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1
--[[
2
You guys wanted me to leak this.. here it is
3
SSSSSSSAAAAAAAANMNNNNNNNNNNEEEEEESSSSSSS
4
JA WANA HAB A BAD TOM!?!?!?!?
5
6
NOW IN RAINBOW EDITION!
7
]]
8
9
pls=game:GetService'Players';
10
rs=game:GetService'RunService';
11
uinps=game:GetService'UserInputService';
12
lp=pls.LocalPlayer;
13
mouse=lp:GetMouse();
14
c=lp.Character;
15
rayModel=Instance.new('Model',c);
16
human=c.Humanoid;
17
Cone=nil;
18
human.MaxHealth=5000;
19
wait();
20
human.Health=5000;
21
c.Health:Destroy();
22
Debounces={
23
FPS=0;
24
isAttacking=false;
25
isMoving=false;
26
isSprinting=false;
27
Debounce=false;
28
isTyping=false;
29
isJumping=false;
30
isFlash=false;
31
};
32
numLerp=function(start,goal,alpha)
33
return(((goal-start)*alpha)+start);
34
end;
35
CFrameZero=function()
36
return CFrame.new(Vector3.new());
37
end;
38
local function a()
39
local t=tick();
40
local l=t%1*3;
41
local t=.5*math.pi*(l%1);
42
if l<1 then
43
return Color3.new(1,1-math.cos(t),1-math.sin(t));
44
elseif l<2 then
45
return Color3.new(1-math.sin(t),1,1-math.cos(t));
46
else
47
return Color3.new(1-math.cos(t),1-math.sin(t),1);
48
end;
49
end;
50
rad=function(value)
51
return math.rad(value);
52
end;
53
CFAngles=function(Vector)
54
return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z));
55
end;
56
AnimStat={
57
lerpSpeed=.2;
58
lerpSpeed2=.35;
59
lerpTween=0;
60
};
61
Joints={
62
c.HumanoidRootPart.RootJoint;
63
c.Torso.Neck;
64
c.Torso['Left Shoulder'];
65
c.Torso['Right Shoulder'];
66
c.Torso['Left Hip'];
67
c.Torso['Right Hip'];
68
};
69
JointTargets={
70
CFrameZero();
71
CFrameZero();
72
CFrameZero();
73
CFrameZero();
74
CFrameZero();
75
CFrameZero();
76
};
77
prepareCharacter=function()
78
music=Instance.new('Sound',c.HumanoidRootPart);
79-
music.SoundId='rbxassetid://394144904';
79+
music.SoundId='rbxassetid://360042276';
80
music.Looped=true;
81
music.Volume=.6;
82
music2=Instance.new('Sound',c);
83
music2.SoundId='rbxassetid://259613634';
84
music2.Looped=true;
85
music2.Volume=1;
86
music3=Instance.new('Sound',c.HumanoidRootPart);
87
music3.SoundId='rbxassetid://266530326';
88
music3.Looped=true;
89
music3.Volume=1;
90
music4=Instance.new('Sound',c.HumanoidRootPart);
91
music4.SoundId='rbxassetid://155738252';
92
music4.Looped=true;
93
music4.Volume=1;
94
music5=Instance.new('Sound',c.HumanoidRootPart);
95
music5.SoundId='rbxassetid://215391212';
96
music5.Looped=true;
97
music5.Volume=1;
98
human.WalkSpeed=0;
99
human.JumpPower=0;
100
for i,v in pairs(c:children())do
101
if v:isA'Hat'then v:Destroy();end;
102
if v:FindFirstChild'roblox'then v.roblox:Destroy();end;
103
if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end;
104
if v:FindFirstChild'face'then v.face:Destroy();end;
105
if v:isA'Part'then v.BrickColor=BrickColor.new'White';end;
106
end
107
local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c);
108
local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c);
109
shirt.ShirtTemplate='rbxassetid://334755544';
110
pants.PantsTemplate='rbxassetid://315964941';
111
local Head=Instance.new('Part',c);
112
Head.Size=Vector3.new(2.5,2.5,1);
113
Head.Transparency=1;
114
Head:BreakJoints();
115
local hw=Instance.new('Weld',c.Head);
116
hw.Part0=c.Head;
117
hw.Part1=Head;
118
hw.C0=CFrame.new(0,.3,0);
119
faceDecal=Instance.new('Decal',Head);
120
faceDecal.Face=Enum.NormalId.Front;
121
faceDecal.Texture='rbxassetid://400387868';
122
local backDecal=Instance.new('Decal',Head);
123
backDecal.Face=Enum.NormalId.Back;
124
backDecal.Texture='rbxassetid://400377807';
125
local mes=Instance.new('BlockMesh',Head);
126
mes.Scale=Vector3.new(1,1,.4);
127
local Anim=human:FindFirstChild'Animator'
128
if Anim then Anim:Destroy();end;
129
end;
130
setJointCFrames=function(table)
131
for i=1,#table do
132
JointTargets[i]=table[i];
133
end;
134
end;
135
triWave=function(x)
136
local pi2=math.pi/2;
137
return math.abs((x/pi2)%4-2)-1;
138
end;
139
setLerp=function(speed)
140
AnimStat.lerpSpeed=speed;
141
end;
142
setTween=function(tween)
143
AnimStat.lerpTween=tween;
144
end;
145
playSound=function(id,part,vol,pitch)
146
local vol=vol or 1;
147
local pitch=pitch or 1;
148
local x=Instance.new('Sound',part);
149
x.Volume=vol;
150
x.Pitch=pitch;
151
x.SoundId='rbxassetid://'..id;
152
spawn(function()
153
wait();
154
x:Play();
155
wait(x.TimeLength+.2);
156
x:Destroy();
157
end);
158
end;
159
lerpBoom=function()
160
if Cone then
161
Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
162
cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20);
163
Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000;
164
else
165
Cone=Instance.new('Part',c);
166
Cone.Anchored=true;
167
Cone.CanCollide=false;
168
Cone.Transparency=math.random(50,70)/100;
169
Cone.Size=Vector3.new(1,1,1);
170
Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
171
cMesh=Instance.new('SpecialMesh',Cone);
172
cMesh.MeshId='rbxassetid://1033714';
173
cMesh.Scale=Vector3.new(20,50,20);
174
end;
175
end;
176
noBoom=function()
177
if Cone then local x=Cone Cone=nil;
178
for i=1,20 do
179
wait();
180
x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5);
181
x.Transparency=x.Transparency+1/30;
182
end;
183
end;
184
end;
185
gasterBlast=function(tCFrame,aimPos,charge)
186
local aimTarget;
187
if aimPos then
188
aimTarget=CFrame.new(tCFrame,aimPos);
189
else
190
aimTarget=tCFrame;
191
end;
192
local gast=Instance.new('Part',c);
193
gast.Size=Vector3.new(12,.2,12);
194
gast.CanCollide=false;
195
gast.Anchored=true;
196
gast.Transparency=1;
197
if charge then
198
playSound(400523331,gast,math.random(90,110)/100);
199
end;
200
wait();
201
for i=1,2 do
202
local decal=Instance.new('Decal',gast);
203
decal.Texture='rbxassetid://323497117';
204
if i==1 then
205
decal.Face=Enum.NormalId.Top;
206
else
207
decal.Face=Enum.NormalId.Bottom;
208
end;
209
end;
210
gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
211
spawn(function()
212
local tarCFrame=gast.CFrame;
213
local isLooping=true;
214
spawn(function()
215
while rs.RenderStepped:wait()and isLooping do
216
gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
217
end;
218
end);
219
for i=1,30 do
220
wait();
221
tarCFrame=gast.CFrame:lerp(aimTarget,.24);
222
end;
223
playSound(340722848,gast,math.random(90,110)/100);
224
isLooping=false;
225
wait(.08);
226
local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
227
local _,pos=workspace:FindPartOnRay(ray,c);
228
local dis=(aimTarget.p-pos).magnitude;
229
local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
230
local rayPart=Instance.new('Part',rayModel);
231
rayPart.Material='Neon';
232
rayPart.FormFactor='Custom';
233
rayPart.Color=a();
234
rayPart.Anchored=true;
235
rayPart.CanCollide=false;
236
rayPart.Shape='Cylinder';
237
rayPart.Size=Vector3.new(dis+400,8,8);
238
rayPart.CFrame=rayCFrame;
239
gast:Destroy();
240
end);
241
end;
242
largegasterBlast=function(tCFrame,aimPos)
243
local aimTarget;
244
if aimPos then
245
aimTarget=CFrame.new(tCFrame,aimPos);
246
else
247
aimTarget=tCFrame;
248
end;
249
local gast=Instance.new('Part',c);
250
gast.Size=Vector3.new(25,.2,25);
251
gast.CanCollide=false;
252
gast.Anchored=true;
253
gast.Transparency=1;
254
playSound(400523331,gast,math.random(85,97)/100);
255
wait();
256
for i=1,2 do
257
local decal=Instance.new('Decal',gast);
258
decal.Texture='rbxassetid://323497117';
259
if i==1 then
260
decal.Face=Enum.NormalId.Top;
261
else
262
decal.Face=Enum.NormalId.Bottom;
263
end;
264
end;
265
gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
266
spawn(function()
267
local tarCFrame=gast.CFrame;
268
local isLooping=true;
269
spawn(function()
270
while rs.RenderStepped:wait()and isLooping do
271
gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
272
end;
273
end);
274
for i=1,40 do
275
wait();
276
tarCFrame=gast.CFrame:lerp(aimTarget,.18);
277
end;
278
playSound(340722848,gast,math.random(80,95)/100);
279
isLooping=false;
280
wait(.08);
281
local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
282
local _,pos=workspace:FindPartOnRay(ray,c);
283
local dis=(aimTarget.p-pos).magnitude;
284
local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
285
local rayPart=Instance.new('Part',rayModel);
286
rayPart.Material='Neon';
287
rayPart.FormFactor='Custom';
288
rayPart.Color=a();
289
rayPart.Anchored=true;
290
rayPart.CanCollide=false;
291
rayPart.Shape='Cylinder';
292
rayPart.Size=Vector3.new(dis+400,17,17);
293
rayPart.CFrame=rayCFrame;
294
gast:Destroy();
295
end);
296
end;
297
prepareCharacter();
298
spawn(function()
299
local sine=0;
300
while wait()do
301
if Debounces.isFlash then
302
if(tick()*8)%2>1 then
303
faceDecal.Texture='rbxassetid://400377503';
304
else
305
faceDecal.Texture='rbxassetid://400387868';
306
end;
307
else
308
faceDecal.Texture='rbxassetid://400387868';
309
end;
310
if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then
311
setLerp(.8);
312
local spasm=math.abs(math.sin(tick()*20))*1.1;
313
local spasm2=math.abs(math.sin(tick()*20-2))*1.1;
314
local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1;
315
setJointCFrames({
316
CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0));
317
CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177));
318
CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60));
319
CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60));
320
CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582));
321
CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184));
322
});
323
elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then
324
sine=tick()*18;
325
human.WalkSpeed=120;
326
setLerp(.35);
327
setJointCFrames({
328
CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
329
CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
330
CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
331
CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
332
CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
333
CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
334
});
335
elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then
336
sine=tick()*28;
337
human.WalkSpeed=400;
338
lerpBoom();
339
setLerp(.65);
340
setJointCFrames({
341
CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
342
CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
343
CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
344
CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
345
CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
346
CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
347
});
348
elseif Debounces.isJumping==true and Debounces.Debounce==false then
349
setLerp(.14);
350
human.WalkSpeed=45;
351
setJointCFrames({
352
CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0));
353
CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306));
354
CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704));
355
CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416));
356
CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249));
357
CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776));
358
});
359
end;
360
end;
361
end);
362
human.Changed:connect(function(prop)
363
if prop=='MoveDirection'then
364
if human.MoveDirection.magnitude>.02 then
365
Debounces.isMoving=true;
366
else
367
Debounces.isMoving=false;
368
end;
369
end;
370
end);
371
uinps.InputBegan:connect(function(InputObj)
372
if InputObj.KeyCode==Enum.KeyCode.Slash then
373
local finishEvent=nil;
374
Debounces.isTyping=true
375
finishEvent=uinps.InputBegan:connect(function(InputObj)
376
if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then
377
Debounces.isTyping=false;
378
finishEvent:disconnect();
379
end;
380
end);
381
end;
382
end);
383
mouse.KeyDown:connect(function(key)
384
if key=='0'then
385
Debounces.isSprinting=true;
386
playSound(160248522,c.Torso);
387
for i=1,3 do
388
spawn(function()
389
local e=Instance.new('Part',c);
390
e.Size=Vector3.new(1,1,1);
391
e.Material='Neon';
392
e.Color=a();
393
e.Anchored=true;
394
e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2);
395
e.CanCollide=false;
396
local rm=Instance.new('SpecialMesh',e);
397
rm.MeshType='FileMesh';
398
rm.MeshId='rbxassetid://3270017';
399
rm.Scale=Vector3.new(3.2,3.2,10);
400
for x=1,30 do
401
wait();
402
rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1);
403
e.Transparency=x/30+.5;
404
end;
405
end);
406
end;
407
c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200;
408
end;
409
end);
410
mouse.KeyUp:connect(function(key)
411
if key=='0'then
412
Debounces.isSprinting=false;
413
end;
414
end);
415
mouse.KeyDown:connect(function(key)
416
if key=='v'then
417
playSound(201858087,c.Torso,math.random(90,120)/100);
418
local oldPos=c.HumanoidRootPart.CFrame.p;
419
local mHit=mouse.Hit.p;
420
for i=1,2 do
421
spawn(function()
422
local pos
423
if i==1 then pos=oldPos else pos=mHit end
424
local p=Instance.new('Part',workspace);
425
p.Anchored=true;
426
p.CanCollide=false;
427
p.Color=a();
428
p.FormFactor='Custom';
429
p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
430
p.Transparency=.4;
431
p.Size=Vector3.new(20,1000,20);
432
for i=1,20 do
433
wait();
434
p.Transparency=.4+(i/10)*.6;
435
p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5);
436
p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
437
end;
438
p:Destroy();
439
end);
440
end;
441
if Debounces.isMoving then
442
c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z));
443
else
444
c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z));
445
end;
446
end;
447
end);
448
mouse.KeyDown:connect(function(key)
449
if key=='r'then
450
local pointTarget=mouse.Hit.p;
451
for i=1,20 do
452
wait();
453
gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget));
454
end;
455
wait();
456
largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget));
457
end;
458
end);
459
mouse.KeyDown:connect(function(key)
460
if key=='f'then
461
local pointTarget=mouse.Hit.p;
462
for i=1,20 do
463
wait();
464
gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i)));
465
end;
466
largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25)));
467
end;
468
end);
469
mouse.Button1Down:connect(function()
470
Debounces.isFlash=true;
471
end);
472
mouse.Button1Up:connect(function()
473
Debounces.isFlash=false;
474
end);
475
mouse.KeyDown:connect(function(key)
476
if key=='k'then
477
if music.isPlaying then music:Stop();else music:Play();end;
478
end;
479
end);
480
mouse.KeyDown:connect(function(key)
481
if key=='j'then
482
if music2.isPlaying then music2:Stop();else music2:Play();end;
483
end;
484
end);
485
mouse.KeyDown:connect(function(key)
486
if key=='l'then
487
if music3.isPlaying then music3:Stop();else music3:Play();end;
488
end;
489
end);
490
mouse.KeyDown:connect(function(key)
491
if key=='p'then
492
if music4.isPlaying then music4:Stop();else music4:Play();end;
493
end;
494
end);
495
mouse.KeyDown:connect(function(key)
496
if key=='o'then
497
if music5.isPlaying then music4:Stop();else music5:Play();end;
498
end;
499
end);
500
mouse.KeyDown:connect(function(key)
501
if key=='e'then
502
gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true);
503
end;
504
end);
505
mouse.KeyDown:connect(function(key)
506
if key=='c'then
507
largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
508
end;
509
end);
510
mouse.KeyDown:connect(function(key)
511
if key=='q'then
512
for i=1,5 do
513
wait();
514
gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
515
end;
516
largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p);
517
end;
518
end);
519
mouse.KeyDown:connect(function(key)
520
if key=='t'then
521
local pointTarget=mouse.Hit.p;
522
for i=1,20 do
523
gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget);
524
end;
525
wait(.2);
526
for i=1,10 do
527
largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget);
528
end;
529
end;
530
end);
531
human.StateChanged:connect(function(os,ns)
532
if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then
533
Debounces.isJumping=false;
534
end;
535
end);
536
for i=1,#Joints do
537
Joints[i].C1=CFrameZero();
538
end;
539
rs.RenderStepped:connect(function()
540
Debounces.FPS=1/rs.RenderStepped:wait();
541
if Debounces.FPS<30 then
542
Debounces.FPS=30;
543
end;
544
if Debounces.isSprinting then
545
lerpBoom();
546
else
547
noBoom();
548
end;
549
for _,v in pairs(rayModel:children())do
550
v.Transparency=v.Transparency+.06/(Debounces.FPS/60);
551
if v.Transparency>.99 then v:Destroy();return;end;
552
v.CanCollide=true;
553
local tParts=v:GetTouchingParts();
554
v.CanCollide=false;
555
local vCFrame=v.CFrame;
556
v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60);
557
v.CFrame=vCFrame;
558
for _,x in pairs(tParts)do
559
if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then
560
x.Parent.Humanoid:TakeDamage(1,2);
561
end;
562
end;
563
end;
564
local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60);
565
for i=1,#Joints do
566
Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp);
567
end;
568
end);
569
-- ~ CL 2016
570
-- Wow.. I just got into my drawing hobby again