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1 | --Converted with ttyyuu12345's model to script plugin v4 | |
2 | --By Rufus14 | |
3 | - | mouse = game.Players.LocalPlayer:GetMouse() |
3 | + | |
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge | |
88 | game.Players.LocalPlayer.Character.Humanoid.Health = math.huge | |
89 | function sandbox(var,func) | |
90 | local env = getfenv(func) | |
91 | local newenv = setmetatable({},{ | |
92 | __index = function(self,k) | |
93 | if k=="script" then | |
94 | return var | |
95 | else | |
96 | return env[k] | |
97 | end | |
98 | end, | |
99 | }) | |
100 | setfenv(func,newenv) | |
101 | return func | |
102 | end | |
103 | cors = {} | |
104 | mas = Instance.new("Model",game:GetService("Lighting")) | |
105 | Part0 = Instance.new("Part") | |
106 | SpecialMesh1 = Instance.new("SpecialMesh") | |
107 | Part0.Name = "Gun" | |
108 | Part0.Parent = mas | |
109 | Part0.CanCollide = false | |
110 | Part0.Size = Vector3.new(0.970000505, 2.46999931, 0.380000055) | |
111 | Part0.CFrame = CFrame.new(-211.74501, 2.6168952, 37.920002, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
112 | Part0.Position = Vector3.new(-211.74501, 2.6168952, 37.920002) | |
113 | SpecialMesh1.Parent = Part0 | |
114 | SpecialMesh1.MeshId = "rbxassetid://505563629" | |
115 | SpecialMesh1.Scale = Vector3.new(0.00499999989, 0.00499999989, 0.00499999989) | |
116 | SpecialMesh1.TextureId = "rbxassetid://505563636" | |
117 | SpecialMesh1.MeshType = Enum.MeshType.FileMesh | |
118 | SpecialMesh1.Scale = Vector3.new(0.00499999989, 0.00499999989, 0.00499999989) | |
119 | for i,v in pairs(mas:GetChildren()) do | |
120 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
121 | pcall(function() v:MakeJoints() end) | |
122 | end | |
123 | mas:Destroy() | |
124 | for i,v in pairs(cors) do | |
125 | spawn(function() | |
126 | pcall(v) | |
127 | end) | |
128 | end | |
129 | cankys = true | |
130 | weld = Instance.new("Weld", Part0) | |
131 | weld.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
132 | weld.Part1 = Part0 | |
133 | weld.C0 = CFrame.new(0.158004761, -1.63815379, -1.00455856, -5.79879307e-22, 9.29214533e-23, 1, -0.587791622, -0.809012473, -2.65673535e-22, 0.809012473, -0.587791622, 5.23747954e-22) | |
134 | function killyourself(key) | |
135 | if cankys then | |
136 | cankys = false | |
137 | if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then | |
138 | game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1148787155" | |
139 | end | |
140 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
141 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
142 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
143 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
144 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
145 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
146 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
147 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
148 | for i = 0,2 , 0.02 do | |
149 | weld.C0 = weld.C0:lerp(CFrame.new(0.720336914, -0.258590698, -0.514060974, 0.409927189, 0.572569966, -0.710018694, 0.0567400455, 0.760912359, 0.646370947, 0.910354853, -0.305250764, 0.279430419),i) | |
150 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.832244873, 0.405325174, -1.44667816, 0.719340205, -0.634600103, -0.28254649, -0.214658037, 0.183768019, -0.959245205, 0.660660148, 0.750674427, -0.00403028121),i) | |
151 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.921920776, 0.294008493, -1.1861496, 0.88295126, 0.469464868, 6.12843053e-07, -0.0490720123, 0.0922940373, -0.994521856, -0.466893107, 0.878114343, 0.104528703),i) | |
152 | game:GetService("RunService").RenderStepped:wait() | |
153 | end | |
154 | script.Parent = nil | |
155 | function ragdoll() | |
156 | game.Players.LocalPlayer.Character.Archivable = true | |
157 | clone = game.Players.LocalPlayer.Character:Clone() | |
158 | clone.Parent = workspace | |
159 | for i,v in pairs(clone:GetChildren()) do | |
160 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
161 | v:destroy() | |
162 | end | |
163 | for i,p in pairs(v:GetChildren()) do | |
164 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
165 | p:destroy() | |
166 | end | |
167 | end | |
168 | end | |
169 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
170 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
171 | t:destroy() | |
172 | end | |
173 | end | |
174 | vel = Instance.new("BodyVelocity", clone.Torso) | |
175 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
176 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
177 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=305296807" | |
178 | using = false | |
179 | hit = Instance.new("Sound", clone.Torso) | |
180 | hit.SoundId = "rbxassetid://260430060" | |
181 | hit.Volume = 0 | |
182 | hit1 = Instance.new("Sound", clone.Torso) | |
183 | hit1.SoundId = "rbxassetid://138087186" | |
184 | hit1.Volume = 0 | |
185 | hit2 = Instance.new("Sound", clone.Torso) | |
186 | hit2.SoundId = "rbxassetid://131237241" | |
187 | hit2.Volume = 0 | |
188 | hit3 = Instance.new("Sound", clone.Torso) | |
189 | hit3.SoundId = "rbxassetid://278062209" | |
190 | hit3.Volume = 0 | |
191 | hit3.TimePosition = 0.33 | |
192 | ded = Instance.new("Sound", clone.Torso) | |
193 | ded.SoundId = "rbxassetid://304679846" | |
194 | ded.Volume = 10 | |
195 | local leftarm = clone:findFirstChild("Left Arm") | |
196 | local rightrm = clone:findFirstChild("Right Arm") | |
197 | local leftleg = clone:findFirstChild("Left Leg") | |
198 | local rightleg = clone:findFirstChild("Right Leg") | |
199 | local head = clone:findFirstChild("Head") | |
200 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
201 | if g.ClassName == "Part" then | |
202 | g:destroy() | |
203 | end | |
204 | end | |
205 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
206 | if h.ClassName == "Accesory" then | |
207 | h:destroy() | |
208 | end | |
209 | end | |
210 | game.Workspace.CurrentCamera.CameraSubject = head | |
211 | if head then | |
212 | local attachment = Instance.new("Attachment", clone.Head) | |
213 | attachment.Position = Vector3.new(0, -0.5, 0) | |
214 | attachment.Name = "lol" | |
215 | attachment.Visible = false | |
216 | clone.Torso.NeckAttachment.Visible = false | |
217 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
218 | local ball = Instance.new("BallSocketConstraint", clone) | |
219 | ball.Attachment0 = clone.Torso.NeckAttachment | |
220 | ball.Attachment1 = attachment | |
221 | ball.LimitsEnabled = true | |
222 | ball.TwistLimitsEnabled = true | |
223 | ball.UpperAngle = 90 | |
224 | ball.Restitution = 0.5 | |
225 | ball.TwistUpperAngle = 90 | |
226 | ball.TwistLowerAngle = -90 | |
227 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
228 | collidepartofleftleg.Name = "Bone" | |
229 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
230 | collidepartofleftleg.Transparency = 1 | |
231 | collidepartofleftleg:BreakJoints() | |
232 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
233 | weeld.Part0 = collidepartofleftleg | |
234 | weeld.Part1 = clone["Head"] | |
235 | end | |
236 | if leftleg ~= nil then | |
237 | local glue = Instance.new("Glue", clone.Torso) | |
238 | glue.Part0 = clone.Torso | |
239 | glue.Part1 = leftleg | |
240 | glue.Name = "Left leg" | |
241 | local collider = Instance.new("Part", leftleg) | |
242 | collider.Position = Vector3.new(0,999,0) | |
243 | collider.Size = Vector3.new(1.5, 1, 1) | |
244 | collider.Shape = "Cylinder" | |
245 | local weld = Instance.new("Weld", collider) | |
246 | weld.Part0 = leftleg | |
247 | weld.Part1 = collider | |
248 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
249 | collider.TopSurface = "Smooth" | |
250 | collider.BottomSurface = "Smooth" | |
251 | collider.formFactor = "Symmetric" | |
252 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
253 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
254 | collider.Transparency = 1 | |
255 | end | |
256 | ------------ | |
257 | if rightleg ~= nil then | |
258 | local glue1 = Instance.new("Glue", clone.Torso) | |
259 | glue1.Part0 = clone.Torso | |
260 | glue1.Part1 = rightleg | |
261 | glue1.Name = "Right leg" | |
262 | local collider1 = Instance.new("Part", rightleg) | |
263 | collider1.Position = Vector3.new(0,999,0) | |
264 | collider1.Size = Vector3.new(1.5, 1, 1) | |
265 | collider1.Shape = "Cylinder" | |
266 | local weld1 = Instance.new("Weld", collider1) | |
267 | weld1.Part0 = rightleg | |
268 | weld1.Part1 = collider1 | |
269 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
270 | collider1.TopSurface = "Smooth" | |
271 | collider1.BottomSurface = "Smooth" | |
272 | collider1.formFactor = "Symmetric" | |
273 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
274 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
275 | collider1.Transparency = 1 | |
276 | end | |
277 | ------------ | |
278 | if rightrm ~= nil then | |
279 | local glue11 = Instance.new("Glue", clone.Torso) | |
280 | glue11.Part0 = clone.Torso | |
281 | glue11.Part1 = rightrm | |
282 | glue11.Name = "Right shoulder" | |
283 | local collider11 = Instance.new("Part", rightrm) | |
284 | collider11.Position = Vector3.new(0,9999,0) | |
285 | collider11.Size = Vector3.new(1.5,1,1) | |
286 | collider11.Shape = "Cylinder" | |
287 | local weld11 = Instance.new("Weld", collider11) | |
288 | weld11.Part0 = rightrm | |
289 | weld11.Part1 = collider11 | |
290 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
291 | collider11.TopSurface = "Smooth" | |
292 | collider11.BottomSurface = "Smooth" | |
293 | collider11.formFactor = "Symmetric" | |
294 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
295 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
296 | collider11.Transparency = 1 | |
297 | end | |
298 | ------------ | |
299 | if leftarm ~= nil then | |
300 | local glue111 = Instance.new("Glue", clone.Torso) | |
301 | glue111.Part0 = clone.Torso | |
302 | glue111.Part1 = leftarm | |
303 | glue111.Name = "Left shoulder" | |
304 | local collider111 = Instance.new("Part", leftarm) | |
305 | collider111.Position = Vector3.new(0,9999,0) | |
306 | collider111.Size = Vector3.new(1.5,1,1) | |
307 | collider111.Shape = "Cylinder" | |
308 | local weld111 = Instance.new("Weld", collider111) | |
309 | weld111.Part0 = leftarm | |
310 | weld111.Part1 = collider111 | |
311 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
312 | collider111.TopSurface = "Smooth" | |
313 | collider111.BottomSurface = "Smooth" | |
314 | collider111.formFactor = "Symmetric" | |
315 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
316 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
317 | collider111.Transparency = 1 | |
318 | ---------------- | |
319 | sensoring = Instance.new("Part", clone.Torso) | |
320 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
321 | sensoring.CanCollide = false | |
322 | sensoring.Position = clone.Torso.Position | |
323 | local welder = Instance.new("Weld", sensoring) | |
324 | welder.Part0 = clone.Torso | |
325 | welder.Part1 = sensoring | |
326 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
327 | sensoring.Transparency = 1 | |
328 | ----------------- | |
329 | sensoring1 = Instance.new("Part", clone.Torso) | |
330 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
331 | sensoring1.CanCollide = false | |
332 | sensoring1.Position = clone.Torso.Position | |
333 | local welder1 = Instance.new("Weld", sensoring) | |
334 | welder1.Part0 = clone.Torso | |
335 | welder1.Part1 = sensoring1 | |
336 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
337 | sensoring1.Transparency = 1 | |
338 | end | |
339 | clone.Name = game.Players.LocalPlayer.Character.Name.." (Suicide)" | |
340 | ded:Play() | |
341 | vel:destroy() | |
342 | wait(0.5) | |
343 | local function touch() | |
344 | if not using then | |
345 | using = true | |
346 | local Math = math.random(1,4) | |
347 | if Math == 1 then | |
348 | hit:Play() | |
349 | end | |
350 | if Math == 2 then | |
351 | hit1:Play() | |
352 | end | |
353 | if Math == 3 then | |
354 | hit2:Play() | |
355 | end | |
356 | if Math == 4 then | |
357 | hit3:Play() | |
358 | end | |
359 | wait(0.1) | |
360 | using = false | |
361 | end | |
362 | end | |
363 | sensoring.Touched:connect(touch) | |
364 | sensoring1.Touched:connect(touch) | |
365 | while true do | |
366 | clone.Head.CanCollide = false | |
367 | game:GetService("RunService").Stepped:wait() | |
368 | end | |
369 | end | |
370 | ||
371 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
372 | ||
373 | --di ent | |
374 | game.Players.LocalPlayer.Character.Humanoid.Health = 0 | |
375 | end | |
376 | end | |
377 | mouse.Button1Down:connect(killyourself) |