SHOW:
|
|
- or go back to the newest paste.
1 | ------------------------------------------------------------------------ | |
2 | -- Made by Cronizete -- | |
3 | ------------------------------------------------------------------------ | |
4 | ||
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | --print("FE Compatibility code by Mokiros") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ------------------------------------------------------------------------ | |
88 | -- Things -- | |
89 | ------------------------------------------------------------------------ | |
90 | ||
91 | plr = owner | |
92 | char = plr.Character | |
93 | lleg,rleg,larm,rarm,hed = char["Left Leg"],char["Right Leg"],char["Left Arm"],char["Right Arm"],char["Head"] | |
94 | rutprt,torso = char.HumanoidRootPart,char.Torso | |
95 | otheranims,swimming,hum,stopanim,cooldown = false,false,char:FindFirstChildOfClass'Humanoid',false,false | |
96 | TweenService = game:GetService("TweenService") | |
97 | stopanim2 = false -- larm | |
98 | stopanim3 = false -- head | |
99 | ||
100 | hammer = Instance.new('Part', char) | |
101 | hammer.Name = "Hammer" | |
102 | hammer.CanCollide = true | |
103 | hammer.Position = char.Head.Position | |
104 | - | hammer.Size = Vector3.new(1.71, 1.31, 3.2) |
104 | + | hammer.Size = Vector3.new(1.5, 1.31, 3) |
105 | hammer.Locked = true | |
106 | mesh = Instance.new('SpecialMesh', hammer) | |
107 | - | mesh.MeshId = "rbxassetid://12592754" |
107 | + | mesh.MeshId = "rbxassetid://12221720" |
108 | - | mesh.TextureId = "rbxassetid://12592745" |
108 | + | mesh.TextureId = "rbxassetid://12224218" |
109 | mesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
110 | ||
111 | fx = Instance.new('Part', char) | |
112 | fx.Anchored = false | |
113 | fx.CanCollide = false | |
114 | fx.Transparency = 1 | |
115 | fx.Size = Vector3.new(1.77, 0.85, 1.05) | |
116 | weld = Instance.new('Weld', fx) | |
117 | weld.Part0 = fx | |
118 | weld.Part1 = hammer | |
119 | weld.C0 = CFrame.new(0, 0, -1.2) | |
120 | ||
121 | func = hammer.Touched:connect(function(hit) | |
122 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
123 | wait(1) | |
124 | hammer.Anchored = true | |
125 | func:disconnect() | |
126 | end | |
127 | end) | |
128 | ||
129 | function gettorso(a) | |
130 | return a:FindFirstChild'Torso' or a:FindFirstChild'UpperTorso' or a:FindFirstChild'LowerTorso' or a:FindFirstChild'HumanoidRootPart' | |
131 | end | |
132 | ||
133 | ------------------------------------------------------------------------ | |
134 | -- Animate Stuff -- | |
135 | ------------------------------------------------------------------------ | |
136 | char.Animate.Disabled=true | |
137 | local fldb={['w']=false,['a']=false,['s']=false,['d']=false} | |
138 | local RunSpeed=30 | |
139 | ||
140 | local WlkSpeed=16 | |
141 | local SwimSpeed=14 | |
142 | local SwimDashSpeed=28 | |
143 | local anim = "Idling" | |
144 | local lastanim = "Idling" | |
145 | local val = 0 | |
146 | local syne = 0 | |
147 | local num = 0 | |
148 | local runtime = 0 | |
149 | local pseudohead=hed:Clone() | |
150 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
151 | pseudohead.Name='PseudoHead' | |
152 | pseudohead.Parent=char.Head | |
153 | local pseudoweld=Instance.new('Weld',torso) | |
154 | pseudoweld.Part0=hed | |
155 | pseudoweld.Name='PseudoHedWld' | |
156 | pseudoweld.Part1=pseudohead | |
157 | hed.Transparency=1 | |
158 | ||
159 | coroutine.wrap(function() for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)() | |
160 | ||
161 | function Lerp(a, b, i) | |
162 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()} | |
163 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()} | |
164 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
165 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
166 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
167 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
168 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
169 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
170 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
171 | end | |
172 | ||
173 | function TwnSingleNumber(s,f,m) | |
174 | local wot=s+(f-s)*m | |
175 | return wot | |
176 | end | |
177 | ||
178 | function TwnVector3(q,w,e) | |
179 | local begin={q.x,q.y,q.z} | |
180 | local ending={w.x,w.y,w.z} | |
181 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
182 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
183 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
184 | return Vector3.new(bgx,bgy,bgz) | |
185 | end | |
186 | ||
187 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
188 | wld = Instance.new("Weld", wp1) | |
189 | wld.Part0 = wp0 | |
190 | wld.Part1 = wp1 | |
191 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
192 | end | |
193 | ||
194 | local angles = CFrame.Angles | |
195 | function clerp(a, b, t) | |
196 | return a:lerp(b, t) | |
197 | end | |
198 | ||
199 | - | newWeld(law, torso, larm, -1.5, 0.5, 0) |
199 | + | newWeld(law, torso, larm, -2, 0.5, 0) |
200 | - | newWeld(raw, torso, rarm, 1.5, 0.5, 0) |
200 | + | newWeld(raw, torso, rarm, 2, 0.5, 0) |
201 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
202 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
203 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
204 | local rutwald=Instance.new('Weld',rutprt) | |
205 | rutwald.Part0=rutprt | |
206 | rutwald.Part1=torso | |
207 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
208 | larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
209 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
210 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
211 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
212 | ||
213 | ------------------------------------------------------------------------ | |
214 | -- idk -- | |
215 | ------------------------------------------------------------------------ | |
216 | ||
217 | wind = Instance.new('Sound', hammer) | |
218 | wind.SoundId = "rbxassetid://866649671" | |
219 | wind.PlaybackSpeed = 1.5 | |
220 | wind.Volume = 1 | |
221 | wind.Looped = true | |
222 | ||
223 | grab = Instance.new('Sound', rarm) | |
224 | grab.SoundId = "rbxassetid://1296135936" | |
225 | grab.Volume = 1 | |
226 | grab.Looped = false | |
227 | ||
228 | drop = Instance.new('Sound', hammer) | |
229 | drop.SoundId = "rbxassetid://873196972" | |
230 | drop.Volume = 1 | |
231 | drop.Looped = false | |
232 | ||
233 | ghit = Instance.new('Sound', hammer) | |
234 | ghit.SoundId = "rbxassetid://873196789" | |
235 | ghit.Volume = 5 | |
236 | ghit.Looped = false | |
237 | ||
238 | gyro = Instance.new('BodyGyro', hammer) | |
239 | gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
240 | gyro.CFrame = CFrame.Angles(math.rad(90), 0, 0) | |
241 | ||
242 | holding = false | |
243 | ||
244 | fakearm = rarm:Clone() | |
245 | fakearm.Name = "fakearm" | |
246 | fakearm:ClearAllChildren'' | |
247 | fakearm.Parent = char | |
248 | fakearm.Transparency = 1 | |
249 | fakearm.CanCollide = false | |
250 | weld = Instance.new('Weld', fakearm) | |
251 | weld.Part0 = fakearm | |
252 | weld.Part1 = rarm | |
253 | weld.C0 = CFrame.new(0, 0, 1) | |
254 | ||
255 | ------------------------------------------------------------------------ | |
256 | -- Lightning -- | |
257 | ------------------------------------------------------------------------ | |
258 | ||
259 | Part0 = Instance.new("Part") | |
260 | ParticleEmitter1 = Instance.new("ParticleEmitter") | |
261 | Part0.Name = "lightning" | |
262 | Part0.Parent = nil | |
263 | Part0.Transparency = 1 | |
264 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
265 | Part0.Size = Vector3.new(0.820000052, 1.76999962, 2) | |
266 | Part0.CFrame = CFrame.new(26.3400002, 0.884999812, 44.9500122, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
267 | Part0.Position = Vector3.new(26.3400002, 0.884999812, 44.9500122) | |
268 | ParticleEmitter1.Name = "Lightning" | |
269 | ParticleEmitter1.Parent = Part0 | |
270 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
271 | ParticleEmitter1.Size = NumberSequence.new(1.0429447889328,3.3742332458496,0,3.3435583114624,0,3.3742332458496,0,3.6503071784973,0.030674934387207,3.7730062007904,0,3.8036811351776,0,3.8343560695648,0,3) | |
272 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
273 | ParticleEmitter1.LightEmission = 1 | |
274 | ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=243098098" | |
275 | ParticleEmitter1.Lifetime = NumberRange.new(1, 1) | |
276 | ParticleEmitter1.Rate = 12312311808 | |
277 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
278 | ParticleEmitter1.Enabled = true | |
279 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
280 | ||
281 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
282 | local magz = (Part0 - Part1).magnitude | |
283 | local curpos = Part0 | |
284 | local trz = {-Offset,Offset} | |
285 | for i=1,Times do | |
286 | local li = Instance.new("Part", torso) | |
287 | li.Name = "Lightning" | |
288 | li.TopSurface =0 | |
289 | li.Material = "Neon" | |
290 | li.BottomSurface = 0 | |
291 | li.Anchored = true | |
292 | li.Locked = true | |
293 | li.Transparency = Trans or 0.4 | |
294 | li.BrickColor = BrickColor.new(Color) | |
295 | li.formFactor = "Custom" | |
296 | li.CanCollide = false | |
297 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
298 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
299 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
300 | ||
301 | if Times == i then | |
302 | local magz2 = (curpos - Part1).magnitude | |
303 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
304 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
305 | else | |
306 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
307 | end | |
308 | ||
309 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
310 | game.Debris:AddItem(li,.1) | |
311 | end | |
312 | end | |
313 | ||
314 | BodyParts = {} | |
315 | Bounding = {} | |
316 | --table.insert(BodyParts, fx) | |
317 | ||
318 | for _, v in pairs(BodyParts) do | |
319 | local temp = {X=nil, Y=nil, Z=nil} | |
320 | temp.X = v.Size.X/2 * 10 | |
321 | temp.Y = v.Size.Y/2 * 10 | |
322 | temp.Z = v.Size.Z/2 * 10 | |
323 | Bounding[v.Name] = temp | |
324 | end | |
325 | ||
326 | spawn(function() | |
327 | while wait(math.random(1,7)/10) do | |
328 | if #BodyParts ~= 0 and #Bounding ~= 0 then | |
329 | local Body1 = BodyParts[math.random(#BodyParts)] | |
330 | local Body2 = BodyParts[math.random(#BodyParts)] | |
331 | local Pos1 = Vector3.new( | |
332 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
333 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
334 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
335 | ) | |
336 | local Pos2 = Vector3.new( | |
337 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
338 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
339 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
340 | ) | |
341 | local SPos1 = Body1.Position + Pos1 | |
342 | local SPos2 = Body2.Position + Pos2 | |
343 | Lightning(SPos1, SPos2, 4, 3, "Cyan", .3, .56) | |
344 | end | |
345 | end | |
346 | end) | |
347 | ||
348 | ------------------------------------------------------------------------ | |
349 | -- Keys -- | |
350 | ------------------------------------------------------------------------ | |
351 | ||
352 | using = false | |
353 | ||
354 | function weldhammer() | |
355 | hammer.Anchored = false | |
356 | hammer.CanCollide = false | |
357 | grab:Play() | |
358 | weld = Instance.new('Weld', hammer) | |
359 | weld.Part0 = rarm | |
360 | weld.Part1 = hammer | |
361 | weld.C0 = CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)) | |
362 | end | |
363 | ||
364 | function gethammer() | |
365 | if (fakearm.Position - hammer.Position).magnitude >= 15 then | |
366 | stopanim = true | |
367 | using = true | |
368 | hammer.CanCollide = false | |
369 | hammer.Anchored = true | |
370 | wind:Play() | |
371 | ||
372 | -- a = hammer.Touched:connect(function(hit) | |
373 | -- if hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
374 | -- ghit:Play() | |
375 | -- if hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 and hit.Parent:FindFirstChild'HumanoidRootPart' then | |
376 | -- hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2) | |
377 | -- elseif not hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 then | |
378 | -- hit.Parent:BreakJoints'' | |
379 | -- elseif hit:IsA'Part' or hit:IsA'MeshPart' or hit:IsA'BasePart' or hit:IsA'UnionOperation' then | |
380 | -- hit.Anchored = false | |
381 | -- bv = Instance.new('BodyVelocity', hit) | |
382 | -- bv.MaxForce = Vector3.new(2e9, 2e9, 2e9) | |
383 | -- bv.Velocity = -hit.CFrame.lookVector * 50 | |
384 | -- game:service'Debris':AddItem(bv, 0.2) | |
385 | -- end | |
386 | -- end | |
387 | -- end) | |
388 | ||
389 | for i = 0,4 do | |
390 | wait() | |
391 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
392 | end | |
393 | repeat wait() | |
394 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .1) | |
395 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
396 | wind.Volume = 3 | |
397 | else | |
398 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
399 | end | |
400 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
401 | ||
402 | a:disconnect() | |
403 | hammer.Anchored = false | |
404 | hammer.CanCollide = false | |
405 | weldhammer() | |
406 | wind:Stop() | |
407 | wait(.3) | |
408 | stopanim = false | |
409 | using = false | |
410 | end | |
411 | end | |
412 | ||
413 | function drophammer() | |
414 | a = hammer.Touched:connect(function(hit) | |
415 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
416 | drop:Play() | |
417 | wait(1) | |
418 | hammer.Anchored = true | |
419 | a:disconnect() | |
420 | end | |
421 | end) | |
422 | ||
423 | hammer.Anchored = false | |
424 | for _, a in pairs(hammer:children'') do | |
425 | if a:IsA'Weld' then | |
426 | a:Destroy'' | |
427 | end | |
428 | end | |
429 | hammer.CanCollide = true | |
430 | end | |
431 | ||
432 | function attacktargets() | |
433 | if #targets >= 1 and holding then | |
434 | using = true | |
435 | hum.WalkSpeed = 0 | |
436 | hum.JumpPower = 0 | |
437 | ||
438 | for i = 1,75 do | |
439 | swait() | |
440 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
441 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
442 | end | |
443 | hum.WalkSpeed = 16 | |
444 | hum.JumpPower = 50 | |
445 | hammer.Anchored = true | |
446 | for _, a in pairs(hammer:children'') do | |
447 | if a:IsA'Weld' then | |
448 | a:Destroy'' | |
449 | end | |
450 | end | |
451 | hammer.CanCollide = false | |
452 | holding = false | |
453 | for _, a in pairs(targets) do | |
454 | ttorso = gettorso(a) | |
455 | if a ~= nil and gettorso(a) and a:FindFirstChildOfClass'Humanoid' then | |
456 | repeat wait() a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 5 hammer.CFrame = clerp(hammer.CFrame, ttorso.CFrame * CFrame.Angles(0, math.rad(ttorso.CFrame.lookVector.Y), 0), 0.1) until (hammer.Position - ttorso.Position).magnitude <= 6 | |
457 | a:BreakJoints'' | |
458 | ghit:Play() | |
459 | end | |
460 | end | |
461 | for _, a in pairs(rotate) do | |
462 | if a ~= nil then | |
463 | a:Destroy'' | |
464 | end | |
465 | end | |
466 | targets = {} | |
467 | rotate = {} | |
468 | hammer.CanCollide = false | |
469 | ||
470 | ||
471 | ||
472 | stopanim = true | |
473 | hammer.CanCollide = false | |
474 | hammer.Anchored = true | |
475 | wind:Play() | |
476 | ||
477 | for i = 0,4 do | |
478 | wait() | |
479 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
480 | end | |
481 | repeat wait() | |
482 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .13) | |
483 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
484 | wind.Volume = 3 | |
485 | else | |
486 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
487 | end | |
488 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
489 | ||
490 | hammer.Anchored = false | |
491 | hammer.CanCollide = false | |
492 | weldhammer() | |
493 | wind:Stop() | |
494 | holding = true | |
495 | wait(.3) | |
496 | stopanim = false | |
497 | using = false | |
498 | end | |
499 | end | |
500 | ||
501 | function bgrab() | |
502 | for _, a in pairs(workspace:children'') do | |
503 | if a:FindFirstChildOfClass'Humanoid' and gettorso(a) and a.Name ~= plr.Name then | |
504 | ttorso = gettorso(a) | |
505 | if (ttorso.Position - rutprt.Position).magnitude <= 3 then | |
506 | using = true | |
507 | target2 = a | |
508 | stopanim2 = true | |
509 | target:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
510 | target:FindFirstChildOfClass'Humanoid'.JumpPower = 0 | |
511 | hum.WalkSpeed = 0 | |
512 | hum.JumpPower = 0 | |
513 | for i = 0,25 do | |
514 | swait() | |
515 | larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-1.5,.525,0) * CFrame.Angles(math.rad(100), math.rad(20), math.rad(20)), 0.1) | |
516 | end | |
517 | weld = Instance.new('Weld', rutprt) | |
518 | weld.Part0 = rutprt | |
519 | weld.Part1 = ttorso | |
520 | weld.C0 = CFrame.new(-0.5, 0, -1.2) | |
521 | ||
522 | wait(.1) | |
523 | ||
524 | ||
525 | ttorso.Anchored = true | |
526 | b = Instance.new('Part', char) | |
527 | b.Anchored = true | |
528 | b.CanCollide = false | |
529 | b.Transparency = 1 | |
530 | b.CFrame = hed.CFrame | |
531 | b.Position = hed.Position + Vector3.new(0, 50, 0) + hed.CFrame.lookVector * 500 | |
532 | ||
533 | d = Instance.new('Part', char) | |
534 | d.Anchored = true | |
535 | d.CanCollide = false | |
536 | d.Transparency = 1 | |
537 | d.CFrame = hed.CFrame | |
538 | d.Position = hed.Position - Vector3.new(0, 5.6, 0) + hed.CFrame.lookVector * -45 | |
539 | ||
540 | wait(.5) | |
541 | for i = 1,75 do | |
542 | swait() | |
543 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
544 | end | |
545 | drophammer() | |
546 | wind:Play() | |
547 | ||
548 | repeat wait() | |
549 | hammer.Anchored = true | |
550 | hammer.CFrame = clerp(hammer.CFrame, b.CFrame, 0.1) | |
551 | wind.Volume = (hammer.Position - d.Position).magnitude | |
552 | until (hammer.Position - b.Position).magnitude <= 5 | |
553 | ||
554 | repeat wait() | |
555 | hammer.Anchored = true | |
556 | hammer.CFrame = clerp(hammer.CFrame, d.CFrame, 0.1) | |
557 | wind.Volume = (hammer.Position - d.Position).magnitude | |
558 | until (hammer.Position - d.Position).magnitude <= 45 | |
559 | ||
560 | target2:BreakJoints'' | |
561 | ghit:Play() | |
562 | wind:Stop() | |
563 | wait(.1) | |
564 | stopanim2 = false | |
565 | hum.WalkSpeed = 16 | |
566 | hum.JumpPower = 50 | |
567 | b:Destroy'' | |
568 | d:Destroy'' | |
569 | hammer.Anchored = false | |
570 | weldhammer() | |
571 | grab:Play() | |
572 | using = false | |
573 | end | |
574 | end | |
575 | end | |
576 | end | |
577 | ||
578 | function shield() | |
579 | using = true | |
580 | hum.WalkSpeed = 0 | |
581 | hum.JumpPower = 0 | |
582 | for i = 1,75 do | |
583 | swait() | |
584 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
585 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
586 | end | |
587 | hum.WalkSpeed = 16 | |
588 | hum.JumpPower = 50 | |
589 | drophammer() | |
590 | hammer.Anchored = true | |
591 | hammer.CanCollide = true | |
592 | using = false | |
593 | end | |
594 | ||
595 | function stopshield() | |
596 | gethammer() | |
597 | end | |
598 | ||
599 | --function transform() | |
600 | -- stopanim = true | |
601 | -- stopanim3 = true | |
602 | -- hum.WalkSpeed = 0 | |
603 | -- hum.JumpPower = 0 | |
604 | -- for i = 0,7 do | |
605 | -- wait() | |
606 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -2.5, -0.7) * CFrame.Angles(math.rad(-85), math.rad(180), math.rad(90)), 0.1) | |
607 | -- rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-179), math.rad(0), math.rad(15)), 0.1) | |
608 | -- hed.Weld.C0 = clerp(hed.Weld.C0, hed.Weld.C0 * CFrame.new(0,0,0.2)*CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.1) | |
609 | -- end | |
610 | -- a = Instance.new('Part', char) | |
611 | -- a.Name = "hello" | |
612 | -- a.Size = Vector3.new(0.2, 0.2, 0.2) | |
613 | -- a.Anchored = true | |
614 | -- a.CanCollide = false | |
615 | -- a.Position = hammer.Position + Vector3.new(0, 75, 0) | |
616 | -- | |
617 | -- wait(3) | |
618 | -- table.insert(BodyParts, fx) | |
619 | -- wait(4) | |
620 | -- | |
621 | -- spawn(function() | |
622 | -- for i = 0,45 do | |
623 | -- swait() | |
624 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)), 0.07) | |
625 | -- end | |
626 | -- end) | |
627 | -- | |
628 | -- hum.WalkSpeed = 16 | |
629 | -- hum.JumpPower = 50 | |
630 | -- stopanim = false | |
631 | -- stopanim3 = false | |
632 | --end | |
633 | ||
634 | ------------------------------------------------------------------------ | |
635 | -- Target -- | |
636 | ------------------------------------------------------------------------ | |
637 | ||
638 | bg = Instance.new('BillboardGui', plr.PlayerGui) | |
639 | bg.Size = UDim2.new(15, 0, 15, 0) | |
640 | bg.AlwaysOnTop = true | |
641 | il = Instance.new('ImageLabel', bg) | |
642 | il.Image = "rbxassetid://142406345" | |
643 | il.BackgroundTransparency = 1 | |
644 | il.Size = UDim2.new(1, 0, 1, 0) | |
645 | il.ImageColor3 = Color3.new(0,0,0) | |
646 | ||
647 | home = false | |
648 | down = false | |
649 | barrier = false | |
650 | targets = {} | |
651 | rotate = {} | |
652 | ||
653 | mouse.KeyDown:connect(function(k) | |
654 | key = k:lower() | |
655 | if key == "g" and not barrier and not using then | |
656 | attacktargets() | |
657 | end | |
658 | ||
659 | if key == "e" and not cooldown and not barrier and not using then | |
660 | cooldown = true | |
661 | if not holding and (fakearm.Position - hammer.Position).magnitude >= 15 then | |
662 | holding = true | |
663 | gethammer() | |
664 | elseif holding then | |
665 | holding = false | |
666 | drophammer() | |
667 | end | |
668 | wait(.3) | |
669 | cooldown = false | |
670 | end | |
671 | ||
672 | if key == "q" and not cooldown and holding and not barrier and not using then | |
673 | cooldown = true | |
674 | using = true | |
675 | hum.WalkSpeed = 0 | |
676 | hum.JumpPower = 0 | |
677 | for i = 1,75 do | |
678 | swait() | |
679 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
680 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
681 | end | |
682 | hum.WalkSpeed = 16 | |
683 | hum.JumpPower = 50 | |
684 | holding = false | |
685 | drophammer() | |
686 | for i = 1,25 do | |
687 | wait() | |
688 | hammer.CFrame = clerp(hammer.CFrame, CFrame.new(9999,0,9999), 0.1) | |
689 | end | |
690 | wait(.5) | |
691 | cooldown = false | |
692 | using = false | |
693 | end | |
694 | ||
695 | if key == "f" and holding and not cooldown and not barrier and not using then | |
696 | cooldown = true | |
697 | bgrab() | |
698 | wait(.2) | |
699 | cooldown = false | |
700 | end | |
701 | ||
702 | if key == "v" and holding and not using then | |
703 | if not barrier then | |
704 | shield() | |
705 | barrier = true | |
706 | else | |
707 | barrier = false | |
708 | stopshield() | |
709 | end | |
710 | end | |
711 | end) | |
712 | ||
713 | mouse.Button1Down:connect(function() | |
714 | if home and holding then | |
715 | clone = bg:clone() | |
716 | clone.Parent = plr.PlayerGui | |
717 | clone.ImageLabel.ImageColor3 = Color3.new(255,255,255) | |
718 | clone.Name = "hi" | |
719 | if gettorso(mouse.Target.Parent) then | |
720 | clone.Adornee = gettorso(mouse.Target.Parent) | |
721 | table.insert(targets, mouse.Target.Parent) | |
722 | table.insert(rotate, clone) | |
723 | elseif not gettorso(mouse.Target.Parent) then | |
724 | clone:Destroy'' | |
725 | end | |
726 | end | |
727 | end) | |
728 | ||
729 | spawn(function() | |
730 | while wait() do | |
731 | ||
732 | il.Rotation = il.Rotation + 5 | |
733 | if holding and mouse.Target and mouse.Target.Parent and gettorso(mouse.Target.Parent) and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' and mouse.Target.Parent:FindFirstChildOfClass'Humanoid'.Health ~= 0 then | |
734 | target = mouse.Target.Parent | |
735 | ||
736 | home = true | |
737 | il.ImageTransparency = 0 | |
738 | bg.Adornee = gettorso(target) | |
739 | elseif not mouse.Target then | |
740 | il.ImageTransparency = 1 | |
741 | home = false | |
742 | elseif not mouse.Target.Parent then | |
743 | il.ImageTransparency = 1 | |
744 | home = false | |
745 | elseif not mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
746 | il.ImageTransparency = 1 | |
747 | home = false | |
748 | end | |
749 | ||
750 | end | |
751 | end) | |
752 | ||
753 | spawn(function() | |
754 | while wait() do | |
755 | for _, a in pairs(rotate) do | |
756 | if a ~= nil then | |
757 | a.ImageLabel.Rotation = a.ImageLabel.Rotation + 5 | |
758 | elseif targets <= 0 then | |
759 | a:Destroy'' | |
760 | end | |
761 | end | |
762 | end | |
763 | end) | |
764 | ||
765 | ------------------------------------------------------------------------ | |
766 | -- Manual Pickup -- | |
767 | ------------------------------------------------------------------------ | |
768 | ||
769 | hammer.Touched:connect(function(hit) | |
770 | if not holding and not using and hammer.Anchored and hit.Parent.Name == plr.Name then | |
771 | holding = true | |
772 | hammer.Anchored = false | |
773 | hammer.CanCollide = false | |
774 | weldhammer() | |
775 | end | |
776 | end) | |
777 | ||
778 | ------------------------------------------------------------------------ | |
779 | -- Important functions -- | |
780 | ------------------------------------------------------------------------ | |
781 | ||
782 | died = false | |
783 | ||
784 | function swait(num) | |
785 | if num == 0 or num == nil then | |
786 | game:service("RunService").Stepped:wait(0) | |
787 | else | |
788 | for i = 0, num do | |
789 | game:service("RunService").Stepped:wait(0) | |
790 | end | |
791 | end | |
792 | end | |
793 | ||
794 | spawn(function() | |
795 | while wait() do | |
796 | if holding and hammer:FindFirstChildOfClass'Weld' then | |
797 | hammer.Anchored = false | |
798 | end | |
799 | end | |
800 | end) | |
801 | ||
802 | x = 0 | |
803 | spawn(function() | |
804 | while wait() do | |
805 | if barrier then | |
806 | x = x + 0.6 | |
807 | hammer.CFrame = rutprt.CFrame * CFrame.Angles(0,0.1-x,0) * CFrame.new(25,0,0) | |
808 | ||
809 | for _, a in pairs(workspace:children'') do | |
810 | ttorso = gettorso(a) | |
811 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - hammer.Position).magnitude <= 15 then | |
812 | a:BreakJoints'' | |
813 | ghit:Play() | |
814 | elseif a:FindFirstChildOfClass'Humanoid' and not gettorso(a) then | |
815 | a:BreakJoints'' | |
816 | end | |
817 | end | |
818 | ||
819 | for _, a in pairs(workspace:children'') do | |
820 | ttorso = gettorso(a) | |
821 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - rutprt.Position).magnitude <= 10 then | |
822 | a:BreakJoints'' | |
823 | ghit:Play() | |
824 | elseif a:FindFirstChildOfClass'Humanoid' and not a:FindFirstChild'HumanoidRootPart' then | |
825 | a:BreakJoints'' | |
826 | end | |
827 | end | |
828 | ||
829 | if x == 1 then | |
830 | x = 0.1 | |
831 | end | |
832 | end | |
833 | end | |
834 | end) | |
835 | ||
836 | ------------------------------------------------------------------------ | |
837 | -- Animations -- | |
838 | ------------------------------------------------------------------------ | |
839 | ||
840 | while true do | |
841 | swait() | |
842 | ||
843 | if holding then | |
844 | gyro.Parent = nil | |
845 | elseif not holding then | |
846 | gyro.Parent = hammer | |
847 | gyro.Name = "hamma" | |
848 | end | |
849 | ||
850 | ypcall(function() | |
851 | if anim~=lastanim then | |
852 | runtime=0 | |
853 | end | |
854 | lastanim=anim | |
855 | hum.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
856 | syne=syne+.95 | |
857 | if not otheranims and not swimming then | |
858 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
859 | anim="Idling" | |
860 | elseif hum.FloorMaterial ~= Enum.Material.Air and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
861 | anim="Walking" | |
862 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
863 | anim="Sprinting" | |
864 | elseif torso.Velocity.y < -1 then | |
865 | anim='Falling' | |
866 | end | |
867 | end | |
868 | ||
869 | if anim=="Idling" and hum.WalkSpeed ~= 0 then | |
870 | idlesineinc=35 | |
871 | ||
872 | if not stopanim then | |
873 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
874 | end | |
875 | ||
876 | if not stopanim2 then | |
877 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
878 | end | |
879 | ||
880 | if not stopanim3 then | |
881 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
882 | end | |
883 | ||
884 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
885 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
886 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
887 | end | |
888 | ||
889 | if anim=="Walking" and hum.WalkSpeed ~= 0 then | |
890 | if not stopanim then | |
891 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
892 | end | |
893 | ||
894 | if not stopanim2 then | |
895 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
896 | end | |
897 | ||
898 | if not stopanim3 then | |
899 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
900 | end | |
901 | ||
902 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
903 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
904 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
905 | end | |
906 | ||
907 | if hum.WalkSpeed == 0 then | |
908 | if not stopanim then | |
909 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
910 | end | |
911 | ||
912 | if not stopanim2 then | |
913 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
914 | end | |
915 | ||
916 | if not stopanim3 then | |
917 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
918 | end | |
919 | ||
920 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
921 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
922 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
923 | end | |
924 | ||
925 | if 1 < rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air and hum.JumpPower ~= 0 then | |
926 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
927 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.1) | |
928 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.1) | |
929 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.1) | |
930 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.1) | |
931 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
932 | elseif -1 > rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air then | |
933 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
934 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.06) | |
935 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.06) | |
936 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.06) | |
937 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.06) | |
938 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.06) | |
939 | end | |
940 | end) | |
941 | end |