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1-
jun = script.Parent.Parent
1+
-----....................................
2-
Stuff = false
2+
-----....................................
3-
function ssjg()
3+
-----....................................
4-
if Stuff == false then
4+
-----....................................
5-
Stuff = true
5+
-----....................................
6-
for u, c in pairs (jun.Character:GetChildren()) do
6+
-----....................................
7-
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
7+
8-
c.Handle.Transparency = 1
8+
local p = game.Players.LocalPlayer
9
local char = p.Character
10
local mouse = p:GetMouse()
11-
Hair22 = Instance.new("Part")
11+
local larm = char["Left Arm"]
12-
Hair22.Parent = jun.Character
12+
local rarm = char["Right Arm"]
13-
Hair22.Name = "Hair"
13+
local lleg = char["Left Leg"]
14-
Hair22.formFactor = "Symmetric"
14+
local rleg = char["Right Leg"]
15-
Hair22.Size = Vector3.new(1, 1, 1)
15+
local hed = char.Head
16-
Hair22.CFrame = jun.Character.Head.CFrame
16+
local torso = char.Torso
17-
Hair22:BreakJoints()
17+
local hum = char.Humanoid
18-
Hair22.CanCollide = false
18+
local cam = game.Workspace.CurrentCamera
19-
Hair22.TopSurface = "Smooth"
19+
local root = char.HumanoidRootPart
20-
Hair22.BottomSurface = "Smooth"
20+
local deb = false
21-
Hair22.BrickColor = BrickColor.new("Really red")
21+
local shot = 0
22-
Weld = Instance.new("Weld") 
22+
local l = game:GetService("Lighting")
23-
Weld.Part0 = jun.Character.Head 
23+
local rs = game:GetService("RunService").RenderStepped
24-
Weld.Part1 = Hair22
24+
local stanceToggle = "Normal"
25-
Weld.Parent = jun.Character.Head 
25+
math.randomseed(os.time())
26-
Weld.C0 = CFrame.new(-0.12, 0, 0.11)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
26+
hum.WalkSpeed = 30
27-
Mesh = Instance.new("SpecialMesh")
27+
char.Health:Destroy()
28-
Mesh.Parent = Hair22
28+
hum.MaxHealth = math.huge
29-
Mesh.MeshType = "FileMesh"
29+
wait(0.1)
30-
Mesh.Scale = Vector3.new(1, 1, 1)
30+
hum.Health = math.huge
31-
Mesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
31+
----------------------------------------------------
32-
Hair4 = Instance.new("Part")
32+
pcall(function()char.Shirt:Destroy()
33-
Hair4.Parent = jun.Character
33+
char.Pants:Destroy()
34-
Hair4.Name = "Hair"
34+
35-
Hair4.CanCollide = false
35+
shirt = Instance.new("Shirt", char)
36-
Hair4.Locked = true
36+
shirt.Name = "Shirt"
37-
Hair4.TopSurface = "Smooth"
37+
pants = Instance.new("Pants", char)
38-
Hair4.BottomSurface = "Smooth"
38+
pants.Name = "Pants"
39-
Hair4.formFactor = "Symmetric"
39+
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=119927992"
40-
Hair4.BrickColor = BrickColor.new("Really red")
40+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=119931558"
41-
Hair4.CFrame = jun.Character.Torso.CFrame
41+
----------------------------------------------------
42-
Hair4.Size = Vector3.new(1, 1, 1)
42+
Debounces = {
43-
Weld = Instance.new("Weld")
43+
on = false;
44-
Weld.Parent = jun.Character.Head
44+
ks = false;
45-
Weld.Part0 = jun.Character.Head
45+
CanAttack = true;
46-
Weld.Part1 = Hair4
46+
CanJoke = true;
47-
Weld.C0 = CFrame.new(0, 1, 0)
47+
NoIdl = false;
48-
Mesh = Instance.new("SpecialMesh")
48+
Slashing = false;
49-
Mesh.Parent = Hair4
49+
Slashed = false;
50-
Mesh.Scale = Vector3.new(1.15, 1.9, 1.26)
50+
Grabbing = false;
51-
Mesh.MeshType = "FileMesh"
51+
Grabbed = false;
52-
Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
52+
}
53-
Mesh.TextureId = ""
53+
local Touche = {char.Name, }
54-
     Effect = Instance.new("Part")
54+
----------------------------------------------------
55-
     Effect.Parent = jun.Character
55+
function lerp(a, b, t) -- Linear interpolation
56-
     Effect.Anchored = true
56+
    return a + (b - a)*t
57-
     Effect.CanCollide = false
57+
58-
     Effect.Size = Vector3.new(1, 1, 1)
58+
 
59-
     Effect.formFactor = "Symmetric"
59+
function slerp(a, b, t) --Spherical interpolation
60-
     Effect.Transparency = 0.5
60+
    dot = a:Dot(b)
61-
     Effect.BrickColor = BrickColor.new("Really red")
61+
    if dot > 0.99999 or dot < -0.99999 then
62-
     Effect.TopSurface = "Smooth"
62+
        return t <= 0.5 and a or b
63-
     Effect.BottomSurface = "Smooth"
63+
    else
64-
     EffectMesh = Instance.new("SpecialMesh")
64+
        r = math.acos(dot)
65-
     EffectMesh.Parent = Effect
65+
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
66-
     EffectMesh.MeshType = "Sphere"
66+
    end
67-
     EffectMesh.Scale = Vector3.new(10, 10, 10)
67+
68-
ex2 = Instance.new("Explosion")
68+
 
69-
ex2.Position = jun.Character.Torso.Position
69+
function matrixInterpolate(a, b, t)
70-
ex2.BlastPressure = 0
70+
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
71-
ex2.Parent = workspace
71+
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
72-
     jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
72+
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
73-
     for i = 1 , 20 do
73+
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
74-
      Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
74+
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
75-
      EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 2, 2)
75+
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
76-
      Effect.Transparency = Effect.Transparency + 0.025
76+
    local t = v1:Dot(v2)
77-
      wait(0.06)
77+
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
78-
     end
78+
        return CFrame.new()
79-
Effect:Remove()
79+
    end
80-
if jun.Character.Torso:findFirstChild("PwnFire") == nil then
80+
    return CFrame.new(
81-
pie = Instance.new("Fire")
81+
    v0.x, v0.y, v0.z,
82-
pie.Name = "PwnFire"
82+
    v1.x, v1.y, v1.z,
83-
pie.Parent = jun.Character.Torso
83+
    v2.x, v2.y, v2.z,
84-
pie.Size = 9
84+
    v3.x, v3.y, v3.z)
85-
pie.Color = Color3.new(255,0,0)
85+
86
----------------------------------------------------
87-
if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
87+
function genWeld(a,b)
88-
pie = Instance.new("Sparkles")
88+
    local w = Instance.new("Weld",a)
89-
pie.Name = "PwnSparkles"
89+
    w.Part0 = a
90-
pie.Parent = jun.Character.Torso
90+
    w.Part1 = b
91
    return w
92-
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*2
92+
93-
wait(0.3)
93+
function weld(a, b)
94-
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*2
94+
    local weld = Instance.new("Weld")
95-
wait(0.7)
95+
    weld.Name = "W"
96
    weld.Part0 = a
97
    weld.Part1 = b
98-
function nossj()
98+
    weld.C0 = a.CFrame:inverse() * b.CFrame
99-
if Stuff == true then
99+
    weld.Parent = a
100-
Stuff = false
100+
    return weld;
101-
if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
101+
102-
jun.Character.Torso:findFirstChild("PwnFire"):Remove()
102+
----------------------------------------------------
103
function Lerp(c1,c2,al)
104-
if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
104+
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
105-
jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
105+
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
106
for i,v in pairs(com1) do 
107-
     p = Instance.new("Part")
107+
com1[i] = v+(com2[i]-v)*al
108-
     p.Parent = jun.Character
108+
109-
     p.Anchored = true
109+
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
110-
     p.CanCollide = false
110+
111-
     p.Transparency = 0.1
111+
----------------------------------------------------
112-
     p.formFactor = "Symmetric"
112+
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
113-
     p.Size = Vector3.new(22, 22, 22)
113+
local wld = Instance.new("Weld", wp1)
114-
     p.TopSurface = "Smooth"
114+
wld.Part0 = wp0
115-
     p.BottomSurface = "Smooth"
115+
wld.Part1 = wp1
116-
     p.Name = "Sharingan"
116+
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
117-
     p.Shape = "Ball"
117+
118-
     p.CFrame = jun.Character.Torso.CFrame
118+
----------------------------------------------------
119-
     p.BrickColor = BrickColor.new("White")
119+
for i,v in pairs(char:children()) do
120-
     for i = 1 , 10 do
120+
    if v:IsA("Hat") then
121-
      wait(0.05)
121+
        v:Destroy()
122-
      p.Size = p.Size + Vector3.new(-4, -4, -4)
122+
    end
123-
      p.Transparency = p.Transparency + 0.1
123+
124-
      p.CFrame = jun.Character.Torso.CFrame
124+
for i,v in pairs(hed:children()) do
125-
     end
125+
    if v:IsA("Sound") then
126-
p:Remove()
126+
        v:Destroy()
127-
for u, c in pairs (jun.Character:GetChildren()) do
127+
    end
128-
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
128+
129-
c.Handle.Transparency = 0
129+
----------------------------------------------------
130
function HasntTouched(plrname)
131-
if c.Name == "Hair" then
131+
local ret = true
132-
c:Remove()
132+
for _, v in pairs(Touche) do
133
if v == plrname then
134
ret = false
135-
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/2
135+
136-
wait(0.3)
136+
137-
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/2
137+
return ret
138
end
139
----------------------------------------------------
140-
jun.Chatted:connect(function(Msg)
140+
larm.Size = larm.Size * 2
141-
 msg = Msg:lower()
141+
rarm.Size = rarm.Size * 2
142-
 if string.sub(msg, 1, 13) == "ssjg" then
142+
lleg.Size = lleg.Size * 2
143-
 wait(0.1)
143+
rleg.Size = rleg.Size * 2
144-
  ssjg()
144+
torso.Size = torso.Size * 2
145-
 end
145+
hed.Size = hed.Size * 2
146-
 if string.sub(msg, 1, 10) == "offg" then
146+
root.Size = root.Size * 2
147-
 wait(0.1)
147+
----------------------------------------------------
148-
  nossj()
148+
newWeld(torso, larm, -1.5, 0.5, 0)
149
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
150
newWeld(torso, rarm, 1.5, 0.5, 0)
151-
function OnDeath()
151+
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
152
newWeld(torso, hed, 0, 1.5, 0)
153-
nossj()
153+
newWeld(torso, lleg, -0.5, -1, 0)
154
lleg.Weld.C1 = CFrame.new(0, 1, 0)
155-
jun.Character.Humanoid.Died:connect(OnDeath)
155+
newWeld(torso, rleg, 0.5, -1, 0)
156-
jun = script.Parent.Parent
156+
rleg.Weld.C1 = CFrame.new(0, 1, 0)
157-
Stuff = false
157+
newWeld(root, torso, 0, -1, 0)
158
torso.Weld.C1 = CFrame.new(0, -1, 0)
159
----------------------------------------------------
160
game:service'InsertService':LoadAsset(26658141):children()[1].Parent=char
161
char.MessyHair.Handle.Mesh.Scale = char.MessyHair.Handle.Mesh.Scale * 2.0
162
char.MessyHair.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
163
hed.face.Texture = "rbxassetid://172375560" 
164
z=Instance.new('Decal',hed)
165
z.Face = 'Front'
166
hed.BrickColor = BrickColor.new("Pastel brown")
167
lite = Instance.new("PointLight", torso)
168
lite.Brightness = 14
169
lite.Range = 10
170
lite.Color = Color3.new(1, 0, 0)
171
--[[local hed2 = hed:Clone()
172
hed2.CanCollide = false
173
hed2.Parent = char
174
hed2:ClearAllChildren()
175
hed2.Transparency = 1
176
hed2.Name = "DARP"
177
local w = Instance.new("Weld",hed2)
178
w.Part0 = hed
179
w.Part1 = hed2
180
w.C0 = CFrame.new(0,0,-0.175)
181
z=Instance.new("SurfaceGui",hed2)
182
z.Enabled = true
183
z.Face = "Front"
184
z.Adornee = hed2
185
z.CanvasSize = Vector2.new(100,100)
186
local face = Instance.new("ImageLabel",z)
187
face.Size = UDim2.new(1,-30,1,0)
188
face.Position = UDim2.new(0,15,0,0)
189
face.BackgroundTransparency = 1
190
face.Image='rbxassetid://46282671']]--
191
----------------------------------------------------
192
z = Instance.new("Sound", char)
193
z.SoundId = "rbxassetid://250460751"--242463565
194
z.Looped = true
195
z.Pitch = 1
196
z.Volume = 10
197
wait(.01)
198
z:Play()
199
----------------------------------------------------
200
local m = Instance.new("Model")
201
m.Name = "Absolution"
202
p1 = Instance.new("Part", m)
203
p1.BrickColor = BrickColor.new("Bright red")
204
p1.FormFactor = Enum.FormFactor.Custom
205
p1.Size = Vector3.new(1, 0.600000024, 1.5)
206
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
207
p1.CanCollide = false
208
p1.Locked = true
209
p1.Elasticity = 0
210
p1.BottomSurface = Enum.SurfaceType.Smooth
211
p1.TopSurface = Enum.SurfaceType.Smooth
212
b1 = Instance.new("SpecialMesh", p1)
213
b1.MeshType = Enum.MeshType.Wedge
214
b1.Name = "Mesh"
215
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
216
p2 = Instance.new("Part", m)
217
p2.BrickColor = BrickColor.new("Really black")
218
p2.FormFactor = Enum.FormFactor.Custom
219
p2.Size = Vector3.new(1, 2.9000001, 1)
220
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
221
p2.CanCollide = false
222
p2.Locked = true
223
p2.Elasticity = 0
224
p2.BottomSurface = Enum.SurfaceType.Smooth
225
p2.TopSurface = Enum.SurfaceType.Smooth
226
b2 = Instance.new("BlockMesh", p2)
227
b2.Name = "Mesh"
228
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
229
p3 = Instance.new("Part", m)
230
p3.BrickColor = BrickColor.new("Bright red")
231
p3.FormFactor = Enum.FormFactor.Custom
232
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
233
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
234
p3.CanCollide = false
235
p3.Locked = true
236
p3.Elasticity = 0
237
p3.BottomSurface = Enum.SurfaceType.Smooth
238
p3.TopSurface = Enum.SurfaceType.Smooth
239
b3 = Instance.new("SpecialMesh", p3)
240
b3.MeshType = Enum.MeshType.Wedge
241
b3.Name = "Mesh"
242
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
243
p4 = Instance.new("Part", m)
244
p4.BrickColor = BrickColor.new("Bright red")
245
p4.FormFactor = Enum.FormFactor.Custom
246
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
247
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
248
p4.CanCollide = false
249
p4.Locked = true
250
p4.Elasticity = 0
251
p4.BottomSurface = Enum.SurfaceType.Smooth
252
p4.TopSurface = Enum.SurfaceType.Smooth
253
b4 = Instance.new("SpecialMesh", p4)
254
b4.MeshType = Enum.MeshType.Wedge
255
b4.Name = "Mesh"
256
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
257
p5 = Instance.new("Part", m)
258
p5.BrickColor = BrickColor.new("Bright red")
259
p5.FormFactor = Enum.FormFactor.Custom
260
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
261
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
262
p5.CanCollide = false
263
p5.Locked = true
264
p5.Elasticity = 0
265
p5.BottomSurface = Enum.SurfaceType.Smooth
266
p5.TopSurface = Enum.SurfaceType.Smooth
267
b5 = Instance.new("SpecialMesh", p5)
268
b5.MeshType = Enum.MeshType.Wedge
269
b5.Name = "Mesh"
270
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
271
p6 = Instance.new("Part", m)
272
p6.Name = "Handle"
273
p6.BrickColor = BrickColor.new("Really black")
274
p6.FormFactor = Enum.FormFactor.Custom
275
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
276
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
277
p6.CanCollide = false
278
p6.Locked = true
279
p6.Elasticity = 0
280
p6.BottomSurface = Enum.SurfaceType.Smooth
281
p6.TopSurface = Enum.SurfaceType.Smooth
282
b6 = Instance.new("BlockMesh", p6)
283
b6.Name = "Mesh"
284
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
285
p7 = Instance.new("Part", m)
286
p7.BrickColor = BrickColor.new("Bright red")
287
p7.FormFactor = Enum.FormFactor.Custom
288
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
289
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
290
p7.CanCollide = false
291
p7.Locked = true
292
p7.Elasticity = 0
293
p7.BottomSurface = Enum.SurfaceType.Smooth
294
p7.TopSurface = Enum.SurfaceType.Smooth
295
b7 = Instance.new("SpecialMesh", p7)
296
b7.MeshType = Enum.MeshType.Wedge
297
b7.Name = "Mesh"
298
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
299
p8 = Instance.new("Part", m)
300
p8.BrickColor = BrickColor.new("Bright red")
301
p8.FormFactor = Enum.FormFactor.Custom
302
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
303
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
304
p8.CanCollide = false
305
p8.Locked = true
306
p8.Elasticity = 0
307
p8.BottomSurface = Enum.SurfaceType.Smooth
308
p8.TopSurface = Enum.SurfaceType.Smooth
309
b8 = Instance.new("SpecialMesh", p8)
310
b8.MeshType = Enum.MeshType.Wedge
311
b8.Name = "Mesh"
312
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
313
p9 = Instance.new("Part", m)
314
p9.BrickColor = BrickColor.new("Really black")
315
p9.FormFactor = Enum.FormFactor.Custom
316
p9.Size = Vector3.new(1, 1.07999957, 1)
317
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
318
p9.CanCollide = false
319
p9.Locked = true
320
p9.Elasticity = 0
321
p9.BottomSurface = Enum.SurfaceType.Smooth
322
p9.TopSurface = Enum.SurfaceType.Smooth
323
b9 = Instance.new("BlockMesh", p9)
324
b9.Name = "Mesh"
325
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
326
p10 = Instance.new("Part", m)
327
p10.BrickColor = BrickColor.new("Really black")
328
p10.FormFactor = Enum.FormFactor.Custom
329
p10.Size = Vector3.new(1, 1.41999948, 1)
330
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
331
p10.CanCollide = false
332
p10.Locked = true
333
p10.Elasticity = 0
334
p10.BottomSurface = Enum.SurfaceType.Smooth
335
p10.TopSurface = Enum.SurfaceType.Smooth
336
b10 = Instance.new("BlockMesh", p10)
337
b10.Name = "Mesh"
338
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
339
p11 = Instance.new("Part", m)
340
p11.BrickColor = BrickColor.new("Really black")
341
p11.FormFactor = Enum.FormFactor.Custom
342
p11.Size = Vector3.new(1, 1.50999951, 1)
343
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
344
p11.CanCollide = false
345
p11.Locked = true
346
p11.Elasticity = 0
347
p11.BottomSurface = Enum.SurfaceType.Smooth
348
p11.TopSurface = Enum.SurfaceType.Smooth
349
b11 = Instance.new("BlockMesh", p11)
350
b11.Name = "Mesh"
351
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
352
p12 = Instance.new("Part", m)
353
p12.Name = "BladeCenter"
354
p12.BrickColor = BrickColor.new("Bright red")
355
p12.Material = Enum.Material.Concrete
356
p12.FormFactor = Enum.FormFactor.Symmetric
357
p12.Size = Vector3.new(1, 2, 2)
358
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
359
p12.CanCollide = false
360
p12.Locked = true
361
p12.BottomSurface = Enum.SurfaceType.Smooth
362
p12.TopSurface = Enum.SurfaceType.Smooth
363
b12 = Instance.new("SpecialMesh", p12)
364
b12.MeshType = Enum.MeshType.Brick
365
b12.Name = "Mesh"
366
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
367
p13 = Instance.new("Part", m)
368
p13.BrickColor = BrickColor.new("Really black")
369
p13.FormFactor = Enum.FormFactor.Custom
370
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
371
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
372
p13.CanCollide = false
373
p13.Locked = true
374
p13.Elasticity = 0
375
p13.BottomSurface = Enum.SurfaceType.Smooth
376
p13.TopSurface = Enum.SurfaceType.Smooth
377
b13 = Instance.new("BlockMesh", p13)
378
b13.Name = "Mesh"
379
b13.Scale = Vector3.new(1, 1, 0.400000006)
380
p14 = Instance.new("Part", m)
381
p14.BrickColor = BrickColor.new("Really black")
382
p14.FormFactor = Enum.FormFactor.Custom
383
p14.Size = Vector3.new(2.5, 2.17999935, 1)
384
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
385
p14.CanCollide = false
386
p14.Locked = true
387
p14.Elasticity = 0
388
p14.BottomSurface = Enum.SurfaceType.Smooth
389
p14.TopSurface = Enum.SurfaceType.Smooth
390
b14 = Instance.new("BlockMesh", p14)
391
b14.Name = "Mesh"
392
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
393
p15 = Instance.new("Part", m)
394
p15.BrickColor = BrickColor.new("Really black")
395
p15.FormFactor = Enum.FormFactor.Custom
396
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
397
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
398
p15.CanCollide = false
399
p15.Locked = true
400
p15.Elasticity = 0
401
p15.BottomSurface = Enum.SurfaceType.Smooth
402
p15.TopSurface = Enum.SurfaceType.Smooth
403
b15 = Instance.new("BlockMesh", p15)
404
b15.Name = "Mesh"
405
b15.Scale = Vector3.new(1, 1, 0.400000006)
406
p16 = Instance.new("Part", m)
407
p16.BrickColor = BrickColor.new("Really black")
408
p16.FormFactor = Enum.FormFactor.Custom
409
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
410
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
411
p16.CanCollide = false
412
p16.Locked = true
413
p16.Elasticity = 0
414
p16.BottomSurface = Enum.SurfaceType.Smooth
415
p16.TopSurface = Enum.SurfaceType.Smooth
416
b16 = Instance.new("BlockMesh", p16)
417
b16.Name = "Mesh"
418
b16.Scale = Vector3.new(1, 1, 0.400000006)
419
p17 = Instance.new("Part", m)
420
p17.BrickColor = BrickColor.new("Really black")
421
p17.FormFactor = Enum.FormFactor.Custom
422
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
423
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
424
p17.CanCollide = false
425
p17.Locked = true
426
p17.Elasticity = 0
427
p17.BottomSurface = Enum.SurfaceType.Smooth
428
p17.TopSurface = Enum.SurfaceType.Smooth
429
b17 = Instance.new("BlockMesh", p17)
430
b17.Name = "Mesh"
431
b17.Scale = Vector3.new(1, 1, 0.400000006)
432
p18 = Instance.new("WedgePart", m)
433
p18.BrickColor = BrickColor.new("Bright red")
434
p18.Name = "BladePart1"
435
p18.Material = Enum.Material.Concrete
436
p18.Name = "Wedge"
437
p18.FormFactor = Enum.FormFactor.Symmetric
438
p18.Size = Vector3.new(1, 4, 2)
439
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
440
p18.CanCollide = false
441
p18.Locked = true
442
p18.BottomSurface = Enum.SurfaceType.Smooth
443
p18.TopSurface = Enum.SurfaceType.Smooth
444
b18 = Instance.new("SpecialMesh", p18)
445
b18.MeshType = Enum.MeshType.Wedge
446
b18.Name = "Mesh"
447
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
448
p19 = Instance.new("WedgePart", m)
449
p19.BrickColor = BrickColor.new("Bright red")
450
p19.Name = "BladePart2"
451
p19.Material = Enum.Material.Concrete
452
p19.Name = "Wedge"
453
p19.FormFactor = Enum.FormFactor.Symmetric
454
p19.Size = Vector3.new(1, 4, 2)
455
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
456
p19.CanCollide = false
457
p19.Locked = true
458
p19.BottomSurface = Enum.SurfaceType.Smooth
459
p19.TopSurface = Enum.SurfaceType.Smooth
460
b19 = Instance.new("SpecialMesh", p19)
461
b19.MeshType = Enum.MeshType.Wedge
462
b19.Name = "Mesh"
463
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
464
p20 = Instance.new("Part", m)
465
p20.BrickColor = BrickColor.new("Really black")
466
p20.FormFactor = Enum.FormFactor.Custom
467
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
468
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
469
p20.CanCollide = false
470
p20.Locked = true
471
p20.Elasticity = 0
472
p20.BottomSurface = Enum.SurfaceType.Smooth
473
p20.TopSurface = Enum.SurfaceType.Smooth
474
b20 = Instance.new("BlockMesh", p20)
475
b20.Name = "Mesh"
476
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
477
p21 = Instance.new("Part", m)
478
p21.BrickColor = BrickColor.new("Bright red")
479
p21.FormFactor = Enum.FormFactor.Custom
480
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
481
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
482
p21.CanCollide = false
483
p21.Locked = true
484
p21.Elasticity = 0
485
p21.BottomSurface = Enum.SurfaceType.Smooth
486
p21.TopSurface = Enum.SurfaceType.Smooth
487
b21 = Instance.new("SpecialMesh", p21)
488
b21.MeshType = Enum.MeshType.Wedge
489
b21.Name = "Mesh"
490
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
491
w1 = Instance.new("Weld", p1)
492
w1.Name = "Part_Weld"
493
w1.Part0 = p1
494
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
495
w1.Part1 = p2
496
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
497
w2 = Instance.new("Weld", p2)
498
w2.Name = "Part_Weld"
499
w2.Part0 = p2
500
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
501
w2.Part1 = p3
502
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
503
w3 = Instance.new("Weld", p3)
504
w3.Name = "Part_Weld"
505
w3.Part0 = p3
506
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
507
w3.Part1 = p4
508
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
509
w4 = Instance.new("Weld", p4)
510
w4.Name = "Part_Weld"
511
w4.Part0 = p4
512
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
513
w4.Part1 = p5
514
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
515
w5 = Instance.new("Weld", p5)
516
w5.Name = "Part_Weld"
517
w5.Part0 = p5
518
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
519
w5.Part1 = p6
520
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
521
w6 = Instance.new("Weld", p6)
522
w6.Name = "Part_Weld"
523
w6.Part0 = p6
524
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
525
w6.Part1 = p7
526
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
527
w7 = Instance.new("Weld", p7)
528
w7.Name = "Part_Weld"
529
w7.Part0 = p7
530
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
531
w7.Part1 = p8
532
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
533
w8 = Instance.new("Weld", p8)
534
w8.Name = "Part_Weld"
535
w8.Part0 = p8
536
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
537
w8.Part1 = p9
538
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
539
w9 = Instance.new("Weld", p9)
540
w9.Name = "Part_Weld"
541
w9.Part0 = p9
542
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
543
w9.Part1 = p10
544
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
545
w10 = Instance.new("Weld", p10)
546
w10.Name = "Part_Weld"
547
w10.Part0 = p10
548
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
549
w10.Part1 = p11
550
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
551
w11 = Instance.new("Weld", p11)
552
w11.Name = "Part_Weld"
553
w11.Part0 = p11
554
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
555
w11.Part1 = p12
556
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
557
w12 = Instance.new("Weld", p12)
558
w12.Name = "Part_Weld"
559
w12.Part0 = p12
560
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
561
w12.Part1 = p13
562
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
563
w13 = Instance.new("Weld", p13)
564
w13.Name = "Part_Weld"
565
w13.Part0 = p13
566
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
567
w13.Part1 = p14
568
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
569
w14 = Instance.new("Weld", p14)
570
w14.Name = "Part_Weld"
571
w14.Part0 = p14
572
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
573
w14.Part1 = p15
574
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
575
w15 = Instance.new("Weld", p15)
576
w15.Name = "Part_Weld"
577
w15.Part0 = p15
578
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
579
w15.Part1 = p16
580
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
581
w16 = Instance.new("Weld", p16)
582
w16.Name = "Part_Weld"
583
w16.Part0 = p16
584
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
585
w16.Part1 = p17
586
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
587
w17 = Instance.new("Weld", p17)
588
w17.Name = "Wedge_Weld"
589
w17.Part0 = p17
590
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
591
w17.Part1 = p18
592
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
593
w18 = Instance.new("Weld", p18)
594
w18.Name = "Wedge_Weld"
595
w18.Part0 = p18
596
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
597
w18.Part1 = p19
598
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
599
w19 = Instance.new("Weld", p19)
600
w19.Name = "Part_Weld"
601
w19.Part0 = p19
602
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
603
w19.Part1 = p20
604
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
605
w20 = Instance.new("Weld", p20)
606
w20.Name = "Part_Weld"
607
w20.Part0 = p20
608
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
609
w20.Part1 = p21
610
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
611
m.Parent = char
612
m:MakeJoints()
613
----------------------------------------------------
614
local cor = Instance.new("Part", char.Absolution)
615
cor.Name = "Thingy"
616
cor.Locked = true
617
cor.BottomSurface = 0
618
cor.CanCollide = false
619
cor.Size = Vector3.new(1, 13, 1)
620
cor.Transparency = 1
621
cor.TopSurface = 0
622
corw = Instance.new("Weld", cor)
623
corw.Part0 = rarm
624
corw.Part1 = cor
625
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
626
corw.C1 = CFrame.new(0, 0, 0)
627
weld1 = Instance.new("Weld", char.Absolution)
628
weld1.Part0 = cor
629
weld1.Part1 = p6
630
weld1.C0 = CFrame.new(0, 0, 0)
631
----------------------------------------------------
632
hitb = Instance.new("Part", char.Absolution)
633
hitb.Name = "Thingy2"
634
hitb.Locked = true
635
hitb.BottomSurface = 0
636
hitb.CanCollide = false
637
hitb.Size = Vector3.new(0, 8, 6)
638
hitb.Transparency = 1
639
hitb.TopSurface = 0
640
weld2 = Instance.new("Weld", char.Absolution)
641
weld2.Part0 = hitb
642
weld2.Part1 = p12
643
weld2.C0 = CFrame.new(0, .6, 1)
644
----------------------------------------------------
645
local m = Instance.new("Model")
646
m.Name = "Claw"
647
p1 = Instance.new("Part", m)
648
p1.BrickColor = BrickColor.new("Institutional white")
649
p1.FormFactor = Enum.FormFactor.Custom
650
p1.Size = Vector3.new(1.5, 0.5, 0.5)
651
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
652
p1.CanCollide = false
653
p1.Locked = true
654
p1.BottomSurface = Enum.SurfaceType.Smooth
655
p1.TopSurface = Enum.SurfaceType.Smooth
656
b1 = Instance.new("BlockMesh", p1)
657
b1.Name = "Mesh"
658
p2 = Instance.new("WedgePart", m)
659
p2.BrickColor = BrickColor.new("Institutional white")
660
p2.Name = "Wedge"
661
p2.FormFactor = Enum.FormFactor.Custom
662
p2.Size = Vector3.new(3, 1, 0.5)
663
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
664
p2.CanCollide = false
665
p2.Locked = true
666
p2.BottomSurface = Enum.SurfaceType.Smooth
667
p2.TopSurface = Enum.SurfaceType.Smooth
668
p3 = Instance.new("Part", m)
669
p3.BrickColor = BrickColor.new("Institutional white")
670
p3.FormFactor = Enum.FormFactor.Custom
671
p3.Size = Vector3.new(1.5, 0.5, 0.5)
672
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
673
p3.CanCollide = false
674
p3.Locked = true
675
p3.BottomSurface = Enum.SurfaceType.Smooth
676
p3.TopSurface = Enum.SurfaceType.Smooth
677
b2 = Instance.new("BlockMesh", p3)
678
b2.Name = "Mesh"
679
p4 = Instance.new("WedgePart", m)
680
p4.BrickColor = BrickColor.new("Institutional white")
681
p4.Name = "Wedge"
682
p4.FormFactor = Enum.FormFactor.Custom
683
p4.Size = Vector3.new(3, 1, 0.5)
684
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
685
p4.CanCollide = false
686
p4.Locked = true
687
p4.BottomSurface = Enum.SurfaceType.Smooth
688
p4.TopSurface = Enum.SurfaceType.Smooth
689
p5 = Instance.new("Part", m)
690
p5.BrickColor = BrickColor.new("Institutional white")
691
p5.FormFactor = Enum.FormFactor.Custom
692
p5.Size = Vector3.new(1.5, 0.5, 0.5)
693
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
694
p5.CanCollide = false
695
p5.Locked = true
696
p5.BottomSurface = Enum.SurfaceType.Smooth
697
p5.TopSurface = Enum.SurfaceType.Smooth
698
b3 = Instance.new("BlockMesh", p5)
699
b3.Name = "Mesh"
700
p6 = Instance.new("Part", m)
701
p6.BrickColor = BrickColor.new("Institutional white")
702
p6.FormFactor = Enum.FormFactor.Custom
703
p6.Size = Vector3.new(1.5, 0.5, 0.5)
704
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
705
p6.CanCollide = false
706
p6.Locked = true
707
p6.BottomSurface = Enum.SurfaceType.Smooth
708
p6.TopSurface = Enum.SurfaceType.Smooth
709
b4 = Instance.new("BlockMesh", p6)
710
b4.Name = "Mesh"
711
p7 = Instance.new("Part", m)
712
p7.BrickColor = BrickColor.new("Institutional white")
713
p7.FormFactor = Enum.FormFactor.Custom
714
p7.Size = Vector3.new(3, 1, 1.20000005)
715
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
716
p7.CanCollide = false
717
p7.Locked = true
718
p7.BottomSurface = Enum.SurfaceType.Smooth
719
p7.TopSurface = Enum.SurfaceType.Smooth
720
b5 = Instance.new("BlockMesh", p7)
721
b5.Name = "Mesh"
722
p8 = Instance.new("Part", m)
723
p8.BrickColor = BrickColor.new("Mid gray")
724
p8.FormFactor = Enum.FormFactor.Symmetric
725
p8.Size = Vector3.new(1, 1, 1)
726
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
727
p8.CanCollide = false
728
p8.Locked = true
729
b6 = Instance.new("SpecialMesh", p8)
730
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
731
b6.TextureId = ""
732
b6.MeshType = Enum.MeshType.FileMesh
733
b6.Name = "Mesh"
734
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
735
p9 = Instance.new("Part", m)
736
p9.BrickColor = BrickColor.new("Institutional white")
737
p9.FormFactor = Enum.FormFactor.Custom
738
p9.Size = Vector3.new(1.5, 0.5, 0.5)
739
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
740
p9.CanCollide = false
741
p9.Locked = true
742
p9.BottomSurface = Enum.SurfaceType.Smooth
743
p9.TopSurface = Enum.SurfaceType.Smooth
744
b7 = Instance.new("BlockMesh", p9)
745
b7.Name = "Mesh"
746
p10 = Instance.new("Part", m)
747
p10.BrickColor = BrickColor.new("Mid gray")
748
p10.FormFactor = Enum.FormFactor.Symmetric
749
p10.Size = Vector3.new(1, 1, 1)
750
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
751
p10.CanCollide = false
752
p10.Locked = true
753
b8 = Instance.new("SpecialMesh", p10)
754
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
755
b8.TextureId = ""
756
b8.MeshType = Enum.MeshType.FileMesh
757
b8.Name = "Mesh"
758
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
759
p11 = Instance.new("Part", m)
760
p11.BrickColor = BrickColor.new("Institutional white")
761
p11.FormFactor = Enum.FormFactor.Custom
762
p11.Size = Vector3.new(1.5, 0.5, 0.5)
763
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
764
p11.CanCollide = false
765
p11.Locked = true
766
p11.BottomSurface = Enum.SurfaceType.Smooth
767
p11.TopSurface = Enum.SurfaceType.Smooth
768
b9 = Instance.new("BlockMesh", p11)
769
b9.Name = "Mesh"
770
p12 = Instance.new("Part", m)
771
p12.BrickColor = BrickColor.new("Institutional white")
772
p12.FormFactor = Enum.FormFactor.Custom
773
p12.Size = Vector3.new(1.5, 0.5, 0.5)
774
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
775
p12.CanCollide = false
776
p12.Locked = true
777
p12.BottomSurface = Enum.SurfaceType.Smooth
778
p12.TopSurface = Enum.SurfaceType.Smooth
779
b10 = Instance.new("BlockMesh", p12)
780
b10.Name = "Mesh"
781
p13 = Instance.new("Part", m)
782
p13.BrickColor = BrickColor.new("Institutional white")
783
p13.FormFactor = Enum.FormFactor.Custom
784
p13.Size = Vector3.new(1.5, 0.5, 0.5)
785
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
786
p13.CanCollide = false
787
p13.Locked = true
788
p13.BottomSurface = Enum.SurfaceType.Smooth
789
p13.TopSurface = Enum.SurfaceType.Smooth
790
b11 = Instance.new("BlockMesh", p13)
791
b11.Name = "Mesh"
792
p14 = Instance.new("Part", m)
793
p14.BrickColor = BrickColor.new("Mid gray")
794
p14.FormFactor = Enum.FormFactor.Symmetric
795
p14.Size = Vector3.new(1, 1, 1)
796
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
797
p14.CanCollide = false
798
p14.Locked = true
799
b12 = Instance.new("SpecialMesh", p14)
800
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
801
b12.TextureId = ""
802
b12.MeshType = Enum.MeshType.FileMesh
803
b12.Name = "Mesh"
804
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
805
p15 = Instance.new("Part", m)
806
p15.BrickColor = BrickColor.new("Medium stone grey")
807
p15.Transparency = 1
808
p15.Name = "ArmPart"
809
p15.FormFactor = Enum.FormFactor.Custom
810
p15.Size = Vector3.new(2, 1, 1)
811
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
812
p15.CanCollide = false
813
p15.Locked = true
814
p15.BottomSurface = Enum.SurfaceType.Smooth
815
p15.TopSurface = Enum.SurfaceType.Smooth
816
b13 = Instance.new("BlockMesh", p15)
817
b13.Name = "Mesh"
818
p16 = Instance.new("Part", m)
819
p16.BrickColor = BrickColor.new("Institutional white")
820
p16.FormFactor = Enum.FormFactor.Custom
821
p16.Size = Vector3.new(3, 1, 2.4000001)
822
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
823
p16.CanCollide = false
824
p16.Locked = true
825
p16.BottomSurface = Enum.SurfaceType.Smooth
826
p16.TopSurface = Enum.SurfaceType.Smooth
827
b14 = Instance.new("BlockMesh", p16)
828
b14.Name = "Mesh"
829
p17 = Instance.new("Part", m)
830
p17.BrickColor = BrickColor.new("Institutional white")
831
p17.FormFactor = Enum.FormFactor.Custom
832
p17.Size = Vector3.new(1.5, 0.5, 0.5)
833
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
834
p17.CanCollide = false
835
p17.Locked = true
836
p17.BottomSurface = Enum.SurfaceType.Smooth
837
p17.TopSurface = Enum.SurfaceType.Smooth
838
b15 = Instance.new("BlockMesh", p17)
839
b15.Name = "Mesh"
840
p18 = Instance.new("Part", m)
841
p18.BrickColor = BrickColor.new("Mid gray")
842
p18.FormFactor = Enum.FormFactor.Symmetric
843
p18.Size = Vector3.new(1, 1, 1)
844
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
845
p18.CanCollide = false
846
p18.Locked = true
847
b16 = Instance.new("SpecialMesh", p18)
848
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
849
b16.TextureId = ""
850
b16.MeshType = Enum.MeshType.FileMesh
851
b16.Name = "Mesh"
852
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
853
p19 = Instance.new("Part", m)
854
p19.BrickColor = BrickColor.new("Mid gray")
855
p19.FormFactor = Enum.FormFactor.Symmetric
856
p19.Size = Vector3.new(1, 1, 1)
857
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
858
p19.CanCollide = false
859
p19.Locked = true
860
b17 = Instance.new("SpecialMesh", p19)
861
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
862
b17.TextureId = ""
863
b17.MeshType = Enum.MeshType.FileMesh
864
b17.Name = "Mesh"
865
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
866
p20 = Instance.new("Part", m)
867
p20.BrickColor = BrickColor.new("Institutional white")
868
p20.FormFactor = Enum.FormFactor.Custom
869
p20.Size = Vector3.new(3, 1, 2.4000001)
870
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
871
p20.CanCollide = false
872
p20.Locked = true
873
p20.BottomSurface = Enum.SurfaceType.Smooth
874
p20.TopSurface = Enum.SurfaceType.Smooth
875
b18 = Instance.new("BlockMesh", p20)
876
b18.Name = "Mesh"
877
p21 = Instance.new("Part", m)
878
p21.BrickColor = BrickColor.new("Institutional white")
879
p21.FormFactor = Enum.FormFactor.Custom
880
p21.Size = Vector3.new(3, 1, 1.19999993)
881
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
882
p21.CanCollide = false
883
p21.Locked = true
884
p21.BottomSurface = Enum.SurfaceType.Smooth
885
p21.TopSurface = Enum.SurfaceType.Smooth
886
b19 = Instance.new("BlockMesh", p21)
887
b19.Name = "Mesh"
888
p22 = Instance.new("WedgePart", m)
889
p22.BrickColor = BrickColor.new("Institutional white")
890
p22.Name = "Wedge"
891
p22.FormFactor = Enum.FormFactor.Custom
892
p22.Size = Vector3.new(3, 1, 0.5)
893
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
894
p22.CanCollide = false
895
p22.Locked = true
896
p22.BottomSurface = Enum.SurfaceType.Smooth
897
p22.TopSurface = Enum.SurfaceType.Smooth
898
p23 = Instance.new("Part", m)
899
p23.BrickColor = BrickColor.new("Institutional white")
900
p23.FormFactor = Enum.FormFactor.Custom
901
p23.Size = Vector3.new(1.5, 0.5, 0.5)
902
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
903
p23.CanCollide = false
904
p23.Locked = true
905
p23.BottomSurface = Enum.SurfaceType.Smooth
906
p23.TopSurface = Enum.SurfaceType.Smooth
907
b20 = Instance.new("BlockMesh", p23)
908
b20.Name = "Mesh"
909
p24 = Instance.new("WedgePart", m)
910
p24.BrickColor = BrickColor.new("Institutional white")
911
p24.Name = "Wedge"
912
p24.FormFactor = Enum.FormFactor.Custom
913
p24.Size = Vector3.new(3, 1, 0.5)
914
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
915
p24.CanCollide = false
916
p24.Locked = true
917
p24.BottomSurface = Enum.SurfaceType.Smooth
918
p24.TopSurface = Enum.SurfaceType.Smooth
919
p25 = Instance.new("Part", m)
920
p25.BrickColor = BrickColor.new("Mid gray")
921
p25.FormFactor = Enum.FormFactor.Symmetric
922
p25.Size = Vector3.new(1, 1, 1)
923
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
924
p25.CanCollide = false
925
p25.Locked = true
926
p25.BottomSurface = Enum.SurfaceType.Smooth
927
p25.TopSurface = Enum.SurfaceType.Smooth
928
b21 = Instance.new("SpecialMesh", p25)
929
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
930
b21.TextureId = ""
931
b21.MeshType = Enum.MeshType.FileMesh
932
b21.Name = "Mesh"
933
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
934
p26 = Instance.new("Part", m)
935
p26.BrickColor = BrickColor.new("Institutional white")
936
p26.FormFactor = Enum.FormFactor.Symmetric
937
p26.Size = Vector3.new(1, 1, 1)
938
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
939
p26.CanCollide = false
940
p26.Locked = true
941
p26.BottomSurface = Enum.SurfaceType.Smooth
942
p26.TopSurface = Enum.SurfaceType.Smooth
943
b22 = Instance.new("SpecialMesh", p26)
944
b22.MeshType = Enum.MeshType.Brick
945
b22.Name = "Mesh"
946
w1 = Instance.new("Weld", p1)
947
w1.Name = "Wedge_Weld"
948
w1.Part0 = p1
949
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
950
w1.Part1 = p2
951
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
952
w2 = Instance.new("Weld", p2)
953
w2.Name = "Part_Weld"
954
w2.Part0 = p2
955
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
956
w2.Part1 = p3
957
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
958
w3 = Instance.new("Weld", p3)
959
w3.Name = "Wedge_Weld"
960
w3.Part0 = p3
961
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
962
w3.Part1 = p4
963
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
964
w4 = Instance.new("Weld", p4)
965
w4.Name = "Part_Weld"
966
w4.Part0 = p4
967
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
968
w4.Part1 = p5
969
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
970
w5 = Instance.new("Weld", p5)
971
w5.Name = "Part_Weld"
972
w5.Part0 = p5
973
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
974
w5.Part1 = p6
975
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
976
w6 = Instance.new("Weld", p6)
977
w6.Name = "Part_Weld"
978
w6.Part0 = p6
979
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
980
w6.Part1 = p7
981
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
982
w7 = Instance.new("Weld", p7)
983
w7.Name = "Part_Weld"
984
w7.Part0 = p7
985
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
986
w7.Part1 = p8
987
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
988
w8 = Instance.new("Weld", p8)
989
w8.Name = "Part_Weld"
990
w8.Part0 = p8
991
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
992
w8.Part1 = p9
993
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
994
w9 = Instance.new("Weld", p9)
995
w9.Name = "Part_Weld"
996
w9.Part0 = p9
997
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
998
w9.Part1 = p10
999
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1000
w10 = Instance.new("Weld", p10)
1001
w10.Name = "Part_Weld"
1002
w10.Part0 = p10
1003
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1004
w10.Part1 = p11
1005
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1006
w11 = Instance.new("Weld", p11)
1007
w11.Name = "Part_Weld"
1008
w11.Part0 = p11
1009
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1010
w11.Part1 = p12
1011
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1012
w12 = Instance.new("Weld", p12)
1013
w12.Name = "Part_Weld"
1014
w12.Part0 = p12
1015
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1016
w12.Part1 = p13
1017
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1018
w13 = Instance.new("Weld", p13)
1019
w13.Name = "Part_Weld"
1020
w13.Part0 = p13
1021
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1022
w13.Part1 = p14
1023
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1024
w14 = Instance.new("Weld", p14)
1025
w14.Name = "ArmPart_Weld"
1026
w14.Part0 = p14
1027
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1028
w14.Part1 = p15
1029
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1030
w15 = Instance.new("Weld", p15)
1031
w15.Name = "Part_Weld"
1032
w15.Part0 = p15
1033
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1034
w15.Part1 = p16
1035
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1036
w16 = Instance.new("Weld", p16)
1037
w16.Name = "Part_Weld"
1038
w16.Part0 = p16
1039
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1040
w16.Part1 = p17
1041
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1042
w17 = Instance.new("Weld", p17)
1043
w17.Name = "Part_Weld"
1044
w17.Part0 = p17
1045
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1046
w17.Part1 = p18
1047
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1048
w18 = Instance.new("Weld", p18)
1049
w18.Name = "Part_Weld"
1050
w18.Part0 = p18
1051
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1052
w18.Part1 = p19
1053
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1054
w19 = Instance.new("Weld", p19)
1055
w19.Name = "Part_Weld"
1056
w19.Part0 = p19
1057
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1058
w19.Part1 = p20
1059
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1060
w20 = Instance.new("Weld", p20)
1061
w20.Name = "Part_Weld"
1062
w20.Part0 = p20
1063
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1064
w20.Part1 = p21
1065
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1066
w21 = Instance.new("Weld", p21)
1067
w21.Name = "Wedge_Weld"
1068
w21.Part0 = p21
1069
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1070
w21.Part1 = p22
1071
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1072
w22 = Instance.new("Weld", p22)
1073
w22.Name = "Part_Weld"
1074
w22.Part0 = p22
1075
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1076
w22.Part1 = p23
1077
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1078
w23 = Instance.new("Weld", p23)
1079
w23.Name = "Wedge_Weld"
1080
w23.Part0 = p23
1081
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1082
w23.Part1 = p24
1083
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1084
w24 = Instance.new("Weld", p24)
1085
w24.Name = "Part_Weld"
1086
w24.Part0 = p24
1087
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1088
w24.Part1 = p25
1089
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1090
w25 = Instance.new("Weld", p25)
1091
w25.Name = "Part_Weld"
1092
w25.Part0 = p25
1093
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1094
w25.Part1 = p26
1095
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1096
m.Parent = char
1097
m:MakeJoints()
1098
----------------------------------------------------
1099
local cor2 = Instance.new("Part", char.Claw)
1100
cor2.Name = "Thingy"
1101
cor2.Locked = true
1102
cor2.BottomSurface = 0
1103
cor2.CanCollide = false
1104
cor2.Size = Vector3.new(2, 1, 1)
1105
cor2.Transparency = 1
1106
cor2.TopSurface = 0
1107
corw2 = Instance.new("Weld", cor2)
1108
corw2.Part0 = larm
1109
corw2.Part1 = cor2
1110
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1111
corw2.C1 = CFrame.new(0, 0, 0)
1112
weld2 = Instance.new("Weld", char.Claw)
1113
weld2.Part0 = cor2
1114
weld2.Part1 = char.Claw.ArmPart
1115
weld2.C0 = CFrame.new(0, 0, 0)
1116
----------------------------------------------------
1117
function weld5(part0, part1, c0, c1)
1118
    weeld=Instance.new("Weld", part0)
1119
    weeld.Part0=part0
1120
    weeld.Part1=part1
1121
    weeld.C0=c0
1122
    weeld.C1=c1
1123
    return weeld
1124
end
1125
----------------------------------------------------
1126
function newRay(start,face,range,wat)
1127
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1128
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1129
	return rey,hit,pos
1130
end
1131
----------------------------------------------------
1132
mod5 = Instance.new("Model",char)
1133
1134
function FindNearestTorso(Position,Distance,SinglePlayer)
1135
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1136
        local List = {}
1137
        for i,v in pairs(workspace:GetChildren())do
1138
            if v:IsA("Model")then
1139
                if v:findFirstChild("Torso")then
1140
                    if v ~= char then
1141
                        if(v.Torso.Position -Position).magnitude <= Distance then
1142
                            table.insert(List,v)
1143
                        end 
1144
                    end 
1145
                end 
1146
            end 
1147
        end
1148
    return List
1149
end
1150
1151
function Landing()
1152
    part=Instance.new('Part',mod5)
1153
    part.Anchored=true
1154
    part.CanCollide=false
1155
    part.FormFactor='Custom'
1156
    part.Size=Vector3.new(.2,.2,.2)
1157
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1158
    part.Transparency=.7
1159
    part.BrickColor=BrickColor.new('Really black')
1160
    mesh=Instance.new('SpecialMesh',part)
1161
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1162
    mesh.Scale=Vector3.new(10,5,10)
1163
1164
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1165
        if v:FindFirstChild('Humanoid') then
1166
            v.Humanoid:TakeDamage(math.random(20,30))
1167
            v.Humanoid.PlatformStand = true
1168
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1169
        end
1170
    end
1171
1172
    coroutine.resume(coroutine.create(function() 
1173
        for i=0,3.8,0.05 do
1174
            wait()
1175
            part.CFrame=part.CFrame
1176
            part.Transparency=i
1177
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1178
            end
1179
        part.Parent = nil
1180
    end))
1181
end
1182
----------------------------------------------------
1183
mod4 = Instance.new("Model",char)
1184
1185
ptez = {0.7, 0.8, 0.9, 1}
1186
1187
function FindNearestTorso(Position,Distance,SinglePlayer)
1188
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1189
        local List = {}
1190
        for i,v in pairs(workspace:GetChildren())do
1191
            if v:IsA("Model")then
1192
                if v:findFirstChild("Torso")then
1193
                    if v ~= char then
1194
                        if(v.Torso.Position -Position).magnitude <= Distance then
1195
                            table.insert(List,v)
1196
                        end 
1197
                    end 
1198
                end 
1199
            end 
1200
        end
1201
    return List
1202
end
1203
1204
function GroundPound()
1205
    part=Instance.new('Part',mod4)
1206
    part.Anchored=true
1207
    part.CanCollide=false
1208
    part.FormFactor='Custom'
1209
    part.Size=Vector3.new(.2,.2,.2)
1210
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1211
    part.Transparency=.7
1212
    part.BrickColor=BrickColor.new('Really black')
1213
    mesh=Instance.new('SpecialMesh',part)
1214
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1215
    mesh.Scale=Vector3.new(3,3,3)
1216
    part2=Instance.new('Part',mod4)
1217
    part2.Anchored=true
1218
    part2.CanCollide=false
1219
    part2.FormFactor='Custom'
1220
    part2.Size=Vector3.new(.2,.2,.2)
1221
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1222
    part2.Transparency=.7
1223
    part2.BrickColor=BrickColor.new('Really red')
1224
    mesh2=Instance.new('SpecialMesh',part2)
1225
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1226
    mesh2.Scale=Vector3.new(3,1.5,3)
1227
    x = Instance.new("Sound",char)
1228
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1229
    x.Pitch = ptez[math.random(1,#ptez)]
1230
    x.Volume = 1
1231
    wait(.1)
1232
    x:Play()
1233
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1234
        if v:FindFirstChild('Humanoid') then
1235
            v.Humanoid:TakeDamage(math.random(8,15))
1236
        end
1237
    end
1238
    coroutine.resume(coroutine.create(function() 
1239
        for i=0,0.62,0.13 do
1240
            wait()
1241
            part.CFrame=part.CFrame
1242
            part.Transparency=i
1243
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1244
            part2.CFrame=part2.CFrame
1245
            part2.Transparency=i
1246
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1247
            end
1248
        part.Parent=nil
1249
        part2.Parent=nil
1250
        x:Destroy()
1251
    end))
1252
end
1253
----------------------------------------------------
1254
mod=Instance.new('Model',char)
1255
1256
function charge()
1257
    hed.Velocity=hed.CFrame.lookVector*200
1258
    part=Instance.new('Part',mod)
1259
    part.Anchored=true
1260
    part.CanCollide=false
1261
    part.FormFactor='Custom'
1262
    part.Size=Vector3.new(.2,.2,.2)
1263
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1264
    part.Transparency=.7
1265
    part.BrickColor=BrickColor.new('Bright red')
1266
    mesh=Instance.new('SpecialMesh',part)
1267
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1268
    mesh.Scale=Vector3.new(10,5,10)
1269
    part2=part:clone()
1270
    part2.Parent=mod
1271
    part2.BrickColor=BrickColor.new('Bright red')
1272
    mesh2=mesh:clone()
1273
    mesh2.Parent=part2
1274
    mesh2.Scale=Vector3.new(20,10,20)
1275
    part3=part2:clone()
1276
    part3.Parent = mod
1277
    part3.BrickColor=BrickColor.new('Bright red')
1278
    mesh3=mesh2:clone()
1279
    mesh2.Parent=part3
1280
    mesh3.Scale=Vector3.new(30,15,30)
1281
    coroutine.resume(coroutine.create(function() 
1282
        for i=0,1,0.1 do
1283
            wait()
1284
            part.CFrame=part.CFrame
1285
            part.Transparency=i
1286
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1287
            part2.CFrame=part2.CFrame
1288
            part2.Transparency=i
1289
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1290
            part3.CFrame=part3.CFrame
1291
            part3.Transparency=i
1292
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1293
            end
1294
        part.Parent=nil
1295
        part2.Parent=nil
1296
        part3.Parent = nil
1297
    end))
1298
end
1299
----------------------------------------------------
1300
function FindNearestTorso(Position,Distance,SinglePlayer)
1301
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1302
        local List = {}
1303
        for i,v in pairs(workspace:GetChildren())do
1304
            if v:IsA("Model")then
1305
                if v:findFirstChild("Torso")then
1306
                    if v ~= char then
1307
                        if(v.Torso.Position -Position).magnitude <= Distance then
1308
                            table.insert(List,v)
1309
                        end 
1310
                    end 
1311
                end 
1312
            end 
1313
        end
1314
    return List
1315
end
1316
1317
mod3 = Instance.new("Model",rleg)
1318
1319
function Stomp()
1320
    part=Instance.new('Part',mod3)
1321
    part.Anchored=true
1322
    part.CanCollide=false
1323
    part.FormFactor='Custom'
1324
    part.Size=Vector3.new(.2,.2,.2)
1325
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1326
    part.Transparency=.7
1327
    part.BrickColor=BrickColor.new('Really black')
1328
    mesh=Instance.new('SpecialMesh',part)
1329
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1330
    mesh.Scale=Vector3.new(25,25,25)
1331
    part2=part:clone()
1332
    part2.Parent=mod3
1333
    part2.BrickColor=BrickColor.new('Really black')
1334
    mesh2=mesh:clone()
1335
    mesh2.Parent=part2
1336
    mesh2.Scale=Vector3.new(15,15,15)
1337
    part3=part:clone()
1338
    part3.Parent=mod3
1339
    part3.TopSurface=0
1340
    part3.BottomSurface=0
1341
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1342
    mesh3=Instance.new('SpecialMesh',part3)
1343
    mesh3.MeshType = 3
1344
    mesh3.Scale=Vector3.new(12,12,12)
1345
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1346
        if v:FindFirstChild('Humanoid') then
1347
            v.Humanoid:TakeDamage(math.random(20,60))
1348
            v.Humanoid.PlatformStand = true
1349
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1350
        end
1351
    end 
1352
    coroutine.resume(coroutine.create(function() 
1353
        for i=0,3.8,0.05 do
1354
            wait()
1355
            part.CFrame=part.CFrame
1356
            part.Transparency=i
1357
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1358
            part2.CFrame=part2.CFrame
1359
            part2.Transparency=i
1360
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1361
            part3.CFrame=part3.CFrame
1362
            part3.Transparency=i
1363
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1364
        end
1365
    end))
1366
end
1367
----------------------------------------------------
1368
1369
local acos = math.acos
1370
local sqrt = math.sqrt
1371
local Vec3 = Vector3.new
1372
local fromAxisAngle = CFrame.fromAxisAngle
1373
1374
local function toAxisAngle(CFr)
1375
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1376
        local Angle = math.acos((R00+R11+R22-1)/2)
1377
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1378
        A = A == 0 and 0.00001 or A
1379
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1380
        B = B == 0 and 0.00001 or B
1381
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1382
        C = C == 0 and 0.00001 or C
1383
        local x = (R21-R12)/sqrt(A)
1384
        local y = (R02-R20)/sqrt(B)
1385
        local z = (R10-R01)/sqrt(C)
1386
        return Vec3(x,y,z),Angle
1387
end
1388
1389
function ApplyTrig(Num,Func)
1390
        local Min,Max = Func(0),Func(1)
1391
        local i = Func(Num)
1392
        return (i-Min)/(Max-Min)
1393
        --[[if Func == "sin" then
1394
                return (math.sin((1-Num)*math.pi)+1)/2
1395
        elseif Func == "cos" then
1396
                return (math.cos((1-Num)*math.pi)+1)/2
1397
        end]]
1398
end
1399
1400
function LerpCFrame(CFrame1,CFrame2,Num)
1401
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1402
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1403
end
1404
1405
function Crater(Torso,Radius)
1406
        Spawn(function()
1407
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1408
        local Ignore = {}
1409
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1410
                if v.Character ~= nil then
1411
                        Ignore[#Ignore+1] = v.Character
1412
                end
1413
        end
1414
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1415
        if Hit == nil then return end
1416
        local Parts = {}
1417
        for i = 1,360,10 do
1418
                local P = Instance.new("Part",Torso.Parent)
1419
                P.Anchored = true
1420
                P.FormFactor = "Custom"
1421
                P.BrickColor = Hit.BrickColor
1422
                P.Material = Hit.Material
1423
                P.TopSurface = "Smooth"
1424
                P.BottomSurface = "Smooth"
1425
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1426
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1427
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1428
                if math.random(0,5) == 0 then -- rubble
1429
                        local P = Instance.new("Part",Torso.Parent)
1430
                        P.Anchored = true
1431
                        P.FormFactor = "Custom"
1432
                        P.BrickColor = Hit.BrickColor
1433
                        P.Material = Hit.Material
1434
                        P.TopSurface = "Smooth"
1435
                        P.BottomSurface = "Smooth"
1436
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1437
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1438
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1439
                end
1440
        end
1441
        for i = 0,1,0.05 do
1442
                for i2,v in pairs(Parts) do
1443
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1444
                end
1445
                wait(0.02)
1446
        end
1447
        for i,v in pairs(Parts) do
1448
                if v[1].Size.X > 2.1 then
1449
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1450
                end
1451
                v[1].Anchored = false
1452
        end
1453
        for i = 0,1,0.05 do
1454
                for i2,v in pairs(Parts) do
1455
                        v[1].Transparency = i
1456
                        if i == 1 then
1457
                                v[1]:Destroy()
1458
                        elseif i >= 0.25 then
1459
                                v[1].CanCollide = false
1460
                        end
1461
                end
1462
                wait(0.02)
1463
        end
1464
        Parts = nil
1465
        end)
1466
end
1467
1468
----------------------------------------------------
1469
mouse.KeyDown:connect(function(key)
1470
    if key == "r" then
1471
        larm.BrickColor = BrickColor.new("Institutional white")
1472
        rarm.BrickColor = BrickColor.new("Institutional white")
1473
        if Debounces.CanAttack == true then
1474
        Debounces.CanAttack = false
1475
        Debounces.on = true
1476
        Debounces.NoIdl = true
1477
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1478
        hit = ht.Parent
1479
        if ht and hit:IsA("Model") then
1480
                if hit:FindFirstChild("Humanoid") then
1481
                    if hit.Name ~= p.Name then
1482
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1483
                                Debounces.Slashed = true]]--
1484
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1485
                                wait(1)
1486
                                --Debounces.Slashed = false
1487
                        --end
1488
                    end
1489
                end
1490
        elseif ht and hit:IsA("Hat") then
1491
            if hit.Parent.Name ~= p.Name then
1492
                if hit.Parent:FindFirstChild("Humanoid") then
1493
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1494
                                Debounces.Slashed = true]]--
1495
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1496
                                wait(1)
1497
                    --Debounces.Slashed = false
1498
                end
1499
            end
1500
        end    
1501
    end)
1502
q = Instance.new("Sound",hed)
1503
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1504
q.Pitch = 0.85
1505
q.Looped = false
1506
q1 = Instance.new("Sound",hed)
1507
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1508
q1.Pitch = 0.85
1509
q1.Looped = false
1510
q:Play()
1511
q1:Play()
1512
    for i = 1,20 do
1513
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1514
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1515
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1516
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1517
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1518
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1519
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1520
        if Debounces.on == false then break end
1521
    wait()
1522
end
1523
n = Instance.new("Sound",hed)
1524
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1525
n.Pitch = 0.94
1526
n.Looped = false
1527
n1 = Instance.new("Sound",hed)
1528
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1529
n1.Pitch = 0.94
1530
n1.Looped = false
1531
n:Play()
1532
n1:Play()
1533
b = Instance.new("Sound",hed)
1534
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1535
b.Pitch = 0.94
1536
b.Looped = false
1537
b1 = Instance.new("Sound",hed)
1538
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1539
b1.Pitch = 0.94
1540
b1.Looped = false
1541
b:Play()
1542
b1:Play()
1543
    for i = 1,26 do
1544
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1545
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1546
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1547
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1548
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1549
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1550
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1551
        if Debounces.on == false then break end
1552
    wait()
1553
end
1554
wait(.5)
1555
to:disconnect()
1556
q:Destroy()
1557
q1:Destroy()
1558
n:Destroy()
1559
n1:Destroy()
1560
larm.BrickColor = BrickColor.new("Institutional white")
1561
rarm.BrickColor = BrickColor.new("Institutional white")
1562
    if Debounces.CanAttack == false then
1563
        Debounces.CanAttack = true
1564
        Debounces.on = false
1565
        Debounces.NoIdl = false
1566
            end
1567
        end
1568
    end
1569
end)
1570
----------------------------------------------------
1571
mouse.KeyDown:connect(function(key)
1572
    if key == "q" then
1573
        larm.BrickColor = BrickColor.new("Institutional white")
1574
        rarm.BrickColor = BrickColor.new("Institutional white")
1575
        if Debounces.CanAttack == true then
1576
        Debounces.CanAttack = false
1577
        Debounces.on = true
1578
        Debounces.NoIdl = true
1579
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1580
        hit = ht.Parent
1581
        if ht and hit:IsA("Model") then
1582
                if hit:FindFirstChild("Humanoid") then
1583
                    if hit.Name ~= p.Name then
1584
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1585
                                Debounces.Slashed = true]]--
1586
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1587
                                wait(1)
1588
                                --Debounces.Slashed = false
1589
                        --end
1590
                    end
1591
                end
1592
        elseif ht and hit:IsA("Hat") then
1593
            if hit.Parent.Name ~= p.Name then
1594
                if hit.Parent:FindFirstChild("Humanoid") then
1595
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1596
                                Debounces.Slashed = true]]--
1597
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1598
                                wait(1)
1599
                    --Debounces.Slashed = false
1600
                end
1601
            end
1602
        end    
1603
    end)
1604
        for i = 1, 20 do
1605
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1606
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1607
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1608
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1609
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1610
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1611
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1612
        if Debounces.on == false then break end
1613
        wait()
1614
    end
1615
    z = Instance.new("Sound",hed)
1616
    z.SoundId = "rbxassetid://160069154"
1617
    z.Looped = false
1618
    z.Pitch = .9
1619
    z1 = Instance.new("Sound",hed)
1620
    z1.SoundId = "rbxassetid://160069154"
1621
    z1.Looped = false
1622
    z1.Pitch = .9
1623
    wait(0.01)
1624
    z:Play()
1625
    z1:Play()
1626
        for i = 1, 12 do
1627
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1628
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1629
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1630
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1631
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1632
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1633
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1634
        if Debounces.on == false then break end
1635
        wait()
1636
    end
1637
        for i = 1, 12 do
1638
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1639
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1640
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1641
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1642
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1643
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1644
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1645
        if Debounces.on == false then break end
1646
        wait()
1647
    end
1648
    z = Instance.new("Sound",hed)
1649
    z.SoundId = "rbxassetid://168586621"
1650
    z.Looped = false
1651
    z.Pitch = 1
1652
    z1 = Instance.new("Sound",hed)
1653
    z1.SoundId = "rbxassetid://168586621"
1654
    z1.Looped = false
1655
    z1.Pitch = 1
1656
    wait(0.01)
1657
    z:Play()
1658
    z1:Play()
1659
        for i = 1, 12 do
1660
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1661
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1662
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1663
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1664
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1665
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1666
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1667
        if Debounces.on == false then break end
1668
        wait()
1669
    end
1670
to:disconnect()
1671
larm.BrickColor = BrickColor.new("Institutional white")
1672
rarm.BrickColor = BrickColor.new("Institutional white")
1673
    if Debounces.CanAttack == false then
1674
        Debounces.CanAttack = true
1675
        Debounces.on = false
1676
        Debounces.NoIdl = false
1677
            end
1678
        end
1679
    end
1680
end)
1681
----------------------------------------------------
1682
Sit = false
1683
mouse.KeyDown:connect(function(key)
1684
    if key == "v" then
1685
        if Sit == false then
1686
            Sit = true
1687
            hum.WalkSpeed = 0.001
1688
        stanceToggle = "Sitting"
1689
    elseif Sit == true then
1690
        Sit = false
1691
            hum.WalkSpeed = 30
1692
        stanceToggle = "Normal"
1693
        end
1694
    end
1695
end)
1696
----------------------------------------------------
1697
mouse.KeyDown:connect(function(key)
1698
    if key == "t" then
1699
        if Debounces.CanAttack == true then
1700
        Debounces.CanAttack = false
1701
        Debounces.on = true
1702
        Debounces.NoIdl = true
1703
        for i = 1, 20 do
1704
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1705
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1706
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1707
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1708
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1709
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1710
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1711
            if Debounces.on == false then break end
1712
            wait()
1713
        end
1714
        Spawn(function()
1715
            local Parts = {}
1716
            for Y = -5,5 do
1717
                local P = Instance.new("Part",char)
1718
                P.Anchored = true
1719
                P.FormFactor = "Custom"
1720
                P.CanCollide = false
1721
                P.Size = Vector3.new(1,2,1)
1722
                P.TopSurface = "SmoothNoOutlines"
1723
                P.BottomSurface = "SmoothNoOutlines"
1724
                P.BrickColor = BrickColor.new("Institutional white")
1725
                P.Name = tostring(Y)
1726
                local i = (Y+5)/(10)
1727
                i = 1-math.cos(math.pi*i-(math.pi/2))
1728
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1729
                --[[P.Touched:connect(function(ht)
1730
                    local hit = ht.Parent
1731
                    if hit:FindFirstChild("Humanoid") then
1732
                        hit.Humanoid:TakeDamage(math.random(20,50))
1733
                    end
1734
                end)]]--
1735
        s = Instance.new("Sound",P)
1736
        s.SoundId = "rbxassetid://228343271"
1737
        s.Volume = .7
1738
        s.Pitch = 0.9
1739
        s:Play()
1740
P.Touched:connect(function(ht)
1741
        hit = ht.Parent
1742
        if ht and hit:IsA("Model") then
1743
                if hit:FindFirstChild("Humanoid") then
1744
                    if hit.Name ~= p.Name then
1745
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1746
                                Debounces.Slashed = true]]--
1747
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1748
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1749
                                wait(1)
1750
                                --Debounces.Slashed = false
1751
                        --end
1752
                end
1753
                end
1754
        elseif ht and hit:IsA("Hat") then
1755
            if hit.Parent.Name ~= p.Name then
1756
                if hit.Parent:FindFirstChild("Humanoid") then
1757
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1758
                                Debounces.Slashed = true]]--
1759
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1760
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1761
                                wait(1)
1762
                    --Debounces.Slashed = false
1763
                --end
1764
            end
1765
        end
1766
    end
1767
end)
1768
                Parts[#Parts+1] = P
1769
            end
1770
            local BREAKIT = false
1771
            local CParts = {}
1772
            local Rocks = {}
1773
            local LastPos = nil
1774
            for i = 1,70 do
1775
                for i2,v in pairs(Parts) do
1776
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1777
                    local cf = v.CFrame
1778
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1779
                    v.CFrame = cf
1780
                    v.Transparency = v.Transparency+0.02
1781
                    if v.Transparency >= 0.975 then BREAKIT = true end
1782
                    if v.Name == "0" then
1783
                        local Ignore = {}
1784
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1785
                            if v.Character ~= nil then
1786
                                Ignore[#Ignore+1] = v.Character
1787
                            end
1788
                        end
1789
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1790
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1791
                        if Hit ~= nil then
1792
                            if #Rocks == 0 then
1793
                                for i = 1,5 do
1794
                                    local P = Instance.new("Part",char)
1795
                                    Rocks[#Rocks+1] = P
1796
                                    P.Anchored = true
1797
                                    P.FormFactor = "Custom"
1798
                                    P.BrickColor = Hit.BrickColor
1799
                                    P.Material = Hit.Material
1800
                                    P.TopSurface = "Smooth"
1801
                                    P.BottomSurface = "Smooth"
1802
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1803
                                end
1804
                            end
1805
                            for i,P in pairs(Rocks) do
1806
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1807
                            end
1808
                            local P = Instance.new("Part",char)
1809
                            CParts[#CParts+1] = {P,tick()}
1810
                            P.Anchored = true
1811
                            P.FormFactor = "Custom"
1812
                            P.BrickColor = Hit.BrickColor
1813
                            P.Material = Hit.Material
1814
                            P.TopSurface = "Smooth"
1815
                            P.BottomSurface = "Smooth"
1816
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1817
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1818
                            Pos = Pos.p
1819
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1820
                            local P = P:Clone()
1821
                            CParts[#CParts+1] = {P,tick()}
1822
                            P.Parent = char
1823
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1824
                            Pos = Pos.p
1825
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1826
                            if LastPos ~= nil then
1827
                                local P = P:Clone()
1828
                                CParts[#CParts+1] = {P,tick()}
1829
                                P.Parent = char
1830
                                P.BrickColor = BrickColor.new("Institutional white")
1831
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1832
                                Pos = Pos.p
1833
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1834
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1835
                                --P.Velocity = Vector3.new(0,-1000,0)
1836
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1837
                            end
1838
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1839
                        end
1840
                    end
1841
                end
1842
                if BREAKIT then break end
1843
                wait(0.002)
1844
            end
1845
            for i,v in pairs(Rocks) do
1846
                CParts[#CParts+1] = {v,tick()}
1847
            end
1848
            for i,v in pairs(Parts) do
1849
                v:Destroy()
1850
            end
1851
            Parts = nil
1852
            while true do
1853
                local t = tick()
1854
                local p = nil
1855
                for i,v in pairs(CParts) do
1856
                    if t-v[2] > 4 then
1857
                        v[1].Transparency = v[1].Transparency+0.05
1858
                        if v[1].Transparency >= 1 then
1859
                            v[1]:Destroy()
1860
                            CParts[i] = nil
1861
                        end
1862
                    end
1863
                    p = v
1864
                end
1865
                if p == nil then break end
1866
                wait(0.002)
1867
            end
1868
            for i,v in pairs(CParts) do
1869
                v:Destroy()
1870
            end
1871
            CParts = {}
1872
        end)
1873
        for i = 1, 20 do
1874
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1875
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1876
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1877
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1878
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1879
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1880
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1881
            if Debounces.on == false then break end
1882
            wait()
1883
        end
1884
    if Debounces.CanAttack == false then
1885
        Debounces.CanAttack = true
1886
        Debounces.on = false
1887
        Debounces.NoIdl = false
1888
            end
1889
        end
1890
    end
1891
end)
1892
----------------------------------------------------
1893
mouse.KeyDown:connect(function(key)
1894
    if key == "e" then
1895
    larm.BrickColor = BrickColor.new("Institutional white")
1896
    rarm.BrickColor = BrickColor.new("Institutional white")
1897
        if Debounces.CanAttack == true then
1898
        Debounces.CanAttack = false
1899
        Debounces.on = true
1900
        Debounces.NoIdl = true
1901
        for i = 1, 18 do
1902
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1903
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1904
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1905
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1906
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1907
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1908
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1909
        if Debounces.on == false then break end
1910
            wait()
1911
        end
1912
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1913
        local rng = Instance.new("Part", char.Absolution.Handle)
1914
        rng.Anchored = true
1915
        rng.BrickColor = BrickColor.new("Institutional white")
1916
        rng.CanCollide = true
1917
        rng.FormFactor = 3
1918
        rng.Name = "Ring"
1919
        rng.Size = Vector3.new(1, 1, 1)
1920
        rng.CanCollide = false
1921
        rng.Transparency = 0.35
1922
        rng.TopSurface = 0
1923
        rng.BottomSurface = 0
1924
        rng.CFrame = HandCF
1925
        local rngm = Instance.new("SpecialMesh", rng)
1926
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1927
        rngm.Scale = Vector3.new(1, 1, 2)
1928
            x = Instance.new("Sound", hed)
1929
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1930
            x.Looped = false
1931
            x.Pitch = .7
1932
            x.Volume = 1
1933
            x1 = Instance.new("Sound", hed)
1934
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1935
            x1.Looped = false
1936
            x1.Pitch = .7
1937
            x1.Volume = 1
1938
            x:Play()
1939
            x1:Play()
1940
            rngto = rng.Touched:connect(function(ht)
1941
            hit = ht.Parent
1942
            if ht and hit:IsA("Model") then
1943
                    if hit:FindFirstChild("Humanoid") then
1944
                        if hit.Name ~= p.Name then
1945
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1946
                                    Debounces.Slashed = true]]--
1947
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1948
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1949
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1950
                                    --Debounces.Slashed = false
1951
                            --end
1952
                        end
1953
                    end
1954
            elseif ht and hit:IsA("Hat") then
1955
                if hit.Parent.Name ~= p.Name then
1956
                    if hit.Parent:FindFirstChild("Humanoid") then
1957
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1958
                                    Debounces.Slashed = true]]--
1959
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1960
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1961
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1962
                        --Debounces.Slashed = false
1963
                    end
1964
                end
1965
            end    
1966
        end)
1967
                coroutine.wrap(function()
1968
                for i = 1, 60, 2 do
1969
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1970
                rng.Size = rngm.Scale
1971
                rng.CFrame = HandCF
1972
                rng.Transparency = i/60
1973
                wait()
1974
                end
1975
                wait()
1976
                rng:Destroy()
1977
                end)()
1978
        for i = 1, 18 do
1979
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1980
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1981
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1982
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1983
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1984
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1985
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1986
        if Debounces.on == false then break end
1987
            wait()
1988
        end
1989
        larm.BrickColor = BrickColor.new("Institutional white")
1990
        rarm.BrickColor = BrickColor.new("Institutional white")
1991
        x:Destroy()
1992
        x1:Destroy()
1993
    if Debounces.CanAttack == false then
1994
        Debounces.CanAttack = true
1995
        Debounces.on = false
1996
        Debounces.NoIdl = false
1997
            end
1998
        end
1999
    end
2000
end)
2001
----------------------------------------------------
2002
mouse.KeyDown:connect(function(key)
2003
	if key == "y" then
2004
		if Debounces.CanAttack == true then
2005
            Debounces.CanAttack = false
2006
            Debounces.on = true
2007
            Debounces.NoIdl = true
2008
				for i = 1, 15 do
2009
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2010
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2011
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2012
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2013
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2014
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2015
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2016
                    if Debounces.on == false then break end
2017
                    wait()
2018
                end
2019
				x = Instance.new("Sound",char)
2020
				x.SoundId = "rbxassetid://228343271"
2021
				x.Pitch = 1
2022
				x.Volume = .8
2023
				wait(.1)
2024
				x:Play()
2025
				Debounces.on = false
2026
				Debounces.Here = false
2027
				shot = shot + 1
2028
local rng = Instance.new("Part", char)
2029
rng.Anchored = true
2030
rng.BrickColor = BrickColor.new("Institutional white")
2031
rng.CanCollide = false
2032
rng.FormFactor = 3
2033
rng.Name = "Ring"
2034
rng.Size = Vector3.new(1, 1, 1)
2035
rng.Transparency = 0.35
2036
rng.TopSurface = 0
2037
rng.BottomSurface = 0
2038
rng2 = rng:clone()
2039
rng3 = rng2:clone()
2040
rng4 = rng2:clone()
2041
local rngm = Instance.new("SpecialMesh", rng)
2042
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2043
rngm.Scale = Vector3.new(10, 10, 1)
2044
rngm2 = rngm:clone()
2045
rngm2.Scale = Vector3.new(5, 5, 1)
2046
rngm3=rngm2:clone()
2047
rngm3.Parent = rng3
2048
rngm3.Scale = Vector3.new(8, 8, 1)
2049
rngm4 = rngm2:clone()
2050
rngm4.Parent = rng4
2051
rngm4.Scale = Vector3.new(6, 6, 1)
2052
local bem = Instance.new("Part", char)
2053
bem.Anchored = true
2054
bem.BrickColor = BrickColor.new("Institutional white")
2055
bem.CanCollide = false
2056
bem.FormFactor = 3
2057
bem.Name = "Beam" .. shot
2058
bem.Size = Vector3.new(1, 1, 1)
2059
bem.Transparency = 0.35
2060
bem.TopSurface = 0
2061
bem.BottomSurface = 0
2062
local bemm = Instance.new("SpecialMesh", bem)
2063
bemm.MeshType = 4
2064
bemm.Scale = Vector3.new(1, 4, 4)
2065
local out = Instance.new("Part", char)
2066
out.Anchored = true
2067
out.BrickColor = BrickColor.new("Institutional white")
2068
out.CanCollide = false
2069
out.FormFactor = 3
2070
out.Name = "Out"
2071
out.Size = Vector3.new(4, 4, 4)
2072
out.Transparency = 0.35
2073
out.TopSurface = 0
2074
out.BottomSurface = 0
2075
local outm = Instance.new("SpecialMesh", out)
2076
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2077
outm.Scale = Vector3.new(4, 4, 4)
2078
local bnd = Instance.new("Part", char)
2079
bnd.Anchored = true
2080
bnd.BrickColor = BrickColor.new("Institutional white")
2081
bnd.CanCollide = false
2082
bnd.FormFactor = 3
2083
bnd.Name = "Bend"
2084
bnd.Size = Vector3.new(1, 1, 1)
2085
bnd.Transparency = 1
2086
bnd.TopSurface = 0
2087
bnd.BottomSurface = 0
2088
local bndm = Instance.new("SpecialMesh", bnd)
2089
bndm.MeshType = 3
2090
bndm.Scale = Vector3.new(8, 8, 8)
2091
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2092
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2093
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2094
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2095
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2096
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2097
Debounces.Shewt = true
2098
coroutine.wrap(function()
2099
for i = 1, 20, 0.2 do
2100
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2101
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2102
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2103
rng.Transparency = i/20
2104
rng3.Transparency = 1/16
2105
rng4.Transparency = i/12
2106
wait()
2107
end
2108
wait()
2109
rng:Destroy()
2110
end)()
2111
if Debounces.Shewt == true then
2112
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2113
hit = ht.Parent
2114
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2115
if HasntTouched(hit.Name) == true and deb == false then
2116
deb = true
2117
coroutine.wrap(function()
2118
hit:FindFirstChild("Humanoid").PlatformStand = true
2119
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2120
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2121
end)()
2122
table.insert(Touche, hit.Name)
2123
deb = false
2124
end
2125
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2126
if HasntTouched(hit.Parent.Name) == true and deb == false then
2127
deb = true
2128
coroutine.wrap(function()
2129
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2130
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2131
wait(1)
2132
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2133
end)()
2134
table.insert(Touche, hit.Parent.Name)
2135
deb = false
2136
for i, v in pairs(Touche) do
2137
print(v)
2138
end
2139
end
2140
end
2141
end)
2142
end
2143
for i = 0, 260, 8 do
2144
bem.Size = Vector3.new(i, 2, 2)
2145
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2146
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2147
bnd.Size = Vector3.new(1,1,1)
2148
bndm.Scale = Vector3.new(8,8,8)
2149
if i % 10 == 0 then
2150
local newRng = rng2:Clone()
2151
newRng.Parent = char
2152
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2153
local newRngm = rngm2:clone()
2154
newRngm.Parent=newRng
2155
coroutine.wrap(function()
2156
for i = 1, 10, 0.2 do
2157
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2158
newRng.Transparency = i/10
2159
wait()
2160
end
2161
wait()
2162
newRng:Destroy()
2163
end)()
2164
end
2165
wait()
2166
end
2167
wait()
2168
Debounces.Shewt = false
2169
bem:Destroy()
2170
out:Destroy()
2171
bnd:Destroy()
2172
Debounces.Ready = false
2173
for i, v in pairs(Touche) do
2174
table.remove(Touche, i)
2175
end
2176
wait()
2177
table.insert(Touche, char.Name)
2178
Debounces.NoIdl = false
2179
if Debounces.CanAttack == false then
2180
Debounces.CanAttack = true
2181
end
2182
end
2183
end
2184
end)
2185
----------------------------------------------------
2186
sidz = {"231917888", "231917845", "231917806"}
2187
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2188
mouse.KeyDown:connect(function(key)
2189
    if key == "f" then
2190
    larm.BrickColor = BrickColor.new("Institutional white")
2191
    rarm.BrickColor = BrickColor.new("Institutional white")
2192
        if Debounces.CanAttack == true then
2193
            Debounces.CanAttack = false
2194
            Debounces.on = true
2195
            Debounces.NoIdl = true
2196
                for i = 1, 10 do
2197
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2198
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2199
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2200
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2201
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2202
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2203
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2204
                    if Debounces.on == false then break end
2205
                    wait()
2206
                end
2207
                z = Instance.new("Sound",char)
2208
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2209
                z.Pitch = ptz[math.random(1,#ptz)]
2210
                z.Volume = 1
2211
                z1 = Instance.new("Sound",char)
2212
                z1.SoundId = z.SoundId
2213
                z1.Pitch = z.Pitch
2214
                z1.Volume = 1
2215
                wait(1)
2216
                z:Play()
2217
                z1:Play()
2218
                Stomp()
2219
                for i = 1, 20 do
2220
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2221
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2222
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2223
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2224
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2225
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2226
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2227
                    if Debounces.on == false then break end
2228
                    wait()
2229
                end
2230
        if Debounces.CanAttack == false then
2231
            Debounces.CanAttack = true
2232
            Debounces.on = false
2233
            Debounces.NoIdl = false
2234
            larm.BrickColor = BrickColor.new("Institutional white")
2235
            rarm.BrickColor = BrickColor.new("Institutional white")
2236
            end
2237
        end
2238
    end
2239
end)    
2240
----------------------------------------------------
2241
mouse.KeyDown:connect(function(key)
2242
    if key == "g" then
2243
    larm.BrickColor = BrickColor.new("Institutional white")
2244
    rarm.BrickColor = BrickColor.new("Institutional white")
2245
        if Debounces.CanAttack == true then
2246
        Debounces.CanAttack = false
2247
        Debounces.on = true
2248
        Debounces.NoIdl = true
2249
        chrg = lleg.Touched:connect(function(ht)
2250
        hit = ht.Parent
2251
            if ht and hit:IsA("Model") then
2252
                    if hit:FindFirstChild("Humanoid") then
2253
                        if hit.Name ~= p.Name then
2254
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2255
                                    Debounces.Slashed = true]]--
2256
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2257
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2258
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2259
                                    --Debounces.Slashed = false
2260
                            --end
2261
                        end
2262
                    end
2263
            elseif ht and hit:IsA("Hat") then
2264
                if hit.Parent.Name ~= p.Name then
2265
                    if hit.Parent:FindFirstChild("Humanoid") then
2266
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2267
                                    Debounces.Slashed = true]]--
2268
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2269
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2270
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2271
                        --Debounces.Slashed = false
2272
                    end
2273
                end
2274
            end    
2275
        end)
2276
        for i = 1, 14 do
2277
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2278
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2279
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2280
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2281
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2282
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2283
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2284
            if Debounces.on == false then break end
2285
            wait()
2286
        end
2287
        charge()
2288
        z = Instance.new("Sound",char)
2289
        z.SoundId = "rbxassetid://200632875"
2290
        z.Volume = 1
2291
        z.Pitch = .8
2292
        z1 = Instance.new("Sound",char)
2293
        z1.SoundId = "rbxassetid://200632875"
2294
        z1.Volume = 1
2295
        z1.Pitch = .9
2296
        z:Play()
2297
        z1:Play()
2298
        wait(1)
2299
        z:Destroy()
2300
        z1:Destroy()
2301
        chrg:disconnect()
2302
        if Debounces.CanAttack == false then
2303
            Debounces.CanAttack = true
2304
            Debounces.on = false
2305
            Debounces.NoIdl = false
2306
            larm.BrickColor = BrickColor.new("Institutional white")
2307
            rarm.BrickColor = BrickColor.new("Institutional white")
2308
            end
2309
        end
2310
    end
2311
end)
2312
----------------------------------------------------
2313
pt = {0.7, 0.8, 0.9}
2314
mouse.KeyDown:connect(function(key)
2315
    if key == "h" then
2316
        if Debounces.CanJoke == true then
2317
            Debounces.CanJoke = false
2318
            u = Instance.new("Sound")
2319
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2320
            u.Parent = char
2321
            u.Looped = false
2322
            u.Pitch = pt[math.random(1,#pt)]
2323
            u.Volume = 1
2324
            u2 = Instance.new("Sound")
2325
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2326
            u2.Parent = char
2327
            u2.Looped = false
2328
            u2.Pitch = u.Pitch
2329
            u2.Volume = 1
2330
            wait(.01)
2331
            u:Play()
2332
            u2:Play()
2333
            wait(6)
2334
            u:Destroy()
2335
            u2:Destroy()
2336
            if Debounces.CanJoke == false then
2337
                Debounces.CanJoke = true
2338
            end
2339
        end
2340
    end
2341
end)
2342
----------------------------------------------------
2343
mouse.KeyDown:connect(function(key)
2344
    if key == "l" then
2345
			if Debounces.CanJoke == true then
2346
				Debounces.CanJoke = false
2347
                z = Instance.new("Sound",char)
2348
                z.SoundId = "rbxassetid://233774928"
2349
                z.Pitch = .76
2350
                z.Volume = 1
2351
				wait()
2352
				z:Play()
2353
				wait(6)
2354
				z:Destroy()
2355
			if Debounces.CanJoke == false then
2356
				Debounces.CanJoke = true
2357
			end
2358
		end
2359
	end
2360
end)
2361
----------------------------------------------------
2362
mouse.KeyDown:connect(function(key)
2363
    if key == "j" then
2364
			if Debounces.CanJoke == true then
2365
				Debounces.CanJoke = false
2366
                z = Instance.new("Sound",char)
2367
                z.SoundId = "rbxassetid://135017456"
2368
                z.Pitch = .76
2369
                z.Volume = 1
2370
				wait()
2371
				z:Play()
2372
				wait(6)
2373
				z:Destroy()
2374
			if Debounces.CanJoke == false then
2375
				Debounces.CanJoke = true
2376
			end
2377
		end
2378
	end
2379
end)
2380
----------------------------------------------------
2381
mouse.KeyDown:connect(function(key)
2382
    if key == "n" then
2383
			if Debounces.CanJoke == true then
2384
				Debounces.CanJoke = false
2385
                z = Instance.new("Sound",char)
2386
                z.SoundId = "rbxassetid://130792236"
2387
                z.Pitch = .76
2388
                z.Volume = 1
2389
				wait()
2390
				z:Play()
2391
				wait(6)
2392
				z:Destroy()
2393
			if Debounces.CanJoke == false then
2394
				Debounces.CanJoke = true
2395
			end
2396
		end
2397
	end
2398
end)
2399
----------------------------------------------------
2400
mouse.KeyDown:connect(function(key)
2401
    if key == "k" then
2402
			if Debounces.CanJoke == true then
2403
				Debounces.CanJoke = false
2404
                z = Instance.new("Sound",char)
2405
                z.SoundId = "rbxassetid://135014184"
2406
                z.Pitch = .76
2407
                z.Volume = 1
2408
				wait()
2409
				z:Play()
2410
				wait(4)
2411
				z:Destroy()
2412
			if Debounces.CanJoke == false then
2413
				Debounces.CanJoke = true
2414
			end
2415
		end
2416
	end
2417
end)
2418
----------------------------------------------------
2419
mouse.KeyDown:connect(function(key)
2420
    if key == "x" then
2421
        if Debounces.CanAttack == true then
2422
            Debounces.CanAttack = false
2423
            Debounces.NoIdl = true
2424
            Debounces.on = true
2425
            Debounces.ks = true
2426
        for i = 1, 10 do
2427
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2428
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2429
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2430
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2431
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2432
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2433
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2434
            if Debounces.on == false then break end
2435
            wait()
2436
        end
2437
        z = Instance.new("Sound",hed)
2438
        z.SoundId = "rbxassetid://169445092"
2439
        z.Volume = 1
2440
        wait(0.1)
2441
        z:Play()
2442
        kik = rleg.Touched:connect(function(ht)
2443
        hit = ht.Parent
2444
            if ht and hit:IsA("Model") then
2445
                    if hit:FindFirstChild("Humanoid") then
2446
                        if hit.Name ~= p.Name then
2447
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2448
                                    Debounces.Slashed = true]]--
2449
                                    if Debounces.ks==true then
2450
                                    z = Instance.new("Sound",hed)
2451
                                    z.SoundId = "rbxassetid://169380525"
2452
                                    z.Volume = 1
2453
                                    z:Play()
2454
                                    Debounces.ks=false
2455
                                    end
2456
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2457
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2458
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2459
                            --Debounces.Slashed = false
2460
                        --end
2461
                    end
2462
                end
2463
            elseif ht and hit:IsA("Hat") then
2464
                if hit.Parent.Name ~= p.Name then
2465
                    if hit.Parent:FindFirstChild("Humanoid") then
2466
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2467
                                    Debounces.Slashed = true]]--
2468
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2469
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2470
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2471
                            --Debounces.Slashed = false
2472
                        --end
2473
                    end
2474
                end
2475
            end    
2476
        end)
2477
        for i = 1, 8 do
2478
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2479
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2480
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2481
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2482
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2483
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2484
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2485
            if Debounces.on == false then break end
2486
            wait()
2487
        end
2488
        kik:disconnect()
2489
        if Debounces.CanAttack == false then
2490
            Debounces.CanAttack = true
2491
            Debounces.on = false
2492
            Debounces.NoIdl = false
2493
            end
2494
        end
2495
    end
2496
end)
2497
----------------------------------------------------
2498
mouse.KeyDown:connect(function(key)
2499
    if key == "c" then
2500
        if Debounces.CanAttack == true then
2501
            Debounces.CanAttack = false
2502
            Debounces.NoIdl = true
2503
            Debounces.on = true
2504
            SIDZ = {"231917744", "231917742"}
2505
            PTZ = {0.7, 0.8, 0.9, 1}
2506
                for i = 1, 20 do
2507
                    wait()
2508
                        for i,v in pairs(char.Absolution:children()) do
2509
                    if v:IsA("Part") or v:IsA("WedgePart") then
2510
                        v.Transparency = v.Transparency + 0.05
2511
                        end
2512
                    end
2513
                end
2514
                function FindNearestTorso(Position,Distance,SinglePlayer)
2515
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2516
                        local List = {}
2517
                        for i,v in pairs(workspace:GetChildren())do
2518
                            if v:IsA("Model")then
2519
                                if v:findFirstChild("Torso")then
2520
                                    if v ~= char then
2521
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2522
                                            table.insert(List,v)
2523
                                        end 
2524
                                    end 
2525
                                end 
2526
                            end 
2527
                        end
2528
                    return List
2529
                end
2530
                GroundPound()
2531
                for i = 1, 5 do
2532
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2533
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2534
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2535
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2536
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2537
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2538
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2539
                    if Debounces.on == false then break end
2540
                    wait()
2541
                end
2542
                GroundPound()
2543
                for i = 1, 5 do
2544
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2545
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2546
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2547
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2548
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2549
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2550
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2551
                    if Debounces.on == false then break end
2552
                    wait()
2553
                end
2554
                GroundPound()
2555
                for i = 1, 5 do
2556
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2557
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2558
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2559
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2560
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2561
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2562
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2563
                    if Debounces.on == false then break end
2564
                    wait()
2565
                end
2566
                GroundPound()
2567
                for i = 1, 5 do
2568
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2569
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2570
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2571
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2572
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2573
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2574
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2575
                    if Debounces.on == false then break end
2576
                    wait()
2577
                end
2578
                GroundPound()
2579
                for i = 1, 5 do
2580
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2581
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2582
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2583
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2584
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2585
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2586
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2587
                    if Debounces.on == false then break end
2588
                    wait()
2589
                end
2590
                GroundPound()
2591
                for i = 1, 5 do
2592
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2593
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2594
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2595
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2596
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2597
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2598
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2599
                    if Debounces.on == false then break end
2600
                    wait()
2601
                end
2602
                for i = 1, 18 do
2603
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2604
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2605
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2606
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2607
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2608
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2609
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2610
                    if Debounces.on == false then break end
2611
                    wait()
2612
                end
2613
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2614
                    if v:FindFirstChild('Humanoid') then
2615
                        v.Humanoid:TakeDamage(math.random(20,60))
2616
                        v.Humanoid.PlatformStand = true
2617
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2618
                    end
2619
                end
2620
                x = Instance.new("Sound",char)
2621
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2622
                x.Pitch = PTZ[math.random(1,#PTZ)]
2623
                x.Volume = 1
2624
                wait(0.1)
2625
                x:Play()
2626
                Crater(hed,20)
2627
                for i = 1, 14 do
2628
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2629
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2630
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2631
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2632
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2633
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2634
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2635
                    if Debounces.on == false then break end
2636
                    wait()
2637
                end
2638
            if Debounces.CanAttack == false then
2639
                Debounces.CanAttack = true
2640
                Debounces.on = false
2641
                Debounces.NoIdl = false
2642
                for i = 1, 20 do
2643
                    wait()
2644
                        for i,v in pairs(char.Absolution:children()) do
2645
                    if v:IsA("Part") or v:IsA("WedgePart") then
2646
                        v.Transparency = v.Transparency - 0.05
2647
                        end
2648
                    end
2649
                end
2650
            end
2651
        end
2652
    end
2653
end)
2654
----------------------------------------------------176349813
2655
mouse.KeyDown:connect(function(key)
2656
    if key == "b" then
2657
        hum.WalkSpeed = 0.01
2658
        if Debounces.CanAttack == true then
2659
            Debounces.CanAttack = false
2660
            Debounces.NoIdl = true
2661
            Debounces.on = true
2662
            for i = 1,20 do
2663
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2664
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2665
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2666
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2667
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2668
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2669
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2670
            if Debounces.on == false then break end
2671
            wait()
2672
            end
2673
        wait(1)
2674
        v = Instance.new("Sound")
2675
        v.SoundId = "rbxassetid://181384451"
2676
        v.Parent = char
2677
        v.Looped = false
2678
        v.Pitch = 1.04
2679
        v.Volume = 1
2680
        wait(.01)
2681
        v:Play()
2682
        
2683
        if Daytime == true then
2684
            Daytime = false
2685
            l.TimeOfDay = 24
2686
        else
2687
            Daytime = true
2688
            l.TimeOfDay = 12
2689
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2690
        end
2691
        
2692
            local Shockwave = function()
2693
                local rng1 = Instance.new("Part", char)
2694
                rng1.Anchored = true
2695
                rng1.BrickColor = BrickColor.new("Institutional white")
2696
                rng1.CanCollide = false
2697
                rng1.FormFactor = 3
2698
                rng1.Name = "Ring"
2699
                rng1.Size = Vector3.new(1, 1, 1)
2700
                rng1.Transparency = 0.35
2701
                rng1.TopSurface = 0
2702
                rng1.BottomSurface = 0
2703
                local rngm1 = Instance.new("SpecialMesh", rng)
2704
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2705
                rngm1.Scale = Vector3.new(10, 10, 1)
2706
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2707
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2708
                Wave.Name = "Shockwave"
2709
                Wave.BrickColor = BrickColor.new("Institutional white")
2710
                Wave.Size = Vector3.new(1, 1, 1)
2711
                Wave.Shape = "Ball"
2712
                Wave.CanCollide = false
2713
                Wave.Anchored = true
2714
                Wave.TopSurface = 0
2715
                Wave.BottomSurface = 0
2716
                Wave.Touched:connect(function(hit)
2717
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2718
                        local Occlude = true
2719
                        local NotOccludes = {
2720
                            char.Name;
2721
                            "Wings";
2722
                            "Scythe";
2723
                            "Thingy";
2724
                            "Thingy2"; -- put all of the names in a table pls
2725
                        }
2726
                        for i,v in pairs(NotOccludes) do
2727
                            if hit.Parent.Name == v then
2728
                                Occlude = false
2729
                            end
2730
                        end
2731
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2732
                        if Occlude then
2733
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2734
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2735
                        end
2736
                    end
2737
                end)
2738
                
2739
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2740
                
2741
                coroutine.wrap(function()
2742
                    for i = 1, 20, 0.2 do
2743
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2744
                        rng1.Transparency = i/20
2745
                    wait()
2746
                    end
2747
                    wait()
2748
                    rng1:Destroy()
2749
                end)()
2750
                
2751
                Delay(0, function()
2752
2753
                    if Daytime == false then
2754
                       for i = 1, 50, 1 do
2755
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2756
                            Wave.CFrame = char.Torso.CFrame
2757
                            local t = i / 50
2758
                            Wave.Transparency = t
2759
                            wait()
2760
                        end
2761
                    else
2762
                        for i = 1, 50, 1 do
2763
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2764
                            Wave.CFrame = char.Torso.CFrame
2765
                            local t = i / 50
2766
                            Wave.Transparency = t
2767
                            wait()
2768
                        end
2769
                    end
2770
                    Wave:Destroy()
2771
                end)
2772
                Delay(0, function()
2773
                    while wait() do
2774
                        if Wave ~= nil then
2775
                            Wave.CFrame = char.Torso.CFrame
2776
                        else
2777
                            break
2778
                        end
2779
                    end
2780
                end)
2781
            end
2782
        Shockwave() 
2783
        for i = 1, 15 do
2784
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2785
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2786
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2787
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2788
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2789
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2790
            if Debounces.on == false then break end
2791
            wait()
2792
        end
2793
        for i = 1, 15 do
2794
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2795
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2796
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2797
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2798
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2799
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2800
            if Debounces.on == false then break end
2801
            wait()
2802
        end
2803
        for i = 1, 15 do
2804
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2805
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2806
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2807
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2808
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2809
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2810
            if Debounces.on == false then break end
2811
            wait()
2812
        end
2813
        for i = 1, 15 do
2814
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2815
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2816
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2817
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2818
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2819
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2820
            if Debounces.on == false then break end
2821
            wait()
2822
        end
2823
        for i = 1, 15 do
2824
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2825
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2826
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2827
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2828
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2829
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2830
            if Debounces.on == false then break end
2831
            wait()
2832
        end
2833
        for i = 1, 15 do
2834
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2835
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2836
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2837
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2838
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2839
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2840
            if Debounces.on == false then break end
2841
            wait()
2842
        end
2843
        wait(1.4)
2844
        Debounces.NoIdl = false
2845
        hum.WalkSpeed = 30
2846
        Debounces.on = false
2847
        wait()
2848
        if Debounces.CanAttack == false then
2849
            Debounces.CanAttack = true
2850
            v:Destroy()
2851
            end
2852
        end
2853
    end
2854
end)
2855
----------------------------------------------------
2856
mouse.KeyDown:connect(function(key)
2857
    if key == "m" then
2858
hum.WalkSpeed = 0
2859
        if Debounces.CanAttack == true then
2860
        Debounces.CanAttack = false
2861
        Debounces.on = true
2862
        Debounces.NoIdl = true
2863
            --[[x = Instance.new("Sound",char)
2864
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2865
            x.Looped = false
2866
            x.Pitch = 1.1
2867
            x.Volume = 1
2868
            x:Play()
2869
            x2 = Instance.new("Sound",char)
2870
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2871
            x2.Looped = false
2872
            x2.Pitch = .7
2873
            x2.Volume = 1
2874
            wait(.1)
2875
            x:Play()
2876
            x2:Play()
2877
        for i = 1, 20 do
2878
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2879
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2880
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2881
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2882
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2883
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2884
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2885
            if Debounces.on == false then break end
2886
                wait()
2887
            x:Destroy()
2888
            x2:Destroy()
2889
            end
2890
            wait(1)]]--
2891
        local rng = Instance.new("Part", char)
2892
        rng.Anchored = true
2893
        rng.BrickColor = BrickColor.new("Institutional white")
2894
        rng.CanCollide = false
2895
        rng.FormFactor = 3
2896
        rng.Name = "Ring"
2897
        rng.Size = Vector3.new(1, 1, 1)
2898
        rng.Transparency = 0.35
2899
        rng.TopSurface = 0
2900
        rng.BottomSurface = 0
2901
        rng.Position = torso.Position - Vector3.new(0,2,0)
2902
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2903
        local rngm = Instance.new("SpecialMesh", rng)
2904
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2905
        rngm.Scale = Vector3.new(1, 1, 2)
2906
            x = Instance.new("Sound",char)
2907
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2908
            x.Looped = false
2909
            x.Pitch = .7
2910
            x.Volume = 1
2911
            x:Play()
2912
                coroutine.wrap(function()
2913
                for i = 1, 60, 2 do
2914
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2915
                rng.Transparency = i/60
2916
                wait()
2917
                end
2918
                wait()
2919
                rng:Destroy()
2920
                end)()
2921
            hum.WalkSpeed = 100
2922
        BV = Instance.new("BodyVelocity", torso)
2923
        BV.maxForce = Vector3.new(0,200000,0)
2924
        BV.P = 100000
2925
        BV.velocity = Vector3.new(0,800,0)
2926
    for i = 1, 20 do
2927
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2928
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2929
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2930
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2931
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2932
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2933
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2934
        if Debounces.on == false then break end
2935
        wait()
2936
    end
2937
x:Destroy()
2938
BV:Destroy()
2939
    --[[for i = 1, 30 do
2940
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2941
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2942
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2943
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2944
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2945
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2946
        if Debounces.on == false then break end
2947
        wait()
2948
    end]]--
2949
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2950
    for i = 1, 30 do
2951
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2952
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2953
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2954
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2955
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2956
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2957
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2958
        if Debounces.on == false then break end
2959
        wait()
2960
    end
2961
end
2962
Debounces.on = false
2963
Debounces.NoIdl = false
2964
local ry,ht,ps=nil,nil,nil
2965
while ht==nil do
2966
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2967
	wait()
2968
end
2969
z = Instance.new("Sound",char)
2970
z.SoundId = "rbxassetid://142070127"
2971
z.Volume = 1
2972
wait(.1)
2973
z:Play()
2974
Landing()
2975
hum.WalkSpeed = 30
2976
if Debounces.CanAttack == false then
2977
Debounces.CanAttack = true
2978
end
2979
end
2980
end
2981
end)
2982
----------------------------------------------------
2983
Grab = false
2984
mouse.KeyDown:connect(function(key)
2985
    if key == "z" then
2986
    larm.BrickColor = BrickColor.new("Institutional white")
2987
    rarm.BrickColor = BrickColor.new("Institutional white")
2988
        Debounces.on = true
2989
        Debounces.NoIdl = true
2990
        if Grab == false then
2991
        gp = nil
2992
        con1=larm.Touched:connect(function(hit) -- this is grab
2993
            ht = hit.Parent
2994
            hum1=ht:FindFirstChild('Humanoid')
2995
            if hum1 ~= nil then
2996
                hum1.PlatformStand=true
2997
                gp = ht
2998
                Grab = true
2999
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3000
                asd.Parent = larm
3001
                asd.Name = "asd"
3002
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3003
            elseif hum1 == nil then
3004
                con1:disconnect()
3005
                wait() return
3006
            end
3007
        end)
3008
        for i = 1, 18 do
3009
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3010
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3011
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3012
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3013
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3014
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3015
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3016
            if Debounces.on == false then break end
3017
            wait()
3018
        end
3019
    con1:disconnect()
3020
    Debounces.on = false
3021
    Debounces.NoIdl = false
3022
    elseif Grab == true then
3023
        Grab = false
3024
    for i = 1, 20 do
3025
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3026
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3027
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3028
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3029
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3030
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3031
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3032
        if Debounces.on == false then end
3033
        wait()
3034
    end
3035
        if gp ~= nil then
3036
        for i,v in pairs(larm:GetChildren()) do
3037
            if v.Name == "asd" and v:IsA("Weld") then
3038
                v:Remove()
3039
            end
3040
        end
3041
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3042
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3043
        bv.P = 125000
3044
        bv.velocity = char.Head.CFrame.lookVector * 200
3045
        for i = 1, 12 do
3046
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3047
            if Debounces.on == false then end
3048
            wait()
3049
        end
3050
        ht=nil
3051
        Spawn(function()
3052
            wait(0.5)
3053
            bv:Destroy()
3054
        end)
3055
        Debounces.on = false
3056
        Debounces.NoIdl = false
3057
        elseif ht == nil then wait()
3058
        Grab = false
3059
        Debounces.on = false
3060
        Debounces.NoIdl = false
3061
            end
3062
        end
3063
    end
3064
end)
3065
----------------------------------------------------
3066
mouse.KeyDown:connect(function(key)
3067
    if string.byte(key) == 52 then
3068
        char.Humanoid.WalkSpeed = 21
3069
    end
3070
end)
3071
mouse.KeyUp:connect(function(key)
3072
    if string.byte(key) == 52 then
3073
        char.Humanoid.WalkSpeed = 30
3074
    end
3075
end)
3076
----------------------------------------------------
3077
local animpose = "Idle"
3078
local lastanimpose = "Idle"
3079
local sine = 0
3080
local change = 1
3081
local val = 0
3082
local ffing = false
3083
----------------------------------------------------
3084
--[[x = Instance.new("Sound", char)
3085
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3086
x.Looped = true
3087
x.Volume = 1
3088
x.Pitch = 1
3089
local footsteps = false]]--
3090
-------------------------------
3091
game:GetService("RunService").RenderStepped:connect(function()
3092
--[[if char.Humanoid.Jump == true then
3093
jump = true
3094
else
3095
jump = false
3096
end]]
3097
char.Humanoid.FreeFalling:connect(function(f)
3098
if f then
3099
ffing = true
3100
else
3101
ffing = false
3102
end
3103
end)
3104
sine = sine + change
3105
if jumpn == true then
3106
animpose = "Jumping"
3107
elseif ffing == true then
3108
animpose = "Freefalling"
3109
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3110
animpose = "Idle"
3111
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3112
animpose = "Walking"
3113
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3114
animpose = "Running"
3115
end
3116
if animpose ~= lastanimpose then
3117
sine = 0
3118
if Debounces.NoIdl == false then
3119
if animpose == "Idle" then
3120
for i = 1, 2 do
3121
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3122
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3123
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3124
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3125
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3126
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3127
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3128
end
3129
elseif animpose == "Walking" then
3130
for i = 1, 2 do
3131
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3132
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3133
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3134
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3135
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3136
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3137
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3138
end
3139
elseif animpose == "Running" then
3140
for i = 1, 2 do
3141
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3142
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3143
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3144
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3145
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3146
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3147
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3148
end
3149
wait()
3150
end
3151
else
3152
end
3153
end
3154
lastanimpose = animpose
3155
if Debounces.NoIdl == false then
3156
if animpose == "Idle" then
3157
if stanceToggle == "Normal" then
3158
change = 0.5
3159
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3160
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3161
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3162
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3163
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3164
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3165
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3166
elseif stanceToggle == "Sitting" then
3167
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3168
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3169
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3170
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3171
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3172
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3173
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3174
end
3175
elseif animpose == "Walking" then
3176
if stanceToggle == "Normal" then
3177
change = 1
3178
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3179
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3180
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3181
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3182
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3183
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3184
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3185
end
3186
elseif animpose == "Running" then
3187
change = 1
3188
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3189
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3190
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3191
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3192
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3193
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3194
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3195
end
3196
end
3197
--[[if animpose == "Walking" then
3198
    if footsteps == false then
3199
        x:Play()
3200
        footsteps = true
3201
    end
3202
    x.Pitch = 1.1
3203
elseif animpose == "Idle" then
3204
    x:Stop()
3205
    footsteps = false
3206
elseif animpose == "Running" then
3207
    x.Pitch = 1.2
3208
    if footsteps == false then
3209
        x:Play()
3210
        footsteps = true
3211
    end
3212
end]]--
3213
end)
3214
game.Players.LocalPlayer.Humanoid.MaxHealth = math.huge
3215
wait()
3216
game.Players.LocalPlayer.Humanoid.Health = math.huge