, 0, 0, 0, 0.0799156725, 0.996801257, 0, -0.99680233, 0.079914242)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2298
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.43480039, -0.347751558, 1, 0, 0, 0, 0.900971234, 0.433878124, 0, -0.433879882, 0.900971353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2299
end
2300
2301
elseif choice==5 then
2302
hum.WalkSpeed=8
2303
for i=0,1,0.07 do
2304
swait()
2305
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
2306
Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2307
RS.C0=clerp(RS.C0,CFrame.new(1.52165616, 1.26009512, -3.76836433e-05, -0.992719233, -0.120452031, -3.23179013e-20, 0.120452031, -0.992719233, 2.99999992e-05, -3.61356092e-06, 2.97815768e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2308
LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2309
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2310
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2311
end
2312
sounds(RArm,"188959311",1.2,1)	
2313
Effect(e,col[1],RArm.CFrame*CFrame.new(0,-1.2,0),45,45,45,-2,-2,-2,.06,"Brick",1,0,"")
2314
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
2315
refz.Anchored=true
2316
refz.CFrame=RArm.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
2317
game:GetService("Debris"):AddItem(refz,5)
2318
coroutine.resume(coroutine.create(function()
2319
local masd=mouse.Hit.p
2320
2321
Mdamage("None",refz,15,math.random(15,18),0,"")
2322
Effect(e,"Royal purple",refz.CFrame,65,65,65,-7,-7,-7,.08,"Sphere",6,0,"")
2323
for i=1,60 do
2324
swait()
2325
refz.CFrame=clerp(refz.CFrame,CFrame.new(masd),.1)
2326
Effect(e,"Royal purple",refz.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,10,0,0,12,.09,"Sphere",6,0,"")
2327
end
2328
sounds(refz,"1325061182",1.6,1.3)	
2329
sounds(refz,"151776391",1.6,1)	
2330
local ref1=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
2331
ref1.Anchored=true
2332
ref1.CFrame=refz.CFrame*CFrame.new(0,1,0)
2333
local ref2=parts(refz,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,1)
2334
ref2.Anchored=true
2335
ref2.CFrame=refz.CFrame*CFrame.new(0,1,0)
2336
for i=-0,1,.02 do
2337
swait()
2338
ref1.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,i*42)
2339
ref2.CFrame=refz.CFrame*CFrame.Angles(0,math.rad(0-720*i),0)*CFrame.new(0,1,-i*42)
2340
Effect(e,"Royal purple",ref1.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
2341
Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
2342
Effect(e,"Alder",ref1.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
2343
Mdamage("None",ref1,12,math.random(15,18),0.04,"")
2344
Effect(e,"Royal purple",ref2.CFrame,12,12,12,5,5,5,.05,"Sphere",6,0,"")
2345
Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Sphere",6,0,"")
2346
Effect(e,"Alder",ref2.CFrame,11,11,11,4,4,4,.05,"Brick",1,0,"")
2347
Mdamage("None",ref2,12,math.random(15,18),0.04,"")
2348
end
2349
end))
2350
for i=0,1,0.07 do
2351
swait()
2352
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.85452656e-15, -3.23117427e-27, -2.15452656e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,-.2,0)*CFrame.Angles(0,0,0),.4)
2353
Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.51055896, -0.0127647072, 1, -1.07478285e-15, -7.30631761e-17, -1.07726328e-15, 0.997697473, 0.0678229481, 0, -0.0678229555, 0.997697473)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2354
RS.C0=clerp(RS.C0,CFrame.new(1.62226772, 1.23509347, -3.69335976e-05, -0.959269106, -0.282494038, -3.23179013e-20, 0.282494038, -0.959269106, 2.99999992e-05, -8.47482079e-06, 2.87780731e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2355
LS.C0=clerp(LS.C0,CFrame.new(-0.983192325, -0.0979874432, 0.472811818, 0.893586993, -0.448817492, 0.00807471853, 0.397765756, 0.800024748, 0.449157983, -0.208049938, -0.398149818, 0.893415928)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2356
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2357
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2358
end
2359
2360
elseif choice==6 then
2361
2362
for i=0,1,0.1 do
2363
swait()
2364
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2365
Neck.C0=clerp(Neck.C0,CFrame.new(-1.40514719e-16, 1.50002265, 3.81469727e-06, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2366
RS.C0=clerp(RS.C0,CFrame.new(1.50838256, 1.22279298, -0.0667292699, 0.990302503, -0.138928249, -4.3769127e-08, -0.138721839, -0.988831222, -0.0544900708, 0.00757016521, 0.0539616533, -0.998514414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2367
LS.C0=clerp(LS.C0,CFrame.new(-0.871417761, -0.147628829, 0.549702168, 0.832722127, -0.530777693, 0.157635748, 0.387307197, 0.761839628, 0.519224048, -0.395685673, -0.371315807, 0.839974761)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2368
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.10708332, -0.233533353, 1, -4.53134304e-17, -1.18510721e-17, -4.68375339e-17, 0.967459798, 0.253025115, 0, -0.253025115, 0.967459798)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2369
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -2.06652951, 0.29434827, 1, -4.54794456e-17, -1.11970857e-17, -4.68375339e-17, 0.971004307, 0.23906225, 0, -0.23906225, 0.971004307)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2370
end
2371
2372
Lightning(e,RArm.Position, mouse.Hit.p, 15, 1, col[1], .8, 0, .02)
2373
2374
	
2375
elseif choice==7 then
2376
hum.WalkSpeed=0
2377
sounds(RArm,"588737452",1.3,.7)
2378
local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2379
local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
2380
game:GetService("Debris"):AddItem(refs,5)
2381
for i=0,1,0.03 do
2382
swait()
2383
LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
2384
Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
2385
RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2386
Neck.C0=clerp(Neck.C0,CFrame.new(0.145333856, 1.50490248, 0.0145381317, 0.188919917, 0.310079902, -0.931750953, 0, 0.948837101, 0.315766037, 0.981992543, -0.0596544929, 0.179254219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2387
RS.C0=clerp(RS.C0,CFrame.new(1.83202589, 0.0988616049, -0.349778682, 0.694897592, -0.671097994, 0.258350432, 0.696331024, 0.717667758, -0.00872217305, -0.179556355, 0.185958445, 0.966011941)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2388
LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2389
RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2390
LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2391
end
2392
Effect(e,col[1],refs.CFrame,1,1,1,2,2,2,.06,"Brick",1,0,"")
2393
2394
2395
local function lasr()
2396
sounds(RArm,"379557765",1.3,math.random(20,30)/10)
2397
local refss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2398
refss.Anchored=true
2399
refss.CFrame=RArm.CFrame
2400
game:GetService("Debris"):AddItem(refss,.1)
2401
local hit,pos=rayCast(refss.Position,-RArm.CFrame.UpVector,999,chr)
2402
refss.Position=pos
2403
local pas=(refs.Position-refss.Position).magnitude
2404
if hit~=nil then
2405
Damage("None",refss,hit,math.random(8,10),.2,"")
2406
end
2407
Effect(e,col[1],refss.CFrame,1,1,1,2,2,2,.1,"Brick",1,0,"")
2408
Effect(e,col[1],CFrame.new((refs.Position+refss.Position)/2,refss.Position)*CFrame.Angles(0,math.rad(90),0),pas*5,1,1,0,.6,.6,.07,"Cylinder",6,0,"")
2409
2410
local refsss=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2411
refsss.Anchored=true
2412
refsss.CFrame=CFrame.new(refss.Position)
2413
2414
game:GetService("Debris"):AddItem(refsss,8)
2415
Effect(e,col[1],refsss.CFrame,1,1,1,2,2,2,.04,"Brick",1,0,"")
2416
coroutine.resume(coroutine.create(function()
2417
Effect(e,col[1],refsss.CFrame,2,2,2,0,0,0,.01,"Brick",1,0,"")
2418
swait(80)
2419
sounds(refsss,"588695708",1.3,.7)
2420
Effect(e,"Bright orange",refsss.CFrame,2,2,2,4,4,4,.06,"Brick",1,0,"")
2421
Mdamage("None",refsss,8,math.random(7,8),0,"")
2422
end))
2423
end
2424
2425
for i=0,1,0.01 do
2426
swait()
2427
lasr()
2428
LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.8,.8,.8,.1,"Brick",1,0,"")
2429
Effect(e,col[1],refs.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,.4,.4,.4,.08,"Sphere",3,.3,"")
2430
RJ.C0=clerp(RJ.C0,CFrame.new(-7.1694285e-07, -0.115567684, -4.32867018e-05, 0.188919917, -7.02563008e-16, 0.981992543, -2.94597758e-05, 1, 5.66759718e-06, -0.981992543, -2.99999992e-05, 0.188919917)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2431
Neck.C0=clerp(Neck.C0,CFrame.new(0.145335227, 1.50490153, 0.0145378578, 0.188919917, 0.018436905, -0.981819451, 0, 0.999823749, 0.0187749974, 0.981992543, -0.00354697066, 0.188886613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
2432
RS.C0=clerp(RS.C0,CFrame.new(1.99503291, 0.504822254, -0.389725208, -0.0171545371, -0.965878367, 0.258427978, 0.999760211, -0.0200885795, -0.00871692039, 0.0136109358, 0.25821653, 0.965991199)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.06)
2433
LS.C0=clerp(LS.C0,CFrame.new(-1.70524883, 0.0745566338, -0.233700261, 0.870548964, 0.481558561, -0.101221561, -0.492081702, 0.851939082, -0.179040372, 1.61677599e-05, 0.205672726, 0.978620887)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2434
RH.C0=clerp(RH.C0,CFrame.new(0.642196834, -1.93521571, -0.0256682932, 0.177223787, -0.0520141758, -0.982795238, 0, 0.99860245, -0.0528507754, 0.984170616, 0.00936641358, 0.176976115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2435
LH.C0=clerp(LH.C0,CFrame.new(-0.594589353, -1.97232008, -0.145275459, 0.991398931, 0.122632131, 0.0457128882, -0.116721973, 0.986484885, -0.114993982, -0.0591970086, 0.108669207, 0.992313981)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2436
end
2437
2438
elseif choice==8 then
2439
2440
elseif choice==9 then
2441
doing=true
2442
local sas=mouse.KeyDown:connect(function(k)
2443
k=k:lower()
2444
if k=="z" and doing==true then
2445
doing=false
2446
end
2447
end)
2448
local refe=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2449
refe.Anchored=true
2450
haa=refe
2451
local refs=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2452
local refWeld=welds(refs,"R2Weld",RArm,refs,CFrame.new(0, -1.2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
2453
2454
2455
local numz=0
2456
while doing==true do
2457
swait()
2458
numz=numz+1
2459
refe.CFrame=CFrame.new(mouse.Hit.p)*CFrame.Angles(math.rad(90),0,0)
2460
if numz==10 then
2461
numz=0
2462
LockEffect(workspace.CurrentCamera,col[1],refe.CFrame,refe,2,2,1,4,4,0,.07,"FileMesh",6,0,"3270017")
2463
LockEffect(e,col[1],refs.CFrame,refs,1,1,1,.6,.6,0,.08,"FileMesh",1,0,"3270017")
2464
end
2465
LockEffect(e,col[1],refs.CFrame,refs,1,1,1,1,1,1,.1,"Brick",1,0,"")
2466
hum.WalkSpeed=8
2467
if attack2==false then
2468
RJ.C0=clerp(RJ.C0,CFrame.new(9.82645361e-07, -.2-.1*math.cos(sin/25), -5.42081143e-05, 0.647161186, -1.46387433e-11, 0.762353182, -2.28706049e-05, 1, 1.94148233e-05, -0.762353182, -2.99999992e-05, 0.647161186)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2469
Neck.C0=clerp(Neck.C0,CFrame.new(-2.54695206e-05, 1.5000248, 3.12392112e-05, 0.641426861, 0, -0.767184138, 0, 1, 0, 0.767184138, 0, 0.641426861)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2470
RS.C0=clerp(RS.C0,CFrame.new(1.40617871, 1.34100902, -0.55221802, 0.556814194, -0.251128912, 0.791765332, -7.40000323e-05, -0.953217447, -0.302285641, 0.830637097, 0.168258324, -0.530783594)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2471
LS.C0=clerp(LS.C0,CFrame.new(-1.53162372, 0.100231051, -4.13375892e-06, 0.970351577, 0.241698042, -6.85453415e-07, -0.241698056, 0.970351517, -6.14382225e-06, -8.94069672e-07, 6.11692667e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2472
RH.C0=clerp(RH.C0,CFrame.new(0.500023007, -1.80007105+.1*math.cos(sin/25), -5.93066216e-05, 0.528373897, 0, -0.849011838, 0, 1, 0, 0.849011838, 0, 0.528373897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2473
LH.C0=clerp(LH.C0,CFrame.new(-0.500042558, -1.80007105+.1*math.cos(sin/25), -7.36862421e-05, 0.625953257, 0, -0.779860556, 0, 1, 0, 0.779860556, 0, 0.625953257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2474
end
2475
end
2476
haa=nil
2477
refe:Remove()
2478
sas:Disconnect()
2479
end
2480
2481
else
2482
	
2483
if choice==1 then
2484
hum.WalkSpeed=8
2485
for i=0,1,0.08 do
2486
swait()
2487
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2488
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2489
RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2490
LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2491
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2492
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2493
end
2494
sounds(RArm,"1222885383",1,1)
2495
for i=0,1,0.09 do
2496
swait()
2497
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2498
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2499
RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2500
LS.C0=clerp(LS.C0,CFrame.new(-0.0283950269, 0.783390403, -0.502045631, 0.160330951, -0.926400006, 0.340700865, 0.364636421, -0.265162021, -0.89259696, 0.917242765, 0.267342865, 0.295285523)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2501
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2502
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2503
end
2504
for i=0,1,0.08 do
2505
swait()
2506
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2507
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08187918e-15, 1.53990352, 0.166146547, 1, -6.63869907e-16, 2.29938105e-16, -7.02563008e-16, 0.944925845, -0.327284664, 0, 0.327284664, 0.944925845)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2508
RS.C0=clerp(RS.C0,CFrame.new(1.32545364, 1.29256904, -0.409047306, 0.118548028, 0.127795905, 0.98469013, 0.445469737, -0.893128037, 0.0622820929, 0.887413859, 0.431266218, -0.162807748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2509
LS.C0=clerp(LS.C0,CFrame.new(-0.0991366506, 0.968719363, -0.563359261, 0.160328016, -0.822585762, 0.54557097, 0.364644527, -0.464262813, -0.807152033, 0.917240143, 0.328348547, 0.22551702)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2510
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2511
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2512
end
2513
for i=0,1,0.07 do
2514
swait()
2515
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2516
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2517
RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2518
LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2519
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2520
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2521
end
2522
for i=1,50 do
2523
sounds(RArm,"433799645",.7,1.7)
2524
Effect(e,col[2],RArm.CFrame*CFrame.new(0,-1.2,0),1,1,1,1,1,1,.1,"Brick",1,0,"")
2525
coroutine.resume(coroutine.create(function()
2526
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,0)
2527
meshs(refz,"Mesh",Vector3.new(1.4,1.4,12),Enum.MeshType.Sphere,"")
2528
refz.Anchored=true
2529
refz.CFrame=RArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(90),0,0)
2530
game:GetService("Debris"):AddItem(refz,5)
2531
local ha=refz.Position
2532
local dec=CFrame.new(ha,mouse.Hit.p)
2533
while refz.Parent~=nil do
2534
swait()
2535
local hit,pos=rayCast(ha,dec.LookVector,6,chr)
2536
refz.CFrame=CFrame.new(ha,pos)
2537
ha=ha+(dec.LookVector*6)
2538
Effect(e,col[2],refz.CFrame,2,2,2,-.6,-.6,-.6,.1,"Brick",1,0,"")
2539
if hit~=nil then
2540
sounds(refz,"1489924400",.8,1.05)
2541
Damage("None",refz,hit,math.random(8,10),0,"1489924400",1,.9)
2542
Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Brick",1,0,"")
2543
Effect(e,col[2],refz.CFrame,1,1,1,.6,.6,.6,.08,"Sphere",1,0,"")
2544
game:GetService("Debris"):AddItem(refz,.3)
2545
end
2546
end
2547
end))
2548
for i=0,1,0.8 do
2549
swait()
2550
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2551
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2552
RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,.4,0)*CFrame.Angles(0,0,0),1)
2553
LS.C0=clerp(LS.C0,CFrame.new(-0.202133954, 0.532215238, -0.691665828, 0.26177907, -0.962530732, 0.070755817, 0.223992229, -0.0107189612, -0.974532068, 0.93877548, 0.270960838, 0.21279338)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
2554
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2555
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2556
end
2557
for i=0,1,0.8 do
2558
swait()
2559
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2560
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2561
RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
2562
LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
2563
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2564
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2565
end
2566
end
2567
for i=0,1,0.05 do
2568
swait()
2569
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.40512602e-15, -1.61558713e-27, -1.40512602e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2570
Neck.C0=clerp(Neck.C0,CFrame.new(-1.08059784e-15, 1.53807974, -0.0334641188, 1, -6.94644361e-16, -1.05185445e-16, -7.02563008e-16, 0.988729, 0.14971675, 0, -0.14971675, 0.988729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2571
RS.C0=clerp(RS.C0,CFrame.new(1.0236448, 0.510529995, -1.07723355, -0.0622590072, 0.162809014, 0.984691381, 0.998046279, 0.00497597037, 0.0622806735, 0.00524005899, 0.986645103, -0.162800714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
2572
LS.C0=clerp(LS.C0,CFrame.new(-0.226216763, 0.511607587, -0.778035164, 0.336760134, -0.938928425, 0.0707538649, 0.22414054, 0.00695441896, -0.974532068, 0.914523661, 0.344042391, 0.212793902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
2573
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452, 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2574
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272, -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2575
end
2576
elseif choice==2 then
2577
2578
elseif choice==3 then
2579
hum.WalkSpeed=0
2580
hum.JumpPower=0
2581
sounds(RLeg,"199145659",1,1.2)
2582
local al1=0
2583
local al2=0
2584
for i=0,1,0.02 do
2585
swait()
2586
al1=al1+1
2587
if al1==6 then
2588
al1=0
2589
Effect(e,col[1],RLeg.CFrame*CFrame.new(0,-1,0),5+al2,5+al2,5+al2,-.5-(al2/10),-.5-(al2/10),-.5-(al2/10),.06,"Brick",1,0,"")
2590
al2=al2+5
2591
end
2592
Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
2593
RJ.C0=clerp(RJ.C0,CFrame.new(-2.55317218e-07, -1.52712246e-10, -5.09040865e-06, 0.971732259, -4.68375339e-17, 0.236086056, -7.08258131e-06, 1, 2.91519664e-05, -0.236086056, -2.99999992e-05, 0.971732259)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2594
Neck.C0=clerp(Neck.C0,CFrame.new(0.0297667086, 1.54122853, -0.105499953, 0.935388565, 0.0522515103, -0.349740297, 0.0168560054, 0.981310666, 0.19169046, 0.353219986, -0.185200274, 0.917026043)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2595
RS.C0=clerp(RS.C0,CFrame.new(1.52175832, 0.0616866052, -0.0898473561, 0.975628555, -0.144372985, 0.165243968, 0.142345965, 0.989523411, 0.0241075698, -0.166993216, 1.78068876e-06, 0.985958219)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2596
LS.C0=clerp(LS.C0,CFrame.new(-1.53033578, 0.127833262, -2.49310233e-06, 0.981172085, 0.193136021, 1.04308128e-06, -0.193135977, 0.981172085, -5.2395776e-06, -2.04145908e-06, 4.93973494e-06, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2597
RH.C0=clerp(RH.C0,CFrame.new(0.635033607, -1.04185045, -0.707005084, 0.965305209, -0.0319203548, -0.259166181, 0, 0.992500365, -0.122241907, 0.261124492, 0.118000746, 0.958065808)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2598
LH.C0=clerp(LH.C0,CFrame.new(-0.50003159, -2.00007176, -6.49914145e-05, 0.954113245, 0.0167173985, -0.298979491, 0, 0.998440504, 0.0558276698, 0.299446493, -0.0532659143, 0.952625275)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
2599
end
2600
for i=0,1,0.15 do
2601
swait()
2602
Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
2603
RJ.C0=clerp(RJ.C0,CFrame.new(-5.58793545e-08, -0.220266312, -0.0807041526, 0.97173214, -5.57477335e-07, 0.236086324, -0.0437949635, 0.982643068, 0.180262536, -0.231988713, -0.185506284, 0.954865754)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
2604
Neck.C0=clerp(Neck.C0,CFrame.new(0.0785898268, 1.4985497, -0.232750058, 0.935386658, 0.10093347, -0.338916272, 0.0168530438, 0.944588661, 0.32782346, 0.353224784, -0.312353492, 0.881854653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
2605
RS.C0=clerp(RS.C0,CFrame.new(1.53710949, 0.0708739534, -0.0314454883, 0.956587195, -0.255687475, 0.139875218, 0.239431605, 0.9630844, 0.123048335, -0.166173548, -0.0842159092, 0.982493877)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2606
LS.C0=clerp(LS.C0,CFrame.new(-1.63690233, 0.0944070071, 0.15719083, 0.947024107, 0.315835506, 0.0582532585, -0.32116276, 0.93131727, 0.171763495, -3.27825546e-06, -0.181372955, 0.983414412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2607
RH.C0=clerp(RH.C0,CFrame.new(0.667365074, -1.72679579, -0.826531053, 0.965305924, -0.06797833, -0.252118111, 1.85623139e-06, 0.965521038, -0.260325253, 0.26112178, 0.251293033, 0.932023227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
2608
LH.C0=clerp(LH.C0,CFrame.new(-0.500373304, -1.94011807, 0.24771297, 0.985988975, 0.073568508, -0.149711668, -0.0354126729, 0.969350815, 0.243115172, 0.163008735, -0.234407157, 0.958374381)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2609
end
2610
2611
local hit=nil
2612
while hit==nil do
2613
swait()
2614
Effect(e,col[2],RLeg.CFrame*CFrame.new(0,-1,0),5,5,5,0,0,0,.09,"Brick",1,0,"")
2615
hit,pos=rayCast(RLeg.Position,(CFrame.new(RLeg.Position,RLeg.Position-Vector3.new(0,1,0))).lookVector,3,chr)
2616
end
2617
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2618
refz.CFrame=RLeg.CFrame*CFrame.new(0,-1,0)
2619
refz.Anchored=true
2620
game:GetService("Debris"):AddItem(refz,3)
2621
sounds(refz,"151776391",1.4,1.5)
2622
sounds(refz,"588705525",1.4,1)
2623
2624
Effect(e,col[2],CFrame.new(refz.Position),5,5,5,15,15,15,.06,"Sphere",6,0,"")
2625
CameraShake(100,Head,3,.04)
2626
for i=0,50,1 do
2627
swait()
2628
Mdamage("None",refz,i*1.4,math.random(5,7),0,HitSound[math.random(1,#HitSound)],1,1)
2629
Effect(e,col[2],CFrame.new(refz.Position),5+(i/5),1,5+(i/5),i/6,i/14,i/6,.09,"FileMesh",2,math.random(-20,20),"20329976")
2630
Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(0,.5,0)),5,8,5,i*1.2,-(i/8),i*1.2,.09,"Sphere",6,0,"")
2631
Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
2632
Effect(e,col[2],CFrame.new(refz.Position+Vector3.new(math.random(-i,i),.5,math.random(-i,i))),10,10,10,1,1,1,.06,"Brick",7,2,"")
2633
2634
end
2635
2636
elseif choice==4 then
2637
2638
elseif choice==5 then
2639
hum.Jump=true
2640
for i=0,1,0.03 do
2641
swait()
2642
Root.Velocity=(Root.CFrame.lookVector*80)+(Root.CFrame.upVector*80)
2643
Mdamage("Push",Root,15,math.random(4,6),0,"")
2644
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
2645
Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
2646
Effect(e,col[2],Root.CFrame*CFrame.Angles(-math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
2647
RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(45),math.rad(0-1080*i),0),.4)
2648
Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2649
RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2650
LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2651
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2652
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2653
end
2654
2655
for i=0,1,0.03 do
2656
swait()
2657
Root.Velocity=(Root.CFrame.lookVector*0)+(Root.CFrame.upVector*0)
2658
RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(0-810*i),0,0),.4)
2659
Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2660
RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2661
LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2662
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2663
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2664
end
2665
local hit=nil
2666
local spi=0
2667
while hit==nil do
2668
swait()
2669
spi=spi-18
2670
Root.Velocity=(Root.CFrame.lookVector*80)+(-Root.CFrame.upVector*80)
2671
Mdamage("Push2",Root,15,math.random(4,6),0,"")
2672
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,6,6,6,.06,"Brick",1,0,"")
2673
Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,4,4,4,.04,"Brick",1,0,"")
2674
Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(45),0,0),.03,.03,.03,.06,.06,.06,.05,"FileMesh",6,0,"729867285")
2675
RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(135),math.rad(spi),0),.4)
2676
Neck.C0=clerp(Neck.C0,CFrame.new(-8.87927751e-16, 1.4582777, 0.147966489, 1, -5.86010162e-16, 1.65338105e-16, -6.0888794e-16, 0.962426901, -0.271541089, 0, 0.271541059, 0.962426901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2677
RS.C0=clerp(RS.C0,CFrame.new(1.97017455, 0.45969522, -1.18835087e-05, 0.0179200098, -0.999839485, -1.82666392e-20, 0.999839485, 0.0179200098, 2.99999992e-05, -2.99951844e-05, -5.37600272e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2678
LS.C0=clerp(LS.C0,CFrame.new(-1.96395421, 0.519270778, -1.36707749e-05, -0.0073769982, 0.999972761, -1.82666392e-20, -0.999972761, -0.0073769982, 2.99999992e-05, 2.99991825e-05, 2.21309946e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2679
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.30729222, -0.295279056, 1, -5.95902554e-16, -1.25078563e-16, -6.0888794e-16, 0.978673637, 0.205421314, 0, -0.205421314, 0.978673637)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2680
LH.C0=clerp(LH.C0,CFrame.new(-0.500022888, -1.93544233, 0.272091538, 1, -5.92406585e-16, -1.40708637e-16, -6.0888794e-16, 0.9729321, 0.231091186, 0, -0.231091186, 0.9729321)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2681
2682
hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
2683
end
2684
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,22,22,22,.05,"Brick",1,0,"")
2685
Effect(e,col[2],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,15,15,15,.04,"Brick",1,0,"")
2686
for i=1,15 do
2687
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),30,30,120,0,0,0,.02,"Sphere",3,2,"")
2688
end
2689
Mdamage("Push2",Root,35,math.random(30,45),0,"")
2690
elseif choice==6 then
2691
2692
elseif choice==7 then
2693
2694
elseif choice==8 then
2695
2696
elseif choice==9 then
2697
2698
2699
end
2700
2701
2702
2703
2704
2705
2706
2707
2708
end
2709
attack=false
2710
end
2711
2712
function Skilltwo()
2713
attack=true
2714
if unleashed==false then
2715
if choice==1 then
2716
2717
elseif choice==2 then
2718
	
2719
elseif choice==3 then
2720
sounds(RArm,"588697034",1,2.4)
2721
hum.WalkSpeed=0
2722
hum.JumpPower=0
2723
for i=0,1,0.04 do
2724
swait()
2725
Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
2726
RJ.C0=clerp(RJ.C0,CFrame.new(-9.83476639e-07, -0.848298967, -0.17933403, 0.81206733, -4.2352616e-07, -0.583563745, 0.209395453, 0.933406234, 0.291386873, 0.544701993, -0.358821332, 0.757988811)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2727
Neck.C0=clerp(Neck.C0,CFrame.new(-4.19475145e-06, 1.50000477, 5.6207904e-05, 0.857747197, 1.48820327e-05, 0.514071822, -8.86915768e-06, 1.00000012, -1.41507153e-05, -0.514071703, 7.6048218e-06, 0.857747316)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2728
RS.C0=clerp(RS.C0,CFrame.new(1.90325081, 0.721667767, 0.494217932, -0.213002503, -0.866364539, -0.451710671, 0.977051616, -0.188875973, -0.0984679163, -8.15838575e-06, -0.462318599, 0.886713862)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.2)
2729
LS.C0=clerp(LS.C0,CFrame.new(-1.54728591, 0.218326598, -0.744016886, 0.875272155, 0.259572864, -0.4080697, -0.454250783, 0.730840981, -0.509438813, 0.165997624, 0.631263494, 0.757595778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2730
RH.C0=clerp(RH.C0,CFrame.new(0.539964974, -1.83216858, 0.592804313, 0.993301868, -0.0220661163, 0.113421589, -0.0368196629, 0.869982004, 0.491706908, -0.109524786, -0.492589533, 0.863342285)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2731
LH.C0=clerp(LH.C0,CFrame.new(-0.846890211, -0.947732627, -0.556767464, 0.848747969, 0.227113023, 0.477542281, -3.68223505e-06, 0.903074503, -0.429484099, -0.528797626, 0.36452204, 0.766483366)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2732
end
2733
for i=0,1,0.15 do
2734
swait()
2735
Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
2736
RJ.C0=clerp(RJ.C0,CFrame.new(-0.0230394974, -1.53604734, 0.0319650769, 0.898617208, 0.369849443, 0.236005545, -0.431341499, 0.84309423, 0.321149111, -0.0801980793, -0.390389115, 0.917150319)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2737
Neck.C0=clerp(Neck.C0,CFrame.new(-0.184725463, 1.40377426, -0.0146014839, 0.885360479, -0.401227236, -0.234848291, 0.369641006, 0.913893223, -0.167824298, 0.281961888, 0.0617754273, 0.957434893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2738
RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
2739
LS.C0=clerp(LS.C0,CFrame.new(-1.58540583, 0.0456062518, -0.604358971, 0.548828781, 0.747309804, -0.374586642, -0.80460465, 0.350723863, -0.479170382, -0.226712227, 0.564376533, 0.793776333)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2740
RH.C0=clerp(RH.C0,CFrame.new(0.70504415, -1.26687849, 0.580287635, 0.888970912, -0.0167570971, -0.457657248, 0.355918884, 0.654141068, 0.667398989, 0.288188666, -0.756187141, 0.587476432)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2741
LH.C0=clerp(LH.C0,CFrame.new(-0.121802345, -0.662044883, -1.15374923, 0.905758977, -0.411867797, -0.099829033, 0.320053995, 0.819196403, -0.47590223, 0.277788341, 0.399101943, 0.873814404)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2742
end
2743
local hit=nil
2744
while hit==nil do
2745
swait()
2746
Effect(e,"Crimson",RArm.CFrame*CFrame.new(math.random(-15,15)/10,math.random(-15,15)/10,math.random(-15,15)/10),2,2,2,0,0,0,.07,"Brick",1,0,"")
2747
RS.C0=clerp(RS.C0,CFrame.new(1.81247914, 0.145366088, 0.0184934288, 0.856979311, -0.509662151, -0.0763619393, 0.507078409, 0.860357463, -0.0515426174, 0.0919678658, 0.0054494366, 0.995747149)*CFrame.new(math.random(-4,4)/10,math.random(-4,4)/10,math.random(-4,4)/10)*CFrame.Angles(0,0,0),.3)
2748
hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
2749
end
2750
for i=-20,20,20 do
2751
local refy=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,1)
2752
refy.Anchored=true
2753
refy.CFrame=Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(i),0)
2754
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[2],Enum.Material.Neon,0,.2)
2755
meshs(refz,"Mesh",Vector3.new(8, 8, 7),Enum.MeshType.FileMesh,"74322089")
2756
refz.Anchored=true
2757
refz.CFrame=refy.CFrame
2758
local soundz=create("Sound"){
2759
Parent=refz,
2760
SoundId="rbxassetid://184878352",
2761
Volume=1.5,
2762
PlaybackSpeed=1,
2763
Looped=true}
2764
soundz:Play()
2765
coroutine.resume(coroutine.create(function()
2766
local anotheri=0
2767
for i=0,1,.005 do
2768
swait()
2769
anotheri=anotheri-1.2
2770
Mdamage("None",refz,6,math.random(12,16),0,HitSound[math.random(1,#HitSound)],1,1)
2771
refz.CFrame=refy.CFrame*CFrame.new(0,0,anotheri)*CFrame.Angles(math.rad(0-1080*i),-math.rad(90),0)
2772
Effect(e,"Crimson",refz.CFrame*CFrame.Angles(0,0,math.rad(0-1080*i)),50,1,6,0,0,0,.04,"Brick",6,0,"")
2773
end
2774
Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
2775
Effect(e,"Crimson",refz.CFrame,19,19,19,4,4,4,.03,"Brick",1,0,"")
2776
refy:Remove()
2777
refz:Remove()
2778
end))
2779
end
2780
for i=0,1,0.07 do
2781
swait()
2782
RJ.C0=clerp(RJ.C0,CFrame.new(-1.08331442e-05, -0.612179875, 0.170055985, 0.505197227, 1.50560453e-07, 0.863003969, 0.271183521, 0.949346125, -0.158749342, -0.819289565, 0.314232141, 0.479607016)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2783
Neck.C0=clerp(Neck.C0,CFrame.new(-7.62065029e-05, 1.50001574, 5.31748956e-05, 0.505197227, -2.67624855e-05, -0.863004029, 1.50560453e-07, 1, -3.0875206e-05, 0.863003969, 1.54823065e-05, 0.505197287)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2784
RS.C0=clerp(RS.C0,CFrame.new(1.53594398, 1.00440562, -0.826371253, 0.620073497, -0.427852601, 0.657610238, -4.07165044e-06, -0.838208795, -0.54534936, 0.784543872, 0.338154018, -0.51975286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2785
LS.C0=clerp(LS.C0,CFrame.new(-1.8471477, 0.703520596, -0.110446513, -0.287520081, 0.918650389, -0.27094987, -0.929378927, -0.199224994, 0.310747713, 0.231488526, 0.341161281, 0.911055565)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2786
RH.C0=clerp(RH.C0,CFrame.new(0.63793695, -1.76326358, -0.136713356, 0.685226619, 0.218354464, -0.694827974, -0.0995223671, 0.973124325, 0.207663894, 0.72149837, -0.0731459036, 0.688541889)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2787
LH.C0=clerp(LH.C0,CFrame.new(-1.25449431, -1.31419885, 0.480950415, 0.610176206, 0.731393754, -0.304546088, 0.0296054445, 0.363081068, 0.93128711, 0.791712582, -0.577265382, 0.199890211)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2788
end
2789
elseif choice==4 then
2790
if unleashed==false then
2791
for i=0,1,0.1 do
2792
swait()
2793
RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2794
Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2795
RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2796
LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2797
RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2798
LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2799
end	
2800
local s=create("Model"){
2801
Parent=chr,
2802
Name="asc"}
2803
local ref=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
2804
local refWeld=welds(ref,"refWeld",LArm,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 3.6)*CFrame.Angles(math.rad(90),math.rad(90),0))	
2805
local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
2806
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
2807
local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.400000006, 1.20000005),"Bright blue",Enum.Material.Neon,0,0)
2808
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
2809
local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
2810
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, -2.51105166e-06, 3.57107501e-06, -1, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06))
2811
local Pp=parts(s,"Pp",Vector3.new(5.4000001, 0.389999986, 1.39999998),"Institutional white",Enum.Material.Neon,0,0)
2812
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.27792742e-13, 0, 1.27792742e-13, 1, 0, 0, 0, 1))
2813
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2814
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497913361, -3.09499168, 0.349979401, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
2815
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2816
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2817
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09498978, 0.349994659, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
2818
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2819
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2820
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1050148, 0.349994659, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
2821
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2822
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2823
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.10501289, 0.349990845, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
2824
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2825
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2826
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.09999847, 0.344978333, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
2827
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2828
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2829
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.1000042, 0.355005264, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
2830
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2831
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2832
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.09999847, 0.35500145, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
2833
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2834
local Pp=parts(s,"Pp",Vector3.new(0.389999986, 0.800000012, 0.699999988),"Institutional white",Enum.Material.Neon,0,0)
2835
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.004986763, -3.1000061, 0.34498024, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
2836
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2837
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2838
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498008728, -2.9949913, 0.299976349, -5.73139459e-06, -1, -6.08210576e-06, -1, 5.73135731e-06, 6.08216169e-06, -6.08212031e-06, 6.08213441e-06, -1))
2839
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2840
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2841
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -2.9949913, 0.299991608, 2.86569116e-06, 1, 3.57106774e-06, -1, 2.86568206e-06, 2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
2842
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2843
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2844
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00501251, 0.299995422, -2.86569116e-06, -1, -3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, 2.51105166e-06, -3.57107501e-06, 1))
2845
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2846
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2847
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.0050087, 0.299976349, 2.86569116e-06, 1, 3.57106774e-06, 1, -2.86568206e-06, -2.51106189e-06, -2.51105166e-06, 3.57107501e-06, -1))
2848
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2849
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2850
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -2.99999619, 0.305002213, -2.86569116e-06, -1, -3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, -1, 2.86568206e-06, 2.51106189e-06))
2851
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2852
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2853
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3, 0.294979095, 2.86569116e-06, 1, 3.57106774e-06, 2.51105166e-06, -3.57107501e-06, 1, 1, -2.86568206e-06, -2.51106189e-06))
2854
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2855
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2856
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00498771667, -3.00000381, 0.294981003, -2.86569116e-06, -1, -3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, 1, -2.86568206e-06, -2.51106189e-06))
2857
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2858
local Pp=parts(s,"Pp",Vector3.new(0.400000006, 0.599999964, 0.599999964),"Bright blue",Enum.Material.Neon,0,0)
2859
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.004986763, -3.00000191, 0.304988861, 2.86569116e-06, 1, 3.57106774e-06, -2.51105166e-06, 3.57107501e-06, -1, -1, 2.86568206e-06, 2.51106189e-06))
2860
meshs(Pp,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Wedge,"")
2861
local Pp=parts(s,"Pp",Vector3.new(1.20000005, 0.409999996, 1.20000005),"Institutional white",Enum.Material.Neon,0,0)
2862
local PpWeld=welds(Pp,"PpWeld",ref,Pp,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.707105041, 4.98788268e-07, -0.707108617, 2.86569116e-06, 1, 3.57106774e-06, 0.707108617, -4.55147483e-06, 0.707105041))
2863
LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,0,0,4,.05,"Sphere",6,0,"")
2864
LockEffect(e,"Bright blue",ref.CFrame,ref,35,11,35,4,0,0,.05,"Sphere",6,0,"")
2865
sounds(ref,"161006033",1.2,1.1)
2866
for i=1,10 do
2867
Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
2868
end
2869
coroutine.resume(coroutine.create(function()
2870
while ref.Parent~=nil do
2871
swait()
2872
Effect(e,"Bright blue",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
2873
Effect(e,"Cyan",ref.CFrame*CFrame.new(math.random(-39,39)/10,math.random(-1,1)/10,math.random(-39,39)/10)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0,0,0,.09,"Brick",6,0,"")
2874
end
2875
end))
2876
2877
for i=0,1,0.03 do
2878
swait()
2879
RJ.C0=clerp(RJ.C0,CFrame.new(-9.04827175e-06, -0.508343935, -1.53446181e-05, 0.599171042, 2.22569215e-05, 0.800621092, -2.40186328e-05, 1, -9.82443999e-06, -0.800621092, -1.33433023e-05, 0.599171042)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2880
Neck.C0=clerp(Neck.C0,CFrame.new(5.71087003e-06, 1.50002325, -8.7916851e-07, 0.593539178, 0.0327652283, -0.804137945, 2.23732368e-05, 0.999170244, 0.0407284871, 0.80480516, -0.0241919421, 0.59304595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
2881
RS.C0=clerp(RS.C0,CFrame.new(1.50407934, -0.0712998509, -0.614256918, 0.820520043, -0.353509516, -0.449197114, -0.0963713378, 0.689034581, -0.718292475, 0.563435495, 0.632663012, 0.531298459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2882
LS.C0=clerp(LS.C0,CFrame.new(-1.92895937, 0.45405072, 0.670836806, 0.0634042695, 0.84529078, 0.530531466, -0.997165382, 0.0320802629, 0.0680589303, 0.0405099988, -0.533342838, 0.844928741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2883
RH.C0=clerp(RH.C0,CFrame.new(0.878299356, -1.63409626, -0.427800894, 0.630167246, -0.0905206427, -0.771164954, -0.0311854482, 0.989429176, -0.141624436, 0.775833011, 0.113296203, 0.620682836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2884
LH.C0=clerp(LH.C0,CFrame.new(-1.00066185, -1.88597345, 0.632128179, 0.81848824, 0.479564905, -0.31637764, -0.055894088, 0.614533603, 0.78690809, 0.571798205, -0.626391292, 0.529793382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
2885
end	
2886
2887
2888
for i=1,2 do
2889
sounds(LArm,"200632211",2,math.random(13,16)/20)
2890
for i=0,1,0.12 do
2891
swait()
2892
Mdamage("None",ref,6,math.random(10,15),0.02,HitSound[math.random(1,#HitSound)],1,1)
2893
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
2894
Neck.C0=clerp(Neck.C0,CFrame.new(8.85080226e-07, 1.5000236, 1.55519592e-06, 0.829984128, -4.68375339e-17, -0.557787061, 1.67336111e-05, 1, 2.48995239e-05, 0.557787061, -2.99999992e-05, 0.829984128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2895
RS.C0=clerp(RS.C0,CFrame.new(2.02016449, 0.434696972, -0.259254307, 0.0621120147, -0.964079857, 0.258248359, 0.998069227, 0.0600045472, -0.0160423759, -2.99420753e-05, 0.258746177, 0.965945363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2896
LS.C0=clerp(LS.C0,CFrame.new(-1.88846052, 0.604216933, 0.556626439, -0.0800480023, 0.811000824, 0.579542935, -0.996706426, -0.0575444214, -0.0571412034, -0.0129920989, -0.582208157, 0.812936008)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2897
RH.C0=clerp(RH.C0,CFrame.new(0.575132549, -1.99559033, 6.7083779e-06, 0.998226345, -0.0595330223, 1.78599123e-06, 0.0595330223, 0.998226345, 5.31999831e-08, -1.78599066e-06, 5.3219992e-08, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2898
LH.C0=clerp(LH.C0,CFrame.new(-0.573431015, -1.99483347, 1.45107697e-06, 0.997465014, 0.0711589977, -1.77897493e-06, -0.0711589977, 0.997465014, 5.06337528e-06, 2.13476983e-06, -4.92394975e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2899
end
2900
end
2901
sounds(LArm,"200632211",2,math.random(13,16)/20)
2902
coroutine.resume(coroutine.create(function()
2903
local refz=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
2904
refz.Anchored=true
2905
s.PrimaryPart=refz
2906
refz.CFrame=Root.CFrame*CFrame.new(0,0,-5)
2907
local refx=parts(s,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,1)
2908
local refxWeld=welds(refx,"refzWeld",refz,refx,CFrame.new(0,0,0),CFrame.new(0, 0, 0))
2909
refx.CFrame=refz.CFrame
2910
refWeld.Part0=refx
2911
refWeld.C1=CFrame.new(0,0,0)
2912
local ka=0
2913
for i=0,1,.005 do
2914
swait()
2915
if i>=.3 then
2916
	ka=ka+1
2917
if ka>=9 then
2918
ka=0
2919
local spik=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Cyan",Enum.Material.Neon,0,0)
2920
spik.Anchored=true
2921
spik.CFrame=CFrame.new(ref.Position)
2922
meshs(spik,"Mesh",Vector3.new(24,24,24),Enum.MeshType.Sphere,"")
2923
game:GetService("Debris"):AddItem(spik,1)
2924
local locc=nil
2925
local ha=spik.Position
2926
local lockon=FindNearestTorso(ref.Position,190)
2927
if lockon~=nil then
2928
locc=lockon
2929
else
2930
spik:Remove()
2931
end
2932
coroutine.resume(coroutine.create(function()
2933
while spik.Parent~=nil do
2934
swait()
2935
if locc~=nil then
2936
Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,3,3,3,.1,"Brick",1,0,"")
2937
Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,0,0,0,.08,"Sphere",3,2,"")
2938
local dec=CFrame.new(spik.Position,locc.Position)
2939
local hit,pos=rayCast(ha,dec.LookVector,12,chr)
2940
spik.CFrame=CFrame.new(pos)
2941
ha=ha+(dec.LookVector*4)
2942
if hit~=nil then
2943
Mdamage("None",spik,14,math.random(6,10),0,HitSound[math.random(1,#HitSound)],1,1)
2944
Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Brick",1,0,"")
2945
Effect(e,"Bright blue",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,15,8,8,8,.05,"Sphere",1,0,"")
2946
for i=1,5 do
2947
Effect(e,"Cyan",spik.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-.8,-.8,-.8,.06,"Sphere",3,2,"")
2948
end
2949
spik:Remove()
2950
end
2951
end
2952
end
2953
end))
2954
end
2955
end
2956
refWeld.C0=clerp(refWeld.C0,CFrame.new(0,0,-i*250)*CFrame.Angles(0,math.rad(0-2440*i),0),.3)
2957
Mdamage("None",ref,9,math.random(10,15),0.04,HitSound[math.random(1,#HitSound)],1,1)
2958
refz.CFrame=Root.CFrame
2959
Effect(e,"Cyan",ref.CFrame,18,.1,18,-1,0,-1,.08,"Brick",6,0,"")
2960
end
2961
for i=1,10 do
2962
Effect(e,"Cyan",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),18,18,18,-1,-1,-1,.05,"Sphere",3,1,"")
2963
end
2964
Effect(e,"Bright blue",ref.CFrame,35,11,35,0,0,4,.05,"Sphere",6,0,"")
2965
Effect(e,"Bright blue",ref.CFrame,35,11,35,4,0,0,.05,"Sphere",6,0,"")
2966
s:Remove()
2967
end))
2968
for i=0,1,0.07 do
2969
swait()
2970
Torso.Velocity=Root.CFrame.lookVector*-20
2971
RJ.C0=clerp(RJ.C0,CFrame.new(-0.0944169313, -0.481276453, 0.0757273436, 0.574706972, -0.188751951, -0.796294332, -0.0158674549, 0.970284522, -0.241446167, 0.818205476, 0.151395977, 0.554634273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2972
Neck.C0=clerp(Neck.C0,CFrame.new(-0.0866130888, 1.48897398, -0.0827516392, 0.691114604, -0.0662824586, 0.719699502, -9.1791153e-06, 0.995785117, 0.091718033, -0.72274524, -0.0633942485, 0.688200951)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2973
RS.C0=clerp(RS.C0,CFrame.new(1.75824237, 0.154598236, -0.176927552, 0.935697317, -0.328760266, 0.128012657, 0.347230434, 0.922395527, -0.169167727, -0.0624626875, 0.202739716, 0.977238595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2974
LS.C0=clerp(LS.C0,CFrame.new(-0.873721302, 0.743684471, -1.16224122, 0.491874874, -0.475503743, -0.729352713, -0.860908628, -0.390682101, -0.325889647, -0.129983336, 0.788202882, -0.601531923)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2975
RH.C0=clerp(RH.C0,CFrame.new(0.684098244, -1.85597205, -0.219180092, 0.987979412, -0.15458554, -7.42077827e-06, 0.151275665, 0.96683526, -0.205779791, 0.031817764, 0.203305021, 0.978598416)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2976
LH.C0=clerp(LH.C0,CFrame.new(-0.735948324, -1.7054497, -0.060092181, 0.877434254, 0.0337487198, 0.478508532, -0.0680926591, 0.996183872, 0.0546007082, -0.474839717, -0.0804914311, 0.876383722)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
2977
end
2978
2979
2980
else
2981
2982
end
2983
elseif choice==5 then
2984
2985
elseif choice==6 then
2986
2987
elseif choice==7 then
2988
2989
elseif choice==8 then
2990
2991
elseif choice==9 then
2992
2993
end
2994
else
2995
if choice==1 then
2996
2997
elseif choice==2 then
2998
	
2999
elseif choice==3 then
3000
	
3001
elseif choice==4 then
3002
	
3003
elseif choice==5 then
3004
	
3005
elseif choice==6 then
3006
LASER()
3007
elseif choice==7 then
3008
	
3009
elseif choice==8 then
3010
	
3011
elseif choice==9 then
3012
end
3013
end
3014
attack=false
3015
end
3016
3017
function Skillthree()
3018
attack=true
3019
3020
attack=false
3021
end
3022
3023
function Skillfour()
3024
attack=true
3025
if unleashed==false then
3026
if choice==1 then
3027
	
3028
elseif choice==2 then
3029
	
3030
elseif choice==3 then
3031
	
3032
elseif choice==4 then
3033
	
3034
elseif choice==5 then
3035
	
3036
elseif choice==6 then
3037
	
3038
elseif choice==7 then
3039
sounds(chr,"737843799",5,1)
3040
elseif choice==8 then
3041
hum.WalkSpeed=20
3042
for i=0,1,0.04 do
3043
swait()
3044
RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3045
Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3046
RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3047
LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3048
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
3049
LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
3050
end
3051
local ref=parts(e,"ref",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.Neon,0,0)
3052
meshs(ref,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Sphere,"")
3053
ref.Anchored=true
3054
sounds(chr,"93724183",3,.7)
3055
local aaaaa=1
3056
for i=0,1,.002 do
3057
swait()
3058
aaaaa=aaaaa+.2
3059
ref.Color=rain
3060
REffect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,0,-aaaaa*8),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
3061
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
3062
ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
3063
ref.CFrame=clerp(ref.CFrame,Root.CFrame*CFrame.new(0,aaaaa,0),.2)
3064
RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3065
Neck.C0=clerp(Neck.C0,CFrame.new(-9.35914761e-16, 1.53708863, 0.176942334, 1, -5.86166334e-16, 1.64783444e-16, -6.0888794e-16, 0.962683439, -0.270630181, 0, 0.270630211, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3066
RS.C0=clerp(RS.C0,CFrame.new(1.53205395, 1.30058384, 0.00567160361, 0.995461226, -0.0951679349, 8.71450425e-07, -0.0951670334, -0.995451748, 0.00436084485, -0.000414145092, -0.00434113527, -0.999990582)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3067
LS.C0=clerp(LS.C0,CFrame.new(-1.58096766, 1.27196574, -0.0607934147, 0.988777101, 0.149398282, -2.12001351e-06, 0.149227813, -0.987649679, -0.0477407426, -0.00713447761, 0.047204636, -0.998859763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3068
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.1)
3069
LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.1)
3070
end
3071
for i=0,1,0.015 do
3072
swait()
3073
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
3074
ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
3075
ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,0),.2)
3076
ref.Color=rain
3077
RJ.C0=clerp(RJ.C0,CFrame.new(-2.41679014e-19, 1-.15*math.cos(sin/25), 0.0995269939, 1, -5.85745253e-16, 1.66273944e-16, -6.0888794e-16, 0.961991906, -0.273078084, 0, 0.273078084, 0.961991906)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3078
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708541, 0.176942974, 1, 0, 0, 0, 0.962682962, -0.270631969, 0, 0.270631969, 0.962682962)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3079
RS.C0=clerp(RS.C0,CFrame.new(1.56088197, 1.3031466, 0.236597985, 0.988034904, -0.140925556, -0.0626670793, -0.0939476639, -0.872165442, 0.480105698, -0.122315206, -0.468473703, -0.874969482)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3080
LS.C0=clerp(LS.C0,CFrame.new(-1.5838958, 1.21647108, 0.539354205, 0.980968356, 0.120767854, 0.152040675, 0.0145201571, -0.826471031, 0.562792182, 0.193624407, -0.54987365, -0.812495351)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3081
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27497125, -0.314032406, 1, 0, 0, 0, 0.924230337, 0.381835699, 0, -0.381835699, 0.924230337)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3082
LH.C0=clerp(LH.C0,CFrame.new(-0.500096023, -2.00751853, 0.401968837, 0.999890864, 0.0146357045, 0.00204183906, -0.0141577367, 0.909176409, 0.416170627, 0.00423455844, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3083
end
3084
print(ref:findFirstChild("Mesh").Scale)
3085
for i=0,1,0.1 do
3086
swait()
3087
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
3088
ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
3089
ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
3090
ref.Color=rain
3091
RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3092
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3093
RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3094
LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3095
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3096
LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3097
end
3098
sounds(chr,"860448713",3,1)
3099
local hit=nil
3100
while hit==nil do
3101
swait()
3102
hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,30,chr)
3103
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,aaaaa/2,.05,"Sphere",6,0,"")
3104
ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
3105
ref.CFrame=clerp(ref.CFrame,Torso.CFrame*CFrame.new(0,aaaaa,-35),.2)
3106
ref.Color=rain
3107
RJ.C0=clerp(RJ.C0,CFrame.new(4.85698433e-16, -0.797681153, 0.116355002, 1, -2.64240372e-16, -5.48563206e-16, -6.0888794e-16, 0.43397212, 0.900926292, 0, -0.900926292, 0.43397212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3108
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53708065, 0.176940724, 1, 0, 0, 0, 0.962683439, -0.270630151, 0, 0.270630151, 0.962683439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3109
RS.C0=clerp(RS.C0,CFrame.new(1.48815489, 1.24118304, -0.492708027, 0.990145981, -0.131911382, -0.0470143892, -0.133128077, -0.782485545, -0.608270764, 0.0434497595, 0.608535767, -0.792335987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3110
LS.C0=clerp(LS.C0,CFrame.new(-1.43675923, 1.26481295, -0.721690059, 0.995355666, 0.0937921703, 0.0216811057, 0.0824306235, -0.714081466, -0.695192754, -0.0497215651, 0.693751216, -0.718496382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3111
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.27496862, -0.314035684, 1, 0, 0, 0, 0.924230576, 0.381835073, 0, -0.381835073, 0.924230576)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3112
LH.C0=clerp(LH.C0,CFrame.new(-0.500095606, -2.00751519, 0.401962668, 0.999890864, 0.0146339871, 0.00204039784, -0.0141555741, 0.90917629, 0.416170686, 0.00423515495, -0.416154087, 0.909284353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3113
end
3114
sounds(chr,"1196176156",3,.5)
3115
sounds(chr,"413503439",3,.5)
3116
sounds(chr,"245520987",3,.5)
3117
3118
Effect(e,"Bright blue",ref.CFrame,808,808,808,15,15,15,.004,"Sphere",6,0,"")
3119
Effect(e,"Bright blue",ref.CFrame,808,808,808,25,25,25,.004,"Sphere",6,0,"")
3120
for i=1,40 do
3121
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),40,40,180,0,0,0,.008,"Sphere",3,3,"")
3122
3123
end
3124
coroutine.resume(coroutine.create(function()
3125
for i=0,1,.002 do
3126
swait()
3127
aaaaa=aaaaa-.2
3128
ref:findFirstChild("Mesh").Scale=Vector3.new(aaaaa*8,aaaaa*8,aaaaa*8)
3129
ref.Color=rain	
3130
Mdamage("None",ref,aaaaa*2.2,math.random(20,25),.05,HitSound[math.random(1,#HitSound)],1,1)
3131
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*12,0,0,0,.05,"Sphere",3,aaaaa/2,"")
3132
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa,aaaaa,aaaaa,.05,"Brick",1,0,"")
3133
end
3134
Effect(e,"Bright blue",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),aaaaa*2,aaaaa*2,aaaaa*2,aaaaa*20,aaaaa*20,aaaaa*20,.03,"Brick",1,0,"")
3135
ref:Remove()
3136
end))
3137
elseif choice==9 then
3138
3139
end
3140
else
3141
if choice==1 then
3142
	
3143
elseif choice==2 then
3144
	
3145
elseif choice==3 then
3146
	
3147
elseif choice==4 then
3148
	
3149
elseif choice==5 then
3150
	
3151
elseif choice==6 then
3152
	
3153
elseif choice==7 then
3154
3155
elseif choice==8 then
3156
	
3157
elseif choice==9 then
3158
	
3159
if plr.UserId==33104243 or plr.UserId==5719877 or plr.UserId==19081129 then
3160
CameraShake(20,Head,3,.01)
3161
Mdamage("None",Root,39999,0,0,"")
3162
Effect(e,col[1],Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,0),39999,1,39999,0,0,0,.01,"Sphere",6,0,"")
3163
for i=1,50 do
3164
Effect(e,col[1],Root.CFrame*CFrame.new(math.random(-300,300),0-3,math.random(-300,300))*CFrame.Angles(math.rad(90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),15,15,15,0,0,4,.006,"Sphere",3,-math.random(5,15)/10,"")
3165
end
3166
3167
end	
3168
end
3169
end
3170
attack=false
3171
end
3172
3173
3174
3175
local ok=false
3176
function Chang()
3177
ok=false
3178
hum.WalkSpeed=0
3179
if choice==1 then
3180
3181
sounds(Root,"190119264",1.2,2)
3182
for i=0,1,0.03 do
3183
swait()
3184
CameraShake(300,Head,3,.2)
3185
Effect(e,"Really black",Root.CFrame*CFrame.new(-0,-2.5,0),3,3,3,.6,.1,.6,.05,"FileMesh",2,math.random(-10,10),"20329976")
3186
Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
3187
Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
3188
Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
3189
Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,.1,.1,.1,.1,"Brick",1,0,"")
3190
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3191
Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3192
RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3193
LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3194
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3195
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3196
end
3197
CameraShake(120,Head,3,.1)
3198
Effect(e,"Institutional white",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
3199
Effect(e,"Really black",LArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
3200
Effect(e,"Institutional white",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,3,3,3,.06,"Brick",1,0,"")
3201
Effect(e,"Really black",RArm.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10),2,2,2,4,4,4,.06,"Brick",1,0,"")
3202
ok=true
3203
for i=0,1,0.05 do
3204
swait()
3205
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3206
Neck.C0=clerp(Neck.C0,CFrame.new(-7.01741915e-17, 1.49824715, -0.0207450241, 1, -4.67299441e-17, -3.17281833e-18, -4.68375339e-17, 0.997702956, 0.0677409321, 0, -0.0677409321, 0.997702956)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3207
RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3208
LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3209
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3210
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3211
end
3212
elseif choice==2 then
3213
local spinny=0
3214
for i=0,1,0.03 do
3215
swait()
3216
spinny=spinny+(i*55)
3217
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spinny),0),.4)
3218
Neck.C0=clerp(Neck.C0,CFrame.new(-7.02573662e-17, 1.50002277, 9.68575478e-08, 1, -4.67803889e-17, -2.3129769e-18, -4.68375339e-17, 0.998779893, 0.0493829809, 0, -0.0493829809, 0.998779893)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3219
RS.C0=clerp(RS.C0,CFrame.new(1.95646703, 0.467494905, 0.153293923, 0.0226759985, -0.988594234, -0.14888674, 0.999742866, 0.0224186573, 0.00340668927, -2.99922849e-05, -0.148925707, 0.988848388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3220
LS.C0=clerp(LS.C0,CFrame.new(-1.97080266, 0.694796145, -0.243509561, -0.102600962, 0.980135679, -0.169726491, -0.994722664, -0.101091273, 0.0175360497, 2.98416799e-05, 0.170629993, 0.985335171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3221
RH.C0=clerp(RH.C0,CFrame.new(0.500017166, -1.0500344, -0.40401727, 1, -4.64760559e-17, -5.80784353e-18, -4.68375339e-17, 0.992282331, 0.123999767, 0, -0.123999767, 0.992282331)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3222
LH.C0=clerp(LH.C0,CFrame.new(-0.355516136, -1.97269011, -9.00705345e-07, 0.982519865, -0.186158001, 5.02626472e-06, 0.186157987, 0.982519865, 3.47196874e-06, -5.58473948e-06, -2.4755991e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3223
end
3224
LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,4,4,4,.05,"Brick",1,0,"")
3225
LockEffect(e,"Pastel green",Root.CFrame,Root,5,5,5,6,6,6,.05,"Brick",1,0,"")
3226
Effect(e,"Olivine",Root.CFrame,5,8,5,2,1,2,.04,"FileMesh",2,15,"1051557")
3227
Effect(e,"Olivine",Root.CFrame,5,8,5,4,1,4,.04,"FileMesh",2,-20,"1051557")
3228
sounds(Root,"588698460",1.4,1.5)
3229
sounds(Root,"588694531",1.4,1.3)
3230
ok=true
3231
for i=0,1,0.05 do
3232
swait()
3233
RJ.C0=clerp(RJ.C0,CFrame.new(0.0124673173, -0.273998827, -0.103800446, 0.807817459, 0.024931239, -0.588905573, 0.102654397, 0.977885783, 0.182212412, 0.580424964, -0.207648218, 0.787393689)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3234
Neck.C0=clerp(Neck.C0,CFrame.new(-4.90993261e-06, 1.50002277, 5.68702817e-05, 0.825252652, 0.045490019, 0.562928796, 1.23307109e-06, 0.996750712, -0.0805489123, -0.564763963, 0.0664737672, 0.822571039)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3235
RS.C0=clerp(RS.C0,CFrame.new(1.96095514, 0.533156157, 0.344382346, -0.0368255898, -0.954795837, -0.294972658, 0.99932164, -0.0351852141, -0.0108683333, -1.77090988e-06, -0.295172632, 0.955444098)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3236
LS.C0=clerp(LS.C0,CFrame.new(-1.8811208, 0.0834257901, -0.39527142, 0.316834748, 0.901120067, -0.295970559, -0.948480785, 0.301013947, -0.0988676623, -3.87430191e-07, 0.312046885, 0.950066805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3237
RH.C0=clerp(RH.C0,CFrame.new(0.790543377, -1.93150997, 0.00270047784, 0.846368968, -0.286426425, 0.449020505, 0.106314972, 0.916969299, 0.384531468, -0.521878183, -0.277717978, 0.806545734)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3238
LH.C0=clerp(LH.C0,CFrame.new(-0.747359037, -1.5555644, -0.575195313, 0.898398876, 0.0411927029, 0.437244207, -0.0625885949, 0.997438431, 0.0346311592, -0.434697807, -0.0584792569, 0.89867574)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3239
end
3240
elseif choice==3 then
3241
for i=0,1,0.05 do
3242
swait()
3243
RJ.C0=clerp(RJ.C0,CFrame.new(-7.11458045e-17, 0.0607596487, -0.362514317, 1, -1.09981352e-15, -4.01879441e-16, -1.17093835e-15, 0.939258218, 0.343211412, 0, -0.343211383, 0.939258218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3244
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.56086135, -0.167261451, 1, 0, 0, 0, 0.957743049, 0.287625283, 0, -0.287625283, 0.957743049)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3245
RS.C0=clerp(RS.C0,CFrame.new(0.644679248, 0.399064004, -0.877624035, 0.0331639908, 0.69217062, 0.720971584, 0.977304935, 0.128553107, -0.168372825, -0.209225863, 0.710192919, -0.672198415)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3246
LS.C0=clerp(LS.C0,CFrame.new(-0.683388233, 0.30223158, -0.865742087, 0.693069041, -0.72087127, 6.17622163e-06, 0.195694149, 0.188138515, -0.962448835, 0.693800569, 0.667044759, 0.271463245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3247
RH.C0=clerp(RH.C0,CFrame.new(0.516345441, -2.05924225, -0.366508484, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0506312773, 0.93789506, -0.343204796, 0.0184992962, 0.342705905, 0.939260662)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3248
LH.C0=clerp(LH.C0,CFrame.new(-0.543680549, -2.08511305, -0.375961393, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0635941327, 0.937102914, -0.343211323, -0.0232355706, 0.342423916, 0.939258277)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3249
end
3250
for i=0,1,0.06 do
3251
swait()
3252
RJ.C0=clerp(RJ.C0,CFrame.new(-1.95034795e-18, 0.0016656284, 0.0409713611, 1, -1.17056724e-15, 2.9477223e-17, -1.17093835e-15, 0.999683142, -0.025174018, 0, 0.025174018, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3253
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.47295976, 0.0762125626, 1, 0, 0, 0, 0.991611481, -0.129255429, 0, 0.129255429, 0.991611481)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3254
RS.C0=clerp(RS.C0,CFrame.new(0.746309519, 1.18215656, -0.69776839, 0.0886500105, 0.516807973, 0.851499081, 0.743473113, -0.603231192, 0.288721114, 0.662864208, 0.607471645, -0.437709302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3255
LS.C0=clerp(LS.C0,CFrame.new(-0.578242004, 1.34403408, -0.803679824, 0.747157156, -0.660108209, 0.077546373, -0.399777412, -0.539544642, -0.740992367, 0.530974805, 0.522636473, -0.667020977)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3256
RH.C0=clerp(RH.C0,CFrame.new(0.516344607, -2.0012536, 0.00941089541, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0538878851, 0.998229563, 0.0251810495, -0.00135862222, -0.0251443721, 0.999682963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3257
LH.C0=clerp(LH.C0,CFrame.new(-0.54368037, -2.02878881, 0.0101051517, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0676845163, 0.997389197, 0.0251740869, 0.00170646305, -0.0251161829, 0.999683142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
3258
end
3259
swait()
3260
sounds(Root,"1310128035",1.6,.7)
3261
ok=true
3262
CameraShake(80,Head,3,.05)
3263
LockEffect(e,col[1],Root.CFrame,Root,40,40,40,3,3,3,.02,"Brick",1,0,"")
3264
LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
3265
for i=1,20 do
3266
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),80,80,80,-3,-3,-3,.04,"Sphere",3,math.random(20,30)/10,"")
3267
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
3268
end
3269
for i=0,1,0.04 do
3270
swait()
3271
RJ.C0=clerp(RJ.C0,CFrame.new(-9.29635865e-18, 0.00793923996, 0.167696625, 1, -1.15234089e-15, 2.07863222e-16, -1.17093835e-15, 0.984117448, -0.177518502, 0, 0.177518502, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3272
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.37083244, 0.232683539, 1, 0, 0, 0, 0.871405363, -0.49056372, 0, 0.49056372, 0.871405363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3273
RS.C0=clerp(RS.C0,CFrame.new(1.74112046, 0.00480708852, 0.2067132, 0.511707902, -0.848705888, -0.133616433, 0.808253944, 0.422794729, 0.409841627, -0.291342676, -0.317715228, 0.902317286)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3274
LS.C0=clerp(LS.C0,CFrame.new(-1.65785241, 0.0526258796, 0.438414007, 0.488762051, 0.806380987, 0.332958609, -0.872311711, 0.44577688, 0.200886413, 0.013565734, -0.388629287, 0.921294391)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3275
RH.C0=clerp(RH.C0,CFrame.new(0.516344965, -2.00502086, 0.191270247, 0.998546124, -0.0539050102, 1.23981545e-06, 0.0530485697, 0.982685506, 0.177525416, -0.00957072712, -0.177267253, 0.984116197)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3276
LH.C0=clerp(LH.C0,CFrame.new(-0.543680429, -2.03212714, 0.196160644, 0.99770534, 0.0677060112, -2.03118111e-06, -0.0666303188, 0.981859267, 0.177518561, 0.0120210694, -0.177111089, 0.984117448)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3277
end
3278
elseif choice==4 then
3279
for i=0,1,0.06 do
3280
swait()
3281
RJ.C0=clerp(RJ.C0,CFrame.new(4.68375603e-17, -1.00000048, 2.81780958e-05, 1, -4.64817999e-17, -5.76165997e-18, -4.68375339e-17, 0.992404938, 0.123013727, 0, -0.123013727, 0.992404938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3282
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57122159, -0.163274109, 1, 0, 0, 0, 0.936353505, 0.351058424, 0, -0.351058424, 0.936353505)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3283
RS.C0=clerp(RS.C0,CFrame.new(1.13374329, -0.158999205, -0.703515172, 0.968200624, 0.248347685, -0.0301816687, -0.204551756, 0.716394424, -0.667036474, -0.144034952, 0.651998878, 0.744413555)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3284
LS.C0=clerp(LS.C0,CFrame.new(-0.912300527, -0.142237604, -0.778449237, 0.92667073, -0.373554796, 0.0416914336, 0.297392488, 0.660827219, -0.689104557, 0.229867458, 0.650971711, 0.723461628)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3285
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -1.00614512, -0.645060897, 1, 0, 0, 0, 0.998766065, 0.0496628582, 0, -0.0496628582, 0.998766065)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3286
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.61372328, 0.76758641, 1, 0, 0, 0, 0.565185726, 0.824963689, 0, -0.824963689, 0.565185726)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
3287
end
3288
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Neon,.4,0)
3289
meshs(refz,"Mesh",Vector3.new(9,12,9),Enum.MeshType.FileMesh,"1778999")
3290
refz.Anchored=true
3291
refz.CFrame=Root.CFrame*CFrame.new(0,-6,0)
3292
sounds(refz,"199146035",1.1,1)
3293
local la=-6
3294
for i=0,1,0.05 do
3295
swait()
3296
la=la+.5
3297
refz.CFrame=Root.CFrame*CFrame.new(0,la,0)
3298
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3299
Neck.C0=clerp(Neck.C0,CFrame.new(-6.83385123e-17, 1.45905435, 0.133173555, 1, -4.4766803e-17, 1.37727342e-17, -4.68375339e-17, 0.95578903, -0.294053376, 0, 0.294053376, 0.95578903)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3300
RS.C0=clerp(RS.C0,CFrame.new(1.3367523, 1.48646891, -0.395474702, 0.986297131, 0.149123609, 0.0705709159, 0.164316565, -0.849629581, -0.501128316, -0.0147709316, 0.505857348, -0.862490714)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3301
LS.C0=clerp(LS.C0,CFrame.new(-1.33212662, 1.48460805, -0.228756428, 0.989708662, -0.143097535, 4.5536396e-07, -0.132842362, -0.918781698, -0.371743292, 0.0531959683, 0.367917448, -0.928335607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3302
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3303
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3304
end
3305
ok=true
3306
sounds(Root,"338594737",1.1,1)
3307
Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),10,10,10,5,5,5,.05,"Brick",1,0,"")
3308
Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0),20,20,20,5,5,5,.05,"Brick",1,0,"")
3309
for i=1,15 do
3310
Effect(e,col[1],refz.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
3311
end
3312
CameraShake(100,Head,3,.05)
3313
refz:Remove()
3314
for i=0,1,0.04 do
3315
swait()
3316
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3317
Neck.C0=clerp(Neck.C0,CFrame.new(-6.9897e-17, 1.49232888, -0.107949734, 1, -4.54057702e-17, -1.14922088e-17, -4.68375339e-17, 0.969431281, 0.245363235, 0, -0.245363235, 0.969431281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3318
RS.C0=clerp(RS.C0,CFrame.new(1.9800576, 0.596585155, -0.047003448, -0.038547013, -0.998755455, 0.0316511504, 0.998755395, -0.0375050604, 0.03287898, -0.0316509753, 0.0328791402, 0.998958111)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3319
LS.C0=clerp(LS.C0,CFrame.new(-2.00713968, 0.494357556, 0.0302567445, -0.00578799937, 0.999472857, 0.0319442078, -0.0669459179, 0.0314857773, -0.997259676, -0.997739851, -0.00791067164, 0.0667283982)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3320
RH.C0=clerp(RH.C0,CFrame.new(0.500016212, -2.01160526, -0.161240906, 1, -4.6718175e-17, -3.34171351e-18, -4.68375339e-17, 0.997451603, 0.0713469163, 0, -0.0713469088, 0.997451603)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3321
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.99858701, 0.023087576, 1, -4.67410614e-17, -3.00467257e-18, -4.68375339e-17, 0.997940302, 0.0641509518, 0, -0.0641509518, 0.997940302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3322
end
3323
elseif choice==5 then
3324
Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Sphere",6,0,"")
3325
Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),60,60,60,-1,-1,-1,.03,"Brick",1,0,"")
3326
for i=0,1,0.02 do
3327
swait()
3328
Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
3329
Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*CFrame.new(0,5,0),3,3,40,0,0,0,.04,"Sphere",3,2,"")
3330
RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3331
Neck.C0=clerp(Neck.C0,CFrame.new(-9.33710888e-16, 1.5334692, -0.0932569802, 1, -5.99801129e-16, -1.04800965e-16, -6.0888794e-16, 0.985076308, 0.172118634, 0, -0.172118634, 0.985076308)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3332
RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3333
LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3334
RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3335
LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3336
end
3337
ok=true
3338
Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,11,11,11,.03,"Sphere",6,0,"")
3339
for i=1,3 do
3340
Effect(e,"Alder",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.03,.03,.03,.02,"FileMesh",6,0,"729867285")
3341
Effect(e,"Royal purple",Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),.5,.5,.5,.05,.05,.05,.02,"FileMesh",6,0,"729867285")
3342
end
3343
for i=0,1,0.04 do
3344
swait()
3345
RJ.C0=clerp(RJ.C0,CFrame.new(1.45896052e-16, -0.119805336, 3.81469727e-06, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3346
Neck.C0=clerp(Neck.C0,CFrame.new(-9.3374371e-16, 1.53352296, 0.0105924327, 1, -6.08887887e-16, -3.21492792e-19, -6.0888794e-16, 0.999999881, 0.000527999946, 0, -0.000527999946, 0.999999881)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3347
RS.C0=clerp(RS.C0,CFrame.new(1.98724985, 0.399357885, -0.465691119, 0.0390189849, -0.917319357, 0.396235764, 0.992645085, -0.00989453588, -0.120656557, 0.114601173, 0.398029387, 0.91018641)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3348
LS.C0=clerp(LS.C0,CFrame.new(-2.00015116, 0.424853861, -0.568261087, 0.0191030074, 0.873589575, -0.486288488, -0.994627297, 0.066099517, 0.0796717927, 0.101743877, 0.482153773, 0.870158613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3349
RH.C0=clerp(RH.C0,CFrame.new(0.523034573, -1.87156796, 0.0132280812, 0.999930263, -0.0118108643, 3.88632202e-07, 0.0118069937, 0.99960345, 0.0255667791, -0.000302354281, -0.0255649947, 0.999673128)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3350
LH.C0=clerp(LH.C0,CFrame.new(-0.574481487, -1.97308517, -6.85287932e-06, 0.998523653, 0.0543189794, -1.79252572e-06, -0.0543189794, 0.998523653, -2.95127029e-06, 1.6295694e-06, 3.04428067e-06, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3351
end
3352
3353
elseif choice==6 or choice==8 then
3354
for i=0,1,0.03 do
3355
swait()
3356
Effect(e,"Daisy orange",LArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
3357
Effect(e,"Daisy orange",RArm.CFrame*CFrame.new(0,-1.6,0),6,6,6,0,0,0,.06,"Brick",1,0,"")
3358
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,i,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
3359
Neck.C0=clerp(Neck.C0,CFrame.new(-3.51287094e-15, 1.50002384, 3.81469727e-06, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3360
RS.C0=clerp(RS.C0,CFrame.new(1.98361444, 0.483877838, -0.0392653309, 0.0620889999, -0.998070717, -5.09350855e-07, 0.0189099368, 0.00117687916, -0.99982053, 0.997891426, 0.0620778538, 0.0189465266)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3361
LS.C0=clerp(LS.C0,CFrame.new(-1.98959792, 0.551547468, -0.0873881727, -0.0445470214, 0.996441483, -0.0715537816, -0.998974741, -0.0450101048, -0.00487172697, -0.00807503425, 0.0712633878, 0.997424901)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
3362
RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264863, 0.206780493, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3363
LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
3364
end
3365
swait()
3366
ok=true
3367
if choice==6 then
3368
sounds(Root,"588717600",1.4,1.3)
3369
3370
elseif choice==8 then
3371
sounds(Root,"588717937",1.4,1.2)
3372
end
3373
LockEffect(e,col[1],Root.CFrame,Root,40,40,40,2,2,2,.02,"Sphere",6,0,"")
3374
for i=1,10 do
3375
Effect(e,col[1],Root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,35,0,0,0,.03,"Sphere",4,.1,"",130,180,150)
3376
end
3377
for i=0,1,0.02 do
3378
swait()
3379
RJ.C0=clerp(RJ.C0,CFrame.new(-1.2562136e-15, 0.536413193, -1.52587891e-05, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,1-(i/1.5),0)*CFrame.Angles(0,0,0),.4)
3380
Neck.C0=clerp(Neck.C0,CFrame.new(-1.7425418e-15, 1.48815846, 0.0623606294, 1, -1.15030155e-15, 2.18867795e-16, -1.17093835e-15, 0.98237586, -0.186916575, 0, 0.186916575, 0.98237586)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3381
RS.C0=clerp(RS.C0,CFrame.new(1.8548857, 0.741898894, 0.162331253, -0.207913041, -0.942457378, 0.261813521, -0.0543937124, -0.256108522, -0.965116501, 0.976633847, -0.214901283, 0.0019845427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3382
LS.C0=clerp(LS.C0,CFrame.new(-1.98075819, 0.912808001, 0.205357209, -0.394408047, 0.902914107, 0.170846298, -0.918823719, -0.390384436, -0.0579924099, 0.0143335657, -0.179850295, 0.98358953)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3383
RH.C0=clerp(RH.C0,CFrame.new(0.500014305, -1.96264791, 0.206784248, 0.994729996, -0.102529213, -1.4021681e-06, 0.10089045, 0.978828549, 0.178089723, -0.0182580259, -0.177151352, 0.984014273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3384
LH.C0=clerp(LH.C0,CFrame.new(-0.585356832, -1.99861932, 0.21234341, 0.994778454, 0.100590341, 0.017246183, -0.102058053, 0.980467319, 0.168131262, 3.06174161e-06, -0.169013485, 0.985613704)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
3385
end
3386
elseif choice==7 then
3387
for i=0,1,0.02 do
3388
swait()
3389
3390
end
3391
ok=true
3392
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
3393
local dir = game:GetService("Lighting"):GetSunDirection()
3394
local pos = refz.Position+(dir*500)
3395
refz.Position=pos
3396
refz.CFrame=CFrame.new(pos,Root.Position)
3397
Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
3398
game:GetService("Debris"):AddItem(refz,.1)
3399
3400
3401
end
3402
attack=false
3403
end
3404
3405
rainb=false
3406
function modechange(choic)
3407
attack=true
3408
unleashed=false
3409
local rotat=9
3410
if choic==1 then
3411
choice=choice-1
3412
if choice<1 then
3413
choice=8
3414
end
3415
coroutine.resume(coroutine.create(function()
3416
for i=1,9 do
3417
swait()
3418
Mode.Rotation=Mode.Rotation+rotat
3419
rotat=rotat-1
3420
end
3421
end))
3422
elseif choic==2 then
3423
choice=choice+1
3424
if choice>8 then
3425
choice=1
3426
end
3427
coroutine.resume(coroutine.create(function()
3428
for i=1,9 do
3429
swait()
3430
Mode.Rotation=Mode.Rotation-rotat
3431
rotat=rotat-1
3432
end
3433
end))
3434
end
3435
Misfortune.Text="Misfortune"
3436
Gale.Text="Gale"
3437
Agony.Text="Agony"
3438
Glace.Text="Glace"
3439
Astral.Text="Astral"
3440
Honor.Text="Honor"
3441
Solar.Text="Solar"
3442
Pastel.Text="Pastel"
3443
Trauma.Text="Trauma"
3444
Solar.BackgroundColor3=Color3.new(1, 0.439216, 0.160784)
3445
Solar.BorderColor3=Color3.new(1, 0.666667, 0)
3446
Solar.TextColor3=Color3.new(1, 0.666667, 0)
3447
coroutine.resume(coroutine.create(function()
3448
Chang()
3449
end))
3450
--[[coroutine.resume(coroutine.create(function()
3451
while ok==false do
3452
swait()
3453
end
3454
3455
if choice==1 then
3456
col={"Really black","Institutional white"}
3457
elseif choice==2 then
3458
col={"Olivine","Pastel green"}
3459
elseif choice==3 then
3460
col={"Crimson","Bright red"}
3461
elseif choice==4 then
3462
col={"Bright blue","Cyan"}
3463
elseif choice==5 then
3464
col={"Royal purple","Alder"}
3465
elseif choice==6 then
3466
col={"Daisy orange","Gold"}
3467
elseif choice==7 then
3468
col={"Bright orange","Deep orange"}
3469
elseif choice==8 then
3470
rainb=true
3471
end
3472
3473
end))]]
3474
for i=1.5,-.01,-.044 do
3475
swait()
3476
if musicset~="None" and theme.Parent~=nil then
3477
theme.Volume=i
3478
end
3479
end
3480
theme.TimePosition=0
3481
theme:Play()
3482
3483
rainb=false
3484
print(choice)
3485
if choice==1 then
3486
col={"Really black","Institutional white"}
3487
theme.SoundId="rbxassetid://1524659810"
3488
elseif choice==2 then
3489
col={"Olivine","Pastel green"}
3490
theme.SoundId="rbxassetid://631314940"
3491
elseif choice==3 then
3492
col={"Crimson","Bright red"}
3493
theme.SoundId="rbxassetid://1524536019"
3494
elseif choice==4 then
3495
col={"Bright blue","Cyan"}
3496
theme.SoundId="rbxassetid://1524533090"
3497
elseif choice==5 then
3498
col={"Royal purple","Alder"}
3499
theme.SoundId="rbxassetid://1524504025"
3500
elseif choice==6 then
3501
col={"Daisy orange","Gold"}
3502
theme.SoundId="rbxassetid://757446994"
3503
elseif choice==7 then
3504
col={"Bright orange","Deep orange"}
3505
theme.SoundId="rbxassetid://919270364"
3506
elseif choice==8 then
3507
rainb=true
3508
theme.SoundId="rbxassetid://1076836481"
3509
end
3510
if rainb==false then
3511
LockEffect(e,col[1],RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
3512
LockEffect(e,col[1],LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
3513
else
3514
LockEffect(e,"Bright blue",RArm.CFrame,RArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
3515
LockEffect(e,"Bright orange",LArm.CFrame,LArm,10,10,10,.6,.6,.6,.04,"Sphere",6,0,"")
3516
end
3517
for i=0,1.51,.02 do
3518
swait()
3519
if musicset~="None" and theme.Parent~=nil then
3520
theme.Volume=i
3521
end
3522
end
3523
3524
3525
end
3526
3527
function namechange()
3528
unleashed=true
3529
for i=1.5,-.01,-.044 do
3530
swait()
3531
if musicset~="None" and theme.Parent~=nil then
3532
theme.Volume=i
3533
end
3534
end
3535
if choice==1 then
3536
Misfortune.Text="Sharpshooter"
3537
col={"Really black","Dark stone grey"}
3538
theme.SoundId="rbxassetid://746120569"
3539
elseif choice==2 then
3540
Gale.Text="Zephyr"
3541
theme.SoundId="rbxassetid://1618176509"
3542
elseif choice==3 then
3543
Agony.Text="Ruthless"
3544
theme.SoundId="rbxassetid://1524507347"
3545
elseif choice==4 then
3546
Glace.Text="SubZero"
3547
theme.SoundId="rbxassetid://1347234135"
3548
elseif choice==5 then
3549
Astral.Text="Cosmic"
3550
theme.SoundId="rbxassetid://1552413299"
3551
elseif choice==6 then
3552
Honor.Text="Harmony"
3553
theme.SoundId="rbxassetid://586943362"
3554
elseif choice==7 then
3555
Solar.BackgroundColor3=Color3.new(0,40/255,96/255)
3556
Solar.BorderColor3=Color3.new(33/255,84/255,185/255)
3557
Solar.TextColor3=Color3.new(33/255,84/255,185/255)
3558
Solar.Text="Lunar"
3559
col={"Navy blue","Deep blue"}
3560
theme.SoundId="rbxassetid://1051156548"
3561
3562
local refz=parts(e,"ref",Vector3.new(.2,.2,.2),col[1],Enum.Material.Neon,0,1)
3563
local dir = game:GetService("Lighting"):GetMoonDirection()
3564
local pos = refz.Position+(dir*500)
3565
refz.Position=pos
3566
refz.CFrame=CFrame.new(pos,Root.Position)
3567
Effect(e,col[1],CFrame.new(Root.Position,refz.Position)*CFrame.Angles(0,math.rad(90),0),39999,1,1,0,15,15,.04,"Cylinder",6,0,"")
3568
game:GetService("Debris"):AddItem(refz,.1)
3569
3570
elseif choice==8 then
3571
Pastel.Text="Variety"
3572
theme.SoundId="rbxassetid://1493882272"
3573
elseif choice==9 then
3574
Trauma.Text="Detest"
3575
theme.SoundId="rbxassetid://1656314169"
3576
end
3577
theme.TimePosition=0
3578
theme:Play()
3579
for i=0,1.51,.02 do
3580
swait()
3581
if musicset~="None" and theme.Parent~=nil then
3582
theme.Volume=i
3583
end
3584
end
3585
3586
end
3587
3588
mouse.Button1Down:connect(function()
3589
if attack==false then
3590
Attack()
3591
end
3592
if doing==true and attack2==false then
3593
PERISH()
3594
end
3595
end)
3596
3597
musicsetting=false
3598
mouse.KeyDown:connect(function(k)
3599
k=k:lower()
3600
if attack==false then
3601
--v Skill
3602
if k=="z" then
3603
Skillone()
3604
elseif k=="x" then
3605
Skilltwo()
3606
elseif k=="c" then
3607
Skillthree()
3608
elseif k=="v" then
3609
Skillfour()
3610
--v Mode
3611
elseif k=="q" and choice~=9  then
3612
modechange(1)
3613
elseif k=="e"  and choice~=9  then
3614
modechange(2)
3615
3616
elseif k=="r" and unleashed==false then
3617
namechange()
3618
3619
3620
elseif k=="u" and choice~=9 and aaa==false then
3621
choice=9
3622
unleashed=false
3623
theme.Volume=1.15
3624
theme.SoundId="rbxassetid://1138145518"
3625
theme.TimePosition=0
3626
theme:Play()
3627
local raise=-10
3628
local rot=math.random(-30,-10)/5
3629
local si=1
3630
coroutine.resume(coroutine.create(function()
3631
for i=1.1,0,-.003 do
3632
swait()
3633
raise=raise+.1
3634
si=si-.01
3635
Trauma.TextTransparency=si
3636
Trauma.TextStrokeTransparency=si
3637
Trauma.BackgroundTransparency=si
3638
Mode.Rotation=Mode.Rotation+1
3639
Mode.Position=Mode.Position+UDim2.new(0,rot,0,raise)
3640
end
3641
print(Mode.Rotation)
3642
aaa=true
3643
end))
3644
elseif k=="u" and choice==9 and aaa==true then
3645
choice=1
3646
unleashed=false
3647
rainb=false
3648
aaa=false
3649
col={"Really black","Institutional white"}
3650
Mode.Rotation=0
3651
Mode:TweenPosition(UDim2.new(1, 0, 0.899999976, 0), "Out", "Quart", 3,true)
3652
theme.Volume=1.5
3653
theme.SoundId="rbxassetid://1524659810"
3654
theme.TimePosition=0
3655
theme:Play()
3656
Trauma.Text="Trauma"
3657
Trauma.TextTransparency=1
3658
Trauma.TextStrokeTransparency=1
3659
Trauma.BackgroundTransparency=1
3660
elseif k=="z" then
3661
3662
end
3663
end
3664
if k=="m" and musicsetting==false then
3665
if musicset=="Character" then
3666
musicset="None"
3667
musicsetting=true
3668
for i=1.5,-.01,-.04 do
3669
swait()
3670
theme.Volume=i
3671
end
3672
theme.PlaybackSpeed=0
3673
musicsetting=false
3674
elseif musicset=="None" then	
3675
musicset="Character"
3676
musicsetting=true
3677
theme.PlaybackSpeed=1
3678
for i=0,1.51,.04 do
3679
swait()
3680
if choice==9 then
3681
theme.Volume=i/1.5
3682
else
3683
theme.Volume=i
3684
end
3685
end
3686
musicsetting=false
3687
end
3688
end
3689
end)
3690
3691
warn'Currently have 18 modes'
3692
warn'press q or e to switch mode'
3693
3694
warn'press m to mute or unmute'
3695
warn'press r to unleash'
3696
warn'press u to abuse or go back'
3697
warn'current moves:'
3698
warn'Misfortune: z'
3699
warn'Sharpshooter: z'
3700
warn'Gale: z'
3701
warn'Agony: z,x'
3702
warn'Ruthless: z'
3703
warn'Glace: z,x'
3704
warn'Astral: z'
3705
warn'Cosmic: z'
3706
warn'Honor: z'
3707
warn'Harmony: x'
3708
warn'Solar: z'
3709
warn'Pastel: v'
3710
warn'Trauma: z'
3711
warn'Detest: v(Warning: Abuse)'
3712
3713
3714
function vissi()
3715
for _,v in pairs(Ruin:children()) do
3716
if v:IsA("Frame") then
3717
for _,s in pairs(v:children()) do
3718
if s.Name=="Vis" then
3719
if choice==1 then
3720
if s:IsA("Frame") then
3721
s.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
3722
elseif s:IsA("ImageLabel") then
3723
s.ImageColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)	
3724
end
3725
elseif choice==2 then
3726
if s:IsA("Frame") then
3727
s.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
3728
elseif s:IsA("ImageLabel") then
3729
s.ImageColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
3730
end
3731
elseif choice==3 then
3732
if s:IsA("Frame") then
3733
s.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
3734
elseif s:IsA("ImageLabel") then
3735
s.ImageColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
3736
end
3737
elseif choice==4 then
3738
if s:IsA("Frame") then
3739
s.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
3740
elseif s:IsA("ImageLabel") then
3741
s.ImageColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
3742
end
3743
elseif choice==5 then
3744
if s:IsA("Frame") then
3745
s.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
3746
elseif s:IsA("ImageLabel") then
3747
s.ImageColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
3748
end
3749
elseif choice==6 then
3750
if s:IsA("Frame") then
3751
s.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
3752
elseif s:IsA("ImageLabel") then
3753
s.ImageColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
3754
end
3755
elseif choice==7 then
3756
if unleashed==false then
3757
if s:IsA("Frame") then
3758
s.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
3759
elseif s:IsA("ImageLabel") then
3760
s.ImageColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
3761
end
3762
else
3763
if s:IsA("Frame") then
3764
s.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
3765
elseif s:IsA("ImageLabel") then
3766
s.ImageColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
3767
end	
3768
end
3769
elseif choice==8 then
3770
if s:IsA("Frame") then
3771
s.BackgroundColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
3772
elseif s:IsA("ImageLabel") then
3773
s.ImageColor3=rain--+Color3.new(theme.PlaybackLoudness/200,theme.PlaybackLoudness/200,theme.PlaybackLoudness/200)
3774
end
3775
elseif choice==9 then
3776
if s:IsA("Frame") then
3777
s.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
3778
elseif s:IsA("ImageLabel") then
3779
s.ImageColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
3780
end
3781
end
3782
end
3783
end
3784
end
3785
end
3786
end
3787
3788
function vissi2()
3789
for _,v in pairs(Screen:children()) do
3790
if v:IsA("Frame") then
3791
if v.Name=="Bar"..lal then
3792
if  unleashed==false and (choice==1 or choice==3) then
3793
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*3.5, 0, 10), "Out", "Quart", .7,true)
3794
v.Rotation=0
3795
elseif choice==1 and unleashed==true then
3796
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.8, 0, 10), "Out", "Quart", .7,true)
3797
v.Rotation=0
3798
elseif choice==3 and unleashed==true then
3799
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
3800
v.Rotation=0
3801
elseif choice==7 and unleashed==true then
3802
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*1.2, 0, 10), "Out", "Quart", .7,true)
3803
v.Rotation=0
3804
elseif choice==9 then
3805
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", math.random(3,12)/10,true)
3806
v.Rotation=math.random(-20,20)
3807
else
3808
v:TweenSize(UDim2.new(0, -(theme.PlaybackLoudness)*2, 0, 10), "Out", "Quart", .7,true)
3809
v.Rotation=0
3810
end
3811
if choice==1 then
3812
v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
3813
elseif choice==2 then
3814
v.BackgroundColor3=Color3.new(102/255+theme.PlaybackLoudness/600,205,103/255+theme.PlaybackLoudness/600)
3815
elseif choice==3 then
3816
v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
3817
elseif choice==4 then
3818
v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
3819
elseif choice==5 then
3820
v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
3821
elseif choice==6 then
3822
v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
3823
elseif choice==7 then
3824
if unleashed==false then
3825
v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
3826
else
3827
v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
3828
end
3829
elseif choice==8 then
3830
v.BackgroundColor3=rain
3831
elseif choice==9 then
3832
v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
3833
end
3834
end
3835
end
3836
end
3837
end
3838
3839
function vissi3()
3840
for _,v in pairs(Visss:children()) do
3841
if v:IsA("Frame") then
3842
if v.Name=="vais"..lal2 then
3843
if  unleashed==false and (choice==1 or choice==3) then
3844
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/320, 0), "Out", "Quart", .7,true)
3845
v.Rotation=0
3846
elseif choice==1 and unleashed==true then
3847
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/550, 0), "Out", "Quart", .7,true)
3848
v.Rotation=0	
3849
elseif choice==3 and unleashed==true then
3850
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/450, 0), "Out", "Quart", .7,true)
3851
v.Rotation=0
3852
elseif choice==7 and unleashed==true then
3853
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/600, 0), "Out", "Quart", .7,true)
3854
v.Rotation=0
3855
elseif choice==9 then
3856
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", math.random(3,12)/10,true)
3857
v.Rotation=math.random(-20,20)
3858
else
3859
v:TweenSize(UDim2.new(.15, 0, (theme.PlaybackLoudness)/510, 0), "Out", "Quart", .7,true)
3860
v.Rotation=0
3861
end
3862
if choice==1 then
3863
v.BackgroundColor3=Color3.new(theme.PlaybackLoudness/255,theme.PlaybackLoudness/255,theme.PlaybackLoudness/255)
3864
elseif choice==2 then
3865
v.BackgroundColor3=Color3.new(142/255+theme.PlaybackLoudness/600,205,123/255+theme.PlaybackLoudness/600)
3866
elseif choice==3 then
3867
v.BackgroundColor3=Color3.new(170/250+theme.PlaybackLoudness/600,0,0)
3868
elseif choice==4 then
3869
v.BackgroundColor3=Color3.new(84/255+theme.PlaybackLoudness/600, 190/255+theme.PlaybackLoudness/600, 1)
3870
elseif choice==5 then
3871
v.BackgroundColor3=Color3.new(137/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600, 205/255+theme.PlaybackLoudness/600)
3872
elseif choice==6 then
3873
v.BackgroundColor3=Color3.new(1, 1, 96/255+theme.PlaybackLoudness/600)
3874
elseif choice==7 then
3875
if unleashed==false then
3876
v.BackgroundColor3=Color3.new(1, 170/255+theme.PlaybackLoudness/600, 0+theme.PlaybackLoudness/600)
3877
else
3878
v.BackgroundColor3=Color3.new(0, 12/255+theme.PlaybackLoudness/800, 96/255+theme.PlaybackLoudness/800)
3879
end
3880
elseif choice==8 then
3881
v.BackgroundColor3=rain
3882
elseif choice==9 then
3883
v.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
3884
end
3885
end
3886
end
3887
end
3888
end
3889
3890
3891
doe=0
3892
while chr.Humanoid.Health>=0 do
3893
swait()
3894
script.Parent=Ruin
3895
script.Archivable=false
3896
sin=sin+cha
3897
doe=doe+1
3898
timeposit.Value=theme.TimePosition
3899
if theme.Parent==nil then
3900
theme=create("Sound"){
3901
Parent=chr,
3902
SoundId="rbxassetid://",
3903
Volume=1.6,
3904
PlaybackSpeed=1,
3905
MaxDistance=66666666,
3906
Name="Theme",
3907
Looped=true}
3908
if unleashed==false then
3909
if choice==1 then
3910
theme.SoundId="rbxassetid://1524659810"
3911
elseif choice==2 then
3912
theme.SoundId="rbxassetid://631314940"
3913
elseif choice==3 then
3914
theme.SoundId="rbxassetid://1524536019"
3915
elseif choice==4 then
3916
theme.SoundId="rbxassetid://1524533090"
3917
elseif choice==5 then
3918
theme.SoundId="rbxassetid://1524504025"
3919
elseif choice==6 then
3920
theme.SoundId="rbxassetid://757446994"
3921
elseif choice==7 then
3922
theme.SoundId="rbxassetid://919270364"
3923
elseif choice==8 then
3924
theme.SoundId="rbxassetid://1076836481"
3925
elseif choice==9 then
3926
theme.Volume=1.15
3927
theme.SoundId="rbxassetid://1138145518"
3928
end
3929
else
3930
if choice==1 then
3931
theme.SoundId="rbxassetid://746120569"
3932
elseif choice==2 then
3933
theme.SoundId="rbxassetid://1618176509"
3934
elseif choice==3 then
3935
theme.SoundId="rbxassetid://1524507347"
3936
elseif choice==4 then
3937
theme.SoundId="rbxassetid://1347234135"
3938
elseif choice==5 then
3939
theme.SoundId="rbxassetid://1552413299"
3940
elseif choice==6 then
3941
theme.SoundId="rbxassetid://586943362"
3942
elseif choice==7 then
3943
theme.SoundId="rbxassetid://1051156548"
3944
elseif choice==8 then
3945
theme.SoundId="rbxassetid://1493882272"
3946
elseif choice==9 then
3947
theme.Volume=1.3
3948
theme.SoundId="rbxassetid://1656314169"
3949
end
3950
end
3951
theme:Play()
3952
theme.TimePosition=timeposit.Value
3953
if musicset=="Character" then
3954
theme.Parent=chr
3955
elseif musicset=="None" then	
3956
theme.Parent=chr
3957
theme.Volume=0
3958
theme.PlaybackSpeed=0
3959
end
3960
end
3961
coroutine.resume(coroutine.create(function()
3962
vissi()
3963
end))
3964
vissi2()
3965
vissi3()
3966
rain=sincolor(tick()*1)
3967
rain2=sincolor2(tick()*1)
3968
Pastel.BackgroundColor3=rain
3969
Pastel.BorderColor3=rain2
3970
for _,x in pairs(rainParts) do
3971
x.Color=rain
3972
end
3973
lal=lal+1
3974
if lal>=9 then
3975
lal=1
3976
end
3977
lal2=lal2+1
3978
if lal2>=5 then
3979
lal2=1
3980
end
3981
for _,v in pairs(m:children()) do
3982
if v:IsA("Part") then
3983
if v.Name=="R1" then
3984
if choice~=9 then
3985
if choice~=8 and rainb==false then
3986
v.BrickColor=BrickColor.new(col[1])
3987
elseif choice==8 and rainb==true then
3988
v.Color=rain
3989
end
3990
else
3991
v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
3992
end
3993
elseif v.Name=="R2" then
3994
if choice~=9 then
3995
if choice~=8 and rainb==false then
3996
v.BrickColor=BrickColor.new(col[2])
3997
elseif choice==8 and rainb==true then
3998
v.Color=rain2
3999
end
4000
else
4001
v.Color=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
4002
end
4003
end
4004
end
4005
end
4006
if attack==false then
4007
if choice==2 then
4008
if unleashed==false then
4009
hum.WalkSpeed=100
4010
hum.JumpPower=50
4011
else
4012
hum.WalkSpeed=200
4013
hum.JumpPower=50
4014
end
4015
elseif choice==6 then
4016
hum.WalkSpeed=60
4017
hum.JumpPower=100
4018
elseif choice==8 then
4019
hum.WalkSpeed=100
4020
hum.JumpPower=150	
4021
elseif choice==9 then
4022
if unleashed==false then
4023
hum.WalkSpeed=math.random(10,30)
4024
hum.JumpPower=math.random(40,70)
4025
else
4026
hum.WalkSpeed=math.random(20,100)
4027
hum.JumpPower=math.random(50,200)
4028
end
4029
else	
4030
hum.WalkSpeed=16
4031
hum.JumpPower=50
4032
end
4033
end
4034
if e.Parent==nil then
4035
e=create("Model"){
4036
Parent=chr,
4037
Name="Effect"}
4038
end
4039
anti.CFrame=Root.CFrame
4040
if choice~=9 then
4041
HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(1),0,0),.3)
4042
Roll.Rotation=Roll.Rotation+.2
4043
else
4044
Trauma.BorderColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
4045
Trauma.BackgroundColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
4046
Trauma.TextColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
4047
Trauma.TextStrokeColor3=Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
4048
if unleashed==false then
4049
HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-60,60)),0,0),.3)	
4050
Roll.Rotation=Roll.Rotation+math.random(-10,10)
4051
RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))) ,math.random(1,4)/10)
4052
Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
4053
RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
4054
LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
4055
RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
4056
LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))) ,math.random(1,4)/10)
4057
else
4058
HandleWeld.C0=clerp(HandleWeld.C0,HandleWeld.C0*CFrame.Angles(-math.rad(math.random(-120,120)),0,0),.3)	
4059
Roll.Rotation=Roll.Rotation+math.random(-60,60)
4060
RJ.C0=clerp(RJ.C0,RJ.C0*CFrame.Angles(math.rad(math.random(-11,11)),math.rad(math.random(-11,11)),math.rad(math.random(-11,11))) ,math.random(2,7)/10)
4061
Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))) ,math.random(1,7)/10)
4062
RS.C0=clerp(RS.C0,RS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
4063
LS.C0=clerp(LS.C0,LS.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
4064
RH.C0=clerp(RH.C0,RH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
4065
LH.C0=clerp(LH.C0,LH.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) ,math.random(2,7)/10)
4066
end
4067
end
4068
4069
if choice==1 then
4070
if unleashed==false then
4071
Effect(e,"Really black",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
4072
Effect(e,"Institutional white",CFrame.new(Root.Position+Vector3.new(math.random(-50,50)/10,-3,math.random(-50,50)/10)),1,1,1,0,0,0,.08,"Brick",7,1,"")
4073
else
4074
Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,-.2,-.2,-.2,.1,"Brick",1,0,"")
4075
if doe>=28 then
4076
doe=0
4077
Effect(e,"Dark stone grey",RArm.CFrame*CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,1,1,1,.1,"Brick",1,0,"")
4078
end
4079
end
4080
elseif choice==2 then
4081
if unleashed==true  then
4082
if Pose=="Idle" then
4083
Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
4084
Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(-math.rad(90),0,0),2,2,25,0,0,0,.09,"Sphere",3,math.random(1,4)/10,"")
4085
elseif Pose=="Walk" then
4086
Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
4087
Effect(e,"Olivine",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4),2,2,25,0,0,0,.09,"Sphere",3,math.random(10,20)/10,"")
4088
end
4089
end
4090
elseif choice==5 then
4091
Effect(e,"Royal purple",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
4092
Effect(e,"Alder",Root.CFrame*CFrame.new(math.random(-32,32)/4,math.random(-32,32)/4,math.random(-32,32)/4)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0,0,0,.07,"Brick",6,0,"")
4093
elseif choice==6 then
4094
Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,5,2,0,8,0,.07,"Sphere",6,0,"")
4095
Effect(e,"Daisy orange",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),2,2,14,0,0,0,.07,"Sphere",4,math.random(-1,1),"",100,200,150)
4096
elseif choice==8 then
4097
Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
4098
--Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-2,math.random(-82,82)/4)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),5,5,5,0,10,0,.07,"Sphere",6,0,"")
4099
if unleashed==true then
4100
Effect(e,"Really red",Root.CFrame*CFrame.Angles(0,math.random(-360,360),0)*CFrame.new(math.random(-82,82)/4,-math.random(-82,82)/4,math.random(-82,82)/4),25,25,25,-2,-2,-2,.08,"Sphere",6,0,"")
4101
4102
end
4103
end
4104
4105
local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude 
4106
local velderp=Root.Velocity.y
4107
hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr)
4108
if Root.Velocity.y>1 and hitfloor==nil then 
4109
Pose="Jump"
4110
if attack==false then
4111
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(15),0,0),.3)
4112
Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4113
RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4114
LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4115
RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4116
LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4117
end
4118
elseif Root.Velocity.y<-1 and hitfloor==nil then 
4119
Pose="Fall"
4120
if attack==false then
4121
RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(15),0,0),.3)
4122
Neck.C0=clerp(Neck.C0,CFrame.new(-4.63699251e-15, 1.5000248, 0, 1, -3.09127723e-15, -6.46234854e-27, -3.09127723e-15, 1, 0, -6.46234854e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4123
RS.C0=clerp(RS.C0,CFrame.new(1.62379456, 0.113182411, 0.249294981, 0.946902871, -0.310401082, -0.0838228315, 0.321519971, 0.914122999, 0.246990189, -4.1645595e-05, -0.260826379, 0.965385854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4124
LS.C0=clerp(LS.C0,CFrame.new(-1.63303888, 0.169894293, 0.0842211396, 0.906096697, 0.419105798, 0.0577863716, -0.423070848, 0.897600591, 0.123791598, 1.2692125e-05, -0.136614874, 0.990624309)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4125
RH.C0=clerp(RH.C0,CFrame.new(0.499628693, -1.99333799, 0.0851352066, 0.998365104, -0.0569815598, -0.00451312633, 0.0571600087, 0.995245874, 0.0788568333, -1.71480019e-06, -0.0789858773, 0.996875703)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4126
LH.C0=clerp(LH.C0,CFrame.new(-0.499035686, -1.98713207, 0.13623783, 0.997105896, 0.0756825954, 0.00720724696, -0.0760249943, 0.992612422, 0.0945565104, 2.28074987e-06, -0.0948308036, 0.995493412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4127
end
4128
elseif torvel<1 and hitfloor~=nil then
4129
Pose="Idle"
4130
if attack==false then
4131
if choice==1 and unleashed==true  then
4132
RJ.C0=clerp(RJ.C0,CFrame.new(-2.27821329e-06, -0.2775119364-.1*math.cos(sin/25), 3.49921102e-05, 0.659672916, -1.07726328e-15, -0.75155288, 2.25465865e-05, 1, 1.97901863e-05, 0.75155288, -2.99999992e-05, 0.659672916)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4133
Neck.C0=clerp(Neck.C0,CFrame.new(-6.31299736e-06, 1.50002289, 4.82660034e-05, 0.643483758, 0, 0.765459776, 0, 1, 0, -0.765459776, 0, 0.643483758)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4134
RS.C0=clerp(RS.C0,CFrame.new(1.31422901, 1.177441, -0.442079872, -0.990155756, 0.113052547, -0.0825285316, -0.139583051, -0.841381252, 0.522105515, -0.0104126334, 0.528485298, 0.848878622)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.3)
4135
LS.C0=clerp(LS.C0,CFrame.new(0.0409910828, 0.865940571, -0.774881124, 0.325620383, -0.929611802, 0.17260763, -0.149697006, -0.230941966, -0.961382687, 0.933575034, 0.287206978, -0.214359537)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4136
RH.C0=clerp(RH.C0,CFrame.new(0.496650368, -1.89283326+.1*math.cos(sin/25), 0.0260337293, 0.991793752, 0.00807351619, -0.127593964, 0, 0.998004138, 0.063148737, 0.127849191, -0.0626305193, 0.989814222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4137
LH.C0=clerp(LH.C0,CFrame.new(-0.738804758, -1.88187542+.1*math.cos(sin/25), -0.0590641797, 0.623072207, 0.0634666681, 0.779585302, 0, 0.996702611, -0.0811423585, -0.782164454, 0.0505575463, 0.621017635)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4138
elseif choice==3 then
4139
if unleashed==false then
4140
RJ.C0=clerp(RJ.C0,CFrame.new(-9.06690912e-06, -0.2775119364-.1*math.cos(sin/25), 1.27186131e-05, 0.919510245, -1.54563862e-15, -0.393066078, 1.17919817e-05, 1, 2.75853072e-05, 0.393066078, -2.99999992e-05, 0.919510245)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4141
Neck.C0=clerp(Neck.C0,CFrame.new(2.28192475e-05, 1.50002468, 2.92600089e-05, 0.901203454, -0.182558104, 0.393070996, 0.198549956, 0.980090737, -2.64624432e-05, -0.385240436, 0.0780680776, 0.919508159)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4142
RS.C0=clerp(RS.C0,CFrame.new(1.52195001, 0.104041323, -0.404402345, 0.949402213, -0.13583073, 0.283170491, 0.220810995, 0.929856777, -0.294293761, -0.22333388, 0.3419303, 0.912801027)*CFrame.new(0-.02*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-1*math.sin(sin/25))),.3)
4143
LS.C0=clerp(LS.C0,CFrame.new(-1.20487344, -0.0877704173, 0.29601261, 0.975100696, -0.21827589, -0.0391697884, 0.216844127, 0.901489615, 0.374559939, -0.0464462638, -0.373727381, 0.926374972)*CFrame.new(0-.06*math.sin(sin/25),0,0+.06*math.sin(sin/25))*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,math.rad(0-3*math.sin(sin/25))),.3)
4144
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.88592043+.1*math.cos(sin/25), 0.116069727, 1, 0, 0, 0, 0.992655337, 0.120977424, 0, -0.120977439, 0.992655218)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4145
LH.C0=clerp(LH.C0,CFrame.new(-0.614154279, -1.88463154+.1*math.cos(sin/25), -0.25248158, 0.911190808, 0.0417874642, 0.409860015, 0, 0.994842768, -0.101429626, -0.411984771, 0.0924217477, 0.906491518)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4146
else
4147
RJ.C0=clerp(RJ.C0,CFrame.new(1.19805439e-16, -0.1775119364-.15*math.cos(sin/35), -0.283175617, 1, -1.49079842e-15, -4.08067175e-16, -1.54563862e-15, 0.964519441, 0.264012009, 0, -0.264012039, 0.964519441)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4148
Neck.C0=clerp(Neck.C0,CFrame.new(-0.157584727, 1.49352062, -0.221821427, 0.972843468, -0.203232408, -0.110780075, 0.223253459, 0.950229347, 0.217307165, 0.0611026064, -0.236137897, 0.969796598)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
4149
RS.C0=clerp(RS.C0,CFrame.new(1.5793426, -0.0891602114, -0.235512465, 0.992907524, -0.118888937, 3.56666646e-06, 0.114671633, 0.957678556, -0.26401183, 0.0313846655, 0.262139708, 0.964519501)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-4,4))),.4)
4150
LS.C0=clerp(LS.C0,CFrame.new(-1.53685725, 0.0265939608, -0.191111997, 0.980939448, 0.194314077, -9.32708099e-06, -0.187421262, 0.946130276, -0.264028519, -0.0512956306, 0.258997679, 0.964514911)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-4,4)),math.rad(math.random(-4,4)),math.rad(math.random(-10,4))),.4)
4151
RH.C0=clerp(RH.C0,CFrame.new(0.500015259, -1.82560542+.15*math.cos(sin/35), -0.253282726, 1, 0, 0, 0, 0.98312813, -0.182918787, 0, 0.182918757, 0.98312813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4152
LH.C0=clerp(LH.C0,CFrame.new(-0.499891281, -1.79360225+.15*math.cos(sin/35), -0.358776152, 0.995861232, 0.0908814445, -0.00100748253, -0.0876630247, 0.957550228, -0.274614424, -0.0239926353, 0.273566157, 0.961553991)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4153
end
4154
elseif choice==6 or choice==8 then
4155
Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
4156
RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4157
Neck.C0=clerp(Neck.C0,CFrame.new(-9.13347263e-16, 1.50002527, 3.7252903e-09, 1, -6.08639124e-16, -1.74044508e-17, -6.0888794e-16, 0.99959141, 0.0285839979, 0, -0.028583996, 0.99959141)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
4158
RS.C0=clerp(RS.C0,CFrame.new(1.57726872, 0.129899502, -1.80763891e-06, 0.958973765, -0.283494979, 8.22135189e-06, 0.283494949, 0.958973765, 2.18976675e-06, -8.50484867e-06, 2.30780643e-07, 1)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
4159
LS.C0=clerp(LS.C0,CFrame.new(-1.56889772, 0.217496723, -6.52490144e-06, 0.942298114, 0.334775031, -3.51281537e-20, -0.334775031, 0.942298114, 2.99999992e-05, 1.00432508e-05, -2.82689434e-05, 1)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
4160
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
4161
LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
4162
elseif choice==9 then
4163
if unleashed==false then
4164
RJ.C0=clerp(RJ.C0,CFrame.new(-9.53674316e-07, -0.908379614-.1*math.cos(sin/25), 0.12968111, 1, -1.05624934e-15, -2.11739814e-16, -1.07726328e-15, 0.980493188, 0.196553454, 0, -0.196553439, 0.980493188)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4165
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.59104264, -0.252605438, 1, 0, 0, 0, 0.89282769, 0.450398505, 0, -0.450398505, 0.89282769)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4166
RS.C0=clerp(RS.C0,CFrame.new(0.825959325, 1.14770687, -0.512684822, 0.881203234, 0.472715795, 0.00455911923, 0.323056549, -0.595122218, -0.735842526, -0.345131129, 0.649899602, -0.677137494)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4167
LS.C0=clerp(LS.C0,CFrame.new(-1.62408352, -0.018696066, -0.13600111, 0.977956653, 0.208807945, -6.26423525e-06, -0.204735979, 0.958879709, -0.196552783, -0.0410357788, 0.192221403, 0.980493307)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
4168
RH.C0=clerp(RH.C0,CFrame.new(0.526393056, -1.51758659+.1*math.cos(sin/25), 0.74114871, 0.997387469, -0.0715409145, 0.0100121293, 0.0336826816, 0.583176792, 0.811646819, -0.0639047921, -0.809189081, 0.584062874)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4169
LH.C0=clerp(LH.C0,CFrame.new(-0.500021935, -1.02817178+.1*math.cos(sin/25), -0.744173288, 1, 0, 0, 0, 0.946455777, -0.322833836, 0, 0.322833836, 0.946455777)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4170
else
4171
local ka=math.random(5,35)
4172
RJ.C0=clerp(RJ.C0,CFrame.new(1.80370076e-15, -1.16696155-.1*math.cos(sin/ka), 3.46302986e-05, 1, -1.21955634e-15, -9.49568932e-16, -1.54563862e-15, 0.789030731, 0.614353776, 0, -0.614353776, 0.789030731)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4173
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.57959735, -0.0832701623, 1, 0, 0, 0, 0.950454414, 0.31086424, 0, -0.31086424, 0.950454414)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4174
RS.C0=clerp(RS.C0,CFrame.new(1.04528499, 1.41031313, 0.0316486657, 0.188843042, 0.324740976, -0.926758707, -0.0242216289, -0.941911697, -0.334986269, -0.981708527, 0.0857074559, -0.170007735)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.4)
4175
LS.C0=clerp(LS.C0,CFrame.new(-1.0159564, 1.37193727, 0.0995550305, -0.931215107, -0.296901822, 0.211395115, 0.307137102, -0.951521039, 0.0165674686, 0.196228027, 0.0803551376, 0.977260351)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(180),0),.4)
4176
RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.01591682+.1*math.cos(sin/ka), 0.447649598, 1, 0, 0, 0, 0.895831347, 0.44439438, 0, -0.44439438, 0.895831347)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4177
LH.C0=clerp(LH.C0,CFrame.new(-0.500026703, -0.660362482+.1*math.cos(sin/ka), -0.916437149, 1, 0, 0, 0, 0.990659475, -0.136358738, 0, 0.136358738, 0.990659475)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
4178
end
4179
else
4180
RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2-.1*math.cos(sin/25), 0, 1, -2.34187669e-15, -3.23117427e-27, -2.34187669e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4181
Neck.C0=clerp(Neck.C0,CFrame.new(-2.38418579e-07, 1.48811007, -0.0519605279, 1, -1.16573809e-15, -1.10234284e-16, -1.17093835e-15, 0.995558858, 0.0941418335, 0, -0.0941418335, 0.995558858)*CFrame.new(0,0,0-.02*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.sin(sin/25)),0,0),.3)
4182
RS.C0=clerp(RS.C0,CFrame.new(0.485295445, 0.585757077, -0.802916288, 0.175218061, 0.861367524, 0.476806641, 0.984396815, -0.161235869, -0.0704703405, 0.0161774736, 0.481714576, -0.876178801)*CFrame.new(0-.1*math.sin(sin/25),0,0)*CFrame.Angles(0,0,math.rad(0-3*math.sin(sin/25))),.3)
4183
LS.C0=clerp(LS.C0,CFrame.new(-0.438956469, 0.256388187, -0.885131776, 0.309412003, -0.925967872, -0.216443405, 0.144776195, 0.270830035, -0.951677918, 0.939842641, 0.263124675, 0.217856154)*CFrame.new(0,0,0+.1*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.sin(sin/25)),0,0),.3)
4184
RH.C0=clerp(RH.C0,CFrame.new(0.513582528, -1.79938452+.1*math.cos(sin/25), 0.00132172182, 0.994032621, -0.0501478165, -0.0968735367, 0.0503848828, 0.998730004, 9.88113243e-07, 0.0967504531, -0.00488194451, 0.995296717)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4185
LH.C0=clerp(LH.C0,CFrame.new(-0.515292525, -1.80007272+.1*math.cos(sin/25), -0.0472557023, 0.9858675, 0.032826975, 0.164279073, -0.0332799107, 0.999446154, 4.85404598e-06, -0.164187923, -0.00547197927, 0.986413896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
4186
end
4187
end
4188
elseif torvel>2 and hitfloor~=nil then
4189
Pose="Walk"
4190
if attack==false then
4191
if choice==6 or choice==8 then
4192
Effect(e,"Daisy orange",Root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90+math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-360,360))),.01,.01,.01,.03,.03,.03,.08,"FileMesh",6,0,"1544059001")
4193
RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.15*math.cos(sin/25), 0, 1, -1.21777588e-15, -1.61558713e-27, -1.21777588e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(70),0,0),.3)
4194
Neck.C0=clerp(Neck.C0,CFrame.new(-8.14352087e-16, 1.33744168, 0.249104202, 1, -5.09894882e-16, 3.32793898e-16, -6.0888794e-16, 0.837419868, -0.546560228, 0, 0.546560228, 0.837419868)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/25)),0,0),.3)
4195
RS.C0=clerp(RS.C0,CFrame.new(1.61950016, 0.284695148, 0.422294438, 0.920537889, -0.365736693, -0.137283012, 0.385950357, 0.797084987, 0.464433193, -0.060434036, -0.480512857, 0.874903083)*CFrame.new(0-.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0-4*math.sin(sin/25))),.3)
4196
LS.C0=clerp(LS.C0,CFrame.new(-1.77115273, 0.242024779, 0.355535537, 0.908536434, 0.391400844, 0.146174386, -0.415631235, 0.811040759, 0.411659896, 0.0425706208, -0.434762657, 0.899538457)*CFrame.new(0+.04*math.sin(sin/25),0-.04*math.cos(sin/25),0-.05*math.cos(sin/25))*CFrame.Angles(math.rad(0+2*math.cos(sin/25)),0,math.rad(0+4*math.sin(sin/25))),.3)
4197
RH.C0=clerp(RH.C0,CFrame.new(0.500007629, -1.31953299, -0.42188406, 1, -5.98481452e-16, -1.12091073e-16, -6.0888794e-16, 0.982909083, 0.184091449, 0, -0.184091434, 0.982909083)*CFrame.new(0,0-.1*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-4*math.cos(sin/25)),0,0),.3)
4198
LH.C0=clerp(LH.C0,CFrame.new(-0.500225306, -2.03385782, 0.344429612, 0.999890864, 0.0147771491, 3.20716117e-06, -0.0141538708, 0.957654357, 0.287572116, 0.00424642442, -0.287540734, 0.957759023)*CFrame.new(0,0-.03*math.sin(sin/25),0+.04*math.sin(sin/25))*CFrame.Angles(math.rad(0-3*math.cos(sin/25)),0,0),.3)
4199
elseif choice==2 then
4200
4201
RJ.C0=clerp(RJ.C0,CFrame.new(-1.91203708e-06, -0.264509153-.1*math.sin(sin/2.5), -0.266138256, 1, -1.65417475e-08, 1.9495598e-08, 3.6266381e-09, 0.846569121, 0.532278895, -2.53091912e-08, -0.532278895, 0.846569121)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Root.RotVelocity.Y/15,0),.3)
4202
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46416557, 0.140323952, 1, 0, 0, 0, 0.96886307, -0.247597575, 0, 0.247597605, 0.968862951)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Head.RotVelocity.Y/20,0),.3)
4203
RS.C0=clerp(RS.C0,CFrame.new(1.51737642, 0.238751292, 0.633444786, 0.963849127, -0.20280613, -0.172813848, 0.249956518, 0.463580012, 0.850067914, -0.0922859237, -0.862533152, 0.49751392)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+RArm.RotVelocity.Y/20,0),.3)
4204
LS.C0=clerp(LS.C0,CFrame.new(-1.69293177, 0.343249738, 0.59140259, 0.924847662, 0.338680565, 0.173067346, -0.334475517, 0.507624805, 0.794004679, 0.181060612, -0.792220056, 0.582756042)*CFrame.new(0,0,0-.1*math.cos(sin/2.5))*CFrame.Angles(math.rad(0+12*math.cos(sin/2.5)+-math.sin(sin/2.5)/15),0+LArm.RotVelocity.Y/20,0),.3)
4205
RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -1.60007749, 1.90734886e-06-.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0-.5*math.cos(sin/5))*CFrame.Angles(math.rad(0+75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
4206
LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -1.60007463, 4.76837215e-07+.4*math.cos(sin/5), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,0+.1*math.sin(sin/2.5),0+.5*math.cos(sin/5))*CFrame.Angles(math.rad(0-75*math.cos(sin/5)+-math.sin(sin/5)/15),0,0),.3)
4207
else
4208
RJ.C0=clerp(RJ.C0,CFrame.new(-3.99348421e-09, -0.0268486161, -0.161635131, 1, -1.16135119e-08, 2.27779307e-08, 3.6266381e-09, 0.946308315, 0.323265731, -2.53091912e-08, -0.323265731, 0.946308315)*CFrame.new(0,-.3-.08*math.sin(sin/3.5),0)*CFrame.Angles(0,math.rad(0+7*math.cos(sin/7)+-math.sin(sin/7)/15)+Root.RotVelocity.Y/15,0),.3)
4209
Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49165225, 0.0629501939, 1, 0, 0, 0, 0.991282046, -0.131758034, 0, 0.131758034, 0.991282046)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-2*math.cos(sin/3.5)+-math.sin(sin/3.5)/15),0+Head.RotVelocity.Y/20,0),.3)
4210
RS.C0=clerp(RS.C0,CFrame.new(1.46631267, 0.0749171525, -2.33450191e-05+.3*math.cos(sin/7), 0.982963741, -0.183800012, -2.96562575e-06, 0.183800027, 0.982963681, 4.44054604e-06, 2.09733844e-06, -4.91738319e-06, 1.00000012)*CFrame.new(0+.02*math.cos(sin/3.5),0,0+.7*math.cos(sin/7))*CFrame.Angles(math.rad(0-80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
4211
LS.C0=clerp(LS.C0,CFrame.new(-1.48350062, 0.0571329743, -1.65494157e-07-.3*math.cos(sin/7), 0.982625127, 0.185601696, 1.50684855e-06, -0.185601696, 0.982625186, -5.27501106e-06, -2.46241689e-06, 4.88758087e-06, 1.00000012)*CFrame.new(0-.02*math.cos(sin/3.5),0,0-.7*math.cos(sin/7))*CFrame.Angles(math.rad(0+80*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
4212
RH.C0=clerp(RH.C0,CFrame.new(0.500011444, -2.00007749, 1.90734886e-06-.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0-.5*math.cos(sin/7))*CFrame.Angles(math.rad(0+75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
4213
LH.C0=clerp(LH.C0,CFrame.new(-0.500023842, -2.00007463, 4.76837215e-07+.4*math.cos(sin/7), 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012)*CFrame.new(0,.3+.08*math.sin(sin/3.5),0+.5*math.cos(sin/7))*CFrame.Angles(math.rad(0-75*math.cos(sin/7)+-math.sin(sin/7)/15),0,0),.3)
4214
end
4215
end
4216
end
4217
end