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1 | # After starting the program get the player's coordinates which will be used in the entire project | |
2 | # We will only update the Z coordinate of the player to be able to correctly add stages | |
3 | position=player.position() | |
4 | x=position.get_value(Axis.X) | |
5 | y=position.get_value(Axis.Y) | |
6 | z=position.get_value(Axis.Z) | |
7 | ||
8 | #function creating the first fragment of the course | |
9 | def course(): | |
10 | ||
11 | #create the shape of the course from bedrock | |
12 | blocks.fill(BEDROCK, world(x-10,y-1,z-2),world(x+10,y+10,z+35),FillOperation.HOLLOW) | |
13 | #the line lauching stage 1 | |
14 | blocks.fill(SEA_LANTERN, world(x-9,y-1,z+3),world(x+9,y-1,z+5)) | |
15 | #gameplay.set_game_mode(SURVIVAL, mobs.target(NEAREST_PLAYER)) | |
16 | ||
17 | player.on_chat("start", course) |