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1
--leaked by LeakingProScripts
2
--Modfied by xFxllen
3
local p = game.Players.LocalPlayer
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
math.randomseed(os.time())
21
hum.WalkSpeed = 7
22
char.Health:Destroy()
23
hum.MaxHealth = 5000000
24
wait(0.1)
25
hum.Health = 5000000
26
----------------------------------------------------
27
char.Shirt:Destroy()
28
char.Pants:Destroy()
29
shirt = Instance.new("Shirt", char)
30
shirt.Name = "Shirt"
31
pants = Instance.new("Pants", char)
32
pants.Name = "Pants"
33-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=79660303"
33+
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246001539"
34-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=79660353"
34+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=338372058"
35
----------------------------------------------------
36
if char:findFirstChild("Shirt") then
37
	char.Shirt:Destroy()
38
end
39
if char:findFirstChild("Pants") then
40
	char.Pants:Destroy()
41
end
42
shirt = Instance.new("Shirt", char)
43
shirt.Name = "Shirt"
44
pants = Instance.new("Pants", char)
45
pants.Name = "Pants"
46
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246001539"
47
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=338372058"
48
----------------------------------------------------
49
Debounces = {
50
on = false;
51
ks = false;
52
CanAttack = true;
53
CanJoke = true;
54
NoIdl = false;
55
Slashing = false;
56
Slashed = false;
57
Grabbing = false;
58
Grabbed = false;
59
}
60
local Touche = {char.Name, }
61
----------------------------------------------------
62
function lerp(a, b, t) -- Linear interpolation
63
    return a + (b - a)*t
64
end
65
 
66
function slerp(a, b, t) --Spherical interpolation
67
    dot = a:Dot(b)
68
    if dot > 0.99999 or dot < -0.99999 then
69
        return t <= 0.5 and a or b
70
    else
71
        r = math.acos(dot)
72
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
73
    end
74
end
75
 
76
function matrixInterpolate(a, b, t)
77
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
78
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
79
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
80
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
81
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
82
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
83
    local t = v1:Dot(v2)
84
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
85
        return CFrame.new()
86
    end
87
    return CFrame.new(
88
    v0.x, v0.y, v0.z,
89
    v1.x, v1.y, v1.z,
90
    v2.x, v2.y, v2.z,
91
    v3.x, v3.y, v3.z)
92
end
93
----------------------------------------------------
94
function genWeld(a,b)
95
    local w = Instance.new("Weld",a)
96
    w.Part0 = a
97
    w.Part1 = b
98
    return w
99
end
100
function weld(a, b)
101
    local weld = Instance.new("Weld")
102
    weld.Name = "W"
103
    weld.Part0 = a
104
    weld.Part1 = b
105
    weld.C0 = a.CFrame:inverse() * b.CFrame
106
    weld.Parent = a
107
    return weld;
108
end
109
----------------------------------------------------
110
function Lerp(c1,c2,al)
111
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
112
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
113
for i,v in pairs(com1) do 
114
com1[i] = v+(com2[i]-v)*al
115
end
116
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
117
end
118
----------------------------------------------------
119
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
120
local wld = Instance.new("Weld", wp1)
121
wld.Part0 = wp0
122
wld.Part1 = wp1
123
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
124
end
125
----------------------------------------------------
126
for i,v in pairs(char:children()) do
127
    if v:IsA("Hat") then
128
        v:Destroy()
129
    end
130
end
131
for i,v in pairs(hed:children()) do
132
    if v:IsA("Sound") then
133
        v:Destroy()
134
    end
135
end
136
----------------------------------------------------
137
function HasntTouched(plrname)
138
local ret = true
139
for _, v in pairs(Touche) do
140
if v == plrname then
141
ret = false
142
end
143
end
144
return ret
145
end
146
----------------------------------------------------
147
larm.Size = larm.Size * 2
148
rarm.Size = rarm.Size * 2
149
lleg.Size = lleg.Size * 2
150
rleg.Size = rleg.Size * 2
151
torso.Size = torso.Size * 2
152
hed.Size = hed.Size * 2
153
root.Size = root.Size * 2
154-
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
154+
155-
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
155+
156-
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
156+
157-
hed.face.Texture = "rbxassetid://46282671"
157+
158
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
159
newWeld(torso, hed, 0, 1.5, 0)
160-
z.Texture='rbxassetid://99174105'
160+
161-
hed.BrickColor = BrickColor.new("Really black")
161+
162
newWeld(torso, rleg, 0.5, -1, 0)
163
rleg.Weld.C1 = CFrame.new(0, 1, 0)
164
newWeld(root, torso, 0, -1, 0)
165-
lite.Color = Color3.new(1, 0, 0)
165+
166
----------------------------------------------------
167
game:service'InsertService':LoadAsset(163524136):children()[1].Parent=char
168
char.BoyAnimeHair.Handle.Mesh.Scale = char.BoyAnimeHair.Handle.Mesh.Scale * 1.8
169
char.BoyAnimeHair.Handle.Mesh.VertexColor = Vector3.new(1,0,1)
170
game:service'InsertService':LoadAsset(175136000):children()[1].Parent=char
171
char.GirlAnimeHair_Red.Handle.Mesh.Scale = char.GirlAnimeHair_Red.Handle.Mesh.Scale * 1.8
172
char.GirlAnimeHair_Red.Handle.Mesh.VertexColor = Vector3.new(1,0,1)
173
hed.face.Texture = "http://www.roblox.com/asset/?id=20418518"
174
z=Instance.new('Decal',hed)
175
z.Face = 'Front'
176
lite = Instance.new("PointLight", torso)
177
lite.Brightness = 14
178
lite.Range = 10
179
lite.Color = Color3.new(1, 0, 1)
180
--[[local hed2 = hed:Clone()
181
hed2.CanCollide = false
182
hed2.Parent = char
183
hed2:ClearAllChildren()
184
hed2.Transparency = 1
185
hed2.Name = "DARP"
186
local w = Instance.new("Weld",hed2)
187
w.Part0 = hed
188-
z.SoundId = "rbxassetid://143536946"--242463565
188+
189
w.C0 = CFrame.new(0,0,-0.175)
190-
z.Pitch = 1
190+
191
z.Enabled = true
192
z.Face = "Front"
193
z.Adornee = hed2
194
z.CanvasSize = Vector2.new(100,100)
195-
local m = Instance.new("Model")
195+
196-
m.Name = "Absolution"
196+
197-
p1 = Instance.new("Part", m)
197+
198-
p1.BrickColor = BrickColor.new("Bright blue")
198+
199-
p1.FormFactor = Enum.FormFactor.Custom
199+
200-
p1.Size = Vector3.new(1, 0.600000024, 1.5)
200+
201-
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
201+
202-
p1.CanCollide = false
202+
z.SoundId = "rbxassetid://174991147"
203-
p1.Locked = true
203+
204-
p1.Elasticity = 0
204+
z.Pitch = .74
205-
p1.BottomSurface = Enum.SurfaceType.Smooth
205+
206-
p1.TopSurface = Enum.SurfaceType.Smooth
206+
207-
b1 = Instance.new("SpecialMesh", p1)
207+
208-
b1.MeshType = Enum.MeshType.Wedge
208+
209-
b1.Name = "Mesh"
209+
local m = script.Parent.Pok61111:clone()
210-
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
210+
for i,v in pairs(m:children()) do if v:IsA("BasePart") then v.Anchored=false v.CanCollide=false end end
211-
p2 = Instance.new("Part", m)
211+
m.Welds.Disabled=false
212-
p2.BrickColor = BrickColor.new("Really black")
212+
local grip = Instance.new("Motor")
213-
p2.FormFactor = Enum.FormFactor.Custom
213+
grip.Part0=char["Right Arm"]
214-
p2.Size = Vector3.new(1, 2.9000001, 1)
214+
grip.Part1=m.Handle
215-
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
215+
--grip.C0=CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
216-
p2.CanCollide = false
216+
--grip.C1=CFrame.new()
217-
p2.Locked = true
217+
--grip.Parent=grip.Part0
218-
p2.Elasticity = 0
218+
m.Parent=char
219-
p2.BottomSurface = Enum.SurfaceType.Smooth
219+
220-
p2.TopSurface = Enum.SurfaceType.Smooth
220+
local cor = Instance.new("Part", m)
221-
b2 = Instance.new("BlockMesh", p2)
221+
222-
b2.Name = "Mesh"
222+
223-
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
223+
224-
p3 = Instance.new("Part", m)
224+
225-
p3.BrickColor = BrickColor.new("Bright blue")
225+
226-
p3.FormFactor = Enum.FormFactor.Custom
226+
227-
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
227+
228-
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
228+
229-
p3.CanCollide = false
229+
230-
p3.Locked = true
230+
231-
p3.Elasticity = 0
231+
232-
p3.BottomSurface = Enum.SurfaceType.Smooth
232+
233-
p3.TopSurface = Enum.SurfaceType.Smooth
233+
weld1 = Instance.new("Weld", m) -- Right grip
234-
b3 = Instance.new("SpecialMesh", p3)
234+
weld1.Part1 = cor
235-
b3.MeshType = Enum.MeshType.Wedge
235+
weld1.Part0 = m.Handle
236-
b3.Name = "Mesh"
236+
weld1.C0 = CFrame.new(0, 3.5, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
237-
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
237+
238-
p4 = Instance.new("Part", m)
238+
hitb = Instance.new("Part", m)
239-
p4.BrickColor = BrickColor.new("Bright blue")
239+
240-
p4.FormFactor = Enum.FormFactor.Custom
240+
241-
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
241+
242-
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
242+
243-
p4.CanCollide = false
243+
244-
p4.Locked = true
244+
245-
p4.Elasticity = 0
245+
246-
p4.BottomSurface = Enum.SurfaceType.Smooth
246+
weld2 = Instance.new("Weld", m)
247-
p4.TopSurface = Enum.SurfaceType.Smooth
247+
weld2.Part1 = hitb
248-
b4 = Instance.new("SpecialMesh", p4)
248+
weld2.Part0 =m.Pointy
249-
b4.MeshType = Enum.MeshType.Wedge
249+
250-
b4.Name = "Mesh"
250+
251-
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
251+
252-
p5 = Instance.new("Part", m)
252+
253-
p5.BrickColor = BrickColor.new("Bright blue")
253+
254-
p5.FormFactor = Enum.FormFactor.Custom
254+
255-
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
255+
256-
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
256+
257-
p5.CanCollide = false
257+
258-
p5.Locked = true
258+
259-
p5.Elasticity = 0
259+
260-
p5.BottomSurface = Enum.SurfaceType.Smooth
260+
261-
p5.TopSurface = Enum.SurfaceType.Smooth
261+
262-
b5 = Instance.new("SpecialMesh", p5)
262+
263-
b5.MeshType = Enum.MeshType.Wedge
263+
264-
b5.Name = "Mesh"
264+
265-
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
265+
266-
p6 = Instance.new("Part", m)
266+
267-
p6.Name = "Handle"
267+
268-
p6.BrickColor = BrickColor.new("Really black")
268+
269-
p6.FormFactor = Enum.FormFactor.Custom
269+
270-
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
270+
271-
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
271+
272-
p6.CanCollide = false
272+
273-
p6.Locked = true
273+
274-
p6.Elasticity = 0
274+
275-
p6.BottomSurface = Enum.SurfaceType.Smooth
275+
276-
p6.TopSurface = Enum.SurfaceType.Smooth
276+
277-
b6 = Instance.new("BlockMesh", p6)
277+
278-
b6.Name = "Mesh"
278+
279-
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
279+
280-
p7 = Instance.new("Part", m)
280+
281-
p7.BrickColor = BrickColor.new("Bright blue")
281+
282-
p7.FormFactor = Enum.FormFactor.Custom
282+
283-
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
283+
284-
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
284+
285-
p7.CanCollide = false
285+
286-
p7.Locked = true
286+
287-
p7.Elasticity = 0
287+
288-
p7.BottomSurface = Enum.SurfaceType.Smooth
288+
289-
p7.TopSurface = Enum.SurfaceType.Smooth
289+
290-
b7 = Instance.new("SpecialMesh", p7)
290+
291-
b7.MeshType = Enum.MeshType.Wedge
291+
292-
b7.Name = "Mesh"
292+
293-
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
293+
294-
p8 = Instance.new("Part", m)
294+
295-
p8.BrickColor = BrickColor.new("Bright blue")
295+
296-
p8.FormFactor = Enum.FormFactor.Custom
296+
297-
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
297+
    part.BrickColor=BrickColor.new('Light stone gray')
298-
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
298+
299-
p8.CanCollide = false
299+
300-
p8.Locked = true
300+
301-
p8.Elasticity = 0
301+
302-
p8.BottomSurface = Enum.SurfaceType.Smooth
302+
303-
p8.TopSurface = Enum.SurfaceType.Smooth
303+
304-
b8 = Instance.new("SpecialMesh", p8)
304+
305-
b8.MeshType = Enum.MeshType.Wedge
305+
306-
b8.Name = "Mesh"
306+
307-
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
307+
308-
p9 = Instance.new("Part", m)
308+
309-
p9.BrickColor = BrickColor.new("Really black")
309+
310-
p9.FormFactor = Enum.FormFactor.Custom
310+
311-
p9.Size = Vector3.new(1, 1.07999957, 1)
311+
312-
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
312+
313-
p9.CanCollide = false
313+
314-
p9.Locked = true
314+
315-
p9.Elasticity = 0
315+
316-
p9.BottomSurface = Enum.SurfaceType.Smooth
316+
317-
p9.TopSurface = Enum.SurfaceType.Smooth
317+
318-
b9 = Instance.new("BlockMesh", p9)
318+
319-
b9.Name = "Mesh"
319+
320-
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
320+
321-
p10 = Instance.new("Part", m)
321+
322-
p10.BrickColor = BrickColor.new("Really black")
322+
323-
p10.FormFactor = Enum.FormFactor.Custom
323+
324-
p10.Size = Vector3.new(1, 1.41999948, 1)
324+
325-
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
325+
326-
p10.CanCollide = false
326+
327-
p10.Locked = true
327+
328-
p10.Elasticity = 0
328+
329-
p10.BottomSurface = Enum.SurfaceType.Smooth
329+
330-
p10.TopSurface = Enum.SurfaceType.Smooth
330+
331-
b10 = Instance.new("BlockMesh", p10)
331+
332-
b10.Name = "Mesh"
332+
333-
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
333+
334-
p11 = Instance.new("Part", m)
334+
335-
p11.BrickColor = BrickColor.new("Really black")
335+
336-
p11.FormFactor = Enum.FormFactor.Custom
336+
337-
p11.Size = Vector3.new(1, 1.50999951, 1)
337+
338-
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
338+
339-
p11.CanCollide = false
339+
340-
p11.Locked = true
340+
341-
p11.Elasticity = 0
341+
342-
p11.BottomSurface = Enum.SurfaceType.Smooth
342+
343-
p11.TopSurface = Enum.SurfaceType.Smooth
343+
344-
b11 = Instance.new("BlockMesh", p11)
344+
345-
b11.Name = "Mesh"
345+
346-
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
346+
347-
p12 = Instance.new("Part", m)
347+
348-
p12.Name = "BladeCenter"
348+
349-
p12.BrickColor = BrickColor.new("Dark stone grey")
349+
350-
p12.Material = Enum.Material.Concrete
350+
    part.BrickColor=BrickColor.new('Light stone gray')
351-
p12.FormFactor = Enum.FormFactor.Symmetric
351+
352-
p12.Size = Vector3.new(1, 2, 2)
352+
353-
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
353+
354-
p12.CanCollide = false
354+
355-
p12.Locked = true
355+
356-
p12.BottomSurface = Enum.SurfaceType.Smooth
356+
357-
p12.TopSurface = Enum.SurfaceType.Smooth
357+
358-
b12 = Instance.new("SpecialMesh", p12)
358+
359-
b12.MeshType = Enum.MeshType.Brick
359+
360-
b12.Name = "Mesh"
360+
361-
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
361+
362-
p13 = Instance.new("Part", m)
362+
363-
p13.BrickColor = BrickColor.new("Really black")
363+
364-
p13.FormFactor = Enum.FormFactor.Custom
364+
365-
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
365+
366-
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
366+
367-
p13.CanCollide = false
367+
368-
p13.Locked = true
368+
369-
p13.Elasticity = 0
369+
370-
p13.BottomSurface = Enum.SurfaceType.Smooth
370+
371-
p13.TopSurface = Enum.SurfaceType.Smooth
371+
372-
b13 = Instance.new("BlockMesh", p13)
372+
373-
b13.Name = "Mesh"
373+
374-
b13.Scale = Vector3.new(1, 1, 0.400000006)
374+
375-
p14 = Instance.new("Part", m)
375+
376-
p14.BrickColor = BrickColor.new("Really black")
376+
377-
p14.FormFactor = Enum.FormFactor.Custom
377+
378-
p14.Size = Vector3.new(2.5, 2.17999935, 1)
378+
379-
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
379+
380-
p14.CanCollide = false
380+
381-
p14.Locked = true
381+
382-
p14.Elasticity = 0
382+
383-
p14.BottomSurface = Enum.SurfaceType.Smooth
383+
384-
p14.TopSurface = Enum.SurfaceType.Smooth
384+
385-
b14 = Instance.new("BlockMesh", p14)
385+
386-
b14.Name = "Mesh"
386+
387-
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
387+
388-
p15 = Instance.new("Part", m)
388+
389-
p15.BrickColor = BrickColor.new("Really black")
389+
390-
p15.FormFactor = Enum.FormFactor.Custom
390+
391-
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
391+
392-
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
392+
393-
p15.CanCollide = false
393+
394-
p15.Locked = true
394+
395-
p15.Elasticity = 0
395+
396-
p15.BottomSurface = Enum.SurfaceType.Smooth
396+
397-
p15.TopSurface = Enum.SurfaceType.Smooth
397+
398-
b15 = Instance.new("BlockMesh", p15)
398+
399-
b15.Name = "Mesh"
399+
400-
b15.Scale = Vector3.new(1, 1, 0.400000006)
400+
401-
p16 = Instance.new("Part", m)
401+
402-
p16.BrickColor = BrickColor.new("Really black")
402+
403-
p16.FormFactor = Enum.FormFactor.Custom
403+
    part.BrickColor=BrickColor.new('Light stone gray')
404-
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
404+
405-
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
405+
406-
p16.CanCollide = false
406+
407-
p16.Locked = true
407+
408-
p16.Elasticity = 0
408+
409-
p16.BottomSurface = Enum.SurfaceType.Smooth
409+
410-
p16.TopSurface = Enum.SurfaceType.Smooth
410+
411-
b16 = Instance.new("BlockMesh", p16)
411+
412-
b16.Name = "Mesh"
412+
413-
b16.Scale = Vector3.new(1, 1, 0.400000006)
413+
414-
p17 = Instance.new("Part", m)
414+
415-
p17.BrickColor = BrickColor.new("Really black")
415+
    part3.BrickColor=BrickColor.new('Light stone gray')
416-
p17.FormFactor = Enum.FormFactor.Custom
416+
417-
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
417+
418-
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
418+
419-
p17.CanCollide = false
419+
420-
p17.Locked = true
420+
421-
p17.Elasticity = 0
421+
422-
p17.BottomSurface = Enum.SurfaceType.Smooth
422+
423-
p17.TopSurface = Enum.SurfaceType.Smooth
423+
424-
b17 = Instance.new("BlockMesh", p17)
424+
425-
b17.Name = "Mesh"
425+
426-
b17.Scale = Vector3.new(1, 1, 0.400000006)
426+
427-
p18 = Instance.new("WedgePart", m)
427+
428-
p18.BrickColor = BrickColor.new("Dark stone grey")
428+
429-
p18.Name = "BladePart1"
429+
430-
p18.Material = Enum.Material.Concrete
430+
431-
p18.Name = "Wedge"
431+
432-
p18.FormFactor = Enum.FormFactor.Symmetric
432+
433-
p18.Size = Vector3.new(1, 4, 2)
433+
434-
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
434+
435-
p18.CanCollide = false
435+
436-
p18.Locked = true
436+
437-
p18.BottomSurface = Enum.SurfaceType.Smooth
437+
438-
p18.TopSurface = Enum.SurfaceType.Smooth
438+
439-
b18 = Instance.new("SpecialMesh", p18)
439+
440-
b18.MeshType = Enum.MeshType.Wedge
440+
441-
b18.Name = "Mesh"
441+
442-
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
442+
443-
p19 = Instance.new("WedgePart", m)
443+
444-
p19.BrickColor = BrickColor.new("Dark stone grey")
444+
445-
p19.Name = "BladePart2"
445+
446-
p19.Material = Enum.Material.Concrete
446+
447-
p19.Name = "Wedge"
447+
448-
p19.FormFactor = Enum.FormFactor.Symmetric
448+
449-
p19.Size = Vector3.new(1, 4, 2)
449+
450-
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
450+
451-
p19.CanCollide = false
451+
452-
p19.Locked = true
452+
453-
p19.BottomSurface = Enum.SurfaceType.Smooth
453+
454-
p19.TopSurface = Enum.SurfaceType.Smooth
454+
455-
b19 = Instance.new("SpecialMesh", p19)
455+
456-
b19.MeshType = Enum.MeshType.Wedge
456+
457-
b19.Name = "Mesh"
457+
458-
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
458+
459-
p20 = Instance.new("Part", m)
459+
460-
p20.BrickColor = BrickColor.new("Really black")
460+
461-
p20.FormFactor = Enum.FormFactor.Custom
461+
462-
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
462+
463-
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
463+
464-
p20.CanCollide = false
464+
465-
p20.Locked = true
465+
    part.BrickColor=BrickColor.new('Really red')
466-
p20.Elasticity = 0
466+
467-
p20.BottomSurface = Enum.SurfaceType.Smooth
467+
468-
p20.TopSurface = Enum.SurfaceType.Smooth
468+
469-
b20 = Instance.new("BlockMesh", p20)
469+
470-
b20.Name = "Mesh"
470+
471-
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
471+
472-
p21 = Instance.new("Part", m)
472+
473-
p21.BrickColor = BrickColor.new("Bright blue")
473+
474-
p21.FormFactor = Enum.FormFactor.Custom
474+
475-
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
475+
476-
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
476+
477-
p21.CanCollide = false
477+
478-
p21.Locked = true
478+
479-
p21.Elasticity = 0
479+
480-
p21.BottomSurface = Enum.SurfaceType.Smooth
480+
481-
p21.TopSurface = Enum.SurfaceType.Smooth
481+
482-
b21 = Instance.new("SpecialMesh", p21)
482+
483-
b21.MeshType = Enum.MeshType.Wedge
483+
484-
b21.Name = "Mesh"
484+
485-
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
485+
486-
w1 = Instance.new("Weld", p1)
486+
487-
w1.Name = "Part_Weld"
487+
488-
w1.Part0 = p1
488+
489-
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
489+
490-
w1.Part1 = p2
490+
491-
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
491+
492-
w2 = Instance.new("Weld", p2)
492+
493-
w2.Name = "Part_Weld"
493+
494-
w2.Part0 = p2
494+
495-
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
495+
496-
w2.Part1 = p3
496+
497-
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
497+
498-
w3 = Instance.new("Weld", p3)
498+
499-
w3.Name = "Part_Weld"
499+
500-
w3.Part0 = p3
500+
501-
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
501+
502-
w3.Part1 = p4
502+
503-
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
503+
504-
w4 = Instance.new("Weld", p4)
504+
505-
w4.Name = "Part_Weld"
505+
506-
w4.Part0 = p4
506+
507-
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
507+
508-
w4.Part1 = p5
508+
509-
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
509+
510-
w5 = Instance.new("Weld", p5)
510+
511-
w5.Name = "Part_Weld"
511+
512-
w5.Part0 = p5
512+
513-
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
513+
514-
w5.Part1 = p6
514+
515-
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
515+
516-
w6 = Instance.new("Weld", p6)
516+
517-
w6.Name = "Part_Weld"
517+
518-
w6.Part0 = p6
518+
519-
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
519+
520-
w6.Part1 = p7
520+
521-
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
521+
522-
w7 = Instance.new("Weld", p7)
522+
523-
w7.Name = "Part_Weld"
523+
524-
w7.Part0 = p7
524+
525-
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
525+
526-
w7.Part1 = p8
526+
527-
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
527+
528-
w8 = Instance.new("Weld", p8)
528+
529-
w8.Name = "Part_Weld"
529+
530-
w8.Part0 = p8
530+
531-
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
531+
532-
w8.Part1 = p9
532+
533-
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
533+
534-
w9 = Instance.new("Weld", p9)
534+
535-
w9.Name = "Part_Weld"
535+
536-
w9.Part0 = p9
536+
537-
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
537+
538-
w9.Part1 = p10
538+
539-
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
539+
540-
w10 = Instance.new("Weld", p10)
540+
541-
w10.Name = "Part_Weld"
541+
542-
w10.Part0 = p10
542+
543-
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
543+
544-
w10.Part1 = p11
544+
545-
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
545+
546-
w11 = Instance.new("Weld", p11)
546+
547-
w11.Name = "Part_Weld"
547+
548-
w11.Part0 = p11
548+
549-
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
549+
550-
w11.Part1 = p12
550+
551-
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
551+
552-
w12 = Instance.new("Weld", p12)
552+
553-
w12.Name = "Part_Weld"
553+
554-
w12.Part0 = p12
554+
555-
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
555+
556-
w12.Part1 = p13
556+
557-
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
557+
558-
w13 = Instance.new("Weld", p13)
558+
559-
w13.Name = "Part_Weld"
559+
560-
w13.Part0 = p13
560+
561-
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
561+
562-
w13.Part1 = p14
562+
563-
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
563+
564-
w14 = Instance.new("Weld", p14)
564+
565-
w14.Name = "Part_Weld"
565+
566-
w14.Part0 = p14
566+
567-
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
567+
568-
w14.Part1 = p15
568+
569-
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
569+
570-
w15 = Instance.new("Weld", p15)
570+
571-
w15.Name = "Part_Weld"
571+
572-
w15.Part0 = p15
572+
573-
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
573+
574-
w15.Part1 = p16
574+
575-
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
575+
576-
w16 = Instance.new("Weld", p16)
576+
577-
w16.Name = "Part_Weld"
577+
578-
w16.Part0 = p16
578+
579-
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
579+
580-
w16.Part1 = p17
580+
581-
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
581+
582-
w17 = Instance.new("Weld", p17)
582+
583-
w17.Name = "Wedge_Weld"
583+
584-
w17.Part0 = p17
584+
585-
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
585+
586-
w17.Part1 = p18
586+
587-
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
587+
588-
w18 = Instance.new("Weld", p18)
588+
589-
w18.Name = "Wedge_Weld"
589+
590-
w18.Part0 = p18
590+
591-
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
591+
592-
w18.Part1 = p19
592+
593-
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
593+
594-
w19 = Instance.new("Weld", p19)
594+
595-
w19.Name = "Part_Weld"
595+
596-
w19.Part0 = p19
596+
597-
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
597+
598-
w19.Part1 = p20
598+
599-
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
599+
600-
w20 = Instance.new("Weld", p20)
600+
601-
w20.Name = "Part_Weld"
601+
602-
w20.Part0 = p20
602+
603-
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
603+
604-
w20.Part1 = p21
604+
605-
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
605+
606-
m.Parent = char
606+
607-
m:MakeJoints()
607+
608
    if key == "r" then
609-
local cor = Instance.new("Part", char.Absolution)
609+
        larm.BrickColor = BrickColor.new("Really red")
610
        rarm.BrickColor = BrickColor.new("Really red")
611
        if Debounces.CanAttack == true then
612
        Debounces.CanAttack = false
613
        Debounces.on = true
614
        Debounces.NoIdl = true
615
to = m.Thingy2.Touched:connect(function(ht)
616
        hit = ht.Parent
617
        if ht and hit:IsA("Model") then
618
                if hit:FindFirstChild("Humanoid") then
619
                    if hit.Name ~= p.Name then
620
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
621
                                Debounces.Slashed = true]]--
622-
weld1 = Instance.new("Weld", char.Absolution)
622+
623-
weld1.Part0 = cor
623+
624-
weld1.Part1 = p6
624+
625-
weld1.C0 = CFrame.new(0, 0, 0)
625+
626
                    end
627-
hitb = Instance.new("Part", char.Absolution)
627+
628
        elseif ht and hit:IsA("Hat") then
629
            if hit.Parent.Name ~= p.Name then
630
                if hit.Parent:FindFirstChild("Humanoid") then
631
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
632
                                Debounces.Slashed = true]]--
633
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
634
                                wait(1)
635-
weld2 = Instance.new("Weld", char.Absolution)
635+
636-
weld2.Part0 = hitb
636+
637-
weld2.Part1 = p12
637+
638
        end    
639
    end)
640-
local m = Instance.new("Model")
640+
641-
m.Name = "Claw"
641+
q.SoundId = "http://www.roblox.com/asset/?id=232210079"
642-
p1 = Instance.new("Part", m)
642+
q.Pitch = 0.3
643-
p1.BrickColor = BrickColor.new("Really black")
643+
644-
p1.FormFactor = Enum.FormFactor.Custom
644+
645-
p1.Size = Vector3.new(1.5, 0.5, 0.5)
645+
q1.SoundId = "http://www.roblox.com/asset/?id=232210079"
646-
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
646+
q1.Pitch = 0.3
647-
p1.CanCollide = false
647+
648-
p1.Locked = true
648+
649-
p1.BottomSurface = Enum.SurfaceType.Smooth
649+
650-
p1.TopSurface = Enum.SurfaceType.Smooth
650+
651-
b1 = Instance.new("BlockMesh", p1)
651+
652-
b1.Name = "Mesh"
652+
653-
p2 = Instance.new("WedgePart", m)
653+
654-
p2.BrickColor = BrickColor.new("Really black")
654+
655-
p2.Name = "Wedge"
655+
656-
p2.FormFactor = Enum.FormFactor.Custom
656+
657-
p2.Size = Vector3.new(3, 1, 0.5)
657+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0,0,0), 0.5)
658-
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
658+
659-
p2.CanCollide = false
659+
660-
p2.Locked = true
660+
661-
p2.BottomSurface = Enum.SurfaceType.Smooth
661+
662-
p2.TopSurface = Enum.SurfaceType.Smooth
662+
663-
p3 = Instance.new("Part", m)
663+
664-
p3.BrickColor = BrickColor.new("Really black")
664+
665-
p3.FormFactor = Enum.FormFactor.Custom
665+
666-
p3.Size = Vector3.new(1.5, 0.5, 0.5)
666+
667-
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
667+
668-
p3.CanCollide = false
668+
669-
p3.Locked = true
669+
670-
p3.BottomSurface = Enum.SurfaceType.Smooth
670+
671-
p3.TopSurface = Enum.SurfaceType.Smooth
671+
672-
b2 = Instance.new("BlockMesh", p3)
672+
673-
b2.Name = "Mesh"
673+
674-
p4 = Instance.new("WedgePart", m)
674+
675-
p4.BrickColor = BrickColor.new("Really black")
675+
676-
p4.Name = "Wedge"
676+
677-
p4.FormFactor = Enum.FormFactor.Custom
677+
678-
p4.Size = Vector3.new(3, 1, 0.5)
678+
679-
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
679+
680-
p4.CanCollide = false
680+
681-
p4.Locked = true
681+
682-
p4.BottomSurface = Enum.SurfaceType.Smooth
682+
683-
p4.TopSurface = Enum.SurfaceType.Smooth
683+
684-
p5 = Instance.new("Part", m)
684+
685-
p5.BrickColor = BrickColor.new("Really black")
685+
686-
p5.FormFactor = Enum.FormFactor.Custom
686+
687-
p5.Size = Vector3.new(1.5, 0.5, 0.5)
687+
688-
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
688+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0,0,0), 0.5)
689-
p5.CanCollide = false
689+
690-
p5.Locked = true
690+
691-
p5.BottomSurface = Enum.SurfaceType.Smooth
691+
692-
p5.TopSurface = Enum.SurfaceType.Smooth
692+
693-
b3 = Instance.new("BlockMesh", p5)
693+
694-
b3.Name = "Mesh"
694+
695-
p6 = Instance.new("Part", m)
695+
696-
p6.BrickColor = BrickColor.new("Really black")
696+
697-
p6.FormFactor = Enum.FormFactor.Custom
697+
698-
p6.Size = Vector3.new(1.5, 0.5, 0.5)
698+
larm.BrickColor = BrickColor.new("Light stone gray")
699-
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
699+
rarm.BrickColor = BrickColor.new("Light stone gray")
700-
p6.CanCollide = false
700+
701-
p6.Locked = true
701+
702-
p6.BottomSurface = Enum.SurfaceType.Smooth
702+
703-
p6.TopSurface = Enum.SurfaceType.Smooth
703+
704-
b4 = Instance.new("BlockMesh", p6)
704+
705-
b4.Name = "Mesh"
705+
706-
p7 = Instance.new("Part", m)
706+
707-
p7.BrickColor = BrickColor.new("Really black")
707+
708-
p7.FormFactor = Enum.FormFactor.Custom
708+
709-
p7.Size = Vector3.new(3, 1, 1.20000005)
709+
710-
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
710+
711-
p7.CanCollide = false
711+
        larm.BrickColor = BrickColor.new("Really red")
712-
p7.Locked = true
712+
        rarm.BrickColor = BrickColor.new("Really red")
713-
p7.BottomSurface = Enum.SurfaceType.Smooth
713+
714-
p7.TopSurface = Enum.SurfaceType.Smooth
714+
715-
b5 = Instance.new("BlockMesh", p7)
715+
716-
b5.Name = "Mesh"
716+
717-
p8 = Instance.new("Part", m)
717+
to = m.Thingy2.Touched:connect(function(ht)
718-
p8.BrickColor = BrickColor.new("Bright blue")
718+
719-
p8.FormFactor = Enum.FormFactor.Symmetric
719+
720-
p8.Size = Vector3.new(1, 1, 1)
720+
721-
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
721+
722-
p8.CanCollide = false
722+
723-
p8.Locked = true
723+
724-
b6 = Instance.new("SpecialMesh", p8)
724+
725-
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
725+
726-
b6.TextureId = ""
726+
727-
b6.MeshType = Enum.MeshType.FileMesh
727+
728-
b6.Name = "Mesh"
728+
729-
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
729+
730-
p9 = Instance.new("Part", m)
730+
731-
p9.BrickColor = BrickColor.new("Really black")
731+
732-
p9.FormFactor = Enum.FormFactor.Custom
732+
733-
p9.Size = Vector3.new(1.5, 0.5, 0.5)
733+
734-
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
734+
735-
p9.CanCollide = false
735+
736-
p9.Locked = true
736+
737-
p9.BottomSurface = Enum.SurfaceType.Smooth
737+
738-
p9.TopSurface = Enum.SurfaceType.Smooth
738+
739-
b7 = Instance.new("BlockMesh", p9)
739+
740-
b7.Name = "Mesh"
740+
741-
p10 = Instance.new("Part", m)
741+
742-
p10.BrickColor = BrickColor.new("Bright blue")
742+
743-
p10.FormFactor = Enum.FormFactor.Symmetric
743+
744-
p10.Size = Vector3.new(1, 1, 1)
744+
745-
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
745+
746-
p10.CanCollide = false
746+
747-
p10.Locked = true
747+
748-
b8 = Instance.new("SpecialMesh", p10)
748+
749-
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
749+
750-
b8.TextureId = ""
750+
751-
b8.MeshType = Enum.MeshType.FileMesh
751+
752-
b8.Name = "Mesh"
752+
753-
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
753+
754-
p11 = Instance.new("Part", m)
754+
    z.SoundId = "rbxassetid://232210079"
755-
p11.BrickColor = BrickColor.new("Really black")
755+
756-
p11.FormFactor = Enum.FormFactor.Custom
756+
    z.Pitch = .7
757-
p11.Size = Vector3.new(1.5, 0.5, 0.5)
757+
758-
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
758+
    z1.SoundId = "rbxassetid://232210079"
759-
p11.CanCollide = false
759+
760-
p11.Locked = true
760+
    z1.Pitch = .7
761-
p11.BottomSurface = Enum.SurfaceType.Smooth
761+
762-
p11.TopSurface = Enum.SurfaceType.Smooth
762+
763-
b9 = Instance.new("BlockMesh", p11)
763+
764-
b9.Name = "Mesh"
764+
765-
p12 = Instance.new("Part", m)
765+
766-
p12.BrickColor = BrickColor.new("Really black")
766+
767-
p12.FormFactor = Enum.FormFactor.Custom
767+
768-
p12.Size = Vector3.new(1.5, 0.5, 0.5)
768+
769-
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
769+
770-
p12.CanCollide = false
770+
771-
p12.Locked = true
771+
772-
p12.BottomSurface = Enum.SurfaceType.Smooth
772+
773-
p12.TopSurface = Enum.SurfaceType.Smooth
773+
774-
b10 = Instance.new("BlockMesh", p12)
774+
775-
b10.Name = "Mesh"
775+
776-
p13 = Instance.new("Part", m)
776+
777-
p13.BrickColor = BrickColor.new("Really black")
777+
778-
p13.FormFactor = Enum.FormFactor.Custom
778+
779-
p13.Size = Vector3.new(1.5, 0.5, 0.5)
779+
780-
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
780+
781-
p13.CanCollide = false
781+
782-
p13.Locked = true
782+
783-
p13.BottomSurface = Enum.SurfaceType.Smooth
783+
784-
p13.TopSurface = Enum.SurfaceType.Smooth
784+
785-
b11 = Instance.new("BlockMesh", p13)
785+
786-
b11.Name = "Mesh"
786+
787-
p14 = Instance.new("Part", m)
787+
    z.SoundId = "rbxassetid://232210079"
788-
p14.BrickColor = BrickColor.new("Bright blue")
788+
789-
p14.FormFactor = Enum.FormFactor.Symmetric
789+
    z.Pitch = .5
790-
p14.Size = Vector3.new(1, 1, 1)
790+
791-
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
791+
    z1.SoundId = "rbxassetid://232210079"
792-
p14.CanCollide = false
792+
793-
p14.Locked = true
793+
    z1.Pitch = .5
794-
b12 = Instance.new("SpecialMesh", p14)
794+
795-
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
795+
796-
b12.TextureId = ""
796+
797-
b12.MeshType = Enum.MeshType.FileMesh
797+
798-
b12.Name = "Mesh"
798+
799-
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
799+
800-
p15 = Instance.new("Part", m)
800+
801-
p15.BrickColor = BrickColor.new("Medium stone grey")
801+
802-
p15.Transparency = 1
802+
803-
p15.Name = "ArmPart"
803+
804-
p15.FormFactor = Enum.FormFactor.Custom
804+
805-
p15.Size = Vector3.new(2, 1, 1)
805+
806-
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
806+
807-
p15.CanCollide = false
807+
808-
p15.Locked = true
808+
809-
p15.BottomSurface = Enum.SurfaceType.Smooth
809+
larm.BrickColor = BrickColor.new("Light stone gray")
810-
p15.TopSurface = Enum.SurfaceType.Smooth
810+
rarm.BrickColor = BrickColor.new("Light stone gray")
811-
b13 = Instance.new("BlockMesh", p15)
811+
812-
b13.Name = "Mesh"
812+
813-
p16 = Instance.new("Part", m)
813+
814-
p16.BrickColor = BrickColor.new("Really black")
814+
815-
p16.FormFactor = Enum.FormFactor.Custom
815+
816-
p16.Size = Vector3.new(3, 1, 2.4000001)
816+
817-
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
817+
818-
p16.CanCollide = false
818+
819-
p16.Locked = true
819+
820-
p16.BottomSurface = Enum.SurfaceType.Smooth
820+
821-
p16.TopSurface = Enum.SurfaceType.Smooth
821+
822-
b14 = Instance.new("BlockMesh", p16)
822+
823-
b14.Name = "Mesh"
823+
824-
p17 = Instance.new("Part", m)
824+
825-
p17.BrickColor = BrickColor.new("Really black")
825+
826-
p17.FormFactor = Enum.FormFactor.Custom
826+
827-
p17.Size = Vector3.new(1.5, 0.5, 0.5)
827+
828-
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
828+
829-
p17.CanCollide = false
829+
830-
p17.Locked = true
830+
831-
p17.BottomSurface = Enum.SurfaceType.Smooth
831+
832-
p17.TopSurface = Enum.SurfaceType.Smooth
832+
833-
b15 = Instance.new("BlockMesh", p17)
833+
834-
b15.Name = "Mesh"
834+
835-
p18 = Instance.new("Part", m)
835+
836-
p18.BrickColor = BrickColor.new("Bright blue")
836+
837-
p18.FormFactor = Enum.FormFactor.Symmetric
837+
838-
p18.Size = Vector3.new(1, 1, 1)
838+
839-
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
839+
840-
p18.CanCollide = false
840+
841-
p18.Locked = true
841+
842-
b16 = Instance.new("SpecialMesh", p18)
842+
843-
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
843+
844-
b16.TextureId = ""
844+
845-
b16.MeshType = Enum.MeshType.FileMesh
845+
846-
b16.Name = "Mesh"
846+
847-
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
847+
848-
p19 = Instance.new("Part", m)
848+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
849-
p19.BrickColor = BrickColor.new("Bright blue")
849+
850-
p19.FormFactor = Enum.FormFactor.Symmetric
850+
851-
p19.Size = Vector3.new(1, 1, 1)
851+
852-
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
852+
853-
p19.CanCollide = false
853+
854-
p19.Locked = true
854+
855-
b17 = Instance.new("SpecialMesh", p19)
855+
856-
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
856+
857-
b17.TextureId = ""
857+
858-
b17.MeshType = Enum.MeshType.FileMesh
858+
859-
b17.Name = "Mesh"
859+
860-
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
860+
861-
p20 = Instance.new("Part", m)
861+
862-
p20.BrickColor = BrickColor.new("Really black")
862+
                P.BrickColor = BrickColor.new("Really red")
863-
p20.FormFactor = Enum.FormFactor.Custom
863+
864-
p20.Size = Vector3.new(3, 1, 2.4000001)
864+
865-
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
865+
866-
p20.CanCollide = false
866+
867-
p20.Locked = true
867+
868-
p20.BottomSurface = Enum.SurfaceType.Smooth
868+
869-
p20.TopSurface = Enum.SurfaceType.Smooth
869+
870-
b18 = Instance.new("BlockMesh", p20)
870+
871-
b18.Name = "Mesh"
871+
872-
p21 = Instance.new("Part", m)
872+
873-
p21.BrickColor = BrickColor.new("Really black")
873+
874-
p21.FormFactor = Enum.FormFactor.Custom
874+
875-
p21.Size = Vector3.new(3, 1, 1.19999993)
875+
876-
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
876+
877-
p21.CanCollide = false
877+
878-
p21.Locked = true
878+
879-
p21.BottomSurface = Enum.SurfaceType.Smooth
879+
880-
p21.TopSurface = Enum.SurfaceType.Smooth
880+
881-
b19 = Instance.new("BlockMesh", p21)
881+
882-
b19.Name = "Mesh"
882+
883-
p22 = Instance.new("WedgePart", m)
883+
884-
p22.BrickColor = BrickColor.new("Really black")
884+
885-
p22.Name = "Wedge"
885+
886-
p22.FormFactor = Enum.FormFactor.Custom
886+
887-
p22.Size = Vector3.new(3, 1, 0.5)
887+
888-
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
888+
889-
p22.CanCollide = false
889+
890-
p22.Locked = true
890+
891-
p22.BottomSurface = Enum.SurfaceType.Smooth
891+
892-
p22.TopSurface = Enum.SurfaceType.Smooth
892+
893-
p23 = Instance.new("Part", m)
893+
894-
p23.BrickColor = BrickColor.new("Really black")
894+
895-
p23.FormFactor = Enum.FormFactor.Custom
895+
896-
p23.Size = Vector3.new(1.5, 0.5, 0.5)
896+
897-
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
897+
898-
p23.CanCollide = false
898+
899-
p23.Locked = true
899+
900-
p23.BottomSurface = Enum.SurfaceType.Smooth
900+
901-
p23.TopSurface = Enum.SurfaceType.Smooth
901+
902-
b20 = Instance.new("BlockMesh", p23)
902+
903-
b20.Name = "Mesh"
903+
904-
p24 = Instance.new("WedgePart", m)
904+
905-
p24.BrickColor = BrickColor.new("Really black")
905+
906-
p24.Name = "Wedge"
906+
907-
p24.FormFactor = Enum.FormFactor.Custom
907+
908-
p24.Size = Vector3.new(3, 1, 0.5)
908+
909-
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
909+
910-
p24.CanCollide = false
910+
911-
p24.Locked = true
911+
912-
p24.BottomSurface = Enum.SurfaceType.Smooth
912+
913-
p24.TopSurface = Enum.SurfaceType.Smooth
913+
914-
p25 = Instance.new("Part", m)
914+
915-
p25.BrickColor = BrickColor.new("Bright blue")
915+
916-
p25.FormFactor = Enum.FormFactor.Symmetric
916+
917-
p25.Size = Vector3.new(1, 1, 1)
917+
918-
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
918+
919-
p25.CanCollide = false
919+
920-
p25.Locked = true
920+
921-
p25.BottomSurface = Enum.SurfaceType.Smooth
921+
922-
p25.TopSurface = Enum.SurfaceType.Smooth
922+
923-
b21 = Instance.new("SpecialMesh", p25)
923+
924-
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
924+
925-
b21.TextureId = ""
925+
926-
b21.MeshType = Enum.MeshType.FileMesh
926+
927-
b21.Name = "Mesh"
927+
928-
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
928+
929-
p26 = Instance.new("Part", m)
929+
930-
p26.BrickColor = BrickColor.new("Really black")
930+
931-
p26.FormFactor = Enum.FormFactor.Symmetric
931+
932-
p26.Size = Vector3.new(1, 1, 1)
932+
933-
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
933+
934-
p26.CanCollide = false
934+
935-
p26.Locked = true
935+
936-
p26.BottomSurface = Enum.SurfaceType.Smooth
936+
937-
p26.TopSurface = Enum.SurfaceType.Smooth
937+
938-
b22 = Instance.new("SpecialMesh", p26)
938+
939-
b22.MeshType = Enum.MeshType.Brick
939+
940-
b22.Name = "Mesh"
940+
941-
w1 = Instance.new("Weld", p1)
941+
942-
w1.Name = "Wedge_Weld"
942+
943-
w1.Part0 = p1
943+
944-
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
944+
945-
w1.Part1 = p2
945+
946-
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
946+
947-
w2 = Instance.new("Weld", p2)
947+
948-
w2.Name = "Part_Weld"
948+
949-
w2.Part0 = p2
949+
950-
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
950+
951-
w2.Part1 = p3
951+
952-
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
952+
953-
w3 = Instance.new("Weld", p3)
953+
954-
w3.Name = "Wedge_Weld"
954+
955-
w3.Part0 = p3
955+
956-
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
956+
957-
w3.Part1 = p4
957+
958-
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
958+
959-
w4 = Instance.new("Weld", p4)
959+
960-
w4.Name = "Part_Weld"
960+
961-
w4.Part0 = p4
961+
962-
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
962+
963-
w4.Part1 = p5
963+
964-
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
964+
965-
w5 = Instance.new("Weld", p5)
965+
966-
w5.Name = "Part_Weld"
966+
967-
w5.Part0 = p5
967+
968-
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
968+
                                P.BrickColor = BrickColor.new("Really red")
969-
w5.Part1 = p6
969+
970-
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
970+
971-
w6 = Instance.new("Weld", p6)
971+
972-
w6.Name = "Part_Weld"
972+
973-
w6.Part0 = p6
973+
974-
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
974+
975-
w6.Part1 = p7
975+
976-
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
976+
977-
w7 = Instance.new("Weld", p7)
977+
978-
w7.Name = "Part_Weld"
978+
979-
w7.Part0 = p7
979+
980-
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
980+
981-
w7.Part1 = p8
981+
982-
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
982+
983-
w8 = Instance.new("Weld", p8)
983+
984-
w8.Name = "Part_Weld"
984+
985-
w8.Part0 = p8
985+
986-
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
986+
987-
w8.Part1 = p9
987+
988-
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
988+
989-
w9 = Instance.new("Weld", p9)
989+
990-
w9.Name = "Part_Weld"
990+
991-
w9.Part0 = p9
991+
992-
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
992+
993-
w9.Part1 = p10
993+
994-
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
994+
995-
w10 = Instance.new("Weld", p10)
995+
996-
w10.Name = "Part_Weld"
996+
997-
w10.Part0 = p10
997+
998-
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
998+
999-
w10.Part1 = p11
999+
1000-
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1000+
1001-
w11 = Instance.new("Weld", p11)
1001+
1002-
w11.Name = "Part_Weld"
1002+
1003-
w11.Part0 = p11
1003+
1004-
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1004+
1005-
w11.Part1 = p12
1005+
1006-
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1006+
1007-
w12 = Instance.new("Weld", p12)
1007+
1008-
w12.Name = "Part_Weld"
1008+
1009-
w12.Part0 = p12
1009+
1010-
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1010+
1011-
w12.Part1 = p13
1011+
1012-
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1012+
1013-
w13 = Instance.new("Weld", p13)
1013+
1014-
w13.Name = "Part_Weld"
1014+
1015-
w13.Part0 = p13
1015+
1016-
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1016+
1017-
w13.Part1 = p14
1017+
1018-
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1018+
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1019-
w14 = Instance.new("Weld", p14)
1019+
1020-
w14.Name = "ArmPart_Weld"
1020+
1021-
w14.Part0 = p14
1021+
1022-
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1022+
1023-
w14.Part1 = p15
1023+
1024-
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1024+
1025-
w15 = Instance.new("Weld", p15)
1025+
1026-
w15.Name = "Part_Weld"
1026+
1027-
w15.Part0 = p15
1027+
1028-
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1028+
1029-
w15.Part1 = p16
1029+
1030-
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1030+
1031-
w16 = Instance.new("Weld", p16)
1031+
1032-
w16.Name = "Part_Weld"
1032+
1033-
w16.Part0 = p16
1033+
    larm.BrickColor = BrickColor.new("Really red")
1034-
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1034+
    rarm.BrickColor = BrickColor.new("Really red")
1035-
w16.Part1 = p17
1035+
1036-
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1036+
1037-
w17 = Instance.new("Weld", p17)
1037+
1038-
w17.Name = "Part_Weld"
1038+
1039-
w17.Part0 = p17
1039+
1040-
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1040+
1041-
w17.Part1 = p18
1041+
1042-
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1042+
1043-
w18 = Instance.new("Weld", p18)
1043+
1044-
w18.Name = "Part_Weld"
1044+
1045-
w18.Part0 = p18
1045+
1046-
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1046+
1047-
w18.Part1 = p19
1047+
1048-
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1048+
1049-
w19 = Instance.new("Weld", p19)
1049+
1050-
w19.Name = "Part_Weld"
1050+
        local HandCF = CFrame.new(m.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1051-
w19.Part0 = p19
1051+
        local rng = Instance.new("Part", m.Handle)
1052-
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1052+
1053-
w19.Part1 = p20
1053+
        rng.BrickColor = BrickColor.new("Really red")
1054-
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1054+
1055-
w20 = Instance.new("Weld", p20)
1055+
1056-
w20.Name = "Part_Weld"
1056+
1057-
w20.Part0 = p20
1057+
1058-
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1058+
1059-
w20.Part1 = p21
1059+
1060-
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1060+
1061-
w21 = Instance.new("Weld", p21)
1061+
1062-
w21.Name = "Wedge_Weld"
1062+
1063-
w21.Part0 = p21
1063+
1064-
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1064+
1065-
w21.Part1 = p22
1065+
1066-
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1066+
1067-
w22 = Instance.new("Weld", p22)
1067+
            x.SoundId = "http://www.roblox.com/asset/?id=165970126"
1068-
w22.Name = "Part_Weld"
1068+
1069-
w22.Part0 = p22
1069+
1070-
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1070+
1071-
w22.Part1 = p23
1071+
1072-
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1072+
            x1.SoundId = "http://www.roblox.com/asset/?id=165970126"
1073-
w23 = Instance.new("Weld", p23)
1073+
1074-
w23.Name = "Wedge_Weld"
1074+
1075-
w23.Part0 = p23
1075+
1076-
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1076+
1077-
w23.Part1 = p24
1077+
1078-
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1078+
1079-
w24 = Instance.new("Weld", p24)
1079+
1080-
w24.Name = "Part_Weld"
1080+
1081-
w24.Part0 = p24
1081+
1082-
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1082+
1083-
w24.Part1 = p25
1083+
1084-
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1084+
1085-
w25 = Instance.new("Weld", p25)
1085+
1086-
w25.Name = "Part_Weld"
1086+
1087-
w25.Part0 = p25
1087+
1088-
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1088+
1089-
w25.Part1 = p26
1089+
1090-
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1090+
1091-
m.Parent = char
1091+
1092-
m:MakeJoints()
1092+
1093
                if hit.Parent.Name ~= p.Name then
1094-
local cor2 = Instance.new("Part", char.Claw)
1094+
1095-
cor2.Name = "Thingy"
1095+
1096-
cor2.Locked = true
1096+
1097-
cor2.BottomSurface = 0
1097+
1098-
cor2.CanCollide = false
1098+
1099-
cor2.Size = Vector3.new(2, 1, 1)
1099+
1100-
cor2.Transparency = 1
1100+
1101-
cor2.TopSurface = 0
1101+
1102-
corw2 = Instance.new("Weld", cor2)
1102+
1103-
corw2.Part0 = larm
1103+
1104-
corw2.Part1 = cor2
1104+
1105-
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1105+
1106-
corw2.C1 = CFrame.new(0, 0, 0)
1106+
1107-
weld2 = Instance.new("Weld", char.Claw)
1107+
1108-
weld2.Part0 = cor2
1108+
1109-
weld2.Part1 = char.Claw.ArmPart
1109+
1110-
weld2.C0 = CFrame.new(0, 0, 0)
1110+
1111
                wait()
1112
                end
1113
                wait()
1114
                rng:Destroy()
1115
                end)()
1116
        for i = 1, 18 do
1117
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1118
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1119
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1120
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1121
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1122
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1123
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1124
        if Debounces.on == false then break end
1125
            wait()
1126
        end
1127
        larm.BrickColor = BrickColor.new("Light stone gray")
1128
        rarm.BrickColor = BrickColor.new("Light stone gray")
1129
        x:Destroy()
1130
        x1:Destroy()
1131
    if Debounces.CanAttack == false then
1132
        Debounces.CanAttack = true
1133
        Debounces.on = false
1134
        Debounces.NoIdl = false
1135
            end
1136
        end
1137
    end
1138
end)
1139
----------------------------------------------------
1140
mouse.KeyDown:connect(function(key)
1141
	if key == "y" then
1142
		if Debounces.CanAttack == true then
1143
            Debounces.CanAttack = false
1144
            Debounces.on = true
1145
            Debounces.NoIdl = true
1146
				for i = 1, 15 do
1147
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1148
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1149
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1150
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1151
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1152
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1153
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1154-
    part.BrickColor=BrickColor.new('Really black')
1154+
1155
                    wait() 
1156
                end
1157
				x = Instance.new("Sound",char)
1158
				x.SoundId = "rbxassetid://98441158"
1159
				x.Pitch = .7
1160
				x.Volume = 1
1161
				wait(.1)
1162
				x:Play()
1163
				Debounces.on = false
1164
				Debounces.Here = false
1165
				shot = shot + 1
1166
local rng = Instance.new("Part", char)
1167
rng.Anchored = true
1168
rng.BrickColor = BrickColor.new("Really red")
1169
rng.CanCollide = false
1170
rng.FormFactor = 3
1171
rng.Name = "Ring"
1172
rng.Size = Vector3.new(1, 1, 1)
1173
rng.Transparency = 0.35
1174
rng.TopSurface = 0
1175
rng.BottomSurface = 0
1176
rng2 = rng:clone()
1177
rng3 = rng2:clone()
1178
rng4 = rng2:clone()
1179
local rngm = Instance.new("SpecialMesh", rng)
1180
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1181
rngm.Scale = Vector3.new(10, 10, 1)
1182
rngm2 = rngm:clone()
1183
rngm2.Scale = Vector3.new(5, 5, 1)
1184
rngm3=rngm2:clone()
1185
rngm3.Parent = rng3
1186
rngm3.Scale = Vector3.new(8, 8, 1)
1187
rngm4 = rngm2:clone()
1188
rngm4.Parent = rng4
1189
rngm4.Scale = Vector3.new(6, 6, 1)
1190
local bem = Instance.new("Part", char)
1191
bem.Anchored = true
1192
bem.BrickColor = BrickColor.new("Really red")
1193
bem.CanCollide = false
1194
bem.FormFactor = 3
1195
bem.Name = "Beam" .. shot
1196
bem.Size = Vector3.new(1, 1, 1)
1197
bem.Transparency = 0.35
1198
bem.TopSurface = 0
1199
bem.BottomSurface = 0
1200
local bemm = Instance.new("SpecialMesh", bem)
1201
bemm.MeshType = 4
1202
bemm.Scale = Vector3.new(1, 4, 4)
1203
local out = Instance.new("Part", char)
1204
out.Anchored = true
1205
out.BrickColor = BrickColor.new("Really red")
1206
out.CanCollide = false
1207-
    part.BrickColor=BrickColor.new('Really black')
1207+
1208
out.Name = "Out"
1209
out.Size = Vector3.new(4, 4, 4)
1210
out.Transparency = 0.35
1211
out.TopSurface = 0
1212
out.BottomSurface = 0
1213
local outm = Instance.new("SpecialMesh", out)
1214
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1215
outm.Scale = Vector3.new(4, 4, 4)
1216
local bnd = Instance.new("Part", char)
1217
bnd.Anchored = true
1218
bnd.BrickColor = BrickColor.new("Really red")
1219
bnd.CanCollide = false
1220
bnd.FormFactor = 3
1221
bnd.Name = "Bend"
1222
bnd.Size = Vector3.new(1, 1, 1)
1223
bnd.Transparency = 1
1224
bnd.TopSurface = 0
1225
bnd.BottomSurface = 0
1226
local bndm = Instance.new("SpecialMesh", bnd)
1227
bndm.MeshType = 3
1228
bndm.Scale = Vector3.new(8, 8, 8)
1229
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1230
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1231
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1232
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1233
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1234
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
1235
Debounces.Shewt = true
1236
coroutine.wrap(function()
1237
for i = 1, 20, 0.2 do
1238
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1239
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1240
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
1241
rng.Transparency = i/20
1242
rng3.Transparency = 1/16
1243
rng4.Transparency = i/12
1244
wait()
1245
end
1246
wait()
1247
rng:Destroy()
1248
end)()
1249
if Debounces.Shewt == true then
1250
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1251
hit = ht.Parent
1252
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1253
if HasntTouched(hit.Name) == true and deb == false then
1254
deb = true
1255
coroutine.wrap(function()
1256
hit:FindFirstChild("Humanoid").PlatformStand = true
1257
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1258
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
1259
end)()
1260-
    part.BrickColor=BrickColor.new('Black')
1260+
1261
deb = false
1262
end
1263
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1264
if HasntTouched(hit.Parent.Name) == true and deb == false then
1265
deb = true
1266-
    part2.BrickColor=BrickColor.new('Bright red')
1266+
1267
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1268
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1269
wait(1)
1270
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1271
end)()
1272-
    part3.BrickColor=BrickColor.new('Really black')
1272+
1273
deb = false
1274
for i, v in pairs(Touche) do
1275
print(v)
1276
end
1277
end
1278
end
1279
end)
1280
end
1281
for i = 0, 260, 8 do
1282
bem.Size = Vector3.new(i, 2, 2)
1283
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1284
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1285
bnd.Size = Vector3.new(1,1,1)
1286
bndm.Scale = Vector3.new(8,8,8)
1287
if i % 10 == 0 then
1288
local newRng = rng2:Clone()
1289
newRng.Parent = char
1290
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1291
local newRngm = rngm2:clone()
1292
newRngm.Parent=newRng
1293
coroutine.wrap(function()
1294
for i = 1, 10, 0.2 do
1295
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1296
newRng.Transparency = i/10
1297
wait()
1298
end
1299
wait()
1300
newRng:Destroy()
1301
end)()
1302
end
1303
wait()
1304
end
1305
wait()
1306
Debounces.Shewt = false
1307
bem:Destroy()
1308
out:Destroy()
1309
bnd:Destroy()
1310
Debounces.Ready = false
1311
for i, v in pairs(Touche) do
1312
table.remove(Touche, i)
1313
end
1314
wait()
1315
table.insert(Touche, char.Name)
1316
Debounces.NoIdl = false
1317
if Debounces.CanAttack == false then
1318
Debounces.CanAttack = true
1319
end
1320
end
1321
end
1322-
    part.BrickColor=BrickColor.new('Bright green')
1322+
1323
----------------------------------------------------
1324
sidz = {"231917888", "231917845", "231917806"}
1325
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
1326
mouse.KeyDown:connect(function(key)
1327
    if key == "f" then
1328-
    part2.BrickColor=BrickColor.new('Bright green')
1328+
    larm.BrickColor = BrickColor.new("Really red")
1329
    rarm.BrickColor = BrickColor.new("Really red")
1330
        if Debounces.CanAttack == true then
1331
            Debounces.CanAttack = false
1332
            Debounces.on = true
1333
            Debounces.NoIdl = true
1334
                for i = 1, 10 do
1335
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
1336
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
1337
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1338
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1339
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1340
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1341
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1342
                    if Debounces.on == false then break end
1343
                    wait()
1344
                end
1345
                z = Instance.new("Sound",char)
1346
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
1347
                z.Pitch = ptz[math.random(1,#ptz)]
1348
                z.Volume = 1
1349
                z1 = Instance.new("Sound",char)
1350
                z1.SoundId = z.SoundId
1351
                z1.Pitch = z.Pitch
1352
                z1.Volume = 1
1353
                wait(1)
1354
                z:Play()
1355
                z1:Play()
1356
                Stomp()
1357
                for i = 1, 20 do
1358
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
1359
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
1360
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1361
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
1362
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1363
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1364
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1365
                    if Debounces.on == false then break end
1366
                    wait()
1367
                end
1368
        if Debounces.CanAttack == false then
1369
            Debounces.CanAttack = true
1370
            Debounces.on = false
1371
            Debounces.NoIdl = false
1372
            larm.BrickColor = BrickColor.new("Light stone gray")
1373
            rarm.BrickColor = BrickColor.new("Light stone gray")
1374
            end
1375
        end
1376
    end
1377
end)    
1378
----------------------------------------------------
1379
mouse.KeyDown:connect(function(key)
1380
    if key == "g" then
1381
    larm.BrickColor = BrickColor.new("Really red")
1382
    rarm.BrickColor = BrickColor.new("Really red")
1383
        if Debounces.CanAttack == true then
1384
        Debounces.CanAttack = false
1385
        Debounces.on = true
1386
        Debounces.NoIdl = true
1387
        chrg = lleg.Touched:connect(function(ht)
1388
        hit = ht.Parent
1389
            if ht and hit:IsA("Model") then
1390
                    if hit:FindFirstChild("Humanoid") then
1391
                        if hit.Name ~= p.Name then
1392
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1393
                                    Debounces.Slashed = true]]--
1394
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1395
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1396
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1397
                                    --Debounces.Slashed = false
1398
                            --end
1399
                        end
1400
                    end
1401
            elseif ht and hit:IsA("Hat") then
1402
                if hit.Parent.Name ~= p.Name then
1403
                    if hit.Parent:FindFirstChild("Humanoid") then
1404
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1405
                                    Debounces.Slashed = true]]--
1406
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1407
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1408
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1409
                        --Debounces.Slashed = false
1410
                    end
1411
                end
1412
            end    
1413
        end)
1414
        for i = 1, 14 do
1415
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
1416
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
1417
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
1418
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
1419
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1420
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1421
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
1422
            if Debounces.on == false then break end
1423
            wait()
1424
        end
1425
        charge()
1426
        z = Instance.new("Sound",char)
1427
        z.SoundId = "rbxassetid://200632875"
1428
        z.Volume = 1
1429
        z.Pitch = .8
1430
        z1 = Instance.new("Sound",char)
1431
        z1.SoundId = "rbxassetid://200632875"
1432
        z1.Volume = 1
1433
        z1.Pitch = .9
1434
        z:Play()
1435
        z1:Play()
1436
        wait(1)
1437
        z:Destroy()
1438
        z1:Destroy()
1439
        chrg:disconnect()
1440
        if Debounces.CanAttack == false then
1441
            Debounces.CanAttack = true
1442
            Debounces.on = false
1443
            Debounces.NoIdl = false
1444
            larm.BrickColor = BrickColor.new("Light stone gray")
1445
            rarm.BrickColor = BrickColor.new("Light stone grayx")
1446
            end
1447
        end
1448
    end
1449
end)
1450
----------------------------------------------------
1451
pt = {0.7, 0.8, 0.9}
1452
mouse.KeyDown:connect(function(key)
1453
    if key == "h" then
1454
        if Debounces.CanJoke == true then
1455
            Debounces.CanJoke = false
1456
            u = Instance.new("Sound")
1457
            u.SoundId = "http://www.roblox.com/asset/?id=347913427"
1458
            u.Parent = char
1459
            u.Looped = false
1460
            u.Pitch = pt[math.random(1,#pt)]
1461
            u.Volume = 1
1462
            u2 = Instance.new("Sound")
1463
            u2.SoundId = "http://www.roblox.com/asset/?id=347913427"
1464
            u2.Parent = char
1465
            u2.Looped = false
1466-
        larm.BrickColor = BrickColor.new("Bright red")
1466+
1467-
        rarm.BrickColor = BrickColor.new("Bright red")
1467+
1468
            wait(.01)
1469
            u:Play()
1470
            u2:Play()
1471
            wait(6)
1472-
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1472+
1473
            u2:Destroy()
1474
            if Debounces.CanJoke == false then
1475
                Debounces.CanJoke = true
1476
            end
1477
        end
1478
    end
1479
end)
1480
----------------------------------------------------
1481
mouse.KeyDown:connect(function(key)
1482
    if key == "j" then
1483
			if Debounces.CanJoke == true then
1484
				Debounces.CanJoke = false
1485
                z = Instance.new("Sound",char)
1486
                z.SoundId = "rbxassetid://246649905"
1487
                z.Pitch = 1
1488
                z.Volume = 50
1489
				wait()
1490
				z:Play()
1491
				wait(6)
1492
				z:Destroy()
1493
			if Debounces.CanJoke == false then
1494
				Debounces.CanJoke = true
1495
			end
1496
		end
1497
	end
1498-
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1498+
1499-
q.Pitch = 0.85
1499+
1500
mouse.KeyDown:connect(function(key)
1501
    if key == "k" then
1502-
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1502+
1503-
q1.Pitch = 0.85
1503+
1504
                z = Instance.new("Sound",char)
1505
                z.SoundId = "rbxassetid://135017456"
1506
                z.Pitch = .76
1507
                z.Volume = 50
1508
				wait()
1509
				z:Play()
1510
				wait(4)
1511
				z:Destroy()
1512
			if Debounces.CanJoke == false then
1513
				Debounces.CanJoke = true
1514-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1514+
1515
		end
1516
	end
1517
end)
1518
----------------------------------------------------
1519
mouse.KeyDown:connect(function(key)
1520
    if key == "x" then
1521
        if Debounces.CanAttack == true then
1522
            Debounces.CanAttack = false
1523
            Debounces.NoIdl = true
1524
            Debounces.on = true
1525
            Debounces.ks = true
1526
        for i = 1, 10 do
1527
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
1528
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
1529
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1530
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
1531
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
1532
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
1533
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1534
            if Debounces.on == false then break end
1535
            wait()
1536
        end
1537
        z = Instance.new("Sound",hed)
1538
        z.SoundId = "rbxassetid://169445092"
1539
        z.Volume = 1
1540
        wait(0.1)
1541
        z:Play()
1542
        kik = rleg.Touched:connect(function(ht)
1543
        hit = ht.Parent
1544
            if ht and hit:IsA("Model") then
1545-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1545+
1546
                        if hit.Name ~= p.Name then
1547
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1548
                                    Debounces.Slashed = true]]--
1549
                                    if Debounces.ks==true then
1550
                                    z = Instance.new("Sound",hed)
1551
                                    z.SoundId = "rbxassetid://169380525"
1552
                                    z.Volume = 1
1553
                                    z:Play()
1554
                                    Debounces.ks=false
1555-
larm.BrickColor = BrickColor.new("Really black")
1555+
1556-
rarm.BrickColor = BrickColor.new("Really black")
1556+
1557
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1558
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1559
                            --Debounces.Slashed = false
1560
                        --end
1561
                    end
1562
                end
1563
            elseif ht and hit:IsA("Hat") then
1564
                if hit.Parent.Name ~= p.Name then
1565
                    if hit.Parent:FindFirstChild("Humanoid") then
1566
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1567
                                    Debounces.Slashed = true]]--
1568-
        larm.BrickColor = BrickColor.new("Bright red")
1568+
1569-
        rarm.BrickColor = BrickColor.new("Bright red")
1569+
1570
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1571
                            --Debounces.Slashed = false
1572
                        --end
1573
                    end
1574-
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1574+
1575
            end    
1576
        end)
1577
        for i = 1, 8 do
1578
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
1579
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
1580
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
1581
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
1582
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
1583
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
1584
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1585
            if Debounces.on == false then break end
1586
            wait()
1587
        end
1588
        kik:disconnect()
1589
        if Debounces.CanAttack == false then
1590
            Debounces.CanAttack = true
1591
            Debounces.on = false
1592
            Debounces.NoIdl = false
1593
            end
1594
        end
1595
    end
1596
end)
1597
----------------------------------------------------
1598
mouse.KeyDown:connect(function(key)
1599
    if key == "c" then
1600
        if Debounces.CanAttack == true then
1601
            Debounces.CanAttack = false
1602
            Debounces.NoIdl = true
1603
            Debounces.on = true
1604
            SIDZ = {"165970126", "165970126"}--sounds
1605
            PTZ = {0.7, 0.8, 0.9, 1}--pitches
1606
                for i = 1, 20 do
1607
                    wait()
1608
                        for i,v in pairs(m:children()) do
1609
                   -- if v:IsA("Part") or v:IsA("WedgePart") then
1610
					  if v:IsA("BasePart") then	
1611-
    z.SoundId = "rbxassetid://160069154"
1611+
1612
                        end
1613-
    z.Pitch = .9
1613+
1614
                end
1615-
    z1.SoundId = "rbxassetid://160069154"
1615+
1616
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1617-
    z1.Pitch = .9
1617+
1618
                        for i,v in pairs(workspace:GetChildren())do
1619
                            if v:IsA("Model")then
1620
                                if v:findFirstChild("Torso")then
1621
                                    if v ~= char then
1622
                                        if(v.Torso.Position -Position).magnitude <= Distance then
1623
                                            table.insert(List,v)
1624
                                        end 
1625
                                    end 
1626
                                end 
1627
                            end 
1628
                        end
1629
                    return List
1630
                end
1631
                GroundPound()
1632
                for i = 1, 5 do
1633
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
1634
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
1635
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
1636
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
1637
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
1638
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1639
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1640
                    if Debounces.on == false then break end
1641
                    wait()
1642
                end
1643
                GroundPound()
1644-
    z.SoundId = "rbxassetid://168586621"
1644+
1645
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
1646-
    z.Pitch = 1
1646+
1647
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
1648-
    z1.SoundId = "rbxassetid://168586621"
1648+
1649
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1650-
    z1.Pitch = 1
1650+
1651
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1652
                    if Debounces.on == false then break end
1653
                    wait()
1654
                end
1655
                GroundPound()
1656
                for i = 1, 5 do
1657
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
1658
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
1659
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
1660
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
1661
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
1662
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1663
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1664
                    if Debounces.on == false then break end
1665
                    wait()
1666-
larm.BrickColor = BrickColor.new("Really black")
1666+
1667-
rarm.BrickColor = BrickColor.new("Really black")
1667+
1668
                for i = 1, 5 do
1669
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
1670
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
1671
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
1672
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
1673
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1674
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
1675
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1676
                    if Debounces.on == false then break end
1677
                    wait()
1678
                end
1679
                GroundPound()
1680
                for i = 1, 5 do
1681
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
1682
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
1683
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
1684
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
1685
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
1686
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1687
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1688
                    if Debounces.on == false then break end
1689
                    wait()
1690
                end
1691
                GroundPound()
1692
                for i = 1, 5 do
1693
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
1694
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
1695
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
1696
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
1697
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
1698
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
1699
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1700
                    if Debounces.on == false then break end
1701
                    wait()
1702
                end
1703
                for i = 1, 18 do
1704
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
1705-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1705+
1706
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1707
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1708
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1709
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1710
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1711
                    if Debounces.on == false then break end
1712
                    wait()
1713
                end
1714
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
1715
                    if v:FindFirstChild('Humanoid') then
1716
                        v.Humanoid:TakeDamage(math.random(20,60))
1717
                        v.Humanoid.PlatformStand = true
1718
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1719-
                P.BrickColor = BrickColor.new("Really black")
1719+
1720
                end
1721
                x = Instance.new("Sound",char)
1722
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
1723
                x.Pitch = PTZ[math.random(1,#PTZ)]
1724
                x.Volume = 1
1725
                wait(0.1)
1726
                x:Play()
1727
                Crater(hed,20)
1728
                for i = 1, 14 do
1729
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
1730
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
1731
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
1732
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
1733
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
1734
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
1735
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1736
                    if Debounces.on == false then break end
1737
                    wait()
1738
                end
1739
            if Debounces.CanAttack == false then
1740
                Debounces.CanAttack = true
1741
                Debounces.on = false
1742
                Debounces.NoIdl = false
1743
                for i = 1, 20 do
1744
                    wait()
1745
                        for i,v in pairs(m:children()) do
1746
                    --if v:IsA("Part") or v:IsA("WedgePart") then
1747
					  if v:IsA("BasePart") then
1748
                        v.Transparency = v.Transparency - 0.05
1749
                        end
1750
                    end
1751
                end
1752
            end
1753
        end
1754
    end
1755
end)
1756
----------------------------------------------------176349813
1757
mouse.KeyDown:connect(function(key)
1758
    if key == "b" then
1759
        hum.WalkSpeed = 0.01
1760
        if Debounces.CanAttack == true then
1761
            Debounces.CanAttack = false
1762
            Debounces.NoIdl = true
1763
            Debounces.on = true
1764
            for i = 1,20 do
1765
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
1766
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
1767
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
1768
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
1769
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
1770
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
1771
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1772
            if Debounces.on == false then break end
1773
            wait()
1774
            end
1775
        wait(1)
1776
        v = Instance.new("Sound")
1777
        v.SoundId = "rbxassetid://181384451"
1778
        v.Parent = char
1779
        v.Looped = false
1780
        v.Pitch = .8
1781
        v.Volume = 1
1782
        wait(.01)
1783
        v:Play()
1784
        
1785
        if Daytime == true then
1786
            Daytime = false
1787
            l.TimeOfDay = 24
1788
        else
1789
            Daytime = true
1790
            l.TimeOfDay = 12
1791
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
1792
        end
1793
        
1794
            local Shockwave = function()
1795
                local rng1 = Instance.new("Part", char)
1796
                rng1.Anchored = true
1797
                rng1.BrickColor = BrickColor.new("Royal blue")
1798
                rng1.CanCollide = false
1799
                rng1.FormFactor = 3
1800
                rng1.Name = "Ring"
1801
                rng1.Size = Vector3.new(1, 1, 1)
1802
                rng1.Transparency = 0.35
1803
                rng1.TopSurface = 0
1804
                rng1.BottomSurface = 0
1805
                local rngm1 = Instance.new("SpecialMesh", rng)
1806
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
1807
                rngm1.Scale = Vector3.new(10, 10, 1)
1808
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
1809
                local Wave = Instance.new("Part", game.Workspace--[[?]])
1810
                Wave.Name = "Shockwave"
1811
                Wave.BrickColor = BrickColor.new("Royal blue")
1812
                Wave.Size = Vector3.new(1, 1, 1)
1813
                Wave.Shape = "Ball"
1814
                Wave.CanCollide = false
1815
                Wave.Anchored = true
1816
                Wave.TopSurface = 0
1817
                Wave.BottomSurface = 0
1818
                Wave.Touched:connect(function(hit)
1819
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
1820
                        local Occlude = true
1821
                        local NotOccludes = {
1822
                            char.Name;
1823
                            "Wings";
1824
                            "Scythe";
1825-
                                P.BrickColor = BrickColor.new("Really black")
1825+
1826
                            "Thingy2"; -- put all of the names in a table pls
1827
                        }
1828
                        for i,v in pairs(NotOccludes) do
1829
                            if hit.Parent.Name == v then
1830
                                Occlude = false
1831
                            end
1832
                        end
1833
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
1834
                        if Occlude then
1835
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
1836
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
1837
                        end
1838
                    end
1839
                end)
1840
                
1841
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
1842
                
1843
                coroutine.wrap(function()
1844
                    for i = 1, 20, 0.2 do
1845
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1846
                        rng1.Transparency = i/20
1847
                    wait()
1848
                    end
1849
                    wait()
1850
                    rng1:Destroy()
1851
                end)()
1852
                
1853
                Delay(0, function()
1854
1855
                    if Daytime == false then
1856
                       for i = 1, 50, 1 do
1857
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
1858
                            Wave.CFrame = char.Torso.CFrame
1859
                            local t = i / 50
1860
                            Wave.Transparency = t
1861
                            wait()
1862
                        end
1863
                    else
1864
                        for i = 1, 50, 1 do
1865
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
1866
                            Wave.CFrame = char.Torso.CFrame
1867
                            local t = i / 50
1868
                            Wave.Transparency = t
1869
                            wait()
1870
                        end
1871
                    end
1872
                    Wave:Destroy()
1873
                end)
1874
                Delay(0, function()
1875-
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1875+
1876
                        if Wave ~= nil then
1877
                            Wave.CFrame = char.Torso.CFrame
1878
                        else
1879
                            break
1880
                        end
1881
                    end
1882
                end)
1883
            end
1884
        Shockwave() 
1885
        for i = 1, 15 do
1886
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
1887
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
1888
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
1889
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
1890-
    larm.BrickColor = BrickColor.new("Bright red")
1890+
1891-
    rarm.BrickColor = BrickColor.new("Bright red")
1891+
1892
            if Debounces.on == false then break end
1893
            wait()
1894
        end
1895
        for i = 1, 15 do
1896
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
1897
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
1898
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1899
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
1900
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1901
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1902
            if Debounces.on == false then break end
1903
            wait()
1904
        end
1905
        for i = 1, 15 do
1906
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
1907-
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1907+
1908-
        local rng = Instance.new("Part", char.Absolution.Handle)
1908+
1909
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
1910-
        rng.BrickColor = BrickColor.new("Really black")
1910+
1911
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1912
            if Debounces.on == false then break end
1913
            wait()
1914
        end
1915
        for i = 1, 15 do
1916
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
1917
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
1918
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1919
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
1920
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1921
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1922
            if Debounces.on == false then break end
1923
            wait()
1924
        end
1925
        for i = 1, 15 do
1926
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
1927
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
1928
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
1929-
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1929+
1930
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
1931
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1932
            if Debounces.on == false then break end
1933
            wait()
1934
        end
1935
        for i = 1, 15 do
1936
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
1937
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
1938
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1939
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
1940
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1941
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1942
            if Debounces.on == false then break end
1943
            wait()
1944
        end
1945
        wait(1.4)
1946
        Debounces.NoIdl = false
1947
        hum.WalkSpeed = 5
1948
        Debounces.on = false
1949
        wait()
1950
        if Debounces.CanAttack == false then
1951
            Debounces.CanAttack = true
1952
            v:Destroy()
1953
            end
1954
        end
1955
    end
1956
end)
1957
----------------------------------------------------
1958
mouse.KeyDown:connect(function(key)
1959
    if key == "m" then
1960
hum.WalkSpeed = 0
1961
        if Debounces.CanAttack == true then
1962
        Debounces.CanAttack = false
1963
        Debounces.on = true
1964
        Debounces.NoIdl = true
1965
            --[[x = Instance.new("Sound",char)
1966
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
1967
            x.Looped = false
1968
            x.Pitch = 1.1
1969
            x.Volume = 1
1970
            x:Play()
1971
            x2 = Instance.new("Sound",char)
1972
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
1973
            x2.Looped = false
1974
            x2.Pitch = .7
1975
            x2.Volume = 1
1976
            wait(.1)
1977
            x:Play()
1978
            x2:Play()
1979
        for i = 1, 20 do
1980
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
1981
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
1982
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
1983
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
1984-
        larm.BrickColor = BrickColor.new("Really black")
1984+
1985-
        rarm.BrickColor = BrickColor.new("Really black")
1985+
1986
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
1987
            if Debounces.on == false then break end
1988
                wait()
1989
            x:Destroy()
1990
            x2:Destroy()
1991
            end
1992
            wait(1)]]--
1993
        local rng = Instance.new("Part", char)
1994
        rng.Anchored = true
1995
        rng.BrickColor = BrickColor.new("Really red")
1996
        rng.CanCollide = false
1997
        rng.FormFactor = 3
1998
        rng.Name = "Ring"
1999
        rng.Size = Vector3.new(1, 1, 1)
2000
        rng.Transparency = 0.35
2001
        rng.TopSurface = 0
2002
        rng.BottomSurface = 0
2003
        rng.Position = torso.Position - Vector3.new(0,2,0)
2004
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2005
        local rngm = Instance.new("SpecialMesh", rng)
2006
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2007
        rngm.Scale = Vector3.new(1, 1, 2)
2008
            x = Instance.new("Sound",char)
2009
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2010
            x.Looped = false
2011
            x.Pitch = .7
2012
            x.Volume = 1
2013
            x:Play()
2014
                coroutine.wrap(function()
2015-
				x.SoundId = "rbxassetid://228343271"
2015+
2016-
				x.Pitch = 1
2016+
2017-
				x.Volume = .8
2017+
2018
                wait()
2019
                end
2020
                wait()
2021
                rng:Destroy()
2022
                end)()
2023
            hum.WalkSpeed = 50
2024
        BV = Instance.new("BodyVelocity", torso)
2025-
rng.BrickColor = BrickColor.new("Really black")
2025+
2026
        BV.P = 100000
2027
        BV.velocity = Vector3.new(0,800,0)
2028
    for i = 1, 20 do
2029
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2030
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2031
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2032
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2033
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2034
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2035
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2036
        if Debounces.on == false then break end
2037
        wait()
2038
    end
2039
x:Destroy()
2040
BV:Destroy()
2041
    --[[for i = 1, 30 do
2042
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2043
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2044
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2045
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2046
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2047
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2048
        if Debounces.on == false then break end
2049-
bem.BrickColor = BrickColor.new("Really black")
2049+
2050
    end]]--
2051
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2052
    for i = 1, 30 do
2053
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2054
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2055
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2056
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2057
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2058
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2059
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2060
        if Debounces.on == false then break end
2061
        wait()
2062-
out.BrickColor = BrickColor.new("Really black")
2062+
2063
end
2064
Debounces.on = false
2065
Debounces.NoIdl = false
2066
local ry,ht,ps=nil,nil,nil
2067
while ht==nil do
2068
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2069
	wait()
2070
end
2071
z = Instance.new("Sound",char)
2072
z.SoundId = "rbxassetid://142070127"
2073
z.Volume = 1
2074
wait(.1)
2075-
bnd.BrickColor = BrickColor.new("Really black")
2075+
2076
Landing()
2077
hum.WalkSpeed = 8
2078
if Debounces.CanAttack == false then
2079
Debounces.CanAttack = true
2080
end
2081
end
2082
end
2083
end)
2084
----------------------------------------------------
2085
Grab = false
2086
mouse.KeyDown:connect(function(key)
2087
    if key == "z" then
2088
    larm.BrickColor = BrickColor.new("Light stone gray")
2089
    rarm.BrickColor = BrickColor.new("Light stone gray")
2090
        Debounces.on = true
2091
        Debounces.NoIdl = true
2092
        if Grab == false then
2093
        gp = nil
2094
        con1=larm.Touched:connect(function(hit) -- this is grab
2095
            ht = hit.Parent
2096
            hum1=ht:FindFirstChild('Humanoid')
2097
            if hum1 ~= nil then
2098
                hum1.PlatformStand=true
2099
                gp = ht
2100
                Grab = true
2101
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2102
                asd.Parent = larm
2103
                asd.Name = "asd"
2104
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2105
            elseif hum1 == nil then
2106
                con1:disconnect()
2107
                wait() return
2108
            end
2109
        end)
2110
        for i = 1, 18 do
2111
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2112
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2113
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2114
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2115
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2116
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2117
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2118
            if Debounces.on == false then break end
2119
            wait()
2120
        end
2121
    con1:disconnect()
2122
    Debounces.on = false
2123
    Debounces.NoIdl = false
2124
    elseif Grab == true then
2125
        Grab = false
2126
    for i = 1, 20 do
2127
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2128
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2129
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2130
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2131
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2132
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2133
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2134
        if Debounces.on == false then end
2135
        wait()
2136
    end
2137
        if gp ~= nil then
2138
        for i,v in pairs(larm:GetChildren()) do
2139
            if v.Name == "asd" and v:IsA("Weld") then
2140
                v:Remove()
2141
            end
2142
        end
2143
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2144
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2145
        bv.P = 125000
2146
        bv.velocity = char.Head.CFrame.lookVector * 200
2147
        for i = 1, 12 do
2148
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2149
            if Debounces.on == false then end
2150
            wait()
2151
        end
2152
        ht=nil
2153
        Spawn(function()
2154
            wait(0.5)
2155
            bv:Destroy()
2156
        end)
2157
        Debounces.on = false
2158
        Debounces.NoIdl = false
2159
        elseif ht == nil then wait()
2160
        Grab = false
2161
        Debounces.on = false
2162
        Debounces.NoIdl = false
2163
            end
2164
        end
2165
    end
2166
end)
2167
----------------------------------------------------
2168
mouse.KeyDown:connect(function(key)
2169
    if string.byte(key) == 52 then
2170
        char.Humanoid.WalkSpeed = 21
2171
    end
2172
end)
2173
mouse.KeyUp:connect(function(key)
2174
    if string.byte(key) == 52 then
2175
        char.Humanoid.WalkSpeed = 5
2176
    end
2177
end)
2178
----------------------------------------------------
2179
local animpose = "Idle"
2180
local lastanimpose = "Idle"
2181
local sine = 0
2182
local change = 1
2183
local val = 0
2184
local ffing = false
2185-
    larm.BrickColor = BrickColor.new("Bright red")
2185+
2186-
    rarm.BrickColor = BrickColor.new("Bright red")
2186+
2187
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
2188
x.Looped = true
2189
x.Volume = 1
2190
x.Pitch = 1
2191
local footsteps = false]]--
2192
-------------------------------
2193
game:GetService("RunService").RenderStepped:connect(function()
2194
--[[if char.Humanoid.Jump == true then
2195
jump = true
2196
else
2197
jump = false
2198
end]]
2199
char.Humanoid.FreeFalling:connect(function(f)
2200
if f then
2201
ffing = true
2202
else
2203
ffing = false
2204
end
2205
end)
2206
sine = sine + change
2207
if jumpn == true then
2208
animpose = "Jumping"
2209
elseif ffing == true then
2210
animpose = "Freefalling"
2211
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2212
animpose = "Idle"
2213
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2214
animpose = "Walking"
2215
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2216
animpose = "Running"
2217
end
2218
if animpose ~= lastanimpose then
2219
sine = 0
2220
if Debounces.NoIdl == false then
2221
if animpose == "Idle" then
2222
for i = 1, 2 do
2223
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2224
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
2225
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2226
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2227
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2228
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2229-
            larm.BrickColor = BrickColor.new("Really black")
2229+
2230-
            rarm.BrickColor = BrickColor.new("Really black")
2230+
2231
elseif animpose == "Walking" then
2232
for i = 1, 2 do
2233
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
2234
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
2235
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
2236
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
2237
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2238-
    larm.BrickColor = BrickColor.new("Bright red")
2238+
2239-
    rarm.BrickColor = BrickColor.new("Bright red")
2239+
2240
end
2241
elseif animpose == "Running" then
2242
for i = 1, 2 do
2243
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
2244
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
2245
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2246
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2247
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2248
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2249
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2250
end
2251
wait()
2252
end
2253
else
2254
end
2255
end
2256
lastanimpose = animpose
2257
if Debounces.NoIdl == false then
2258
if animpose == "Idle" then
2259
if stanceToggle == "Normal" then
2260
change = 0.5
2261
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
2262
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
2263
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
2264
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
2265
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2266
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2267
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2268
elseif stanceToggle == "Sitting" then
2269
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
2270
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
2271
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
2272
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
2273
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
2274
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
2275
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2276
end
2277
elseif animpose == "Walking" then
2278
if stanceToggle == "Normal" then
2279
change = 1
2280
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
2281
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
2282
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
2283
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
2284
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
2285
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
2286
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2287
end
2288
elseif animpose == "Running" then
2289
change = 1
2290
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
2291
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
2292
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2293
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2294
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2295
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2296
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2297
end
2298
end
2299
--[[if animpose == "Walking" then
2300
    if footsteps == false then
2301-
            larm.BrickColor = BrickColor.new("Really black")
2301+
2302-
            rarm.BrickColor = BrickColor.new("Really black")
2302+
2303
    end
2304
    x.Pitch = 1.1
2305
elseif animpose == "Idle" then
2306
    x:Stop()
2307
    footsteps = false
2308
elseif animpose == "Running" then
2309
    x.Pitch = 1.2
2310
    if footsteps == false then
2311
        x:Play()
2312
        footsteps = true
2313
    end
2314-
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2314+
2315
end)