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1 | - | ---IS THIS A JOJO SCRIPT?!?!!?!? |
1 | + | |
2 | - | ---Star Platinum Over Heaven |
2 | + | |
3 | - | ---Made by trollmon123 and tyefoodmania(Crow_Kiyoamsa) |
3 | + | |
4 | - | ---Happy halloween |
4 | + | |
5 | - | ---Last script probably |
5 | + | |
6 | local LeftArm = Character["Left Arm"] | |
7 | - | ---I couldnt make a GUI cuz im lazy so |
7 | + | |
8 | - | -----KEYDOWNS------ |
8 | + | |
9 | - | --- E(Hold) - OverHeaven Ora Barrages |
9 | + | |
10 | - | --- R - OverHeaven Strong Hit |
10 | + | |
11 | - | --- T - OverHeaven Blast |
11 | + | |
12 | - | --- F - TimeStop |
12 | + | |
13 | - | --- Z(Can be Spammed) - Stand Jump |
13 | + | |
14 | - | --- Passive(Ultimate Body)-- This body will give you Faster Health Regeneration |
14 | + | |
15 | - | ------This is a Play Fair script(None of that one shot stuff) |
15 | + | |
16 | local attack = false | |
17 | local Change = false | |
18 | local DDZ = false | |
19 | local LOL = false | |
20 | local Anim = 'Idle' | |
21 | local attacktype = 1 | |
22 | local delays = false | |
23 | local play = true | |
24 | local Time = 7 | |
25 | local targetted = nil | |
26 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
27 | local velocity = RootPart.Velocity.y | |
28 | local sine = 0 | |
29 | local change = 1 | |
30 | local D = false | |
31 | Loop = false | |
32 | local DD = false | |
33 | local doe = 0 | |
34 | local Create = LoadLibrary("RbxUtility").Create | |
35 | local Stand = Instance.new("Model",Character) | |
36 | Stand.Name = "Stand" | |
37 | local ST = Instance.new("Part",Stand) | |
38 | ST.Size = Vector3.new(2,2,1) | |
39 | ST.BrickColor = BrickColor.new("White") | |
40 | ST.CanCollide = false | |
41 | local ST2 = Instance.new("SpecialMesh",ST) | |
42 | ST2.MeshId = "rbxasset://fonts/torso.mesh" | |
43 | ST2.Scale = Vector3.new(1,1,1) | |
44 | local ST3 = Instance.new("Weld",ST) | |
45 | ST3.Part0 = RootPart | |
46 | ST3.Part1 = ST | |
47 | ST3.C0 = CFrame.new(0,0,0) | |
48 | local SH = Instance.new("Part",Stand) | |
49 | SH.Size = Vector3.new(1.25,1.25,1.25) | |
50 | SH.CanCollide = false | |
51 | SH.BrickColor = BrickColor.new("White") | |
52 | local SH2 = Instance.new("SpecialMesh",SH) | |
53 | SH2.MeshType = "Head" | |
54 | SH2.Scale = Vector3.new(1,1,1) | |
55 | local SH2 = Instance.new("Weld",SH) | |
56 | SH2.Part0 = ST | |
57 | SH2.Part1 = SH | |
58 | SH2.C0 = CFrame.new(0,1.5,0) | |
59 | local SRA = Instance.new("Part",Stand) | |
60 | SRA.Size = Vector3.new(1,2,1) | |
61 | SRA.CanCollide = false | |
62 | SRA.BrickColor = BrickColor.new("White") | |
63 | local SRA2 = Instance.new("SpecialMesh",SRA) | |
64 | SRA2.MeshId = "rbxasset://fonts/rightarm.mesh" | |
65 | SRA2.Scale = Vector3.new(1,1,1) | |
66 | local SRA3 = Instance.new("Weld",SRA) | |
67 | SRA3.Part0 = ST | |
68 | SRA3.Part1 = SRA | |
69 | SRA3.C0 = CFrame.new(1.5,0,0) | |
70 | local SLA = Instance.new("Part",Stand) | |
71 | SLA.Size = Vector3.new(1,2,1) | |
72 | SLA.CanCollide = false | |
73 | SLA.BrickColor = BrickColor.new("White") | |
74 | local SLA2 = Instance.new("SpecialMesh",SLA) | |
75 | SLA2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
76 | SLA2.Scale = Vector3.new(1,1,1) | |
77 | local SLA3 = Instance.new("Weld",SLA) | |
78 | SLA3.Part0 = ST | |
79 | SLA3.Part1 = SLA | |
80 | SLA3.C0 = CFrame.new(-1.5,0,0) | |
81 | local SRL = Instance.new("Part",Stand) | |
82 | SRL.Size = Vector3.new(1,2,1) | |
83 | SRL.CanCollide = false | |
84 | SRL.BrickColor = BrickColor.new("White") | |
85 | local SRL2 = Instance.new("SpecialMesh",SRL) | |
86 | SRL2.MeshId = "rbxasset://fonts/rightleg.mesh" | |
87 | SRL2.Scale = Vector3.new(1,1,1) | |
88 | local SRL3 = Instance.new("Weld",SRL) | |
89 | SRL3.Part0 = ST | |
90 | SRL3.Part1 = SRL | |
91 | SRL3.C0 = CFrame.new(0.5,-2,0) | |
92 | local SLL = Instance.new("Part",Stand) | |
93 | SLL.Size = Vector3.new(1,2,1) | |
94 | SLL.CanCollide = false | |
95 | SLL.BrickColor = BrickColor.new("White") | |
96 | local SLL2 = Instance.new("SpecialMesh",SLL) | |
97 | SLL2.MeshId = "rbxasset://fonts/leftleg.mesh" | |
98 | SLL2.Scale = Vector3.new(1,1,1) | |
99 | local SLL3 = Instance.new("Weld",SLL) | |
100 | SLL3.Part0 = ST | |
101 | SLL3.Part1 = SLL | |
102 | SLL3.C0 = CFrame.new(-0.5,-2,0) | |
103 | local FlA = Instance.new("ParticleEmitter",SRA) | |
104 | FlA.Texture = "rbxassetid://263837009" | |
105 | FlA.Size = NumberSequence.new(0.6) | |
106 | FlA.Rotation = NumberRange.new(-100, 100) | |
107 | FlA.RotSpeed = NumberRange.new(-200, 200) | |
108 | FlA.Transparency = NumberSequence.new(0,1) | |
109 | FlA.Speed = NumberRange.new(0.1) | |
110 | FlA.ZOffset = -0.1 | |
111 | FlA.Lifetime = NumberRange.new(1) | |
112 | FlA.Rate = 1111 | |
113 | FlA.LockedToPart = true | |
114 | FlA.LightEmission = 1 | |
115 | FlA.VelocitySpread = 12121 | |
116 | local ZZA = Instance.new("ParticleEmitter",SRA) | |
117 | ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
118 | ZZA.Size = NumberSequence.new(0.005) | |
119 | ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
120 | ZZA.RotSpeed = NumberRange.new(-200, 200) | |
121 | ZZA.Transparency = NumberSequence.new(0.7) | |
122 | ZZA.Lifetime = NumberRange.new(1) | |
123 | ZZA.Speed = NumberRange.new(0.48) | |
124 | ZZA.Rate = 1231231 | |
125 | ZZA.ZOffset = 0.1 | |
126 | ZZA.LockedToPart = true | |
127 | ZZA.LightEmission = 1e9 | |
128 | ZZA.LightInfluence = 1e9 | |
129 | local FlA1 = Instance.new("ParticleEmitter",SLA) | |
130 | FlA1.Texture = "rbxassetid://263837009" | |
131 | FlA1.Size = NumberSequence.new(0.6) | |
132 | FlA1.Rotation = NumberRange.new(-100, 100) | |
133 | FlA1.RotSpeed = NumberRange.new(-200, 200) | |
134 | FlA1.Transparency = NumberSequence.new(0,1) | |
135 | FlA1.Speed = NumberRange.new(0.1) | |
136 | FlA1.ZOffset = -0.1 | |
137 | FlA1.Lifetime = NumberRange.new(1) | |
138 | FlA1.Rate = 1111 | |
139 | FlA1.LockedToPart = true | |
140 | FlA1.LightEmission = 1 | |
141 | FlA1.VelocitySpread = 12121 | |
142 | local ZZA1 = Instance.new("ParticleEmitter",SLA) | |
143 | ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
144 | ZZA1.Size = NumberSequence.new(0.005) | |
145 | ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
146 | ZZA1.RotSpeed = NumberRange.new(-200, 200) | |
147 | ZZA1.Transparency = NumberSequence.new(0.7) | |
148 | ZZA1.Lifetime = NumberRange.new(1) | |
149 | ZZA1.Speed = NumberRange.new(0.48) | |
150 | ZZA1.Rate = 1231231 | |
151 | ZZA1.ZOffset = 0.1 | |
152 | ZZA1.LockedToPart = true | |
153 | ZZA1.LightEmission = 1e9 | |
154 | ZZA1.LightInfluence = 1e9 | |
155 | local FlA2 = Instance.new("ParticleEmitter",ST) | |
156 | FlA2.Texture = "rbxassetid://263837009" | |
157 | FlA2.Size = NumberSequence.new(0.6) | |
158 | FlA2.Rotation = NumberRange.new(-100, 100) | |
159 | FlA2.RotSpeed = NumberRange.new(-200, 200) | |
160 | FlA2.Transparency = NumberSequence.new(0,1) | |
161 | FlA2.Speed = NumberRange.new(0.1) | |
162 | FlA2.ZOffset = -0.1 | |
163 | FlA2.Lifetime = NumberRange.new(1) | |
164 | FlA2.Rate = 1111 | |
165 | FlA2.LockedToPart = true | |
166 | FlA2.LightEmission = 1 | |
167 | FlA2.VelocitySpread = 12121 | |
168 | local ZZA2 = Instance.new("ParticleEmitter",ST) | |
169 | ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
170 | ZZA2.Size = NumberSequence.new(0.005) | |
171 | ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
172 | ZZA2.RotSpeed = NumberRange.new(-200, 200) | |
173 | ZZA2.Transparency = NumberSequence.new(0.7) | |
174 | ZZA2.Lifetime = NumberRange.new(1) | |
175 | ZZA2.Speed = NumberRange.new(0.48) | |
176 | ZZA2.Rate = 1231231 | |
177 | ZZA2.ZOffset = 0.1 | |
178 | ZZA2.LockedToPart = true | |
179 | ZZA2.LightEmission = 1e9 | |
180 | ZZA2.LightInfluence = 1e9 | |
181 | local FlA3 = Instance.new("ParticleEmitter",SRL) | |
182 | FlA3.Texture = "rbxassetid://263837009" | |
183 | FlA3.Size = NumberSequence.new(0.6) | |
184 | FlA3.Rotation = NumberRange.new(-100, 100) | |
185 | FlA3.RotSpeed = NumberRange.new(-200, 200) | |
186 | FlA3.Transparency = NumberSequence.new(0,1) | |
187 | FlA3.Speed = NumberRange.new(0.1) | |
188 | FlA3.ZOffset = -0.1 | |
189 | FlA3.Lifetime = NumberRange.new(1) | |
190 | FlA3.Rate = 1111 | |
191 | FlA3.LockedToPart = true | |
192 | FlA3.LightEmission = 1 | |
193 | FlA3.VelocitySpread = 12121 | |
194 | local ZZA3 = Instance.new("ParticleEmitter",SRL) | |
195 | ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
196 | ZZA3.Size = NumberSequence.new(0.005) | |
197 | ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
198 | ZZA3.RotSpeed = NumberRange.new(-200, 200) | |
199 | ZZA3.Transparency = NumberSequence.new(0.7) | |
200 | ZZA3.Lifetime = NumberRange.new(1) | |
201 | ZZA3.Speed = NumberRange.new(0.48) | |
202 | ZZA3.Rate = 1231231 | |
203 | ZZA3.ZOffset = 0.1 | |
204 | ZZA3.LockedToPart = true | |
205 | ZZA3.LightEmission = 1e9 | |
206 | ZZA3.LightInfluence = 1e9 | |
207 | local FlA4 = Instance.new("ParticleEmitter",SLL) | |
208 | FlA4.Texture = "rbxassetid://263837009" | |
209 | FlA4.Size = NumberSequence.new(0.6) | |
210 | FlA4.Rotation = NumberRange.new(-100, 100) | |
211 | FlA4.RotSpeed = NumberRange.new(-200, 200) | |
212 | FlA4.Transparency = NumberSequence.new(0,1) | |
213 | FlA4.Speed = NumberRange.new(0.1) | |
214 | FlA4.ZOffset = -0.1 | |
215 | FlA4.Lifetime = NumberRange.new(1) | |
216 | FlA4.Rate = 1111 | |
217 | FlA4.LockedToPart = true | |
218 | FlA4.LightEmission = 1 | |
219 | FlA4.VelocitySpread = 12121 | |
220 | local ZZA4 = Instance.new("ParticleEmitter",SLL) | |
221 | ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
222 | ZZA4.Size = NumberSequence.new(0.005) | |
223 | ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
224 | ZZA4.RotSpeed = NumberRange.new(-200, 200) | |
225 | ZZA4.Transparency = NumberSequence.new(0.7) | |
226 | ZZA4.Lifetime = NumberRange.new(1) | |
227 | ZZA4.Speed = NumberRange.new(0.48) | |
228 | ZZA4.Rate = 1231231 | |
229 | ZZA4.ZOffset = 0.1 | |
230 | ZZA4.LockedToPart = true | |
231 | ZZA4.LightEmission = 1e9 | |
232 | ZZA4.LightInfluence = 1e9 | |
233 | local FlA5 = Instance.new("ParticleEmitter",SH) | |
234 | FlA5.Texture = "rbxassetid://263837009" | |
235 | FlA5.Size = NumberSequence.new(0.6) | |
236 | FlA5.Rotation = NumberRange.new(-100, 100) | |
237 | FlA5.RotSpeed = NumberRange.new(-200, 200) | |
238 | FlA5.Transparency = NumberSequence.new(0,1) | |
239 | FlA5.Speed = NumberRange.new(0.1) | |
240 | FlA5.ZOffset = -0.1 | |
241 | FlA5.Lifetime = NumberRange.new(1) | |
242 | FlA5.Rate = 20 | |
243 | FlA5.LockedToPart = true | |
244 | FlA5.LightEmission = 1 | |
245 | FlA5.VelocitySpread = 12121 | |
246 | local ZZA5 = Instance.new("ParticleEmitter",SH) | |
247 | ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
248 | ZZA5.Size = NumberSequence.new(0.005) | |
249 | ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
250 | ZZA5.RotSpeed = NumberRange.new(-200, 200) | |
251 | ZZA5.Transparency = NumberSequence.new(0.7) | |
252 | ZZA5.Lifetime = NumberRange.new(1) | |
253 | ZZA5.Speed = NumberRange.new(0.48) | |
254 | ZZA5.Rate = 1231233 | |
255 | ZZA5.ZOffset = 0.1 | |
256 | ZZA5.LockedToPart = true | |
257 | ZZA5.LightEmission = 1e9 | |
258 | ZZA5.LightInfluence = 1e9 | |
259 | FlA.Enabled = false | |
260 | FlA1.Enabled = false | |
261 | FlA2.Enabled = false | |
262 | FlA3.Enabled = false | |
263 | FlA4.Enabled = false | |
264 | FlA5.Enabled = false | |
265 | ZZA.Enabled= false | |
266 | ZZA1.Enabled = false | |
267 | ZZA2.Enabled = false | |
268 | ZZA3.Enabled = false | |
269 | ZZA4.Enabled = false | |
270 | ZZA5.Enabled = false | |
271 | local Face = Instance.new("Decal",SH) | |
272 | Face.Face = "Front" | |
273 | Face.Texture = "rbxassetid://1692604813" | |
274 | local StarH = Instance.new("Part",Stand) | |
275 | StarH.BrickColor = BrickColor.new("Institutional white") | |
276 | StarH.CanCollide = false | |
277 | local StarH2 = Instance.new("SpecialMesh",StarH) | |
278 | StarH2.MeshId = "rbxassetid://874044556" | |
279 | StarH2.Scale = Vector3.new(0.04,0.035,0.037) | |
280 | local StarH3 = Instance.new("Weld",StarH) | |
281 | StarH3.Part0 = SH | |
282 | StarH3.Part1 = StarH | |
283 | StarH3.C0 = CFrame.new(0,0.7,0.4)*CFrame.Angles(0,0,0) | |
284 | local Scarf = Instance.new("Part",Stand) | |
285 | Scarf.BrickColor = BrickColor.new("Pastel yellow") | |
286 | Scarf.CanCollide = false | |
287 | local Scarf2 = Instance.new("SpecialMesh",Scarf) | |
288 | Scarf2.MeshId = "rbxassetid://873798502" | |
289 | Scarf2.Scale = Vector3.new(0.013,0.015,0.013) | |
290 | local Scarf3 = Instance.new("Weld",Scarf) | |
291 | Scarf3.Part0 = SH | |
292 | Scarf3.Part1 = Scarf | |
293 | Scarf3.C0 = CFrame.new(0,-0.44,0)*CFrame.Angles(0,0,0) | |
294 | local Clot = Instance.new("Part",Stand) | |
295 | Clot.BrickColor = BrickColor.new("Pastel yellow") | |
296 | Clot.CanCollide = false | |
297 | local Clot2 = Instance.new("SpecialMesh",Clot) | |
298 | Clot2.MeshId = "rbxassetid://874045262" | |
299 | Clot2.Scale = Vector3.new(0.012,0.013,0.012) | |
300 | local Clot3 = Instance.new("Weld",Clot) | |
301 | Clot3.Part0 = ST | |
302 | Clot3.Part1 = Clot | |
303 | Clot3.C0 = CFrame.new(0,-1.9,-0.55)*CFrame.Angles(0.06,0,0) | |
304 | local BClot = Instance.new("Part",Stand) | |
305 | BClot.BrickColor = BrickColor.new("Pastel yellow") | |
306 | BClot.CanCollide = false | |
307 | local BClot2 = Instance.new("SpecialMesh",BClot) | |
308 | BClot2.MeshId = "rbxassetid://874045262" | |
309 | BClot2.Scale = Vector3.new(0.012,0.013,0.012) | |
310 | local BClot3 = Instance.new("Weld",BClot) | |
311 | BClot3.Part0 = ST | |
312 | BClot3.Part1 = BClot | |
313 | BClot3.C0 = CFrame.new(0,-1.9,0.55)*CFrame.Angles(-0.06,3.1,0) | |
314 | local Shoulder = Instance.new("Part",Stand) | |
315 | Shoulder.BrickColor = BrickColor.new("Pastel yellow") | |
316 | Shoulder.CanCollide = false | |
317 | local Shoulder2 = Instance.new("SpecialMesh",Shoulder) | |
318 | Shoulder2.MeshId = "rbxassetid://874040321" | |
319 | Shoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
320 | local Shoulder3 = Instance.new("Weld",Shoulder) | |
321 | Shoulder3.Part0 = SRA | |
322 | Shoulder3.Part1 = Shoulder | |
323 | Shoulder3.C0 = CFrame.new(0.2,0.9,0)*CFrame.Angles(0,0,0) | |
324 | local OtShoulder = Instance.new("Part",Stand) | |
325 | OtShoulder.BrickColor = BrickColor.new("Pastel yellow") | |
326 | OtShoulder.CanCollide = false | |
327 | local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder) | |
328 | OtShoulder2.MeshId = "rbxassetid://874040321" | |
329 | OtShoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
330 | local OtShoulder3 = Instance.new("Weld",OtShoulder) | |
331 | OtShoulder3.Part0 = SLA | |
332 | OtShoulder3.Part1 = OtShoulder | |
333 | OtShoulder3.C0 = CFrame.new(-0.2,0.9,0)*CFrame.Angles(0,3.1,0) | |
334 | local Abs = Instance.new("Part",Stand) | |
335 | Abs.BrickColor = BrickColor.new("Institutional white") | |
336 | Abs.CanCollide = false | |
337 | local Abs2 = Instance.new("SpecialMesh",Abs) | |
338 | Abs2.MeshId = "rbxassetid://958074736" | |
339 | Abs2.Scale = Vector3.new(0.009,0.01,0.01) | |
340 | local Abs3 = Instance.new("Weld",Abs) | |
341 | Abs3.Part0 = ST | |
342 | Abs3.Part1 = Abs | |
343 | Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0) | |
344 | Humanoid.Animator.Parent = nil | |
345 | Character.Animate.Parent = nil | |
346 | mas = Instance.new("Model",game:GetService("Lighting")) | |
347 | WeldConstraint0 = Instance.new("WeldConstraint") | |
348 | WeldConstraint1 = Instance.new("WeldConstraint") | |
349 | WeldConstraint2 = Instance.new("WeldConstraint") | |
350 | WeldConstraint3 = Instance.new("WeldConstraint") | |
351 | WeldConstraint4 = Instance.new("WeldConstraint") | |
352 | WeldConstraint5 = Instance.new("WeldConstraint") | |
353 | WeldConstraint6 = Instance.new("WeldConstraint") | |
354 | WeldConstraint7 = Instance.new("WeldConstraint") | |
355 | WeldConstraint8 = Instance.new("WeldConstraint") | |
356 | WeldConstraint9 = Instance.new("WeldConstraint") | |
357 | WeldConstraint10 = Instance.new("WeldConstraint") | |
358 | WeldConstraint11 = Instance.new("WeldConstraint") | |
359 | WeldConstraint12 = Instance.new("WeldConstraint") | |
360 | WeldConstraint13 = Instance.new("WeldConstraint") | |
361 | Part14 = Instance.new("Part") | |
362 | Part15 = Instance.new("Part") | |
363 | WeldConstraint16 = Instance.new("WeldConstraint") | |
364 | WeldConstraint17 = Instance.new("WeldConstraint") | |
365 | WeldConstraint18 = Instance.new("WeldConstraint") | |
366 | WeldConstraint19 = Instance.new("WeldConstraint") | |
367 | WeldConstraint20 = Instance.new("WeldConstraint") | |
368 | WeldConstraint21 = Instance.new("WeldConstraint") | |
369 | WeldConstraint22 = Instance.new("WeldConstraint") | |
370 | WeldConstraint23 = Instance.new("WeldConstraint") | |
371 | WeldConstraint24 = Instance.new("WeldConstraint") | |
372 | WeldConstraint25 = Instance.new("WeldConstraint") | |
373 | WeldConstraint26 = Instance.new("WeldConstraint") | |
374 | WeldConstraint27 = Instance.new("WeldConstraint") | |
375 | WeldConstraint28 = Instance.new("WeldConstraint") | |
376 | WeldConstraint29 = Instance.new("WeldConstraint") | |
377 | Part30 = Instance.new("Part") | |
378 | Part31 = Instance.new("Part") | |
379 | Part32 = Instance.new("Part") | |
380 | Part33 = Instance.new("Part") | |
381 | Part34 = Instance.new("Part") | |
382 | Part35 = Instance.new("Part") | |
383 | Part36 = Instance.new("Part") | |
384 | Part37 = Instance.new("Part") | |
385 | Part38 = Instance.new("Part") | |
386 | Part39 = Instance.new("Part") | |
387 | Part40 = Instance.new("Part") | |
388 | Part41 = Instance.new("Part") | |
389 | Part42 = Instance.new("Part") | |
390 | WeldConstraint20.Parent = Part15 | |
391 | WeldConstraint20.Part0 = Part15 | |
392 | WeldConstraint20.Part1 = Part33 | |
393 | WeldConstraint22.Parent = Part15 | |
394 | WeldConstraint22.Part0 = Part15 | |
395 | WeldConstraint22.Part1 = Part35 | |
396 | WeldConstraint21.Parent = Part15 | |
397 | WeldConstraint21.Part0 = Part15 | |
398 | WeldConstraint21.Part1 = Part34 | |
399 | WeldConstraint23.Parent = Part15 | |
400 | WeldConstraint23.Part0 = Part15 | |
401 | WeldConstraint23.Part1 = Part36 | |
402 | WeldConstraint24.Parent = Part15 | |
403 | WeldConstraint24.Part0 = Part15 | |
404 | WeldConstraint24.Part1 = Part37 | |
405 | WeldConstraint25.Parent = Part15 | |
406 | WeldConstraint25.Part0 = Part15 | |
407 | WeldConstraint25.Part1 = Part38 | |
408 | WeldConstraint26.Parent = Part15 | |
409 | WeldConstraint26.Part0 = Part15 | |
410 | WeldConstraint26.Part1 = Part39 | |
411 | WeldConstraint27.Parent = Part15 | |
412 | WeldConstraint27.Part0 = Part15 | |
413 | WeldConstraint27.Part1 = Part40 | |
414 | WeldConstraint29.Parent = Part15 | |
415 | WeldConstraint29.Part0 = Part15 | |
416 | WeldConstraint29.Part1 = Part42 | |
417 | WeldConstraint28.Parent = Part15 | |
418 | WeldConstraint28.Part0 = Part15 | |
419 | WeldConstraint28.Part1 = Part41 | |
420 | WeldConstraint16.Parent = Part15 | |
421 | WeldConstraint16.Part0 = Part15 | |
422 | WeldConstraint16.Part1 = Part14 | |
423 | WeldConstraint17.Parent = Part15 | |
424 | WeldConstraint17.Part0 = Part15 | |
425 | WeldConstraint17.Part1 = Part30 | |
426 | WeldConstraint18.Parent = Part15 | |
427 | WeldConstraint18.Part0 = Part15 | |
428 | WeldConstraint18.Part1 = Part31 | |
429 | WeldConstraint19.Parent = Part15 | |
430 | WeldConstraint19.Part0 = Part15 | |
431 | WeldConstraint19.Part1 = Part32 | |
432 | Part14.Name = "Glove" | |
433 | Part14.Parent = mas | |
434 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
435 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
436 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
437 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
438 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
439 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
440 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
441 | Part14.BrickColor = BrickColor.new("Pastel yellow") | |
442 | Part14.CanCollide = false | |
443 | Part14.Material = Enum.Material.SmoothPlastic | |
444 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
445 | Part14.brickColor = BrickColor.new("Pastel yellow") | |
446 | Part15.Name = "LeftHandle" | |
447 | Part15.Parent = mas | |
448 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
449 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
450 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
451 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
452 | Part15.Color = Color3.new(1, 1, 0) | |
453 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
454 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
455 | Part15.BrickColor = BrickColor.new("New Yeller") | |
456 | Part15.CanCollide = false | |
457 | Part15.Material = Enum.Material.SmoothPlastic | |
458 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
459 | Part15.brickColor = BrickColor.new("New Yeller") | |
460 | Part15.Shape = Enum.PartType.Ball | |
461 | WeldConstraint16.Parent = Part15 | |
462 | WeldConstraint16.Part0 = Part15 | |
463 | WeldConstraint16.Part1 = Part14 | |
464 | WeldConstraint17.Parent = Part15 | |
465 | WeldConstraint17.Part0 = Part15 | |
466 | WeldConstraint17.Part1 = Part30 | |
467 | WeldConstraint18.Parent = Part15 | |
468 | WeldConstraint18.Part0 = Part15 | |
469 | WeldConstraint18.Part1 = Part31 | |
470 | WeldConstraint19.Parent = Part15 | |
471 | WeldConstraint19.Part0 = Part15 | |
472 | WeldConstraint19.Part1 = Part32 | |
473 | WeldConstraint20.Parent = Part15 | |
474 | WeldConstraint20.Part0 = Part15 | |
475 | WeldConstraint20.Part1 = Part33 | |
476 | WeldConstraint21.Parent = Part15 | |
477 | WeldConstraint21.Part0 = Part15 | |
478 | WeldConstraint21.Part1 = Part34 | |
479 | WeldConstraint22.Parent = Part15 | |
480 | WeldConstraint22.Part0 = Part15 | |
481 | WeldConstraint22.Part1 = Part35 | |
482 | WeldConstraint23.Parent = Part15 | |
483 | WeldConstraint23.Part0 = Part15 | |
484 | WeldConstraint23.Part1 = Part36 | |
485 | WeldConstraint24.Parent = Part15 | |
486 | WeldConstraint24.Part0 = Part15 | |
487 | WeldConstraint24.Part1 = Part37 | |
488 | WeldConstraint25.Parent = Part15 | |
489 | WeldConstraint25.Part0 = Part15 | |
490 | WeldConstraint25.Part1 = Part38 | |
491 | WeldConstraint26.Parent = Part15 | |
492 | WeldConstraint26.Part0 = Part15 | |
493 | WeldConstraint26.Part1 = Part39 | |
494 | WeldConstraint27.Parent = Part15 | |
495 | WeldConstraint27.Part0 = Part15 | |
496 | WeldConstraint27.Part1 = Part40 | |
497 | WeldConstraint28.Parent = Part15 | |
498 | WeldConstraint28.Part0 = Part15 | |
499 | WeldConstraint28.Part1 = Part41 | |
500 | WeldConstraint29.Parent = Part15 | |
501 | WeldConstraint29.Part0 = Part15 | |
502 | WeldConstraint29.Part1 = Part42 | |
503 | Part30.Parent = mas | |
504 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
505 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
506 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
507 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
508 | Part30.Color = Color3.new(1, 1, 0) | |
509 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
510 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
511 | Part30.BrickColor = BrickColor.new("New Yeller") | |
512 | Part30.CanCollide = false | |
513 | Part30.Material = Enum.Material.SmoothPlastic | |
514 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
515 | Part30.brickColor = BrickColor.new("New Yeller") | |
516 | Part30.Shape = Enum.PartType.Ball | |
517 | Part31.Parent = mas | |
518 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
519 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
520 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
521 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
522 | Part31.Color = Color3.new(1, 1, 0) | |
523 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
524 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
525 | Part31.BrickColor = BrickColor.new("New Yeller") | |
526 | Part31.CanCollide = false | |
527 | Part31.Material = Enum.Material.SmoothPlastic | |
528 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
529 | Part31.brickColor = BrickColor.new("New Yeller") | |
530 | Part31.Shape = Enum.PartType.Ball | |
531 | Part32.Parent = mas | |
532 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
533 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
534 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
535 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
536 | Part32.Color = Color3.new(1, 1, 0) | |
537 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
538 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
539 | Part32.BrickColor = BrickColor.new("New Yeller") | |
540 | Part32.CanCollide = false | |
541 | Part32.Material = Enum.Material.SmoothPlastic | |
542 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
543 | Part32.brickColor = BrickColor.new("New Yeller") | |
544 | Part32.Shape = Enum.PartType.Ball | |
545 | Part33.Parent = mas | |
546 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
547 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
548 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
549 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
550 | Part33.Color = Color3.new(1, 1, 0) | |
551 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
552 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
553 | Part33.BrickColor = BrickColor.new("New Yeller") | |
554 | Part33.CanCollide = false | |
555 | Part33.Material = Enum.Material.SmoothPlastic | |
556 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
557 | Part33.brickColor = BrickColor.new("New Yeller") | |
558 | Part33.Shape = Enum.PartType.Ball | |
559 | Part34.Parent = mas | |
560 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
561 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
562 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
563 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
564 | Part34.Color = Color3.new(1, 1, 0) | |
565 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
566 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
567 | Part34.BrickColor = BrickColor.new("New Yeller") | |
568 | Part34.CanCollide = false | |
569 | Part34.Material = Enum.Material.SmoothPlastic | |
570 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
571 | Part34.brickColor = BrickColor.new("New Yeller") | |
572 | Part34.Shape = Enum.PartType.Ball | |
573 | Part35.Parent = mas | |
574 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
575 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
576 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
577 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
578 | Part35.Color = Color3.new(1, 1, 0) | |
579 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
580 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
581 | Part35.BrickColor = BrickColor.new("New Yeller") | |
582 | Part35.CanCollide = false | |
583 | Part35.Material = Enum.Material.SmoothPlastic | |
584 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
585 | Part35.brickColor = BrickColor.new("New Yeller") | |
586 | Part35.Shape = Enum.PartType.Ball | |
587 | Part36.Parent = mas | |
588 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
589 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
590 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
591 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
592 | Part36.Color = Color3.new(1, 1, 0) | |
593 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
594 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
595 | Part36.BrickColor = BrickColor.new("New Yeller") | |
596 | Part36.CanCollide = false | |
597 | Part36.Material = Enum.Material.SmoothPlastic | |
598 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
599 | Part36.brickColor = BrickColor.new("New Yeller") | |
600 | Part36.Shape = Enum.PartType.Ball | |
601 | Part37.Parent = mas | |
602 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
603 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
604 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
605 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
606 | Part37.Color = Color3.new(1, 1, 0) | |
607 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
608 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
609 | Part37.BrickColor = BrickColor.new("New Yeller") | |
610 | Part37.CanCollide = false | |
611 | Part37.Material = Enum.Material.SmoothPlastic | |
612 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
613 | Part37.brickColor = BrickColor.new("New Yeller") | |
614 | Part37.Shape = Enum.PartType.Ball | |
615 | Part38.Parent = mas | |
616 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
617 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
618 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
619 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
620 | Part38.Color = Color3.new(1, 1, 0) | |
621 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
622 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
623 | Part38.BrickColor = BrickColor.new("New Yeller") | |
624 | Part38.CanCollide = false | |
625 | Part38.Material = Enum.Material.SmoothPlastic | |
626 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
627 | Part38.brickColor = BrickColor.new("New Yeller") | |
628 | Part38.Shape = Enum.PartType.Ball | |
629 | Part39.Parent = mas | |
630 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
631 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
632 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
633 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
634 | Part39.Color = Color3.new(1, 1, 0) | |
635 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
636 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
637 | Part39.BrickColor = BrickColor.new("New Yeller") | |
638 | Part39.CanCollide = false | |
639 | Part39.Material = Enum.Material.SmoothPlastic | |
640 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
641 | Part39.brickColor = BrickColor.new("New Yeller") | |
642 | Part39.Shape = Enum.PartType.Ball | |
643 | Part40.Parent = mas | |
644 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
645 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
646 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
647 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
648 | Part40.Color = Color3.new(1, 1, 0) | |
649 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
650 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
651 | Part40.BrickColor = BrickColor.new("New Yeller") | |
652 | Part40.CanCollide = false | |
653 | Part40.Material = Enum.Material.SmoothPlastic | |
654 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
655 | Part40.brickColor = BrickColor.new("New Yeller") | |
656 | Part41.Parent = mas | |
657 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
658 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
659 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
660 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
661 | Part41.Color = Color3.new(1, 1, 0) | |
662 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
663 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
664 | Part41.BrickColor = BrickColor.new("New Yeller") | |
665 | Part41.CanCollide = false | |
666 | Part41.Material = Enum.Material.SmoothPlastic | |
667 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
668 | Part41.brickColor = BrickColor.new("New Yeller") | |
669 | Part42.Parent = mas | |
670 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
671 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
672 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
673 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
674 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
675 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
676 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
677 | Part42.BrickColor = BrickColor.new("Institutional white") | |
678 | Part42.CanCollide = false | |
679 | Part42.Material = Enum.Material.SmoothPlastic | |
680 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
681 | Part42.brickColor = BrickColor.new("Institutional white") | |
682 | for i,v in pairs(mas:GetChildren()) do | |
683 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand | |
684 | pcall(function() v:MakeJoints() end) | |
685 | end | |
686 | local Wld = Instance.new("Weld",Part15) | |
687 | Wld.Part0 = SLA | |
688 | Wld.Part1 = Part15 | |
689 | Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0) | |
690 | mas2 = Instance.new("Model",game:GetService("Lighting")) | |
691 | WeldConstraint0 = Instance.new("WeldConstraint") | |
692 | WeldConstraint1 = Instance.new("WeldConstraint") | |
693 | WeldConstraint2 = Instance.new("WeldConstraint") | |
694 | WeldConstraint3 = Instance.new("WeldConstraint") | |
695 | WeldConstraint4 = Instance.new("WeldConstraint") | |
696 | WeldConstraint5 = Instance.new("WeldConstraint") | |
697 | WeldConstraint6 = Instance.new("WeldConstraint") | |
698 | WeldConstraint7 = Instance.new("WeldConstraint") | |
699 | WeldConstraint8 = Instance.new("WeldConstraint") | |
700 | WeldConstraint9 = Instance.new("WeldConstraint") | |
701 | WeldConstraint10 = Instance.new("WeldConstraint") | |
702 | WeldConstraint11 = Instance.new("WeldConstraint") | |
703 | WeldConstraint12 = Instance.new("WeldConstraint") | |
704 | WeldConstraint13 = Instance.new("WeldConstraint") | |
705 | Part14 = Instance.new("Part") | |
706 | Part15 = Instance.new("Part") | |
707 | WeldConstraint16 = Instance.new("WeldConstraint") | |
708 | WeldConstraint17 = Instance.new("WeldConstraint") | |
709 | WeldConstraint18 = Instance.new("WeldConstraint") | |
710 | WeldConstraint19 = Instance.new("WeldConstraint") | |
711 | WeldConstraint20 = Instance.new("WeldConstraint") | |
712 | WeldConstraint21 = Instance.new("WeldConstraint") | |
713 | WeldConstraint22 = Instance.new("WeldConstraint") | |
714 | WeldConstraint23 = Instance.new("WeldConstraint") | |
715 | WeldConstraint24 = Instance.new("WeldConstraint") | |
716 | WeldConstraint25 = Instance.new("WeldConstraint") | |
717 | WeldConstraint26 = Instance.new("WeldConstraint") | |
718 | WeldConstraint27 = Instance.new("WeldConstraint") | |
719 | WeldConstraint28 = Instance.new("WeldConstraint") | |
720 | WeldConstraint29 = Instance.new("WeldConstraint") | |
721 | Part30 = Instance.new("Part") | |
722 | Part31 = Instance.new("Part") | |
723 | Part32 = Instance.new("Part") | |
724 | Part33 = Instance.new("Part") | |
725 | Part34 = Instance.new("Part") | |
726 | Part35 = Instance.new("Part") | |
727 | Part36 = Instance.new("Part") | |
728 | Part37 = Instance.new("Part") | |
729 | Part38 = Instance.new("Part") | |
730 | Part39 = Instance.new("Part") | |
731 | Part40 = Instance.new("Part") | |
732 | Part41 = Instance.new("Part") | |
733 | Part42 = Instance.new("Part") | |
734 | WeldConstraint20.Parent = Part15 | |
735 | WeldConstraint20.Part0 = Part15 | |
736 | WeldConstraint20.Part1 = Part33 | |
737 | WeldConstraint22.Parent = Part15 | |
738 | WeldConstraint22.Part0 = Part15 | |
739 | WeldConstraint22.Part1 = Part35 | |
740 | WeldConstraint21.Parent = Part15 | |
741 | WeldConstraint21.Part0 = Part15 | |
742 | WeldConstraint21.Part1 = Part34 | |
743 | WeldConstraint23.Parent = Part15 | |
744 | WeldConstraint23.Part0 = Part15 | |
745 | WeldConstraint23.Part1 = Part36 | |
746 | WeldConstraint24.Parent = Part15 | |
747 | WeldConstraint24.Part0 = Part15 | |
748 | WeldConstraint24.Part1 = Part37 | |
749 | WeldConstraint25.Parent = Part15 | |
750 | WeldConstraint25.Part0 = Part15 | |
751 | WeldConstraint25.Part1 = Part38 | |
752 | WeldConstraint26.Parent = Part15 | |
753 | WeldConstraint26.Part0 = Part15 | |
754 | WeldConstraint26.Part1 = Part39 | |
755 | WeldConstraint27.Parent = Part15 | |
756 | WeldConstraint27.Part0 = Part15 | |
757 | WeldConstraint27.Part1 = Part40 | |
758 | WeldConstraint29.Parent = Part15 | |
759 | WeldConstraint29.Part0 = Part15 | |
760 | WeldConstraint29.Part1 = Part42 | |
761 | WeldConstraint28.Parent = Part15 | |
762 | WeldConstraint28.Part0 = Part15 | |
763 | WeldConstraint28.Part1 = Part41 | |
764 | WeldConstraint16.Parent = Part15 | |
765 | WeldConstraint16.Part0 = Part15 | |
766 | WeldConstraint16.Part1 = Part14 | |
767 | WeldConstraint17.Parent = Part15 | |
768 | WeldConstraint17.Part0 = Part15 | |
769 | WeldConstraint17.Part1 = Part30 | |
770 | WeldConstraint18.Parent = Part15 | |
771 | WeldConstraint18.Part0 = Part15 | |
772 | WeldConstraint18.Part1 = Part31 | |
773 | WeldConstraint19.Parent = Part15 | |
774 | WeldConstraint19.Part0 = Part15 | |
775 | WeldConstraint19.Part1 = Part32 | |
776 | Part14.Name = "Glove" | |
777 | Part14.Parent = mas2 | |
778 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
779 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
780 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
781 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
782 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
783 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
784 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
785 | Part14.BrickColor = BrickColor.new("Pastel yellow") | |
786 | Part14.CanCollide = false | |
787 | Part14.Material = Enum.Material.SmoothPlastic | |
788 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
789 | Part14.brickColor = BrickColor.new("Pastel yellow") | |
790 | Part15.Name = "LeftHandle" | |
791 | Part15.Parent = mas2 | |
792 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
793 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
794 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
795 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
796 | Part15.Color = Color3.new(1, 1, 0) | |
797 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
798 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
799 | Part15.BrickColor = BrickColor.new("New Yeller") | |
800 | Part15.CanCollide = false | |
801 | Part15.Material = Enum.Material.SmoothPlastic | |
802 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
803 | Part15.brickColor = BrickColor.new("New Yeller") | |
804 | Part15.Shape = Enum.PartType.Ball | |
805 | WeldConstraint16.Parent = Part15 | |
806 | WeldConstraint16.Part0 = Part15 | |
807 | WeldConstraint16.Part1 = Part14 | |
808 | WeldConstraint17.Parent = Part15 | |
809 | WeldConstraint17.Part0 = Part15 | |
810 | WeldConstraint17.Part1 = Part30 | |
811 | WeldConstraint18.Parent = Part15 | |
812 | WeldConstraint18.Part0 = Part15 | |
813 | WeldConstraint18.Part1 = Part31 | |
814 | WeldConstraint19.Parent = Part15 | |
815 | WeldConstraint19.Part0 = Part15 | |
816 | WeldConstraint19.Part1 = Part32 | |
817 | WeldConstraint20.Parent = Part15 | |
818 | WeldConstraint20.Part0 = Part15 | |
819 | WeldConstraint20.Part1 = Part33 | |
820 | WeldConstraint21.Parent = Part15 | |
821 | WeldConstraint21.Part0 = Part15 | |
822 | WeldConstraint21.Part1 = Part34 | |
823 | WeldConstraint22.Parent = Part15 | |
824 | WeldConstraint22.Part0 = Part15 | |
825 | WeldConstraint22.Part1 = Part35 | |
826 | WeldConstraint23.Parent = Part15 | |
827 | WeldConstraint23.Part0 = Part15 | |
828 | WeldConstraint23.Part1 = Part36 | |
829 | WeldConstraint24.Parent = Part15 | |
830 | WeldConstraint24.Part0 = Part15 | |
831 | WeldConstraint24.Part1 = Part37 | |
832 | WeldConstraint25.Parent = Part15 | |
833 | WeldConstraint25.Part0 = Part15 | |
834 | WeldConstraint25.Part1 = Part38 | |
835 | WeldConstraint26.Parent = Part15 | |
836 | WeldConstraint26.Part0 = Part15 | |
837 | WeldConstraint26.Part1 = Part39 | |
838 | WeldConstraint27.Parent = Part15 | |
839 | WeldConstraint27.Part0 = Part15 | |
840 | WeldConstraint27.Part1 = Part40 | |
841 | WeldConstraint28.Parent = Part15 | |
842 | WeldConstraint28.Part0 = Part15 | |
843 | WeldConstraint28.Part1 = Part41 | |
844 | WeldConstraint29.Parent = Part15 | |
845 | WeldConstraint29.Part0 = Part15 | |
846 | WeldConstraint29.Part1 = Part42 | |
847 | Part30.Parent = mas2 | |
848 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
849 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
850 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
851 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
852 | Part30.Color = Color3.new(1, 1, 0) | |
853 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
854 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
855 | Part30.BrickColor = BrickColor.new("New Yeller") | |
856 | Part30.CanCollide = false | |
857 | Part30.Material = Enum.Material.SmoothPlastic | |
858 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
859 | Part30.brickColor = BrickColor.new("New Yeller") | |
860 | Part30.Shape = Enum.PartType.Ball | |
861 | Part31.Parent = mas2 | |
862 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
863 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
864 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
865 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
866 | Part31.Color = Color3.new(1, 1, 0) | |
867 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
868 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
869 | Part31.BrickColor = BrickColor.new("New Yeller") | |
870 | Part31.CanCollide = false | |
871 | Part31.Material = Enum.Material.SmoothPlastic | |
872 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
873 | Part31.brickColor = BrickColor.new("New Yeller") | |
874 | Part31.Shape = Enum.PartType.Ball | |
875 | Part32.Parent = mas2 | |
876 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
877 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
878 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
879 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
880 | Part32.Color = Color3.new(1, 1, 0) | |
881 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
882 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
883 | Part32.BrickColor = BrickColor.new("New Yeller") | |
884 | Part32.CanCollide = false | |
885 | Part32.Material = Enum.Material.SmoothPlastic | |
886 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
887 | Part32.brickColor = BrickColor.new("New Yeller") | |
888 | Part32.Shape = Enum.PartType.Ball | |
889 | Part33.Parent = mas2 | |
890 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
891 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
892 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
893 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
894 | Part33.Color = Color3.new(1, 1, 0) | |
895 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
896 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
897 | Part33.BrickColor = BrickColor.new("New Yeller") | |
898 | Part33.CanCollide = false | |
899 | Part33.Material = Enum.Material.SmoothPlastic | |
900 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
901 | Part33.brickColor = BrickColor.new("New Yeller") | |
902 | Part33.Shape = Enum.PartType.Ball | |
903 | Part34.Parent = mas2 | |
904 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
905 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
906 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
907 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
908 | Part34.Color = Color3.new(1, 1, 0) | |
909 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
910 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
911 | Part34.BrickColor = BrickColor.new("New Yeller") | |
912 | Part34.CanCollide = false | |
913 | Part34.Material = Enum.Material.SmoothPlastic | |
914 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
915 | Part34.brickColor = BrickColor.new("New Yeller") | |
916 | Part34.Shape = Enum.PartType.Ball | |
917 | Part35.Parent = mas2 | |
918 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
919 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
920 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
921 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
922 | Part35.Color = Color3.new(1, 1, 0) | |
923 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
924 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
925 | Part35.BrickColor = BrickColor.new("New Yeller") | |
926 | Part35.CanCollide = false | |
927 | Part35.Material = Enum.Material.SmoothPlastic | |
928 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
929 | Part35.brickColor = BrickColor.new("New Yeller") | |
930 | Part35.Shape = Enum.PartType.Ball | |
931 | Part36.Parent = mas2 | |
932 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
933 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
934 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
935 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
936 | Part36.Color = Color3.new(1, 1, 0) | |
937 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
938 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
939 | Part36.BrickColor = BrickColor.new("New Yeller") | |
940 | Part36.CanCollide = false | |
941 | Part36.Material = Enum.Material.SmoothPlastic | |
942 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
943 | Part36.brickColor = BrickColor.new("New Yeller") | |
944 | Part36.Shape = Enum.PartType.Ball | |
945 | Part37.Parent = mas2 | |
946 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
947 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
948 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
949 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
950 | Part37.Color = Color3.new(1, 1, 0) | |
951 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
952 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
953 | Part37.BrickColor = BrickColor.new("New Yeller") | |
954 | Part37.CanCollide = false | |
955 | Part37.Material = Enum.Material.SmoothPlastic | |
956 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
957 | Part37.brickColor = BrickColor.new("New Yeller") | |
958 | Part37.Shape = Enum.PartType.Ball | |
959 | Part38.Parent = mas2 | |
960 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
961 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
962 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
963 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
964 | Part38.Color = Color3.new(1, 1, 0) | |
965 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
966 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
967 | Part38.BrickColor = BrickColor.new("New Yeller") | |
968 | Part38.CanCollide = false | |
969 | Part38.Material = Enum.Material.SmoothPlastic | |
970 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
971 | Part38.brickColor = BrickColor.new("New Yeller") | |
972 | Part38.Shape = Enum.PartType.Ball | |
973 | Part39.Parent = mas2 | |
974 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
975 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
976 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
977 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
978 | Part39.Color = Color3.new(1, 1, 0) | |
979 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
980 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
981 | Part39.BrickColor = BrickColor.new("New Yeller") | |
982 | Part39.CanCollide = false | |
983 | Part39.Material = Enum.Material.SmoothPlastic | |
984 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
985 | Part39.brickColor = BrickColor.new("New Yeller") | |
986 | Part39.Shape = Enum.PartType.Ball | |
987 | Part40.Parent = mas2 | |
988 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
989 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
990 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
991 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
992 | Part40.Color = Color3.new(1, 1, 0) | |
993 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
994 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
995 | Part40.BrickColor = BrickColor.new("New Yeller") | |
996 | Part40.CanCollide = false | |
997 | Part40.Material = Enum.Material.SmoothPlastic | |
998 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
999 | Part40.brickColor = BrickColor.new("New Yeller") | |
1000 | Part41.Parent = mas2 | |
1001 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
1002 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
1003 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
1004 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
1005 | Part41.Color = Color3.new(1, 1, 0) | |
1006 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
1007 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
1008 | Part41.BrickColor = BrickColor.new("New Yeller") | |
1009 | Part41.CanCollide = false | |
1010 | Part41.Material = Enum.Material.SmoothPlastic | |
1011 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
1012 | Part41.brickColor = BrickColor.new("New Yeller") | |
1013 | Part42.Parent = mas2 | |
1014 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
1015 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
1016 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
1017 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
1018 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1019 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
1020 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
1021 | Part42.BrickColor = BrickColor.new("Institutional white") | |
1022 | Part42.CanCollide = false | |
1023 | Part42.Material = Enum.Material.SmoothPlastic | |
1024 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
1025 | Part42.brickColor = BrickColor.new("Institutional white") | |
1026 | for i,v in pairs(mas2:GetChildren()) do | |
1027 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand | |
1028 | pcall(function() v:MakeJoints() end) | |
1029 | end | |
1030 | local Wld = Instance.new("Weld",Part15) | |
1031 | Wld.Part0 = SRA | |
1032 | Wld.Part1 = Part15 | |
1033 | Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0) | |
1034 | for i,v in pairs(mas:children()) do | |
1035 | if v:IsA("Part") then | |
1036 | v.Transparency = 1 | |
1037 | end | |
1038 | end | |
1039 | for i,v in pairs(Character.Stand:children()) do | |
1040 | if v:IsA("Part") then | |
1041 | v.Transparency = 1 | |
1042 | Face.Transparency = 1 | |
1043 | end | |
1044 | end | |
1045 | local newMotor = function(part0, part1, c0, c1) | |
1046 | local w = Create('Motor'){ | |
1047 | Parent = part0, | |
1048 | Part0 = part0, | |
1049 | Part1 = part1, | |
1050 | C0 = c0, | |
1051 | C1 = c1, | |
1052 | } | |
1053 | return w | |
1054 | end | |
1055 | function clerp(a, b, t) | |
1056 | return a:lerp(b, t) | |
1057 | end | |
1058 | ||
1059 | coroutine.resume(coroutine.create(function() | |
1060 | while true do | |
1061 | Humanoid.Health = Humanoid.Health + 1.7 | |
1062 | game:GetService("RunService").RenderStepped:wait() | |
1063 | end | |
1064 | end)) | |
1065 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
1066 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1067 | ||
1068 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1069 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
1070 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
1071 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
1072 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
1073 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
1074 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
1075 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
1076 | ||
1077 | local rarmc1 = RW.C1 | |
1078 | local larmc1 = LW.C1 | |
1079 | local rlegc1 = RH.C1 | |
1080 | local llegc1 = LH.C1 | |
1081 | ||
1082 | local resetc1 = false | |
1083 | ||
1084 | function PlayAnimationFromTable(table, speed, bool) | |
1085 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
1086 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
1087 | RW.C0 = clerp(RW.C0, table[3], speed) | |
1088 | LW.C0 = clerp(LW.C0, table[4], speed) | |
1089 | RH.C0 = clerp(RH.C0, table[5], speed) | |
1090 | LH.C0 = clerp(LH.C0, table[6], speed) | |
1091 | if bool == true then | |
1092 | if resetc1 == false then | |
1093 | resetc1 = true | |
1094 | RootJoint.C1 = RootJoint.C1 | |
1095 | Torso.Neck.C1 = Torso.Neck.C1 | |
1096 | RW.C1 = rarmc1 | |
1097 | LW.C1 = larmc1 | |
1098 | RH.C1 = rlegc1 | |
1099 | LH.C1 = llegc1 | |
1100 | end | |
1101 | end | |
1102 | end | |
1103 | ||
1104 | ArtificialHB = Create("BindableEvent", script){ | |
1105 | Parent = script, | |
1106 | Name = "Heartbeat", | |
1107 | } | |
1108 | ||
1109 | script:WaitForChild("Heartbeat") | |
1110 | ||
1111 | frame = 1 / 30 | |
1112 | tf = 0 | |
1113 | allowframeloss = false | |
1114 | tossremainder = false | |
1115 | lastframe = tick() | |
1116 | script.Heartbeat:Fire() | |
1117 | ||
1118 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
1119 | tf = tf + s | |
1120 | if tf >= frame then | |
1121 | if allowframeloss then | |
1122 | script.Heartbeat:Fire() | |
1123 | lastframe = tick() | |
1124 | else | |
1125 | for i = 1, math.floor(tf / frame) do | |
1126 | script.Heartbeat:Fire() | |
1127 | end | |
1128 | lastframe = tick() | |
1129 | end | |
1130 | if tossremainder then | |
1131 | tf = 0 | |
1132 | else | |
1133 | tf = tf - frame * math.floor(tf / frame) | |
1134 | end | |
1135 | end | |
1136 | end) | |
1137 | ||
1138 | function swait(num) | |
1139 | if num == 0 or num == nil then | |
1140 | ArtificialHB.Event:wait() | |
1141 | else | |
1142 | for i = 0, num do | |
1143 | ArtificialHB.Event:wait() | |
1144 | end | |
1145 | end | |
1146 | end | |
1147 | ||
1148 | ||
1149 | ||
1150 | Mouse.KeyDown:connect(function(key) | |
1151 | if key == "q" then | |
1152 | if Change == false then | |
1153 | Stand() | |
1154 | Change = true | |
1155 | elseif Change == true then | |
1156 | UnStand() | |
1157 | Change = false | |
1158 | end | |
1159 | end | |
1160 | end) | |
1161 | ||
1162 | ||
1163 | function Stand() | |
1164 | if D == false then | |
1165 | D = true | |
1166 | Pause = true | |
1167 | for i = 0,0.1,0.1 do | |
1168 | swait() | |
1169 | PlayAnimationFromTable({ | |
1170 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1171 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1172 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1173 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1174 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1175 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1176 | }, .5, false) | |
1177 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1178 | end | |
1179 | coroutine.resume(coroutine.create(function() | |
1180 | for i = 0,1.2,0.1 do | |
1181 | swait() | |
1182 | PlayAnimationFromTable({ | |
1183 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1184 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1185 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1186 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1187 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1188 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1189 | }, .5, false) | |
1190 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3) | |
1191 | end | |
1192 | Pause = false | |
1193 | end)) | |
1194 | local Sound = Instance.new("Sound",ST) | |
1195 | Sound.Pitch = 1 | |
1196 | Sound.Volume = 121 | |
1197 | Sound.Looped = false | |
1198 | Sound.SoundId = "rbxassetid://463010917" | |
1199 | Sound:play() | |
1200 | coroutine.resume(coroutine.create(function() | |
1201 | for i,v in pairs(mas:children()) do | |
1202 | if v:IsA("Part") then | |
1203 | coroutine.resume(coroutine.create(function() | |
1204 | v.Transparency = v.Transparency - 0.1 | |
1205 | game:GetService("RunService").RenderStepped:wait() | |
1206 | end)) | |
1207 | v.Transparency = 1 | |
1208 | end | |
1209 | end | |
1210 | end)) | |
1211 | for i,v in pairs(Character.Stand:children()) do | |
1212 | if v:IsA("Part") then | |
1213 | coroutine.resume(coroutine.create(function() | |
1214 | for i = 1,11 do | |
1215 | v.Transparency = v.Transparency - 0.1 | |
1216 | Face.Transparency = Face.Transparency - 0.1 | |
1217 | game:GetService("RunService").RenderStepped:wait() | |
1218 | end | |
1219 | FlA.Enabled = true | |
1220 | FlA1.Enabled = true | |
1221 | FlA2.Enabled = true | |
1222 | FlA3.Enabled = true | |
1223 | FlA4.Enabled = true | |
1224 | FlA5.Enabled = true | |
1225 | ZZA.Enabled = true | |
1226 | ZZA1.Enabled = true | |
1227 | ZZA2.Enabled = true | |
1228 | ZZA3.Enabled = true | |
1229 | ZZA4.Enabled = true | |
1230 | ZZA5.Enabled = true | |
1231 | end)) | |
1232 | end | |
1233 | end | |
1234 | ZZZ = Mouse.KeyDown:connect(function(key) | |
1235 | if key == "t" then | |
1236 | Blast() | |
1237 | end | |
1238 | if key == "r" then | |
1239 | StrongOra() | |
1240 | end | |
1241 | if key == "e" then | |
1242 | OHOra() | |
1243 | end | |
1244 | if key == "f" then | |
1245 | TimeStop() | |
1246 | end | |
1247 | if key == "z" then | |
1248 | Jump() | |
1249 | end | |
1250 | end) | |
1251 | ZZZ1 = Mouse.KeyUp:connect(function(key) | |
1252 | if key == "e" then | |
1253 | Stop() | |
1254 | end | |
1255 | end) | |
1256 | wait(0.5) | |
1257 | D = false | |
1258 | end | |
1259 | end | |
1260 | ||
1261 | function Blast() | |
1262 | if D == false then | |
1263 | D = true | |
1264 | Pause = true | |
1265 | for i = 0,1.2,0.1 do | |
1266 | swait() | |
1267 | PlayAnimationFromTable({ | |
1268 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1269 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1270 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1271 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1272 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1273 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1274 | }, .5, false) | |
1275 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
1276 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1277 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1278 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1279 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
1280 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
1281 | end | |
1282 | coroutine.resume(coroutine.create(function() | |
1283 | wait(0.7) | |
1284 | Pause = false | |
1285 | end)) | |
1286 | local Bl = Instance.new("Part",workspace) | |
1287 | Bl.CanCollide = false | |
1288 | Bl.Material = "Neon" | |
1289 | Bl.Shape = "Ball" | |
1290 | Bl.Size = Vector3.new(20,20,20) | |
1291 | Bl.BrickColor = BrickColor.new("New Yeller") | |
1292 | Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-20) | |
1293 | local Fl = Instance.new("BodyVelocity",Bl) | |
1294 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1295 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
1296 | local Ring = Instance.new("Part",RootPart) | |
1297 | Ring.Size = Vector3.new(1,1,1) | |
1298 | Ring.CanCollide = false | |
1299 | Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0) | |
1300 | Ring.Anchored = true | |
1301 | Ring.BrickColor = BrickColor.new("Institutional white") | |
1302 | Ring.Transparency = 0 | |
1303 | local Ring2 = Instance.new("SpecialMesh",Ring) | |
1304 | Ring2.MeshId = "rbxassetid://3270017" | |
1305 | Ring2.Scale = Vector3.new(1,1,0.1) | |
1306 | coroutine.resume(coroutine.create(function() | |
1307 | for i = 1,50 do | |
1308 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
1309 | Ring.Transparency = Ring.Transparency + 0.07 | |
1310 | game:GetService("RunService").RenderStepped:wait() | |
1311 | end | |
1312 | Ring:remove() | |
1313 | end)) | |
1314 | Bl.Touched:connect(function(hit) | |
1315 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1316 | Bl:remove() | |
1317 | local S = Instance.new("Sound",hit.Parent.Head) | |
1318 | S.SoundId = "rbxassetid://539294959" | |
1319 | S.Volume = 1 | |
1320 | S.Looped = false | |
1321 | S:play() | |
1322 | hit.Parent.Humanoid:TakeDamage(60) | |
1323 | hit.Parent.Humanoid.WalkSpeed = 2 | |
1324 | local Ef = Instance.new("Part",workspace) | |
1325 | Ef.Size = Vector3.new(1,1,1) | |
1326 | Ef.CanCollide = false | |
1327 | Ef.Shape = "Ball" | |
1328 | Ef.Material = "Neon" | |
1329 | Ef.BrickColor = BrickColor.new("New Yeller") | |
1330 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
1331 | Ef.Anchored = true | |
1332 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1333 | Ef2.MeshType = "Sphere" | |
1334 | Ef2.Scale = Vector3.new(1,1,1) | |
1335 | coroutine.resume(coroutine.create(function() | |
1336 | for i = 1,6 do | |
1337 | local random = math.random(-4,4) | |
1338 | local random2 = math.random(-4,4) | |
1339 | local random3 = math.random(-4,4) | |
1340 | local Ring = Instance.new("Part",Ef) | |
1341 | Ring.Size = Vector3.new(1,1,1) | |
1342 | Ring.CanCollide = false | |
1343 | Ring.CFrame = Ef.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1344 | Ring.Anchored = true | |
1345 | Ring.BrickColor = BrickColor.new("Institutional white") | |
1346 | Ring.Transparency = 0 | |
1347 | local Ring2 = Instance.new("SpecialMesh",Ring) | |
1348 | Ring2.MeshId = "rbxassetid://3270017" | |
1349 | Ring2.Scale = Vector3.new(1,1,0.1) | |
1350 | coroutine.resume(coroutine.create(function() | |
1351 | for i = 1,170 do | |
1352 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
1353 | Ring.Transparency = Ring.Transparency + 0.01 | |
1354 | game:GetService("RunService").RenderStepped:wait() | |
1355 | end | |
1356 | Ring:remove() | |
1357 | end)) | |
1358 | end | |
1359 | end)) | |
1360 | for i = 1,170 do | |
1361 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
1362 | Ef.Transparency = Ef.Transparency + 0.01 | |
1363 | game:GetService("RunService").RenderStepped:wait() | |
1364 | end | |
1365 | Ef:remove() | |
1366 | end | |
1367 | end) | |
1368 | wait(1.5) | |
1369 | D = false | |
1370 | end | |
1371 | end | |
1372 | ||
1373 | function Jump() | |
1374 | if DD == false then | |
1375 | DD = true | |
1376 | print("ASD") | |
1377 | local Bod = Instance.new("BodyPosition",RootPart) | |
1378 | Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1379 | Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p | |
1380 | local Ef = Instance.new("Part",workspace) | |
1381 | Ef.Size = Vector3.new(1,1,1) | |
1382 | Ef.CanCollide = false | |
1383 | Ef.Anchored = true | |
1384 | Ef.BrickColor = BrickColor.new("New Yeller") | |
1385 | Ef.Material = "Neon" | |
1386 | Ef.Shape = "Ball" | |
1387 | Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0) | |
1388 | coroutine.resume(coroutine.create(function() | |
1389 | for i = 1,30 do | |
1390 | Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8) | |
1391 | Ef.Transparency = Ef.Transparency + 0.07 | |
1392 | game:GetService("RunService").RenderStepped:wait() | |
1393 | end | |
1394 | Ef:remove() | |
1395 | end)) | |
1396 | wait(0.1) | |
1397 | Bod:remove() | |
1398 | wait(1) | |
1399 | DD = false | |
1400 | end | |
1401 | end | |
1402 | ||
1403 | function TimeStop() | |
1404 | if DDZ == false then | |
1405 | DDZ = true | |
1406 | local S = Instance.new("Sound",ST) | |
1407 | S.SoundId = "rbxassetid://1631612542" | |
1408 | S.Pitch = 1.2 | |
1409 | S.Volume = 12312 | |
1410 | S.Looped = false | |
1411 | S:play() | |
1412 | local Ef = Instance.new("Part",workspace) | |
1413 | Ef.Size = Vector3.new(1,1,1) | |
1414 | Ef.Material = "Neon" | |
1415 | Ef.BrickColor = BrickColor.new("White") | |
1416 | Ef.Transparency = 0.4 | |
1417 | Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
1418 | Ef.Anchored = true | |
1419 | Ef.CanCollide = false | |
1420 | Ef.Shape = "Ball" | |
1421 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1422 | Ef2.MeshType = "Sphere" | |
1423 | Ef2.Scale = Vector3.new(1,1,1) | |
1424 | coroutine.resume(coroutine.create(function() | |
1425 | for i = 1,70 do | |
1426 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
1427 | game:GetService("RunService").RenderStepped:wait() | |
1428 | end | |
1429 | for i = 1,70 do | |
1430 | Ef2.Scale = Ef2.Scale - Vector3.new(1,1,1) | |
1431 | game:GetService("RunService").RenderStepped:wait() | |
1432 | end | |
1433 | Ef:remove() | |
1434 | end)) | |
1435 | local HB = Instance.new("Part",workspace) | |
1436 | HB.CanCollide = false | |
1437 | HB.Anchored = true | |
1438 | HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
1439 | HB.Size = Vector3.new(300,300,300) | |
1440 | HB.Transparency = 1 | |
1441 | HB.Touched:connect(function(hit) | |
1442 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1443 | hit.Parent.Torso.Anchored = true | |
1444 | hit.Parent.Head.Anchored = true | |
1445 | hit.Parent["Right Arm"].Anchored = true | |
1446 | hit.Parent["Left Arm"].Anchored = true | |
1447 | hit.Parent["Right Leg"].Anchored = true | |
1448 | hit.Parent["Left Leg"].Anchored = true | |
1449 | wait(Time) | |
1450 | hit.Parent.Torso.Anchored = false | |
1451 | hit.Parent.Head.Anchored = false | |
1452 | hit.Parent["Right Arm"].Anchored = false | |
1453 | hit.Parent["Left Arm"].Anchored = false | |
1454 | hit.Parent["Right Leg"].Anchored = false | |
1455 | hit.Parent["Left Leg"].Anchored = false | |
1456 | end | |
1457 | end) | |
1458 | wait(32) | |
1459 | HB:remove() | |
1460 | DDZ = false | |
1461 | end | |
1462 | end | |
1463 | ||
1464 | function StrongOra() | |
1465 | if D == false then | |
1466 | D = true | |
1467 | Pause = true | |
1468 | local HB = Instance.new("Part",SRA) | |
1469 | HB.CanCollide = false | |
1470 | HB.Transparency = 1 | |
1471 | HB.Size = Vector3.new(1,1,1) | |
1472 | local HB2 = Instance.new("Weld",HB) | |
1473 | HB2.Part0 = SRA | |
1474 | HB2.Part1 = HB | |
1475 | HB2.C0 = CFrame.new(0,0,0) | |
1476 | HB.Touched:connect(function(hit) | |
1477 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1478 | HB:remove() | |
1479 | hit.Parent.Humanoid:TakeDamage(30) | |
1480 | hit.Parent.Humanoid.PlatformStand = true | |
1481 | local Ef = Instance.new("Part",workspace) | |
1482 | Ef.Size = Vector3.new(1,1,1) | |
1483 | Ef.CanCollide = false | |
1484 | Ef.Anchored = true | |
1485 | Ef.Shape = "Ball" | |
1486 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
1487 | Ef.Material = "Neon" | |
1488 | Ef.BrickColor = BrickColor.new("White") | |
1489 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1490 | Ef2.MeshType = "Sphere" | |
1491 | Ef2.Scale = Vector3.new(1,1,1) | |
1492 | coroutine.resume(coroutine.create(function() | |
1493 | for i = 1,5 do | |
1494 | local random = math.random(-3,3) | |
1495 | local random2 = math.random(-3,3) | |
1496 | local random3 = math.random(-3,3) | |
1497 | local ZC = Instance.new("Part",workspace) | |
1498 | ZC.Size = Vector3.new(1,1,1) | |
1499 | ZC.CanCollide = false | |
1500 | ZC.Anchored = true | |
1501 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1502 | ZC.Shape = "Ball" | |
1503 | ZC.Material = "Neon" | |
1504 | ZC.BrickColor = BrickColor.new("New Yeller") | |
1505 | local ZC2 = Instance.new("SpecialMesh",ZC) | |
1506 | ZC2.MeshType = "Sphere" | |
1507 | ZC2.Scale = Vector3.new(1,1,1) | |
1508 | coroutine.resume(coroutine.create(function() | |
1509 | for i = 1,100 do | |
1510 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
1511 | ZC.Transparency = ZC.Transparency + 0.03 | |
1512 | game:GetService("RunService").RenderStepped:wait() | |
1513 | end | |
1514 | ZC:remove() | |
1515 | end)) | |
1516 | end | |
1517 | end)) | |
1518 | coroutine.resume(coroutine.create(function() | |
1519 | for i = 1,100 do | |
1520 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
1521 | Ef.Transparency = Ef.Transparency + 0.03 | |
1522 | game:GetService("RunService").RenderStepped:wait() | |
1523 | end | |
1524 | Ef:remove() | |
1525 | end)) | |
1526 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
1527 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1528 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
1529 | wait(0.3) | |
1530 | Fl:remove() | |
1531 | wait(0.5) | |
1532 | hit.Parent.Humanoid.PlatformStand = false | |
1533 | end | |
1534 | end) | |
1535 | for i = 0,0.5,0.1 do | |
1536 | swait() | |
1537 | PlayAnimationFromTable({ | |
1538 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1539 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1540 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1541 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1542 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1543 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1544 | }, .5, false) | |
1545 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
1546 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
1547 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
1548 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
1549 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-0.5,0),0.3) | |
1550 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
1551 | end | |
1552 | local Ora = Instance.new("Sound",ST) | |
1553 | Ora.SoundId = "rbxassetid://271120244" | |
1554 | Ora.Pitch = 1 | |
1555 | Ora.Looped = false | |
1556 | Ora.Volume = 12312 | |
1557 | Ora:play() | |
1558 | for i = 0,0.6,0.1 do | |
1559 | swait() | |
1560 | PlayAnimationFromTable({ | |
1561 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1562 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1563 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1564 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1565 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1566 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1567 | }, .5, false) | |
1568 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
1569 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
1570 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
1571 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
1572 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2.5)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
1573 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
1574 | end | |
1575 | coroutine.resume(coroutine.create(function() | |
1576 | wait(0.4) | |
1577 | HB:remove() | |
1578 | end)) | |
1579 | Pause = false | |
1580 | wait(0.5) | |
1581 | D = false | |
1582 | end | |
1583 | end | |
1584 | function OHOra() | |
1585 | if D == false then | |
1586 | D = true | |
1587 | Pause = true | |
1588 | Loop = true | |
1589 | SoundZ = Instance.new("Sound",ST) | |
1590 | SoundZ.SoundId = "rbxassetid://791374350" | |
1591 | SoundZ.Volume = 2 | |
1592 | SoundZ.Looped = true | |
1593 | SoundZ.Pitch = 0.95 | |
1594 | SoundZ:play() | |
1595 | while Loop do | |
1596 | local HB = Instance.new("Part",SRA) | |
1597 | HB.CanCollide = false | |
1598 | HB.Transparency = 1 | |
1599 | local HB2 = Instance.new("Weld",HB) | |
1600 | HB2.Part0 = SRA | |
1601 | HB2.Part1 = HB | |
1602 | HB2.C0 = CFrame.new(0,-1.1,0) | |
1603 | HB.Touched:connect(function(hit) | |
1604 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1605 | HB:remove() | |
1606 | hit.Parent.Humanoid:TakeDamage(1.5) | |
1607 | hit.Parent.Humanoid.WalkSpeed = 2 | |
1608 | local random = math.random(-3,3) | |
1609 | local random2 = math.random(-3,3) | |
1610 | local random3 = math.random(-3,3) | |
1611 | local Ef = Instance.new("Part",workspace) | |
1612 | Ef.Size = Vector3.new(1,1,1) | |
1613 | Ef.CanCollide = false | |
1614 | Ef.Material = "Neon" | |
1615 | Ef.BrickColor = BrickColor.new("White") | |
1616 | Ef.Anchored = true | |
1617 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1618 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1619 | Ef2.MeshType = "Sphere" | |
1620 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
1621 | local Part = Instance.new("Part",workspace) | |
1622 | Part.Size = Vector3.new(1,1,1) | |
1623 | Part.CanCollide = false | |
1624 | Part.BrickColor = BrickColor.new("New Yeller") | |
1625 | Part.Material = "Neon" | |
1626 | Part.Anchored = true | |
1627 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1628 | local Part2 = Instance.new("SpecialMesh",Part) | |
1629 | Part2.MeshType = "Sphere" | |
1630 | Part2.Scale = Vector3.new(1,1,1) | |
1631 | for i = 1,50 do | |
1632 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
1633 | Part.Transparency = Part.Transparency + 0.07 | |
1634 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
1635 | Ef.Transparency = Ef.Transparency + 0.07 | |
1636 | game:GetService("RunService").RenderStepped:wait() | |
1637 | end | |
1638 | Part:remove() | |
1639 | Ef:remove() | |
1640 | end | |
1641 | end) | |
1642 | for i = 0,0.15,0.1 do | |
1643 | swait() | |
1644 | PlayAnimationFromTable({ | |
1645 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1646 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1647 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1648 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1649 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1650 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1651 | }, .5, false) | |
1652 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3) | |
1653 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
1654 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
1655 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
1656 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3) | |
1657 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3) | |
1658 | end | |
1659 | coroutine.resume(coroutine.create(function() | |
1660 | wait(1) | |
1661 | HB:remove() | |
1662 | end)) | |
1663 | local CCB = Instance.new("Part",SRA) | |
1664 | CCB.CanCollide = false | |
1665 | CCB.Transparency = 1 | |
1666 | local CCB2 = Instance.new("Weld",CCB) | |
1667 | CCB2.Part0 = SRA | |
1668 | CCB2.Part1 = CCB | |
1669 | CCB2.C0 = CFrame.new(0,-1.1,0) | |
1670 | CCB.Touched:connect(function(hit) | |
1671 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
1672 | CCB:remove() | |
1673 | hit.Parent.Humanoid:TakeDamage(1.5) | |
1674 | hit.Parent.Humanoid.WalkSpeed = 2 | |
1675 | local random = math.random(-3,3) | |
1676 | local random2 = math.random(-3,3) | |
1677 | local random3 = math.random(-3,3) | |
1678 | local Ef = Instance.new("Part",workspace) | |
1679 | Ef.Size = Vector3.new(1,1,1) | |
1680 | Ef.CanCollide = false | |
1681 | Ef.Material = "Neon" | |
1682 | Ef.BrickColor = BrickColor.new("White") | |
1683 | Ef.Anchored = true | |
1684 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1685 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
1686 | Ef2.MeshType = "Sphere" | |
1687 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
1688 | local Part = Instance.new("Part",workspace) | |
1689 | Part.Size = Vector3.new(1,1,1) | |
1690 | Part.CanCollide = false | |
1691 | Part.BrickColor = BrickColor.new("New Yeller") | |
1692 | Part.Material = "Neon" | |
1693 | Part.Anchored = true | |
1694 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
1695 | local Part2 = Instance.new("SpecialMesh",Part) | |
1696 | Part2.MeshType = "Sphere" | |
1697 | Part2.Scale = Vector3.new(0.1,0.1,0.1) | |
1698 | for i = 1,50 do | |
1699 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
1700 | Part.Transparency = Part.Transparency + 0.07 | |
1701 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
1702 | Ef.Transparency = Ef.Transparency + 0.07 | |
1703 | game:GetService("RunService").RenderStepped:wait() | |
1704 | end | |
1705 | Part:remove() | |
1706 | Ef:remove() | |
1707 | end | |
1708 | end) | |
1709 | for i = 0,0.15,0.1 do | |
1710 | swait() | |
1711 | PlayAnimationFromTable({ | |
1712 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
1713 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
1714 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
1715 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
1716 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
1717 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
1718 | }, .5, false) | |
1719 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
1720 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,0.4),0.3) | |
1721 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
1722 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
1723 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3) | |
1724 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3) | |
1725 | end | |
1726 | coroutine.resume(coroutine.create(function() | |
1727 | wait(1) | |
1728 | CCB:remove() | |
1729 | end)) | |
1730 | game:GetService("RunService").RenderStepped:wait() | |
1731 | end | |
1732 | wait(0.2) | |
1733 | D = false | |
1734 | end | |
1735 | end | |
1736 | ||
1737 | function Stop() | |
1738 | Pause = false | |
1739 | SoundZ:remove() | |
1740 | Loop = false | |
1741 | end | |
1742 | ||
1743 | function UnStand() | |
1744 | if D == false then | |
1745 | D = true | |
1746 | FlA.Enabled = false | |
1747 | FlA1.Enabled = false | |
1748 | FlA2.Enabled = false | |
1749 | FlA3.Enabled = false | |
1750 | FlA4.Enabled = false | |
1751 | FlA5.Enabled = false | |
1752 | ZZA.Enabled= false | |
1753 | ZZA1.Enabled = false | |
1754 | ZZA2.Enabled = false | |
1755 | ZZA3.Enabled = false | |
1756 | ZZA4.Enabled = false | |
1757 | ZZA5.Enabled = false | |
1758 | Pause = true | |
1759 | coroutine.resume(coroutine.create(function() | |
1760 | for i = 0,1.2,0.1 do | |
1761 | swait() | |
1762 | PlayAnimationFromTable({ | |
1763 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1764 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1765 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
1766 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1767 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1768 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1769 | }, .5, false) | |
1770 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1771 | end | |
1772 | Pause = false | |
1773 | ZZZ:disconnect() | |
1774 | ZZZ1:disconnect() | |
1775 | end)) | |
1776 | for i,v in pairs(Character.Stand:children()) do | |
1777 | if v:IsA("Part") then | |
1778 | coroutine.resume(coroutine.create(function() | |
1779 | for i = 1,11 do | |
1780 | v.Transparency = v.Transparency + 0.1 | |
1781 | Face.Transparency = Face.Transparency + 0.1 | |
1782 | game:GetService("RunService").RenderStepped:wait() | |
1783 | end | |
1784 | end)) | |
1785 | end | |
1786 | end | |
1787 | wait(0.5) | |
1788 | D = false | |
1789 | ||
1790 | end | |
1791 | end | |
1792 | ||
1793 | ||
1794 | New = function(Object, Parent, Name, Data) | |
1795 | local Object = Instance.new(Object) | |
1796 | for Index, Value in pairs(Data or {}) do | |
1797 | Object[Index] = Value | |
1798 | end | |
1799 | Object.Parent = Parent | |
1800 | Object.Name = Name | |
1801 | return Object | |
1802 | end | |
1803 | function rayCast(Position, Direction, Range, Ignore) | |
1804 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1805 | end | |
1806 | ||
1807 | ||
1808 | ||
1809 | ||
1810 | coroutine.wrap(function() | |
1811 | while 1 do | |
1812 | swait() | |
1813 | if doe <= 360 then | |
1814 | doe = doe + 2 | |
1815 | else | |
1816 | doe = 0 | |
1817 | end | |
1818 | end | |
1819 | end)() | |
1820 | while true do | |
1821 | swait() | |
1822 | for i, v in pairs(Character:GetChildren()) do | |
1823 | if v:IsA("Part") then | |
1824 | v.Material = "SmoothPlastic" | |
1825 | elseif v:IsA("Accessory") then | |
1826 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1827 | end | |
1828 | end | |
1829 | ||
1830 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1831 | velocity = RootPart.Velocity.y | |
1832 | sine = sine + change | |
1833 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1834 | if RootPart.Velocity.y > 1 and hit == nil then | |
1835 | Anim = "Jump" | |
1836 | if Pause == false then | |
1837 | PlayAnimationFromTable({ | |
1838 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso, | |
1839 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head | |
1840 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm | |
1841 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm | |
1842 | CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg | |
1843 | CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg | |
1844 | }, .3, false) | |
1845 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1846 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1847 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1848 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1849 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1850 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
1851 | end | |
1852 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1853 | Anim = "Fall" | |
1854 | if Pause == false then | |
1855 | PlayAnimationFromTable({ | |
1856 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
1857 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head | |
1858 | CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm | |
1859 | CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm | |
1860 | CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg | |
1861 | CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg | |
1862 | }, .3, false) | |
1863 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1864 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1865 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1866 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1867 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1868 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
1869 | end | |
1870 | elseif Torsovelocity < 1 and hit ~= nil then | |
1871 | Anim = "Idle" | |
1872 | if Pause == false then | |
1873 | change = 1 | |
1874 | PlayAnimationFromTable({ | |
1875 | CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
1876 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0.4, 0), | |
1877 | CFrame.new(1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.1), | |
1878 | CFrame.new(-1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
1879 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), | |
1880 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), | |
1881 | }, .3, false) | |
1882 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1883 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1884 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1885 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1886 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
1887 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),0.3) | |
1888 | end | |
1889 | elseif Torsovelocity > 2 and hit ~= nil then | |
1890 | Anim = "Walk" | |
1891 | if Pause == false then | |
1892 | PlayAnimationFromTable({ | |
1893 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33), | |
1894 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0), | |
1895 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0), | |
1896 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0), | |
1897 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
1898 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
1899 | }, .3, false) | |
1900 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1901 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
1902 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1903 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
1904 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
1905 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(0,0,0),0.3) | |
1906 | end | |
1907 | end | |
1908 | end |