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1 | pls=game:GetService'Players'; | |
2 | rs=game:GetService'RunService'; | |
3 | uinps=game:GetService'UserInputService'; | |
4 | lp=pls.LocalPlayer; | |
5 | mouse=lp:GetMouse(); | |
6 | c=lp.Character; | |
7 | rayModel=Instance.new('Model',c); | |
8 | human=c.Humanoid; | |
9 | Cone=nil; | |
10 | human.MaxHealth=math.huge; | |
11 | - | human.MaxHealth=5000; |
11 | + | |
12 | human.Health=math.huge; | |
13 | - | human.Health=5000; |
13 | + | |
14 | Debounces={ | |
15 | FPS=0; | |
16 | isAttacking=false; | |
17 | isMoving=false; | |
18 | isSprinting=false; | |
19 | Debounce=false; | |
20 | isTyping=false; | |
21 | isJumping=false; | |
22 | isFlash=false; | |
23 | }; | |
24 | numLerp=function(start,goal,alpha) | |
25 | return(((goal-start)*alpha)+start); | |
26 | end; | |
27 | CFrameZero=function() | |
28 | return CFrame.new(Vector3.new()); | |
29 | end; | |
30 | local function a() | |
31 | local t=tick(); | |
32 | local l=t%1*3; | |
33 | local t=.5*math.pi*(l%1); | |
34 | if l<1 then | |
35 | return Color3.new(1,1-math.cos(t),1-math.sin(t)); | |
36 | elseif l<2 then | |
37 | return Color3.new(1-math.sin(t),1,1-math.cos(t)); | |
38 | else | |
39 | return Color3.new(1-math.cos(t),1-math.sin(t),1); | |
40 | end; | |
41 | end; | |
42 | rad=function(value) | |
43 | return math.rad(value); | |
44 | end; | |
45 | CFAngles=function(Vector) | |
46 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)); | |
47 | end; | |
48 | AnimStat={ | |
49 | lerpSpeed=.2; | |
50 | lerpSpeed2=.35; | |
51 | lerpTween=0; | |
52 | }; | |
53 | Joints={ | |
54 | c.HumanoidRootPart.RootJoint; | |
55 | c.Torso.Neck; | |
56 | c.Torso['Left Shoulder']; | |
57 | c.Torso['Right Shoulder']; | |
58 | c.Torso['Left Hip']; | |
59 | c.Torso['Right Hip']; | |
60 | }; | |
61 | JointTargets={ | |
62 | CFrameZero(); | |
63 | CFrameZero(); | |
64 | CFrameZero(); | |
65 | CFrameZero(); | |
66 | CFrameZero(); | |
67 | CFrameZero(); | |
68 | }; | |
69 | prepareCharacter=function() | |
70 | local sick = nil | |
71 | - | music=Instance.new('Sound',c.HumanoidRootPart); |
71 | + | if sick == nil then |
72 | - | music.SoundId='rbxassetid://394144904'; |
72 | + | sick = Instance.new("Sound",Character) |
73 | - | music.Looped=true; |
73 | + | sick.SoundId = "rbxassetid://394289390" |
74 | - | music.Volume=.6; |
74 | + | sick.Looped = true |
75 | - | music2=Instance.new('Sound',c); |
75 | + | sick.Pitch = 1 |
76 | - | music2.SoundId='rbxassetid://259613634'; |
76 | + | sick.Volume = 0.9 |
77 | - | music2.Looped=true; |
77 | + | sick:Play() |
78 | - | music2.Volume=1; |
78 | + | |
79 | - | music3=Instance.new('Sound',c.HumanoidRootPart); |
79 | + | |
80 | - | music3.SoundId='rbxassetid://266530326'; |
80 | + | |
81 | - | music3.Looped=true; |
81 | + | CV="Magenta" |
82 | - | music3.Volume=1; |
82 | + | p = game.Players.LocalPlayer |
83 | - | music4=Instance.new('Sound',c.HumanoidRootPart); |
83 | + | char = p.Character |
84 | - | music4.SoundId='rbxassetid://155738252'; |
84 | + | local txt = Instance.new("BillboardGui", char) |
85 | - | music4.Looped=true; |
85 | + | txt.Adornee = char .Head |
86 | - | music4.Volume=1; |
86 | + | txt.Name = "_status" |
87 | - | music5=Instance.new('Sound',c.HumanoidRootPart); |
87 | + | txt.Size = UDim2.new(2, 0, 1.2, 0) |
88 | - | music5.SoundId='rbxassetid://215391212'; |
88 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
89 | local text = Instance.new("TextLabel", txt) | |
90 | text.Size = UDim2.new(10, 0, 7, 0) | |
91 | text.FontSize = "Size24" | |
92 | text.TextScaled = true | |
93 | text.TextTransparency = 0 | |
94 | text.BackgroundTransparency = 1 | |
95 | text.TextTransparency = 0 | |
96 | text.TextStrokeTransparency = 0 | |
97 | text.Font = "Bodoni" | |
98 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
99 | ||
100 | v=Instance.new("Part") | |
101 | v.Name = "ColorBrick" | |
102 | v.Parent=p.Character | |
103 | v.FormFactor="Symmetric" | |
104 | v.Anchored=true | |
105 | v.CanCollide=false | |
106 | v.BottomSurface="Smooth" | |
107 | v.TopSurface="Smooth" | |
108 | v.Size=Vector3.new(10,5,3) | |
109 | v.Transparency=1 | |
110 | v.CFrame=char.Torso.CFrame | |
111 | v.BrickColor=BrickColor.new(CV) | |
112 | v.Transparency=1 | |
113 | text.TextColor3 = Color3.new(170,0,170) | |
114 | v.Shape="Block" | |
115 | text.Text = "SANESS THE SKULUTUN!!" | |
116 | ||
117 | music5.Looped=true; | |
118 | music5.Volume=1; | |
119 | human.WalkSpeed=0; | |
120 | human.JumpPower=0; | |
121 | for i,v in pairs(c:children())do | |
122 | if v:isA'Hat'then v:Destroy();end; | |
123 | if v:FindFirstChild'roblox'then v.roblox:Destroy();end; | |
124 | if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end; | |
125 | if v:FindFirstChild'face'then v.face:Destroy();end; | |
126 | if v:isA'Part'then v.BrickColor=BrickColor.new'White';end; | |
127 | end | |
128 | local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c); | |
129 | local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c); | |
130 | shirt.ShirtTemplate='rbxassetid://334755544'; | |
131 | pants.PantsTemplate='rbxassetid://315964941'; | |
132 | local Head=Instance.new('Part',c); | |
133 | Head.Size=Vector3.new(2.5,2.5,1); | |
134 | Head.Transparency=1; | |
135 | Head:BreakJoints(); | |
136 | local hw=Instance.new('Weld',c.Head); | |
137 | hw.Part0=c.Head; | |
138 | hw.Part1=Head; | |
139 | hw.C0=CFrame.new(0,.3,0); | |
140 | faceDecal=Instance.new('Decal',Head); | |
141 | faceDecal.Face=Enum.NormalId.Front; | |
142 | faceDecal.Texture='rbxassetid://400387868'; | |
143 | local backDecal=Instance.new('Decal',Head); | |
144 | backDecal.Face=Enum.NormalId.Back; | |
145 | backDecal.Texture='rbxassetid://400377807'; | |
146 | local mes=Instance.new('BlockMesh',Head); | |
147 | mes.Scale=Vector3.new(1,1,.4); | |
148 | local Anim=human:FindFirstChild'Animator' | |
149 | if Anim then Anim:Destroy();end; | |
150 | end; | |
151 | setJointCFrames=function(table) | |
152 | for i=1,#table do | |
153 | JointTargets[i]=table[i]; | |
154 | end; | |
155 | end; | |
156 | triWave=function(x) | |
157 | local pi2=math.pi/2; | |
158 | return math.abs((x/pi2)%4-2)-1; | |
159 | end; | |
160 | setLerp=function(speed) | |
161 | AnimStat.lerpSpeed=speed; | |
162 | end; | |
163 | setTween=function(tween) | |
164 | AnimStat.lerpTween=tween; | |
165 | end; | |
166 | playSound=function(id,part,vol,pitch) | |
167 | local vol=vol or 1; | |
168 | local pitch=pitch or 1; | |
169 | local x=Instance.new('Sound',part); | |
170 | x.Volume=vol; | |
171 | x.Pitch=pitch; | |
172 | x.SoundId='rbxassetid://'..id; | |
173 | spawn(function() | |
174 | wait(); | |
175 | x:Play(); | |
176 | wait(x.TimeLength+.2); | |
177 | x:Destroy(); | |
178 | end); | |
179 | end; | |
180 | lerpBoom=function() | |
181 | if Cone then | |
182 | Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); | |
183 | cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20); | |
184 | Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000; | |
185 | else | |
186 | Cone=Instance.new('Part',c); | |
187 | Cone.Anchored=true; | |
188 | Cone.CanCollide=false; | |
189 | Cone.Transparency=math.random(50,70)/100; | |
190 | Cone.Size=Vector3.new(1,1,1); | |
191 | Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); | |
192 | cMesh=Instance.new('SpecialMesh',Cone); | |
193 | cMesh.MeshId='rbxassetid://1033714'; | |
194 | cMesh.Scale=Vector3.new(20,50,20); | |
195 | end; | |
196 | end; | |
197 | noBoom=function() | |
198 | if Cone then local x=Cone Cone=nil; | |
199 | for i=1,20 do | |
200 | wait(); | |
201 | x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5); | |
202 | x.Transparency=x.Transparency+1/30; | |
203 | end; | |
204 | end; | |
205 | end; | |
206 | gasterBlast=function(tCFrame,aimPos,charge) | |
207 | local aimTarget; | |
208 | if aimPos then | |
209 | aimTarget=CFrame.new(tCFrame,aimPos); | |
210 | else | |
211 | aimTarget=tCFrame; | |
212 | end; | |
213 | local gast=Instance.new('Part',c); | |
214 | gast.Size=Vector3.new(12,.2,12); | |
215 | gast.CanCollide=false; | |
216 | gast.Anchored=true; | |
217 | gast.Transparency=1; | |
218 | if charge then | |
219 | playSound(400523331,gast,math.random(90,110)/100); | |
220 | end; | |
221 | wait(); | |
222 | for i=1,2 do | |
223 | local decal=Instance.new('Decal',gast); | |
224 | decal.Texture='rbxassetid://323497117'; | |
225 | if i==1 then | |
226 | decal.Face=Enum.NormalId.Top; | |
227 | else | |
228 | decal.Face=Enum.NormalId.Bottom; | |
229 | end; | |
230 | end; | |
231 | gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); | |
232 | spawn(function() | |
233 | local tarCFrame=gast.CFrame; | |
234 | local isLooping=true; | |
235 | spawn(function() | |
236 | while rs.RenderStepped:wait()and isLooping do | |
237 | gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); | |
238 | end; | |
239 | end); | |
240 | for i=1,30 do | |
241 | wait(); | |
242 | tarCFrame=gast.CFrame:lerp(aimTarget,.24); | |
243 | end; | |
244 | playSound(340722848,gast,math.random(90,110)/100); | |
245 | isLooping=false; | |
246 | wait(.08); | |
247 | local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); | |
248 | local _,pos=workspace:FindPartOnRay(ray,c); | |
249 | local dis=(aimTarget.p-pos).magnitude; | |
250 | local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); | |
251 | local rayPart=Instance.new('Part',rayModel); | |
252 | rayPart.Material='Neon'; | |
253 | rayPart.FormFactor='Custom'; | |
254 | rayPart.Color=a(); | |
255 | rayPart.Anchored=true; | |
256 | rayPart.CanCollide=false; | |
257 | rayPart.Shape='Cylinder'; | |
258 | rayPart.Size=Vector3.new(dis+400,8,8); | |
259 | rayPart.CFrame=rayCFrame; | |
260 | gast:Destroy(); | |
261 | end); | |
262 | end; | |
263 | largegasterBlast=function(tCFrame,aimPos) | |
264 | local aimTarget; | |
265 | if aimPos then | |
266 | aimTarget=CFrame.new(tCFrame,aimPos); | |
267 | else | |
268 | aimTarget=tCFrame; | |
269 | end; | |
270 | local gast=Instance.new('Part',c); | |
271 | gast.Size=Vector3.new(25,.2,25); | |
272 | gast.CanCollide=false; | |
273 | gast.Anchored=true; | |
274 | gast.Transparency=1; | |
275 | playSound(400523331,gast,math.random(85,97)/100); | |
276 | wait(); | |
277 | for i=1,2 do | |
278 | local decal=Instance.new('Decal',gast); | |
279 | decal.Texture='rbxassetid://323497117'; | |
280 | if i==1 then | |
281 | decal.Face=Enum.NormalId.Top; | |
282 | else | |
283 | decal.Face=Enum.NormalId.Bottom; | |
284 | end; | |
285 | end; | |
286 | gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); | |
287 | spawn(function() | |
288 | local tarCFrame=gast.CFrame; | |
289 | local isLooping=true; | |
290 | spawn(function() | |
291 | while rs.RenderStepped:wait()and isLooping do | |
292 | gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); | |
293 | end; | |
294 | end); | |
295 | for i=1,40 do | |
296 | wait(); | |
297 | tarCFrame=gast.CFrame:lerp(aimTarget,.18); | |
298 | end; | |
299 | playSound(340722848,gast,math.random(80,95)/100); | |
300 | isLooping=false; | |
301 | wait(.08); | |
302 | local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); | |
303 | local _,pos=workspace:FindPartOnRay(ray,c); | |
304 | local dis=(aimTarget.p-pos).magnitude; | |
305 | local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); | |
306 | local rayPart=Instance.new('Part',rayModel); | |
307 | rayPart.Material='Neon'; | |
308 | rayPart.FormFactor='Custom'; | |
309 | rayPart.Color=a(); | |
310 | rayPart.Anchored=true; | |
311 | rayPart.CanCollide=false; | |
312 | rayPart.Shape='Cylinder'; | |
313 | rayPart.Size=Vector3.new(dis+400,17,17); | |
314 | rayPart.CFrame=rayCFrame; | |
315 | gast:Destroy(); | |
316 | end); | |
317 | end; | |
318 | prepareCharacter(); | |
319 | spawn(function() | |
320 | local sine=0; | |
321 | while wait()do | |
322 | if Debounces.isFlash then | |
323 | if(tick()*8)%2>1 then | |
324 | faceDecal.Texture='rbxassetid://400377503'; | |
325 | else | |
326 | faceDecal.Texture='rbxassetid://400387868'; | |
327 | end; | |
328 | else | |
329 | faceDecal.Texture='rbxassetid://400387868'; | |
330 | end; | |
331 | if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then | |
332 | setLerp(.8); | |
333 | local spasm=math.abs(math.sin(tick()*20))*1.1; | |
334 | local spasm2=math.abs(math.sin(tick()*20-2))*1.1; | |
335 | local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1; | |
336 | setJointCFrames({ | |
337 | CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0)); | |
338 | CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177)); | |
339 | CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60)); | |
340 | CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60)); | |
341 | CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582)); | |
342 | CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184)); | |
343 | }); | |
344 | elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then | |
345 | sine=tick()*18; | |
346 | human.WalkSpeed=120; | |
347 | setLerp(.35); | |
348 | setJointCFrames({ | |
349 | CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); | |
350 | CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); | |
351 | CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); | |
352 | CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); | |
353 | CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); | |
354 | CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); | |
355 | }); | |
356 | elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then | |
357 | sine=tick()*28; | |
358 | human.WalkSpeed=400; | |
359 | lerpBoom(); | |
360 | setLerp(.65); | |
361 | setJointCFrames({ | |
362 | CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); | |
363 | CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); | |
364 | CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); | |
365 | CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); | |
366 | CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); | |
367 | CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); | |
368 | }); | |
369 | elseif Debounces.isJumping==true and Debounces.Debounce==false then | |
370 | setLerp(.14); | |
371 | human.WalkSpeed=45; | |
372 | setJointCFrames({ | |
373 | CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0)); | |
374 | CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306)); | |
375 | CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704)); | |
376 | CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416)); | |
377 | CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249)); | |
378 | CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776)); | |
379 | }); | |
380 | end; | |
381 | end; | |
382 | end); | |
383 | human.Changed:connect(function(prop) | |
384 | if prop=='MoveDirection'then | |
385 | if human.MoveDirection.magnitude>.02 then | |
386 | Debounces.isMoving=true; | |
387 | else | |
388 | Debounces.isMoving=false; | |
389 | end; | |
390 | end; | |
391 | end); | |
392 | uinps.InputBegan:connect(function(InputObj) | |
393 | if InputObj.KeyCode==Enum.KeyCode.Slash then | |
394 | local finishEvent=nil; | |
395 | Debounces.isTyping=true | |
396 | finishEvent=uinps.InputBegan:connect(function(InputObj) | |
397 | if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then | |
398 | Debounces.isTyping=false; | |
399 | finishEvent:disconnect(); | |
400 | end; | |
401 | end); | |
402 | end; | |
403 | end); | |
404 | mouse.KeyDown:connect(function(key) | |
405 | if key=='0'then | |
406 | Debounces.isSprinting=true; | |
407 | playSound(160248522,c.Torso); | |
408 | for i=1,3 do | |
409 | spawn(function() | |
410 | local e=Instance.new('Part',c); | |
411 | e.Size=Vector3.new(1,1,1); | |
412 | e.Material='Neon'; | |
413 | e.Color=a(); | |
414 | e.Anchored=true; | |
415 | e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2); | |
416 | e.CanCollide=false; | |
417 | local rm=Instance.new('SpecialMesh',e); | |
418 | rm.MeshType='FileMesh'; | |
419 | rm.MeshId='rbxassetid://3270017'; | |
420 | rm.Scale=Vector3.new(3.2,3.2,10); | |
421 | for x=1,30 do | |
422 | wait(); | |
423 | rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1); | |
424 | e.Transparency=x/30+.5; | |
425 | end; | |
426 | end); | |
427 | end; | |
428 | c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200; | |
429 | end; | |
430 | end); | |
431 | mouse.KeyUp:connect(function(key) | |
432 | if key=='0'then | |
433 | Debounces.isSprinting=false; | |
434 | end; | |
435 | end); | |
436 | mouse.KeyDown:connect(function(key) | |
437 | if key=='v'then | |
438 | playSound(201858087,c.Torso,math.random(90,120)/100); | |
439 | local oldPos=c.HumanoidRootPart.CFrame.p; | |
440 | local mHit=mouse.Hit.p; | |
441 | for i=1,2 do | |
442 | spawn(function() | |
443 | local pos | |
444 | if i==1 then pos=oldPos else pos=mHit end | |
445 | local p=Instance.new('Part',workspace); | |
446 | p.Anchored=true; | |
447 | p.CanCollide=false; | |
448 | p.Color=a(); | |
449 | p.FormFactor='Custom'; | |
450 | p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); | |
451 | p.Transparency=.4; | |
452 | p.Size=Vector3.new(20,1000,20); | |
453 | for i=1,20 do | |
454 | wait(); | |
455 | p.Transparency=.4+(i/10)*.6; | |
456 | p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5); | |
457 | p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); | |
458 | end; | |
459 | p:Destroy(); | |
460 | end); | |
461 | end; | |
462 | if Debounces.isMoving then | |
463 | c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z)); | |
464 | else | |
465 | c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z)); | |
466 | end; | |
467 | end; | |
468 | end); | |
469 | mouse.KeyDown:connect(function(key) | |
470 | if key=='r'then | |
471 | local pointTarget=mouse.Hit.p; | |
472 | for i=1,20 do | |
473 | wait(); | |
474 | gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget)); | |
475 | end; | |
476 | wait(); | |
477 | largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget)); | |
478 | end; | |
479 | end); | |
480 | mouse.KeyDown:connect(function(key) | |
481 | if key=='f'then | |
482 | local pointTarget=mouse.Hit.p; | |
483 | for i=1,20 do | |
484 | wait(); | |
485 | gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i))); | |
486 | end; | |
487 | largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25))); | |
488 | end; | |
489 | end); | |
490 | mouse.Button1Down:connect(function() | |
491 | Debounces.isFlash=true; | |
492 | end); | |
493 | mouse.Button1Up:connect(function() | |
494 | Debounces.isFlash=false; | |
495 | end); | |
496 | mouse.KeyDown:connect(function(key) | |
497 | if key=='k'then | |
498 | if music.isPlaying then music:Stop();else music:Play();end; | |
499 | end; | |
500 | end); | |
501 | mouse.KeyDown:connect(function(key) | |
502 | if key=='j'then | |
503 | if music2.isPlaying then music2:Stop();else music2:Play();end; | |
504 | end; | |
505 | end); | |
506 | mouse.KeyDown:connect(function(key) | |
507 | if key=='l'then | |
508 | if music3.isPlaying then music3:Stop();else music3:Play();end; | |
509 | end; | |
510 | end); | |
511 | mouse.KeyDown:connect(function(key) | |
512 | if key=='p'then | |
513 | if music4.isPlaying then music4:Stop();else music4:Play();end; | |
514 | end; | |
515 | end); | |
516 | mouse.KeyDown:connect(function(key) | |
517 | if key=='o'then | |
518 | if music5.isPlaying then music4:Stop();else music5:Play();end; | |
519 | end; | |
520 | end); | |
521 | mouse.KeyDown:connect(function(key) | |
522 | if key=='e'then | |
523 | gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true); | |
524 | end; | |
525 | end); | |
526 | mouse.KeyDown:connect(function(key) | |
527 | if key=='c'then | |
528 | largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); | |
529 | end; | |
530 | end); | |
531 | mouse.KeyDown:connect(function(key) | |
532 | if key=='q'then | |
533 | for i=1,5 do | |
534 | wait(); | |
535 | gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); | |
536 | end; | |
537 | largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p); | |
538 | end; | |
539 | end); | |
540 | mouse.KeyDown:connect(function(key) | |
541 | if key=='t'then | |
542 | local pointTarget=mouse.Hit.p; | |
543 | for i=1,20 do | |
544 | gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget); | |
545 | end; | |
546 | wait(.2); | |
547 | for i=1,10 do | |
548 | largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget); | |
549 | end; | |
550 | end; | |
551 | end); | |
552 | human.StateChanged:connect(function(os,ns) | |
553 | if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then | |
554 | Debounces.isJumping=false; | |
555 | end; | |
556 | end); | |
557 | for i=1,#Joints do | |
558 | Joints[i].C1=CFrameZero(); | |
559 | end; | |
560 | rs.RenderStepped:connect(function() | |
561 | Debounces.FPS=1/rs.RenderStepped:wait(); | |
562 | if Debounces.FPS<30 then | |
563 | Debounces.FPS=30; | |
564 | end; | |
565 | if Debounces.isSprinting then | |
566 | lerpBoom(); | |
567 | else | |
568 | noBoom(); | |
569 | end; | |
570 | for _,v in pairs(rayModel:children())do | |
571 | v.Transparency=v.Transparency+.06/(Debounces.FPS/60); | |
572 | if v.Transparency>.99 then v:Destroy();return;end; | |
573 | v.CanCollide=true; | |
574 | local tParts=v:GetTouchingParts(); | |
575 | v.CanCollide=false; | |
576 | local vCFrame=v.CFrame; | |
577 | v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60); | |
578 | v.CFrame=vCFrame; | |
579 | for _,x in pairs(tParts)do | |
580 | if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then | |
581 | x.Parent.Humanoid:TakeDamage(1,2); | |
582 | end; | |
583 | end; | |
584 | end; | |
585 | local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60); | |
586 | for i=1,#Joints do | |
587 | Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp); | |
588 | ||
589 | mouse = plr:GetMouse() | |
590 | --This has to be a local script. | |
591 | function onClicked() | |
592 | local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace. | |
593 | x.Position = mouse.Hit.p | |
594 | x.BlastRadius = 5 | |
595 | x.BlastPressure = math.huge | |
596 | end | |
597 | mouse.Button1Down:connect(onClicked) | |
598 | -- how to use? Just Left Click it gonna explode on u click XD | |
599 | ||
600 | end; | |
601 | end); |