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1 | warn("You're whitelisted, "..game:GetService("Players").zXzGamePROzXz.Name.." :)") | |
2 | - | if game.Players.StarzoZero.userId == 76043823 or game.Players.StarzoZero.userId == 158325526 or game.Players.StarzoZero.userId == 208192226 or game.Players.StarzoZero.userId == 400610816 |
2 | + | |
3 | - | then |
3 | + | |
4 | - | -- friend list |
4 | + | |
5 | - | print([[ |
5 | + | |
6 | - | ___________________________________ |
6 | + | |
7 | local user = owner | |
8 | - | Whitelist system |
8 | + | |
9 | - | Build 0001 |
9 | + | |
10 | - | 1x1x1x1IAMbck |
10 | + | |
11 | scr.TextScaled = true | |
12 | - | ___________________________________ |
12 | + | |
13 | - | ]]) |
13 | + | |
14 | scr.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) | |
15 | - | function checkfriendlist(model) |
15 | + | |
16 | - | local friend = true |
16 | + | |
17 | - | local target = nil |
17 | + | |
18 | - | if model.ClassName == "Player" then |
18 | + | |
19 | - | target = model |
19 | + | |
20 | ||
21 | - | target = game:GetService("Players"):GetPlayerFromCharacter(model) |
21 | + | |
22 | --chat | |
23 | - | if target ~= nil then |
23 | + | |
24 | - | if target:IsFriendsWith(153566520) then friend = true end |
24 | + | |
25 | Cam = workspace.CurrentCamera | |
26 | - | return friend |
26 | + | |
27 | Character = Player.Character | |
28 | char = Player.Character | |
29 | - | if checkfriendlist(game:GetService("Players").StarzoZero) == false and not game:GetService("Players").StarzoZero:FindFirstChild("Kyu's Temp Really blacklist") then |
29 | + | |
30 | - | warn("You're not whitelisted") |
30 | + | |
31 | - | --wait(1) |
31 | + | |
32 | - | --error("Script has been stopped.") |
32 | + | |
33 | RightArm = Character["Right Arm"] | |
34 | LeftArm = Character["Left Arm"] | |
35 | - | warn("You're whitelisted, "..game:GetService("Players").StarzoZero.Name.." :)") |
35 | + | |
36 | LeftLeg = Character["Left Leg"] | |
37 | RootJoint = RootPart["RootJoint"] | |
38 | Neck = Torso["Neck"] | |
39 | RightShoulder = Torso["Right Shoulder"] | |
40 | LeftShoulder = Torso["Left Shoulder"] | |
41 | RightHip = Torso["Right Hip"] | |
42 | LeftHip = Torso["Left Hip"] | |
43 | ||
44 | local Orin = "http://www.roblox.com/asset/?id=7074786" | |
45 | Head.face.Texture = Orin | |
46 | function weld(a, b, acf) | |
47 | local w = Instance.new("Weld", a) | |
48 | w.Part0 = a | |
49 | w.Part1 = b | |
50 | w.C0 = acf | |
51 | end | |
52 | local righteyebrickcolor = "Toothpaste" | |
53 | local reye = Instance.new("Part", char) | |
54 | reye.CanCollide = false | |
55 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
56 | reye.Material = "Neon" | |
57 | reye.Size = Vector3.new(.25,.35,.15) | |
58 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
59 | m1 = Instance.new("SpecialMesh", reye) | |
60 | m1.MeshType = "Sphere" | |
61 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
62 | reye.Locked = true | |
63 | reye.Name = "re" | |
64 | ||
65 | ||
66 | --chat | |
67 | ||
68 | local p = owner | |
69 | local plr = owner | |
70 | local player = owner | |
71 | local char = p.Character | |
72 | local larm = char:WaitForChild("Left Arm") | |
73 | local rarm = char:WaitForChild("Right Arm") | |
74 | local lleg = char:WaitForChild("Left Leg") | |
75 | local rleg = char:WaitForChild("Right Leg") | |
76 | local hed = char:WaitForChild("Head") | |
77 | local torso = char:WaitForChild("Torso") | |
78 | local root = char:WaitForChild("HumanoidRootPart") | |
79 | local hum = char:FindFirstChildOfClass("Humanoid") | |
80 | local debris = game:GetService("Debris") | |
81 | local run = game:GetService("RunService") | |
82 | local cam = workspace.CurrentCamera | |
83 | local movement = 4 | |
84 | local change = 0.4 | |
85 | local DebrisModel = Instance.new("Model",char) | |
86 | local stealth = false | |
87 | local debounce = false | |
88 | hum.MaxHealth = 50000 | |
89 | hum.Health = hum.MaxHealth | |
90 | themeid = 175635113 | |
91 | themepitch = 1.4 | |
92 | main = {r = 0;g = 100;b = 255;v = 1} | |
93 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
94 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
95 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
96 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
97 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
98 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
99 | pr = p:FindFirstChild("rcolor") | |
100 | pg = p:FindFirstChild("gcolor") | |
101 | pb = p:FindFirstChild("bcolor") | |
102 | pv = p:FindFirstChild("vcolor") | |
103 | idth = p:FindFirstChild("idtheme") | |
104 | pith = p:FindFirstChild("pitchtheme") | |
105 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
106 | explosionid = {262562442,144699494,539294959,1388740053} | |
107 | --919941001 | |
108 | Prefix = "/" | |
109 | p.Chatted:connect(function(msg) | |
110 | ||
111 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
112 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
113 | main.r = v | |
114 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
115 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
116 | main.g = v | |
117 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
118 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
119 | main.b = v | |
120 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
121 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
122 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
123 | ||
124 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
125 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
126 | themeid = v | |
127 | music(themeid,themepitch) | |
128 | ||
129 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
130 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
131 | themepitch = v | |
132 | music(themeid,themepitch) | |
133 | ||
134 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
135 | local v = msg:sub(#Prefix+#'prefix '+1) | |
136 | Prefix = v | |
137 | ||
138 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
139 | main.r = 0 | |
140 | main.g = 100 | |
141 | main.b = 255 | |
142 | main.v = 1 | |
143 | themeid = 175635113 | |
144 | themepitch = 1 | |
145 | music(themeid,themepitch) | |
146 | ||
147 | end | |
148 | ||
149 | end) | |
150 | ---------------------------------------------------------------------------- | |
151 | no_anim = false | |
152 | attack = false | |
153 | attacking = false | |
154 | canjump = true | |
155 | aiming_anim = false | |
156 | animid = math.random(0,1) | |
157 | timer = 0 | |
158 | bg = Instance.new("BodyGyro",root) | |
159 | bg.P = 100000 | |
160 | bg.D = 100 | |
161 | ---------------------------------------------------------------------------- | |
162 | ||
163 | function rswait(value) | |
164 | if value ~= nil and value ~= 0 then | |
165 | for i=1,value do | |
166 | rs:wait() | |
167 | end | |
168 | else | |
169 | rs:wait() | |
170 | end | |
171 | end | |
172 | ||
173 | ---------------------------------------------------------------------------- | |
174 | max = 0 | |
175 | function music(id,pitch) | |
176 | max = 0 | |
177 | if id == "Stop" then | |
178 | if not torso:FindFirstChild("MusicRuin") then | |
179 | soundz = Instance.new("Sound",torso) | |
180 | end | |
181 | soundz:Stop() | |
182 | else | |
183 | if not torso:FindFirstChild("MusicRuin") then | |
184 | soundz = Instance.new("Sound",torso) | |
185 | end | |
186 | soundz.MaxDistance = 150*5 | |
187 | soundz.EmitterSize = 150/5 | |
188 | soundz.Volume = 10 | |
189 | soundz.Name = "MusicRuin" | |
190 | soundz.Looped = true | |
191 | soundz.PlaybackSpeed = pitch | |
192 | soundz.SoundId = "rbxassetid://"..id | |
193 | soundz:Stop() | |
194 | soundz:Play() | |
195 | end | |
196 | end | |
197 | ||
198 | ---------------------------------------------------------------------------- | |
199 | ||
200 | function lerp(a, b, t) | |
201 | return a + (b - a)*t | |
202 | end | |
203 | ||
204 | ---------------------------------------------------------------------------- | |
205 | ||
206 | function Lerp(c1,c2,al) | |
207 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
208 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
209 | for i,v in pairs(com1) do | |
210 | com1[i] = v+(com2[i]-v)*al | |
211 | end | |
212 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
213 | end | |
214 | ||
215 | ---------------------------------------------------------------------------- | |
216 | ||
217 | function slerp(a, b, t) | |
218 | dot = a:Dot(b) | |
219 | if dot > 0.99999 or dot < -0.99999 then | |
220 | return t <= 0.5 and a or b | |
221 | else | |
222 | r = math.acos(dot) | |
223 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
224 | end | |
225 | end | |
226 | ||
227 | ---------------------------------------------------------------------------- | |
228 | ||
229 | function clerp(c1,c2,al) | |
230 | ||
231 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
232 | ||
233 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
234 | ||
235 | for i,v in pairs(com1) do | |
236 | ||
237 | com1[i] = lerp(v,com2[i],al) | |
238 | ||
239 | end | |
240 | ||
241 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
242 | ||
243 | end | |
244 | ||
245 | ---------------------------------------------------------------------------- | |
246 | ||
247 | function findAllNearestTorso(pos,dist) | |
248 | local list = game.Workspace:children() | |
249 | local torso = {} | |
250 | local temp = nil | |
251 | local human = nil | |
252 | local temp2 = nil | |
253 | for x = 1, #list do | |
254 | temp2 = list[x] | |
255 | if (temp2.className == "Model") and (temp2 ~= char) then | |
256 | local nayem = "Torso" | |
257 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
258 | temp = temp2:findFirstChild(nayem) | |
259 | human = temp2:findFirstChildOfClass("Humanoid") | |
260 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
261 | if (temp.Position - pos).magnitude < dist then | |
262 | table.insert(torso,temp) | |
263 | dist = (temp.Position - pos).magnitude | |
264 | end | |
265 | end | |
266 | end | |
267 | end | |
268 | return torso | |
269 | end | |
270 | ||
271 | ---------------------------------------------------------------------------- | |
272 | ||
273 | local isAPlayer | |
274 | function checkIfNotPlayer(model) | |
275 | coroutine.resume(coroutine.create(function() | |
276 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
277 | isAPlayer = true | |
278 | else | |
279 | isAPlayer = false | |
280 | end | |
281 | end)) | |
282 | return isAPlayer | |
283 | end | |
284 | ||
285 | ---------------------------------------------------------------------------- | |
286 | ||
287 | function computeDirection(vec) | |
288 | local lenSquared = vec.magnitude * vec.magnitude | |
289 | local invSqrt = 1 / math.sqrt(lenSquared) | |
290 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
291 | end | |
292 | ||
293 | ---------------------------------------------------------------------------- | |
294 | ||
295 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
296 | ||
297 | local wld = Instance.new("Weld", wp1) | |
298 | ||
299 | wld.Part0 = wp0 | |
300 | ||
301 | wld.Part1 = wp1 | |
302 | ||
303 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
304 | ||
305 | return wld | |
306 | ||
307 | end | |
308 | ||
309 | ---------------------------------------------------------------------------- | |
310 | ||
311 | function weld(model) | |
312 | local parts,last = {} | |
313 | local function scan(parent) | |
314 | for _,v in pairs(parent:GetChildren()) do | |
315 | if (v:IsA("BasePart")) then | |
316 | if (last) then | |
317 | local w = Instance.new("Weld") | |
318 | w.Name = ("%s_Weld"):format(v.Name) | |
319 | w.Part0,w.Part1 = last,v | |
320 | w.C0 = last.CFrame:inverse() | |
321 | w.C1 = v.CFrame:inverse() | |
322 | w.Parent = last | |
323 | end | |
324 | last = v | |
325 | table.insert(parts,v) | |
326 | end | |
327 | scan(v) | |
328 | end | |
329 | end | |
330 | scan(model) | |
331 | for _,v in pairs(parts) do | |
332 | v.Anchored = false | |
333 | v.Locked = true | |
334 | end | |
335 | end | |
336 | ||
337 | ---------------------------------------------------------------------------- | |
338 | ||
339 | function sound(id,position,vol,pitch,dist,start,finish) | |
340 | coroutine.resume(coroutine.create(function() | |
341 | ||
342 | local part = Instance.new("Part",DebrisModel) | |
343 | part.Anchored = true | |
344 | part.Position = position | |
345 | part.Size = Vector3.new(0,0,0) | |
346 | part.CanCollide = false | |
347 | part.Transparency = 1 | |
348 | ||
349 | soundasd = Instance.new("Sound",part) | |
350 | ||
351 | soundasd.SoundId = "rbxassetid://"..id | |
352 | ||
353 | if vol ~= nil then | |
354 | soundasd.Volume = vol | |
355 | end | |
356 | ||
357 | if pitch ~= nil then | |
358 | soundasd.PlaybackSpeed = pitch | |
359 | end | |
360 | ||
361 | if dist ~= nil then | |
362 | soundasd.MaxDistance = dist*5 | |
363 | soundasd.EmitterSize = dist/5 | |
364 | end | |
365 | ||
366 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
367 | ||
368 | soundasd:Play() | |
369 | ||
370 | end)) | |
371 | return soundasd | |
372 | end | |
373 | ||
374 | function createsound(id,parent) | |
375 | ||
376 | local soundz = Instance.new("Sound",parent) | |
377 | ||
378 | soundz.SoundId = "rbxassetid://"..id | |
379 | ||
380 | return soundz | |
381 | ||
382 | end | |
383 | ||
384 | function playsound(sond,vol,pitch,start) | |
385 | ||
386 | if vol ~= nil then | |
387 | sond.Volume = vol | |
388 | end | |
389 | ||
390 | if pitch ~= nil then | |
391 | sond.PlaybackSpeed = pitch | |
392 | end | |
393 | ||
394 | if start ~= nil then | |
395 | sond.TimePosition = start | |
396 | end | |
397 | ||
398 | sond:Play() | |
399 | ||
400 | end | |
401 | ||
402 | ---------------------------------------------------------------------------- | |
403 | eColors={"Really red","Really black"} | |
404 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
405 | local magz = (Part0 - Part1).magnitude | |
406 | local curpos = Part0 | |
407 | local trz = {-Offset,Offset} | |
408 | for i=1,Times do | |
409 | local li = Instance.new("Part", DebrisModel) | |
410 | li.TopSurface =0 | |
411 | li.Material = Enum.Material.Neon | |
412 | li.BottomSurface = 0 | |
413 | li.Anchored = true | |
414 | li.Locked = true | |
415 | li.Transparency = Trans or 0.4 | |
416 | li.BrickColor = BrickColor.new(Color) | |
417 | li.formFactor = "Custom" | |
418 | li.CanCollide = false | |
419 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
420 | local lim = Instance.new("BlockMesh",li) | |
421 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
422 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
423 | if Times == i then | |
424 | local magz2 = (curpos - Part1).magnitude | |
425 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
426 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
427 | else | |
428 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
429 | end | |
430 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
431 | li.Name = "LIGHTNING" | |
432 | end | |
433 | end | |
434 | ||
435 | ---------------------------------------------------------------------------- | |
436 | ||
437 | local HBill = Instance.new("BillboardGui",hed) | |
438 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
439 | local HName = Instance.new("TextLabel") | |
440 | HBill.Size = UDim2.new(15,0,2.2,0) | |
441 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
442 | HBill.AlwaysOnTop = true | |
443 | HBill.Enabled = true | |
444 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
445 | HMain.BackgroundTransparency = 1 | |
446 | HMain.Size = UDim2.new(.5,0,.2,0) | |
447 | HName.Parent = HMain | |
448 | HName.BackgroundTransparency = 1 | |
449 | HName.BackgroundColor3 = Color3.new(244,255,25) | |
450 | HName.BorderColor3 = Color3.new(244,255,25) | |
451 | HName.BorderSizePixel = 2 | |
452 | HName.Size = UDim2.new(1,0,.75,0) | |
453 | HName.Font = "Code" | |
454 | HName.Text = [[( Dream!Tale )]] | |
455 | HName.TextScaled = true | |
456 | HName.TextColor3 = Color3.new(244,255,25) | |
457 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
458 | HName.TextStrokeTransparency = 0 | |
459 | HName.TextYAlignment = "Bottom" | |
460 | ||
461 | local HBill = Instance.new("BillboardGui",hed) | |
462 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
463 | local HName = Instance.new("TextLabel") | |
464 | HBill.Size = UDim2.new(15,0,2.2,0) | |
465 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
466 | HBill.AlwaysOnTop = true | |
467 | HBill.Enabled = true | |
468 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
469 | HMain.BackgroundTransparency = 1 | |
470 | HMain.Size = UDim2.new(.5,0,.5,0) | |
471 | HName.Parent = HMain | |
472 | HName.BackgroundTransparency = 1 | |
473 | HName.BackgroundColor3 = Color3.new(0,0,0) | |
474 | HName.BorderColor3 = Color3.new(0,0,0) | |
475 | HName.BorderSizePixel = 2 | |
476 | HName.Size = UDim2.new(1,0,.75,0) | |
477 | HName.Font = "Antique" | |
478 | HName.Text = [[Nightmare!Sans]] | |
479 | HName.TextScaled = true | |
480 | HName.TextColor3 = Color3.new(0,0,0) | |
481 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
482 | HName.TextStrokeTransparency = 0 | |
483 | HName.TextYAlignment = "Bottom" | |
484 | ||
485 | function bigboomrektxd() | |
486 | coroutine.resume(coroutine.create(function() | |
487 | local magnitude = nil | |
488 | local Position = nil | |
489 | if animid == 0 then | |
490 | Position = larm.Position | |
491 | else | |
492 | Position = rarm.Position | |
493 | end | |
494 | --sound(743499393,Position,10,math.random(6,8)/10) | |
495 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
496 | ||
497 | local Part1 = Instance.new("Part") | |
498 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
499 | mesh2.MeshId = "rbxassetid://559831844" | |
500 | mesh2.Scale = Vector3.new(0,0,0.4) | |
501 | Part1.Material = Enum.Material.Neon | |
502 | Part1.CanCollide = false | |
503 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
504 | Part1.Parent = DebrisModel | |
505 | Part1.Size = Vector3.new(0,0,0) | |
506 | Part1.Anchored = true | |
507 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
508 | Part1.Name = "EXPLOSION2" | |
509 | ||
510 | local Part0 = Instance.new("Part",DebrisModel) | |
511 | local PointLight2 = Instance.new("PointLight") | |
512 | Part0.Name = "Bullet" | |
513 | Part0.Material = Enum.Material.Neon | |
514 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
515 | Part0.Anchored = false | |
516 | Part0.Size = Vector3.new(5, 5, 5) | |
517 | local mesh = Instance.new("SpecialMesh",Part0) | |
518 | mesh.MeshType = Enum.MeshType.Sphere | |
519 | local bforce = Instance.new("BodyForce",Part0) | |
520 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
521 | Part0.CanCollide = false | |
522 | PointLight2.Parent = Part0 | |
523 | PointLight2.Color = Part0.Color | |
524 | local Target = mouse.Hit.p | |
525 | local direction = Target - Position | |
526 | local direction = computeDirection(direction) | |
527 | local pos = Position + (direction * 2) | |
528 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
529 | Part0.Velocity = direction * 60 | |
530 | local asd = nil | |
531 | local loop = nil | |
532 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
533 | loop = rs:connect(function() | |
534 | local asdf = math.random(500,1000)/1000 | |
535 | local Part1 = Instance.new("Part") | |
536 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
537 | mesh2.MeshType = Enum.MeshType.Sphere | |
538 | Part1.Material = Enum.Material.Neon | |
539 | Part1.CanCollide = false | |
540 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
541 | Part1.Parent = DebrisModel | |
542 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
543 | Part1.Anchored = true | |
544 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
545 | Part1.Name = "SMOKE" | |
546 | end) | |
547 | asd = Part0.Touched:connect(function(ht) | |
548 | local hit=ht.Parent | |
549 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
550 | asd:disconnect() | |
551 | loop:disconnect() | |
552 | Part0:Destroy() | |
553 | ||
554 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
555 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
556 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
557 | v:Destroy() | |
558 | else | |
559 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
560 | end | |
561 | local Position = Part0.Position | |
562 | local Target = v.Position | |
563 | local direction = Target - Position | |
564 | local direction = computeDirection(direction) | |
565 | local bv = Instance.new("BodyVelocity",v) | |
566 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
567 | debris:AddItem(bv,1) | |
568 | end | |
569 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
570 | for z=1,math.random(2,3) do | |
571 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
572 | local Part1 = Instance.new("Part") | |
573 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
574 | mesh2.MeshType = Enum.MeshType.Sphere | |
575 | mesh2.Scale = Vector3.new(0,0,0) | |
576 | Part1.Material = Enum.Material.Neon | |
577 | Part1.CanCollide = false | |
578 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
579 | Part1.Parent = DebrisModel | |
580 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
581 | Part1.Anchored = true | |
582 | local a = i*0.5 | |
583 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
584 | Part1.Name = "EXPLOSION" | |
585 | end | |
586 | end | |
587 | ||
588 | end | |
589 | end) | |
590 | end)) | |
591 | end | |
592 | ||
593 | holdclick=false | |
594 | ||
595 | mouse.Button1Down:connect(function() | |
596 | if debounce == false then | |
597 | if animid == 0 then | |
598 | animid = 1 | |
599 | else | |
600 | animid = 0 | |
601 | end | |
602 | debounce = true | |
603 | holdclick = true | |
604 | aiming_anim = true | |
605 | wait(0.2) | |
606 | repeat | |
607 | rs:wait() | |
608 | timer = 150 | |
609 | until holdclick == false | |
610 | bigboomrektxd() | |
611 | ||
612 | local Position = mouse.Hit.p | |
613 | local Target = root.Position | |
614 | local direction = Target - Position | |
615 | local direction = computeDirection(direction) | |
616 | root.Velocity = direction * 150 | |
617 | ||
618 | aiming_anim = false | |
619 | delay(0.3,function() debounce = false end) | |
620 | end | |
621 | end) | |
622 | ||
623 | mouse.Button1Up:connect(function() | |
624 | holdclick=false | |
625 | end) | |
626 | ||
627 | function dashasdf() | |
628 | debounce = true | |
629 | ||
630 | canjump = false | |
631 | attack = true | |
632 | ||
633 | for i,v in pairs(char:GetChildren()) do | |
634 | if v ~= root then | |
635 | if v:IsA("Part") then | |
636 | v.Transparency = 1 | |
637 | elseif v:IsA("Accoutrement") then | |
638 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
639 | end | |
640 | end | |
641 | end | |
642 | ||
643 | local tempattachment = Instance.new("Attachment",root) | |
644 | tempattachment.Position = Vector3.new(0,0,-4) | |
645 | ||
646 | for i=1,20 do rs:wait() | |
647 | root.Velocity = Vector3.new(0,0,0) | |
648 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
649 | local asdf = math.random(500,1000)/100 | |
650 | local Part1 = Instance.new("Part") | |
651 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
652 | mesh2.MeshType = Enum.MeshType.Sphere | |
653 | Part1.Material = Enum.Material.Neon | |
654 | Part1.CanCollide = false | |
655 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
656 | Part1.Parent = DebrisModel | |
657 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
658 | Part1.Anchored = true | |
659 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
660 | Part1.Name = "SMOKE" | |
661 | end | |
662 | ||
663 | tempattachment:Destroy() | |
664 | ||
665 | for i,v in pairs(char:GetChildren()) do | |
666 | if v ~= root then | |
667 | if v:IsA("Part") then | |
668 | v.Transparency = 0 | |
669 | elseif v:IsA("Accoutrement") then | |
670 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
671 | end | |
672 | end | |
673 | end | |
674 | ||
675 | canjump = true | |
676 | attack = false | |
677 | ||
678 | delay(0.1,function() debounce = false end) | |
679 | end | |
680 | ||
681 | function laz0r() | |
682 | ||
683 | local Position = nil | |
684 | if animid == 0 then | |
685 | Position = larm.Position | |
686 | else | |
687 | Position = rarm.Position | |
688 | end | |
689 | ||
690 | local Part1 = Instance.new("Part") | |
691 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
692 | mesh2.MeshId = "rbxassetid://559831844" | |
693 | mesh2.Scale = Vector3.new(0,0,0.4) | |
694 | Part1.Material = Enum.Material.Neon | |
695 | Part1.CanCollide = false | |
696 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
697 | Part1.Parent = DebrisModel | |
698 | Part1.Size = Vector3.new(0,0,0) | |
699 | Part1.Anchored = true | |
700 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
701 | Part1.Name = "EXPLOSION3" | |
702 | ||
703 | local Part0 = Instance.new("Part",DebrisModel) | |
704 | Part0.Name = "Bullet" | |
705 | Part0.Material = Enum.Material.Neon | |
706 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
707 | Part0.Anchored = true | |
708 | local mesh = Instance.new("SpecialMesh",Part0) | |
709 | mesh.MeshType = Enum.MeshType.Sphere | |
710 | Part0.CanCollide = false | |
711 | local Target = mouse.Hit.p | |
712 | local direction = Target - Position | |
713 | local direction = computeDirection(direction) | |
714 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
715 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
716 | Part0.Size = Vector3.new(5,1,5) | |
717 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
718 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
719 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
720 | ||
721 | clashpart = Instance.new("Part",DebrisModel) | |
722 | clashpart.Size = Vector3.new(50,50,50) | |
723 | clashpart.CanCollide = false | |
724 | clashpart.Anchored = true | |
725 | clashpart.Transparency = 1 | |
726 | clashpart.Color = main_color | |
727 | clashpart.Name = "StarLightClash" | |
728 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
729 | ||
730 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
731 | ||
732 | local z = 10 | |
733 | for i = 1,100 do rs:wait() | |
734 | if animid == 0 then | |
735 | Position = larm.Position | |
736 | else | |
737 | Position = rarm.Position | |
738 | end | |
739 | local Target = mouse.Hit.p | |
740 | local direction = Target - Position | |
741 | local direction = computeDirection(direction) | |
742 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
743 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
744 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
745 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
746 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
747 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
748 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
749 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
750 | ||
751 | local Position = mouse.Hit.p | |
752 | local Target = root.Position | |
753 | local direction = Target - Position | |
754 | local direction = computeDirection(direction) | |
755 | root.Velocity = direction * 5 | |
756 | ||
757 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
758 | ||
759 | Part1 = Part0:Clone() | |
760 | Part1.Parent = DebrisModel | |
761 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
762 | Part1.Name = "SMOKE2" | |
763 | ||
764 | if part ~= nil then | |
765 | if part.Name == "StarLightClash" then | |
766 | local asdf = math.random(0,5)*20 | |
767 | local Part1 = Instance.new("Part") | |
768 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
769 | mesh2.MeshType = Enum.MeshType.Sphere | |
770 | mesh2.Scale = Vector3.new(0,0,0) | |
771 | Part1.Material = Enum.Material.Neon | |
772 | Part1.CanCollide = false | |
773 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
774 | Part1.Parent = DebrisModel | |
775 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
776 | Part1.Anchored = true | |
777 | local a = 1.5 | |
778 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
779 | Part1.Name = "EXPLOSION" | |
780 | else | |
781 | local asdf = math.random(0,5)*10 | |
782 | local Part1 = Instance.new("Part") | |
783 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
784 | mesh2.MeshType = Enum.MeshType.Sphere | |
785 | mesh2.Scale = Vector3.new(0,0,0) | |
786 | Part1.Material = Enum.Material.Neon | |
787 | Part1.CanCollide = false | |
788 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
789 | Part1.Parent = DebrisModel | |
790 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
791 | Part1.Anchored = true | |
792 | local a = 1.5 | |
793 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
794 | Part1.Name = "EXPLOSION" | |
795 | end | |
796 | end | |
797 | ||
798 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
799 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
800 | v:Destroy() | |
801 | else | |
802 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(120,180)) | |
803 | end | |
804 | local Position = mouse.Hit.p | |
805 | local Target = v.Position | |
806 | local direction = Target - Position | |
807 | local direction = computeDirection(direction) | |
808 | local bv = Instance.new("BodyVelocity",v) | |
809 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
810 | debris:AddItem(bv,1) | |
811 | end | |
812 | ||
813 | end | |
814 | clashpart:Destroy() | |
815 | Part0:Destroy() | |
816 | wait(0.3) | |
817 | aiming_anim = false | |
818 | delay(0.3,function() debounce = false end) | |
819 | end | |
820 | ||
821 | function nukewelpo() | |
822 | coroutine.resume(coroutine.create(function() | |
823 | local magnitude = nil | |
824 | local Position = nil | |
825 | if animid == 0 then | |
826 | Position = larm.Position | |
827 | else | |
828 | Position = rarm.Position | |
829 | end | |
830 | --sound(743499393,Position,10,math.random(6,8)/10) | |
831 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
832 | ||
833 | local Part1 = Instance.new("Part") | |
834 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
835 | mesh2.MeshId = "rbxassetid://559831844" | |
836 | mesh2.Scale = Vector3.new(0,0,0.4) | |
837 | Part1.Material = Enum.Material.Neon | |
838 | Part1.CanCollide = false | |
839 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
840 | Part1.Parent = DebrisModel | |
841 | Part1.Size = Vector3.new(0,0,0) | |
842 | Part1.Anchored = true | |
843 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
844 | Part1.Name = "EXPLOSION3" | |
845 | ||
846 | local Part0 = Instance.new("Part",DebrisModel) | |
847 | local PointLight2 = Instance.new("PointLight") | |
848 | Part0.Name = "Bullet" | |
849 | Part0.Material = Enum.Material.Neon | |
850 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
851 | Part0.Anchored = false | |
852 | Part0.Size = Vector3.new(5, 5, 5) | |
853 | local mesh = Instance.new("SpecialMesh",Part0) | |
854 | mesh.MeshType = Enum.MeshType.Sphere | |
855 | mesh.Scale = Vector3.new(3,3,3) | |
856 | local bforce = Instance.new("BodyForce",Part0) | |
857 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
858 | Part0.CanCollide = false | |
859 | PointLight2.Parent = Part0 | |
860 | PointLight2.Color = Part0.Color | |
861 | local Target = mouse.Hit.p | |
862 | local direction = Target - Position | |
863 | local direction = computeDirection(direction) | |
864 | local pos = Position + (direction * 2) | |
865 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
866 | Part0.Velocity = direction * 150 | |
867 | local asd = nil | |
868 | local loop = nil | |
869 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
870 | loop = rs:connect(function() | |
871 | local asdf = math.random(500,1000)/1000 | |
872 | local Part1 = Instance.new("Part") | |
873 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
874 | mesh2.MeshType = Enum.MeshType.Sphere | |
875 | Part1.Material = Enum.Material.Neon | |
876 | Part1.CanCollide = false | |
877 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
878 | Part1.Parent = DebrisModel | |
879 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
880 | Part1.Anchored = true | |
881 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
882 | Part1.Name = "SMOKE" | |
883 | end) | |
884 | asd = Part0.Touched:connect(function(ht) | |
885 | local hit=ht.Parent | |
886 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
887 | asd:disconnect() | |
888 | loop:disconnect() | |
889 | Part0:Destroy() | |
890 | ||
891 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
892 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
893 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
894 | v:Destroy() | |
895 | else | |
896 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(20,30)/10)) | |
897 | end | |
898 | local Position = Part0.Position | |
899 | local Target = v.Position | |
900 | local direction = Target - Position | |
901 | local direction = computeDirection(direction) | |
902 | local bv = Instance.new("BodyVelocity",v) | |
903 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
904 | debris:AddItem(bv,1) | |
905 | end | |
906 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
907 | for z=1,math.random(2,3) do | |
908 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
909 | local Part1 = Instance.new("Part") | |
910 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
911 | mesh2.MeshType = Enum.MeshType.Sphere | |
912 | mesh2.Scale = Vector3.new(0,0,0) | |
913 | Part1.Material = Enum.Material.Neon | |
914 | Part1.CanCollide = false | |
915 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
916 | Part1.Parent = DebrisModel | |
917 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
918 | Part1.Anchored = true | |
919 | local a = i*5 | |
920 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
921 | Part1.Name = "EXPLOSION4" | |
922 | end | |
923 | end | |
924 | ||
925 | end | |
926 | end) | |
927 | end)) | |
928 | end | |
929 | ||
930 | holdq = false | |
931 | holdr = false | |
932 | cooldownult = false | |
933 | ||
934 | mouse.KeyDown:connect(function(key) | |
935 | if debounce == false then | |
936 | if key == "e" then | |
937 | dashasdf() | |
938 | elseif key == "r" and cooldownult == false then | |
939 | cooldownult = true | |
940 | if animid == 0 then | |
941 | animid = 1 | |
942 | else | |
943 | animid = 0 | |
944 | end | |
945 | debounce = true | |
946 | holdr = true | |
947 | aiming_anim = true | |
948 | wait(0.2) | |
949 | repeat | |
950 | rs:wait() | |
951 | timer = 150 | |
952 | until holdr == false | |
953 | nukewelpo() | |
954 | ||
955 | local Position = mouse.Hit.p | |
956 | local Target = root.Position | |
957 | local direction = Target - Position | |
958 | local direction = computeDirection(direction) | |
959 | root.Velocity = direction * 300 | |
960 | ||
961 | aiming_anim = false | |
962 | delay(5,function() cooldownult = false end) | |
963 | delay(1,function() debounce = false end) | |
964 | ||
965 | elseif key == "q" then | |
966 | debounce = true | |
967 | if animid == 0 then | |
968 | animid = 1 | |
969 | else | |
970 | animid = 0 | |
971 | end | |
972 | holdq = true | |
973 | attack = true | |
974 | aiming_anim = true | |
975 | repeat rs:wait() timer = 150 until holdq == false | |
976 | laz0r() | |
977 | attack = false | |
978 | end | |
979 | end | |
980 | end) | |
981 | ||
982 | mouse.KeyUp:connect(function(key) | |
983 | if key == "q" then | |
984 | holdq = false | |
985 | elseif key == "r" then | |
986 | holdr = false | |
987 | end | |
988 | end) | |
989 | ||
990 | ---------------------------------------------------------------------------- | |
991 | music(themeid,themepitch) | |
992 | velocityYFall=0 | |
993 | velocityYFall2=0 | |
994 | velocityYFall3=0 | |
995 | velocityYFall4=0 | |
996 | neckrotY=0 | |
997 | neckrotY2=0 | |
998 | torsorotY=0 | |
999 | torsorotY2=0 | |
1000 | torsoY=0 | |
1001 | torsoY2=0 | |
1002 | sine = 0 | |
1003 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1004 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1005 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1006 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1007 | newWeld(torso, hed, 0, 1.5, 0) | |
1008 | newWeld(torso, lleg, -0.5, -1, 0) | |
1009 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1010 | newWeld(torso, rleg, 0.5, -1, 0) | |
1011 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1012 | newWeld(root, torso, 0, -1, 0) | |
1013 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1014 | ||
1015 | rs:connect(function() | |
1016 | ||
1017 | bg.MaxTorque = Vector3.new(0,0,0) | |
1018 | ||
1019 | for i,v in pairs(DebrisModel:GetChildren()) do | |
1020 | ||
1021 | ||
1022 | if v.Name == "EXPLOSION" then | |
1023 | local change = 0.04-(v.Transparency*0.02) | |
1024 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1025 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1026 | v.Transparency = v.Transparency + 0.02 | |
1027 | if v.Transparency >= 1 then | |
1028 | v:Destroy() | |
1029 | end | |
1030 | ||
1031 | elseif v.Name == "EXPLOSION2" then | |
1032 | local change = 0.04-(v.Transparency*0.04) | |
1033 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1034 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1035 | v.Transparency = v.Transparency + 0.025 | |
1036 | if v.Transparency >= 1 then | |
1037 | v:Destroy() | |
1038 | end | |
1039 | ||
1040 | elseif v.Name == "EXPLOSION3" then | |
1041 | local change = 0.5-(v.Transparency*0.5) | |
1042 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1043 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1044 | v.Transparency = v.Transparency + 0.1 | |
1045 | if v.Transparency >= 1 then | |
1046 | v:Destroy() | |
1047 | end | |
1048 | ||
1049 | elseif v.Name == "EXPLOSION4" then | |
1050 | local change = 0.15-(v.Transparency*0.125) | |
1051 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1052 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1053 | v.Transparency = v.Transparency + 0.01 | |
1054 | if v.Transparency >= 1 then | |
1055 | v:Destroy() | |
1056 | end | |
1057 | ||
1058 | elseif v.Name == "SMOKE" then | |
1059 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1060 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
1061 | if vm.Scale.X <= 0 then | |
1062 | v:Destroy() | |
1063 | end | |
1064 | ||
1065 | elseif v.Name == "SMOKE2" then | |
1066 | local change = 2-(v.Transparency*2) | |
1067 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1068 | local Position = nil | |
1069 | if animid == 0 then | |
1070 | Position = larm.Position | |
1071 | else | |
1072 | Position = rarm.Position | |
1073 | end | |
1074 | local Target = mouse.Hit.p | |
1075 | local direction = Target - Position | |
1076 | local direction = computeDirection(direction) | |
1077 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1078 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1079 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
1080 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
1081 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1082 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
1083 | v.Transparency = v.Transparency + 0.1 | |
1084 | if v.Transparency >= 1 then | |
1085 | v:Destroy() | |
1086 | end | |
1087 | ||
1088 | ||
1089 | elseif v.Name == "LIGHTNING" then | |
1090 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
1091 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
1092 | if vm.Scale.X <= 0 then | |
1093 | v:Destroy() | |
1094 | end | |
1095 | ||
1096 | end | |
1097 | end | |
1098 | ||
1099 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
1100 | velocityYFall = root.Velocity.Y/1.5 | |
1101 | end | |
1102 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
1103 | velocityYFall2 = root.Velocity.Y/180 | |
1104 | end | |
1105 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
1106 | velocityYFall3 = root.Velocity.Y/1.5 | |
1107 | end | |
1108 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
1109 | velocityYFall4 = root.Velocity.Y/1.5 | |
1110 | end | |
1111 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
1112 | neckrotY = root.RotVelocity.Y/6 | |
1113 | end | |
1114 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
1115 | neckrotY2 = root.RotVelocity.Y/8 | |
1116 | end | |
1117 | ||
1118 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
1119 | torsorotY = root.RotVelocity.Y/6 | |
1120 | end | |
1121 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
1122 | torsorotY2 = root.RotVelocity.Y/8 | |
1123 | end | |
1124 | ||
1125 | ||
1126 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
1127 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
1128 | ||
1129 | if attack == true then | |
1130 | hum.WalkSpeed = 1 | |
1131 | else | |
1132 | hum.WalkSpeed = 10 | |
1133 | end | |
1134 | ||
1135 | if canjump == true then | |
1136 | hum.JumpPower = 50 | |
1137 | else | |
1138 | hum.JumpPower = 0 | |
1139 | end | |
1140 | ||
1141 | local jumped = false | |
1142 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1143 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
1144 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1145 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1146 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1147 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1148 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1149 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1150 | ||
1151 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1152 | ||
1153 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1154 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1155 | ||
1156 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1157 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1158 | ||
1159 | if no_anim == false then | |
1160 | if hum.Health > 0 then | |
1161 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1162 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1163 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
1164 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1165 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1166 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1167 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1168 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1169 | elseif jumped == true then | |
1170 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1171 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
1172 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
1173 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
1174 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1175 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1176 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1177 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
1178 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1179 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
1180 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
1181 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
1182 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1183 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1184 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1185 | end | |
1186 | for i=1,5 do | |
1187 | if aiming_anim == true then | |
1188 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1189 | if jumped == false then | |
1190 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1191 | else | |
1192 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1193 | end | |
1194 | if animid == 0 then | |
1195 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
1196 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1197 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
1198 | else | |
1199 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
1200 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1201 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
1202 | end | |
1203 | else | |
1204 | if timer <= 0 then | |
1205 | animid = math.random(0,1) | |
1206 | else | |
1207 | timer = timer - 1 | |
1208 | end | |
1209 | end | |
1210 | end | |
1211 | end | |
1212 | end | |
1213 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1214 | pr.Value = main.r | |
1215 | pg.Value = main.g | |
1216 | pb.Value = main.b | |
1217 | pv.Value = main.v | |
1218 | idth.Value = themeid | |
1219 | pith.Value = themepitch | |
1220 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
1221 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
1222 | sine = sine + change | |
1223 | if hum.Health <= 0 then | |
1224 | debounce = true | |
1225 | end | |
1226 | end) | |
1227 | ||
1228 | ||
1229 | ||
1230 | --Extras-- | |
1231 | q = char:GetChildren() | |
1232 | for u = 1, #q do | |
1233 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1234 | q[u]:remove() | |
1235 | elseif q[u].ClassName == "CharacterMesh" then | |
1236 | q[u]:remove() | |
1237 | elseif q[u].ClassName == "ShirtGraphic" then | |
1238 | q[u]:remove() | |
1239 | elseif q[u].ClassName == "Shirt" then | |
1240 | q[u]:Destroy() | |
1241 | elseif q[u].ClassName == "Pants" then | |
1242 | q[u]:Destroy() | |
1243 | end | |
1244 | end | |
1245 | local top = Instance.new("Shirt") | |
1246 | top.ShirtTemplate = "rbxassetid://1042097476" | |
1247 | top.Parent = char | |
1248 | local bottom = Instance.new("Pants") | |
1249 | bottom.PantsTemplate = "rbxassetid://1042097548" | |
1250 | bottom.Parent = char | |
1251 | ||
1252 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1253 | if BodyColors then | |
1254 | BodyColors.HeadColor = BrickColor.new"Really black" | |
1255 | BodyColors.TorsoColor = BrickColor.new"Really black" | |
1256 | BodyColors.LeftArmColor = BrickColor.new"Really black" | |
1257 | BodyColors.RightArmColor = BrickColor.new"Really black" | |
1258 | BodyColors.LeftLegColor = BrickColor.new"Really black" | |
1259 | BodyColors.RightLegColor = BrickColor.new"Really black" | |
1260 | end | |
1261 | ||
1262 | --extras | |
1263 | local talksound = Instance.new("Sound",char.Torso) | |
1264 | talksound.SoundId = "rbxassetid://928210219" | |
1265 | talksound.Volume = 4 | |
1266 | local blastsound = Instance.new("Sound",char.Torso) | |
1267 | blastsound.Name = "blast_sound" | |
1268 | blastsound.SoundId = "rbxassetid://345052019" | |
1269 | blastsound.Volume = 4 | |
1270 | function swait(num) | |
1271 | if num==0 or num==nil then | |
1272 | game:service'RunService'.Stepped:wait(0) | |
1273 | else | |
1274 | for i=0,num do | |
1275 | game:service'RunService'.Stepped:wait(0) | |
1276 | end | |
1277 | end | |
1278 | end | |
1279 | ||
1280 | function chatfunc(text) | |
1281 | local chat = coroutine.wrap(function() | |
1282 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
1283 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
1284 | end | |
1285 | local naeeym2 = Instance.new("BillboardGui",char) | |
1286 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1287 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1288 | naeeym2.Adornee = char.Head | |
1289 | naeeym2.Name = "TalkingBillBoard" | |
1290 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1291 | tecks2.BackgroundTransparency = 1 | |
1292 | tecks2.BorderSizePixel = 0 | |
1293 | tecks2.Text = "" | |
1294 | tecks2.Font = "Fantasy" | |
1295 | tecks2.TextSize = 30 | |
1296 | tecks2.TextStrokeTransparency = 0 | |
1297 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
1298 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1299 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1300 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1301 | tecks3.BackgroundTransparency = 1 | |
1302 | tecks3.BorderSizePixel = 0 | |
1303 | tecks3.Text = "" | |
1304 | tecks3.Font = "Fantasy" | |
1305 | tecks3.TextSize = 30 | |
1306 | tecks3.TextStrokeTransparency = 0 | |
1307 | tecks3.TextColor3 = Color3.new(0,0,0) | |
1308 | tecks3.TextStrokeColor3 = Color3.new(1,1,1) | |
1309 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1310 | for i = 1,string.len(text),1 do | |
1311 | tecks2.Text = string.sub(text,1,i) | |
1312 | tecks3.Text = string.sub(text,1,i) | |
1313 | tecks3.Text = string.sub(text,1,i) | |
1314 | talksound:Play() | |
1315 | wait(0.01) | |
1316 | end | |
1317 | wait(2) | |
1318 | for i = 1, 50 do | |
1319 | swait() | |
1320 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1321 | tecks2.Rotation = tecks2.Rotation - .8 | |
1322 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1323 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1324 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1325 | tecks3.Rotation = tecks2.Rotation + .8 | |
1326 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1327 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1328 | end | |
1329 | naeeym2:Destroy() | |
1330 | end) | |
1331 | chat() | |
1332 | end | |
1333 | function onChatted(msg) | |
1334 | chatfunc(msg) | |
1335 | end | |
1336 | plr.Chatted:connect(onChatted) | |
1337 | wait(2) | |
1338 | chatfunc("It´s a beatefule night in void..") | |
1339 | wait(2) | |
1340 | chatfunc("Black is rising...") | |
1341 | wait(2) | |
1342 | chatfunc("Dream!Sans is dying....") | |
1343 | wait(2) | |
1344 | chatfunc("On days like these... Chara like you...") | |
1345 | wait(2) | |
1346 | chatfunc("Should be erasing in hell.") | |
1347 | wait(0.5) | |
1348 | char.Humanoid.Name = "Sans" | |
1349 | ||
1350 | --chat | |
1351 | ||
1352 | function Blast(AAA) | |
1353 | if AAA == "f" then | |
1354 | local chatmath = math.random(1,3) | |
1355 | if chatmath == 1 then | |
1356 | chatfunc("Gaster Blaster!") | |
1357 | end | |
1358 | if chatmath == 2 then | |
1359 | chatfunc("This is what you get for killing everybody.") | |
1360 | end | |
1361 | if chatmath == 3 then | |
1362 | chatfunc("Look, I gave up trying to go back a long time ago.") | |
1363 | end | |
1364 | local gasterblaster = Instance.new("Part",char.Torso) | |
1365 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
1366 | gasterblaster.CanCollide = false | |
1367 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
1368 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
1369 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
1370 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
1371 | gasterblastertexture.Face = "Back" | |
1372 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
1373 | local weeld = Instance.new("Weld",gasterblaster) | |
1374 | weeld.Part0 = gasterblaster | |
1375 | weeld.Part1 = char.Torso | |
1376 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
1377 | blastsound:Play() | |
1378 | char.Head.Anchored = true | |
1379 | wait(1) | |
1380 | local blast = Instance.new("Part",gasterblaster) | |
1381 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
1382 | blast.Transparency = 0.7 | |
1383 | blast.Material = "Neon" | |
1384 | blast.Color = Color3.new(1,1,1) | |
1385 | blast.CanCollide = true | |
1386 | local blastweld = Instance.new("Weld",blast) | |
1387 | blastweld.Part0 = blast | |
1388 | blastweld.Part1 = gasterblaster | |
1389 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1390 | blast.Touched:connect(function(part) | |
1391 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
1392 | end) | |
1393 | wait(2) | |
1394 | char.Head.Anchored = false | |
1395 | blast:Destroy() | |
1396 | gasterblaster:Destroy() | |
1397 | end | |
1398 | end | |
1399 | mouse.KeyDown:connect(Blast) |