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1 | - | Player = game.Players.breezyshadow012 |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end Player = game.Players.timetodie23232223 | |
6 | Char = Player.Character | |
7 | Head = Char.Head | |
8 | Torso = Char.Torso | |
9 | h = Char.Humanoid | |
10 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
11 | local gairo = Instance.new("BodyGyro") | |
12 | gairo.Parent = nil | |
13 | if Char:findFirstChild("Weapon",true) ~= nil then | |
14 | Char:findFirstChild("Weapon",true).Parent = nil | |
15 | end | |
16 | bets = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "} | |
17 | --col = {"Really red,"white"} | |
18 | --col = {"Really white","Really white","red"} | |
19 | col = {"Really red","Really white","Really red"} | |
20 | Anims = {} | |
21 | act = {key = {}} | |
22 | for i=1,#bets do table.insert(act.key,bets) end | |
23 | act.mousedown = false | |
24 | act.keydown = false | |
25 | act.Walking = false | |
26 | act.Jumping = false | |
27 | act.Anim = "" | |
28 | hitted=false | |
29 | roflcopter=false | |
30 | bodypos=Instance.new("BodyPosition") | |
31 | holdshoot=false | |
32 | Prop = {} | |
33 | difficulty=0.05 | |
34 | Prop.LegLength = 5 | |
35 | Prop.LegWide = 1 | |
36 | Prop.BallSize = 0.9 | |
37 | --[[difficulty=0.1 | |
38 | Prop.LegLength = 4 | |
39 | Prop.LegWide = 0.8 | |
40 | Prop.BallSize = 1 | |
41 | difficulty=0.01 | |
42 | Prop.LegLength = 50 | |
43 | Prop.LegWide = 10 | |
44 | Prop.BallSize = 10.3 | |
45 | Prop.LegLength = 150 | |
46 | Prop.LegWide = 60 | |
47 | Prop.BallSize = 60.3]] | |
48 | coroutine.resume(coroutine.create(function() | |
49 | for i=0,50 do | |
50 | wait() | |
51 | h.WalkSpeed=18 | |
52 | --h.WalkSpeed=5 | |
53 | walksped=h.WalkSpeed | |
54 | h.MaxHealth=math.huge | |
55 | h.Health=math.huge | |
56 | end | |
57 | end)) | |
58 | Spider = {w = {}} | |
59 | attack = false | |
60 | attackdebounce = false | |
61 | it = Instance.new | |
62 | bc = BrickColor.new | |
63 | v3 = Vector3.new | |
64 | cf = CFrame.new | |
65 | ca = CFrame.Angles | |
66 | pi = math.pi | |
67 | rd = math.rad | |
68 | br = BrickColor.new | |
69 | function r(pa,ob) | |
70 | pcall(function() pa[ob]:Remove() end) | |
71 | end | |
72 | function p(pa,sh,x,y,z,c,a,tr,re,bc) | |
73 | local fp = it("Part",pa) | |
74 | fp.formFactor = "Custom" | |
75 | fp.Shape = sh | |
76 | fp.Size = v3(x,y,z) | |
77 | fp.CanCollide = c | |
78 | fp.Anchored = false | |
79 | fp.BrickColor = br(bc) | |
80 | fp.Transparency = tr | |
81 | fp.Reflectance = re | |
82 | fp.BottomSurface = 0 | |
83 | fp.TopSurface = 0 | |
84 | fp.CFrame = Torso.CFrame + Vector3.new(0,50,0) | |
85 | fp.Velocity = Vector3.new(0,10,0) | |
86 | fp:BreakJoints() | |
87 | return fp | |
88 | end | |
89 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
90 | local fw = it("Weld",pa) | |
91 | fw.Part0 = p0 fw.Part1 = p1 | |
92 | fw.C0 = cf(x,y,z) *ca(a,b,c) | |
93 | return fw | |
94 | end | |
95 | function spm(ty,pa,ss) | |
96 | local sp = it("SpecialMesh",pa) | |
97 | sp.MeshType = ty | |
98 | sp.Scale = Vector3.new(ss,ss,ss) | |
99 | end | |
100 | pcall(function() Torso.Spider:Remove() end) | |
101 | wait(0.1) | |
102 | pack = it("Model",Torso) | |
103 | pack.Name = "Spider" | |
104 | Spider.Back = p(pack,"Block",1.2,1.7,0.5,false,false,0,0,col[1]) | |
105 | --Right Arm | |
106 | Spider.RAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb1,Prop.BallSize) | |
107 | Spider.w.RAb1 = weld(Spider.RAb1,Spider.Back,Spider.RAb1,0.5,0.6,0.35,0,0,0) Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
108 | Spider.RAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
109 | Spider.w.RAa1 = weld(Spider.RAa1,Spider.RAb1,Spider.RAa1,0,Prop.LegLength/2,0,0,0,0) | |
110 | Spider.RAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb2,Prop.BallSize) | |
111 | Spider.w.RAb2 = weld(Spider.RAb2,Spider.RAa1,Spider.RAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
112 | Spider.RAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
113 | Spider.w.RAa2 = weld(Spider.RAa2,Spider.RAb2,Spider.RAa2,0,Prop.LegLength/2,0,0,0,0) | |
114 | --Left Arm | |
115 | Spider.LAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb1,Prop.BallSize) | |
116 | Spider.w.LAb1 = weld(Spider.LAb1,Spider.Back,Spider.LAb1,-0.5,0.6,0.35,0,0,0) Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
117 | Spider.LAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
118 | Spider.w.LAa1 = weld(Spider.LAa1,Spider.LAb1,Spider.LAa1,0,Prop.LegLength/2,0,0,0,0) | |
119 | Spider.LAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb2,Prop.BallSize) | |
120 | Spider.w.LAb2 = weld(Spider.LAb2,Spider.LAa1,Spider.LAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
121 | Spider.LAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
122 | Spider.w.LAa2 = weld(Spider.LAa2,Spider.LAb2,Spider.LAa2,0,Prop.LegLength/2,0,0,0,0) | |
123 | --Upper Right | |
124 | Spider.URb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb1,Prop.BallSize) | |
125 | Spider.w.URb1 = weld(Spider.URb1,Spider.Back,Spider.URb1,0.5,-0.6,0.35,0,0,0) Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
126 | Spider.URa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
127 | Spider.w.URa1 = weld(Spider.URa1,Spider.URb1,Spider.URa1,0,Prop.LegLength/2,0,0,0,0) | |
128 | Spider.URb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb2,Prop.BallSize) | |
129 | Spider.w.URb2 = weld(Spider.URb2,Spider.URa1,Spider.URb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
130 | Spider.URa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
131 | Spider.w.URa2 = weld(Spider.URa2,Spider.URb2,Spider.URa2,0,Prop.LegLength/2,0,0,0,0) | |
132 | --Upper Left | |
133 | Spider.ULb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb1,Prop.BallSize) | |
134 | Spider.w.ULb1 = weld(Spider.ULb1,Spider.Back,Spider.ULb1,-0.5,-0.6,0.35,0,0,0) Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
135 | Spider.ULa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
136 | Spider.w.ULa1 = weld(Spider.ULa1,Spider.ULb1,Spider.ULa1,0,Prop.LegLength/2,0,0,0,0) | |
137 | Spider.ULb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb2,Prop.BallSize) | |
138 | Spider.w.ULb2 = weld(Spider.ULb2,Spider.ULa1,Spider.ULb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
139 | Spider.ULa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
140 | Spider.w.ULa2 = weld(Spider.ULa2,Spider.ULb2,Spider.ULa2,0,Prop.LegLength/2,0,0,0,0) | |
141 | --Lower Right | |
142 | Spider.LRb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb1,Prop.BallSize) | |
143 | Spider.w.LRb1 = weld(Spider.LRb1,Spider.Back,Spider.LRb1,0.5,-0.6,0.35,0,0,0) Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
144 | Spider.LRa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
145 | Spider.w.LRa1 = weld(Spider.LRa1,Spider.LRb1,Spider.LRa1,0,Prop.LegLength/2,0,0,0,0) | |
146 | Spider.LRb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb2,Prop.BallSize) | |
147 | Spider.w.LRb2 = weld(Spider.LRb2,Spider.LRa1,Spider.LRb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
148 | Spider.LRa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
149 | Spider.w.LRa2 = weld(Spider.LRa2,Spider.LRb2,Spider.LRa2,0,Prop.LegLength/2,0,0,0,0) | |
150 | --Lower Left | |
151 | Spider.LLb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb1,Prop.BallSize) | |
152 | Spider.w.LLb1 = weld(Spider.LLb1,Spider.Back,Spider.LLb1,-0.5,-0.6,0.35,0,0,0) Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
153 | Spider.LLa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
154 | Spider.w.LLa1 = weld(Spider.LLa1,Spider.LLb1,Spider.LLa1,0,Prop.LegLength/2,0,0,0,0) | |
155 | Spider.LLb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb2,Prop.BallSize) | |
156 | Spider.w.LLb2 = weld(Spider.LLb2,Spider.LLa1,Spider.LLb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
157 | Spider.LLa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
158 | Spider.w.LLa2 = weld(Spider.LLa2,Spider.LLb2,Spider.LLa2,0,Prop.LegLength/2,0,0,0,0) | |
159 | local prt1 = Instance.new("Part") | |
160 | prt1.formFactor = 1 | |
161 | prt1.Parent = pack | |
162 | prt1.CanCollide = false | |
163 | prt1.BrickColor = br(col[1]) | |
164 | prt1.Name = "Part1" | |
165 | prt1.Size = Vector3.new(1,1,1) | |
166 | prt1.Position = Torso.Position | |
167 | local prt2 = Instance.new("Part") | |
168 | prt2.formFactor = 1 | |
169 | prt2.Parent = pack | |
170 | prt2.CanCollide = false | |
171 | prt2.BrickColor = BrickColor.new("Really red") | |
172 | prt2.Name = "Part2" | |
173 | prt2.Reflectance=0.3 | |
174 | prt2.Size = Vector3.new(1,2,1) | |
175 | prt2.Position = Torso.Position | |
176 | local prt3 = Instance.new("Part") | |
177 | prt3.formFactor = 1 | |
178 | prt3.Parent = pack | |
179 | prt3.CanCollide = false | |
180 | prt3.BrickColor = BrickColor.new("Medium stone grey") | |
181 | prt3.Name = "Part3" | |
182 | prt3.Reflectance=0.6 | |
183 | prt3.Size = Vector3.new(1,2,1) | |
184 | prt3.Position = Torso.Position | |
185 | local prt4 = Instance.new("Part") | |
186 | prt4.formFactor = 1 | |
187 | prt4.Parent = pack | |
188 | prt4.CanCollide = false | |
189 | prt4.BrickColor = BrickColor.new("Really red") | |
190 | prt4.Name = "Part4" | |
191 | prt4.Reflectance=0.3 | |
192 | prt4.Size = Vector3.new(1,1,1) | |
193 | prt4.Position = Torso.Position | |
194 | local prt5 = Instance.new("Part") | |
195 | prt5.formFactor = 1 | |
196 | prt5.Parent = pack | |
197 | prt5.CanCollide = false | |
198 | prt5.BrickColor = br(col[1]) | |
199 | prt5.Name = "Part5" | |
200 | prt5.Size = Vector3.new(1,1,1) | |
201 | prt5.Position = Torso.Position | |
202 | local prt6 = Instance.new("Part") | |
203 | prt6.formFactor = 1 | |
204 | prt6.Parent = pack | |
205 | prt6.CanCollide = false | |
206 | prt6.BrickColor = br(col[1]) | |
207 | prt6.Name = "Part6" | |
208 | prt6.Size = Vector3.new(1,1,1) | |
209 | prt6.Position = Torso.Position | |
210 | local prt7 = Instance.new("Part") | |
211 | prt7.formFactor = 1 | |
212 | prt7.Parent = pack | |
213 | prt7.CanCollide = false | |
214 | prt7.BrickColor = BrickColor.new("Really black") | |
215 | prt7.Name = "Part7" | |
216 | prt7.Size = Vector3.new(1,1,1) | |
217 | prt7.Position = Torso.Position | |
218 | local prt8 = Instance.new("Part") | |
219 | prt8.formFactor = 1 | |
220 | prt8.Parent = pack | |
221 | prt8.CanCollide = false | |
222 | prt8.BrickColor = br(col[1]) | |
223 | prt8.Name = "Part8" | |
224 | prt8.Size = Vector3.new(1,1,1) | |
225 | prt8.Position = Torso.Position | |
226 | local prt9 = Instance.new("Part") | |
227 | prt9.formFactor = 1 | |
228 | prt9.Parent = pack | |
229 | prt9.CanCollide = false | |
230 | prt9.BrickColor = br(col[1]) | |
231 | prt9.Name = "Part9" | |
232 | prt9.Size = Vector3.new(1,1,1) | |
233 | prt9.Position = Torso.Position | |
234 | local prt10 = Instance.new("Part") | |
235 | prt10.formFactor = 1 | |
236 | prt10.Parent = pack | |
237 | prt10.CanCollide = false | |
238 | prt10.BrickColor = br(col[1]) | |
239 | prt10.Name = "Part10" | |
240 | prt10.Size = Vector3.new(1,1,1) | |
241 | prt10.Position = Torso.Position | |
242 | local prt11 = Instance.new("Part") | |
243 | prt11.formFactor = 1 | |
244 | prt11.Parent = pack | |
245 | prt11.CanCollide = false | |
246 | prt11.BrickColor = br(col[1]) | |
247 | prt11.Name = "Part11" | |
248 | prt11.Size = Vector3.new(1,1,1) | |
249 | prt11.Position = Torso.Position | |
250 | local prt12 = Instance.new("Part") | |
251 | prt12.formFactor = 1 | |
252 | prt12.Parent = pack | |
253 | prt12.CanCollide = false | |
254 | prt12.BrickColor = br(col[1]) | |
255 | prt12.Name = "Part12" | |
256 | prt12.Size = Vector3.new(1,1,1) | |
257 | prt12.Position = Torso.Position | |
258 | local msh1 = Instance.new("BlockMesh") | |
259 | msh1.Parent = prt1 | |
260 | --msh1.Scale = Vector3.new(0.9,0.8,3) | |
261 | msh1.Scale = Vector3.new(Prop.LegWide/0.9,Prop.LegWide/1,Prop.LegLength/1.3) | |
262 | local msh2 = Instance.new("BlockMesh") | |
263 | msh2.Parent = prt2 | |
264 | --msh2.Scale = Vector3.new(0.3,2.5,1) | |
265 | msh2.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/1.6,Prop.LegWide*1.3) | |
266 | local msh3 = Instance.new("BlockMesh") | |
267 | msh3.Parent = prt3 | |
268 | --msh3.Scale = Vector3.new(0.1,2.6,1.5) | |
269 | msh3.Scale = Vector3.new(Prop.LegWide/6,Prop.LegLength/1.6,Prop.LegWide*1.9) | |
270 | local msh4 = Instance.new("SpecialMesh") | |
271 | msh4.Parent = prt4 | |
272 | msh4.MeshType = "Wedge" | |
273 | --msh4.Scale = Vector3.new(0.3,2,1) | |
274 | msh4.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/2,Prop.LegWide*1.3) | |
275 | local msh5 = Instance.new("CylinderMesh") | |
276 | msh5.Parent = prt5 | |
277 | --msh5.Scale = Vector3.new(1.5,1,1.5) | |
278 | msh5.Scale = Vector3.new(Prop.LegWide*2,Prop.LegLength/4,Prop.LegWide*2) | |
279 | local msh6 = Instance.new("CylinderMesh") | |
280 | msh6.Parent = prt6 | |
281 | --msh6.Scale = Vector3.new(2.5,1.6,2.5) | |
282 | msh6.Scale = Vector3.new(Prop.LegWide*3.1,Prop.LegLength/2.5,Prop.LegWide*3.1) | |
283 | local msh7 = Instance.new("CylinderMesh") | |
284 | msh7.Parent = prt7 | |
285 | --msh7.Scale = Vector3.new(1.4,1.7,1.4) | |
286 | msh7.Scale = Vector3.new(Prop.LegWide*1.8,Prop.LegLength/2.3,Prop.LegWide*1.8) | |
287 | local msh8 = Instance.new("BlockMesh") | |
288 | msh8.Parent = prt8 | |
289 | --msh8.Scale = Vector3.new(0.5,2,0.5) | |
290 | msh8.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
291 | local msh9 = Instance.new("BlockMesh") | |
292 | msh9.Parent = prt9 | |
293 | --msh9.Scale = Vector3.new(0.5,2,0.5) | |
294 | msh9.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
295 | local msh10 = Instance.new("BlockMesh") | |
296 | msh10.Parent = prt10 | |
297 | --msh10.Scale = Vector3.new(0.5,2,0.5) | |
298 | msh10.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
299 | local msh11 = Instance.new("BlockMesh") | |
300 | msh11.Parent = prt11 | |
301 | --msh11.Scale = Vector3.new(0.5,2,0.5) | |
302 | msh11.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
303 | local msh12 = Instance.new("BlockMesh") | |
304 | msh12.Parent = prt12 | |
305 | --msh12.Scale = Vector3.new(0.5,2,0.5) | |
306 | msh12.Scale = Vector3.new(0,0,0) | |
307 | local wld1 = Instance.new("Weld") | |
308 | wld1.Parent = prt1 | |
309 | wld1.Part0 = prt1 | |
310 | wld1.Part1 = Spider.RAa2 | |
311 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) | |
312 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/6,0) | |
313 | local wld2 = Instance.new("Weld") | |
314 | wld2.Parent = prt2 | |
315 | wld2.Part0 = prt2 | |
316 | wld2.Part1 = prt1 | |
317 | --wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
318 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
319 | local wld3 = Instance.new("Weld") | |
320 | wld3.Parent = prt3 | |
321 | wld3.Part0 = prt3 | |
322 | wld3.Part1 = prt1 | |
323 | --wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
324 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
325 | local wld4 = Instance.new("Weld") | |
326 | wld4.Parent = prt4 | |
327 | wld4.Part0 = prt4 | |
328 | wld4.Part1 = prt2 | |
329 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-4.2,0) | |
330 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.1,0) | |
331 | local wld5 = Instance.new("Weld") | |
332 | wld5.Parent = prt5 | |
333 | wld5.Part0 = prt5 | |
334 | wld5.Part1 = Spider.LAa2 | |
335 | --wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2.5,0) | |
336 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.6,0) | |
337 | local wld6 = Instance.new("Weld") | |
338 | wld6.Parent = prt6 | |
339 | wld6.Part0 = prt6 | |
340 | wld6.Part1 = prt5 | |
341 | --wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.5,0) | |
342 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/2.6,0) | |
343 | local wld7 = Instance.new("Weld") | |
344 | wld7.Parent = prt7 | |
345 | wld7.Part0 = prt7 | |
346 | wld7.Part1 = prt6 | |
347 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
348 | local wld8 = Instance.new("Weld") | |
349 | wld8.Parent = prt8 | |
350 | wld8.Part0 = prt8 | |
351 | wld8.Part1 = prt6 | |
352 | --wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(1.5,-1,0) | |
353 | wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(Prop.LegWide*2,-Prop.LegLength/4,0) | |
354 | local wld9 = Instance.new("Weld") | |
355 | wld9.Parent = prt9 | |
356 | wld9.Part0 = prt9 | |
357 | wld9.Part1 = prt6 | |
358 | --wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-1.5,-1,0) | |
359 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-Prop.LegWide*2,-Prop.LegLength/4,0) | |
360 | local wld10 = Instance.new("Weld") | |
361 | wld10.Parent = prt10 | |
362 | wld10.Part0 = prt10 | |
363 | wld10.Part1 = prt6 | |
364 | --wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-1,-1.5) | |
365 | wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,-Prop.LegWide*2) | |
366 | local wld11 = Instance.new("Weld") | |
367 | wld11.Parent = prt11 | |
368 | wld11.Part0 = prt11 | |
369 | wld11.Part1 = prt6 | |
370 | --wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-1,1.5) | |
371 | wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,Prop.LegWide*2) | |
372 | local wld12 = Instance.new("Weld") | |
373 | wld12.Parent = prt12 | |
374 | wld12.Part0 = prt12 | |
375 | wld12.Part1 = prt6 | |
376 | --wld12.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(0,0,0) | |
377 | wld12.C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,0) * CFrame.new(0,0,0) | |
378 | wait() | |
379 | Spider.w.Back = weld(Spider.Back,Torso,Spider.Back,0,0,0.5,0,0,0) | |
380 | wait() | |
381 | Torso.CFrame = Torso.CFrame + Vector3.new(0,10,0) | |
382 | function Anim() | |
383 | attack=true | |
384 | for i=0,1,0.1 do | |
385 | wait() | |
386 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(70-(70*i)),0) | |
387 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(40+(50*i)),0) | |
388 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(-70+(70*i)),0) | |
389 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(-40-(50*i)),0) | |
390 | end | |
391 | bodypos=Instance.new("BodyPosition") | |
392 | bodypos.P=500 | |
393 | bodypos.D=100 | |
394 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
395 | bodypos.position=Head.Position+Vector3.new(0,50,0) | |
396 | bodypos.Parent=Head | |
397 | while roflcopter==true do | |
398 | for i = 0,1,0.1 do | |
399 | wait() | |
400 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(70-(70)),0) | |
401 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(90+(360*i)),0) | |
402 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(-70+(70)),0) | |
403 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(-90+(360*i)),0) | |
404 | end | |
405 | end | |
406 | bodypos.Parent=nil | |
407 | for i=0,1,0.1 do | |
408 | wait() | |
409 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(70-(70-70*i)),0) | |
410 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(90-(50*i)),0) | |
411 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(-70+(70-70*i)),0) | |
412 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(-90+(50*i)),0) | |
413 | end | |
414 | attack=false | |
415 | end | |
416 | function RoflCopter() | |
417 | act.Jumping=true | |
418 | for i=0,1,0.1 do | |
419 | wait() | |
420 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
421 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
422 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
423 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
424 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
425 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
426 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
427 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
428 | end | |
429 | bodypos.P=500 | |
430 | bodypos.D=100 | |
431 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
432 | bodypos.position=Head.Position+Vector3.new(0,10,0) | |
433 | bodypos.Parent=Head | |
434 | while roflcopter==true do | |
435 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
436 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
437 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
438 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
439 | for i=0,1,0.1 do | |
440 | wait() | |
441 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40+360*i),0) | |
442 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
443 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40+360*i),0) | |
444 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
445 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40+360*i),0) | |
446 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
447 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40+360*i),0) | |
448 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
449 | end | |
450 | derpcon1:disconnect() | |
451 | derpcon2:disconnect() | |
452 | derpcon3:disconnect() | |
453 | derpcon4:disconnect() | |
454 | end | |
455 | bodypos.Parent=nil | |
456 | for i=0,1,0.1 do | |
457 | wait() | |
458 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
459 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
460 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
461 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
462 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
463 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
464 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
465 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
466 | end | |
467 | act.Jumping=false | |
468 | end | |
469 | function Shoot() | |
470 | attack=true | |
471 | for i=0,1,0.1 do | |
472 | wait() | |
473 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
474 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
475 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70),0) | |
476 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20*i),math.rad(-40+40*i),0) | |
477 | end | |
478 | gairo.Parent = Head | |
479 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
480 | gairo.P = 20e+003 | |
481 | gairo.cframe = Head.CFrame | |
482 | for i=0,1,0.1 do | |
483 | wait() | |
484 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
485 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
486 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
487 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20*i),math.rad(-70-20*i),0) | |
488 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80*i),math.rad(-40+40),0) | |
489 | end | |
490 | wait(0.1) | |
491 | for i = 1,3 do | |
492 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
493 | shoottrail2(prt7) | |
494 | wait(0.5) | |
495 | end | |
496 | for i=0,1,0.1 do | |
497 | wait() | |
498 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57-1.57*i) | |
499 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
500 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
501 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20+30*i),math.rad(-70-20+20*i),0) | |
502 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80-100*i),math.rad(-40+40-40*i),0) | |
503 | end | |
504 | gairo.Parent=nil | |
505 | Torso.Neck.C0=necko | |
506 | attack=false | |
507 | end | |
508 | function Shoot2() | |
509 | attack=true | |
510 | for i=0,1,0.1 do | |
511 | wait() | |
512 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
513 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
514 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60*i),math.rad(-70),0) | |
515 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15*i),math.rad(-40-60*i),0) | |
516 | end | |
517 | for i=0,0.3,0.1 do | |
518 | wait(0.1) | |
519 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
520 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
521 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60),math.rad(-70),0) | |
522 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+40*i),math.rad(-40-60),0) | |
523 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
524 | shoottrail2(prt7) | |
525 | end | |
526 | for i=0,1,0.1 do | |
527 | wait() | |
528 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
529 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
530 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60+60*i),math.rad(-70),0) | |
531 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+20-55*i),math.rad(-40-60+60*i),0) | |
532 | end | |
533 | attack=false | |
534 | end | |
535 | function Shoot3() | |
536 | attack=true | |
537 | for i=0,1,0.1 do | |
538 | wait() | |
539 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
540 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
541 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70+70*i),math.rad(90*i)) | |
542 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60*i),math.rad(-40+40*i),math.rad(3*i)) | |
543 | end | |
544 | for i=0,1,0.1 do | |
545 | wait() | |
546 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
547 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
548 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60*i),math.rad(-70+70),math.rad(90)) | |
549 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40*i),math.rad(-40+40),math.rad(3)) | |
550 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
551 | shoottrail2(prt7) | |
552 | end | |
553 | for i=0,1,0.1 do | |
554 | wait() | |
555 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
556 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
557 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60-10*i),math.rad(-70+70-70*i),math.rad(90-90*i)) | |
558 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40-100*i),math.rad(-40+40-40*i),math.rad(3-3*i)) | |
559 | end | |
560 | attack=false | |
561 | end | |
562 | function Shoot4() | |
563 | attack=true | |
564 | for i=0,1,0.1 do | |
565 | wait() | |
566 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
567 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
568 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60*i),math.rad(-70+70*i),math.rad(0)) | |
569 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(-40+40*i),math.rad(0)) | |
570 | end | |
571 | for i=0,1,0.1 do | |
572 | wait() | |
573 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black")) | |
574 | shoottrail2(prt7) | |
575 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
576 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
577 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60),math.rad(-70+70),math.rad(0)) | |
578 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50*i),math.rad(-40+40),math.rad(0)) | |
579 | end | |
580 | for i=0,1,0.1 do | |
581 | wait() | |
582 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
583 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
584 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60-60*i),math.rad(-70+70-70*i),math.rad(0)) | |
585 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50-100*i),math.rad(-40+40-40*i),math.rad(0)) | |
586 | end | |
587 | attack=false | |
588 | end | |
589 | function Attack() | |
590 | attack=true | |
591 | for i=0,1,0.1 do | |
592 | wait() | |
593 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
594 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
595 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
596 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
597 | end | |
598 | ss(1) | |
599 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
600 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
601 | for i=0,1,0.2 do | |
602 | wait() | |
603 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80+90*i),math.rad(70-70),0) | |
604 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70*i),math.rad(40-40),0) | |
605 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
606 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
607 | end | |
608 | wait(0.1) | |
609 | con1:disconnect() | |
610 | con2:disconnect() | |
611 | for i=0,1,0.1 do | |
612 | wait() | |
613 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120+10-10*i),math.rad(70-70+70*i),0) | |
614 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70-70*i),math.rad(40-40+40*i),0) | |
615 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
616 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
617 | end | |
618 | attack=false | |
619 | end | |
620 | function MegaBonk() | |
621 | attack=true | |
622 | for i=0,1,0.1 do | |
623 | wait() | |
624 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
625 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
626 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
627 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
628 | end | |
629 | wait(0.1) | |
630 | for i=0,1,0.02 do | |
631 | wait() | |
632 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
633 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30*i),math.rad(70-70),0) | |
634 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30*i),math.rad(40-40),0) | |
635 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
636 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
637 | end | |
638 | ss(1.3) | |
639 | con1=prt2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
640 | con2=Spider.RAa2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
641 | for i=0,1,0.2 do | |
642 | wait() | |
643 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
644 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30+110*i),math.rad(70-70),0) | |
645 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120*i),math.rad(40-40),0) | |
646 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
647 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
648 | end | |
649 | MMMAGIC(prt4,Prop.BallSize*4,Prop.BallSize*4,Prop.BallSize*4,0,Prop.LegLength/2,0,BrickColor.new("Really black")) | |
650 | wait(0.5) | |
651 | con1:disconnect() | |
652 | con2:disconnect() | |
653 | for i=0,1,0.1 do | |
654 | wait() | |
655 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-110+110),math.rad(70-70+70*i),0) | |
656 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120-100*i),math.rad(40-40+40*i),0) | |
657 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
658 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
659 | end | |
660 | attack=false | |
661 | end | |
662 | function DualAttack() | |
663 | attack=true | |
664 | for i=0,1,0.1 do | |
665 | wait() | |
666 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30*i),math.rad(70-90*i),0) | |
667 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40+40*i),0) | |
668 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
669 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
670 | end | |
671 | ss(1) | |
672 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
673 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
674 | for i=0,1,0.2 do | |
675 | wait() | |
676 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30),math.rad(70-90+100*i),0) | |
677 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(40+40),0) | |
678 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
679 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
680 | end | |
681 | con1:disconnect() | |
682 | con2:disconnect() | |
683 | for i=0,1,0.1 do | |
684 | wait() | |
685 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30+30*i),math.rad(70-90+100-10*i),0) | |
686 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(40+40-40*i),0) | |
687 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
688 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
689 | end | |
690 | attack=false | |
691 | end | |
692 | function Stomp() | |
693 | attack=true | |
694 | local vel2 = Instance.new("BodyVelocity") | |
695 | vel2.Parent = Player.Character.Torso | |
696 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
697 | vel2.velocity = Vector3.new(0,1,0) * 20 | |
698 | wait(0.05) | |
699 | vel2.Parent=nil | |
700 | act.Jumping=true | |
701 | Char.Humanoid.WalkSpeed=0 | |
702 | for i=0,1,0.1 do | |
703 | wait() | |
704 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(-40),0) | |
705 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
706 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
707 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
708 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(40),0) | |
709 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
710 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
711 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
712 | end | |
713 | for i=0,1,0.1 do | |
714 | wait() | |
715 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(-40),0) | |
716 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
717 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40+40*i),0) | |
718 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
719 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(40),0) | |
720 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
721 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40-40*i),0) | |
722 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
723 | end | |
724 | ss(0.9) | |
725 | con1=Spider.URa1.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
726 | con2=Spider.URa2.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
727 | for i=0,1,0.2 do | |
728 | wait() | |
729 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(-40),0) | |
730 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
731 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(-40+40),0) | |
732 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
733 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(40),0) | |
734 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
735 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(40-40),0) | |
736 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
737 | end | |
738 | wait(0.1) | |
739 | con1:disconnect() | |
740 | con2:disconnect() | |
741 | for i=0,1,0.1 do | |
742 | wait() | |
743 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(-40),0) | |
744 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
745 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(-40+40-40*i),0) | |
746 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
747 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(40),0) | |
748 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
749 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(40-40+40*i),0) | |
750 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
751 | end | |
752 | Char.Humanoid.WalkSpeed=walksped | |
753 | act.Jumping=false | |
754 | attack=false | |
755 | end | |
756 | function Jump() | |
757 | attack=true | |
758 | act.Jumping=true | |
759 | for i=0,1,0.1 do | |
760 | wait() | |
761 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(-40),0) | |
762 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
763 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40),0) | |
764 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
765 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(40),0) | |
766 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
767 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40),0) | |
768 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
769 | end | |
770 | for i=0,1,0.2 do | |
771 | wait() | |
772 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(-40),0) | |
773 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
774 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(-40),0) | |
775 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
776 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(40),0) | |
777 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
778 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(40),0) | |
779 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
780 | end | |
781 | local vel2 = Instance.new("BodyVelocity") | |
782 | vel2.Parent = Player.Character.Torso | |
783 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
784 | vel2.velocity = Vector3.new(0,1,0) * 100 | |
785 | wait(0.1) | |
786 | vel2.Parent=nil | |
787 | for i=0,1,0.1 do | |
788 | wait() | |
789 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(-40),0) | |
790 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
791 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(-40),0) | |
792 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
793 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(40),0) | |
794 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
795 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(40),0) | |
796 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
797 | end | |
798 | act.Jumping=false | |
799 | attack=false | |
800 | end | |
801 | function shoottrail2(pos1) | |
802 | coroutine.resume(coroutine.create(function() | |
803 | spread2 = 0 | |
804 | range2 = Prop.LegLength*150 | |
805 | rangepower = Prop.LegLength*1.5 | |
806 | local spreadvector = (Vector3.new(math.random(-spread2,spread2),math.random(-spread2,spread2),math.random(-spread2,spread2)) / 100) * (pos1.Position).magnitude/100 | |
807 | --local dir = Head.CFrame.lookVector+spreadvector | |
808 | local dir = prt12.CFrame.lookVector+spreadvector | |
809 | local hit2,pos = rayCast(pos1.Position,dir,10,pack) | |
810 | local rangepos = range2 | |
811 | local function drawtrail(From,To) | |
812 | local effectsmsh = Instance.new("CylinderMesh") | |
813 | effectsmsh.Scale = Vector3.new(1,1,1) | |
814 | effectsmsh.Name = "Mesh" | |
815 | local effectsg = Instance.new("Part") | |
816 | effectsg.formFactor = 3 | |
817 | effectsg.CanCollide = false | |
818 | effectsg.Name = "Eff" | |
819 | effectsg.Locked = true | |
820 | effectsg.Anchored = true | |
821 | effectsg.Size = Vector3.new(Prop.LegLength/4,Prop.LegLength/5,Prop.LegLength/4) | |
822 | effectsg.Parent = pack | |
823 | effectsmsh.Parent = effectsg | |
824 | effectsg.BrickColor = BrickColor.new("Really black") | |
825 | effectsg.Reflectance = 0.25 | |
826 | local LP = From | |
827 | local point1 = To | |
828 | local mg = (LP - point1).magnitude | |
829 | effectsmsh.Scale = Vector3.new(1,mg*5,1) | |
830 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
831 | coroutine.resume(coroutine.create(function() | |
832 | for i = 0 , 1 , 0.2 do | |
833 | wait() | |
834 | effectsg.Transparency = 1*i | |
835 | effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i) | |
836 | end | |
837 | effectsg.Parent = nil | |
838 | end)) | |
839 | end | |
840 | local newpos = pos1.Position | |
841 | local inc = rangepower | |
842 | repeat | |
843 | wait() | |
844 | rangepos = rangepos - 10 | |
845 | dir = dir | |
846 | hit2,pos = rayCast(newpos,dir,inc,pack) | |
847 | drawtrail(newpos,pos) | |
848 | newpos = newpos + (dir * inc) | |
849 | if alt==1 then | |
850 | inc = 10 | |
851 | if inc >= 20 then | |
852 | inc = inc - 10 | |
853 | end | |
854 | end | |
855 | if hit2 ~= nil then | |
856 | rangepos = 0 | |
857 | end | |
858 | until rangepos <= 0 | |
859 | if hit2 ~= nil then | |
860 | local effectsmsh = Instance.new("SpecialMesh") | |
861 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
862 | --effectsmsh.Scale = Vector3.new(1,1,2.5) | |
863 | effectsmsh.Scale = Vector3.new(3,3,3) | |
864 | local effectsg = Instance.new("Part") | |
865 | effectsg.formFactor = 3 | |
866 | effectsg.CanCollide = false | |
867 | effectsg.Name = "Arrow" | |
868 | effectsg.Locked = true | |
869 | effectsg.Transparency = 1 | |
870 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
871 | effectsg.Parent = pack | |
872 | effectsg.BrickColor = BrickColor.new("Really black") | |
873 | effectsmsh.Parent = effectsg | |
874 | effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2 | |
875 | local efwel = Instance.new("Weld") | |
876 | efwel.Parent = effectsg | |
877 | efwel.Part0 = effectsg | |
878 | efwel.Part1 = hit2 | |
879 | efwel.Parent = nil | |
880 | effectsg.Anchored = true | |
881 | local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
882 | --local HitPos = prt1.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
883 | --local HitPos = prt1.Position + (prt1.CFrame.lookVector * .5) | |
884 | local CJ = CFrame.new(HitPos) | |
885 | local C0 = effectsg.CFrame:inverse() * CJ | |
886 | local C1 = hit2.CFrame:inverse() * CJ | |
887 | --efwel.C0 = C0 | |
888 | --efwel.C1 = C1 | |
889 | --efwel.Parent = effectsg | |
890 | Damg = Prop.LegLength*5 | |
891 | coroutine.resume(coroutine.create(function() | |
892 | msound(1) | |
893 | coroutine.resume(coroutine.create(function() | |
894 | local c = game.Workspace:GetChildren(); | |
895 | for i = 1, #c do | |
896 | local hum = c:findFirstChild("Humanoid") | |
897 | if hum ~= nil and hum.Health ~= 0 then | |
898 | local head = c:findFirstChild("Head"); | |
899 | if head ~= nil then | |
900 | local targ = head.Position - effectsg.Position; | |
901 | local mag = targ.magnitude; | |
902 | if mag <= Prop.LegLength*3 then | |
903 | wait() | |
904 | DBHit(head,effectsg,Prop.LegLength) | |
905 | end | |
906 | end | |
907 | end | |
908 | end | |
909 | end)) | |
910 | EVENMOARMAGIX(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,0,0,0,BrickColor.new("Black")) | |
911 | for i = 0,5 do | |
912 | wait() | |
913 | MMMAGIC(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,BrickColor.new("Black")) | |
914 | end | |
915 | end)) | |
916 | coroutine.resume(coroutine.create(function() | |
917 | wait(3) | |
918 | effectsg.Parent = nil | |
919 | end)) | |
920 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then | |
921 | hum = hit2.Parent.Humanoid | |
922 | attackdebounce = false | |
923 | Damagefunc1(hit2,Damg,50) | |
924 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then | |
925 | hum = hit2.Parent.Parent.Humanoid | |
926 | attackdebounce = false | |
927 | Damagefunc1(hit2,Damg,50) | |
928 | end | |
929 | end | |
930 | end)) | |
931 | end | |
932 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , Ignore Descendants | |
933 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
934 | end | |
935 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
936 | local msh1 = Instance.new("BlockMesh") | |
937 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
938 | S=Instance.new("Part") | |
939 | S.Name="Effect" | |
940 | S.formFactor=0 | |
941 | S.Size=Vector3.new(x1,y1,z1) | |
942 | S.BrickColor=color | |
943 | S.Reflectance = 0 | |
944 | S.TopSurface=0 | |
945 | S.BottomSurface=0 | |
946 | S.Transparency=0 | |
947 | S.Anchored=true | |
948 | S.CanCollide=false | |
949 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
950 | S.Parent=pack | |
951 | msh1.Parent = S | |
952 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
953 | end | |
954 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
955 | local msh1 = Instance.new("BlockMesh") | |
956 | msh1.Scale = Vector3.new(x1,y1,z1) | |
957 | S=Instance.new("Part") | |
958 | S.Name="Effect" | |
959 | S.formFactor=0 | |
960 | S.Size=Vector3.new(1,1,1) | |
961 | S.BrickColor=color | |
962 | S.Reflectance = 0 | |
963 | S.TopSurface=0 | |
964 | S.BottomSurface=0 | |
965 | S.Transparency=0 | |
966 | S.Anchored=true | |
967 | S.CanCollide=false | |
968 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
969 | S.Parent=pack | |
970 | msh1.Parent = S | |
971 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
972 | end | |
973 | function MOREMAGIX(part,cframe,x,y,z,color) | |
974 | p2=Instance.new("Part") | |
975 | p2.Name="Blast" | |
976 | p2.TopSurface=0 | |
977 | p2.BottomSurface=0 | |
978 | p2.CanCollide=false | |
979 | p2.Anchored=true | |
980 | p2.BrickColor=color | |
981 | p2.Size=Vector3.new(x,y,z) | |
982 | p2.formFactor="Symmetric" | |
983 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
984 | p2.Parent=pack | |
985 | m=Instance.new("BlockMesh") | |
986 | m.Parent=p2 | |
987 | m.Name="BlastMesh" | |
988 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
989 | end | |
990 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
991 | local msh1 = Instance.new("SpecialMesh") | |
992 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
993 | msh1.MeshType = "Sphere" | |
994 | S=Instance.new("Part") | |
995 | S.Name="Effect" | |
996 | S.formFactor=0 | |
997 | S.Size=Vector3.new(x1,y1,z1) | |
998 | S.BrickColor=color | |
999 | S.Reflectance = 0 | |
1000 | S.TopSurface=0 | |
1001 | S.BottomSurface=0 | |
1002 | S.Transparency=0 | |
1003 | S.Anchored=true | |
1004 | S.CanCollide=false | |
1005 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1006 | S.Parent=pack | |
1007 | msh1.Parent = S | |
1008 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1009 | end | |
1010 | print("Y U NU GIVE CREDIT.") | |
1011 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1012 | local msh1 = Instance.new("SpecialMesh") | |
1013 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1014 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1015 | S=Instance.new("Part") | |
1016 | S.Name="Effect" | |
1017 | S.formFactor=0 | |
1018 | S.Size=Vector3.new(1,1,1) | |
1019 | S.BrickColor=color | |
1020 | S.Reflectance = 0 | |
1021 | S.TopSurface=0 | |
1022 | S.BottomSurface=0 | |
1023 | S.Transparency=0 | |
1024 | S.Anchored=true | |
1025 | S.CanCollide=false | |
1026 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1027 | S.Parent=pack | |
1028 | msh1.Parent = S | |
1029 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1030 | end | |
1031 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
1032 | local msh1 = Instance.new("SpecialMesh") | |
1033 | msh1.Scale = Vector3.new(x1,y1,z1) | |
1034 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1035 | S=Instance.new("Part") | |
1036 | S.Name="Effect" | |
1037 | S.formFactor=0 | |
1038 | S.Size=Vector3.new(1,1,1) | |
1039 | S.BrickColor=color | |
1040 | S.Reflectance = 0 | |
1041 | S.TopSurface=0 | |
1042 | S.BottomSurface=0 | |
1043 | S.Transparency=0 | |
1044 | S.Anchored=true | |
1045 | S.CanCollide=false | |
1046 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
1047 | S.Parent=pack | |
1048 | msh1.Parent = S | |
1049 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1050 | end | |
1051 | function DerpMagic(part,x1,y1,z1,x2,y2,z2,color) | |
1052 | local msh1 = Instance.new("BlockMesh") | |
1053 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1054 | S=Instance.new("Part") | |
1055 | S.Name="Effect" | |
1056 | S.formFactor=0 | |
1057 | S.Size=Vector3.new(x1,y1,z1) | |
1058 | S.BrickColor=color | |
1059 | S.Reflectance = 0 | |
1060 | S.TopSurface=0 | |
1061 | S.BottomSurface=0 | |
1062 | S.Transparency=0 | |
1063 | S.Anchored=true | |
1064 | S.CanCollide=false | |
1065 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1066 | S.Parent=pack | |
1067 | msh1.Parent = S | |
1068 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1069 | end | |
1070 | function ss(pitch) | |
1071 | local SlashSound = Instance.new("Sound") | |
1072 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
1073 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1074 | SlashSound.Parent = workspace | |
1075 | SlashSound.Volume = .7 | |
1076 | SlashSound.Pitch = pitch | |
1077 | SlashSound.PlayOnRemove = true | |
1078 | coroutine.resume(coroutine.create(function() | |
1079 | wait(0) | |
1080 | SlashSound.Parent = nil | |
1081 | end)) | |
1082 | end | |
1083 | function equipsound(pitch) | |
1084 | local SlashSound = Instance.new("Sound") | |
1085 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1086 | SlashSound.Parent = workspace | |
1087 | SlashSound.Volume = .5 | |
1088 | SlashSound.Pitch = pitch | |
1089 | SlashSound.PlayOnRemove = true | |
1090 | coroutine.resume(coroutine.create(function() | |
1091 | wait(0) | |
1092 | SlashSound.Parent = nil | |
1093 | end)) | |
1094 | end | |
1095 | function magicsound(pitch) | |
1096 | local SlashSound = Instance.new("Sound") | |
1097 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1098 | SlashSound.Parent = workspace | |
1099 | SlashSound.Volume = .5 | |
1100 | SlashSound.Pitch = pitch | |
1101 | SlashSound.PlayOnRemove = true | |
1102 | coroutine.resume(coroutine.create(function() | |
1103 | wait(0) | |
1104 | SlashSound.Parent = nil | |
1105 | end)) | |
1106 | end | |
1107 | function critsound(pitch) | |
1108 | local SlashSound = Instance.new("Sound") | |
1109 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
1110 | SlashSound.Parent = workspace | |
1111 | SlashSound.Volume = .7 | |
1112 | SlashSound.Pitch = pitch | |
1113 | SlashSound.PlayOnRemove = true | |
1114 | coroutine.resume(coroutine.create(function() | |
1115 | wait(0) | |
1116 | SlashSound.Parent = nil | |
1117 | end)) | |
1118 | end | |
1119 | function spikesound(pitch) | |
1120 | local SlashSound = Instance.new("Sound") | |
1121 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1122 | SlashSound.Parent = workspace | |
1123 | SlashSound.Volume = .7 | |
1124 | SlashSound.Pitch = pitch | |
1125 | SlashSound.PlayOnRemove = true | |
1126 | coroutine.resume(coroutine.create(function() | |
1127 | wait(0) | |
1128 | SlashSound.Parent = nil | |
1129 | end)) | |
1130 | end | |
1131 | function msound(pitch) | |
1132 | local SlashSound = Instance.new("Sound") | |
1133 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
1134 | SlashSound.Parent = workspace | |
1135 | SlashSound.Volume = .7 | |
1136 | SlashSound.Pitch = pitch | |
1137 | SlashSound.PlayOnRemove = true | |
1138 | coroutine.resume(coroutine.create(function() | |
1139 | wait(0) | |
1140 | SlashSound.Parent = nil | |
1141 | end)) | |
1142 | end | |
1143 | function lasersound(pitch) | |
1144 | local SlashSound = Instance.new("Sound") | |
1145 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
1146 | SlashSound.Parent = workspace | |
1147 | SlashSound.Volume = .5 | |
1148 | SlashSound.Pitch = pitch | |
1149 | SlashSound.PlayOnRemove = true | |
1150 | coroutine.resume(coroutine.create(function() | |
1151 | wait(0) | |
1152 | SlashSound.Parent = nil | |
1153 | end)) | |
1154 | end | |
1155 | function omnomnom(pitch) | |
1156 | local SlashSound = Instance.new("Sound") | |
1157 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=12544690" | |
1158 | SlashSound.Parent = workspace | |
1159 | SlashSound.Volume = .5 | |
1160 | SlashSound.Pitch = pitch | |
1161 | SlashSound.PlayOnRemove = true | |
1162 | coroutine.resume(coroutine.create(function() | |
1163 | wait(0) | |
1164 | SlashSound.Parent = nil | |
1165 | end)) | |
1166 | end | |
1167 | function msound(pitch) | |
1168 | local SlashSound = Instance.new("Sound") | |
1169 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
1170 | SlashSound.Parent = workspace | |
1171 | SlashSound.Volume = .7 | |
1172 | SlashSound.Pitch = pitch | |
1173 | SlashSound.PlayOnRemove = true | |
1174 | coroutine.resume(coroutine.create(function() | |
1175 | wait(0) | |
1176 | SlashSound.Parent = nil | |
1177 | end)) | |
1178 | end | |
1179 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
1180 | local msh1 = Instance.new("BlockMesh") | |
1181 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
1182 | S=Instance.new("Part") | |
1183 | S.Name="Effect" | |
1184 | S.formFactor=0 | |
1185 | S.Size=Vector3.new(x1,y1,z1) | |
1186 | S.BrickColor=color | |
1187 | S.Reflectance = 0 | |
1188 | S.TopSurface=0 | |
1189 | S.BottomSurface=0 | |
1190 | S.Transparency=0 | |
1191 | S.Anchored=true | |
1192 | S.CanCollide=false | |
1193 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1194 | S.Parent=workspace | |
1195 | msh1.Parent = S | |
1196 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
1197 | end | |
1198 | attackdebounce = false | |
1199 | Damagefunc1=function(hit,Damage,Knockback) | |
1200 | if hit.Parent==nil then | |
1201 | return | |
1202 | end | |
1203 | CPlayer=Bin | |
1204 | h=hit.Parent:FindFirstChild("Humanoid") | |
1205 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1206 | if attackdebounce == false then | |
1207 | critsound(2) | |
1208 | attackdebounce = true | |
1209 | coroutine.resume(coroutine.create(function() | |
1210 | wait(0.1) | |
1211 | attackdebounce = false | |
1212 | end)) | |
1213 | Damage=Damage | |
1214 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1215 | return | |
1216 | end]] | |
1217 | c=Instance.new("ObjectValue") | |
1218 | c.Name="creator" | |
1219 | c.Value=game.Players.LocalPlayer | |
1220 | c.Parent=h | |
1221 | game:GetService("Debris"):AddItem(c,.5) | |
1222 | -- print(c.Value) | |
1223 | if math.random(0,99)+math.random()<=5 then | |
1224 | CRIT=true | |
1225 | Damage=Damage*150 | |
1226 | --[[ Knockback=Knockback*2 | |
1227 | r=Instance.new("BodyAngularVelocity") | |
1228 | r.P=3000 | |
1229 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1230 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1231 | r.Parent=hit.Parent.Torso]] | |
1232 | --critsound(2) | |
1233 | end | |
1234 | Damage=Damage+math.random(50,100) | |
1235 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1236 | h:TakeDamage(Damage) | |
1237 | showDamage(hit.Parent,Damage,50) | |
1238 | vp=Instance.new("BodyVelocity") | |
1239 | vp.P=500 | |
1240 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1241 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1242 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1243 | if Knockback>0 then | |
1244 | vp.Parent=hit.Parent.Torso | |
1245 | end | |
1246 | game:GetService("Debris"):AddItem(vp,.25) | |
1247 | --[[ r=Instance.new("BodyAngularVelocity") | |
1248 | r.P=3000 | |
1249 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1250 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1251 | r.Parent=hit.Parent.Torso]] | |
1252 | game:GetService("Debris"):AddItem(r,.5) | |
1253 | c=Instance.new("ObjectValue") | |
1254 | c.Name="creator" | |
1255 | c.Value=Player | |
1256 | c.Parent=h | |
1257 | game:GetService("Debris"):AddItem(c,.5) | |
1258 | CRIT=false | |
1259 | hitDeb=true | |
1260 | AttackPos=6 | |
1261 | end | |
1262 | end | |
1263 | end | |
1264 | Damagefunc2=function(hit,Damage,Knockback) | |
1265 | if hit.Parent==nil then | |
1266 | return | |
1267 | end | |
1268 | CPlayer=Bin | |
1269 | h=hit.Parent:FindFirstChild("Humanoid") | |
1270 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1271 | if attackdebounce == false then | |
1272 | critsound(1) | |
1273 | attackdebounce = true | |
1274 | coroutine.resume(coroutine.create(function() | |
1275 | wait(0.1) | |
1276 | attackdebounce = false | |
1277 | end)) | |
1278 | Damage=Damage | |
1279 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1280 | return | |
1281 | end]] | |
1282 | c=Instance.new("ObjectValue") | |
1283 | c.Name="creator" | |
1284 | c.Value=game.Players.LocalPlayer | |
1285 | c.Parent=h | |
1286 | game:GetService("Debris"):AddItem(c,.5) | |
1287 | -- print(c.Value) | |
1288 | if math.random(0,99)+math.random()<=5 then | |
1289 | CRIT=true | |
1290 | Damage=Damage*100 | |
1291 | --[[ Knockback=Knockback*2 | |
1292 | r=Instance.new("BodyAngularVelocity") | |
1293 | r.P=3000 | |
1294 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1295 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1296 | r.Parent=hit.Parent.Torso]] | |
1297 | --critsound(2) | |
1298 | end | |
1299 | Damage=Damage+math.random(50,100) | |
1300 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1301 | h:TakeDamage(Damage) | |
1302 | showDamage(hit.Parent,Damage,50) | |
1303 | vp=Instance.new("BodyVelocity") | |
1304 | vp.P=500 | |
1305 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1306 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1307 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1308 | rl=Instance.new("BodyAngularVelocity") | |
1309 | rl.P=3000 | |
1310 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
1311 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1312 | rl.Parent=t | |
1313 | game:GetService("Debris"):AddItem(rl,.2) | |
1314 | vl=Instance.new("BodyVelocity") | |
1315 | vl.P=4500 | |
1316 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1317 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
1318 | vl.Parent=t | |
1319 | game:GetService("Debris"):AddItem(vl,.2) | |
1320 | if Knockback>0 then | |
1321 | vp.Parent=hit.Parent.Torso | |
1322 | end | |
1323 | game:GetService("Debris"):AddItem(vp,.25) | |
1324 | --[[ r=Instance.new("BodyAngularVelocity") | |
1325 | r.P=3000 | |
1326 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1327 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1328 | r.Parent=hit.Parent.Torso]] | |
1329 | game:GetService("Debris"):AddItem(r,.5) | |
1330 | c=Instance.new("ObjectValue") | |
1331 | c.Name="creator" | |
1332 | c.Value=Player | |
1333 | c.Parent=h | |
1334 | game:GetService("Debris"):AddItem(c,.5) | |
1335 | CRIT=false | |
1336 | hitDeb=true | |
1337 | AttackPos=6 | |
1338 | end | |
1339 | end | |
1340 | end | |
1341 | slashdamage1=function(hit,Damage,Knockback) | |
1342 | if hit.Parent==nil then | |
1343 | return | |
1344 | end | |
1345 | CPlayer=Bin | |
1346 | h=hit.Parent:FindFirstChild("Humanoid") | |
1347 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1348 | if attackdebounce == false then | |
1349 | attackdebounce = true | |
1350 | coroutine.resume(coroutine.create(function() | |
1351 | wait(0.1) | |
1352 | attackdebounce = false | |
1353 | end)) | |
1354 | Damage=Damage | |
1355 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1356 | return | |
1357 | end]] | |
1358 | c=Instance.new("ObjectValue") | |
1359 | c.Name="creator" | |
1360 | c.Value=game.Players.LocalPlayer | |
1361 | c.Parent=h | |
1362 | game:GetService("Debris"):AddItem(c,.5) | |
1363 | -- print(c.Value) | |
1364 | if math.random(0,99)+math.random()<=5 then | |
1365 | Damage=Damage*50 | |
1366 | --[[ Knockback=Knockback*2 | |
1367 | r=Instance.new("BodyAngularVelocity") | |
1368 | r.P=3000 | |
1369 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1370 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1371 | r.Parent=hit.Parent.Torso]] | |
1372 | --critsound(2) | |
1373 | end | |
1374 | Damage=Damage+math.random(65,90) | |
1375 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
1376 | h:TakeDamage(Damage) | |
1377 | showDamage(hit.Parent,Damage,50) | |
1378 | vp=Instance.new("BodyVelocity") | |
1379 | vp.P=500 | |
1380 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1381 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1382 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
1383 | if Knockback>0 then | |
1384 | vp.Parent=hit.Parent.Torso | |
1385 | end | |
1386 | game:GetService("Debris"):AddItem(vp,.25) | |
1387 | --[[ r=Instance.new("BodyAngularVelocity") | |
1388 | r.P=3000 | |
1389 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
1390 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1391 | r.Parent=hit.Parent.Torso]] | |
1392 | game:GetService("Debris"):AddItem(r,.5) | |
1393 | c=Instance.new("ObjectValue") | |
1394 | c.Name="creator" | |
1395 | c.Value=Player | |
1396 | c.Parent=h | |
1397 | game:GetService("Debris"):AddItem(c,.5) | |
1398 | CRIT=false | |
1399 | hitDeb=true | |
1400 | AttackPos=6 | |
1401 | end | |
1402 | end | |
1403 | end | |
1404 | DBHit=function(hit,DB,Dmg) --credits to turdulator for making this function | |
1405 | if hit.Parent==nil then | |
1406 | return | |
1407 | end | |
1408 | h=hit.Parent:FindFirstChild("Humanoid") | |
1409 | if h==nil then | |
1410 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1411 | end | |
1412 | t=hit.Parent:FindFirstChild("Torso") | |
1413 | if h~=nil and t~=nil then | |
1414 | --[[ if h.Parent==Character then | |
1415 | return | |
1416 | end]] | |
1417 | critsound(1.5) | |
1418 | Damage=Dmg+math.random(20,100) | |
1419 | h:TakeDamage(Damage) | |
1420 | c=Instance.new("ObjectValue") | |
1421 | c.Name="creator" | |
1422 | c.Value=game.Players.LocalPlayer | |
1423 | c.Parent=h | |
1424 | game:GetService("Debris"):AddItem(c,.5) | |
1425 | showDamage(hit.Parent,Damage,59) | |
1426 | vl=Instance.new("BodyVelocity") | |
1427 | vl.P=4500 | |
1428 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1429 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
1430 | vl.Parent=t | |
1431 | game:GetService("Debris"):AddItem(vl,.2) | |
1432 | rl=Instance.new("BodyAngularVelocity") | |
1433 | rl.P=3000 | |
1434 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
1435 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1436 | rl.Parent=t | |
1437 | game:GetService("Debris"):AddItem(rl,.2) | |
1438 | else | |
1439 | if hit.CanCollide==false then | |
1440 | return | |
1441 | end | |
1442 | MagicCom:disconnect() | |
1443 | -- DBExplode(DB) | |
1444 | CRIT=false | |
1445 | end | |
1446 | end | |
1447 | showDamage=function(Char,Dealt,du) | |
1448 | m=Instance.new("Model") | |
1449 | m.Name=tostring(Dealt) | |
1450 | h=Instance.new("Humanoid") | |
1451 | h.Health=math.huge | |
1452 | h.MaxHealth=math.huge | |
1453 | h.Parent=m | |
1454 | c=Instance.new("Part") | |
1455 | c.Transparency=0 | |
1456 | c.BrickColor=BrickColor:Red() | |
1457 | c.Name="Head" | |
1458 | c.TopSurface=0 | |
1459 | c.BottomSurface=0 | |
1460 | c.formFactor="Plate" | |
1461 | c.Size=Vector3.new(1,.4,1) | |
1462 | ms=Instance.new("CylinderMesh") | |
1463 | ms.Bevel=.1 | |
1464 | ms.Scale=Vector3.new(.8,.8,.8) | |
1465 | ms.Parent=c | |
1466 | c.Reflectance=0 | |
1467 | Instance.new("BodyGyro").Parent=c | |
1468 | c.Parent=m | |
1469 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1470 | f=Instance.new("BodyPosition") | |
1471 | f.P=2000 | |
1472 | f.D=100 | |
1473 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1474 | f.position=c.Position+Vector3.new(0,3,0) | |
1475 | f.Parent=c | |
1476 | game:GetService("Debris"):AddItem(m,.5+du) | |
1477 | c.CanCollide=false | |
1478 | m.Parent=workspace | |
1479 | c.CanCollide=false | |
1480 | end | |
1481 | Anims.Walking = function() | |
1482 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1483 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1484 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1485 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
1486 | for i=0,1,difficulty do | |
1487 | if act.Jumping ~= true then | |
1488 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
1489 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1490 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
1491 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1492 | wait() | |
1493 | end | |
1494 | end | |
1495 | coroutine.resume(coroutine.create(function() | |
1496 | for i=0,1,difficulty do | |
1497 | if act.Jumping ~= true then | |
1498 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
1499 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1500 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
1501 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1502 | wait() | |
1503 | end | |
1504 | end | |
1505 | for i=1,0,-difficulty do | |
1506 | if act.Jumping ~= true then | |
1507 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
1508 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1509 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
1510 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1511 | wait() | |
1512 | end | |
1513 | end | |
1514 | end)) | |
1515 | for i=1,0,-difficulty do | |
1516 | if act.Jumping ~= true then | |
1517 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
1518 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
1519 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
1520 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
1521 | wait() | |
1522 | end | |
1523 | end | |
1524 | derpcon1:disconnect() | |
1525 | derpcon2:disconnect() | |
1526 | derpcon3:disconnect() | |
1527 | derpcon4:disconnect() | |
1528 | if act.Jumping ~= true then | |
1529 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
1530 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
1531 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
1532 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
1533 | end | |
1534 | end | |
1535 | --[[while true do | |
1536 | wait() | |
1537 | if act.Walking == true then return end | |
1538 | if Torso.Velocity.magnitude >= 19 then | |
1539 | act.Walking = true | |
1540 | Anims.Walking() | |
1541 | act.Walking = false | |
1542 | end | |
1543 | end ]] | |
1544 | t = it("Tool") | |
1545 | t.Equipped:connect(function(mouse) t:Remove() | |
1546 | Mouse = mouse | |
1547 | mouse.KeyDown:connect(function(k) act.keydown = true | |
1548 | pcall(function() act.key[k:lower()] = true end) | |
1549 | local kk = k:lower() | |
1550 | if kk == "w" or kk == "a" or kk == "s" or kk == "d" then | |
1551 | if act.Walking == true then return end | |
1552 | while act.key["w"] == true or act.key["a"] == true or act.key["s"] == true or act.key["d"] == true do | |
1553 | act.Walking = true | |
1554 | Anims.Walking() | |
1555 | wait() | |
1556 | end | |
1557 | act.Walking = false | |
1558 | end | |
1559 | if kk == "q" then | |
1560 | if roflcopter==false then | |
1561 | roflcopter=true | |
1562 | RoflCopter() | |
1563 | elseif roflcopter==true then | |
1564 | roflcopter=false | |
1565 | end | |
1566 | --[[if roflcopter==false then | |
1567 | roflcopter=true | |
1568 | Anim() | |
1569 | elseif roflcopter==true then | |
1570 | roflcopter=false | |
1571 | end]] | |
1572 | end | |
1573 | if kk == "e" then | |
1574 | bodypos.position=bodypos.position+Vector3.new(0,10,0) | |
1575 | end | |
1576 | if kk == "r" then | |
1577 | bodypos.position=bodypos.position-Vector3.new(0,10,0) | |
1578 | end | |
1579 | if attack == true then return end | |
1580 | if kk == "f" then | |
1581 | Shoot() | |
1582 | end | |
1583 | if kk == "g" then | |
1584 | Shoot2() | |
1585 | end | |
1586 | if kk == "h" then | |
1587 | Shoot3() | |
1588 | end | |
1589 | if kk == "j" then | |
1590 | Shoot4() | |
1591 | end | |
1592 | if kk == "z" then | |
1593 | Attack() | |
1594 | end | |
1595 | if kk == "x" then | |
1596 | DualAttack() | |
1597 | end | |
1598 | if kk == "c" then | |
1599 | MegaBonk() | |
1600 | end | |
1601 | if kk == "v" then | |
1602 | Stomp() | |
1603 | end | |
1604 | if kk == " " then | |
1605 | Jump() | |
1606 | end | |
1607 | end) | |
1608 | mouse.KeyUp:connect(function(k) act.keydown = false | |
1609 | pcall(function() act.key[k:lower()] = false end) | |
1610 | end) | |
1611 | end) | |
1612 | wait(0.1) | |
1613 | t.Parent = Char |