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1 | admins = {"Username"} | |
2 | ||
3 | game.Players.PlayerAdded:connect(function(p) | |
4 | for _,a in pairs (admins) do | |
5 | if p.Name == a then | |
6 | p.Chatted:connect(function(msg) | |
7 | if (msg:lower()== "open") then | |
8 | script.Parent.CanCollide = false | |
9 | script.Parent.BrickColor = BrickColor.new("Bright green") | |
10 | script.Parent.SurfaceGui.TextLabel.Text = "OPEN" | |
11 | script.Parent.SurfaceGui2.TextLabel.Text = "OPEN" | |
12 | script.Parent.Beep:Play() | |
13 | script.Parent.Transparency = .5 | |
14 | elseif (msg:lower() == "close") then | |
15 | script.Parent.CanCollide = true | |
16 | script.Parent.BrickColor = BrickColor.new("Bright red") | |
17 | script.Parent.SurfaceGui.TextLabel.Text = "CLOSED" | |
18 | script.Parent.SurfaceGui2.TextLabel.Text = "CLOSED" | |
19 | script.Parent.Beep:Play() | |
20 | script.Parent.Transparency = .2 | |
21 | end | |
22 | end) | |
23 | end | |
24 | end | |
25 | end) | |
26 | ||
27 | script.Parent.Touched:connect(function() | |
28 | if (script.Parent.SurfaceGui.TextLabel.Text == "CLOSED") then | |
29 | script.Parent.Transparency = .5 | |
30 | script.Parent.FF:Play() | |
31 | wait(.1) | |
32 | script.Parent.Transparency = .2 | |
33 | else | |
34 | script.Parent.Transparency = .2 | |
35 | script.Parent.FF:Play() | |
36 | wait(.1) | |
37 | script.Parent.Transparency = .5 | |
38 | end | |
39 | end) |