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1-
-- Created by Nebula_Zorua --
1+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2-
-- Your DeTERMINATION --
2+
local Player,game,owner = owner,game
3-
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
3+
local RealPlayer = Player
4-
-- Discord: Nebula the Zorua#6969
4+
do
5-
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
5+
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
51
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
52
			end
53
			for _,t in pairs(CAS.Actions) do
54
				for _,k in pairs(t.Keys) do
55
					if k==io.KeyCode then
56
						t.Function(t.Name,io.UserInputState,io)
57
					end
58
				end
59
			end
60
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
	    end
63
	end)
64
	Event.Parent = NLS([==[
65
	local Player = game:GetService("Players").LocalPlayer
66
	local Event = script:WaitForChild("UserInput_Event")
67
	local Mouse = Player:GetMouse()
68
	local UIS = game:GetService("UserInputService")
69
	local input = function(io,a)
70
		if a then return end
71
		--Since InputObject is a client-side instance, we create and pass table instead
72
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
	end
74
	UIS.InputBegan:Connect(input)
75
	UIS.InputEnded:Connect(input)
76
	local h,t
77
	--Give the server mouse data 30 times every second, but only if the values changed
78
	--If player is not moving their mouse, client won't fire events
79
	while wait(1/30) do
80
		if h~=Mouse.Hit or t~=Mouse.Target then
81
			h,t=Mouse.Hit,Mouse.Target
82
			Event:FireServer({isMouse=true,Target=t,Hit=h})
83
		end
84
	end]==],Player.Character)
85
86
	----Sandboxed game object that allows the usage of client-side methods and services
87
	--Real game object
88
	local _rg = game
89
90
	--Metatable for fake service
91
	local fsmt = {
92
		__index = function(self,k)
93
			local s = rawget(self,"_RealService")
94
			if s then
95
				return typeof(s[k])=="function"
96
				and function(_,...)return s[k](s,...)end or s[k]
97
			end
98
		end,
99
		__newindex = function(self,k,v)
100
			local s = rawget(self,"_RealService")
101
			if s then s[k]=v end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return rawget(self,s) or _rg:GetService(s)
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
		RunService = FakeService({
120
			_btrs = {},
121
			RenderStepped = _rg:GetService("RunService").Heartbeat,
122
			BindToRenderStep = function(self,name,_,fun)
123
				self._btrs[name] = self.Heartbeat:Connect(fun)
124
			end,
125
			UnbindFromRenderStep = function(self,name)
126
				self._btrs[name]:Disconnect()
127
			end,
128
		},"RunService")
129
	}
130
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
131
	g.service = g.GetService
132
	FakeService(g,game)
133
	--Changing owner to fake player object to support owner:GetMouse()
134
	game,owner = g,g.Players.LocalPlayer
135
end
136
137
138
--// Initializing \\--
139
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
140
local Plrs = S.Players
141
local Plr = Plrs.LocalPlayer
142
local Char = Plr.Character
143
local Hum = Char:FindFirstChildOfClass'Humanoid'
144
local RArm = Char["Right Arm"]
145
local LArm = Char["Left Arm"]
146
local RLeg = Char["Right Leg"]
147
local LLeg = Char["Left Leg"]	
148
local Root = Char:FindFirstChild'HumanoidRootPart'
149
local Torso = Char.Torso
150
local Head = Char.Head
151
local NeutralAnims = true
152
local Attack = false
153
local BloodPuddles = {}
154
local Effects = {}
155
local Debounces = {Debounces={}}
156
local Mouse = Plr:GetMouse()
157
local Hit = {}
158
local Sine = 0
159
local Change = 1
160
local Souls = 0
161
--// Debounce System \\--
162
163
164
function Debounces:New(name,cooldown)
165
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
166
	setmetatable(aaaaa,{__index = Debounces})
167
	Debounces.Debounces[name] = aaaaa
168
	return aaaaa
169
end
170
171
function Debounces:Use(overrideUsable)
172
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
173
	if(self.Usable or overrideUsable)then
174
		self.Usable = false
175
		self.CoolingDown = true
176
		local LastUse = time()
177
		self.LastUse = LastUse
178
		delay(self.Cooldown or 2,function()
179
			if(self.LastUse == LastUse)then
180
				self.CoolingDown = false
181
				self.Usable = true
182
			end
183
		end)
184
	end
185
end
186
187
function Debounces:Get(name)
188
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
189
	for i,v in next, Debounces.Debounces do
190
		if(i == name)then
191
			return v;
192
		end
193
	end
194
end
195
196
function Debounces:GetProgressPercentage()
197
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
198
	if(self.CoolingDown and not self.Usable)then
199
		return math.max(
200
			math.floor(
201
				(
202
					(time()-self.LastUse)/self.Cooldown or 2
203
				)*100
204
			)
205
		)
206
	else
207
		return 100
208-
naeeym2.PlayerToHideFrom = Plr
208+
209
end
210
211
--// Shortcut Variables \\--
212
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
213
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
214
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
215
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
216
local R3 = {N=Region3.new}
217
local De = S.Debris
218
local WS = workspace
219
local Lght = S.Lighting
220
local RepS = S.ReplicatedStorage
221
local IN = Instance.new
222
local CSK = ColorSequenceKeypoint.new
223
local CS = ColorSequence.new
224
--// Instance Creation Functions \\--
225
226
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
227
	local Sound = IN("Sound")
228
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
229
	Sound.Pitch = pitch or 1
230
	Sound.Volume = volume or 1
231
	Sound.Looped = looped or false
232
	if(autoPlay)then
233
		coroutine.wrap(function()
234
			repeat wait() until Sound.IsLoaded
235
			Sound.Playing = autoPlay or false
236
		end)()
237
	end
238
	if(not looped and effect)then
239
		Sound.Stopped:connect(function()
240
			Sound.Volume = 0
241
			Sound:destroy()
242
		end)
243
	elseif(effect)then
244
		warn("Sound can't be looped and a sound effect!")
245
	end
246
	Sound.Parent =parent or Torso
247
	return Sound
248
end
249
function Part(parent,color,material,size,cframe,anchored,cancollide)
250
	local part = IN("Part")
251
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
252
	part.Material = (material or Enum.Material.SmoothPlastic)
253
	part.TopSurface,part.BottomSurface=10,10
254
	part.Size = (size or V3.N(1,1,1))
255
	part.CFrame = (cframe or CF.N(0,0,0))
256
	part.Anchored = (anchored or false)
257
	part.CanCollide = (cancollide or false)
258
	part.Parent = (parent or Char)
259
	return part
260
end
261
function Mesh(parent,meshtype,meshid,textid,scale,offset)
262
	local part = IN("SpecialMesh")
263
	part.MeshId = meshid or ""
264
	part.TextureId = textid or ""
265
	part.Scale = scale or V3.N(1,1,1)
266
	part.Offset = offset or V3.N(0,0,0)
267
	part.MeshType = meshtype or Enum.MeshType.Sphere
268
	part.Parent = parent
269
	return part
270
end
271
272
NewInstance = function(instance,parent,properties)
273
	local inst = Instance.new(instance,parent)
274
	if(properties)then
275
		for i,v in next, properties do
276
			pcall(function() inst[i] = v end)
277
		end
278
	end
279
	return inst;
280
end
281
282
283
284
--// Extended ROBLOX tables \\--
285
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
286
--// Customization \\--
287
288
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
289
local Remove_Hats = false
290
local Remove_Clothing = true
291
local PlayerSize = 1
292
local DamageColor = BrickColor.new'Really red'
293
local MusicID = 935501955
294
local WalkSpeed = 8
295
local MaxSouls = 100
296
local MaxHealth = 500 
297
298
299
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
300
301
--// Weapon and GUI creation, and Character Customization \\--
302
303
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
304
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
305
local Effects = IN("Folder",Char)
306
Effects.Name = "Effects"
307
308
Hum.MaxHealth = MaxHealth
309
Hum.Health = MaxHealth
310
311
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
312
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
313
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
314
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
315
316
local KTrail = NewInstance("Trail",Knife,{
317
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
318
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
319
	Color=CS(C3.N(1,0,0)),
320
	Enabled=false,
321
	Transparency=NumberSequence.new(0,1),
322
	Lifetime=1.25,
323
})
324
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
325
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
326
327
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
328
329
330
Hum.DisplayDistanceType = 'None'
331
332
local naeeym2 = IN("BillboardGui",Char)
333
naeeym2.AlwaysOnTop = true
334
naeeym2.Size = UDim2.new(5,35,2,15)
335
naeeym2.StudsOffset = V3.N(0,2.5,0)
336
naeeym2.Adornee = Char.Head
337
naeeym2.Name = "Name"
338
local tecks2 = IN("TextLabel",naeeym2)
339
tecks2.BackgroundTransparency = 1
340
tecks2.TextScaled = true
341
tecks2.BorderSizePixel = 0
342
tecks2.Text = "Chara"
343
tecks2.Font = Enum.Font.Bodoni
344
tecks2.TextSize = 30
345
tecks2.TextStrokeTransparency = 0
346
tecks2.TextColor3 = C3.N(0,0,0)
347
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
348
tecks2.Size = UDim2.new(1,0,0.5,0)
349
tecks2.Parent = naeeym2
350
351
352
IN("Shirt",Char)
353
IN("Pants",Char)
354
355
Hum.WalkSpeed = WalkSpeed
356
if(PlayerSize ~= 1)then
357
	for _,v in next, Char:GetDescendats() do
358
		if(v:IsA'BasePart')then
359
			v.Size = v.Size * PlayerSize
360
		end
361
	end
362
end
363
364
365
for i = 1, 35 do
366
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
367
	FACE.Transparency = 0+(i-1)/35.2
368
	FACE.Name = 'ShadowFace'
369
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
370
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
371
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
372
end
373
374
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
375
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
376
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
377
378
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
379
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
380
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
381
382
383
pcall(function()
384
	Char.LeftWing:destroy()
385
	Char.ReaperShadowHead:destroy()
386
end)
387
388
389
local Music = Sound(Torso,MusicID,1,3,true,false,true)
390
Music.Name = 'Music'
391
392
--// Stop animations \\--
393
for _,v in next, Hum:GetPlayingAnimationTracks() do
394
	v:Stop();
395
end
396
397
pcall(game.Destroy,Char:FindFirstChild'Animate')
398
pcall(game.Destroy,Hum:FindFirstChild'Animator')
399
400
--// Joints \\--
401
402
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
403
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
404
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
405
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
406
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
407
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
408
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
409
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
410
411
local LSC0 = LS.C0
412
local RSC0 = RS.C0
413
local NKC0 = NK.C0
414
local LHC0 = LH.C0
415
local RHC0 = RH.C0
416
local RJC0 = RJ.C0
417
418
--// Artificial HB \\--
419
420
local ArtificialHB = IN("BindableEvent", script)
421
ArtificialHB.Name = "Heartbeat"
422
423
script:WaitForChild("Heartbeat")
424
425
local tf = 0
426
local allowframeloss = false
427
local tossremainder = false
428
local lastframe = tick()
429
local frame = 1/Frame_Speed
430
ArtificialHB:Fire()
431
432
game:GetService("RunService").Heartbeat:connect(function(s, p)
433
	tf = tf + s
434
	if tf >= frame then
435
		if allowframeloss then
436
			script.Heartbeat:Fire()
437
			lastframe = tick()
438
		else
439
			for i = 1, math.floor(tf / frame) do
440
				ArtificialHB:Fire()
441
			end
442
			lastframe = tick()
443
		end
444
		if tossremainder then
445
			tf = 0
446
		else
447
			tf = tf - frame * math.floor(tf / frame)
448
		end
449
	end
450
end)
451
452
function swait(num)
453
	if num == 0 or num == nil then
454
		ArtificialHB.Event:wait()
455
	else
456
		for i = 0, num do
457
			ArtificialHB.Event:wait()
458
		end
459
	end
460
end
461
462
463
--// Effect Function(s) \\--
464
465
function Bezier(startpos, pos2, pos3, endpos, t)
466
	local A = startpos:lerp(pos2, t)
467
	local B  = pos2:lerp(pos3, t)
468
	local C = pos3:lerp(endpos, t)
469
	local lerp1 = A:lerp(B, t)
470
	local lerp2 = B:lerp(C, t)
471
	local cubic = lerp1:lerp(lerp2, t)
472
	return cubic
473
end
474
475
function Tween(obj,props,time,easing,direction,repeats,backwards)
476
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
477
	local tween = S.TweenService:Create(obj, info, props)
478
	
479
	tween:Play()
480
end
481
482
local FXTable = {}
483
484
coroutine.resume(coroutine.create(function()
485
	while true do
486
		for i = 1, #FXTable do
487
			local data = FXTable[i]
488
			if(data)then
489
				local Frame = data.Frame
490
				local FX = data.Effect or 'ResizeAndFade'
491
				local Parent = data.Parent or Effects
492
				local Color = data.Color or C3.N(0,0,0)
493
				local Size = data.Size or V3.N(1,1,1)
494
				local MoveDir = data.MoveDirection or nil
495
				local MeshData = data.Mesh or nil
496
				local SndData = data.Sound or nil
497
				local Frames = data.Frames or 45
498
				local CFra = data.CFrame or Torso.CFrame
499
				local Settings = data.FXSettings or {}
500
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
501
				local grow = data.Grow
502
				
503
				local MoveSpeed = nil;
504
				if(MoveDir)then
505
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
506
				end
507
				if(FX ~= 'Arc')then
508
					Frame = Frame + 1
509
					if(FX == "Fade")then
510
						Prt.Transparency  = (Frame/Frames)
511
					elseif(FX == "Resize")then
512
						if(not Settings.EndSize)then
513
							Settings.EndSize = V3.N(0,0,0)
514
						end
515
						if(Settings.EndIsIncrement)then
516
							if(Msh)then
517
								Msh.Scale = Msh.Scale + Settings.EndSize
518
							else
519
								Prt.Size = Prt.Size + Settings.EndSize
520
							end					
521
						else
522
							if(Msh)then
523
								Msh.Scale = Msh.Scale - grow/Frames
524
							else
525
								Prt.Size = Prt.Size - grow/Frames
526
							end
527
						end 
528
					elseif(FX == "ResizeAndFade")then
529
						if(not Settings.EndSize)then
530
							Settings.EndSize = V3.N(0,0,0)
531
						end
532
						if(Settings.EndIsIncrement)then
533
							if(Msh)then
534
								Msh.Scale = Msh.Scale + Settings.EndSize
535
							else
536
								Prt.Size = Prt.Size + Settings.EndSize
537
							end					
538
						else
539
							if(Msh)then
540
								Msh.Scale = Msh.Scale - grow/Frames
541
							else
542
								Prt.Size = Prt.Size - grow/Frames
543
							end
544
						end 
545
						Prt.Transparency = (Frame/Frames)
546
					end
547
					if(Settings.RandomizeCFrame)then
548
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
549
					end
550
					if(MoveDir and MoveSpeed)then
551
						local Orientation = Prt.Orientation
552
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
553
						Prt.Orientation = Orientation
554
					end
555
					if(Prt.Transparency >= 1 or Frame >= Frames)then
556
						Prt:destroy()
557
						table.remove(FXTable,i)
558
					else
559
						data.Frame = Frame
560
					end
561
				else
562
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
563
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
564
					if(start and endP)then
565
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
566
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
567
						Frame = Frame + (Settings.Speed or 0.01)
568
						if(Settings.Home)then
569
							endP = Settings.Home.CFrame
570
						end
571
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
572
						if(Prt.Transparency >= 1 or Frame >= Frames)then
573
							if(Settings.RemoveOnGoal)then
574
								Prt:destroy()
575
							end
576
						end
577
					else
578
						Prt:destroy()
579
					end
580
				end
581
			end
582
		end
583
		swait()
584
	end
585
end))
586
587
function Effect(data)
588
	local FX = data.Effect or 'ResizeAndFade'
589
	local Parent = data.Parent or Effects
590
	local Color = data.Color or C3.N(0,0,0)
591
	local Size = data.Size or V3.N(1,1,1)
592
	local MoveDir = data.MoveDirection or nil
593
	local MeshData = data.Mesh or nil
594
	local SndData = data.Sound or nil
595
	local Frames = data.Frames or 45
596
	local Manual = data.Manual or nil
597
	local Material = data.Material or nil
598
	local CFra = data.CFrame or Torso.CFrame
599
	local Settings = data.FXSettings or {}
600
	local Shape = data.Shape or Enum.PartType.Block
601
	local Snd,Prt,Msh;
602
	coroutine.wrap(function()
603
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
604
			Prt = Manual
605
		else
606
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
607
			Prt.Shape = Shape
608
		end
609
		if(typeof(MeshData) == 'table')then
610
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
611
		elseif(typeof(MeshData) == 'Instance')then
612
			Msh = MeshData:Clone()
613
			Msh.Parent = Prt
614
		elseif(Shape == Enum.PartType.Block)then
615
			Msh = Mesh(Prt,Enum.MeshType.Brick)
616
		end
617
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
618
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
619
		end
620
		if(Snd)then
621
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
622
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
623
		end
624
		Size = (Msh and Msh.Scale or Size)
625
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
626
		
627
		local MoveSpeed = nil;
628
		if(MoveDir)then
629
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
630
		end
631
		if(FX ~= 'Arc')then
632
			for Frame = 1, Frames do
633
				if(FX == "Fade")then
634
					Prt.Transparency  = (Frame/Frames)
635
				elseif(FX == "Resize")then
636
					if(not Settings.EndSize)then
637
						Settings.EndSize = V3.N(0,0,0)
638
					end
639
					if(Settings.EndIsIncrement)then
640
						if(Msh)then
641
							Msh.Scale = Msh.Scale + Settings.EndSize
642
						else
643
							Prt.Size = Prt.Size + Settings.EndSize
644
						end					
645
					else
646
						if(Msh)then
647
							Msh.Scale = Msh.Scale - grow/Frames
648
						else
649
							Prt.Size = Prt.Size - grow/Frames
650
						end
651
					end 
652
				elseif(FX == "ResizeAndFade")then
653
					if(not Settings.EndSize)then
654
						Settings.EndSize = V3.N(0,0,0)
655
					end
656
					if(Settings.EndIsIncrement)then
657
						if(Msh)then
658
							Msh.Scale = Msh.Scale + Settings.EndSize
659
						else
660
							Prt.Size = Prt.Size + Settings.EndSize
661
						end					
662
					else
663
						if(Msh)then
664
							Msh.Scale = Msh.Scale - grow/Frames
665
						else
666
							Prt.Size = Prt.Size - grow/Frames
667
						end
668
					end 
669
					Prt.Transparency = (Frame/Frames)
670
				end
671
				if(Settings.RandomizeCFrame)then
672
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
673
				end
674
				if(MoveDir and MoveSpeed)then
675
					local Orientation = Prt.Orientation
676
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
677
					Prt.Orientation = Orientation
678
				end
679
				swait()
680
			end
681
			Prt:destroy()
682
		else
683
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
684
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
685
			if(start and endP)then
686
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
687
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
688
				for Frame = 0, 1, (Settings.Speed or 0.01) do
689
					if(Settings.Home)then
690
						endP = Settings.Home.CFrame
691
					end
692
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
693
				end
694
				if(Settings.RemoveOnGoal)then
695
					Prt:destroy()
696
				end
697
			else
698
				Prt:destroy()
699
				assert(start,"You need a start position!")
700
				assert(endP,"You need a start position!")
701
			end
702
		end
703
	end)()
704
	return Prt,Msh,Snd
705
end
706
707
708
709
function SoulSteal(whom,human)
710
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
711
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
712
	if(torso and torso:IsA'BasePart' and alive == true)then
713
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
714
		whom:BreakJoints()
715
		local Model = IN("Model",Effects)
716
		warn('Soul stolen from '..whom.Name)
717
		Model.Name = whom.Name.."'s Soul"
718
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
719
		Soul.CanCollide=false
720
		Mesh(Soul,Enum.MeshType.Sphere)
721
		Soul.Name = 'Head'
722
		if(whom.Name == 'CKbackup')then
723
			Soul.Color = C3.N(1,1,1)
724
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
725
		end
726
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
727
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
728
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
729
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
730
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
731
		
732
		local turdso = Soul:Clone()
733
		turdso.Name = "Torso"
734
		turdso.CanCollide = false
735
		turdso.Anchored = true
736
		turdso.CFrame = Soul.CFrame
737
		turdso.Parent = Model
738
		turdso.Size = V3.N()
739
		turdso.Transparency=1
740
		local Distance = math.huge
741
		repeat
742
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
743
			turdso.CFrame = Soul.CFrame
744
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
745
			swait()
746
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
747
		if(Soul.Parent and Hoom.Health > 0)then
748
			Model:destroy()
749
			Effect{
750
				Effect="ResizeAndFade",
751
				Mesh={Enum.MeshType.Sphere},
752
				Color = Soul.Color,
753
				CFrame=Torso.CFrame,
754
				Size=V3.N(3,3,3),
755
				Material=Enum.Material.Neon,
756
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
757
				FXSettings={
758
					EndSize=V3.N(6,6,6),
759
				}
760
			}
761
			Souls = Souls + (human and 1 or .1)
762
			warn("Souls: "..Souls)
763
			MaxHealth = MaxHealth + Hoom.Health
764
			Hum.Health = Hum.Health + Hoom.Health
765
			for i = 1, 5 do
766
				Effect{
767
					Effect="Fade",
768
					Color = Soul.Color,
769
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
770
				}	
771
			end
772
		else
773
			
774
			warn("Soul destroyed!")
775
			for i = 1, 5 do
776
				Effect{
777
					Effect="Fade",
778
					Color = Soul.Color,
779
					CFrame=Soul.CFrame,
780
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
781
				}	
782
			end
783
			Effect{
784
				Effect="ResizeAndFade",
785
				Mesh={Enum.MeshType.Sphere},
786
				Sound={SoundId=444667859,Pitch=1,Volume=5},
787
				Color = Soul.Color,
788
				CFrame=Soul.CFrame,
789
				Size=V3.N(3,3,3),
790
				Material=Enum.Material.Neon,
791
				FXSettings={
792
					EndSize=V3.N(6,6,6),
793
				}
794
			}
795
			Model:destroy()
796
		end
797
	end
798
end
799
800
--// Other Functions \\ --
801
802
function getRegion(point,range,ignore)
803
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
804
end
805
806
function clerp(startCF,endCF,alpha)
807
	return startCF:lerp(endCF, alpha)
808
end
809
810
function GetTorso(char)
811
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
812
end
813
814
function ShowDamage(Pos, Text, Time, Color)
815
	coroutine.wrap(function()
816
	local Rate = (1 / Frame_Speed)
817
	local Pos = (Pos or Vector3.new(0, 0, 0))
818
	local Text = (Text or "")
819
	local Time = (Time or 2)
820
	local Color = (Color or Color3.new(1, 0, 1))
821
	local EffectPart = NewInstance("Part",Effects,{
822
		Material=Enum.Material.SmoothPlastic,
823
		Reflectance = 0,
824
		Transparency = 1,
825
		BrickColor = BrickColor.new(Color),
826
		Name = "Effect",
827
		Size = Vector3.new(0,0,0),
828
		Anchored = true,
829
		CFrame = CF.N(Pos)
830
	})
831
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
832
		Size = UDim2.new(1.25, 0, 1.25, 0),
833
		Adornee = EffectPart,
834
	})
835
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
836
		BackgroundTransparency = 1,
837
		Size = UDim2.new(1, 0, 1, 0),
838
		Text = Text,
839
		Font = "Arcade",
840
		TextColor3 = Color,
841
		TextStrokeColor3 = Color3.new(0,0,0),
842
		TextStrokeTransparency=0,
843
		TextScaled = true,
844
	})
845
	S.Debris:AddItem(EffectPart, (Time))
846
	EffectPart.Parent = workspace
847
	delay(0, function()
848
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
849
		local Frames = (Time / Rate)
850
		for Frame = 1, Frames do
851
			swait()
852
			local Percent = (Frame / Frames)
853
			TextLabel.TextTransparency = Percent
854
			TextLabel.TextStrokeTransparency = Percent
855
		end
856
		if EffectPart and EffectPart.Parent then
857
			EffectPart:Destroy()
858
		end
859
	end) end)()
860
end
861
862
function Kill(whom)
863
	if(whom.Name ~= 'Nebula_Zorua')then
864
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
865
		coroutine.wrap(SoulSteal)(whom,isPlr)
866
		for _,v in next, whom:children() do
867
			if(v:IsA'BasePart')then
868
				v.Parent = Effects
869
				v:ClearAllChildren()
870
				v.Anchored = true
871
				v.CanCollide = false
872
				v.Transparency = 1
873
				local dust = NewInstance("ParticleEmitter",v,{
874
					Color = ColorSequence.new(C3.N(1,1,1)),
875
					LightEmission=0,
876
					LightInfluence=1,
877
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
878
					Texture="rbxassetid://284205403",
879
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
880
					Lifetime = NumberRange.new(1),
881
					Rate=150,
882
					Acceleration = V3.N(0,10,0),
883
					Speed = NumberRange.new(5),
884
					Enabled = true
885
				})
886
				delay(1, function()
887
					dust.Enabled = false
888
					S.Debris:AddItem(v,2)
889
				end)
890
			end
891
		end
892
	else
893
		warn"nope. nawt happenin'"
894
	end
895
end
896
897
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
898
	if(who)then
899
		local hum = who:FindFirstChildOfClass'Humanoid'
900
		local Damage = M.RNG(minDam,maxDam)
901
		local canHit = true
902
		if(hum)then
903
			for _, p in pairs(Hit) do
904
				if p[1] == hum then
905
					if(time() - p[2] < 0.4) then
906
						canHit = false
907
					else
908
						Hit[_] = nil
909
					end
910
				end
911
			end
912
			if(canHit)then
913
				table.insert(Hit,{hum,time()})
914
				if(GetTorso(who))then
915
					Sound(GetTorso(who),406913243,1,10,false,true,true)
916
				end
917
				if(hum.Health >= math.huge)then
918
					Kill(who)
919
					if(who:FindFirstChild'Head' and hum.Health > 0)then
920
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
921
					end
922
				else
923
					local player = S.Players:GetPlayerFromCharacter(who)
924
					if(Type == "Fire")then
925
						--idk..
926
					else
927
						local  c = Instance.new("ObjectValue",hum)
928
						c.Name = "creator"
929
						c.Value = Plr
930
						game:service'Debris':AddItem(c,0.35)
931
						local Crit = false
932
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
933
							Crit = true
934
							Damage = Damage*(critMult or 2)
935
						end
936
						Damage = Damage*((Souls/5)+1)
937
						if(who:FindFirstChild'Head' and hum.Health > 0)then
938
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
939
						end
940
						
941
						if(hum.Health - Damage <= 0)then
942
							Kill(who)
943
						else
944
							hum.Health = hum.Health - Damage
945
							if(Type == 'Knockback' and GetTorso(who))then
946
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
947
								local body = NewInstance('BodyVelocity',GetTorso(who),{
948
									P = 500,
949
									maxForce = V3.N(math.huge,0,math.huge),
950
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
951
								})
952
								game:service'Debris':AddItem(body,.5)
953
							elseif(Type == "Electric")then
954
								if(M.RNG(1,100) >= critChance)then
955
									if(who:FindFirstChild'Head' and hum.Health > 0)then
956
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
957
									end
958
									local asd = hum.WalkSpeed/2
959
									hum.WalkSpeed = asd
960
									local paralyzed = true
961
									coroutine.wrap(function()
962
										while paralyzed do
963
											swait(25)
964
											if(M.RNG(1,25) == 1)then
965
												if(who:FindFirstChild'Head' and hum.Health > 0)then
966
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
967
												end
968
												hum.PlatformStand = true
969
											end
970
										end
971
									end)()
972
									delay(4, function()
973
										paralyzed = false
974
										hum.WalkSpeed = hum.WalkSpeed + asd
975
									end)
976
								end
977
								
978
							elseif(Type == 'Knockdown' and GetTorso(who))then
979
								local rek = GetTorso(who)
980
								hum.PlatformStand = true
981
								delay(1,function()
982
									hum.PlatformStand = false
983
								end)
984
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
985
								local bodvol = NewInstance("BodyVelocity",rek,{
986
									velocity = angle * Knock,
987
									P = 5000,
988
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
989
								})
990
								local rl = NewInstance("BodyAngularVelocity",rek,{
991
									P = 3000,
992
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
993
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
994
								})
995
								game:GetService("Debris"):AddItem(bodvol, .5)
996
								game:GetService("Debris"):AddItem(rl, .5)
997
							end
998
						end
999
					end
1000
				end
1001
			end
1002
		end
1003
	end
1004
end
1005
1006
1007
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1008
	for _,v in next, getRegion(where,range,{Char}) do
1009
		if(v.Name ~= 'Nebula_Zorua')then
1010
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1011
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1012
			end
1013
		end
1014
	end
1015
end
1016
1017
function AOEKill(where,range)
1018
	for _,v in next, getRegion(where,range,{Char,Effects}) do
1019
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
1020
		if(v.Name ~= 'Nebula_Zorua')then
1021
			if(v.Parent and alive == true)then
1022
				coroutine.wrap(Kill)(v.Parent)
1023
			end
1024
		end
1025
	end
1026
end
1027
1028
function AOEHeal(where,range,amount)
1029
	local healed = {}
1030
	for _,v in next, getRegion(where,range,{Char}) do
1031
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1032
		if(hum and not healed[hum])then
1033
			hum.Health = hum.Health + amount
1034
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1035
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1036
			end
1037
		end
1038
	end
1039
end
1040
1041
1042
--// Attack Functions \\--
1043
1044
1045
function Slash()
1046
	Attack = true
1047
	NeutralAnims = false
1048
	local sound = Sound(Knife,437475935,1,5,false,true,false)
1049
	for i = 0, 2, 0.1 do
1050
		swait()
1051
		local Alpha = .2
1052
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1053
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1054
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1055
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1056
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1057
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1058
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1059
	end
1060
	KTrail.Enabled = true
1061
	sound:Play()
1062
	for i = 0, 2.5, 0.1 do
1063
		swait()
1064
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
1065
		local Alpha = .25
1066
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1067
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1068
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1069
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1070
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1071
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1072
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1073
	end
1074
	KTrail.Enabled = false
1075
	Attack = false
1076
	NeutralAnims = true
1077
end
1078
1079
Mouse.Button1Down:connect(function()
1080
	if(Attack)then return end
1081
	Slash()	
1082
end)
1083
1084
Mouse.KeyDown:connect(function(k)
1085
	if(Attack)then return end
1086
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1087
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
1088
end)
1089
1090
1091
function Refuse()
1092
	Attack = true
1093
	warn("B u t  i t  r e f u s e d.")
1094
	local oMH = MaxHealth
1095
	MaxHealth = "inf"
1096
	Hum.MaxHealth = "inf"
1097
	Hum.Health = "inf"
1098
	Char.Parent = nil
1099
	Hum:destroy()
1100
	if(not _G.RefusedAnimation)then
1101
		_G.RefusedAnimation = true
1102
		
1103
	
1104
		local Soul;
1105
		function Soul(where,decalId)
1106
			local destroy = false	
1107
			local soul = NewInstance("Part",workspace)
1108
			soul.Name = "Soul"
1109
			soul.Transparency=1
1110
			soul.Size = V3.N(2,2,.05)
1111
			soul.Anchored=true
1112
			soul.CanCollide=false
1113
			soul.CFrame = where
1114
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
1115
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
1116
			return soul,heartF,heartB
1117
		end
1118
		local owo = Root.CFrame
1119
		local s,f,b = Soul(owo,1569347904)
1120
		swait(60)
1121
		local snd = Sound(s,862552636,1,5,false,false,false)
1122
		snd:Play()
1123
		f.Texture = "rbxassetid://1569348344"
1124
		b.Texture = "rbxassetid://1569348344"
1125
		swait(15)
1126
		snd:Stop()
1127
		swait(60)
1128
		print'lol'
1129
		for i = 0, 6, .1 do
1130
			swait()
1131
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1132
		end
1133
		local snd = Sound(s,862552636,1,5,false,false,false)
1134
		snd:Play()
1135
		s.CFrame = owo
1136
		f.Texture = "rbxassetid://1569347904"
1137
		b.Texture = "rbxassetid://1569347904"
1138
		swait(15)
1139
		snd:Stop()
1140
		swait(60)
1141
	
1142
		s:destroy()
1143
	end
1144
	
1145
	RJ.Parent = Char
1146
	LS.Parent = Char
1147
	RS.Parent = Char
1148
	LH.Parent = Char
1149
	RH.Parent = Char
1150
	NK.Parent = Char
1151
	
1152
	LArm.Parent = Char
1153
	RArm.Parent = Char
1154
	LLeg.Parent = Char
1155
	LArm.Parent = Char
1156
	Root.Parent = Char
1157
	Torso.Parent = Char
1158
	Head.Parent = Char
1159
	
1160
	Knife.Parent = Char
1161
	Hair.Parent = Char
1162
	
1163
	HW.Parent = Char
1164
	HW2.Parent = Char
1165
	
1166
1167
	REye:destroy()
1168
	LEye:destroy()
1169
	
1170
	for _,v in next, Char:children() do
1171
		if(v.Name == 'ShadowFace')then v:destroy() end
1172
	end
1173
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1174
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1175
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1176
	
1177
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1178
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1179
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1180
	for i = 1, 35 do
1181
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1182
		FACE.Transparency = 0+(i-1)/35.2
1183
		FACE.Name = 'ShadowFace'
1184
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1185
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1186
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1187
	end
1188
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1189
	ConnectHum()
1190
	MaxHealth = oMH
1191
	Hum.MaxHealth = MaxHealth
1192
	Hum.Health = MaxHealth
1193
	swait(5)
1194
	Char.Parent = workspace
1195
	
1196
	Attack = false
1197
end
1198
1199
function ConnectHum()
1200
	Hum.Died:connect(Refuse)
1201
end
1202
ConnectHum()
1203
1204
1205
--// Wrap it all up \\--
1206
while true do
1207
	swait()
1208
	Sine = Sine + Change
1209
	if(not Music)then
1210
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1211
		Music.Name = 'Music'
1212
	end
1213
	Music.Pitch = 1
1214
	Music.Volume = 5
1215
	Music.SoundId = "rbxassetid://"..MusicID
1216
	Music.Parent = Torso
1217
	Music:Resume()
1218
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1219
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1220
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1221
	if(not Effects or not Effects.Parent)then
1222
		Effects = IN("Model",Char)
1223
		Effects.Name = "Effects"
1224
	end
1225
	Hum.WalkSpeed = WalkSpeed
1226
	if(State == 'Walk')then
1227
		if(Hum.WalkSpeed >= 24)then
1228
			local wsVal = 22 / (Hum.WalkSpeed/16)
1229
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1230
			Change = 2
1231
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1232
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1233
		else
1234
			Change = .9
1235
			local wsVal = 8 / (Hum.WalkSpeed/8)
1236
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1237
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1238
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1239
		end
1240
	else
1241
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1242
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1243
	end	
1244
	for _,v in next, Char:children() do
1245
		if(v:IsA'Accessory')then
1246
			v:destroy()
1247
		elseif(v:IsA'Shirt')then
1248
			v.ShirtTemplate = "rbxassetid://344089667"
1249
		elseif(v:IsA'Pants')then
1250
			v.PantsTemplate = "rbxassetid://344084364"
1251
		elseif(v:IsA'CharacterMesh')then
1252
			v:destroy()
1253
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1254
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1255
		end
1256
	end
1257
	local face = Head:FindFirstChild'face'
1258
	if(not face)then
1259
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1260
	else
1261
		face.Texture = "rbxassetid://404306534"
1262
	end
1263
	RArm.BrickColor = BrickColor.new'Pastel brown'
1264
	LArm.BrickColor = BrickColor.new'Pastel brown'
1265
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1266
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1267
	Torso.BrickColor = BrickColor.new'Pastel brown'
1268
	Head.BrickColor = BrickColor.new'Pastel brown'
1269
	Hum.Name = 'Chara'
1270
	if(Hum.MaxHealth ~= MaxHealth)then
1271
		Hum.MaxHealth = MaxHealth
1272
	end
1273
	Hum.DisplayDistanceType='None'
1274
	if(NeutralAnims)then	
1275
		if(State == 'Idle')then
1276
			Change = 1
1277
			local Alpha = .1
1278
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1279
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1280
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1281
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1282
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1283
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1284
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1285
			-- idle
1286
		elseif(State == 'Walk')then
1287
			if(Hum.WalkSpeed >= 24)then
1288
				local wsVal = 22 / (Hum.WalkSpeed/16)
1289
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1290
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1291
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1292
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1293
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1294
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1295
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1296
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1297
			else
1298
				local wsVal = 8 / (Hum.WalkSpeed/8)
1299
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1300
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1301
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1302
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1303
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1304
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1305
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1306
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1307
			end
1308
		elseif(State == 'Jump' or State == 'Fall')then
1309
			if(Walking)then
1310
				local Alpha = .2
1311
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1312
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1313
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1314
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1315
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1316
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1317
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1318
			else
1319
				local Alpha = .2
1320
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1321
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1322
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1323
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1324
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1325
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1326
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1327
			end
1328
		elseif(State == 'Paralyzed')then
1329
			-- paralyzed
1330
		elseif(State == 'Sit')then
1331
			-- sit
1332
		end
1333
	end
1334
end