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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
5
--[[
6
-- Created by Nebula_Zorua --
7
-- Your DeTERMINATION --
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-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
9
-- Discord: Nebula the Zorua#6969
10
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
11
12
13
--// Initializing \\--
14
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
15
local Plrs = S.Players
16
local Plr = Plrs.LocalPlayer
17
local Char = Plr.Character
18
local Hum = Char:FindFirstChildOfClass'Humanoid'
19
local RArm = Char["Right Arm"]
20
local LArm = Char["Left Arm"]
21
local RLeg = Char["Right Leg"]
22
local LLeg = Char["Left Leg"]	
23
local Root = Char:FindFirstChild'HumanoidRootPart'
24
local Torso = Char.Torso
25
local Head = Char.Head
26
local NeutralAnims = true
27
local Attack = false
28
local BloodPuddles = {}
29
local Effects = {}
30
local Debounces = {Debounces={}}
31
local Mouse = Plr:GetMouse()
32
local Hit = {}
33
local Sine = 0
34
local Change = 1
35
local Souls = 100
36
--// Debounce System \\--
37
38
39
function Debounces:New(name,cooldown)
40
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
41
	setmetatable(aaaaa,{__index = Debounces})
42
	Debounces.Debounces[name] = aaaaa
43
	return aaaaa
44
end
45
46
function Debounces:Use(overrideUsable)
47
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
48
	if(self.Usable or overrideUsable)then
49
		self.Usable = false
50
		self.CoolingDown = true
51
		local LastUse = time()
52
		self.LastUse = LastUse
53
		delay(self.Cooldown or 2,function()
54
			if(self.LastUse == LastUse)then
55
				self.CoolingDown = false
56
				self.Usable = true
57
			end
58
		end)
59
	end
60
end
61
62
function Debounces:Get(name)
63
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
64
	for i,v in next, Debounces.Debounces do
65
		if(i == name)then
66
			return v;
67
		end
68
	end
69
end
70
71
function Debounces:GetProgressPercentage()
72
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
73
	if(self.CoolingDown and not self.Usable)then
74
		return math.max(
75
			math.floor(
76
				(
77
					(time()-self.LastUse)/self.Cooldown or 2
78
				)*100
79
			)
80
		)
81
	else
82
		return 100
83
	end
84
end
85
86
--// Shortcut Variables \\--
87
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
88
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
89
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
90
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
91
local R3 = {N=Region3.new}
92
local De = S.Debris
93
local WS = workspace
94
local Lght = S.Lighting
95
local RepS = S.ReplicatedStorage
96
local IN = Instance.new
97
local CSK = ColorSequenceKeypoint.new
98
local CS = ColorSequence.new
99
--// Instance Creation Functions \\--
100
101
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
102
	local Sound = IN("Sound")
103
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
104
	Sound.Pitch = pitch or 1
105
	Sound.Volume = volume or 1
106
	Sound.Looped = looped or false
107
	if(autoPlay)then
108
		coroutine.wrap(function()
109
			repeat wait() until Sound.IsLoaded
110
			Sound.Playing = autoPlay or false
111
		end)()
112
	end
113
	if(not looped and effect)then
114
		Sound.Stopped:connect(function()
115
			Sound.Volume = 0
116
			Sound:destroy()
117
		end)
118
	elseif(effect)then
119
		warn("Sound can't be looped and a sound effect!")
120
	end
121
	Sound.Parent =parent or Torso
122
	return Sound
123
end
124
function Part(parent,color,material,size,cframe,anchored,cancollide)
125
	local part = IN("Part")
126
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
127
	part.Material = (material or Enum.Material.SmoothPlastic)
128
	part.TopSurface,part.BottomSurface=10,10
129
	part.Size = (size or V3.N(1,1,1))
130
	part.CFrame = (cframe or CF.N(0,0,0))
131
	part.Anchored = (anchored or false)
132
	part.CanCollide = (cancollide or false)
133
	part.Parent = (parent or Char)
134
	return part
135
end
136
function Mesh(parent,meshtype,meshid,textid,scale,offset)
137
	local part = IN("SpecialMesh")
138
	part.MeshId = meshid or ""
139
	part.TextureId = textid or ""
140
	part.Scale = scale or V3.N(1,1,1)
141
	part.Offset = offset or V3.N(0,0,0)
142
	part.MeshType = meshtype or Enum.MeshType.Sphere
143
	part.Parent = parent
144
	return part
145
end
146
147
NewInstance = function(instance,parent,properties)
148
	local inst = Instance.new(instance,parent)
149
	if(properties)then
150
		for i,v in next, properties do
151
			pcall(function() inst[i] = v end)
152
		end
153
	end
154
	return inst;
155
end
156
157
158
159
--// Extended ROBLOX tables \\--
160
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
161
--// Customization \\--
162
163
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
164
local Remove_Hats = false
165
local Remove_Clothing = true
166
local PlayerSize = 1
167
local DamageColor = BrickColor.new'Really red'
168
local MusicID = 935501955
169
local WalkSpeed = 8
170
local MaxSouls = 100
171
local MaxHealth = 9999 
172
173
174
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
175
176
--// Weapon and GUI creation, and Character Customization \\--
177
178
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
179
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
180
local Effects = IN("Folder",Char)
181
Effects.Name = "Effects"
182
183
Hum.MaxHealth = MaxHealth
184
Hum.Health = MaxHealth
185
186
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
187
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
188
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
189
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
190
191
local KTrail = NewInstance("Trail",Knife,{
192
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
193
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
194
	Color=CS(C3.N(1,0,0)),
195
	Enabled=false,
196
	Transparency=NumberSequence.new(0,1),
197
	Lifetime=1.25,
198
})
199
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
200
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
201
202
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
203
204
205
Hum.DisplayDistanceType = 'None'
206
207
local naeeym2 = IN("BillboardGui",Char)
208
naeeym2.AlwaysOnTop = true
209
naeeym2.Size = UDim2.new(5,35,2,15)
210
naeeym2.StudsOffset = V3.N(0,2.5,0)
211
naeeym2.Adornee = Char.Head
212
naeeym2.Name = "Name"
213
naeeym2.PlayerToHideFrom = Plr
214
local tecks2 = IN("TextLabel",naeeym2)
215
tecks2.BackgroundTransparency = 1
216
tecks2.TextScaled = true
217
tecks2.BorderSizePixel = 0
218
tecks2.Text = "Chara"
219
tecks2.Font = Enum.Font.Bodoni
220
tecks2.TextSize = 30
221
tecks2.TextStrokeTransparency = 0
222
tecks2.TextColor3 = C3.N(0,0,0)
223
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
224
tecks2.Size = UDim2.new(1,0,0.5,0)
225
tecks2.Parent = naeeym2
226
227
228
IN("Shirt",Char)
229
IN("Pants",Char)
230
231
Hum.WalkSpeed = WalkSpeed
232
if(PlayerSize ~= 1)then
233
	for _,v in next, Char:GetDescendats() do
234
		if(v:IsA'BasePart')then
235
			v.Size = v.Size * PlayerSize
236
		end
237
	end
238
end
239
240
241
for i = 1, 35 do
242
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
243
	FACE.Transparency = 0+(i-1)/35.2
244
	FACE.Name = 'ShadowFace'
245
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
246
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
247
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
248
end
249
250
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
251
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
252
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
253
254
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
255
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
256
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
257
258
259
pcall(function()
260
	Char.LeftWing:destroy()
261
	Char.ReaperShadowHead:destroy()
262
end)
263
264
265
local Music = Sound(Torso,MusicID,1,3,true,false,true)
266
Music.Name = 'Music'
267
268
--// Stop animations \\--
269
for _,v in next, Hum:GetPlayingAnimationTracks() do
270
	v:Stop();
271
end
272
273
pcall(game.Destroy,Char:FindFirstChild'Animate')
274
pcall(game.Destroy,Hum:FindFirstChild'Animator')
275
276
--// Joints \\--
277
278
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
279
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
280
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
281
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
282
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
283
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
284
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
285
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
286
287
local LSC0 = LS.C0
288
local RSC0 = RS.C0
289
local NKC0 = NK.C0
290
local LHC0 = LH.C0
291
local RHC0 = RH.C0
292
local RJC0 = RJ.C0
293
294
--// Artificial HB \\--
295
296
local ArtificialHB = IN("BindableEvent", script)
297
ArtificialHB.Name = "Heartbeat"
298
299
script:WaitForChild("Heartbeat")
300
301
local tf = 0
302
local allowframeloss = false
303
local tossremainder = false
304
local lastframe = tick()
305
local frame = 1/Frame_Speed
306
ArtificialHB:Fire()
307
308
game:GetService("RunService").Heartbeat:connect(function(s, p)
309
	tf = tf + s
310
	if tf >= frame then
311
		if allowframeloss then
312
			script.Heartbeat:Fire()
313
			lastframe = tick()
314
		else
315
			for i = 1, math.floor(tf / frame) do
316
				ArtificialHB:Fire()
317
			end
318
			lastframe = tick()
319
		end
320
		if tossremainder then
321
			tf = 0
322
		else
323
			tf = tf - frame * math.floor(tf / frame)
324
		end
325
	end
326
end)
327
328
function swait(num)
329
	if num == 0 or num == nil then
330
		ArtificialHB.Event:wait()
331
	else
332
		for i = 0, num do
333
			ArtificialHB.Event:wait()
334
		end
335
	end
336
end
337
338
339
--// Effect Function(s) \\--
340
341
function Bezier(startpos, pos2, pos3, endpos, t)
342
	local A = startpos:lerp(pos2, t)
343
	local B  = pos2:lerp(pos3, t)
344
	local C = pos3:lerp(endpos, t)
345
	local lerp1 = A:lerp(B, t)
346
	local lerp2 = B:lerp(C, t)
347
	local cubic = lerp1:lerp(lerp2, t)
348
	return cubic
349
end
350
351
function Tween(obj,props,time,easing,direction,repeats,backwards)
352
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
353
	local tween = S.TweenService:Create(obj, info, props)
354
	
355
	tween:Play()
356
end
357
358
local FXTable = {}
359
360
coroutine.resume(coroutine.create(function()
361
	while true do
362
		for i = 1, #FXTable do
363
			local data = FXTable[i]
364
			if(data)then
365
				local Frame = data.Frame
366
				local FX = data.Effect or 'ResizeAndFade'
367
				local Parent = data.Parent or Effects
368
				local Color = data.Color or C3.N(0,0,0)
369
				local Size = data.Size or V3.N(1,1,1)
370
				local MoveDir = data.MoveDirection or nil
371
				local MeshData = data.Mesh or nil
372
				local SndData = data.Sound or nil
373
				local Frames = data.Frames or 45
374
				local CFra = data.CFrame or Torso.CFrame
375
				local Settings = data.FXSettings or {}
376
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
377
				local grow = data.Grow
378
				
379
				local MoveSpeed = nil;
380
				if(MoveDir)then
381
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
382
				end
383
				if(FX ~= 'Arc')then
384
					Frame = Frame + 1
385
					if(FX == "Fade")then
386
						Prt.Transparency  = (Frame/Frames)
387
					elseif(FX == "Resize")then
388
						if(not Settings.EndSize)then
389
							Settings.EndSize = V3.N(0,0,0)
390
						end
391
						if(Settings.EndIsIncrement)then
392
							if(Msh)then
393
								Msh.Scale = Msh.Scale + Settings.EndSize
394
							else
395
								Prt.Size = Prt.Size + Settings.EndSize
396
							end					
397
						else
398
							if(Msh)then
399
								Msh.Scale = Msh.Scale - grow/Frames
400
							else
401
								Prt.Size = Prt.Size - grow/Frames
402
							end
403
						end 
404
					elseif(FX == "ResizeAndFade")then
405
						if(not Settings.EndSize)then
406
							Settings.EndSize = V3.N(0,0,0)
407
						end
408
						if(Settings.EndIsIncrement)then
409
							if(Msh)then
410
								Msh.Scale = Msh.Scale + Settings.EndSize
411
							else
412
								Prt.Size = Prt.Size + Settings.EndSize
413
							end					
414
						else
415
							if(Msh)then
416
								Msh.Scale = Msh.Scale - grow/Frames
417
							else
418
								Prt.Size = Prt.Size - grow/Frames
419
							end
420
						end 
421
						Prt.Transparency = (Frame/Frames)
422
					end
423
					if(Settings.RandomizeCFrame)then
424
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
425
					end
426
					if(MoveDir and MoveSpeed)then
427
						local Orientation = Prt.Orientation
428
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
429
						Prt.Orientation = Orientation
430
					end
431
					if(Prt.Transparency >= 1 or Frame >= Frames)then
432
						Prt:destroy()
433
						table.remove(FXTable,i)
434
					else
435
						data.Frame = Frame
436
					end
437
				else
438
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
439
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
440
					if(start and endP)then
441
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
442
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
443
						Frame = Frame + (Settings.Speed or 0.01)
444
						if(Settings.Home)then
445
							endP = Settings.Home.CFrame
446
						end
447
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
448
						if(Prt.Transparency >= 1 or Frame >= Frames)then
449
							if(Settings.RemoveOnGoal)then
450
								Prt:destroy()
451
							end
452
						end
453
					else
454
						Prt:destroy()
455
					end
456
				end
457
			end
458
		end
459
		swait()
460
	end
461
end))
462
463
function Effect(data)
464
	local FX = data.Effect or 'ResizeAndFade'
465
	local Parent = data.Parent or Effects
466
	local Color = data.Color or C3.N(0,0,0)
467
	local Size = data.Size or V3.N(1,1,1)
468
	local MoveDir = data.MoveDirection or nil
469
	local MeshData = data.Mesh or nil
470
	local SndData = data.Sound or nil
471
	local Frames = data.Frames or 45
472
	local Manual = data.Manual or nil
473
	local Material = data.Material or nil
474
	local CFra = data.CFrame or Torso.CFrame
475
	local Settings = data.FXSettings or {}
476
	local Shape = data.Shape or Enum.PartType.Block
477
	local Snd,Prt,Msh;
478
	coroutine.wrap(function()
479
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
480
			Prt = Manual
481
		else
482
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
483
			Prt.Shape = Shape
484
		end
485
		if(typeof(MeshData) == 'table')then
486
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
487
		elseif(typeof(MeshData) == 'Instance')then
488
			Msh = MeshData:Clone()
489
			Msh.Parent = Prt
490
		elseif(Shape == Enum.PartType.Block)then
491
			Msh = Mesh(Prt,Enum.MeshType.Brick)
492
		end
493
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
494
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
495
		end
496
		if(Snd)then
497
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
498
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
499
		end
500
		Size = (Msh and Msh.Scale or Size)
501
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
502
		
503
		local MoveSpeed = nil;
504
		if(MoveDir)then
505
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
506
		end
507
		if(FX ~= 'Arc')then
508
			for Frame = 1, Frames do
509
				if(FX == "Fade")then
510
					Prt.Transparency  = (Frame/Frames)
511
				elseif(FX == "Resize")then
512
					if(not Settings.EndSize)then
513
						Settings.EndSize = V3.N(0,0,0)
514
					end
515
					if(Settings.EndIsIncrement)then
516
						if(Msh)then
517
							Msh.Scale = Msh.Scale + Settings.EndSize
518
						else
519
							Prt.Size = Prt.Size + Settings.EndSize
520
						end					
521
					else
522
						if(Msh)then
523
							Msh.Scale = Msh.Scale - grow/Frames
524
						else
525
							Prt.Size = Prt.Size - grow/Frames
526
						end
527
					end 
528
				elseif(FX == "ResizeAndFade")then
529
					if(not Settings.EndSize)then
530
						Settings.EndSize = V3.N(0,0,0)
531
					end
532
					if(Settings.EndIsIncrement)then
533
						if(Msh)then
534
							Msh.Scale = Msh.Scale + Settings.EndSize
535
						else
536
							Prt.Size = Prt.Size + Settings.EndSize
537
						end					
538
					else
539
						if(Msh)then
540
							Msh.Scale = Msh.Scale - grow/Frames
541
						else
542
							Prt.Size = Prt.Size - grow/Frames
543
						end
544
					end 
545
					Prt.Transparency = (Frame/Frames)
546
				end
547
				if(Settings.RandomizeCFrame)then
548
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
549
				end
550
				if(MoveDir and MoveSpeed)then
551
					local Orientation = Prt.Orientation
552
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
553
					Prt.Orientation = Orientation
554
				end
555
				swait()
556
			end
557
			Prt:destroy()
558
		else
559
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
560
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
561
			if(start and endP)then
562
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
563
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
564
				for Frame = 0, 1, (Settings.Speed or 0.01) do
565
					if(Settings.Home)then
566
						endP = Settings.Home.CFrame
567
					end
568
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
569
				end
570
				if(Settings.RemoveOnGoal)then
571
					Prt:destroy()
572
				end
573
			else
574
				Prt:destroy()
575
				assert(start,"You need a start position!")
576
				assert(endP,"You need a start position!")
577
			end
578
		end
579
	end)()
580
	return Prt,Msh,Snd
581
end
582
583
584
585
function SoulSteal(whom,human)
586
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
587
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
588
	if(torso and torso:IsA'BasePart' and alive == true)then
589
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
590
		whom:BreakJoints()
591
		local Model = IN("Model",Effects)
592
		warn('Soul stolen from '..whom.Name)
593
		Model.Name = whom.Name.."'s Soul"
594
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
595
		Soul.CanCollide=false
596
		Mesh(Soul,Enum.MeshType.Sphere)
597
		Soul.Name = 'Head'
598
		if(whom.Name == 'CKbackup')then
599
			Soul.Color = C3.N(1,1,1)
600
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
601
		end
602
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
603
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
604
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
605
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
606
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
607
		
608
		local turdso = Soul:Clone()
609
		turdso.Name = "Torso"
610
		turdso.CanCollide = false
611
		turdso.Anchored = true
612
		turdso.CFrame = Soul.CFrame
613
		turdso.Parent = Model
614
		turdso.Size = V3.N()
615
		turdso.Transparency=1
616
		local Distance = math.huge
617
		repeat
618
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
619
			turdso.CFrame = Soul.CFrame
620
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
621
			swait()
622
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
623
		if(Soul.Parent and Hoom.Health > 0)then
624
			Model:destroy()
625
			Effect{
626
				Effect="ResizeAndFade",
627
				Mesh={Enum.MeshType.Sphere},
628
				Color = Soul.Color,
629
				CFrame=Torso.CFrame,
630
				Size=V3.N(3,3,3),
631
				Material=Enum.Material.Neon,
632
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
633
				FXSettings={
634
					EndSize=V3.N(6,6,6),
635
				}
636
			}
637
			Souls = Souls + (human and 1 or .1)
638
			warn("Souls: "..Souls)
639
			MaxHealth = MaxHealth + Hoom.Health
640
			Hum.Health = Hum.Health + Hoom.Health
641
			for i = 1, 5 do
642
				Effect{
643
					Effect="Fade",
644
					Color = Soul.Color,
645
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
646
				}	
647
			end
648
		else
649
			
650
			warn("Soul destroyed!")
651
			for i = 1, 5 do
652
				Effect{
653
					Effect="Fade",
654
					Color = Soul.Color,
655
					CFrame=Soul.CFrame,
656
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
657
				}	
658
			end
659
			Effect{
660
				Effect="ResizeAndFade",
661
				Mesh={Enum.MeshType.Sphere},
662
				Sound={SoundId=444667859,Pitch=1,Volume=5},
663
				Color = Soul.Color,
664
				CFrame=Soul.CFrame,
665
				Size=V3.N(3,3,3),
666
				Material=Enum.Material.Neon,
667
				FXSettings={
668
					EndSize=V3.N(6,6,6),
669
				}
670
			}
671
			Model:destroy()
672
		end
673
	end
674
end
675
676
--// Other Functions \\ --
677
678
function getRegion(point,range,ignore)
679
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
680
end
681
682
function clerp(startCF,endCF,alpha)
683
	return startCF:lerp(endCF, alpha)
684
end
685
686
function GetTorso(char)
687
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
688
end
689
690
function ShowDamage(Pos, Text, Time, Color)
691
	coroutine.wrap(function()
692
	local Rate = (1 / Frame_Speed)
693
	local Pos = (Pos or Vector3.new(0, 0, 0))
694
	local Text = (Text or "")
695
	local Time = (Time or 2)
696
	local Color = (Color or Color3.new(1, 0, 1))
697
	local EffectPart = NewInstance("Part",Effects,{
698
		Material=Enum.Material.SmoothPlastic,
699
		Reflectance = 0,
700
		Transparency = 1,
701
		BrickColor = BrickColor.new(Color),
702
		Name = "Effect",
703
		Size = Vector3.new(0,0,0),
704
		Anchored = true,
705
		CFrame = CF.N(Pos)
706
	})
707
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
708
		Size = UDim2.new(1.25, 0, 1.25, 0),
709
		Adornee = EffectPart,
710
	})
711
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
712
		BackgroundTransparency = 1,
713
		Size = UDim2.new(1, 0, 1, 0),
714
		Text = Text,
715
		Font = "Arcade",
716
		TextColor3 = Color,
717
		TextStrokeColor3 = Color3.new(0,0,0),
718
		TextStrokeTransparency=0,
719
		TextScaled = true,
720
	})
721
	S.Debris:AddItem(EffectPart, (Time))
722
	EffectPart.Parent = workspace
723
	delay(0, function()
724
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
725
		local Frames = (Time / Rate)
726
		for Frame = 1, Frames do
727
			swait()
728
			local Percent = (Frame / Frames)
729
			TextLabel.TextTransparency = Percent
730
			TextLabel.TextStrokeTransparency = Percent
731
		end
732
		if EffectPart and EffectPart.Parent then
733
			EffectPart:Destroy()
734
		end
735
	end) end)()
736
end
737
738
function Kill(whom)
739
	if(whom.Name ~= 'Nebula_Zorua')then
740
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
741
		coroutine.wrap(SoulSteal)(whom,isPlr)
742
		for _,v in next, whom:children() do
743
			if(v:IsA'BasePart')then
744
				v.Parent = Effects
745
				v:ClearAllChildren()
746
				v.Anchored = true
747
				v.CanCollide = false
748
				v.Transparency = 1
749
				local dust = NewInstance("ParticleEmitter",v,{
750
					Color = ColorSequence.new(C3.N(1,1,1)),
751
					LightEmission=0,
752
					LightInfluence=1,
753
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
754
					Texture="rbxassetid://284205403",
755
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
756
					Lifetime = NumberRange.new(1),
757
					Rate=150,
758
					Acceleration = V3.N(0,10,0),
759
					Speed = NumberRange.new(5),
760
					Enabled = true
761
				})
762
				delay(1, function()
763
					dust.Enabled = false
764
					S.Debris:AddItem(v,2)
765
				end)
766
			end
767
		end
768
	else
769
		warn"nope. nawt happenin'"
770
	end
771
end
772
773
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
774
	if(who)then
775
		local hum = who:FindFirstChildOfClass'Humanoid'
776
		local Damage = M.RNG(minDam,maxDam)
777
		local canHit = true
778
		if(hum)then
779
			for _, p in pairs(Hit) do
780
				if p[1] == hum then
781
					if(time() - p[2] < 0.4) then
782
						canHit = false
783
					else
784
						Hit[_] = nil
785
					end
786
				end
787
			end
788
			if(canHit)then
789
				table.insert(Hit,{hum,time()})
790
				if(GetTorso(who))then
791
					Sound(GetTorso(who),406913243,1,10,false,true,true)
792
				end
793
				if(hum.Health >= math.huge)then
794
					Kill(who)
795
					if(who:FindFirstChild'Head' and hum.Health > 0)then
796
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
797
					end
798
				else
799
					local player = S.Players:GetPlayerFromCharacter(who)
800
					if(Type == "Fire")then
801
						--idk..
802
					else
803
						local  c = Instance.new("ObjectValue",hum)
804
						c.Name = "creator"
805
						c.Value = Plr
806
						game:service'Debris':AddItem(c,0.35)
807
						local Crit = false
808
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
809
							Crit = true
810
							Damage = Damage*(critMult or 2)
811
						end
812
						Damage = Damage*((Souls/9999999)+1)
813
						if(who:FindFirstChild'Head' and hum.Health > 0)then
814
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
815
						end
816
						
817
						if(hum.Health - Damage <= 0)then
818
							Kill(who)
819
						else
820
							hum.Health = hum.Health - Damage
821
							if(Type == 'Knockback' and GetTorso(who))then
822
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
823
								local body = NewInstance('BodyVelocity',GetTorso(who),{
824
									P = 500,
825
									maxForce = V3.N(math.huge,0,math.huge),
826
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
827
								})
828
								game:service'Debris':AddItem(body,.5)
829
							elseif(Type == "Electric")then
830
								if(M.RNG(1,100) >= critChance)then
831
									if(who:FindFirstChild'Head' and hum.Health > 0)then
832
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
833
									end
834
									local asd = hum.WalkSpeed/2
835
									hum.WalkSpeed = asd
836
									local paralyzed = true
837
									coroutine.wrap(function()
838
										while paralyzed do
839
											swait(25)
840
											if(M.RNG(1,25) == 1)then
841
												if(who:FindFirstChild'Head' and hum.Health > 0)then
842
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
843
												end
844
												hum.PlatformStand = true
845
											end
846
										end
847
									end)()
848
									delay(4, function()
849
										paralyzed = false
850
										hum.WalkSpeed = hum.WalkSpeed + asd
851
									end)
852
								end
853
								
854
							elseif(Type == 'Knockdown' and GetTorso(who))then
855
								local rek = GetTorso(who)
856
								hum.PlatformStand = true
857
								delay(1,function()
858
									hum.PlatformStand = false
859
								end)
860
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
861
								local bodvol = NewInstance("BodyVelocity",rek,{
862
									velocity = angle * Knock,
863
									P = 5000,
864
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
865
								})
866
								local rl = NewInstance("BodyAngularVelocity",rek,{
867
									P = 3000,
868
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
869
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
870
								})
871
								game:GetService("Debris"):AddItem(bodvol, .5)
872
								game:GetService("Debris"):AddItem(rl, .5)
873
							end
874
						end
875
					end
876
				end
877
			end
878
		end
879
	end
880
end
881
882
883
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
884
	for _,v in next, getRegion(where,range,{Char}) do
885
		if(v.Name ~= 'Nebula_Zorua')then
886
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
887
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
888
			end
889
		end
890
	end
891
end
892
893
function AOEKill(where,range)
894
	for _,v in next, getRegion(where,range,{Char,Effects}) do
895
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
896
		if(v.Name ~= 'Nebula_Zorua')then
897
			if(v.Parent and alive == true)then
898
				coroutine.wrap(Kill)(v.Parent)
899
			end
900
		end
901
	end
902
end
903
904
function AOEHeal(where,range,amount)
905
	local healed = {}
906
	for _,v in next, getRegion(where,range,{Char}) do
907
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
908
		if(hum and not healed[hum])then
909
			hum.Health = hum.Health + amount
910
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
911
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
912
			end
913
		end
914
	end
915
end
916
917
918
--// Attack Functions \\--
919
920
921
function Slash()
922
	Attack = true
923
	NeutralAnims = false
924
	local sound = Sound(Knife,437475935,1,5,false,true,false)
925
	for i = 0, 2, 0.1 do
926
		swait()
927
		local Alpha = .2
928
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
929
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
930
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
931
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
932
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
933
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
934
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
935
	end
936
	KTrail.Enabled = true
937
	sound:Play()
938
	for i = 0, 2.5, 0.1 do
939
		swait()
940
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
941
		local Alpha = .25
942
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
943
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
944
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
945
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
946
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
947
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
948
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
949
	end
950
	KTrail.Enabled = false
951
	Attack = false
952
	NeutralAnims = true
953
end
954
955
Mouse.Button1Down:connect(function()
956
	if(Attack)then return end
957
	Slash()	
958
end)
959
960
Mouse.KeyDown:connect(function(k)
961
	if(Attack)then return end
962
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
963
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
964
end)
965
966
967
function Refuse()
968
	Attack = true
969
	warn("B u t  i t  r e f u s e d.")
970
	local oMH = MaxHealth
971
	MaxHealth = "inf"
972
	Hum.MaxHealth = "inf"
973
	Hum.Health = "inf"
974
	Char.Parent = nil
975
	Hum:destroy()
976
	if(not _G.RefusedAnimation)then
977
		_G.RefusedAnimation = true
978
		
979
	
980
		local Soul;
981
		function Soul(where,decalId)
982
			local destroy = false	
983
			local soul = NewInstance("Part",workspace)
984
			soul.Name = "Soul"
985
			soul.Transparency=1
986
			soul.Size = V3.N(2,2,.05)
987
			soul.Anchored=true
988
			soul.CanCollide=false
989
			soul.CFrame = where
990
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
991
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
992
			return soul,heartF,heartB
993
		end
994
		local owo = Root.CFrame
995
		local s,f,b = Soul(owo,1569347904)
996
		swait(60)
997
		local snd = Sound(s,862552636,1,5,false,false,false)
998
		snd:Play()
999
		f.Texture = "rbxassetid://1569348344"
1000
		b.Texture = "rbxassetid://1569348344"
1001
		swait(15)
1002
		snd:Stop()
1003
		swait(60)
1004
		print'lol'
1005
		for i = 0, 6, .1 do
1006
			swait()
1007
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1008
		end
1009
		local snd = Sound(s,862552636,1,5,false,false,false)
1010
		snd:Play()
1011
		s.CFrame = owo
1012
		f.Texture = "rbxassetid://1569347904"
1013
		b.Texture = "rbxassetid://1569347904"
1014
		swait(15)
1015
		snd:Stop()
1016
		swait(60)
1017
	
1018
		s:destroy()
1019
	end
1020
	
1021
	RJ.Parent = Char
1022
	LS.Parent = Char
1023
	RS.Parent = Char
1024
	LH.Parent = Char
1025
	RH.Parent = Char
1026
	NK.Parent = Char
1027
	
1028
	LArm.Parent = Char
1029
	RArm.Parent = Char
1030
	LLeg.Parent = Char
1031
	LArm.Parent = Char
1032
	Root.Parent = Char
1033
	Torso.Parent = Char
1034
	Head.Parent = Char
1035
	
1036
	Knife.Parent = Char
1037
	Hair.Parent = Char
1038
	
1039
	HW.Parent = Char
1040
	HW2.Parent = Char
1041
	
1042
1043
	REye:destroy()
1044
	LEye:destroy()
1045
	
1046
	for _,v in next, Char:children() do
1047
		if(v.Name == 'ShadowFace')then v:destroy() end
1048
	end
1049
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1050
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1051
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1052
	
1053
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1054
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1055
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1056
	for i = 1, 35 do
1057
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1058
		FACE.Transparency = 0+(i-1)/35.2
1059
		FACE.Name = 'ShadowFace'
1060
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1061
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1062
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1063
	end
1064
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1065
	ConnectHum()
1066
	MaxHealth = oMH
1067
	Hum.MaxHealth = MaxHealth
1068
	Hum.Health = MaxHealth
1069
	swait(5)
1070
	Char.Parent = workspace
1071
	
1072
	Attack = false
1073
end
1074
1075
function ConnectHum()
1076
	Hum.Died:connect(Refuse)
1077
end
1078
ConnectHum()
1079
1080
1081
--// Wrap it all up \\--
1082
while true do
1083
	swait()
1084
	Sine = Sine + Change
1085
	if(not Music)then
1086
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1087
		Music.Name = 'Music'
1088
	end
1089
	Music.Pitch = 1
1090
	Music.Volume = 5
1091
	Music.SoundId = "rbxassetid://"..MusicID
1092
	Music.Parent = Torso
1093
	Music:Resume()
1094
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1095
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1096
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1097
	if(not Effects or not Effects.Parent)then
1098
		Effects = IN("Model",Char)
1099
		Effects.Name = "Effects"
1100
	end
1101
	Hum.WalkSpeed = WalkSpeed
1102
	if(State == 'Walk')then
1103
		if(Hum.WalkSpeed >= 24)then
1104
			local wsVal = 22 / (Hum.WalkSpeed/16)
1105
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1106
			Change = 2
1107
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1108
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1109
		else
1110
			Change = .9
1111
			local wsVal = 8 / (Hum.WalkSpeed/8)
1112
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1113
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1114
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1115
		end
1116
	else
1117
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1118
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1119
	end	
1120
	for _,v in next, Char:children() do
1121
		if(v:IsA'Accessory')then
1122
			v:destroy()
1123
		elseif(v:IsA'Shirt')then
1124
			v.ShirtTemplate = "rbxassetid://344089667"
1125
		elseif(v:IsA'Pants')then
1126
			v.PantsTemplate = "rbxassetid://344084364"
1127
		elseif(v:IsA'CharacterMesh')then
1128
			v:destroy()
1129
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1130
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1131
		end
1132
	end
1133
	local face = Head:FindFirstChild'face'
1134
	if(not face)then
1135
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1136
	else
1137
		face.Texture = "rbxassetid://404306534"
1138
	end
1139
	RArm.BrickColor = BrickColor.new'Pastel brown'
1140
	LArm.BrickColor = BrickColor.new'Pastel brown'
1141
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1142
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1143
	Torso.BrickColor = BrickColor.new'Pastel brown'
1144
	Head.BrickColor = BrickColor.new'Pastel brown'
1145
	Hum.Name = 'Chara'
1146
	if(Hum.MaxHealth ~= MaxHealth)then
1147
		Hum.MaxHealth = MaxHealth
1148
	end
1149
	Hum.DisplayDistanceType='None'
1150
	if(NeutralAnims)then	
1151
		if(State == 'Idle')then
1152
			Change = 1
1153
			local Alpha = .1
1154
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1155
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1156
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1157
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1158
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1159
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1160
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1161
			-- idle
1162
		elseif(State == 'Walk')then
1163
			if(Hum.WalkSpeed >= 24)then
1164
				local wsVal = 22 / (Hum.WalkSpeed/16)
1165
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1166
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1167
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1168
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1169
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1170
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1171
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1172
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1173
			else
1174
				local wsVal = 8 / (Hum.WalkSpeed/8)
1175
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1176
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1177
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1178
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1179
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1180
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1181
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1182
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1183
			end
1184
		elseif(State == 'Jump' or State == 'Fall')then
1185
			if(Walking)then
1186
				local Alpha = .2
1187
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1188
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1189
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1190
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1191
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1192
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1193
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1194
			else
1195
				local Alpha = .2
1196
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1197
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1198
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1199
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1200
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1201
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1202
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1203
			end
1204
		elseif(State == 'Paralyzed')then
1205
			-- paralyzed
1206
		elseif(State == 'Sit')then
1207
			-- sit
1208
		end
1209
	end
1210
end