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1-
--[[
1+
-- a blacklisted script (you are dick)
2-
Jaginator's MP412
2+
function sandbox(var,func)
3-
--]]
3+
	local env = getfenv(func)
4
	local newenv = setmetatable({},{
5
		__index = function(self,k)
6-
if script == nil then return end
6+
			if k=="script" then
7
				return var
8
			else
9-
Player = game.Players.Your Name Here
9+
				return env[k]
10-
Name = "MP412"
10+
11-
MC = BrickColor.new("Really blue")
11+
		end,
12-
GC = BrickColor.new("Really red")
12+
	})
13-
Spread = 90000
13+
	setfenv(func,newenv)
14-
MR = 0.15
14+
	return func
15-
Chamber = 1
15+
16-
Loaded = 0
16+
cors = {}
17-
Scoped = false
17+
mas = Instance.new("Model",game:GetService("Lighting"))
18-
Scoped = false
18+
Model0 = Instance.new("Model")
19-
selected = false
19+
Model1 = Instance.new("Model")
20-
Hammer = true
20+
Part2 = Instance.new("Part")
21-
canDual = false
21+
CylinderMesh3 = Instance.new("CylinderMesh")
22-
dual = true
22+
ObjectValue4 = Instance.new("ObjectValue")
23-
Button1Down = false
23+
Part5 = Instance.new("Part")
24-
damage = 10
24+
BlockMesh6 = Instance.new("BlockMesh")
25-
canFire = false
25+
Part7 = Instance.new("Part")
26-
canFire2 = true
26+
CylinderMesh8 = Instance.new("CylinderMesh")
27-
readyTime = 0.000023
27+
Part9 = Instance.new("Part")
28-
automatic = false
28+
CylinderMesh10 = Instance.new("CylinderMesh")
29-
burst = false
29+
Weld11 = Instance.new("Weld")
30-
burstCount = 0
30+
Weld12 = Instance.new("Weld")
31-
burstCountMax = 3
31+
Part13 = Instance.new("Part")
32-
canSilence = false
32+
Script14 = Instance.new("Script")
33-
silenced = false
33+
BlockMesh15 = Instance.new("BlockMesh")
34-
canZoom = true
34+
Part16 = Instance.new("Part")
35-
zoom = false
35+
CylinderMesh17 = Instance.new("CylinderMesh")
36-
switchToSingle = true
36+
Part18 = Instance.new("Part")
37-
switchToBurst = true
37+
BlockMesh19 = Instance.new("BlockMesh")
38-
switchToAutomatic = true
38+
Weld20 = Instance.new("Weld")
39
Weld21 = Instance.new("Weld")
40
Weld22 = Instance.new("Weld")
41-
ammoGui = Instance.new("ScreenGui")
41+
Part23 = Instance.new("Part")
42-
ammoGui.Name = Name
42+
BlockMesh24 = Instance.new("BlockMesh")
43-
local frame = Instance.new("Frame")
43+
Part25 = Instance.new("Part")
44-
frame.Name = "Frame"
44+
BlockMesh26 = Instance.new("BlockMesh")
45-
frame.Size = UDim2.new(0, 165, 0, 60)
45+
Part27 = Instance.new("Part")
46-
frame.Position = UDim2.new(0, 0, 1, -400)
46+
CylinderMesh28 = Instance.new("CylinderMesh")
47-
frame.BackgroundColor3 = Color3.new(1, 1, 1)
47+
Part29 = Instance.new("Part")
48-
frame.BorderColor3 = Color3.new(0, 0, 0)
48+
BlockMesh30 = Instance.new("BlockMesh")
49-
frame.Parent = ammoGui
49+
Part31 = Instance.new("Part")
50-
local label = Instance.new("TextLabel")
50+
BlockMesh32 = Instance.new("BlockMesh")
51-
label.Name = "Weapon"
51+
ObjectValue33 = Instance.new("ObjectValue")
52-
label.Text = "Weapon: " ..Name
52+
VehicleSeat34 = Instance.new("VehicleSeat")
53-
label.Size = UDim2.new(1, 0, 0, 20)
53+
Sound35 = Instance.new("Sound")
54-
label.Position = UDim2.new(0, 0, 0, 0)
54+
Script36 = Instance.new("Script")
55-
label.BackgroundColor3 = Color3.new(1, 0, 0)
55+
Script37 = Instance.new("Script")
56-
label.BorderColor3 = Color3.new(0, 0, 0)
56+
BlockMesh38 = Instance.new("BlockMesh")
57-
label.Parent = frame
57+
Script39 = Instance.new("Script")
58-
local label = Instance.new("TextLabel")
58+
ScreenGui40 = Instance.new("ScreenGui")
59-
label.Name = "MagazinePrefix"
59+
Frame41 = Instance.new("Frame")
60-
label.Text = "    Magazine:"
60+
TextButton42 = Instance.new("TextButton")
61-
label.TextXAlignment = "Left"
61+
TextButton43 = Instance.new("TextButton")
62-
label.Size = UDim2.new(1, 0, 0, 20)
62+
TextButton44 = Instance.new("TextButton")
63-
label.Position = UDim2.new(0, 0, 0, 20)
63+
TextButton45 = Instance.new("TextButton")
64-
label.BackgroundColor3 = Color3.new(1, 1, 1)
64+
Script46 = Instance.new("Script")
65-
label.BorderColor3 = Color3.new(0, 0, 0)
65+
ObjectValue47 = Instance.new("ObjectValue")
66-
label.Parent = frame
66+
Frame48 = Instance.new("Frame")
67-
local label = Instance.new("TextLabel")
67+
TextButton49 = Instance.new("TextButton")
68-
label.Name = "Magazine"
68+
Script50 = Instance.new("Script")
69-
label.Text = "0/0"
69+
TextButton51 = Instance.new("TextButton")
70-
label.TextXAlignment = "Right"
70+
Script52 = Instance.new("Script")
71-
label.Size = UDim2.new(1, 0, 0, 20)
71+
TextLabel53 = Instance.new("TextLabel")
72-
label.Position = UDim2.new(0, -10, 0, 20)
72+
TextButton54 = Instance.new("TextButton")
73-
label.BackgroundTransparency = 1
73+
Script55 = Instance.new("Script")
74-
label.BorderSizePixel = 0
74+
TextButton56 = Instance.new("TextButton")
75-
label.Parent = frame
75+
Script57 = Instance.new("Script")
76-
local label = Instance.new("TextLabel")
76+
TextLabel58 = Instance.new("TextLabel")
77-
label.Name = "AmmoPrefix"
77+
NumberValue59 = Instance.new("NumberValue")
78-
label.Text = "    .357 Magnum:"
78+
NumberValue60 = Instance.new("NumberValue")
79-
label.TextXAlignment = "Left"
79+
NumberValue61 = Instance.new("NumberValue")
80-
label.Size = UDim2.new(1, 0, 0, 20)
80+
Frame62 = Instance.new("Frame")
81-
label.Position = UDim2.new(0, 0, 0, 40)
81+
TextLabel63 = Instance.new("TextLabel")
82-
label.BackgroundColor3 = Color3.new(1, 1, 1)
82+
TextLabel64 = Instance.new("TextLabel")
83-
label.BorderColor3 = Color3.new(0, 0, 0)
83+
TextLabel65 = Instance.new("TextLabel")
84-
label.Parent = frame
84+
TextLabel66 = Instance.new("TextLabel")
85-
local label = Instance.new("TextLabel")
85+
TextLabel67 = Instance.new("TextLabel")
86-
label.Name = "Ammo"
86+
TextLabel68 = Instance.new("TextLabel")
87-
label.Text = "0/0"
87+
TextLabel69 = Instance.new("TextLabel")
88-
label.TextXAlignment = "Right"
88+
TextLabel70 = Instance.new("TextLabel")
89-
label.Size = UDim2.new(1, 0, 0, 20)
89+
TextButton71 = Instance.new("TextButton")
90-
label.Position = UDim2.new(0, -10, 0, 40)
90+
Script72 = Instance.new("Script")
91-
label.BackgroundTransparency = 1
91+
Script73 = Instance.new("Script")
92-
label.BorderSizePixel = 0
92+
NumberValue74 = Instance.new("NumberValue")
93-
label.Parent = frame
93+
Part75 = Instance.new("Part")
94
BlockMesh76 = Instance.new("BlockMesh")
95
Part77 = Instance.new("Part")
96-
function updateGui()
96+
CylinderMesh78 = Instance.new("CylinderMesh")
97-
	if selected == false then return end
97+
Part79 = Instance.new("Part")
98-
	if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
98+
CylinderMesh80 = Instance.new("CylinderMesh")
99-
	if Player.PlayerGui:FindFirstChild(Name) == nil then
99+
Script81 = Instance.new("Script")
100-
		ammoGui:Clone().Parent = Player.PlayerGui
100+
Part82 = Instance.new("Part")
101
Fire83 = Instance.new("Fire")
102-
	Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
102+
Smoke84 = Instance.new("Smoke")
103-
	Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
103+
Smoke85 = Instance.new("Smoke")
104
Smoke86 = Instance.new("Smoke")
105
Smoke87 = Instance.new("Smoke")
106
Smoke88 = Instance.new("Smoke")
107-
function makeParts(format)
107+
BillboardGui89 = Instance.new("BillboardGui")
108-
	local model = Instance.new("Model")
108+
ImageLabel90 = Instance.new("ImageLabel")
109-
	model.Name = Name
109+
Script91 = Instance.new("Script")
110-
	local pm = Instance.new("Part")
110+
SpecialMesh92 = Instance.new("SpecialMesh")
111-
	pm.Name = "Handle"
111+
Script93 = Instance.new("Script")
112-
	pm.formFactor = "Symmetric"
112+
Script94 = Instance.new("Script")
113-
	pm.Size = Vector3.new(1, 1, 1)
113+
Sound95 = Instance.new("Sound")
114-
	pm.BrickColor = MC
114+
Sky96 = Instance.new("Sky")
115-
	pm.Reflectance = MR
115+
Part97 = Instance.new("Part")
116-
	pm.Transparency = 1
116+
Sound98 = Instance.new("Sound")
117-
	pm.CanCollide = false	
117+
Sound99 = Instance.new("Sound")
118-
	pm.Locked = true
118+
SpecialMesh100 = Instance.new("SpecialMesh")
119-
	pm.TopSurface = 0
119+
PointLight101 = Instance.new("PointLight")
120-
	pm.BottomSurface = 0
120+
Smoke102 = Instance.new("Smoke")
121-
	pm.Parent = model
121+
Sound103 = Instance.new("Sound")
122-
	local m = Instance.new("SpecialMesh")
122+
Model104 = Instance.new("Model")
123-
	m.MeshType = "Brick"
123+
Part105 = Instance.new("Part")
124-
	m.Scale = Vector3.new(0.3, 0.8, 0.4)
124+
SpecialMesh106 = Instance.new("SpecialMesh")
125-
	m.Parent = pm
125+
Part107 = Instance.new("Part")
126-
	if format ~= nil then
126+
SpecialMesh108 = Instance.new("SpecialMesh")
127-
		local w = Instance.new("Weld")
127+
Smoke109 = Instance.new("Smoke")
128-
		w.Part0 = pm
128+
BillboardGui110 = Instance.new("BillboardGui")
129-
		if format == "RightHand" then
129+
ImageLabel111 = Instance.new("ImageLabel")
130-
			w.Part1 = Player.Character:FindFirstChild("Right Arm")
130+
Script112 = Instance.new("Script")
131-
			w.C0 = CFrame.new(0, 0.9, 0.68)
131+
Smoke113 = Instance.new("Smoke")
132-
			w.C1 = CFrame.new()
132+
Smoke114 = Instance.new("Smoke")
133-
		elseif format == "LeftHand" then
133+
Smoke115 = Instance.new("Smoke")
134-
			w.Part1 = Player.Character:FindFirstChild("Left Arm")
134+
StringValue116 = Instance.new("StringValue")
135-
			w.C0 = CFrame.new(0, 0.9, 0.68)
135+
StringValue117 = Instance.new("StringValue")
136-
			w.C1 = CFrame.new()
136+
StringValue118 = Instance.new("StringValue")
137-
			model.Name = Name.. " (Left)"
137+
Script119 = Instance.new("Script")
138-
		elseif format == "RightHolster" then
138+
Script120 = Instance.new("Script")
139-
			w.Part1 = Player.Character:FindFirstChild("Right Leg")
139+
Sound121 = Instance.new("Sound")
140-
			w.C0 = CFrame.new(-0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0)
140+
Sky122 = Instance.new("Sky")
141-
			w.C1 = CFrame.new()
141+
Part123 = Instance.new("Part")
142-
			w.Parent = pm
142+
BlockMesh124 = Instance.new("BlockMesh")
143-
			model.Name = Name.. " (Holstered)"
143+
Part125 = Instance.new("Part")
144-
		elseif format == "LeftHolster" then
144+
BlockMesh126 = Instance.new("BlockMesh")
145-
			w.Part1 = Player.Character:FindFirstChild("Left Leg")
145+
Part127 = Instance.new("Part")
146-
			w.C0 = CFrame.new(0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0)
146+
BlockMesh128 = Instance.new("BlockMesh")
147-
			w.C1 = CFrame.new()
147+
Part129 = Instance.new("Part")
148-
			model.Name = Name.. " (Holstered, Left)"
148+
BlockMesh130 = Instance.new("BlockMesh")
149
Part131 = Instance.new("Part")
150-
		w.Parent = pm
150+
BlockMesh132 = Instance.new("BlockMesh")
151-
		model.Parent = Player.Character
151+
Part133 = Instance.new("Part")
152
BlockMesh134 = Instance.new("BlockMesh")
153-
	local s = Instance.new("Sound")
153+
Part135 = Instance.new("Part")
154-
	s.Name = "Fire"
154+
BlockMesh136 = Instance.new("BlockMesh")
155-
	s.SoundId = "http://www.roblox.com/Asset/?id=10209875"
155+
Part137 = Instance.new("Part")
156-
	s.Volume = .5
156+
BlockMesh138 = Instance.new("BlockMesh")
157-
	s.Pitch = 50
157+
Part139 = Instance.new("Part")
158-
	s.Looped = false
158+
BlockMesh140 = Instance.new("BlockMesh")
159-
	s.Parent = pm
159+
Part141 = Instance.new("Part")
160-
	local s = Instance.new("Sound")
160+
BlockMesh142 = Instance.new("BlockMesh")
161-
	s.Name = "Reload"
161+
Part143 = Instance.new("Part")
162-
	s.SoundId = "http://www.roblox.com/Asset/?id=10209894"
162+
BlockMesh144 = Instance.new("BlockMesh")
163-
	s.Volume = 0.8
163+
Part145 = Instance.new("Part")
164-
	s.Pitch = 4
164+
BlockMesh146 = Instance.new("BlockMesh")
165-
	s.Looped = false
165+
Part147 = Instance.new("Part")
166-
	s.Parent = pm
166+
BlockMesh148 = Instance.new("BlockMesh")
167-
	local s = Instance.new("Sound")
167+
Part149 = Instance.new("Part")
168-
	s.Name = "Empty"
168+
BlockMesh150 = Instance.new("BlockMesh")
169-
	s.SoundId = "http://www.roblox.com/asset/?id=2697295"
169+
Part151 = Instance.new("Part")
170-
	s.Volume = 1
170+
BlockMesh152 = Instance.new("BlockMesh")
171-
	s.Pitch = 5
171+
Part153 = Instance.new("Part")
172-
	s.Looped = false
172+
BlockMesh154 = Instance.new("BlockMesh")
173-
	s.Parent = pm
173+
Part155 = Instance.new("Part")
174-
	local s = Instance.new("Sound")
174+
BlockMesh156 = Instance.new("BlockMesh")
175-
	s.Name = "Lock"
175+
Part157 = Instance.new("Part")
176-
	s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
176+
BlockMesh158 = Instance.new("BlockMesh")
177-
	s.Volume = 1
177+
Part159 = Instance.new("Part")
178-
	s.Pitch = 3
178+
CylinderMesh160 = Instance.new("CylinderMesh")
179-
	s.Looped = false
179+
Part161 = Instance.new("Part")
180-
	s.Parent = pm
180+
BlockMesh162 = Instance.new("BlockMesh")
181-
	local s = Instance.new("Sound")
181+
Part163 = Instance.new("Part")
182-
	s.Name = "Release"
182+
BlockMesh164 = Instance.new("BlockMesh")
183-
	s.SoundId = "http://www.roblox.com/Asset/?id=10209813"
183+
Part165 = Instance.new("Part")
184-
	s.Volume = 1
184+
BlockMesh166 = Instance.new("BlockMesh")
185-
	s.Pitch = 4
185+
WedgePart167 = Instance.new("WedgePart")
186-
	s.Looped = false
186+
SpecialMesh168 = Instance.new("SpecialMesh")
187-
	s.Parent = pm
187+
WedgePart169 = Instance.new("WedgePart")
188-
	local s = Instance.new("Sound")
188+
SpecialMesh170 = Instance.new("SpecialMesh")
189-
	s.Name = "Switch"
189+
WedgePart171 = Instance.new("WedgePart")
190-
	s.SoundId = "http://www.roblox.com/asset/?id=2697295"
190+
SpecialMesh172 = Instance.new("SpecialMesh")
191-
	s.Volume = 1
191+
WedgePart173 = Instance.new("WedgePart")
192-
	s.Pitch = 10
192+
SpecialMesh174 = Instance.new("SpecialMesh")
193-
	s.Looped = false
193+
WedgePart175 = Instance.new("WedgePart")
194-
	s.Parent = pm
194+
SpecialMesh176 = Instance.new("SpecialMesh")
195-
	local p = Instance.new("Part")
195+
WedgePart177 = Instance.new("WedgePart")
196-
	p.Name = "ShellOut"
196+
SpecialMesh178 = Instance.new("SpecialMesh")
197-
	p.formFactor = "Symmetric"
197+
WedgePart179 = Instance.new("WedgePart")
198-
	p.Size = Vector3.new(1, 1, 1)
198+
SpecialMesh180 = Instance.new("SpecialMesh")
199-
	p.Transparency = 1
199+
WedgePart181 = Instance.new("WedgePart")
200-
	p.Locked = true
200+
SpecialMesh182 = Instance.new("SpecialMesh")
201-
	p.CanCollide = false
201+
WedgePart183 = Instance.new("WedgePart")
202-
	p.TopSurface = 0
202+
SpecialMesh184 = Instance.new("SpecialMesh")
203-
	p.BottomSurface = 0
203+
WedgePart185 = Instance.new("WedgePart")
204-
	p.Parent = model
204+
SpecialMesh186 = Instance.new("SpecialMesh")
205-
	local w = Instance.new("Weld")
205+
WedgePart187 = Instance.new("WedgePart")
206-
	w.Part0 = p
206+
SpecialMesh188 = Instance.new("SpecialMesh")
207-
	w.Part1 = pm
207+
WedgePart189 = Instance.new("WedgePart")
208-
	w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0)
208+
SpecialMesh190 = Instance.new("SpecialMesh")
209-
	w.C1 = CFrame.new()
209+
WedgePart191 = Instance.new("WedgePart")
210-
	w.Parent = p
210+
SpecialMesh192 = Instance.new("SpecialMesh")
211-
	local p = Instance.new("Part")
211+
Model193 = Instance.new("Model")
212-
	p.Name = "Grip"
212+
Part194 = Instance.new("Part")
213-
	p.formFactor = "Symmetric"
213+
CylinderMesh195 = Instance.new("CylinderMesh")
214-
	p.Size = Vector3.new(1, 1, 1)
214+
Part196 = Instance.new("Part")
215-
	p.BrickColor = GC
215+
CylinderMesh197 = Instance.new("CylinderMesh")
216-
	p.CanCollide = false
216+
Part198 = Instance.new("Part")
217-
	p.Locked = true
217+
CylinderMesh199 = Instance.new("CylinderMesh")
218-
	p.TopSurface = 0
218+
Part200 = Instance.new("Part")
219-
	p.BottomSurface = 0
219+
CylinderMesh201 = Instance.new("CylinderMesh")
220-
	p.Parent = model
220+
Part202 = Instance.new("Part")
221-
	local m = Instance.new("BlockMesh")
221+
BlockMesh203 = Instance.new("BlockMesh")
222-
	m.Scale = Vector3.new(0.261, 0.42, 0.7)
222+
Part204 = Instance.new("Part")
223-
	m.Parent = p
223+
BlockMesh205 = Instance.new("BlockMesh")
224-
	local w = Instance.new("Weld")
224+
Part206 = Instance.new("Part")
225-
	w.Part0 = p
225+
BlockMesh207 = Instance.new("BlockMesh")
226-
	w.Part1 = pm
226+
Part208 = Instance.new("Part")
227-
	w.C0 = CFrame.new(0, -0.022, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
227+
BlockMesh209 = Instance.new("BlockMesh")
228-
	w.C1 = CFrame.new()
228+
Part210 = Instance.new("Part")
229-
	w.Parent = p
229+
BlockMesh211 = Instance.new("BlockMesh")
230-
	local p = Instance.new("Part")
230+
Part212 = Instance.new("Part")
231-
	p.Name = "TriggerGuard"
231+
BlockMesh213 = Instance.new("BlockMesh")
232-
	p.formFactor = "Symmetric"
232+
Part214 = Instance.new("Part")
233-
	p.Size = Vector3.new(1, 1, 1)
233+
BlockMesh215 = Instance.new("BlockMesh")
234-
	p.BrickColor = GC
234+
Part216 = Instance.new("Part")
235-
	p.CanCollide = false
235+
BlockMesh217 = Instance.new("BlockMesh")
236-
	p.Locked = true
236+
Part218 = Instance.new("Part")
237-
	p.TopSurface = 0
237+
BlockMesh219 = Instance.new("BlockMesh")
238-
	p.BottomSurface = 0
238+
Part220 = Instance.new("Part")
239-
	p.Parent = model
239+
BlockMesh221 = Instance.new("BlockMesh")
240-
	local m = Instance.new("SpecialMesh")
240+
Part222 = Instance.new("Part")
241-
	m.MeshType = "FileMesh"
241+
BlockMesh223 = Instance.new("BlockMesh")
242-
	m.MeshId = "http://www.roblox.com/asset/?id=3270017"
242+
Part224 = Instance.new("Part")
243-
	m.Scale = Vector3.new(0.3, 0.3, 0.8)
243+
BlockMesh225 = Instance.new("BlockMesh")
244-
	m.Parent = p
244+
Part226 = Instance.new("Part")
245-
	local w = Instance.new("Weld")
245+
BlockMesh227 = Instance.new("BlockMesh")
246-
	w.Part0 = p
246+
Part228 = Instance.new("Part")
247-
	w.Part1 = pm
247+
BlockMesh229 = Instance.new("BlockMesh")
248-
	w.C0 = CFrame.new(-0.21, 0.16, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
248+
Part230 = Instance.new("Part")
249-
	w.C1 = CFrame.new()
249+
BlockMesh231 = Instance.new("BlockMesh")
250-
	w.Parent = p	
250+
Part232 = Instance.new("Part")
251-
	local p = Instance.new("Part")
251+
BlockMesh233 = Instance.new("BlockMesh")
252-
	p.Name = "Trigger"
252+
Part234 = Instance.new("Part")
253-
	p.formFactor = "Symmetric"
253+
BlockMesh235 = Instance.new("BlockMesh")
254-
	p.Size = Vector3.new(1, 1, 1)
254+
Part236 = Instance.new("Part")
255-
	p.BrickColor = GC
255+
BlockMesh237 = Instance.new("BlockMesh")
256-
	p.CanCollide = false
256+
Part238 = Instance.new("Part")
257-
	p.Locked = true
257+
BlockMesh239 = Instance.new("BlockMesh")
258-
	p.TopSurface = 0
258+
Part240 = Instance.new("Part")
259-
	p.BottomSurface = 0
259+
BlockMesh241 = Instance.new("BlockMesh")
260-
	p.Parent = model
260+
Part242 = Instance.new("Part")
261-
	local m = Instance.new("BlockMesh")
261+
BlockMesh243 = Instance.new("BlockMesh")
262-
	m.Scale = Vector3.new(0.1, 0.4, 0.16)
262+
Part244 = Instance.new("Part")
263-
	m.Parent = p
263+
BlockMesh245 = Instance.new("BlockMesh")
264-
	local w = Instance.new("Weld")
264+
Part246 = Instance.new("Part")
265-
	w.Part0 = p
265+
BlockMesh247 = Instance.new("BlockMesh")
266-
	w.Part1 = pm
266+
Part248 = Instance.new("Part")
267-
	w.C0 = CFrame.new(0, 0.04, -0.22)
267+
CylinderMesh249 = Instance.new("CylinderMesh")
268-
	w.C1 = CFrame.new()
268+
Part250 = Instance.new("Part")
269-
	w.Parent = p
269+
BlockMesh251 = Instance.new("BlockMesh")
270-
	local p = Instance.new("Part")
270+
Part252 = Instance.new("Part")
271-
	p.Name = "Base"
271+
BlockMesh253 = Instance.new("BlockMesh")
272-
	p.CanCollide = false
272+
Part254 = Instance.new("Part")
273-
	p.formFactor = "Symmetric"
273+
BlockMesh255 = Instance.new("BlockMesh")
274-
	p.Size = Vector3.new(1, 1, 1)
274+
Part256 = Instance.new("Part")
275-
	p.BrickColor = GC
275+
BlockMesh257 = Instance.new("BlockMesh")
276-
	p.Locked = true
276+
Part258 = Instance.new("Part")
277-
	p.TopSurface = 0
277+
BlockMesh259 = Instance.new("BlockMesh")
278-
	p.BottomSurface = 0
278+
Part260 = Instance.new("Part")
279-
	p.Parent = model
279+
BlockMesh261 = Instance.new("BlockMesh")
280-
	local m = Instance.new("BlockMesh")
280+
Part262 = Instance.new("Part")
281-
	m.Scale = Vector3.new(0.26, 0.72, 0.1)
281+
BlockMesh263 = Instance.new("BlockMesh")
282-
	m.Parent = p
282+
Part264 = Instance.new("Part")
283-
	local w = Instance.new("Weld")
283+
BlockMesh265 = Instance.new("BlockMesh")
284-
	w.Part0 = p
284+
Part266 = Instance.new("Part")
285-
	w.Part1 = pm
285+
BlockMesh267 = Instance.new("BlockMesh")
286-
	w.C0 = CFrame.new(0, 0.09, -0.1)
286+
Part268 = Instance.new("Part")
287-
	w.C1 = CFrame.new()
287+
BlockMesh269 = Instance.new("BlockMesh")
288-
	w.Parent = p
288+
Part270 = Instance.new("Part")
289-
	local p = Instance.new("Part")
289+
BlockMesh271 = Instance.new("BlockMesh")
290-
	p.Name = "Body"
290+
Part272 = Instance.new("Part")
291-
	p.formFactor = "Symmetric"
291+
BlockMesh273 = Instance.new("BlockMesh")
292-
	p.Size = Vector3.new(1, 1, 1)
292+
Part274 = Instance.new("Part")
293-
	p.BrickColor = GC
293+
BlockMesh275 = Instance.new("BlockMesh")
294-
	p.CanCollide = false
294+
Part276 = Instance.new("Part")
295-
	p.Locked = true
295+
BlockMesh277 = Instance.new("BlockMesh")
296-
	p.TopSurface = 0
296+
Part278 = Instance.new("Part")
297-
	p.BottomSurface = 0
297+
BlockMesh279 = Instance.new("BlockMesh")
298-
	p.Parent = model
298+
Part280 = Instance.new("Part")
299-
	local m = Instance.new("BlockMesh")
299+
BlockMesh281 = Instance.new("BlockMesh")
300-
	m.Scale = Vector3.new(0.26, 0.1, 0.28)
300+
Part282 = Instance.new("Part")
301-
	m.Parent = p
301+
BlockMesh283 = Instance.new("BlockMesh")
302-
	local w = Instance.new("Weld")
302+
Part284 = Instance.new("Part")
303-
	w.Part0 = p
303+
BlockMesh285 = Instance.new("BlockMesh")
304-
	w.Part1 = pm
304+
Part286 = Instance.new("Part")
305-
	w.C0 = CFrame.new(0, 0, 0.03)
305+
BlockMesh287 = Instance.new("BlockMesh")
306-
	w.C1 = CFrame.new()
306+
Part288 = Instance.new("Part")
307-
	w.Parent = p	
307+
BlockMesh289 = Instance.new("BlockMesh")
308-
	local p = Instance.new("Part")
308+
Part290 = Instance.new("Part")
309-
	p.Name = "Body"
309+
BlockMesh291 = Instance.new("BlockMesh")
310-
	p.formFactor = "Symmetric"
310+
Part292 = Instance.new("Part")
311-
	p.Size = Vector3.new(1, 1, 1)
311+
BlockMesh293 = Instance.new("BlockMesh")
312-
	p.BrickColor = GC
312+
WedgePart294 = Instance.new("WedgePart")
313-
	p.CanCollide = false
313+
SpecialMesh295 = Instance.new("SpecialMesh")
314-
	p.Locked = true
314+
WedgePart296 = Instance.new("WedgePart")
315-
	p.TopSurface = 0
315+
SpecialMesh297 = Instance.new("SpecialMesh")
316-
	p.BottomSurface = 0
316+
WedgePart298 = Instance.new("WedgePart")
317-
	p.Parent = model
317+
SpecialMesh299 = Instance.new("SpecialMesh")
318-
	local m = Instance.new("SpecialMesh")
318+
WedgePart300 = Instance.new("WedgePart")
319-
	m.MeshType = "Wedge"
319+
SpecialMesh301 = Instance.new("SpecialMesh")
320-
	m.Scale = Vector3.new(0.086, 0.2, 0.15)
320+
VehicleSeat302 = Instance.new("VehicleSeat")
321-
	m.Parent = p
321+
WedgePart303 = Instance.new("WedgePart")
322-
	local w = Instance.new("Weld")
322+
SpecialMesh304 = Instance.new("SpecialMesh")
323-
	w.Part0 = p
323+
WedgePart305 = Instance.new("WedgePart")
324-
	w.Part1 = pm
324+
SpecialMesh306 = Instance.new("SpecialMesh")
325-
	w.C0 = CFrame.new(0.086, -0.15, 0.08)
325+
WedgePart307 = Instance.new("WedgePart")
326-
	w.C1 = CFrame.new()
326+
SpecialMesh308 = Instance.new("SpecialMesh")
327-
	w.Parent = p
327+
WedgePart309 = Instance.new("WedgePart")
328-
	local p = Instance.new("Part")
328+
SpecialMesh310 = Instance.new("SpecialMesh")
329-
	p.Name = "Body"
329+
WedgePart311 = Instance.new("WedgePart")
330-
	p.formFactor = "Symmetric"
330+
SpecialMesh312 = Instance.new("SpecialMesh")
331-
	p.Size = Vector3.new(1, 1, 1)
331+
WedgePart313 = Instance.new("WedgePart")
332-
	p.BrickColor = GC
332+
SpecialMesh314 = Instance.new("SpecialMesh")
333-
	p.CanCollide = false
333+
WedgePart315 = Instance.new("WedgePart")
334-
	p.Locked = true
334+
SpecialMesh316 = Instance.new("SpecialMesh")
335-
	p.TopSurface = 0
335+
WedgePart317 = Instance.new("WedgePart")
336-
	p.BottomSurface = 0
336+
SpecialMesh318 = Instance.new("SpecialMesh")
337-
	p.Parent = model
337+
WedgePart319 = Instance.new("WedgePart")
338-
	local m = Instance.new("SpecialMesh")
338+
SpecialMesh320 = Instance.new("SpecialMesh")
339-
	m.MeshType = "Wedge"
339+
WedgePart321 = Instance.new("WedgePart")
340-
	m.Scale = Vector3.new(0.086, 0.2, 0.15)
340+
SpecialMesh322 = Instance.new("SpecialMesh")
341-
	m.Parent = p
341+
WedgePart323 = Instance.new("WedgePart")
342-
	local w = Instance.new("Weld")
342+
SpecialMesh324 = Instance.new("SpecialMesh")
343-
	w.Part0 = p
343+
WedgePart325 = Instance.new("WedgePart")
344-
	w.Part1 = pm
344+
SpecialMesh326 = Instance.new("SpecialMesh")
345-
	w.C0 = CFrame.new(-0.086, -0.15, 0.08)
345+
WedgePart327 = Instance.new("WedgePart")
346-
	w.C1 = CFrame.new()
346+
SpecialMesh328 = Instance.new("SpecialMesh")
347-
	w.Parent = p	
347+
WedgePart329 = Instance.new("WedgePart")
348-
	local p = Instance.new("Part")
348+
SpecialMesh330 = Instance.new("SpecialMesh")
349-
	p.Name = "Body"
349+
WedgePart331 = Instance.new("WedgePart")
350-
	p.formFactor = "Symmetric"
350+
SpecialMesh332 = Instance.new("SpecialMesh")
351-
	p.Size = Vector3.new(1, 1, 1)
351+
WedgePart333 = Instance.new("WedgePart")
352-
	p.BrickColor = GC
352+
SpecialMesh334 = Instance.new("SpecialMesh")
353-
	p.CanCollide = false
353+
WedgePart335 = Instance.new("WedgePart")
354-
	p.Locked = true
354+
SpecialMesh336 = Instance.new("SpecialMesh")
355-
	p.TopSurface = 0
355+
WedgePart337 = Instance.new("WedgePart")
356-
	p.BottomSurface = 0
356+
SpecialMesh338 = Instance.new("SpecialMesh")
357-
	p.Parent = model
357+
Part339 = Instance.new("Part")
358-
	local m = Instance.new("SpecialMesh")
358+
BlockMesh340 = Instance.new("BlockMesh")
359-
	m.MeshType = "Wedge"
359+
Part341 = Instance.new("Part")
360-
	m.Scale = Vector3.new(0.086, 0.2, 0.075)
360+
BlockMesh342 = Instance.new("BlockMesh")
361-
	m.Parent = p
361+
Part343 = Instance.new("Part")
362-
	local w = Instance.new("Weld")
362+
BlockMesh344 = Instance.new("BlockMesh")
363-
	w.Part0 = p
363+
Part345 = Instance.new("Part")
364-
	w.Part1 = pm
364+
BlockMesh346 = Instance.new("BlockMesh")
365-
	w.C0 = CFrame.new(0, -0.15, 0.02)
365+
Part347 = Instance.new("Part")
366-
	w.C1 = CFrame.new()
366+
BlockMesh348 = Instance.new("BlockMesh")
367-
	w.Parent = p	
367+
Part349 = Instance.new("Part")
368-
	local p = Instance.new("Part")
368+
BlockMesh350 = Instance.new("BlockMesh")
369-
	p.Name = "Hammer"
369+
Part351 = Instance.new("Part")
370-
	p.formFactor = "Symmetric"
370+
BlockMesh352 = Instance.new("BlockMesh")
371-
	p.Size = Vector3.new(1, 1, 1)
371+
Part353 = Instance.new("Part")
372-
	p.BrickColor = MC
372+
BlockMesh354 = Instance.new("BlockMesh")
373-
	p.Reflectance = MR
373+
Part355 = Instance.new("Part")
374-
	p.CanCollide = false
374+
BlockMesh356 = Instance.new("BlockMesh")
375-
	p.Locked = true
375+
Part357 = Instance.new("Part")
376-
	p.TopSurface = 0
376+
BlockMesh358 = Instance.new("BlockMesh")
377-
	p.BottomSurface = 0
377+
Part359 = Instance.new("Part")
378-
	p.Parent = model
378+
BlockMesh360 = Instance.new("BlockMesh")
379-
	local m = Instance.new("BlockMesh")
379+
Part361 = Instance.new("Part")
380-
	m.Scale = Vector3.new(0.086, 0.1, 0.3)
380+
BlockMesh362 = Instance.new("BlockMesh")
381-
	m.Parent = p
381+
Part363 = Instance.new("Part")
382-
	local w = Instance.new("Weld")
382+
BlockMesh364 = Instance.new("BlockMesh")
383-
	w.Part0 = p
383+
Part365 = Instance.new("Part")
384-
	w.Part1 = pm
384+
BlockMesh366 = Instance.new("BlockMesh")
385-
	if Hammer == false then
385+
Part367 = Instance.new("Part")
386-
		w.C0 = CFrame.new(0, -0.1, 0.08)
386+
BlockMesh368 = Instance.new("BlockMesh")
387-
	else
387+
Part369 = Instance.new("Part")
388-
		w.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)	
388+
BlockMesh370 = Instance.new("BlockMesh")
389
Part371 = Instance.new("Part")
390-
	w.C1 = CFrame.new()
390+
CylinderMesh372 = Instance.new("CylinderMesh")
391-
	w.Parent = p								
391+
Part373 = Instance.new("Part")
392-
	local p = Instance.new("Part")
392+
BlockMesh374 = Instance.new("BlockMesh")
393-
	p.Name = "Body"
393+
Part375 = Instance.new("Part")
394-
	p.formFactor = "Symmetric"
394+
BlockMesh376 = Instance.new("BlockMesh")
395-
	p.Size = Vector3.new(1, 1, 1)
395+
Part377 = Instance.new("Part")
396-
	p.BrickColor = GC
396+
BlockMesh378 = Instance.new("BlockMesh")
397-
	p.CanCollide = false
397+
Part379 = Instance.new("Part")
398-
	p.Locked = true
398+
BlockMesh380 = Instance.new("BlockMesh")
399-
	p.TopSurface = 0
399+
Part381 = Instance.new("Part")
400-
	p.BottomSurface = 0
400+
CylinderMesh382 = Instance.new("CylinderMesh")
401-
	p.Parent = model
401+
Part383 = Instance.new("Part")
402-
	local m = Instance.new("BlockMesh")
402+
CylinderMesh384 = Instance.new("CylinderMesh")
403-
	m.Scale = Vector3.new(0.26, 0.22, 0.1)
403+
Part385 = Instance.new("Part")
404-
	m.Parent = p
404+
CylinderMesh386 = Instance.new("CylinderMesh")
405-
	local w = Instance.new("Weld")
405+
WedgePart387 = Instance.new("WedgePart")
406-
	w.Part0 = p
406+
SpecialMesh388 = Instance.new("SpecialMesh")
407-
	w.Part1 = pm
407+
WedgePart389 = Instance.new("WedgePart")
408-
	w.C0 = CFrame.new(0, -0.16, -0.02)
408+
SpecialMesh390 = Instance.new("SpecialMesh")
409-
	w.C1 = CFrame.new()
409+
WedgePart391 = Instance.new("WedgePart")
410-
	w.Parent = p
410+
SpecialMesh392 = Instance.new("SpecialMesh")
411-
	local pv1 = Instance.new("Part")
411+
WedgePart393 = Instance.new("WedgePart")
412-
	pv1.Name = "Pivot1"
412+
SpecialMesh394 = Instance.new("SpecialMesh")
413-
	pv1.formFactor = "Symmetric"
413+
WedgePart395 = Instance.new("WedgePart")
414-
	pv1.Size = Vector3.new(1, 1, 1)
414+
SpecialMesh396 = Instance.new("SpecialMesh")
415-
	pv1.BrickColor = MC
415+
WedgePart397 = Instance.new("WedgePart")
416-
	pv1.Reflectance = MR
416+
SpecialMesh398 = Instance.new("SpecialMesh")
417-
	pv1.CanCollide = false
417+
WedgePart399 = Instance.new("WedgePart")
418-
	pv1.Locked = true
418+
SpecialMesh400 = Instance.new("SpecialMesh")
419-
	pv1.TopSurface = 0
419+
WedgePart401 = Instance.new("WedgePart")
420-
	pv1.BottomSurface = 0
420+
SpecialMesh402 = Instance.new("SpecialMesh")
421-
	pv1.Parent = model
421+
WedgePart403 = Instance.new("WedgePart")
422-
	local m = Instance.new("CylinderMesh")
422+
SpecialMesh404 = Instance.new("SpecialMesh")
423-
	m.Scale = Vector3.new(0.15, 0.261, 0.15)
423+
WedgePart405 = Instance.new("WedgePart")
424-
	m.Parent = pv1
424+
SpecialMesh406 = Instance.new("SpecialMesh")
425-
	local w = Instance.new("Weld")
425+
WedgePart407 = Instance.new("WedgePart")
426-
	w.Part0 = pv1
426+
SpecialMesh408 = Instance.new("SpecialMesh")
427-
	w.Part1 = pm
427+
Part409 = Instance.new("Part")
428-
	w.C0 = CFrame.new(-0.45, 0, -0.04) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
428+
BlockMesh410 = Instance.new("BlockMesh")
429-
	w.C1 = CFrame.new()
429+
Part411 = Instance.new("Part")
430-
	w.Parent = pv1
430+
BlockMesh412 = Instance.new("BlockMesh")
431-
	local pv = Instance.new("Part")
431+
Part413 = Instance.new("Part")
432-
	pv.Name = "Pivot"
432+
BlockMesh414 = Instance.new("BlockMesh")
433-
	pv.formFactor = "Symmetric"
433+
Part415 = Instance.new("Part")
434-
	pv.Size = Vector3.new(1, 1, 1)
434+
BlockMesh416 = Instance.new("BlockMesh")
435-
	pv.BrickColor = BrickColor.new("Lime green")
435+
Part417 = Instance.new("Part")
436-
	pv.Reflectance = MR
436+
CylinderMesh418 = Instance.new("CylinderMesh")
437-
	pv.CanCollide = false
437+
Part419 = Instance.new("Part")
438-
	pv.Locked = true
438+
CylinderMesh420 = Instance.new("CylinderMesh")
439-
	pv.TopSurface = 0
439+
Part421 = Instance.new("Part")
440-
	pv.BottomSurface = 0
440+
CylinderMesh422 = Instance.new("CylinderMesh")
441-
	pv.Parent = model
441+
Part423 = Instance.new("Part")
442-
	local m = Instance.new("CylinderMesh")
442+
CylinderMesh424 = Instance.new("CylinderMesh")
443-
	m.Scale = Vector3.new(0.1, 0.27, 0.1)
443+
Part425 = Instance.new("Part")
444-
	m.Parent = pv
444+
CylinderMesh426 = Instance.new("CylinderMesh")
445-
	local w = Instance.new("Weld")
445+
Part427 = Instance.new("Part")
446-
	w.Part0 = pv
446+
BlockMesh428 = Instance.new("BlockMesh")
447-
	w.Part1 = pv1
447+
WedgePart429 = Instance.new("WedgePart")
448-
	w.C0 = CFrame.new(0, 0, 0)
448+
SpecialMesh430 = Instance.new("SpecialMesh")
449-
	w.C1 = CFrame.new()
449+
WedgePart431 = Instance.new("WedgePart")
450-
	w.Parent = pv
450+
SpecialMesh432 = Instance.new("SpecialMesh")
451-
	local p = Instance.new("Part")
451+
Part433 = Instance.new("Part")
452-
	p.Name = "Barrel1"
452+
CylinderMesh434 = Instance.new("CylinderMesh")
453-
	p.formFactor = "Symmetric"
453+
Part435 = Instance.new("Part")
454-
	p.Size = Vector3.new(1, 1, 1)
454+
CylinderMesh436 = Instance.new("CylinderMesh")
455-
	p.BrickColor = MC
455+
Part437 = Instance.new("Part")
456-
	p.Reflectance = MR
456+
CylinderMesh438 = Instance.new("CylinderMesh")
457-
	p.CanCollide = false
457+
Part439 = Instance.new("Part")
458-
	p.Locked = true
458+
CylinderMesh440 = Instance.new("CylinderMesh")
459-
	p.TopSurface = 0
459+
Part441 = Instance.new("Part")
460-
	p.BottomSurface = 0
460+
CylinderMesh442 = Instance.new("CylinderMesh")
461-
	p.Parent = model
461+
Part443 = Instance.new("Part")
462-
	local m = Instance.new("BlockMesh")
462+
CylinderMesh444 = Instance.new("CylinderMesh")
463-
	m.Scale = Vector3.new(0.15, 0.26, 0.28)
463+
Part445 = Instance.new("Part")
464-
	m.Parent = p
464+
CylinderMesh446 = Instance.new("CylinderMesh")
465-
	local w = Instance.new("Weld")
465+
Part447 = Instance.new("Part")
466-
	w.Part0 = p
466+
CylinderMesh448 = Instance.new("CylinderMesh")
467-
	w.Part1 = pv
467+
Part449 = Instance.new("Part")
468-
	w.C0 = CFrame.new(0, 0, 0.14)
468+
CylinderMesh450 = Instance.new("CylinderMesh")
469-
	w.C1 = CFrame.new()
469+
Part451 = Instance.new("Part")
470-
	w.Parent = p
470+
CylinderMesh452 = Instance.new("CylinderMesh")
471-
	local p = Instance.new("Part")
471+
Model0.Name = "MAZ-450 Scud Nuclear"
472-
	p.Name = "Barrel2"
472+
Model0.Parent = mas
473-
	p.formFactor = "Symmetric"
473+
Model1.Name = "turret"
474-
	p.Size = Vector3.new(1, 1, 1)
474+
Model1.Parent = Model0
475-
	p.BrickColor = MC
475+
Part2.Parent = Model1
476-
	p.Reflectance = MR
476+
Part2.Material = Enum.Material.Metal
477-
	p.CanCollide = false
477+
Part2.BrickColor = BrickColor.new("Grime")
478-
	p.Locked = true
478+
Part2.Rotation = Vector3.new(0, 90, 0)
479-
	p.TopSurface = 0
479+
Part2.FormFactor = Enum.FormFactor.Plate
480-
	p.BottomSurface = 0
480+
Part2.Size = Vector3.new(2, 0.400000006, 3)
481-
	p.Parent = model
481+
Part2.CFrame = CFrame.new(12.8898954, 10.3001108, 38.9598312, 3.06876391e-05, 6.20403944e-06, 1, -3.31463598e-05, 1, -6.68033636e-06, -1, -2.63205093e-05, 2.09769823e-05)
482-
	local m = Instance.new("BlockMesh")
482+
Part2.BackSurface = Enum.SurfaceType.Weld
483-
	m.Scale = Vector3.new(0.6, 0.2, 0.28)
483+
Part2.BottomSurface = Enum.SurfaceType.Smooth
484-
	m.Parent = p
484+
Part2.FrontSurface = Enum.SurfaceType.Weld
485-
	local w = Instance.new("Weld")
485+
Part2.LeftSurface = Enum.SurfaceType.Weld
486-
	w.Part0 = p
486+
Part2.RightSurface = Enum.SurfaceType.Weld
487-
	w.Part1 = pv
487+
Part2.TopSurface = Enum.SurfaceType.Weld
488-
	w.C0 = CFrame.new(-0.36, 0, 0.14)
488+
Part2.Color = Color3.new(0.498039, 0.556863, 0.392157)
489-
	w.C1 = CFrame.new()
489+
Part2.Position = Vector3.new(12.8898954, 10.3001108, 38.9598312)
490-
	w.Parent = p	
490+
Part2.Orientation = Vector3.new(0, 90, 0)
491-
	local p = Instance.new("Part")
491+
Part2.Color = Color3.new(0.498039, 0.556863, 0.392157)
492-
	p.Name = "Barrel3"
492+
CylinderMesh3.Parent = Part2
493-
	p.formFactor = "Symmetric"
493+
CylinderMesh3.Scale = Vector3.new(1.79999995, 1, 2)
494-
	p.Size = Vector3.new(1, 1, 1)
494+
CylinderMesh3.Scale = Vector3.new(1.79999995, 1, 2)
495-
	p.BrickColor = MC
495+
ObjectValue4.Name = "WER"
496-
	p.Reflectance = MR
496+
ObjectValue4.Parent = Model1
497-
	p.CanCollide = false
497+
ObjectValue4.Value = Weld12
498-
	p.Locked = true
498+
Part5.Parent = Model1
499-
	p.TopSurface = 0
499+
Part5.Material = Enum.Material.Metal
500-
	p.BottomSurface = 0
500+
Part5.BrickColor = BrickColor.new("Grime")
501-
	p.Parent = model
501+
Part5.Rotation = Vector3.new(-90, 0, -180)
502-
	local m = Instance.new("BlockMesh")
502+
Part5.FormFactor = Enum.FormFactor.Custom
503-
	m.Scale = Vector3.new(0.6, 0.26, 0.22)
503+
Part5.Size = Vector3.new(3, 0.400000006, 0.399999976)
504-
	m.Parent = p
504+
Part5.CFrame = CFrame.new(12.8898659, 10.7001324, 40.1598129, -1, 5.64619597e-07, 6.20732499e-06, 6.68464554e-06, 1.11793124e-05, 1, 1.02754129e-05, 1, -4.35367065e-06)
505-
	local w = Instance.new("Weld")
505+
Part5.BackSurface = Enum.SurfaceType.Weld
506-
	w.Part0 = p
506+
Part5.BottomSurface = Enum.SurfaceType.Smooth
507-
	w.Part1 = pv
507+
Part5.FrontSurface = Enum.SurfaceType.Weld
508-
	w.C0 = CFrame.new(-0.36, 0, 0.14)
508+
Part5.LeftSurface = Enum.SurfaceType.Weld
509-
	w.C1 = CFrame.new()
509+
Part5.RightSurface = Enum.SurfaceType.Weld
510-
	w.Parent = p
510+
Part5.TopSurface = Enum.SurfaceType.Weld
511-
	local p = Instance.new("Part")
511+
Part5.Color = Color3.new(0.498039, 0.556863, 0.392157)
512-
	p.Name = "Hole"
512+
Part5.Position = Vector3.new(12.8898659, 10.7001324, 40.1598129)
513-
	p.formFactor = "Symmetric"
513+
Part5.Orientation = Vector3.new(-90, -180, 0)
514-
	p.Size = Vector3.new(1, 1, 1)
514+
Part5.Color = Color3.new(0.498039, 0.556863, 0.392157)
515-
	p.BrickColor = BrickColor.new("New Yeller")
515+
BlockMesh6.Parent = Part5
516-
	p.Reflectance = 0
516+
Part7.Parent = Model1
517-
	p.CanCollide = false
517+
Part7.Material = Enum.Material.Metal
518-
	p.Locked = true
518+
Part7.BrickColor = BrickColor.new("Grime")
519-
	p.TopSurface = 0
519+
Part7.Rotation = Vector3.new(90, 0, -90)
520-
	p.BottomSurface = 0
520+
Part7.FormFactor = Enum.FormFactor.Symmetric
521-
	p.Parent = model
521+
Part7.Size = Vector3.new(1, 1, 1)
522-
	local m = Instance.new("CylinderMesh")
522+
Part7.CFrame = CFrame.new(13.8899441, 12.0000706, 38.9595375, 4.72349166e-05, 1, -3.85977728e-06, -4.47773564e-05, -4.33497553e-06, -1, -1, 3.75242453e-05, 3.79514786e-05)
523-
	m.Scale = Vector3.new(0.1, 0.602, 0.1)
523+
Part7.BottomSurface = Enum.SurfaceType.Weld
524-
	m.Parent = p
524+
Part7.TopSurface = Enum.SurfaceType.Weld
525-
	local w = Instance.new("Weld")
525+
Part7.Color = Color3.new(0.498039, 0.556863, 0.392157)
526-
	w.Part0 = p
526+
Part7.Position = Vector3.new(13.8899441, 12.0000706, 38.9595375)
527-
	w.Part1 = pv
527+
Part7.Orientation = Vector3.new(90, 90, 0)
528-
	w.C0 = CFrame.new(0, -0.36, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
528+
Part7.Color = Color3.new(0.498039, 0.556863, 0.392157)
529-
	w.C1 = CFrame.new()
529+
CylinderMesh8.Parent = Part7
530-
	w.Parent = p	
530+
CylinderMesh8.Scale = Vector3.new(2, 1, 1.79999995)
531-
	local p = Instance.new("Part")
531+
CylinderMesh8.Scale = Vector3.new(2, 1, 1.79999995)
532-
	p.Name = "Top"
532+
Part9.Name = "Connector"
533-
	p.formFactor = "Symmetric"
533+
Part9.Parent = Model1
534-
	p.Size = Vector3.new(1, 1, 1)
534+
Part9.Material = Enum.Material.Metal
535-
	p.BrickColor = MC
535+
Part9.BrickColor = BrickColor.new("Grime")
536-
	p.Reflectance = MR
536+
Part9.Rotation = Vector3.new(0, 90, 0)
537-
	p.CanCollide = false
537+
Part9.CanCollide = false
538-
	p.Locked = true
538+
Part9.FormFactor = Enum.FormFactor.Symmetric
539-
	p.TopSurface = 0
539+
Part9.Size = Vector3.new(2, 2, 3)
540-
	p.BottomSurface = 0
540+
Part9.CFrame = CFrame.new(12.8898888, 9.10011101, 38.9598045, 1.50947981e-05, 5.43772376e-06, 1, -2.21862356e-05, 1, -5.9147028e-06, -1, -1.53604906e-05, 5.38406312e-06)
541-
	p.Parent = model
541+
Part9.BackSurface = Enum.SurfaceType.Weld
542-
	local m = Instance.new("BlockMesh")
542+
Part9.BottomSurface = Enum.SurfaceType.Weld
543-
	m.Scale = Vector3.new(0.5, 0.26, 0.08)
543+
Part9.LeftSurface = Enum.SurfaceType.Weld
544-
	m.Parent = p
544+
Part9.TopSurface = Enum.SurfaceType.Weld
545-
	local w = Instance.new("Weld")
545+
Part9.Color = Color3.new(0.498039, 0.556863, 0.392157)
546-
	w.Part0 = p
546+
Part9.Position = Vector3.new(12.8898888, 9.10011101, 38.9598045)
547-
	w.Part1 = pv
547+
Part9.Orientation = Vector3.new(0, 90, 0)
548-
	w.C0 = CFrame.new(0.25, 0, 0.24)
548+
Part9.Color = Color3.new(0.498039, 0.556863, 0.392157)
549-
	w.C1 = CFrame.new()
549+
CylinderMesh10.Parent = Part9
550-
	w.Parent = p
550+
CylinderMesh10.Scale = Vector3.new(1.5, 1, 2)
551-
	if Scoped == true then
551+
CylinderMesh10.Scale = Vector3.new(1.5, 1, 2)
552-
		canZoom = true
552+
Weld11.Parent = Part9
553-
		local p = Instance.new("Part")
553+
Weld11.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
554-
		p.Name = "Scope"
554+
Weld12.Parent = Part9
555-
		p.formFactor = "Symmetric"
555+
Weld12.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
556-
		p.Size = Vector3.new(1, 1, 1)
556+
Weld12.Part0 = Part9
557-
		p.BrickColor = GC
557+
Weld12.Part1 = Part79
558-
		p.CanCollide = false
558+
Part13.Name = "Wpart"
559-
		p.Locked = true
559+
Part13.Parent = Model1
560-
		p.TopSurface = 0
560+
Part13.Material = Enum.Material.Metal
561-
		p.BottomSurface = 0
561+
Part13.BrickColor = BrickColor.new("Grime")
562-
		p.Parent = model
562+
Part13.Rotation = Vector3.new(0, 90, 0)
563-
		local m = Instance.new("CylinderMesh")
563+
Part13.FormFactor = Enum.FormFactor.Symmetric
564-
		m.Scale = Vector3.new(0.24, 0.5, 0.24)
564+
Part13.Size = Vector3.new(2, 1, 2)
565-
		m.Parent = p
565+
Part13.CFrame = CFrame.new(14.3899441, 12.0000477, 38.9595566, 1.52723678e-05, 5.4290017e-06, 1, -2.23110437e-05, 1, -5.90597438e-06, -1, -1.54852969e-05, 5.56163559e-06)
566-
		local w = Instance.new("Weld")	
566+
Part13.BottomSurface = Enum.SurfaceType.Smooth
567-
		w.Part0 = p
567+
Part13.LeftSurface = Enum.SurfaceType.Weld
568-
		w.Part1 = pv
568+
Part13.RightSurface = Enum.SurfaceType.Weld
569-
		w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
569+
Part13.TopSurface = Enum.SurfaceType.Smooth
570-
		w.C1 = CFrame.new()
570+
Part13.Color = Color3.new(0.498039, 0.556863, 0.392157)
571-
		w.Parent = p
571+
Part13.Position = Vector3.new(14.3899441, 12.0000477, 38.9595566)
572-
		local p = Instance.new("Part")
572+
Part13.Orientation = Vector3.new(0, 90, 0)
573-
		p.Name = "Scope"
573+
Part13.Color = Color3.new(0.498039, 0.556863, 0.392157)
574-
		p.formFactor = "Symmetric"
574+
Script14.Parent = Part13
575-
		p.Size = Vector3.new(1, 1, 1)
575+
table.insert(cors,sandbox(Script14,function()
576-
		p.BrickColor = BrickColor.new("White")
576+
b = script.Parent
577-
		p.Reflectance = 0.5
577+
c = script.Parent.Parent.Connector2
578-
		p.CanCollide = false
578+
579-
		p.Locked = true
579+
580-
		p.TopSurface = 0
580+
581-
		p.BottomSurface = 0
581+
	weld.Part0 = c
582-
		p.Parent = model
582+
	weld.Part1 = b
583-
		local m = Instance.new("CylinderMesh")
583+
584-
		m.Scale = Vector3.new(0.23, 0.503, 0.23)
584+
	weld.C0 = CFrame.new(0, 0, 1.5)
585-
		m.Parent = p
585+
586-
		local w = Instance.new("Weld")	
586+
	weld.Parent = c
587-
		w.Part0 = p
587+
588-
		w.Part1 = pv
588+
script.Parent.Parent.WER2.Value = weld
589-
		w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
589+
end))
590-
		w.C1 = CFrame.new()
590+
BlockMesh15.Parent = Part13
591-
		w.Parent = p			
591+
Part16.Parent = Model1
592-
	else end
592+
Part16.Material = Enum.Material.Metal
593-
	local p = Instance.new("Part")
593+
Part16.BrickColor = BrickColor.new("Grime")
594-
	p.Name = "RearSight"
594+
Part16.Rotation = Vector3.new(90, 0, -90)
595-
	p.formFactor = "Symmetric"
595+
Part16.FormFactor = Enum.FormFactor.Symmetric
596-
	p.Size = Vector3.new(1, 1, 1)
596+
Part16.Size = Vector3.new(1, 1, 1)
597-
	p.BrickColor = MC
597+
Part16.CFrame = CFrame.new(14.8899441, 12.0000582, 38.9595566, 3.124254e-05, 1, -4.64493451e-06, -3.3536413e-05, -5.12120005e-06, -1, -1, 2.15318451e-05, 2.67105879e-05)
598-
	p.Reflectance = MR
598+
Part16.BottomSurface = Enum.SurfaceType.Weld
599-
	p.CanCollide = false
599+
Part16.TopSurface = Enum.SurfaceType.Weld
600-
	p.Locked = true
600+
Part16.Color = Color3.new(0.498039, 0.556863, 0.392157)
601-
	p.TopSurface = 0
601+
Part16.Position = Vector3.new(14.8899441, 12.0000582, 38.9595566)
602-
	p.BottomSurface = 0
602+
Part16.Orientation = Vector3.new(90, 90, 0)
603-
	p.Parent = model
603+
Part16.Color = Color3.new(0.498039, 0.556863, 0.392157)
604-
	local m = Instance.new("BlockMesh")
604+
CylinderMesh17.Parent = Part16
605-
	m.Scale = Vector3.new(0.1, 0.08, 0.08)
605+
CylinderMesh17.Scale = Vector3.new(1.89999998, 1, 1.60000002)
606-
	m.Parent = p
606+
CylinderMesh17.Scale = Vector3.new(1.89999998, 1, 1.60000002)
607-
	local w = Instance.new("Weld")
607+
Part18.Name = "Connector2"
608-
	w.Part0 = p
608+
Part18.Parent = Model1
609-
	w.Part1 = pv
609+
Part18.Material = Enum.Material.Metal
610-
	w.C0 = CFrame.new(0.44, 0.08, 0.28)
610+
Part18.BrickColor = BrickColor.new("Grime")
611-
	w.C1 = CFrame.new()
611+
Part18.Rotation = Vector3.new(0, 90, 0)
612-
	w.Parent = p
612+
Part18.FormFactor = Enum.FormFactor.Symmetric
613-
	local p = Instance.new("Part")
613+
Part18.Size = Vector3.new(1, 1, 1)
614-
	p.Name = "RearSight"
614+
Part18.CFrame = CFrame.new(12.8899441, 12.0000563, 38.959549, 1.52723678e-05, 5.4290017e-06, 1, -2.23110437e-05, 1, -5.90597438e-06, -1, -1.54852969e-05, 5.56163559e-06)
615-
	p.formFactor = "Symmetric"
615+
Part18.BottomSurface = Enum.SurfaceType.Weld
616-
	p.Size = Vector3.new(1, 1, 1)
616+
Part18.TopSurface = Enum.SurfaceType.Weld
617-
	p.BrickColor = MC
617+
Part18.Color = Color3.new(0.498039, 0.556863, 0.392157)
618-
	p.Reflectance = MR
618+
Part18.Position = Vector3.new(12.8899441, 12.0000563, 38.959549)
619-
	p.CanCollide = false
619+
Part18.Orientation = Vector3.new(0, 90, 0)
620-
	p.Locked = true
620+
Part18.Color = Color3.new(0.498039, 0.556863, 0.392157)
621-
	p.TopSurface = 0
621+
BlockMesh19.Parent = Part18
622-
	p.BottomSurface = 0
622+
Weld20.Parent = Part18
623-
	p.Parent = model
623+
Weld20.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
624-
	local m = Instance.new("BlockMesh")
624+
Weld21.Parent = Part18
625-
	m.Scale = Vector3.new(0.1, 0.08, 0.08)
625+
Weld21.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
626-
	m.Parent = p
626+
Weld22.Parent = Part18
627-
	local w = Instance.new("Weld")
627+
Weld22.C0 = CFrame.new(0, 0, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
628-
	w.Part0 = p
628+
Weld22.Part0 = Part18
629-
	w.Part1 = pv
629+
Weld22.Part1 = Part13
630-
	w.C0 = CFrame.new(0.44, -0.08, 0.28)
630+
Part23.Parent = Model1
631-
	w.C1 = CFrame.new()
631+
Part23.Material = Enum.Material.Metal
632-
	w.Parent = p
632+
Part23.BrickColor = BrickColor.new("Grime")
633-
	local p = Instance.new("Part")
633+
Part23.Rotation = Vector3.new(-90, 0, 180)
634-
	p.Name = "FrontSight"
634+
Part23.FormFactor = Enum.FormFactor.Plate
635-
	p.formFactor = "Symmetric"
635+
Part23.Size = Vector3.new(1, 0.400000006, 1.20000005)
636-
	p.Size = Vector3.new(1, 1, 1)
636+
Part23.CFrame = CFrame.new(13.8899651, 11.5000286, 37.7595558, -1, -3.11981494e-05, 4.64657705e-06, 5.12284532e-06, 3.350517e-05, 1, -2.14874563e-05, 1, -2.66793468e-05)
637-
	p.BrickColor = MC
637+
Part23.BackSurface = Enum.SurfaceType.Weld
638-
	p.Reflectance = MR
638+
Part23.BottomSurface = Enum.SurfaceType.Weld
639-
	p.CanCollide = false
639+
Part23.FrontSurface = Enum.SurfaceType.Weld
640-
	p.Locked = true
640+
Part23.LeftSurface = Enum.SurfaceType.Weld
641-
	p.TopSurface = 0
641+
Part23.RightSurface = Enum.SurfaceType.Weld
642-
	p.BottomSurface = 0
642+
Part23.TopSurface = Enum.SurfaceType.Smooth
643-
	p.Parent = model
643+
Part23.Color = Color3.new(0.498039, 0.556863, 0.392157)
644-
	local m = Instance.new("BlockMesh")
644+
Part23.Position = Vector3.new(13.8899651, 11.5000286, 37.7595558)
645-
	m.Scale = Vector3.new(0.1, 0.08, 0.08)
645+
Part23.Orientation = Vector3.new(-90, 180, 0)
646-
	m.Parent = p
646+
Part23.Color = Color3.new(0.498039, 0.556863, 0.392157)
647-
	local w = Instance.new("Weld")
647+
BlockMesh24.Parent = Part23
648-
	w.Part0 = p
648+
Part25.Parent = Model1
649-
	w.Part1 = pv
649+
Part25.Material = Enum.Material.Metal
650-
	w.C0 = CFrame.new(-0.58, 0, 0.28)
650+
Part25.BrickColor = BrickColor.new("Grime")
651-
	w.C1 = CFrame.new()
651+
Part25.Rotation = Vector3.new(-90, 0, 180)
652-
	w.Parent = p		
652+
Part25.FormFactor = Enum.FormFactor.Custom
653-
	local p = Instance.new("Part")
653+
Part25.Size = Vector3.new(3, 0.400000006, 0.399999976)
654-
	p.Name = "Cylinder"
654+
Part25.CFrame = CFrame.new(12.8899288, 10.7000723, 37.7598228, -1, -1.52280863e-05, 5.43084116e-06, 5.90815625e-06, -7.7088643e-08, 1, -5.51722951e-06, 1, 6.90283105e-06)
655-
	p.formFactor = "Symmetric"
655+
Part25.BackSurface = Enum.SurfaceType.Weld
656-
	p.Size = Vector3.new(1, 1, 1)
656+
Part25.BottomSurface = Enum.SurfaceType.Weld
657-
	p.BrickColor = MC
657+
Part25.FrontSurface = Enum.SurfaceType.Weld
658-
	p.Reflectance = MR
658+
Part25.LeftSurface = Enum.SurfaceType.Weld
659-
	p.CanCollide = false
659+
Part25.RightSurface = Enum.SurfaceType.Weld
660-
	p.Locked = true
660+
Part25.TopSurface = Enum.SurfaceType.Smooth
661-
	p.TopSurface = 0
661+
Part25.Color = Color3.new(0.498039, 0.556863, 0.392157)
662-
	p.BottomSurface = 0
662+
Part25.Position = Vector3.new(12.8899288, 10.7000723, 37.7598228)
663-
	p.Parent = model
663+
Part25.Orientation = Vector3.new(-90, 180, 0)
664-
	local m = Instance.new("CylinderMesh")
664+
Part25.Color = Color3.new(0.498039, 0.556863, 0.392157)
665-
	m.Scale = Vector3.new(0.29, 0.32, 0.29)
665+
BlockMesh26.Parent = Part25
666-
	m.Parent = p
666+
Part27.Parent = Model1
667-
	local w = Instance.new("Weld")	
667+
Part27.Material = Enum.Material.Metal
668-
	w.Part0 = p
668+
Part27.BrickColor = BrickColor.new("Grime")
669-
	w.Part1 = pv
669+
Part27.Rotation = Vector3.new(90, 0, 0)
670-
	w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
670+
Part27.FormFactor = Enum.FormFactor.Plate
671-
	w.C1 = CFrame.new()
671+
Part27.Size = Vector3.new(1, 0.400000006, 1)
672-
	w.Parent = p
672+
Part27.CFrame = CFrame.new(13.8899403, 11.6000576, 37.3598328, 1, -1.52945649e-05, -5.42817907e-06, -5.90515128e-06, 2.23266634e-05, -1, 5.5838309e-06, 1, 1.55009166e-05)
673-
	local p = Instance.new("Part")
673+
Part27.BackSurface = Enum.SurfaceType.Weld
674-
	p.Name = "Pin"
674+
Part27.BottomSurface = Enum.SurfaceType.Smooth
675-
	p.formFactor = "Symmetric"
675+
Part27.FrontSurface = Enum.SurfaceType.Weld
676-
	p.Size = Vector3.new(1, 1, 1)
676+
Part27.LeftSurface = Enum.SurfaceType.Weld
677-
	p.BrickColor = BrickColor.new("New Yeller")
677+
Part27.RightSurface = Enum.SurfaceType.Weld
678-
	p.Reflectance = MR
678+
Part27.TopSurface = Enum.SurfaceType.Weld
679-
	p.CanCollide = false
679+
Part27.Color = Color3.new(0.498039, 0.556863, 0.392157)
680-
	p.Locked = true
680+
Part27.Position = Vector3.new(13.8899403, 11.6000576, 37.3598328)
681-
	p.TopSurface = 0
681+
Part27.Orientation = Vector3.new(90, 0, 0)
682-
	p.BottomSurface = 0
682+
Part27.Color = Color3.new(0.498039, 0.556863, 0.392157)
683-
	p.Parent = model
683+
CylinderMesh28.Parent = Part27
684-
	local m = Instance.new("CylinderMesh")
684+
CylinderMesh28.Offset = Vector3.new(0, 1.60000002, 0)
685-
	m.Scale = Vector3.new(0.06, 0.46, 0.06)
685+
CylinderMesh28.Scale = Vector3.new(0.800000012, 8, 2)
686-
	m.Parent = p
686+
CylinderMesh28.Scale = Vector3.new(0.800000012, 8, 2)
687-
	local w = Instance.new("Weld")	
687+
Part29.Parent = Model1
688-
	w.Part0 = p
688+
Part29.Material = Enum.Material.Metal
689-
	w.Part1 = pv
689+
Part29.BrickColor = BrickColor.new("Grime")
690-
	w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
690+
Part29.Rotation = Vector3.new(180, 0, -180)
691-
	w.C1 = CFrame.new()
691+
Part29.FormFactor = Enum.FormFactor.Plate
692-
	w.Parent = p			
692+
Part29.Size = Vector3.new(1, 0.800000012, 1)
693-
	local p = Instance.new("Part")
693+
Part29.CFrame = CFrame.new(13.8901453, 7.60008192, 38.9598312, -1, 6.80900757e-06, -1.28170986e-05, 7.24961728e-06, 1, -3.05093963e-05, 2.17730885e-05, -2.42142978e-05, -1)
694-
	if silenced == false then
694+
Part29.BackSurface = Enum.SurfaceType.Weld
695-
		p.Name = "Muzzle"
695+
Part29.BottomSurface = Enum.SurfaceType.Weld
696-
	else
696+
Part29.FrontSurface = Enum.SurfaceType.Weld
697-
		p.Name = "Muzzle 2"
697+
Part29.LeftSurface = Enum.SurfaceType.Weld
698
Part29.RightSurface = Enum.SurfaceType.Weld
699-
	p.formFactor = "Symmetric"
699+
Part29.TopSurface = Enum.SurfaceType.Smooth
700-
	p.Size = Vector3.new(1, 1, 1)
700+
Part29.Color = Color3.new(0.498039, 0.556863, 0.392157)
701-
	p.BrickColor = BrickColor.new("Lime green")
701+
Part29.Position = Vector3.new(13.8901453, 7.60008192, 38.9598312)
702-
	p.Reflectance = 0.06
702+
Part29.Orientation = Vector3.new(0, -180, 0)
703-
	p.CanCollide = false
703+
Part29.Color = Color3.new(0.498039, 0.556863, 0.392157)
704-
	p.Transparency = 1
704+
BlockMesh30.Parent = Part29
705-
	p.Locked = true
705+
Part31.Parent = Model1
706-
	p.TopSurface = 0
706+
Part31.Material = Enum.Material.Metal
707-
	p.BottomSurface = 0
707+
Part31.BrickColor = BrickColor.new("Grime")
708-
	p.Parent = model
708+
Part31.FormFactor = Enum.FormFactor.Plate
709-
	local m = Instance.new("CylinderMesh")
709+
Part31.Size = Vector3.new(1, 0.800000012, 1)
710-
	m.Scale = Vector3.new(0.5, 0.1, 0.5)
710+
Part31.CFrame = CFrame.new(11.8901434, 7.60010433, 38.9599037, 1, 6.32152023e-06, 2.89539616e-06, -6.78039805e-06, 1, 3.84974592e-05, -1.22286801e-05, -3.19370556e-05, 1)
711-
	m.Offset = Vector3.new(0, 0, 0)
711+
Part31.BackSurface = Enum.SurfaceType.Weld
712-
	m.Parent = p
712+
Part31.BottomSurface = Enum.SurfaceType.Weld
713-
	local w = Instance.new("Weld")
713+
Part31.FrontSurface = Enum.SurfaceType.Weld
714-
	w.Part0 = p
714+
Part31.LeftSurface = Enum.SurfaceType.Weld
715-
	w.Part1 = pv
715+
Part31.RightSurface = Enum.SurfaceType.Weld
716-
	w.C0 = CFrame.new(0, 0.8, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90))
716+
Part31.TopSurface = Enum.SurfaceType.Smooth
717-
	w.C1 = CFrame.new()
717+
Part31.Color = Color3.new(0.498039, 0.556863, 0.392157)
718-
	w.Parent = p
718+
Part31.Position = Vector3.new(11.8901434, 7.60010433, 38.9599037)
719-
	local s = Instance.new("Smoke")
719+
Part31.Color = Color3.new(0.498039, 0.556863, 0.392157)
720-
	s.Enabled = false
720+
BlockMesh32.Parent = Part31
721-
	s.Name = "Smoke"
721+
ObjectValue33.Name = "WER2"
722-
	s.RiseVelocity = -5
722+
ObjectValue33.Parent = Model1
723-
	s.Opacity = 0.3
723+
ObjectValue33.Value = Weld22
724-
	s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
724+
VehicleSeat34.Parent = Model1
725-
	s.Size = 1
725+
VehicleSeat34.BrickColor = BrickColor.new("Really red")
726-
	s.Parent = p
726+
VehicleSeat34.Rotation = Vector3.new(0, 90, 0)
727-
	local f = Instance.new("Fire")
727+
VehicleSeat34.Size = Vector3.new(2, 0.400000006, 2)
728-
	f.Enabled = false
728+
VehicleSeat34.CFrame = CFrame.new(-23.1100998, 4.80056763, 33.6601639, -1.67083635e-05, 6.97150199e-06, 1, -2.32027105e-07, 0.999991715, -7.13226291e-06, -1.00000143, 1.9876245e-06, -2.00193008e-05)
729-
	f.Name = "Fire"
729+
VehicleSeat34.TopSurface = Enum.SurfaceType.Weld
730-
	f.Heat = -35
730+
VehicleSeat34.HeadsUpDisplay = false
731-
	f.Size = 1
731+
VehicleSeat34.MaxSpeed = 50
732-
	f.Parent = p
732+
VehicleSeat34.Color = Color3.new(1, 0, 0)
733-
	return model
733+
VehicleSeat34.Position = Vector3.new(-23.1100998, 4.80056763, 33.6601639)
734
VehicleSeat34.Orientation = Vector3.new(0, 90, 0)
735
VehicleSeat34.Color = Color3.new(1, 0, 0)
736
Sound35.Name = "Swiv"
737-
function removeParts(format)
737+
Sound35.Parent = VehicleSeat34
738-
	if format == "RightHand" then
738+
Sound35.Pitch = 0.69999998807907
739-
		pcall(function() Player.Character[Name]:Remove() end)
739+
Sound35.SoundId = "http://www.roblox.com/asset/?id=31245465"
740-
	elseif format == "LeftHand" then
740+
Sound35.Volume = 0
741-
		pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
741+
Sound35.PlayOnRemove = true
742-
	elseif format == "RightHolster" then
742+
Script36.Name = "Control"
743-
		pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
743+
Script36.Parent = VehicleSeat34
744-
	elseif format == "LeftHolster" then
744+
table.insert(cors,sandbox(Script36,function()
745-
		pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
745+
while true do
746
wait()
747
if script.Parent.Steer == 2 then
748
script.Parent.Swiv:play()
749
script.Parent.Parent.WER.Value.C0 = script.Parent.Parent.WER.Value.C0 * CFrame.fromEulerAnglesXYZ(0,0.01,0)
750-
function SetAngle(Joint, Angle, Character)
750+
elseif script.Parent.Steer == -2 then
751-
	if Character == nil then return false end
751+
script.Parent.Swiv:play()
752-
	local Joints = {
752+
script.Parent.Parent.WER.Value.C0 = script.Parent.Parent.WER.Value.C0 * CFrame.fromEulerAnglesXYZ(0,-0.01,0)
753-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
753+
elseif script.Parent.Steer == 0 and script.Parent.Throttle == 0 then
754-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
754+
script.Parent.Swiv:pause()
755-
		Character.Torso:FindFirstChild("Right Hip 2"),
755+
756-
		Character.Torso:FindFirstChild("Left Hip 2")
756+
757-
	}
757+
758-
	if Joints[Joint] == nil then return false end
758+
end))
759-
	if Joint == 1 or Joint == 3 then
759+
Script37.Name = "Control2"
760-
		Joints[Joint].DesiredAngle = Angle
760+
Script37.Parent = VehicleSeat34
761
table.insert(cors,sandbox(Script37,function()
762-
	if Joint == 2 or Joint == 4 then
762+
angle = 0
763-
		Joints[Joint].DesiredAngle = -Angle
763+
764
while true do
765
wait()
766
if script.Parent.Throttle == 1 and angle < 160 then
767
script.Parent.Swiv:play()
768-
function ForceAngle(Joint, Angle, Character)
768+
angle = angle + 1
769-
	if Character == nil then return false end
769+
script.Parent.Angle.Value = angle
770-
	local Joints = {
770+
script.Parent.Parent.WER2.Value.C0 = script.Parent.Parent.WER2.Value.C0 * CFrame.fromEulerAnglesXYZ(-0.01,0,0)
771-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
771+
elseif script.Parent.Throttle == -1 and angle > 0 then
772-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
772+
script.Parent.Swiv:play()
773-
		Character.Torso:FindFirstChild("Right Hip 2"),
773+
angle = angle - 1
774-
		Character.Torso:FindFirstChild("Left Hip 2")
774+
script.Parent.Angle.Value = angle
775-
	}
775+
script.Parent.Parent.WER2.Value.C0 = script.Parent.Parent.WER2.Value.C0 * CFrame.fromEulerAnglesXYZ(0.01,0,0)
776-
	if Joints[Joint] == nil then return false end
776+
777-
	if Joint == 1 or Joint == 3 then
777+
778-
		Joints[Joint].DesiredAngle = Angle
778+
779-
		Joints[Joint].CurrentAngle = Angle
779+
end))
780
BlockMesh38.Parent = VehicleSeat34
781-
	if Joint == 2 or Joint == 4 then
781+
Script39.Name = "Pickup"
782-
		Joints[Joint].DesiredAngle = -Angle
782+
Script39.Parent = VehicleSeat34
783-
		Joints[Joint].CurrentAngle = -Angle
783+
table.insert(cors,sandbox(Script39,function()
784
script.Parent.ChildAdded:connect(function(w)
785
print("ChildAdded")
786
if w.className=="Weld" then
787
print("IsAWeld")
788-
function SetSpeed(Joint, Speed, Character)
788+
if w.Name=="SeatWeld" then
789-
	if Character == nil then return false end
789+
print("IsASeatWeld")
790-
	local Joints = {
790+
if w.Part1.Parent:findFirstChild("Humanoid")~=nil then
791-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
791+
print("IsAHumanoid")
792-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
792+
pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent)
793-
		Character.Torso:FindFirstChild("Right Hip 2"),
793+
if pl~=nil then
794-
		Character.Torso:FindFirstChild("Left Hip 2")
794+
print("IsAPlayer")
795-
	}
795+
if pl.PlayerGui:findFirstChild("VehicleGui")~=nil then
796-
	if Joints[Joint] == nil then return false end
796+
print("found vehicle gui - deleting")
797-
	Joints[Joint].MaxVelocity = Speed
797+
pl.PlayerGui:findFirstChild("VehicleGui").Parent=nil
798
print("deleted")
799
else
800
print("no gui found - adding")
801-
function DisableLimb(Limb, Character)
801+
newgui=script.Parent.VehicleGui:clone()
802-
	if Character == nil then return false end
802+
newgui.Parent=pl.PlayerGui
803-
	if Character:FindFirstChild("Torso") == nil then return false end
803+
newgui.Vehicle.Value=script.Parent.Parent
804-
	local Joints = {
804+
print("added")
805-
		Character.Torso:FindFirstChild("Right Shoulder"),
805+
806-
		Character.Torso:FindFirstChild("Left Shoulder"),
806+
807-
		Character.Torso:FindFirstChild("Right Hip"),
807+
808-
		Character.Torso:FindFirstChild("Left Hip")
808+
809-
	}
809+
810-
	local Limbs = {
810+
end)
811-
		Character:FindFirstChild("Right Arm"),
811+
812-
		Character:FindFirstChild("Left Arm"),
812+
script.Parent.ChildRemoved:connect(function(w)
813-
		Character:FindFirstChild("Right Leg"),
813+
print("ChildRemoved")
814-
		Character:FindFirstChild("Left Leg")
814+
if w.className=="Weld" then
815-
	}
815+
print("IsAWeld")
816-
	if Joints[Limb] == nil then return false end
816+
if w.Name=="SeatWeld" then
817-
	if Limbs[Limb] == nil then return false end
817+
print("IsASeatWeld")
818-
	local Joint = Instance.new("Motor")
818+
if w.Part1.Parent:findFirstChild("Humanoid")~=nil then
819-
	Joint.Parent = Character.Torso
819+
print("IsAHumanoid")
820-
	Joint.Part0 = Character.Torso
820+
pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent)
821-
	Joint.Part1 = Limbs[Limb]
821+
if pl~=nil then
822-
	if Limb == 1 then
822+
print("IsAPlayer")
823-
		Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
823+
if pl.PlayerGui:findFirstChild("VehicleGui")~=nil then
824-
		Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
824+
print("found vehicle gui - deleting")
825-
		Joint.Name = "Right Shoulder 2"
825+
pl.PlayerGui:findFirstChild("VehicleGui").Parent=nil
826-
	elseif Limb == 2 then
826+
print("deleted")
827-
		Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
827+
else
828-
		Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
828+
print("no gui found - wierd...")
829-
		Joint.Name = "Left Shoulder 2"
829+
830-
	elseif Limb == 3 then
830+
831-
		Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
831+
832-
		Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
832+
833-
		Joint.Name = "Right Hip 2"
833+
834-
	elseif Limb == 4 then
834+
end)
835-
		Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
835+
836-
		Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
836+
837-
		Joint.Name = "Left Hip 2"
837+
end))
838
ScreenGui40.Name = "VehicleGui"
839-
	Joint.MaxVelocity = Joints[Limb].MaxVelocity
839+
ScreenGui40.Parent = VehicleSeat34
840-
	Joint.CurrentAngle = Joints[Limb].CurrentAngle
840+
Frame41.Parent = ScreenGui40
841-
	Joint.DesiredAngle = Joints[Limb].DesiredAngle
841+
Frame41.Transparency = 1
842-
	Joints[Limb]:Remove()
842+
Frame41.Size = UDim2.new(0.200000003, 0, 0.0500000007, 0)
843
Frame41.Position = UDim2.new(0, 0, 0.800000012, 0)
844
Frame41.BackgroundColor3 = Color3.new(0.905882, 0.905882, 0.905882)
845
Frame41.BackgroundTransparency = 1
846-
function ResetLimbCFrame(Limb, Character)
846+
Frame41.BorderColor3 = Color3.new(0, 0, 0)
847-
	if Character == nil then return false end
847+
TextButton42.Name = "Machine"
848-
	if Character.Parent == nil then return false end
848+
TextButton42.Parent = Frame41
849-
	if Character:FindFirstChild("Torso") == nil then return false end
849+
TextButton42.Transparency = 1
850-
	local Joints = {
850+
TextButton42.Size = UDim2.new(1, 0, 2, 0)
851-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
851+
TextButton42.Style = Enum.ButtonStyle.RobloxButtonDefault
852-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
852+
TextButton42.Text = "Machine Guns"
853-
		Character.Torso:FindFirstChild("Right Hip 2"),
853+
TextButton42.Position = UDim2.new(2, 0, -1, 0)
854-
		Character.Torso:FindFirstChild("Left Hip 2")
854+
TextButton42.Active = false
855-
	}
855+
TextButton42.Visible = false
856-
	local Limbs = {
856+
TextButton42.BackgroundColor3 = Color3.new(0, 0, 1)
857-
		Character:FindFirstChild("Right Arm"),
857+
TextButton42.BackgroundTransparency = 1
858-
		Character:FindFirstChild("Left Arm"),
858+
TextButton42.BorderColor3 = Color3.new(0, 0, 0)
859-
		Character:FindFirstChild("Right Leg"),
859+
TextButton42.AutoButtonColor = false
860-
		Character:FindFirstChild("Left Leg")
860+
TextButton42.FontSize = Enum.FontSize.Size24
861-
	}
861+
TextButton42.TextColor3 = Color3.new(1, 1, 1)
862-
	if Joints[Limb] == nil then return false end
862+
TextButton43.Name = "SABOT"
863-
	if Limbs[Limb] == nil then return false end
863+
TextButton43.Parent = Frame41
864-
	if Limb == 1 then
864+
TextButton43.Transparency = 0.5
865-
		Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
865+
TextButton43.Size = UDim2.new(2, 0, 2, 0)
866-
		Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
866+
TextButton43.Text = "Launch Cruise Missile"
867-
	elseif Limb == 2 then
867+
TextButton43.Position = UDim2.new(0.0350000001, 0, 1.5, 0)
868-
		Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
868+
TextButton43.BackgroundColor3 = Color3.new(0, 0, 0)
869-
		Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
869+
TextButton43.BackgroundTransparency = 0.5
870-
	elseif Limb == 3 then
870+
TextButton43.BorderColor3 = Color3.new(0, 0, 0)
871-
		Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
871+
TextButton43.Font = Enum.Font.ArialBold
872-
		Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
872+
TextButton43.FontSize = Enum.FontSize.Size36
873-
	elseif Limb == 4 then
873+
TextButton43.TextColor3 = Color3.new(1, 1, 1)
874-
		Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
874+
TextButton43.TextStrokeTransparency = 0
875-
		Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
875+
TextButton44.Name = "SMOKE"
876
TextButton44.Parent = Frame41
877
TextButton44.Size = UDim2.new(2, 0, 2, 0)
878
TextButton44.Style = Enum.ButtonStyle.RobloxButtonDefault
879
TextButton44.Text = "Fire SMOKE"
880-
function EnableLimb(Limb, Character)
880+
TextButton44.Position = UDim2.new(0.0500000007, 0, -3, 0)
881-
	if Character == nil then return false end
881+
TextButton44.Visible = false
882-
	if Character:FindFirstChild("Torso") == nil then return false end
882+
TextButton44.BackgroundColor3 = Color3.new(0, 0, 1)
883-
	local Joints = {
883+
TextButton44.BorderColor3 = Color3.new(0, 0, 0)
884-
		Character.Torso:FindFirstChild("Right Shoulder 2"),
884+
TextButton44.FontSize = Enum.FontSize.Size48
885-
		Character.Torso:FindFirstChild("Left Shoulder 2"),
885+
TextButton44.TextColor3 = Color3.new(1, 1, 1)
886-
		Character.Torso:FindFirstChild("Right Hip 2"),
886+
TextButton45.Name = "HEAT"
887-
		Character.Torso:FindFirstChild("Left Hip 2")
887+
TextButton45.Parent = Frame41
888-
	}
888+
TextButton45.Transparency = 0.5
889-
	local Limbs = {
889+
TextButton45.Size = UDim2.new(2, 0, 2, 0)
890-
		Character:FindFirstChild("Right Arm"),
890+
TextButton45.Text = "Fire 155mm Howitzer"
891-
		Character:FindFirstChild("Left Arm"),
891+
TextButton45.Position = UDim2.new(0.0250000115, 0, -1, 0)
892-
		Character:FindFirstChild("Right Leg"),
892+
TextButton45.Visible = false
893-
		Character:FindFirstChild("Left Leg")
893+
TextButton45.BackgroundColor3 = Color3.new(0, 0, 0)
894-
	}
894+
TextButton45.BackgroundTransparency = 0.5
895-
	if Joints[Limb] == nil then return false end
895+
TextButton45.BorderColor3 = Color3.new(0, 0, 0)
896-
	if Limbs[Limb] == nil then return false end
896+
TextButton45.Font = Enum.Font.ArialBold
897-
	if Limb == 1 then
897+
TextButton45.FontSize = Enum.FontSize.Size36
898-
		Joints[Limb].Name = "Right Shoulder"
898+
TextButton45.TextColor3 = Color3.new(1, 1, 1)
899-
	elseif Limb == 2 then
899+
Script46.Parent = Frame41
900-
		Joints[Limb].Name = "Left Shoulder"
900+
table.insert(cors,sandbox(Script46,function()
901-
	elseif Limb == 3 then
901+
repeat wait() until script.Parent.Parent.Vehicle.Value~=nil
902-
		Joints[Limb].Name = "Right Hip"
902+
903-
	elseif Limb == 4 then
903+
db=false
904-
		Joints[Limb].Name = "Left Hip"
904+
held=false
905
906-
	Animate = Character:FindFirstChild("Animate")
906+
v = script.Parent.Parent.Vehicle
907-
	if Animate == nil then return false end
907+
f = script.Parent
908-
	Animate = Animate:Clone()
908+
sabot = script.Parent.SABOT
909-
	Character.Animate:Remove()
909+
enable = script.Parent.Parent.red_roof
910-
	Animate.Parent = Character
910+
fakemiss = v.Value.FakeMissile
911
912
function launchsabot()
913
enable.Visible = true
914-
function playAnimation(format, mouse)
914+
v.Value.Effect.Smoke.Enabled = true
915-
	if format == "equip" then
915+
v.Value.Effect.Fire:Play()
916-
		Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
916+
v.Value.Effect.Transparency = .5
917-
		local w = Instance.new("Weld")
917+
local v1=v.Value.Missile:clone()
918-
		w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
918+
v1.CFrame = v.Value.Missile.CFrame * CFrame.new(0, 0, -5)
919-
		w.Part1 = Player.Character:FindFirstChild("Right Arm")
919+
v1.Smoke.Enabled = true
920-
		w.C0 = CFrame.new(0, 1.2, 0.7)
920+
v1.Smoke1.Enabled = true
921-
		w.C1 = CFrame.new()
921+
v1.Smoke2.Enabled = true
922-
		w.Parent = Player.Character[Name.. " (Holstered)"].Handle
922+
v1.Smoke3.Enabled = true
923-
		for i = 0.01, 1, 0.1 do
923+
v1.Smoke4.Enabled = true
924-
			if Player.Character:FindFirstChild("Torso") ~= nil then
924+
v1.Fire.Enabled = true
925-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
925+
v1.Spark.Enabled = true
926-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
926+
fakemiss:remove()
927-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i)
927+
local vel=Instance.new("BodyVelocity")
928-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
928+
vel.Parent=v1
929-
					Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
929+
v1.Velocity=v1.CFrame.lookVector*150
930-
					wait()
930+
vel.velocity=v1.Velocity
931-
				else return false end
931+
v1.CanCollide=false
932-
			else return false end
932+
v1.Transparency= 0
933
v1.Parent=workspace
934-
		return playAnimation("hold")
934+
wait(12)
935
v1:remove()
936-
	if format == "rightEquip" then
936+
v.Value.Effect.Transparency = 1
937-
		Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
937+
v.Value.Effect.Smoke.Enabled = false
938-
		local w = Instance.new("Weld")
938+
wait(7)
939-
		w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
939+
v1:remove()
940-
		w.Part1 = Player.Character:FindFirstChild("Right Arm")
940+
sabot.Visible = false
941-
		w.C0 = CFrame.new(0, 1.2, 0.7)
941+
942-
		w.C1 = CFrame.new()
942+
943-
		w.Parent = Player.Character[Name.. " (Holstered)"].Handle
943+
function sabotclick()
944-
		for i = 0.01, 1, 0.1 do
944+
print("click missile")
945-
			if Player.Character:FindFirstChild("Torso") ~= nil then
945+
if db==true then return end
946-
				if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
946+
db=true
947-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
947+
sabot.Text="Reloading..."
948-
					Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
948+
launchsabot()
949-
					wait()
949+
sabot.Visible = false
950-
				else return false end
950+
db=false
951-
			else return false end
951+
952
953-
		return playAnimation("rightHold")
953+
sabot.MouseButton1Click:connect(sabotclick)
954
955-
	if format == "leftEquip" then
955+
956-
		Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove()
956+
957-
		local w = Instance.new("Weld")
957+
958-
		w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle
958+
959-
		w.Part1 = Player.Character:FindFirstChild("Left Arm")
959+
end))
960-
		w.C0 = CFrame.new(0, 1.2, 0.7)
960+
ObjectValue47.Name = "Vehicle"
961-
		w.C1 = CFrame.new()
961+
ObjectValue47.Parent = ScreenGui40
962-
		w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle
962+
Frame48.Name = "CoordinateModule"
963-
		for i = 0.01, 1, 0.1 do
963+
Frame48.Parent = ScreenGui40
964-
			if Player.Character:FindFirstChild("Torso") ~= nil then
964+
Frame48.Transparency = 1
965-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
965+
Frame48.Size = UDim2.new(0, 100, 0, 100)
966-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
966+
Frame48.Position = UDim2.new(0, 50, 0, 400)
967-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0)
967+
Frame48.BackgroundColor3 = Color3.new(1, 1, 1)
968-
					wait()
968+
Frame48.BackgroundTransparency = 1
969-
				else return false end
969+
TextButton49.Name = "AddVariableX"
970-
			else return false end
970+
TextButton49.Parent = Frame48
971
TextButton49.Size = UDim2.new(0, 20, 0, 20)
972-
		return playAnimation("leftHold")
972+
TextButton49.Style = Enum.ButtonStyle.RobloxButton
973
TextButton49.Text = "+"
974-
	if format == "unequip" then
974+
TextButton49.BackgroundColor3 = Color3.new(0, 0, 0)
975-
		for i = 1, 0.01, -0.1 do
975+
TextButton49.Font = Enum.Font.SourceSans
976-
			if Player.Character:FindFirstChild("Torso") ~= nil then
976+
TextButton49.FontSize = Enum.FontSize.Size36
977-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
977+
TextButton49.TextColor3 = Color3.new(1, 1, 1)
978-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
978+
Script50.Parent = TextButton49
979-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i)
979+
table.insert(cors,sandbox(Script50,function()
980-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
980+
x = script.Parent.Parent.VariableX
981-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
981+
vx = script.Parent.Parent.Variable1
982-
					wait()
982+
983-
				else return false end
983+
function onButtonClicked()
984-
			else return false end
984+
x.Value = x.Value + 10
985
vx.Text="x:("..tostring(x.Value)..")"
986-
		return true
986+
987
script.Parent.MouseButton1Click:connect(onButtonClicked)
988-
	if format == "leftUnequip" then
988+
end))
989-
		for i = 1, 0.01, -0.1 do
989+
TextButton51.Name = "SubtractVariableX"
990-
			if Player.Character:FindFirstChild("Torso") ~= nil then
990+
TextButton51.Parent = Frame48
991-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
991+
TextButton51.Size = UDim2.new(0, 20, 0, 20)
992-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
992+
TextButton51.Style = Enum.ButtonStyle.RobloxButton
993-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0)
993+
TextButton51.Text = "-"
994-
					wait()
994+
TextButton51.Position = UDim2.new(0, 30, 0, 0)
995-
				else return false end
995+
TextButton51.BackgroundColor3 = Color3.new(0, 0, 0)
996-
			else return false end
996+
TextButton51.Font = Enum.Font.SourceSans
997
TextButton51.FontSize = Enum.FontSize.Size36
998-
		return true
998+
TextButton51.TextColor3 = Color3.new(1, 1, 1)
999
Script52.Parent = TextButton51
1000-
	if format == "rightUnequip" then
1000+
table.insert(cors,sandbox(Script52,function()
1001-
		for i = 1, 0.01, -0.1 do
1001+
x = script.Parent.Parent.VariableX
1002-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1002+
vx = script.Parent.Parent.Variable1
1003-
				if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1003+
1004-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1004+
function onButtonClicked()
1005-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
1005+
x.Value = x.Value - 10
1006-
					wait()
1006+
vx.Text="x:("..tostring(x.Value)..")"
1007-
				else return false end
1007+
1008-
			else return false end
1008+
script.Parent.MouseButton1Click:connect(onButtonClicked)
1009
end))
1010-
		return true
1010+
TextLabel53.Name = "Variable1"
1011
TextLabel53.Parent = Frame48
1012-
	if format == "hold" then
1012+
TextLabel53.Size = UDim2.new(0, 150, 0, 20)
1013-
		if Player.Character:FindFirstChild("Torso") ~= nil then
1013+
TextLabel53.Text = "x:(0)"
1014-
			if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1014+
TextLabel53.Position = UDim2.new(0, 60, 0, 0)
1015-
				Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1015+
TextLabel53.BackgroundColor3 = Color3.new(0, 0, 0)
1016-
				Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), 0, math.rad(-90))
1016+
TextLabel53.Font = Enum.Font.ArialBold
1017-
				Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1017+
TextLabel53.FontSize = Enum.FontSize.Size14
1018-
				Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
1018+
TextLabel53.TextColor3 = Color3.new(1, 1, 1)
1019-
			else return false end
1019+
TextButton54.Name = "AddVariableZ"
1020-
		else return false end
1020+
TextButton54.Parent = Frame48
1021
TextButton54.Size = UDim2.new(0, 20, 0, 20)
1022-
	if format == "rightHold" then
1022+
TextButton54.Style = Enum.ButtonStyle.RobloxButton
1023-
		if Player.Character:FindFirstChild("Torso") ~= nil then
1023+
TextButton54.Text = "+"
1024-
			if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1024+
TextButton54.Position = UDim2.new(0, 0, 0, 30)
1025-
				Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1025+
TextButton54.BackgroundColor3 = Color3.new(0, 0, 0)
1026-
				Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(-10))
1026+
TextButton54.Font = Enum.Font.SourceSans
1027-
			else return false end
1027+
TextButton54.FontSize = Enum.FontSize.Size36
1028-
		else return false end
1028+
TextButton54.TextColor3 = Color3.new(1, 1, 1)
1029
Script55.Parent = TextButton54
1030-
	if format == "leftHold" then
1030+
table.insert(cors,sandbox(Script55,function()
1031-
		if Player.Character:FindFirstChild("Torso") ~= nil then
1031+
z = script.Parent.Parent.VariableZ
1032-
			if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
1032+
vz = script.Parent.Parent.Variable2
1033-
				Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1033+
1034-
				Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(10))
1034+
function onButtonClicked()
1035-
			else return false end
1035+
z.Value = z.Value + 10
1036-
		else return false end
1036+
vz.Text="z:("..tostring(z.Value)..")"
1037
end
1038-
	if format == "reload" then
1038+
script.Parent.MouseButton1Click:connect(onButtonClicked)
1039-
		Player.Character[Name].Handle.Empty:Play()
1039+
end))
1040-
		for i = 0, 25, 7.5 do
1040+
TextButton56.Name = "SubtractVariableZ"
1041-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1041+
TextButton56.Parent = Frame48
1042-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1042+
TextButton56.Size = UDim2.new(0, 20, 0, 20)
1043-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1043+
TextButton56.Style = Enum.ButtonStyle.RobloxButton
1044-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1044+
TextButton56.Text = "-"
1045-
					wait()
1045+
TextButton56.Position = UDim2.new(0, 30, 0, 30)
1046-
				else return false end
1046+
TextButton56.BackgroundColor3 = Color3.new(0, 0, 0)
1047-
			else return false end
1047+
TextButton56.Font = Enum.Font.SourceSans
1048
TextButton56.FontSize = Enum.FontSize.Size36
1049-
		for i = 25, 0, -7.5 do
1049+
TextButton56.TextColor3 = Color3.new(1, 1, 1)
1050-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1050+
Script57.Parent = TextButton56
1051-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1051+
table.insert(cors,sandbox(Script57,function()
1052-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1052+
z = script.Parent.Parent.VariableZ
1053-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1053+
vz = script.Parent.Parent.Variable2
1054-
					wait()
1054+
1055-
				else return false end
1055+
function onButtonClicked()
1056-
			else return false end
1056+
z.Value = z.Value - 10
1057-
		end		
1057+
vz.Text="z:("..tostring(z.Value)..")"
1058-
		coroutine.wrap(function()
1058+
1059-
				for i = 0, 90, 15 do
1059+
script.Parent.MouseButton1Click:connect(onButtonClicked)
1060-
					pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)
1060+
end))
1061-
					wait()
1061+
TextLabel58.Name = "Variable2"
1062
TextLabel58.Parent = Frame48
1063-
				pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)
1063+
TextLabel58.Size = UDim2.new(0, 150, 0, 20)
1064-
				for i = 1, Loaded do
1064+
TextLabel58.Text = "y:(0)"
1065-
					Player.Character[Name].Handle.Switch:Play()							
1065+
TextLabel58.Position = UDim2.new(0, 60, 0, 30)
1066-
					makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))	
1066+
TextLabel58.BackgroundColor3 = Color3.new(0, 0, 0)
1067-
					Loaded = Loaded - 1
1067+
TextLabel58.Font = Enum.Font.ArialBold
1068-
					if magazine.Value ~= 0 then
1068+
TextLabel58.FontSize = Enum.FontSize.Size14
1069-
						magazine.Value = magazine.Value - 1
1069+
TextLabel58.TextColor3 = Color3.new(1, 1, 1)
1070-
						updateGui()
1070+
NumberValue59.Name = "VariableX"
1071-
					end
1071+
NumberValue59.Parent = Frame48
1072-
					wait(0.02)			
1072+
NumberValue60.Name = "VariableY"
1073-
				end	
1073+
NumberValue60.Parent = Frame48
1074-
		end)()
1074+
NumberValue61.Name = "VariableZ"
1075-
		CamShake(15, 50000)						
1075+
NumberValue61.Parent = Frame48
1076-
		Player.Character[Name].Handle.Release:Play()
1076+
Frame62.Name = "MeterModule"
1077-
		--[[for i = 25, 0, -5 do
1077+
Frame62.Parent = ScreenGui40
1078-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1078+
Frame62.Size = UDim2.new(0, 100, 0, 160)
1079-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1079+
Frame62.Position = UDim2.new(0, 50, 0, 230)
1080-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1080+
Frame62.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
1081-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1 + ((25 - i) / 30), 0.5, 0.6 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2)))
1081+
TextLabel63.Name = "S1A"
1082-
					wait()
1082+
TextLabel63.Parent = Frame62
1083-
				else return false end
1083+
TextLabel63.Size = UDim2.new(0, 95, 0, 30)
1084-
			else return false end
1084+
TextLabel63.Text = "STAGE 1"
1085-
		end		
1085+
TextLabel63.Position = UDim2.new(0.0250000004, 0, 0.0250000004, 0)
1086-
		for i = 25, 0, -5 do
1086+
TextLabel63.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843)
1087-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1087+
TextLabel63.Font = Enum.Font.ArialBold
1088-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1088+
TextLabel63.FontSize = Enum.FontSize.Size18
1089-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1089+
TextLabel64.Name = "S2A"
1090-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2)))
1090+
TextLabel64.Parent = Frame62
1091-
					wait()
1091+
TextLabel64.Size = UDim2.new(0, 95, 0, 30)
1092-
				else return false end
1092+
TextLabel64.Text = "STAGE 2"
1093-
			else return false end
1093+
TextLabel64.Position = UDim2.new(0.0250000004, 0, 0.25, 1)
1094-
		end	
1094+
TextLabel64.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843)
1095-
		wait(0.18)--]]
1095+
TextLabel64.Font = Enum.Font.ArialBold
1096-
		for i = 0, 35, 5 do
1096+
TextLabel64.FontSize = Enum.FontSize.Size18
1097-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1097+
TextLabel65.Name = "S3A"
1098-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1098+
TextLabel65.Parent = Frame62
1099-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1099+
TextLabel65.Size = UDim2.new(0, 95, 0, 30)
1100-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, -0.4, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
1100+
TextLabel65.Text = "STAGE 3"
1101-
					wait()
1101+
TextLabel65.Position = UDim2.new(0.0250000004, 0, 0.5, 1)
1102-
				else return false end
1102+
TextLabel65.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843)
1103-
			else return false end
1103+
TextLabel65.Font = Enum.Font.ArialBold
1104
TextLabel65.FontSize = Enum.FontSize.Size18
1105-
		wait(0.2)
1105+
TextLabel66.Name = "S4A"
1106-
		if ammo.Value >= 6 then 
1106+
TextLabel66.Parent = Frame62
1107-
			for i = 1, 6 do
1107+
TextLabel66.Size = UDim2.new(0, 95, 0, 30)
1108-
				for i = 5, 0, -1 do
1108+
TextLabel66.Text = "STAGE 4"
1109-
					if Player.Character:FindFirstChild("Torso") ~= nil then
1109+
TextLabel66.Position = UDim2.new(0.0250000004, 0, 0.75, 1)
1110-
						if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1110+
TextLabel66.BackgroundColor3 = Color3.new(0.576471, 0.333333, 0.407843)
1111-
							Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1111+
TextLabel66.Font = Enum.Font.ArialBold
1112-
							Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
1112+
TextLabel66.FontSize = Enum.FontSize.Size18
1113-
							wait()
1113+
TextLabel67.Name = "S1B"
1114-
						else return false end
1114+
TextLabel67.Parent = Frame62
1115-
					else return false end
1115+
TextLabel67.Size = UDim2.new(0, 95, 0, 30)
1116-
				end	
1116+
TextLabel67.Text = "STAGE 1"
1117-
			Player.Character[Name].Handle.Reload:Play()		
1117+
TextLabel67.Position = UDim2.new(0.0250000004, 0, 0.0250000004, 0)
1118-
			ammo.Value = ammo.Value - 1
1118+
TextLabel67.Visible = false
1119-
			magazine.Value = magazine.Value + 1
1119+
TextLabel67.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961)
1120-
			Loaded = Loaded + 1
1120+
TextLabel67.Font = Enum.Font.ArialBold
1121-
			updateGui()
1121+
TextLabel67.FontSize = Enum.FontSize.Size18
1122-
			wait(0.1)
1122+
TextLabel68.Name = "S2B"
1123
TextLabel68.Parent = Frame62
1124-
		elseif ammo.Value <= 6 then
1124+
TextLabel68.Size = UDim2.new(0, 95, 0, 30)
1125-
			for i = 1, ammo.Value do
1125+
TextLabel68.Text = "STAGE 2"
1126-
				for i = 5, 0, -1 do
1126+
TextLabel68.Position = UDim2.new(0.0250000004, 0, 0.25, 1)
1127-
					if Player.Character:FindFirstChild("Torso") ~= nil then
1127+
TextLabel68.Visible = false
1128-
						if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1128+
TextLabel68.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961)
1129-
							Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1129+
TextLabel68.Font = Enum.Font.ArialBold
1130-
							Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
1130+
TextLabel68.FontSize = Enum.FontSize.Size18
1131-
							wait()
1131+
TextLabel69.Name = "S3B"
1132-
						else return false end
1132+
TextLabel69.Parent = Frame62
1133-
					else return false end
1133+
TextLabel69.Size = UDim2.new(0, 95, 0, 30)
1134-
				end	
1134+
TextLabel69.Text = "STAGE 3"
1135-
			Player.Character[Name].Handle.Reload:Play()		
1135+
TextLabel69.Position = UDim2.new(0.0250000004, 0, 0.5, 1)
1136-
			ammo.Value = ammo.Value - 1
1136+
TextLabel69.Visible = false
1137-
			magazine.Value = magazine.Value + 1
1137+
TextLabel69.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961)
1138-
			Loaded = Loaded + 1
1138+
TextLabel69.Font = Enum.Font.ArialBold
1139-
			updateGui()
1139+
TextLabel69.FontSize = Enum.FontSize.Size18
1140-
			wait(0.1)
1140+
TextLabel70.Name = "S4B"
1141-
			end				
1141+
TextLabel70.Parent = Frame62
1142-
		else end
1142+
TextLabel70.Size = UDim2.new(0, 95, 0, 30)
1143-
		wait(0.04)
1143+
TextLabel70.Text = "STAGE 4"
1144-
		coroutine.wrap(function()
1144+
TextLabel70.Position = UDim2.new(0.0250000004, 0, 0.75, 1)
1145-
				for i = 1, 0, -0.25 do
1145+
TextLabel70.Visible = false
1146-
					pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)
1146+
TextLabel70.BackgroundColor3 = Color3.new(0.196078, 0.576471, 0.0901961)
1147-
					wait()
1147+
TextLabel70.Font = Enum.Font.ArialBold
1148
TextLabel70.FontSize = Enum.FontSize.Size18
1149-
				pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)
1149+
TextButton71.Name = "red_roof"
1150-
		end)()
1150+
TextButton71.Parent = ScreenGui40
1151-
		CamShake(15, 50000)								
1151+
TextButton71.Transparency = 0.5
1152-
		Player.Character[Name].Handle.Release:Play()		
1152+
TextButton71.Size = UDim2.new(0, 100, 0, 20)
1153-
		for i = 0, 25, 7.5 do
1153+
TextButton71.Text = "ENABLE"
1154-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1154+
TextButton71.Position = UDim2.new(0, 270, 0, 400)
1155-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1155+
TextButton71.Visible = false
1156-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1156+
TextButton71.BackgroundColor3 = Color3.new(0, 0, 0)
1157-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1157+
TextButton71.BackgroundTransparency = 0.5
1158-
					wait()
1158+
TextButton71.Font = Enum.Font.ArialBold
1159-
				else return false end
1159+
TextButton71.FontSize = Enum.FontSize.Size14
1160-
			else return false end
1160+
TextButton71.TextColor3 = Color3.new(1, 1, 1)
1161
TextButton71.TextStrokeTransparency = 0
1162-
		for i = 25, 0, -7.5 do
1162+
Script72.Parent = TextButton71
1163-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1163+
table.insert(cors,sandbox(Script72,function()
1164-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1164+
repeat wait() until script.Parent.Parent.Vehicle.Value~=nil
1165-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1165+
1166-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1166+
db=false
1167-
					wait()
1167+
held=false
1168-
				else return false end
1168+
1169-
			else return false end
1169+
v = script.Parent.Parent.Vehicle
1170-
		end	
1170+
vz = script.Parent.Parent.CoordinateModule.VariableZ
1171-
		playAnimation("hold")
1171+
vx = script.Parent.Parent.CoordinateModule.VariableX
1172-
		return true
1172+
vy = script.Parent.Parent.CoordinateModule.VariableY
1173
wh = v.Value.Warhead
1174-
	if format == "reloadDual" then
1174+
mm = script.Parent.Parent.MeterModule
1175-
		for i = 0, 25, 7.5 do
1175+
1176-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1176+
function stage1()
1177-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1177+
	script.Parent.Visible = false
1178-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1178+
	mm.S1A.Visible = false
1179-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
1179+
	mm.S1B.Visible = true
1180-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1180+
1181-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1181+
1182-
					wait()
1182+
function stage2()
1183-
				else return false end
1183+
	mm.S1B.Visible = false
1184-
			else return false end
1184+
	mm.S1A.Visible = true
1185
	mm.S2A.Visible = false
1186-
		CamShake(1, 40000)															
1186+
	mm.S2B.Visible = true
1187-
		Player.Character[Name].Handle.Release:Play()		
1187+
1188-
		coroutine.wrap(function()
1188+
1189-
				for i = 0, 90, 15 do
1189+
function stage3()
1190-
					pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)
1190+
	mm.S2B.Visible = false
1191-
					pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)					
1191+
	mm.S2A.Visible = true
1192-
					wait()
1192+
	mm.S3A.Visible = false
1193
	mm.S3B.Visible = true
1194-
				pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)
1194+
1195-
				pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)				
1195+
1196-
		end)()		
1196+
function stage4()
1197-
		for i = 0, 25, 7.5 do
1197+
	mm.S3B.Visible = false
1198-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1198+
	mm.S3A.Visible = true
1199-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1199+
	mm.S4A.Visible = false
1200-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1200+
	mm.S4B.Visible = true	
1201-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
1201+
1202-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1202+
1203-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1203+
function impact()
1204-
					wait()
1204+
	wh.CFrame = CFrame.new((vx.Value), 1000, (vz.Value))
1205-
				else return false end
1205+
	wait(0.1)
1206-
			else return false end
1206+
	wh.Anchored = false
1207
	wh.Transparency = 0
1208-
		for i = 125, 0, -15 do
1208+
	wh.Touch.Disabled = false
1209-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1209+
	wh.Smoke.Enabled = true
1210-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1210+
	wh.Smoke2.Enabled = true
1211-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1211+
	wh.Smoke3.Enabled = true
1212-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0)					
1212+
	wh.Smoke4.Enabled = true
1213-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1213+
	wh.Light.Enabled = true
1214-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0)
1214+
	wh.CanCollide = true
1215-
					wait()
1215+
	local vel=Instance.new("BodyVelocity")
1216-
				else return false end
1216+
	vel.Parent=wh
1217-
			else return false end
1217+
	wh.Velocity=wh.CFrame.lookVector*60
1218
	vel.velocity=wh.Velocity
1219-
		for i = 1, 6 do
1219+
1220-
			Player.Character[Name].Handle.Switch:Play()							
1220+
1221-
			makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))	
1221+
function onButtonClicked()
1222-
			makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("Cylinder"))
1222+
	stage1()
1223-
			wait(0.04)			
1223+
	wait(5)
1224-
		end	
1224+
	stage2()
1225-
		magazine.Value = 0
1225+
	wait(5)
1226-
		Player.Character[Name].Handle.Reload:Play()	
1226+
	stage3()
1227-
		for i = 0, 125, 15 do
1227+
	wait(5)
1228-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1228+
	stage4()
1229-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1229+
	wait(3)	
1230-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1230+
	mm.S4B.Visible = false
1231-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0)					
1231+
	mm.S4A.Visible = true
1232-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1232+
	impact()
1233-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0)
1233+
1234-
					wait()
1234+
1235-
				else return false end
1235+
script.Parent.MouseButton1Click:connect(onButtonClicked)
1236-
			else return false end
1236+
end))
1237
Script73.Name = "MainFrame"
1238-
		coroutine.wrap(function()
1238+
Script73.Parent = ScreenGui40
1239-
				for i = 1, 0, -0.25 do
1239+
Script73.Disabled = true
1240-
					pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)
1240+
table.insert(cors,sandbox(Script73,function()
1241-
					pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)					
1241+
repeat wait() until script.Parent.Parent.Vehicle.Value~=nil
1242-
					wait()
1242+
1243
db=false
1244-
				pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)
1244+
held=false
1245-
				pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)				
1245+
1246-
		end)()	
1246+
v = script.Parent.Vehicle
1247-
		Player.Character[Name].Handle.Release:Play()				
1247+
vs = v.Value.VehicleSeat
1248-
		for i = 25, 0, -5 do
1248+
mm = script.Parent.MeterModule
1249-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1249+
cm = script.Parent.CoordinateModule
1250-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1250+
fire = script.Parent.Frame
1251-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1251+
enable = script.Parent.red_roof
1252-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
1252+
angle = vs.Angle
1253-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1253+
1254-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1254+
if angle.Value > 159 then
1255-
					wait()
1255+
	mm.Visible = true
1256-
				else return false end
1256+
	cm.Visible = true
1257-
			else return false end
1257+
	fire.Visible = true
1258
	enable.Visible = true
1259
end
1260-
	if format == "hammer" then
1260+
1261-
		Player.Character[Name].Handle.Reload:Play()	
1261+
if angle.Value < 160 then
1262-
		for i = 25, 0, -5 do
1262+
	mm.Visible = false
1263-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1263+
	cm.Visible = false
1264-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1264+
	fire.Visible = false
1265-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1265+
	enable.Visible = false
1266-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2)))
1266+
1267-
					wait()
1267+
1268-
				else return false end
1268+
end))
1269-
			else return false end
1269+
NumberValue74.Name = "Angle"
1270-
		end	
1270+
NumberValue74.Parent = VehicleSeat34
1271-
		Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)			
1271+
Part75.Parent = Model1
1272
Part75.Material = Enum.Material.Metal
1273-
	if format == "fire" then
1273+
Part75.BrickColor = BrickColor.new("Grime")
1274-
		coroutine.resume(coroutine.create(function()
1274+
Part75.Rotation = Vector3.new(0, -90, 0)
1275-
			if Hammer == false then
1275+
Part75.FormFactor = Enum.FormFactor.Plate
1276-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)	
1276+
Part75.Size = Vector3.new(1.80000007, 0.800000012, 1)
1277-
				wait(0.04)
1277+
Part75.CFrame = CFrame.new(12.8898983, 7.6000824, 38.9598885, 1.79557064e-05, 9.34016316e-06, -1, 5.58539214e-05, 1, 9.81848007e-06, 1, -4.90284801e-05, 2.76660649e-05)
1278-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)	
1278+
Part75.BackSurface = Enum.SurfaceType.Weld
1279
Part75.BottomSurface = Enum.SurfaceType.Weld
1280-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
1280+
Part75.FrontSurface = Enum.SurfaceType.Weld
1281-
				Hammer = false
1281+
Part75.LeftSurface = Enum.SurfaceType.Weld
1282-
			end	
1282+
Part75.RightSurface = Enum.SurfaceType.Weld
1283-
		end))
1283+
Part75.TopSurface = Enum.SurfaceType.Smooth
1284-
		if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
1284+
Part75.Color = Color3.new(0.498039, 0.556863, 0.392157)
1285-
			if silenced then
1285+
Part75.Position = Vector3.new(12.8898983, 7.6000824, 38.9598885)
1286-
				Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
1286+
Part75.Orientation = Vector3.new(0, -90, 0)
1287-
				Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15
1287+
Part75.Color = Color3.new(0.498039, 0.556863, 0.392157)
1288-
				Player.Character[Name].Handle.Fire:Play()
1288+
BlockMesh76.Parent = Part75
1289-
				CamShake(15, 50000)
1289+
BlockMesh76.Scale = Vector3.new(1.29999995, 1, 1)
1290
BlockMesh76.Scale = Vector3.new(1.29999995, 1, 1)
1291-
				Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10
1291+
Part77.Name = "BarrelPart"
1292-
				Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20
1292+
Part77.Parent = Model1
1293-
				Player.Character[Name].Handle.Fire:Play()
1293+
Part77.Material = Enum.Material.Metal
1294-
				CamShake(15, 50000)
1294+
Part77.BrickColor = BrickColor.new("Grime")
1295
Part77.Rotation = Vector3.new(180, -90, 0)
1296-
		else return false end
1296+
Part77.FormFactor = Enum.FormFactor.Custom
1297-
		if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
1297+
Part77.Size = Vector3.new(2, 0.200000003, 2)
1298-
			if silenced == false then
1298+
Part77.CFrame = CFrame.new(12.3898935, 10.6001215, 38.9598274, -5.20252797e-07, -4.67066002e-06, -1, -1.12105145e-05, -1, 5.14798012e-06, -1, 4.38485722e-06, 1.02310514e-05)
1299-
				coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
1299+
Part77.BackSurface = Enum.SurfaceType.Weld
1300-
			else end
1300+
Part77.BottomSurface = Enum.SurfaceType.Smooth
1301-
		else return false end
1301+
Part77.FrontSurface = Enum.SurfaceType.Weld
1302-
		for i = 0, 10, 5 do
1302+
Part77.LeftSurface = Enum.SurfaceType.Weld
1303-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1303+
Part77.RightSurface = Enum.SurfaceType.Weld
1304-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1304+
Part77.TopSurface = Enum.SurfaceType.Weld
1305-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1305+
Part77.Color = Color3.new(0.498039, 0.556863, 0.392157)
1306-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90))
1306+
Part77.Position = Vector3.new(12.3898935, 10.6001215, 38.9598274)
1307-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1307+
Part77.Orientation = Vector3.new(0, -90, -180)
1308-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1308+
Part77.Color = Color3.new(0.498039, 0.556863, 0.392157)
1309-
					wait()
1309+
CylinderMesh78.Parent = Part77
1310-
				else return false end
1310+
Part79.Name = "Swivel"
1311-
			else return false end
1311+
Part79.Parent = Model1
1312
Part79.Material = Enum.Material.Metal
1313-
		for i = 10, 0, -5 do
1313+
Part79.BrickColor = BrickColor.new("Grime")
1314-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1314+
Part79.Rotation = Vector3.new(0, 90, 0)
1315-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1315+
Part79.CanCollide = false
1316-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1316+
Part79.FormFactor = Enum.FormFactor.Custom
1317-
					Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90))
1317+
Part79.Size = Vector3.new(3, 0.200000003, 3)
1318-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1318+
Part79.CFrame = CFrame.new(12.889883, 8.10011101, 38.9598198, 1.50947981e-05, 5.43772376e-06, 1, -2.21862356e-05, 1, -5.9147028e-06, -1, -1.53604906e-05, 5.38406312e-06)
1319-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
1319+
Part79.BottomSurface = Enum.SurfaceType.Weld
1320-
					wait()
1320+
Part79.RightSurface = Enum.SurfaceType.Weld
1321-
				else return false end
1321+
Part79.TopSurface = Enum.SurfaceType.Weld
1322-
			else return false end
1322+
Part79.Color = Color3.new(0.498039, 0.556863, 0.392157)
1323
Part79.Position = Vector3.new(12.889883, 8.10011101, 38.9598198)
1324-
	end	
1324+
Part79.Orientation = Vector3.new(0, 90, 0)
1325-
	if format == "rightFire" then
1325+
Part79.Color = Color3.new(0.498039, 0.556863, 0.392157)
1326-
		coroutine.resume(coroutine.create(function()
1326+
CylinderMesh80.Parent = Part79
1327-
			if Hammer == false then
1327+
CylinderMesh80.Offset = Vector3.new(0, -0.100000001, 0)
1328-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)	
1328+
CylinderMesh80.Scale = Vector3.new(1, 1.5, 0.949999988)
1329-
				wait(0.04)
1329+
CylinderMesh80.Scale = Vector3.new(1, 1.5, 0.949999988)
1330-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)	
1330+
Script81.Parent = Part79
1331
table.insert(cors,sandbox(Script81,function()
1332-
				Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
1332+
b = script.Parent
1333-
				Hammer = false
1333+
c = script.Parent.Parent.Connector
1334-
			end	
1334+
1335-
		end))
1335+
1336-
		if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
1336+
1337-
			if silenced then
1337+
	weld.Part0 = c
1338-
				Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
1338+
	weld.Part1 = b
1339-
				Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15
1339+
1340-
				Player.Character[Name].Handle.Fire:Play()
1340+
	weld.C0 = CFrame.new(0, -1, 0)
1341-
				CamShake(15, 50000)
1341+
1342
	weld.Parent = c
1343-
				Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10
1343+
1344-
				Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20
1344+
script.Parent.Parent.WER.Value = weld
1345-
				Player.Character[Name].Handle.Fire:Play()
1345+
end))
1346-
				CamShake(15, 50000)
1346+
Part82.Name = "Missile"
1347
Part82.Parent = Model1
1348-
		else return false end
1348+
Part82.Material = Enum.Material.SmoothPlastic
1349-
		if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
1349+
Part82.BrickColor = BrickColor.new("Quill grey")
1350-
			if silenced == false then
1350+
Part82.Transparency = 1
1351-
				coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
1351+
Part82.Rotation = Vector3.new(180, 90, 0)
1352-
			else end
1352+
Part82.FormFactor = Enum.FormFactor.Symmetric
1353-
		else return false end
1353+
Part82.Size = Vector3.new(2.20000005, 1, 2)
1354-
		for i = 0, 10, 5 do
1354+
Part82.CFrame = CFrame.new(-23.0097218, 11.8003483, 38.8605461, -1.99113638e-05, -5.20105959e-06, 1, 2.55717896e-05, -1, -6.13996826e-06, 1, 1.21387684e-05, 8.00541045e-07)
1355-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1355+
Part82.BottomSurface = Enum.SurfaceType.Weld
1356-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1356+
Part82.TopSurface = Enum.SurfaceType.Weld
1357-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1357+
Part82.Color = Color3.new(0.87451, 0.87451, 0.870588)
1358-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10))
1358+
Part82.Position = Vector3.new(-23.0097218, 11.8003483, 38.8605461)
1359-
					wait()
1359+
Part82.Orientation = Vector3.new(0, 90, 180)
1360-
				else return false end
1360+
Part82.Color = Color3.new(0.87451, 0.87451, 0.870588)
1361-
			else return false end
1361+
Fire83.Parent = Part82
1362
Fire83.Size = 30
1363-
		for i = 10, 0, -5 do
1363+
Fire83.Color = Color3.new(0.92549, 0.545098, 0.27451)
1364-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1364+
Fire83.Enabled = false
1365-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1365+
Fire83.Heat = 0
1366-
					Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
1366+
Fire83.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
1367-
					Player.Character.Torso["Right Shoulder 2"].C1 =  CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10))
1367+
Fire83.Color = Color3.new(0.92549, 0.545098, 0.27451)
1368-
					wait()
1368+
Smoke84.Parent = Part82
1369-
				else return false end
1369+
Smoke84.Size = 15
1370-
			else return false end
1370+
Smoke84.Enabled = false
1371
Smoke84.Opacity = 1
1372
Smoke84.RiseVelocity = 25
1373-
	if format == "leftFire" then
1373+
Smoke85.Name = "Smoke1"
1374-
		coroutine.resume(coroutine.create(function()
1374+
Smoke85.Parent = Part82
1375-
			if Hammer == false then
1375+
Smoke85.Size = 15
1376-
				Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)	
1376+
Smoke85.Enabled = false
1377-
				wait(0.04)
1377+
Smoke85.Opacity = 1
1378-
				Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)	
1378+
Smoke85.RiseVelocity = 25
1379
Smoke86.Name = "Smoke2"
1380-
				Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
1380+
Smoke86.Parent = Part82
1381-
				Hammer = false
1381+
Smoke86.Size = 15
1382-
			end	
1382+
Smoke86.Enabled = false
1383-
		end))
1383+
Smoke86.Opacity = 1
1384-
		if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then
1384+
Smoke86.RiseVelocity = 25
1385-
			if silenced then
1385+
Smoke87.Name = "Smoke3"
1386-
				Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(3, 8) / 10
1386+
Smoke87.Parent = Part82
1387-
				Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 40) / 15
1387+
Smoke87.Size = 15
1388-
				Player.Character[Name.. " (Left)"].Handle.Fire:Play()
1388+
Smoke87.Enabled = false
1389-
				CamShake(15, 50000)
1389+
Smoke87.Opacity = 1
1390
Smoke87.RiseVelocity = 25
1391-
				Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10
1391+
Smoke88.Name = "Smoke4"
1392-
				Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20
1392+
Smoke88.Parent = Part82
1393-
				Player.Character[Name.. " (Left)"].Handle.Fire:Play()
1393+
Smoke88.Size = 15
1394-
				CamShake(15, 50000)
1394+
Smoke88.Enabled = false
1395
Smoke88.Opacity = 1
1396
Smoke88.RiseVelocity = 25
1397-
		if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then
1397+
BillboardGui89.Name = "Spark"
1398-
			if silenced == false then
1398+
BillboardGui89.Parent = Part82
1399-
				coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end))
1399+
BillboardGui89.Size = UDim2.new(35, 0, 35, 0)
1400-
			else end
1400+
BillboardGui89.Enabled = false
1401
BillboardGui89.Active = true
1402-
		for i = 0, 10, 5 do
1402+
ImageLabel90.Name = "Light"
1403-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1403+
ImageLabel90.Parent = BillboardGui89
1404-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1404+
ImageLabel90.Transparency = 1
1405-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1405+
ImageLabel90.Size = UDim2.new(1, 0, 1, 0)
1406-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10))
1406+
ImageLabel90.Active = true
1407-
					wait()
1407+
ImageLabel90.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706)
1408-
				else return false end
1408+
ImageLabel90.BackgroundTransparency = 1
1409-
			else return false end
1409+
ImageLabel90.Image = "http://www.roblox.com/asset/?id=43708803"
1410
Script91.Parent = BillboardGui89
1411-
		for i = 10, 0, -5 do
1411+
table.insert(cors,sandbox(Script91,function()
1412-
			if Player.Character:FindFirstChild("Torso") ~= nil then
1412+
script.Parent.Adornee = script.Parent.Parent
1413-
				if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
1413+
end))
1414-
					Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
1414+
SpecialMesh92.Parent = Part82
1415-
					Player.Character.Torso["Left Shoulder 2"].C1 =  CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10))
1415+
SpecialMesh92.MeshId = "http://www.roblox.com/asset/?id=74333739"
1416-
					wait()
1416+
SpecialMesh92.Scale = Vector3.new(24, 24, 24)
1417-
				else return false end
1417+
SpecialMesh92.MeshType = Enum.MeshType.FileMesh
1418-
			else return false end
1418+
SpecialMesh92.Scale = Vector3.new(24, 24, 24)
1419
Script93.Name = "Sabot"
1420
Script93.Parent = Part82
1421-
	return true
1421+
Script93.Disabled = true
1422
table.insert(cors,sandbox(Script93,function()
1423
wait(.1)
1424
function onTouch(hit)
1425-
function CamShake(time, freq)
1425+
script.Parent.Anchored = true
1426-
	coroutine.resume(coroutine.create(function()
1426+
script.Parent.Parent = Workspace
1427-
		local cam = game:GetService("Workspace").CurrentCamera
1427+
script.Parent.Transparency = 1
1428-
		local time = 10
1428+
wait()
1429-
		local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
1429+
script.Parent.Atom.Disabled = false
1430-
		if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
1430+
1431-
		if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
1431+
1432-
		cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
1432+
script.Parent.Touched:connect(onTouch)
1433-
		for i = 1, time do
1433+
end))
1434-
			cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
1434+
Script94.Name = "Atom"
1435
Script94.Parent = Part82
1436
Script94.Disabled = true
1437-
	end))
1437+
table.insert(cors,sandbox(Script94,function()
1438
print("YOU ARE A DICK!")
1439
1440
local CloudID= "http://www.roblox.com/asset/?id=1095708"
1441-
function makeShell(part)
1441+
local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
1442-
	if part == nil then return false end
1442+
local RingID = "http://www.roblox.com/asset/?id=3270017"
1443-
	local casing = Instance.new("Part")
1443+
local SphereID = "http://www.roblox.com/asset/?id=1185246"
1444-
	casing.Name = "Shell"
1444+
1445-
	casing.formFactor = "Custom"
1445+
local BasePosition = script.Parent.Position
1446-
	casing.Size = Vector3.new(0.2, 0.26, 0.2)
1446+
1447-
	casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
1447+
local Size = 50
1448-
	casing.BrickColor = BrickColor.new("New Yeller")
1448+
1449-
	local mesh = Instance.new("CylinderMesh")
1449+
local Exp = Instance.new("Model")
1450-
	mesh.Scale = Vector3.new(0.4, 1, 0.4)
1450+
Exp.Name = "ATOMICEXPLOSION"
1451-
	mesh.Parent = casing
1451+
Exp.Parent = game.Workspace
1452-
	casing.Parent = game:GetService("Workspace")
1452+
1453-
	casing:BreakJoints()
1453+
local BasePart = Instance.new("Part")
1454-
	coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
1454+
BasePart.formFactor = 0
1455
BasePart.TopSurface = 0
1456
BasePart.BottomSurface = 0
1457
BasePart.Anchored = true
1458-
function Weld(x, y)
1458+
BasePart.Locked = true
1459
BasePart.CanCollide = false
1460-
	weld.Part0 = x
1460+
1461-
	weld.Part1 = y
1461+
local BaseMesh = Instance.new("SpecialMesh")
1462-
	CJ = CFrame.new(x.Position)
1462+
BaseMesh.MeshType = "FileMesh"
1463-
	C0 = x.CFrame:inverse() * CJ
1463+
1464-
	C1 = y.CFrame:inverse() * CJ
1464+
local CloudMesh = BaseMesh:clone()
1465-
	weld.C0 = C0
1465+
CloudMesh.MeshId = CloudID
1466-
	weld.C1 = C1
1466+
CloudMesh.TextureId = ColorTexture
1467-
	weld.Parent = x
1467+
CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
1468
1469
local RingMesh = BaseMesh:clone()
1470
RingMesh.MeshId = RingID
1471-
function tagHumanoid(humanoid)
1471+
1472-
	local tag = Instance.new("ObjectValue")
1472+
local SphereMesh = BaseMesh:clone()
1473-
	tag.Name = "creator"
1473+
SphereMesh.MeshId = SphereID
1474-
	tag.Value = Player
1474+
1475-
	tag.Parent = humanoid
1475+
local Clouds = {}
1476-
	local tag = Instance.new("StringValue")
1476+
local ShockWave = {}
1477-
	tag.Name = "creatorType1"
1477+
local Sky = script.Sky
1478-
	tag.Value = Name
1478+
1479-
	tag.Parent = humanoid
1479+
1480-
	local tag = Instance.new("StringValue")
1480+
function Effects()
1481-
	tag.Name = "creatorType2"
1481+
	script.Explode:Play()
1482-
	tag.Value = "shot"
1482+
	delay(0,function() 
1483-
	tag.Parent = humanoid
1483+
		for i = 5, 1,-0.01 do
1484
			wait()
1485
			game.Lighting.Brightness = i
1486
		end
1487-
function untagHumanoid(humanoid)
1487+
	end)
1488-
	if humanoid ~= nil then
1488+
1489-
		local tag = humanoid:FindFirstChild("creator")
1489+
1490-
		if tag ~= nil then
1490+
function Destruction(Pos,Radius)
1491-
			tag:Remove()
1491+
	local function Destroy(Model)
1492
		for i ,v in ipairs(Model:getChildren()) do
1493-
		local tag = humanoid:FindFirstChild("creatorType1")
1493+
			if v:isA("BasePart") then
1494-
		if tag ~= nil then
1494+
				if (v.Position-Pos).magnitude < Radius then
1495-
			tag:Remove()
1495+
					if v.Anchored == false then
1496
						v:BreakJoints()
1497-
		local tag = humanoid:FindFirstChild("creatorType2")
1497+
						v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
1498-
		if tag ~= nil then
1498+
						v.Material = "CorrodedMetal"
1499-
			tag:Remove()
1499+
					end	
1500
				end
1501
			end
1502
			if #v:getChildren() > 0 then
1503
				Destroy(v)
1504
			end
1505-
function fire(startPoint, endPoint, hit)
1505+
1506-
	local trail = Instance.new("Part")
1506+
1507-
	trail.Name = "Bullet Trail"
1507+
	Destroy(game.Workspace)
1508-
	trail.BrickColor = BrickColor.new("New Yeller")
1508+
1509-
	trail.TopSurface = 0
1509+
function Explode(Pos)
1510-
	trail.BottomSurface = 0
1510+
1511-
	trail.formFactor = 0
1511+
local Base = BasePart:clone()
1512-
	trail.Size = Vector3.new(1, 1, 1)
1512+
Base.Position = Pos
1513-
	trail.Transparency = 0.5
1513+
	
1514-
	trail.Anchored = true
1514+
local Mesh = CloudMesh:clone()
1515-
	trail.CanCollide = false
1515+
Mesh.Parent = Base 
1516-
	trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
1516+
Mesh.Scale = Vector3.new(2.5,1,4.5)
1517-
	trail.Parent = game:GetService("Workspace")
1517+
1518-
	local mesh = Instance.new("SpecialMesh")
1518+
local PoleBase = BasePart:clone()
1519-
	mesh.MeshType = "Brick"
1519+
PoleBase.Position = Pos+Vector3.new(0,0.1,0)
1520-
	mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude)
1520+
1521-
	mesh.Parent = trail
1521+
local PoleBaseMesh = CloudMesh:clone()
1522-
	coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
1522+
PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
1523-
	if hit ~= nil then
1523+
PoleBaseMesh.Parent = PoleBase
1524-
		if hit.Parent == nil then return end
1524+
1525-
		if hit.Parent.ClassName == "Hat" then
1525+
local Cloud1 = BasePart:clone()
1526-
			if hit.Parent.Parent.Humanoid ~= nil then
1526+
Cloud1.Position = Pos+Vector3.new(0,0.75,0)
1527-
				hit.Parent.Parent.Humanoid:TakeDamage(damage * 5)
1527+
1528
local Cloud1Mesh = CloudMesh:clone()
1529
Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
1530-
		if hit.Parent:FindFirstChild("Humanoid") ~= nil then
1530+
Cloud1Mesh.Parent = Cloud1
1531-
			tagHumanoid(hit.Parent.Humanoid)
1531+
	
1532-
			if hit.Name == "Head" then
1532+
local Cloud2 = BasePart:clone()
1533-
				hit.Parent.Humanoid:TakeDamage(damage * 10)
1533+
Cloud2.Position = Pos+Vector3.new(0,1.25,0)
1534-
			elseif hit.Name == "Torso" then
1534+
	
1535-
				hit.Parent.Humanoid:TakeDamage(damage * 2)
1535+
local Cloud2Mesh = CloudMesh:clone()
1536-
			elseif hit.Name == "Left Leg" then
1536+
Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
1537-
				hit.Parent.Humanoid:TakeDamage(damage)	
1537+
Cloud2Mesh.Parent = Cloud2
1538-
				hit.Parent.Humanoid.Sit = false	
1538+
1539-
			elseif hit.Name == "Right Leg" then
1539+
local Cloud3 = BasePart:clone()
1540-
				hit.Parent.Humanoid:TakeDamage(damage)	
1540+
Cloud3.Position = Pos+Vector3.new(0,1.7,0)
1541-
				hit.Parent.Humanoid.Sit = false								
1541+
	
1542
local Cloud3Mesh = CloudMesh:clone()
1543-
				hit.Parent.Humanoid:TakeDamage(damage)
1543+
Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
1544
Cloud3Mesh.Parent = Cloud3
1545-
			if math.random(1, 10) == 1 then
1545+
1546-
				hit.Parent.Humanoid.Sit = false
1546+
local PoleRing = BasePart:clone()
1547
PoleRing.Position = Pos+Vector3.new(0,1.3,0)
1548-
			delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
1548+
PoleRing.Transparency = 0.2
1549
PoleRing.BrickColor = BrickColor.new("Dark stone grey")
1550-
		if hit.Anchored == false then
1550+
PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
1551-
			hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
1551+
1552
local Mesh = RingMesh:clone()
1553
Mesh.Scale = Vector3.new(1.2,1.2,1.2)
1554
Mesh.Parent = PoleRing
1555
1556
local MushCloud = BasePart:clone()
1557-
function onButton1Down(mouse)
1557+
MushCloud.Position = Pos+Vector3.new(0,2.3,0)
1558-
	if selected == false then return end
1558+
	
1559-
	if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
1559+
local MushMesh = CloudMesh:clone() -- lol
1560-
		if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
1560+
MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
1561-
		if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
1561+
MushMesh.Parent = MushCloud
1562-
		if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
1562+
1563-
		if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
1563+
local TopCloud = BasePart:clone()
1564-
		mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
1564+
TopCloud.Position = Pos+Vector3.new(0,2.7,0)
1565-
		Button1Down = true
1565+
	
1566-
		canFire = false
1566+
local TopMesh = CloudMesh:clone()
1567-
		canFire2 = true
1567+
TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
1568-
		while canFire2 == true do
1568+
TopMesh.Parent = TopCloud
1569-
			local humanoid = Player.Character:FindFirstChild("Humanoid")
1569+
1570-
			if humanoid == nil then
1570+
table.insert(Clouds,Base)
1571-
				canFire2 = false
1571+
table.insert(Clouds,TopCloud)
1572-
				break
1572+
table.insert(Clouds,MushCloud)
1573
table.insert(Clouds,Cloud1)
1574-
			if humanoid.Health <= 0 then
1574+
table.insert(Clouds,Cloud2)
1575-
				canFire2 = false
1575+
table.insert(Clouds,Cloud3)
1576-
				break
1576+
table.insert(Clouds,PoleBase)
1577
table.insert(Clouds,PoleRing)
1578-
			local fireLeft = false
1578+
1579-
			if automatic == false and burst == false then
1579+
1580-
				canFire2 = false
1580+
local BigRing = BasePart:clone()
1581-
			elseif automatic == false and burst == true then
1581+
BigRing.Position = Pos
1582-
				if burstCount >= burstCountMax then
1582+
BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
1583-
					canFire2 = false
1583+
	
1584-
					burstCount = 0
1584+
local BigMesh = RingMesh:clone()
1585-
					break
1585+
BigMesh.Scale = Vector3.new(5,5,1)
1586
BigMesh.Parent = BigRing
1587-
				burstCount = burstCount + 1
1587+
	
1588-
			elseif automatic == true and burst == false then
1588+
local SmallRing = BasePart:clone()
1589-
				fireLeft = true
1589+
SmallRing.Position = Pos
1590
SmallRing.BrickColor = BrickColor.new("Dark stone grey")
1591-
			if magazine.Value > 0 then
1591+
SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
1592-
				magazine.Value = magazine.Value - Chamber
1592+
1593-
				updateGui()
1593+
local SmallMesh = RingMesh:clone()
1594-
				if silenced == true then
1594+
SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
1595-
					CamShake(1, Spread)
1595+
SmallMesh.Parent = SmallRing
1596-
				else end
1596+
1597-
				fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)				
1597+
local InnerSphere = BasePart:clone()
1598-
				coroutine.resume(coroutine.create(function()
1598+
InnerSphere.Position = Pos
1599-
					if dual == true then
1599+
InnerSphere.BrickColor = BrickColor.new("Bright orange")
1600-
						playAnimation("rightFire")
1600+
InnerSphere.Transparency = 0.5
1601-
					elseif dual == false then
1601+
1602-
						playAnimation("fire")
1602+
local InnerSphereMesh = SphereMesh:clone()	
1603-
					end
1603+
InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
1604-
				end))	
1604+
InnerSphereMesh.Parent = InnerSphere
1605-
				if dual == true then
1605+
	
1606-
					wait(math.random(0, 0.15))
1606+
local OutterSphere = BasePart:clone()
1607-
					fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
1607+
OutterSphere.Position = Pos
1608-
					coroutine.resume(coroutine.create(function()
1608+
OutterSphere.BrickColor = BrickColor.new("Bright orange")
1609-
						playAnimation("leftFire")
1609+
OutterSphere.Transparency = 0.5
1610-
					end))					
1610+
1611
local OutterSphereMesh = SphereMesh:clone()
1612
OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
1613-
				Player.Character[Name].Handle.Empty:Play()
1613+
OutterSphereMesh.Parent = OutterSphere
1614
1615-
			if fireLeft == true and dual == true and automatic == true then
1615+
table.insert(ShockWave,BigRing)	
1616-
				if magazine.Value > 0 then
1616+
table.insert(ShockWave,SmallRing)
1617-
					coroutine.resume(coroutine.create(function()
1617+
table.insert(ShockWave,OutterSphere)
1618-
						wait(readyTime / 2)
1618+
table.insert(ShockWave,InnerSphere)
1619-
						magazine.Value = magazine.Value - 1
1619+
	Sky.Parent = game.Lighting
1620-
						updateGui()
1620+
	for i , v in ipairs(ShockWave) do
1621-
						fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
1621+
		v.Parent = Exp
1622-
						if silenced == true then
1622+
1623-
							CamShake(1, Spread)
1623+
	for i , v in ipairs(Clouds) do
1624-
						else end
1624+
		v.Parent = Exp
1625-
						playAnimation("leftFire")
1625+
1626-
					end))
1626+
	Effects()
1627-
				else
1627+
	delay(0,function()
1628-
					coroutine.resume(coroutine.create(function()
1628+
		for resize = Size/2.5, Size*3, 2 do
1629-
						wait(readyTime / 2)
1629+
1630-
						Player.Character[Name].Handle.Empty:Play()
1630+
			BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
1631-
					end))
1631+
			SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
1632
			InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
1633
			OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
1634-
			wait(readyTime)
1634+
			Destruction(Pos,3*resize)
1635
		end
1636-
		if magazine.Value ~= 0 then
1636+
		for fade = 0, 1, 0.01 do
1637-
			mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
1637+
1638-
		else end
1638+
			pcall(function()
1639-
		canFire = true
1639+
				for i ,v in ipairs(ShockWave) do
1640
					v.Transparency = fade
1641
				end
1642
			end)
1643
		end
1644-
function onButton1Up(mouse)
1644+
		for i ,v in ipairs(ShockWave) do
1645-
	if selected == false then return end
1645+
			v:Remove()
1646-
	Button1Down = false
1646+
1647-
	canFire2 = false
1647+
		done1 = true
1648-
	burstCount = 0
1648+
	end)
1649-
	while canFire == false do wait() end
1649+
	delay(0,function()
1650-
	if dual == true and automatic == false then
1650+
		for resize = Size/5, Size, 1 do
1651-
		if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
1651+
1652-
		if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
1652+
			pcall(function()
1653-
		mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
1653+
				Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
1654-
		canFire = false
1654+
				TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
1655-
		canFire2 = true
1655+
				MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
1656-
		while canFire2 == true do
1656+
				Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
1657-
			local humanoid = Player.Character:FindFirstChild("Humanoid")
1657+
				Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
1658-
			if humanoid == nil then
1658+
				Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
1659-
				canFire2 = false
1659+
				PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
1660-
				break
1660+
				PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
1661
1662-
			if humanoid.Health <= 0 then
1662+
				Base.Position = Pos+Vector3.new(0,0.05*resize,0)
1663-
				canFire2 = false
1663+
				TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
1664-
				break
1664+
				MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
1665
				Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
1666-
			if burst == false then
1666+
				Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
1667-
				canFire2 = false
1667+
				Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
1668-
			elseif burst == true then
1668+
				PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
1669-
				if burstCount >= burstCountMax then
1669+
				PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
1670-
					canFire2 = false
1670+
			end)
1671-
					burstCount = 0
1671+
1672-
					break
1672+
		done2 = true
1673
	end)
1674-
				burstCount = burstCount + 1
1674+
	wait(2)
1675
	for y = 0.6,0,-0.0025 do
1676-
			if magazine.Value <= 0 then
1676+
1677-
				Player.Character[Name].Handle.Empty:Play()
1677+
		for i , v in ipairs(Clouds) do
1678-
			else end
1678+
			v.Mesh.VertexColor = Vector3.new(0.9,y,0)
1679
		end
1680-
		if magazine.Value ~= 0 then
1680+
1681-
			mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
1681+
	for r = 0.9,0.5,-0.01 do
1682-
		else end
1682+
1683-
		canFire = true
1683+
		for i , v in ipairs(Clouds) do
1684
			v.Mesh.VertexColor = Vector3.new(r,0,0)
1685
		end
1686
	end
1687
	for by = 0,0.5,0.005 do
1688-
function onKeyDown(key, mouse)
1688+
1689-
	if selected == false then return end
1689+
		for i , v in ipairs(Clouds) do
1690-
	key = key:lower()
1690+
			v.Mesh.VertexColor = Vector3.new(0.5,by,by)
1691-
	if key == "q" and Button1Down == false and canFire == true then
1691+
			v.Transparency = by*2
1692-
		if mouse.Target == nil then return end
1692+
1693-
		if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
1693+
		Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1694-
			if dual == true then onKeyDown("t", mouse) end
1694+
		TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1695-
			onDeselected(mouse)
1695+
		MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1696-
			removeParts("RightHolster")
1696+
		Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1697-
			script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
1697+
		Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1698
		Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1699
		PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1700-
	if key == "e" and Button1Down == false and canFire == true and canSilence == true then
1700+
		PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
1701-
		if silenced then
1701+
1702-
			silenced = false
1702+
	done3 = true
1703-
			Player.Character[Name].Handle.Lock.Pitch = 5
1703+
	while true do wait(1) if done1 and done2 and done3 then break end end
1704-
			Player.Character[Name].Handle.Lock:Play()
1704+
	Exp:remove()
1705-
			if Player.Character:FindFirstChild(Name) == nil then return end
1705+
	wait(20)
1706-
			if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
1706+
	Sky:remove()
1707-
			if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
1707+
1708-
			Player.Character[Name].Muzzle.Transparency = 1
1708+
1709-
			Player.Character[Name].Muzzle.Name = "Silencer"
1709+
1710-
			Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
1710+
	
1711-
			if dual == true then
1711+
1712-
				if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
1712+
Explode(BasePosition)
1713-
				if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
1713+
1714-
				Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
1714+
script.Parent:remove()
1715-
				Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
1715+
1716-
				Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
1716+
1717
1718-
		else		
1718+
	
1719-
			silenced = true
1719+
	
1720-
			Player.Character[Name].Handle.Lock.Pitch = 5
1720+
1721-
			Player.Character[Name].Handle.Lock:Play()			
1721+
1722-
			if Player.Character:FindFirstChild(Name) == nil then return end
1722+
1723-
			if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
1723+
1724-
			if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
1724+
end))
1725-
			Player.Character[Name].Silencer.Transparency = 0
1725+
Sound95.Name = "Explode"
1726-
			Player.Character[Name].Muzzle.Name = "Muzzle 2"
1726+
Sound95.Parent = Script94
1727-
			Player.Character[Name].Silencer.Name = "Muzzle"
1727+
Sound95.Pitch = 0.5
1728-
			if dual == true then
1728+
Sound95.SoundId = "http://www.roblox.com/asset?id=130768997"
1729-
				if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
1729+
Sound95.Volume = 1
1730-
				if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
1730+
Sky96.Parent = Script94
1731-
				Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
1731+
Sky96.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
1732-
				Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
1732+
Sky96.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
1733-
				Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
1733+
Sky96.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
1734
Sky96.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
1735
Sky96.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
1736
Sky96.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
1737-
	if key == "r" and Button1Down == false and canFire == true then
1737+
Part97.Name = "Effect"
1738-
		if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then
1738+
Part97.Parent = Model1
1739-
			canFire = false
1739+
Part97.Material = Enum.Material.SmoothPlastic
1740-
			burstCount = 0
1740+
Part97.BrickColor = BrickColor.new("Earth green")
1741-
			mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
1741+
Part97.Transparency = 1
1742-
			updateGui()
1742+
Part97.Rotation = Vector3.new(-90, 0, 90)
1743-
			if dual == true then
1743+
Part97.FormFactor = Enum.FormFactor.Symmetric
1744-
				playAnimation("reloadDual")
1744+
Part97.Size = Vector3.new(2.20000005, 1, 2)
1745-
			elseif dual == false then
1745+
Part97.CFrame = CFrame.new(-21.5097256, 11.3003311, 38.8604736, 1.99002643e-05, -1, 6.76171112e-06, -2.55639879e-05, 7.70061979e-06, 1, -1, -7.8946141e-07, -1.21309677e-05)
1746-
				playAnimation("reload")
1746+
Part97.BottomSurface = Enum.SurfaceType.Weld
1747
Part97.TopSurface = Enum.SurfaceType.Weld
1748-
			if dual == true then
1748+
Part97.Color = Color3.new(0.152941, 0.27451, 0.176471)
1749-
				if ammo.Value - magazineMax.Value < 0 then
1749+
Part97.Position = Vector3.new(-21.5097256, 11.3003311, 38.8604736)
1750-
					magazine.Value = ammo.Value
1750+
Part97.Orientation = Vector3.new(-90, 90, 0)
1751-
					ammo.Value = 0
1751+
Part97.Color = Color3.new(0.152941, 0.27451, 0.176471)
1752-
				elseif ammo.Value - magazineMax.Value >= 0 then
1752+
Sound98.Name = "CSfire"
1753-
					ammo.Value = ammo.Value - magazineMax.Value
1753+
Sound98.Parent = Part97
1754-
					magazine.Value = magazine.Value + magazineMax.Value
1754+
Sound98.SoundId = "http://www.roblox.com/asset?id=132975999"
1755
Sound98.Volume = 1
1756-
			else end
1756+
Sound99.Name = "Reload"
1757-
			updateGui()
1757+
Sound99.Parent = Part97
1758-
			mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
1758+
Sound99.SoundId = "http://www.roblox.com/asset/?id=154199166"
1759-
			canFire = true
1759+
Sound99.Volume = 1
1760
SpecialMesh100.Parent = Part97
1761
SpecialMesh100.Scale = Vector3.new(0.800000012, 8, 1)
1762-
	if key == "t" and Button1Down == false and canFire == true and canDual == true then
1762+
SpecialMesh100.MeshType = Enum.MeshType.Sphere
1763-
		canFire = false
1763+
SpecialMesh100.Scale = Vector3.new(0.800000012, 8, 1)
1764-
		if dual == false then
1764+
PointLight101.Parent = Part97
1765-
			local weapon = nil
1765+
PointLight101.Color = Color3.new(1, 1, 0.498039)
1766-
			for _, p in pairs(Player.Backpack:GetChildren()) do
1766+
PointLight101.Enabled = false
1767-
				if p.Name == Name and p ~= script.Parent then weapon = p break end
1767+
PointLight101.Color = Color3.new(1, 1, 0.498039)
1768
Smoke102.Parent = Part97
1769-
			if weapon ~= nil then
1769+
Smoke102.Size = 50
1770-
				dual = true
1770+
Smoke102.Enabled = false
1771-
				Chamber = 2
1771+
Smoke102.RiseVelocity = 10
1772-
				weapon.Name = "Dual"
1772+
Sound103.Name = "Fire"
1773-
				weapon.Parent = script
1773+
Sound103.Parent = Part97
1774-
				removeParts("RightHand")
1774+
Sound103.Pitch = 0.5
1775-
				makeParts("RightHand")
1775+
Sound103.SoundId = "rbxassetid://181356975"
1776-
				removeParts("RightHolster")
1776+
Sound103.Volume = 1
1777-
				makeParts("LeftHolster")
1777+
Model104.Name = "FakeMissile"
1778-
				playAnimation("leftEquip")
1778+
Model104.Parent = Model1
1779-
				removeParts("LeftHolster")
1779+
Part105.Name = "FakeMissile"
1780-
				makeParts("LeftHand")
1780+
Part105.Parent = Model104
1781-
				magazineMax.Value = math.ceil(magazineMax.Value * 2)
1781+
Part105.Material = Enum.Material.Metal
1782-
				ammoMax.Value = math.ceil(ammoMax.Value * 2)
1782+
Part105.BrickColor = BrickColor.new("Quill grey")
1783-
				magazine.Value = magazine.Value + weapon.Magazine.Value
1783+
Part105.Rotation = Vector3.new(180, 90, 0)
1784-
				ammo.Value = ammo.Value + weapon.Ammo.Value
1784+
Part105.CanCollide = false
1785-
				updateGui()
1785+
Part105.FormFactor = Enum.FormFactor.Custom
1786
Part105.Size = Vector3.new(6.39999962, 1, 0.200000003)
1787-
		elseif dual == true then
1787+
Part105.CFrame = CFrame.new(-3.70967841, 11.0001984, 38.9599075, -1.99113711e-05, -5.20106005e-06, 1, 2.55717914e-05, -1, -6.13996781e-06, 1, 1.21387639e-05, 8.00539965e-07)
1788-
			local weapon = script:FindFirstChild("Dual")
1788+
Part105.BottomSurface = Enum.SurfaceType.Weld
1789-
			if weapon ~= nil then
1789+
Part105.TopSurface = Enum.SurfaceType.Weld
1790-
				dual = false
1790+
Part105.Color = Color3.new(0.87451, 0.87451, 0.870588)
1791-
				Chamber = 1
1791+
Part105.Position = Vector3.new(-3.70967841, 11.0001984, 38.9599075)
1792-
				weapon.Name = Name
1792+
Part105.Orientation = Vector3.new(0, 90, 180)
1793-
				weapon.Parent = Player.Backpack
1793+
Part105.Color = Color3.new(0.87451, 0.87451, 0.870588)
1794-
				removeParts("RightHand")
1794+
SpecialMesh106.Parent = Part105
1795-
				makeParts("RightHand")
1795+
SpecialMesh106.MeshId = "http://www.roblox.com/asset/?id=74333739"
1796-
				playAnimation("leftUnequip")
1796+
SpecialMesh106.Scale = Vector3.new(25, 25, 24)
1797-
				removeParts("LeftHand")
1797+
SpecialMesh106.MeshType = Enum.MeshType.FileMesh
1798-
				makeParts("RightHolster")
1798+
SpecialMesh106.Scale = Vector3.new(25, 25, 24)
1799-
				playAnimation("hold")
1799+
Part107.Name = "Warhead"
1800-
				weapon.Magazine.Value = math.floor(magazine.Value / 2)
1800+
Part107.Parent = Model1
1801-
				weapon.Ammo.Value = math.floor(ammo.Value / 2)
1801+
Part107.BrickColor = BrickColor.new("Institutional white")
1802-
				magazineMax.Value = math.ceil(magazineMax.Value / 2)
1802+
Part107.Reflectance = 0.5
1803-
				ammoMax.Value = math.ceil(ammoMax.Value / 2)
1803+
Part107.Transparency = 1
1804-
				magazine.Value = math.ceil(magazine.Value / 2)
1804+
Part107.Rotation = Vector3.new(180, 0, 0)
1805-
				ammo.Value = math.ceil(ammo.Value / 2)
1805+
Part107.Anchored = true
1806-
				updateGui()
1806+
Part107.FormFactor = Enum.FormFactor.Plate
1807
Part107.Size = Vector3.new(3.79999971, 6.59999943, 3.79999995)
1808
Part107.CFrame = CFrame.new(-7.70991611, 33.3989334, 39.2596893, 0.999999702, -6.4844221e-06, -6.66087817e-06, -6.48497235e-06, -0.999999702, -1.0551862e-05, -6.67190989e-06, 1.05441059e-05, -1)
1809-
		canFire = true
1809+
Part107.BottomSurface = Enum.SurfaceType.Weld
1810
Part107.TopSurface = Enum.SurfaceType.Smooth
1811-
	if key == "y" and canZoom == true then
1811+
Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
1812-
		if zoom == false then
1812+
Part107.Position = Vector3.new(-7.70991611, 33.3989334, 39.2596893)
1813-
			zoom = true
1813+
Part107.Orientation = Vector3.new(0, -180, -180)
1814-
			local pos = mouse.Hit.p
1814+
Part107.Color = Color3.new(0.972549, 0.972549, 0.972549)
1815-
			local target = mouse.Target
1815+
SpecialMesh108.Parent = Part107
1816-
			local cam = game:GetService("Workspace").CurrentCamera
1816+
SpecialMesh108.MeshId = "http://www.roblox.com/asset/?id=1778999"
1817-
			focus = Instance.new("Part", workspace)
1817+
SpecialMesh108.Scale = Vector3.new(3, 5, 3)
1818-
			focus.Anchored = true
1818+
SpecialMesh108.TextureId = "http://www.roblox.com/asset/?id=2821447"
1819-
			focus.CanCollide = false
1819+
SpecialMesh108.VertexColor = Vector3.new(0.600000024, 0.600000024, 0.600000024)
1820-
			focus.Transparency = 1
1820+
SpecialMesh108.MeshType = Enum.MeshType.FileMesh
1821-
			focus.TopSurface = 0
1821+
SpecialMesh108.Scale = Vector3.new(3, 5, 3)
1822-
			focus.BottomSurface = 0
1822+
Smoke109.Parent = Part107
1823-
			focus.formFactor = "Plate"
1823+
Smoke109.Size = 30
1824-
			focus.Size = Vector3.new(0, 0, 0)
1824+
Smoke109.Enabled = false
1825-
			focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
1825+
Smoke109.Opacity = 1
1826-
			cam.CameraSubject = focus
1826+
Smoke109.RiseVelocity = 5
1827-
			cam.CameraType = "Attach"
1827+
BillboardGui110.Name = "Light"
1828-
			while zoom == true and selected == true do
1828+
BillboardGui110.Parent = Part107
1829-
				local set = false
1829+
BillboardGui110.Size = UDim2.new(35, 0, 35, 0)
1830-
				if target ~= nil then
1830+
BillboardGui110.Enabled = false
1831-
					if target.Parent ~= nil then
1831+
BillboardGui110.Active = true
1832-
						if target.Anchored == false then
1832+
ImageLabel111.Name = "Light"
1833-
							focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
1833+
ImageLabel111.Parent = BillboardGui110
1834-
							set = true
1834+
ImageLabel111.Transparency = 1
1835-
						end
1835+
ImageLabel111.Size = UDim2.new(1, 0, 1, 0)
1836-
					end
1836+
ImageLabel111.Active = true
1837
ImageLabel111.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706)
1838-
				if set == false then
1838+
ImageLabel111.BackgroundTransparency = 1
1839-
					focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
1839+
ImageLabel111.Image = "http://www.roblox.com/asset/?id=43708803"
1840
Script112.Parent = BillboardGui110
1841-
				wait()
1841+
table.insert(cors,sandbox(Script112,function()
1842
script.Parent.Adornee = script.Parent.Parent
1843-
			if focus ~= nil then focus:Remove() focus = nil end
1843+
end))
1844-
			local cam = game:GetService("Workspace").CurrentCamera
1844+
Smoke113.Name = "Smoke2"
1845-
			cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
1845+
Smoke113.Parent = Part107
1846-
			cam.CameraType = "Custom"
1846+
Smoke113.Size = 30
1847-
		else
1847+
Smoke113.Enabled = false
1848-
			zoom = false
1848+
Smoke113.Opacity = 1
1849
Smoke113.RiseVelocity = 5
1850
Smoke114.Name = "Smoke3"
1851-
	if key == "u" and Button1Down == false and canFire == true then
1851+
Smoke114.Parent = Part107
1852-
		if automatic == false and burst == false then
1852+
Smoke114.Size = 30
1853-
			if switchToBurst == true then
1853+
Smoke114.Enabled = false
1854-
				burst = true
1854+
Smoke114.Opacity = 1
1855-
				local m = Instance.new("Message", Player)
1855+
Smoke114.RiseVelocity = 5
1856-
				m.Text = "Burst"
1856+
Smoke115.Name = "Smoke4"
1857-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1857+
Smoke115.Parent = Part107
1858-
				delay(2.5, function() m:Remove() end)
1858+
Smoke115.Size = 30
1859-
			elseif switchToAutomatic == true then
1859+
Smoke115.Enabled = false
1860-
				automatic = true
1860+
Smoke115.Opacity = 1
1861-
				local m = Instance.new("Message", Player)
1861+
Smoke115.RiseVelocity = 5
1862-
				m.Text = "Automatic"
1862+
StringValue116.Name = "INFORMATION"
1863-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1863+
StringValue116.Parent = Part107
1864-
				delay(2.5, function() m:Remove() end)
1864+
StringValue117.Name = "Nuke_Information"
1865
StringValue117.Parent = StringValue116
1866-
		elseif automatic == false and burst == true then
1866+
StringValue117.Value = "Conventional, long-range warhead"
1867-
			if switchToAutomatic == true then
1867+
StringValue118.Name = "Nuke_Base"
1868-
				automatic = true
1868+
StringValue118.Parent = StringValue116
1869-
				burst = false
1869+
StringValue118.Value = "TEL/Mobile"
1870-
				local m = Instance.new("Message", Player)
1870+
Script119.Name = "Touch"
1871-
				m.Text = "Automatic"
1871+
Script119.Parent = Part107
1872-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1872+
Script119.Disabled = true
1873-
				delay(2.5, function() m:Remove() end)
1873+
table.insert(cors,sandbox(Script119,function()
1874-
			elseif switchToSingle == true then
1874+
wait(.1)
1875-
				burst = false
1875+
function onTouch(hit)
1876-
				local m = Instance.new("Message", Player)
1876+
script.Parent.Anchored = true
1877-
				m.Text = "Single"
1877+
script.Parent.Parent = Workspace
1878-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1878+
script.Parent.Transparency = 1
1879-
				delay(2.5, function() m:Remove() end)
1879+
wait()
1880
script.Parent.Atom.Disabled = false
1881-
		elseif automatic == true and burst == false then
1881+
1882-
			if switchToSingle == true then
1882+
1883-
				automatic = false
1883+
script.Parent.Touched:connect(onTouch)
1884-
				local m = Instance.new("Message", Player)
1884+
end))
1885-
				m.Text = "Single"
1885+
Script120.Name = "Atom"
1886-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1886+
Script120.Parent = Part107
1887-
				delay(2.5, function() m:Remove() end)
1887+
Script120.Disabled = true
1888-
			elseif switchToBurst == true then
1888+
table.insert(cors,sandbox(Script120,function()
1889-
				automatic = false
1889+
print("Nuke Em' All")
1890-
				burst = true
1890+
1891-
				local m = Instance.new("Message", Player)
1891+
local CloudID= "http://www.roblox.com/asset/?id=1095708"
1892-
				m.Text = "Burst"
1892+
local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
1893-
				pcall(function() Player.Character[Name].Handle.Switch:Play() end)
1893+
local RingID = "http://www.roblox.com/asset/?id=3270017"
1894-
				delay(2.5, function() m:Remove() end)
1894+
local SphereID = "http://www.roblox.com/asset/?id=1185246"
1895
1896
local BasePosition = script.Parent.Position
1897
1898-
	if key == "c" and Hammer == false and dual == false and canFire == true then
1898+
local Size = 350
1899-
		playAnimation("hammer")
1899+
1900-
		Hammer = true
1900+
local Exp = Instance.new("Model")
1901
Exp.Name = "ATOMICEXPLOSION"
1902
Exp.Parent = game.Workspace
1903
1904
local BasePart = Instance.new("Part")
1905-
function onSelected(mouse)
1905+
BasePart.formFactor = 0
1906-
	if selected == true then return end
1906+
BasePart.TopSurface = 0
1907-
	selected = true
1907+
BasePart.BottomSurface = 0
1908-
	canFire = false
1908+
BasePart.Anchored = true
1909-
	mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
1909+
BasePart.Locked = true
1910-
	while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
1910+
BasePart.CanCollide = false
1911-
		if Player.Character.WeaponActivated.Value == nil then break end
1911+
1912-
		if Player.Character.WeaponActivated.Value.Parent == nil then break end
1912+
local BaseMesh = Instance.new("SpecialMesh")
1913
BaseMesh.MeshType = "FileMesh"
1914
1915-
	updateGui()
1915+
local CloudMesh = BaseMesh:clone()
1916-
	local weapon = Instance.new("ObjectValue")
1916+
CloudMesh.MeshId = CloudID
1917-
	weapon.Name = "WeaponActivated"
1917+
CloudMesh.TextureId = ColorTexture
1918-
	weapon.Value = script.Parent
1918+
CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
1919-
	weapon.Parent = Player.Character
1919+
1920-
	DisableLimb(1, Player.Character)
1920+
local RingMesh = BaseMesh:clone()
1921-
	DisableLimb(2, Player.Character)
1921+
RingMesh.MeshId = RingID
1922-
	ForceAngle(1, 0, Player.Character)
1922+
1923-
	ForceAngle(2, 0, Player.Character)
1923+
local SphereMesh = BaseMesh:clone()
1924-
	if dual == true then
1924+
SphereMesh.MeshId = SphereID
1925-
		coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
1925+
1926-
		playAnimation("rightEquip")
1926+
local Clouds = {}
1927-
		removeParts("LeftHolster")
1927+
local ShockWave = {}
1928-
		makeParts("LeftHand")
1928+
local Sky = script.Sky
1929-
	else
1929+
1930-
		playAnimation("equip")
1930+
1931
function Effects()
1932-
	removeParts("RightHolster")
1932+
	script.Explode:Play()
1933-
	makeParts("RightHand")
1933+
	delay(0,function() 
1934-
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1934+
		for i = 5, 1,-0.01 do
1935-
	mouse.Button1Up:connect(function() onButton1Up(mouse) end)
1935+
1936-
	mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
1936+
			game.Lighting.Brightness = i
1937-
	mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
1937+
1938-
	canFire = true
1938+
	end)
1939
end
1940
1941
function Destruction(Pos,Radius)
1942-
function onDeselected(mouse)
1942+
	local function Destroy(Model)
1943-
	if selected == false then return end
1943+
		for i ,v in ipairs(Model:getChildren()) do
1944-
	Button1Down = false
1944+
			if v:isA("BasePart") then
1945-
	while canFire == false do
1945+
				if (v.Position-Pos).magnitude < Radius then
1946
					if v.Anchored == false then
1947
						v:BreakJoints()
1948-
	selected = false
1948+
						v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
1949-
	if dual == true then
1949+
						v.Material = "CorrodedMetal"
1950-
		if math.random(1, 2) == 1 then
1950+
					end	
1951-
			coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
1951+
1952-
			wait(math.random(1, 10) / 10)
1952+
1953-
			playAnimation("rightUnequip")
1953+
			if #v:getChildren() > 0 then
1954-
		else
1954+
				Destroy(v)
1955-
			coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
1955+
1956-
			wait(math.random(1, 10) / 10)
1956+
1957-
			playAnimation("leftUnequip")
1957+
1958
	Destroy(game.Workspace)
1959-
		removeParts("LeftHand")
1959+
1960-
		makeParts("LeftHolster")
1960+
function Explode(Pos)
1961-
	else
1961+
1962-
		playAnimation("unequip")
1962+
local Base = BasePart:clone()
1963
Base.Position = Pos
1964-
	removeParts("RightHand")
1964+
	
1965-
	makeParts("RightHolster")
1965+
local Mesh = CloudMesh:clone()
1966-
	ForceAngle(1, 0, Player.Character)
1966+
Mesh.Parent = Base 
1967-
	ForceAngle(2, 0, Player.Character)
1967+
Mesh.Scale = Vector3.new(2.5,1,4.5)
1968-
	ResetLimbCFrame(1, Player.Character)
1968+
1969-
	ResetLimbCFrame(2, Player.Character)
1969+
local PoleBase = BasePart:clone()
1970-
	EnableLimb(1, Player.Character)
1970+
PoleBase.Position = Pos+Vector3.new(0,0.1,0)
1971-
	EnableLimb(2, Player.Character)
1971+
1972-
	if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
1972+
local PoleBaseMesh = CloudMesh:clone()
1973-
	if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
1973+
PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
1974-
		if Player.Character.WeaponActivated.Value == script.Parent then
1974+
PoleBaseMesh.Parent = PoleBase
1975-
			Player.Character.WeaponActivated:Remove()
1975+
1976
local Cloud1 = BasePart:clone()
1977
Cloud1.Position = Pos+Vector3.new(0,0.75,0)
1978-
	while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
1978+
1979-
		if Player.Character.WeaponActivated.Value == nil then break end
1979+
local Cloud1Mesh = CloudMesh:clone()
1980-
		if Player.Character.WeaponActivated.Value.Parent == nil then break end
1980+
Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
1981
Cloud1Mesh.Parent = Cloud1
1982
	
1983
local Cloud2 = BasePart:clone()
1984
Cloud2.Position = Pos+Vector3.new(0,1.25,0)
1985
	
1986-
if script.Parent.className ~= "HopperBin" then
1986+
local Cloud2Mesh = CloudMesh:clone()
1987-
	if Player == nil then print("Error: Player not found!") return end
1987+
Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
1988-
	Tool = Instance.new("HopperBin")
1988+
Cloud2Mesh.Parent = Cloud2
1989-
	Tool.Name = Name
1989+
1990-
	Tool.Parent = Player.Backpack
1990+
local Cloud3 = BasePart:clone()
1991-
	script.Name = "Main"
1991+
Cloud3.Position = Pos+Vector3.new(0,1.7,0)
1992-
	script.Parent = Tool
1992+
	
1993-
elseif script.Parent.className == "HopperBin" then
1993+
local Cloud3Mesh = CloudMesh:clone()
1994-
	while script.Parent.Parent.className ~= "Backpack" do
1994+
Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
1995
Cloud3Mesh.Parent = Cloud3
1996
1997-
	if script.Parent:FindFirstChild("MagazineMax") == nil then
1997+
local PoleRing = BasePart:clone()
1998-
		magazineMax = Instance.new("NumberValue")
1998+
PoleRing.Position = Pos+Vector3.new(0,1.3,0)
1999-
		magazineMax.Name = "MagazineMax"
1999+
PoleRing.Transparency = 0.2
2000-
		magazineMax.Value = 1333333333333333337
2000+
PoleRing.BrickColor = BrickColor.new("Dark stone grey")
2001-
		magazineMax.Parent = script.Parent
2001+
PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
2002-
	else
2002+
2003-
		magazineMax = script.Parent.MagazineMax
2003+
local Mesh = RingMesh:clone()
2004
Mesh.Scale = Vector3.new(1.2,1.2,1.2)
2005-
	if script.Parent:FindFirstChild("Magazine") == nil then
2005+
Mesh.Parent = PoleRing
2006-
		magazine = Instance.new("NumberValue")
2006+
2007-
		magazine.Name = "Magazine"
2007+
local MushCloud = BasePart:clone()
2008-
		magazine.Value = 133333333333333333337
2008+
MushCloud.Position = Pos+Vector3.new(0,2.3,0)
2009-
		magazine.Parent = script.Parent
2009+
	
2010-
	else
2010+
local MushMesh = CloudMesh:clone() -- lol
2011-
		magazine = script.Parent.Magazine
2011+
MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
2012
MushMesh.Parent = MushCloud
2013-
	if script.Parent:FindFirstChild("AmmoMax") == nil then
2013+
2014-
		ammoMax = Instance.new("NumberValue")
2014+
local TopCloud = BasePart:clone()
2015-
		ammoMax.Name = "AmmoMax"
2015+
TopCloud.Position = Pos+Vector3.new(0,2.7,0)
2016-
		ammoMax.Value = 133333333333333333333333333333333333333333333333333333333337
2016+
	
2017-
		ammoMax.Parent = script.Parent
2017+
local TopMesh = CloudMesh:clone()
2018-
	else
2018+
TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
2019-
		ammoMax = script.Parent.AmmoMax
2019+
TopMesh.Parent = TopCloud
2020
2021-
	if script.Parent:FindFirstChild("Ammo") == nil then
2021+
table.insert(Clouds,Base)
2022-
		ammo = Instance.new("NumberValue")
2022+
table.insert(Clouds,TopCloud)
2023-
		ammo.Name = "Ammo"
2023+
table.insert(Clouds,MushCloud)
2024-
		ammo.Value = script.Parent.AmmoMax.Value
2024+
table.insert(Clouds,Cloud1)
2025-
		ammo.Parent = script.Parent
2025+
table.insert(Clouds,Cloud2)
2026-
	else
2026+
table.insert(Clouds,Cloud3)
2027-
		ammo = script.Parent.Ammo
2027+
table.insert(Clouds,PoleBase)
2028
table.insert(Clouds,PoleRing)
2029-
	Player = script.Parent.Parent.Parent
2029+
2030-
	makeParts("RightHolster")
2030+
2031-
	script.Parent.Selected:connect(onSelected)
2031+
local BigRing = BasePart:clone()
2032-
	script.Parent.Deselected:connect(onDeselected)
2032+
BigRing.Position = Pos
2033
BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
2034
	
2035
local BigMesh = RingMesh:clone()
2036
BigMesh.Scale = Vector3.new(5,5,1)
2037
BigMesh.Parent = BigRing
2038
	
2039
local SmallRing = BasePart:clone()
2040
SmallRing.Position = Pos
2041
SmallRing.BrickColor = BrickColor.new("Dark stone grey")
2042
SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
2043
2044
local SmallMesh = RingMesh:clone()
2045
SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
2046
SmallMesh.Parent = SmallRing
2047
2048
local InnerSphere = BasePart:clone()
2049
InnerSphere.Position = Pos
2050
InnerSphere.BrickColor = BrickColor.new("Bright orange")
2051
InnerSphere.Transparency = 0.5
2052
2053
local InnerSphereMesh = SphereMesh:clone()	
2054
InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
2055
InnerSphereMesh.Parent = InnerSphere
2056
	
2057
local OutterSphere = BasePart:clone()
2058
OutterSphere.Position = Pos
2059
OutterSphere.BrickColor = BrickColor.new("Bright orange")
2060
OutterSphere.Transparency = 0.5
2061
2062
local OutterSphereMesh = SphereMesh:clone()
2063
OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
2064
OutterSphereMesh.Parent = OutterSphere
2065
2066
table.insert(ShockWave,BigRing)	
2067
table.insert(ShockWave,SmallRing)
2068
table.insert(ShockWave,OutterSphere)
2069
table.insert(ShockWave,InnerSphere)
2070
	Sky.Parent = game.Lighting
2071
	for i , v in ipairs(ShockWave) do
2072
		v.Parent = Exp
2073
	end
2074
	for i , v in ipairs(Clouds) do
2075
		v.Parent = Exp
2076
	end
2077
	Effects()
2078
	delay(0,function()
2079
		for resize = Size/2.5, Size*3, 2 do
2080
			wait()
2081
			BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
2082
			SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
2083
			InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
2084
			OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
2085
			Destruction(Pos,3*resize)
2086
		end
2087
		for fade = 0, 1, 0.01 do
2088
			wait()
2089
			pcall(function()
2090
				for i ,v in ipairs(ShockWave) do
2091
					v.Transparency = fade
2092
				end
2093
			end)
2094
		end
2095
		for i ,v in ipairs(ShockWave) do
2096
			v:Remove()
2097
		end
2098
		done1 = true
2099
	end)
2100
	delay(0,function()
2101
		for resize = Size/5, Size, 1 do
2102
			wait()
2103
			pcall(function()
2104
				Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
2105
				TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
2106
				MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
2107
				Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
2108
				Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
2109
				Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
2110
				PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
2111
				PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
2112
2113
				Base.Position = Pos+Vector3.new(0,0.05*resize,0)
2114
				TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
2115
				MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
2116
				Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
2117
				Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
2118
				Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
2119
				PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
2120
				PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
2121
			end)
2122
		end
2123
		done2 = true
2124
	end)
2125
	wait(2)
2126
	for y = 0.6,0,-0.0025 do
2127
		wait()
2128
		for i , v in ipairs(Clouds) do
2129
			v.Mesh.VertexColor = Vector3.new(0.9,y,0)
2130
		end
2131
	end
2132
	for r = 0.9,0.5,-0.01 do
2133
		wait()
2134
		for i , v in ipairs(Clouds) do
2135
			v.Mesh.VertexColor = Vector3.new(r,0,0)
2136
		end
2137
	end
2138
	for by = 0,0.5,0.005 do
2139
		wait()
2140
		for i , v in ipairs(Clouds) do
2141
			v.Mesh.VertexColor = Vector3.new(0.5,by,by)
2142
			v.Transparency = by*2
2143
		end
2144
		Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2145
		TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2146
		MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2147
		Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2148
		Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2149
		Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2150
		PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2151
		PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
2152
	end
2153
	done3 = true
2154
	while true do wait(1) if done1 and done2 and done3 then break end end
2155
	Exp:remove()
2156
	wait(20)
2157
	Sky:remove()
2158
end
2159
2160
2161
	
2162
2163
Explode(BasePosition)
2164
2165
script.Parent:remove()
2166
2167
2168
2169
	
2170
	
2171
2172
2173
2174
2175
end))
2176
Sound121.Name = "Explode"
2177
Sound121.Parent = Script120
2178
Sound121.Pitch = 0.5
2179
Sound121.SoundId = "http://www.roblox.com/asset?id=130768997"
2180
Sound121.Volume = 1
2181
Sky122.Parent = Script120
2182
Sky122.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
2183
Sky122.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
2184
Sky122.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
2185
Sky122.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
2186
Sky122.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
2187
Sky122.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
2188
Part123.Parent = Model0
2189
Part123.Material = Enum.Material.Ice
2190
Part123.BrickColor = BrickColor.new("Dark stone grey")
2191
Part123.Transparency = 0.5
2192
Part123.Rotation = Vector3.new(7.5999999, 0, 0)
2193
Part123.CanCollide = false
2194
Part123.FormFactor = Enum.FormFactor.Custom
2195
Part123.Size = Vector3.new(3, 2.5999999, 0.200000003)
2196
Part123.CFrame = CFrame.new(-24.2097893, 8.72938347, 31.1316738, 1, 1.75870337e-05, 6.18270788e-05, -9.95769551e-06, 0.991205812, -0.132270217, -7.78449903e-05, 0.132281274, 0.991214573)
2197
Part123.BackSurface = Enum.SurfaceType.Weld
2198
Part123.BottomSurface = Enum.SurfaceType.Weld
2199
Part123.FrontSurface = Enum.SurfaceType.Weld
2200
Part123.LeftSurface = Enum.SurfaceType.Weld
2201
Part123.RightSurface = Enum.SurfaceType.Weld
2202
Part123.TopSurface = Enum.SurfaceType.Weld
2203
Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
2204
Part123.Position = Vector3.new(-24.2097893, 8.72938347, 31.1316738)
2205
Part123.Orientation = Vector3.new(7.5999999, 0, 0)
2206
Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
2207
BlockMesh124.Parent = Part123
2208
BlockMesh124.Offset = Vector3.new(0, 0, 0.200000003)
2209
BlockMesh124.Scale = Vector3.new(1, 1.14999998, 0.5)
2210
BlockMesh124.Scale = Vector3.new(1, 1.14999998, 0.5)
2211
Part125.Parent = Model0
2212
Part125.Material = Enum.Material.Metal
2213
Part125.BrickColor = BrickColor.new("Grime")
2214
Part125.Rotation = Vector3.new(172.399994, 0, 180)
2215
Part125.CanCollide = false
2216
Part125.FormFactor = Enum.FormFactor.Custom
2217
Part125.Size = Vector3.new(3, 0.400000006, 0.200000003)
2218
Part125.CFrame = CFrame.new(-24.2096195, 10.2178173, 46.3855438, -1, -5.60768513e-07, -8.06703756e-05, 1.13161541e-05, 0.991207719, -0.132315725, 0.000104148734, -0.132298887, -0.991209865)
2219
Part125.BackSurface = Enum.SurfaceType.Weld
2220
Part125.BottomSurface = Enum.SurfaceType.Weld
2221
Part125.FrontSurface = Enum.SurfaceType.Weld
2222
Part125.LeftSurface = Enum.SurfaceType.Weld
2223
Part125.RightSurface = Enum.SurfaceType.Weld
2224
Part125.TopSurface = Enum.SurfaceType.Weld
2225
Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
2226
Part125.Position = Vector3.new(-24.2096195, 10.2178173, 46.3855438)
2227
Part125.Orientation = Vector3.new(7.5999999, -180, 0)
2228
Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
2229
BlockMesh126.Parent = Part125
2230
BlockMesh126.Offset = Vector3.new(0, 0, 0.200000003)
2231
Part127.Parent = Model0
2232
Part127.Material = Enum.Material.Ice
2233
Part127.BrickColor = BrickColor.new("Dark stone grey")
2234
Part127.Transparency = 0.5
2235
Part127.Rotation = Vector3.new(-180, 0, -180)
2236
Part127.CanCollide = false
2237
Part127.FormFactor = Enum.FormFactor.Custom
2238
Part127.Size = Vector3.new(4.4000001, 1.79999995, 0.200000003)
2239
Part127.CFrame = CFrame.new(-23.5096817, 9.10065365, 36.3602753, -1, 9.14261545e-06, -6.24489476e-05, 9.84558574e-06, 0.99999088, 2.81994267e-06, 7.66839075e-05, 1.28775291e-05, -1.00000012)
2240
Part127.BackSurface = Enum.SurfaceType.Weld
2241
Part127.BottomSurface = Enum.SurfaceType.Weld
2242
Part127.FrontSurface = Enum.SurfaceType.Weld
2243
Part127.LeftSurface = Enum.SurfaceType.Weld
2244
Part127.RightSurface = Enum.SurfaceType.Weld
2245
Part127.TopSurface = Enum.SurfaceType.Weld
2246
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
2247
Part127.Position = Vector3.new(-23.5096817, 9.10065365, 36.3602753)
2248
Part127.Orientation = Vector3.new(0, -180, 0)
2249
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
2250
BlockMesh128.Parent = Part127
2251
BlockMesh128.Offset = Vector3.new(0, 0, 0.200000003)
2252
BlockMesh128.Scale = Vector3.new(1, 1.14999998, 0.5)
2253
BlockMesh128.Scale = Vector3.new(1, 1.14999998, 0.5)
2254
Part129.Parent = Model0
2255
Part129.Material = Enum.Material.Metal
2256
Part129.BrickColor = BrickColor.new("Grime")
2257
Part129.Rotation = Vector3.new(7.5999999, 0, 0)
2258
Part129.CanCollide = false
2259
Part129.FormFactor = Enum.FormFactor.Custom
2260
Part129.Size = Vector3.new(5.80000019, 0.400000036, 0.200000003)
2261
Part129.CFrame = CFrame.new(-19.6098289, 7.63907337, 30.9858189, 1, 1.76825579e-05, 6.23572778e-05, -9.98225096e-06, 0.991205812, -0.132270217, -7.83831638e-05, 0.132281274, 0.991214573)
2262
Part129.BackSurface = Enum.SurfaceType.Weld
2263
Part129.BottomSurface = Enum.SurfaceType.Weld
2264
Part129.FrontSurface = Enum.SurfaceType.Weld
2265
Part129.LeftSurface = Enum.SurfaceType.Weld
2266
Part129.RightSurface = Enum.SurfaceType.Weld
2267
Part129.TopSurface = Enum.SurfaceType.Weld
2268
Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
2269
Part129.Position = Vector3.new(-19.6098289, 7.63907337, 30.9858189)
2270
Part129.Orientation = Vector3.new(7.5999999, 0, 0)
2271
Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
2272
BlockMesh130.Parent = Part129
2273
BlockMesh130.Offset = Vector3.new(0, 0, 0.200000003)
2274
BlockMesh130.Scale = Vector3.new(1, 1.14999998, 1)
2275
BlockMesh130.Scale = Vector3.new(1, 1.14999998, 1)
2276
Part131.Parent = Model0
2277
Part131.Material = Enum.Material.Ice
2278
Part131.BrickColor = BrickColor.new("Dark stone grey")
2279
Part131.Transparency = 0.5
2280
Part131.Rotation = Vector3.new(7.5999999, 0, 0)
2281
Part131.CanCollide = false
2282
Part131.FormFactor = Enum.FormFactor.Custom
2283
Part131.Size = Vector3.new(5.80000019, 2, 0.200000003)
2284
Part131.CFrame = CFrame.new(-19.8097687, 8.82844543, 31.1445694, 1, 1.76347712e-05, 6.20919236e-05, -9.96978906e-06, 0.991205275, -0.132273212, -7.81138588e-05, 0.132284284, 0.991213918)
2285
Part131.BackSurface = Enum.SurfaceType.Weld
2286
Part131.BottomSurface = Enum.SurfaceType.Weld
2287
Part131.FrontSurface = Enum.SurfaceType.Weld
2288
Part131.LeftSurface = Enum.SurfaceType.Weld
2289
Part131.RightSurface = Enum.SurfaceType.Weld
2290
Part131.TopSurface = Enum.SurfaceType.Weld
2291
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
2292
Part131.Position = Vector3.new(-19.8097687, 8.82844543, 31.1445694)
2293
Part131.Orientation = Vector3.new(7.5999999, 0, 0)
2294
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
2295
BlockMesh132.Parent = Part131
2296
BlockMesh132.Offset = Vector3.new(0, 0, 0.200000003)
2297
BlockMesh132.Scale = Vector3.new(1, 1.14999998, 0.5)
2298
BlockMesh132.Scale = Vector3.new(1, 1.14999998, 0.5)
2299
Part133.Parent = Model0
2300
Part133.Material = Enum.Material.Metal
2301
Part133.BrickColor = BrickColor.new("Grime")
2302
Part133.CanCollide = false
2303
Part133.FormFactor = Enum.FormFactor.Custom
2304
Part133.Size = Vector3.new(10.1999998, 0.999999881, 2.79999995)
2305
Part133.CFrame = CFrame.new(0.190229297, 10.7005215, 34.0595284, 1, 8.29581222e-06, 4.42689707e-05, -8.66455866e-06, 0.99999088, 2.18264177e-06, -5.17070403e-05, 3.0374008e-06, 1.00000012)
2306
Part133.BackSurface = Enum.SurfaceType.Weld
2307
Part133.BottomSurface = Enum.SurfaceType.Weld
2308
Part133.FrontSurface = Enum.SurfaceType.Weld
2309
Part133.LeftSurface = Enum.SurfaceType.Weld
2310
Part133.RightSurface = Enum.SurfaceType.Weld
2311
Part133.TopSurface = Enum.SurfaceType.Weld
2312
Part133.Color = Color3.new(0.498039, 0.556863, 0.392157)
2313
Part133.Position = Vector3.new(0.190229297, 10.7005215, 34.0595284)
2314
Part133.Color = Color3.new(0.498039, 0.556863, 0.392157)
2315
BlockMesh134.Parent = Part133
2316
Part135.Parent = Model0
2317
Part135.Material = Enum.Material.Metal
2318
Part135.BrickColor = BrickColor.new("Grime")
2319
Part135.Rotation = Vector3.new(-180, 0, -180)
2320
Part135.CanCollide = false
2321
Part135.FormFactor = Enum.FormFactor.Custom
2322
Part135.Size = Vector3.new(8.80000114, 0.200000003, 4.80000019)
2323
Part135.CFrame = CFrame.new(-21.109726, 10.3005667, 33.8601379, -1, 9.14261545e-06, -6.24489476e-05, 9.84558574e-06, 0.99999088, 2.81994267e-06, 7.66839075e-05, 1.28775291e-05, -1.00000012)
2324
Part135.BackSurface = Enum.SurfaceType.Weld
2325
Part135.BottomSurface = Enum.SurfaceType.Weld
2326
Part135.FrontSurface = Enum.SurfaceType.Weld
2327
Part135.LeftSurface = Enum.SurfaceType.Weld
2328
Part135.RightSurface = Enum.SurfaceType.Weld
2329
Part135.TopSurface = Enum.SurfaceType.Weld
2330
Part135.Color = Color3.new(0.498039, 0.556863, 0.392157)
2331
Part135.Position = Vector3.new(-21.109726, 10.3005667, 33.8601379)
2332
Part135.Orientation = Vector3.new(0, -180, 0)
2333
Part135.Color = Color3.new(0.498039, 0.556863, 0.392157)
2334
BlockMesh136.Parent = Part135
2335
Part137.Parent = Model0
2336
Part137.Material = Enum.Material.Metal
2337
Part137.BrickColor = BrickColor.new("Grime")
2338
Part137.Rotation = Vector3.new(7.5999999, 0, 0)
2339
Part137.CanCollide = false
2340
Part137.FormFactor = Enum.FormFactor.Custom
2341
Part137.Size = Vector3.new(3.20000005, 0.400000006, 0.200000003)
2342
Part137.CFrame = CFrame.new(-24.309742, 10.2161369, 31.330101, 1, 1.75873574e-05, 6.18266713e-05, -9.95750725e-06, 0.991204858, -0.132279024, -7.78446993e-05, 0.132290065, 0.991213858)
2343
Part137.BackSurface = Enum.SurfaceType.Weld
2344
Part137.BottomSurface = Enum.SurfaceType.Weld
2345
Part137.FrontSurface = Enum.SurfaceType.Weld
2346
Part137.LeftSurface = Enum.SurfaceType.Weld
2347
Part137.RightSurface = Enum.SurfaceType.Weld
2348
Part137.TopSurface = Enum.SurfaceType.Weld
2349
Part137.Color = Color3.new(0.498039, 0.556863, 0.392157)
2350
Part137.Position = Vector3.new(-24.309742, 10.2161369, 31.330101)
2351
Part137.Orientation = Vector3.new(7.5999999, 0, 0)
2352
Part137.Color = Color3.new(0.498039, 0.556863, 0.392157)
2353
BlockMesh138.Parent = Part137
2354
BlockMesh138.Offset = Vector3.new(0, 0, 0.200000003)
2355
Part139.Parent = Model0
2356
Part139.Material = Enum.Material.Metal
2357
Part139.BrickColor = BrickColor.new("Grime")
2358
Part139.Rotation = Vector3.new(-180, -0.00999999978, -180)
2359
Part139.CanCollide = false
2360
Part139.FormFactor = Enum.FormFactor.Custom
2361
Part139.Size = Vector3.new(8.80000114, 0.200000003, 4.80000019)
2362
Part139.CFrame = CFrame.new(-21.1093521, 10.3008881, 43.8603363, -1, 1.11894988e-05, -0.000103796992, 1.19273136e-05, 1, 3.20989275e-05, 0.000118718235, 4.26027473e-05, -1)
2363
Part139.BackSurface = Enum.SurfaceType.Weld
2364
Part139.BottomSurface = Enum.SurfaceType.Weld
2365
Part139.FrontSurface = Enum.SurfaceType.Weld
2366
Part139.LeftSurface = Enum.SurfaceType.Weld
2367
Part139.RightSurface = Enum.SurfaceType.Weld
2368
Part139.TopSurface = Enum.SurfaceType.Weld
2369
Part139.Color = Color3.new(0.498039, 0.556863, 0.392157)
2370
Part139.Position = Vector3.new(-21.1093521, 10.3008881, 43.8603363)
2371
Part139.Orientation = Vector3.new(0, -179.98999, 0)
2372
Part139.Color = Color3.new(0.498039, 0.556863, 0.392157)
2373
BlockMesh140.Parent = Part139
2374
Part141.Parent = Model0
2375
Part141.Material = Enum.Material.Metal
2376
Part141.BrickColor = BrickColor.new("Grime")
2377
Part141.Rotation = Vector3.new(7.5999999, 0, 0)
2378
Part141.CanCollide = false
2379
Part141.FormFactor = Enum.FormFactor.Custom
2380
Part141.Size = Vector3.new(5.5999999, 0.600000083, 0.200000003)
2381
Part141.CFrame = CFrame.new(-19.7097855, 10.1169653, 31.3165245, 1, 1.75877558e-05, 6.18268677e-05, -9.95769642e-06, 0.991204143, -0.132281795, -7.78449903e-05, 0.132292852, 0.991212904)
2382
Part141.BackSurface = Enum.SurfaceType.Weld
2383
Part141.BottomSurface = Enum.SurfaceType.Weld
2384
Part141.FrontSurface = Enum.SurfaceType.Weld
2385
Part141.LeftSurface = Enum.SurfaceType.Weld
2386
Part141.RightSurface = Enum.SurfaceType.Weld
2387
Part141.TopSurface = Enum.SurfaceType.Weld
2388
Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
2389
Part141.Position = Vector3.new(-19.7097855, 10.1169653, 31.3165245)
2390
Part141.Orientation = Vector3.new(7.5999999, 0, 0)
2391
Part141.Color = Color3.new(0.498039, 0.556863, 0.392157)
2392
BlockMesh142.Parent = Part141
2393
BlockMesh142.Offset = Vector3.new(0, 0, 0.200000003)
2394
Part143.Parent = Model0
2395
Part143.Material = Enum.Material.Metal
2396
Part143.BrickColor = BrickColor.new("Grime")
2397
Part143.Rotation = Vector3.new(-180, -0.00999999978, -180)
2398
Part143.CanCollide = false
2399
Part143.FormFactor = Enum.FormFactor.Custom
2400
Part143.Size = Vector3.new(4, 0.200000048, 0.400000006)
2401
Part143.CFrame = CFrame.new(-23.5095596, 10.1009521, 41.6606407, -1, 1.09616185e-05, -9.92156856e-05, 1.215679e-05, 1, 2.88735409e-05, 0.000123329461, 4.58503346e-05, -1)
2402
Part143.BackSurface = Enum.SurfaceType.Weld
2403
Part143.BottomSurface = Enum.SurfaceType.Weld
2404
Part143.FrontSurface = Enum.SurfaceType.Weld
2405
Part143.LeftSurface = Enum.SurfaceType.Weld
2406
Part143.RightSurface = Enum.SurfaceType.Weld
2407
Part143.TopSurface = Enum.SurfaceType.Weld
2408
Part143.Color = Color3.new(0.498039, 0.556863, 0.392157)
2409
Part143.Position = Vector3.new(-23.5095596, 10.1009521, 41.6606407)
2410
Part143.Orientation = Vector3.new(0, -179.98999, 0)
2411
Part143.Color = Color3.new(0.498039, 0.556863, 0.392157)
2412
BlockMesh144.Parent = Part143
2413
Part145.Parent = Model0
2414
Part145.Material = Enum.Material.Metal
2415
Part145.BrickColor = BrickColor.new("Grime")
2416
Part145.Rotation = Vector3.new(-180, 0, -180)
2417
Part145.CanCollide = false
2418
Part145.FormFactor = Enum.FormFactor.Custom
2419
Part145.Size = Vector3.new(4, 0.200000048, 0.400000006)
2420
Part145.CFrame = CFrame.new(-23.5096741, 10.1006269, 36.060318, -1, 9.1545362e-06, -6.27174304e-05, 9.85749102e-06, 0.99999088, 3.03555453e-06, 7.69523976e-05, 1.30931385e-05, -1.00000012)
2421
Part145.BackSurface = Enum.SurfaceType.Weld
2422
Part145.BottomSurface = Enum.SurfaceType.Weld
2423
Part145.FrontSurface = Enum.SurfaceType.Weld
2424
Part145.LeftSurface = Enum.SurfaceType.Weld
2425
Part145.RightSurface = Enum.SurfaceType.Weld
2426
Part145.TopSurface = Enum.SurfaceType.Weld
2427
Part145.Color = Color3.new(0.498039, 0.556863, 0.392157)
2428
Part145.Position = Vector3.new(-23.5096741, 10.1006269, 36.060318)
2429
Part145.Orientation = Vector3.new(0, -180, 0)
2430
Part145.Color = Color3.new(0.498039, 0.556863, 0.392157)
2431
BlockMesh146.Parent = Part145
2432
Part147.Parent = Model0
2433
Part147.Material = Enum.Material.Ice
2434
Part147.BrickColor = BrickColor.new("Dark stone grey")
2435
Part147.Transparency = 0.5
2436
Part147.Rotation = Vector3.new(0, 0.00999999978, 0)
2437
Part147.CanCollide = false
2438
Part147.FormFactor = Enum.FormFactor.Custom
2439
Part147.Size = Vector3.new(4.4000001, 1.79999995, 0.200000003)
2440
Part147.CFrame = CFrame.new(-23.5096359, 9.10095882, 41.3607674, 1, 1.08327658e-05, 9.66105945e-05, -1.1122107e-05, 1, -2.70385699e-05, -0.000102494581, 3.11788244e-05, 1)
2441
Part147.BackSurface = Enum.SurfaceType.Weld
2442
Part147.BottomSurface = Enum.SurfaceType.Weld
2443
Part147.FrontSurface = Enum.SurfaceType.Weld
2444
Part147.LeftSurface = Enum.SurfaceType.Weld
2445
Part147.RightSurface = Enum.SurfaceType.Weld
2446
Part147.TopSurface = Enum.SurfaceType.Weld
2447
Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
2448
Part147.Position = Vector3.new(-23.5096359, 9.10095882, 41.3607674)
2449
Part147.Orientation = Vector3.new(0, 0.00999999978, 0)
2450
Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
2451
BlockMesh148.Parent = Part147
2452
BlockMesh148.Offset = Vector3.new(0, 0, 0.200000003)
2453
BlockMesh148.Scale = Vector3.new(1, 1.14999998, 0.5)
2454
BlockMesh148.Scale = Vector3.new(1, 1.14999998, 0.5)
2455
Part149.Parent = Model0
2456
Part149.Material = Enum.Material.Metal
2457
Part149.BrickColor = BrickColor.new("Grime")
2458
Part149.Rotation = Vector3.new(172.399994, -0.00999999978, 180)
2459
Part149.CanCollide = false
2460
Part149.FormFactor = Enum.FormFactor.Custom
2461
Part149.Size = Vector3.new(6.20000029, 0.600000083, 0.200000003)
2462
Part149.CFrame = CFrame.new(-19.8094444, 10.1184397, 46.3984222, -1, -9.0132653e-06, -0.000181728246, 1.62895012e-05, 0.991222322, -0.132206291, 0.00020543822, -0.132189453, -0.991224468)
2463
Part149.BackSurface = Enum.SurfaceType.Weld
2464
Part149.BottomSurface = Enum.SurfaceType.Weld
2465
Part149.FrontSurface = Enum.SurfaceType.Weld
2466
Part149.LeftSurface = Enum.SurfaceType.Weld
2467
Part149.RightSurface = Enum.SurfaceType.Weld
2468
Part149.TopSurface = Enum.SurfaceType.Weld
2469
Part149.Color = Color3.new(0.498039, 0.556863, 0.392157)
2470
Part149.Position = Vector3.new(-19.8094444, 10.1184397, 46.3984222)
2471
Part149.Orientation = Vector3.new(7.5999999, -179.98999, 0)
2472
Part149.Color = Color3.new(0.498039, 0.556863, 0.392157)
2473
BlockMesh150.Parent = Part149
2474
BlockMesh150.Offset = Vector3.new(0, 0, 0.200000003)
2475
Part151.Parent = Model0
2476
Part151.Material = Enum.Material.Metal
2477
Part151.BrickColor = BrickColor.new("Grime")
2478
Part151.Rotation = Vector3.new(-180, 0, -180)
2479
Part151.CanCollide = false
2480
Part151.FormFactor = Enum.FormFactor.Custom
2481
Part151.Size = Vector3.new(0.400000125, 0.400000095, 4.80000019)
2482
Part151.CFrame = CFrame.new(-25.7096767, 10.2006121, 33.8604965, -1, 9.1545362e-06, -6.27174304e-05, 9.85749102e-06, 0.99999088, 3.03555453e-06, 7.69523976e-05, 1.30931385e-05, -1.00000012)
2483
Part151.BackSurface = Enum.SurfaceType.Weld
2484
Part151.BottomSurface = Enum.SurfaceType.Weld
2485
Part151.FrontSurface = Enum.SurfaceType.Weld
2486
Part151.LeftSurface = Enum.SurfaceType.Weld
2487
Part151.RightSurface = Enum.SurfaceType.Weld
2488
Part151.TopSurface = Enum.SurfaceType.Weld
2489
Part151.Color = Color3.new(0.498039, 0.556863, 0.392157)
2490
Part151.Position = Vector3.new(-25.7096767, 10.2006121, 33.8604965)
2491
Part151.Orientation = Vector3.new(0, -180, 0)
2492
Part151.Color = Color3.new(0.498039, 0.556863, 0.392157)
2493
BlockMesh152.Parent = Part151
2494
Part153.Parent = Model0
2495
Part153.Material = Enum.Material.Ice
2496
Part153.BrickColor = BrickColor.new("Dark stone grey")
2497
Part153.Transparency = 0.5
2498
Part153.Rotation = Vector3.new(0, 90, 0)
2499
Part153.CanCollide = false
2500
Part153.FormFactor = Enum.FormFactor.Custom
2501
Part153.Size = Vector3.new(4.4000001, 2.5999999, 0.200000003)
2502
Part153.CFrame = CFrame.new(-26.0095062, 8.70113087, 44.0608444, -6.27532063e-05, 9.1800166e-06, 1, 6.16025354e-05, 1, -9.47351418e-06, -1, 6.58212812e-05, -6.87484062e-05)
2503
Part153.BackSurface = Enum.SurfaceType.Weld
2504
Part153.BottomSurface = Enum.SurfaceType.Weld
2505
Part153.FrontSurface = Enum.SurfaceType.Weld
2506
Part153.LeftSurface = Enum.SurfaceType.Weld
2507
Part153.RightSurface = Enum.SurfaceType.Weld
2508
Part153.TopSurface = Enum.SurfaceType.Weld
2509
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2510
Part153.Position = Vector3.new(-26.0095062, 8.70113087, 44.0608444)
2511
Part153.Orientation = Vector3.new(0, 90, 0)
2512
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2513
BlockMesh154.Parent = Part153
2514
BlockMesh154.Offset = Vector3.new(0, 0, 0.200000003)
2515
BlockMesh154.Scale = Vector3.new(1, 1.14999998, 0.5)
2516
BlockMesh154.Scale = Vector3.new(1, 1.14999998, 0.5)
2517
Part155.Parent = Model0
2518
Part155.Material = Enum.Material.Metal
2519
Part155.BrickColor = BrickColor.new("Grime")
2520
Part155.Rotation = Vector3.new(180, 0, -180)
2521
Part155.CanCollide = false
2522
Part155.FormFactor = Enum.FormFactor.Custom
2523
Part155.Size = Vector3.new(0.400000125, 2.60000014, 0.399999619)
2524
Part155.CFrame = CFrame.new(-25.7094059, 8.70073032, 36.0606499, -1, 8.09867561e-06, -4.05344908e-05, 8.86677481e-06, 1, -1.35534392e-05, 5.598793e-05, -2.67428459e-06, -1)
2525
Part155.BackSurface = Enum.SurfaceType.Weld
2526
Part155.BottomSurface = Enum.SurfaceType.Weld
2527
Part155.FrontSurface = Enum.SurfaceType.Weld
2528
Part155.LeftSurface = Enum.SurfaceType.Weld
2529
Part155.RightSurface = Enum.SurfaceType.Weld
2530
Part155.TopSurface = Enum.SurfaceType.Weld
2531
Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
2532
Part155.Position = Vector3.new(-25.7094059, 8.70073032, 36.0606499)
2533
Part155.Orientation = Vector3.new(0, -180, 0)
2534
Part155.Color = Color3.new(0.498039, 0.556863, 0.392157)
2535
BlockMesh156.Parent = Part155
2536
Part157.Parent = Model0
2537
Part157.Material = Enum.Material.Metal
2538
Part157.BrickColor = BrickColor.new("Grime")
2539
Part157.Rotation = Vector3.new(180, 0, -180)
2540
Part157.CanCollide = false
2541
Part157.FormFactor = Enum.FormFactor.Custom
2542
Part157.Size = Vector3.new(0.400000125, 2.60000014, 0.399999619)
2543
Part157.CFrame = CFrame.new(-25.7093887, 8.70087433, 41.6606712, -1, 8.28512475e-06, -4.41889606e-05, 8.58297699e-06, 1, -1.10809588e-05, 5.01835166e-05, -6.86198973e-06, -1)
2544
Part157.BackSurface = Enum.SurfaceType.Weld
2545
Part157.BottomSurface = Enum.SurfaceType.Weld
2546
Part157.FrontSurface = Enum.SurfaceType.Weld
2547
Part157.LeftSurface = Enum.SurfaceType.Weld
2548
Part157.RightSurface = Enum.SurfaceType.Weld
2549
Part157.TopSurface = Enum.SurfaceType.Weld
2550
Part157.Color = Color3.new(0.498039, 0.556863, 0.392157)
2551
Part157.Position = Vector3.new(-25.7093887, 8.70087433, 41.6606712)
2552
Part157.Orientation = Vector3.new(0, -180, 0)
2553
Part157.Color = Color3.new(0.498039, 0.556863, 0.392157)
2554
BlockMesh158.Parent = Part157
2555
Part159.Parent = Model0
2556
Part159.Material = Enum.Material.Metal
2557
Part159.BrickColor = BrickColor.new("Grime")
2558
Part159.Transparency = 1
2559
Part159.Rotation = Vector3.new(0, 0, -90)
2560
Part159.CanCollide = false
2561
Part159.FormFactor = Enum.FormFactor.Custom
2562
Part159.Size = Vector3.new(0.600000024, 33.4000015, 1.20000005)
2563
Part159.CFrame = CFrame.new(-4.310009, 11.8002071, 39.1599884, -6.21251684e-06, 1, 6.75599949e-07, -1, -6.68983739e-06, 1.11012896e-05, 4.27564555e-06, -1.03863886e-05, 1)
2564
Part159.BackSurface = Enum.SurfaceType.Weld
2565
Part159.BottomSurface = Enum.SurfaceType.Weld
2566
Part159.FrontSurface = Enum.SurfaceType.Weld
2567
Part159.LeftSurface = Enum.SurfaceType.Weld
2568
Part159.RightSurface = Enum.SurfaceType.Weld
2569
Part159.TopSurface = Enum.SurfaceType.Weld
2570
Part159.Color = Color3.new(0.498039, 0.556863, 0.392157)
2571
Part159.Position = Vector3.new(-4.310009, 11.8002071, 39.1599884)
2572
Part159.Orientation = Vector3.new(0, 0, -90)
2573
Part159.Color = Color3.new(0.498039, 0.556863, 0.392157)
2574
CylinderMesh160.Parent = Part159
2575
CylinderMesh160.Offset = Vector3.new(6.5, 0, 0)
2576
CylinderMesh160.Scale = Vector3.new(2, 1.5, 1.60000002)
2577
CylinderMesh160.Scale = Vector3.new(2, 1.5, 1.60000002)
2578
Part161.Parent = Model0
2579
Part161.Material = Enum.Material.Metal
2580
Part161.BrickColor = BrickColor.new("Grime")
2581
Part161.Rotation = Vector3.new(-180, -0.00999999978, -180)
2582
Part161.CanCollide = false
2583
Part161.FormFactor = Enum.FormFactor.Custom
2584
Part161.Size = Vector3.new(0.400000125, 0.400000095, 4.80000019)
2585
Part161.CFrame = CFrame.new(-25.7093048, 10.200943, 43.8608704, -1, 1.09616185e-05, -9.92156856e-05, 1.215679e-05, 1, 2.88735409e-05, 0.000123329461, 4.58503346e-05, -1)
2586
Part161.BackSurface = Enum.SurfaceType.Weld
2587
Part161.BottomSurface = Enum.SurfaceType.Weld
2588
Part161.FrontSurface = Enum.SurfaceType.Weld
2589
Part161.LeftSurface = Enum.SurfaceType.Weld
2590
Part161.RightSurface = Enum.SurfaceType.Weld
2591
Part161.TopSurface = Enum.SurfaceType.Weld
2592
Part161.Color = Color3.new(0.498039, 0.556863, 0.392157)
2593
Part161.Position = Vector3.new(-25.7093048, 10.200943, 43.8608704)
2594
Part161.Orientation = Vector3.new(0, -179.98999, 0)
2595
Part161.Color = Color3.new(0.498039, 0.556863, 0.392157)
2596
BlockMesh162.Parent = Part161
2597
Part163.Name = "Brick"
2598
Part163.Parent = Model0
2599
Part163.Material = Enum.Material.Metal
2600
Part163.BrickColor = BrickColor.new("Grime")
2601
Part163.Transparency = 1
2602
Part163.Rotation = Vector3.new(-81.8699951, 0, 0)
2603
Part163.CanCollide = false
2604
Part163.FormFactor = Enum.FormFactor.Custom
2605
Part163.Size = Vector3.new(2, 0.200000003, 1.19999993)
2606
Part163.CFrame = CFrame.new(-15.1100616, 9.22443581, 31.4195766, 1, -1.95444609e-05, 1.00356256e-05, -7.23307085e-06, 0.141354978, 0.989949763, -2.19993763e-05, -0.989958763, 0.141357139)
2607
Part163.BackSurface = Enum.SurfaceType.Weld
2608
Part163.BottomSurface = Enum.SurfaceType.Weld
2609
Part163.FrontSurface = Enum.SurfaceType.Weld
2610
Part163.LeftSurface = Enum.SurfaceType.Weld
2611
Part163.RightSurface = Enum.SurfaceType.Weld
2612
Part163.TopSurface = Enum.SurfaceType.Weld
2613
Part163.Color = Color3.new(0.498039, 0.556863, 0.392157)
2614
Part163.Position = Vector3.new(-15.1100616, 9.22443581, 31.4195766)
2615
Part163.Orientation = Vector3.new(-81.8699951, 0, 0)
2616
Part163.Color = Color3.new(0.498039, 0.556863, 0.392157)
2617
BlockMesh164.Parent = Part163
2618
BlockMesh164.Offset = Vector3.new(0, -0.189999998, 0)
2619
Part165.Parent = Model0
2620
Part165.Material = Enum.Material.Ice
2621
Part165.BrickColor = BrickColor.new("Dark stone grey")
2622
Part165.Transparency = 0.5
2623
Part165.Rotation = Vector3.new(-0.00999999978, 90, 0)
2624
Part165.CanCollide = false
2625
Part165.FormFactor = Enum.FormFactor.Custom
2626
Part165.Size = Vector3.new(4.4000001, 2.5999999, 0.200000003)
2627
Part165.CFrame = CFrame.new(-26.0100727, 8.70062733, 33.660717, 1.50852629e-05, 8.59109969e-06, 1, -0.000113904629, 0.999991715, -9.33180672e-06, -1.00000143, -0.000103434344, 5.23921777e-08)
2628
Part165.BackSurface = Enum.SurfaceType.Weld
2629
Part165.BottomSurface = Enum.SurfaceType.Weld
2630
Part165.FrontSurface = Enum.SurfaceType.Weld
2631
Part165.LeftSurface = Enum.SurfaceType.Weld
2632
Part165.RightSurface = Enum.SurfaceType.Weld
2633
Part165.TopSurface = Enum.SurfaceType.Weld
2634
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2635
Part165.Position = Vector3.new(-26.0100727, 8.70062733, 33.660717)
2636
Part165.Orientation = Vector3.new(0, 90, -0.00999999978)
2637
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2638
BlockMesh166.Parent = Part165
2639
BlockMesh166.Offset = Vector3.new(0, 0, 0.200000003)
2640
BlockMesh166.Scale = Vector3.new(1, 1.14999998, 0.5)
2641
BlockMesh166.Scale = Vector3.new(1, 1.14999998, 0.5)
2642
WedgePart167.Parent = Model0
2643
WedgePart167.Material = Enum.Material.Metal
2644
WedgePart167.BrickColor = BrickColor.new("Grime")
2645
WedgePart167.Rotation = Vector3.new(90, 0, 180)
2646
WedgePart167.FormFactor = Enum.FormFactor.Custom
2647
WedgePart167.Size = Vector3.new(10.1999998, 1.60000014, 1.00000012)
2648
WedgePart167.CFrame = CFrame.new(0.190155506, 10.7001343, 31.8595524, -1, -6.39187638e-05, -9.26415669e-06, 9.63382809e-06, -1.61062781e-05, -0.99999088, 7.13567133e-05, -1.00000012, 1.08866034e-05)
2649
WedgePart167.BackSurface = Enum.SurfaceType.Weld
2650
WedgePart167.BottomSurface = Enum.SurfaceType.Weld
2651
WedgePart167.Color = Color3.new(0.498039, 0.556863, 0.392157)
2652
WedgePart167.Position = Vector3.new(0.190155506, 10.7001343, 31.8595524)
2653
WedgePart167.Orientation = Vector3.new(89.7599945, -40.3999977, 149.110001)
2654
WedgePart167.Color = Color3.new(0.498039, 0.556863, 0.392157)
2655
SpecialMesh168.Parent = WedgePart167
2656
SpecialMesh168.MeshType = Enum.MeshType.Wedge
2657
WedgePart169.Parent = Model0
2658
WedgePart169.Material = Enum.Material.Metal
2659
WedgePart169.BrickColor = BrickColor.new("Grime")
2660
WedgePart169.Rotation = Vector3.new(90, 0, 179.98999)
2661
WedgePart169.CanCollide = false
2662
WedgePart169.FormFactor = Enum.FormFactor.Custom
2663
WedgePart169.Size = Vector3.new(0.400000006, 0.400000006, 3)
2664
WedgePart169.CFrame = CFrame.new(-25.7095623, 8.90049076, 31.2609272, -1, -0.00011542545, -1.16997289e-05, 1.24401122e-05, 1.74538945e-05, -0.999991715, 0.000130459724, -1.00000143, -2.79238375e-05)
2665
WedgePart169.BackSurface = Enum.SurfaceType.Weld
2666
WedgePart169.BottomSurface = Enum.SurfaceType.Weld
2667
WedgePart169.Color = Color3.new(0.498039, 0.556863, 0.392157)
2668
WedgePart169.Position = Vector3.new(-25.7095623, 8.90049076, 31.2609272)
2669
WedgePart169.Orientation = Vector3.new(89.7699966, -157.269989, 35.4799995)
2670
WedgePart169.Color = Color3.new(0.498039, 0.556863, 0.392157)
2671
SpecialMesh170.Parent = WedgePart169
2672
SpecialMesh170.MeshType = Enum.MeshType.Wedge
2673
WedgePart171.Parent = Model0
2674
WedgePart171.Material = Enum.Material.Metal
2675
WedgePart171.BrickColor = BrickColor.new("Grime")
2676
WedgePart171.Rotation = Vector3.new(90, 0, 180)
2677
WedgePart171.CanCollide = false
2678
WedgePart171.FormFactor = Enum.FormFactor.Custom
2679
WedgePart171.Size = Vector3.new(0.400000006, 1.20000005, 0.999999821)
2680
WedgePart171.CFrame = CFrame.new(-25.7096157, 7.90141249, 35.2606316, -1, -4.28536587e-05, -1.1318748e-05, 1.20651166e-05, -9.25489076e-05, -0.999991715, 5.78865729e-05, -1.00000143, 8.20791174e-05)
2681
WedgePart171.BackSurface = Enum.SurfaceType.Weld
2682
WedgePart171.BottomSurface = Enum.SurfaceType.Weld
2683
WedgePart171.Color = Color3.new(0.498039, 0.556863, 0.392157)
2684
WedgePart171.Position = Vector3.new(-25.7096157, 7.90141249, 35.2606316)
2685
WedgePart171.Orientation = Vector3.new(89.7699966, -7.8499999, 172.569992)
2686
WedgePart171.Color = Color3.new(0.498039, 0.556863, 0.392157)
2687
SpecialMesh172.Parent = WedgePart171
2688
SpecialMesh172.MeshType = Enum.MeshType.Wedge
2689
WedgePart173.Parent = Model0
2690
WedgePart173.Material = Enum.Material.Metal
2691
WedgePart173.BrickColor = BrickColor.new("Grime")
2692
WedgePart173.Rotation = Vector3.new(-90, 0, -180)
2693
WedgePart173.CanCollide = false
2694
WedgePart173.FormFactor = Enum.FormFactor.Custom
2695
WedgePart173.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014)
2696
WedgePart173.CFrame = CFrame.new(-25.7096691, 8.70045567, 31.560833, -1, 8.70646472e-05, 1.34475977e-05, 1.41952787e-05, 6.08148293e-05, 0.999991715, 0.000102097867, 1.00000143, -5.03454758e-05)
2697
WedgePart173.BackSurface = Enum.SurfaceType.Weld
2698
WedgePart173.BottomSurface = Enum.SurfaceType.Weld
2699
WedgePart173.Color = Color3.new(0.498039, 0.556863, 0.392157)
2700
WedgePart173.Position = Vector3.new(-25.7096691, 8.70045567, 31.560833)
2701
WedgePart173.Orientation = Vector3.new(-89.7699966, 165.050003, 13.1399994)
2702
WedgePart173.Color = Color3.new(0.498039, 0.556863, 0.392157)
2703
SpecialMesh174.Parent = WedgePart173
2704
SpecialMesh174.MeshType = Enum.MeshType.Wedge
2705
WedgePart175.Parent = Model0
2706
WedgePart175.Material = Enum.Material.Metal
2707
WedgePart175.BrickColor = BrickColor.new("Grime")
2708
WedgePart175.Rotation = Vector3.new(90, 0, -0.00999999978)
2709
WedgePart175.CanCollide = false
2710
WedgePart175.FormFactor = Enum.FormFactor.Custom
2711
WedgePart175.Size = Vector3.new(0.400000006, 0.400000006, 3)
2712
WedgePart175.CFrame = CFrame.new(-25.7104053, 8.90147972, 46.4605446, 1, 9.32686453e-05, -1.07004098e-05, -1.14709874e-05, 3.40783699e-05, -1, -0.000108721877, 1, 2.31999766e-05)
2713
WedgePart175.BackSurface = Enum.SurfaceType.Weld
2714
WedgePart175.BottomSurface = Enum.SurfaceType.Weld
2715
WedgePart175.Color = Color3.new(0.498039, 0.556863, 0.392157)
2716
WedgePart175.Position = Vector3.new(-25.7104053, 8.90147972, 46.4605446)
2717
WedgePart175.Orientation = Vector3.new(90, 0.00999999978, 0)
2718
WedgePart175.Color = Color3.new(0.498039, 0.556863, 0.392157)
2719
SpecialMesh176.Parent = WedgePart175
2720
SpecialMesh176.MeshType = Enum.MeshType.Wedge
2721
WedgePart177.Parent = Model0
2722
WedgePart177.Material = Enum.Material.Metal
2723
WedgePart177.BrickColor = BrickColor.new("Grime")
2724
WedgePart177.Rotation = Vector3.new(90, 0, 180)
2725
WedgePart177.CanCollide = false
2726
WedgePart177.FormFactor = Enum.FormFactor.Custom
2727
WedgePart177.Size = Vector3.new(11.8000002, 0.400000006, 2.79999995)
2728
WedgePart177.CFrame = CFrame.new(-10.8100128, 8.80036926, 31.4599285, -1, -1.98704856e-05, -7.10724089e-06, 7.16815839e-06, 1.53286351e-06, -0.99999088, 2.11030638e-05, -1.00000012, -2.38569896e-06)
2729
WedgePart177.BackSurface = Enum.SurfaceType.Weld
2730
WedgePart177.BottomSurface = Enum.SurfaceType.Weld
2731
WedgePart177.Color = Color3.new(0.498039, 0.556863, 0.392157)
2732
WedgePart177.Position = Vector3.new(-10.8100128, 8.80036926, 31.4599285)
2733
WedgePart177.Orientation = Vector3.new(89.7599945, -108.559998, 77.9300003)
2734
WedgePart177.Color = Color3.new(0.498039, 0.556863, 0.392157)
2735
SpecialMesh178.Parent = WedgePart177
2736
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2737
WedgePart179.Parent = Model0
2738
WedgePart179.Material = Enum.Material.Metal
2739
WedgePart179.BrickColor = BrickColor.new("Grime")
2740
WedgePart179.Rotation = Vector3.new(-90, 0, -180)
2741
WedgePart179.CanCollide = false
2742
WedgePart179.FormFactor = Enum.FormFactor.Custom
2743
WedgePart179.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014)
2744
WedgePart179.CFrame = CFrame.new(-16.8098984, 8.70064831, 31.5546684, -1, 3.86261199e-05, 8.03524836e-06, 8.7385406e-06, 3.54923986e-06, 0.999991119, 5.28609926e-05, 1.00000048, 6.47919069e-06)
2745
WedgePart179.BackSurface = Enum.SurfaceType.Weld
2746
WedgePart179.BottomSurface = Enum.SurfaceType.Weld
2747
WedgePart179.Color = Color3.new(0.498039, 0.556863, 0.392157)
2748
WedgePart179.Position = Vector3.new(-16.8098984, 8.70064831, 31.5546684)
2749
WedgePart179.Orientation = Vector3.new(-89.7599945, 51.1199989, 67.9000015)
2750
WedgePart179.Color = Color3.new(0.498039, 0.556863, 0.392157)
2751
SpecialMesh180.Parent = WedgePart179
2752
SpecialMesh180.MeshType = Enum.MeshType.Wedge
2753
WedgePart181.Parent = Model0
2754
WedgePart181.Material = Enum.Material.Metal
2755
WedgePart181.BrickColor = BrickColor.new("Grime")
2756
WedgePart181.Rotation = Vector3.new(90, 0, 180)
2757
WedgePart181.CanCollide = false
2758
WedgePart181.FormFactor = Enum.FormFactor.Custom
2759
WedgePart181.Size = Vector3.new(0.200000003, 0.400000006, 3)
2760
WedgePart181.CFrame = CFrame.new(-19.6100655, 8.90089989, 31.2546997, -1, -6.24609311e-05, -9.12487758e-06, 9.82918027e-06, -1.84945038e-05, -0.99999088, 7.66956946e-05, -1.00000012, 8.43711314e-06)
2761
WedgePart181.BackSurface = Enum.SurfaceType.Weld
2762
WedgePart181.BottomSurface = Enum.SurfaceType.Weld
2763
WedgePart181.Color = Color3.new(0.498039, 0.556863, 0.392157)
2764
WedgePart181.Position = Vector3.new(-19.6100655, 8.90089989, 31.2546997)
2765
WedgePart181.Orientation = Vector3.new(89.7599945, -47.2399979, 152.009995)
2766
WedgePart181.Color = Color3.new(0.498039, 0.556863, 0.392157)
2767
SpecialMesh182.Parent = WedgePart181
2768
SpecialMesh182.MeshType = Enum.MeshType.Wedge
2769
WedgePart183.Parent = Model0
2770
WedgePart183.Material = Enum.Material.Metal
2771
WedgePart183.BrickColor = BrickColor.new("Grime")
2772
WedgePart183.Rotation = Vector3.new(90, 0, 180)
2773
WedgePart183.CanCollide = false
2774
WedgePart183.FormFactor = Enum.FormFactor.Custom
2775
WedgePart183.Size = Vector3.new(0.400000006, 0.400000006, 3)
2776
WedgePart183.CFrame = CFrame.new(-22.7099266, 8.90095329, 31.255022, -1, -6.28153575e-05, -9.15679993e-06, 9.860717e-06, -1.23528207e-05, -0.999991715, 7.70501429e-05, -1.00000143, 2.44396688e-06)
2777
WedgePart183.BackSurface = Enum.SurfaceType.Weld
2778
WedgePart183.BottomSurface = Enum.SurfaceType.Weld
2779
WedgePart183.Color = Color3.new(0.498039, 0.556863, 0.392157)
2780
WedgePart183.Position = Vector3.new(-22.7099266, 8.90095329, 31.255022)
2781
WedgePart183.Orientation = Vector3.new(89.7699966, -75.0599976, 141.399994)
2782
WedgePart183.Color = Color3.new(0.498039, 0.556863, 0.392157)
2783
SpecialMesh184.Parent = WedgePart183
2784
SpecialMesh184.MeshType = Enum.MeshType.Wedge
2785
WedgePart185.Parent = Model0
2786
WedgePart185.Material = Enum.Material.Metal
2787
WedgePart185.BrickColor = BrickColor.new("Grime")
2788
WedgePart185.Rotation = Vector3.new(-90, 0, 0)
2789
WedgePart185.CanCollide = false
2790
WedgePart185.FormFactor = Enum.FormFactor.Custom
2791
WedgePart185.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014)
2792
WedgePart185.CFrame = CFrame.new(-25.7090588, 8.70090199, 46.1605759, 1, -7.75331137e-05, 9.84157032e-06, -1.01347641e-05, 5.37735141e-05, 1, -8.35282772e-05, -1, 5.7992067e-05)
2793
WedgePart185.BackSurface = Enum.SurfaceType.Weld
2794
WedgePart185.BottomSurface = Enum.SurfaceType.Weld
2795
WedgePart185.Color = Color3.new(0.498039, 0.556863, 0.392157)
2796
WedgePart185.Position = Vector3.new(-25.7090588, 8.70090199, 46.1605759)
2797
WedgePart185.Orientation = Vector3.new(-90, 0, 0)
2798
WedgePart185.Color = Color3.new(0.498039, 0.556863, 0.392157)
2799
SpecialMesh186.Parent = WedgePart185
2800
SpecialMesh186.MeshType = Enum.MeshType.Wedge
2801
WedgePart187.Parent = Model0
2802
WedgePart187.Material = Enum.Material.Metal
2803
WedgePart187.BrickColor = BrickColor.new("Grime")
2804
WedgePart187.Rotation = Vector3.new(-90, 0, -180)
2805
WedgePart187.CanCollide = false
2806
WedgePart187.FormFactor = Enum.FormFactor.Custom
2807
WedgePart187.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014)
2808
WedgePart187.CFrame = CFrame.new(-19.6096992, 8.70069408, 31.5548515, -1, 2.96698472e-05, 7.61610727e-06, 8.31959642e-06, 1.10488836e-05, 0.99999088, 4.39046744e-05, 1.00000012, -9.91035904e-07)
2809
WedgePart187.BackSurface = Enum.SurfaceType.Weld
2810
WedgePart187.BottomSurface = Enum.SurfaceType.Weld
2811
WedgePart187.Color = Color3.new(0.498039, 0.556863, 0.392157)
2812
WedgePart187.Position = Vector3.new(-19.6096992, 8.70069408, 31.5548515)
2813
WedgePart187.Orientation = Vector3.new(-89.7599945, 97.409996, 36.9799995)
2814
WedgePart187.Color = Color3.new(0.498039, 0.556863, 0.392157)
2815
SpecialMesh188.Parent = WedgePart187
2816
SpecialMesh188.MeshType = Enum.MeshType.Wedge
2817
WedgePart189.Parent = Model0
2818
WedgePart189.Material = Enum.Material.Metal
2819
WedgePart189.BrickColor = BrickColor.new("Grime")
2820
WedgePart189.Rotation = Vector3.new(-90, 0, -180)
2821
WedgePart189.CanCollide = false
2822
WedgePart189.FormFactor = Enum.FormFactor.Custom
2823
WedgePart189.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014)
2824
WedgePart189.CFrame = CFrame.new(-22.7095509, 8.70071697, 31.5549793, -1, 2.9757899e-05, 7.61660112e-06, 8.32005298e-06, 1.00073721e-05, 0.999991715, 4.39926589e-05, 1.00000143, -9.81024186e-08)
2825
WedgePart189.BackSurface = Enum.SurfaceType.Weld
2826
WedgePart189.BottomSurface = Enum.SurfaceType.Weld
2827
WedgePart189.Color = Color3.new(0.498039, 0.556863, 0.392157)
2828
WedgePart189.Position = Vector3.new(-22.7095509, 8.70071697, 31.5549793)
2829
WedgePart189.Orientation = Vector3.new(-89.7699966, 90.7399979, 39.7399979)
2830
WedgePart189.Color = Color3.new(0.498039, 0.556863, 0.392157)
2831
SpecialMesh190.Parent = WedgePart189
2832
SpecialMesh190.MeshType = Enum.MeshType.Wedge
2833
WedgePart191.Parent = Model0
2834
WedgePart191.Material = Enum.Material.Metal
2835
WedgePart191.BrickColor = BrickColor.new("Grime")
2836
WedgePart191.Rotation = Vector3.new(90, 0, 180)
2837
WedgePart191.CanCollide = false
2838
WedgePart191.FormFactor = Enum.FormFactor.Custom
2839
WedgePart191.Size = Vector3.new(0.200000003, 0.400000006, 3)
2840
WedgePart191.CFrame = CFrame.new(-16.810257, 8.90075588, 31.25453, -1, -6.24630338e-05, -9.1277625e-06, 9.83149221e-06, -9.34280797e-06, -0.999991119, 7.66978701e-05, -1.00000048, -6.85276063e-07)
2841
WedgePart191.BackSurface = Enum.SurfaceType.Weld
2842
WedgePart191.BottomSurface = Enum.SurfaceType.Weld
2843
WedgePart191.Color = Color3.new(0.498039, 0.556863, 0.392157)
2844
WedgePart191.Position = Vector3.new(-16.810257, 8.90075588, 31.25453)
2845
WedgePart191.Orientation = Vector3.new(89.7599945, -94.2900009, 133.539993)
2846
WedgePart191.Color = Color3.new(0.498039, 0.556863, 0.392157)
2847
SpecialMesh192.Parent = WedgePart191
2848
SpecialMesh192.MeshType = Enum.MeshType.Wedge
2849
Model193.Name = "Braces"
2850
Model193.Parent = Model0
2851
Part194.Name = "SideSupporters"
2852
Part194.Parent = Model193
2853
Part194.Material = Enum.Material.DiamondPlate
2854
Part194.BrickColor = BrickColor.new("Dark stone grey")
2855
Part194.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -90)
2856
Part194.CanCollide = false
2857
Part194.FormFactor = Enum.FormFactor.Custom
2858
Part194.Size = Vector3.new(0.800000012, 38.6000023, 0.599999905)
2859
Part194.CFrame = CFrame.new(4.88875008, 11.701334, 42.4607582, -1.26398409e-05, 1, -0.000139337557, -1, -1.35639984e-05, 0.000109516797, 9.60821344e-05, 0.000120227873, 1)
2860
Part194.BackSurface = Enum.SurfaceType.Weld
2861
Part194.BottomSurface = Enum.SurfaceType.Weld
2862
Part194.FrontSurface = Enum.SurfaceType.Weld
2863
Part194.LeftSurface = Enum.SurfaceType.Weld
2864
Part194.RightSurface = Enum.SurfaceType.Weld
2865
Part194.TopSurface = Enum.SurfaceType.Weld
2866
Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
2867
Part194.Position = Vector3.new(4.88875008, 11.701334, 42.4607582)
2868
Part194.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -90)
2869
Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
2870
CylinderMesh195.Parent = Part194
2871
CylinderMesh195.Offset = Vector3.new(0.699999988, 0, -0.5)
2872
Part196.Name = "SideSupporters"
2873
Part196.Parent = Model193
2874
Part196.Material = Enum.Material.DiamondPlate
2875
Part196.BrickColor = BrickColor.new("Dark stone grey")
2876
Part196.Rotation = Vector3.new(0, 0, -90)
2877
Part196.CanCollide = false
2878
Part196.FormFactor = Enum.FormFactor.Custom
2879
Part196.Size = Vector3.new(0.800000012, 38.6000023, 0.599999905)
2880
Part196.CFrame = CFrame.new(4.89028549, 11.7001047, 35.459919, -3.96238374e-06, 1, -1.33412796e-05, -1, -4.90152115e-06, 2.09537357e-05, 7.52074175e-06, -5.76958473e-06, 1)
2881
Part196.BackSurface = Enum.SurfaceType.Weld
2882
Part196.BottomSurface = Enum.SurfaceType.Weld
2883
Part196.FrontSurface = Enum.SurfaceType.Weld
2884
Part196.LeftSurface = Enum.SurfaceType.Weld
2885
Part196.RightSurface = Enum.SurfaceType.Weld
2886
Part196.TopSurface = Enum.SurfaceType.Weld
2887
Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
2888
Part196.Position = Vector3.new(4.89028549, 11.7001047, 35.459919)
2889
Part196.Orientation = Vector3.new(0, 0, -90)
2890
Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
2891
CylinderMesh197.Parent = Part196
2892
CylinderMesh197.Offset = Vector3.new(0.699999988, 0, 0.5)
2893
Part198.Name = "SideSupporters"
2894
Part198.Parent = Model193
2895
Part198.Material = Enum.Material.DiamondPlate
2896
Part198.BrickColor = BrickColor.new("Dark stone grey")
2897
Part198.Transparency = 1
2898
Part198.Rotation = Vector3.new(-90, 90, 0)
2899
Part198.CanCollide = false
2900
Part198.FormFactor = Enum.FormFactor.Custom
2901
Part198.Size = Vector3.new(0.399999976, 3.200001, 0.599999905)
2902
Part198.CFrame = CFrame.new(12.6886978, 12.3010302, 41.0611801, -1.00123516e-05, 0.000133011898, 1, -1, -8.2736733e-05, -1.09407647e-05, 6.93024485e-05, -1, 0.000113901697)
2903
Part198.BackSurface = Enum.SurfaceType.Weld
2904
Part198.BottomSurface = Enum.SurfaceType.Weld
2905
Part198.FrontSurface = Enum.SurfaceType.Weld
2906
Part198.LeftSurface = Enum.SurfaceType.Weld
2907
Part198.RightSurface = Enum.SurfaceType.Weld
2908
Part198.TopSurface = Enum.SurfaceType.Weld
2909
Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
2910
Part198.Position = Vector3.new(12.6886978, 12.3010302, 41.0611801)
2911
Part198.Orientation = Vector3.new(0, 89.9899979, -90)
2912
Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
2913
CylinderMesh199.Parent = Part198
2914
CylinderMesh199.Offset = Vector3.new(0.699999988, 0, 0.5)
2915
Part200.Name = "SideSupporters"
2916
Part200.Parent = Model193
2917
Part200.Material = Enum.Material.DiamondPlate
2918
Part200.BrickColor = BrickColor.new("Dark stone grey")
2919
Part200.Transparency = 1
2920
Part200.Rotation = Vector3.new(-90, 90, 0)
2921
Part200.CanCollide = false
2922
Part200.FormFactor = Enum.FormFactor.Custom
2923
Part200.Size = Vector3.new(0.399999976, 3.200001, 0.599999905)
2924
Part200.CFrame = CFrame.new(12.6900082, 12.3000383, 36.8591309, -2.95247196e-06, -2.58682812e-05, 1, -1, 2.89400232e-05, -3.89114075e-06, -4.23728707e-05, -1, -4.49793006e-05)
2925
Part200.BackSurface = Enum.SurfaceType.Weld
2926
Part200.BottomSurface = Enum.SurfaceType.Weld
2927
Part200.FrontSurface = Enum.SurfaceType.Weld
2928
Part200.LeftSurface = Enum.SurfaceType.Weld
2929
Part200.RightSurface = Enum.SurfaceType.Weld
2930
Part200.TopSurface = Enum.SurfaceType.Weld
2931
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2932
Part200.Position = Vector3.new(12.6900082, 12.3000383, 36.8591309)
2933
Part200.Orientation = Vector3.new(0, 90, -90)
2934
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2935
CylinderMesh201.Parent = Part200
2936
CylinderMesh201.Offset = Vector3.new(0.699999988, 0, 0.5)
2937
Part202.Name = "Emblem"
2938
Part202.Parent = Model0
2939
Part202.Material = Enum.Material.Metal
2940
Part202.BrickColor = BrickColor.new("Grime")
2941
Part202.CanCollide = false
2942
Part202.FormFactor = Enum.FormFactor.Custom
2943
Part202.Size = Vector3.new(3.60000014, 3.39999962, 0.200000003)
2944
Part202.CFrame = CFrame.new(-20.5100327, 5.70076609, 30.9600067, 1, 7.46798696e-06, 2.7385162e-05, -7.62826676e-06, 0.999991715, -1.72890504e-05, -3.06962465e-05, 1.95087814e-05, 1.00000143)
2945
Part202.BackSurface = Enum.SurfaceType.Weld
2946
Part202.BottomSurface = Enum.SurfaceType.Weld
2947
Part202.FrontSurface = Enum.SurfaceType.Weld
2948
Part202.LeftSurface = Enum.SurfaceType.Weld
2949
Part202.RightSurface = Enum.SurfaceType.Weld
2950
Part202.TopSurface = Enum.SurfaceType.Weld
2951
Part202.Color = Color3.new(0.498039, 0.556863, 0.392157)
2952
Part202.Position = Vector3.new(-20.5100327, 5.70076609, 30.9600067)
2953
Part202.Color = Color3.new(0.498039, 0.556863, 0.392157)
2954
BlockMesh203.Parent = Part202
2955
BlockMesh203.Offset = Vector3.new(0, 0, 0.200000003)
2956
Part204.Parent = Model0
2957
Part204.Material = Enum.Material.Metal
2958
Part204.BrickColor = BrickColor.new("Grime")
2959
Part204.Rotation = Vector3.new(-180, 0, -180)
2960
Part204.FormFactor = Enum.FormFactor.Custom
2961
Part204.Size = Vector3.new(6.19999933, 2.20000005, 2.60000038)
2962
Part204.CFrame = CFrame.new(14.9899111, 9.90013885, 32.9597321, -1, 8.86935595e-06, -5.40786423e-05, 8.96597521e-06, 1, 8.80265179e-06, 5.60541885e-05, 1.01906853e-05, -1)
2963
Part204.BackSurface = Enum.SurfaceType.Weld
2964
Part204.BottomSurface = Enum.SurfaceType.Weld
2965
Part204.FrontSurface = Enum.SurfaceType.Weld
2966
Part204.LeftSurface = Enum.SurfaceType.Weld
2967
Part204.RightSurface = Enum.SurfaceType.Weld
2968
Part204.TopSurface = Enum.SurfaceType.Weld
2969
Part204.Color = Color3.new(0.498039, 0.556863, 0.392157)
2970
Part204.Position = Vector3.new(14.9899111, 9.90013885, 32.9597321)
2971
Part204.Orientation = Vector3.new(0, -180, 0)
2972
Part204.Color = Color3.new(0.498039, 0.556863, 0.392157)
2973
BlockMesh205.Parent = Part204
2974
Part206.Parent = Model0
2975
Part206.Material = Enum.Material.Metal
2976
Part206.BrickColor = BrickColor.new("Grime")
2977
Part206.Rotation = Vector3.new(180, 0, -180)
2978
Part206.FormFactor = Enum.FormFactor.Custom
2979
Part206.Size = Vector3.new(5.19999933, 1.19999993, 4.00000048)
2980
Part206.CFrame = CFrame.new(8.89008808, 8.60011578, 33.6598549, -1, 6.99085149e-06, -1.63561654e-05, 7.1075865e-06, 1, -6.3724741e-08, 1.87311598e-05, 1.60550485e-06, -1)
2981
Part206.BackSurface = Enum.SurfaceType.Weld
2982
Part206.BottomSurface = Enum.SurfaceType.Weld
2983
Part206.FrontSurface = Enum.SurfaceType.Weld
2984
Part206.LeftSurface = Enum.SurfaceType.Weld
2985
Part206.RightSurface = Enum.SurfaceType.Weld
2986
Part206.TopSurface = Enum.SurfaceType.Weld
2987
Part206.Color = Color3.new(0.498039, 0.556863, 0.392157)
2988
Part206.Position = Vector3.new(8.89008808, 8.60011578, 33.6598549)
2989
Part206.Orientation = Vector3.new(0, -180, 0)
2990
Part206.Color = Color3.new(0.498039, 0.556863, 0.392157)
2991
BlockMesh207.Parent = Part206
2992
Part208.Parent = Model0
2993
Part208.Material = Enum.Material.Metal
2994
Part208.BrickColor = BrickColor.new("Grime")
2995
Part208.Rotation = Vector3.new(-180, 0, -180)
2996
Part208.CanCollide = false
2997
Part208.FormFactor = Enum.FormFactor.Custom
2998
Part208.Size = Vector3.new(11.8000002, 4.19999981, 4.60000038)
2999
Part208.CFrame = CFrame.new(-10.8099661, 8.10049725, 33.9599152, -1, 7.14305224e-06, -2.03425952e-05, 7.16210434e-06, 1, 1.88869399e-06, 2.07310459e-05, 2.16157287e-06, -1)
3000
Part208.BackSurface = Enum.SurfaceType.Weld
3001
Part208.BottomSurface = Enum.SurfaceType.Weld
3002
Part208.FrontSurface = Enum.SurfaceType.Weld
3003
Part208.LeftSurface = Enum.SurfaceType.Weld
3004
Part208.RightSurface = Enum.SurfaceType.Weld
3005
Part208.TopSurface = Enum.SurfaceType.Weld
3006
Part208.Color = Color3.new(0.498039, 0.556863, 0.392157)
3007
Part208.Position = Vector3.new(-10.8099661, 8.10049725, 33.9599152)
3008
Part208.Orientation = Vector3.new(0, -180, 0)
3009
Part208.Color = Color3.new(0.498039, 0.556863, 0.392157)
3010
BlockMesh209.Parent = Part208
3011
Part210.Name = "Emblem"
3012
Part210.Parent = Model0
3013
Part210.Material = Enum.Material.Metal
3014
Part210.BrickColor = BrickColor.new("Grime")
3015
Part210.Rotation = Vector3.new(-180, 0, -180)
3016
Part210.CanCollide = false
3017
Part210.FormFactor = Enum.FormFactor.Custom
3018
Part210.Size = Vector3.new(3.60000014, 3.39999962, 0.200000003)
3019
Part210.CFrame = CFrame.new(-20.5099678, 5.70037603, 46.760025, -1, 6.35870629e-06, -2.10810867e-06, 6.65713014e-06, 1, 1.4320929e-05, 8.12503458e-06, 1.85558729e-05, -1)
3020
Part210.BackSurface = Enum.SurfaceType.Weld
3021
Part210.BottomSurface = Enum.SurfaceType.Weld
3022
Part210.FrontSurface = Enum.SurfaceType.Weld
3023
Part210.LeftSurface = Enum.SurfaceType.Weld
3024
Part210.RightSurface = Enum.SurfaceType.Weld
3025
Part210.TopSurface = Enum.SurfaceType.Weld
3026
Part210.Color = Color3.new(0.498039, 0.556863, 0.392157)
3027
Part210.Position = Vector3.new(-20.5099678, 5.70037603, 46.760025)
3028
Part210.Orientation = Vector3.new(0, -180, 0)
3029
Part210.Color = Color3.new(0.498039, 0.556863, 0.392157)
3030
BlockMesh211.Parent = Part210
3031
BlockMesh211.Offset = Vector3.new(0, 0, 0.200000003)
3032
Part212.Parent = Model0
3033
Part212.Material = Enum.Material.Metal
3034
Part212.BrickColor = BrickColor.new("Grime")
3035
Part212.Rotation = Vector3.new(180, 0, -180)
3036
Part212.CanCollide = false
3037
Part212.FormFactor = Enum.FormFactor.Custom
3038
Part212.Size = Vector3.new(3, 3, 5.19999981)
3039
Part212.CFrame = CFrame.new(3.79019642, 8.70022011, 44.0599136, -1, 6.32772435e-06, -3.98295379e-06, 6.47945944e-06, 1, -8.76483864e-06, 7.04126296e-06, -6.61228023e-06, -1)
3040
Part212.BackSurface = Enum.SurfaceType.Weld
3041
Part212.BottomSurface = Enum.SurfaceType.Weld
3042
Part212.FrontSurface = Enum.SurfaceType.Weld
3043
Part212.LeftSurface = Enum.SurfaceType.Weld
3044
Part212.RightSurface = Enum.SurfaceType.Weld
3045
Part212.TopSurface = Enum.SurfaceType.Weld
3046
Part212.Color = Color3.new(0.498039, 0.556863, 0.392157)
3047
Part212.Position = Vector3.new(3.79019642, 8.70022011, 44.0599136)
3048
Part212.Orientation = Vector3.new(0, -180, 0)
3049
Part212.Color = Color3.new(0.498039, 0.556863, 0.392157)
3050
BlockMesh213.Parent = Part212
3051
Part214.Parent = Model0
3052
Part214.Material = Enum.Material.Metal
3053
Part214.BrickColor = BrickColor.new("Grime")
3054
Part214.Rotation = Vector3.new(-180, 0, -180)
3055
Part214.CanCollide = false
3056
Part214.FormFactor = Enum.FormFactor.Custom
3057
Part214.Size = Vector3.new(10.1999998, 0.999999881, 2.79999995)
3058
Part214.CFrame = CFrame.new(0.190334558, 10.7001324, 43.6596947, -1, 8.83405392e-06, -5.33534985e-05, 9.60729267e-06, 0.99999088, 3.31501396e-05, 6.89792505e-05, 4.41338598e-05, -1.00000012)
3059
Part214.BackSurface = Enum.SurfaceType.Weld
3060
Part214.BottomSurface = Enum.SurfaceType.Weld
3061
Part214.FrontSurface = Enum.SurfaceType.Weld
3062
Part214.LeftSurface = Enum.SurfaceType.Weld
3063
Part214.RightSurface = Enum.SurfaceType.Weld
3064
Part214.TopSurface = Enum.SurfaceType.Weld
3065
Part214.Color = Color3.new(0.498039, 0.556863, 0.392157)
3066
Part214.Position = Vector3.new(0.190334558, 10.7001324, 43.6596947)
3067
Part214.Orientation = Vector3.new(0, -180, 0)
3068
Part214.Color = Color3.new(0.498039, 0.556863, 0.392157)
3069
BlockMesh215.Parent = Part214
3070
Part216.Parent = Model0
3071
Part216.Material = Enum.Material.Metal
3072
Part216.BrickColor = BrickColor.new("Grime")
3073
Part216.Rotation = Vector3.new(180, 0, -180)
3074
Part216.CanCollide = false
3075
Part216.FormFactor = Enum.FormFactor.Custom
3076
Part216.Size = Vector3.new(11.8000002, 0.399999976, 0.200000003)
3077
Part216.CFrame = CFrame.new(-10.8095398, 6.20018864, 31.1600113, -1, 6.19986486e-06, -4.70125087e-07, 6.56853854e-06, 0.99999088, -1.11185163e-05, 7.90813283e-06, -5.89815954e-06, -1.00000012)
3078
Part216.BackSurface = Enum.SurfaceType.Weld
3079
Part216.BottomSurface = Enum.SurfaceType.Weld
3080
Part216.FrontSurface = Enum.SurfaceType.Weld
3081
Part216.LeftSurface = Enum.SurfaceType.Weld
3082
Part216.RightSurface = Enum.SurfaceType.Weld
3083
Part216.TopSurface = Enum.SurfaceType.Weld
3084
Part216.Color = Color3.new(0.498039, 0.556863, 0.392157)
3085
Part216.Position = Vector3.new(-10.8095398, 6.20018864, 31.1600113)
3086
Part216.Orientation = Vector3.new(0, -180, 0)
3087
Part216.Color = Color3.new(0.498039, 0.556863, 0.392157)
3088
BlockMesh217.Parent = Part216
3089
Part218.Parent = Model0
3090
Part218.Material = Enum.Material.Metal
3091
Part218.BrickColor = BrickColor.new("Grime")
3092
Part218.Rotation = Vector3.new(-180, 0, -180)
3093
Part218.CanCollide = false
3094
Part218.FormFactor = Enum.FormFactor.Custom
3095
Part218.Size = Vector3.new(11.8000002, 4.19999981, 4.60000038)
3096
Part218.CFrame = CFrame.new(-10.8097363, 8.10028648, 43.7601395, -1, 7.16859677e-06, -2.04153348e-05, 7.45285433e-06, 1, 2.7828346e-06, 2.61436471e-05, 6.81482152e-06, -1)
3097
Part218.BackSurface = Enum.SurfaceType.Weld
3098
Part218.BottomSurface = Enum.SurfaceType.Weld
3099
Part218.FrontSurface = Enum.SurfaceType.Weld
3100
Part218.LeftSurface = Enum.SurfaceType.Weld
3101
Part218.RightSurface = Enum.SurfaceType.Weld
3102
Part218.TopSurface = Enum.SurfaceType.Weld
3103
Part218.Color = Color3.new(0.498039, 0.556863, 0.392157)
3104
Part218.Position = Vector3.new(-10.8097363, 8.10028648, 43.7601395)
3105
Part218.Orientation = Vector3.new(0, -180, 0)
3106
Part218.Color = Color3.new(0.498039, 0.556863, 0.392157)
3107
BlockMesh219.Parent = Part218
3108
Part220.Parent = Model0
3109
Part220.Material = Enum.Material.Metal
3110
Part220.BrickColor = BrickColor.new("Grime")
3111
Part220.Rotation = Vector3.new(-180, 0, -180)
3112
Part220.CanCollide = false
3113
Part220.FormFactor = Enum.FormFactor.Custom
3114
Part220.Size = Vector3.new(3, 3, 5.19999981)
3115
Part220.CFrame = CFrame.new(3.79002571, 8.70051765, 33.6592712, -1, 8.50772994e-06, -4.85191158e-05, 8.51756067e-06, 1, 1.09945977e-05, 4.87300749e-05, 1.11423969e-05, -1)
3116
Part220.BackSurface = Enum.SurfaceType.Weld
3117
Part220.BottomSurface = Enum.SurfaceType.Weld
3118
Part220.FrontSurface = Enum.SurfaceType.Weld
3119
Part220.LeftSurface = Enum.SurfaceType.Weld
3120
Part220.RightSurface = Enum.SurfaceType.Weld
3121
Part220.TopSurface = Enum.SurfaceType.Weld
3122
Part220.Color = Color3.new(0.498039, 0.556863, 0.392157)
3123
Part220.Position = Vector3.new(3.79002571, 8.70051765, 33.6592712)
3124
Part220.Orientation = Vector3.new(0, -180, 0)
3125
Part220.Color = Color3.new(0.498039, 0.556863, 0.392157)
3126
BlockMesh221.Parent = Part220
3127
Part222.Parent = Model0
3128
Part222.Material = Enum.Material.Metal
3129
Part222.BrickColor = BrickColor.new("Grime")
3130
Part222.Rotation = Vector3.new(180, 0, -180)
3131
Part222.CanCollide = false
3132
Part222.FormFactor = Enum.FormFactor.Custom
3133
Part222.Size = Vector3.new(22, 0.799999714, 0.600000441)
3134
Part222.CFrame = CFrame.new(-5.70979691, 8.60026169, 36.5600357, -1, 6.81412985e-06, -1.27640888e-05, 7.56088548e-06, 0.999981761, -9.83839709e-06, 2.78288353e-05, 7.34849891e-07, -1.00000024)
3135
Part222.BackSurface = Enum.SurfaceType.Weld
3136
Part222.BottomSurface = Enum.SurfaceType.Weld
3137
Part222.FrontSurface = Enum.SurfaceType.Weld
3138
Part222.LeftSurface = Enum.SurfaceType.Weld
3139
Part222.RightSurface = Enum.SurfaceType.Weld
3140
Part222.TopSurface = Enum.SurfaceType.Weld
3141
Part222.Color = Color3.new(0.498039, 0.556863, 0.392157)
3142
Part222.Position = Vector3.new(-5.70979691, 8.60026169, 36.5600357)
3143
Part222.Orientation = Vector3.new(0, -180, 0)
3144
Part222.Color = Color3.new(0.498039, 0.556863, 0.392157)
3145
BlockMesh223.Parent = Part222
3146
Part224.Parent = Model0
3147
Part224.Material = Enum.Material.Metal
3148
Part224.BrickColor = BrickColor.new("Grime")
3149
Part224.Rotation = Vector3.new(180, 0, -180)
3150
Part224.CanCollide = false
3151
Part224.FormFactor = Enum.FormFactor.Custom
3152
Part224.Size = Vector3.new(11.8000002, 1.39999998, 0.400000006)
3153
Part224.CFrame = CFrame.new(-10.8097229, 6.70026398, 46.2599983, -1, 6.7584383e-06, -1.16997562e-05, 7.04279182e-06, 1, -3.34411698e-06, 1.74280249e-05, 6.87942702e-07, -1)
3154
Part224.BackSurface = Enum.SurfaceType.Weld
3155
Part224.BottomSurface = Enum.SurfaceType.Weld
3156
Part224.FrontSurface = Enum.SurfaceType.Weld
3157
Part224.LeftSurface = Enum.SurfaceType.Weld
3158
Part224.RightSurface = Enum.SurfaceType.Weld
3159
Part224.TopSurface = Enum.SurfaceType.Weld
3160
Part224.Color = Color3.new(0.498039, 0.556863, 0.392157)
3161
Part224.Position = Vector3.new(-10.8097229, 6.70026398, 46.2599983)
3162
Part224.Orientation = Vector3.new(0, -180, 0)
3163
Part224.Color = Color3.new(0.498039, 0.556863, 0.392157)
3164
BlockMesh225.Parent = Part224
3165
Part226.Parent = Model0
3166
Part226.Material = Enum.Material.Metal
3167
Part226.BrickColor = BrickColor.new("Grime")
3168
Part226.Rotation = Vector3.new(-180, 0, -180)
3169
Part226.CanCollide = false
3170
Part226.FormFactor = Enum.FormFactor.Custom
3171
Part226.Size = Vector3.new(7.19999981, 5, 5.19999981)
3172
Part226.CFrame = CFrame.new(-1.30967951, 7.70056057, 33.659565, -1, 7.81613926e-06, -3.46217457e-05, 8.18463377e-06, 0.99999088, 4.60983938e-06, 4.20598662e-05, 9.83004793e-06, -1.00000012)
3173
Part226.BackSurface = Enum.SurfaceType.Weld
3174
Part226.BottomSurface = Enum.SurfaceType.Weld
3175
Part226.FrontSurface = Enum.SurfaceType.Weld
3176
Part226.LeftSurface = Enum.SurfaceType.Weld
3177
Part226.RightSurface = Enum.SurfaceType.Weld
3178
Part226.TopSurface = Enum.SurfaceType.Weld
3179
Part226.Color = Color3.new(0.498039, 0.556863, 0.392157)
3180
Part226.Position = Vector3.new(-1.30967951, 7.70056057, 33.659565)
3181
Part226.Orientation = Vector3.new(0, -180, 0)
3182
Part226.Color = Color3.new(0.498039, 0.556863, 0.392157)
3183
BlockMesh227.Parent = Part226
3184
Part228.Parent = Model0
3185
Part228.Material = Enum.Material.Metal
3186
Part228.BrickColor = BrickColor.new("Grime")
3187
Part228.Rotation = Vector3.new(-180, 0, -180)
3188
Part228.CanCollide = false
3189
Part228.FormFactor = Enum.FormFactor.Custom
3190
Part228.Size = Vector3.new(11.8000002, 1.39999998, 0.400000006)
3191
Part228.CFrame = CFrame.new(-10.8100386, 6.70071936, 31.4599133, -1, 7.03509431e-06, -1.81622581e-05, 7.05417779e-06, 1, 3.9548047e-07, 1.85506979e-05, 6.6837697e-07, -1)
3192
Part228.BackSurface = Enum.SurfaceType.Weld
3193
Part228.BottomSurface = Enum.SurfaceType.Weld
3194
Part228.FrontSurface = Enum.SurfaceType.Weld
3195
Part228.LeftSurface = Enum.SurfaceType.Weld
3196
Part228.RightSurface = Enum.SurfaceType.Weld
3197
Part228.TopSurface = Enum.SurfaceType.Weld
3198
Part228.Color = Color3.new(0.498039, 0.556863, 0.392157)
3199
Part228.Position = Vector3.new(-10.8100386, 6.70071936, 31.4599133)
3200
Part228.Orientation = Vector3.new(0, -180, 0)
3201
Part228.Color = Color3.new(0.498039, 0.556863, 0.392157)
3202
BlockMesh229.Parent = Part228
3203
Part230.Parent = Model0
3204
Part230.Material = Enum.Material.Metal
3205
Part230.BrickColor = BrickColor.new("Grime")
3206
Part230.Rotation = Vector3.new(-180, 0, -180)
3207
Part230.CanCollide = false
3208
Part230.FormFactor = Enum.FormFactor.Custom
3209
Part230.Size = Vector3.new(7.19999981, 5, 5.19999981)
3210
Part230.CFrame = CFrame.new(-1.30968046, 7.70014811, 44.0596848, -1, 9.28767258e-06, -6.2477724e-05, 9.65974232e-06, 0.99999088, 3.24114408e-05, 7.00270903e-05, 3.77095821e-05, -1.00000012)
3211
Part230.BackSurface = Enum.SurfaceType.Weld
3212
Part230.BottomSurface = Enum.SurfaceType.Weld
3213
Part230.FrontSurface = Enum.SurfaceType.Weld
3214
Part230.LeftSurface = Enum.SurfaceType.Weld
3215
Part230.RightSurface = Enum.SurfaceType.Weld
3216
Part230.TopSurface = Enum.SurfaceType.Weld
3217
Part230.Color = Color3.new(0.498039, 0.556863, 0.392157)
3218
Part230.Position = Vector3.new(-1.30968046, 7.70014811, 44.0596848)
3219
Part230.Orientation = Vector3.new(0, -180, 0)
3220
Part230.Color = Color3.new(0.498039, 0.556863, 0.392157)
3221
BlockMesh231.Parent = Part230
3222
Part232.Parent = Model0
3223
Part232.Material = Enum.Material.Metal
3224
Part232.BrickColor = BrickColor.new("Grime")
3225
Part232.Rotation = Vector3.new(-180, -0.00999999978, -180)
3226
Part232.CanCollide = false
3227
Part232.FormFactor = Enum.FormFactor.Custom
3228
Part232.Size = Vector3.new(4, 3.60000014, 0.400000006)
3229
Part232.CFrame = CFrame.new(-23.5095253, 6.40087748, 41.6604347, -1, 1.09171879e-05, -9.79027827e-05, 1.12118551e-05, 1, 2.75443344e-05, 0.000103897743, 3.17625672e-05, -1)
3230
Part232.BackSurface = Enum.SurfaceType.Weld
3231
Part232.BottomSurface = Enum.SurfaceType.Weld
3232
Part232.FrontSurface = Enum.SurfaceType.Weld
3233
Part232.LeftSurface = Enum.SurfaceType.Weld
3234
Part232.RightSurface = Enum.SurfaceType.Weld
3235
Part232.TopSurface = Enum.SurfaceType.Weld
3236
Part232.Color = Color3.new(0.498039, 0.556863, 0.392157)
3237
Part232.Position = Vector3.new(-23.5095253, 6.40087748, 41.6604347)
3238
Part232.Orientation = Vector3.new(0, -179.98999, 0)
3239
Part232.Color = Color3.new(0.498039, 0.556863, 0.392157)
3240
BlockMesh233.Parent = Part232
3241
Part234.Parent = Model0
3242
Part234.Material = Enum.Material.Metal
3243
Part234.BrickColor = BrickColor.new("Grime")
3244
Part234.Rotation = Vector3.new(180, 0, -180)
3245
Part234.CanCollide = false
3246
Part234.FormFactor = Enum.FormFactor.Custom
3247
Part234.Size = Vector3.new(0.200000003, 4.19999981, 4.4000001)
3248
Part234.CFrame = CFrame.new(-16.8097973, 8.10076141, 33.6598473, -1, 8.92862408e-06, -5.77830069e-05, 8.94776349e-06, 1, -8.51531922e-07, 5.81714412e-05, -5.790248e-07, -1)
3249
Part234.BackSurface = Enum.SurfaceType.Weld
3250
Part234.BottomSurface = Enum.SurfaceType.Weld
3251
Part234.FrontSurface = Enum.SurfaceType.Weld
3252
Part234.LeftSurface = Enum.SurfaceType.Weld
3253
Part234.RightSurface = Enum.SurfaceType.Weld
3254
Part234.TopSurface = Enum.SurfaceType.Weld
3255
Part234.Color = Color3.new(0.498039, 0.556863, 0.392157)
3256
Part234.Position = Vector3.new(-16.8097973, 8.10076141, 33.6598473)
3257
Part234.Orientation = Vector3.new(0, -180, 0)
3258
Part234.Color = Color3.new(0.498039, 0.556863, 0.392157)
3259
BlockMesh235.Parent = Part234
3260
Part236.Parent = Model0
3261
Part236.Material = Enum.Material.Ice
3262
Part236.BrickColor = BrickColor.new("Dark stone grey")
3263
Part236.Transparency = 0.5
3264
Part236.Rotation = Vector3.new(172.399994, 0, -180)
3265
Part236.CanCollide = false
3266
Part236.FormFactor = Enum.FormFactor.Custom
3267
Part236.Size = Vector3.new(3, 2.5999999, 0.200000003)
3268
Part236.CFrame = CFrame.new(-24.2096062, 8.73111153, 46.5839996, -1, 1.03770833e-06, -6.15868048e-05, 1.03748134e-05, 0.991209269, -0.132304236, 8.50215365e-05, -0.132287398, -0.991211414)
3269
Part236.BackSurface = Enum.SurfaceType.Weld
3270
Part236.BottomSurface = Enum.SurfaceType.Weld
3271
Part236.FrontSurface = Enum.SurfaceType.Weld
3272
Part236.LeftSurface = Enum.SurfaceType.Weld
3273
Part236.RightSurface = Enum.SurfaceType.Weld
3274
Part236.TopSurface = Enum.SurfaceType.Weld
3275
Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
3276
Part236.Position = Vector3.new(-24.2096062, 8.73111153, 46.5839996)
3277
Part236.Orientation = Vector3.new(7.5999999, -180, 0)
3278
Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
3279
BlockMesh237.Parent = Part236
3280
BlockMesh237.Offset = Vector3.new(0, 0, 0.200000003)
3281
BlockMesh237.Scale = Vector3.new(1, 1.14999998, 0.5)
3282
BlockMesh237.Scale = Vector3.new(1, 1.14999998, 0.5)
3283
Part238.Parent = Model0
3284
Part238.Material = Enum.Material.Metal
3285
Part238.BrickColor = BrickColor.new("Grime")
3286
Part238.Rotation = Vector3.new(180, 0, -180)
3287
Part238.CanCollide = false
3288
Part238.FormFactor = Enum.FormFactor.Custom
3289
Part238.Size = Vector3.new(22, 0.799999714, 0.600000441)
3290
Part238.CFrame = CFrame.new(-5.70983505, 8.60029507, 41.1600647, -1, 6.14293958e-06, -2.86971044e-07, 6.52252311e-06, 0.99999088, -2.05128945e-05, 7.94687185e-06, -1.51366112e-05, -1.00000012)
3291
Part238.BackSurface = Enum.SurfaceType.Weld
3292
Part238.BottomSurface = Enum.SurfaceType.Weld
3293
Part238.FrontSurface = Enum.SurfaceType.Weld
3294
Part238.LeftSurface = Enum.SurfaceType.Weld
3295
Part238.RightSurface = Enum.SurfaceType.Weld
3296
Part238.TopSurface = Enum.SurfaceType.Weld
3297
Part238.Color = Color3.new(0.498039, 0.556863, 0.392157)
3298
Part238.Position = Vector3.new(-5.70983505, 8.60029507, 41.1600647)
3299
Part238.Orientation = Vector3.new(0, -180, 0)
3300
Part238.Color = Color3.new(0.498039, 0.556863, 0.392157)
3301
BlockMesh239.Parent = Part238
3302
Part240.Parent = Model0
3303
Part240.Material = Enum.Material.Metal
3304
Part240.BrickColor = BrickColor.new("Grime")
3305
Part240.Rotation = Vector3.new(-180, 0, -180)
3306
Part240.CanCollide = false
3307
Part240.FormFactor = Enum.FormFactor.Custom
3308
Part240.Size = Vector3.new(1.59999919, 0.799999952, 5.19999981)
3309
Part240.CFrame = CFrame.new(3.09039879, 6.80017376, 33.6598129, -1, 7.68635618e-06, -3.03721881e-05, 7.69642338e-06, 1, 9.77274976e-06, 3.05831309e-05, 9.92072819e-06, -1)
3310
Part240.BackSurface = Enum.SurfaceType.Weld
3311
Part240.BottomSurface = Enum.SurfaceType.Weld
3312
Part240.FrontSurface = Enum.SurfaceType.Weld
3313
Part240.LeftSurface = Enum.SurfaceType.Weld
3314
Part240.RightSurface = Enum.SurfaceType.Weld
3315
Part240.TopSurface = Enum.SurfaceType.Weld
3316
Part240.Color = Color3.new(0.498039, 0.556863, 0.392157)
3317
Part240.Position = Vector3.new(3.09039879, 6.80017376, 33.6598129)
3318
Part240.Orientation = Vector3.new(0, -180, 0)
3319
Part240.Color = Color3.new(0.498039, 0.556863, 0.392157)
3320
BlockMesh241.Parent = Part240
3321
Part242.Parent = Model0
3322
Part242.Material = Enum.Material.Ice
3323
Part242.BrickColor = BrickColor.new("Dark stone grey")
3324
Part242.Transparency = 0.5
3325
Part242.Rotation = Vector3.new(172.399994, -0.00999999978, 180)
3326
Part242.CanCollide = false
3327
Part242.FormFactor = Enum.FormFactor.Custom
3328
Part242.Size = Vector3.new(6, 2, 0.200000003)
3329
Part242.CFrame = CFrame.new(-19.709465, 8.82992744, 46.5701866, -1, -7.48528237e-06, -0.000163338729, 1.53728633e-05, 0.991222322, -0.132206306, 0.000187008089, -0.132189468, -0.991224468)
3330
Part242.BackSurface = Enum.SurfaceType.Weld
3331
Part242.BottomSurface = Enum.SurfaceType.Weld
3332
Part242.FrontSurface = Enum.SurfaceType.Weld
3333
Part242.LeftSurface = Enum.SurfaceType.Weld
3334
Part242.RightSurface = Enum.SurfaceType.Weld
3335
Part242.TopSurface = Enum.SurfaceType.Weld
3336
Part242.Color = Color3.new(0.388235, 0.372549, 0.384314)
3337
Part242.Position = Vector3.new(-19.709465, 8.82992744, 46.5701866)
3338
Part242.Orientation = Vector3.new(7.5999999, -179.98999, 0)
3339
Part242.Color = Color3.new(0.388235, 0.372549, 0.384314)
3340
BlockMesh243.Parent = Part242
3341
BlockMesh243.Offset = Vector3.new(0, 0, 0.200000003)
3342
BlockMesh243.Scale = Vector3.new(1, 1.14999998, 0.5)
3343
BlockMesh243.Scale = Vector3.new(1, 1.14999998, 0.5)
3344
Part244.Parent = Model0
3345
Part244.Material = Enum.Material.Metal
3346
Part244.BrickColor = BrickColor.new("Grime")
3347
Part244.Rotation = Vector3.new(-180, 0, -180)
3348
Part244.CanCollide = false
3349
Part244.FormFactor = Enum.FormFactor.Custom
3350
Part244.Size = Vector3.new(22, 0.200000003, 5.20000029)
3351
Part244.CFrame = CFrame.new(-5.70976353, 8.10029221, 38.8601913, -1, 7.18417186e-06, -2.02370084e-05, 7.56368945e-06, 0.99999088, 2.50288394e-06, 2.78970601e-05, 7.87922181e-06, -1.00000012)
3352
Part244.BackSurface = Enum.SurfaceType.Weld
3353
Part244.BottomSurface = Enum.SurfaceType.Weld
3354
Part244.FrontSurface = Enum.SurfaceType.Weld
3355
Part244.LeftSurface = Enum.SurfaceType.Weld
3356
Part244.RightSurface = Enum.SurfaceType.Weld
3357
Part244.TopSurface = Enum.SurfaceType.Weld
3358
Part244.Color = Color3.new(0.498039, 0.556863, 0.392157)
3359
Part244.Position = Vector3.new(-5.70976353, 8.10029221, 38.8601913)
3360
Part244.Orientation = Vector3.new(0, -180, 0)
3361
Part244.Color = Color3.new(0.498039, 0.556863, 0.392157)
3362
BlockMesh245.Parent = Part244
3363
Part246.Parent = Model0
3364
Part246.Material = Enum.Material.Metal
3365
Part246.BrickColor = BrickColor.new("Grime")
3366
Part246.Rotation = Vector3.new(180, 0, -180)
3367
Part246.CanCollide = false
3368
Part246.FormFactor = Enum.FormFactor.Custom
3369
Part246.Size = Vector3.new(0.799999237, 4.20000029, 0.400000006)
3370
Part246.CFrame = CFrame.new(-17.109623, 8.10075474, 36.0598869, -1, 8.79787513e-06, -5.50586119e-05, 8.82257518e-06, 1, -2.83478767e-06, 5.55580045e-05, -2.48424249e-06, -1)
3371
Part246.BackSurface = Enum.SurfaceType.Weld
3372
Part246.BottomSurface = Enum.SurfaceType.Weld
3373
Part246.FrontSurface = Enum.SurfaceType.Weld
3374
Part246.LeftSurface = Enum.SurfaceType.Weld
3375
Part246.RightSurface = Enum.SurfaceType.Weld
3376
Part246.TopSurface = Enum.SurfaceType.Weld
3377
Part246.Color = Color3.new(0.498039, 0.556863, 0.392157)
3378
Part246.Position = Vector3.new(-17.109623, 8.10075474, 36.0598869)
3379
Part246.Orientation = Vector3.new(0, -180, 0)
3380
Part246.Color = Color3.new(0.498039, 0.556863, 0.392157)
3381
BlockMesh247.Parent = Part246
3382
Part248.Name = "wheel"
3383
Part248.Parent = Model0
3384
Part248.Material = Enum.Material.Metal
3385
Part248.BrickColor = BrickColor.new("Grime")
3386
Part248.Transparency = 1
3387
Part248.Rotation = Vector3.new(90, 90, 0)
3388
Part248.FormFactor = Enum.FormFactor.Symmetric
3389
Part248.Friction = 1
3390
Part248.Shape = Enum.PartType.Ball
3391
Part248.Size = Vector3.new(5, 5, 5)
3392
Part248.CFrame = CFrame.new(-22.5099754, 2.99934292, 28.5597458, 1.68583483e-05, 9.94351055e-08, 1, 1, 4.67716745e-08, -1.68586612e-05, -3.92897164e-08, 1, -1.10534181e-07)
3393
Part248.BottomSurface = Enum.SurfaceType.Smooth
3394
Part248.TopSurface = Enum.SurfaceType.Hinge
3395
Part248.Color = Color3.new(0.498039, 0.556863, 0.392157)
3396
Part248.Position = Vector3.new(-22.5099754, 2.99934292, 28.5597458)
3397
Part248.Orientation = Vector3.new(0, 90, 90)
3398
Part248.Color = Color3.new(0.498039, 0.556863, 0.392157)
3399
CylinderMesh249.Parent = Part248
3400
CylinderMesh249.Offset = Vector3.new(0, -1.10000002, 0)
3401
CylinderMesh249.Scale = Vector3.new(1, 0.600000024, 1)
3402
CylinderMesh249.Scale = Vector3.new(1, 0.600000024, 1)
3403
Part250.Parent = Model0
3404
Part250.Material = Enum.Material.Metal
3405
Part250.BrickColor = BrickColor.new("Grime")
3406
Part250.Rotation = Vector3.new(180, 0, -180)
3407
Part250.FormFactor = Enum.FormFactor.Custom
3408
Part250.Size = Vector3.new(22.7999992, 3.99999976, 5.20000029)
3409
Part250.CFrame = CFrame.new(-6.10987282, 6.00021553, 38.8599777, -1, 6.44594638e-06, -5.42557655e-06, 6.45635237e-06, 1, -7.76254092e-06, 5.63639105e-06, -7.6143624e-06, -1)
3410
Part250.BottomSurface = Enum.SurfaceType.Weld
3411
Part250.LeftSurface = Enum.SurfaceType.Weld
3412
Part250.RightSurface = Enum.SurfaceType.Weld
3413
Part250.TopSurface = Enum.SurfaceType.Weld
3414
Part250.Color = Color3.new(0.498039, 0.556863, 0.392157)
3415
Part250.Position = Vector3.new(-6.10987282, 6.00021553, 38.8599777)
3416
Part250.Orientation = Vector3.new(0, -180, 0)
3417
Part250.Color = Color3.new(0.498039, 0.556863, 0.392157)
3418
BlockMesh251.Parent = Part250
3419
Part252.Parent = Model0
3420
Part252.Material = Enum.Material.Metal
3421
Part252.BrickColor = BrickColor.new("Grime")
3422
Part252.Rotation = Vector3.new(-180, 0, -180)
3423
Part252.FormFactor = Enum.FormFactor.Custom
3424
Part252.Size = Vector3.new(9.00000095, 0.800000072, 5.20000029)
3425
Part252.CFrame = CFrame.new(-22.0095825, 4.40028095, 38.8602219, -1, 7.54429402e-06, -2.79332871e-05, 7.55442079e-06, 1, 8.47021511e-06, 2.81442171e-05, 8.61821627e-06, -1)
3426
Part252.BackSurface = Enum.SurfaceType.Weld
3427
Part252.BottomSurface = Enum.SurfaceType.Weld
3428
Part252.FrontSurface = Enum.SurfaceType.Weld
3429
Part252.LeftSurface = Enum.SurfaceType.Weld
3430
Part252.RightSurface = Enum.SurfaceType.Weld
3431
Part252.TopSurface = Enum.SurfaceType.Weld
3432
Part252.Color = Color3.new(0.498039, 0.556863, 0.392157)
3433
Part252.Position = Vector3.new(-22.0095825, 4.40028095, 38.8602219)
3434
Part252.Orientation = Vector3.new(0, -180, 0)
3435
Part252.Color = Color3.new(0.498039, 0.556863, 0.392157)
3436
BlockMesh253.Parent = Part252
3437
Part254.Parent = Model0
3438
Part254.Material = Enum.Material.Metal
3439
Part254.BrickColor = BrickColor.new("Grime")
3440
Part254.Rotation = Vector3.new(-180, 0, -180)
3441
Part254.CanCollide = false
3442
Part254.FormFactor = Enum.FormFactor.Custom
3443
Part254.Size = Vector3.new(8, 2.79999995, 0.400000006)
3444
Part254.CFrame = CFrame.new(-21.5101471, 6.00087833, 31.2600803, -1, 6.5851641e-06, -8.26637188e-06, 6.74582452e-06, 0.999991715, 1.20076311e-05, 1.15773773e-05, 1.42274675e-05, -1.00000143)
3445
Part254.BottomSurface = Enum.SurfaceType.Weld
3446
Part254.FrontSurface = Enum.SurfaceType.Weld
3447
Part254.LeftSurface = Enum.SurfaceType.Weld
3448
Part254.RightSurface = Enum.SurfaceType.Weld
3449
Part254.TopSurface = Enum.SurfaceType.Weld
3450
Part254.Color = Color3.new(0.498039, 0.556863, 0.392157)
3451
Part254.Position = Vector3.new(-21.5101471, 6.00087833, 31.2600803)
3452
Part254.Orientation = Vector3.new(0, -180, 0)
3453
Part254.Color = Color3.new(0.498039, 0.556863, 0.392157)
3454
BlockMesh255.Parent = Part254
3455
Part256.Parent = Model0
3456
Part256.Material = Enum.Material.Metal
3457
Part256.BrickColor = BrickColor.new("Grime")
3458
Part256.Rotation = Vector3.new(180, 0, -180)
3459
Part256.FormFactor = Enum.FormFactor.Custom
3460
Part256.Size = Vector3.new(8, 1.20000005, 5.19999981)
3461
Part256.CFrame = CFrame.new(-21.5099373, 3.40028739, 33.6600609, -1, 6.41632732e-06, -4.81871075e-06, 6.4790911e-06, 1, -8.07724973e-06, 6.09494327e-06, -7.18019601e-06, -1)
3462
Part256.BottomSurface = Enum.SurfaceType.Weld
3463
Part256.LeftSurface = Enum.SurfaceType.Weld
3464
Part256.RightSurface = Enum.SurfaceType.Weld
3465
Part256.TopSurface = Enum.SurfaceType.Weld
3466
Part256.Color = Color3.new(0.498039, 0.556863, 0.392157)
3467
Part256.Position = Vector3.new(-21.5099373, 3.40028739, 33.6600609)
3468
Part256.Orientation = Vector3.new(0, -180, 0)
3469
Part256.Color = Color3.new(0.498039, 0.556863, 0.392157)
3470
BlockMesh257.Parent = Part256
3471
Part258.Parent = Model0
3472
Part258.Material = Enum.Material.Metal
3473
Part258.BrickColor = BrickColor.new("Grime")
3474
Part258.Rotation = Vector3.new(180, 0, -180)
3475
Part258.CanCollide = false
3476
Part258.FormFactor = Enum.FormFactor.Custom
3477
Part258.Size = Vector3.new(8, 2.79999995, 0.400000006)
3478
Part258.CFrame = CFrame.new(-21.509985, 6.00044394, 46.4600868, -1, 8.28853172e-06, -4.09939275e-05, 8.58829844e-06, 1, -3.20226973e-05, 4.70105078e-05, -2.77881045e-05, -1)
3479
Part258.BackSurface = Enum.SurfaceType.Weld
3480
Part258.BottomSurface = Enum.SurfaceType.Weld
3481
Part258.LeftSurface = Enum.SurfaceType.Weld
3482
Part258.RightSurface = Enum.SurfaceType.Weld
3483
Part258.TopSurface = Enum.SurfaceType.Weld
3484
Part258.Color = Color3.new(0.498039, 0.556863, 0.392157)
3485
Part258.Position = Vector3.new(-21.509985, 6.00044394, 46.4600868)
3486
Part258.Orientation = Vector3.new(0, -180, 0)
3487
Part258.Color = Color3.new(0.498039, 0.556863, 0.392157)
3488
BlockMesh259.Parent = Part258
3489
Part260.Parent = Model0
3490
Part260.Material = Enum.Material.Metal
3491
Part260.BrickColor = BrickColor.new("Grime")
3492
Part260.Rotation = Vector3.new(-180, 0, -180)
3493
Part260.FormFactor = Enum.FormFactor.Custom
3494
Part260.Size = Vector3.new(8, 0.600000083, 5.19999981)
3495
Part260.CFrame = CFrame.new(-21.509903, 4.3003602, 44.0600548, -1, 5.38951872e-06, 1.67202743e-05, 5.68799487e-06, 1, 1.31562274e-06, -1.07034357e-05, 5.55068073e-06, -1)
3496
Part260.BackSurface = Enum.SurfaceType.Weld
3497
Part260.BottomSurface = Enum.SurfaceType.Weld
3498
Part260.LeftSurface = Enum.SurfaceType.Weld
3499
Part260.RightSurface = Enum.SurfaceType.Weld
3500
Part260.TopSurface = Enum.SurfaceType.Weld
3501
Part260.Color = Color3.new(0.498039, 0.556863, 0.392157)
3502
Part260.Position = Vector3.new(-21.509903, 4.3003602, 44.0600548)
3503
Part260.Orientation = Vector3.new(0, 180, 0)
3504
Part260.Color = Color3.new(0.498039, 0.556863, 0.392157)
3505
BlockMesh261.Parent = Part260
3506
Part262.Parent = Model0
3507
Part262.Material = Enum.Material.Metal
3508
Part262.BrickColor = BrickColor.new("Grime")
3509
Part262.Rotation = Vector3.new(172.399994, 0, -180)
3510
Part262.CanCollide = false
3511
Part262.FormFactor = Enum.FormFactor.Custom
3512
Part262.Size = Vector3.new(6, 0.400000036, 0.200000003)
3513
Part262.CFrame = CFrame.new(-19.7101326, 7.64007092, 46.7289124, -1, 7.62399668e-06, 1.59960618e-05, 6.63972241e-06, 0.991217554, -0.132242054, 7.24958954e-06, -0.132225215, -0.991219759)
3514
Part262.BackSurface = Enum.SurfaceType.Weld
3515
Part262.BottomSurface = Enum.SurfaceType.Weld
3516
Part262.FrontSurface = Enum.SurfaceType.Weld
3517
Part262.LeftSurface = Enum.SurfaceType.Weld
3518
Part262.RightSurface = Enum.SurfaceType.Weld
3519
Part262.TopSurface = Enum.SurfaceType.Weld
3520
Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
3521
Part262.Position = Vector3.new(-19.7101326, 7.64007092, 46.7289124)
3522
Part262.Orientation = Vector3.new(7.5999999, 180, 0)
3523
Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
3524
BlockMesh263.Parent = Part262
3525
BlockMesh263.Offset = Vector3.new(0, 0, 0.200000003)
3526
BlockMesh263.Scale = Vector3.new(1, 1.14999998, 1)
3527
BlockMesh263.Scale = Vector3.new(1, 1.14999998, 1)
3528
Part264.Parent = Model0
3529
Part264.Material = Enum.Material.Metal
3530
Part264.BrickColor = BrickColor.new("Grime")
3531
Part264.Rotation = Vector3.new(-180, 0, -180)
3532
Part264.CanCollide = false
3533
Part264.FormFactor = Enum.FormFactor.Custom
3534
Part264.Size = Vector3.new(4.79999924, 4.20000029, 0.400000006)
3535
Part264.CFrame = CFrame.new(-19.1095543, 8.10087967, 41.6602554, -1, 1.00066009e-05, -7.96175955e-05, 1.02973845e-05, 1, 1.46885304e-05, 8.55014368e-05, 1.88290433e-05, -1)
3536
Part264.BackSurface = Enum.SurfaceType.Weld
3537
Part264.BottomSurface = Enum.SurfaceType.Weld
3538
Part264.FrontSurface = Enum.SurfaceType.Weld
3539
Part264.LeftSurface = Enum.SurfaceType.Weld
3540
Part264.RightSurface = Enum.SurfaceType.Weld
3541
Part264.TopSurface = Enum.SurfaceType.Weld
3542
Part264.Color = Color3.new(0.498039, 0.556863, 0.392157)
3543
Part264.Position = Vector3.new(-19.1095543, 8.10087967, 41.6602554)
3544
Part264.Orientation = Vector3.new(0, -180, 0)
3545
Part264.Color = Color3.new(0.498039, 0.556863, 0.392157)
3546
BlockMesh265.Parent = Part264
3547
Part266.Parent = Model0
3548
Part266.Material = Enum.Material.Metal
3549
Part266.BrickColor = BrickColor.new("Grime")
3550
Part266.Rotation = Vector3.new(-180, 0, -180)
3551
Part266.CanCollide = false
3552
Part266.FormFactor = Enum.FormFactor.Custom
3553
Part266.Size = Vector3.new(3.99999928, 5.60000038, 0.400000006)
3554
Part266.CFrame = CFrame.new(-19.5095768, 7.40064335, 36.0599785, -1, 9.13069925e-06, -6.21806248e-05, 9.83368318e-06, 0.99999088, 2.60451998e-06, 7.64155848e-05, 1.2662108e-05, -1.00000012)
3555
Part266.BackSurface = Enum.SurfaceType.Weld
3556
Part266.BottomSurface = Enum.SurfaceType.Weld
3557
Part266.FrontSurface = Enum.SurfaceType.Weld
3558
Part266.LeftSurface = Enum.SurfaceType.Weld
3559
Part266.RightSurface = Enum.SurfaceType.Weld
3560
Part266.TopSurface = Enum.SurfaceType.Weld
3561
Part266.Color = Color3.new(0.498039, 0.556863, 0.392157)
3562
Part266.Position = Vector3.new(-19.5095768, 7.40064335, 36.0599785)
3563
Part266.Orientation = Vector3.new(0, -180, 0)
3564
Part266.Color = Color3.new(0.498039, 0.556863, 0.392157)
3565
BlockMesh267.Parent = Part266
3566
Part268.Parent = Model0
3567
Part268.Material = Enum.Material.Metal
3568
Part268.BrickColor = BrickColor.new("Grime")
3569
Part268.Rotation = Vector3.new(-180, 0, -180)
3570
Part268.CanCollide = false
3571
Part268.FormFactor = Enum.FormFactor.Custom
3572
Part268.Size = Vector3.new(3.99999928, 1.40000033, 0.400000006)
3573
Part268.CFrame = CFrame.new(-19.5098534, 5.30032063, 41.6600571, -1, 7.29569683e-06, -2.24659452e-05, 7.88762736e-06, 1, 4.21738878e-06, 3.43997672e-05, 1.26169134e-05, -1)
3574
Part268.BackSurface = Enum.SurfaceType.Weld
3575
Part268.BottomSurface = Enum.SurfaceType.Weld
3576
Part268.FrontSurface = Enum.SurfaceType.Weld
3577
Part268.LeftSurface = Enum.SurfaceType.Weld
3578
Part268.RightSurface = Enum.SurfaceType.Weld
3579
Part268.TopSurface = Enum.SurfaceType.Weld
3580
Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
3581
Part268.Position = Vector3.new(-19.5098534, 5.30032063, 41.6600571)
3582
Part268.Orientation = Vector3.new(0, -180, 0)
3583
Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
3584
BlockMesh269.Parent = Part268
3585
Part270.Parent = Model0
3586
Part270.Material = Enum.Material.Metal
3587
Part270.BrickColor = BrickColor.new("Grime")
3588
Part270.Rotation = Vector3.new(-180, 0, -180)
3589
Part270.FormFactor = Enum.FormFactor.Custom
3590
Part270.Size = Vector3.new(8, 0.600000083, 5.19999981)
3591
Part270.CFrame = CFrame.new(-21.5100098, 4.30057859, 33.6601372, -1, 6.76650234e-06, -2.10475282e-05, 6.92721051e-06, 0.999991715, 2.39840938e-06, 2.43584891e-05, 4.61806076e-06, -1.00000143)
3592
Part270.BottomSurface = Enum.SurfaceType.Weld
3593
Part270.FrontSurface = Enum.SurfaceType.Weld
3594
Part270.LeftSurface = Enum.SurfaceType.Weld
3595
Part270.RightSurface = Enum.SurfaceType.Weld
3596
Part270.TopSurface = Enum.SurfaceType.Weld
3597
Part270.Color = Color3.new(0.498039, 0.556863, 0.392157)
3598
Part270.Position = Vector3.new(-21.5100098, 4.30057859, 33.6601372)
3599
Part270.Orientation = Vector3.new(0, -180, 0)
3600
Part270.Color = Color3.new(0.498039, 0.556863, 0.392157)
3601
BlockMesh271.Parent = Part270
3602
Part272.Parent = Model0
3603
Part272.Material = Enum.Material.Metal
3604
Part272.BrickColor = BrickColor.new("Grime")
3605
Part272.Rotation = Vector3.new(180, 0, -180)
3606
Part272.FormFactor = Enum.FormFactor.Custom
3607
Part272.Size = Vector3.new(9.40000057, 3.19999981, 5.20000029)
3608
Part272.CFrame = CFrame.new(-22.2094765, 6.40075827, 38.8604355, -1, 7.93084837e-06, -3.66540953e-05, 8.22882612e-06, 1, -1.67581202e-05, 4.26486076e-05, -1.25390716e-05, -1)
3609
Part272.BackSurface = Enum.SurfaceType.Weld
3610
Part272.BottomSurface = Enum.SurfaceType.Weld
3611
Part272.FrontSurface = Enum.SurfaceType.Weld
3612
Part272.LeftSurface = Enum.SurfaceType.Weld
3613
Part272.RightSurface = Enum.SurfaceType.Weld
3614
Part272.TopSurface = Enum.SurfaceType.Weld
3615
Part272.Color = Color3.new(0.498039, 0.556863, 0.392157)
3616
Part272.Position = Vector3.new(-22.2094765, 6.40075827, 38.8604355)
3617
Part272.Orientation = Vector3.new(0, -180, 0)
3618
Part272.Color = Color3.new(0.498039, 0.556863, 0.392157)
3619
BlockMesh273.Parent = Part272
3620
Part274.Parent = Model0
3621
Part274.Material = Enum.Material.Metal
3622
Part274.BrickColor = BrickColor.new("Grime")
3623
Part274.Rotation = Vector3.new(-180, -0.00999999978, -180)
3624
Part274.CanCollide = false
3625
Part274.FormFactor = Enum.FormFactor.Custom
3626
Part274.Size = Vector3.new(0.200000003, 4.19999981, 4.4000001)
3627
Part274.CFrame = CFrame.new(-16.8093033, 8.10082817, 44.0597496, -1, 1.14173636e-05, -0.000108378299, 1.16978508e-05, 1, 3.53243195e-05, 0.00011410701, 3.93551636e-05, -1)
3628
Part274.BackSurface = Enum.SurfaceType.Weld
3629
Part274.BottomSurface = Enum.SurfaceType.Weld
3630
Part274.FrontSurface = Enum.SurfaceType.Weld
3631
Part274.LeftSurface = Enum.SurfaceType.Weld
3632
Part274.RightSurface = Enum.SurfaceType.Weld
3633
Part274.TopSurface = Enum.SurfaceType.Weld
3634
Part274.Color = Color3.new(0.498039, 0.556863, 0.392157)
3635
Part274.Position = Vector3.new(-16.8093033, 8.10082817, 44.0597496)
3636
Part274.Orientation = Vector3.new(0, -179.98999, 0)
3637
Part274.Color = Color3.new(0.498039, 0.556863, 0.392157)
3638
BlockMesh275.Parent = Part274
3639
Part276.Parent = Model0
3640
Part276.Material = Enum.Material.Metal
3641
Part276.BrickColor = BrickColor.new("Grime")
3642
Part276.Rotation = Vector3.new(-180, 0, -180)
3643
Part276.CanCollide = false
3644
Part276.FormFactor = Enum.FormFactor.Custom
3645
Part276.Size = Vector3.new(0.799999237, 1.40000033, 0.400000006)
3646
Part276.CFrame = CFrame.new(-17.1096954, 6.70062399, 31.2602272, -1, 7.63167918e-06, -3.04036766e-05, 7.79194579e-06, 0.999991715, 1.59272313e-05, 3.37147576e-05, 1.81469222e-05, -1.00000143)
3647
Part276.BackSurface = Enum.SurfaceType.Weld
3648
Part276.BottomSurface = Enum.SurfaceType.Weld
3649
Part276.FrontSurface = Enum.SurfaceType.Weld
3650
Part276.LeftSurface = Enum.SurfaceType.Weld
3651
Part276.RightSurface = Enum.SurfaceType.Weld
3652
Part276.TopSurface = Enum.SurfaceType.Weld
3653
Part276.Color = Color3.new(0.498039, 0.556863, 0.392157)
3654
Part276.Position = Vector3.new(-17.1096954, 6.70062399, 31.2602272)
3655
Part276.Orientation = Vector3.new(0, -180, 0)
3656
Part276.Color = Color3.new(0.498039, 0.556863, 0.392157)
3657
BlockMesh277.Parent = Part276
3658
Part278.Parent = Model0
3659
Part278.Material = Enum.Material.Metal
3660
Part278.BrickColor = BrickColor.new("Grime")
3661
Part278.Rotation = Vector3.new(180, 0, -180)
3662
Part278.CanCollide = false
3663
Part278.FormFactor = Enum.FormFactor.Custom
3664
Part278.Size = Vector3.new(0.799999714, 1.39999998, 0.400000006)
3665
Part278.CFrame = CFrame.new(-17.1098671, 6.70034742, 46.4597092, -1, 9.67943106e-06, -6.97521682e-05, 9.97899224e-06, 1, -1.5873462e-05, 7.57688613e-05, -1.16392221e-05, -1)
3666
Part278.BackSurface = Enum.SurfaceType.Weld
3667
Part278.BottomSurface = Enum.SurfaceType.Weld
3668
Part278.FrontSurface = Enum.SurfaceType.Weld
3669
Part278.LeftSurface = Enum.SurfaceType.Weld
3670
Part278.RightSurface = Enum.SurfaceType.Weld
3671
Part278.TopSurface = Enum.SurfaceType.Weld
3672
Part278.Color = Color3.new(0.498039, 0.556863, 0.392157)
3673
Part278.Position = Vector3.new(-17.1098671, 6.70034742, 46.4597092)
3674
Part278.Orientation = Vector3.new(0, -180, 0)
3675
Part278.Color = Color3.new(0.498039, 0.556863, 0.392157)
3676
BlockMesh279.Parent = Part278
3677
Part280.Parent = Model0
3678
Part280.Material = Enum.Material.Metal
3679
Part280.BrickColor = BrickColor.new("Grime")
3680
Part280.Rotation = Vector3.new(180, 0, -180)
3681
Part280.CanCollide = false
3682
Part280.FormFactor = Enum.FormFactor.Custom
3683
Part280.Size = Vector3.new(4, 3.60000014, 0.400000006)
3684
Part280.CFrame = CFrame.new(-23.5096321, 6.40070248, 36.0604095, -1, 7.78029607e-06, -3.33969365e-05, 8.37296375e-06, 1, -1.92508596e-05, 4.53305838e-05, -1.08514441e-05, -1)
3685
Part280.BackSurface = Enum.SurfaceType.Weld
3686
Part280.BottomSurface = Enum.SurfaceType.Weld
3687
Part280.FrontSurface = Enum.SurfaceType.Weld
3688
Part280.LeftSurface = Enum.SurfaceType.Weld
3689
Part280.RightSurface = Enum.SurfaceType.Weld
3690
Part280.TopSurface = Enum.SurfaceType.Weld
3691
Part280.Color = Color3.new(0.498039, 0.556863, 0.392157)
3692
Part280.Position = Vector3.new(-23.5096321, 6.40070248, 36.0604095)
3693
Part280.Orientation = Vector3.new(0, -180, 0)
3694
Part280.Color = Color3.new(0.498039, 0.556863, 0.392157)
3695
BlockMesh281.Parent = Part280
3696
Part282.Parent = Model0
3697
Part282.Material = Enum.Material.Metal
3698
Part282.BrickColor = BrickColor.new("Grime")
3699
Part282.Rotation = Vector3.new(-180, 0, -180)
3700
Part282.CanCollide = false
3701
Part282.FormFactor = Enum.FormFactor.Custom
3702
Part282.Size = Vector3.new(1.00000012, 2.20000005, 5.19999981)
3703
Part282.CFrame = CFrame.new(-26.0093632, 6.30065203, 33.6606827, -1, 9.146097e-06, -6.23015076e-05, 9.88777356e-06, 0.999991715, 1.19247252e-05, 7.7335586e-05, 2.23954721e-05, -1.00000143)
3704
Part282.BackSurface = Enum.SurfaceType.Weld
3705
Part282.BottomSurface = Enum.SurfaceType.Weld
3706
Part282.FrontSurface = Enum.SurfaceType.Weld
3707
Part282.LeftSurface = Enum.SurfaceType.Weld
3708
Part282.RightSurface = Enum.SurfaceType.Weld
3709
Part282.TopSurface = Enum.SurfaceType.Weld
3710
Part282.Color = Color3.new(0.498039, 0.556863, 0.392157)
3711
Part282.Position = Vector3.new(-26.0093632, 6.30065203, 33.6606827)
3712
Part282.Orientation = Vector3.new(0, -180, 0)
3713
Part282.Color = Color3.new(0.498039, 0.556863, 0.392157)
3714
BlockMesh283.Parent = Part282
3715
Part284.Parent = Model0
3716
Part284.Material = Enum.Material.Metal
3717
Part284.BrickColor = BrickColor.new("Grime")
3718
Part284.Rotation = Vector3.new(-180, 0, -180)
3719
Part284.FormFactor = Enum.FormFactor.Custom
3720
Part284.Size = Vector3.new(0.400000095, 0.800000072, 5.19999981)
3721
Part284.CFrame = CFrame.new(-26.7099648, 4.40034389, 38.8601379, -1, 6.28535236e-06, -2.60919842e-06, 6.58271165e-06, 1, 1.62551987e-06, 8.60384898e-06, 5.84486224e-06, -1)
3722
Part284.BackSurface = Enum.SurfaceType.Weld
3723
Part284.BottomSurface = Enum.SurfaceType.Weld
3724
Part284.FrontSurface = Enum.SurfaceType.Weld
3725
Part284.LeftSurface = Enum.SurfaceType.Weld
3726
Part284.RightSurface = Enum.SurfaceType.Weld
3727
Part284.TopSurface = Enum.SurfaceType.Weld
3728
Part284.Color = Color3.new(0.498039, 0.556863, 0.392157)
3729
Part284.Position = Vector3.new(-26.7099648, 4.40034389, 38.8601379)
3730
Part284.Orientation = Vector3.new(0, -180, 0)
3731
Part284.Color = Color3.new(0.498039, 0.556863, 0.392157)
3732
BlockMesh285.Parent = Part284
3733
Part286.Parent = Model0
3734
Part286.Material = Enum.Material.Metal
3735
Part286.BrickColor = BrickColor.new("Grime")
3736
Part286.Rotation = Vector3.new(-180, -0.00999999978, -180)
3737
Part286.CanCollide = false
3738
Part286.FormFactor = Enum.FormFactor.Custom
3739
Part286.Size = Vector3.new(1.00000012, 2.20000005, 5.19999981)
3740
Part286.CFrame = CFrame.new(-26.0095215, 6.30111074, 44.0606766, -1, 9.61294518e-06, -0.000103726969, 9.90486296e-06, 1, 5.2497966e-05, 0.000109722117, 5.67162788e-05, -1)
3741
Part286.BackSurface = Enum.SurfaceType.Weld
3742
Part286.BottomSurface = Enum.SurfaceType.Weld
3743
Part286.FrontSurface = Enum.SurfaceType.Weld
3744
Part286.LeftSurface = Enum.SurfaceType.Weld
3745
Part286.RightSurface = Enum.SurfaceType.Weld
3746
Part286.TopSurface = Enum.SurfaceType.Weld
3747
Part286.Color = Color3.new(0.498039, 0.556863, 0.392157)
3748
Part286.Position = Vector3.new(-26.0095215, 6.30111074, 44.0606766)
3749
Part286.Orientation = Vector3.new(0, -179.98999, 0)
3750
Part286.Color = Color3.new(0.498039, 0.556863, 0.392157)
3751
BlockMesh287.Parent = Part286
3752
Part288.Name = "Brick"
3753
Part288.Parent = Model0
3754
Part288.Material = Enum.Material.Metal
3755
Part288.BrickColor = BrickColor.new("Grime")
3756
Part288.Transparency = 1
3757
Part288.Rotation = Vector3.new(-98.1199951, 0, -180)
3758
Part288.CanCollide = false
3759
Part288.FormFactor = Enum.FormFactor.Custom
3760
Part288.Size = Vector3.new(2, 0.200000003, 1.19999993)
3761
Part288.CFrame = CFrame.new(-15.1093197, 9.22394657, 46.3002548, -1, 2.23412426e-05, -2.27283726e-06, 1.46798811e-06, 0.141308457, 0.989965618, 3.3739394e-05, 0.98996681, -0.141300574)
3762
Part288.BackSurface = Enum.SurfaceType.Weld
3763
Part288.BottomSurface = Enum.SurfaceType.Weld
3764
Part288.FrontSurface = Enum.SurfaceType.Weld
3765
Part288.LeftSurface = Enum.SurfaceType.Weld
3766
Part288.RightSurface = Enum.SurfaceType.Weld
3767
Part288.TopSurface = Enum.SurfaceType.Weld
3768
Part288.Color = Color3.new(0.498039, 0.556863, 0.392157)
3769
Part288.Position = Vector3.new(-15.1093197, 9.22394657, 46.3002548)
3770
Part288.Orientation = Vector3.new(-81.8799973, -180, 0)
3771
Part288.Color = Color3.new(0.498039, 0.556863, 0.392157)
3772
BlockMesh289.Parent = Part288
3773
BlockMesh289.Offset = Vector3.new(0, -0.189999998, 0)
3774
Part290.Parent = Model0
3775
Part290.Material = Enum.Material.Metal
3776
Part290.BrickColor = BrickColor.new("Grime")
3777
Part290.Rotation = Vector3.new(180, 0, -180)
3778
Part290.FormFactor = Enum.FormFactor.Custom
3779
Part290.Size = Vector3.new(0.400000095, 1.20000005, 5.19999981)
3780
Part290.CFrame = CFrame.new(-26.709795, 4.60025549, 33.6601105, -1, 6.28825137e-06, -2.67255018e-06, 6.58563977e-06, 1, -9.30688202e-06, 8.66713162e-06, -5.08754056e-06, -1)
3781
Part290.BackSurface = Enum.SurfaceType.Weld
3782
Part290.BottomSurface = Enum.SurfaceType.Weld
3783
Part290.FrontSurface = Enum.SurfaceType.Weld
3784
Part290.LeftSurface = Enum.SurfaceType.Weld
3785
Part290.RightSurface = Enum.SurfaceType.Weld
3786
Part290.TopSurface = Enum.SurfaceType.Weld
3787
Part290.Color = Color3.new(0.498039, 0.556863, 0.392157)
3788
Part290.Position = Vector3.new(-26.709795, 4.60025549, 33.6601105)
3789
Part290.Orientation = Vector3.new(0, -180, 0)
3790
Part290.Color = Color3.new(0.498039, 0.556863, 0.392157)
3791
BlockMesh291.Parent = Part290
3792
Part292.Parent = Model0
3793
Part292.Material = Enum.Material.Metal
3794
Part292.BrickColor = BrickColor.new("Grime")
3795
Part292.Rotation = Vector3.new(180, 0, -180)
3796
Part292.FormFactor = Enum.FormFactor.Custom
3797
Part292.Size = Vector3.new(0.400000095, 1.20000005, 5.19999981)
3798
Part292.CFrame = CFrame.new(-26.7098675, 4.60042572, 44.0601082, -1, 6.28825137e-06, -2.67255018e-06, 6.58563977e-06, 1, -9.30688202e-06, 8.66713162e-06, -5.08754056e-06, -1)
3799
Part292.BackSurface = Enum.SurfaceType.Weld
3800
Part292.BottomSurface = Enum.SurfaceType.Weld
3801
Part292.FrontSurface = Enum.SurfaceType.Weld
3802
Part292.LeftSurface = Enum.SurfaceType.Weld
3803
Part292.RightSurface = Enum.SurfaceType.Weld
3804
Part292.TopSurface = Enum.SurfaceType.Weld
3805
Part292.Color = Color3.new(0.498039, 0.556863, 0.392157)
3806
Part292.Position = Vector3.new(-26.7098675, 4.60042572, 44.0601082)
3807
Part292.Orientation = Vector3.new(0, -180, 0)
3808
Part292.Color = Color3.new(0.498039, 0.556863, 0.392157)
3809
BlockMesh293.Parent = Part292
3810
WedgePart294.Parent = Model0
3811
WedgePart294.Material = Enum.Material.Metal
3812
WedgePart294.BrickColor = BrickColor.new("Grime")
3813
WedgePart294.Rotation = Vector3.new(90, 0, -180)
3814
WedgePart294.FormFactor = Enum.FormFactor.Custom
3815
WedgePart294.Size = Vector3.new(22, 1.80000019, 0.800000131)
3816
WedgePart294.CFrame = CFrame.new(-5.71021032, 8.60006523, 39.9598465, -1, 1.67611997e-05, -5.35971367e-06, 5.73934039e-06, 2.4999847e-06, -0.99999088, -9.10116614e-06, -1.00000012, -7.8765861e-06)
3817
WedgePart294.BackSurface = Enum.SurfaceType.Weld
3818
WedgePart294.BottomSurface = Enum.SurfaceType.Weld
3819
WedgePart294.Color = Color3.new(0.498039, 0.556863, 0.392157)
3820
WedgePart294.Position = Vector3.new(-5.71021032, 8.60006523, 39.9598465)
3821
WedgePart294.Orientation = Vector3.new(89.7599945, -145.770004, 66.4599991)
3822
WedgePart294.Color = Color3.new(0.498039, 0.556863, 0.392157)
3823
SpecialMesh295.Parent = WedgePart294
3824
SpecialMesh295.MeshType = Enum.MeshType.Wedge
3825
WedgePart296.Parent = Model0
3826
WedgePart296.Material = Enum.Material.Metal
3827
WedgePart296.BrickColor = BrickColor.new("Grime")
3828
WedgePart296.Rotation = Vector3.new(90, 0, 0)
3829
WedgePart296.CanCollide = false
3830
WedgePart296.FormFactor = Enum.FormFactor.Custom
3831
WedgePart296.Size = Vector3.new(11.8000002, 0.400000006, 2.79999995)
3832
WedgePart296.CFrame = CFrame.new(-10.8102522, 8.80012226, 46.259758, 1, 6.12342228e-06, -6.47552679e-06, -7.03663818e-06, 1.60052878e-05, -1, -1.74245251e-05, 1, 8.05025593e-06)
3833
WedgePart296.BackSurface = Enum.SurfaceType.Weld
3834
WedgePart296.BottomSurface = Enum.SurfaceType.Weld
3835
WedgePart296.Color = Color3.new(0.498039, 0.556863, 0.392157)
3836
WedgePart296.Position = Vector3.new(-10.8102522, 8.80012226, 46.259758)
3837
WedgePart296.Orientation = Vector3.new(90, 0, 0)
3838
WedgePart296.Color = Color3.new(0.498039, 0.556863, 0.392157)
3839
SpecialMesh297.Parent = WedgePart296
3840
SpecialMesh297.MeshType = Enum.MeshType.Wedge
3841
WedgePart298.Parent = Model0
3842
WedgePart298.Material = Enum.Material.Metal
3843
WedgePart298.BrickColor = BrickColor.new("Grime")
3844
WedgePart298.Rotation = Vector3.new(90, 0, 180)
3845
WedgePart298.FormFactor = Enum.FormFactor.Custom
3846
WedgePart298.Size = Vector3.new(10.1999998, 0.800000131, 1.00000012)
3847
WedgePart298.CFrame = CFrame.new(0.190846562, 10.6997681, 41.8599472, -1, -1.71460924e-05, -7.07122672e-06, 7.44470481e-06, 3.71252099e-05, -0.99999088, 2.46954078e-05, -1.00000012, -4.24238897e-05)
3848
WedgePart298.BackSurface = Enum.SurfaceType.Weld
3849
WedgePart298.BottomSurface = Enum.SurfaceType.Weld
3850
WedgePart298.Color = Color3.new(0.498039, 0.556863, 0.392157)
3851
WedgePart298.Position = Vector3.new(0.190846562, 10.6997681, 41.8599472)
3852
WedgePart298.Orientation = Vector3.new(89.7599945, -170.539993, 11.3400002)
3853
WedgePart298.Color = Color3.new(0.498039, 0.556863, 0.392157)
3854
SpecialMesh299.Parent = WedgePart298
3855
SpecialMesh299.MeshType = Enum.MeshType.Wedge
3856
WedgePart300.Parent = Model0
3857
WedgePart300.Material = Enum.Material.Metal
3858
WedgePart300.BrickColor = BrickColor.new("Grime")
3859
WedgePart300.Rotation = Vector3.new(90, 0, 0)
3860
WedgePart300.FormFactor = Enum.FormFactor.Custom
3861
WedgePart300.Size = Vector3.new(22, 1.80000019, 0.800000131)
3862
WedgePart300.CFrame = CFrame.new(-5.70992708, 8.6002655, 37.7604523, 1, -1.69808973e-05, -5.3198155e-06, -5.6994445e-06, -2.58807654e-06, -0.99999088, 9.32086368e-06, 1.00000012, -7.96467884e-06)
3863
WedgePart300.BackSurface = Enum.SurfaceType.Weld
3864
WedgePart300.BottomSurface = Enum.SurfaceType.Weld
3865
WedgePart300.Color = Color3.new(0.498039, 0.556863, 0.392157)
3866
WedgePart300.Position = Vector3.new(-5.70992708, 8.6002655, 37.7604523)
3867
WedgePart300.Orientation = Vector3.new(89.7599945, -146.259995, -114.419998)
3868
WedgePart300.Color = Color3.new(0.498039, 0.556863, 0.392157)
3869
SpecialMesh301.Parent = WedgePart300
3870
SpecialMesh301.MeshType = Enum.MeshType.Wedge
3871
VehicleSeat302.Parent = Model0
3872
VehicleSeat302.Material = Enum.Material.Metal
3873
VehicleSeat302.BrickColor = BrickColor.new("Grime")
3874
VehicleSeat302.Rotation = Vector3.new(0, 90, 0)
3875
VehicleSeat302.Size = Vector3.new(2, 0.400000006, 2)
3876
VehicleSeat302.CFrame = CFrame.new(-23.1098289, 4.8003788, 44.0599022, 1.1589701e-05, 5.60266608e-06, 1, -1.12916023e-05, 1, -6.19946923e-06, -1, -2.82160863e-06, -4.43901627e-07)
3877
VehicleSeat302.TopSurface = Enum.SurfaceType.Weld
3878
VehicleSeat302.HeadsUpDisplay = false
3879
VehicleSeat302.MaxSpeed = 35
3880
VehicleSeat302.Torque = 150
3881
VehicleSeat302.Color = Color3.new(0.498039, 0.556863, 0.392157)
3882
VehicleSeat302.Position = Vector3.new(-23.1098289, 4.8003788, 44.0599022)
3883
VehicleSeat302.Orientation = Vector3.new(0, 90, 0)
3884
VehicleSeat302.Color = Color3.new(0.498039, 0.556863, 0.392157)
3885
WedgePart303.Parent = Model0
3886
WedgePart303.Material = Enum.Material.Metal
3887
WedgePart303.BrickColor = BrickColor.new("Grime")
3888
WedgePart303.Rotation = Vector3.new(90, 0, -90)
3889
WedgePart303.FormFactor = Enum.FormFactor.Custom
3890
WedgePart303.Size = Vector3.new(5.19999933, 1, 1.20000005)
3891
WedgePart303.CFrame = CFrame.new(-26.0089417, 4.60056925, 33.6610794, 1.45538397e-05, 1, -7.47078047e-06, -2.20777802e-05, -7.76782235e-06, -1, -1, 8.55936014e-06, 1.78583141e-05)
3892
WedgePart303.BackSurface = Enum.SurfaceType.Weld
3893
WedgePart303.BottomSurface = Enum.SurfaceType.Weld
3894
WedgePart303.Color = Color3.new(0.498039, 0.556863, 0.392157)
3895
WedgePart303.Position = Vector3.new(-26.0089417, 4.60056925, 33.6610794)
3896
WedgePart303.Orientation = Vector3.new(90, 90, 0)
3897
WedgePart303.Color = Color3.new(0.498039, 0.556863, 0.392157)
3898
SpecialMesh304.Parent = WedgePart303
3899
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3900
WedgePart305.Parent = Model0
3901
WedgePart305.Material = Enum.Material.Metal
3902
WedgePart305.BrickColor = BrickColor.new("Grime")
3903
WedgePart305.Rotation = Vector3.new(90, 0, -180)
3904
WedgePart305.FormFactor = Enum.FormFactor.Custom
3905
WedgePart305.Size = Vector3.new(22, 0.600000143, 1.20000017)
3906
WedgePart305.CFrame = CFrame.new(-5.71064138, 9.599576, 41.1605301, -1, 1.17034815e-05, -5.56241639e-06, 5.84649752e-06, -1.99384122e-05, -1, -5.97530743e-06, -1, 1.59061947e-05)
3907
WedgePart305.BackSurface = Enum.SurfaceType.Weld
3908
WedgePart305.BottomSurface = Enum.SurfaceType.Weld
3909
WedgePart305.Color = Color3.new(0.498039, 0.556863, 0.392157)
3910
WedgePart305.Position = Vector3.new(-5.71064138, 9.599576, 41.1605301)
3911
WedgePart305.Orientation = Vector3.new(90, 180, 0)
3912
WedgePart305.Color = Color3.new(0.498039, 0.556863, 0.392157)
3913
SpecialMesh306.Parent = WedgePart305
3914
SpecialMesh306.MeshType = Enum.MeshType.Wedge
3915
WedgePart307.Parent = Model0
3916
WedgePart307.Material = Enum.Material.Metal
3917
WedgePart307.BrickColor = BrickColor.new("Grime")
3918
WedgePart307.Rotation = Vector3.new(90, 0, 0)
3919
WedgePart307.FormFactor = Enum.FormFactor.Custom
3920
WedgePart307.Size = Vector3.new(22, 0.600000143, 1.20000017)
3921
WedgePart307.CFrame = CFrame.new(-5.70935583, 9.60018349, 36.559742, 1, 5.02686817e-06, -6.43432486e-06, -6.48410469e-06, 8.01372698e-06, -1, -6.03618901e-06, 1, 7.30400461e-06)
3922
WedgePart307.BackSurface = Enum.SurfaceType.Weld
3923
WedgePart307.BottomSurface = Enum.SurfaceType.Weld
3924
WedgePart307.Color = Color3.new(0.498039, 0.556863, 0.392157)
3925
WedgePart307.Position = Vector3.new(-5.70935583, 9.60018349, 36.559742)
3926
WedgePart307.Orientation = Vector3.new(90, 0, 0)
3927
WedgePart307.Color = Color3.new(0.498039, 0.556863, 0.392157)
3928
SpecialMesh308.Parent = WedgePart307
3929
SpecialMesh308.MeshType = Enum.MeshType.Wedge
3930
WedgePart309.Parent = Model0
3931
WedgePart309.Material = Enum.Material.Metal
3932
WedgePart309.BrickColor = BrickColor.new("Grime")
3933
WedgePart309.Rotation = Vector3.new(90, 0, 0)
3934
WedgePart309.FormFactor = Enum.FormFactor.Custom
3935
WedgePart309.Size = Vector3.new(10.1999998, 0.800000131, 1.00000012)
3936
WedgePart309.CFrame = CFrame.new(0.190338731, 10.7001028, 35.8596039, 1, 1.73247045e-05, -6.91621926e-06, -7.28482382e-06, -3.32206264e-06, -0.99999088, -2.47628068e-05, 1.00000012, -8.54242353e-06)
3937
WedgePart309.BackSurface = Enum.SurfaceType.Weld
3938
WedgePart309.BottomSurface = Enum.SurfaceType.Weld
3939
WedgePart309.Color = Color3.new(0.498039, 0.556863, 0.392157)
3940
WedgePart309.Position = Vector3.new(0.190338731, 10.7001028, 35.8596039)
3941
WedgePart309.Orientation = Vector3.new(89.7599945, -141.009995, -114.509995)
3942
WedgePart309.Color = Color3.new(0.498039, 0.556863, 0.392157)
3943
SpecialMesh310.Parent = WedgePart309
3944
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3945
WedgePart311.Parent = Model0
3946
WedgePart311.Material = Enum.Material.Metal
3947
WedgePart311.BrickColor = BrickColor.new("Grime")
3948
WedgePart311.Rotation = Vector3.new(-90, 0, 90)
3949
WedgePart311.FormFactor = Enum.FormFactor.Custom
3950
WedgePart311.Size = Vector3.new(5.19999981, 1.39999998, 1.19999993)
3951
WedgePart311.CFrame = CFrame.new(-26.2100182, 3.40037513, 33.6596451, -3.40397423e-06, -1, 6.33939817e-06, -9.03184537e-06, 6.52432982e-06, 1, -1, 7.16618433e-06, -6.38741267e-06)
3952
WedgePart311.BackSurface = Enum.SurfaceType.Weld
3953
WedgePart311.BottomSurface = Enum.SurfaceType.Weld
3954
WedgePart311.Color = Color3.new(0.498039, 0.556863, 0.392157)
3955
WedgePart311.Position = Vector3.new(-26.2100182, 3.40037513, 33.6596451)
3956
WedgePart311.Orientation = Vector3.new(-90, 90, 0)
3957
WedgePart311.Color = Color3.new(0.498039, 0.556863, 0.392157)
3958
SpecialMesh312.Parent = WedgePart311
3959
SpecialMesh312.MeshType = Enum.MeshType.Wedge
3960
WedgePart313.Parent = Model0
3961
WedgePart313.Material = Enum.Material.Metal
3962
WedgePart313.BrickColor = BrickColor.new("Grime")
3963
WedgePart313.Rotation = Vector3.new(90, 0, 0)
3964
WedgePart313.FormFactor = Enum.FormFactor.Custom
3965
WedgePart313.Size = Vector3.new(10.1999998, 1.60000014, 1.00000012)
3966
WedgePart313.CFrame = CFrame.new(0.190321803, 10.6997337, 45.8596458, 1, 1.71271968e-05, -7.04050763e-06, -7.41398344e-06, -3.73043003e-05, -0.99999088, -2.46765048e-05, 1.00000012, -4.26029837e-05)
3967
WedgePart313.BackSurface = Enum.SurfaceType.Weld
3968
WedgePart313.BottomSurface = Enum.SurfaceType.Weld
3969
WedgePart313.Color = Color3.new(0.498039, 0.556863, 0.392157)
3970
WedgePart313.Position = Vector3.new(0.190321803, 10.6997337, 45.8596458)
3971
WedgePart313.Orientation = Vector3.new(89.7599945, -170.619995, -168.759995)
3972
WedgePart313.Color = Color3.new(0.498039, 0.556863, 0.392157)
3973
SpecialMesh314.Parent = WedgePart313
3974
SpecialMesh314.MeshType = Enum.MeshType.Wedge
3975
WedgePart315.Parent = Model0
3976
WedgePart315.Material = Enum.Material.Metal
3977
WedgePart315.BrickColor = BrickColor.new("Grime")
3978
WedgePart315.Rotation = Vector3.new(-90, 0, 90)
3979
WedgePart315.FormFactor = Enum.FormFactor.Custom
3980
WedgePart315.Size = Vector3.new(5.19999981, 1.39999998, 1.19999993)
3981
WedgePart315.CFrame = CFrame.new(-26.2097702, 3.40055323, 44.0597954, 3.44685832e-05, -1, 5.8018918e-06, -6.04491834e-06, 5.80168262e-06, 1, -1, -3.44686086e-05, -6.04471643e-06)
3982
WedgePart315.BackSurface = Enum.SurfaceType.Weld
3983
WedgePart315.BottomSurface = Enum.SurfaceType.Weld
3984
WedgePart315.Color = Color3.new(0.498039, 0.556863, 0.392157)
3985
WedgePart315.Position = Vector3.new(-26.2097702, 3.40055323, 44.0597954)
3986
WedgePart315.Orientation = Vector3.new(-90, 90, 0)
3987
WedgePart315.Color = Color3.new(0.498039, 0.556863, 0.392157)
3988
SpecialMesh316.Parent = WedgePart315
3989
SpecialMesh316.MeshType = Enum.MeshType.Wedge
3990
WedgePart317.Parent = Model0
3991
WedgePart317.Material = Enum.Material.Metal
3992
WedgePart317.BrickColor = BrickColor.new("Grime")
3993
WedgePart317.Rotation = Vector3.new(180, 90, 0)
3994
WedgePart317.FormFactor = Enum.FormFactor.Custom
3995
WedgePart317.Size = Vector3.new(5.19999933, 1.20000005, 1)
3996
WedgePart317.CFrame = CFrame.new(-26.0099239, 4.60073233, 33.6602364, -1.36232084e-05, -5.66421386e-06, 1, 2.05360793e-05, -1, -5.96129712e-06, 1, 1.63166333e-05, 7.62868513e-06)
3997
WedgePart317.BottomSurface = Enum.SurfaceType.Weld
3998
WedgePart317.Color = Color3.new(0.498039, 0.556863, 0.392157)
3999
WedgePart317.Position = Vector3.new(-26.0099239, 4.60073233, 33.6602364)
4000
WedgePart317.Orientation = Vector3.new(0, 90, 180)
4001
WedgePart317.Color = Color3.new(0.498039, 0.556863, 0.392157)
4002
SpecialMesh318.Parent = WedgePart317
4003
SpecialMesh318.MeshType = Enum.MeshType.Wedge
4004
WedgePart319.Parent = Model0
4005
WedgePart319.Material = Enum.Material.Metal
4006
WedgePart319.BrickColor = BrickColor.new("Grime")
4007
WedgePart319.Rotation = Vector3.new(90, 0, -0.00999999978)
4008
WedgePart319.CanCollide = false
4009
WedgePart319.FormFactor = Enum.FormFactor.Custom
4010
WedgePart319.Size = Vector3.new(0.400000006, 0.400000006, 3)
4011
WedgePart319.CFrame = CFrame.new(-22.7094574, 8.90267277, 46.4604378, 1, 0.000103821971, -1.11975369e-05, -1.19384558e-05, -2.19714639e-06, -1, -0.000118742879, 1, -1.27009662e-05)
4012
WedgePart319.BackSurface = Enum.SurfaceType.Weld
4013
WedgePart319.BottomSurface = Enum.SurfaceType.Weld
4014
WedgePart319.Color = Color3.new(0.498039, 0.556863, 0.392157)
4015
WedgePart319.Position = Vector3.new(-22.7094574, 8.90267277, 46.4604378)
4016
WedgePart319.Orientation = Vector3.new(90, 0.00999999978, 0)
4017
WedgePart319.Color = Color3.new(0.498039, 0.556863, 0.392157)
4018
SpecialMesh320.Parent = WedgePart319
4019
SpecialMesh320.MeshType = Enum.MeshType.Wedge
4020
WedgePart321.Parent = Model0
4021
WedgePart321.Material = Enum.Material.Metal
4022
WedgePart321.BrickColor = BrickColor.new("Grime")
4023
WedgePart321.Rotation = Vector3.new(90, 0, 0)
4024
WedgePart321.CanCollide = false
4025
WedgePart321.FormFactor = Enum.FormFactor.Custom
4026
WedgePart321.Size = Vector3.new(0.400000006, 1.20000005, 0.999999821)
4027
WedgePart321.CFrame = CFrame.new(-25.7095184, 7.90136623, 42.4608383, 1, 7.70654951e-05, -9.90780518e-06, -1.02004242e-05, -6.15640529e-05, -1, -8.3060746e-05, 1, -6.57826022e-05)
4028
WedgePart321.BackSurface = Enum.SurfaceType.Weld
4029
WedgePart321.BottomSurface = Enum.SurfaceType.Weld
4030
WedgePart321.Color = Color3.new(0.498039, 0.556863, 0.392157)
4031
WedgePart321.Position = Vector3.new(-25.7095184, 7.90136623, 42.4608383)
4032
WedgePart321.Orientation = Vector3.new(90, 0, 0)
4033
WedgePart321.Color = Color3.new(0.498039, 0.556863, 0.392157)
4034
SpecialMesh322.Parent = WedgePart321
4035
SpecialMesh322.MeshType = Enum.MeshType.Wedge
4036
WedgePart323.Parent = Model0
4037
WedgePart323.Material = Enum.Material.Metal
4038
WedgePart323.BrickColor = BrickColor.new("Grime")
4039
WedgePart323.Rotation = Vector3.new(90, 0, -90)
4040
WedgePart323.FormFactor = Enum.FormFactor.Custom
4041
WedgePart323.Size = Vector3.new(5.19999933, 1, 1.20000005)
4042
WedgePart323.CFrame = CFrame.new(-26.0092163, 4.60065508, 44.0591469, 1.43750112e-05, 1, -7.43051987e-06, -2.22713134e-05, -7.72756266e-06, -1, -1, 8.38053529e-06, 1.80518491e-05)
4043
WedgePart323.BackSurface = Enum.SurfaceType.Weld
4044
WedgePart323.BottomSurface = Enum.SurfaceType.Weld
4045
WedgePart323.Color = Color3.new(0.498039, 0.556863, 0.392157)
4046
WedgePart323.Position = Vector3.new(-26.0092163, 4.60065508, 44.0591469)
4047
WedgePart323.Orientation = Vector3.new(90, 90, 0)
4048
WedgePart323.Color = Color3.new(0.498039, 0.556863, 0.392157)
4049
SpecialMesh324.Parent = WedgePart323
4050
SpecialMesh324.MeshType = Enum.MeshType.Wedge
4051
WedgePart325.Parent = Model0
4052
WedgePart325.Material = Enum.Material.Metal
4053
WedgePart325.BrickColor = BrickColor.new("Grime")
4054
WedgePart325.Rotation = Vector3.new(-90, 0, 0)
4055
WedgePart325.CanCollide = false
4056
WedgePart325.FormFactor = Enum.FormFactor.Custom
4057
WedgePart325.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014)
4058
WedgePart325.CFrame = CFrame.new(-16.8097363, 8.70052814, 46.1599655, 1, -2.12305386e-05, 7.18997535e-06, -8.38811684e-06, -4.9342907e-06, 1, -4.53438988e-05, -1, 1.20436125e-05)
4059
WedgePart325.BackSurface = Enum.SurfaceType.Weld
4060
WedgePart325.BottomSurface = Enum.SurfaceType.Weld
4061
WedgePart325.Color = Color3.new(0.498039, 0.556863, 0.392157)
4062
WedgePart325.Position = Vector3.new(-16.8097363, 8.70052814, 46.1599655)
4063
WedgePart325.Orientation = Vector3.new(-90, 0, 0)
4064
WedgePart325.Color = Color3.new(0.498039, 0.556863, 0.392157)
4065
SpecialMesh326.Parent = WedgePart325
4066
SpecialMesh326.MeshType = Enum.MeshType.Wedge
4067
WedgePart327.Parent = Model0
4068
WedgePart327.Material = Enum.Material.Metal
4069
WedgePart327.BrickColor = BrickColor.new("Grime")
4070
WedgePart327.Rotation = Vector3.new(-90, 0, 0)
4071
WedgePart327.CanCollide = false
4072
WedgePart327.FormFactor = Enum.FormFactor.Custom
4073
WedgePart327.Size = Vector3.new(0.200000003, 0.200000003, 2.60000014)
4074
WedgePart327.CFrame = CFrame.new(-19.6100292, 8.70045471, 46.1600151, 1, -2.11709685e-05, 7.23711082e-06, -8.43528869e-06, -6.71051566e-06, 1, -4.52843196e-05, -1, 1.02673966e-05)
4075
WedgePart327.BackSurface = Enum.SurfaceType.Weld
4076
WedgePart327.BottomSurface = Enum.SurfaceType.Weld
4077
WedgePart327.Color = Color3.new(0.498039, 0.556863, 0.392157)
4078
WedgePart327.Position = Vector3.new(-19.6100292, 8.70045471, 46.1600151)
4079
WedgePart327.Orientation = Vector3.new(-90, 0, 0)
4080
WedgePart327.Color = Color3.new(0.498039, 0.556863, 0.392157)
4081
SpecialMesh328.Parent = WedgePart327
4082
SpecialMesh328.MeshType = Enum.MeshType.Wedge
4083
WedgePart329.Parent = Model0
4084
WedgePart329.Material = Enum.Material.Metal
4085
WedgePart329.BrickColor = BrickColor.new("Grime")
4086
WedgePart329.Rotation = Vector3.new(90, 0, -0.00999999978)
4087
WedgePart329.CanCollide = false
4088
WedgePart329.FormFactor = Enum.FormFactor.Custom
4089
WedgePart329.Size = Vector3.new(0.200000003, 0.400000006, 3)
4090
WedgePart329.CFrame = CFrame.new(-16.8093224, 8.90175629, 46.4594421, 1, 9.91064226e-05, -1.10202109e-05, -1.22203146e-05, 2.08557285e-05, -1, -0.000123219652, 1, 3.87895125e-06)
4091
WedgePart329.BackSurface = Enum.SurfaceType.Weld
4092
WedgePart329.BottomSurface = Enum.SurfaceType.Weld
4093
WedgePart329.Color = Color3.new(0.498039, 0.556863, 0.392157)
4094
WedgePart329.Position = Vector3.new(-16.8093224, 8.90175629, 46.4594421)
4095
WedgePart329.Orientation = Vector3.new(90, 0.00999999978, 0)
4096
WedgePart329.Color = Color3.new(0.498039, 0.556863, 0.392157)
4097
SpecialMesh330.Parent = WedgePart329
4098
SpecialMesh330.MeshType = Enum.MeshType.Wedge
4099
WedgePart331.Parent = Model0
4100
WedgePart331.Material = Enum.Material.Metal
4101
WedgePart331.BrickColor = BrickColor.new("Grime")
4102
WedgePart331.Rotation = Vector3.new(180, -90, 0)
4103
WedgePart331.FormFactor = Enum.FormFactor.Custom
4104
WedgePart331.Size = Vector3.new(5.19999886, 2, 1.79999995)
4105
WedgePart331.CFrame = CFrame.new(-16.609787, 5.0004549, 33.6600304, -4.89594822e-06, -6.62594812e-06, -1, -8.07483866e-06, -0.999996543, 6.68015446e-06, -1, 7.30284228e-06, 5.9940694e-06)
4106
WedgePart331.BottomSurface = Enum.SurfaceType.Smooth
4107
WedgePart331.Color = Color3.new(0.498039, 0.556863, 0.392157)
4108
WedgePart331.Position = Vector3.new(-16.609787, 5.0004549, 33.6600304)
4109
WedgePart331.Orientation = Vector3.new(0, -90, -180)
4110
WedgePart331.Color = Color3.new(0.498039, 0.556863, 0.392157)
4111
SpecialMesh332.Parent = WedgePart331
4112
SpecialMesh332.MeshType = Enum.MeshType.Wedge
4113
WedgePart333.Parent = Model0
4114
WedgePart333.Material = Enum.Material.Metal
4115
WedgePart333.BrickColor = BrickColor.new("Grime")
4116
WedgePart333.Rotation = Vector3.new(180, 90, 0)
4117
WedgePart333.FormFactor = Enum.FormFactor.Custom
4118
WedgePart333.Size = Vector3.new(5.19999933, 1.20000005, 1)
4119
WedgePart333.CFrame = CFrame.new(-26.00951, 4.60169315, 44.0594978, -7.2284929e-06, -6.09822428e-06, 1, 1.73822391e-05, -1, -6.69012343e-06, 1, 8.98247345e-06, -4.70518717e-06)
4120
WedgePart333.BottomSurface = Enum.SurfaceType.Weld
4121
WedgePart333.Color = Color3.new(0.498039, 0.556863, 0.392157)
4122
WedgePart333.Position = Vector3.new(-26.00951, 4.60169315, 44.0594978)
4123
WedgePart333.Orientation = Vector3.new(0, 90, 180)
4124
WedgePart333.Color = Color3.new(0.498039, 0.556863, 0.392157)
4125
SpecialMesh334.Parent = WedgePart333
4126
SpecialMesh334.MeshType = Enum.MeshType.Wedge
4127
WedgePart335.Parent = Model0
4128
WedgePart335.Material = Enum.Material.Metal
4129
WedgePart335.BrickColor = BrickColor.new("Grime")
4130
WedgePart335.Rotation = Vector3.new(-90, 0, 0)
4131
WedgePart335.CanCollide = false
4132
WedgePart335.FormFactor = Enum.FormFactor.Custom
4133
WedgePart335.Size = Vector3.new(0.400000006, 0.200000003, 2.60000014)
4134
WedgePart335.CFrame = CFrame.new(-22.7096386, 8.70049095, 46.1598549, 1, 1.37711768e-05, 5.43959368e-06, -6.180333e-06, -2.95906248e-05, 1, -1.14948455e-06, -1, -1.90853934e-05)
4135
WedgePart335.BackSurface = Enum.SurfaceType.Weld
4136
WedgePart335.BottomSurface = Enum.SurfaceType.Weld
4137
WedgePart335.Color = Color3.new(0.498039, 0.556863, 0.392157)
4138
WedgePart335.Position = Vector3.new(-22.7096386, 8.70049095, 46.1598549)
4139
WedgePart335.Orientation = Vector3.new(-90, 0, 0)
4140
WedgePart335.Color = Color3.new(0.498039, 0.556863, 0.392157)
4141
SpecialMesh336.Parent = WedgePart335
4142
SpecialMesh336.MeshType = Enum.MeshType.Wedge
4143
WedgePart337.Parent = Model0
4144
WedgePart337.Material = Enum.Material.Metal
4145
WedgePart337.BrickColor = BrickColor.new("Grime")
4146
WedgePart337.Rotation = Vector3.new(90, 0, -0.00999999978)
4147
WedgePart337.CanCollide = false
4148
WedgePart337.FormFactor = Enum.FormFactor.Custom
4149
WedgePart337.Size = Vector3.new(0.200000003, 0.400000006, 3)
4150
WedgePart337.CFrame = CFrame.new(-19.6093693, 8.90126038, 46.4600639, 1, 9.91061097e-05, -1.10227156e-05, -1.22186893e-05, -2.08033562e-05, -1, -0.000123219797, 1, -3.77801443e-05)
4151
WedgePart337.BackSurface = Enum.SurfaceType.Weld
4152
WedgePart337.BottomSurface = Enum.SurfaceType.Weld
4153
WedgePart337.Color = Color3.new(0.498039, 0.556863, 0.392157)
4154
WedgePart337.Position = Vector3.new(-19.6093693, 8.90126038, 46.4600639)
4155
WedgePart337.Orientation = Vector3.new(90, 0.00999999978, 0)
4156
WedgePart337.Color = Color3.new(0.498039, 0.556863, 0.392157)
4157
SpecialMesh338.Parent = WedgePart337
4158
SpecialMesh338.MeshType = Enum.MeshType.Wedge
4159
Part339.Parent = Model0
4160
Part339.Material = Enum.Material.Metal
4161
Part339.BrickColor = BrickColor.new("Grime")
4162
Part339.Rotation = Vector3.new(-180, 0, -180)
4163
Part339.FormFactor = Enum.FormFactor.Custom
4164
Part339.Size = Vector3.new(5.59999943, 0.799999952, 1.80000031)
4165
Part339.CFrame = CFrame.new(14.889924, 8.40013981, 32.9597015, -1, 8.84130441e-06, -5.35144209e-05, 8.93794913e-06, 1, 8.40500434e-06, 5.54899634e-05, 9.79304605e-06, -1)
4166
Part339.BackSurface = Enum.SurfaceType.Weld
4167
Part339.BottomSurface = Enum.SurfaceType.Weld
4168
Part339.FrontSurface = Enum.SurfaceType.Weld
4169
Part339.LeftSurface = Enum.SurfaceType.Weld
4170
Part339.RightSurface = Enum.SurfaceType.Weld
4171
Part339.TopSurface = Enum.SurfaceType.Weld
4172
Part339.Color = Color3.new(0.498039, 0.556863, 0.392157)
4173
Part339.Position = Vector3.new(14.889924, 8.40013981, 32.9597015)
4174
Part339.Orientation = Vector3.new(0, -180, 0)
4175
Part339.Color = Color3.new(0.498039, 0.556863, 0.392157)
4176
BlockMesh340.Parent = Part339
4177
Part341.Parent = Model0
4178
Part341.Material = Enum.Material.Metal
4179
Part341.BrickColor = BrickColor.new("Grime")
4180
Part341.Rotation = Vector3.new(-180, 0, -180)
4181
Part341.CanCollide = false
4182
Part341.FormFactor = Enum.FormFactor.Custom
4183
Part341.Size = Vector3.new(0.399999231, 0.799999893, 5.19999981)
4184
Part341.CFrame = CFrame.new(-4.109828, 4.80027628, 44.0599098, -1, 6.43371504e-06, -5.15642932e-06, 6.81323763e-06, 0.99999088, 1.01975102e-05, 1.28165175e-05, 1.5574049e-05, -1.00000012)
4185
Part341.BackSurface = Enum.SurfaceType.Weld
4186
Part341.BottomSurface = Enum.SurfaceType.Weld
4187
Part341.FrontSurface = Enum.SurfaceType.Weld
4188
Part341.LeftSurface = Enum.SurfaceType.Weld
4189
Part341.RightSurface = Enum.SurfaceType.Weld
4190
Part341.TopSurface = Enum.SurfaceType.Weld
4191
Part341.Color = Color3.new(0.498039, 0.556863, 0.392157)
4192
Part341.Position = Vector3.new(-4.109828, 4.80027628, 44.0599098)
4193
Part341.Orientation = Vector3.new(0, -180, 0)
4194
Part341.Color = Color3.new(0.498039, 0.556863, 0.392157)
4195
BlockMesh342.Parent = Part341
4196
Part343.Parent = Model0
4197
Part343.Material = Enum.Material.Metal
4198
Part343.BrickColor = BrickColor.new("Grime")
4199
Part343.Rotation = Vector3.new(180, 0, -180)
4200
Part343.CanCollide = false
4201
Part343.FormFactor = Enum.FormFactor.Custom
4202
Part343.Size = Vector3.new(11.8000002, 0.799999952, 5.20000029)
4203
Part343.CFrame = CFrame.new(11.190012, 7.60010147, 33.6598129, -1, 6.97483983e-06, -1.60322234e-05, 7.09157848e-06, 1, -2.91726792e-07, 1.8407216e-05, 1.37750521e-06, -1)
4204
Part343.BackSurface = Enum.SurfaceType.Weld
4205
Part343.BottomSurface = Enum.SurfaceType.Weld
4206
Part343.FrontSurface = Enum.SurfaceType.Weld
4207
Part343.LeftSurface = Enum.SurfaceType.Weld
4208
Part343.RightSurface = Enum.SurfaceType.Weld
4209
Part343.TopSurface = Enum.SurfaceType.Weld
4210
Part343.Color = Color3.new(0.498039, 0.556863, 0.392157)
4211
Part343.Position = Vector3.new(11.190012, 7.60010147, 33.6598129)
4212
Part343.Orientation = Vector3.new(0, -180, 0)
4213
Part343.Color = Color3.new(0.498039, 0.556863, 0.392157)
4214
BlockMesh344.Parent = Part343
4215
Part345.Parent = Model0
4216
Part345.Material = Enum.Material.Metal
4217
Part345.BrickColor = BrickColor.new("Grime")
4218
Part345.Rotation = Vector3.new(180, 0, -180)
4219
Part345.CanCollide = false
4220
Part345.FormFactor = Enum.FormFactor.Custom
4221
Part345.Size = Vector3.new(1.79999959, 0.799999952, 5.20000029)
4222
Part345.CFrame = CFrame.new(16.189827, 7.60006905, 38.8596954, -1, 6.02205955e-06, 3.12409975e-06, 6.11911082e-06, 1, -1.37809102e-05, -1.14872091e-06, -1.23923655e-05, -1)
4223
Part345.BackSurface = Enum.SurfaceType.Weld
4224
Part345.BottomSurface = Enum.SurfaceType.Weld
4225
Part345.FrontSurface = Enum.SurfaceType.Weld
4226
Part345.LeftSurface = Enum.SurfaceType.Weld
4227
Part345.RightSurface = Enum.SurfaceType.Weld
4228
Part345.TopSurface = Enum.SurfaceType.Weld
4229
Part345.Color = Color3.new(0.498039, 0.556863, 0.392157)
4230
Part345.Position = Vector3.new(16.189827, 7.60006905, 38.8596954)
4231
Part345.Orientation = Vector3.new(0, 180, 0)
4232
Part345.Color = Color3.new(0.498039, 0.556863, 0.392157)
4233
BlockMesh346.Parent = Part345
4234
Part347.Parent = Model0
4235
Part347.Material = Enum.Material.Metal
4236
Part347.BrickColor = BrickColor.new("Grime")
4237
Part347.Rotation = Vector3.new(180, 0, -180)
4238
Part347.FormFactor = Enum.FormFactor.Custom
4239
Part347.Size = Vector3.new(13.1999998, 1.59999967, 3.60000038)
4240
Part347.CFrame = CFrame.new(-10.9098253, 3.60021257, 34.460022, -1, 6.43994736e-06, -5.3034978e-06, 6.4623523e-06, 1, -7.84834992e-06, 5.75847071e-06, -7.52855431e-06, -1)
4241
Part347.BackSurface = Enum.SurfaceType.Weld
4242
Part347.BottomSurface = Enum.SurfaceType.Weld
4243
Part347.FrontSurface = Enum.SurfaceType.Weld
4244
Part347.LeftSurface = Enum.SurfaceType.Weld
4245
Part347.RightSurface = Enum.SurfaceType.Weld
4246
Part347.TopSurface = Enum.SurfaceType.Weld
4247
Part347.Color = Color3.new(0.498039, 0.556863, 0.392157)
4248
Part347.Position = Vector3.new(-10.9098253, 3.60021257, 34.460022)
4249
Part347.Orientation = Vector3.new(0, -180, 0)
4250
Part347.Color = Color3.new(0.498039, 0.556863, 0.392157)
4251
BlockMesh348.Parent = Part347
4252
BlockMesh348.Offset = Vector3.new(0, 0.800000012, 0)
4253
BlockMesh348.Scale = Vector3.new(1.10000002, 2, 1)
4254
BlockMesh348.Scale = Vector3.new(1.10000002, 2, 1)
4255
Part349.Parent = Model0
4256
Part349.Material = Enum.Material.Metal
4257
Part349.BrickColor = BrickColor.new("Grime")
4258
Part349.Rotation = Vector3.new(-180, 0, -180)
4259
Part349.CanCollide = false
4260
Part349.FormFactor = Enum.FormFactor.Custom
4261
Part349.Size = Vector3.new(0.800000191, 1.40000021, 5.19999981)
4262
Part349.CFrame = CFrame.new(16.6903687, 6.50005674, 33.6597786, -1, 7.3178353e-06, -2.29274719e-05, 7.57607449e-06, 1, 1.38828382e-05, 2.81880748e-05, 1.75801961e-05, -1)
4263
Part349.BackSurface = Enum.SurfaceType.Weld
4264
Part349.BottomSurface = Enum.SurfaceType.Weld
4265
Part349.FrontSurface = Enum.SurfaceType.Weld
4266
Part349.LeftSurface = Enum.SurfaceType.Weld
4267
Part349.RightSurface = Enum.SurfaceType.Weld
4268
Part349.TopSurface = Enum.SurfaceType.Weld
4269
Part349.Color = Color3.new(0.498039, 0.556863, 0.392157)
4270
Part349.Position = Vector3.new(16.6903687, 6.50005674, 33.6597786)
4271
Part349.Orientation = Vector3.new(0, -180, 0)
4272
Part349.Color = Color3.new(0.498039, 0.556863, 0.392157)
4273
BlockMesh350.Parent = Part349
4274
Part351.Parent = Model0
4275
Part351.Material = Enum.Material.Metal
4276
Part351.BrickColor = BrickColor.new("Grime")
4277
Part351.Rotation = Vector3.new(180, 0, -180)
4278
Part351.FormFactor = Enum.FormFactor.Custom
4279
Part351.Size = Vector3.new(11.8000002, 3.20000005, 5.20000029)
4280
Part351.CFrame = CFrame.new(11.1901808, 5.60010195, 38.8599014, -1, 6.43885596e-06, -5.28130158e-06, 6.4634437e-06, 1, -7.86395231e-06, 5.78066692e-06, -7.51295283e-06, -1)
4281
Part351.BottomSurface = Enum.SurfaceType.Weld
4282
Part351.LeftSurface = Enum.SurfaceType.Weld
4283
Part351.RightSurface = Enum.SurfaceType.Weld
4284
Part351.TopSurface = Enum.SurfaceType.Weld
4285
Part351.Color = Color3.new(0.498039, 0.556863, 0.392157)
4286
Part351.Position = Vector3.new(11.1901808, 5.60010195, 38.8599014)
4287
Part351.Orientation = Vector3.new(0, -180, 0)
4288
Part351.Color = Color3.new(0.498039, 0.556863, 0.392157)
4289
BlockMesh352.Parent = Part351
4290
Part353.Parent = Model0
4291
Part353.Material = Enum.Material.Metal
4292
Part353.BrickColor = BrickColor.new("Grime")
4293
Part353.Rotation = Vector3.new(-180, 0, -180)
4294
Part353.FormFactor = Enum.FormFactor.Custom
4295
Part353.Size = Vector3.new(13.1999998, 1.59999967, 3.60000038)
4296
Part353.CFrame = CFrame.new(-10.909873, 3.60028696, 43.2598724, -1, 6.40441704e-06, -4.601201e-06, 6.40441613e-06, 1, 1.49602386e-07, 4.60120282e-06, 1.49572926e-07, -1)
4297
Part353.BottomSurface = Enum.SurfaceType.Weld
4298
Part353.LeftSurface = Enum.SurfaceType.Weld
4299
Part353.RightSurface = Enum.SurfaceType.Weld
4300
Part353.TopSurface = Enum.SurfaceType.Weld
4301
Part353.Color = Color3.new(0.498039, 0.556863, 0.392157)
4302
Part353.Position = Vector3.new(-10.909873, 3.60028696, 43.2598724)
4303
Part353.Orientation = Vector3.new(0, -180, 0)
4304
Part353.Color = Color3.new(0.498039, 0.556863, 0.392157)
4305
BlockMesh354.Parent = Part353
4306
BlockMesh354.Offset = Vector3.new(0, 0.800000012, 0)
4307
BlockMesh354.Scale = Vector3.new(1.10000002, 2, 1)
4308
BlockMesh354.Scale = Vector3.new(1.10000002, 2, 1)
4309
Part355.Parent = Model0
4310
Part355.Material = Enum.Material.Metal
4311
Part355.BrickColor = BrickColor.new("Grime")
4312
Part355.Rotation = Vector3.new(-180, 0, -180)
4313
Part355.CanCollide = false
4314
Part355.FormFactor = Enum.FormFactor.Custom
4315
Part355.Size = Vector3.new(11.8000002, 0.399999976, 0.200000003)
4316
Part355.CFrame = CFrame.new(-10.8097591, 6.2003026, 46.5602341, -1, 7.40343285e-06, -2.46297823e-05, 7.77740297e-06, 0.99999088, 5.76178718e-06, 3.21788757e-05, 1.10601068e-05, -1.00000012)
4317
Part355.BackSurface = Enum.SurfaceType.Weld
4318
Part355.BottomSurface = Enum.SurfaceType.Weld
4319
Part355.FrontSurface = Enum.SurfaceType.Weld
4320
Part355.LeftSurface = Enum.SurfaceType.Weld
4321
Part355.RightSurface = Enum.SurfaceType.Weld
4322
Part355.TopSurface = Enum.SurfaceType.Weld
4323
Part355.Color = Color3.new(0.498039, 0.556863, 0.392157)
4324
Part355.Position = Vector3.new(-10.8097591, 6.2003026, 46.5602341)
4325
Part355.Orientation = Vector3.new(0, -180, 0)
4326
Part355.Color = Color3.new(0.498039, 0.556863, 0.392157)
4327
BlockMesh356.Parent = Part355
4328
Part357.Parent = Model0
4329
Part357.Material = Enum.Material.Metal
4330
Part357.BrickColor = BrickColor.new("Grime")
4331
Part357.Rotation = Vector3.new(180, 0, -180)
4332
Part357.FormFactor = Enum.FormFactor.Custom
4333
Part357.Size = Vector3.new(5.59999943, 0.799999952, 1.80000031)
4334
Part357.CFrame = CFrame.new(14.8900795, 8.40018654, 44.7598724, -1, 6.8830459e-06, -1.4202913e-05, 7.07082381e-06, 1, -9.31228442e-06, 1.80205971e-05, -6.62894672e-06, -1)
4335
Part357.BackSurface = Enum.SurfaceType.Weld
4336
Part357.BottomSurface = Enum.SurfaceType.Weld
4337
Part357.FrontSurface = Enum.SurfaceType.Weld
4338
Part357.LeftSurface = Enum.SurfaceType.Weld
4339
Part357.RightSurface = Enum.SurfaceType.Weld
4340
Part357.TopSurface = Enum.SurfaceType.Weld
4341
Part357.Color = Color3.new(0.498039, 0.556863, 0.392157)
4342
Part357.Position = Vector3.new(14.8900795, 8.40018654, 44.7598724)
4343
Part357.Orientation = Vector3.new(0, -180, 0)
4344
Part357.Color = Color3.new(0.498039, 0.556863, 0.392157)
4345
BlockMesh358.Parent = Part357
4346
Part359.Parent = Model0
4347
Part359.Material = Enum.Material.Metal
4348
Part359.BrickColor = BrickColor.new("Grime")
4349
Part359.Rotation = Vector3.new(-180, 0, -180)
4350
Part359.CanCollide = false
4351
Part359.FormFactor = Enum.FormFactor.Custom
4352
Part359.Size = Vector3.new(0.799999356, 1.19999981, 5.19999981)
4353
Part359.CFrame = CFrame.new(2.69019699, 5.80022383, 44.0595703, -1, 7.91060938e-06, -3.4820343e-05, 8.28971952e-06, 0.99999088, 1.29368718e-05, 4.24804894e-05, 1.83131688e-05, -1.00000012)
4354
Part359.BackSurface = Enum.SurfaceType.Weld
4355
Part359.BottomSurface = Enum.SurfaceType.Weld
4356
Part359.FrontSurface = Enum.SurfaceType.Weld
4357
Part359.LeftSurface = Enum.SurfaceType.Weld
4358
Part359.RightSurface = Enum.SurfaceType.Weld
4359
Part359.TopSurface = Enum.SurfaceType.Weld
4360
Part359.Color = Color3.new(0.498039, 0.556863, 0.392157)
4361
Part359.Position = Vector3.new(2.69019699, 5.80022383, 44.0595703)
4362
Part359.Orientation = Vector3.new(0, -180, 0)
4363
Part359.Color = Color3.new(0.498039, 0.556863, 0.392157)
4364
BlockMesh360.Parent = Part359
4365
Part361.Parent = Model0
4366
Part361.Material = Enum.Material.Metal
4367
Part361.BrickColor = BrickColor.new("Grime")
4368
Part361.Rotation = Vector3.new(180, 0, -180)
4369
Part361.CanCollide = false
4370
Part361.FormFactor = Enum.FormFactor.Custom
4371
Part361.Size = Vector3.new(0.799999356, 1.19999981, 5.19999981)
4372
Part361.CFrame = CFrame.new(2.69034576, 5.80008698, 33.6597061, -1, 6.692429e-06, -1.03765615e-05, 7.06659148e-06, 0.99999088, -4.27647774e-06, 1.79255858e-05, 1.02187551e-06, -1.00000012)
4373
Part361.BackSurface = Enum.SurfaceType.Weld
4374
Part361.BottomSurface = Enum.SurfaceType.Weld
4375
Part361.FrontSurface = Enum.SurfaceType.Weld
4376
Part361.LeftSurface = Enum.SurfaceType.Weld
4377
Part361.RightSurface = Enum.SurfaceType.Weld
4378
Part361.TopSurface = Enum.SurfaceType.Weld
4379
Part361.Color = Color3.new(0.498039, 0.556863, 0.392157)
4380
Part361.Position = Vector3.new(2.69034576, 5.80008698, 33.6597061)
4381
Part361.Orientation = Vector3.new(0, -180, 0)
4382
Part361.Color = Color3.new(0.498039, 0.556863, 0.392157)
4383
BlockMesh362.Parent = Part361
4384
Part363.Parent = Model0
4385
Part363.Material = Enum.Material.Metal
4386
Part363.BrickColor = BrickColor.new("Grime")
4387
Part363.Rotation = Vector3.new(180, 0, -180)
4388
Part363.FormFactor = Enum.FormFactor.Custom
4389
Part363.Size = Vector3.new(5.19999933, 1.19999993, 4.00000048)
4390
Part363.CFrame = CFrame.new(8.89022923, 8.60020256, 44.0598717, -1, 6.46254784e-06, -5.67977986e-06, 7.01250519e-06, 1, -1.47377223e-05, 1.68665701e-05, -6.87466036e-06, -1)
4391
Part363.BackSurface = Enum.SurfaceType.Weld
4392
Part363.BottomSurface = Enum.SurfaceType.Weld
4393
Part363.FrontSurface = Enum.SurfaceType.Weld
4394
Part363.LeftSurface = Enum.SurfaceType.Weld
4395
Part363.RightSurface = Enum.SurfaceType.Weld
4396
Part363.TopSurface = Enum.SurfaceType.Weld
4397
Part363.Color = Color3.new(0.498039, 0.556863, 0.392157)
4398
Part363.Position = Vector3.new(8.89022923, 8.60020256, 44.0598717)
4399
Part363.Orientation = Vector3.new(0, -180, 0)
4400
Part363.Color = Color3.new(0.498039, 0.556863, 0.392157)
4401
BlockMesh364.Parent = Part363
4402
Part365.Parent = Model0
4403
Part365.Material = Enum.Material.Metal
4404
Part365.BrickColor = BrickColor.new("Grime")
4405
Part365.Rotation = Vector3.new(180, 0, -180)
4406
Part365.FormFactor = Enum.FormFactor.Custom
4407
Part365.Size = Vector3.new(6.19999933, 2.20000005, 2.60000038)
4408
Part365.CFrame = CFrame.new(14.9901371, 9.90013123, 44.7598419, -1, 6.21868867e-06, -8.11329301e-07, 6.58744511e-06, 1, -2.47506978e-06, 8.31362831e-06, 2.79819596e-06, -1)
4409
Part365.BackSurface = Enum.SurfaceType.Weld
4410
Part365.BottomSurface = Enum.SurfaceType.Weld
4411
Part365.FrontSurface = Enum.SurfaceType.Weld
4412
Part365.LeftSurface = Enum.SurfaceType.Weld
4413
Part365.RightSurface = Enum.SurfaceType.Weld
4414
Part365.TopSurface = Enum.SurfaceType.Weld
4415
Part365.Color = Color3.new(0.498039, 0.556863, 0.392157)
4416
Part365.Position = Vector3.new(14.9901371, 9.90013123, 44.7598419)
4417
Part365.Orientation = Vector3.new(0, -180, 0)
4418
Part365.Color = Color3.new(0.498039, 0.556863, 0.392157)
4419
BlockMesh366.Parent = Part365
4420
Part367.Parent = Model0
4421
Part367.Material = Enum.Material.Metal
4422
Part367.BrickColor = BrickColor.new("Grime")
4423
Part367.Rotation = Vector3.new(180, 0, -180)
4424
Part367.FormFactor = Enum.FormFactor.Custom
4425
Part367.Size = Vector3.new(11.8000002, 0.799999952, 5.20000029)
4426
Part367.CFrame = CFrame.new(11.190093, 7.60022306, 44.059761, -1, 4.3787395e-06, 3.62749852e-05, 4.74697981e-06, 1, -1.41841037e-05, -2.87727416e-05, -8.91064337e-06, -1)
4427
Part367.BackSurface = Enum.SurfaceType.Weld
4428
Part367.BottomSurface = Enum.SurfaceType.Weld
4429
Part367.FrontSurface = Enum.SurfaceType.Weld
4430
Part367.LeftSurface = Enum.SurfaceType.Weld
4431
Part367.RightSurface = Enum.SurfaceType.Weld
4432
Part367.TopSurface = Enum.SurfaceType.Weld
4433
Part367.Color = Color3.new(0.498039, 0.556863, 0.392157)
4434
Part367.Position = Vector3.new(11.190093, 7.60022306, 44.059761)
4435
Part367.Orientation = Vector3.new(0, 180, 0)
4436
Part367.Color = Color3.new(0.498039, 0.556863, 0.392157)
4437
BlockMesh368.Parent = Part367
4438
Part369.Parent = Model0
4439
Part369.Material = Enum.Material.Metal
4440
Part369.BrickColor = BrickColor.new("Grime")
4441
Part369.Rotation = Vector3.new(180, 0, -180)
4442
Part369.CanCollide = false
4443
Part369.FormFactor = Enum.FormFactor.Custom
4444
Part369.Size = Vector3.new(3.39999962, 0.799999893, 5.20000029)
4445
Part369.CFrame = CFrame.new(6.99010181, 7.6001296, 38.8598747, -1, 6.44049305e-06, -5.31459591e-06, 6.46180661e-06, 1, -7.84054919e-06, 5.74737214e-06, -7.53635504e-06, -1)
4446
Part369.BackSurface = Enum.SurfaceType.Weld
4447
Part369.BottomSurface = Enum.SurfaceType.Weld
4448
Part369.FrontSurface = Enum.SurfaceType.Weld
4449
Part369.LeftSurface = Enum.SurfaceType.Weld
4450
Part369.RightSurface = Enum.SurfaceType.Weld
4451
Part369.TopSurface = Enum.SurfaceType.Weld
4452
Part369.Color = Color3.new(0.498039, 0.556863, 0.392157)
4453
Part369.Position = Vector3.new(6.99010181, 7.6001296, 38.8598747)
4454
Part369.Orientation = Vector3.new(0, -180, 0)
4455
Part369.Color = Color3.new(0.498039, 0.556863, 0.392157)
4456
BlockMesh370.Parent = Part369
4457
Part371.Parent = Model0
4458
Part371.Material = Enum.Material.Metal
4459
Part371.BrickColor = BrickColor.new("Really black")
4460
Part371.Rotation = Vector3.new(-90, 90, 0)
4461
Part371.CanCollide = false
4462
Part371.FormFactor = Enum.FormFactor.Custom
4463
Part371.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4464
Part371.CFrame = CFrame.new(-7.3100009, 2.80016303, 31.7599716, -6.42304258e-06, -4.95945733e-06, 1, -1, -8.09017456e-06, -6.47926254e-06, 7.28673149e-06, -1, -6.10251254e-06)
4465
Part371.BottomSurface = Enum.SurfaceType.Weld
4466
Part371.FrontSurface = Enum.SurfaceType.Weld
4467
Part371.LeftSurface = Enum.SurfaceType.Weld
4468
Part371.RightSurface = Enum.SurfaceType.Weld
4469
Part371.TopSurface = Enum.SurfaceType.Weld
4470
Part371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4471
Part371.Position = Vector3.new(-7.3100009, 2.80016303, 31.7599716)
4472
Part371.Orientation = Vector3.new(0, 90, -90)
4473
Part371.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4474
CylinderMesh372.Parent = Part371
4475
Part373.Parent = Model0
4476
Part373.Material = Enum.Material.Metal
4477
Part373.BrickColor = BrickColor.new("Grime")
4478
Part373.Rotation = Vector3.new(-180, 0, -180)
4479
Part373.CanCollide = false
4480
Part373.FormFactor = Enum.FormFactor.Custom
4481
Part373.Size = Vector3.new(1.59999919, 0.799999952, 5.19999981)
4482
Part373.CFrame = CFrame.new(3.09007359, 6.80019569, 44.0596123, -1, 6.8204281e-06, -1.29195741e-05, 7.19992431e-06, 0.99999088, 5.89834963e-06, 2.05796405e-05, 1.12747821e-05, -1.00000012)
4483
Part373.BackSurface = Enum.SurfaceType.Weld
4484
Part373.BottomSurface = Enum.SurfaceType.Weld
4485
Part373.FrontSurface = Enum.SurfaceType.Weld
4486
Part373.LeftSurface = Enum.SurfaceType.Weld
4487
Part373.RightSurface = Enum.SurfaceType.Weld
4488
Part373.TopSurface = Enum.SurfaceType.Weld
4489
Part373.Color = Color3.new(0.498039, 0.556863, 0.392157)
4490
Part373.Position = Vector3.new(3.09007359, 6.80019569, 44.0596123)
4491
Part373.Orientation = Vector3.new(0, -180, 0)
4492
Part373.Color = Color3.new(0.498039, 0.556863, 0.392157)
4493
BlockMesh374.Parent = Part373
4494
Part375.Parent = Model0
4495
Part375.Material = Enum.Material.Metal
4496
Part375.BrickColor = BrickColor.new("Grime")
4497
Part375.Rotation = Vector3.new(-180, 0, -180)
4498
Part375.FormFactor = Enum.FormFactor.Custom
4499
Part375.Size = Vector3.new(8, 1.20000005, 5.19999981)
4500
Part375.CFrame = CFrame.new(-21.5098934, 3.4003644, 44.0600357, -1, 7.54534176e-06, -2.77179206e-05, 7.54488246e-06, 1, 1.65513575e-05, 2.77180479e-05, 1.65511501e-05, -1)
4501
Part375.BackSurface = Enum.SurfaceType.Weld
4502
Part375.BottomSurface = Enum.SurfaceType.Weld
4503
Part375.LeftSurface = Enum.SurfaceType.Weld
4504
Part375.RightSurface = Enum.SurfaceType.Weld
4505
Part375.TopSurface = Enum.SurfaceType.Weld
4506
Part375.Color = Color3.new(0.498039, 0.556863, 0.392157)
4507
Part375.Position = Vector3.new(-21.5098934, 3.4003644, 44.0600357)
4508
Part375.Orientation = Vector3.new(0, -180, 0)
4509
Part375.Color = Color3.new(0.498039, 0.556863, 0.392157)
4510
BlockMesh376.Parent = Part375
4511
Part377.Parent = Model0
4512
Part377.Material = Enum.Material.Metal
4513
Part377.BrickColor = BrickColor.new("Grime")
4514
Part377.Rotation = Vector3.new(180, 0, -180)
4515
Part377.CanCollide = false
4516
Part377.FormFactor = Enum.FormFactor.Custom
4517
Part377.Size = Vector3.new(6.19999981, 2.39999986, 5.19999981)
4518
Part377.CFrame = CFrame.new(-0.809634686, 4.00016212, 33.659977, -1, 5.6025101e-06, 1.15597104e-05, 5.61264596e-06, 1, -1.9705436e-05, -1.1348955e-05, -1.95571592e-05, -1)
4519
Part377.BackSurface = Enum.SurfaceType.Weld
4520
Part377.BottomSurface = Enum.SurfaceType.Weld
4521
Part377.FrontSurface = Enum.SurfaceType.Weld
4522
Part377.LeftSurface = Enum.SurfaceType.Weld
4523
Part377.RightSurface = Enum.SurfaceType.Weld
4524
Part377.TopSurface = Enum.SurfaceType.Weld
4525
Part377.Color = Color3.new(0.498039, 0.556863, 0.392157)
4526
Part377.Position = Vector3.new(-0.809634686, 4.00016212, 33.659977)
4527
Part377.Orientation = Vector3.new(0, 180, 0)
4528
Part377.Color = Color3.new(0.498039, 0.556863, 0.392157)
4529
BlockMesh378.Parent = Part377
4530
Part379.Parent = Model0
4531
Part379.Material = Enum.Material.Metal
4532
Part379.BrickColor = BrickColor.new("Grime")
4533
Part379.Rotation = Vector3.new(180, 0, -180)
4534
Part379.CanCollide = false
4535
Part379.FormFactor = Enum.FormFactor.Custom
4536
Part379.Size = Vector3.new(0.399999231, 0.799999893, 5.19999981)
4537
Part379.CFrame = CFrame.new(-4.10968304, 4.80014801, 33.6599922, -1, 5.95867459e-06, 4.37692006e-06, 5.96897416e-06, 1, -1.46642387e-05, -4.16614375e-06, -1.45159993e-05, -1)
4538
Part379.BackSurface = Enum.SurfaceType.Weld
4539
Part379.BottomSurface = Enum.SurfaceType.Weld
4540
Part379.FrontSurface = Enum.SurfaceType.Weld
4541
Part379.LeftSurface = Enum.SurfaceType.Weld
4542
Part379.RightSurface = Enum.SurfaceType.Weld
4543
Part379.TopSurface = Enum.SurfaceType.Weld
4544
Part379.Color = Color3.new(0.498039, 0.556863, 0.392157)
4545
Part379.Position = Vector3.new(-4.10968304, 4.80014801, 33.6599922)
4546
Part379.Orientation = Vector3.new(0, 180, 0)
4547
Part379.Color = Color3.new(0.498039, 0.556863, 0.392157)
4548
BlockMesh380.Parent = Part379
4549
Part381.Name = "wheel"
4550
Part381.Parent = Model0
4551
Part381.Material = Enum.Material.Metal
4552
Part381.BrickColor = BrickColor.new("Grime")
4553
Part381.Transparency = 1
4554
Part381.Rotation = Vector3.new(-90, -90, 0)
4555
Part381.FormFactor = Enum.FormFactor.Symmetric
4556
Part381.Friction = 1
4557
Part381.Shape = Enum.PartType.Ball
4558
Part381.Size = Vector3.new(5, 5, 5)
4559
Part381.CFrame = CFrame.new(-22.5099869, 2.99934506, 49.1596909, -1.68524257e-05, -5.57238771e-08, -1, 1, -4.68407961e-08, -1.6852111e-05, -3.93574737e-08, -1, 6.68240361e-08)
4560
Part381.BottomSurface = Enum.SurfaceType.Smooth
4561
Part381.TopSurface = Enum.SurfaceType.Hinge
4562
Part381.Color = Color3.new(0.498039, 0.556863, 0.392157)
4563
Part381.Position = Vector3.new(-22.5099869, 2.99934506, 49.1596909)
4564
Part381.Orientation = Vector3.new(0, -90, 90)
4565
Part381.Color = Color3.new(0.498039, 0.556863, 0.392157)
4566
CylinderMesh382.Parent = Part381
4567
CylinderMesh382.Offset = Vector3.new(0, -1.10000002, 0)
4568
CylinderMesh382.Scale = Vector3.new(1, 0.600000024, 1)
4569
CylinderMesh382.Scale = Vector3.new(1, 0.600000024, 1)
4570
Part383.Parent = Model0
4571
Part383.Material = Enum.Material.Metal
4572
Part383.BrickColor = BrickColor.new("Really black")
4573
Part383.Rotation = Vector3.new(-90, 90, 0)
4574
Part383.CanCollide = false
4575
Part383.FormFactor = Enum.FormFactor.Custom
4576
Part383.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4577
Part383.CFrame = CFrame.new(-13.909976, 2.80021191, 31.7600212, -6.42304258e-06, -4.95945733e-06, 1, -1, -8.09017456e-06, -6.47926254e-06, 7.28673149e-06, -1, -6.10251254e-06)
4578
Part383.BottomSurface = Enum.SurfaceType.Weld
4579
Part383.FrontSurface = Enum.SurfaceType.Weld
4580
Part383.LeftSurface = Enum.SurfaceType.Weld
4581
Part383.RightSurface = Enum.SurfaceType.Weld
4582
Part383.TopSurface = Enum.SurfaceType.Weld
4583
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4584
Part383.Position = Vector3.new(-13.909976, 2.80021191, 31.7600212)
4585
Part383.Orientation = Vector3.new(0, 90, -90)
4586
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4587
CylinderMesh384.Parent = Part383
4588
Part385.Parent = Model0
4589
Part385.Material = Enum.Material.Metal
4590
Part385.BrickColor = BrickColor.new("Really black")
4591
Part385.Rotation = Vector3.new(90, -90, 0)
4592
Part385.CanCollide = false
4593
Part385.FormFactor = Enum.FormFactor.Custom
4594
Part385.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4595
Part385.CFrame = CFrame.new(-13.9099016, 2.80034089, 45.9599915, -5.31013347e-06, -1.75913701e-05, -1, -1, 8.41797737e-06, 5.30998523e-06, 8.4178846e-06, 1, -1.75914138e-05)
4596
Part385.BottomSurface = Enum.SurfaceType.Weld
4597
Part385.FrontSurface = Enum.SurfaceType.Weld
4598
Part385.LeftSurface = Enum.SurfaceType.Weld
4599
Part385.RightSurface = Enum.SurfaceType.Weld
4600
Part385.TopSurface = Enum.SurfaceType.Weld
4601
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4602
Part385.Position = Vector3.new(-13.9099016, 2.80034089, 45.9599915)
4603
Part385.Orientation = Vector3.new(0, -90, -90)
4604
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4605
CylinderMesh386.Parent = Part385
4606
WedgePart387.Parent = Model0
4607
WedgePart387.Material = Enum.Material.Metal
4608
WedgePart387.BrickColor = BrickColor.new("Grime")
4609
WedgePart387.Rotation = Vector3.new(-180, -90, 0)
4610
WedgePart387.FormFactor = Enum.FormFactor.Custom
4611
WedgePart387.Size = Vector3.new(5.19999981, 1.20000005, 0.800000072)
4612
WedgePart387.CFrame = CFrame.new(3.49014544, 5.80042076, 33.6599541, -5.22691334e-06, -6.46520948e-06, -1, 5.58827878e-06, -1, 6.48099831e-06, -1, -5.81446511e-06, 5.54879989e-06)
4613
WedgePart387.BottomSurface = Enum.SurfaceType.Weld
4614
WedgePart387.Color = Color3.new(0.498039, 0.556863, 0.392157)
4615
WedgePart387.Position = Vector3.new(3.49014544, 5.80042076, 33.6599541)
4616
WedgePart387.Orientation = Vector3.new(0, -90, 180)
4617
WedgePart387.Color = Color3.new(0.498039, 0.556863, 0.392157)
4618
SpecialMesh388.Parent = WedgePart387
4619
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4620
WedgePart389.Parent = Model0
4621
WedgePart389.Material = Enum.Material.Metal
4622
WedgePart389.BrickColor = BrickColor.new("Grime")
4623
WedgePart389.Rotation = Vector3.new(180, 90, 0)
4624
WedgePart389.CanCollide = false
4625
WedgePart389.FormFactor = Enum.FormFactor.Custom
4626
WedgePart389.Size = Vector3.new(5.19999981, 1.60000014, 0.400000006)
4627
WedgePart389.CFrame = CFrame.new(-4.10981941, 3.60051203, 33.6600952, 5.08384437e-06, -6.67719132e-06, 1, 8.03388048e-06, -0.999993205, -6.73167688e-06, 1, 7.2622679e-06, -6.18094418e-06)
4628
WedgePart389.BottomSurface = Enum.SurfaceType.Weld
4629
WedgePart389.Color = Color3.new(0.498039, 0.556863, 0.392157)
4630
WedgePart389.Position = Vector3.new(-4.10981941, 3.60051203, 33.6600952)
4631
WedgePart389.Orientation = Vector3.new(0, 90, 180)
4632
WedgePart389.Color = Color3.new(0.498039, 0.556863, 0.392157)
4633
SpecialMesh390.Parent = WedgePart389
4634
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4635
WedgePart391.Parent = Model0
4636
WedgePart391.Material = Enum.Material.Metal
4637
WedgePart391.BrickColor = BrickColor.new("Grime")
4638
WedgePart391.Rotation = Vector3.new(-180, 90, 0)
4639
WedgePart391.CanCollide = false
4640
WedgePart391.FormFactor = Enum.FormFactor.Custom
4641
WedgePart391.Size = Vector3.new(5.19999981, 0.800000072, 0.600000024)
4642
WedgePart391.CFrame = CFrame.new(-4.60982037, 4.80040455, 44.0597725, 1.23189566e-05, -7.03911064e-06, 1, -4.74273656e-06, -0.999981761, -7.78240428e-06, 1.00000024, -1.52694429e-05, -2.73172082e-05)
4643
WedgePart391.BottomSurface = Enum.SurfaceType.Weld
4644
WedgePart391.Color = Color3.new(0.498039, 0.556863, 0.392157)
4645
WedgePart391.Position = Vector3.new(-4.60982037, 4.80040455, 44.0597725)
4646
WedgePart391.Orientation = Vector3.new(0, 90, -180)
4647
WedgePart391.Color = Color3.new(0.498039, 0.556863, 0.392157)
4648
SpecialMesh392.Parent = WedgePart391
4649
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4650
WedgePart393.Parent = Model0
4651
WedgePart393.Material = Enum.Material.Metal
4652
WedgePart393.BrickColor = BrickColor.new("Grime")
4653
WedgePart393.Rotation = Vector3.new(180, -90, 0)
4654
WedgePart393.FormFactor = Enum.FormFactor.Custom
4655
WedgePart393.Size = Vector3.new(5.19999981, 0.800000072, 1.4000001)
4656
WedgePart393.CFrame = CFrame.new(4.59036112, 6.80025482, 44.0597649, -1.38457381e-07, -6.21204481e-06, -1, -1.1573351e-05, -0.999996543, 6.72009583e-06, -1, 3.97761823e-06, 1.09616794e-05)
4657
WedgePart393.BottomSurface = Enum.SurfaceType.Weld
4658
WedgePart393.Color = Color3.new(0.498039, 0.556863, 0.392157)
4659
WedgePart393.Position = Vector3.new(4.59036112, 6.80025482, 44.0597649)
4660
WedgePart393.Orientation = Vector3.new(0, -90, -180)
4661
WedgePart393.Color = Color3.new(0.498039, 0.556863, 0.392157)
4662
SpecialMesh394.Parent = WedgePart393
4663
SpecialMesh394.MeshType = Enum.MeshType.Wedge
4664
WedgePart395.Parent = Model0
4665
WedgePart395.Material = Enum.Material.Metal
4666
WedgePart395.BrickColor = BrickColor.new("Grime")
4667
WedgePart395.Rotation = Vector3.new(180, -90, 0)
4668
WedgePart395.FormFactor = Enum.FormFactor.Custom
4669
WedgePart395.Size = Vector3.new(5.19999981, 0.800000072, 1.4000001)
4670
WedgePart395.CFrame = CFrame.new(4.59042549, 6.80014467, 33.6591415, 5.75830927e-06, -5.91780463e-06, -1, -1.57273789e-05, -1, 6.3936277e-06, -1, 8.98918006e-06, 3.81148857e-06)
4671
WedgePart395.BottomSurface = Enum.SurfaceType.Weld
4672
WedgePart395.Color = Color3.new(0.498039, 0.556863, 0.392157)
4673
WedgePart395.Position = Vector3.new(4.59042549, 6.80014467, 33.6591415)
4674
WedgePart395.Orientation = Vector3.new(0, -90, -180)
4675
WedgePart395.Color = Color3.new(0.498039, 0.556863, 0.392157)
4676
SpecialMesh396.Parent = WedgePart395
4677
SpecialMesh396.MeshType = Enum.MeshType.Wedge
4678
WedgePart397.Parent = Model0
4679
WedgePart397.Material = Enum.Material.Metal
4680
WedgePart397.BrickColor = BrickColor.new("Grime")
4681
WedgePart397.Rotation = Vector3.new(180, 90, 0)
4682
WedgePart397.CanCollide = false
4683
WedgePart397.FormFactor = Enum.FormFactor.Custom
4684
WedgePart397.Size = Vector3.new(5.19999981, 1.60000014, 0.400000006)
4685
WedgePart397.CFrame = CFrame.new(-4.10966873, 3.60070205, 44.0600739, -1.83692464e-05, -5.51331595e-06, 1, 1.6215803e-05, -0.99999088, -5.89260162e-06, 1.00000012, 1.0839356e-05, 1.07093201e-05)
4686
WedgePart397.BottomSurface = Enum.SurfaceType.Weld
4687
WedgePart397.Color = Color3.new(0.498039, 0.556863, 0.392157)
4688
WedgePart397.Position = Vector3.new(-4.10966873, 3.60070205, 44.0600739)
4689
WedgePart397.Orientation = Vector3.new(0, 90, 180)
4690
WedgePart397.Color = Color3.new(0.498039, 0.556863, 0.392157)
4691
SpecialMesh398.Parent = WedgePart397
4692
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4693
WedgePart399.Parent = Model0
4694
WedgePart399.Material = Enum.Material.Metal
4695
WedgePart399.BrickColor = BrickColor.new("Grime")
4696
WedgePart399.Rotation = Vector3.new(-180, -90, 0)
4697
WedgePart399.FormFactor = Enum.FormFactor.Custom
4698
WedgePart399.Size = Vector3.new(5.19999981, 1.20000005, 0.800000072)
4699
WedgePart399.CFrame = CFrame.new(3.49025035, 5.80047512, 44.0598679, 1.49187254e-05, -5.46336423e-06, -1, 1.28550873e-05, -0.99999088, 5.84314057e-06, -1.00000012, -1.82317744e-05, -7.25863902e-06)
4700
WedgePart399.BottomSurface = Enum.SurfaceType.Weld
4701
WedgePart399.Color = Color3.new(0.498039, 0.556863, 0.392157)
4702
WedgePart399.Position = Vector3.new(3.49025035, 5.80047512, 44.0598679)
4703
WedgePart399.Orientation = Vector3.new(0, -90, 180)
4704
WedgePart399.Color = Color3.new(0.498039, 0.556863, 0.392157)
4705
SpecialMesh400.Parent = WedgePart399
4706
SpecialMesh400.MeshType = Enum.MeshType.Wedge
4707
WedgePart401.Parent = Model0
4708
WedgePart401.Material = Enum.Material.Metal
4709
WedgePart401.BrickColor = BrickColor.new("Grime")
4710
WedgePart401.Rotation = Vector3.new(-180, -90, 0)
4711
WedgePart401.FormFactor = Enum.FormFactor.Custom
4712
WedgePart401.Size = Vector3.new(5.19999981, 2.4000001, 0.800000072)
4713
WedgePart401.CFrame = CFrame.new(2.69040108, 4.00057888, 33.659893, -1.2307155e-05, -6.81548408e-06, -1, 4.87608668e-06, -1, 6.82578775e-06, -1, -5.02421426e-06, 1.25180559e-05)
4714
WedgePart401.BottomSurface = Enum.SurfaceType.Weld
4715
WedgePart401.Color = Color3.new(0.498039, 0.556863, 0.392157)
4716
WedgePart401.Position = Vector3.new(2.69040108, 4.00057888, 33.659893)
4717
WedgePart401.Orientation = Vector3.new(0, -90, 180)
4718
WedgePart401.Color = Color3.new(0.498039, 0.556863, 0.392157)
4719
SpecialMesh402.Parent = WedgePart401
4720
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4721
WedgePart403.Parent = Model0
4722
WedgePart403.Material = Enum.Material.Metal
4723
WedgePart403.BrickColor = BrickColor.new("Grime")
4724
WedgePart403.Rotation = Vector3.new(180, 90, 0)
4725
WedgePart403.FormFactor = Enum.FormFactor.Custom
4726
WedgePart403.Size = Vector3.new(5.19999981, 1.4000001, 1.80000007)
4727
WedgePart403.CFrame = CFrame.new(15.3911648, 6.50011253, 33.6598206, -5.57357816e-06, -6.14820556e-06, 1, 6.22643574e-06, -1, -6.27145073e-06, 1, 4.4634462e-06, 3.06545007e-06)
4728
WedgePart403.BottomSurface = Enum.SurfaceType.Weld
4729
WedgePart403.Color = Color3.new(0.498039, 0.556863, 0.392157)
4730
WedgePart403.Position = Vector3.new(15.3911648, 6.50011253, 33.6598206)
4731
WedgePart403.Orientation = Vector3.new(0, 90, 180)
4732
WedgePart403.Color = Color3.new(0.498039, 0.556863, 0.392157)
4733
SpecialMesh404.Parent = WedgePart403
4734
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4735
WedgePart405.Parent = Model0
4736
WedgePart405.Material = Enum.Material.Metal
4737
WedgePart405.BrickColor = BrickColor.new("Grime")
4738
WedgePart405.Rotation = Vector3.new(180, 90, 0)
4739
WedgePart405.CanCollide = false
4740
WedgePart405.FormFactor = Enum.FormFactor.Custom
4741
WedgePart405.Size = Vector3.new(5.19999981, 0.800000072, 0.600000024)
4742
WedgePart405.CFrame = CFrame.new(-4.60990286, 4.80025768, 33.6599922, -1.13140413e-05, -5.86295255e-06, 1, 1.95633838e-05, -0.999981761, -6.5924678e-06, 1.00000024, 9.23195239e-06, -3.40660699e-06)
4743
WedgePart405.BottomSurface = Enum.SurfaceType.Weld
4744
WedgePart405.Color = Color3.new(0.498039, 0.556863, 0.392157)
4745
WedgePart405.Position = Vector3.new(-4.60990286, 4.80025768, 33.6599922)
4746
WedgePart405.Orientation = Vector3.new(0, 90, 180)
4747
WedgePart405.Color = Color3.new(0.498039, 0.556863, 0.392157)
4748
SpecialMesh406.Parent = WedgePart405
4749
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4750
WedgePart407.Parent = Model0
4751
WedgePart407.Material = Enum.Material.Metal
4752
WedgePart407.BrickColor = BrickColor.new("Grime")
4753
WedgePart407.Rotation = Vector3.new(180, -90, 0)
4754
WedgePart407.FormFactor = Enum.FormFactor.Custom
4755
WedgePart407.Size = Vector3.new(1.59999871, 2, 1.79999995)
4756
WedgePart407.CFrame = CFrame.new(-16.609375, 5.00049973, 45.8597336, 6.52338531e-06, -6.1213882e-06, -1, -1.60775817e-05, -1, 6.68229768e-06, -1, 8.12245889e-06, 4.77771937e-06)
4757
WedgePart407.BottomSurface = Enum.SurfaceType.Smooth
4758
WedgePart407.Color = Color3.new(0.498039, 0.556863, 0.392157)
4759
WedgePart407.Position = Vector3.new(-16.609375, 5.00049973, 45.8597336)
4760
WedgePart407.Orientation = Vector3.new(0, -90, -180)
4761
WedgePart407.Color = Color3.new(0.498039, 0.556863, 0.392157)
4762
SpecialMesh408.Parent = WedgePart407
4763
SpecialMesh408.MeshType = Enum.MeshType.Wedge
4764
Part409.Parent = Model0
4765
Part409.Material = Enum.Material.Metal
4766
Part409.BrickColor = BrickColor.new("Grime")
4767
Part409.Rotation = Vector3.new(180, 0, -180)
4768
Part409.FormFactor = Enum.FormFactor.Custom
4769
Part409.Size = Vector3.new(1.19999981, 1.20000005, 15.999999)
4770
Part409.CFrame = CFrame.new(18.0901623, 3.40006208, 38.8598328, -1, 6.87710462e-06, -1.40845405e-05, 7.06488026e-06, 1, -9.22855088e-06, 1.79022245e-05, -6.54521045e-06, -1)
4771
Part409.BackSurface = Enum.SurfaceType.Weld
4772
Part409.BottomSurface = Enum.SurfaceType.Weld
4773
Part409.LeftSurface = Enum.SurfaceType.Weld
4774
Part409.RightSurface = Enum.SurfaceType.Weld
4775
Part409.TopSurface = Enum.SurfaceType.Weld
4776
Part409.Color = Color3.new(0.498039, 0.556863, 0.392157)
4777
Part409.Position = Vector3.new(18.0901623, 3.40006208, 38.8598328)
4778
Part409.Orientation = Vector3.new(0, -180, 0)
4779
Part409.Color = Color3.new(0.498039, 0.556863, 0.392157)
4780
BlockMesh410.Parent = Part409
4781
Part411.Parent = Model0
4782
Part411.Material = Enum.Material.Metal
4783
Part411.BrickColor = BrickColor.new("Grime")
4784
Part411.Rotation = Vector3.new(-180, 0, -180)
4785
Part411.FormFactor = Enum.FormFactor.Custom
4786
Part411.Size = Vector3.new(2.00000024, 4, 15.6000004)
4787
Part411.CFrame = CFrame.new(18.0899773, 6.00011158, 38.8595161, -1, 8.79176241e-06, -5.25169889e-05, 8.88845261e-06, 1, 7.70221322e-06, 5.44925242e-05, 9.09026676e-06, -1)
4788
Part411.BackSurface = Enum.SurfaceType.Weld
4789
Part411.BottomSurface = Enum.SurfaceType.Weld
4790
Part411.FrontSurface = Enum.SurfaceType.Weld
4791
Part411.LeftSurface = Enum.SurfaceType.Weld
4792
Part411.RightSurface = Enum.SurfaceType.Weld
4793
Part411.TopSurface = Enum.SurfaceType.Weld
4794
Part411.Color = Color3.new(0.498039, 0.556863, 0.392157)
4795
Part411.Position = Vector3.new(18.0899773, 6.00011158, 38.8595161)
4796
Part411.Orientation = Vector3.new(0, -180, 0)
4797
Part411.Color = Color3.new(0.498039, 0.556863, 0.392157)
4798
BlockMesh412.Parent = Part411
4799
Part413.Parent = Model0
4800
Part413.Material = Enum.Material.Metal
4801
Part413.BrickColor = BrickColor.new("Grime")
4802
Part413.Rotation = Vector3.new(-180, 0, -180)
4803
Part413.CanCollide = false
4804
Part413.FormFactor = Enum.FormFactor.Custom
4805
Part413.Size = Vector3.new(6.19999981, 2.39999986, 5.19999981)
4806
Part413.CFrame = CFrame.new(-0.809948921, 4.00028038, 44.0597649, -1, 6.57104692e-06, -7.88472062e-06, 6.95060317e-06, 0.99999088, 2.1937858e-06, 1.55447615e-05, 7.57022963e-06, -1.00000012)
4807
Part413.BackSurface = Enum.SurfaceType.Weld
4808
Part413.BottomSurface = Enum.SurfaceType.Weld
4809
Part413.FrontSurface = Enum.SurfaceType.Weld
4810
Part413.LeftSurface = Enum.SurfaceType.Weld
4811
Part413.RightSurface = Enum.SurfaceType.Weld
4812
Part413.TopSurface = Enum.SurfaceType.Weld
4813
Part413.Color = Color3.new(0.498039, 0.556863, 0.392157)
4814
Part413.Position = Vector3.new(-0.809948921, 4.00028038, 44.0597649)
4815
Part413.Orientation = Vector3.new(0, -180, 0)
4816
Part413.Color = Color3.new(0.498039, 0.556863, 0.392157)
4817
BlockMesh414.Parent = Part413
4818
Part415.Parent = Model0
4819
Part415.Material = Enum.Material.Metal
4820
Part415.BrickColor = BrickColor.new("Grime")
4821
Part415.Rotation = Vector3.new(180, 0, -180)
4822
Part415.FormFactor = Enum.FormFactor.Custom
4823
Part415.Size = Vector3.new(13.1999998, 1.19999969, 12.4000006)
4824
Part415.CFrame = CFrame.new(10.0900612, 3.40011263, 38.85989, -1, 6.44758302e-06, -5.45887087e-06, 6.45471619e-06, 1, -7.73913871e-06, 5.60309672e-06, -7.63776461e-06, -1)
4825
Part415.BottomSurface = Enum.SurfaceType.Weld
4826
Part415.LeftSurface = Enum.SurfaceType.Weld
4827
Part415.RightSurface = Enum.SurfaceType.Weld
4828
Part415.TopSurface = Enum.SurfaceType.Weld
4829
Part415.Color = Color3.new(0.498039, 0.556863, 0.392157)
4830
Part415.Position = Vector3.new(10.0900612, 3.40011263, 38.85989)
4831
Part415.Orientation = Vector3.new(0, -180, 0)
4832
Part415.Color = Color3.new(0.498039, 0.556863, 0.392157)
4833
BlockMesh416.Parent = Part415
4834
BlockMesh416.Offset = Vector3.new(0, 2, 0)
4835
BlockMesh416.Scale = Vector3.new(1.20000005, 4.33400011, 1)
4836
BlockMesh416.Scale = Vector3.new(1.20000005, 4.33400011, 1)
4837
Part417.Parent = Model0
4838
Part417.Material = Enum.Material.Metal
4839
Part417.BrickColor = BrickColor.new("Really black")
4840
Part417.Rotation = Vector3.new(90, -90, 0)
4841
Part417.CanCollide = false
4842
Part417.FormFactor = Enum.FormFactor.Custom
4843
Part417.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4844
Part417.CFrame = CFrame.new(-7.30992794, 2.80029297, 45.9599228, -5.31013347e-06, -1.75913701e-05, -1, -1, 8.41797737e-06, 5.30998523e-06, 8.4178846e-06, 1, -1.75914138e-05)
4845
Part417.BottomSurface = Enum.SurfaceType.Weld
4846
Part417.FrontSurface = Enum.SurfaceType.Weld
4847
Part417.LeftSurface = Enum.SurfaceType.Weld
4848
Part417.RightSurface = Enum.SurfaceType.Weld
4849
Part417.TopSurface = Enum.SurfaceType.Weld
4850
Part417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4851
Part417.Position = Vector3.new(-7.30992794, 2.80029297, 45.9599228)
4852
Part417.Orientation = Vector3.new(0, -90, -90)
4853
Part417.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4854
CylinderMesh418.Parent = Part417
4855
Part419.Name = "wheel"
4856
Part419.Parent = Model0
4857
Part419.Material = Enum.Material.Metal
4858
Part419.BrickColor = BrickColor.new("Grime")
4859
Part419.Transparency = 1
4860
Part419.Rotation = Vector3.new(90, 90, 0)
4861
Part419.FormFactor = Enum.FormFactor.Symmetric
4862
Part419.Friction = 1
4863
Part419.Shape = Enum.PartType.Ball
4864
Part419.Size = Vector3.new(5, 5, 5)
4865
Part419.CFrame = CFrame.new(18.0901184, 2.99934506, 28.3597851, 2.72848411e-09, 5.54910464e-08, 1, 1, 4.68062353e-08, -3.27418093e-09, -3.90050445e-08, 1, -6.65888464e-08)
4866
Part419.BottomSurface = Enum.SurfaceType.Smooth
4867
Part419.TopSurface = Enum.SurfaceType.Hinge
4868
Part419.Color = Color3.new(0.498039, 0.556863, 0.392157)
4869
Part419.Position = Vector3.new(18.0901184, 2.99934506, 28.3597851)
4870
Part419.Orientation = Vector3.new(0, 90, 90)
4871
Part419.Color = Color3.new(0.498039, 0.556863, 0.392157)
4872
CylinderMesh420.Parent = Part419
4873
CylinderMesh420.Offset = Vector3.new(0, -1.10000002, 0)
4874
CylinderMesh420.Scale = Vector3.new(1, 0.600000024, 1)
4875
CylinderMesh420.Scale = Vector3.new(1, 0.600000024, 1)
4876
Part421.Parent = Model0
4877
Part421.Material = Enum.Material.Metal
4878
Part421.BrickColor = BrickColor.new("Really black")
4879
Part421.Rotation = Vector3.new(-90, 90, 0)
4880
Part421.CanCollide = false
4881
Part421.FormFactor = Enum.FormFactor.Custom
4882
Part421.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4883
Part421.CFrame = CFrame.new(6.2899642, 2.80008507, 31.7599297, -6.44921874e-06, -5.4921652e-06, 1, -1, -7.7157365e-06, -6.45307955e-06, 7.66116682e-06, -1, -5.5698024e-06)
4884
Part421.BottomSurface = Enum.SurfaceType.Weld
4885
Part421.FrontSurface = Enum.SurfaceType.Weld
4886
Part421.LeftSurface = Enum.SurfaceType.Weld
4887
Part421.RightSurface = Enum.SurfaceType.Weld
4888
Part421.TopSurface = Enum.SurfaceType.Weld
4889
Part421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4890
Part421.Position = Vector3.new(6.2899642, 2.80008507, 31.7599297)
4891
Part421.Orientation = Vector3.new(0, 90, -90)
4892
Part421.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4893
CylinderMesh422.Parent = Part421
4894
Part423.Parent = Model0
4895
Part423.Material = Enum.Material.Metal
4896
Part423.BrickColor = BrickColor.new("Really black")
4897
Part423.Rotation = Vector3.new(-90, 90, 0)
4898
Part423.CanCollide = false
4899
Part423.FormFactor = Enum.FormFactor.Custom
4900
Part423.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4901
Part423.CFrame = CFrame.new(13.4899158, 2.80003095, 31.7598763, -6.44921874e-06, -5.4921652e-06, 1, -1, -7.7157365e-06, -6.45307955e-06, 7.66116682e-06, -1, -5.5698024e-06)
4902
Part423.BottomSurface = Enum.SurfaceType.Weld
4903
Part423.FrontSurface = Enum.SurfaceType.Weld
4904
Part423.LeftSurface = Enum.SurfaceType.Weld
4905
Part423.RightSurface = Enum.SurfaceType.Weld
4906
Part423.TopSurface = Enum.SurfaceType.Smooth
4907
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4908
Part423.Position = Vector3.new(13.4899158, 2.80003095, 31.7598763)
4909
Part423.Orientation = Vector3.new(0, 90, -90)
4910
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4911
CylinderMesh424.Parent = Part423
4912
Part425.Parent = Model0
4913
Part425.Material = Enum.Material.Metal
4914
Part425.BrickColor = BrickColor.new("Really black")
4915
Part425.Rotation = Vector3.new(90, -90, 0)
4916
Part425.CanCollide = false
4917
Part425.FormFactor = Enum.FormFactor.Custom
4918
Part425.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
4919
Part425.CFrame = CFrame.new(6.29016876, 2.80019403, 45.9599304, -6.44921874e-06, 5.4921652e-06, -1, -1, 7.7157365e-06, 6.45307955e-06, 7.66116682e-06, 1, 5.5698024e-06)
4920
Part425.BottomSurface = Enum.SurfaceType.Weld
4921
Part425.FrontSurface = Enum.SurfaceType.Weld
4922
Part425.LeftSurface = Enum.SurfaceType.Weld
4923
Part425.RightSurface = Enum.SurfaceType.Weld
4924
Part425.TopSurface = Enum.SurfaceType.Weld
4925
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4926
Part425.Position = Vector3.new(6.29016876, 2.80019403, 45.9599304)
4927
Part425.Orientation = Vector3.new(0, -90, -90)
4928
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4929
CylinderMesh426.Parent = Part425
4930
Part427.Parent = Model0
4931
Part427.Material = Enum.Material.Metal
4932
Part427.BrickColor = BrickColor.new("Grime")
4933
Part427.Rotation = Vector3.new(-180, 0, -180)
4934
Part427.CanCollide = false
4935
Part427.FormFactor = Enum.FormFactor.Custom
4936
Part427.Size = Vector3.new(0.800000191, 1.40000021, 5.19999981)
4937
Part427.CFrame = CFrame.new(16.6901779, 6.50009441, 44.059761, -1, 7.6314127e-06, -2.93200592e-05, 7.72801832e-06, 1, 1.66543414e-05, 3.12956508e-05, 1.80426377e-05, -1)
4938
Part427.BackSurface = Enum.SurfaceType.Weld
4939
Part427.BottomSurface = Enum.SurfaceType.Weld
4940
Part427.FrontSurface = Enum.SurfaceType.Weld
4941
Part427.LeftSurface = Enum.SurfaceType.Weld
4942
Part427.RightSurface = Enum.SurfaceType.Weld
4943
Part427.TopSurface = Enum.SurfaceType.Weld
4944
Part427.Color = Color3.new(0.498039, 0.556863, 0.392157)
4945
Part427.Position = Vector3.new(16.6901779, 6.50009441, 44.059761)
4946
Part427.Orientation = Vector3.new(0, -180, 0)
4947
Part427.Color = Color3.new(0.498039, 0.556863, 0.392157)
4948
BlockMesh428.Parent = Part427
4949
WedgePart429.Parent = Model0
4950
WedgePart429.Material = Enum.Material.Metal
4951
WedgePart429.BrickColor = BrickColor.new("Grime")
4952
WedgePart429.Rotation = Vector3.new(-180, -90, 0)
4953
WedgePart429.FormFactor = Enum.FormFactor.Custom
4954
WedgePart429.Size = Vector3.new(5.19999981, 2.4000001, 0.800000072)
4955
WedgePart429.CFrame = CFrame.new(2.69045496, 4.00031519, 44.0597382, -1.79814906e-05, -7.07093022e-06, -1, 9.26739267e-06, -0.99999088, 7.4503323e-06, -1.00000012, -1.46438188e-05, 2.5641586e-05)
4956
WedgePart429.BottomSurface = Enum.SurfaceType.Weld
4957
WedgePart429.Color = Color3.new(0.498039, 0.556863, 0.392157)
4958
WedgePart429.Position = Vector3.new(2.69045496, 4.00031519, 44.0597382)
4959
WedgePart429.Orientation = Vector3.new(0, -90, 180)
4960
WedgePart429.Color = Color3.new(0.498039, 0.556863, 0.392157)
4961
SpecialMesh430.Parent = WedgePart429
4962
SpecialMesh430.MeshType = Enum.MeshType.Wedge
4963
WedgePart431.Parent = Model0
4964
WedgePart431.Material = Enum.Material.Metal
4965
WedgePart431.BrickColor = BrickColor.new("Grime")
4966
WedgePart431.Rotation = Vector3.new(180, 90, 0)
4967
WedgePart431.FormFactor = Enum.FormFactor.Custom
4968
WedgePart431.Size = Vector3.new(5.19999981, 1.4000001, 1.80000007)
4969
WedgePart431.CFrame = CFrame.new(15.3902655, 6.50043106, 44.0596695, -1.61600074e-05, -5.6243216e-06, 1, 1.58236417e-05, -1, -6.17393925e-06, 1, 7.96042968e-06, 4.97321707e-06)
4970
WedgePart431.BottomSurface = Enum.SurfaceType.Weld
4971
WedgePart431.Color = Color3.new(0.498039, 0.556863, 0.392157)
4972
WedgePart431.Position = Vector3.new(15.3902655, 6.50043106, 44.0596695)
4973
WedgePart431.Orientation = Vector3.new(0, 90, 180)
4974
WedgePart431.Color = Color3.new(0.498039, 0.556863, 0.392157)
4975
SpecialMesh432.Parent = WedgePart431
4976
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4977
Part433.Name = "wheel"
4978
Part433.Parent = Model0
4979
Part433.Material = Enum.Material.Metal
4980
Part433.BrickColor = BrickColor.new("Grime")
4981
Part433.Transparency = 1
4982
Part433.Rotation = Vector3.new(-90, -90, 0)
4983
Part433.FormFactor = Enum.FormFactor.Symmetric
4984
Part433.Friction = 1
4985
Part433.Shape = Enum.PartType.Ball
4986
Part433.Size = Vector3.new(5, 5, 5)
4987
Part433.CFrame = CFrame.new(18.0901108, 2.99934506, 49.3595123, 2.72848411e-09, -5.54910464e-08, -1, 1, -4.68062353e-08, 3.27418093e-09, -3.90050445e-08, -1, 6.65888464e-08)
4988
Part433.BottomSurface = Enum.SurfaceType.Smooth
4989
Part433.TopSurface = Enum.SurfaceType.Hinge
4990
Part433.Color = Color3.new(0.498039, 0.556863, 0.392157)
4991
Part433.Position = Vector3.new(18.0901108, 2.99934506, 49.3595123)
4992
Part433.Orientation = Vector3.new(0, -90, 90)
4993
Part433.Color = Color3.new(0.498039, 0.556863, 0.392157)
4994
CylinderMesh434.Parent = Part433
4995
CylinderMesh434.Offset = Vector3.new(0, -1.10000002, 0)
4996
CylinderMesh434.Scale = Vector3.new(1, 0.600000024, 1)
4997
CylinderMesh434.Scale = Vector3.new(1, 0.600000024, 1)
4998
Part435.Parent = Model0
4999
Part435.Material = Enum.Material.Metal
5000
Part435.BrickColor = BrickColor.new("Really black")
5001
Part435.Rotation = Vector3.new(90, -90, 0)
5002
Part435.CanCollide = false
5003
Part435.FormFactor = Enum.FormFactor.Custom
5004
Part435.Size = Vector3.new(5.5999999, 1.79999995, 5.60000038)
5005
Part435.CFrame = CFrame.new(13.4901199, 2.80014706, 45.9598923, -6.44921874e-06, 5.4921652e-06, -1, -1, 7.7157365e-06, 6.45307955e-06, 7.66116682e-06, 1, 5.5698024e-06)
5006
Part435.BottomSurface = Enum.SurfaceType.Weld
5007
Part435.FrontSurface = Enum.SurfaceType.Weld
5008
Part435.LeftSurface = Enum.SurfaceType.Weld
5009
Part435.RightSurface = Enum.SurfaceType.Weld
5010
Part435.TopSurface = Enum.SurfaceType.Smooth
5011
Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5012
Part435.Position = Vector3.new(13.4901199, 2.80014706, 45.9598923)
5013
Part435.Orientation = Vector3.new(0, -90, -90)
5014
Part435.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5015
CylinderMesh436.Parent = Part435
5016
Part437.Parent = Model0
5017
Part437.Material = Enum.Material.Metal
5018
Part437.BrickColor = BrickColor.new("Grime")
5019
Part437.Rotation = Vector3.new(90, -90, 0)
5020
Part437.CanCollide = false
5021
Part437.FormFactor = Enum.FormFactor.Custom
5022
Part437.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5023
Part437.CFrame = CFrame.new(-13.9098864, 2.80032659, 46.9600143, -6.56966131e-06, -1.93433134e-05, -1, -1, 9.822832e-06, 6.56947122e-06, 9.82270558e-06, 1, -1.93433771e-05)
5024
Part437.BottomSurface = Enum.SurfaceType.Weld
5025
Part437.FrontSurface = Enum.SurfaceType.Weld
5026
Part437.LeftSurface = Enum.SurfaceType.Weld
5027
Part437.RightSurface = Enum.SurfaceType.Weld
5028
Part437.TopSurface = Enum.SurfaceType.Weld
5029
Part437.Color = Color3.new(0.498039, 0.556863, 0.392157)
5030
Part437.Position = Vector3.new(-13.9098864, 2.80032659, 46.9600143)
5031
Part437.Orientation = Vector3.new(0, -90, -90)
5032
Part437.Color = Color3.new(0.498039, 0.556863, 0.392157)
5033
CylinderMesh438.Parent = Part437
5034
CylinderMesh438.Offset = Vector3.new(0, -0.170000002, 0)
5035
Part439.Parent = Model0
5036
Part439.Material = Enum.Material.Metal
5037
Part439.BrickColor = BrickColor.new("Grime")
5038
Part439.Rotation = Vector3.new(90, -90, 0)
5039
Part439.CanCollide = false
5040
Part439.FormFactor = Enum.FormFactor.Custom
5041
Part439.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5042
Part439.CFrame = CFrame.new(13.5900993, 2.8001523, 46.9598885, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06)
5043
Part439.BottomSurface = Enum.SurfaceType.Weld
5044
Part439.FrontSurface = Enum.SurfaceType.Weld
5045
Part439.LeftSurface = Enum.SurfaceType.Weld
5046
Part439.RightSurface = Enum.SurfaceType.Weld
5047
Part439.TopSurface = Enum.SurfaceType.Weld
5048
Part439.Color = Color3.new(0.498039, 0.556863, 0.392157)
5049
Part439.Position = Vector3.new(13.5900993, 2.8001523, 46.9598885)
5050
Part439.Orientation = Vector3.new(0, -90, -90)
5051
Part439.Color = Color3.new(0.498039, 0.556863, 0.392157)
5052
CylinderMesh440.Parent = Part439
5053
CylinderMesh440.Offset = Vector3.new(0, -0.170000002, 0)
5054
Part441.Parent = Model0
5055
Part441.Material = Enum.Material.Metal
5056
Part441.BrickColor = BrickColor.new("Grime")
5057
Part441.Rotation = Vector3.new(90, -90, 0)
5058
Part441.CanCollide = false
5059
Part441.FormFactor = Enum.FormFactor.Custom
5060
Part441.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5061
Part441.CFrame = CFrame.new(6.28996181, 2.70008087, 30.7599239, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06)
5062
Part441.BottomSurface = Enum.SurfaceType.Weld
5063
Part441.FrontSurface = Enum.SurfaceType.Weld
5064
Part441.LeftSurface = Enum.SurfaceType.Weld
5065
Part441.RightSurface = Enum.SurfaceType.Weld
5066
Part441.TopSurface = Enum.SurfaceType.Weld
5067
Part441.Color = Color3.new(0.498039, 0.556863, 0.392157)
5068
Part441.Position = Vector3.new(6.28996181, 2.70008087, 30.7599239)
5069
Part441.Orientation = Vector3.new(0, -90, -90)
5070
Part441.Color = Color3.new(0.498039, 0.556863, 0.392157)
5071
CylinderMesh442.Parent = Part441
5072
CylinderMesh442.Offset = Vector3.new(0, -0.170000002, 0)
5073
Part443.Parent = Model0
5074
Part443.Material = Enum.Material.Metal
5075
Part443.BrickColor = BrickColor.new("Grime")
5076
Part443.Rotation = Vector3.new(90, -90, 0)
5077
Part443.CanCollide = false
5078
Part443.FormFactor = Enum.FormFactor.Custom
5079
Part443.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5080
Part443.CFrame = CFrame.new(-7.40999508, 2.70016646, 30.7599983, -6.36196455e-06, 3.71647275e-06, -1, -1, 8.96386427e-06, 6.54035557e-06, 6.41305041e-06, 1, 7.34550258e-06)
5081
Part443.BottomSurface = Enum.SurfaceType.Weld
5082
Part443.FrontSurface = Enum.SurfaceType.Weld
5083
Part443.LeftSurface = Enum.SurfaceType.Weld
5084
Part443.RightSurface = Enum.SurfaceType.Weld
5085
Part443.TopSurface = Enum.SurfaceType.Weld
5086
Part443.Color = Color3.new(0.498039, 0.556863, 0.392157)
5087
Part443.Position = Vector3.new(-7.40999508, 2.70016646, 30.7599983)
5088
Part443.Orientation = Vector3.new(0, -90, -90)
5089
Part443.Color = Color3.new(0.498039, 0.556863, 0.392157)
5090
CylinderMesh444.Parent = Part443
5091
CylinderMesh444.Offset = Vector3.new(0, -0.170000002, 0)
5092
Part445.Parent = Model0
5093
Part445.Material = Enum.Material.Metal
5094
Part445.BrickColor = BrickColor.new("Grime")
5095
Part445.Rotation = Vector3.new(90, -90, 0)
5096
Part445.CanCollide = false
5097
Part445.FormFactor = Enum.FormFactor.Custom
5098
Part445.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5099
Part445.CFrame = CFrame.new(13.4899139, 2.70003438, 30.759882, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06)
5100
Part445.BottomSurface = Enum.SurfaceType.Weld
5101
Part445.FrontSurface = Enum.SurfaceType.Weld
5102
Part445.LeftSurface = Enum.SurfaceType.Weld
5103
Part445.RightSurface = Enum.SurfaceType.Weld
5104
Part445.TopSurface = Enum.SurfaceType.Weld
5105
Part445.Color = Color3.new(0.498039, 0.556863, 0.392157)
5106
Part445.Position = Vector3.new(13.4899139, 2.70003438, 30.759882)
5107
Part445.Orientation = Vector3.new(0, -90, -90)
5108
Part445.Color = Color3.new(0.498039, 0.556863, 0.392157)
5109
CylinderMesh446.Parent = Part445
5110
CylinderMesh446.Offset = Vector3.new(0, -0.170000002, 0)
5111
Part447.Parent = Model0
5112
Part447.Material = Enum.Material.Metal
5113
Part447.BrickColor = BrickColor.new("Grime")
5114
Part447.Rotation = Vector3.new(90, -90, 0)
5115
Part447.CanCollide = false
5116
Part447.FormFactor = Enum.FormFactor.Custom
5117
Part447.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5118
Part447.CFrame = CFrame.new(-13.9099846, 2.80021143, 30.7600117, -6.36196455e-06, 3.71647275e-06, -1, -1, 8.96386427e-06, 6.54035557e-06, 6.41305041e-06, 1, 7.34550258e-06)
5119
Part447.BottomSurface = Enum.SurfaceType.Weld
5120
Part447.FrontSurface = Enum.SurfaceType.Weld
5121
Part447.LeftSurface = Enum.SurfaceType.Weld
5122
Part447.RightSurface = Enum.SurfaceType.Weld
5123
Part447.TopSurface = Enum.SurfaceType.Weld
5124
Part447.Color = Color3.new(0.498039, 0.556863, 0.392157)
5125
Part447.Position = Vector3.new(-13.9099846, 2.80021143, 30.7600117)
5126
Part447.Orientation = Vector3.new(0, -90, -90)
5127
Part447.Color = Color3.new(0.498039, 0.556863, 0.392157)
5128
CylinderMesh448.Parent = Part447
5129
CylinderMesh448.Offset = Vector3.new(0, -0.170000002, 0)
5130
Part449.Parent = Model0
5131
Part449.Material = Enum.Material.Metal
5132
Part449.BrickColor = BrickColor.new("Grime")
5133
Part449.Rotation = Vector3.new(90, -90, 0)
5134
Part449.CanCollide = false
5135
Part449.FormFactor = Enum.FormFactor.Custom
5136
Part449.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5137
Part449.CFrame = CFrame.new(-7.30978823, 2.80027866, 46.9599609, -6.56966131e-06, -1.93433134e-05, -1, -1, 9.822832e-06, 6.56947122e-06, 9.82270558e-06, 1, -1.93433771e-05)
5138
Part449.BottomSurface = Enum.SurfaceType.Weld
5139
Part449.FrontSurface = Enum.SurfaceType.Weld
5140
Part449.LeftSurface = Enum.SurfaceType.Weld
5141
Part449.RightSurface = Enum.SurfaceType.Weld
5142
Part449.TopSurface = Enum.SurfaceType.Weld
5143
Part449.Color = Color3.new(0.498039, 0.556863, 0.392157)
5144
Part449.Position = Vector3.new(-7.30978823, 2.80027866, 46.9599609)
5145
Part449.Orientation = Vector3.new(0, -90, -90)
5146
Part449.Color = Color3.new(0.498039, 0.556863, 0.392157)
5147
CylinderMesh450.Parent = Part449
5148
CylinderMesh450.Offset = Vector3.new(0, -0.170000002, 0)
5149
Part451.Parent = Model0
5150
Part451.Material = Enum.Material.Metal
5151
Part451.BrickColor = BrickColor.new("Grime")
5152
Part451.Rotation = Vector3.new(90, -90, 0)
5153
Part451.CanCollide = false
5154
Part451.FormFactor = Enum.FormFactor.Custom
5155
Part451.Size = Vector3.new(3.59999943, 0.200000003, 3.20000005)
5156
Part451.CFrame = CFrame.new(6.2901721, 2.80019784, 46.9599152, -6.44267539e-06, 5.35898835e-06, -1, -1, 7.80934624e-06, 6.45962518e-06, 7.56755799e-06, 1, 5.70298016e-06)
5157
Part451.BottomSurface = Enum.SurfaceType.Weld
5158
Part451.FrontSurface = Enum.SurfaceType.Weld
5159
Part451.LeftSurface = Enum.SurfaceType.Weld
5160
Part451.RightSurface = Enum.SurfaceType.Weld
5161
Part451.TopSurface = Enum.SurfaceType.Weld
5162
Part451.Color = Color3.new(0.498039, 0.556863, 0.392157)
5163
Part451.Position = Vector3.new(6.2901721, 2.80019784, 46.9599152)
5164
Part451.Orientation = Vector3.new(0, -90, -90)
5165
Part451.Color = Color3.new(0.498039, 0.556863, 0.392157)
5166
CylinderMesh452.Parent = Part451
5167
CylinderMesh452.Offset = Vector3.new(0, -0.170000002, 0)
5168
for i,v in pairs(mas:GetChildren()) do
5169
	v.Parent = workspace
5170
	pcall(function() v:MakeJoints() end)
5171
end
5172
mas:Destroy()
5173
for i,v in pairs(cors) do
5174
	spawn(function()
5175
		pcall(v)
5176
	end)
5177
end