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--Edited by 1x0x1x0--
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--]]
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--https://github.com/Mokiros/roblox-FE-compatibility
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
7
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Player = game.Players.LocalPlayer
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Character = Player.Character 
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PlayerGui = Player.PlayerGui
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Backpack = Player.Backpack 
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Torso = Character.Torso 
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Head = Character.Head 
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Humanoid = Character.Humanoid
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LeftArm = Character["Left Arm"] 
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LeftLeg = Character["Left Leg"] 
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RightArm = Character["Right Arm"] 
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RightLeg = Character["Right Leg"]
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Character = Player.Character 
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PlayerGui = Player.PlayerGui
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Backpack = Player.Backpack 
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Torso = Character.Torso 
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Head = Character.Head 
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Humanoid = Character.Humanoid
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LeftArm = Character["Left Arm"] 
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LeftLeg = Character["Left Leg"] 
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RightArm = Character["Right Arm"] 
28
RightLeg = Character["Right Leg"] 
29
LS = Torso["Left Shoulder"] 
30
LH = Torso["Left Hip"] 
31
RS = Torso["Right Shoulder"] 
32
RH = Torso["Right Hip"] 
33
Neck = Torso.Neck
34
attacktype = 1
35
vt = Vector3.new
36
cf = CFrame.new
37
euler = CFrame.fromEulerAnglesXYZ
38
angles = CFrame.Angles
39
necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
40
necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
41
LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
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RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
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RootPart = Character.HumanoidRootPart
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RootJoint = RootPart.RootJoint
47
RootCF = euler(-1.57, 0, 3.14)
48
attack = false 
49
equipped = true
50
local Anim = "Idle"
51
local Effects = {}
52
cam = workspace.CurrentCamera
53
ZTarget = nil
54
RocketTarget = nil
55
local RbxUtility = LoadLibrary("RbxUtility")
56
local Create = RbxUtility.Create
57
local m = Create("Model"){
58
	Parent = Character,
59
	Name = "WeaponModel",
60
}
61
mouse = Player:GetMouse()
62
63
z = Instance.new("Sound", Character)
64
z.SoundId = "rbxassetid://183973343"
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z.Looped = false
66
z.Pitch = 1
67
z.Volume = 7
68
wait(.1)
69
z:Play()
70
----------------------------------------------------
71
cn,ca,bc,v3,r = CFrame.new,CFrame.Angles,BrickColor.new,Vector3.new,function(a)return (math.random()-.5)*2*(a or 1) end
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deg,nf,c3,ins,ma,pi,mr = math.deg,math.floor,Color3.new,Instance.new,math.abs,math.pi,math.rad
73
local part = function(prnt,cfr,siz,col,anc,canc,tra,mat,typ)
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                local p = ins(typ or "Part")
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                p.FormFactor = "Custom"
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                p.Material = mat
77
                p.Transparency = tra
78
                p.CanCollide = canc
79
                p.Anchored = anc
80
                p.BrickColor = bc(col)
81
                p.Size = siz
82
                p.CFrame = cfr
83
                p.Parent = prnt
84
                p.Locked = true
85
                p.TopSurface,p.BottomSurface = 0,0
86
                p:BreakJoints()
87
                return p
88
end
89
local mesh = function(typ,prnt,scal,mtyp,mid,mtx)
90
                local m = ins(typ or "SpecialMesh")
91
                if mtyp then m.MeshType = mtyp end
92
                if mid then m.MeshId = mid end
93
                if mtx then m.TextureId = mtx end
94
                if scal then m.Scale = scal end
95
                m.Parent = prnt
96
                return m
97
end
98
function cylinderOpen(cf,col,col2)
99
        local p = part(Character,cf,v3(0,1000,0),col,true,false,.1,"Granite")
100
        local pm = mesh("CylinderMesh",p)
101
        local p2 = part(Character,cf,v3(0,1000,0),col2,true,false,.1,"Granite")
102
        local p2m = mesh("CylinderMesh",p2)
103
        Spawn(function()
104
                        for i=.1,1.1,.0125 do
105
                                        p.Transparency = i
106
                                        p2.Transparency = i
107
                                        pm.Scale = pm.Scale + v3(.8,0,.8)
108
                                        p2m.Scale = p2m.Scale + v3(.5,0,.5)
109
                                        wait()
110
                        end
111
                        p:Destroy()
112
                        p2:Destroy()
113
        end)
114
end
115
116
function expandDong()
117
        local nTarg = Torso
118
        local Orbi = Instance.new('Part')
119
        Orbi.Size = Vector3.new(3,3,3)
120
        Orbi.CanCollide = false
121
        Orbi.Locked = true
122
        Orbi.Shape = 'Ball'
123
        Orbi.Anchored = true
124
        Orbi.Transparency = .6
125
        Orbi.TopSurface,Orbi.BottomSurface = 0,0
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        Orbi.Name = 'Expand Dong'
127
        Orbi.BrickColor = BrickColor.new('Dark Blue')
128
        
129
        local OrbiMesh = Instance.new('SpecialMesh',Orbi)
130
        OrbiMesh.Name = 'Dxpand Eong'
131
        OrbiMesh.Scale = Vector3.new(2, 2, 2)
132
        OrbiMesh.MeshType = 'Sphere'
133
        Orbi.Parent = Character
134
        ypcall(function()
135
                for i = 3,.35,-1 do 
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                        OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
137
                        Orbi.CFrame = nTarg.CFrame
138
                end
139
                for i = .6,1,.05 do
140
                wait(0.04)
141
                        Orbi.Transparency = i
142
                end
143
                Orbi:Destroy()
144
        end)
145
end
146
147
148
function expandDong2()
149
        local nTarg = Torso
150
        local Orbi = Instance.new('Part')
151
        Orbi.Size = Vector3.new(3,3,3)
152
        Orbi.CanCollide = false
153
        Orbi.Locked = true
154
        Orbi.Shape = 'Ball'
155
        Orbi.Anchored = true
156
        Orbi.Transparency = .6
157
        Orbi.TopSurface,Orbi.BottomSurface = 0,0
158
        Orbi.Name = 'Expand Dong'
159
        Orbi.BrickColor = BrickColor.new('Really black')
160
        
161
        local OrbiMesh = Instance.new('SpecialMesh',Orbi)
162
        OrbiMesh.Name = 'Dxpand Eong'
163
        OrbiMesh.Scale = Vector3.new(2.5, 2.5, 2.5)
164
        OrbiMesh.MeshType = 'Sphere'
165
        Orbi.Parent = Character
166
        ypcall(function()
167
                for i = 3,0,-1 do 
168
                        OrbiMesh.Scale = OrbiMesh.Scale + Vector3.new(.7, .7, .7)
169
                        Orbi.CFrame = nTarg.CFrame
170
                end
171
                for i = .6,1,.05 do
172
                wait(0.04)
173
                        Orbi.Transparency = i
174
                end
175
                Orbi:Destroy()
176
        end)
177
end
178
cylinderOpen(Torso.CFrame,"Dark blue","Really black")
179
expandDong2()
180
expandDong()
181
182
wait(1)
183
local p = game.Players.LocalPlayer
184
repeat wait() until p
185
local char = p.Character
186
repeat wait() until char
187
local mouse = p:GetMouse()
188
local larm = char["Left Arm"]
189
local rarm = char["Right Arm"]
190
local lleg = char["Left Leg"]
191
local rleg = char["Right Leg"]
192
local hed = char.Head
193
local chatServ = game:GetService("Chat")
194
local torso = char.Torso
195
local hum = char.Humanoid
196
local cam = game.Workspace.CurrentCamera
197
local root = char.HumanoidRootPart
198
local deb = false
199
local shot = 0
200
local l = game:GetService("Lighting")
201
local rs = game:GetService("RunService").RenderStepped
202
local insServ = game:GetService("InsertService")
203
local debServ = game:GetService("Debris")
204
local stanceToggle = "Normal"
205-
hum.MaxHealth = 999999999
205+
206
hum.WalkSpeed = 80
207-
hum.Health = 999999999
207+
208
char:WaitForChild("Animate").Disabled = true
209
debServ:AddItem(hum:WaitForChild("Animator"), 0)
210
hum.MaxHealth = 1000
211
wait(0.1)
212
hum.Health = 1000
213
----------------------------------------------------
214
local shIRT = char:FindFirstChild("Shirt")
215
local pANTS = char:FindFirstChild("Pants")
216
if shIRT then
217
    shIRT:Destroy()
218
end
219
if pANTS then
220
    pANTS:Destroy()
221
end
222
shirt = Instance.new("Shirt", char)
223
shirt.Name = "Shirt"
224
pants = Instance.new("Pants", char)
225
pants.Name = "Pants"
226
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=289028097"
227
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=289028434"
228
char.Humanoid.JumpPower = 150
229
----------------------------------------------------
230
Debounces = {
231
on = false;
232
ks = false;
233
CanAttack = true;
234
CanJoke = true;
235
NoIdl = false;
236
Slashing = false;
237
Slashed = false;
238
Grabbing = false;
239
Grabbed = false;
240
}
241
local Touche = {char.Name, }
242
----------------------------------------------------
243
function lerp(a, b, t) -- Linear interpolation
244
    return a + (b - a)*t
245
end
246
 
247
function slerp(a, b, t) --Spherical interpolation
248
    dot = a:Dot(b)
249
    if dot > 0.99999 or dot < -0.99999 then
250
        return t <= 0.5 and a or b
251
    else
252
        r = math.acos(dot)
253
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
254
    end
255
end
256
 
257
function matrixInterpolate(a, b, t)
258
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
259
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
260
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
261
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
262
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
263
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
264
    local t = v1:Dot(v2)
265
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
266
        return CFrame.new()
267
    end
268
    return CFrame.new(
269
    v0.x, v0.y, v0.z,
270
    v1.x, v1.y, v1.z,
271
    v2.x, v2.y, v2.z,
272
    v3.x, v3.y, v3.z)
273
end
274
----------------------------------------------------
275
function genWeld(a,b)
276
    local w = Instance.new("Weld",a)
277
    w.Part0 = a
278
    w.Part1 = b
279
    return w
280
end
281
function weld(a, b)
282
    local weld = Instance.new("Weld")
283
    weld.Name = "W"
284
    weld.Part0 = a
285
    weld.Part1 = b
286
    weld.C0 = a.CFrame:inverse() * b.CFrame
287
    weld.Parent = a
288
    return weld;
289
end
290
----------------------------------------------------
291
function Lerp(c1,c2,al)
292
	local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
293
	local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
294
	for i,v in pairs(com1) do
295
		com1[i] = v+(com2[i]-v)*al
296
	end
297
	return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
298
end
299
----------------------------------------------------
300
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
301
	local wld = Instance.new("Motor6D", wp1)
302
	wld.Name = "Weld"
303
	wld.Part0 = wp0
304
	wld.Part1 = wp1
305
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
306
end
307
----------------------------------------------------
308
for i,v in pairs(char:children()) do
309
    if v:IsA("Hat") then
310
        debServ:AddItem(v, 0)
311
    end
312
end
313
for i,v in pairs(hed:children()) do
314
    if v:IsA("Sound") then
315
        debServ:AddItem(v, 0)
316
    end
317
end
318
----------------------------------------------------
319
function HasntTouched(plrname)
320
	local ret = true
321
	for _, v in pairs(Touche) do
322
		if v == plrname then
323
			ret = false
324
		end
325
	end
326
	return ret
327
end
328
----------------------------------------------------
329
larm.Size = larm.Size * 2
330
rarm.Size = rarm.Size * 2
331
lleg.Size = lleg.Size * 2
332
rleg.Size = rleg.Size * 2
333
torso.Size = torso.Size * 2
334
hed.Size = hed.Size * 2
335
root.Size = root.Size * 2
336
----------------------------------------------------
337
newWeld(torso, larm, -1.5, 0.5, 0)
338
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
339
newWeld(torso, rarm, 1.5, 0.5, 0)
340
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
341
newWeld(torso, hed, 0, 1.5, 0)
342
newWeld(torso, lleg, -0.5, -1, 0)
343
lleg.Weld.C1 = CFrame.new(0, 1, 0)
344
newWeld(torso, rleg, 0.5, -1, 0)
345
rleg.Weld.C1 = CFrame.new(0, 1, 0)
346
newWeld(root, torso, 0, -1, 0)
347
torso.Weld.C1 = CFrame.new(0, -1, 0)
348
----------------------------------------------------
349
local HBill = Instance.new("BillboardGui", hed)
350
local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
351
local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
352
HBill.Size = UDim2.new(20,0,2.2,0)
353
HBill.StudsOffset = Vector3.new(0,4,0)
354
HBill.AlwaysOnTop = true
355
HMain.BackgroundColor3 = Color3.new(0/255, 0, 0/255)
356
HMain.BackgroundTransparency = 0.6
357
HMain.Size = UDim2.new(1,0,1,0)
358
HBarBack.Parent = HMain
359
HBarBack.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
360
HBarBack.BorderColor3 = Color3.new(0,0,0)
361
HBarBack.BorderSizePixel = 2
362
HBarBack.Position = UDim2.new(.025, 0, .55, 0)
363
HBarBack.Size = UDim2.new(.95, 0, .25, 0)
364
HBar.Parent = HBarBack
365
HBar.BackgroundColor3 = Color3.new(0, 0/255, 225)
366
HBar.BorderColor3 = Color3.new(0,0,0)
367
HBar.Size = UDim2.new(.5,0,1,0)
368
HHealth.BackgroundTransparency = 1
369
HHealth.Size = UDim2.new(1,0,1,0)
370
HHealth.Font = "SourceSans"
371
HHealth.Text = "[10/10]"
372
HHealth.TextScaled = true
373
HHealth.TextColor3 = Color3.new(1,1,1)
374
HName.Parent = HMain
375
HName.BackgroundTransparency = 1
376
HName.Size = UDim2.new(1,0,.35,0)
377
HName.Font = "SourceSansItalic"
378
HName.Text = "Dominus King"
379
HName.TextScaled = true
380
HName.TextColor3 = Color3.new(0/255, 0, 255/255)
381
HName.TextStrokeColor3 = Color3.new(1,1,1)
382
HName.TextStrokeTransparency = 0
383
HName.TextYAlignment = "Top"
384
rs:connect(function()
385
	HHealth.Text = "HP["..hum.Health.."]"
386
	HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
387
end)
388
389
local DHandle = Instance.new("Part")
390
local DMesh = Instance.new("SpecialMesh")
391
local DWeld = Instance.new("Weld")
392
DHandle.Parent = char
393
DHandle.Name = "Handle"
394
DHandle.CanCollide = false
395
DHandle.Locked = true
396
DHandle.Size = Vector3.new(1.93, 1.77, 1.6)
397
DMesh.Parent = DHandle
398
DMesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
399
DMesh.TextureId = "http://www.roblox.com/asset/?id=21057378"
400
DMesh.Scale = DMesh.Scale * 1.8
401
DWeld.Parent = DHandle
402
DWeld.Name = "no"
403
DWeld.Part0 = hed
404
DWeld.Part1 = DHandle
405
DWeld.C0 = CFrame.new(0,0,-0.7) * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
406
hed.face.Texture = "rbxassetid://0"
407
hed.Transparency = 1
408
local eye1 = Instance.new("Part")
409
eye1.BrickColor = BrickColor.new("Dark blue")
410
eye1.Material = "Neon"
411
eye1.Transparency = 1
412
eye1.Name = "oi"
413
eye1.Size = Vector3.new(.1,.1,.1)
414
eye1.CanCollide = false
415
eye1.Anchored = false
416
eye1.Locked = true
417
eye1.CFrame = hed.CFrame
418
local eye1weld = Instance.new("Weld")
419
eye1weld.Parent = DHandle
420
eye1weld.Name = "nooo"
421
eye1weld.Part0 = DHandle
422
eye1weld.Part1 = eye1
423
eye1weld.C0 = CFrame.new(0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(20), math.rad(0))
424
eye1.Parent = DHandle
425
local eye2 = Instance.new("Part")
426
eye2.BrickColor = BrickColor.new("Dark blue")
427
eye2.Material = "Neon"
428
eye2.Transparency = 1
429
eye2.Name = "oi"
430
eye2.Size = Vector3.new(.1,.1,.1)
431
eye2.CanCollide = false
432
eye2.Anchored = false
433
eye2.Locked = true
434
eye2.CFrame = hed.CFrame
435
local eye2weld = Instance.new("Weld")
436
eye2weld.Parent = DHandle
437
eye2weld.Name = "nooo"
438
eye2weld.Part0 = DHandle
439
eye2weld.Part1 = eye2
440
eye2weld.C0 = CFrame.new(-0.6,0.58,-0.8) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(-20), math.rad(0))
441
eye2.Parent = DHandle
442
				local transPoints = {
443
                        NumberSequenceKeypoint.new(0,.469,0),
444
                        NumberSequenceKeypoint.new(.217,.375,.0187),
445
                        NumberSequenceKeypoint.new(.381,.262,0),
446
                        NumberSequenceKeypoint.new(.574,.462,.05),
447
                        NumberSequenceKeypoint.new(.757,.769,.0315),
448
                        NumberSequenceKeypoint.new(1,1,0),
449
                }
450
                local sizePoints = {
451
                        NumberSequenceKeypoint.new(0,0,0),
452
                        NumberSequenceKeypoint.new(.107,.55,0),
453
                        NumberSequenceKeypoint.new(.326,.712,0),
454
                        NumberSequenceKeypoint.new(.984,.23,0),
455
                        NumberSequenceKeypoint.new(1,0,0),
456
                }
457
local ESize = NumberSequence.new(sizePoints)
458
local ETransparency = NumberSequence.new(transPoints)
459
local Glow = Instance.new("ParticleEmitter")
460
Glow.Color = ColorSequence.new(eye1.BrickColor.Color)
461
Glow.LightEmission = .5
462
Glow.Size = ESize
463
Glow.Name = "noice"
464
Glow.Transparency = ETransparency
465
Glow.EmissionDirection = "Left"
466
Glow.LockedToPart = true
467
Glow.VelocityInheritance = 1
468
Glow.LockedToPart = true
469
Glow.Rate = 200
470
Glow.Texture = "http://www.roblox.com/asset/?id=37332909"
471
Glow.Lifetime = NumberRange.new(0.5)
472
Glow.RotSpeed = NumberRange.new(100)
473
Glow.Speed = NumberRange.new(10)
474
Glow.VelocitySpread = 5
475
Glow.Parent = eye1
476
local Glow2 = Glow:Clone()
477
Glow2.Parent = eye2
478
Glow2.EmissionDirection = "Right"
479
----------------------------------------------------
480
z = Instance.new("Sound", char)
481
z.SoundId = "rbxassetid://319101193"
482
z.Looped = true
483
z.Pitch = 1
484
z.Volume = 1.0
485
wait(.01)
486
z:Play()
487
----------------------------------------------------
488
local m = Instance.new("Model")
489
m.Name = "Absolution"
490
p1 = Instance.new("Part", m)
491
p1.BrickColor = BrickColor.new("Black metallic")
492
p1.FormFactor = Enum.FormFactor.Custom
493
p1.Size = Vector3.new(1, 0.600000024, 1.5)
494
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
495
p1.CanCollide = false
496
p1.Locked = true
497
p1.Elasticity = 0
498
p1.BottomSurface = Enum.SurfaceType.Smooth
499
p1.TopSurface = Enum.SurfaceType.Smooth
500
b1 = Instance.new("SpecialMesh", p1)
501
b1.MeshType = Enum.MeshType.Wedge
502
b1.Name = "Mesh"
503
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
504
p2 = Instance.new("Part", m)
505
p2.BrickColor = BrickColor.new("Dark blue")
506
p2.Material = "Neon"
507
p2.FormFactor = Enum.FormFactor.Custom
508
p2.Size = Vector3.new(1, 2.9000001, 1)
509
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
510
p2.CanCollide = false
511
p2.Locked = true
512
p2.Elasticity = 0
513
p2.BottomSurface = Enum.SurfaceType.Smooth
514
p2.TopSurface = Enum.SurfaceType.Smooth
515
b2 = Instance.new("BlockMesh", p2)
516
b2.Name = "Mesh"
517
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
518
p3 = Instance.new("Part", m)
519
p3.BrickColor = BrickColor.new("Black metallic")
520
p3.FormFactor = Enum.FormFactor.Custom
521
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
522
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
523
p3.CanCollide = false
524
p3.Locked = true
525
p3.Elasticity = 0
526
p3.BottomSurface = Enum.SurfaceType.Smooth
527
p3.TopSurface = Enum.SurfaceType.Smooth
528
b3 = Instance.new("SpecialMesh", p3)
529
b3.MeshType = Enum.MeshType.Wedge
530
b3.Name = "Mesh"
531
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
532
p4 = Instance.new("Part", m)
533
p4.BrickColor = BrickColor.new("Black metallic")
534
p4.FormFactor = Enum.FormFactor.Custom
535
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
536
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
537
p4.CanCollide = false
538
p4.Locked = true
539
p4.Elasticity = 0
540
p4.BottomSurface = Enum.SurfaceType.Smooth
541
p4.TopSurface = Enum.SurfaceType.Smooth
542
b4 = Instance.new("SpecialMesh", p4)
543
b4.MeshType = Enum.MeshType.Wedge
544
b4.Name = "Mesh"
545
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
546
p5 = Instance.new("Part", m)
547
p5.BrickColor = BrickColor.new("Black metallic")
548
p5.FormFactor = Enum.FormFactor.Custom
549
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
550
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
551
p5.CanCollide = false
552
p5.Locked = true
553
p5.Elasticity = 0
554
p5.BottomSurface = Enum.SurfaceType.Smooth
555
p5.TopSurface = Enum.SurfaceType.Smooth
556
b5 = Instance.new("SpecialMesh", p5)
557
b5.MeshType = Enum.MeshType.Wedge
558
b5.Name = "Mesh"
559
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
560
p6 = Instance.new("Part", m)
561
p6.Name = "Handle"
562
p6.BrickColor = BrickColor.new("Dark blue")
563
p6.Material = "Neon"
564
p6.FormFactor = Enum.FormFactor.Custom
565
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
566
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
567
p6.CanCollide = false
568
p6.Locked = true
569
p6.Elasticity = 0
570
p6.BottomSurface = Enum.SurfaceType.Smooth
571
p6.TopSurface = Enum.SurfaceType.Smooth
572
b6 = Instance.new("BlockMesh", p6)
573
b6.Name = "Mesh"
574
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
575
p7 = Instance.new("Part", m)
576
p7.BrickColor = BrickColor.new("Black metallic")
577
p7.FormFactor = Enum.FormFactor.Custom
578
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
579
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
580
p7.CanCollide = false
581
p7.Locked = true
582
p7.Elasticity = 0
583
p7.BottomSurface = Enum.SurfaceType.Smooth
584
p7.TopSurface = Enum.SurfaceType.Smooth
585
b7 = Instance.new("SpecialMesh", p7)
586
b7.MeshType = Enum.MeshType.Wedge
587
b7.Name = "Mesh"
588
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
589
p8 = Instance.new("Part", m)
590
p8.BrickColor = BrickColor.new("Black metallic")
591
p8.FormFactor = Enum.FormFactor.Custom
592
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
593
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
594
p8.CanCollide = false
595
p8.Locked = true
596
p8.Elasticity = 0
597
p8.BottomSurface = Enum.SurfaceType.Smooth
598
p8.TopSurface = Enum.SurfaceType.Smooth
599
b8 = Instance.new("SpecialMesh", p8)
600
b8.MeshType = Enum.MeshType.Wedge
601
b8.Name = "Mesh"
602
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
603
p9 = Instance.new("Part", m)
604
p9.BrickColor = BrickColor.new("Dark blue")
605
p9.Material = "Neon"
606
p9.FormFactor = Enum.FormFactor.Custom
607
p9.Size = Vector3.new(1, 1.07999957, 1)
608
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
609
p9.CanCollide = false
610
p9.Locked = true
611
p9.Elasticity = 0
612
p9.BottomSurface = Enum.SurfaceType.Smooth
613
p9.TopSurface = Enum.SurfaceType.Smooth
614
b9 = Instance.new("BlockMesh", p9)
615
b9.Name = "Mesh"
616
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
617
p10 = Instance.new("Part", m)
618
p10.BrickColor = BrickColor.new("Dark blue")
619
p10.Material = "Neon"
620
p10.FormFactor = Enum.FormFactor.Custom
621
p10.Size = Vector3.new(1, 1.41999948, 1)
622
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
623
p10.CanCollide = false
624
p10.Locked = true
625
p10.Elasticity = 0
626
p10.BottomSurface = Enum.SurfaceType.Smooth
627
p10.TopSurface = Enum.SurfaceType.Smooth
628
b10 = Instance.new("BlockMesh", p10)
629
b10.Name = "Mesh"
630
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
631
p11 = Instance.new("Part", m)
632
p11.BrickColor = BrickColor.new("Dark blue")
633
p11.Material = "Neon"
634
p11.FormFactor = Enum.FormFactor.Custom
635
p11.Size = Vector3.new(1, 1.50999951, 1)
636
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
637
p11.CanCollide = false
638
p11.Locked = true
639
p11.Elasticity = 0
640
p11.BottomSurface = Enum.SurfaceType.Smooth
641
p11.TopSurface = Enum.SurfaceType.Smooth
642
b11 = Instance.new("BlockMesh", p11)
643
b11.Name = "Mesh"
644
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
645
p12 = Instance.new("Part", m)
646
p12.Name = "BladeCenter"
647
p12.BrickColor = BrickColor.new("Really black")
648
p12.Material = "Pebble"
649
p12.FormFactor = Enum.FormFactor.Symmetric
650
p12.Size = Vector3.new(1, 2, 2)
651
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
652
p12.CanCollide = false
653
p12.Locked = true
654
p12.BottomSurface = Enum.SurfaceType.Smooth
655
p12.TopSurface = Enum.SurfaceType.Smooth
656
b12 = Instance.new("SpecialMesh", p12)
657
b12.MeshType = Enum.MeshType.Brick
658
b12.Name = "Mesh"
659
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
660
p13 = Instance.new("Part", m)
661
p13.BrickColor = BrickColor.new("Dark blue")
662
p13.Material = "Neon"
663
p13.FormFactor = Enum.FormFactor.Custom
664
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
665
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
666
p13.CanCollide = false
667
p13.Locked = true
668
p13.Elasticity = 0
669
p13.BottomSurface = Enum.SurfaceType.Smooth
670
p13.TopSurface = Enum.SurfaceType.Smooth
671
b13 = Instance.new("BlockMesh", p13)
672
b13.Name = "Mesh"
673
b13.Scale = Vector3.new(1, 1, 0.400000006)
674
p14 = Instance.new("Part", m)
675
p14.BrickColor = BrickColor.new("Dark blue")
676
p14.Material = "Neon"
677
p14.FormFactor = Enum.FormFactor.Custom
678
p14.Size = Vector3.new(2.5, 2.17999935, 1)
679
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
680
p14.CanCollide = false
681
p14.Locked = true
682
p14.Elasticity = 0
683
p14.BottomSurface = Enum.SurfaceType.Smooth
684
p14.TopSurface = Enum.SurfaceType.Smooth
685
b14 = Instance.new("BlockMesh", p14)
686
b14.Name = "Mesh"
687
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
688
p15 = Instance.new("Part", m)
689
p15.BrickColor = BrickColor.new("Dark blue")
690
p15.Material = "Neon"
691
p15.FormFactor = Enum.FormFactor.Custom
692
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
693
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
694
p15.CanCollide = false
695
p15.Locked = true
696
p15.Elasticity = 0
697
p15.BottomSurface = Enum.SurfaceType.Smooth
698
p15.TopSurface = Enum.SurfaceType.Smooth
699
b15 = Instance.new("BlockMesh", p15)
700
b15.Name = "Mesh"
701
b15.Scale = Vector3.new(1, 1, 0.400000006)
702
p16 = Instance.new("Part", m)
703
p16.BrickColor = BrickColor.new("Dark blue")
704
p16.Material = "Neon"
705
p16.FormFactor = Enum.FormFactor.Custom
706
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
707
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
708
p16.CanCollide = false
709
p16.Locked = true
710
p16.Elasticity = 0
711
p16.BottomSurface = Enum.SurfaceType.Smooth
712
p16.TopSurface = Enum.SurfaceType.Smooth
713
b16 = Instance.new("BlockMesh", p16)
714
b16.Name = "Mesh"
715
b16.Scale = Vector3.new(1, 1, 0.400000006)
716
p17 = Instance.new("Part", m)
717
p17.BrickColor = BrickColor.new("Dark blue")
718
p17.Material = "Neon"
719
p17.FormFactor = Enum.FormFactor.Custom
720
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
721
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
722
p17.CanCollide = false
723
p17.Locked = true
724
p17.Elasticity = 0
725
p17.BottomSurface = Enum.SurfaceType.Smooth
726
p17.TopSurface = Enum.SurfaceType.Smooth
727
b17 = Instance.new("BlockMesh", p17)
728
b17.Name = "Mesh"
729
b17.Scale = Vector3.new(1, 1, 0.400000006)
730
p18 = Instance.new("WedgePart", m)
731
p18.BrickColor = BrickColor.new("Really black")
732
p18.Name = "BladePart1"
733
p18.Material = "Pebble"
734
p18.Name = "Wedge"
735
p18.FormFactor = Enum.FormFactor.Symmetric
736
p18.Size = Vector3.new(1, 4, 2)
737
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
738
p18.CanCollide = false
739
p18.Locked = true
740
p18.BottomSurface = Enum.SurfaceType.Smooth
741
p18.TopSurface = Enum.SurfaceType.Smooth
742
b18 = Instance.new("SpecialMesh", p18)
743
b18.MeshType = Enum.MeshType.Wedge
744
b18.Name = "Mesh"
745
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
746
p19 = Instance.new("WedgePart", m)
747
p19.BrickColor = BrickColor.new("Really black")
748
p19.Name = "BladePart2"
749
p19.Material = "Pebble"
750
p19.Name = "Wedge"
751
p19.FormFactor = Enum.FormFactor.Symmetric
752
p19.Size = Vector3.new(1, 4, 2)
753
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
754
p19.CanCollide = false
755
p19.Locked = true
756
p19.BottomSurface = Enum.SurfaceType.Smooth
757
p19.TopSurface = Enum.SurfaceType.Smooth
758
b19 = Instance.new("SpecialMesh", p19)
759
b19.MeshType = Enum.MeshType.Wedge
760
b19.Name = "Mesh"
761
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
762
p20 = Instance.new("Part", m)
763
p20.BrickColor = BrickColor.new("Dark blue")
764
p20.Material = "Neon"
765
p20.FormFactor = Enum.FormFactor.Custom
766
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
767
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
768
p20.CanCollide = false
769
p20.Locked = true
770
p20.Elasticity = 0
771
p20.BottomSurface = Enum.SurfaceType.Smooth
772
p20.TopSurface = Enum.SurfaceType.Smooth
773
b20 = Instance.new("BlockMesh", p20)
774
b20.Name = "Mesh"
775
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
776
p21 = Instance.new("Part", m)
777
p21.BrickColor = BrickColor.new("Black metallic")
778
p21.FormFactor = Enum.FormFactor.Custom
779
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
780
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
781
p21.CanCollide = false
782
p21.Locked = true
783
p21.Elasticity = 0
784
p21.BottomSurface = Enum.SurfaceType.Smooth
785
p21.TopSurface = Enum.SurfaceType.Smooth
786
b21 = Instance.new("SpecialMesh", p21)
787
b21.MeshType = Enum.MeshType.Wedge
788
b21.Name = "Mesh"
789
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
790
w1 = Instance.new("Weld", p1)
791
w1.Name = "Part_Weld"
792
w1.Part0 = p1
793
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
794
w1.Part1 = p2
795
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
796
w2 = Instance.new("Weld", p2)
797
w2.Name = "Part_Weld"
798
w2.Part0 = p2
799
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
800
w2.Part1 = p3
801
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
802
w3 = Instance.new("Weld", p3)
803
w3.Name = "Part_Weld"
804
w3.Part0 = p3
805
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
806
w3.Part1 = p4
807
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
808
w4 = Instance.new("Weld", p4)
809
w4.Name = "Part_Weld"
810
w4.Part0 = p4
811
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
812
w4.Part1 = p5
813
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
814
w5 = Instance.new("Weld", p5)
815
w5.Name = "Part_Weld"
816
w5.Part0 = p5
817
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
818
w5.Part1 = p6
819
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
820
w6 = Instance.new("Weld", p6)
821
w6.Name = "Part_Weld"
822
w6.Part0 = p6
823
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
824
w6.Part1 = p7
825
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
826
w7 = Instance.new("Weld", p7)
827
w7.Name = "Part_Weld"
828
w7.Part0 = p7
829
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
830
w7.Part1 = p8
831
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
832
w8 = Instance.new("Weld", p8)
833
w8.Name = "Part_Weld"
834
w8.Part0 = p8
835
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
836
w8.Part1 = p9
837
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
838
w9 = Instance.new("Weld", p9)
839
w9.Name = "Part_Weld"
840
w9.Part0 = p9
841
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
842
w9.Part1 = p10
843
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
844
w10 = Instance.new("Weld", p10)
845
w10.Name = "Part_Weld"
846
w10.Part0 = p10
847
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
848
w10.Part1 = p11
849
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
850
w11 = Instance.new("Weld", p11)
851
w11.Name = "Part_Weld"
852
w11.Part0 = p11
853
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
854
w11.Part1 = p12
855
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
856
w12 = Instance.new("Weld", p12)
857
w12.Name = "Part_Weld"
858
w12.Part0 = p12
859
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
860
w12.Part1 = p13
861
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
862
w13 = Instance.new("Weld", p13)
863
w13.Name = "Part_Weld"
864
w13.Part0 = p13
865
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
866
w13.Part1 = p14
867
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
868
w14 = Instance.new("Weld", p14)
869
w14.Name = "Part_Weld"
870
w14.Part0 = p14
871
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
872
w14.Part1 = p15
873
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
874
w15 = Instance.new("Weld", p15)
875
w15.Name = "Part_Weld"
876
w15.Part0 = p15
877
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
878
w15.Part1 = p16
879
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
880
w16 = Instance.new("Weld", p16)
881
w16.Name = "Part_Weld"
882
w16.Part0 = p16
883
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
884
w16.Part1 = p17
885
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
886
w17 = Instance.new("Weld", p17)
887
w17.Name = "Wedge_Weld"
888
w17.Part0 = p17
889
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
890
w17.Part1 = p18
891
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
892
w18 = Instance.new("Weld", p18)
893
w18.Name = "Wedge_Weld"
894
w18.Part0 = p18
895
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
896
w18.Part1 = p19
897
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
898
w19 = Instance.new("Weld", p19)
899
w19.Name = "Part_Weld"
900
w19.Part0 = p19
901
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
902
w19.Part1 = p20
903
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
904
w20 = Instance.new("Weld", p20)
905
w20.Name = "Part_Weld"
906
w20.Part0 = p20
907
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
908
w20.Part1 = p21
909
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
910
m.Parent = char
911
m:MakeJoints()
912
----------------------------------------------------
913
local cor = Instance.new("Part", char.Absolution)
914
cor.Name = "Thingy"
915
cor.Locked = true
916
cor.BottomSurface = 0
917
cor.CanCollide = false
918
cor.Size = Vector3.new(1, 13, 1)
919
cor.Transparency = 1
920
cor.TopSurface = 0
921
corw = Instance.new("Weld", cor)
922
corw.Part0 = rarm
923
corw.Part1 = cor
924
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
925
corw.C1 = CFrame.new(0, 0, 0)
926
weld1 = Instance.new("Weld", char.Absolution)
927
weld1.Part0 = cor
928
weld1.Part1 = p6
929
weld1.C0 = CFrame.new(0, 0, 0)
930
----------------------------------------------------
931
hitb = Instance.new("Part", char.Absolution)
932
hitb.Name = "Thingy2"
933
hitb.Locked = true
934
hitb.BottomSurface = 0
935
hitb.CanCollide = false
936
hitb.Size = Vector3.new(0, 8, 6)
937
hitb.Transparency = 1
938
hitb.TopSurface = 0
939
weld2 = Instance.new("Weld", char.Absolution)
940
weld2.Part0 = hitb
941
weld2.Part1 = p12
942
weld2.C0 = CFrame.new(0, .6, 1)
943
----------------------------------------------------
944
local m = Instance.new("Model")
945
m.Name = "Claw"
946
m.Parent = char
947
948
----------------------------------------------------
949
950
local cor2 = Instance.new("Part", char.Claw)
951
cor2.Name = "Thingy"
952
cor2.Locked = true
953
cor2.BottomSurface = 0
954
cor2.CanCollide = false
955
cor2.Size = Vector3.new(2, 2, 2)
956
cor2.Transparency = 1
957
cor2.TopSurface = 0
958
corw2 = Instance.new("Weld", cor2)
959
corw2.Part0 = larm
960
corw2.Part1 = cor2
961
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
962
corw2.C1 = CFrame.new(0, 0, 0)
963
weld2 = Instance.new("Weld", char.Claw)
964
weld2.Part0 = cor2
965
weld2.Part1 = larm
966
weld2.C0 = CFrame.new(0, 0, 0)
967
----------------------------------------------------
968
function weld5(part0, part1, c0, c1)
969
    weeld=Instance.new("Weld", part0)
970
    weeld.Part0=part0
971
    weeld.Part1=part1
972
    weeld.C0=c0
973
    weeld.C1=c1
974
    return weeld
975
end
976
----------------------------------------------------
977
function newRay(start,face,range,wat)
978
    local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
979
    hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
980
    return rey,hit,pos
981
end
982
----------------------------------------------------
983
mod5 = Instance.new("Model",char)
984
985
986
local TextEvent = Instance.new("RemoteEvent")
987
TextEvent.Parent = char
988
TextEvent.Name = "TextEvent"
989
990
local TextTable = {}
991
992
function AdvanceText()
993
	for i, v in pairs(TextTable) do
994
		if v~= nil then
995
			if v.StudsOffset.Y >=5 then
996
				v.Time.Counter.Value = v.Time.Counter.Value+0.1
997
				if v.Time.Counter.Value >= v.Time.Value then
998
					v.WHYYYYYYYY.TextTransparency = v.WHYYYYYYYY.TextTransparency+0.15
999
					v.WHYYYYYYYY.TextStrokeTransparency = v.WHYYYYYYYY.TextStrokeTransparency+0.15
1000
					if v.WHYYYYYYYY.TextTransparency >= 1 then
1001
						debServ:AddItem(v.Parent,1)
1002
						table.remove(TextTable, i)
1003
					end
1004
				end
1005
			else
1006
				v.StudsOffset = Vector3.new(0,v.StudsOffset.Y+0.15, 0)
1007
			end
1008
		end
1009
	end
1010
end
1011
1012
rs:connect(function()
1013
	AdvanceText()
1014
end)
1015
1016
function MakeText(text, font, duration, tcr, tcg, tcb, scr, scg, scb, cFrame)
1017
	local tpart = Instance.new("Part")
1018
	tpart.Parent = char
1019
	tpart.Transparency = 1
1020
	tpart.Name = "hoi hoi"
1021
	tpart.Anchored = true
1022
	tpart.CanCollide = false
1023
	tpart.Locked = true
1024
	tpart.Size = Vector3.new(.2,.2,.2)
1025
	tpart.CFrame = cFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3))
1026
	local bill = Instance.new("BillboardGui")
1027
	bill.Parent = tpart
1028
	bill.AlwaysOnTop = true
1029
	bill.Name = "HUHHHHHNAAAA"
1030
	bill.Size = UDim2.new(4, 0, 4, 0)
1031
	bill.StudsOffset = Vector3.new(0, 1, 0)
1032
	local tem = Instance.new("NumberValue", bill)
1033
	tem.Value = duration
1034
	tem.Name = "Time"
1035
	local counter = Instance.new("NumberValue", tem)
1036
	counter.Value = 0
1037
	counter.Name = "Counter"
1038
	local textl = Instance.new("TextLabel")
1039
	textl.Parent = bill
1040
	textl.Name = "WHYYYYYYYY"
1041
	textl.BackgroundTransparency = 1
1042
	textl.Size = UDim2.new(1, 0, 1, 0)
1043
	textl.Font = font
1044
	textl.Text = text
1045
	textl.TextColor3 = Color3.new(0/255, 0/255, 255/255)
1046
	textl.TextScaled = true
1047
	textl.TextStrokeColor3 = Color3.new(0/255, 0/255, 225/255)
1048
	textl.TextStrokeTransparency = 0
1049
	table.insert(TextTable, bill)
1050
end
1051
 
1052
function FindNearestTorso(Position,Distance,SinglePlayer)
1053
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1054
        local List = {}
1055
        for i,v in pairs(workspace:GetChildren())do
1056
            if v:IsA("Model")then
1057
                if v:findFirstChild("Torso")then
1058
                    if v ~= char then
1059
                        if(v.Torso.Position -Position).magnitude <= Distance then
1060
                            table.insert(List,v)
1061
                        end
1062
                    end
1063
                end
1064
            end
1065
        end
1066
    return List
1067
end
1068
 
1069
function Landing()
1070
    part=Instance.new('Part',mod5)
1071
    part.Anchored=true
1072
    part.CanCollide=false
1073
    part.FormFactor='Custom'
1074
    part.Size=Vector3.new(.2,.2,.2)
1075
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1076
    part.Transparency=.7
1077
    part.BrickColor=BrickColor.new('Dark blue')
1078
    mesh=Instance.new('SpecialMesh',part)
1079
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1080
    mesh.Scale=Vector3.new(10,5,10)
1081
 
1082
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1083
        if v:FindFirstChild('Humanoid') then
1084
            v.Humanoid.PlatformStand = true
1085
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 300
1086
			local damfam = math.random(100, 200)
1087
			v.Humanoid.Health = v.Humanoid.Health-damfam
1088
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1089
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1090
        end
1091
    end
1092
 
1093
    coroutine.resume(coroutine.create(function()
1094
        for i=0,3.8,0.05 do
1095
            wait()
1096
            part.CFrame=part.CFrame
1097
            part.Transparency=i
1098
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1099
            end
1100
        part.Parent = nil
1101
    end))
1102
end
1103
----------------------------------------------------
1104
mod4 = Instance.new("Model",char)
1105
 
1106
ptez = {0.7, 0.8, 0.9, 1}
1107
 
1108
function FindNearestTorso(Position,Distance,SinglePlayer)
1109
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1110
        local List = {}
1111
        for i,v in pairs(workspace:GetChildren())do
1112
            if v:IsA("Model")then
1113
                if v:findFirstChild("Torso")then
1114
                    if v ~= char then
1115
                        if(v.Torso.Position -Position).magnitude <= Distance then
1116
                            table.insert(List,v)
1117
                        end
1118
                    end
1119
                end
1120
            end
1121
        end
1122
    return List
1123
end
1124
 
1125
function GroundPound()
1126
	chatServ:Chat(hed, "Die..", 2)
1127
    part=Instance.new('Part',mod4)
1128
    part.Anchored=true
1129
    part.CanCollide=false
1130
    part.FormFactor='Custom'
1131
    part.Size=Vector3.new(.2,.2,.2)
1132
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1133
    part.Transparency=.7
1134
    part.BrickColor=BrickColor.new('Dark blue')
1135
    mesh=Instance.new('SpecialMesh',part)
1136
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1137
    mesh.Scale=Vector3.new(3,3,3)
1138
    part2=Instance.new('Part',mod4)
1139
    part2.Anchored=true
1140
    part2.CanCollide=false
1141
    part2.FormFactor='Custom'
1142
    part2.Size=Vector3.new(.2,.2,.2)
1143
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1144
    part2.Transparency=.7
1145
    part2.BrickColor=BrickColor.new('Really black')
1146
    mesh2=Instance.new('SpecialMesh',part2)
1147
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1148
    mesh2.Scale=Vector3.new(3,1.5,3)
1149
    x = Instance.new("Sound",char)
1150
    x.SoundId = "http://www.roblox.com/asset/?id=165969964"
1151
    x.Pitch = ptez[math.random(1,#ptez)]
1152
    x.Volume = 1
1153
    wait(.1)
1154
    x:Play()
1155
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,30))do
1156
        if v:FindFirstChild('Humanoid') then
1157
            local damfam = math.random(666, 699)
1158
			v.Humanoid.Health = v.Humanoid.Health-damfam
1159
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1160
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1161
        end
1162
    end
1163
    coroutine.resume(coroutine.create(function()
1164
        for i=0,0.62,0.13 do
1165
            wait()
1166
            part.CFrame=part.CFrame
1167
            part.Transparency=i
1168
            mesh.Scale=mesh.Scale+Vector3.new(3.8,3.8,3.8)
1169
            part2.CFrame=part2.CFrame
1170
            part2.Transparency=i
1171
            mesh2.Scale=mesh2.Scale+Vector3.new(3.8,3.6,3.8)
1172
        end
1173
        part.Parent=nil
1174
        part2.Parent=nil
1175
        x:Destroy()
1176
    end))
1177
end
1178
----------------------------------------------------
1179
mod=Instance.new('Model',char)
1180
 
1181
function charge()
1182
    hed.Velocity=char.HumanoidRootPart.CFrame.lookVector*500
1183
    part=Instance.new('Part',mod)
1184
    part.Anchored=true
1185
    part.CanCollide=false
1186
    part.FormFactor='Custom'
1187
    part.Size=Vector3.new(.2,.2,.2)
1188
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1189
    part.Transparency=.7
1190
    part.BrickColor=BrickColor.new('Black')
1191
    mesh=Instance.new('SpecialMesh',part)
1192
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1193
    mesh.Scale=Vector3.new(10,5,10)
1194
    part2=part:clone()
1195
    part2.Parent=mod
1196
    part2.BrickColor=BrickColor.new('Dark blue')
1197
    mesh2=mesh:clone()
1198
    mesh2.Parent=part2
1199
    mesh2.Scale=Vector3.new(20,10,20)
1200
    part3=part2:clone()
1201
    part3.Parent = mod
1202
    part3.BrickColor=BrickColor.new('White')
1203
    mesh3=mesh2:clone()
1204
    mesh2.Parent=part3
1205
    mesh3.Scale=Vector3.new(30,15,30)
1206
    coroutine.resume(coroutine.create(function()
1207
        for i=0,1,0.1 do
1208
            wait()
1209
            part.CFrame=part.CFrame
1210
            part.Transparency=i
1211
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1212
            part2.CFrame=part2.CFrame
1213
            part2.Transparency=i
1214
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1215
            part3.CFrame=part3.CFrame
1216
            part3.Transparency=i
1217
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1218
            end
1219
        part.Parent=nil
1220
        part2.Parent=nil
1221
        part3.Parent = nil
1222
    end))
1223
end
1224
----------------------------------------------------
1225
function FindNearestTorso(Position,Distance,SinglePlayer)
1226
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1227
        local List = {}
1228
        for i,v in pairs(workspace:GetChildren())do
1229
            if v:IsA("Model")then
1230
                if v:findFirstChild("Torso")then
1231
                    if v ~= char then
1232
                        if(v.Torso.Position -Position).magnitude <= Distance then
1233
                            table.insert(List,v)
1234
                        end
1235
                    end
1236
                end
1237
            end
1238
        end
1239
    return List
1240
end
1241
 
1242
mod3 = Instance.new("Model",rleg)
1243
 
1244
function Stomp()
1245
    part=Instance.new('Part',mod3)
1246
    part.Anchored=true
1247
    part.CanCollide=false
1248
    part.FormFactor='Custom'
1249
    part.Size=Vector3.new(.2,.2,.2)
1250
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1251
    part.Transparency=.7
1252
    part.BrickColor=BrickColor.new('Dark blue')
1253
    mesh=Instance.new('SpecialMesh',part)
1254
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1255
    mesh.Scale=Vector3.new(50,50,50)
1256
    part2=part:clone()
1257
    part2.Parent=mod3
1258
    part2.BrickColor=BrickColor.new('Dark blue')
1259
    mesh2=mesh:clone()
1260
    mesh2.Parent=part2
1261
    mesh2.Scale=Vector3.new(30,30,30)
1262
    part3=part:clone()
1263
	part3.BrickColor = BrickColor.new("Really black")
1264
    part3.Parent=mod3
1265
    part3.TopSurface=0
1266
    part3.BottomSurface=0
1267
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1268
    mesh3=Instance.new('SpecialMesh',part3)
1269
    mesh3.MeshType = 3
1270
    mesh3.Scale=Vector3.new(20,20,20)
1271
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,100))do
1272
        if v:FindFirstChild('Humanoid') then
1273
            v.Humanoid.PlatformStand = true
1274
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 1000
1275
			local damfam = 1000
1276
			v.Humanoid.Health = v.Humanoid.Health-damfam
1277
			local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1278
			MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1279
        end
1280
    end
1281
    coroutine.resume(coroutine.create(function()
1282
        for i=0,3.8,0.05 do
1283
            wait()
1284
            part.CFrame=part.CFrame
1285
            part.Transparency=i
1286
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
1287
            part2.CFrame=part2.CFrame
1288
            part2.Transparency=i
1289
            mesh2.Scale=mesh2.Scale+Vector3.new(2,2,2)
1290
            part3.CFrame=part3.CFrame
1291
            part3.Transparency=i
1292
            mesh3.Scale=mesh3.Scale+Vector3.new(3,3,3)
1293
        end
1294
    end))
1295
end
1296
----------------------------------------------------
1297
 
1298
local acos = math.acos
1299
local sqrt = math.sqrt
1300
local Vec3 = Vector3.new
1301
local fromAxisAngle = CFrame.fromAxisAngle
1302
 
1303
local function toAxisAngle(CFr)
1304
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1305
        local Angle = math.acos((R00+R11+R22-1)/2)
1306
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1307
        A = A == 0 and 0.00001 or A
1308
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1309
        B = B == 0 and 0.00001 or B
1310
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1311
        C = C == 0 and 0.00001 or C
1312
        local x = (R21-R12)/sqrt(A)
1313
        local y = (R02-R20)/sqrt(B)
1314
        local z = (R10-R01)/sqrt(C)
1315
        return Vec3(x,y,z),Angle
1316
end
1317
 
1318
function ApplyTrig(Num,Func)
1319
        local Min,Max = Func(0),Func(1)
1320
        local i = Func(Num)
1321
        return (i-Min)/(Max-Min)
1322
        --[[if Func == "sin" then
1323
                return (math.sin((1-Num)*math.pi)+1)/2
1324
        elseif Func == "cos" then
1325
                return (math.cos((1-Num)*math.pi)+1)/2
1326
        end]]
1327
end
1328
 
1329
function LerpCFrame(CFrame1,CFrame2,Num)
1330
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1331
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1332
end
1333
 
1334
function Crater(Torso,Radius)
1335
		chatServ:Chat(hed, "Just die!", 2)
1336
        Spawn(function()
1337
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1338
        local Ignore = {}
1339
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1340
                if v.Character ~= nil then
1341
                        Ignore[#Ignore+1] = v.Character
1342
                end
1343
        end
1344
        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1345
        if Hit == nil then return end
1346
        local Parts = {}
1347
        for i = 1,360,10 do
1348
                local P = Instance.new("Part",Torso.Parent)
1349
                P.Anchored = true
1350
                P.FormFactor = "Custom"
1351
                P.BrickColor = Hit.BrickColor
1352
                P.Material = Hit.Material
1353
                P.TopSurface = "Smooth"
1354
                P.BottomSurface = "Smooth"
1355
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1356
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1357
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1358
                if math.random(0,5) == 0 then -- rubble
1359
                        local P = Instance.new("Part",Torso.Parent)
1360
                        P.Anchored = true
1361
                        P.FormFactor = "Custom"
1362
                        P.BrickColor = Hit.BrickColor
1363
                        P.Material = Hit.Material
1364
                        P.TopSurface = "Smooth"
1365
                        P.BottomSurface = "Smooth"
1366
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1367
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1368
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1369
                end
1370
        end
1371
        for i = 0,1,0.05 do
1372
                for i2,v in pairs(Parts) do
1373
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1374
                end
1375
                wait(0.02)
1376
        end
1377
        for i,v in pairs(Parts) do
1378
                if v[1].Size.X > 2.1 then
1379
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1380
                end
1381
                v[1].Anchored = false
1382
        end
1383
        for i = 0,1,0.05 do
1384
                for i2,v in pairs(Parts) do
1385
                        v[1].Transparency = i
1386
                        if i == 1 then
1387
                                v[1]:Destroy()
1388
                        elseif i >= 0.25 then
1389
                                v[1].CanCollide = false
1390
                        end
1391
                end
1392
                wait(0.02)
1393
        end
1394
        Parts = nil
1395
        end)
1396
end
1397
 
1398
----------------------------------------------------
1399
mouse.KeyDown:connect(function(key)
1400
    if key == "r" then
1401
        if Debounces.CanAttack == true then
1402
		chatServ:Chat(hed, "Take..", 2)
1403
        Debounces.CanAttack = false
1404
        Debounces.on = true
1405
        Debounces.NoIdl = true
1406
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1407
        hit = ht.Parent
1408
        if ht and hit:IsA("Model") then
1409
                if hit:FindFirstChild("Humanoid") then
1410
                    if hit.Name ~= p.Name then
1411
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1412
                                Debounces.Slashed = true]]--
1413
                                    local damfam = 500
1414
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1415
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1416
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1417
                                wait(1)
1418
                                --Debounces.Slashed = false
1419
                        --end
1420
                    end
1421
                end
1422
        elseif ht and hit:IsA("Hat") then
1423
            if hit.Parent.Name ~= p.Name then
1424
                if hit.Parent:FindFirstChild("Humanoid") then
1425
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1426
                                Debounces.Slashed = true]]--
1427
                                local damfam = 500
1428
								hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
1429
								local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1430
								MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1431
                                wait(1)
1432
                    --Debounces.Slashed = false
1433
                end
1434
            end
1435
        end    
1436
    end)
1437
q = Instance.new("Sound",hed)
1438
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1439
q.Pitch = 0.85
1440
q.Looped = false
1441
q1 = Instance.new("Sound",hed)
1442
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1443
q1.Pitch = 0.85
1444
q1.Looped = false
1445
q:Play()
1446
q1:Play()
1447
    for i = 1,10 do
1448
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1449
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1450
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1451
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1452
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1453
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1454
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1455
        if Debounces.on == false then break end
1456
    wait()
1457
end
1458
chatServ:Chat(hed, "This!", 2)
1459
n = Instance.new("Sound",hed)
1460
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1461
n.Pitch = 0.94
1462
n.Looped = false
1463
n1 = Instance.new("Sound",hed)
1464
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1465
n1.Pitch = 0.94
1466
n1.Looped = false
1467
n:Play()
1468
n1:Play()
1469
b = Instance.new("Sound",hed)
1470
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1471
b.Pitch = 0.94
1472
b.Looped = false
1473
b1 = Instance.new("Sound",hed)
1474
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1475
b1.Pitch = 0.94
1476
b1.Looped = false
1477
b:Play()
1478
b1:Play()
1479
    for i = 1,6 do
1480
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1481
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1482
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1483
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1484
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1485
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1486
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1487
        if Debounces.on == false then break end
1488
    wait()
1489
end
1490
wait(.01)
1491
to:disconnect()
1492
q:Destroy()
1493
q1:Destroy()
1494
n:Destroy()
1495
n1:Destroy()
1496
    if Debounces.CanAttack == false then
1497
        Debounces.CanAttack = true
1498
        Debounces.on = false
1499
        Debounces.NoIdl = false
1500
            end
1501
        end
1502
    end
1503
end)
1504
----------------------------------------------------
1505
mouse.Button1Down:connect(function()
1506
        if Debounces.CanAttack == true then
1507
        Debounces.CanAttack = false
1508
        Debounces.on = true
1509
        Debounces.NoIdl = true
1510
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1511
        hit = ht.Parent
1512
        if ht and hit:IsA("Model") then
1513
                if hit:FindFirstChild("Humanoid") then
1514
                    if hit.Name ~= p.Name then
1515
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1516
                                Debounces.Slashed = true]]--
1517
                                     local damfam = 999999
1518
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1519
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1520
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1521
                                wait(1)
1522
                                --Debounces.Slashed = false
1523
                        --end
1524
                    end
1525
                end
1526
        elseif ht and hit:IsA("Hat") then
1527
            if hit.Parent.Name ~= p.Name then
1528
                if hit.Parent:FindFirstChild("Humanoid") then
1529
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1530
                                Debounces.Slashed = true]]--
1531
                                 local damfam = 300
1532
									hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-damfam
1533
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1534
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1535
                                wait(1)
1536
                    --Debounces.Slashed = false
1537
                end
1538
            end
1539
        end    
1540
    end)
1541
        for i = 1, 10 do
1542
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1543
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1544
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1545
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1546
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1547
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1548
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1549
        if Debounces.on == false then break end
1550
        wait()
1551
    end
1552
    z = Instance.new("Sound",hed)
1553
    z.SoundId = "rbxassetid://160069154"
1554
    z.Looped = false
1555
    z.Pitch = .9
1556
    z1 = Instance.new("Sound",hed)
1557
    z1.SoundId = "rbxassetid://160069154"
1558
    z1.Looped = false
1559
    z1.Pitch = .9
1560
    wait(0.01)
1561
    z:Play()
1562
    z1:Play()
1563
        for i = 1, 7 do
1564
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1565
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1566
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1567
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1568
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1569
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1570
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1571
        if Debounces.on == false then break end
1572
        wait()
1573
    end
1574
        for i = 1, 7 do
1575
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1576
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1577
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1578
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1579
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1580
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1581
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1582
        if Debounces.on == false then break end
1583
        wait()
1584
    end
1585
    z = Instance.new("Sound",hed)
1586
    z.SoundId = "rbxassetid://168586621"
1587
    z.Looped = false
1588
    z.Pitch = 1
1589
    z1 = Instance.new("Sound",hed)
1590
    z1.SoundId = "rbxassetid://168586621"
1591
    z1.Looped = false
1592
    z1.Pitch = 1
1593
    wait(0.01)
1594
    z:Play()
1595
    z1:Play()
1596
        for i = 1, 7 do
1597
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1598
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1599
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1600
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1601
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1602
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1603
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1604
        if Debounces.on == false then break end
1605
        wait()
1606
    end
1607
to:disconnect()
1608
    if Debounces.CanAttack == false then
1609
        Debounces.CanAttack = true
1610
        Debounces.on = false
1611
        Debounces.NoIdl = false
1612
            end
1613
        end
1614
end)
1615
----------------------------------------------------
1616
Sit = false
1617
1618
local DomFold = Instance.new("Folder")
1619
DomFold.Parent = char
1620
1621
mouse.KeyDown:connect(function(key)
1622
    if key == "v" then
1623
        if Sit == false then
1624
            Sit = true
1625
            hum.WalkSpeed = 0.001
1626
			chatServ:Chat(hed, "Sigh..", 2)
1627
       		stanceToggle = "Sitting"
1628
			repeat hum.Health = hum.Health+1337 wait() until Sit == false
1629
    elseif Sit == true then
1630
        Sit = false
1631
            hum.WalkSpeed = 80
1632
       		stanceToggle = "Normal"
1633
			local say = math.random(1,10)
1634
			if say == 1 then
1635
				chatServ:Chat(hed, "Lets get started..", 2)
1636
			elseif say == 2 then
1637
				chatServ:Chat(hed, "Wakey, wakey!", 2)
1638
			elseif say == 3 then
1639
				chatServ:Chat(hed, "Time for a massacre!", 2)
1640
			elseif say == 4 then
1641
				chatServ:Chat(hed, "I feel... refreshed.", 2)
1642
			elseif say == 5 then
1643
				chatServ:Chat(hed, "Nap time is over!", 2)
1644
			elseif say == 6 then
1645
				chatServ:Chat(hed, "Prepare yourself..", 2)
1646
			elseif say == 7 then
1647
				chatServ:Chat(hed, "It's not over..", 2)
1648
			elseif say == 8 then
1649
				chatServ:Chat(hed, "Hmph.", 2)
1650
			elseif say == 9 then
1651
				chatServ:Chat(hed, "Ready to meet your maker?", 2)
1652
			elseif say == 10 then
1653
				chatServ:Chat(hed, "Huh..", 2)
1654
			end
1655
        end
1656
    end
1657
end)
1658
----------------------------------------------------
1659
mouse.KeyDown:connect(function(key)
1660
    if key == "t" then
1661
        if Debounces.CanAttack == true then
1662
		chatServ:Chat(hed, "How about...", 2)
1663
        Debounces.CanAttack = false
1664
        Debounces.on = true
1665
        Debounces.NoIdl = true
1666
        for i = 1, 15 do
1667
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1668
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1669
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1670
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1671
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1672
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1673
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1674
            if Debounces.on == false then break end
1675
            wait()
1676
        end
1677
		chatServ:Chat(hed, "THIS!", 2)
1678
        Spawn(function()
1679
            local Parts = {}
1680
            for Y = -5,5 do
1681
                local P = Instance.new("Part",char)
1682
                P.Anchored = true
1683
                P.FormFactor = "Custom"
1684
                P.CanCollide = false
1685
                P.Size = Vector3.new(1,2,1)
1686
                P.TopSurface = "SmoothNoOutlines"
1687
                P.BottomSurface = "SmoothNoOutlines"
1688
                P.BrickColor = BrickColor.new("Dark blue")
1689
				P.Material = "Neon"
1690
                P.Name = tostring(Y)
1691
                local i = (Y+5)/(10)
1692
                i = 1-math.cos(math.pi*i-(math.pi/2))
1693
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1694
                P.Touched:connect(function(ht)
1695
                    local hit = ht.Parent
1696
                    if hit:FindFirstChild("Humanoid") then
1697
                        local damfam = 400
1698
						hit.Humanoid.Health = hit.Humanoid.Health-damfam
1699
						local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1700
						MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1701
                    end
1702
                end)
1703
        s = Instance.new("Sound",P)
1704
        s.SoundId = "rbxassetid://228343271"
1705
        s.Volume = .7
1706
        s.Pitch = 0.9
1707
        s:Play()
1708
P.Touched:connect(function(ht)
1709
        hit = ht.Parent
1710
        if ht and hit:IsA("Model") then
1711
                if hit:FindFirstChild("Humanoid") then
1712
                    if hit.Name ~= p.Name then
1713
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1714
                                Debounces.Slashed = true]]--
1715
                                    local damfam = 400
1716
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1717
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1718
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1719
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1720
                                wait(1)
1721
                                --Debounces.Slashed = false
1722
                        --end
1723
                end
1724
                end
1725
        elseif ht and hit:IsA("Hat") then
1726
            if hit.Parent.Name ~= p.Name then
1727
                if hit.Parent:FindFirstChild("Humanoid") then
1728
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1729
                                Debounces.Slashed = true]]--
1730
                              	local damfam = 400
1731
								v.Humanoid.Health = v.Humanoid.Health-damfam
1732
								local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1733
								MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1734
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1735
                                wait(1)
1736
                    --Debounces.Slashed = false
1737
                --end
1738
            end
1739
        end
1740
    end
1741
end)
1742
                Parts[#Parts+1] = P
1743
            end
1744
            local BREAKIT = false
1745
            local CParts = {}
1746
            local Rocks = {}
1747
            local LastPos = nil
1748
            for i = 1,70 do
1749
                for i2,v in pairs(Parts) do
1750
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1751
                    local cf = v.CFrame
1752
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1753
                    v.CFrame = cf
1754
                    v.Transparency = v.Transparency+0.02
1755
                    if v.Transparency >= 0.975 then BREAKIT = true end
1756
                    if v.Name == "0" then
1757
                        local Ignore = {}
1758
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1759
                            if v.Character ~= nil then
1760
                                Ignore[#Ignore+1] = v.Character
1761
                            end
1762
                        end
1763
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1764
                        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1765
                        if Hit ~= nil then
1766
                            if #Rocks == 0 then
1767
                                for i = 1,5 do
1768
                                    local P = Instance.new("Part",char)
1769
                                    Rocks[#Rocks+1] = P
1770
                                    P.Anchored = true
1771
                                    P.FormFactor = "Custom"
1772
                                    P.BrickColor = Hit.BrickColor
1773
                                    P.Material = Hit.Material
1774
                                    P.TopSurface = "Smooth"
1775
                                    P.BottomSurface = "Smooth"
1776
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1777
                                end
1778
                            end
1779
                            for i,P in pairs(Rocks) do
1780
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1781
                            end
1782
                            local P = Instance.new("Part",char)
1783
                            CParts[#CParts+1] = {P,tick()}
1784
                            P.Anchored = true
1785
                            P.FormFactor = "Custom"
1786
                            P.BrickColor = Hit.BrickColor
1787
                            P.Material = Hit.Material
1788
                            P.TopSurface = "Smooth"
1789
                            P.BottomSurface = "Smooth"
1790
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1791
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1792
                            Pos = Pos.p
1793
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1794
                            local P = P:Clone()
1795
                            CParts[#CParts+1] = {P,tick()}
1796
                            P.Parent = char
1797
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1798
                            Pos = Pos.p
1799
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1800
                            if LastPos ~= nil then
1801
                                local P = P:Clone()
1802
                                CParts[#CParts+1] = {P,tick()}
1803
                                P.Parent = char
1804
                                P.BrickColor = BrickColor.new("Dark blue")
1805
								P.Material = "Neon"
1806
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1807
                                Pos = Pos.p
1808
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1809
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1810
                                --P.Velocity = Vector3.new(0,-1000,0)
1811
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1812
                            end
1813
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1814
                        end
1815
                    end
1816
                end
1817
                if BREAKIT then break end
1818
                wait(0.002)
1819
            end
1820
            for i,v in pairs(Rocks) do
1821
                CParts[#CParts+1] = {v,tick()}
1822
            end
1823
            for i,v in pairs(Parts) do
1824
                v:Destroy()
1825
            end
1826
            Parts = nil
1827
            while true do
1828
                local t = tick()
1829
                local p = nil
1830
                for i,v in pairs(CParts) do
1831
                    if t-v[2] > 4 then
1832
                        v[1].Transparency = v[1].Transparency+0.05
1833
                        if v[1].Transparency >= 1 then
1834
                            v[1]:Destroy()
1835
                            CParts[i] = nil
1836
                        end
1837
                    end
1838
                    p = v
1839
                end
1840
                if p == nil then break end
1841
                wait(0.002)
1842
            end
1843
            for i,v in pairs(CParts) do
1844
                v:Destroy()
1845
            end
1846
            CParts = {}
1847
        end)
1848
        for i = 1, 20 do
1849
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1850
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1851
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1852
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1853
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1854
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1855
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1856
            if Debounces.on == false then break end
1857
            wait()
1858
        end
1859
    if Debounces.CanAttack == false then
1860
        Debounces.CanAttack = true
1861
        Debounces.on = false
1862
        Debounces.NoIdl = false
1863
            end
1864
        end
1865
    end
1866
end)
1867
----------------------------------------------------
1868
mouse.KeyDown:connect(function(key)
1869
    if key == "e" then
1870
        if Debounces.CanAttack == true then
1871
        Debounces.CanAttack = false
1872
        Debounces.on = true
1873
        Debounces.NoIdl = true
1874
        for i = 1, 10 do
1875
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1876
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1877
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1878
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1879
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1880
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1881
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1882
        if Debounces.on == false then break end
1883
            wait()
1884
        end
1885
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1886
        local rng = Instance.new("Part", char.Absolution.Handle)
1887
        rng.Anchored = true
1888
        rng.BrickColor = BrickColor.new("Dark blue")
1889
        rng.CanCollide = true
1890
        rng.FormFactor = 3
1891
        rng.Name = "Ring"
1892
        rng.Size = Vector3.new(20, 10, 20)
1893
        rng.CanCollide = false
1894
        rng.Transparency = 0.35
1895
        rng.TopSurface = 0
1896
        rng.BottomSurface = 0
1897
        rng.CFrame = HandCF
1898
        local rngm = Instance.new("SpecialMesh", rng)
1899
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1900
        rngm.Scale = Vector3.new(1, 1, 2)
1901
            x = Instance.new("Sound", hed)
1902
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1903
            x.Looped = false
1904
            x.Pitch = .7
1905
            x.Volume = 1
1906
            x1 = Instance.new("Sound", hed)
1907
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1908
            x1.Looped = false
1909
            x1.Pitch = .7
1910
            x1.Volume = 1
1911
            x:Play()
1912
            x1:Play()
1913
            rngto = rng.Touched:connect(function(ht)
1914
            hit = ht.Parent
1915
            if ht and hit:IsA("Model") then
1916
                    if hit:FindFirstChild("Humanoid") then
1917
                        if hit.Name ~= p.Name then
1918
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1919
                                    Debounces.Slashed = true]]--
1920
                                    local damfam = 999999
1921
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1922
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1923
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1924
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1925
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -420
1926
                                    --Debounces.Slashed = false
1927
                            --end
1928
                        end
1929
                    end
1930
            elseif ht and hit:IsA("Hat") then
1931
                if hit.Parent.Name ~= p.Name then
1932
                    if hit.Parent:FindFirstChild("Humanoid") then
1933
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1934
                                    Debounces.Slashed = true]]--
1935
                                    local damfam = 300
1936
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
1937
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
1938
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
1939
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1940
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1941
                        --Debounces.Slashed = false
1942
                    end
1943
                end
1944
            end    
1945
        end)
1946
                coroutine.wrap(function()
1947
                for i = 1, 60, 2 do
1948
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1949
                rng.Size = rngm.Scale
1950
                rng.CFrame = HandCF
1951
                rng.Transparency = i/60
1952
                wait()
1953
                end
1954
                wait()
1955
                rng:Destroy()
1956
                end)()
1957
        for i = 1, 18 do
1958
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1959
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1960
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1961
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1962
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1963
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1964
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1965
        if Debounces.on == false then break end
1966
            wait()
1967
        end
1968
        x:Destroy()
1969
        x1:Destroy()
1970
    if Debounces.CanAttack == false then
1971
        Debounces.CanAttack = true
1972
        Debounces.on = false
1973
        Debounces.NoIdl = false
1974
            end
1975
        end
1976
    end
1977
end)
1978
----------------------------------------------------
1979
mouse.KeyDown:connect(function(key)
1980
    if key == "y" then
1981
        if Debounces.CanAttack == true then
1982
            Debounces.CanAttack = false
1983
            Debounces.on = true
1984
            Debounces.NoIdl = true
1985
                for i = 1, 8 do
1986
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1987
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1988
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1989
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1990
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1991
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1992
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1993
                    if Debounces.on == false then break end
1994
                    wait()
1995
                end
1996
                x = Instance.new("Sound",char)
1997
                x.SoundId = "rbxassetid://228343271"
1998
                x.Pitch = 1
1999
                x.Volume = .8
2000
                wait(.1)
2001
                x:Play()
2002
                Debounces.on = false
2003
                Debounces.Here = false
2004
                shot = shot + 1
2005
local rng = Instance.new("Part", char)
2006
rng.Anchored = true
2007
rng.BrickColor = BrickColor.new("Dark blue")
2008
rng.CanCollide = false
2009
rng.FormFactor = 3
2010
rng.Name = "Ring"
2011
rng.Size = Vector3.new(1, 1, 1)
2012
rng.Transparency = 0.35
2013
rng.TopSurface = 0
2014
rng.BottomSurface = 0
2015
rng2 = rng:clone()
2016
rng3 = rng2:clone()
2017
rng4 = rng2:clone()
2018
local rngm = Instance.new("SpecialMesh", rng)
2019
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2020
rngm.Scale = Vector3.new(10, 10, 1)
2021
rngm2 = rngm:clone()
2022
rngm2.Scale = Vector3.new(5, 5, 1)
2023
rngm3=rngm2:clone()
2024
rngm3.Parent = rng3
2025
rngm3.Scale = Vector3.new(8, 8, 1)
2026
rngm4 = rngm2:clone()
2027
rngm4.Parent = rng4
2028
rngm4.Scale = Vector3.new(6, 6, 1)
2029
local bem = Instance.new("Part", char)
2030
bem.Anchored = true
2031
bem.BrickColor = BrickColor.new("Dark blue")
2032
bem.CanCollide = false
2033
bem.FormFactor = 3
2034
bem.Name = "Beam" .. shot
2035
bem.Size = Vector3.new(1, 1, 1)
2036
bem.Transparency = 0.35
2037
bem.TopSurface = 0
2038
bem.BottomSurface = 0
2039
local bemm = Instance.new("SpecialMesh", bem)
2040
bemm.MeshType = 4
2041
bemm.Scale = Vector3.new(1, 4, 4)
2042
local out = Instance.new("Part", char)
2043
out.Anchored = true
2044
out.BrickColor = BrickColor.new("Dark blue")
2045
out.CanCollide = false
2046
out.FormFactor = 3
2047
out.Name = "Out"
2048
out.Size = Vector3.new(4, 4, 4)
2049
out.Transparency = 0.35
2050
out.TopSurface = 0
2051
out.BottomSurface = 0
2052
local outm = Instance.new("SpecialMesh", out)
2053
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2054
outm.Scale = Vector3.new(4, 4, 4)
2055
local bnd = Instance.new("Part", char)
2056
bnd.Anchored = true
2057
bnd.BrickColor = BrickColor.new("Dark blue")
2058
bnd.CanCollide = false
2059
bnd.FormFactor = 3
2060
bnd.Name = "Bend"
2061
bnd.Size = Vector3.new(1, 1, 1)
2062
bnd.Transparency = 1
2063
bnd.TopSurface = 0
2064
bnd.BottomSurface = 0
2065
local bndm = Instance.new("SpecialMesh", bnd)
2066
bndm.MeshType = 3
2067
bndm.Scale = Vector3.new(8, 8, 8)
2068
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2069
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2070
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2071
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2072
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2073
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2074
Debounces.Shewt = true
2075
coroutine.wrap(function()
2076
for i = 1, 20, 0.2 do
2077
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2078
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2079
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2080
rng.Transparency = i/20
2081
rng3.Transparency = 1/16
2082
rng4.Transparency = i/12
2083
wait()
2084
end
2085
wait()
2086
rng:Destroy()
2087
end)()
2088
if Debounces.Shewt == true then
2089
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2090
	hit = ht.Parent
2091
	if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2092
		if HasntTouched(hit.Name) == true and deb == false then
2093
			deb = true
2094
			coroutine.wrap(function()
2095
				hit:FindFirstChild("Humanoid").PlatformStand = true
2096
				hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2097
				local damfam = 666
2098
				hit.Humanoid.Health = hit.Humanoid.Health-damfam
2099
				local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2100
				MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2101
			end)()
2102
			table.insert(Touche, hit.Name)
2103
			deb = false
2104
		end
2105
	elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2106
		if HasntTouched(hit.Parent.Name) == true and deb == false then
2107
			deb = true
2108
			coroutine.wrap(function()
2109
				hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2110
				hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2111
				wait(1)
2112
				hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2113
			end)()
2114
			table.insert(Touche, hit.Parent.Name)
2115
			deb = false
2116
			for i, v in pairs(Touche) do
2117
				print(v)
2118
			end
2119
		end
2120
	end
2121
end)
2122
end
2123
for i = 0, 260, 8 do
2124
	bem.Size = Vector3.new(i, 2, 2)
2125
	bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2126
	bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2127
	bnd.Size = Vector3.new(1,1,1)
2128
	bndm.Scale = Vector3.new(8,8,8)
2129
	if i % 10 == 0 then
2130
		local newRng = rng2:Clone()
2131
		newRng.Parent = char
2132
		newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2133
		local newRngm = rngm2:clone()
2134
		newRngm.Parent=newRng
2135
		coroutine.wrap(function()
2136
			for i = 1, 10, 0.2 do
2137
				newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2138
				newRng.Transparency = i/10
2139
				wait()
2140
			end
2141
			wait()
2142
			newRng:Destroy()
2143
		end)()
2144
	end
2145
wait()
2146
end
2147
wait()
2148
Debounces.Shewt = false
2149
bem:Destroy()
2150
out:Destroy()
2151
bnd:Destroy()
2152
Debounces.Ready = false
2153
for i, v in pairs(Touche) do
2154
	table.remove(Touche, i)
2155
end
2156
wait()
2157
table.insert(Touche, char.Name)
2158
Debounces.NoIdl = false
2159
if Debounces.CanAttack == false then
2160
	Debounces.CanAttack = true
2161
end
2162
end
2163
end
2164
end)
2165
----------------------------------------------------
2166
sidz = {"231917888", "231917845", "231917806"}
2167
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2168
mouse.KeyDown:connect(function(key)
2169
    if key == "f" then
2170
        if Debounces.CanAttack == true then
2171
            Debounces.CanAttack = false
2172
            Debounces.on = true
2173
            Debounces.NoIdl = true
2174
                for i = 1, 5 do
2175
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2176
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2177
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2178
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2179
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2180
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2181
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2182
                    if Debounces.on == false then break end
2183
                    wait()
2184
                end
2185
                z = Instance.new("Sound",char)
2186
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2187
                z.Pitch = ptz[math.random(1,#ptz)]
2188
                z.Volume = 1
2189
                z1 = Instance.new("Sound",char)
2190
                z1.SoundId = z.SoundId
2191
                z1.Pitch = z.Pitch
2192
                z1.Volume = 1
2193
                wait(1)
2194
                z:Play()
2195
                z1:Play()
2196
				chatServ:Chat(hed, "Die!", 2)
2197
                Stomp()
2198
                for i = 1, 10 do
2199
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2200
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2201
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2202
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2203
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2204
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2205
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2206
                    if Debounces.on == false then break end
2207
                    wait()
2208
                end
2209
        if Debounces.CanAttack == false then
2210
            Debounces.CanAttack = true
2211
            Debounces.on = false
2212
            Debounces.NoIdl = false
2213
            end
2214
        end
2215
    end
2216
end)    
2217
----------------------------------------------------
2218
mouse.KeyDown:connect(function(key)
2219
    if key == "g" then
2220
        if Debounces.CanAttack == true then
2221
        Debounces.CanAttack = false
2222
        Debounces.on = true
2223
        Debounces.NoIdl = true
2224
        chrg = lleg.Touched:connect(function(ht)
2225
        hit = ht.Parent
2226
            if ht and hit:IsA("Model") then
2227
                    if hit:FindFirstChild("Humanoid") then
2228
                        if hit.Name ~= p.Name then
2229
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2230
                                    Debounces.Slashed = true]]--
2231
                                    local damfam = 666
2232
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
2233
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2234
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2235
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2236
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
2237
                                    --Debounces.Slashed = false
2238
                            --end
2239
                        end
2240
                    end
2241
            elseif ht and hit:IsA("Hat") then
2242
                if hit.Parent.Name ~= p.Name then
2243
                    if hit.Parent:FindFirstChild("Humanoid") then
2244
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2245
                                    Debounces.Slashed = true]]--
2246
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2247
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2248
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -200
2249
                        --Debounces.Slashed = false
2250
                    end
2251
                end
2252
            end    
2253
        end)
2254
        for i = 1, 14 do
2255
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2256
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2257
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2258
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2259
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2260
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2261
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2262
            if Debounces.on == false then break end
2263
            wait()
2264
        end
2265
        charge()
2266
		chatServ:Chat(hed, "Hurrah!", 2)
2267
        z = Instance.new("Sound",char)
2268
        z.SoundId = "rbxassetid://200632875"
2269
        z.Volume = 1
2270
        z.Pitch = .8
2271
        z1 = Instance.new("Sound",char)
2272
        z1.SoundId = "rbxassetid://200632875"
2273
        z1.Volume = 1
2274
        z1.Pitch = .9
2275
        z:Play()
2276
        z1:Play()
2277
        wait(1)
2278
        z:Destroy()
2279
        z1:Destroy()
2280
        chrg:disconnect()
2281
        if Debounces.CanAttack == false then
2282
            Debounces.CanAttack = true
2283
            Debounces.on = false
2284
            Debounces.NoIdl = false
2285
            end
2286
        end
2287
    end
2288
end)
2289
----------------------------------------------------
2290
mouse.KeyDown:connect(function(key)
2291
    if key == "h" then
2292
            if Debounces.CanJoke == true then
2293
                Debounces.CanJoke = false
2294
                z = Instance.new("Sound", workspace)
2295
                z.SoundId = "rbxassetid://135017755"
2296
                z.Pitch = 1
2297
                z.Volume = 5
2298
                wait()
2299
                z:Play()
2300
				chatServ:Chat(hed, "How does it feel", 2)
2301
				wait(1.4)
2302
				chatServ:Chat(hed, "Knowing you have failed", 2)
2303
				wait(2)
2304
				chatServ:Chat(hed, "Those who depended on you?", 2)
2305
                wait(2)
2306
                z:Destroy()
2307
            if Debounces.CanJoke == false then
2308
                Debounces.CanJoke = true
2309
            end
2310
        end
2311
    end
2312
end)
2313
----------------------------------------------------
2314
mouse.KeyDown:connect(function(key)
2315
    if key == "j" then
2316
            if Debounces.CanJoke == true then
2317
                Debounces.CanJoke = false
2318
                z = Instance.new("Sound",char)
2319
                z.SoundId = "rbxassetid://135017578"
2320
                chatServ:Chat(hed, "Can you feel your death approaching?", 2)
2321
                z.Pitch = .76
2322
                z.Volume = 5
2323
                wait()
2324
                z:Play()
2325
                wait(4)
2326
                z:Destroy()
2327
            if Debounces.CanJoke == false then
2328
                Debounces.CanJoke = true
2329
            end
2330
        end
2331
    end
2332
end)
2333
----------------------------------------------------
2334
mouse.KeyDown:connect(function(key)
2335
    if key == "k" then
2336
            if Debounces.CanJoke == true then
2337
                Debounces.CanJoke = false
2338
                z = Instance.new("Sound", workspace)
2339
                z.SoundId = "rbxassetid://135014184"
2340
                z.Pitch = 1
2341
                z.Volume = 5
2342
                wait()
2343
                z:Play()
2344
				chatServ:Chat(hed, "All that you have known", 2)
2345
				wait(2.5)
2346
				chatServ:Chat(hed, "All that you have ever loved", 2)
2347
				wait(2.5)
2348
				chatServ:Chat(hed, "Shall die along with you!", 2)
2349
				wait(2.5)
2350
				z.Volume = 0
2351
                z:Destroy()
2352
            if Debounces.CanJoke == false then
2353
                Debounces.CanJoke = true
2354
            end
2355
        end
2356
    end
2357
end)
2358
----------------------------------------------------
2359
mouse.KeyDown:connect(function(key)
2360
    if key == "x" then
2361
        if Debounces.CanAttack == true then
2362
            Debounces.CanAttack = false
2363
            Debounces.NoIdl = true
2364
            Debounces.on = true
2365
            Debounces.ks = true
2366
        for i = 1, 5 do
2367
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2368
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2369
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2370
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2371
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2372
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2373
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2374
            if Debounces.on == false then break end
2375
            wait()
2376
        end
2377
        z = Instance.new("Sound",hed)
2378
        z.SoundId = "rbxassetid://169445092"
2379
        z.Volume = 1
2380
        wait(0.1)
2381
        z:Play()
2382
        kik = rleg.Touched:connect(function(ht)
2383
        hit = ht.Parent
2384
            if ht and hit:IsA("Model") then
2385
                    if hit:FindFirstChild("Humanoid") then
2386
                        if hit.Name ~= p.Name then
2387
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2388
                                    Debounces.Slashed = true]]--
2389
                                    if Debounces.ks==true then
2390
                                    z = Instance.new("Sound",hed)
2391
                                    z.SoundId = "rbxassetid://169380525"
2392
                                    z.Volume = 1
2393
                                    z:Play()
2394
                                    Debounces.ks=false
2395
                                    end
2396
                                    local damfam = 1
2397
									hit.Humanoid.Health = hit.Humanoid.Health-damfam
2398
									local CF = hit.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2399
									MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2400
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2401
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -7000
2402
                            --Debounces.Slashed = false
2403
                        --end
2404
                    end
2405
                end
2406
            elseif ht and hit:IsA("Hat") then
2407
                if hit.Parent.Name ~= p.Name then
2408
                    if hit.Parent:FindFirstChild("Humanoid") then
2409
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2410
                                    Debounces.Slashed = true]]--
2411
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2412
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2413
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -00
2414
                            --Debounces.Slashed = false
2415
                        --end
2416
                    end
2417
                end
2418
            end    
2419
        end)
2420
		chatServ:Chat(hed, "Outta my way!", 2)
2421
        for i = 1, 8 do
2422
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2423
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2424
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2425
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2426
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2427
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2428
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2429
            if Debounces.on == false then break end
2430
            wait()
2431
        end
2432
        kik:disconnect()
2433
        if Debounces.CanAttack == false then
2434
            Debounces.CanAttack = true
2435
            Debounces.on = false
2436
            Debounces.NoIdl = false
2437
            end
2438
        end
2439
    end
2440
end)
2441
----------------------------------------------------
2442
local slow = false
2443
mouse.KeyDown:connect(function(key)
2444
	if key == "n" then
2445
		if not slow then
2446
			slow = true
2447
			hum.WalkSpeed = 8
2448
		else
2449
			slow = false
2450
			hum.WalkSpeed = 80
2451
		end
2452
	end
2453
end)
2454
2455
mouse.KeyDown:connect(function(key)
2456
    if key == "c" then
2457
        if Debounces.CanAttack == true then
2458
            Debounces.CanAttack = false
2459
            Debounces.NoIdl = true
2460
            Debounces.on = true
2461
            SIDZ = {"231917744", "231917742"}
2462
            PTZ = {0.7, 0.8, 0.9, 1}
2463
                for i = 1, 20 do
2464
                    wait()
2465
                        for i,v in pairs(char.Absolution:children()) do
2466
                    if v:IsA("Part") or v:IsA("WedgePart") then
2467
                        v.Transparency = v.Transparency + 0.05
2468
                        end
2469
                    end
2470
                end
2471
                function FindNearestTorso(Position,Distance,SinglePlayer)
2472
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2473
                        local List = {}
2474
                        for i,v in pairs(workspace:GetChildren())do
2475
                            if v:IsA("Model")then
2476
                                if v:findFirstChild("Torso")then
2477
                                    if v ~= char then
2478
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2479
                                            table.insert(List,v)
2480
                                        end
2481
                                    end
2482
                                end
2483
                            end
2484
                        end
2485
                    return List
2486
                end
2487
                GroundPound()
2488
                for i = 1, 5 do
2489
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2490
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2491
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2492
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2493
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2494
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2495
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2496
                    if Debounces.on == false then break end
2497
                    wait()
2498
                end
2499
                GroundPound()
2500
                for i = 1, 5 do
2501
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2502
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2503
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2504
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2505
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2506
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2507
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2508
                    if Debounces.on == false then break end
2509
                    wait()
2510
                end
2511
                GroundPound()
2512
                for i = 1, 5 do
2513
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2514
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2515
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2516
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2517
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2518
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2519
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2520
                    if Debounces.on == false then break end
2521
                    wait()
2522
                end
2523
                GroundPound()
2524
                for i = 1, 5 do
2525
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2526
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2527
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2528
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2529
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2530
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2531
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2532
                    if Debounces.on == false then break end
2533
                    wait()
2534
                end
2535
                GroundPound()
2536
                for i = 1, 5 do
2537
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2538
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2539
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2540
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2541
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2542
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2543
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2544
                    if Debounces.on == false then break end
2545
                    wait()
2546
                end
2547
                GroundPound()
2548
                for i = 1, 5 do
2549
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2550
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2551
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2552
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2553
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2554
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2555
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2556
                    if Debounces.on == false then break end
2557
                    wait()
2558
                end
2559
                for i = 1, 8 do
2560
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2561
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2562
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2563
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2564
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2565
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2566
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2567
                    if Debounces.on == false then break end
2568
                    wait()
2569
                end
2570
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2571
                    if v:FindFirstChild('Humanoid') then
2572
                        local damfam = math.random(9000,99999)
2573
						v.Humanoid.Health = v.Humanoid.Health-damfam
2574
						local CF = v.HumanoidRootPart.CFrame*CFrame.new(0,2,0)
2575
						MakeText("-"..damfam.."", "SourceSansLight", 2, 40, 0, 60, 139, 0, 209, CF)
2576
                        v.Humanoid.PlatformStand = true
2577
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2578
                    end
2579
                end
2580
                x = Instance.new("Sound",char)
2581
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2582
                x.Pitch = PTZ[math.random(1,#PTZ)]
2583
                x.Volume = 1
2584
                wait(0.1)
2585
                x:Play()
2586
                Crater(hed,20)
2587
                for i = 1, 6 do
2588
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2589
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2590
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2591
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2592
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2593
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2594
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2595
                    if Debounces.on == false then break end
2596
                    wait()
2597
                end
2598
            if Debounces.CanAttack == false then
2599
                Debounces.CanAttack = true
2600
                Debounces.on = false
2601
                Debounces.NoIdl = false
2602
                for i = 1, 20 do
2603
                    wait()
2604
                        for i,v in pairs(char.Absolution:children()) do
2605
                    if v:IsA("Part") or v:IsA("WedgePart") then
2606
                        v.Transparency = v.Transparency - 0.05
2607
                        end
2608
                    end
2609
                end
2610
            end
2611
        end
2612
    end
2613
end)
2614
----------------------------------------------------176349813
2615
mouse.KeyDown:connect(function(key)
2616
    if key == "b" then
2617
        hum.WalkSpeed = 0.01
2618
        if Debounces.CanAttack == true then
2619
            Debounces.CanAttack = false
2620
            Debounces.NoIdl = true
2621
            Debounces.on = true
2622
            for i = 1,5 do
2623
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2624
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2625
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2626
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2627
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2628
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2629
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2630
            if Debounces.on == false then break end
2631
            wait()
2632
            end
2633
        wait(1)
2634
        v = Instance.new("Sound")
2635
        v.SoundId = "rbxassetid://528145698"
2636
        v.Parent = char
2637
        v.Looped = false
2638
        v.Pitch = 1.04
2639
        v.Volume = 7
2640
        wait(0.1)
2641
        v:Play()
2642
       
2643
        if Daytime == true then
2644
            Daytime = false
2645
            l.TimeOfDay = 24
2646
        else
2647
            Daytime = true
2648
            l.TimeOfDay = 12
2649
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2650
        end
2651
       
2652
            local Shockwave = function()
2653
                local rng1 = Instance.new("Part", char)
2654
                rng1.Anchored = true
2655
                rng1.BrickColor = BrickColor.new("Dark blue")
2656
                rng1.Material = "Neon"
2657
                rng1.CanCollide = false
2658
                rng1.FormFactor = 3
2659
                rng1.Name = "Ring"
2660
                rng1.Size = Vector3.new(1, 1, 1)
2661
                rng1.Transparency = 0.35
2662
                rng1.TopSurface = 0
2663
                rng1.BottomSurface = 0
2664
                local rngm1 = Instance.new("SpecialMesh", rng)
2665
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2666
                rngm1.Scale = Vector3.new(10, 10, 1)
2667
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2668
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2669
                Wave.Name = "Shockwave"
2670
                Wave.BrickColor = BrickColor.new("Dark blue")
2671
                Wave.Material = "Neon"
2672
                Wave.Size = Vector3.new(1, 1, 1)
2673
                Wave.Shape = "Ball"
2674
                Wave.CanCollide = false
2675
                Wave.Anchored = true
2676
                Wave.TopSurface = 0
2677
                Wave.BottomSurface = 0
2678
                Wave.Touched:connect(function(hit)
2679
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2680
                        local Occlude = true
2681
                        local NotOccludes = {
2682
                            char.Name;
2683
                            "Wings";
2684
                            "Scythe";
2685
                            "Thingy";
2686
                            "Thingy2"; -- put all of the names in a table pls
2687
                        }
2688
                        for i,v in pairs(NotOccludes) do
2689
                            if hit.Parent.Name == v then
2690
                                Occlude = false
2691
                            end
2692
                        end
2693
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2694
                        if Occlude then
2695
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 10000
2696
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -12000
2697
                        end
2698
                    end
2699
                end)
2700
               
2701
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2702
               
2703
                coroutine.wrap(function()
2704
                    for i = 1, 5, 0.2 do
2705
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2706
                        rng1.Transparency = i/20
2707
                    wait()
2708
                    end
2709
                    wait()
2710
                    rng1:Destroy()
2711
                end)()
2712
               
2713
                Delay(0, function()
2714
 
2715
                    if Daytime == false then
2716
                       for i = 1, 50, 5 do
2717
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2718
                            Wave.CFrame = char.Torso.CFrame
2719
                            local t = i / 50
2720
                            Wave.Transparency = t
2721
                            wait()
2722
                        end
2723
                    else
2724
                        for i = 1, 50, 5 do
2725
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2726
                            Wave.CFrame = char.Torso.CFrame
2727
                            local t = i / 50
2728
                            Wave.Transparency = t
2729
                            wait()
2730
                        end
2731
                    end
2732
                    Wave:Destroy()
2733
                end)
2734
                Delay(0, function()
2735
                    while wait() do
2736
                        if Wave ~= nil then
2737
                            Wave.CFrame = char.Torso.CFrame
2738
                        else
2739
                            break
2740
                        end
2741
                    end
2742
                end)
2743
            end
2744
        Shockwave()
2745
        for i = 1, 5 do
2746
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2747
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2748
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2749
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2750
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2751
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2752
            if Debounces.on == false then break end
2753
            wait()
2754
        end
2755
        for i = 1, 5 do
2756
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2757
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2758
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2759
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2760
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2761
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2762
            if Debounces.on == false then break end
2763
            wait()
2764
        end
2765
        for i = 1, 5 do
2766
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2767
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2768
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2769
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2770
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2771
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2772
            if Debounces.on == false then break end
2773
            wait()
2774
        end
2775
        for i = 1, 5 do
2776
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2777
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2778
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2779
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2780
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2781
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2782
            if Debounces.on == false then break end
2783
            wait()
2784
        end
2785
        for i = 1, 5 do
2786
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2787
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2788
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2789
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2790
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2791
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2792
            if Debounces.on == false then break end
2793
            wait()
2794
        end
2795
        for i = 1, 5 do
2796
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2797
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2798
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2799
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2800
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2801
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2802
            if Debounces.on == false then break end
2803
            wait()
2804
        end
2805
        wait(.5)
2806
        Debounces.NoIdl = false
2807
        hum.WalkSpeed = 80
2808
        Debounces.on = false
2809
        wait()
2810
        if Debounces.CanAttack == false then
2811
            Debounces.CanAttack = true
2812
            v:Destroy()
2813
            end
2814
        end
2815
    end
2816
end)
2817
----------------------------------------------------
2818
mouse.KeyDown:connect(function(key)
2819
    if key == "m" then
2820
hum.WalkSpeed = 0
2821
        if Debounces.CanAttack == true then
2822
		chatServ:Chat(hed, "Ha!", 2)
2823
        Debounces.CanAttack = false
2824
        Debounces.on = true
2825
        Debounces.NoIdl = true
2826
            --[[x = Instance.new("Sound",char)
2827
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2828
            x.Looped = false
2829
            x.Pitch = 1.1
2830
            x.Volume = 1
2831
            x:Play()
2832
            x2 = Instance.new("Sound",char)
2833
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2834
            x2.Looped = false
2835
            x2.Pitch = .7
2836
            x2.Volume = 1
2837
            wait(.1)
2838
            x:Play()
2839
            x2:Play()
2840
        for i = 1, 20 do
2841
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2842
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2843
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2844
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2845
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2846
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2847
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2848
            if Debounces.on == false then break end
2849
                wait()
2850
            x:Destroy()
2851
            x2:Destroy()
2852
            end
2853
            wait(1)]]--
2854
        local rng = Instance.new("Part", char)
2855
        rng.Anchored = true
2856
        rng.BrickColor = BrickColor.new("Dark blue")
2857
        rng.CanCollide = false
2858
        rng.FormFactor = 3
2859
        rng.Name = "Ring"
2860
        rng.Size = Vector3.new(1, 1, 1)
2861
        rng.Transparency = 0.35
2862
        rng.TopSurface = 0
2863
        rng.BottomSurface = 0
2864
        rng.Position = torso.Position - Vector3.new(0,2,0)
2865
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2866
        local rngm = Instance.new("SpecialMesh", rng)
2867
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2868
        rngm.Scale = Vector3.new(1, 1, 2)
2869
            x = Instance.new("Sound",char)
2870
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2871
            x.Looped = false
2872
            x.Pitch = .7
2873
            x.Volume = 1
2874
            x:Play()
2875
                coroutine.wrap(function()
2876
                for i = 1, 60, 2 do
2877
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2878
                rng.Transparency = i/60
2879
                wait()
2880
                end
2881
                wait()
2882
                rng:Destroy()
2883
                end)()
2884
            hum.WalkSpeed = 300
2885
        BV = Instance.new("BodyVelocity", torso)
2886
        BV.maxForce = Vector3.new(0,20000000,0)
2887
        BV.P = 100000
2888
        BV.velocity = Vector3.new(0,800,0)
2889
    for i = 1, 20 do
2890
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2891
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2892
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2893
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2894
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2895
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2896
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2897
        if Debounces.on == false then break end
2898
        wait()
2899
    end
2900
x:Destroy()
2901
BV:Destroy()
2902
    --[[for i = 1, 30 do
2903
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2904
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2905
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2906
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2907
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2908
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2909
        if Debounces.on == false then break end
2910
        wait()
2911
    end]]--
2912
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2913
    for i = 1, 20 do
2914
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2915
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2916
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2917
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2918
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2919
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2920
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2921
        if Debounces.on == false then break end
2922
        wait()
2923
    end
2924
end
2925
Debounces.on = false
2926
Debounces.NoIdl = false
2927
local ry,ht,ps=nil,nil,nil
2928
while ht==nil do
2929
    ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2930
    wait()
2931
end
2932
z = Instance.new("Sound",char)
2933
z.SoundId = "rbxassetid://142070127"
2934
z.Volume = 1
2935
wait(.1)
2936
z:Play()
2937
Landing()
2938
hum.WalkSpeed = 80
2939
if Debounces.CanAttack == false then
2940
Debounces.CanAttack = true
2941
end
2942
end
2943
end
2944
end)
2945
----------------------------------------------------
2946
mouse.KeyDown:connect(function(key)
2947
    if key == "l" then
2948
            if Debounces.CanJoke == true then
2949
                Debounces.CanJoke = false
2950
                z = Instance.new("Sound", workspace)
2951
                z.SoundId = "rbxassetid://415859013"
2952
                z.Pitch = 0.8
2953
                z.Volume = 5
2954
                wait()
2955
                z:Play()
2956
				chatServ:Chat(hed, "Pathetic.", 2)
2957
                wait(2)
2958
                z:Destroy()
2959
            if Debounces.CanJoke == false then
2960
                Debounces.CanJoke = true
2961
            end
2962
        end
2963
    end
2964
end)
2965
----------------------------------------------------
2966
Grab = false
2967
mouse.KeyDown:connect(function(key)
2968
    if key == "z" then
2969
        Debounces.on = true
2970
        Debounces.NoIdl = true
2971
        if Grab == false then
2972
		chatServ:Chat(hed, "Come here..", 2)
2973
        gp = nil
2974
        con1=larm.Touched:connect(function(hit) -- this is grab
2975
            ht = hit.Parent
2976
            hum1=ht:FindFirstChild('Humanoid')
2977
            if hum1 ~= nil then
2978
				chatServ:Chat(hed, "Gotcha!", 2)
2979
                hum1.PlatformStand=true
2980
                gp = ht
2981
                Grab = true
2982
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2983
                asd.Parent = larm
2984
                asd.Name = "asd"
2985
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2986
            elseif hum1 == nil then
2987
                con1:disconnect()
2988
                wait() return
2989
            end
2990
        end)
2991
        for i = 1, 18 do
2992
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2993
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2994
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2995
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2996
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2997
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2998
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2999
            if Debounces.on == false then break end
3000
            wait()
3001
        end
3002
    con1:disconnect()
3003
    Debounces.on = false
3004
    Debounces.NoIdl = false
3005
    elseif Grab == true then
3006
        Grab = false
3007
    for i = 1, 20 do
3008
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3009
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3010
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3011
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3012
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3013
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3014
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3015
        if Debounces.on == false then end
3016
        wait()
3017
    end
3018
	chatServ:Chat(hed, "Bye-bye!", 2)
3019
        if gp ~= nil then
3020
        for i,v in pairs(larm:GetChildren()) do
3021
            if v.Name == "asd" and v:IsA("Weld") then
3022
                v:Remove()
3023
            end
3024
        end
3025
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3026
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3027
        bv.P = 125000
3028
        bv.velocity = char.HumanoidRootPart.CFrame.lookVector * 200
3029
        for i = 1, 12 do
3030
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3031
            if Debounces.on == false then end
3032
            wait()
3033
        end
3034
        ht=nil
3035
        Spawn(function()
3036
            wait(0.5)
3037
            bv:Destroy()
3038
        end)
3039
        Debounces.on = false
3040
        Debounces.NoIdl = false
3041
        elseif ht == nil then wait()
3042
        Grab = false
3043
        Debounces.on = false
3044
        Debounces.NoIdl = false
3045
            end
3046
        end
3047
    end
3048
end)
3049
----------------------------------------------------
3050
----------------------------------------------------
3051
local animpose = "Idle"
3052
local lastanimpose = "Idle"
3053
local sine = 0
3054
local change = 1
3055
local val = 0
3056
local ffing = false
3057
----------------------------------------------------
3058
--[[x = Instance.new("Sound", char)
3059
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3060
x.Looped = true
3061
x.Volume = 1
3062
x.Pitch = 1
3063
local footsteps = false]]--
3064
-------------------------------
3065
game:GetService("RunService").RenderStepped:connect(function()
3066
--[[if char.Humanoid.Jump == true then
3067
jump = true
3068
else
3069
jump = false
3070
end]]
3071
char.Humanoid.FreeFalling:connect(function(f)
3072
if f then
3073
ffing = true
3074
else
3075
ffing = false
3076
end
3077
end)
3078
sine = sine + change
3079
if jumpn == true then
3080
animpose = "Jumping"
3081
elseif ffing == true then
3082
animpose = "Freefalling"
3083
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3084
animpose = "Idle"
3085
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3086
animpose = "Walking"
3087
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3088
animpose = "Running"
3089
end
3090
if animpose ~= lastanimpose then
3091
sine = 0
3092
if Debounces.NoIdl == false then
3093
if animpose == "Idle" then
3094
for i = 1, 2 do
3095
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3096
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3097
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3098
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3099
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3100
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3101
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3102
end
3103
elseif animpose == "Walking" then
3104
for i = 1, 2 do
3105
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3106
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3107
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3108
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3109
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3110
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3111
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3112
end
3113
elseif animpose == "Running" then
3114
for i = 1, 2 do
3115
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3116
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3117
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3118
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3119
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3120
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3121
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3122
end
3123
wait()
3124
end
3125
else
3126
end
3127
end
3128
lastanimpose = animpose
3129
if Debounces.NoIdl == false then
3130
if animpose == "Idle" then
3131
if stanceToggle == "Normal" then
3132
change = 0.5
3133
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3134
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3135
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3136
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3137
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3138
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3139
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3140
elseif stanceToggle == "Sitting" then
3141
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3142
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3143
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3144
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3145
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3146
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3147
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3148
end
3149
elseif animpose == "Walking" then
3150
if stanceToggle == "Normal" then
3151
change = 1
3152
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3153
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3154
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3155
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3156
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3157
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3158
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3159
end
3160
elseif animpose == "Running" then
3161
change = 1
3162
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3163
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3164
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3165
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3166
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3167
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3168
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3169
end
3170
end
3171
end)
3172
hed.Transparency = 1
3173
3174
local Player = game:service("Players").LocalPlayer
3175
3176
local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142
3177
3178
3179
-------------------------------------------------------------------------------------
3180
-------------------------------------------------------------------------------------
3181
3182
local Color = ColorSequence.new(Color3.new(0,0,255), Color3.new(255,255,255))
3183
3184
local Num = 0.5
3185
3186
local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
3187
local Size = 0.8
3188
local Rate = 300
3189
-------------------------------------------------------------------------------------
3190
local Player = game:service'Players'.LocalPlayer
3191
local Character = Player.Character
3192
Torso = Character:WaitForChild'Torso'
3193
3194
local Wing1 = Instance.new("Part",Character)
3195
Wing1.FormFactor = Enum.FormFactor.Custom
3196
Wing1.Size = Vector3.new(.2, .2, .2)
3197
Wing1.Name = "WIng_1"
3198
3199
local fire = Instance.new("ParticleEmitter", Wing1)
3200
fire.VelocitySpread = 0
3201
fire.Lifetime = NumberRange.new(2)
3202
fire.Acceleration = Vector3.new(0, 2, 2)
3203
fire.RotSpeed = NumberRange.new(10)
3204
fire.Rate = Rate
3205
fire.Rotation = NumberRange.new(151515)
3206
fire.Name = "Fire"
3207
fire.LightEmission = 0.78
3208
fire.LockedToPart = true
3209
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3210
fire.Color = Color
3211
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3212
3213
local Wing2 = Wing1:Clone()
3214
Wing2.Parent = Torso
3215
local x,y,z = 0,-1,-6
3216
3217
Wld = function(a,b,cf)
3218
local Weld = Instance.new('Weld',a)
3219
Weld.Part0 = a
3220
Weld.Part1 = b
3221
Weld.C1 = cf
3222
return Weld
3223
end
3224
3225
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
3226
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
3227
3228
3229
game:service'RunService'.Stepped:connect(function()
3230
--z = 6+math.sin(tick()*2)
3231
y = -1+math.sin(tick()*Num)*Num2
3232
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3233
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3234
end)
3235
------------------------------------------------------------------------------------------------
3236
local Player = game:service'Players'.LocalPlayer
3237
local Character = Player.Character
3238
Torso = Character:WaitForChild'Torso'
3239
3240
local Wing1 = Instance.new("Part",Character)
3241
Wing1.FormFactor = Enum.FormFactor.Custom
3242
Wing1.Size = Vector3.new(.2, .2, .2)
3243
Wing1.Name = "WIng_1"
3244
3245
local fire = Instance.new("ParticleEmitter", Wing1)
3246
fire.VelocitySpread = 0
3247
fire.Lifetime = NumberRange.new(2.5)
3248
fire.Acceleration = Vector3.new(0, 4, 4)
3249
fire.RotSpeed = NumberRange.new(10)
3250
fire.Rate = Rate
3251
fire.Rotation = NumberRange.new(151515)
3252
fire.Name = "Fire"
3253
fire.LightEmission = 0.78
3254
fire.LockedToPart = true
3255
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3256
fire.Color = Color
3257
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3258
3259
local Wing2 = Wing1:Clone()
3260
Wing2.Parent = Torso
3261
local x,y,z = 0,-1,-6
3262
3263
Wld = function(a,b,cf)
3264
local Weld = Instance.new('Weld',a)
3265
Weld.Part0 = a
3266
Weld.Part1 = b
3267
Weld.C1 = cf
3268
return Weld
3269
end
3270
3271
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
3272
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
3273
3274
print'Loaded'
3275
3276
game:service'RunService'.Stepped:connect(function()
3277
--z = 6+math.sin(tick()*2)
3278
y = -1+math.sin(tick()*Num)*Num2
3279
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3280
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3281
end)
3282
3283
------------------------------------------------------------------------------------------------
3284
local Player = game:service'Players'.LocalPlayer
3285
local Character = Player.Character
3286
Torso = Character:WaitForChild'Torso'
3287
3288
local Wing1 = Instance.new("Part",Character)
3289
Wing1.FormFactor = Enum.FormFactor.Custom
3290
Wing1.Size = Vector3.new(.2, .2, .2)
3291
Wing1.Name = "WIng_1"
3292
3293
local fire = Instance.new("ParticleEmitter", Wing1)
3294
fire.VelocitySpread = 0
3295
fire.Lifetime = NumberRange.new(2.8)
3296
fire.Acceleration = Vector3.new(0, 4, 4)
3297
fire.RotSpeed = NumberRange.new(10)
3298
fire.Rate = Rate
3299
fire.Rotation = NumberRange.new(151515)
3300
fire.Name = "Fire"
3301
fire.LightEmission = 0.78
3302
fire.LockedToPart = true
3303
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3304
fire.Color = Color
3305
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3306
3307
local Wing2 = Wing1:Clone()
3308
Wing2.Parent = Torso
3309
local x,y,z = 0,-1,-6
3310
3311
Wld = function(a,b,cf)
3312
local Weld = Instance.new('Weld',a)
3313
Weld.Part0 = a
3314
Weld.Part1 = b
3315
Weld.C1 = cf
3316
return Weld
3317
end
3318
3319
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
3320
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
3321
3322
print'Loaded'
3323
3324
game:service'RunService'.Stepped:connect(function()
3325
--z = 6+math.sin(tick()*2)
3326
y = -1+math.sin(tick()*Num)*Num2
3327
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3328
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3329
end)
3330
3331
------------------------------------------------------------------------------------------------
3332
local Player = game:service'Players'.LocalPlayer
3333
local Character = Player.Character
3334
Torso = Character:WaitForChild'Torso'
3335
3336
local Wing1 = Instance.new("Part",Character)
3337
Wing1.FormFactor = Enum.FormFactor.Custom
3338
Wing1.Size = Vector3.new(.2, .2, .2)
3339
Wing1.Name = "WIng_1"
3340
3341
local fire = Instance.new("ParticleEmitter", Wing1)
3342
fire.VelocitySpread = 0
3343
fire.Lifetime = NumberRange.new(3)
3344
fire.Acceleration = Vector3.new(0, 4, 4)
3345
fire.RotSpeed = NumberRange.new(10)
3346
fire.Rate = Rate
3347
fire.Rotation = NumberRange.new(151515)
3348
fire.Name = "Fire"
3349
fire.LightEmission = 0.78
3350
fire.LockedToPart = true
3351
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3352
fire.Color = Color
3353
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3354
3355
local Wing2 = Wing1:Clone()
3356
Wing2.Parent = Torso
3357
local x,y,z = 0,-1,-6
3358
3359
Wld = function(a,b,cf)
3360
local Weld = Instance.new('Weld',a)
3361
Weld.Part0 = a
3362
Weld.Part1 = b
3363
Weld.C1 = cf
3364
return Weld
3365
end
3366
3367
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
3368
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
3369
3370
print'Loaded'
3371
3372
game:service'RunService'.Stepped:connect(function()
3373
--z = 6+math.sin(tick()*2)
3374
y = -1+math.sin(tick()*Num)*Num2
3375
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3376
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3377
end)
3378
3379
------------------------------------------------------------------------------------------------
3380
local Player = game:service'Players'.LocalPlayer
3381
local Character = Player.Character
3382
Torso = Character:WaitForChild'Torso'
3383
3384
local Wing1 = Instance.new("Part",Character)
3385
Wing1.FormFactor = Enum.FormFactor.Custom
3386
Wing1.Size = Vector3.new(.2, .2, .2)
3387
Wing1.Name = "WIng_1"
3388
3389
local fire = Instance.new("ParticleEmitter", Wing1)
3390
fire.VelocitySpread = 0
3391
fire.Lifetime = NumberRange.new(3.1)
3392
fire.Acceleration = Vector3.new(0, 4, 4)
3393
fire.RotSpeed = NumberRange.new(10)
3394
fire.Rate = Rate
3395
fire.Rotation = NumberRange.new(151515)
3396
fire.Name = "Fire"
3397
fire.LightEmission = 0.78
3398
fire.LockedToPart = true
3399
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
3400
fire.Color = Color
3401
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
3402
3403
local Wing2 = Wing1:Clone()
3404
Wing2.Parent = Torso
3405
local x,y,z = 0,-1,-6
3406
3407
Wld = function(a,b,cf)
3408
local Weld = Instance.new('Weld',a)
3409
Weld.Part0 = a
3410
Weld.Part1 = b
3411
Weld.C1 = cf
3412
return Weld
3413
end
3414
3415
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
3416
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
3417
3418
print'Loaded'
3419
3420
game:service'RunService'.Stepped:connect(function()
3421
--z = 6+math.sin(tick()*2)
3422
y = -1+math.sin(tick()*Num)*Num2
3423
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
3424
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
3425
end)
3426
			
3427
			
3428
	
3429
--Edited by 1x0x1x0--