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local plrs = game:GetService'Players'
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local target = "Jack_Hase"
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------------------
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local lplr = plrs.LocalPlayer
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local CameraOutfit = Instance.new("SpecialMesh", lplr.Character.Torso)
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CameraOutfit.MeshId = "rbxassetid://703305403"
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CameraOutfit.TextureId = "rbxassetid://703305926"
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CameraOutfit.Scale = Vector3.new(0.02,0.02,0.02)
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lplr.Character["Right Arm"].Transparency = 1
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lplr.Character["Left Arm"].Transparency = 1
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lplr.Character["Right Leg"].Transparency = 1
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lplr.Character["Left Leg"].Transparency = 1
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lplr.Character.Head.Transparency = 1
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--[[local BuzzNoise = Instance.new("Sound", lplr.Character.Head)
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BuzzNoise.SoundId = ""
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BuzzNoise.Volume = 1
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]]--
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local ok = plrs[target]
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local lplr = plrs.LocalPlayer
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game:GetService'RunService'.RenderStepped:Connect(function()
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local idk2 = CFrame.new(lplr.Character.PrimaryPart.Position,ok.Character.PrimaryPart.Position)
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local idk = idk2-Vector3.new(0,idk2.Y,0)+Vector3.new(0,lplr.Character.PrimaryPart.Position.Y,0)
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lplr.Character:SetPrimaryPartCFrame(idk)
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end)