SHOW:
|
|
- or go back to the newest paste.
1 | Player=game:GetService("Players").LocalPlayer | |
2 | Character=Player.Character | |
3 | PlayerGui=Player.PlayerGui | |
4 | Backpack=Player.Backpack | |
5 | Torso=Character.Torso | |
6 | Head=Character.Head | |
7 | Humanoid=Character.Humanoid | |
8 | m=Instance.new('Model',Character) | |
9 | LeftArm=Character["Left Arm"] | |
10 | LeftLeg=Character["Left Leg"] | |
11 | RightArm=Character["Right Arm"] | |
12 | RightLeg=Character["Right Leg"] | |
13 | LS=Torso["Left Shoulder"] | |
14 | LH=Torso["Left Hip"] | |
15 | RS=Torso["Right Shoulder"] | |
16 | RH=Torso["Right Hip"] | |
17 | Face = Head.face | |
18 | Neck=Torso.Neck | |
19 | it=Instance.new | |
20 | attacktype=1 | |
21 | vt=Vector3.new | |
22 | cf=CFrame.new | |
23 | euler=CFrame.fromEulerAnglesXYZ | |
24 | angles=CFrame.Angles | |
25 | cloaked=false | |
26 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
28 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
29 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
30 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
31 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
32 | RootPart=Character.HumanoidRootPart | |
33 | RootJoint=RootPart.RootJoint | |
34 | RootCF=euler(-1.57,0,3.14) | |
35 | attack = false | |
36 | attackdebounce = false | |
37 | deb=false | |
38 | equipped=true | |
39 | hand=false | |
40 | MMouse=nil | |
41 | combo=0 | |
42 | mana=0 | |
43 | trispeed=.2 | |
44 | attackmode='none' | |
45 | local idle=0 | |
46 | local Anim="Idle" | |
47 | local Effects={} | |
48 | local gun=false | |
49 | local shoot=false | |
50 | player=nil | |
51 | mana=0 | |
52 | ||
53 | mouse=Player:GetMouse() | |
54 | --save shoulders | |
55 | RSH, LSH=nil, nil | |
56 | --welds | |
57 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
58 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
59 | LH=Torso["Left Hip"] | |
60 | RH=Torso["Right Hip"] | |
61 | TorsoColor=Torso.BrickColor | |
62 | function NoOutline(Part) | |
63 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
64 | end | |
65 | player=Player | |
66 | ch=Character | |
67 | RSH=ch.Torso["Right Shoulder"] | |
68 | LSH=ch.Torso["Left Shoulder"] | |
69 | -- | |
70 | RSH.Parent=nil | |
71 | LSH.Parent=nil | |
72 | -- | |
73 | RW.Name="Right Shoulder" | |
74 | RW.Part0=ch.Torso | |
75 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
76 | RW.C1=cf(0, 0.5, 0) | |
77 | RW.Part1=ch["Right Arm"] | |
78 | RW.Parent=ch.Torso | |
79 | -- | |
80 | LW.Name="Left Shoulder" | |
81 | LW.Part0=ch.Torso | |
82 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
83 | LW.C1=cf(0, 0.5, 0) | |
84 | LW.Part1=ch["Left Arm"] | |
85 | LW.Parent=ch.Torso | |
86 | ||
87 | Player=game:GetService('Players').LocalPlayer | |
88 | Character=Player.Character | |
89 | Mouse=Player:GetMouse() | |
90 | m=Instance.new('Model',Character) | |
91 | ||
92 | ||
93 | local function weldBetween(a, b) | |
94 | local weldd = Instance.new("ManualWeld") | |
95 | weldd.Part0 = a | |
96 | weldd.Part1 = b | |
97 | weldd.C0 = CFrame.new() | |
98 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
99 | weldd.Parent = a | |
100 | return weldd | |
101 | end | |
102 | ||
103 | function swait(num) | |
104 | if num==0 or num==nil then | |
105 | game:service'RunService'.Stepped:wait(0) | |
106 | else | |
107 | for i=0,num do | |
108 | game:service'RunService'.Stepped:wait(0) | |
109 | end | |
110 | end | |
111 | end | |
112 | ||
113 | function nooutline(part) | |
114 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
115 | end | |
116 | ||
117 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
118 | local fp=it("Part") | |
119 | fp.formFactor=formfactor | |
120 | fp.Parent=parent | |
121 | fp.Reflectance=reflectance | |
122 | fp.Transparency=transparency | |
123 | fp.CanCollide=false | |
124 | fp.Locked=true | |
125 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
126 | fp.Name=name | |
127 | fp.Size=size | |
128 | fp.Position=Character.Torso.Position | |
129 | nooutline(fp) | |
130 | fp.Material=material | |
131 | fp:BreakJoints() | |
132 | return fp | |
133 | end | |
134 | ||
135 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
136 | local mesh=it(Mesh) | |
137 | mesh.Parent=part | |
138 | if Mesh=="SpecialMesh" then | |
139 | mesh.MeshType=meshtype | |
140 | mesh.MeshId=meshid | |
141 | end | |
142 | mesh.Offset=offset | |
143 | mesh.Scale=scale | |
144 | return mesh | |
145 | end | |
146 | ||
147 | function weld(parent,part0,part1,c0,c1) | |
148 | local weld=it("Weld") | |
149 | weld.Parent=parent | |
150 | weld.Part0=part0 | |
151 | weld.Part1=part1 | |
152 | weld.C0=c0 | |
153 | weld.C1=c1 | |
154 | return weld | |
155 | end | |
156 | ||
157 | ||
158 | local function CFrameFromTopBack(at, top, back) | |
159 | local right = top:Cross(back) | |
160 | return CFrame.new(at.x, at.y, at.z, | |
161 | right.x, top.x, back.x, | |
162 | right.y, top.y, back.y, | |
163 | right.z, top.z, back.z) | |
164 | end | |
165 | ||
166 | function Triangle(a, b, c) | |
167 | local edg1 = (c-a):Dot((b-a).unit) | |
168 | local edg2 = (a-b):Dot((c-b).unit) | |
169 | local edg3 = (b-c):Dot((a-c).unit) | |
170 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
171 | a, b, c = a, b, c | |
172 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
173 | a, b, c = b, c, a | |
174 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
175 | a, b, c = c, a, b | |
176 | else | |
177 | assert(false, "unreachable") | |
178 | end | |
179 | ||
180 | local len1 = (c-a):Dot((b-a).unit) | |
181 | local len2 = (b-a).magnitude - len1 | |
182 | local width = (a + (b-a).unit*len1 - c).magnitude | |
183 | ||
184 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
185 | ||
186 | local list = {} | |
187 | ||
188 | local cR=255 | |
189 | local cG=0 | |
190 | local cB=0 | |
191 | local flg5=1 local omgidk=1 | |
192 | local add=15 | |
193 | - | w1.BrickColor = BrickColor.new("Really red") |
193 | + | game:GetService("RunService"):BindToRenderStep("Ghost",1,function() |
194 | if omgidk>10000 then omgidk=0 end | |
195 | omgidk=omgidk+1 | |
196 | if cR>=255 then flg5=1 end | |
197 | if cG>=255 then flg5=2 end | |
198 | if cB>=255 then flg5=3 end | |
199 | if flg5==1 then cR=cR-add cG=cG+add end | |
200 | if flg5==2 then cG=cG-add cB=cB+add end | |
201 | if flg5==3 then cB=cB-add cR=cR+add end | |
202 | color=Color3.fromRGB(cR,cG,cB) | |
203 | ||
204 | ||
205 | if len1 > 0.01 then | |
206 | local w1 = Instance.new('WedgePart', m) | |
207 | game:GetService("Debris"):AddItem(w1,5) | |
208 | w1.Material = "SmoothPlastic" | |
209 | w1.FormFactor = 'Custom' | |
210 | w1.BrickColor = Color3.new(cR,cG,cB) | |
211 | w1.Transparency = 0 | |
212 | w1.Reflectance = 0 | |
213 | w1.Material = "SmoothPlastic" | |
214 | w1.CanCollide = false | |
215 | NoOutline(w1) | |
216 | local sz = Vector3.new(0.2, width, len1) | |
217 | w1.Size = sz | |
218 | - | w2.BrickColor = BrickColor.new("Really red") |
218 | + | |
219 | sp.MeshType = "Wedge" | |
220 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
221 | w1:BreakJoints() | |
222 | w1.Anchored = true | |
223 | w1.Parent = workspace | |
224 | w1.Transparency = 0.7 | |
225 | table.insert(Effects,{w1,"Disappear",.01}) | |
226 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
227 | table.insert(list,w1) | |
228 | end | |
229 | ||
230 | if len2 > 0.01 then | |
231 | local w2 = Instance.new('WedgePart', m) | |
232 | game:GetService("Debris"):AddItem(w2,5) | |
233 | w2.Material = "SmoothPlastic" | |
234 | w2.FormFactor = 'Custom' | |
235 | w2.BrickColor = Color3.new(cR,cG,cB) | |
236 | w2.Transparency = 0 | |
237 | w2.Reflectance = 0 | |
238 | w2.Material = "SmoothPlastic" | |
239 | w2.CanCollide = false | |
240 | NoOutline(w2) | |
241 | local sz = Vector3.new(0.2, width, len2) | |
242 | w2.Size = sz | |
243 | local sp = Instance.new("SpecialMesh",w2) | |
244 | sp.MeshType = "Wedge" | |
245 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
246 | w2:BreakJoints() | |
247 | w2.Anchored = true | |
248 | w2.Parent = workspace | |
249 | w2.Transparency = 0.7 | |
250 | table.insert(Effects,{w2,"Disappear",.01}) | |
251 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
252 | table.insert(list,w2) | |
253 | end | |
254 | return unpack(list) | |
255 | end | |
256 | ||
257 | ||
258 | so = function(id,par,vol,pit) | |
259 | coroutine.resume(coroutine.create(function() | |
260 | local sou = Instance.new("Sound",par or workspace) | |
261 | sou.Volume=vol | |
262 | sou.Pitch=pit or 1 | |
263 | sou.SoundId=id | |
264 | swait() | |
265 | sou:play() | |
266 | game:GetService("Debris"):AddItem(sou,6) | |
267 | end)) | |
268 | end | |
269 | ||
270 | function clerp(a,b,t) | |
271 | local qa = {QuaternionFromCFrame(a)} | |
272 | local qb = {QuaternionFromCFrame(b)} | |
273 | local ax, ay, az = a.x, a.y, a.z | |
274 | local bx, by, bz = b.x, b.y, b.z | |
275 | local _t = 1-t | |
276 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
277 | end | |
278 | ||
279 | function QuaternionFromCFrame(cf) | |
280 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
281 | local trace = m00 + m11 + m22 | |
282 | if trace > 0 then | |
283 | local s = math.sqrt(1 + trace) | |
284 | local recip = 0.5/s | |
285 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
286 | else | |
287 | local i = 0 | |
288 | if m11 > m00 then | |
289 | i = 1 | |
290 | end | |
291 | if m22 > (i == 0 and m00 or m11) then | |
292 | i = 2 | |
293 | end | |
294 | if i == 0 then | |
295 | local s = math.sqrt(m00-m11-m22+1) | |
296 | local recip = 0.5/s | |
297 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
298 | elseif i == 1 then | |
299 | local s = math.sqrt(m11-m22-m00+1) | |
300 | local recip = 0.5/s | |
301 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
302 | elseif i == 2 then | |
303 | local s = math.sqrt(m22-m00-m11+1) | |
304 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
305 | end | |
306 | end | |
307 | end | |
308 | ||
309 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
310 | local xs, ys, zs = x + x, y + y, z + z | |
311 | local wx, wy, wz = w*xs, w*ys, w*zs | |
312 | local xx = x*xs | |
313 | local xy = x*ys | |
314 | local xz = x*zs | |
315 | local yy = y*ys | |
316 | local yz = y*zs | |
317 | local zz = z*zs | |
318 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
319 | end | |
320 | ||
321 | function QuaternionSlerp(a, b, t) | |
322 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
323 | local startInterp, finishInterp; | |
324 | if cosTheta >= 0.0001 then | |
325 | if (1 - cosTheta) > 0.0001 then | |
326 | local theta = math.acos(cosTheta) | |
327 | local invSinTheta = 1/math.sin(theta) | |
328 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
329 | finishInterp = math.sin(t*theta)*invSinTheta | |
330 | else | |
331 | startInterp = 1-t | |
332 | finishInterp = t | |
333 | end | |
334 | else | |
335 | if (1+cosTheta) > 0.0001 then | |
336 | local theta = math.acos(-cosTheta) | |
337 | local invSinTheta = 1/math.sin(theta) | |
338 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
339 | finishInterp = math.sin(t*theta)*invSinTheta | |
340 | else | |
341 | startInterp = t-1 | |
342 | finishInterp = t | |
343 | end | |
344 | end | |
345 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
346 | end | |
347 | ||
348 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
349 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
350 | end | |
351 | ||
352 | local function CFrameFromTopBack(at, top, back) | |
353 | local right = top:Cross(back) | |
354 | return CFrame.new(at.x, at.y, at.z, | |
355 | right.x, top.x, back.x, | |
356 | right.y, top.y, back.y, | |
357 | right.z, top.z, back.z) | |
358 | end | |
359 | ||
360 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
361 | ||
362 | ||
363 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
364 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
365 | end | |
366 | ||
367 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
368 | if hit.Parent==nil then | |
369 | return | |
370 | end | |
371 | h=hit.Parent:FindFirstChild("Humanoid") | |
372 | for _,v in pairs(hit.Parent:children()) do | |
373 | if v:IsA("Humanoid") then | |
374 | h=v | |
375 | end | |
376 | end | |
377 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
378 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
379 | end | |
380 | if hit.Parent.className=="Hat" then | |
381 | hit=hit.Parent.Parent:findFirstChild("Head") | |
382 | end | |
383 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
384 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
385 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
386 | return | |
387 | end]] | |
388 | -- hs(hit,1.2) | |
389 | c=Instance.new("ObjectValue") | |
390 | c.Name="creator" | |
391 | c.Value=game:service("Players").LocalPlayer | |
392 | c.Parent=h | |
393 | game:GetService("Debris"):AddItem(c,.5) | |
394 | Damage=math.random(minim,maxim) | |
395 | -- h:TakeDamage(Damage) | |
396 | blocked=false | |
397 | block=hit.Parent:findFirstChild("Block") | |
398 | if block~=nil then | |
399 | print(block.className) | |
400 | if block.className=="NumberValue" then | |
401 | if block.Value>0 then | |
402 | blocked=true | |
403 | if decreaseblock==nil then | |
404 | block.Value=block.Value-1 | |
405 | end | |
406 | end | |
407 | end | |
408 | if block.className=="IntValue" then | |
409 | if block.Value>0 then | |
410 | blocked=true | |
411 | if decreaseblock~=nil then | |
412 | block.Value=block.Value-1 | |
413 | end | |
414 | end | |
415 | end | |
416 | end | |
417 | if blocked==false then | |
418 | -- h:TakeDamage(Damage) | |
419 | h.Health=h.Health-Damage | |
420 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")) | |
421 | else | |
422 | h.Health=h.Health-(Damage/2) | |
423 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
424 | end | |
425 | if Type=="Knockdown" then | |
426 | hum=hit.Parent.Humanoid | |
427 | hum.PlatformStand=true | |
428 | coroutine.resume(coroutine.create(function(HHumanoid) | |
429 | swait(1) | |
430 | HHumanoid.PlatformStand=false | |
431 | end),hum) | |
432 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
433 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
434 | local bodvol=Instance.new("BodyVelocity") | |
435 | bodvol.velocity=angle*knockback | |
436 | bodvol.P=5000 | |
437 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
438 | bodvol.Parent=hit | |
439 | rl=Instance.new("BodyAngularVelocity") | |
440 | rl.P=3000 | |
441 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
442 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
443 | rl.Parent=hit | |
444 | game:GetService("Debris"):AddItem(bodvol,.5) | |
445 | game:GetService("Debris"):AddItem(rl,.5) | |
446 | elseif Type=="Normal" then | |
447 | vp=Instance.new("BodyVelocity") | |
448 | vp.P=500 | |
449 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
450 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
451 | if KnockbackType==1 then | |
452 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
453 | elseif KnockbackType==2 then | |
454 | vp.velocity=Property.CFrame.lookVector*knockback | |
455 | end | |
456 | if knockback>0 then | |
457 | vp.Parent=hit.Parent.Torso | |
458 | end | |
459 | game:GetService("Debris"):AddItem(vp,.5) | |
460 | elseif Type=="Up" then | |
461 | local bodyVelocity=Instance.new("BodyVelocity") | |
462 | bodyVelocity.velocity=vt(0,60,0) | |
463 | bodyVelocity.P=5000 | |
464 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
465 | bodyVelocity.Parent=hit | |
466 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
467 | rl=Instance.new("BodyAngularVelocity") | |
468 | rl.P=3000 | |
469 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
470 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
471 | rl.Parent=hit | |
472 | game:GetService("Debris"):AddItem(rl,.5) | |
473 | elseif Type=="Snare" then | |
474 | bp=Instance.new("BodyPosition") | |
475 | bp.P=2000 | |
476 | bp.D=100 | |
477 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
478 | bp.position=hit.Parent.Torso.Position | |
479 | bp.Parent=hit.Parent.Torso | |
480 | game:GetService("Debris"):AddItem(bp,1) | |
481 | elseif Type=="Target" then | |
482 | if Targetting==false then | |
483 | ZTarget=hit.Parent.Torso | |
484 | coroutine.resume(coroutine.create(function(Part) | |
485 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
486 | swait(5) | |
487 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
488 | end),ZTarget) | |
489 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
490 | targetgui=Instance.new("BillboardGui") | |
491 | targetgui.Parent=ZTarget | |
492 | targetgui.Size=UDim2.new(10,100,10,100) | |
493 | targ=Instance.new("ImageLabel") | |
494 | targ.Parent=targetgui | |
495 | targ.BackgroundTransparency=1 | |
496 | targ.Image="rbxassetid://4834067" | |
497 | targ.Size=UDim2.new(1,0,1,0) | |
498 | cam.CameraType="Scriptable" | |
499 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
500 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
501 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
502 | Targetting=true | |
503 | RocketTarget=ZTarget | |
504 | for i=1,Property do | |
505 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
506 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
507 | swait() | |
508 | end | |
509 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
510 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
511 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
512 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
513 | end | |
514 | Targetting=false | |
515 | RocketTarget=nil | |
516 | targetgui.Parent=nil | |
517 | cam.CameraType="Custom" | |
518 | end | |
519 | end | |
520 | debounce=Instance.new("BoolValue") | |
521 | debounce.Name="DebounceHit" | |
522 | debounce.Parent=hit.Parent | |
523 | debounce.Value=true | |
524 | game:GetService("Debris"):AddItem(debounce,Delay) | |
525 | c=Instance.new("ObjectValue") | |
526 | c.Name="creator" | |
527 | c.Value=Player | |
528 | c.Parent=h | |
529 | game:GetService("Debris"):AddItem(c,.5) | |
530 | CRIT=false | |
531 | hitDeb=true | |
532 | AttackPos=6 | |
533 | end | |
534 | end | |
535 | ||
536 | showDamage=function(Char,Dealt,du,Color) | |
537 | m=Instance.new("Model") | |
538 | m.Name=tostring(Dealt) | |
539 | h=Instance.new("Humanoid") | |
540 | h.Health=0 | |
541 | h.MaxHealth=0 | |
542 | h.Parent=m | |
543 | c=Instance.new("Part") | |
544 | c.Transparency=0 | |
545 | c.BrickColor=Color | |
546 | c.Name="Head" | |
547 | c.TopSurface=0 | |
548 | c.BottomSurface=0 | |
549 | c.formFactor="Plate" | |
550 | c.Size=Vector3.new(1,.4,1) | |
551 | ms=Instance.new("CylinderMesh") | |
552 | ms.Scale=Vector3.new(.8,.8,.8) | |
553 | if CRIT==true then | |
554 | ms.Scale=Vector3.new(1,1.25,1) | |
555 | end | |
556 | ms.Parent=c | |
557 | c.Reflectance=0 | |
558 | Instance.new("BodyGyro").Parent=c | |
559 | c.Parent=m | |
560 | if Char:findFirstChild("Head")~=nil then | |
561 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
562 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
563 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
564 | end | |
565 | f=Instance.new("BodyPosition") | |
566 | f.P=2000 | |
567 | f.D=100 | |
568 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
569 | f.position=c.Position+Vector3.new(0,3,0) | |
570 | f.Parent=c | |
571 | game:GetService("Debris"):AddItem(m,.5+du) | |
572 | c.CanCollide=false | |
573 | m.Parent=workspace | |
574 | c.CanCollide=false | |
575 | end | |
576 | ||
577 | Player=game:GetService('Players').LocalPlayer | |
578 | Character=Player.Character | |
579 | Mouse=Player:GetMouse() | |
580 | m=Instance.new('Model',Character) | |
581 | it=Instance.new | |
582 | function nooutline(part) | |
583 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
584 | end | |
585 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
586 | local fp=it("Part") | |
587 | fp.formFactor=formfactor | |
588 | fp.Parent=parent | |
589 | fp.Reflectance=reflectance | |
590 | fp.Transparency=transparency | |
591 | fp.CanCollide=false | |
592 | fp.Locked=true | |
593 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
594 | fp.Name=name | |
595 | fp.Size=size | |
596 | fp.Position=Character.Torso.Position | |
597 | nooutline(fp) | |
598 | fp.Material=material | |
599 | fp:BreakJoints() | |
600 | return fp | |
601 | end | |
602 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
603 | local mesh=it(Mesh) | |
604 | mesh.Parent=part | |
605 | if Mesh=="SpecialMesh" then | |
606 | mesh.MeshType=meshtype | |
607 | mesh.MeshId=meshid | |
608 | end | |
609 | mesh.Offset=offset | |
610 | mesh.Scale=scale | |
611 | return mesh | |
612 | end | |
613 | function weld(parent,part0,part1,c0,c1) | |
614 | local weld=it("Weld") | |
615 | weld.Parent=parent | |
616 | weld.Part0=part0 | |
617 | weld.Part1=part1 | |
618 | weld.C0=c0 | |
619 | weld.C1=c1 | |
620 | return weld | |
621 | end | |
622 | ||
623 | Player=game:GetService('Players').LocalPlayer | |
624 | Character=Player.Character | |
625 | Mouse=Player:GetMouse() | |
626 | m=Instance.new('Model',Character) | |
627 | it=Instance.new | |
628 | function nooutline(part) | |
629 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
630 | end | |
631 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
632 | local fp=it("Part") | |
633 | fp.formFactor=formfactor | |
634 | fp.Parent=parent | |
635 | fp.Reflectance=reflectance | |
636 | fp.Transparency=transparency | |
637 | fp.CanCollide=false | |
638 | fp.Locked=true | |
639 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
640 | fp.Name=name | |
641 | fp.Size=size | |
642 | fp.Position=Character.Torso.Position | |
643 | nooutline(fp) | |
644 | fp.Material=material | |
645 | fp:BreakJoints() | |
646 | return fp | |
647 | end | |
648 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
649 | local mesh=it(Mesh) | |
650 | mesh.Parent=part | |
651 | if Mesh=="SpecialMesh" then | |
652 | mesh.MeshType=meshtype | |
653 | mesh.MeshId=meshid | |
654 | end | |
655 | mesh.Offset=offset | |
656 | mesh.Scale=scale | |
657 | return mesh | |
658 | end | |
659 | function weld(parent,part0,part1,c0,c1) | |
660 | local weld=it("Weld") | |
661 | weld.Parent=parent | |
662 | weld.Part0=part0 | |
663 | weld.Part1=part1 | |
664 | weld.C0=c0 | |
665 | weld.C1=c1 | |
666 | return weld | |
667 | end | |
668 | ||
669 | Player=game:GetService('Players').LocalPlayer | |
670 | Character=Player.Character | |
671 | Mouse=Player:GetMouse() | |
672 | m=Instance.new('Model',Character) | |
673 | it=Instance.new | |
674 | function nooutline(part) | |
675 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
676 | end | |
677 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
678 | local fp=it("Part") | |
679 | fp.formFactor=formfactor | |
680 | fp.Parent=parent | |
681 | fp.Reflectance=reflectance | |
682 | fp.Transparency=transparency | |
683 | fp.CanCollide=false | |
684 | fp.Locked=true | |
685 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
686 | fp.Name=name | |
687 | fp.Size=size | |
688 | fp.Position=Character.Torso.Position | |
689 | nooutline(fp) | |
690 | fp.Material=material | |
691 | fp:BreakJoints() | |
692 | return fp | |
693 | end | |
694 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
695 | local mesh=it(Mesh) | |
696 | mesh.Parent=part | |
697 | if Mesh=="SpecialMesh" then | |
698 | mesh.MeshType=meshtype | |
699 | mesh.MeshId=meshid | |
700 | end | |
701 | mesh.Offset=offset | |
702 | mesh.Scale=scale | |
703 | return mesh | |
704 | end | |
705 | function weld(parent,part0,part1,c0,c1) | |
706 | local weld=it("Weld") | |
707 | weld.Parent=parent | |
708 | weld.Part0=part0 | |
709 | weld.Part1=part1 | |
710 | weld.C0=c0 | |
711 | weld.C1=c1 | |
712 | return weld | |
713 | end | |
714 | ||
715 | Player=game:GetService('Players').LocalPlayer | |
716 | Character=Player.Character | |
717 | Mouse=Player:GetMouse() | |
718 | m=Instance.new('Model',Character) | |
719 | it=Instance.new | |
720 | function nooutline(part) | |
721 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
722 | end | |
723 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
724 | local fp=it("Part") | |
725 | fp.formFactor=formfactor | |
726 | fp.Parent=parent | |
727 | fp.Reflectance=reflectance | |
728 | fp.Transparency=transparency | |
729 | fp.CanCollide=false | |
730 | fp.Locked=true | |
731 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
732 | fp.Name=name | |
733 | fp.Size=size | |
734 | fp.Position=Character.Torso.Position | |
735 | nooutline(fp) | |
736 | fp.Material=material | |
737 | fp:BreakJoints() | |
738 | return fp | |
739 | end | |
740 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
741 | local mesh=it(Mesh) | |
742 | mesh.Parent=part | |
743 | if Mesh=="SpecialMesh" then | |
744 | mesh.MeshType=meshtype | |
745 | mesh.MeshId=meshid | |
746 | end | |
747 | mesh.Offset=offset | |
748 | mesh.Scale=scale | |
749 | return mesh | |
750 | end | |
751 | function weld(parent,part0,part1,c0,c1) | |
752 | local weld=it("Weld") | |
753 | weld.Parent=parent | |
754 | weld.Part0=part0 | |
755 | weld.Part1=part1 | |
756 | weld.C0=c0 | |
757 | weld.C1=c1 | |
758 | return weld | |
759 | end | |
760 | ||
761 | Player=game:GetService('Players').LocalPlayer | |
762 | Character=Player.Character | |
763 | Mouse=Player:GetMouse() | |
764 | m=Instance.new('Model',Character) | |
765 | it=Instance.new | |
766 | function nooutline(part) | |
767 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
768 | end | |
769 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
770 | local fp=it("Part") | |
771 | fp.formFactor=formfactor | |
772 | fp.Parent=parent | |
773 | fp.Reflectance=reflectance | |
774 | fp.Transparency=transparency | |
775 | fp.CanCollide=false | |
776 | fp.Locked=true | |
777 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
778 | fp.Name=name | |
779 | fp.Size=size | |
780 | fp.Position=Character.Torso.Position | |
781 | nooutline(fp) | |
782 | fp.Material=material | |
783 | fp:BreakJoints() | |
784 | return fp | |
785 | end | |
786 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
787 | local mesh=it(Mesh) | |
788 | mesh.Parent=part | |
789 | if Mesh=="SpecialMesh" then | |
790 | mesh.MeshType=meshtype | |
791 | mesh.MeshId=meshid | |
792 | end | |
793 | mesh.Offset=offset | |
794 | mesh.Scale=scale | |
795 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.59999943)) |
795 | + | |
796 | end | |
797 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048)) |
797 | + | |
798 | local weld=it("Weld") | |
799 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.60000038)) |
799 | + | |
800 | weld.Part0=part0 | |
801 | weld.Part1=part1 | |
802 | weld.C0=c0 | |
803 | weld.C1=c1 | |
804 | return weld | |
805 | end | |
806 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048)) |
806 | + | |
807 | Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976)) | |
808 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
808 | + | |
809 | mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
810 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219)) | |
811 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981)) |
811 | + | |
812 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(1, 0.200000271, 4.59999943)) | |
813 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977)) | |
814 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.400000036, 0.200000271, 4.00000048)) | |
815 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435)) | |
816 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(1, 0.200000271, 4.60000038)) | |
817 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656)) | |
818 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
818 | + | |
819 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927)) | |
820 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
821 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216)) | |
822 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807)) | |
823 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.400000036, 0.200000271, 4.00000048)) | |
824 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397)) | |
825 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036)) |
825 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
826 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324)) | |
827 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
828 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.670000017, 0.200000003, 1.19999981)) | |
829 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169)) | |
830 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.220000014, 0.799999952)) | |
831 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378)) | |
832 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
833 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014)) | |
834 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432)) | |
835 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981)) |
835 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
836 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578)) | |
837 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998)) |
837 | + | |
838 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006)) | |
839 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064)) | |
840 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964)) |
840 | + | |
841 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455)) | |
842 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.400000036)) | |
843 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964)) |
843 | + | |
844 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
845 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821)) | |
846 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181)) | |
847 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821)) | |
848 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181)) | |
849 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964)) | |
850 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689)) | |
851 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
852 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.670000017, 0.200000003, 1.19999981)) | |
853 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704)) | |
854 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.379999876, 4.44999886, 1.39999998)) | |
855 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036)) |
855 | + | |
856 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
857 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.600000024, 0.200000271, 0.599999964)) | |
858 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907)) |
858 | + | |
859 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
860 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.600000024, 0.200000271, 0.599999964)) | |
861 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008)) | |
862 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
863 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013)) | |
864 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907)) |
864 | + | |
865 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
866 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014)) | |
867 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012)) |
867 | + | |
868 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216)) | |
869 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007)) | |
870 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003)) |
870 | + | |
871 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289)) | |
872 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012)) |
872 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.400000036)) |
873 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918)) | |
874 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
875 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.409999907)) | |
876 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218)) | |
877 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
878 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003)) |
878 | + | |
879 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728)) | |
880 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845)) |
880 | + | |
881 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.409999907)) | |
882 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) |
882 | + | |
883 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
884 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012)) |
884 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000036, 1.62000012)) |
885 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298)) | |
886 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
887 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1.4000001, 1.22000003)) | |
888 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616)) | |
889 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000036, 1.62000012)) | |
890 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236)) | |
891 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
892 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006)) | |
893 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579)) | |
894 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
895 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1.4000001, 1.22000003)) | |
896 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845)) |
896 | + | |
897 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.670000017, 0.200000003, 0.599999845)) | |
898 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003)) |
898 | + | |
899 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) | |
900 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006)) |
900 | + | |
901 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.379999906, 7.79999733, 0.800000012)) | |
902 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607)) | |
903 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
904 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986)) | |
905 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808)) | |
906 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
907 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722)) | |
908 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995)) | |
909 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
910 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008)) | |
911 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006)) |
911 | + | |
912 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
913 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006)) |
913 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.670000017, 0.200000003, 0.599999845)) |
914 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082)) | |
915 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 6.20002079, 0.200000003)) | |
916 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633)) | |
917 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1, 0.400000006)) | |
918 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012)) |
918 | + | |
919 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006)) | |
920 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955)) | |
921 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
922 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
923 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021)) | |
924 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024)) |
924 | + | |
925 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006)) | |
926 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127)) | |
927 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
928 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1, 0.400000006)) | |
929 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233)) | |
930 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1, 0.400000006)) | |
931 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024)) |
931 | + | |
932 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006)) | |
933 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282)) | |
934 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
935 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.449999839, 0.400000036, 1.62000012)) | |
936 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664)) | |
937 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
938 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964)) | |
939 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689)) | |
940 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
941 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038)) |
941 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.600000024)) |
942 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466)) | |
943 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006)) |
943 | + | |
944 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964)) | |
945 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 12.200017, 0.200000003)) |
945 | + | |
946 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952)) | |
947 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
947 | + | |
948 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.400000274, 0.600000024)) | |
949 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942)) | |
950 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038)) |
950 | + | |
951 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.230000019, 0.799999952)) | |
952 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036)) |
952 | + | |
953 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
954 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) |
954 | + | |
955 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689)) | |
956 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999)) |
956 | + | |
957 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704)) | |
958 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) |
958 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(1.20000005, 0.200000271, 3.60000038)) |
959 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217)) | |
960 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 0.400021255, 0.400000006)) | |
961 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309)) | |
962 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 12.200017, 0.200000003)) | |
963 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993)) |
963 | + | |
964 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
965 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835)) | |
966 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
967 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(1.20000005, 0.200000271, 3.60000038)) | |
968 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541)) | |
969 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.400000006, 0.400021255, 0.400000036)) | |
970 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637)) | |
971 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993)) |
971 | + | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) |
972 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746)) | |
973 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.600000024, 0.200000271, 4.5999999)) | |
974 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012)) |
974 | + | |
975 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.39999938, 0.200019345, 0.600000024)) | |
976 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236)) | |
977 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034)) | |
978 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601)) | |
979 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005)) |
979 | + | |
980 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1.00000024, 1.19999993)) | |
981 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1)) | |
982 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
983 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041)) | |
984 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
984 | + | |
985 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751)) | |
986 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008)) | |
987 | - | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999)) |
987 | + | |
988 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 1.00000024, 1.19999993)) | |
989 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1)) | |
990 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
991 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.400000006, 0.800021231, 0.800000012)) | |
992 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891)) | |
993 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952)) | |
994 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603)) | |
995 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
996 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.400000006, 0.800021231, 1.20000005)) | |
997 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267)) | |
998 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057)) | |
999 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572)) | |
1000 | mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1001 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
1002 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835)) | |
1003 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1004 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,color,"Part",Vector3.new(0.600000024, 0.200000271, 4.5999999)) | |
1005 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984)) | |
1006 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952)) | |
1007 | Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663)) | |
1008 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1009 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025)) | |
1010 | Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455)) | |
1011 | end) | |
1012 | ||
1013 | function attackone() | |
1014 | attack=true | |
1015 | con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) | |
1016 | for i=0,1,0.1 do | |
1017 | swait() | |
1018 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3) | |
1019 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3) | |
1020 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3) | |
1021 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3) | |
1022 | RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3) | |
1023 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1024 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3) | |
1025 | end | |
1026 | so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6) | |
1027 | so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8) | |
1028 | for i=0,1,0.1 do | |
1029 | swait() | |
1030 | local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) | |
1031 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
1032 | local h = 5 | |
1033 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1034 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1035 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1036 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1037 | scfr = blcf | |
1038 | elseif not scfr then | |
1039 | scfr = blcf | |
1040 | end | |
1041 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3) | |
1042 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3) | |
1043 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3) | |
1044 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3) | |
1045 | RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3) | |
1046 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1047 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3) | |
1048 | end | |
1049 | attack=false | |
1050 | con1:disconnect() | |
1051 | end | |
1052 | ||
1053 | function attacktwo() | |
1054 | attack=true | |
1055 | con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) | |
1056 | for i=0,1,0.1 do | |
1057 | swait() | |
1058 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2) | |
1059 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3) | |
1060 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1) | |
1061 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3) | |
1062 | ||
1063 | end | |
1064 | ||
1065 | for i=0,1,1 do | |
1066 | swait() | |
1067 | so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7) | |
1068 | so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7) | |
1069 | for i=0,1,0.1 do | |
1070 | swait() | |
1071 | local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) | |
1072 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
1073 | local h = 5 | |
1074 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1075 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1076 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1077 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1078 | scfr = blcf | |
1079 | elseif not scfr then | |
1080 | scfr = blcf | |
1081 | end | |
1082 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3) | |
1083 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1) | |
1084 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
1085 | handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3) | |
1086 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3) | |
1087 | end | |
1088 | end | |
1089 | con1:disconnect() | |
1090 | attack=false | |
1091 | end | |
1092 | ||
1093 | function attackthree() | |
1094 | attack=true | |
1095 | con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) | |
1096 | for i=0,1,0.1 do | |
1097 | swait() | |
1098 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3) | |
1099 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3) | |
1100 | RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3) | |
1101 | LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3) | |
1102 | RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
1103 | LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
1104 | handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3) | |
1105 | end | |
1106 | so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4) | |
1107 | so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6) | |
1108 | for i=0,1,.1 do | |
1109 | swait() | |
1110 | local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) | |
1111 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
1112 | local h = 5 | |
1113 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1114 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1115 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1116 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1117 | scfr = blcf | |
1118 | elseif not scfr then | |
1119 | scfr = blcf | |
1120 | end | |
1121 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
1122 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3) | |
1123 | RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3) | |
1124 | LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3) | |
1125 | RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3) | |
1126 | LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
1127 | handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3) | |
1128 | end | |
1129 | attack=false | |
1130 | con1:disconnect() | |
1131 | end | |
1132 | ||
1133 | function CrimsonMoon() | |
1134 | attack=true | |
1135 | con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) | |
1136 | for i=0,1,0.1 do | |
1137 | swait() | |
1138 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3) | |
1139 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3) | |
1140 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3) | |
1141 | end | |
1142 | for i=0,1,0.15 do | |
1143 | so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) | |
1144 | so("http://roblox.com/asset/?id=28144425",Torso,1,0.8) | |
1145 | swait() | |
1146 | for i=0,1,0.1 do | |
1147 | swait() | |
1148 | local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) | |
1149 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
1150 | local h = 5 | |
1151 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1152 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1153 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1154 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1155 | scfr = blcf | |
1156 | elseif not scfr then | |
1157 | scfr = blcf | |
1158 | end | |
1159 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3) | |
1160 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3) | |
1161 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3) | |
1162 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3) | |
1163 | end | |
1164 | end | |
1165 | attack=false | |
1166 | con1:disconnect() | |
1167 | end | |
1168 | ||
1169 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1170 | local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5)) | |
1171 | prt.Anchored=true | |
1172 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1173 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1174 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1175 | CF=Part.CFrame | |
1176 | Numbb=0 | |
1177 | randnumb=math.random()-math.random() | |
1178 | for i=0,1,0.05 do | |
1179 | wait() | |
1180 | CF=CF*cf(0,1,0) | |
1181 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1182 | Part.CFrame=CF*euler(Numbb,0,0) | |
1183 | Part.Transparency=i | |
1184 | Numbb=Numbb+randnumb | |
1185 | end | |
1186 | Part.Parent=nil | |
1187 | end),prt,CF,Numbb,randnumb) | |
1188 | end | |
1189 | ||
1190 | function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH | |
1191 | attack=true | |
1192 | con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end) | |
1193 | Humanoid.WalkSpeed = 0 | |
1194 | for i=0,1,0.03 do | |
1195 | swait() | |
1196 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
1197 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1) | |
1198 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1) | |
1199 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1) | |
1200 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1) | |
1201 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2) | |
1202 | handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1) | |
1203 | end | |
1204 | so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) | |
1205 | so("http://roblox.com/asset/?id=28144425",Torso,1,0.5) | |
1206 | hitconasdf = Hitbox.Touched:connect(function(hit) | |
1207 | local hum12 = hit.Parent:FindFirstChild("Humanoid") | |
1208 | if hum12 and not hum12:IsDescendantOf(Character) then | |
1209 | so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8) | |
1210 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1211 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1212 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1213 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1214 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1215 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1216 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1217 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1218 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1219 | BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5) | |
1220 | hitconasdf:disconnect() | |
1221 | end | |
1222 | end) | |
1223 | for i=0,1,0.03 do | |
1224 | swait() | |
1225 | local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) | |
1226 | if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then | |
1227 | local h = 5 | |
1228 | local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) | |
1229 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1230 | local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) | |
1231 | if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end | |
1232 | scfr = blcf | |
1233 | elseif not scfr then | |
1234 | scfr = blcf | |
1235 | end | |
1236 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2) | |
1237 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2) | |
1238 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2) | |
1239 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2) | |
1240 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2) | |
1241 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2) | |
1242 | handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2) | |
1243 | end | |
1244 | attack=false | |
1245 | con1:disconnect() | |
1246 | Humanoid.WalkSpeed= 16 | |
1247 | pcall(function() | |
1248 | hitconasdf:disconnect() | |
1249 | end) | |
1250 | end | |
1251 | ||
1252 | mouse.Button1Down:connect(function() | |
1253 | if attack==false then | |
1254 | if attacktype==1 then | |
1255 | attack=true | |
1256 | attacktype=2 | |
1257 | attackone() | |
1258 | elseif attacktype==2 then | |
1259 | attack=true | |
1260 | attacktype=3 | |
1261 | attacktwo() | |
1262 | elseif attacktype==3 then | |
1263 | attack=true | |
1264 | attacktype=1 | |
1265 | attackthree() | |
1266 | end | |
1267 | end | |
1268 | end) | |
1269 | ||
1270 | mouse.KeyDown:connect(function(k) | |
1271 | k=k:lower() | |
1272 | if k=='q' then | |
1273 | if attack==false then | |
1274 | CrimsonMoon() | |
1275 | end | |
1276 | elseif k=='e' then | |
1277 | if attack==false then | |
1278 | Execution() | |
1279 | end | |
1280 | end | |
1281 | end) | |
1282 | ||
1283 | ||
1284 | local sine = 0 | |
1285 | local change = 1 | |
1286 | local val = 0 | |
1287 | ||
1288 | while true do | |
1289 | swait() | |
1290 | sine = sine + change | |
1291 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1292 | local velderp=RootPart.Velocity.y | |
1293 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1294 | if equipped==true or equipped==false then | |
1295 | if attack==false then | |
1296 | idle=idle+1 | |
1297 | else | |
1298 | idle=0 | |
1299 | end | |
1300 | if idle>=500 then | |
1301 | if attack==false then | |
1302 | --Sheath() | |
1303 | end | |
1304 | end | |
1305 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1306 | Anim="Jump" | |
1307 | if attack==false then | |
1308 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1309 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1310 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3) | |
1311 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1312 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1313 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1314 | handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3) | |
1315 | end | |
1316 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1317 | Anim="Fall" | |
1318 | if attack==false then | |
1319 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1320 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1321 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1322 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3) | |
1323 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1324 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1325 | handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3) | |
1326 | end | |
1327 | elseif torvel<1 and hitfloor~=nil then | |
1328 | Anim="Idle" | |
1329 | if attack==false then | |
1330 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3) | |
1331 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3) | |
1332 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3) | |
1333 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3) | |
1334 | RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3) | |
1335 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1336 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3) | |
1337 | end | |
1338 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
1339 | Anim="Walk" | |
1340 | if attack==false then | |
1341 | change=3 | |
1342 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3) | |
1343 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3) | |
1344 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3) | |
1345 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3) | |
1346 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3) | |
1347 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3) | |
1348 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3) | |
1349 | end | |
1350 | elseif torvel>=22 and hitfloor~=nil then | |
1351 | Anim="Run" | |
1352 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3) | |
1353 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3) | |
1354 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3) | |
1355 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3) | |
1356 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3) | |
1357 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3) | |
1358 | handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3) | |
1359 | end | |
1360 | end | |
1361 | end |